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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.119 by root, Sat Jun 17 15:07:52 2006 UTC vs.
Revision 1.213 by root, Sun Jul 29 04:14:45 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22#endif
23
24#include <assert.h>
12#include <math.h> 25#include <math.h>
13#include <string.h> 26#include <string.h>
14#include <stdio.h> 27#include <stdio.h>
15#include <stdlib.h> 28#include <stdlib.h>
16 29
30#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
31
17#include <SDL.h> 32#include <SDL.h>
33#include <SDL_thread.h>
18#include <SDL_endian.h> 34#include <SDL_endian.h>
19#include <SDL_image.h> 35#include <SDL_image.h>
20#include <SDL_mixer.h> 36#include <SDL_mixer.h>
21#include <SDL_opengl.h> 37#include <SDL_opengl.h>
22 38
39#define PANGO_ENABLE_BACKEND
40#define G_DISABLE_CAST_CHECKS
41
23#include <glib/gmacros.h> 42#include <glib/gmacros.h>
24 43
25#include <pango/pango.h> 44#include <pango/pango.h>
26#include <pango/pangofc-fontmap.h>
27#include <pango/pangoft2.h>
28#include <pango/pangocairo.h>
29 45
30#ifndef _WIN32 46#ifndef _WIN32
31# include <sys/types.h> 47# include <sys/types.h>
32# include <sys/socket.h> 48# include <sys/socket.h>
33# include <netinet/in.h> 49# include <netinet/in.h>
34# include <netinet/tcp.h> 50# include <netinet/tcp.h>
35# include <inttypes.h> 51# include <inttypes.h>
36#else
37 typedef unsigned char uint8_t;
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 52#endif
44 53
45#include "glext.h" 54#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
46 55
47#define FOW_DARKNESS 32 56#define FOW_DARKNESS 32
48 57
49#define MAP_EXTEND_X 32 58#define MAP_EXTEND_X 32
50#define MAP_EXTEND_Y 512 59#define MAP_EXTEND_Y 512
51 60
52#define MIN_FONT_HEIGHT 10 61#define MIN_FONT_HEIGHT 10
62
63#if 0
64# define PARACHUTE SDL_INIT_NOPARACHUTE
65#else
66# define PARACHUTE 0
67#endif
68
69static AV *texture_av;
53 70
54static struct 71static struct
55{ 72{
56#define GL_FUNC(ptr,name) ptr name; 73#define GL_FUNC(ptr,name) ptr name;
57#include "glfunc.h" 74#include "glfunc.h"
58#undef GL_FUNC 75#undef GL_FUNC
59} gl; 76} gl;
60 77
78static void
61static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 79gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
62{ 80{
63 if (gl.BlendFuncSeparate) 81 if (gl.BlendFuncSeparate)
64 gl.BlendFuncSeparate (sa, da, saa, daa); 82 gl.BlendFuncSeparate (sa, da, saa, daa);
65 else if (gl.BlendFuncSeparateEXT) 83 else if (gl.BlendFuncSeparateEXT)
66 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 84 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
67 else 85 else
68 glBlendFunc (sa, da); 86 glBlendFunc (sa, da);
69} 87}
70 88
89static GLuint
90gen_texture ()
91{
92 GLuint name;
93
94 if (AvFILL (texture_av) >= 0)
95 name = (GLuint)(size_t)av_pop (texture_av);
96 else
97 glGenTextures (1, &name);
98
99 return name;
100}
101
102static void
103del_texture (GLuint name)
104{
105 /* make a half-assed attempt at returning the memory used by the texture */
106 /* textures are frequently being reused by cfplus anyway */
107 /*glBindTexture (GL_TEXTURE_2D, name);*/
108 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
109 av_push (texture_av, (SV *)(size_t)name);
110 glDeleteTextures (1, &name);
111}
112
113#include "texcache.c"
114
115#include "pango-font.c"
116#include "pango-fontmap.c"
117#include "pango-render.c"
118
119typedef IV CFPlus__Channel;
120typedef SDL_RWops *CFPlus__RW;
71typedef Mix_Chunk *CFClient__MixChunk; 121typedef Mix_Chunk *CFPlus__MixChunk;
72typedef Mix_Music *CFClient__MixMusic; 122typedef Mix_Music *CFPlus__MixMusic;
73 123
74typedef PangoFontDescription *CFClient__Font; 124typedef PangoFontDescription *CFPlus__Font;
125
126static int
127shape_attr_p (PangoLayoutRun *run)
128{
129 GSList *attrs = run->item->analysis.extra_attrs;
130
131 while (attrs)
132 {
133 PangoAttribute *attr = attrs->data;
134
135 if (attr->klass->type == PANGO_ATTR_SHAPE)
136 return 1;
137
138 attrs = attrs->next;
139 }
140
141 return 0;
142}
75 143
76typedef struct cf_layout { 144typedef struct cf_layout {
77 PangoLayout *pl; // either derived from a cairo or ft2 context 145 PangoLayout *pl;
78 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
79 float r, g, b, a; // default color for rgba mode 146 float r, g, b, a; // default color for rgba mode
80 int base_height; 147 int base_height;
81 CFClient__Font font; 148 CFPlus__Font font;
82} *CFClient__Layout; 149} *CFPlus__Layout;
83 150
84static CFClient__Font default_font; 151static CFPlus__Font default_font;
85static PangoContext *ft2_context, *cairo_context; 152static PangoContext *opengl_context;
86static PangoFontMap *ft2_fontmap, *cairo_fontmap; 153static PangoFontMap *opengl_fontmap;
87 154
88static void 155static void
89substitute_func (FcPattern *pattern, gpointer data) 156substitute_func (FcPattern *pattern, gpointer data)
90{ 157{
91 FcPatternAddBool (pattern, FC_HINTING, 1); 158 FcPatternAddBool (pattern, FC_HINTING, 1);
92#ifdef FC_HINT_STYLE 159#ifdef FC_HINT_STYLE
93 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); 160 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
94#endif 161#endif
95#ifdef _WIN32
96 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
97#else
98 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 162 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
99#endif
100} 163}
101 164
102static void 165static void
103layout_update_font (CFClient__Layout self) 166layout_update_font (CFPlus__Layout self)
104{ 167{
105 /* use a random scale factor to account for unknown descenders, 0.8 works 168 /* use a random scale factor to account for unknown descenders, 0.8 works
106 * reasonably well with bitstream vera 169 * reasonably well with bitstream vera
107 */ 170 */
108 PangoFontDescription *font = self->font ? self->font : default_font; 171 PangoFontDescription *font = self->font ? self->font : default_font;
112 175
113 pango_layout_set_font_description (self->pl, font); 176 pango_layout_set_font_description (self->pl, font);
114} 177}
115 178
116static void 179static void
117layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 180layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
118{ 181{
182 PangoRectangle rect;
183
184 // get_pixel_* wrongly rounds down
119 pango_layout_get_pixel_size (self->pl, w, h); 185 pango_layout_get_extents (self->pl, 0, &rect);
120 186
121 if (!*w) *w = 1; 187 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
122 if (!*h) *h = 1; 188 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
123 189
124 *w = (*w + 3) & ~3; 190 if (!rect.width) rect.width = 1;
125} 191 if (!rect.height) rect.height = 1;
126 192
193 *w = rect.width;
194 *h = rect.height;
195}
196
197typedef uint16_t tileid;
127typedef uint16_t mapface; 198typedef uint16_t faceid;
128 199
129typedef struct { 200typedef struct {
130 GLint name; 201 int name;
131 int w, h; 202 int w, h;
132 float s, t; 203 float s, t;
133 uint8_t r, g, b, a; 204 uint8_t r, g, b, a;
205 tileid smoothtile;
206 uint8_t smoothlevel;
134} maptex; 207} maptex;
135 208
136typedef struct { 209typedef struct {
210 uint32_t player;
211 tileid tile[3];
137 int16_t darkness; 212 uint16_t darkness;
138 mapface face[3]; 213 uint8_t stat_width, stat_hp, flags, smoothmax;
139} mapcell; 214} mapcell;
140 215
141typedef struct { 216typedef struct {
142 int32_t c0, c1; 217 int32_t c0, c1;
143 mapcell *col; 218 mapcell *col;
144} maprow; 219} maprow;
145 220
146typedef struct map { 221typedef struct map {
147 int x, y, w, h; 222 int x, y, w, h;
148 int ox, oy; /* offset to virtual global coordinate system */ 223 int ox, oy; /* offset to virtual global coordinate system */
149 int faces; 224 int faces; tileid *face2tile; // [faceid]
150 mapface *face; 225 int texs; maptex *tex; // [tileid]
151
152 int texs;
153 maptex *tex;
154 226
155 int32_t rows; 227 int32_t rows;
156 maprow *row; 228 maprow *row;
157} *CFClient__Map; 229} *CFPlus__Map;
158 230
159static char * 231static char *
160prepend (char *ptr, int sze, int inc) 232prepend (char *ptr, int sze, int inc)
161{ 233{
162 char *p; 234 char *p;
179} 251}
180 252
181#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 253#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
182#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 254#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
183 255
256static void
257need_facenum (struct map *self, faceid face)
258{
259 while (self->faces <= face)
260 {
261 Append (tileid, self->face2tile, self->faces, self->faces);
262 self->faces *= 2;
263 }
264}
265
266static void
267need_texid (struct map *self, int texid)
268{
269 while (self->texs <= texid)
270 {
271 Append (maptex, self->tex, self->texs, self->texs);
272 self->texs *= 2;
273 }
274}
275
184static maprow * 276static maprow *
185map_get_row (CFClient__Map self, int y) 277map_get_row (CFPlus__Map self, int y)
186{ 278{
187 if (0 > y) 279 if (0 > y)
188 { 280 {
189 int extend = - y + MAP_EXTEND_Y; 281 int extend = - y + MAP_EXTEND_Y;
190 Prepend (maprow, self->row, self->rows, extend); 282 Prepend (maprow, self->row, self->rows, extend);
228 320
229 return row->col + (x - row->c0); 321 return row->col + (x - row->c0);
230} 322}
231 323
232static mapcell * 324static mapcell *
233map_get_cell (CFClient__Map self, int x, int y) 325map_get_cell (CFPlus__Map self, int x, int y)
234{ 326{
235 return row_get_cell (map_get_row (self, y), x); 327 return row_get_cell (map_get_row (self, y), x);
236} 328}
237 329
238static void 330static void
239map_clear (CFClient__Map self) 331map_clear (CFPlus__Map self)
240{ 332{
241 int r; 333 int r;
242 334
243 for (r = 0; r < self->rows; r++) 335 for (r = 0; r < self->rows; r++)
244 Safefree (self->row[r].col); 336 Safefree (self->row[r].col);
252 self->row = 0; 344 self->row = 0;
253 self->rows = 0; 345 self->rows = 0;
254} 346}
255 347
256static void 348static void
257map_blank (CFClient__Map self, int x0, int y0, int w, int h) 349map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
258{ 350{
259 int x, y; 351 int x, y;
260 maprow *row; 352 maprow *row;
353 mapcell *cell;
261 354
262 for (y = y0; y < y0 + h; y++) 355 for (y = y0; y < y0 + h; y++)
263 if (y >= 0) 356 if (y >= 0)
264 { 357 {
265 if (y >= self->rows) 358 if (y >= self->rows)
271 if (x >= row->c0) 364 if (x >= row->c0)
272 { 365 {
273 if (x >= row->c1) 366 if (x >= row->c1)
274 break; 367 break;
275 368
276 row->col[x - row->c0].darkness = -1; 369 cell = row->col + x - row->c0;
370
371 cell->darkness = 0;
372 cell->stat_hp = 0;
373 cell->flags = 0;
374 cell->player = 0;
277 } 375 }
278 } 376 }
377}
378
379typedef struct {
380 tileid tile;
381 uint8_t x, y, level;
382} smooth_key;
383
384static void
385smooth_or_bits (HV *hv, smooth_key *key, IV bits)
386{
387 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
388
389 if (SvIOK (*sv))
390 SvIV_set (*sv, SvIVX (*sv) | bits);
391 else
392 sv_setiv (*sv, bits);
279} 393}
280 394
281static void 395static void
282music_finished (void) 396music_finished (void)
283{ 397{
319 n |= n >> 16; 433 n |= n >> 16;
320 434
321 return n + 1; 435 return n + 1;
322} 436}
323 437
438/* SDL should provide this, really. */
439#define SDLK_MODIFIER_MIN 300
440#define SDLK_MODIFIER_MAX 314
441
442/******************************************************************************/
443
444static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
445static GV *hover_gv;
446
447static int
448within_widget (SV *widget, NV x, NV y)
449{
450 HV *self;
451 SV **svp;
452 NV wx, ww, wy, wh;
453
454 if (!SvROK (widget))
455 return 0;
456
457 self = (HV *)SvRV (widget);
458
