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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.119 by root, Sat Jun 17 15:07:52 2006 UTC vs.
Revision 1.256 by root, Mon Mar 24 00:24:46 2008 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
12#include <math.h> 30#include <math.h>
13#include <string.h> 31#include <string.h>
14#include <stdio.h> 32#include <stdio.h>
15#include <stdlib.h> 33#include <stdlib.h>
16 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
17#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
18#include <SDL_endian.h> 39#include <SDL_endian.h>
19#include <SDL_image.h> 40#include <SDL_image.h>
20#include <SDL_mixer.h> 41#include <SDL_mixer.h>
21#include <SDL_opengl.h> 42#include <SDL_opengl.h>
22 43
44#define PANGO_ENABLE_BACKEND
45#define G_DISABLE_CAST_CHECKS
46
23#include <glib/gmacros.h> 47#include <glib/gmacros.h>
24 48
25#include <pango/pango.h> 49#include <pango/pango.h>
26#include <pango/pangofc-fontmap.h> 50
27#include <pango/pangoft2.h> 51#ifndef PANGO_VERSION_CHECK
28#include <pango/pangocairo.h> 52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
29 61
30#ifndef _WIN32 62#ifndef _WIN32
31# include <sys/types.h> 63# include <sys/types.h>
32# include <sys/socket.h> 64# include <sys/socket.h>
33# include <netinet/in.h> 65# include <netinet/in.h>
34# include <netinet/tcp.h> 66# include <netinet/tcp.h>
35# include <inttypes.h> 67# include <inttypes.h>
36#else
37 typedef unsigned char uint8_t;
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 68#endif
44 69
45#include "glext.h" 70#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
46 71
47#define FOW_DARKNESS 32 72#define FOW_DARKNESS 32
48 73
49#define MAP_EXTEND_X 32 74#define MAP_EXTEND_X 32
50#define MAP_EXTEND_Y 512 75#define MAP_EXTEND_Y 512
51 76
52#define MIN_FONT_HEIGHT 10 77#define MIN_FONT_HEIGHT 10
78
79/* mask out modifiers we are not interested in */
80#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
81
82#if 0
83# define PARACHUTE SDL_INIT_NOPARACHUTE
84#else
85# define PARACHUTE 0
86#endif
87
88static AV *texture_av;
53 89
54static struct 90static struct
55{ 91{
56#define GL_FUNC(ptr,name) ptr name; 92#define GL_FUNC(ptr,name) ptr name;
57#include "glfunc.h" 93#include "glfunc.h"
58#undef GL_FUNC 94#undef GL_FUNC
59} gl; 95} gl;
60 96
97static void
61static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 98gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
62{ 99{
63 if (gl.BlendFuncSeparate) 100 if (gl.BlendFuncSeparate)
64 gl.BlendFuncSeparate (sa, da, saa, daa); 101 gl.BlendFuncSeparate (sa, da, saa, daa);
65 else if (gl.BlendFuncSeparateEXT) 102 else if (gl.BlendFuncSeparateEXT)
66 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 103 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
67 else 104 else
68 glBlendFunc (sa, da); 105 glBlendFunc (sa, da);
69} 106}
70 107
108static GLuint
109gen_texture ()
110{
111 GLuint name;
112
113 if (AvFILL (texture_av) >= 0)
114 name = (GLuint)(size_t)av_pop (texture_av);
115 else
116 glGenTextures (1, &name);
117
118 return name;
119}
120
121static void
122del_texture (GLuint name)
123{
124 /* make a half-assed attempt at returning the memory used by the texture */
125 /* textures are frequently being reused by cfplus anyway */
126 /*glBindTexture (GL_TEXTURE_2D, name);*/
127 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
128 av_push (texture_av, (SV *)(size_t)name);
129 glDeleteTextures (1, &name);
130}
131
132#include "texcache.c"
133#include "rendercache.c"
134
135#include "pango-font.c"
136#include "pango-fontmap.c"
137#include "pango-render.c"
138
139typedef IV DC__Channel;
140typedef SDL_RWops *DC__RW;
71typedef Mix_Chunk *CFClient__MixChunk; 141typedef Mix_Chunk *DC__MixChunk;
72typedef Mix_Music *CFClient__MixMusic; 142typedef Mix_Music *DC__MixMusic;
73 143
74typedef PangoFontDescription *CFClient__Font; 144typedef PangoFontDescription *DC__Font;
145
146static int
147shape_attr_p (PangoLayoutRun *run)
148{
149 GSList *attrs = run->item->analysis.extra_attrs;
150
151 while (attrs)
152 {
153 PangoAttribute *attr = attrs->data;
154
155 if (attr->klass->type == PANGO_ATTR_SHAPE)
156 return 1;
157
158 attrs = attrs->next;
159 }
160
161 return 0;
162}
75 163
76typedef struct cf_layout { 164typedef struct cf_layout {
77 PangoLayout *pl; // either derived from a cairo or ft2 context 165 PangoLayout *pl;
78 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
79 float r, g, b, a; // default color for rgba mode 166 float r, g, b, a; // default color for rgba mode
80 int base_height; 167 int base_height;
81 CFClient__Font font; 168 DC__Font font;
169 rc_t *rc;
82} *CFClient__Layout; 170} *DC__Layout;
83 171
84static CFClient__Font default_font; 172static DC__Font default_font;
85static PangoContext *ft2_context, *cairo_context; 173static PangoContext *opengl_context;
86static PangoFontMap *ft2_fontmap, *cairo_fontmap; 174static PangoFontMap *opengl_fontmap;
87 175
88static void 176static void
89substitute_func (FcPattern *pattern, gpointer data) 177substitute_func (FcPattern *pattern, gpointer data)
90{ 178{
91 FcPatternAddBool (pattern, FC_HINTING, 1); 179 FcPatternAddBool (pattern, FC_HINTING, 1);
92#ifdef FC_HINT_STYLE 180#ifdef FC_HINT_STYLE
93 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); 181 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
94#endif 182#endif
95#ifdef _WIN32
96 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
97#else
98 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 183 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
99#endif
100} 184}
101 185
102static void 186static void
103layout_update_font (CFClient__Layout self) 187layout_update_font (DC__Layout self)
104{ 188{
105 /* use a random scale factor to account for unknown descenders, 0.8 works 189 /* use a random scale factor to account for unknown descenders, 0.8 works
106 * reasonably well with bitstream vera 190 * reasonably well with bitstream vera
107 */ 191 */
108 PangoFontDescription *font = self->font ? self->font : default_font; 192 PangoFontDescription *font = self->font ? self->font : default_font;
112 196
113 pango_layout_set_font_description (self->pl, font); 197 pango_layout_set_font_description (self->pl, font);
114} 198}
115 199
116static void 200static void
117layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 201layout_get_pixel_size (DC__Layout self, int *w, int *h)
118{ 202{
203 PangoRectangle rect;
204
205 // get_pixel_* wrongly rounds down
119 pango_layout_get_pixel_size (self->pl, w, h); 206 pango_layout_get_extents (self->pl, 0, &rect);
120 207
121 if (!*w) *w = 1; 208 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
122 if (!*h) *h = 1; 209 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
123 210
124 *w = (*w + 3) & ~3; 211 if (!rect.width) rect.width = 1;
125} 212 if (!rect.height) rect.height = 1;
126 213
214 *w = rect.width;
215 *h = rect.height;
216}
217
218typedef uint16_t tileid;
127typedef uint16_t mapface; 219typedef uint16_t faceid;
128 220
129typedef struct { 221typedef struct {
130 GLint name; 222 GLuint name;
131 int w, h; 223 int w, h;
132 float s, t; 224 float s, t;
133 uint8_t r, g, b, a; 225 uint8_t r, g, b, a;
226 tileid smoothtile;
227 uint8_t smoothlevel;
134} maptex; 228} maptex;
135 229
136typedef struct { 230typedef struct {
231 uint32_t player;
232 tileid tile[3];
137 int16_t darkness; 233 uint16_t darkness;
138 mapface face[3]; 234 uint8_t stat_width, stat_hp, flags, smoothmax;
139} mapcell; 235} mapcell;
140 236
141typedef struct { 237typedef struct {
142 int32_t c0, c1; 238 int32_t c0, c1;
143 mapcell *col; 239 mapcell *col;
144} maprow; 240} maprow;
145 241
146typedef struct map { 242typedef struct map {
147 int x, y, w, h; 243 int x, y, w, h;
148 int ox, oy; /* offset to virtual global coordinate system */ 244 int ox, oy; /* offset to virtual global coordinate system */
149 int faces; 245 int faces; tileid *face2tile; // [faceid]
150 mapface *face; 246 int texs; maptex *tex; // [tileid]
151
152 int texs;
153 maptex *tex;
154 247
155 int32_t rows; 248 int32_t rows;
156 maprow *row; 249 maprow *row;
157} *CFClient__Map; 250} *DC__Map;
158 251
159static char * 252static char *
160prepend (char *ptr, int sze, int inc) 253prepend (char *ptr, int sze, int inc)
161{ 254{
162 char *p; 255 char *p;
