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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.119 by root, Sat Jun 17 15:07:52 2006 UTC vs.
Revision 1.251 by root, Fri Dec 28 17:28:01 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
12#include <math.h> 30#include <math.h>
13#include <string.h> 31#include <string.h>
14#include <stdio.h> 32#include <stdio.h>
15#include <stdlib.h> 33#include <stdlib.h>
16 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
17#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
18#include <SDL_endian.h> 39#include <SDL_endian.h>
19#include <SDL_image.h> 40#include <SDL_image.h>
20#include <SDL_mixer.h> 41#include <SDL_mixer.h>
21#include <SDL_opengl.h> 42#include <SDL_opengl.h>
22 43
44#define PANGO_ENABLE_BACKEND
45#define G_DISABLE_CAST_CHECKS
46
23#include <glib/gmacros.h> 47#include <glib/gmacros.h>
24 48
25#include <pango/pango.h> 49#include <pango/pango.h>
26#include <pango/pangofc-fontmap.h> 50
27#include <pango/pangoft2.h> 51#if !(defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 15, 2))
28#include <pango/pangocairo.h> 52# define pango_layout_get_line_readonly pango_layout_get_line_readonly
53# define pango_layout_get_lines_readonly pango_layout_get_lines_readonly
54# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line_readonly
55# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run_readonly
56#endif
29 57
30#ifndef _WIN32 58#ifndef _WIN32
31# include <sys/types.h> 59# include <sys/types.h>
32# include <sys/socket.h> 60# include <sys/socket.h>
33# include <netinet/in.h> 61# include <netinet/in.h>
34# include <netinet/tcp.h> 62# include <netinet/tcp.h>
35# include <inttypes.h> 63# include <inttypes.h>
36#else
37 typedef unsigned char uint8_t;
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 64#endif
44 65
45#include "glext.h" 66#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
46 67
47#define FOW_DARKNESS 32 68#define FOW_DARKNESS 32
48 69
49#define MAP_EXTEND_X 32 70#define MAP_EXTEND_X 32
50#define MAP_EXTEND_Y 512 71#define MAP_EXTEND_Y 512
51 72
52#define MIN_FONT_HEIGHT 10 73#define MIN_FONT_HEIGHT 10
74
75#if 0
76# define PARACHUTE SDL_INIT_NOPARACHUTE
77#else
78# define PARACHUTE 0
79#endif
80
81static AV *texture_av;
53 82
54static struct 83static struct
55{ 84{
56#define GL_FUNC(ptr,name) ptr name; 85#define GL_FUNC(ptr,name) ptr name;
57#include "glfunc.h" 86#include "glfunc.h"
58#undef GL_FUNC 87#undef GL_FUNC
59} gl; 88} gl;
60 89
90static void
61static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 91gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
62{ 92{
63 if (gl.BlendFuncSeparate) 93 if (gl.BlendFuncSeparate)
64 gl.BlendFuncSeparate (sa, da, saa, daa); 94 gl.BlendFuncSeparate (sa, da, saa, daa);
65 else if (gl.BlendFuncSeparateEXT) 95 else if (gl.BlendFuncSeparateEXT)
66 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 96 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
67 else 97 else
68 glBlendFunc (sa, da); 98 glBlendFunc (sa, da);
69} 99}
70 100
101static GLuint
102gen_texture ()
103{
104 GLuint name;
105
106 if (AvFILL (texture_av) >= 0)
107 name = (GLuint)(size_t)av_pop (texture_av);
108 else
109 glGenTextures (1, &name);
110
111 return name;
112}
113
114static void
115del_texture (GLuint name)
116{
117 /* make a half-assed attempt at returning the memory used by the texture */
118 /* textures are frequently being reused by cfplus anyway */
119 /*glBindTexture (GL_TEXTURE_2D, name);*/
120 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
121 av_push (texture_av, (SV *)(size_t)name);
122 glDeleteTextures (1, &name);
123}
124
125#include "texcache.c"
126#include "rendercache.c"
127
128#include "pango-font.c"
129#include "pango-fontmap.c"
130#include "pango-render.c"
131
132typedef IV DC__Channel;
133typedef SDL_RWops *DC__RW;
71typedef Mix_Chunk *CFClient__MixChunk; 134typedef Mix_Chunk *DC__MixChunk;
72typedef Mix_Music *CFClient__MixMusic; 135typedef Mix_Music *DC__MixMusic;
73 136
74typedef PangoFontDescription *CFClient__Font; 137typedef PangoFontDescription *DC__Font;
138
139static int
140shape_attr_p (PangoLayoutRun *run)
141{
142 GSList *attrs = run->item->analysis.extra_attrs;
143
144 while (attrs)
145 {
146 PangoAttribute *attr = attrs->data;
147
148 if (attr->klass->type == PANGO_ATTR_SHAPE)
149 return 1;
150
151 attrs = attrs->next;
152 }
153
154 return 0;
155}
75 156
76typedef struct cf_layout { 157typedef struct cf_layout {
77 PangoLayout *pl; // either derived from a cairo or ft2 context 158 PangoLayout *pl;
78 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
79 float r, g, b, a; // default color for rgba mode 159 float r, g, b, a; // default color for rgba mode
80 int base_height; 160 int base_height;
81 CFClient__Font font; 161 DC__Font font;
162 rc_t *rc;
82} *CFClient__Layout; 163} *DC__Layout;
83 164
84static CFClient__Font default_font; 165static DC__Font default_font;
85static PangoContext *ft2_context, *cairo_context; 166static PangoContext *opengl_context;
86static PangoFontMap *ft2_fontmap, *cairo_fontmap; 167static PangoFontMap *opengl_fontmap;
87 168
88static void 169static void
89substitute_func (FcPattern *pattern, gpointer data) 170substitute_func (FcPattern *pattern, gpointer data)
90{ 171{
91 FcPatternAddBool (pattern, FC_HINTING, 1); 172 FcPatternAddBool (pattern, FC_HINTING, 1);
92#ifdef FC_HINT_STYLE 173#ifdef FC_HINT_STYLE
93 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); 174 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
94#endif 175#endif
95#ifdef _WIN32
96 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
97#else
98 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 176 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
99#endif
100} 177}
101 178
102static void 179static void
103layout_update_font (CFClient__Layout self) 180layout_update_font (DC__Layout self)
104{ 181{
105 /* use a random scale factor to account for unknown descenders, 0.8 works 182 /* use a random scale factor to account for unknown descenders, 0.8 works
106 * reasonably well with bitstream vera 183 * reasonably well with bitstream vera
107 */ 184 */
108 PangoFontDescription *font = self->font ? self->font : default_font; 185 PangoFontDescription *font = self->font ? self->font : default_font;
112 189
113 pango_layout_set_font_description (self->pl, font); 190 pango_layout_set_font_description (self->pl, font);
114} 191}
115 192
116static void 193static void
117layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 194layout_get_pixel_size (DC__Layout self, int *w, int *h)
118{ 195{
196 PangoRectangle rect;
197
198 // get_pixel_* wrongly rounds down
119 pango_layout_get_pixel_size (self->pl, w, h); 199 pango_layout_get_extents (self->pl, 0, &rect);
120 200
121 if (!*w) *w = 1; 201 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
122 if (!*h) *h = 1; 202 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
123 203
124 *w = (*w + 3) & ~3; 204 if (!rect.width) rect.width = 1;
125} 205 if (!rect.height) rect.height = 1;
126 206
207 *w = rect.width;
208 *h = rect.height;
209}
210
211typedef uint16_t tileid;
127typedef uint16_t mapface; 212typedef uint16_t faceid;
128 213
129typedef struct { 214typedef struct {
130 GLint name; 215 GLuint name;
131 int w, h; 216 int w, h;
132 float s, t; 217 float s, t;
133 uint8_t r, g, b, a; 218 uint8_t r, g, b, a;
219 tileid smoothtile;
220 uint8_t smoothlevel;
134} maptex; 221} maptex;
135 222
136typedef struct { 223typedef struct {
224 uint32_t player;
225 tileid tile[3];
137 int16_t darkness; 226 uint16_t darkness;
138 mapface face[3]; 227 uint8_t stat_width, stat_hp, flags, smoothmax;
139} mapcell; 228} mapcell;
140 229
141typedef struct { 230typedef struct {
142 int32_t c0, c1; 231 int32_t c0, c1;
143 mapcell *col; 232 mapcell *col;
144} maprow; 233} maprow;
145 234
146typedef struct map { 235typedef struct map {
147 int x, y, w, h; 236 int x, y, w, h;
148 int ox, oy; /* offset to virtual global coordinate system */ 237 int ox, oy; /* offset to virtual global coordinate system */
149 int faces; 238 int faces; tileid *face2tile; // [faceid]
150 mapface *face; 239 int texs; maptex *tex; // [tileid]
151
152 int texs;
153 maptex *tex;
154 240
155 int32_t rows; 241 int32_t rows;
156 maprow *row; 242 maprow *row;
157} *CFClient__Map; 243} *DC__Map;
158 244
159static char * 245static char *
160prepend (char *ptr, int sze, int inc) 246prepend (char *ptr, int sze, int inc)
161{ 247{
162 char *p; 248 char *p;
179} 265}
180 266
181#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 267#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
182#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 268#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
183 269
270static void
271need_facenum (struct map *self, faceid face)
272{
273 while (self->faces <= face)
274 {
275 Append (tileid, self->face2tile, self->faces, self->faces);
276 self->faces *= 2;
277 }
278}
279
280static void
281need_texid (struct map *self, int texid)
282{
283 while (self->texs <= texid)
284 {
285 Append (maptex, self->tex, self->texs, self->texs);
286 self->texs *= 2;
287 }
288}
289
184static maprow * 290static maprow *
185map_get_row (CFClient__Map self, int y) 291map_get_row (DC__Map self, int y)
186{ 292{
187 if (0 > y) 293 if (0 > y)
188 { 294 {
189 int extend = - y + MAP_EXTEND_Y; 295 int extend = - y + MAP_EXTEND_Y;
190 Prepend (maprow, self->row, self->rows, extend); 296 Prepend (maprow, self->row, self->rows, extend);
228 334
229 return row->col + (x - row->c0); 335 return row->col + (x - row->c0);
230} 336}
231 337
232static mapcell * 338static mapcell *
233map_get_cell (CFClient__Map self, int x, int y) 339map_get_cell (DC__Map self, int x, int y)
234{ 340{
235 return row_get_cell (map_get_row (self, y), x); 341 return row_get_cell (map_get_row (self, y), x);
236} 342}
237 343
238static void 344static void
239map_clear (CFClient__Map self) 345map_clear (DC__Map self)
240{ 346{
241 int r; 347 int r;
242 348
243 for (r = 0; r < self->rows; r++) 349 for (r = 0; r < self->rows; r++)
244 Safefree (self->row[r].col); 350 Safefree (self->row[r].col);
252 self->row = 0; 358 self->row = 0;
253 self->rows = 0; 359 self->rows = 0;
254} 360}
255 361
256static void 362static void
257map_blank (CFClient__Map self, int x0, int y0, int w, int h) 363map_blank (DC__Map self, int x0, int y0, int w, int h)
258{ 364{
259 int x, y; 365 int x, y;
260 maprow *row; 366 maprow *row;
367 mapcell *cell;
261 368
262 for (y = y0; y < y0 + h; y++) 369 for (y = y0; y < y0 + h; y++)
263 if (y >= 0) 370 if (y >= 0)
264 { 371 {
265 if (y >= self->rows) 372 if (y >= self->rows)
271 if (x >= row->c0) 378 if (x >= row->c0)
272 { 379 {
273 if (x >= row->c1) 380 if (x >= row->c1)
274 break; 381 break;
275 382
276 row->col[x - row->c0].darkness = -1; 383 cell = row->col + x - row->c0;
384
385 cell->darkness = 0;
386 cell->stat_hp = 0;
387 cell->flags = 0;
388 cell->player = 0;
277 } 389 }
278 } 390 }
391}
392
393typedef struct {
394 tileid tile;
395 uint8_t x, y, level;
396} smooth_key;
397
398static void
399smooth_or_bits (HV *hv, smooth_key *key, IV bits)
400{
401 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
402
403 if (SvIOK (*sv))
404 SvIV_set (*sv, SvIVX (*sv) | bits);
405 else
406 sv_setiv (*sv, bits);
279} 407}
280 408
281static void 409static void
282music_finished (void) 410music_finished (void)
283{ 411{
319 n |= n >> 16; 447 n |= n >> 16;
320 448
321 return n + 1; 449 return n + 1;
322} 450}
323 451
324MODULE = CFClient PACKAGE = CFClient 452static unsigned int
453popcount (unsigned int n)
454{
455 n -= (n >> 1) & 0x55555555U;
456 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
457 n = ((n >> 4) + n) & 0x0f0f0f0fU;
458 n *= 0x01010101U;
459
460 return n >> 24;
461}
462
463/* SDL should provide this, really. */
464#define SDLK_MODIFIER_MIN 300
465#define SDLK_MODIFIER_MAX 314
466
467/******************************************************************************/
468
469static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
470static GV *hover_gv;
471
472static int
473within_widget (SV *widget, NV x, NV y)
474{
475 HV *self;
476 SV **svp;
477 NV wx, ww, wy, wh;
478
479 if (!SvROK (widget))
480 return 0;
481
482 self = (HV *)SvRV (widget);
483
484 if (SvTYPE (self) != SVt_PVHV)
485 return 0;
486
487 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
488 if (y < wy)
489 return 0;
490
491 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
492 if (y >= wy + wh)
493 return 0;
494
495 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
496 if (x < wx)
497 return 0;
498