459 if (SvTYPE (self) != SVt_PVHV)
460 return 0;
461
462 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
463 if (y < wy)
464 return 0;
465
466 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
467 if (y >= wy + wh)
468 return 0;
469
470 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
471 if (x < wx)
472 return 0;
473
474 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
475 if (x >= wx + ww)
476 return 0;
477
478 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
479 if (!svp || !SvTRUE (*svp))
480 return 0;
481
482 return 1;
483}
484
324MODULE = CFClient PACKAGE = CFClient 485MODULE = CFPlus PACKAGE = CFPlus
325 486
326PROTOTYPES: ENABLE 487PROTOTYPES: ENABLE
327 488
328BOOT: 489BOOT:
329{ 490{
330 HV *stash = gv_stashpv ("CFClient", 1); 491 HV *stash = gv_stashpv ("CFPlus", 1);
331 static const struct { 492 static const struct {
332 const char *name; 493 const char *name;
333 IV iv; 494 IV iv;
334 } *civ, const_iv[] = { 495 } *civ, const_iv[] = {
335# define const_iv(name) { # name, (IV)name } 496# define const_iv(name) { # name, (IV)name }
497 const_iv (SDLK_MODIFIER_MIN),
498 const_iv (SDLK_MODIFIER_MAX),
499
336 const_iv (SDL_ACTIVEEVENT), 500 const_iv (SDL_ACTIVEEVENT),
337 const_iv (SDL_KEYDOWN), 501 const_iv (SDL_KEYDOWN),
338 const_iv (SDL_KEYUP), 502 const_iv (SDL_KEYUP),
339 const_iv (SDL_MOUSEMOTION), 503 const_iv (SDL_MOUSEMOTION),
340 const_iv (SDL_MOUSEBUTTONDOWN), 504 const_iv (SDL_MOUSEBUTTONDOWN),
349 const_iv (SDL_EVENT_RESERVEDA), 513 const_iv (SDL_EVENT_RESERVEDA),
350 const_iv (SDL_EVENT_RESERVEDB), 514 const_iv (SDL_EVENT_RESERVEDB),
351 const_iv (SDL_VIDEORESIZE), 515 const_iv (SDL_VIDEORESIZE),
352 const_iv (SDL_VIDEOEXPOSE), 516 const_iv (SDL_VIDEOEXPOSE),
353 const_iv (SDL_USEREVENT), 517 const_iv (SDL_USEREVENT),
518
519 const_iv (SDL_APPINPUTFOCUS),
520 const_iv (SDL_APPMOUSEFOCUS),
521 const_iv (SDL_APPACTIVE),
522
354 const_iv (SDLK_KP0), 523 const_iv (SDLK_KP0),
355 const_iv (SDLK_KP1), 524 const_iv (SDLK_KP1),
356 const_iv (SDLK_KP2), 525 const_iv (SDLK_KP2),
357 const_iv (SDLK_KP3), 526 const_iv (SDLK_KP3),
358 const_iv (SDLK_KP4), 527 const_iv (SDLK_KP4),
413 const_iv (SDLK_BREAK), 582 const_iv (SDLK_BREAK),
414 const_iv (SDLK_MENU), 583 const_iv (SDLK_MENU),
415 const_iv (SDLK_POWER), 584 const_iv (SDLK_POWER),
416 const_iv (SDLK_EURO), 585 const_iv (SDLK_EURO),
417 const_iv (SDLK_UNDO), 586 const_iv (SDLK_UNDO),
587
418 const_iv (KMOD_NONE), 588 const_iv (KMOD_NONE),
589 const_iv (KMOD_SHIFT),
419 const_iv (KMOD_LSHIFT), 590 const_iv (KMOD_LSHIFT),
420 const_iv (KMOD_RSHIFT), 591 const_iv (KMOD_RSHIFT),
592 const_iv (KMOD_CTRL),
421 const_iv (KMOD_LCTRL), 593 const_iv (KMOD_LCTRL),
422 const_iv (KMOD_RCTRL), 594 const_iv (KMOD_RCTRL),
595 const_iv (KMOD_ALT),
423 const_iv (KMOD_LALT), 596 const_iv (KMOD_LALT),
424 const_iv (KMOD_RALT), 597 const_iv (KMOD_RALT),
598 const_iv (KMOD_META),
425 const_iv (KMOD_LMETA), 599 const_iv (KMOD_LMETA),
426 const_iv (KMOD_RMETA), 600 const_iv (KMOD_RMETA),
427 const_iv (KMOD_NUM), 601 const_iv (KMOD_NUM),
428 const_iv (KMOD_CAPS), 602 const_iv (KMOD_CAPS),
429 const_iv (KMOD_MODE), 603 const_iv (KMOD_MODE),
430 const_iv (KMOD_CTRL),
431 const_iv (KMOD_SHIFT),
432 const_iv (KMOD_ALT),
433 const_iv (KMOD_META)
434# undef const_iv 604# undef const_iv
435 }; 605 };
436 606
437 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 607 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
438 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 608 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
609
610 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
611 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
439} 612}
613
614void
615weaken (SV *rv)
616 PROTOTYPE: $
617 CODE:
618 sv_rvweaken (rv);
619
620int
621in_destruct ()
622 CODE:
623 RETVAL = PL_main_cv == Nullcv;
624 OUTPUT:
625 RETVAL
440 626
441NV floor (NV x) 627NV floor (NV x)
442 628
443NV ceil (NV x) 629NV ceil (NV x)
444 630
445void 631void
446pango_init () 632pango_init ()
447 CODE: 633 CODE:
448 // delayed, so it can pick up new fonts added by AddFontResourceEx
449{ 634{
450 {
451 ft2_fontmap = pango_ft2_font_map_new (); 635 opengl_fontmap = pango_opengl_font_map_new ();
452 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 636 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
453 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 637 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
454 }
455 {
456 cairo_font_options_t *fopt = cairo_font_options_create ();
457 cairo_fontmap = pango_cairo_font_map_get_default ();
458 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
459#ifdef _WIN32
460 // cairo looks like shit eaten twice on windows
461 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
462#else
463 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
464#endif
465 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
466 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
467 pango_cairo_context_set_font_options (cairo_context, fopt);
468 cairo_font_options_destroy (fopt);
469 }
470} 638}
639
640char *
641SDL_GetError ()
471 642
472int 643int
473SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 644SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
474 645
475void 646void
476SDL_Quit () 647SDL_Quit ()
477 648
478void 649void
479SDL_ListModes () 650SDL_ListModes (int rgb, int alpha)
480 PPCODE: 651 PPCODE:
481{ 652{
482 SDL_Rect **m; 653 SDL_Rect **m;
483 654
484 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 655 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
485 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 656 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
486 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 657 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
487 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 658 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
488 659
489 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 660 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
490 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 661 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
491 662
492 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 663 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
493 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 664 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
494 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 665 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
495 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 666 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
496 667
497 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 668 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
498 669#if SDL_VERSION_ATLEAST(1,2,10)
499 SDL_EnableUNICODE (1); 670 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
500 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 671 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
672#endif
501 673
502 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 674 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
503 675
504 if (m && m != (SDL_Rect **)-1) 676 if (m && m != (SDL_Rect **)-1)
505 while (*m) 677 while (*m)
506 { 678 {
679 if ((*m)->w >= 640 && (*m)->h >= 480)
680 {
507 AV *av = newAV (); 681 AV *av = newAV ();
508 av_push (av, newSViv ((*m)->w)); 682 av_push (av, newSViv ((*m)->w));
509 av_push (av, newSViv ((*m)->h)); 683 av_push (av, newSViv ((*m)->h));
684 av_push (av, newSViv (rgb));
685 av_push (av, newSViv (alpha));
510 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 686 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
687 }
511 688
512 ++m; 689 ++m;
513 } 690 }
514} 691}
515 692
516char *
517SDL_GetError ()
518
519int 693int
520SDL_SetVideoMode (int w, int h, int fullscreen) 694SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
521 CODE: 695 CODE:
696{
697 SDL_EnableUNICODE (1);
698 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
699
700 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
701 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
702 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
703 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
704
522 RETVAL = !!SDL_SetVideoMode ( 705 RETVAL = !!SDL_SetVideoMode (
523 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 706 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
524 ); 707 );
708
525 if (RETVAL) 709 if (RETVAL)
526 { 710 {
711 av_clear (texture_av);
712
527 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 713 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
528# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 714#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
529# include "glfunc.h" 715#include "glfunc.h"
530# undef GL_FUNC 716#undef GL_FUNC
531 } 717 }
718}
532 OUTPUT: 719 OUTPUT:
533 RETVAL 720 RETVAL
534 721
535void 722void
536SDL_GL_SwapBuffers () 723SDL_GL_SwapBuffers ()
537 724
538char * 725char *
539SDL_GetKeyName (int sym) 726SDL_GetKeyName (int sym)
540 727
728int
729SDL_GetAppState ()
730
541void 731void
542SDL_PollEvent () 732poll_events ()
543 PPCODE: 733 PPCODE:
544{ 734{
545 SDL_Event ev; 735 SDL_Event ev;
546 736
547 while (SDL_PollEvent (&ev)) 737 SDL_PumpEvents ();
738 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
548 { 739 {
549 HV *hv = newHV (); 740 HV *hv = newHV ();
550 hv_store (hv, "type", 4, newSViv (ev.type), 0); 741 hv_store (hv, "type", 4, newSViv (ev.type), 0);
551 742
552 switch (ev.type) 743 switch (ev.type)
554 case SDL_KEYDOWN: 745 case SDL_KEYDOWN:
555 case SDL_KEYUP: 746 case SDL_KEYUP:
556 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 747 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
557 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 748 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
558 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 749 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
750 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
559 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 751 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
560 break; 752 break;
561 753
562 case SDL_ACTIVEEVENT: 754 case SDL_ACTIVEEVENT:
563 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 755 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
564 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 756 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
565 break; 757 break;
566 758
567 case SDL_MOUSEMOTION: 759 case SDL_MOUSEMOTION:
760 {
761 int state = ev.motion.state;
762 int x = ev.motion.x;
763 int y = ev.motion.y;
764 int xrel = ev.motion.xrel;
765 int yrel = ev.motion.yrel;
766
767 /* do simplistic event compression */
768 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
769 && state == ev.motion.state)
770 {
771 xrel += ev.motion.xrel;
772 yrel += ev.motion.yrel;
773 x = ev.motion.x;
774 y = ev.motion.y;
775 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
776 }
777
568 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 778 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
569
570 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 779 hv_store (hv, "state", 5, newSViv (state), 0);
571 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 780 hv_store (hv, "x", 1, newSViv (x), 0);
572 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 781 hv_store (hv, "y", 1, newSViv (y), 0);
573 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 782 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
574 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 783 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