179} 272}
180 273
181#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 274#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
182#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 275#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
183 276
277static void
278need_facenum (struct map *self, faceid face)
279{
280 while (self->faces <= face)
281 {
282 Append (tileid, self->face2tile, self->faces, self->faces);
283 self->faces *= 2;
284 }
285}
286
287static void
288need_texid (struct map *self, int texid)
289{
290 while (self->texs <= texid)
291 {
292 Append (maptex, self->tex, self->texs, self->texs);
293 self->texs *= 2;
294 }
295}
296
184static maprow * 297static maprow *
185map_get_row (CFClient__Map self, int y) 298map_get_row (DC__Map self, int y)
186{ 299{
187 if (0 > y) 300 if (0 > y)
188 { 301 {
189 int extend = - y + MAP_EXTEND_Y; 302 int extend = - y + MAP_EXTEND_Y;
190 Prepend (maprow, self->row, self->rows, extend); 303 Prepend (maprow, self->row, self->rows, extend);
228 341
229 return row->col + (x - row->c0); 342 return row->col + (x - row->c0);
230} 343}
231 344
232static mapcell * 345static mapcell *
233map_get_cell (CFClient__Map self, int x, int y) 346map_get_cell (DC__Map self, int x, int y)
234{ 347{
235 return row_get_cell (map_get_row (self, y), x); 348 return row_get_cell (map_get_row (self, y), x);
236} 349}
237 350
238static void 351static void
239map_clear (CFClient__Map self) 352map_clear (DC__Map self)
240{ 353{
241 int r; 354 int r;
242 355
243 for (r = 0; r < self->rows; r++) 356 for (r = 0; r < self->rows; r++)
244 Safefree (self->row[r].col); 357 Safefree (self->row[r].col);
252 self->row = 0; 365 self->row = 0;
253 self->rows = 0; 366 self->rows = 0;
254} 367}
255 368
256static void 369static void
257map_blank (CFClient__Map self, int x0, int y0, int w, int h) 370map_blank (DC__Map self, int x0, int y0, int w, int h)
258{ 371{
259 int x, y; 372 int x, y;
260 maprow *row; 373 maprow *row;
374 mapcell *cell;
261 375
262 for (y = y0; y < y0 + h; y++) 376 for (y = y0; y < y0 + h; y++)
263 if (y >= 0) 377 if (y >= 0)
264 { 378 {
265 if (y >= self->rows) 379 if (y >= self->rows)
271 if (x >= row->c0) 385 if (x >= row->c0)
272 { 386 {
273 if (x >= row->c1) 387 if (x >= row->c1)
274 break; 388 break;
275 389
276 row->col[x - row->c0].darkness = -1; 390 cell = row->col + x - row->c0;
391
392 cell->darkness = 0;
393 cell->stat_hp = 0;
394 cell->flags = 0;
395 cell->player = 0;
277 } 396 }
278 } 397 }
398}
399
400typedef struct {
401 tileid tile;
402 uint8_t x, y, level;
403} smooth_key;
404
405static void
406smooth_or_bits (HV *hv, smooth_key *key, IV bits)
407{
408 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
409
410 if (SvIOK (*sv))
411 SvIV_set (*sv, SvIVX (*sv) | bits);
412 else
413 sv_setiv (*sv, bits);
279} 414}
280 415
281static void 416static void
282music_finished (void) 417music_finished (void)
283{ 418{
319 n |= n >> 16; 454 n |= n >> 16;
320 455
321 return n + 1; 456 return n + 1;
322} 457}
323 458
324MODULE = CFClient PACKAGE = CFClient 459static unsigned int
460popcount (unsigned int n)
461{
462 n -= (n >> 1) & 0x55555555U;
463 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
464 n = ((n >> 4) + n) & 0x0f0f0f0fU;
465 n *= 0x01010101U;
466
467 return n >> 24;
468}
469
470/* SDL should provide this, really. */
471#define SDLK_MODIFIER_MIN 300
472#define SDLK_MODIFIER_MAX 314
473
474/******************************************************************************/
475
476static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
477static GV *hover_gv;
478
479static int
480within_widget (SV *widget, NV x, NV y)
481{
482 HV *self;
483 SV **svp;
484 NV wx, ww, wy, wh;
485
486 if (!SvROK (widget))
487 return 0;
488
489 self = (HV *)SvRV (widget);
490
491 if (SvTYPE (self) != SVt_PVHV)
492 return 0;
493
494 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
495 if (y < wy)
496 return 0;
497
498 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
499 if (y >= wy + wh)
500 return 0;
501
502 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
503 if (x < wx)
504 return 0;
505
506 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
507 if (x >= wx + ww)
508 return 0;
509
510 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
511 if (!svp || !SvTRUE (*svp))
512 return 0;
513
514 return 1;
515}
516
517MODULE = Deliantra::Client PACKAGE = DC
325 518
326PROTOTYPES: ENABLE 519PROTOTYPES: ENABLE
327 520
328BOOT: 521BOOT:
329{ 522{
330 HV *stash = gv_stashpv ("CFClient", 1); 523 HV *stash = gv_stashpv ("DC", 1);
331 static const struct { 524 static const struct {
332 const char *name; 525 const char *name;
333 IV iv; 526 IV iv;
334 } *civ, const_iv[] = { 527 } *civ, const_iv[] = {
335# define const_iv(name) { # name, (IV)name } 528# define const_iv(name) { # name, (IV)name }
529 const_iv (SDLK_MODIFIER_MIN),
530 const_iv (SDLK_MODIFIER_MAX),
531
336 const_iv (SDL_ACTIVEEVENT), 532 const_iv (SDL_ACTIVEEVENT),
337 const_iv (SDL_KEYDOWN), 533 const_iv (SDL_KEYDOWN),
338 const_iv (SDL_KEYUP), 534 const_iv (SDL_KEYUP),
339 const_iv (SDL_MOUSEMOTION), 535 const_iv (SDL_MOUSEMOTION),
340 const_iv (SDL_MOUSEBUTTONDOWN), 536 const_iv (SDL_MOUSEBUTTONDOWN),
349 const_iv (SDL_EVENT_RESERVEDA), 545 const_iv (SDL_EVENT_RESERVEDA),
350 const_iv (SDL_EVENT_RESERVEDB), 546 const_iv (SDL_EVENT_RESERVEDB),
351 const_iv (SDL_VIDEORESIZE), 547 const_iv (SDL_VIDEORESIZE),
352 const_iv (SDL_VIDEOEXPOSE), 548 const_iv (SDL_VIDEOEXPOSE),
353 const_iv (SDL_USEREVENT), 549 const_iv (SDL_USEREVENT),
550
551 const_iv (SDL_APPINPUTFOCUS),
552 const_iv (SDL_APPMOUSEFOCUS),
553 const_iv (SDL_APPACTIVE),
554
555 const_iv (SDLK_FIRST),
556 const_iv (SDLK_LAST),
354 const_iv (SDLK_KP0), 557 const_iv (SDLK_KP0),
355 const_iv (SDLK_KP1), 558 const_iv (SDLK_KP1),
356 const_iv (SDLK_KP2), 559 const_iv (SDLK_KP2),
357 const_iv (SDLK_KP3), 560 const_iv (SDLK_KP3),
358 const_iv (SDLK_KP4), 561 const_iv (SDLK_KP4),
413 const_iv (SDLK_BREAK), 616 const_iv (SDLK_BREAK),
414 const_iv (SDLK_MENU), 617 const_iv (SDLK_MENU),
415 const_iv (SDLK_POWER), 618 const_iv (SDLK_POWER),
416 const_iv (SDLK_EURO), 619 const_iv (SDLK_EURO),
417 const_iv (SDLK_UNDO), 620 const_iv (SDLK_UNDO),
621
418 const_iv (KMOD_NONE), 622 const_iv (KMOD_NONE),
623 const_iv (KMOD_SHIFT),
419 const_iv (KMOD_LSHIFT), 624 const_iv (KMOD_LSHIFT),
420 const_iv (KMOD_RSHIFT), 625 const_iv (KMOD_RSHIFT),
626 const_iv (KMOD_CTRL),
421 const_iv (KMOD_LCTRL), 627 const_iv (KMOD_LCTRL),
422 const_iv (KMOD_RCTRL), 628 const_iv (KMOD_RCTRL),
629 const_iv (KMOD_ALT),
423 const_iv (KMOD_LALT), 630 const_iv (KMOD_LALT),
424 const_iv (KMOD_RALT), 631 const_iv (KMOD_RALT),
632 const_iv (KMOD_META),
425 const_iv (KMOD_LMETA), 633 const_iv (KMOD_LMETA),
426 const_iv (KMOD_RMETA), 634 const_iv (KMOD_RMETA),
427 const_iv (KMOD_NUM), 635 const_iv (KMOD_NUM),
428 const_iv (KMOD_CAPS), 636 const_iv (KMOD_CAPS),
429 const_iv (KMOD_MODE), 637 const_iv (KMOD_MODE),
430 const_iv (KMOD_CTRL), 638
431 const_iv (KMOD_SHIFT), 639 const_iv (MIX_DEFAULT_FORMAT),
432 const_iv (KMOD_ALT),
433 const_iv (KMOD_META)
434# undef const_iv 640# undef const_iv
435 }; 641 };
436 642
437 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 643 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
438 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 644 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
645
646 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
647 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
439} 648}
649
650void
651weaken (SV *rv)
652 PROTOTYPE: $
653 CODE:
654 sv_rvweaken (rv);
655
656int
657in_destruct ()
658 CODE:
659 RETVAL = PL_main_cv == Nullcv;
660 OUTPUT:
661 RETVAL
440 662
441NV floor (NV x) 663NV floor (NV x)
442 664
443NV ceil (NV x) 665NV ceil (NV x)
444 666
667IV minpot (UV n)
668
669IV popcount (UV n)
670
445void 671void
446pango_init () 672pango_init ()
447 CODE: 673 CODE:
448 // delayed, so it can pick up new fonts added by AddFontResourceEx
449{ 674{
450 {
451 ft2_fontmap = pango_ft2_font_map_new (); 675 opengl_fontmap = pango_opengl_font_map_new ();
452 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 676 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
453 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 677 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