499 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
500 if (x >= wx + ww)
501 return 0;
502
503 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
504 if (!svp || !SvTRUE (*svp))
505 return 0;
506
507 return 1;
508}
509
510MODULE = Deliantra::Client PACKAGE = DC
325 511
326PROTOTYPES: ENABLE 512PROTOTYPES: ENABLE
327 513
328BOOT: 514BOOT:
329{ 515{
330 HV *stash = gv_stashpv ("CFClient", 1); 516 HV *stash = gv_stashpv ("DC", 1);
331 static const struct { 517 static const struct {
332 const char *name; 518 const char *name;
333 IV iv; 519 IV iv;
334 } *civ, const_iv[] = { 520 } *civ, const_iv[] = {
335# define const_iv(name) { # name, (IV)name } 521# define const_iv(name) { # name, (IV)name }
522 const_iv (SDLK_MODIFIER_MIN),
523 const_iv (SDLK_MODIFIER_MAX),
524
336 const_iv (SDL_ACTIVEEVENT), 525 const_iv (SDL_ACTIVEEVENT),
337 const_iv (SDL_KEYDOWN), 526 const_iv (SDL_KEYDOWN),
338 const_iv (SDL_KEYUP), 527 const_iv (SDL_KEYUP),
339 const_iv (SDL_MOUSEMOTION), 528 const_iv (SDL_MOUSEMOTION),
340 const_iv (SDL_MOUSEBUTTONDOWN), 529 const_iv (SDL_MOUSEBUTTONDOWN),
349 const_iv (SDL_EVENT_RESERVEDA), 538 const_iv (SDL_EVENT_RESERVEDA),
350 const_iv (SDL_EVENT_RESERVEDB), 539 const_iv (SDL_EVENT_RESERVEDB),
351 const_iv (SDL_VIDEORESIZE), 540 const_iv (SDL_VIDEORESIZE),
352 const_iv (SDL_VIDEOEXPOSE), 541 const_iv (SDL_VIDEOEXPOSE),
353 const_iv (SDL_USEREVENT), 542 const_iv (SDL_USEREVENT),
543
544 const_iv (SDL_APPINPUTFOCUS),
545 const_iv (SDL_APPMOUSEFOCUS),
546 const_iv (SDL_APPACTIVE),
547
548 const_iv (SDLK_FIRST),
549 const_iv (SDLK_LAST),
354 const_iv (SDLK_KP0), 550 const_iv (SDLK_KP0),
355 const_iv (SDLK_KP1), 551 const_iv (SDLK_KP1),
356 const_iv (SDLK_KP2), 552 const_iv (SDLK_KP2),
357 const_iv (SDLK_KP3), 553 const_iv (SDLK_KP3),
358 const_iv (SDLK_KP4), 554 const_iv (SDLK_KP4),
413 const_iv (SDLK_BREAK), 609 const_iv (SDLK_BREAK),
414 const_iv (SDLK_MENU), 610 const_iv (SDLK_MENU),
415 const_iv (SDLK_POWER), 611 const_iv (SDLK_POWER),
416 const_iv (SDLK_EURO), 612 const_iv (SDLK_EURO),
417 const_iv (SDLK_UNDO), 613 const_iv (SDLK_UNDO),
614
418 const_iv (KMOD_NONE), 615 const_iv (KMOD_NONE),
616 const_iv (KMOD_SHIFT),
419 const_iv (KMOD_LSHIFT), 617 const_iv (KMOD_LSHIFT),
420 const_iv (KMOD_RSHIFT), 618 const_iv (KMOD_RSHIFT),
619 const_iv (KMOD_CTRL),
421 const_iv (KMOD_LCTRL), 620 const_iv (KMOD_LCTRL),
422 const_iv (KMOD_RCTRL), 621 const_iv (KMOD_RCTRL),
622 const_iv (KMOD_ALT),
423 const_iv (KMOD_LALT), 623 const_iv (KMOD_LALT),
424 const_iv (KMOD_RALT), 624 const_iv (KMOD_RALT),
625 const_iv (KMOD_META),
425 const_iv (KMOD_LMETA), 626 const_iv (KMOD_LMETA),
426 const_iv (KMOD_RMETA), 627 const_iv (KMOD_RMETA),
427 const_iv (KMOD_NUM), 628 const_iv (KMOD_NUM),
428 const_iv (KMOD_CAPS), 629 const_iv (KMOD_CAPS),
429 const_iv (KMOD_MODE), 630 const_iv (KMOD_MODE),
430 const_iv (KMOD_CTRL), 631
431 const_iv (KMOD_SHIFT), 632 const_iv (MIX_DEFAULT_FORMAT),
432 const_iv (KMOD_ALT),
433 const_iv (KMOD_META)
434# undef const_iv 633# undef const_iv
435 }; 634 };
436 635
437 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 636 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
438 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 637 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
638
639 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
640 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
439} 641}
642
643void
644weaken (SV *rv)
645 PROTOTYPE: $
646 CODE:
647 sv_rvweaken (rv);
648
649int
650in_destruct ()
651 CODE:
652 RETVAL = PL_main_cv == Nullcv;
653 OUTPUT:
654 RETVAL
440 655
441NV floor (NV x) 656NV floor (NV x)
442 657
443NV ceil (NV x) 658NV ceil (NV x)
444 659
660IV minpot (UV n)
661
662IV popcount (UV n)
663
445void 664void
446pango_init () 665pango_init ()
447 CODE: 666 CODE:
448 // delayed, so it can pick up new fonts added by AddFontResourceEx
449{ 667{
450 {
451 ft2_fontmap = pango_ft2_font_map_new (); 668 opengl_fontmap = pango_opengl_font_map_new ();
452 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 669 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
453 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 670 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
454 } 671#if defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 15, 2)
455 { 672 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
456 cairo_font_options_t *fopt = cairo_font_options_create (); 673 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
457 cairo_fontmap = pango_cairo_font_map_get_default ();
458 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
459#ifdef _WIN32
460 // cairo looks like shit eaten twice on windows
461 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
462#else
463 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
464#endif 674#endif
465 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
466 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
467 pango_cairo_context_set_font_options (cairo_context, fopt);
468 cairo_font_options_destroy (fopt);
469 }
470} 675}
676
677char *
678SDL_GetError ()
471 679
472int 680int
473SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 681SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
474 682
475void 683void
476SDL_Quit () 684SDL_Quit ()
477 685
478void 686void
479SDL_ListModes () 687SDL_ListModes (int rgb, int alpha)
480 PPCODE: 688 PPCODE:
481{ 689{
482 SDL_Rect **m; 690 SDL_Rect **m;
483 691
484 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 692 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
485 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 693 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
486 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 694 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
487 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 695 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
488 696
489 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 697 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
490 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 698 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
491 699
492 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 700 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
493 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 701 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
494 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 702 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
495 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 703 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
496 704
497 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 705 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
498 706#if SDL_VERSION_ATLEAST(1,2,10)
499 SDL_EnableUNICODE (1); 707 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
500 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 708 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
709#endif
501 710
502 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 711 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
503 712
504 if (m && m != (SDL_Rect **)-1) 713 if (m && m != (SDL_Rect **)-1)
505 while (*m) 714 while (*m)
506 { 715 {
716 if ((*m)->w >= 800 && (*m)->h >= 480)
717 {
507 AV *av = newAV (); 718 AV *av = newAV ();
508 av_push (av, newSViv ((*m)->w)); 719 av_push (av, newSViv ((*m)->w));
509 av_push (av, newSViv ((*m)->h)); 720 av_push (av, newSViv ((*m)->h));
721 av_push (av, newSViv (rgb));
722 av_push (av, newSViv (alpha));
510 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 723 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
724 }
511 725
512 ++m; 726 ++m;
513 } 727 }
514} 728}
515 729
516char *
517SDL_GetError ()
518
519int 730int
520SDL_SetVideoMode (int w, int h, int fullscreen) 731SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
521 CODE: 732 CODE:
733{
734 SDL_EnableUNICODE (1);
735 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
736
737 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
738 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
739 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
740 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
741
522 RETVAL = !!SDL_SetVideoMode ( 742 RETVAL = !!SDL_SetVideoMode (
523 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 743 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
524 ); 744 );
745
525 if (RETVAL) 746 if (RETVAL)
526 { 747 {
527 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 748 av_clear (texture_av);
749
750 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
528# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 751#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
529# include "glfunc.h" 752#include "glfunc.h"
530# undef GL_FUNC 753#undef GL_FUNC
531 } 754 }
755}
532 OUTPUT: 756 OUTPUT:
533 RETVAL 757 RETVAL
534 758
535void 759void
536SDL_GL_SwapBuffers () 760SDL_GL_SwapBuffers ()
537 761
538char * 762char *
539SDL_GetKeyName (int sym) 763SDL_GetKeyName (int sym)
540 764
765int
766SDL_GetAppState ()
767
541void 768void
542SDL_PollEvent () 769poll_events ()
543 PPCODE: 770 PPCODE:
544{ 771{
545 SDL_Event ev; 772 SDL_Event ev;
546 773
547 while (SDL_PollEvent (&ev)) 774 SDL_PumpEvents ();
775 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
548 { 776 {
549 HV *hv = newHV (); 777 HV *hv = newHV ();
550 hv_store (hv, "type", 4, newSViv (ev.type), 0); 778 hv_store (hv, "type", 4, newSViv (ev.type), 0);
551 779
552 switch (ev.type) 780 switch (ev.type)
554 case SDL_KEYDOWN: 782 case SDL_KEYDOWN:
555 case SDL_KEYUP: 783 case SDL_KEYUP:
556 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 784 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
557 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 785 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
558 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 786 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
787 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
559 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 788 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
560 break; 789 break;
561 790
562 case SDL_ACTIVEEVENT: 791 case SDL_ACTIVEEVENT:
563 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 792 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
564 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 793 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
565 break; 794 break;
566 795
567 case SDL_MOUSEMOTION: 796 case SDL_MOUSEMOTION:
797 {
798 int state = ev.motion.state;
799 int x = ev.motion.x;
800 int y = ev.motion.y;
801 int xrel = ev.motion.xrel;
802 int yrel = ev.motion.yrel;
803
804 /* do simplistic event compression */
805 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
806 && state == ev.motion.state)
807 {
808 xrel += ev.motion.xrel;
809 yrel += ev.motion.yrel;
810 x = ev.motion.x;
811 y = ev.motion.y;
812 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
813 }
814
568 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 815 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
569
570 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 816 hv_store (hv, "state", 5, newSViv (state), 0);
571 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 817 hv_store (hv, "x", 1, newSViv (x), 0);
572 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 818 hv_store (hv, "y", 1, newSViv (y), 0);
573 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 819 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
574 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 820 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
821 }
575 break; 822 break;
576 823
577 case SDL_MOUSEBUTTONDOWN: 824 case SDL_MOUSEBUTTONDOWN:
578 case SDL_MOUSEBUTTONUP: 825 case SDL_MOUSEBUTTONUP:
579 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 826 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
589 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 836 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
590 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 837 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
591 break; 838 break;
592 } 839 }
593 840
594 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 841 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
595 } 842 }
596} 843}
597 844
598int 845int
599Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 846Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
600 POSTCALL: 847 POSTCALL:
601 Mix_HookMusicFinished (music_finished); 848 Mix_HookMusicFinished (music_finished);
602 Mix_ChannelFinished (channel_finished); 849 Mix_ChannelFinished (channel_finished);