784 }
575 break; 785 break;
576 786
577 case SDL_MOUSEBUTTONDOWN: 787 case SDL_MOUSEBUTTONDOWN:
578 case SDL_MOUSEBUTTONUP: 788 case SDL_MOUSEBUTTONUP:
579 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 789 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
589 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 799 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
590 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 800 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
591 break; 801 break;
592 } 802 }
593 803
594 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 804 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
595 } 805 }
596} 806}
597 807
598int 808int
599Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 809Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
600 POSTCALL: 810 POSTCALL:
601 Mix_HookMusicFinished (music_finished); 811 Mix_HookMusicFinished (music_finished);
602 Mix_ChannelFinished (channel_finished); 812 Mix_ChannelFinished (channel_finished);
603 813
604void 814void
608Mix_AllocateChannels (int numchans = -1) 818Mix_AllocateChannels (int numchans = -1)
609 819
610void 820void
611lowdelay (int fd, int val = 1) 821lowdelay (int fd, int val = 1)
612 CODE: 822 CODE:
823 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
824
825void
826win32_proxy_info ()
827 PPCODE:
828{
613#ifndef _WIN32 829#ifdef _WIN32
614 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 830 char buffer[2048];
831 DWORD buflen;
832
833 EXTEND (SP, 3);
834
835 buflen = sizeof (buffer);
836 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
837 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
838 {
839 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
840
841 buflen = sizeof (buffer);
842 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
843 {
844 PUSHs (newSVpv (buffer, 0));
845
846 buflen = sizeof (buffer);
847 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
848 PUSHs (newSVpv (buffer, 0));
849 }
850 }
615#endif 851#endif
852}
616 853
617void 854void
618add_font (char *file) 855add_font (char *file)
619 CODE: 856 CODE:
620 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 857 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
621#ifdef _WIN32
622 // cairo... sigh... requires win2000
623 AddFontResourceEx (file, FR_PRIVATE, 0);
624#endif
625 858
626void 859void
627load_image_inline (SV *image_) 860load_image_inline (SV *image_)
628 ALIAS: 861 ALIAS:
629 load_image_file = 1 862 load_image_file = 1
632 STRLEN image_len; 865 STRLEN image_len;
633 char *image = (char *)SvPVbyte (image_, image_len); 866 char *image = (char *)SvPVbyte (image_, image_len);
634 SDL_Surface *surface, *surface2; 867 SDL_Surface *surface, *surface2;
635 SDL_PixelFormat fmt; 868 SDL_PixelFormat fmt;
636 SDL_RWops *rw = ix 869 SDL_RWops *rw = ix
637 ? SDL_RWFromFile (image, "r") 870 ? SDL_RWFromFile (image, "rb")
638 : SDL_RWFromConstMem (image, image_len); 871 : SDL_RWFromConstMem (image, image_len);
639 872
640 if (!rw) 873 if (!rw)
641 croak ("load_image: %s", SDL_GetError ()); 874 croak ("load_image: %s", SDL_GetError ());
642 875
671 904
672 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 905 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
673 906
674 assert (surface2->pitch == surface2->w * 4); 907 assert (surface2->pitch == surface2->w * 4);
675 908
909 SDL_LockSurface (surface2);
676 EXTEND (SP, 5); 910 EXTEND (SP, 6);
677 PUSHs (sv_2mortal (newSViv (surface2->w))); 911 PUSHs (sv_2mortal (newSViv (surface2->w)));
678 PUSHs (sv_2mortal (newSViv (surface2->h))); 912 PUSHs (sv_2mortal (newSViv (surface2->h)));
679 SDL_LockSurface (surface2);
680 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 913 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
681 SDL_UnlockSurface (surface2);
682 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 914 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
683 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 915 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
684 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 916 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
917 SDL_UnlockSurface (surface2);
685 918
686 SDL_FreeSurface (surface); 919 SDL_FreeSurface (surface);
687 SDL_FreeSurface (surface2); 920 SDL_FreeSurface (surface2);
688} 921}
689 922
728 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 961 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
729#endif 962#endif
730 _exit (1); 963 _exit (1);
731 964
732void 965void
733_exit (int retval) 966_exit (int retval = 0)
734 CODE: 967 CODE:
968#ifdef WIN32
969 ExitThread (retval); // unclean, please beam me up
970#else
735 _exit (retval); 971 _exit (retval);
972#endif
736 973
974void
975debug ()
976 CODE:
977{
978#if DEBUG
979 VALGRIND_DO_LEAK_CHECK;
980#endif
981}
982
737MODULE = CFClient PACKAGE = CFClient::Font 983MODULE = CFPlus PACKAGE = CFPlus::Font
738 984
739CFClient::Font 985PROTOTYPES: DISABLE
986
987CFPlus::Font
740new_from_file (SV *class, char *path, int id = 0) 988new_from_file (SV *class, char *path, int id = 0)
741 CODE: 989 CODE:
742{ 990{
743 int count; 991 int count;
744 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 992 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
747} 995}
748 OUTPUT: 996 OUTPUT:
749 RETVAL 997 RETVAL
750 998
751void 999void
752DESTROY (CFClient::Font self) 1000DESTROY (CFPlus::Font self)
753 CODE: 1001 CODE:
754 pango_font_description_free (self); 1002 pango_font_description_free (self);
755 1003
756void 1004void
757make_default (CFClient::Font self) 1005make_default (CFPlus::Font self)
1006 PROTOTYPE: $
758 CODE: 1007 CODE:
759 default_font = self; 1008 default_font = self;
760 1009
761MODULE = CFClient PACKAGE = CFClient::Layout 1010MODULE = CFPlus PACKAGE = CFPlus::Layout
762 1011
763CFClient::Layout 1012PROTOTYPES: DISABLE
764new (SV *class, int rgba = 0) 1013
1014void
1015reset_glyph_cache ()
1016 PROTOTYPE:
1017 CODE:
1018 tc_clear ();
1019
1020CFPlus::Layout
1021new (SV *class)
765 CODE: 1022 CODE:
766 New (0, RETVAL, 1, struct cf_layout); 1023 New (0, RETVAL, 1, struct cf_layout);
767 1024
768 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 1025 RETVAL->pl = pango_layout_new (opengl_context);
769 RETVAL->rgba = rgba;
770 RETVAL->r = 1.; 1026 RETVAL->r = 1.;
771 RETVAL->g = 1.; 1027 RETVAL->g = 1.;
772 RETVAL->b = 1.; 1028 RETVAL->b = 1.;
773 RETVAL->a = 1.; 1029 RETVAL->a = 1.;
774 RETVAL->base_height = MIN_FONT_HEIGHT; 1030 RETVAL->base_height = MIN_FONT_HEIGHT;
778 layout_update_font (RETVAL); 1034 layout_update_font (RETVAL);
779 OUTPUT: 1035 OUTPUT:
780 RETVAL 1036 RETVAL
781 1037
782void 1038void
783DESTROY (CFClient::Layout self) 1039DESTROY (CFPlus::Layout self)
784 CODE: 1040 CODE:
785 g_object_unref (self->pl); 1041 g_object_unref (self->pl);
786 Safefree (self); 1042 Safefree (self);
787 1043
1044void
1045set_text (CFPlus::Layout self, SV *text_)
1046 CODE:
1047{
1048 STRLEN textlen;
1049 char *text = SvPVutf8 (text_, textlen);
1050
1051 pango_layout_set_text (self->pl, text, textlen);
1052}
1053
1054void
1055set_markup (CFPlus::Layout self, SV *text_)
1056 CODE:
1057{
1058 STRLEN textlen;
1059 char *text = SvPVutf8 (text_, textlen);
1060
1061 pango_layout_set_markup (self->pl, text, textlen);
1062}
1063
1064void
1065set_shapes (CFPlus::Layout self, ...)
1066 CODE:
1067{
1068 PangoAttrList *attrs = 0;
1069 const char *text = pango_layout_get_text (self->pl);
1070 const char *pos = text;
1071 int arg = 4;
1072
1073 while (arg < items && (pos = strstr (pos, OBJ_STR)))
1074 {
1075 PangoRectangle inkrect, rect;
1076 PangoAttribute *attr;
1077
1078 int x = SvIV (ST (arg - 3));
1079 int y = SvIV (ST (arg - 2));
1080 int w = SvIV (ST (arg - 1));
1081 int h = SvIV (ST (arg ));
1082
1083 inkrect.x = 0;
1084 inkrect.y = 0;
1085 inkrect.width = 0;
1086 inkrect.height = 0;
1087
1088 rect.x = x * PANGO_SCALE;
1089 rect.y = y * PANGO_SCALE;
1090 rect.width = w * PANGO_SCALE;
1091 rect.height = h * PANGO_SCALE;
1092
1093 if (!attrs)
1094 attrs = pango_layout_get_attributes (self->pl);
1095
1096 attr = pango_attr_shape_new (&inkrect, &rect);
1097 attr->start_index = pos - text;
1098 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
1099 pango_attr_list_insert (attrs, attr);
1100
1101 arg += 4;
1102 pos += sizeof (OBJ_STR) - 1;
1103 }
1104
1105 if (attrs)
1106 pango_layout_set_attributes (self->pl, attrs);
1107}
1108
1109void
1110get_shapes (CFPlus::Layout self)
1111 PPCODE:
1112{
1113 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1114
1115 do
1116 {
1117 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
1118
1119 if (run && shape_attr_p (run))
1120 {
1121 PangoRectangle extents;
1122 pango_layout_iter_get_run_extents (iter, 0, &extents);
1123
1124 EXTEND (SP, 2);
1125 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1126 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1127 }
1128 }
1129 while (pango_layout_iter_next_run (iter));
1130
1131 pango_layout_iter_free (iter);
1132}
1133
788int 1134int
789is_rgba (CFClient::Layout self) 1135has_wrapped (CFPlus::Layout self)
790 CODE: 1136 CODE:
791 RETVAL = self->rgba; 1137{
1138 int lines = 1;
1139 const char *text = pango_layout_get_text (self->pl);
1140
1141 while (*text)
1142 lines += *text++ == '\n';
1143
1144 RETVAL = lines < pango_layout_get_line_count (self->pl);
1145}
792 OUTPUT: 1146 OUTPUT:
793 RETVAL 1147 RETVAL
794 1148
795void
796set_text (CFClient::Layout self, SV *text_)
797 CODE:
798{
799 STRLEN textlen;
800 char *text = SvPVutf8 (text_, textlen);
801
802 pango_layout_set_text (self->pl, text, textlen);
803}
804
805void
806set_markup (CFClient::Layout self, SV *text_)
807 CODE:
808{
809 STRLEN textlen;
810 char *text = SvPVutf8 (text_, textlen);
811
812 pango_layout_set_markup (self->pl, text, textlen);
813}
814
815SV * 1149SV *
816get_text (CFClient::Layout self) 1150get_text (CFPlus::Layout self)
817 CODE: 1151 CODE:
818 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1152 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
819 sv_utf8_decode (RETVAL); 1153 sv_utf8_decode (RETVAL);
820 OUTPUT: 1154 OUTPUT:
821 RETVAL 1155 RETVAL
822 1156
823void 1157void
824set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1158set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
825 CODE: 1159 CODE:
826 self->r = r; 1160 self->r = r;
827 self->g = g; 1161 self->g = g;
828 self->b = b; 1162 self->b = b;
829 self->a = a; 1163 self->a = a;
830 1164
831void 1165void
832set_font (CFClient::Layout self, CFClient::Font font = 0) 1166set_font (CFPlus::Layout self, CFPlus::Font font = 0)
833 CODE: 1167 CODE:
834 if (self->font != font) 1168 if (self->font != font)
835 { 1169 {
836 self->font = font; 1170 self->font = font;
837 layout_update_font (self); 1171 layout_update_font (self);
838 } 1172 }
839 1173
840void 1174void
841set_height (CFClient::Layout self, int base_height) 1175set_height (CFPlus::Layout self, int base_height)
842 CODE: 1176 CODE:
843 if (self->base_height != base_height) 1177 if (self->base_height != base_height)
844 { 1178 {
845 self->base_height = base_height; 1179 self->base_height = base_height;
846 layout_update_font (self); 1180 layout_update_font (self);
847 } 1181 }
848 1182
849void 1183void
850set_width (CFClient::Layout self, int max_width = -1) 1184set_width (CFPlus::Layout self, int max_width = -1)
851 CODE: 1185 CODE:
852 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1186 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
853 1187
854void 1188void
855set_indent (CFClient::Layout self, int indent) 1189set_indent (CFPlus::Layout self, int indent)
