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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.106 by root, Mon Jun 5 03:48:49 2006 UTC vs.
Revision 1.119 by root, Sat Jun 17 15:07:52 2006 UTC

10#include "XSUB.h" 10#include "XSUB.h"
11 11
12#include <math.h> 12#include <math.h>
13#include <string.h> 13#include <string.h>
14#include <stdio.h> 14#include <stdio.h>
15#include <stdlib.h>
15 16
16#include <SDL.h> 17#include <SDL.h>
17#include <SDL_endian.h> 18#include <SDL_endian.h>
18#include <SDL_image.h> 19#include <SDL_image.h>
19#include <SDL_mixer.h> 20#include <SDL_mixer.h>
85static PangoFontMap *ft2_fontmap, *cairo_fontmap; 86static PangoFontMap *ft2_fontmap, *cairo_fontmap;
86 87
87static void 88static void
88substitute_func (FcPattern *pattern, gpointer data) 89substitute_func (FcPattern *pattern, gpointer data)
89{ 90{
90 FcPatternAddBool (pattern, FC_HINTING , 1); 91 FcPatternAddBool (pattern, FC_HINTING, 1);
92#ifdef FC_HINT_STYLE
93 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
94#endif
91#ifdef _WIN32 95#ifdef _WIN32
92 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 96 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
93#else 97#else
94 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 98 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
95#endif 99#endif
296 ev.code = 1; 300 ev.code = 1;
297 ev.data1 = (void *)(long)channel; 301 ev.data1 = (void *)(long)channel;
298 ev.data2 = 0; 302 ev.data2 = 0;
299 303
300 SDL_PushEvent ((SDL_Event *)&ev); 304 SDL_PushEvent ((SDL_Event *)&ev);
305}
306
307static unsigned int
308minpot (unsigned int n)
309{
310 if (!n)
311 return 0;
312
313 --n;
314
315 n |= n >> 1;
316 n |= n >> 2;
317 n |= n >> 4;
318 n |= n >> 8;
319 n |= n >> 16;
320
321 return n + 1;
301} 322}
302 323
303MODULE = CFClient PACKAGE = CFClient 324MODULE = CFClient PACKAGE = CFClient
304 325
305PROTOTYPES: ENABLE 326PROTOTYPES: ENABLE
415 436
416 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 437 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
417 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 438 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
418} 439}
419 440
441NV floor (NV x)
442
443NV ceil (NV x)
444
420void 445void
421pango_init () 446pango_init ()
422 CODE: 447 CODE:
423 // delayed, so it can pick up new fonts added by AddFontResourceEx 448 // delayed, so it can pick up new fonts added by AddFontResourceEx
424{ 449{
460 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 485 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
461 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 486 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
462 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 487 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
463 488
464 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 489 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
465 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16); 490 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
466 491
467 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 492 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
468 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 493 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
469 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 494 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
470 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 495 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
700 CODE: 725 CODE:
701 fprintf (stderr, "FATAL: %s\n", message); 726 fprintf (stderr, "FATAL: %s\n", message);
702#ifdef _WIN32 727#ifdef _WIN32
703 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 728 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
704#endif 729#endif
705 exit (1); 730 _exit (1);
731
732void
733_exit (int retval)
734 CODE:
735 _exit (retval);
706 736
707MODULE = CFClient PACKAGE = CFClient::Font 737MODULE = CFClient PACKAGE = CFClient::Font
708 738
709CFClient::Font 739CFClient::Font
710new_from_file (SV *class, char *path, int id = 0) 740new_from_file (SV *class, char *path, int id = 0)
784 814
785SV * 815SV *
786get_text (CFClient::Layout self) 816get_text (CFClient::Layout self)
787 CODE: 817 CODE:
788 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 818 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
789 SvUTF8_on (RETVAL); 819 sv_utf8_decode (RETVAL);
790 OUTPUT: 820 OUTPUT:
791 RETVAL 821 RETVAL
792 822
793void 823void
794set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 824set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