603 850
604void 851void
852Mix_QuerySpec ()
853 PPCODE:
854{
855 int freq, channels;
856 Uint16 format;
857
858 if (Mix_QuerySpec (&freq, &format, &channels))
859 {
860 EXTEND (SP, 3);
861 PUSHs (sv_2mortal (newSViv (freq)));
862 PUSHs (sv_2mortal (newSViv (format)));
863 PUSHs (sv_2mortal (newSViv (channels)));
864 }
865}
866
867void
605Mix_CloseAudio () 868Mix_CloseAudio ()
606 869
607int 870int
608Mix_AllocateChannels (int numchans = -1) 871Mix_AllocateChannels (int numchans = -1)
609 872
873const char *
874Mix_GetError ()
875
610void 876void
611lowdelay (int fd, int val = 1) 877lowdelay (int fd, int val = 1)
612 CODE: 878 CODE:
879 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
880
881void
882win32_proxy_info ()
883 PPCODE:
884{
613#ifndef _WIN32 885#ifdef _WIN32
614 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 886 char buffer[2048];
887 DWORD buflen;
888
889 EXTEND (SP, 3);
890
891 buflen = sizeof (buffer);
892 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
893 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
894 {
895 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
896
897 buflen = sizeof (buffer);
898 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
899 {
900 PUSHs (newSVpv (buffer, 0));
901
902 buflen = sizeof (buffer);
903 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
904 PUSHs (newSVpv (buffer, 0));
905 }
906 }
615#endif 907#endif
908}
616 909
617void 910void
618add_font (char *file) 911add_font (char *file)
619 CODE: 912 CODE:
620 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 913 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
621#ifdef _WIN32
622 // cairo... sigh... requires win2000
623 AddFontResourceEx (file, FR_PRIVATE, 0);
624#endif
625 914
626void 915void
627load_image_inline (SV *image_) 916load_image_inline (SV *image_)
628 ALIAS: 917 ALIAS:
629 load_image_file = 1 918 load_image_file = 1
632 STRLEN image_len; 921 STRLEN image_len;
633 char *image = (char *)SvPVbyte (image_, image_len); 922 char *image = (char *)SvPVbyte (image_, image_len);
634 SDL_Surface *surface, *surface2; 923 SDL_Surface *surface, *surface2;
635 SDL_PixelFormat fmt; 924 SDL_PixelFormat fmt;
636 SDL_RWops *rw = ix 925 SDL_RWops *rw = ix
637 ? SDL_RWFromFile (image, "r") 926 ? SDL_RWFromFile (image, "rb")
638 : SDL_RWFromConstMem (image, image_len); 927 : SDL_RWFromConstMem (image, image_len);
639 928
640 if (!rw) 929 if (!rw)
641 croak ("load_image: %s", SDL_GetError ()); 930 croak ("load_image: %s", SDL_GetError ());
642 931
671 960
672 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 961 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
673 962
674 assert (surface2->pitch == surface2->w * 4); 963 assert (surface2->pitch == surface2->w * 4);
675 964
965 SDL_LockSurface (surface2);
676 EXTEND (SP, 5); 966 EXTEND (SP, 6);
677 PUSHs (sv_2mortal (newSViv (surface2->w))); 967 PUSHs (sv_2mortal (newSViv (surface2->w)));
678 PUSHs (sv_2mortal (newSViv (surface2->h))); 968 PUSHs (sv_2mortal (newSViv (surface2->h)));
679 SDL_LockSurface (surface2);
680 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 969 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
681 SDL_UnlockSurface (surface2);
682 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 970 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
683 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 971 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
684 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 972 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
973 SDL_UnlockSurface (surface2);
685 974
686 SDL_FreeSurface (surface); 975 SDL_FreeSurface (surface);
687 SDL_FreeSurface (surface2); 976 SDL_FreeSurface (surface2);
688} 977}
689 978
715void 1004void
716error (char *message) 1005error (char *message)
717 CODE: 1006 CODE:
718 fprintf (stderr, "ERROR: %s\n", message); 1007 fprintf (stderr, "ERROR: %s\n", message);
719#ifdef _WIN32 1008#ifdef _WIN32
720 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1009 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
721#endif 1010#endif
722 1011
723void 1012void
724fatal (char *message) 1013fatal (char *message)
725 CODE: 1014 CODE:
726 fprintf (stderr, "FATAL: %s\n", message); 1015 fprintf (stderr, "FATAL: %s\n", message);
727#ifdef _WIN32 1016#ifdef _WIN32
728 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1017 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
729#endif 1018#endif
730 _exit (1); 1019 _exit (1);
731 1020
732void 1021void
733_exit (int retval) 1022_exit (int retval = 0)
734 CODE: 1023 CODE:
1024#ifdef WIN32
1025 ExitThread (retval); // unclean, please beam me up
1026#else
735 _exit (retval); 1027 _exit (retval);
1028#endif
736 1029
1030void
1031debug ()
1032 CODE:
1033{
1034#if DEBUG
1035 VALGRIND_DO_LEAK_CHECK;
1036#endif
1037}
1038
737MODULE = CFClient PACKAGE = CFClient::Font 1039MODULE = Deliantra::Client PACKAGE = DC::Font
738 1040
739CFClient::Font 1041PROTOTYPES: DISABLE
1042
1043DC::Font
740new_from_file (SV *class, char *path, int id = 0) 1044new_from_file (SV *class, char *path, int id = 0)
741 CODE: 1045 CODE:
742{ 1046{
743 int count; 1047 int count;
744 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1048 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
747} 1051}
748 OUTPUT: 1052 OUTPUT:
749 RETVAL 1053 RETVAL
750 1054
751void 1055void
752DESTROY (CFClient::Font self) 1056DESTROY (DC::Font self)
753 CODE: 1057 CODE:
754 pango_font_description_free (self); 1058 pango_font_description_free (self);
755 1059
756void 1060void
757make_default (CFClient::Font self) 1061make_default (DC::Font self)
1062 PROTOTYPE: $
758 CODE: 1063 CODE:
759 default_font = self; 1064 default_font = self;
760 1065
761MODULE = CFClient PACKAGE = CFClient::Layout 1066MODULE = Deliantra::Client PACKAGE = DC::Layout
762 1067
763CFClient::Layout 1068PROTOTYPES: DISABLE
764new (SV *class, int rgba = 0) 1069
1070void
1071glyph_cache_backup ()
1072 PROTOTYPE:
1073 CODE:
1074 tc_backup ();
1075
1076void
1077glyph_cache_restore ()
1078 PROTOTYPE:
1079 CODE:
1080 tc_restore ();
1081
1082DC::Layout
1083new (SV *class)
765 CODE: 1084 CODE:
766 New (0, RETVAL, 1, struct cf_layout); 1085 New (0, RETVAL, 1, struct cf_layout);
767 1086
768 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 1087 RETVAL->pl = pango_layout_new (opengl_context);
769 RETVAL->rgba = rgba;
770 RETVAL->r = 1.; 1088 RETVAL->r = 1.;
771 RETVAL->g = 1.; 1089 RETVAL->g = 1.;
772 RETVAL->b = 1.; 1090 RETVAL->b = 1.;
773 RETVAL->a = 1.; 1091 RETVAL->a = 1.;
774 RETVAL->base_height = MIN_FONT_HEIGHT; 1092 RETVAL->base_height = MIN_FONT_HEIGHT;
775 RETVAL->font = 0; 1093 RETVAL->font = 0;
1094 RETVAL->rc = rc_alloc ();
776 1095
777 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1096 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
778 layout_update_font (RETVAL); 1097 layout_update_font (RETVAL);
779 OUTPUT: 1098 OUTPUT:
780 RETVAL 1099 RETVAL
781 1100
782void 1101void
783DESTROY (CFClient::Layout self) 1102DESTROY (DC::Layout self)
784 CODE: 1103 CODE:
785 g_object_unref (self->pl); 1104 g_object_unref (self->pl);
1105 rc_free (self->rc);
786 Safefree (self); 1106 Safefree (self);
787 1107
1108void
1109set_text (DC::Layout self, SV *text_)
1110 CODE:
1111{
1112 STRLEN textlen;
1113 char *text = SvPVutf8 (text_, textlen);
1114
1115 pango_layout_set_text (self->pl, text, textlen);
1116}
1117
1118void
1119set_markup (DC::Layout self, SV *text_)
1120 CODE:
1121{
1122 STRLEN textlen;
1123 char *text = SvPVutf8 (text_, textlen);
1124
1125 pango_layout_set_markup (self->pl, text, textlen);
1126}
1127
1128void
1129set_shapes (DC::Layout self, ...)
1130 CODE:
1131{
1132 PangoAttrList *attrs = 0;
1133 const char *text = pango_layout_get_text (self->pl);
1134 const char *pos = text;
1135 int arg = 4;
1136
1137 while (arg < items && (pos = strstr (pos, OBJ_STR)))
1138 {
1139 PangoRectangle inkrect, rect;
1140 PangoAttribute *attr;
1141
1142 int x = SvIV (ST (arg - 3));
1143 int y = SvIV (ST (arg - 2));
1144 int w = SvIV (ST (arg - 1));
1145 int h = SvIV (ST (arg ));
1146
1147 inkrect.x = 0;
1148 inkrect.y = 0;
1149 inkrect.width = 0;
1150 inkrect.height = 0;
1151
1152 rect.x = x * PANGO_SCALE;
1153 rect.y = y * PANGO_SCALE;
1154 rect.width = w * PANGO_SCALE;
1155 rect.height = h * PANGO_SCALE;
1156
1157 if (!attrs)
1158 attrs = pango_layout_get_attributes (self->pl);
1159
1160 attr = pango_attr_shape_new (&inkrect, &rect);
1161 attr->start_index = pos - text;
1162 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
1163 pango_attr_list_insert (attrs, attr);
1164
1165 arg += 4;
1166 pos += sizeof (OBJ_STR) - 1;
1167 }
1168
1169 if (attrs)
1170 pango_layout_set_attributes (self->pl, attrs);
1171}
1172
1173void
1174get_shapes (DC::Layout self)
1175 PPCODE:
1176{
1177 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1178
1179 do
1180 {
1181 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1182
1183 if (run && shape_attr_p (run))
1184 {
1185 PangoRectangle extents;
1186 pango_layout_iter_get_run_extents (iter, 0, &extents);
1187
1188 EXTEND (SP, 2);
1189 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1190 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1191 }
1192 }
1193 while (pango_layout_iter_next_run (iter));
1194
1195 pango_layout_iter_free (iter);
1196}
1197
788int 1198int
789is_rgba (CFClient::Layout self) 1199has_wrapped (DC::Layout self)
790 CODE: 1200 CODE:
791 RETVAL = self->rgba; 1201{
1202 int lines = 1;
1203 const char *text = pango_layout_get_text (self->pl);
1204
1205 while (*text)
1206 lines += *text++ == '\n';
1207
1208 RETVAL = lines < pango_layout_get_line_count (self->pl);
1209}
792 OUTPUT: 1210 OUTPUT:
793 RETVAL 1211 RETVAL
794 1212
795void
796set_text (CFClient::Layout self, SV *text_)
797 CODE:
798{
799 STRLEN textlen;
800 char *text = SvPVutf8 (text_, textlen);
801
802 pango_layout_set_text (self->pl, text, textlen);
803}
804
805void
806set_markup (CFClient::Layout self, SV *text_)
807 CODE:
808{
809 STRLEN textlen;
810 char *text = SvPVutf8 (text_, textlen);
811
812 pango_layout_set_markup (self->pl, text, textlen);
813}
814
815SV * 1213SV *
816get_text (CFClient::Layout self) 1214get_text (DC::Layout self)
817 CODE: 1215 CODE:
818 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1216 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
819 sv_utf8_decode (RETVAL); 1217 sv_utf8_decode (RETVAL);
820 OUTPUT: 1218 OUTPUT:
821 RETVAL 1219 RETVAL
822 1220
823void 1221void
824set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1222set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
825 CODE: 1223 CODE:
826 self->r = r; 1224 self->r = r;
827 self->g = g; 1225 self->g = g;
828 self->b = b; 1226 self->b = b;
829 self->a = a; 1227 self->a = a;
830 1228
831void 1229void
832set_font (CFClient::Layout self, CFClient::Font font = 0) 1230set_font (DC::Layout self, DC::Font font = 0)
833 CODE: 1231 CODE:
834 if (self->font != font) 1232 if (self->font != font)
835 { 1233 {
836 self->font = font; 1234 self->font = font;
837 layout_update_font (self); 1235 layout_update_font (self);
838 } 1236 }
839 1237
840void 1238void
841set_height (CFClient::Layout self, int base_height) 1239set_height (DC::Layout self, int base_height)
842 CODE: 1240 CODE:
843 if (self->base_height != base_height) 1241 if (self->base_height != base_height)
844 { 1242 {
845 self->base_height = base_height; 1243 self->base_height = base_height;
846 layout_update_font (self); 1244 layout_update_font (self);
847 } 1245 }
848 1246
849void 1247void
850set_width (CFClient::Layout self, int max_width = -1) 1248set_width (DC::Layout self, int max_width = -1)
851 CODE: 1249 CODE:
852 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1250 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
853 1251
854void 1252void
855set_indent (CFClient::Layout self, int indent) 1253set_indent (DC::Layout self, int indent)
856 CODE: 1254 CODE:
857 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1255 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
858 1256
859void 1257void
860set_spacing (CFClient::Layout self, int spacing) 1258set_spacing (DC::Layout self, int spacing)
861 CODE: 1259 CODE:
862 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1260 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
863 1261
864void 1262void
865set_ellipsise (CFClient::Layout self, int ellipsise) 1263set_ellipsise (DC::Layout self, int ellipsise)
866 CODE: 1264 CODE:
867 pango_layout_set_ellipsize (self->pl, 1265 pango_layout_set_ellipsize (self->pl,