856 CODE: 1190 CODE:
857 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1191 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
858 1192
859void 1193void
860set_spacing (CFClient::Layout self, int spacing) 1194set_spacing (CFPlus::Layout self, int spacing)
861 CODE: 1195 CODE:
862 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1196 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
863 1197
864void 1198void
865set_ellipsise (CFClient::Layout self, int ellipsise) 1199set_ellipsise (CFPlus::Layout self, int ellipsise)
866 CODE: 1200 CODE:
867 pango_layout_set_ellipsize (self->pl, 1201 pango_layout_set_ellipsize (self->pl,
868 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1202 ellipsise == 1 ? PANGO_ELLIPSIZE_START
869 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1203 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
870 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1204 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
871 : PANGO_ELLIPSIZE_NONE 1205 : PANGO_ELLIPSIZE_NONE
872 ); 1206 );
873 1207
874void 1208void
875set_single_paragraph_mode (CFClient::Layout self, int spm) 1209set_single_paragraph_mode (CFPlus::Layout self, int spm)
876 CODE: 1210 CODE:
877 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1211 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
878 1212
879void 1213void
880size (CFClient::Layout self) 1214size (CFPlus::Layout self)
881 PPCODE: 1215 PPCODE:
882{ 1216{
883 int w, h; 1217 int w, h;
884 1218
885 layout_get_pixel_size (self, &w, &h); 1219 layout_get_pixel_size (self, &w, &h);
888 PUSHs (sv_2mortal (newSViv (w))); 1222 PUSHs (sv_2mortal (newSViv (w)));
889 PUSHs (sv_2mortal (newSViv (h))); 1223 PUSHs (sv_2mortal (newSViv (h)));
890} 1224}
891 1225
892int 1226int
1227descent (CFPlus::Layout self)
1228 CODE:
1229{
1230 PangoRectangle rect;
1231 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1232 pango_layout_line_get_pixel_extents (line, 0, &rect);
1233 RETVAL = PANGO_DESCENT (rect);
1234}
1235 OUTPUT:
1236 RETVAL
1237
1238int
893xy_to_index (CFClient::Layout self, int x, int y) 1239xy_to_index (CFPlus::Layout self, int x, int y)
894 CODE: 1240 CODE:
895{ 1241{
896 int index, trailing; 1242 int index, trailing;
897 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1243 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
898 RETVAL = index; 1244 RETVAL = index + trailing;
899} 1245}
900 OUTPUT: 1246 OUTPUT:
901 RETVAL 1247 RETVAL
902 1248
903void 1249void
904cursor_pos (CFClient::Layout self, int index) 1250cursor_pos (CFPlus::Layout self, int index)
905 PPCODE: 1251 PPCODE:
906{ 1252{
907 PangoRectangle strong_pos; 1253 PangoRectangle strong_pos;
908 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1254 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
909 1255
912 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1258 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
913 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1259 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
914} 1260}
915 1261
916void 1262void
917render (CFClient::Layout self) 1263index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
918 PPCODE: 1264 PPCODE:
919{ 1265{
920 SV *retval; 1266 int line, x;
921 int w, h;
922 1267
923 layout_get_pixel_size (self, &w, &h); 1268 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1269 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
924 1270
925 if (self->rgba)
926 {
927 cairo_surface_t *surface;
928 cairo_t *cairo;
929
930 retval = newSV (w * h * 4);
931 SvPOK_only (retval);
932 SvCUR_set (retval, w * h * 4);
933
934 memset (SvPVX (retval), 0, w * h * 4);
935
936 surface = cairo_image_surface_create_for_data (
937 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
938 cairo = cairo_create (surface);
939 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
940
941 pango_cairo_show_layout (cairo, self->pl);
942
943 cairo_destroy (cairo);
944 cairo_surface_destroy (surface);
945
946 // what a mess, and its premultiplied, too :(
947 {
948 uint32_t *p = (uint32_t *)SvPVX (retval);
949 uint32_t *e = p + w * h;
950
951 while (p < e)
952 {
953 uint32_t rgba = *p;
954 rgba = (rgba >> 24) | (rgba << 8);
955#if 0
956#ifdef _WIN32
957 {//D
958 uint8_t r = rgba >> 24;
959 uint8_t g = rgba >> 16;
960 uint8_t b = rgba >> 8;
961 uint8_t a = rgba >> 0;
962
963 rgba = (rgba & 0xffffff00) | a;
964 }
965#endif
966#endif
967 rgba = SDL_SwapBE32 (rgba);
968 *p++ = rgba;
969 }
970 }
971
972 EXTEND (SP, 5); 1271 EXTEND (SP, 2);
973 PUSHs (sv_2mortal (newSViv (w))); 1272 PUSHs (sv_2mortal (newSViv (line - 1)));
1273 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1274}
1275
1276void
1277line_x_to_index (CFPlus::Layout self, int line, int x)
1278 PPCODE:
1279{
1280 PangoLayoutLine *lp;
1281 int index, trailing;
1282
1283 if (line < 0)
1284 XSRETURN_EMPTY;
1285
1286 if (!(lp = pango_layout_get_line (self->pl, line)))
1287 XSRETURN_EMPTY; /* do better */
1288
1289 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1290
1291 EXTEND (SP, 2);
1292 if (GIMME_V == G_SCALAR)
974 PUSHs (sv_2mortal (newSViv (h))); 1293 PUSHs (sv_2mortal (newSViv (index + trailing)));
975 PUSHs (sv_2mortal (retval));
976 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
977 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
978 }
979 else 1294 else
980 { 1295 {
981 FT_Bitmap bitmap;
982
983 retval = newSV (w * h);
984 SvPOK_only (retval);
985 SvCUR_set (retval, w * h);
986
987 bitmap.rows = h;
988 bitmap.width = w;
989 bitmap.pitch = w;
990 bitmap.buffer = (unsigned char*)SvPVX (retval);
991 bitmap.num_grays = 256;
992 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
993
994 memset (bitmap.buffer, 0, w * h);
995
996 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
997
998 EXTEND (SP, 5);
999 PUSHs (sv_2mortal (newSViv (w))); 1296 PUSHs (sv_2mortal (newSViv (index)));
1000 PUSHs (sv_2mortal (newSViv (h))); 1297 PUSHs (sv_2mortal (newSViv (trailing)));
1001 PUSHs (sv_2mortal (retval));
1002 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1003 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1004 } 1298 }
1005} 1299}
1006 1300
1007MODULE = CFClient PACKAGE = CFClient::Texture
1008
1009void 1301void
1010pad2pot (SV *data_, SV *w_, SV *h_) 1302render (CFPlus::Layout self, float x, float y, int flags = 0)
1011 CODE: 1303 PPCODE:
1012{ 1304 pango_opengl_render_layout_subpixel (
1013 int ow = SvIV (w_); 1305 self->pl,
1014 int oh = SvIV (h_); 1306 x * PANGO_SCALE, y * PANGO_SCALE,
1307 self->r, self->g, self->b, self->a,
1308 flags
1309 );
1015 1310
1016 if (ow && oh) 1311MODULE = CFPlus PACKAGE = CFPlus::Texture
1312
1313PROTOTYPES: ENABLE
1314
1315int minpot (int n)
1316
1317void
1318pad (SV *data_, int ow, int oh, int nw, int nh)
1319 CODE:
1320{
1321 if ((nw != ow || nh != oh) && SvOK (data_))
1017 { 1322 {
1018 int nw = minpot (ow);
1019 int nh = minpot (oh);
1020
1021 if (nw != ow || nh != oh)
1022 {
1023 if (SvOK (data_))
1024 {
1025 STRLEN datalen; 1323 STRLEN datalen;
1026 char *data = SvPVbyte (data_, datalen); 1324 char *data = SvPVbyte (data_, datalen);
1027 int bpp = datalen / (ow * oh); 1325 int bpp = datalen / (ow * oh);
1028 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1326 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1029 1327
1030 SvPOK_only (result_); 1328 SvPOK_only (result_);
1031 SvCUR_set (result_, nw * nh * bpp); 1329 SvCUR_set (result_, nw * nh * bpp);
1032 1330
1033 memset (SvPVX (result_), 0, nw * nh * bpp); 1331 memset (SvPVX (result_), 0, nw * nh * bpp);
1034 while (oh--) 1332 while (oh--)
1035 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1333 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1036 1334
1037 sv_setsv (data_, result_); 1335 sv_setsv (data_, result_);
1038 }
1039
1040 sv_setiv (w_, nw);
1041 sv_setiv (h_, nh);
1042 }
1043 } 1336 }
1044} 1337}
1045 1338
1046void 1339void
1047draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1340draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1090 glDisable (GL_ALPHA_TEST); 1383 glDisable (GL_ALPHA_TEST);
1091 glDisable (GL_BLEND); 1384 glDisable (GL_BLEND);
1092 } 1385 }
1093} 1386}
1094 1387
1388IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1389 CODE:
1390{
1391 GLint width;
1392 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1393 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1394 RETVAL = width > 0;
1395}
1396 OUTPUT:
1397 RETVAL
1398
1095MODULE = CFClient PACKAGE = CFClient::Map 1399MODULE = CFPlus PACKAGE = CFPlus::Map
1096 1400
1097CFClient::Map 1401PROTOTYPES: DISABLE
1098new (SV *class, int map_width, int map_height) 1402
1403CFPlus::Map
1404new (SV *class)
1099 CODE: 1405 CODE:
1100 New (0, RETVAL, 1, struct map); 1406 New (0, RETVAL, 1, struct map);
1101 RETVAL->x = 0; 1407 RETVAL->x = 0;
1102 RETVAL->y = 0; 1408 RETVAL->y = 0;
1103 RETVAL->w = map_width; 1409 RETVAL->w = 0;
1104 RETVAL->h = map_height; 1410 RETVAL->h = 0;
1105 RETVAL->ox = 0; 1411 RETVAL->ox = 0;
1106 RETVAL->oy = 0; 1412 RETVAL->oy = 0;
1107 RETVAL->faces = 8192; 1413 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1108 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1414 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1109 RETVAL->texs = 8192;
1110 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1111 RETVAL->rows = 0; 1415 RETVAL->rows = 0;
1112 RETVAL->row = 0; 1416 RETVAL->row = 0;
1113 OUTPUT: 1417 OUTPUT:
1114 RETVAL 1418 RETVAL
1115 1419
1116void 1420void
1117DESTROY (CFClient::Map self) 1421DESTROY (CFPlus::Map self)
1118 CODE: 1422 CODE:
1119{ 1423{
1120 map_clear (self); 1424 map_clear (self);
1121 Safefree (self->face); 1425 Safefree (self->face2tile);
1122 Safefree (self->tex); 1426 Safefree (self->tex);
1123 Safefree (self); 1427 Safefree (self);
1124} 1428}
1125 1429
1126void 1430void
1431resize (CFPlus::Map self, int map_width, int map_height)
1432 CODE:
1433 self->w = map_width;
1434 self->h = map_height;
1435
1436void
1127clear (CFClient::Map self) 1437clear (CFPlus::Map self)
1128 CODE: 1438 CODE:
1129 map_clear (self); 1439 map_clear (self);
1130 1440
1131void 1441void
1132set_face (CFClient::Map self, int face, int texid) 1442set_tileid (CFPlus::Map self, int face, int tile)
1133 CODE: 1443 CODE:
1134{ 1444{
1135 while (self->faces <= face) 1445 need_facenum (self, face); self->face2tile [face] = tile;
1136 { 1446 need_texid (self, tile);
1137 Append (mapface, self->face, self->faces, self->faces);
1138 self->faces *= 2;
1139 }
1140
1141 self->face [face] = texid;
1142} 1447}
1143 1448
1144void 1449void
1450set_smooth (CFPlus::Map self, int face, int smooth, int level)
1451 CODE:
1452{
1453 tileid texid;
1454 maptex *tex;
1455
1456 if (face < 0 || face >= self->faces)
1457 return;
1458
1459 if (smooth < 0 || smooth >= self->faces)
1460 return;
1461
1462 texid = self->face2tile [face];
1463
1464 if (!texid)
1465 return;
1466
1467 tex = self->tex + texid;
1468 tex->smoothtile = self->face2tile [smooth];
1469 tex->smoothlevel = level;
1470}
1471
1472void
1145set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1473set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1146 CODE: 1474 CODE:
1147{ 1475{
1148 while (self->texs <= texid) 1476 need_texid (self, texid);
1149 {
1150 Append (maptex, self->tex, self->texs, self->texs);
1151 self->texs *= 2;
1152 }
1153 1477
1154 { 1478 {
1155 maptex *tex = self->tex + texid; 1479 maptex *tex = self->tex + texid;
1156 1480
1157 tex->name = name; 1481 tex->name = name;
1174 // from transparent color bleeding and ugly wrapping effects. 1498 // from transparent color bleeding and ugly wrapping effects.