454 } 678#if PANGO_VERSION_CHECK (1, 15, 2)
455 { 679 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
456 cairo_font_options_t *fopt = cairo_font_options_create (); 680 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
457 cairo_fontmap = pango_cairo_font_map_get_default ();
458 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
459#ifdef _WIN32
460 // cairo looks like shit eaten twice on windows
461 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
462#else
463 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
464#endif 681#endif
465 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
466 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
467 pango_cairo_context_set_font_options (cairo_context, fopt);
468 cairo_font_options_destroy (fopt);
469 }
470} 682}
683
684char *
685SDL_GetError ()
471 686
472int 687int
473SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 688SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
474 689
475void 690void
476SDL_Quit () 691SDL_Quit ()
477 692
478void 693void
479SDL_ListModes () 694SDL_ListModes (int rgb, int alpha)
480 PPCODE: 695 PPCODE:
481{ 696{
482 SDL_Rect **m; 697 SDL_Rect **m;
483 698
484 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 699 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
485 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 700 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
486 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 701 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
487 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 702 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
488 703
489 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 704 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
490 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 705 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
491 706
492 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 707 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
493 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 708 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
494 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 709 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
495 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 710 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
496 711
497 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 712 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
498 713#if SDL_VERSION_ATLEAST(1,2,10)
499 SDL_EnableUNICODE (1); 714 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
500 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 715 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
716#endif
501 717
502 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 718 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
503 719
504 if (m && m != (SDL_Rect **)-1) 720 if (m && m != (SDL_Rect **)-1)
505 while (*m) 721 while (*m)
506 { 722 {
723 if ((*m)->w >= 800 && (*m)->h >= 480)
724 {
507 AV *av = newAV (); 725 AV *av = newAV ();
508 av_push (av, newSViv ((*m)->w)); 726 av_push (av, newSViv ((*m)->w));
509 av_push (av, newSViv ((*m)->h)); 727 av_push (av, newSViv ((*m)->h));
728 av_push (av, newSViv (rgb));
729 av_push (av, newSViv (alpha));
510 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 730 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
731 }
511 732
512 ++m; 733 ++m;
513 } 734 }
514} 735}
515 736
516char *
517SDL_GetError ()
518
519int 737int
520SDL_SetVideoMode (int w, int h, int fullscreen) 738SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
521 CODE: 739 CODE:
740{
741 SDL_EnableUNICODE (1);
742 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
743
744 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
745 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
746 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
747 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
748
522 RETVAL = !!SDL_SetVideoMode ( 749 RETVAL = !!SDL_SetVideoMode (
523 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 750 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
524 ); 751 );
752
525 if (RETVAL) 753 if (RETVAL)
526 { 754 {
527 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 755 av_clear (texture_av);
756
757 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
528# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 758#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
529# include "glfunc.h" 759#include "glfunc.h"
530# undef GL_FUNC 760#undef GL_FUNC
531 } 761 }
762}
532 OUTPUT: 763 OUTPUT:
533 RETVAL 764 RETVAL
534 765
535void 766void
536SDL_GL_SwapBuffers () 767SDL_GL_SwapBuffers ()
537 768
538char * 769char *
539SDL_GetKeyName (int sym) 770SDL_GetKeyName (int sym)
540 771
772int
773SDL_GetAppState ()
774
775int
776SDL_GetModState ()
777
541void 778void
542SDL_PollEvent () 779poll_events ()
543 PPCODE: 780 PPCODE:
544{ 781{
545 SDL_Event ev; 782 SDL_Event ev;
546 783
547 while (SDL_PollEvent (&ev)) 784 SDL_PumpEvents ();
785 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
548 { 786 {
549 HV *hv = newHV (); 787 HV *hv = newHV ();
550 hv_store (hv, "type", 4, newSViv (ev.type), 0); 788 hv_store (hv, "type", 4, newSViv (ev.type), 0);
551 789
552 switch (ev.type) 790 switch (ev.type)
553 { 791 {
554 case SDL_KEYDOWN: 792 case SDL_KEYDOWN:
555 case SDL_KEYUP: 793 case SDL_KEYUP:
556 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 794 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
557 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 795 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
558 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 796 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
797 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
559 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 798 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
560 break; 799 break;
561 800
562 case SDL_ACTIVEEVENT: 801 case SDL_ACTIVEEVENT:
563 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 802 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
564 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 803 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
565 break; 804 break;
566 805
567 case SDL_MOUSEMOTION: 806 case SDL_MOUSEMOTION:
807 {
808 int state = ev.motion.state;
809 int x = ev.motion.x;
810 int y = ev.motion.y;
811 int xrel = ev.motion.xrel;
812 int yrel = ev.motion.yrel;
813
814 /* do simplistic event compression */
815 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
816 && state == ev.motion.state)
817 {
818 xrel += ev.motion.xrel;
819 yrel += ev.motion.yrel;
820 x = ev.motion.x;
821 y = ev.motion.y;
822 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
823 }
824
568 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 825 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
569
570 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 826 hv_store (hv, "state", 5, newSViv (state), 0);
571 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 827 hv_store (hv, "x", 1, newSViv (x), 0);
572 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 828 hv_store (hv, "y", 1, newSViv (y), 0);
573 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 829 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
574 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 830 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
831 }
575 break; 832 break;
576 833
577 case SDL_MOUSEBUTTONDOWN: 834 case SDL_MOUSEBUTTONDOWN:
578 case SDL_MOUSEBUTTONUP: 835 case SDL_MOUSEBUTTONUP:
579 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 836 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
580 837
581 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 838 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
582 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 839 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
583 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 840 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
584 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 841 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
589 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 846 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