868 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1266 ellipsise == 1 ? PANGO_ELLIPSIZE_START
869 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1267 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
870 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1268 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
871 : PANGO_ELLIPSIZE_NONE 1269 : PANGO_ELLIPSIZE_NONE
872 ); 1270 );
873 1271
874void 1272void
875set_single_paragraph_mode (CFClient::Layout self, int spm) 1273set_single_paragraph_mode (DC::Layout self, int spm)
876 CODE: 1274 CODE:
877 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1275 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
878 1276
879void 1277void
880size (CFClient::Layout self) 1278size (DC::Layout self)
881 PPCODE: 1279 PPCODE:
882{ 1280{
883 int w, h; 1281 int w, h;
884 1282
885 layout_get_pixel_size (self, &w, &h); 1283 layout_get_pixel_size (self, &w, &h);
888 PUSHs (sv_2mortal (newSViv (w))); 1286 PUSHs (sv_2mortal (newSViv (w)));
889 PUSHs (sv_2mortal (newSViv (h))); 1287 PUSHs (sv_2mortal (newSViv (h)));
890} 1288}
891 1289
892int 1290int
1291descent (DC::Layout self)
1292 CODE:
1293{
1294 PangoRectangle rect;
1295 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1296 pango_layout_line_get_pixel_extents (line, 0, &rect);
1297 RETVAL = PANGO_DESCENT (rect);
1298}
1299 OUTPUT:
1300 RETVAL
1301
1302int
893xy_to_index (CFClient::Layout self, int x, int y) 1303xy_to_index (DC::Layout self, int x, int y)
894 CODE: 1304 CODE:
895{ 1305{
896 int index, trailing; 1306 int index, trailing;
897 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1307 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
898 RETVAL = index; 1308 RETVAL = index + trailing;
899} 1309}
900 OUTPUT: 1310 OUTPUT:
901 RETVAL 1311 RETVAL
902 1312
903void 1313void
904cursor_pos (CFClient::Layout self, int index) 1314cursor_pos (DC::Layout self, int index)
905 PPCODE: 1315 PPCODE:
906{ 1316{
907 PangoRectangle strong_pos; 1317 PangoRectangle pos;
908 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1318 pango_layout_get_cursor_pos (self->pl, index, 0, &pos);
909 1319
910 EXTEND (SP, 3); 1320 EXTEND (SP, 3);
911 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1321 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
912 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1322 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
913 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1323 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
914} 1324}
915 1325
916void 1326void
917render (CFClient::Layout self) 1327index_to_line_x (DC::Layout self, int index, int trailing = 0)
918 PPCODE: 1328 PPCODE:
919{ 1329{
920 SV *retval; 1330 int line, x;
921 int w, h;
922 1331
923 layout_get_pixel_size (self, &w, &h); 1332 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
924 1333#if !(defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 17, 3))
925 if (self->rgba) 1334 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
926 { 1335 --line;
927 cairo_surface_t *surface;
928 cairo_t *cairo;
929
930 retval = newSV (w * h * 4);
931 SvPOK_only (retval);
932 SvCUR_set (retval, w * h * 4);
933
934 memset (SvPVX (retval), 0, w * h * 4);
935
936 surface = cairo_image_surface_create_for_data (
937 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
938 cairo = cairo_create (surface);
939 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
940
941 pango_cairo_show_layout (cairo, self->pl);
942
943 cairo_destroy (cairo);
944 cairo_surface_destroy (surface);
945
946 // what a mess, and its premultiplied, too :(
947 {
948 uint32_t *p = (uint32_t *)SvPVX (retval);
949 uint32_t *e = p + w * h;
950
951 while (p < e)
952 {
953 uint32_t rgba = *p;
954 rgba = (rgba >> 24) | (rgba << 8);
955#if 0
956#ifdef _WIN32
957 {//D
958 uint8_t r = rgba >> 24;
959 uint8_t g = rgba >> 16;
960 uint8_t b = rgba >> 8;
961 uint8_t a = rgba >> 0;
962
963 rgba = (rgba & 0xffffff00) | a;
964 }
965#endif 1336#endif
966#endif
967 rgba = SDL_SwapBE32 (rgba);
968 *p++ = rgba;
969 }
970 }
971
972 EXTEND (SP, 5); 1337 EXTEND (SP, 2);
973 PUSHs (sv_2mortal (newSViv (w))); 1338 PUSHs (sv_2mortal (newSViv (line)));
1339 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1340}
1341
1342void
1343line_x_to_index (DC::Layout self, int line, int x)
1344 PPCODE:
1345{
1346 PangoLayoutLine *lp;
1347 int index, trailing;
1348
1349 if (line < 0)
1350 XSRETURN_EMPTY;
1351
1352 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1353 XSRETURN_EMPTY; /* do better */
1354
1355 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1356
1357 EXTEND (SP, 2);
1358 if (GIMME_V == G_SCALAR)
974 PUSHs (sv_2mortal (newSViv (h))); 1359 PUSHs (sv_2mortal (newSViv (index + trailing)));
975 PUSHs (sv_2mortal (retval));
976 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
977 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
978 }
979 else 1360 else
980 { 1361 {
981 FT_Bitmap bitmap;
982
983 retval = newSV (w * h);
984 SvPOK_only (retval);
985 SvCUR_set (retval, w * h);
986
987 bitmap.rows = h;
988 bitmap.width = w;
989 bitmap.pitch = w;
990 bitmap.buffer = (unsigned char*)SvPVX (retval);
991 bitmap.num_grays = 256;
992 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
993
994 memset (bitmap.buffer, 0, w * h);
995
996 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
997
998 EXTEND (SP, 5);
999 PUSHs (sv_2mortal (newSViv (w))); 1362 PUSHs (sv_2mortal (newSViv (index)));
1000 PUSHs (sv_2mortal (newSViv (h))); 1363 PUSHs (sv_2mortal (newSViv (trailing)));
1001 PUSHs (sv_2mortal (retval));
1002 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1003 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1004 } 1364 }
1005} 1365}
1006 1366
1367void
1368render (DC::Layout self, float x, float y, int flags = 0)
1369 CODE:
1370 rc_clear (self->rc);
1371 pango_opengl_render_layout_subpixel (
1372 self->pl,
1373 self->rc,
1374 x * PANGO_SCALE, y * PANGO_SCALE,
1375 self->r, self->g, self->b, self->a,
1376 flags
1377 );
1378 // we assume that context_change actually clears/frees stuff
1379 // and does not do any recomputation...
1380 pango_layout_context_changed (self->pl);
1381
1382void
1383draw (DC::Layout self)
1384 CODE:
1385{
1386 glEnable (GL_TEXTURE_2D);
1387 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1388 glEnable (GL_BLEND);
1389 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1390 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1391 glEnable (GL_ALPHA_TEST);
1392 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1393
1394 rc_draw (self->rc);
1395
1396 glDisable (GL_ALPHA_TEST);
1397 glDisable (GL_BLEND);
1398 glDisable (GL_TEXTURE_2D);
1399}
1400
1007MODULE = CFClient PACKAGE = CFClient::Texture 1401MODULE = Deliantra::Client PACKAGE = DC::Texture
1008 1402
1009void 1403PROTOTYPES: ENABLE
1010pad2pot (SV *data_, SV *w_, SV *h_)
1011 CODE:
1012{
1013 int ow = SvIV (w_);
1014 int oh = SvIV (h_);
1015 1404
1016 if (ow && oh) 1405void
1406pad (SV *data_, int ow, int oh, int nw, int nh)
1407 CODE:
1408{
1409 if ((nw != ow || nh != oh) && SvOK (data_))
1017 { 1410 {
1018 int nw = minpot (ow);
1019 int nh = minpot (oh);
1020
1021 if (nw != ow || nh != oh)
1022 {
1023 if (SvOK (data_))
1024 {
1025 STRLEN datalen; 1411 STRLEN datalen;
1026 char *data = SvPVbyte (data_, datalen); 1412 char *data = SvPVbyte (data_, datalen);
1027 int bpp = datalen / (ow * oh); 1413 int bpp = datalen / (ow * oh);
1028 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1414 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1029 1415
1030 SvPOK_only (result_); 1416 SvPOK_only (result_);
1031 SvCUR_set (result_, nw * nh * bpp); 1417 SvCUR_set (result_, nw * nh * bpp);
1032 1418
1033 memset (SvPVX (result_), 0, nw * nh * bpp); 1419 memset (SvPVX (result_), 0, nw * nh * bpp);
1034 while (oh--) 1420 while (oh--)
1035 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1421 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1036 1422
1037 sv_setsv (data_, result_); 1423 sv_setsv (data_, result_);
1038 }
1039
1040 sv_setiv (w_, nw);
1041 sv_setiv (h_, nh);
1042 }
1043 } 1424 }
1044} 1425}
1045 1426
1046void 1427void
1047draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1428draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1053{ 1434{
1054 HV *hv = (HV *)SvRV (self); 1435 HV *hv = (HV *)SvRV (self);
1055 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1436 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1056 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1437 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1057 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1438 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1439
1440 if (name <= 0)
1441 XSRETURN_EMPTY;
1058 1442
1059 if (items < 5) 1443 if (items < 5)
1060 { 1444 {
1061 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1445 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1062 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1446 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1090 glDisable (GL_ALPHA_TEST); 1474 glDisable (GL_ALPHA_TEST);
1091 glDisable (GL_BLEND); 1475 glDisable (GL_BLEND);
1092 } 1476 }
1093} 1477}
1094 1478
1479IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1480 CODE:
1481{
1482 GLint width;
1483 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1484 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1485 RETVAL = width > 0;
1486}
1487 OUTPUT:
1488 RETVAL
1489
1095MODULE = CFClient PACKAGE = CFClient::Map 1490MODULE = Deliantra::Client PACKAGE = DC::Map
1096 1491
1097CFClient::Map 1492PROTOTYPES: DISABLE
1098new (SV *class, int map_width, int map_height) 1493
1494DC::Map
1495new (SV *class)
1099 CODE: 1496 CODE:
1100 New (0, RETVAL, 1, struct map); 1497 New (0, RETVAL, 1, struct map);
1101 RETVAL->x = 0; 1498 RETVAL->x = 0;
1102 RETVAL->y = 0; 1499 RETVAL->y = 0;
1103 RETVAL->w = map_width; 1500 RETVAL->w = 0;
1104 RETVAL->h = map_height; 1501 RETVAL->h = 0;
1105 RETVAL->ox = 0; 1502 RETVAL->ox = 0;
1106 RETVAL->oy = 0; 1503 RETVAL->oy = 0;
1107 RETVAL->faces = 8192; 1504 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1108 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1505 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1109 RETVAL->texs = 8192;
1110 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1111 RETVAL->rows = 0; 1506 RETVAL->rows = 0;
1112 RETVAL->row = 0; 1507 RETVAL->row = 0;
1113 OUTPUT: 1508 OUTPUT:
1114 RETVAL 1509 RETVAL
1115 1510
1116void 1511void
1117DESTROY (CFClient::Map self) 1512DESTROY (DC::Map self)
1118 CODE: 1513 CODE:
1119{ 1514{
1120 map_clear (self); 1515 map_clear (self);
1121 Safefree (self->face); 1516 Safefree (self->face2tile);
1122 Safefree (self->tex); 1517 Safefree (self->tex);
1123 Safefree (self); 1518 Safefree (self);
1124} 1519}
1125 1520
1126void 1521void
1522resize (DC::Map self, int map_width, int map_height)
1523 CODE:
1524 self->w = map_width;
1525 self->h = map_height;
1526
1527void
1127clear (CFClient::Map self) 1528clear (DC::Map self)
1128 CODE: 1529 CODE:
1129 map_clear (self); 1530 map_clear (self);
1130 1531
1131void 1532void
1132set_face (CFClient::Map self, int face, int texid) 1533set_tileid (DC::Map self, int face, int tile)
1133 CODE: 1534 CODE:
1134{ 1535{
1135 while (self->faces <= face) 1536 need_facenum (self, face); self->face2tile [face] = tile;
1136 { 1537 need_texid (self, tile);
1137 Append (mapface, self->face, self->faces, self->faces);
1138 self->faces *= 2;
1139 }
1140
1141 self->face [face] = texid;
1142} 1538}
1143 1539
1144void 1540void
1541set_smooth (DC::Map self, int face, int smooth, int level)
1542 CODE:
1543{
1544 tileid texid;
1545 maptex *tex;
1546
1547 if (face < 0 || face >= self->faces)
1548 return;
1549
1550 if (smooth < 0 || smooth >= self->faces)
1551 return;
1552
1553 texid = self->face2tile [face];
1554
1555 if (!texid)
1556 return;
1557
1558 tex = self->tex + texid;
1559 tex->smoothtile = self->face2tile [smooth];
1560 tex->smoothlevel = level;
1561}
1562
1563void
1145set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1564set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1146 CODE: 1565 CODE:
1147{ 1566{
1148 while (self->texs <= texid) 1567 need_texid (self, texid);
1149 {
1150 Append (maptex, self->tex, self->texs, self->texs);
1151 self->texs *= 2;
1152 }
1153 1568
1154 { 1569 {
1155 maptex *tex = self->tex + texid; 1570 maptex *tex = self->tex + texid;
1156 1571
1157 tex->name = name; 1572 tex->name = name;
1174 // from transparent color bleeding and ugly wrapping effects. 1589 // from transparent color bleeding and ugly wrapping effects.