1175 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1499 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1176} 1500}
1177 1501
1178int 1502int
1179ox (CFClient::Map self) 1503ox (CFPlus::Map self)
1180 ALIAS: 1504 ALIAS:
1181 oy = 1 1505 oy = 1
1182 x = 2 1506 x = 2
1183 y = 3 1507 y = 3
1184 w = 4 1508 w = 4
1195 } 1519 }
1196 OUTPUT: 1520 OUTPUT:
1197 RETVAL 1521 RETVAL
1198 1522
1199void 1523void
1200scroll (CFClient::Map self, int dx, int dy) 1524scroll (CFPlus::Map self, int dx, int dy)
1201 CODE: 1525 CODE:
1202{ 1526{
1203 if (dx > 0) 1527 if (dx > 0)
1204 map_blank (self, self->x, self->y, dx - 1, self->h); 1528 map_blank (self, self->x, self->y, dx, self->h);
1205 else if (dx < 0) 1529 else if (dx < 0)
1206 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1530 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1207 1531
1208 if (dy > 0) 1532 if (dy > 0)
1209 map_blank (self, self->x, self->y, self->w, dy - 1); 1533 map_blank (self, self->x, self->y, self->w, dy);
1210 else if (dy < 0) 1534 else if (dy < 0)
1211 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1535 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1212 1536
1213 self->ox += dx; self->x += dx; 1537 self->ox += dx; self->x += dx;
1214 self->oy += dy; self->y += dy; 1538 self->oy += dy; self->y += dy;
1215 1539
1216 while (self->y < 0) 1540 while (self->y < 0)
1221 self->y += MAP_EXTEND_Y; 1545 self->y += MAP_EXTEND_Y;
1222 } 1546 }
1223} 1547}
1224 1548
1225void 1549void
1226map1a_update (CFClient::Map self, SV *data_) 1550map1a_update (CFPlus::Map self, SV *data_, int extmap)
1227 CODE: 1551 CODE:
1228{ 1552{
1229 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1553 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1230 uint8_t *data_end = (uint8_t *)SvEND (data_); 1554 uint8_t *data_end = (uint8_t *)SvEND (data_);
1231 mapcell *cell; 1555 mapcell *cell;
1232 int x, y, flags; 1556 int x, y, flags;
1233 1557
1234 while (data < data_end) 1558 while (data < data_end - 1)
1235 { 1559 {
1236 flags = (data [0] << 8) + data [1]; data += 2; 1560 flags = (data [0] << 8) + data [1]; data += 2;
1237 1561
1238 x = ((flags >> 10) & 63) + self->x; 1562 x = self->x + ((flags >> 10) & 63);
1239 y = ((flags >> 4) & 63) + self->y; 1563 y = self->y + ((flags >> 4) & 63);
1240 1564
1241 cell = map_get_cell (self, x, y); 1565 cell = map_get_cell (self, x, y);
1242 1566
1243 if (flags & 15) 1567 if (flags & 15)
1244 { 1568 {
1245 if (cell->darkness < 0) 1569 if (!cell->darkness)
1246 { 1570 {
1571 memset (cell, 0, sizeof (*cell));
1247 cell->darkness = 0; 1572 cell->darkness = 256;
1248 cell->face [0] = 0;
1249 cell->face [1] = 0;
1250 cell->face [2] = 0;
1251 } 1573 }
1252 1574
1253 cell->darkness = flags & 8 ? *data++ : 255;
1254
1255 //TODO: don't trust server data to be in-range(!) 1575 //TODO: don't trust server data to be in-range(!)
1576
1577 if (flags & 8)
1578 {
1579 if (extmap)
1580 {
1581 uint8_t ext, cmd;
1582
1583 do
1584 {
1585 ext = *data++;
1586 cmd = ext & 0x3f;
1587
1588 if (cmd < 4)
1589 cell->darkness = 255 - ext * 64 + 1;
1590 else if (cmd == 5) // health
1591 {
1592 cell->stat_width = 1;
1593 cell->stat_hp = *data++;
1594 }
1595 else if (cmd == 6) // monster width
1596 cell->stat_width = *data++ + 1;
1597 else if (cmd == 0x47)
1598 {
1599 if (*data == 4)
1600 ; // decode player count
1601
1602 data += *data + 1;
1603 }
1604 else if (cmd == 8) // cell flags
1605 cell->flags = *data++;
1606 else if (ext & 0x40) // unknown, multibyte => skip
1607 data += *data + 1;
1608 else
1609 data++;
1610 }
1611 while (ext & 0x80);
1612 }
1613 else
1614 cell->darkness = *data++ + 1;
1615 }
1256 1616
1257 if (flags & 4) 1617 if (flags & 4)
1258 { 1618 {
1259 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1619 faceid face = (data [0] << 8) + data [1]; data += 2;
1620 need_facenum (self, face);
1621 cell->tile [0] = self->face2tile [face];
1260 } 1622 }
1261 1623
1262 if (flags & 2) 1624 if (flags & 2)
1263 { 1625 {
1264 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1626 faceid face = (data [0] << 8) + data [1]; data += 2;
1627 need_facenum (self, face);
1628 cell->tile [1] = self->face2tile [face];
1265 } 1629 }
1266 1630
1267 if (flags & 1) 1631 if (flags & 1)
1268 { 1632 {
1269 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1633 faceid face = (data [0] << 8) + data [1]; data += 2;
1634 need_facenum (self, face);
1635 cell->tile [2] = self->face2tile [face];
1270 } 1636 }
1271 } 1637 }
1272 else 1638 else
1273 cell->darkness = -1; 1639 cell->darkness = 0;
1274 } 1640 }
1275} 1641}
1276 1642
1277SV * 1643SV *
1278mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1644mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1279 CODE: 1645 CODE:
1280{ 1646{
1281 int x1, x; 1647 int x1, x;
1282 int y1, y; 1648 int y1, y;
1283 int z; 1649 int z;
1304 { 1670 {
1305 mapcell *cell = row->col + (x - row->c0); 1671 mapcell *cell = row->col + (x - row->c0);
1306 1672
1307 for (z = 0; z <= 0; z++) 1673 for (z = 0; z <= 0; z++)
1308 { 1674 {
1309 mapface face = cell->face [z];
1310
1311 if (face)
1312 {
1313 maptex tex = self->tex [face]; 1675 maptex tex = self->tex [cell->tile [z]];
1314 int a0 = 255 - tex.a; 1676 int a0 = 255 - tex.a;
1315 int a1 = tex.a; 1677 int a1 = tex.a;
1316 1678
1317 r = (r * a0 + tex.r * a1) / 255; 1679 r = (r * a0 + tex.r * a1) / 255;
1318 g = (g * a0 + tex.g * a1) / 255; 1680 g = (g * a0 + tex.g * a1) / 255;
1319 b = (b * a0 + tex.b * a1) / 255; 1681 b = (b * a0 + tex.b * a1) / 255;
1320 a = (a * a0 + tex.a * a1) / 255; 1682 a = (a * a0 + tex.a * a1) / 255;
1321 }
1322 } 1683 }
1323 } 1684 }
1324 1685
1325 *map++ = (r ) 1686 *map++ = (r )
1326 | (g << 8) 1687 | (g << 8)
1333} 1694}
1334 OUTPUT: 1695 OUTPUT:
1335 RETVAL 1696 RETVAL
1336 1697
1337void 1698void
1338draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1699draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1339 CODE: 1700 CODE:
1340{ 1701{
1341 int vx, vy; 1702 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1703 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1704 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1705 smooth_key skey;
1342 int x, y, z; 1706 int x, y, z;
1343 int last_name; 1707 int last_name;
1344 mapface face;
1345 1708
1346 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 1709 // thats current max. sorry.
1347 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 1710 if (sw > 255) sw = 255;
1711 if (sh > 255) sh = 255;
1348 1712
1349 /* 1713 // clear key, in case of extra padding
1350 int vx = self->vx = self->w >= sw 1714 memset (&skey, 0, sizeof (skey));
1351 ? self->x + (self->w - sw) / 2
1352 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1353
1354 int vy = self->vy = self->h >= sh
1355 ? self->y + (self->h - sh) / 2
1356 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1357 */
1358 1715
1359 glColor4ub (255, 255, 255, 255); 1716 glColor4ub (255, 255, 255, 255);
1360 1717
1361 glEnable (GL_BLEND); 1718 glEnable (GL_BLEND);
1362 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1719 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1365 1722
1366 glBegin (GL_QUADS); 1723 glBegin (GL_QUADS);
1367 1724
1368 last_name = 0; 1725 last_name = 0;
1369 1726
1727 mx += self->x;
1728 my += self->y;
1729
1730 // first pass: determine smooth_max
1731 // rather ugly, if you ask me
1732 // could also be stored inside mapcell and updated on change
1733 memset (smooth_max, 0, sizeof (smooth_max));
1734
1735 for (y = 0; y < sh; y++)
1736 if (0 <= y + my && y + my < self->rows)
1737 {
1738 maprow *row = self->row + (y + my);
1739
1740 for (x = 0; x < sw; x++)
1741 if (row->c0 <= x + mx && x + mx < row->c1)
1742 {
1743 mapcell *cell = row->col + (x + mx - row->c0);
1744
1745 smooth_max[x + 1][y + 1] =
1746 MAX (self->tex [cell->tile [0]].smoothlevel,
1747 MAX (self->tex [cell->tile [1]].smoothlevel,
1748 self->tex [cell->tile [2]].smoothlevel));
1749 }
1750 }
1751
1370 for (z = 0; z < 3; z++) 1752 for (z = 0; z <= 2; z++)
1753 {
1754 memset (smooth_level, 0, sizeof (smooth_level));
1755
1371 for (y = 0; y < sh; y++) 1756 for (y = 0; y < sh; y++)
1372 if (0 <= y + vy && y + vy < self->rows) 1757 if (0 <= y + my && y + my < self->rows)
1373 { 1758 {
1374 maprow *row = self->row + (y + vy); 1759 maprow *row = self->row + (y + my);
1375 1760
1376 for (x = 0; x < sw; x++) 1761 for (x = 0; x < sw; x++)
1377 if (row->c0 <= x + vx && x + vx < row->c1) 1762 if (row->c0 <= x + mx && x + mx < row->c1)
1378 { 1763 {
1379 mapcell *cell = row->col + (x + vx - row->c0); 1764 mapcell *cell = row->col + (x + mx - row->c0);
1380
1381 face = cell->face [z]; 1765 tileid tile = cell->tile [z];
1382 1766
1383 if (face) 1767 if (tile)
1768 {
1769 maptex tex = self->tex [tile];
1770 int px = (x + 1) * T - tex.w;
1771 int py = (y + 1) * T - tex.h;
1772
1773 // suppressing texture state switches here
1774 // is only moderately effective, but worth the extra effort
1775 if (last_name != tex.name)
1776 {
1777 if (!tex.name)
1778 tex = self->tex [2]; /* missing, replace by noface */
1779
1780 glEnd ();
1781 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1782 glBegin (GL_QUADS);
1783 }
1784
1785 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1786 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1787 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1788 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1789
1790 if (cell->flags && z == 2)
1791 {
1792 if (cell->flags & 1)
1793 {
1794 maptex tex = self->tex [1];
1795 int px = x * T + T * 2 / 32;
1796 int py = y * T - T * 6 / 32;
1797
1798 glEnd ();
1799 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1800 glBegin (GL_QUADS);
1801
1802 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1803 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1804 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1805 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1806 }
1807 }
1808
1809 // update smooth hash
1810 if (tex.smoothtile)
1811 {
1812 skey.tile = tex.smoothtile;
1813 skey.level = tex.smoothlevel;
1814
1815 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1816
1817 // add bits to current tile and all neighbours. skey.x|y is
1818 // shifted +1|+1 so we always stay positive.