590 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 847 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
591 break; 848 break;
592 } 849 }
593 850
594 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 851 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
595 } 852 }
596} 853}
597 854
598int 855int
599Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 856Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
600 POSTCALL: 857 POSTCALL:
601 Mix_HookMusicFinished (music_finished); 858 Mix_HookMusicFinished (music_finished);
602 Mix_ChannelFinished (channel_finished); 859 Mix_ChannelFinished (channel_finished);
603 860
604void 861void
862Mix_QuerySpec ()
863 PPCODE:
864{
865 int freq, channels;
866 Uint16 format;
867
868 if (Mix_QuerySpec (&freq, &format, &channels))
869 {
870 EXTEND (SP, 3);
871 PUSHs (sv_2mortal (newSViv (freq)));
872 PUSHs (sv_2mortal (newSViv (format)));
873 PUSHs (sv_2mortal (newSViv (channels)));
874 }
875}
876
877void
605Mix_CloseAudio () 878Mix_CloseAudio ()
606 879
607int 880int
608Mix_AllocateChannels (int numchans = -1) 881Mix_AllocateChannels (int numchans = -1)
609 882
883const char *
884Mix_GetError ()
885
610void 886void
611lowdelay (int fd, int val = 1) 887lowdelay (int fd, int val = 1)
612 CODE: 888 CODE:
889 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
890
891void
892win32_proxy_info ()
893 PPCODE:
894{
613#ifndef _WIN32 895#ifdef _WIN32
614 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 896 char buffer[2048];
897 DWORD buflen;
898
899 EXTEND (SP, 3);
900
901 buflen = sizeof (buffer);
902 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
903 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
904 {
905 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
906
907 buflen = sizeof (buffer);
908 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
909 {
910 PUSHs (newSVpv (buffer, 0));
911
912 buflen = sizeof (buffer);
913 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
914 PUSHs (newSVpv (buffer, 0));
915 }
916 }
615#endif 917#endif
918}
616 919
617void 920void
618add_font (char *file) 921add_font (char *file)
619 CODE: 922 CODE:
620 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 923 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
621#ifdef _WIN32
622 // cairo... sigh... requires win2000
623 AddFontResourceEx (file, FR_PRIVATE, 0);
624#endif
625 924
626void 925void
627load_image_inline (SV *image_) 926load_image_inline (SV *image_)
628 ALIAS: 927 ALIAS:
629 load_image_file = 1 928 load_image_file = 1
632 STRLEN image_len; 931 STRLEN image_len;
633 char *image = (char *)SvPVbyte (image_, image_len); 932 char *image = (char *)SvPVbyte (image_, image_len);
634 SDL_Surface *surface, *surface2; 933 SDL_Surface *surface, *surface2;
635 SDL_PixelFormat fmt; 934 SDL_PixelFormat fmt;
636 SDL_RWops *rw = ix 935 SDL_RWops *rw = ix
637 ? SDL_RWFromFile (image, "r") 936 ? SDL_RWFromFile (image, "rb")
638 : SDL_RWFromConstMem (image, image_len); 937 : SDL_RWFromConstMem (image, image_len);
639 938
640 if (!rw) 939 if (!rw)
641 croak ("load_image: %s", SDL_GetError ()); 940 croak ("load_image: %s", SDL_GetError ());
642 941
671 970
672 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 971 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
673 972
674 assert (surface2->pitch == surface2->w * 4); 973 assert (surface2->pitch == surface2->w * 4);
675 974
975 SDL_LockSurface (surface2);
676 EXTEND (SP, 5); 976 EXTEND (SP, 6);
677 PUSHs (sv_2mortal (newSViv (surface2->w))); 977 PUSHs (sv_2mortal (newSViv (surface2->w)));
678 PUSHs (sv_2mortal (newSViv (surface2->h))); 978 PUSHs (sv_2mortal (newSViv (surface2->h)));
679 SDL_LockSurface (surface2);
680 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 979 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
681 SDL_UnlockSurface (surface2);
682 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 980 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
683 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 981 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
684 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 982 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
983 SDL_UnlockSurface (surface2);
685 984
686 SDL_FreeSurface (surface); 985 SDL_FreeSurface (surface);
687 SDL_FreeSurface (surface2); 986 SDL_FreeSurface (surface2);
688} 987}
689 988
715void 1014void
716error (char *message) 1015error (char *message)
717 CODE: 1016 CODE:
718 fprintf (stderr, "ERROR: %s\n", message); 1017 fprintf (stderr, "ERROR: %s\n", message);
719#ifdef _WIN32 1018#ifdef _WIN32
720 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1019 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
721#endif 1020#endif
722 1021
723void 1022void
724fatal (char *message) 1023fatal (char *message)
725 CODE: 1024 CODE:
726 fprintf (stderr, "FATAL: %s\n", message); 1025 fprintf (stderr, "FATAL: %s\n", message);
727#ifdef _WIN32 1026#ifdef _WIN32
728 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1027 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
729#endif 1028#endif
730 _exit (1); 1029 _exit (1);
731 1030
732void 1031void
733_exit (int retval) 1032_exit (int retval = 0)
734 CODE: 1033 CODE:
1034#ifdef WIN32
1035 ExitThread (retval); // unclean, please beam me up
1036#else
735 _exit (retval); 1037 _exit (retval);
1038#endif
736 1039
1040void
1041debug ()
1042 CODE:
1043{
1044#if DEBUG
1045 VALGRIND_DO_LEAK_CHECK;
1046#endif
1047}
1048
737MODULE = CFClient PACKAGE = CFClient::Font 1049MODULE = Deliantra::Client PACKAGE = DC::Font
738 1050
739CFClient::Font 1051PROTOTYPES: DISABLE
1052
1053DC::Font
740new_from_file (SV *class, char *path, int id = 0) 1054new_from_file (SV *class, char *path, int id = 0)
741 CODE: 1055 CODE:
742{ 1056{
743 int count; 1057 int count;
744 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1058 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
747} 1061}
748 OUTPUT: 1062 OUTPUT:
749 RETVAL 1063 RETVAL
750 1064
751void 1065void
752DESTROY (CFClient::Font self) 1066DESTROY (DC::Font self)
753 CODE: 1067 CODE:
754 pango_font_description_free (self); 1068 pango_font_description_free (self);
755 1069
756void 1070void
757make_default (CFClient::Font self) 1071make_default (DC::Font self)
1072 PROTOTYPE: $
758 CODE: 1073 CODE:
759 default_font = self; 1074 default_font = self;
760 1075
761MODULE = CFClient PACKAGE = CFClient::Layout 1076MODULE = Deliantra::Client PACKAGE = DC::Layout
762 1077
763CFClient::Layout 1078PROTOTYPES: DISABLE
764new (SV *class, int rgba = 0) 1079
1080void
1081glyph_cache_backup ()
1082 PROTOTYPE:
1083 CODE:
1084 tc_backup ();
1085
1086void
1087glyph_cache_restore ()
1088 PROTOTYPE:
1089 CODE:
1090 tc_restore ();
1091
1092DC::Layout
1093new (SV *class)
765 CODE: 1094 CODE:
766 New (0, RETVAL, 1, struct cf_layout); 1095 New (0, RETVAL, 1, struct cf_layout);
767 1096
768 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 1097 RETVAL->pl = pango_layout_new (opengl_context);
769 RETVAL->rgba = rgba;
770 RETVAL->r = 1.; 1098 RETVAL->r = 1.;
771 RETVAL->g = 1.; 1099 RETVAL->g = 1.;
772 RETVAL->b = 1.; 1100 RETVAL->b = 1.;
773 RETVAL->a = 1.; 1101 RETVAL->a = 1.;
774 RETVAL->base_height = MIN_FONT_HEIGHT; 1102 RETVAL->base_height = MIN_FONT_HEIGHT;
775 RETVAL->font = 0; 1103 RETVAL->font = 0;
1104 RETVAL->rc = rc_alloc ();
776 1105
777 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1106 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
778 layout_update_font (RETVAL); 1107 layout_update_font (RETVAL);
779 OUTPUT: 1108 OUTPUT:
780 RETVAL 1109 RETVAL
781 1110
782void 1111void
783DESTROY (CFClient::Layout self) 1112DESTROY (DC::Layout self)
784 CODE: 1113 CODE:
785 g_object_unref (self->pl); 1114 g_object_unref (self->pl);
1115 rc_free (self->rc);
786 Safefree (self); 1116 Safefree (self);
787 1117
1118void
1119set_text (DC::Layout self, SV *text_)
1120 CODE:
1121{
1122 STRLEN textlen;
1123 char *text = SvPVutf8 (text_, textlen);
1124
1125 pango_layout_set_text (self->pl, text, textlen);
1126}
1127
1128void
1129set_markup (DC::Layout self, SV *text_)
1130 CODE:
1131{
1132 STRLEN textlen;
1133 char *text = SvPVutf8 (text_, textlen);
1134
1135 pango_layout_set_markup (self->pl, text, textlen);
1136}
1137
1138void
1139set_shapes (DC::Layout self, ...)