1175 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1590 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1176} 1591}
1177 1592
1178int 1593int
1179ox (CFClient::Map self) 1594ox (DC::Map self)
1180 ALIAS: 1595 ALIAS:
1181 oy = 1 1596 oy = 1
1182 x = 2 1597 x = 2
1183 y = 3 1598 y = 3
1184 w = 4 1599 w = 4
1195 } 1610 }
1196 OUTPUT: 1611 OUTPUT:
1197 RETVAL 1612 RETVAL
1198 1613
1199void 1614void
1200scroll (CFClient::Map self, int dx, int dy) 1615scroll (DC::Map self, int dx, int dy)
1201 CODE: 1616 CODE:
1202{ 1617{
1203 if (dx > 0) 1618 if (dx > 0)
1204 map_blank (self, self->x, self->y, dx - 1, self->h); 1619 map_blank (self, self->x, self->y, dx, self->h);
1205 else if (dx < 0) 1620 else if (dx < 0)
1206 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1621 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1207 1622
1208 if (dy > 0) 1623 if (dy > 0)
1209 map_blank (self, self->x, self->y, self->w, dy - 1); 1624 map_blank (self, self->x, self->y, self->w, dy);
1210 else if (dy < 0) 1625 else if (dy < 0)
1211 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1626 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1212 1627
1213 self->ox += dx; self->x += dx; 1628 self->ox += dx; self->x += dx;
1214 self->oy += dy; self->y += dy; 1629 self->oy += dy; self->y += dy;
1215 1630
1216 while (self->y < 0) 1631 while (self->y < 0)
1220 self->rows += MAP_EXTEND_Y; 1635 self->rows += MAP_EXTEND_Y;
1221 self->y += MAP_EXTEND_Y; 1636 self->y += MAP_EXTEND_Y;
1222 } 1637 }
1223} 1638}
1224 1639
1225void 1640SV *
1226map1a_update (CFClient::Map self, SV *data_) 1641map1a_update (DC::Map self, SV *data_, int extmap)
1227 CODE: 1642 CODE:
1228{ 1643{
1229 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1644 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1230 uint8_t *data_end = (uint8_t *)SvEND (data_); 1645 uint8_t *data_end = (uint8_t *)SvEND (data_);
1231 mapcell *cell; 1646 mapcell *cell;
1232 int x, y, flags; 1647 int x, y, z, flags;
1648 AV *missing = newAV ();
1649 RETVAL = newRV_noinc ((SV *)missing);
1233 1650
1234 while (data < data_end) 1651 while (data < data_end - 1)
1235 { 1652 {
1236 flags = (data [0] << 8) + data [1]; data += 2; 1653 flags = (data [0] << 8) + data [1]; data += 2;
1237 1654
1238 x = ((flags >> 10) & 63) + self->x; 1655 x = self->x + ((flags >> 10) & 63);
1239 y = ((flags >> 4) & 63) + self->y; 1656 y = self->y + ((flags >> 4) & 63);
1240 1657
1241 cell = map_get_cell (self, x, y); 1658 cell = map_get_cell (self, x, y);
1242 1659
1243 if (flags & 15) 1660 if (flags & 15)
1244 { 1661 {
1245 if (cell->darkness < 0) 1662 if (!cell->darkness)
1246 { 1663 {
1664 memset (cell, 0, sizeof (*cell));
1247 cell->darkness = 0; 1665 cell->darkness = 256;
1248 cell->face [0] = 0;
1249 cell->face [1] = 0;
1250 cell->face [2] = 0;
1251 } 1666 }
1252 1667
1253 cell->darkness = flags & 8 ? *data++ : 255;
1254
1255 //TODO: don't trust server data to be in-range(!) 1668 //TODO: don't trust server data to be in-range(!)
1256 1669
1257 if (flags & 4) 1670 if (flags & 8)
1258 { 1671 {
1259 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1672 if (extmap)
1673 {
1674 uint8_t ext, cmd;
1675
1676 do
1677 {
1678 ext = *data++;
1679 cmd = ext & 0x3f;
1680
1681 if (cmd < 4)
1682 cell->darkness = 255 - ext * 64 + 1;
1683 else if (cmd == 5) // health
1684 {
1685 cell->stat_width = 1;
1686 cell->stat_hp = *data++;
1687 }
1688 else if (cmd == 6) // monster width
1689 cell->stat_width = *data++ + 1;
1690 else if (cmd == 0x47)
1691 {
1692 if (*data == 4)
1693 ; // decode player count
1694
1695 data += *data + 1;
1696 }
1697 else if (cmd == 8) // cell flags
1698 cell->flags = *data++;
1699 else if (ext & 0x40) // unknown, multibyte => skip
1700 data += *data + 1;
1701 else
1702 data++;
1703 }
1704 while (ext & 0x80);
1705 }
1706 else
1707 cell->darkness = *data++ + 1;
1260 } 1708 }
1261 1709
1710 for (z = 0; z <= 2; ++z)
1262 if (flags & 2) 1711 if (flags & (4 >> z))
1263 { 1712 {
1264 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1713 faceid face = (data [0] << 8) + data [1]; data += 2;
1714 need_facenum (self, face);
1715 cell->tile [z] = self->face2tile [face];
1716
1717 if (cell->tile [z])
1718 {
1719 maptex *tex = self->tex + cell->tile [z];
1720 if (!tex->name)
1721 av_push (missing, newSViv (cell->tile [z]));
1722
1723 if (tex->smoothtile)
1724 {
1725 maptex *smooth = self->tex + tex->smoothtile;
1726 if (!smooth->name)
1727 av_push (missing, newSViv (tex->smoothtile));
1728 }
1729 }
1265 } 1730 }
1266
1267 if (flags & 1)
1268 {
1269 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1270 }
1271 } 1731 }
1272 else 1732 else
1273 cell->darkness = -1; 1733 cell->darkness = 0;
1274 } 1734 }
1275} 1735}
1736 OUTPUT:
1737 RETVAL
1276 1738
1277SV * 1739SV *
1278mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1740mapmap (DC::Map self, int x0, int y0, int w, int h)
1279 CODE: 1741 CODE:
1280{ 1742{
1281 int x1, x; 1743 int x1, x;
1282 int y1, y; 1744 int y1, y;
1283 int z; 1745 int z;
1304 { 1766 {
1305 mapcell *cell = row->col + (x - row->c0); 1767 mapcell *cell = row->col + (x - row->c0);
1306 1768
1307 for (z = 0; z <= 0; z++) 1769 for (z = 0; z <= 0; z++)
1308 { 1770 {
1309 mapface face = cell->face [z];
1310
1311 if (face)
1312 {
1313 maptex tex = self->tex [face]; 1771 maptex tex = self->tex [cell->tile [z]];
1314 int a0 = 255 - tex.a; 1772 int a0 = 255 - tex.a;
1315 int a1 = tex.a; 1773 int a1 = tex.a;
1316 1774
1317 r = (r * a0 + tex.r * a1) / 255; 1775 r = (r * a0 + tex.r * a1) / 255;
1318 g = (g * a0 + tex.g * a1) / 255; 1776 g = (g * a0 + tex.g * a1) / 255;
1319 b = (b * a0 + tex.b * a1) / 255; 1777 b = (b * a0 + tex.b * a1) / 255;
1320 a = (a * a0 + tex.a * a1) / 255; 1778 a = (a * a0 + tex.a * a1) / 255;
1321 }
1322 } 1779 }
1323 } 1780 }
1324 1781
1325 *map++ = (r ) 1782 *map++ = (r )
1326 | (g << 8) 1783 | (g << 8)
1333} 1790}
1334 OUTPUT: 1791 OUTPUT:
1335 RETVAL 1792 RETVAL
1336 1793
1337void 1794void
1338draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1795draw (DC::Map self, int mx, int my, int sw, int sh, int T)
1339 CODE: 1796 CODE:
1340{ 1797{
1341 int vx, vy;
1342 int x, y, z; 1798 int x, y, z;
1343 int last_name;
1344 mapface face;
1345 1799
1346 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 1800 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1347 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 1801 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1802 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1803 smooth_key skey;
1348 1804
1349 /* 1805 rc_t *rc = rc_alloc ();
1350 int vx = self->vx = self->w >= sw 1806 rc_key_t key;
1351 ? self->x + (self->w - sw) / 2 1807 rc_array_t *arr;
1352 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1353 1808
1354 int vy = self->vy = self->h >= sh 1809 // thats current max. sorry.
1355 ? self->y + (self->h - sh) / 2 1810 if (sw > 255) sw = 255;
1356 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1811 if (sh > 255) sh = 255;
1357 */
1358 1812
1359 glColor4ub (255, 255, 255, 255); 1813 // clear key, in case of extra padding
1814 memset (&skey, 0, sizeof (skey));
1815
1816 memset (&key, 0, sizeof (key));
1817 key.r = 255;
1818 key.g = 255;
1819 key.b = 255;
1820 key.a = 255;
1821 key.mode = GL_QUADS;
1822 key.format = GL_T2F_V3F;
1823 key.texname = -1;
1824
1825 mx += self->x;
1826 my += self->y;
1827
1828 // first pass: determine smooth_max
1829 // rather ugly, if you ask me
1830 // could also be stored inside mapcell and updated on change
1831 memset (smooth_max, 0, sizeof (smooth_max));
1832
1833 for (y = 0; y < sh; y++)
1834 if (0 <= y + my && y + my < self->rows)
1835 {
1836 maprow *row = self->row + (y + my);
1837
1838 for (x = 0; x < sw; x++)
1839 if (row->c0 <= x + mx && x + mx < row->c1)
1840 {
1841 mapcell *cell = row->col + (x + mx - row->c0);
1842
1843 smooth_max[x + 1][y + 1] =
1844 MAX (self->tex [cell->tile [0]].smoothlevel,
1845 MAX (self->tex [cell->tile [1]].smoothlevel,
1846 self->tex [cell->tile [2]].smoothlevel));
1847 }
1848 }
1360 1849
1361 glEnable (GL_BLEND); 1850 glEnable (GL_BLEND);
1362 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1851 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1363 glEnable (GL_TEXTURE_2D);
1364 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1852 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1365 1853
1366 glBegin (GL_QUADS);
1367
1368 last_name = 0;
1369
1370 for (z = 0; z < 3; z++) 1854 for (z = 0; z <= 2; z++)
1855 {
1856 memset (smooth_level, 0, sizeof (smooth_level));
1857
1371 for (y = 0; y < sh; y++) 1858 for (y = 0; y < sh; y++)
1372 if (0 <= y + vy && y + vy < self->rows) 1859 if (0 <= y + my && y + my < self->rows)
1373 { 1860 {
1374 maprow *row = self->row + (y + vy); 1861 maprow *row = self->row + (y + my);
1375 1862
1376 for (x = 0; x < sw; x++) 1863 for (x = 0; x < sw; x++)
1377 if (row->c0 <= x + vx && x + vx < row->c1) 1864 if (row->c0 <= x + mx && x + mx < row->c1)
1378 { 1865 {
1379 mapcell *cell = row->col + (x + vx - row->c0); 1866 mapcell *cell = row->col + (x + mx - row->c0);
1380
1381 face = cell->face [z]; 1867 tileid tile = cell->tile [z];
1382 1868
1383 if (face) 1869 if (tile)
1870 {
1871 maptex tex = self->tex [tile];
1872 int px, py;
1873
1874 if (key.texname != tex.name)
1875 {
1876 if (!tex.name)
1877 tex = self->tex [2]; /* missing, replace by noface */
1878
1879 key.texname = tex.name;
1880 arr = rc_array (rc, &key);
1881 }
1882
1883 px = (x + 1) * T - tex.w;
1884 py = (y + 1) * T - tex.h;
1885
1886 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1887 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1888 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1889 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1890
1891 if (cell->flags && z == 2)
1892 {
1893 // overlays such as the speech bubble, probably more to come
1894 if (cell->flags & 1)
1895 {
1896 maptex tex = self->tex [1];
1897 int px = x * T + T * 2 / 32;
1898 int py = y * T - T * 6 / 32;
1899
1900 if (tex.name)
1901 {
1902 if (key.texname != tex.name)
1903 {
1904 key.texname = tex.name;
1905 arr = rc_array (rc, &key);
1906 }
1907
1908 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1909 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1910 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1911 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1912 }
1913 }
1914 }
1915
1916 // update smooth hash
1917 if (tex.smoothtile)
1918 {
1919 skey.tile = tex.smoothtile;
1920 skey.level = tex.smoothlevel;
1921
1922 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1923
1924 // add bits to current tile and all neighbours. skey.x|y is
1925 // shifted +1|+1 so we always stay positive.