975} 1005}
976 1006
977MODULE = CFClient PACKAGE = CFClient::Texture 1007MODULE = CFClient PACKAGE = CFClient::Texture
978 1008
979void 1009void
1010pad2pot (SV *data_, SV *w_, SV *h_)
1011 CODE:
1012{
1013 int ow = SvIV (w_);
1014 int oh = SvIV (h_);
1015
1016 if (ow && oh)
1017 {
1018 int nw = minpot (ow);
1019 int nh = minpot (oh);
1020
1021 if (nw != ow || nh != oh)
1022 {
1023 if (SvOK (data_))
1024 {
1025 STRLEN datalen;
1026 char *data = SvPVbyte (data_, datalen);
1027 int bpp = datalen / (ow * oh);
1028 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1029
1030 SvPOK_only (result_);
1031 SvCUR_set (result_, nw * nh * bpp);
1032
1033 memset (SvPVX (result_), 0, nw * nh * bpp);
1034 while (oh--)
1035 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1036
1037 sv_setsv (data_, result_);
1038 }
1039
1040 sv_setiv (w_, nw);
1041 sv_setiv (h_, nh);
1042 }
1043 }
1044}
1045
1046void
980draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1047draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
981 PROTOTYPE: $$$;$$ 1048 PROTOTYPE: $$$;$$
982 ALIAS: 1049 ALIAS:
983 draw_quad_alpha = 1 1050 draw_quad_alpha = 1
984 draw_quad_alpha_premultiplied = 2 1051 draw_quad_alpha_premultiplied = 2
985 CODE: 1052 CODE:
1050DESTROY (CFClient::Map self) 1117DESTROY (CFClient::Map self)
1051 CODE: 1118 CODE:
1052{ 1119{
1053 map_clear (self); 1120 map_clear (self);
1054 Safefree (self->face); 1121 Safefree (self->face);
1122 Safefree (self->tex);
1055 Safefree (self); 1123 Safefree (self);
1056} 1124}
1057 1125
1058void 1126void
1059clear (CFClient::Map self) 1127clear (CFClient::Map self)
1266 OUTPUT: 1334 OUTPUT:
1267 RETVAL 1335 RETVAL
1268 1336
1269void 1337void
1270draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1338draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1271 PPCODE: 1339 CODE:
1272{ 1340{
1273 int vx, vy; 1341 int vx, vy;
1274 int x, y, z; 1342 int x, y, z;
1275 int last_name; 1343 int last_name;
1276 mapface face; 1344 mapface face;
1277 int sw4 = (sw + 3) & ~3;
1278 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1279 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1280 1345
1281 memset (darkness, 255, sw4 * sh);
1282 SvPOK_only (darkness_sv);
1283 SvCUR_set (darkness_sv, sw4 * sh);
1284
1285 vx = self->x + (self->w - sw) / 2 - shift_x; 1346 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1286 vy = self->y + (self->h - sh) / 2 - shift_y; 1347 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1287 1348
1288 /* 1349 /*
1289 int vx = self->vx = self->w >= sw 1350 int vx = self->vx = self->w >= sw
1290 ? self->x + (self->w - sw) / 2 1351 ? self->x + (self->w - sw) / 2
1291 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1352 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1295 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1356 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1296 */ 1357 */
1297 1358
1298 glColor4ub (255, 255, 255, 255); 1359 glColor4ub (255, 255, 255, 255);
1299 1360
1361 glEnable (GL_BLEND);
1300 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1362 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1301 glEnable (GL_BLEND);
1302 glEnable (GL_TEXTURE_2D); 1363 glEnable (GL_TEXTURE_2D);
1303 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1364 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1304 1365
1305 glBegin (GL_QUADS); 1366 glBegin (GL_QUADS);
1306 1367
1314 1375
1315 for (x = 0; x < sw; x++) 1376 for (x = 0; x < sw; x++)
1316 if (row->c0 <= x + vx && x + vx < row->c1) 1377 if (row->c0 <= x + vx && x + vx < row->c1)
1317 { 1378 {
1318 mapcell *cell = row->col + (x + vx - row->c0); 1379 mapcell *cell = row->col + (x + vx - row->c0);
1319
1320 darkness[y * sw4 + x] = cell->darkness < 0
1321 ? 255 - FOW_DARKNESS
1322 : 255 - cell->darkness;
1323 1380
1324 face = cell->face [z]; 1381 face = cell->face [z];
1325 1382
1326 if (face) 1383 if (face)
1327 { 1384 {
1348 1405
1349 glEnd (); 1406 glEnd ();
1350 1407
1351 glDisable (GL_TEXTURE_2D); 1408 glDisable (GL_TEXTURE_2D);
1352 glDisable (GL_BLEND); 1409 glDisable (GL_BLEND);
1410}
1411
1412void
1413draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data)
1414 CODE:
1415{
1416 static float color[16][3] = {
1417 { 0.00, 0.00, 0.00 },
1418 { 1.00, 1.00, 1.00 },
1419 { 0.00, 0.00, 0.55 },
1420 { 1.00, 0.00, 0.00 },
1421
1422 { 1.00, 0.54, 0.00 },
1423 { 0.11, 0.56, 1.00 },
1424 { 0.93, 0.46, 0.00 },
1425 { 0.18, 0.54, 0.34 },
1426
1427 { 0.56, 0.73, 0.56 },
1428 { 0.80, 0.80, 0.80 },
1429 { 0.55, 0.41, 0.13 },
1430 { 0.99, 0.77, 0.26 },
1431