1140 CODE:
1141{
1142 PangoAttrList *attrs = 0;
1143 const char *text = pango_layout_get_text (self->pl);
1144 const char *pos = text;
1145 int arg = 4;
1146
1147 while (arg < items && (pos = strstr (pos, OBJ_STR)))
1148 {
1149 PangoRectangle inkrect, rect;
1150 PangoAttribute *attr;
1151
1152 int x = SvIV (ST (arg - 3));
1153 int y = SvIV (ST (arg - 2));
1154 int w = SvIV (ST (arg - 1));
1155 int h = SvIV (ST (arg ));
1156
1157 inkrect.x = 0;
1158 inkrect.y = 0;
1159 inkrect.width = 0;
1160 inkrect.height = 0;
1161
1162 rect.x = x * PANGO_SCALE;
1163 rect.y = y * PANGO_SCALE;
1164 rect.width = w * PANGO_SCALE;
1165 rect.height = h * PANGO_SCALE;
1166
1167 if (!attrs)
1168 attrs = pango_layout_get_attributes (self->pl);
1169
1170 attr = pango_attr_shape_new (&inkrect, &rect);
1171 attr->start_index = pos - text;
1172 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
1173 pango_attr_list_insert (attrs, attr);
1174
1175 arg += 4;
1176 pos += sizeof (OBJ_STR) - 1;
1177 }
1178
1179 if (attrs)
1180 pango_layout_set_attributes (self->pl, attrs);
1181}
1182
1183void
1184get_shapes (DC::Layout self)
1185 PPCODE:
1186{
1187 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1188
1189 do
1190 {
1191 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1192
1193 if (run && shape_attr_p (run))
1194 {
1195 PangoRectangle extents;
1196 pango_layout_iter_get_run_extents (iter, 0, &extents);
1197
1198 EXTEND (SP, 2);
1199 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1200 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1201 }
1202 }
1203 while (pango_layout_iter_next_run (iter));
1204
1205 pango_layout_iter_free (iter);
1206}
1207
788int 1208int
789is_rgba (CFClient::Layout self) 1209has_wrapped (DC::Layout self)
790 CODE: 1210 CODE:
791 RETVAL = self->rgba; 1211{
1212 int lines = 1;
1213 const char *text = pango_layout_get_text (self->pl);
1214
1215 while (*text)
1216 lines += *text++ == '\n';
1217
1218 RETVAL = lines < pango_layout_get_line_count (self->pl);
1219}
792 OUTPUT: 1220 OUTPUT:
793 RETVAL 1221 RETVAL
794 1222
795void
796set_text (CFClient::Layout self, SV *text_)
797 CODE:
798{
799 STRLEN textlen;
800 char *text = SvPVutf8 (text_, textlen);
801
802 pango_layout_set_text (self->pl, text, textlen);
803}
804
805void
806set_markup (CFClient::Layout self, SV *text_)
807 CODE:
808{
809 STRLEN textlen;
810 char *text = SvPVutf8 (text_, textlen);
811
812 pango_layout_set_markup (self->pl, text, textlen);
813}
814
815SV * 1223SV *
816get_text (CFClient::Layout self) 1224get_text (DC::Layout self)
817 CODE: 1225 CODE:
818 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1226 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
819 sv_utf8_decode (RETVAL); 1227 sv_utf8_decode (RETVAL);
820 OUTPUT: 1228 OUTPUT:
821 RETVAL 1229 RETVAL
822 1230
823void 1231void
824set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1232set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
825 CODE: 1233 CODE:
826 self->r = r; 1234 self->r = r;
827 self->g = g; 1235 self->g = g;
828 self->b = b; 1236 self->b = b;
829 self->a = a; 1237 self->a = a;
830 1238
831void 1239void
832set_font (CFClient::Layout self, CFClient::Font font = 0) 1240set_font (DC::Layout self, DC::Font font = 0)
833 CODE: 1241 CODE:
834 if (self->font != font) 1242 if (self->font != font)
835 { 1243 {
836 self->font = font; 1244 self->font = font;
837 layout_update_font (self); 1245 layout_update_font (self);
838 } 1246 }
839 1247
840void 1248void
841set_height (CFClient::Layout self, int base_height) 1249set_height (DC::Layout self, int base_height)
842 CODE: 1250 CODE:
843 if (self->base_height != base_height) 1251 if (self->base_height != base_height)
844 { 1252 {
845 self->base_height = base_height; 1253 self->base_height = base_height;
846 layout_update_font (self); 1254 layout_update_font (self);
847 } 1255 }
848 1256
849void 1257void
850set_width (CFClient::Layout self, int max_width = -1) 1258set_width (DC::Layout self, int max_width = -1)
851 CODE: 1259 CODE:
852 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1260 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
853 1261
854void 1262void
855set_indent (CFClient::Layout self, int indent) 1263set_indent (DC::Layout self, int indent)
856 CODE: 1264 CODE:
857 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1265 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
858 1266
859void 1267void
860set_spacing (CFClient::Layout self, int spacing) 1268set_spacing (DC::Layout self, int spacing)
861 CODE: 1269 CODE:
862 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1270 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
863 1271
864void 1272void
865set_ellipsise (CFClient::Layout self, int ellipsise) 1273set_ellipsise (DC::Layout self, int ellipsise)
866 CODE: 1274 CODE:
867 pango_layout_set_ellipsize (self->pl, 1275 pango_layout_set_ellipsize (self->pl,
868 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1276 ellipsise == 1 ? PANGO_ELLIPSIZE_START
869 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1277 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
870 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1278 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
871 : PANGO_ELLIPSIZE_NONE 1279 : PANGO_ELLIPSIZE_NONE
872 ); 1280 );
873 1281
874void 1282void
875set_single_paragraph_mode (CFClient::Layout self, int spm) 1283set_single_paragraph_mode (DC::Layout self, int spm)
876 CODE: 1284 CODE:
877 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1285 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
878 1286
879void 1287void
880size (CFClient::Layout self) 1288size (DC::Layout self)
881 PPCODE: 1289 PPCODE:
882{ 1290{
883 int w, h; 1291 int w, h;
884 1292
885 layout_get_pixel_size (self, &w, &h); 1293 layout_get_pixel_size (self, &w, &h);
888 PUSHs (sv_2mortal (newSViv (w))); 1296 PUSHs (sv_2mortal (newSViv (w)));
889 PUSHs (sv_2mortal (newSViv (h))); 1297 PUSHs (sv_2mortal (newSViv (h)));
890} 1298}
891 1299
892int 1300int
1301descent (DC::Layout self)
1302 CODE:
1303{
1304 PangoRectangle rect;
1305 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1306 pango_layout_line_get_pixel_extents (line, 0, &rect);
1307 RETVAL = PANGO_DESCENT (rect);
1308}
1309 OUTPUT:
1310 RETVAL
1311
1312int
893xy_to_index (CFClient::Layout self, int x, int y) 1313xy_to_index (DC::Layout self, int x, int y)
894 CODE: 1314 CODE:
895{ 1315{
896 int index, trailing; 1316 int index, trailing;
897 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1317 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
898 RETVAL = index; 1318 RETVAL = index + trailing;
899} 1319}
900 OUTPUT: 1320 OUTPUT:
901 RETVAL 1321 RETVAL
902 1322
903void 1323void
904cursor_pos (CFClient::Layout self, int index) 1324cursor_pos (DC::Layout self, int index)
905 PPCODE: 1325 PPCODE:
906{ 1326{
907 PangoRectangle strong_pos; 1327 PangoRectangle pos;
908 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1328 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
909 1329
910 EXTEND (SP, 3); 1330 EXTEND (SP, 3);
911 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1331 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
912 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1332 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
913 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1333 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
914} 1334}
915 1335
916void 1336void
917render (CFClient::Layout self) 1337index_to_line_x (DC::Layout self, int index, int trailing = 0)
918 PPCODE: 1338 PPCODE:
919{ 1339{
920 SV *retval; 1340 int line, x;
921 int w, h;
922 1341
923 layout_get_pixel_size (self, &w, &h); 1342 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
924 1343#if !PANGO_VERSION_CHECK (1, 17, 3)
925 if (self->rgba) 1344 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
926 { 1345 --line;
927 cairo_surface_t *surface;
928 cairo_t *cairo;
929
930 retval = newSV (w * h * 4);
931 SvPOK_only (retval);
932 SvCUR_set (retval, w * h * 4);
933
934 memset (SvPVX (retval), 0, w * h * 4);
935
936 surface = cairo_image_surface_create_for_data (
937 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
938 cairo = cairo_create (surface);
939 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
940
941 pango_cairo_show_layout (cairo, self->pl);
942
943 cairo_destroy (cairo);
944 cairo_surface_destroy (surface);
945
946 // what a mess, and its premultiplied, too :(
947 {
948 uint32_t *p = (uint32_t *)SvPVX (retval);
949 uint32_t *e = p + w * h;
950
951 while (p < e)
952 {
953 uint32_t rgba = *p;
954 rgba = (rgba >> 24) | (rgba << 8);
955#if 0
956#ifdef _WIN32
957 {//D
958 uint8_t r = rgba >> 24;
959 uint8_t g = rgba >> 16;
960 uint8_t b = rgba >> 8;
961 uint8_t a = rgba >> 0;
962
963 rgba = (rgba & 0xffffff00) | a;
964 }
965#endif 1346#endif
966#endif
967 rgba = SDL_SwapBE32 (rgba);
968 *p++ = rgba;
969 }
970 }
971
972 EXTEND (SP, 5); 1347 EXTEND (SP, 2);
973 PUSHs (sv_2mortal (newSViv (w))); 1348 PUSHs (sv_2mortal (newSViv (line)));
1349 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1350}
1351
1352void
1353line_x_to_index (DC::Layout self, int line, int x)
1354 PPCODE:
1355{
1356 PangoLayoutLine *lp;
1357 int index, trailing;
1358
1359 if (line < 0)
1360 XSRETURN_EMPTY;
1361
1362 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1363 XSRETURN_EMPTY; /* do better */
1364
1365 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1366
1367 EXTEND (SP, 2);
1368 if (GIMME_V == G_SCALAR)
974 PUSHs (sv_2mortal (newSViv (h))); 1369 PUSHs (sv_2mortal (newSViv (index + trailing)));
975 PUSHs (sv_2mortal (retval));
976 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
977 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
978 }
979 else 1370 else
980 { 1371 {
981 FT_Bitmap bitmap;
982
983 retval = newSV (w * h);
984 SvPOK_only (retval);
985 SvCUR_set (retval, w * h);
986
987 bitmap.rows = h;
988 bitmap.width = w;
989 bitmap.pitch = w;
990 bitmap.buffer = (unsigned char*)SvPVX (retval);
991 bitmap.num_grays = 256;
992 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
993
994 memset (bitmap.buffer, 0, w * h);
995
996 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
997
998 EXTEND (SP, 5);
999 PUSHs (sv_2mortal (newSViv (w))); 1372 PUSHs (sv_2mortal (newSViv (index)));
1000 PUSHs (sv_2mortal (newSViv (h))); 1373 PUSHs (sv_2mortal (newSViv (trailing)));
1001 PUSHs (sv_2mortal (retval));
1002 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1003 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1004 } 1374 }
1005} 1375}
1006 1376
1377void
1378render (DC::Layout self, float x, float y, int flags = 0)
1379 CODE:
1380 rc_clear (self->rc);
1381 pango_opengl_render_layout_subpixel (
1382 self->pl,
1383 self->rc,
1384 x * PANGO_SCALE, y * PANGO_SCALE,
1385 self->r, self->g, self->b, self->a,
1386 flags
1387 );
1388 // we assume that context_change actually clears/frees stuff
1389 // and does not do any recomputation...