1926
1927 // bits is ___n cccc CCCC bbbb
1928 // n do not draw borders&corners
1929 // c draw these corners, but...
1930 // C ... not these
1931 // b draw these borders
1932
1933 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1934 // ┃· ·· ·┃ ━━
1935
1936 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1937 // ·· ·· ·┏ ┓·
1938
1939 // full tile
1940 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1941
1942 // borders
1943 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1944 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1945 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1946 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1947
1948 // corners
1949 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1950 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1951 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1952 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1953 }
1954 }
1955 }
1956 }
1957
1958 rc_draw (rc);
1959 rc_clear (rc);
1960
1961 // go through all smoothlevels, lowest to highest, then draw.
1962 // this is basically counting sort
1963 {
1964 int w, b;
1965
1966 glEnable (GL_TEXTURE_2D);
1967 glBegin (GL_QUADS);
1968 for (w = 0; w < 256 / 32; ++w)
1969 {
1970 uint32_t smask = smooth_level [w];
1971 if (smask)
1972 for (b = 0; b < 32; ++b)
1973 if (smask & (((uint32_t)1) << b))
1384 { 1974 {
1385 maptex tex = self->tex [face]; 1975 int level = (w << 5) | b;
1976 HE *he;
1386 1977
1387 int px = (x + 1) * 32 - tex.w; 1978 hv_iterinit (smooth);
1388 int py = (y + 1) * 32 - tex.h; 1979 while ((he = hv_iternext (smooth)))
1389
1390 if (last_name != tex.name)
1391 { 1980 {
1981 smooth_key *skey = (smooth_key *)HeKEY (he);
1982 IV bits = SvIVX (HeVAL (he));
1983
1984 if (!(bits & 0x1000)
1985 && skey->level == level
1986 && level > smooth_max [skey->x][skey->y])
1987 {
1988 maptex tex = self->tex [skey->tile];
1989 int px = (((int)skey->x) - 1) * T;
1990 int py = (((int)skey->y) - 1) * T;
1991 int border = bits & 15;
1992 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1993 float dx = tex.s * .0625f; // 16 images/row
1994 float dy = tex.t * .5f ; // 2 images/column
1995
1996 if (tex.name)
1997 {
1998 // this time avoiding texture state changes
1999 // save gobs of state changes.
2000 if (key.texname != tex.name)
2001 {
1392 glEnd (); 2002 glEnd ();
1393 last_name = tex.name;
1394 glBindTexture (GL_TEXTURE_2D, last_name); 2003 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1395 glBegin (GL_QUADS); 2004 glBegin (GL_QUADS);
2005 }
2006
2007 if (border)
2008 {
2009 float ox = border * dx;
2010
2011 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
2012 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
2013 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
2014 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
2015 }
2016
2017 if (corner)
2018 {
2019 float ox = corner * dx;
2020
2021 glTexCoord2f (ox , dy ); glVertex2i (px , py );
2022 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
2023 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
2024 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2025 }
2026 }
2027 }
1396 } 2028 }
1397
1398 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1399 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1400 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1401 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1402 } 2029 }
1403 }
1404 } 2030 }
1405 2031
1406 glEnd (); 2032 glEnd ();
1407
1408 glDisable (GL_TEXTURE_2D); 2033 glDisable (GL_TEXTURE_2D);
2034 key.texname = -1;
2035 }
2036
2037 hv_clear (smooth);
2038 }
2039
1409 glDisable (GL_BLEND); 2040 glDisable (GL_BLEND);
1410} 2041 rc_free (rc);
1411 2042
2043 // top layer: overlays such as the health bar
2044 for (y = 0; y < sh; y++)
2045 if (0 <= y + my && y + my < self->rows)
2046 {
2047 maprow *row = self->row + (y + my);
2048
2049 for (x = 0; x < sw; x++)
2050 if (row->c0 <= x + mx && x + mx < row->c1)
2051 {
2052 mapcell *cell = row->col + (x + mx - row->c0);
2053
2054 int px = x * T;
2055 int py = y * T;
2056
2057 if (cell->stat_hp)
2058 {
2059 int width = cell->stat_width * T;
2060 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2061
2062 glColor3ub (0, 0, 0);
2063 glRectf (px + 1, py - thick - 2,
2064 px + width - 1, py);
2065
2066 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
2067 glRectf (px + 2,
2068 py - thick - 1,
2069 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
2070 }
2071 }
2072 }
2073}
2074
1412void 2075void
1413draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data) 2076draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1414 CODE: 2077 CODE:
1415{ 2078{
1416 static float color[16][3] = { 2079 static float color[16][3] = {
1417 { 0.00, 0.00, 0.00 }, 2080 { 0.00F, 0.00F, 0.00F },
1418 { 1.00, 1.00, 1.00 }, 2081 { 1.00F, 1.00F, 1.00F },
1419 { 0.00, 0.00, 0.55 }, 2082 { 0.00F, 0.00F, 0.55F },
1420 { 1.00, 0.00, 0.00 }, 2083 { 1.00F, 0.00F, 0.00F },
1421 2084
1422 { 1.00, 0.54, 0.00 }, 2085 { 1.00F, 0.54F, 0.00F },
1423 { 0.11, 0.56, 1.00 }, 2086 { 0.11F, 0.56F, 1.00F },
1424 { 0.93, 0.46, 0.00 }, 2087 { 0.93F, 0.46F, 0.00F },
1425 { 0.18, 0.54, 0.34 }, 2088 { 0.18F, 0.54F, 0.34F },
1426 2089
1427 { 0.56, 0.73, 0.56 }, 2090 { 0.56F, 0.73F, 0.56F },
1428 { 0.80, 0.80, 0.80 }, 2091 { 0.80F, 0.80F, 0.80F },
1429 { 0.55, 0.41, 0.13 }, 2092 { 0.55F, 0.41F, 0.13F },
1430 { 0.99, 0.77, 0.26 }, 2093 { 0.99F, 0.77F, 0.26F },
1431 2094
1432 { 0.74, 0.65, 0.41 }, 2095 { 0.74F, 0.65F, 0.41F },
1433 2096
1434 { 0.00, 1.00, 1.00 }, 2097 { 0.00F, 1.00F, 1.00F },
1435 { 1.00, 0.00, 1.00 }, 2098 { 1.00F, 0.00F, 1.00F },
1436 { 1.00, 1.00, 0.00 }, 2099 { 1.00F, 1.00F, 0.00F },
1437 }; 2100 };
1438 2101
1439 int x, y; 2102 int x, y;
1440 2103
1441 glEnable (GL_TEXTURE_2D); 2104 glEnable (GL_TEXTURE_2D);
1468 glDisable (GL_BLEND); 2131 glDisable (GL_BLEND);
1469 glDisable (GL_TEXTURE_2D); 2132 glDisable (GL_TEXTURE_2D);
1470} 2133}
1471 2134
1472void 2135void
1473fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2136fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1474 PPCODE: 2137 PPCODE:
1475{ 2138{
1476 int vx, vy;
1477 int x, y; 2139 int x, y;
2140 int sw1 = sw + 2;
2141 int sh1 = sh + 2;
2142 int sh3 = sh * 3;
1478 int sw4 = (sw + 3) & ~3; 2143 int sw34 = (sw * 3 + 3) & ~3;
2144 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1479 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2145 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1480 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2146 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1481 2147
1482 memset (darkness, 255, sw4 * sh);
1483 SvPOK_only (darkness_sv); 2148 SvPOK_only (darkness3_sv);
1484 SvCUR_set (darkness_sv, sw4 * sh); 2149 SvCUR_set (darkness3_sv, sw34 * sh3);
1485 2150
1486 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 2151 mx += self->x - 1;
1487 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 2152 my += self->y - 1;
1488 2153
2154 memset (darkness1, 255, sw1 * sh1);
2155
1489 for (y = 0; y < sh; y++) 2156 for (y = 0; y < sh1; y++)
1490 if (0 <= y + vy && y + vy < self->rows) 2157 if (0 <= y + my && y + my < self->rows)
1491 { 2158 {
1492 maprow *row = self->row + (y + vy); 2159 maprow *row = self->row + (y + my);
1493 2160
1494 for (x = 0; x < sw; x++) 2161 for (x = 0; x < sw1; x++)
1495 if (row->c0 <= x + vx && x + vx < row->c1) 2162 if (row->c0 <= x + mx && x + mx < row->c1)
1496 { 2163 {
1497 mapcell *cell = row->col + (x + vx - row->c0); 2164 mapcell *cell = row->col + (x + mx - row->c0);
1498 2165
1499 darkness[y * sw4 + x] = cell->darkness < 0 2166 darkness1 [y * sw1 + x] = cell->darkness
2167 ? 255 - (cell->darkness - 1)
1500 ? 255 - FOW_DARKNESS 2168 : 255 - FOW_DARKNESS;
1501 : 255 - cell->darkness;
1502 } 2169 }
1503 } 2170 }
1504 2171
2172 for (y = 0; y < sh; ++y)
2173 for (x = 0; x < sw; ++x)
2174 {
2175 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2176 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2177 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2178 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2179 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2180 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2181 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2182 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2183 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2184
2185 uint8_t r11 = (d11 + d21 + d12) / 3;
2186 uint8_t r21 = d21;
2187 uint8_t r31 = (d21 + d31 + d32) / 3;
2188
2189 uint8_t r12 = d12;
2190 uint8_t r22 = d22;
2191 uint8_t r32 = d32;
2192
2193 uint8_t r13 = (d13 + d23 + d12) / 3;
2194 uint8_t r23 = d23;
2195 uint8_t r33 = (d23 + d33 + d32) / 3;
2196
2197 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2198 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2199 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2200 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2201 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2202 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2203 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2204 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2205 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2206 }
2207
2208 free (darkness1);
2209
1505 EXTEND (SP, 3); 2210 EXTEND (SP, 3);
1506 PUSHs (sv_2mortal (newSViv (sw4))); 2211 PUSHs (sv_2mortal (newSViv (sw34)));
1507 PUSHs (sv_2mortal (newSViv (sh))); 2212 PUSHs (sv_2mortal (newSViv (sh3)));
1508 PUSHs (darkness_sv); 2213 PUSHs (darkness3_sv);
1509} 2214}
1510 2215
1511SV * 2216SV *
1512get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2217get_rect (DC::Map self, int x0, int y0, int w, int h)
1513 CODE: 2218 CODE:
1514{ 2219{
1515 int x, y, x1, y1; 2220 int x, y, x1, y1;
1516 SV *data_sv = newSV (w * h * 7 + 5); 2221 SV *data_sv = newSV (w * h * 7 + 5);
1517 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2222 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1542 if (row && row->c0 <= x && x < row->c1) 2247 if (row && row->c0 <= x && x < row->c1)
1543 { 2248 {
1544 mapcell *cell = row->col + (x - row->c0); 2249 mapcell *cell = row->col + (x - row->c0);
1545 uint8_t flags = 0; 2250 uint8_t flags = 0;
1546 2251
1547 if (cell->face [0]) flags |= 1; 2252 if (cell->tile [0]) flags |= 1;
1548 if (cell->face [1]) flags |= 2; 2253 if (cell->tile [1]) flags |= 2;
1549 if (cell->face [2]) flags |= 4; 2254 if (cell->tile [2]) flags |= 4;
1550 2255
1551 *data++ = flags; 2256 *data++ = flags;
1552 2257
1553 if (flags & 1) 2258 if (flags & 1)
1554 { 2259 {
2260 tileid tile = cell->tile [0];
1555 *data++ = cell->face [0] >> 8; 2261 *data++ = tile >> 8;
1556 *data++ = cell->face [0]; 2262 *data++ = tile;