1819
1820 // bits is ___n cccc CCCC bbbb
1821 // n do not draw borders&corners
1822 // c draw these corners, but...
1823 // C ... not these
1824 // b draw these borders
1825
1826 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1827 // ┃· ·· ·┃ ━━
1828
1829 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1830 // ·· ·· ·┏ ┓·
1831
1832 // full tile
1833 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1834
1835 // borders
1836 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1837 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1838 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1839 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1840
1841 // corners
1842 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1843 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1844 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1845 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1846 }
1847 }
1848 }
1849 }
1850
1851 // go through all smoothlevels, lowest to highest, then draw.
1852 // this is basically counting sort
1853 {
1854 int w, b;
1855
1856 for (w = 0; w < 256 / 32; ++w)
1857 {
1858 uint32_t smask = smooth_level [w];
1859 if (smask)
1860 for (b = 0; b < 32; ++b)
1861 if (smask & (((uint32_t)1) << b))
1384 { 1862 {
1385 maptex tex = self->tex [face]; 1863 int level = (w << 5) | b;
1864 HE *he;
1386 1865
1387 int px = (x + 1) * 32 - tex.w; 1866 hv_iterinit (smooth);
1388 int py = (y + 1) * 32 - tex.h; 1867 while ((he = hv_iternext (smooth)))
1389
1390 if (last_name != tex.name)
1391 { 1868 {
1869 smooth_key *skey = (smooth_key *)HeKEY (he);
1870 IV bits = SvIVX (HeVAL (he));
1871
1872 if (!(bits & 0x1000)
1873 && skey->level == level
1874 && level > smooth_max [skey->x][skey->y])
1875 {
1876 maptex tex = self->tex [skey->tile];
1877 int px = (((int)skey->x) - 1) * T;
1878 int py = (((int)skey->y) - 1) * T;
1879 int border = bits & 15;
1880 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1881 float dx = tex.s * .0625f; // 16 images/row
1882 float dy = tex.t * .5f ; // 2 images/column
1883
1884 // this time naively avoiding texture state changes
1885 // save gobs of state changes.
1886 if (last_name != tex.name)
1887 {
1888 if (!tex.name)
1889 continue; // smoothing not yet available
1890
1392 glEnd (); 1891 glEnd ();
1393 last_name = tex.name;
1394 glBindTexture (GL_TEXTURE_2D, last_name); 1892 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1395 glBegin (GL_QUADS); 1893 glBegin (GL_QUADS);
1894 }
1895
1896 if (border)
1897 {
1898 float ox = border * dx;
1899
1900 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1901 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1902 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1903 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1904 }
1905
1906 if (corner)
1907 {
1908 float ox = corner * dx;
1909
1910 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1911 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1912 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1913 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1914 }
1915 }
1396 } 1916 }
1397
1398 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1399 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1400 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1401 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1402 } 1917 }
1403 }
1404 } 1918 }
1919 }
1920
1921 hv_clear (smooth);
1922 }
1405 1923
1406 glEnd (); 1924 glEnd ();
1407 1925
1408 glDisable (GL_TEXTURE_2D); 1926 glDisable (GL_TEXTURE_2D);
1409 glDisable (GL_BLEND); 1927 glDisable (GL_BLEND);
1410}
1411 1928
1929 // top layer: overlays such as the health bar
1930 for (y = 0; y < sh; y++)
1931 if (0 <= y + my && y + my < self->rows)
1932 {
1933 maprow *row = self->row + (y + my);
1934
1935 for (x = 0; x < sw; x++)
1936 if (row->c0 <= x + mx && x + mx < row->c1)
1937 {
1938 mapcell *cell = row->col + (x + mx - row->c0);
1939
1940 int px = x * T;
1941 int py = y * T;
1942
1943 if (cell->stat_hp)
1944 {
1945 int width = cell->stat_width * T;
1946 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1947
1948 glColor3ub (0, 0, 0);
1949 glRectf (px + 1, py - thick - 2,
1950 px + width - 1, py);
1951
1952 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1953 glRectf (px + 2,
1954 py - thick - 1,
1955 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1956 }
1957 }
1958 }
1959}
1960
1412void 1961void
1413draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data) 1962draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1414 CODE: 1963 CODE:
1415{ 1964{
1416 static float color[16][3] = { 1965 static float color[16][3] = {
1417 { 0.00, 0.00, 0.00 }, 1966 { 0.00F, 0.00F, 0.00F },
1418 { 1.00, 1.00, 1.00 }, 1967 { 1.00F, 1.00F, 1.00F },
1419 { 0.00, 0.00, 0.55 }, 1968 { 0.00F, 0.00F, 0.55F },
1420 { 1.00, 0.00, 0.00 }, 1969 { 1.00F, 0.00F, 0.00F },
1421 1970
1422 { 1.00, 0.54, 0.00 }, 1971 { 1.00F, 0.54F, 0.00F },
1423 { 0.11, 0.56, 1.00 }, 1972 { 0.11F, 0.56F, 1.00F },
1424 { 0.93, 0.46, 0.00 }, 1973 { 0.93F, 0.46F, 0.00F },
1425 { 0.18, 0.54, 0.34 }, 1974 { 0.18F, 0.54F, 0.34F },
1426 1975
1427 { 0.56, 0.73, 0.56 }, 1976 { 0.56F, 0.73F, 0.56F },
1428 { 0.80, 0.80, 0.80 }, 1977 { 0.80F, 0.80F, 0.80F },
1429 { 0.55, 0.41, 0.13 }, 1978 { 0.55F, 0.41F, 0.13F },
1430 { 0.99, 0.77, 0.26 }, 1979 { 0.99F, 0.77F, 0.26F },
1431 1980
1432 { 0.74, 0.65, 0.41 }, 1981 { 0.74F, 0.65F, 0.41F },
1433 1982
1434 { 0.00, 1.00, 1.00 }, 1983 { 0.00F, 1.00F, 1.00F },
1435 { 1.00, 0.00, 1.00 }, 1984 { 1.00F, 0.00F, 1.00F },
1436 { 1.00, 1.00, 0.00 }, 1985 { 1.00F, 1.00F, 0.00F },
1437 }; 1986 };
1438 1987
1439 int x, y; 1988 int x, y;
1440 1989
1441 glEnable (GL_TEXTURE_2D); 1990 glEnable (GL_TEXTURE_2D);
1468 glDisable (GL_BLEND); 2017 glDisable (GL_BLEND);
1469 glDisable (GL_TEXTURE_2D); 2018 glDisable (GL_TEXTURE_2D);
1470} 2019}
1471 2020
1472void 2021void
1473fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2022fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1474 PPCODE: 2023 PPCODE:
1475{ 2024{
1476 int vx, vy;
1477 int x, y; 2025 int x, y;
2026 int sw1 = sw + 2;
2027 int sh1 = sh + 2;
2028 int sh3 = sh * 3;
1478 int sw4 = (sw + 3) & ~3; 2029 int sw34 = (sw * 3 + 3) & ~3;
2030 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1479 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2031 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1480 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2032 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1481 2033
1482 memset (darkness, 255, sw4 * sh);
1483 SvPOK_only (darkness_sv); 2034 SvPOK_only (darkness3_sv);
1484 SvCUR_set (darkness_sv, sw4 * sh); 2035 SvCUR_set (darkness3_sv, sw34 * sh3);
1485 2036
1486 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 2037 mx += self->x - 1;
1487 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 2038 my += self->y - 1;
1488 2039
2040 memset (darkness1, 255, sw1 * sh1);
2041
1489 for (y = 0; y < sh; y++) 2042 for (y = 0; y < sh1; y++)
1490 if (0 <= y + vy && y + vy < self->rows) 2043 if (0 <= y + my && y + my < self->rows)
1491 { 2044 {
1492 maprow *row = self->row + (y + vy); 2045 maprow *row = self->row + (y + my);
1493 2046
1494 for (x = 0; x < sw; x++) 2047 for (x = 0; x < sw1; x++)
1495 if (row->c0 <= x + vx && x + vx < row->c1) 2048 if (row->c0 <= x + mx && x + mx < row->c1)
1496 { 2049 {
1497 mapcell *cell = row->col + (x + vx - row->c0); 2050 mapcell *cell = row->col + (x + mx - row->c0);
1498 2051
1499 darkness[y * sw4 + x] = cell->darkness < 0 2052 darkness1 [y * sw1 + x] = cell->darkness
2053 ? 255 - (cell->darkness - 1)
1500 ? 255 - FOW_DARKNESS 2054 : 255 - FOW_DARKNESS;
1501 : 255 - cell->darkness;
1502 } 2055 }
1503 } 2056 }
1504 2057
2058 for (y = 0; y < sh; ++y)
2059 for (x = 0; x < sw; ++x)
2060 {
2061 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2062 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2063 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2064 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2065 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2066 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2067 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2068 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2069 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2070
2071 uint8_t r11 = (d11 + d21 + d12) / 3;
2072 uint8_t r21 = d21;
2073 uint8_t r31 = (d21 + d31 + d32) / 3;
2074
2075 uint8_t r12 = d12;
2076 uint8_t r22 = d22;
2077 uint8_t r32 = d32;
2078
2079 uint8_t r13 = (d13 + d23 + d12) / 3;
2080 uint8_t r23 = d23;
2081 uint8_t r33 = (d23 + d33 + d32) / 3;
2082
2083 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2084 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2085 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2086 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2087 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2088 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2089 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2090 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2091 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2092 }
2093
2094 free (darkness1);
2095
1505 EXTEND (SP, 3); 2096 EXTEND (SP, 3);
1506 PUSHs (sv_2mortal (newSViv (sw4))); 2097 PUSHs (sv_2mortal (newSViv (sw34)));
1507 PUSHs (sv_2mortal (newSViv (sh))); 2098 PUSHs (sv_2mortal (newSViv (sh3)));
1508 PUSHs (darkness_sv); 2099 PUSHs (darkness3_sv);
1509} 2100}
1510 2101
1511SV * 2102SV *
1512get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2103get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1513 CODE: 2104 CODE:
1514{ 2105{
1515 int x, y, x1, y1; 2106 int x, y, x1, y1;
1516 SV *data_sv = newSV (w * h * 7 + 5); 2107 SV *data_sv = newSV (w * h * 7 + 5);