1390 pango_layout_context_changed (self->pl);
1391
1392void
1393draw (DC::Layout self)
1394 CODE:
1395{
1396 glEnable (GL_TEXTURE_2D);
1397 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1398 glEnable (GL_BLEND);
1399 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1400 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1401 glEnable (GL_ALPHA_TEST);
1402 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1403
1404 rc_draw (self->rc);
1405
1406 glDisable (GL_ALPHA_TEST);
1407 glDisable (GL_BLEND);
1408 glDisable (GL_TEXTURE_2D);
1409}
1410
1007MODULE = CFClient PACKAGE = CFClient::Texture 1411MODULE = Deliantra::Client PACKAGE = DC::Texture
1008 1412
1009void 1413PROTOTYPES: ENABLE
1010pad2pot (SV *data_, SV *w_, SV *h_)
1011 CODE:
1012{
1013 int ow = SvIV (w_);
1014 int oh = SvIV (h_);
1015 1414
1016 if (ow && oh) 1415void
1416pad (SV *data_, int ow, int oh, int nw, int nh)
1417 CODE:
1418{
1419 if ((nw != ow || nh != oh) && SvOK (data_))
1017 { 1420 {
1018 int nw = minpot (ow);
1019 int nh = minpot (oh);
1020
1021 if (nw != ow || nh != oh)
1022 {
1023 if (SvOK (data_))
1024 {
1025 STRLEN datalen; 1421 STRLEN datalen;
1026 char *data = SvPVbyte (data_, datalen); 1422 char *data = SvPVbyte (data_, datalen);
1027 int bpp = datalen / (ow * oh); 1423 int bpp = datalen / (ow * oh);
1028 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1424 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1029 1425
1030 SvPOK_only (result_); 1426 SvPOK_only (result_);
1031 SvCUR_set (result_, nw * nh * bpp); 1427 SvCUR_set (result_, nw * nh * bpp);
1032 1428
1033 memset (SvPVX (result_), 0, nw * nh * bpp); 1429 memset (SvPVX (result_), 0, nw * nh * bpp);
1034 while (oh--) 1430 while (oh--)
1035 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1431 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1036 1432
1037 sv_setsv (data_, result_); 1433 sv_setsv (data_, result_);
1038 }
1039
1040 sv_setiv (w_, nw);
1041 sv_setiv (h_, nh);
1042 }
1043 } 1434 }
1044} 1435}
1045 1436
1046void 1437void
1047draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1438draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1053{ 1444{
1054 HV *hv = (HV *)SvRV (self); 1445 HV *hv = (HV *)SvRV (self);
1055 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1446 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1056 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1447 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1057 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1448 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1449
1450 if (name <= 0)
1451 XSRETURN_EMPTY;
1058 1452
1059 if (items < 5) 1453 if (items < 5)
1060 { 1454 {
1061 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1455 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1062 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1456 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1090 glDisable (GL_ALPHA_TEST); 1484 glDisable (GL_ALPHA_TEST);
1091 glDisable (GL_BLEND); 1485 glDisable (GL_BLEND);
1092 } 1486 }
1093} 1487}
1094 1488
1489IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1490 CODE:
1491{
1492 GLint width;
1493 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1494 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1495 RETVAL = width > 0;
1496}
1497 OUTPUT:
1498 RETVAL
1499
1095MODULE = CFClient PACKAGE = CFClient::Map 1500MODULE = Deliantra::Client PACKAGE = DC::Map
1096 1501
1097CFClient::Map 1502PROTOTYPES: DISABLE
1098new (SV *class, int map_width, int map_height) 1503
1504DC::Map
1505new (SV *class)
1099 CODE: 1506 CODE:
1100 New (0, RETVAL, 1, struct map); 1507 New (0, RETVAL, 1, struct map);
1101 RETVAL->x = 0; 1508 RETVAL->x = 0;
1102 RETVAL->y = 0; 1509 RETVAL->y = 0;
1103 RETVAL->w = map_width; 1510 RETVAL->w = 0;
1104 RETVAL->h = map_height; 1511 RETVAL->h = 0;
1105 RETVAL->ox = 0; 1512 RETVAL->ox = 0;
1106 RETVAL->oy = 0; 1513 RETVAL->oy = 0;
1107 RETVAL->faces = 8192; 1514 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1108 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1515 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1109 RETVAL->texs = 8192;
1110 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1111 RETVAL->rows = 0; 1516 RETVAL->rows = 0;
1112 RETVAL->row = 0; 1517 RETVAL->row = 0;
1113 OUTPUT: 1518 OUTPUT:
1114 RETVAL 1519 RETVAL
1115 1520
1116void 1521void
1117DESTROY (CFClient::Map self) 1522DESTROY (DC::Map self)
1118 CODE: 1523 CODE:
1119{ 1524{
1120 map_clear (self); 1525 map_clear (self);
1121 Safefree (self->face); 1526 Safefree (self->face2tile);
1122 Safefree (self->tex); 1527 Safefree (self->tex);
1123 Safefree (self); 1528 Safefree (self);
1124} 1529}
1125 1530
1126void 1531void
1532resize (DC::Map self, int map_width, int map_height)
1533 CODE:
1534 self->w = map_width;
1535 self->h = map_height;
1536
1537void
1127clear (CFClient::Map self) 1538clear (DC::Map self)
1128 CODE: 1539 CODE:
1129 map_clear (self); 1540 map_clear (self);
1130 1541
1131void 1542void
1132set_face (CFClient::Map self, int face, int texid) 1543set_tileid (DC::Map self, int face, int tile)
1133 CODE: 1544 CODE:
1134{ 1545{
1135 while (self->faces <= face) 1546 need_facenum (self, face); self->face2tile [face] = tile;
1136 { 1547 need_texid (self, tile);
1137 Append (mapface, self->face, self->faces, self->faces);
1138 self->faces *= 2;
1139 }
1140
1141 self->face [face] = texid;
1142} 1548}
1143 1549
1144void 1550void
1551set_smooth (DC::Map self, int face, int smooth, int level)
1552 CODE:
1553{
1554 tileid texid;
1555 maptex *tex;
1556
1557 if (face < 0 || face >= self->faces)
1558 return;
1559
1560 if (smooth < 0 || smooth >= self->faces)
1561 return;
1562
1563 texid = self->face2tile [face];
1564
1565 if (!texid)
1566 return;
1567
1568 tex = self->tex + texid;
1569 tex->smoothtile = self->face2tile [smooth];
1570 tex->smoothlevel = level;
1571}
1572
1573void
1145set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1574set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1146 CODE: 1575 CODE:
1147{ 1576{
1148 while (self->texs <= texid) 1577 need_texid (self, texid);
1149 {
1150 Append (maptex, self->tex, self->texs, self->texs);
1151 self->texs *= 2;
1152 }
1153 1578
1154 { 1579 {
1155 maptex *tex = self->tex + texid; 1580 maptex *tex = self->tex + texid;
1156 1581
1157 tex->name = name; 1582 tex->name = name;
1174 // from transparent color bleeding and ugly wrapping effects. 1599 // from transparent color bleeding and ugly wrapping effects.