1557 } 2263 }
1558 2264
1559 if (flags & 2) 2265 if (flags & 2)
1560 { 2266 {
2267 tileid tile = cell->tile [1];
1561 *data++ = cell->face [1] >> 8; 2268 *data++ = tile >> 8;
1562 *data++ = cell->face [1]; 2269 *data++ = tile;
1563 } 2270 }
1564 2271
1565 if (flags & 4) 2272 if (flags & 4)
1566 { 2273 {
2274 tileid tile = cell->tile [2];
1567 *data++ = cell->face [2] >> 8; 2275 *data++ = tile >> 8;
1568 *data++ = cell->face [2]; 2276 *data++ = tile;
1569 } 2277 }
1570 } 2278 }
1571 else 2279 else
1572 *data++ = 0; 2280 *data++ = 0;
1573 } 2281 }
1579} 2287}
1580 OUTPUT: 2288 OUTPUT:
1581 RETVAL 2289 RETVAL
1582 2290
1583void 2291void
1584set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2292set_rect (DC::Map self, int x0, int y0, uint8_t *data)
1585 PPCODE: 2293 PPCODE:
1586{ 2294{
1587 int x, y, z; 2295 int x, y, z;
1588 int w, h; 2296 int w, h;
1589 int x1, y1; 2297 int x1, y1;
1590 2298
1591 if (*data++ != 0) 2299 if (*data++ != 0)
1592 return; /* version mismatch */ 2300 XSRETURN_EMPTY; /* version mismatch */
1593 2301
1594 w = *data++ << 8; w |= *data++; 2302 w = *data++ << 8; w |= *data++;
1595 h = *data++ << 8; h |= *data++; 2303 h = *data++ << 8; h |= *data++;
1596 2304
1597 // we need to do this 'cause we don't keep an absolute coord system for rows 2305 // we need to do this 'cause we don't keep an absolute coord system for rows
1613 { 2321 {
1614 uint8_t flags = *data++; 2322 uint8_t flags = *data++;
1615 2323
1616 if (flags) 2324 if (flags)
1617 { 2325 {
1618 mapface face[3] = { 0, 0, 0 };
1619
1620 mapcell *cell = row_get_cell (row, x); 2326 mapcell *cell = row_get_cell (row, x);
2327 tileid tile[3] = { 0, 0, 0 };
1621 2328
1622 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2329 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1623 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2330 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1624 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2331 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1625 2332
1626 if (cell->darkness <= 0) 2333 if (cell->darkness == 0)
1627 { 2334 {
1628 cell->darkness = -1; 2335 cell->darkness = 0;
1629 2336
1630 for (z = 0; z <= 2; z++) 2337 for (z = 0; z <= 2; z++)
1631 { 2338 {
1632 cell->face[z] = face[z]; 2339 tileid t = tile [z];
1633 2340
1634 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2341 if (t >= self->texs || (t && !self->tex [t].name))
2342 {
1635 XPUSHs (sv_2mortal (newSViv (face[z]))); 2343 XPUSHs (sv_2mortal (newSViv (t)));
2344 need_texid (self, t);
2345 }
2346
2347 cell->tile [z] = t;
1636 } 2348 }
1637 } 2349 }
1638 } 2350 }
1639 } 2351 }
1640 } 2352 }
1641} 2353}
1642 2354
1643MODULE = CFClient PACKAGE = CFClient::MixChunk 2355MODULE = Deliantra::Client PACKAGE = DC::RW
1644 2356
1645CFClient::MixChunk 2357DC::RW
1646new_from_file (SV *class, char *path) 2358new (SV *class, SV *data_sv)
1647 CODE: 2359 CODE:
1648 RETVAL = Mix_LoadWAV (path); 2360{
2361 STRLEN datalen;
2362 char *data = SvPVbyte (data_sv, datalen);
2363
2364 RETVAL = SDL_RWFromConstMem (data, datalen);
2365}
1649 OUTPUT: 2366 OUTPUT:
1650 RETVAL 2367 RETVAL
1651 2368
2369DC::RW
2370new_from_file (SV *class, const char *path, const char *mode = "rb")
2371 CODE:
2372 RETVAL = SDL_RWFromFile (path, mode);
2373 OUTPUT:
2374 RETVAL
2375
2376# fails on win32:
2377# dc.xs(2268) : error C2059: syntax error : '('
1652void 2378#void
2379#close (DC::RW self)
2380# CODE:
2381# (self->(close)) (self);
2382
2383MODULE = Deliantra::Client PACKAGE = DC::Channel
2384
2385PROTOTYPES: DISABLE
2386
2387DC::Channel
2388find ()
2389 CODE:
2390{
2391 RETVAL = Mix_GroupAvailable (-1);
2392
2393 if (RETVAL < 0)
2394 {
2395 RETVAL = Mix_GroupOldest (-1);
2396
2397 if (RETVAL < 0)
2398 XSRETURN_UNDEF;
2399
2400 Mix_HaltChannel (RETVAL);
2401 }
2402
2403 Mix_UnregisterAllEffects (RETVAL);
2404 Mix_Volume (RETVAL, 128);
2405}
2406 OUTPUT:
2407 RETVAL
2408
2409void
2410halt (DC::Channel self)
2411 CODE:
2412 Mix_HaltChannel (self);
2413
2414void
2415expire (DC::Channel self, int ticks = -1)
2416 CODE:
2417 Mix_ExpireChannel (self, ticks);
2418
2419void
2420fade_out (DC::Channel self, int ticks = -1)
2421 CODE:
2422 Mix_FadeOutChannel (self, ticks);
2423
2424int
2425volume (DC::Channel self, int volume)
2426 CODE:
2427 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2428 OUTPUT:
2429 RETVAL
2430
2431void
2432unregister_all_effects (DC::Channel self)
2433 CODE:
2434 Mix_UnregisterAllEffects (self);
2435
2436void
2437set_panning (DC::Channel self, int left, int right)
2438 CODE:
2439 left = CLAMP (left , 0, 255);
2440 right = CLAMP (right, 0, 255);
2441 Mix_SetPanning (self, left, right);
2442
2443void
2444set_distance (DC::Channel self, int distance)
2445 CODE:
2446 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2447
2448void
2449set_position (DC::Channel self, int angle, int distance)
2450 CODE:
2451
2452void
2453set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2454 CODE:
2455{
2456 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2457 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2458 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2459}
2460
2461void
2462set_reverse_stereo (DC::Channel self, int flip)
2463 CODE:
2464 Mix_SetReverseStereo (self, flip);
2465
2466MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2467
2468PROTOTYPES: DISABLE
2469
2470DC::MixChunk
2471new (SV *class, DC::RW rwops)
2472 CODE:
2473 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2474 OUTPUT:
2475 RETVAL
2476
2477void
1653DESTROY (CFClient::MixChunk self) 2478DESTROY (DC::MixChunk self)
1654 CODE: 2479 CODE:
1655 Mix_FreeChunk (self); 2480 Mix_FreeChunk (self);
1656 2481
1657int 2482int
1658volume (CFClient::MixChunk self, int volume = -1) 2483volume (DC::MixChunk self, int volume = -1)
1659 CODE: 2484 CODE:
2485 if (items > 1)
2486 volume = CLAMP (volume, 0, 128);
1660 RETVAL = Mix_VolumeChunk (self, volume); 2487 RETVAL = Mix_VolumeChunk (self, volume);
1661 OUTPUT: 2488 OUTPUT:
1662 RETVAL 2489 RETVAL
1663 2490
1664int 2491DC::Channel
1665play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2492play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
1666 CODE: 2493 CODE:
2494{
1667 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2495 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2496
2497 if (RETVAL < 0)
2498 XSRETURN_UNDEF;
2499
2500 if (channel < 0)
2501 {
2502 Mix_UnregisterAllEffects (RETVAL);
2503 Mix_Volume (RETVAL, 128);
2504 }
2505}
1668 OUTPUT: 2506 OUTPUT:
1669 RETVAL 2507 RETVAL
1670 2508
1671MODULE = CFClient PACKAGE = CFClient::MixMusic 2509MODULE = Deliantra::Client PACKAGE = DC::MixMusic
1672 2510
1673int 2511int
1674volume (int volume = -1) 2512volume (int volume = -1)
2513 PROTOTYPE: ;$
1675 CODE: 2514 CODE:
2515 if (items > 0)
2516 volume = CLAMP (volume, 0, 128);
1676 RETVAL = Mix_VolumeMusic (volume); 2517 RETVAL = Mix_VolumeMusic (volume);
1677 OUTPUT: 2518 OUTPUT:
1678 RETVAL 2519 RETVAL
1679 2520
1680CFClient::MixMusic 2521void
1681new_from_file (SV *class, char *path) 2522fade_out (int ms)
1682 CODE: 2523 CODE:
2524 Mix_FadeOutMusic (ms);
2525
2526void
2527halt ()
2528 CODE:
2529 Mix_HaltMusic ();
2530
2531DC::MixMusic
2532new (SV *class, DC::RW rwops)
2533 CODE:
1683 RETVAL = Mix_LoadMUS (path); 2534 RETVAL = Mix_LoadMUS_RW (rwops);
1684 OUTPUT: 2535 OUTPUT:
1685 RETVAL 2536 RETVAL
1686 2537
1687void 2538void
1688DESTROY (CFClient::MixMusic self) 2539DESTROY (DC::MixMusic self)
1689 CODE: 2540 CODE:
1690 Mix_FreeMusic (self); 2541 Mix_FreeMusic (self);
1691 2542
1692int 2543int
1693play (CFClient::MixMusic self, int loops = -1) 2544play (DC::MixMusic self, int loops = -1)
1694 CODE: 2545 CODE:
1695 RETVAL = Mix_PlayMusic (self, loops); 2546 RETVAL = Mix_PlayMusic (self, loops);
1696 OUTPUT: 2547 OUTPUT:
1697 RETVAL 2548 RETVAL
1698 2549
2550void
2551fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2552 CODE:
2553 Mix_FadeInMusicPos (self, loops, ms, position);
2554
1699MODULE = CFClient PACKAGE = CFClient::OpenGL 2555MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2556
2557PROTOTYPES: ENABLE
1700 2558
1701BOOT: 2559BOOT:
1702{ 2560{
1703 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2561 HV *stash = gv_stashpv ("DC::OpenGL", 1);
1704 static const struct { 2562 static const struct {
1705 const char *name; 2563 const char *name;
1706 IV iv; 2564 IV iv;
1707 } *civ, const_iv[] = { 2565 } *civ, const_iv[] = {
1708# define const_iv(name) { # name, (IV)name } 2566# define const_iv(name) { # name, (IV)name }
2567 const_iv (GL_VENDOR),
2568 const_iv (GL_VERSION),
2569 const_iv (GL_EXTENSIONS),
1709 const_iv (GL_COLOR_MATERIAL), 2570 const_iv (GL_COLOR_MATERIAL),
1710 const_iv (GL_SMOOTH), 2571 const_iv (GL_SMOOTH),
1711 const_iv (GL_FLAT), 2572 const_iv (GL_FLAT),
1712 const_iv (GL_DITHER), 2573 const_iv (GL_DITHER),
1713 const_iv (GL_BLEND), 2574 const_iv (GL_BLEND),
1717 const_iv (GL_ALPHA_TEST), 2578 const_iv (GL_ALPHA_TEST),
1718 const_iv (GL_NORMALIZE), 2579 const_iv (GL_NORMALIZE),
1719 const_iv (GL_RESCALE_NORMAL), 2580 const_iv (GL_RESCALE_NORMAL),
1720 const_iv (GL_FRONT), 2581 const_iv (GL_FRONT),
1721 const_iv (GL_BACK), 2582 const_iv (GL_BACK),
2583 const_iv (GL_AUX0),
1722 const_iv (GL_AND), 2584 const_iv (GL_AND),
1723 const_iv (GL_ONE), 2585 const_iv (GL_ONE),
1724 const_iv (GL_ZERO), 2586 const_iv (GL_ZERO),
1725 const_iv (GL_SRC_ALPHA), 2587 const_iv (GL_SRC_ALPHA),
1726 const_iv (GL_DST_ALPHA), 2588 const_iv (GL_DST_ALPHA),
1739 const_iv (GL_INTENSITY), 2601 const_iv (GL_INTENSITY),
1740 const_iv (GL_LUMINANCE), 2602 const_iv (GL_LUMINANCE),
1741 const_iv (GL_LUMINANCE_ALPHA), 2603 const_iv (GL_LUMINANCE_ALPHA),
1742 const_iv (GL_FLOAT), 2604 const_iv (GL_FLOAT),
1743 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2605 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2606 const_iv (GL_COMPRESSED_ALPHA_ARB),
2607 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2608 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2609 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2610 const_iv (GL_COMPRESSED_RGB_ARB),
2611 const_iv (GL_COMPRESSED_RGBA_ARB),
1744 const_iv (GL_COMPILE), 2612 const_iv (GL_COMPILE),
2613 const_iv (GL_PROXY_TEXTURE_1D),
2614 const_iv (GL_PROXY_TEXTURE_2D),
1745 const_iv (GL_TEXTURE_1D), 2615 const_iv (GL_TEXTURE_1D),
1746 const_iv (GL_TEXTURE_2D), 2616 const_iv (GL_TEXTURE_2D),
1747 const_iv (GL_TEXTURE_ENV), 2617 const_iv (GL_TEXTURE_ENV),
1748 const_iv (GL_TEXTURE_MAG_FILTER), 2618 const_iv (GL_TEXTURE_MAG_FILTER),
1749 const_iv (GL_TEXTURE_MIN_FILTER), 2619 const_iv (GL_TEXTURE_MIN_FILTER),
1770 const_iv (GL_COLOR_LOGIC_OP), 2640 const_iv (GL_COLOR_LOGIC_OP),
1771 const_iv (GL_SEPARABLE_2D), 2641 const_iv (GL_SEPARABLE_2D),