1517 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2108 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1542 if (row && row->c0 <= x && x < row->c1) 2133 if (row && row->c0 <= x && x < row->c1)
1543 { 2134 {
1544 mapcell *cell = row->col + (x - row->c0); 2135 mapcell *cell = row->col + (x - row->c0);
1545 uint8_t flags = 0; 2136 uint8_t flags = 0;
1546 2137
1547 if (cell->face [0]) flags |= 1; 2138 if (cell->tile [0]) flags |= 1;
1548 if (cell->face [1]) flags |= 2; 2139 if (cell->tile [1]) flags |= 2;
1549 if (cell->face [2]) flags |= 4; 2140 if (cell->tile [2]) flags |= 4;
1550 2141
1551 *data++ = flags; 2142 *data++ = flags;
1552 2143
1553 if (flags & 1) 2144 if (flags & 1)
1554 { 2145 {
2146 tileid tile = cell->tile [0];
1555 *data++ = cell->face [0] >> 8; 2147 *data++ = tile >> 8;
1556 *data++ = cell->face [0]; 2148 *data++ = tile;
1557 } 2149 }
1558 2150
1559 if (flags & 2) 2151 if (flags & 2)
1560 { 2152 {
2153 tileid tile = cell->tile [1];
1561 *data++ = cell->face [1] >> 8; 2154 *data++ = tile >> 8;
1562 *data++ = cell->face [1]; 2155 *data++ = tile;
1563 } 2156 }
1564 2157
1565 if (flags & 4) 2158 if (flags & 4)
1566 { 2159 {
2160 tileid tile = cell->tile [2];
1567 *data++ = cell->face [2] >> 8; 2161 *data++ = tile >> 8;
1568 *data++ = cell->face [2]; 2162 *data++ = tile;
1569 } 2163 }
1570 } 2164 }
1571 else 2165 else
1572 *data++ = 0; 2166 *data++ = 0;
1573 } 2167 }
1579} 2173}
1580 OUTPUT: 2174 OUTPUT:
1581 RETVAL 2175 RETVAL
1582 2176
1583void 2177void
1584set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2178set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1585 PPCODE: 2179 PPCODE:
1586{ 2180{
1587 int x, y, z; 2181 int x, y, z;
1588 int w, h; 2182 int w, h;
1589 int x1, y1; 2183 int x1, y1;
1613 { 2207 {
1614 uint8_t flags = *data++; 2208 uint8_t flags = *data++;
1615 2209
1616 if (flags) 2210 if (flags)
1617 { 2211 {
1618 mapface face[3] = { 0, 0, 0 };
1619
1620 mapcell *cell = row_get_cell (row, x); 2212 mapcell *cell = row_get_cell (row, x);
2213 tileid tile[3] = { 0, 0, 0 };
1621 2214
1622 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2215 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1623 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2216 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1624 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2217 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1625 2218
1626 if (cell->darkness <= 0) 2219 if (cell->darkness == 0)
1627 { 2220 {
1628 cell->darkness = -1; 2221 cell->darkness = 0;
1629 2222
1630 for (z = 0; z <= 2; z++) 2223 for (z = 0; z <= 2; z++)
1631 { 2224 {
1632 cell->face[z] = face[z]; 2225 tileid t = tile [z];
1633 2226
1634 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2227 if (t >= self->texs || (t && !self->tex [t].name))
2228 {
1635 XPUSHs (sv_2mortal (newSViv (face[z]))); 2229 XPUSHs (sv_2mortal (newSViv (t)));
2230 need_texid (self, t);
2231 }
2232
2233 cell->tile [z] = t;
1636 } 2234 }
1637 } 2235 }
1638 } 2236 }
1639 } 2237 }
1640 } 2238 }
1641} 2239}
1642 2240
1643MODULE = CFClient PACKAGE = CFClient::MixChunk 2241MODULE = CFPlus PACKAGE = CFPlus::RW
1644 2242
1645CFClient::MixChunk 2243CFPlus::RW
1646new_from_file (SV *class, char *path) 2244new (SV *class, SV *data_sv)
1647 CODE: 2245 CODE:
1648 RETVAL = Mix_LoadWAV (path); 2246{
2247 STRLEN datalen;
2248 char *data = SvPVbyte (data_sv, datalen);
2249
2250 RETVAL = SDL_RWFromConstMem (data, datalen);
2251}
1649 OUTPUT: 2252 OUTPUT:
1650 RETVAL 2253 RETVAL
1651 2254
2255CFPlus::RW
2256new_from_file (SV *class, const char *path, const char *mode = "rb")
2257 CODE:
2258 RETVAL = SDL_RWFromFile (path, mode);
2259 OUTPUT:
2260 RETVAL
2261
1652void 2262void
2263close (CFPlus::RW self)
2264 CODE:
2265 SDL_RWclose (self);
2266
2267MODULE = CFPlus PACKAGE = CFPlus::Channel
2268
2269PROTOTYPES: DISABLE
2270
2271void
2272halt (CFPlus::Channel self)
2273 CODE:
2274 Mix_HaltChannel (self);
2275
2276void
2277expire (CFPlus::Channel self, int ticks = -1)
2278 CODE:
2279 Mix_ExpireChannel (self, ticks);
2280
2281void
2282fade_out (CFPlus::Channel self, int ticks = -1)
2283 CODE:
2284 Mix_FadeOutChannel (self, ticks);
2285
2286int
2287volume (CFPlus::Channel self, int volume)
2288 CODE:
2289 RETVAL = Mix_Volume (self, volume);
2290 OUTPUT:
2291 RETVAL
2292
2293void
2294unregister_all_effects (CFPlus::Channel self)
2295 CODE:
2296 Mix_UnregisterAllEffects (self);
2297
2298void
2299set_panning (CFPlus::Channel self, int left, int right)
2300 CODE:
2301 Mix_SetPanning (self, left, right);
2302
2303void
2304set_distance (CFPlus::Channel self, int distance)
2305 CODE:
2306 Mix_SetDistance (self, distance);
2307
2308void
2309set_position (CFPlus::Channel self, int angle, int distance)
2310 CODE:
2311 Mix_SetPosition (self, angle, distance);
2312
2313void
2314set_reverse_stereo (CFPlus::Channel self, int flip)
2315 CODE:
2316 Mix_SetReverseStereo (self, flip);
2317
2318MODULE = CFPlus PACKAGE = CFPlus::MixChunk
2319
2320PROTOTYPES: DISABLE
2321
2322CFPlus::MixChunk
2323new (SV *class, CFPlus::RW rwops)
2324 CODE:
2325 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2326 OUTPUT:
2327 RETVAL
2328
2329void
1653DESTROY (CFClient::MixChunk self) 2330DESTROY (CFPlus::MixChunk self)
1654 CODE: 2331 CODE:
1655 Mix_FreeChunk (self); 2332 Mix_FreeChunk (self);
1656 2333
1657int 2334int
1658volume (CFClient::MixChunk self, int volume = -1) 2335volume (CFPlus::MixChunk self, int volume = -1)
1659 CODE: 2336 CODE:
1660 RETVAL = Mix_VolumeChunk (self, volume); 2337 RETVAL = Mix_VolumeChunk (self, volume);
1661 OUTPUT: 2338 OUTPUT:
1662 RETVAL 2339 RETVAL
1663 2340
1664int 2341CFPlus::Channel
1665play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2342play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1666 CODE: 2343 CODE:
1667 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2344 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2345 Mix_UnregisterAllEffects (RETVAL);
1668 OUTPUT: 2346 OUTPUT:
1669 RETVAL 2347 RETVAL
1670 2348
1671MODULE = CFClient PACKAGE = CFClient::MixMusic 2349MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1672 2350
1673int 2351int
1674volume (int volume = -1) 2352volume (int volume = -1)
2353 PROTOTYPE: ;$
1675 CODE: 2354 CODE:
1676 RETVAL = Mix_VolumeMusic (volume); 2355 RETVAL = Mix_VolumeMusic (volume);
1677 OUTPUT: 2356 OUTPUT:
1678 RETVAL 2357 RETVAL
1679 2358
2359void
2360fade_out (int ms)
2361 CODE:
2362 Mix_FadeOutMusic (ms);
2363
2364void
2365halt ()
2366 CODE:
2367 Mix_HaltMusic ();
2368
1680CFClient::MixMusic 2369CFPlus::MixMusic
1681new_from_file (SV *class, char *path) 2370new (SV *class, CFPlus::RW rwops)
1682 CODE: 2371 CODE:
1683 RETVAL = Mix_LoadMUS (path); 2372 RETVAL = Mix_LoadMUS_RW (rwops);
1684 OUTPUT: 2373 OUTPUT:
1685 RETVAL 2374 RETVAL
1686 2375
1687void 2376void
1688DESTROY (CFClient::MixMusic self) 2377DESTROY (CFPlus::MixMusic self)
1689 CODE: 2378 CODE:
1690 Mix_FreeMusic (self); 2379 Mix_FreeMusic (self);
1691 2380
1692int 2381int
1693play (CFClient::MixMusic self, int loops = -1) 2382play (CFPlus::MixMusic self, int loops = -1)
1694 CODE: 2383 CODE:
1695 RETVAL = Mix_PlayMusic (self, loops); 2384 RETVAL = Mix_PlayMusic (self, loops);
1696 OUTPUT: 2385 OUTPUT:
1697 RETVAL 2386 RETVAL
1698 2387
2388void
2389fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2390 CODE:
2391 Mix_FadeInMusicPos (self, loops, ms, position);
2392
1699MODULE = CFClient PACKAGE = CFClient::OpenGL 2393MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2394
2395PROTOTYPES: ENABLE
1700 2396
1701BOOT: 2397BOOT:
1702{ 2398{
1703 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2399 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1704 static const struct { 2400 static const struct {
1705 const char *name; 2401 const char *name;
1706 IV iv; 2402 IV iv;
1707 } *civ, const_iv[] = { 2403 } *civ, const_iv[] = {
1708# define const_iv(name) { # name, (IV)name } 2404# define const_iv(name) { # name, (IV)name }
2405 const_iv (GL_VENDOR),
2406 const_iv (GL_VERSION),
2407 const_iv (GL_EXTENSIONS),
1709 const_iv (GL_COLOR_MATERIAL), 2408 const_iv (GL_COLOR_MATERIAL),
1710 const_iv (GL_SMOOTH), 2409 const_iv (GL_SMOOTH),
1711 const_iv (GL_FLAT), 2410 const_iv (GL_FLAT),
1712 const_iv (GL_DITHER), 2411 const_iv (GL_DITHER),
1713 const_iv (GL_BLEND), 2412 const_iv (GL_BLEND),
1717 const_iv (GL_ALPHA_TEST), 2416 const_iv (GL_ALPHA_TEST),
1718 const_iv (GL_NORMALIZE), 2417 const_iv (GL_NORMALIZE),
1719 const_iv (GL_RESCALE_NORMAL), 2418 const_iv (GL_RESCALE_NORMAL),
1720 const_iv (GL_FRONT), 2419 const_iv (GL_FRONT),
1721 const_iv (GL_BACK), 2420 const_iv (GL_BACK),
2421 const_iv (GL_AUX0),
1722 const_iv (GL_AND), 2422 const_iv (GL_AND),
1723 const_iv (GL_ONE), 2423 const_iv (GL_ONE),
1724 const_iv (GL_ZERO), 2424 const_iv (GL_ZERO),
1725 const_iv (GL_SRC_ALPHA), 2425 const_iv (GL_SRC_ALPHA),
1726 const_iv (GL_DST_ALPHA), 2426 const_iv (GL_DST_ALPHA),
1740 const_iv (GL_LUMINANCE), 2440 const_iv (GL_LUMINANCE),
1741 const_iv (GL_LUMINANCE_ALPHA), 2441 const_iv (GL_LUMINANCE_ALPHA),
1742 const_iv (GL_FLOAT), 2442 const_iv (GL_FLOAT),
1743 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2443 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1744 const_iv (GL_COMPILE), 2444 const_iv (GL_COMPILE),
2445 const_iv (GL_PROXY_TEXTURE_1D),
2446 const_iv (GL_PROXY_TEXTURE_2D),
1745 const_iv (GL_TEXTURE_1D), 2447 const_iv (GL_TEXTURE_1D),
1746 const_iv (GL_TEXTURE_2D), 2448 const_iv (GL_TEXTURE_2D),
1747 const_iv (GL_TEXTURE_ENV), 2449 const_iv (GL_TEXTURE_ENV),
1748 const_iv (GL_TEXTURE_MAG_FILTER), 2450 const_iv (GL_TEXTURE_MAG_FILTER),
1749 const_iv (GL_TEXTURE_MIN_FILTER), 2451 const_iv (GL_TEXTURE_MIN_FILTER),
1770 const_iv (GL_COLOR_LOGIC_OP), 2472 const_iv (GL_COLOR_LOGIC_OP),
1771 const_iv (GL_SEPARABLE_2D), 2473 const_iv (GL_SEPARABLE_2D),
1772 const_iv (GL_CONVOLUTION_2D), 2474 const_iv (GL_CONVOLUTION_2D),