1432 { 0.74, 0.65, 0.41 },
1433
1434 { 0.00, 1.00, 1.00 },
1435 { 1.00, 0.00, 1.00 },
1436 { 1.00, 1.00, 0.00 },
1437 };
1438
1439 int x, y;
1440
1441 glEnable (GL_TEXTURE_2D);
1442 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1443 glEnable (GL_BLEND);
1444 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1445 glBegin (GL_QUADS);
1446
1447 for (y = 0; y < h; y++)
1448 for (x = 0; x < w; x++)
1449 {
1450 unsigned char m = data [x + y * w];
1451
1452 if (m)
1453 {
1454 float *c = color [m & 15];
1455
1456 float tx1 = m & 0x40 ? 0.5 : 0.;
1457 float tx2 = tx1 + 0.5;
1458
1459 glColor4f (c[0], c[1], c[2], 0.75);
1460 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1461 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1462 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1463 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1464 }
1465 }
1466
1467 glEnd ();
1468 glDisable (GL_BLEND);
1469 glDisable (GL_TEXTURE_2D);
1470}
1471
1472void
1473fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1474 PPCODE:
1475{
1476 int vx, vy;
1477 int x, y;
1478 int sw4 = (sw + 3) & ~3;
1479 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1480 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1481
1482 memset (darkness, 255, sw4 * sh);
1483 SvPOK_only (darkness_sv);
1484 SvCUR_set (darkness_sv, sw4 * sh);
1485
1486 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1487 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1488
1489 for (y = 0; y < sh; y++)
1490 if (0 <= y + vy && y + vy < self->rows)
1491 {
1492 maprow *row = self->row + (y + vy);
1493
1494 for (x = 0; x < sw; x++)
1495 if (row->c0 <= x + vx && x + vx < row->c1)
1496 {
1497 mapcell *cell = row->col + (x + vx - row->c0);
1498
1499 darkness[y * sw4 + x] = cell->darkness < 0
1500 ? 255 - FOW_DARKNESS
1501 : 255 - cell->darkness;
1502 }
1503 }
1353 1504
1354 EXTEND (SP, 3); 1505 EXTEND (SP, 3);
1355 PUSHs (sv_2mortal (newSViv (sw4))); 1506 PUSHs (sv_2mortal (newSViv (sw4)));
1356 PUSHs (sv_2mortal (newSViv (sh))); 1507 PUSHs (sv_2mortal (newSViv (sh)));
1357 PUSHs (darkness_sv); 1508 PUSHs (darkness_sv);
1564 const_iv (GL_SCISSOR_TEST), 1715 const_iv (GL_SCISSOR_TEST),
1565 const_iv (GL_DEPTH_TEST), 1716 const_iv (GL_DEPTH_TEST),
1566 const_iv (GL_ALPHA_TEST), 1717 const_iv (GL_ALPHA_TEST),
1567 const_iv (GL_NORMALIZE), 1718 const_iv (GL_NORMALIZE),
1568 const_iv (GL_RESCALE_NORMAL), 1719 const_iv (GL_RESCALE_NORMAL),
1720 const_iv (GL_FRONT),
1721 const_iv (GL_BACK),
1569 const_iv (GL_AND), 1722 const_iv (GL_AND),
1570 const_iv (GL_ONE), 1723 const_iv (GL_ONE),
1571 const_iv (GL_ZERO), 1724 const_iv (GL_ZERO),
1572 const_iv (GL_SRC_ALPHA), 1725 const_iv (GL_SRC_ALPHA),
1573 const_iv (GL_DST_ALPHA), 1726 const_iv (GL_DST_ALPHA),
1574 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1727 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1575 const_iv (GL_ONE_MINUS_DST_ALPHA), 1728 const_iv (GL_ONE_MINUS_DST_ALPHA),
1576 const_iv (GL_SRC_ALPHA_SATURATE), 1729 const_iv (GL_SRC_ALPHA_SATURATE),
1577 const_iv (GL_RGB), 1730 const_iv (GL_RGB),
1578 const_iv (GL_RGBA), 1731 const_iv (GL_RGBA),
1732 const_iv (GL_RGBA4),
1733 const_iv (GL_RGBA8),
1734 const_iv (GL_RGB5_A1),
1579 const_iv (GL_UNSIGNED_BYTE), 1735 const_iv (GL_UNSIGNED_BYTE),
1580 const_iv (GL_UNSIGNED_SHORT), 1736 const_iv (GL_UNSIGNED_SHORT),
1581 const_iv (GL_UNSIGNED_INT), 1737 const_iv (GL_UNSIGNED_INT),
1582 const_iv (GL_ALPHA), 1738 const_iv (GL_ALPHA),
1583 const_iv (GL_INTENSITY), 1739 const_iv (GL_INTENSITY),
1657 OUTPUT: 1813 OUTPUT:
1658 RETVAL 1814 RETVAL
1659 1815
1660int glGetError () 1816int glGetError ()
1661 1817
1818void glFinish ()
1819
1662void glClear (int mask) 1820void glClear (int mask)
1663 1821
1664void glClearColor (float r, float g, float b, float a = 1.0) 1822void glClearColor (float r, float g, float b, float a = 1.0)
1665 PROTOTYPE: @ 1823 PROTOTYPE: @
1666 1824
1689void glPushMatrix () 1847void glPushMatrix ()
1690 1848
1691void glPopMatrix () 1849void glPopMatrix ()
1692 1850
1693void glLoadIdentity () 1851void glLoadIdentity ()
1852
1853void glDrawBuffer (int buffer)
1854
1855void glReadBuffer (int buffer)
1694 1856
1695# near_ and far_ are due to microsofts buggy "c" compiler 1857# near_ and far_ are due to microsofts buggy "c" compiler
1696void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 1858void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1697 1859
1698# near_ and far_ are due to microsofts buggy "c" compiler 1860# near_ and far_ are due to microsofts buggy "c" compiler

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