1175 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1600 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1176} 1601}
1177 1602
1178int 1603int
1179ox (CFClient::Map self) 1604ox (DC::Map self)
1180 ALIAS: 1605 ALIAS:
1181 oy = 1 1606 oy = 1
1182 x = 2 1607 x = 2
1183 y = 3 1608 y = 3
1184 w = 4 1609 w = 4
1195 } 1620 }
1196 OUTPUT: 1621 OUTPUT:
1197 RETVAL 1622 RETVAL
1198 1623
1199void 1624void
1200scroll (CFClient::Map self, int dx, int dy) 1625scroll (DC::Map self, int dx, int dy)
1201 CODE: 1626 CODE:
1202{ 1627{
1203 if (dx > 0) 1628 if (dx > 0)
1204 map_blank (self, self->x, self->y, dx - 1, self->h); 1629 map_blank (self, self->x, self->y, dx, self->h);
1205 else if (dx < 0) 1630 else if (dx < 0)
1206 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1631 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1207 1632
1208 if (dy > 0) 1633 if (dy > 0)
1209 map_blank (self, self->x, self->y, self->w, dy - 1); 1634 map_blank (self, self->x, self->y, self->w, dy);
1210 else if (dy < 0) 1635 else if (dy < 0)
1211 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1636 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1212 1637
1213 self->ox += dx; self->x += dx; 1638 self->ox += dx; self->x += dx;
1214 self->oy += dy; self->y += dy; 1639 self->oy += dy; self->y += dy;
1215 1640
1216 while (self->y < 0) 1641 while (self->y < 0)
1220 self->rows += MAP_EXTEND_Y; 1645 self->rows += MAP_EXTEND_Y;
1221 self->y += MAP_EXTEND_Y; 1646 self->y += MAP_EXTEND_Y;
1222 } 1647 }
1223} 1648}
1224 1649
1225void 1650SV *
1226map1a_update (CFClient::Map self, SV *data_) 1651map1a_update (DC::Map self, SV *data_, int extmap)
1227 CODE: 1652 CODE:
1228{ 1653{
1229 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1654 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1230 uint8_t *data_end = (uint8_t *)SvEND (data_); 1655 uint8_t *data_end = (uint8_t *)SvEND (data_);
1231 mapcell *cell; 1656 mapcell *cell;
1232 int x, y, flags; 1657 int x, y, z, flags;
1658 AV *missing = newAV ();
1659 RETVAL = newRV_noinc ((SV *)missing);
1233 1660
1234 while (data < data_end) 1661 while (data < data_end - 1)
1235 { 1662 {
1236 flags = (data [0] << 8) + data [1]; data += 2; 1663 flags = (data [0] << 8) + data [1]; data += 2;
1237 1664
1238 x = ((flags >> 10) & 63) + self->x; 1665 x = self->x + ((flags >> 10) & 63);
1239 y = ((flags >> 4) & 63) + self->y; 1666 y = self->y + ((flags >> 4) & 63);
1240 1667
1241 cell = map_get_cell (self, x, y); 1668 cell = map_get_cell (self, x, y);
1242 1669
1243 if (flags & 15) 1670 if (flags & 15)
1244 { 1671 {
1245 if (cell->darkness < 0) 1672 if (!cell->darkness)
1246 { 1673 {
1674 memset (cell, 0, sizeof (*cell));
1247 cell->darkness = 0; 1675 cell->darkness = 256;
1248 cell->face [0] = 0;
1249 cell->face [1] = 0;
1250 cell->face [2] = 0;
1251 } 1676 }
1252 1677
1253 cell->darkness = flags & 8 ? *data++ : 255;
1254
1255 //TODO: don't trust server data to be in-range(!) 1678 //TODO: don't trust server data to be in-range(!)
1256 1679
1257 if (flags & 4) 1680 if (flags & 8)
1258 { 1681 {
1259 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1682 if (extmap)
1683 {
1684 uint8_t ext, cmd;
1685
1686 do
1687 {
1688 ext = *data++;
1689 cmd = ext & 0x3f;
1690
1691 if (cmd < 4)
1692 cell->darkness = 255 - ext * 64 + 1;
1693 else if (cmd == 5) // health
1694 {
1695 cell->stat_width = 1;
1696 cell->stat_hp = *data++;
1697 }
1698 else if (cmd == 6) // monster width
1699 cell->stat_width = *data++ + 1;
1700 else if (cmd == 0x47)
1701 {
1702 if (*data == 4)
1703 ; // decode player count
1704
1705 data += *data + 1;
1706 }
1707 else if (cmd == 8) // cell flags
1708 cell->flags = *data++;
1709 else if (ext & 0x40) // unknown, multibyte => skip
1710 data += *data + 1;
1711 else
1712 data++;
1713 }
1714 while (ext & 0x80);
1715 }
1716 else
1717 cell->darkness = *data++ + 1;
1260 } 1718 }
1261 1719
1720 for (z = 0; z <= 2; ++z)
1262 if (flags & 2) 1721 if (flags & (4 >> z))
1263 { 1722 {
1264 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1723 faceid face = (data [0] << 8) + data [1]; data += 2;
1724 need_facenum (self, face);
1725 cell->tile [z] = self->face2tile [face];
1726
1727 if (cell->tile [z])
1728 {
1729 maptex *tex = self->tex + cell->tile [z];
1730 if (!tex->name)
1731 av_push (missing, newSViv (cell->tile [z]));
1732
1733 if (tex->smoothtile)
1734 {
1735 maptex *smooth = self->tex + tex->smoothtile;
1736 if (!smooth->name)
1737 av_push (missing, newSViv (tex->smoothtile));
1738 }
1739 }
1265 } 1740 }
1266
1267 if (flags & 1)
1268 {
1269 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1270 }
1271 } 1741 }
1272 else 1742 else
1273 cell->darkness = -1; 1743 cell->darkness = 0;
1274 } 1744 }
1275} 1745}
1746 OUTPUT:
1747 RETVAL
1276 1748
1277SV * 1749SV *
1278mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1750mapmap (DC::Map self, int x0, int y0, int w, int h)
1279 CODE: 1751 CODE:
1280{ 1752{
1281 int x1, x; 1753 int x1, x;
1282 int y1, y; 1754 int y1, y;
1283 int z; 1755 int z;
1304 { 1776 {
1305 mapcell *cell = row->col + (x - row->c0); 1777 mapcell *cell = row->col + (x - row->c0);
1306 1778
1307 for (z = 0; z <= 0; z++) 1779 for (z = 0; z <= 0; z++)
1308 { 1780 {
1309 mapface face = cell->face [z];
1310
1311 if (face)
1312 {
1313 maptex tex = self->tex [face]; 1781 maptex tex = self->tex [cell->tile [z]];
1314 int a0 = 255 - tex.a; 1782 int a0 = 255 - tex.a;
1315 int a1 = tex.a; 1783 int a1 = tex.a;
1316 1784
1317 r = (r * a0 + tex.r * a1) / 255; 1785 r = (r * a0 + tex.r * a1) / 255;
1318 g = (g * a0 + tex.g * a1) / 255; 1786 g = (g * a0 + tex.g * a1) / 255;
1319 b = (b * a0 + tex.b * a1) / 255; 1787 b = (b * a0 + tex.b * a1) / 255;
1320 a = (a * a0 + tex.a * a1) / 255; 1788 a = (a * a0 + tex.a * a1) / 255;
1321 }
1322 } 1789 }
1323 } 1790 }
1324 1791
1325 *map++ = (r ) 1792 *map++ = (r )
1326 | (g << 8) 1793 | (g << 8)
1333} 1800}
1334 OUTPUT: 1801 OUTPUT:
1335 RETVAL 1802 RETVAL
1336 1803
1337void 1804void
1338draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1805draw (DC::Map self, int mx, int my, int sw, int sh, int T)
1339 CODE: 1806 CODE:
1340{ 1807{
1341 int vx, vy;
1342 int x, y, z; 1808 int x, y, z;
1343 int last_name;
1344 mapface face;
1345 1809
1346 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 1810 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1347 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 1811 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1812 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1813 smooth_key skey;
1348 1814
1349 /* 1815 rc_t *rc = rc_alloc ();
1350 int vx = self->vx = self->w >= sw 1816 rc_key_t key;
1351 ? self->x + (self->w - sw) / 2 1817 rc_array_t *arr;
1352 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1353 1818
1354 int vy = self->vy = self->h >= sh 1819 // thats current max. sorry.