1773 const_iv (GL_CONVOLUTION_BORDER_MODE), 2475 const_iv (GL_CONVOLUTION_BORDER_MODE),
1774 const_iv (GL_CONSTANT_BORDER), 2476 const_iv (GL_CONSTANT_BORDER),
2477 const_iv (GL_POINTS),
1775 const_iv (GL_LINES), 2478 const_iv (GL_LINES),
2479 const_iv (GL_LINE_STRIP),
1776 const_iv (GL_LINE_LOOP), 2480 const_iv (GL_LINE_LOOP),
1777 const_iv (GL_QUADS), 2481 const_iv (GL_QUADS),
1778 const_iv (GL_QUAD_STRIP), 2482 const_iv (GL_QUAD_STRIP),
1779 const_iv (GL_TRIANGLES), 2483 const_iv (GL_TRIANGLES),
1780 const_iv (GL_TRIANGLE_STRIP), 2484 const_iv (GL_TRIANGLE_STRIP),
1781 const_iv (GL_TRIANGLE_FAN), 2485 const_iv (GL_TRIANGLE_FAN),
2486 const_iv (GL_POLYGON),
1782 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2487 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2488 const_iv (GL_POINT_SMOOTH_HINT),
2489 const_iv (GL_LINE_SMOOTH_HINT),
2490 const_iv (GL_POLYGON_SMOOTH_HINT),
2491 const_iv (GL_GENERATE_MIPMAP_HINT),
1783 const_iv (GL_FASTEST), 2492 const_iv (GL_FASTEST),
2493 const_iv (GL_DONT_CARE),
2494 const_iv (GL_NICEST),
1784 const_iv (GL_V2F), 2495 const_iv (GL_V2F),
1785 const_iv (GL_V3F), 2496 const_iv (GL_V3F),
1786 const_iv (GL_T2F_V3F), 2497 const_iv (GL_T2F_V3F),
1787 const_iv (GL_T2F_N3F_V3F), 2498 const_iv (GL_T2F_N3F_V3F),
1788# undef const_iv 2499# undef const_iv
1789 }; 2500 };
1790 2501
1791 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2502 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1792 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2503 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2504
2505 texture_av = newAV ();
2506 AvREAL_off (texture_av);
1793} 2507}
1794 2508
1795char * 2509char *
1796gl_vendor () 2510gl_vendor ()
1797 CODE: 2511 CODE:
1811 CODE: 2525 CODE:
1812 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2526 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1813 OUTPUT: 2527 OUTPUT:
1814 RETVAL 2528 RETVAL
1815 2529
2530const char *glGetString (GLenum pname)
2531
2532GLint glGetInteger (GLenum pname)
2533 CODE:
2534 glGetIntegerv (pname, &RETVAL);
2535 OUTPUT:
2536 RETVAL
2537
2538GLdouble glGetDouble (GLenum pname)
2539 CODE:
2540 glGetDoublev (pname, &RETVAL);
2541 OUTPUT:
2542 RETVAL
2543
1816int glGetError () 2544int glGetError ()
1817 2545
1818void glFinish () 2546void glFinish ()
1819 2547
1820void glClear (int mask) 2548void glClear (int mask)
1857# near_ and far_ are due to microsofts buggy "c" compiler 2585# near_ and far_ are due to microsofts buggy "c" compiler
1858void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2586void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1859 2587
1860# near_ and far_ are due to microsofts buggy "c" compiler 2588# near_ and far_ are due to microsofts buggy "c" compiler
1861void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2589void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2590
2591PROTOTYPES: DISABLE
1862 2592
1863void glViewport (int x, int y, int width, int height) 2593void glViewport (int x, int y, int width, int height)
1864 2594
1865void glScissor (int x, int y, int width, int height) 2595void glScissor (int x, int y, int width, int height)
1866 2596
1874 2604
1875void glRotate (float angle, float x, float y, float z) 2605void glRotate (float angle, float x, float y, float z)
1876 CODE: 2606 CODE:
1877 glRotatef (angle, x, y, z); 2607 glRotatef (angle, x, y, z);
1878 2608
1879void glBegin (int mode)
1880
1881void glEnd ()
1882
1883void glColor (float r, float g, float b, float a = 1.0) 2609void glColor (float r, float g, float b, float a = 1.0)
1884 PROTOTYPE: @
1885 ALIAS: 2610 ALIAS:
1886 glColor_premultiply = 1 2611 glColor_premultiply = 1
1887 CODE: 2612 CODE:
1888 if (ix) 2613 if (ix)
1889 { 2614 {
1890 r *= a; 2615 r *= a;
1891 g *= a; 2616 g *= a;
1892 b *= a; 2617 b *= a;
1893 } 2618 }
1894 // microsoft visual "c" rounds instead of truncating... 2619 // microsoft visual "c" rounds instead of truncating...
1895 glColor4ub (MIN ((int)(r * 256.f), 255), 2620 glColor4f (r, g, b, a);
1896 MIN ((int)(g * 256.f), 255),
1897 MIN ((int)(b * 256.f), 255),
1898 MIN ((int)(a * 256.f), 255));
1899
1900void glInterleavedArrays (int format, int stride, char *data)
1901
1902void glDrawElements (int mode, int count, int type, char *indices)
1903
1904# 1.2 void glDrawRangeElements (int mode, int start, int end
1905 2621
1906void glRasterPos (float x, float y, float z = 0.) 2622void glRasterPos (float x, float y, float z = 0.)
1907 CODE: 2623 CODE:
1908 glRasterPos3f (0, 0, z); 2624 glRasterPos3f (0, 0, z);
1909 glBitmap (0, 0, 0, 0, x, y, 0); 2625 glBitmap (0, 0, 0, 0, x, y, 0);
1914 2630
1915void glTexCoord (float s, float t) 2631void glTexCoord (float s, float t)
1916 CODE: 2632 CODE:
1917 glTexCoord2f (s, t); 2633 glTexCoord2f (s, t);
1918 2634
2635void glRect (float x1, float y1, float x2, float y2)
2636 CODE:
2637 glRectf (x1, y1, x2, y2);
2638
2639PROTOTYPES: ENABLE
2640
2641void glBegin (int mode)
2642
2643void glEnd ()
2644
2645void glPointSize (GLfloat size)
2646
2647void glLineWidth (GLfloat width)
2648
2649void glInterleavedArrays (int format, int stride, char *data)
2650
2651void glDrawElements (int mode, int count, int type, char *indices)
2652
2653# 1.2 void glDrawRangeElements (int mode, int start, int end
2654
1919void glTexEnv (int target, int pname, float param) 2655void glTexEnv (int target, int pname, float param)
1920 CODE: 2656 CODE:
1921 glTexEnvf (target, pname, param); 2657 glTexEnvf (target, pname, param);
1922 2658
1923void glTexParameter (int target, int pname, float param) 2659void glTexParameter (int target, int pname, float param)
1945 2681
1946void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2682void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1947 2683
1948void glDrawPixels (int width, int height, int format, int type, char *pixels) 2684void glDrawPixels (int width, int height, int format, int type, char *pixels)
1949 2685
2686void glPixelZoom (float x, float y)
2687
1950void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2688void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1951 2689
1952int glGenTexture () 2690int glGenTexture ()
1953 CODE: 2691 CODE:
1954{ 2692 RETVAL = gen_texture ();
1955 GLuint name;
1956 glGenTextures (1, &name);
1957 RETVAL = name;
1958}
1959 OUTPUT: 2693 OUTPUT:
1960 RETVAL 2694 RETVAL
1961 2695
1962void glDeleteTexture (int name) 2696void glDeleteTexture (int name)
1963 CODE: 2697 CODE:
1964{
1965 GLuint name_ = name;
1966 glDeleteTextures (1, &name_); 2698 del_texture (name);
1967} 2699
1968
1969int glGenList () 2700int glGenList ()
1970 CODE: 2701 CODE:
1971 RETVAL = glGenLists (1); 2702 RETVAL = glGenLists (1);
1972 OUTPUT: 2703 OUTPUT:
1973 RETVAL 2704 RETVAL
1980 2711
1981void glEndList () 2712void glEndList ()
1982 2713
1983void glCallList (int list) 2714void glCallList (int list)
1984 2715
2716MODULE = CFPlus PACKAGE = CFPlus::UI::Base
1985 2717
2718PROTOTYPES: DISABLE
2719
2720void
2721find_widget (SV *self, NV x, NV y)
2722 PPCODE:
2723{
2724 if (within_widget (self, x, y))
2725 XPUSHs (self);
2726}
2727
2728BOOT:
2729{
2730 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV);
2731
2732 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV);
2733 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV);
2734 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV);
2735 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV);
2736}
2737
2738void
2739draw (SV *self)
2740 CODE:
2741{
2742 HV *hv;
2743 SV **svp;
2744 NV x, y, w, h;
2745 SV *draw_x_sv = GvSV (draw_x_gv);
2746 SV *draw_y_sv = GvSV (draw_y_gv);
2747 SV *draw_w_sv = GvSV (draw_w_gv);
2748 SV *draw_h_sv = GvSV (draw_h_gv);
2749 SV *hover;
2750 double draw_x, draw_y, draw_w, draw_h;
2751
2752 if (!SvROK (self))
2753 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self));
2754
2755 hv = (HV *)SvRV (self);
2756
2757 if (SvTYPE (hv) != SVt_PVHV)
2758 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self));
2759
2760 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2761 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2762
2763 if (!h || !w)
2764 XSRETURN_EMPTY;
2765
2766 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2767 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2768
2769 draw_x = SvNV (draw_x_sv) + x;
2770 draw_y = SvNV (draw_y_sv) + y;
2771
2772 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2773 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2774 XSRETURN_EMPTY;
2775
2776 sv_setnv (draw_x_sv, draw_x);
2777 sv_setnv (draw_y_sv, draw_y);
2778
2779 glPushMatrix ();
2780 glTranslated (x, y, 0);
2781
2782 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2783 {
2784 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2785
2786 if (svp && SvTRUE (*svp))
2787 {
2788 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f);
2789 glEnable (GL_BLEND);
2790 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2791 glBegin (GL_QUADS);
2792 glVertex2f (0, 0);
2793 glVertex2f (w, 0);
2794 glVertex2f (w, h);
2795 glVertex2f (0, h);
2796 glEnd ();
2797 glDisable (GL_BLEND);
2798 }
2799 }
2800#if 0
2801 if ($ENV{CFPLUS_DEBUG} & 1) {
2802 glPushMatrix;
2803 glColor 1, 1, 0, 1;
2804 glTranslate 0.375, 0.375;
2805 glBegin GL_LINE_LOOP;
2806 glVertex 0 , 0;
2807 glVertex $self->{w} - 1, 0;
2808 glVertex $self->{w} - 1, $self->{h} - 1;
2809 glVertex 0 , $self->{h} - 1;
2810 glEnd;
2811 glPopMatrix;
2812 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2813 }
2814#endif
2815 PUSHMARK (SP);
2816 XPUSHs (self);
2817 PUTBACK;
2818 call_method ("_draw", G_VOID | G_DISCARD);
2819 SPAGAIN;
2820
2821 glPopMatrix ();
2822
2823 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2824 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2825}
2826

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