1772 const_iv (GL_CONVOLUTION_2D), 2642 const_iv (GL_CONVOLUTION_2D),
1773 const_iv (GL_CONVOLUTION_BORDER_MODE), 2643 const_iv (GL_CONVOLUTION_BORDER_MODE),
1774 const_iv (GL_CONSTANT_BORDER), 2644 const_iv (GL_CONSTANT_BORDER),
2645 const_iv (GL_POINTS),
1775 const_iv (GL_LINES), 2646 const_iv (GL_LINES),
2647 const_iv (GL_LINE_STRIP),
1776 const_iv (GL_LINE_LOOP), 2648 const_iv (GL_LINE_LOOP),
1777 const_iv (GL_QUADS), 2649 const_iv (GL_QUADS),
1778 const_iv (GL_QUAD_STRIP), 2650 const_iv (GL_QUAD_STRIP),
1779 const_iv (GL_TRIANGLES), 2651 const_iv (GL_TRIANGLES),
1780 const_iv (GL_TRIANGLE_STRIP), 2652 const_iv (GL_TRIANGLE_STRIP),
1781 const_iv (GL_TRIANGLE_FAN), 2653 const_iv (GL_TRIANGLE_FAN),
2654 const_iv (GL_POLYGON),
1782 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2655 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2656 const_iv (GL_POINT_SMOOTH_HINT),
2657 const_iv (GL_LINE_SMOOTH_HINT),
2658 const_iv (GL_POLYGON_SMOOTH_HINT),
2659 const_iv (GL_GENERATE_MIPMAP_HINT),
2660 const_iv (GL_TEXTURE_COMPRESSION_HINT),
1783 const_iv (GL_FASTEST), 2661 const_iv (GL_FASTEST),
2662 const_iv (GL_DONT_CARE),
2663 const_iv (GL_NICEST),
1784 const_iv (GL_V2F), 2664 const_iv (GL_V2F),
1785 const_iv (GL_V3F), 2665 const_iv (GL_V3F),
1786 const_iv (GL_T2F_V3F), 2666 const_iv (GL_T2F_V3F),
1787 const_iv (GL_T2F_N3F_V3F), 2667 const_iv (GL_T2F_N3F_V3F),
1788# undef const_iv 2668# undef const_iv
1789 }; 2669 };
1790 2670
1791 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2671 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1792 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2672 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2673
2674 texture_av = newAV ();
2675 AvREAL_off (texture_av);
1793} 2676}
2677
2678void
2679disable_GL_EXT_blend_func_separate ()
2680 CODE:
2681 gl.BlendFuncSeparate = 0;
2682 gl.BlendFuncSeparateEXT = 0;
1794 2683
1795char * 2684char *
1796gl_vendor () 2685gl_vendor ()
1797 CODE: 2686 CODE:
1798 RETVAL = (char *)glGetString (GL_VENDOR); 2687 RETVAL = (char *)glGetString (GL_VENDOR);
1811 CODE: 2700 CODE:
1812 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2701 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1813 OUTPUT: 2702 OUTPUT:
1814 RETVAL 2703 RETVAL
1815 2704
2705const char *glGetString (GLenum pname)
2706
2707GLint glGetInteger (GLenum pname)
2708 CODE:
2709 glGetIntegerv (pname, &RETVAL);
2710 OUTPUT:
2711 RETVAL
2712
2713GLdouble glGetDouble (GLenum pname)
2714 CODE:
2715 glGetDoublev (pname, &RETVAL);
2716 OUTPUT:
2717 RETVAL
2718
1816int glGetError () 2719int glGetError ()
1817 2720
1818void glFinish () 2721void glFinish ()
1819 2722
1820void glClear (int mask) 2723void glClear (int mask)
1857# near_ and far_ are due to microsofts buggy "c" compiler 2760# near_ and far_ are due to microsofts buggy "c" compiler
1858void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2761void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1859 2762
1860# near_ and far_ are due to microsofts buggy "c" compiler 2763# near_ and far_ are due to microsofts buggy "c" compiler
1861void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2764void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2765
2766PROTOTYPES: DISABLE
1862 2767
1863void glViewport (int x, int y, int width, int height) 2768void glViewport (int x, int y, int width, int height)
1864 2769
1865void glScissor (int x, int y, int width, int height) 2770void glScissor (int x, int y, int width, int height)
1866 2771
1874 2779
1875void glRotate (float angle, float x, float y, float z) 2780void glRotate (float angle, float x, float y, float z)
1876 CODE: 2781 CODE:
1877 glRotatef (angle, x, y, z); 2782 glRotatef (angle, x, y, z);
1878 2783
1879void glBegin (int mode)
1880
1881void glEnd ()
1882
1883void glColor (float r, float g, float b, float a = 1.0) 2784void glColor (float r, float g, float b, float a = 1.0)
1884 PROTOTYPE: @
1885 ALIAS: 2785 ALIAS:
1886 glColor_premultiply = 1 2786 glColor_premultiply = 1
1887 CODE: 2787 CODE:
1888 if (ix) 2788 if (ix)
1889 { 2789 {
1890 r *= a; 2790 r *= a;
1891 g *= a; 2791 g *= a;
1892 b *= a; 2792 b *= a;
1893 } 2793 }
1894 // microsoft visual "c" rounds instead of truncating... 2794 // microsoft visual "c" rounds instead of truncating...
1895 glColor4ub (MIN ((int)(r * 256.f), 255), 2795 glColor4f (r, g, b, a);
1896 MIN ((int)(g * 256.f), 255),
1897 MIN ((int)(b * 256.f), 255),
1898 MIN ((int)(a * 256.f), 255));
1899
1900void glInterleavedArrays (int format, int stride, char *data)
1901
1902void glDrawElements (int mode, int count, int type, char *indices)
1903
1904# 1.2 void glDrawRangeElements (int mode, int start, int end
1905 2796
1906void glRasterPos (float x, float y, float z = 0.) 2797void glRasterPos (float x, float y, float z = 0.)
1907 CODE: 2798 CODE:
1908 glRasterPos3f (0, 0, z); 2799 glRasterPos3f (0, 0, z);
1909 glBitmap (0, 0, 0, 0, x, y, 0); 2800 glBitmap (0, 0, 0, 0, x, y, 0);
1914 2805
1915void glTexCoord (float s, float t) 2806void glTexCoord (float s, float t)
1916 CODE: 2807 CODE:
1917 glTexCoord2f (s, t); 2808 glTexCoord2f (s, t);
1918 2809
2810void glRect (float x1, float y1, float x2, float y2)
2811 CODE:
2812 glRectf (x1, y1, x2, y2);
2813
2814void glRect_lineloop (float x1, float y1, float x2, float y2)
2815 CODE:
2816 glBegin (GL_LINE_LOOP);
2817 glVertex2f (x1, y1);
2818 glVertex2f (x2, y1);
2819 glVertex2f (x2, y2);
2820 glVertex2f (x1, y2);
2821 glEnd ();
2822
2823PROTOTYPES: ENABLE
2824
2825void glBegin (int mode)
2826
2827void glEnd ()
2828
2829void glPointSize (GLfloat size)
2830
2831void glLineWidth (GLfloat width)
2832
2833void glInterleavedArrays (int format, int stride, char *data)
2834
2835void glDrawElements (int mode, int count, int type, char *indices)
2836
2837# 1.2 void glDrawRangeElements (int mode, int start, int end
2838
1919void glTexEnv (int target, int pname, float param) 2839void glTexEnv (int target, int pname, float param)
1920 CODE: 2840 CODE:
1921 glTexEnvf (target, pname, param); 2841 glTexEnvf (target, pname, param);
1922 2842
1923void glTexParameter (int target, int pname, float param) 2843void glTexParameter (int target, int pname, float param)
1939void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2859void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1940 CODE: 2860 CODE:
1941 if (gl.SeparableFilter2D) 2861 if (gl.SeparableFilter2D)
1942 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2862 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1943 2863
1944void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2864void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
1945 2865
1946void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2866void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1947 2867
1948void glDrawPixels (int width, int height, int format, int type, char *pixels) 2868void glDrawPixels (int width, int height, int format, int type, char *pixels)
2869
2870void glPixelZoom (float x, float y)
1949 2871
1950void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2872void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1951 2873
1952int glGenTexture () 2874int glGenTexture ()
1953 CODE: 2875 CODE:
1954{ 2876 RETVAL = gen_texture ();
1955 GLuint name;
1956 glGenTextures (1, &name);
1957 RETVAL = name;
1958}
1959 OUTPUT: 2877 OUTPUT:
1960 RETVAL 2878 RETVAL
1961 2879
1962void glDeleteTexture (int name) 2880void glDeleteTexture (int name)
1963 CODE: 2881 CODE:
1964{
1965 GLuint name_ = name;
1966 glDeleteTextures (1, &name_); 2882 del_texture (name);
1967} 2883
1968
1969int glGenList () 2884int glGenList ()
1970 CODE: 2885 CODE:
1971 RETVAL = glGenLists (1); 2886 RETVAL = glGenLists (1);
1972 OUTPUT: 2887 OUTPUT:
1973 RETVAL 2888 RETVAL
1980 2895
1981void glEndList () 2896void glEndList ()
1982 2897
1983void glCallList (int list) 2898void glCallList (int list)
1984 2899
2900MODULE = Deliantra::Client PACKAGE = DC::UI::Base
1985 2901
2902PROTOTYPES: DISABLE
2903
2904void
2905find_widget (SV *self, NV x, NV y)
2906 PPCODE:
2907{
2908 if (within_widget (self, x, y))
2909 XPUSHs (self);
2910}
2911
2912BOOT:
2913{
2914 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2915
2916 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2917 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2918 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2919 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2920}
2921
2922void
2923draw (SV *self)
2924 CODE:
2925{
2926 HV *hv;
2927 SV **svp;
2928 NV x, y, w, h;
2929 SV *draw_x_sv = GvSV (draw_x_gv);
2930 SV *draw_y_sv = GvSV (draw_y_gv);
2931 SV *draw_w_sv = GvSV (draw_w_gv);
2932 SV *draw_h_sv = GvSV (draw_h_gv);
2933 double draw_x, draw_y;
2934
2935 if (!SvROK (self))
2936 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2937
2938 hv = (HV *)SvRV (self);
2939
2940 if (SvTYPE (hv) != SVt_PVHV)
2941 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2942
2943 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2944 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2945
2946 if (!h || !w)
2947 XSRETURN_EMPTY;
2948
2949 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2950 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2951
2952 draw_x = SvNV (draw_x_sv) + x;
2953 draw_y = SvNV (draw_y_sv) + y;
2954
2955 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2956 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2957 XSRETURN_EMPTY;
2958
2959 sv_setnv (draw_x_sv, draw_x);
2960 sv_setnv (draw_y_sv, draw_y);
2961
2962 glPushMatrix ();
2963 glTranslated (x, y, 0);
2964
2965 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2966 {
2967 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2968
2969 if (svp && SvTRUE (*svp))
2970 {
2971 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2972 glEnable (GL_BLEND);
2973 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2974 glBegin (GL_QUADS);
2975 glVertex2f (0, 0);
2976 glVertex2f (w, 0);
2977 glVertex2f (w, h);
2978 glVertex2f (0, h);
2979 glEnd ();
2980 glDisable (GL_BLEND);
2981 }
2982 }
2983#if 0
2984 // draw borders, for debugging
2985 glPushMatrix ();
2986 glColor4f (1., 1., 0., 1.);
2987 glTranslatef (.5, .5, 0.);
2988 glBegin (GL_LINE_LOOP);
2989 glVertex2f (0 , 0);
2990 glVertex2f (w - 1, 0);
2991 glVertex2f (w - 1, h - 1);
2992 glVertex2f (0 , h - 1);
2993 glEnd ();
2994 glPopMatrix ();
2995#endif
2996 PUSHMARK (SP);
2997 XPUSHs (self);
2998 PUTBACK;
2999 call_method ("_draw", G_VOID | G_DISCARD);
3000 SPAGAIN;
3001
3002 glPopMatrix ();
3003
3004 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3005 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3006}
3007

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