1355 ? self->y + (self->h - sh) / 2 1820 if (sw > 255) sw = 255;
1356 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1821 if (sh > 255) sh = 255;
1357 */
1358 1822
1359 glColor4ub (255, 255, 255, 255); 1823 // clear key, in case of extra padding
1824 memset (&skey, 0, sizeof (skey));
1825
1826 memset (&key, 0, sizeof (key));
1827 key.r = 255;
1828 key.g = 255;
1829 key.b = 255;
1830 key.a = 255;
1831 key.mode = GL_QUADS;
1832 key.format = GL_T2F_V3F;
1833 key.texname = -1;
1834
1835 mx += self->x;
1836 my += self->y;
1837
1838 // first pass: determine smooth_max
1839 // rather ugly, if you ask me
1840 // could also be stored inside mapcell and updated on change
1841 memset (smooth_max, 0, sizeof (smooth_max));
1842
1843 for (y = 0; y < sh; y++)
1844 if (0 <= y + my && y + my < self->rows)
1845 {
1846 maprow *row = self->row + (y + my);
1847
1848 for (x = 0; x < sw; x++)
1849 if (row->c0 <= x + mx && x + mx < row->c1)
1850 {
1851 mapcell *cell = row->col + (x + mx - row->c0);
1852
1853 smooth_max[x + 1][y + 1] =
1854 MAX (self->tex [cell->tile [0]].smoothlevel,
1855 MAX (self->tex [cell->tile [1]].smoothlevel,
1856 self->tex [cell->tile [2]].smoothlevel));
1857 }
1858 }
1360 1859
1361 glEnable (GL_BLEND); 1860 glEnable (GL_BLEND);
1362 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1861 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1363 glEnable (GL_TEXTURE_2D);
1364 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1862 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1365 1863
1366 glBegin (GL_QUADS);
1367
1368 last_name = 0;
1369
1370 for (z = 0; z < 3; z++) 1864 for (z = 0; z <= 2; z++)
1865 {
1866 memset (smooth_level, 0, sizeof (smooth_level));
1867
1371 for (y = 0; y < sh; y++) 1868 for (y = 0; y < sh; y++)
1372 if (0 <= y + vy && y + vy < self->rows) 1869 if (0 <= y + my && y + my < self->rows)
1373 { 1870 {
1374 maprow *row = self->row + (y + vy); 1871 maprow *row = self->row + (y + my);
1375 1872
1376 for (x = 0; x < sw; x++) 1873 for (x = 0; x < sw; x++)
1377 if (row->c0 <= x + vx && x + vx < row->c1) 1874 if (row->c0 <= x + mx && x + mx < row->c1)
1378 { 1875 {
1379 mapcell *cell = row->col + (x + vx - row->c0); 1876 mapcell *cell = row->col + (x + mx - row->c0);
1380
1381 face = cell->face [z]; 1877 tileid tile = cell->tile [z];
1382 1878
1383 if (face) 1879 if (tile)
1880 {
1881 maptex tex = self->tex [tile];
1882 int px, py;
1883
1884 if (key.texname != tex.name)
1885 {
1886 if (!tex.name)
1887 tex = self->tex [2]; /* missing, replace by noface */
1888
1889 key.texname = tex.name;
1890 arr = rc_array (rc, &key);
1891 }
1892
1893 px = (x + 1) * T - tex.w;
1894 py = (y + 1) * T - tex.h;
1895
1896 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1897 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1898 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1899 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1900
1901 if (cell->flags && z == 2)
1902 {
1903 // overlays such as the speech bubble, probably more to come
1904 if (cell->flags & 1)
1905 {
1906 maptex tex = self->tex [1];
1907 int px = x * T + T * 2 / 32;
1908 int py = y * T - T * 6 / 32;
1909
1910 if (tex.name)
1911 {
1912 if (key.texname != tex.name)
1913 {
1914 key.texname = tex.name;
1915 arr = rc_array (rc, &key);
1916 }
1917
1918 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1919 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1920 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1921 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1922 }
1923 }
1924 }
1925
1926 // update smooth hash
1927 if (tex.smoothtile)
1928 {
1929 skey.tile = tex.smoothtile;
1930 skey.level = tex.smoothlevel;
1931
1932 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1933
1934 // add bits to current tile and all neighbours. skey.x|y is
1935 // shifted +1|+1 so we always stay positive.
1936
1937 // bits is ___n cccc CCCC bbbb
1938 // n do not draw borders&corners
1939 // c draw these corners, but...
1940 // C ... not these
1941 // b draw these borders
1942
1943 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1944 // ┃· ·· ·┃ ━━
1945
1946 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1947 // ·· ·· ·┏ ┓·
1948
1949 // full tile
1950 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1951
1952 // borders
1953 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1954 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1955 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1956 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1957
1958 // corners
1959 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1960 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1961 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1962 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1963 }
1964 }
1965 }
1966 }
1967
1968 rc_draw (rc);
1969 rc_clear (rc);
1970
1971 // go through all smoothlevels, lowest to highest, then draw.
1972 // this is basically counting sort
1973 {
1974 int w, b;
1975
1976 glEnable (GL_TEXTURE_2D);
1977 glBegin (GL_QUADS);
1978 for (w = 0; w < 256 / 32; ++w)
1979 {
1980 uint32_t smask = smooth_level [w];
1981 if (smask)
1982 for (b = 0; b < 32; ++b)
1983 if (smask & (((uint32_t)1) << b))
1384 { 1984 {
1385 maptex tex = self->tex [face]; 1985 int level = (w << 5) | b;
1986 HE *he;
1386 1987
1387 int px = (x + 1) * 32 - tex.w; 1988 hv_iterinit (smooth);
1388 int py = (y + 1) * 32 - tex.h; 1989 while ((he = hv_iternext (smooth)))
1389
1390 if (last_name != tex.name)
1391 { 1990 {
1991 smooth_key *skey = (smooth_key *)HeKEY (he);
1992 IV bits = SvIVX (HeVAL (he));
1993
1994 if (!(bits & 0x1000)
1995 && skey->level == level
1996 && level > smooth_max [skey->x][skey->y])
1997 {
1998 maptex tex = self->tex [skey->tile];
1999 int px = (((int)skey->x) - 1) * T;
2000 int py = (((int)skey->y) - 1) * T;
2001 int border = bits & 15;
2002 int corner = (bits >> 8) & ~(bits >> 4) & 15;
2003 float dx = tex.s * .0625f; // 16 images/row
2004 float dy = tex.t * .5f ; // 2 images/column
2005
2006 if (tex.name)
2007 {
2008 // this time avoiding texture state changes
2009 // save gobs of state changes.
2010 if (key.texname != tex.name)
2011 {
1392 glEnd (); 2012 glEnd ();
1393 last_name = tex.name;
1394 glBindTexture (GL_TEXTURE_2D, last_name); 2013 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1395 glBegin (GL_QUADS); 2014 glBegin (GL_QUADS);
2015 }
2016
2017 if (border)
2018 {
2019 float ox = border * dx;
2020
2021 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
2022 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
2023 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
2024 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
2025 }
2026
2027 if (corner)
2028 {
2029 float ox = corner * dx;
2030
2031 glTexCoord2f (ox , dy ); glVertex2i (px , py );
2032 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
2033 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
2034 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2035 }
2036 }
2037 }
1396 } 2038 }
1397
1398 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1399 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1400 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1401 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1402 } 2039 }
1403 }
1404 } 2040 }
1405 2041
1406 glEnd (); 2042 glEnd ();
1407
1408 glDisable (GL_TEXTURE_2D); 2043 glDisable (GL_TEXTURE_2D);
2044 key.texname = -1;
2045 }
2046
2047 hv_clear (smooth);
2048 }
2049
1409 glDisable (GL_BLEND); 2050 glDisable (GL_BLEND);
1410} 2051 rc_free (rc);
1411 2052
2053 // top layer: overlays such as the health bar
2054 for (y = 0; y < sh; y++)
2055 if (0 <= y + my && y + my < self->rows)
2056 {
2057 maprow *row = self->row + (y + my);
2058
2059 for (x = 0; x < sw; x++)
2060 if (row->c0 <= x + mx && x + mx < row->c1)
2061 {
2062 mapcell *cell = row->col + (x + mx - row->c0);
2063
2064 int px = x * T;
2065 int py = y * T;
2066
2067 if (cell->stat_hp)
2068 {
2069 int width = cell->stat_width * T;
2070 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2071
2072 glColor3ub (0, 0, 0);
2073 glRectf (px + 1, py - thick - 2,
2074 px + width - 1, py);
2075
2076 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
2077 glRectf (px + 2,
2078 py - thick - 1,
2079 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
2080 }
2081 }
2082 }
2083}
2084
1412void 2085void
1413draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data) 2086draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1414 CODE: 2087 CODE:
1415{ 2088{
1416 static float color[16][3] = { 2089 static float color[16][3] = {
1417 { 0.00, 0.00, 0.00 }, 2090 { 0.00F, 0.00F, 0.00F },
1418 { 1.00, 1.00, 1.00 }, 2091 { 1.00F, 1.00F, 1.00F },
1419 { 0.00, 0.00, 0.55 }, 2092 { 0.00F, 0.00F, 0.55F },
1420 { 1.00, 0.00, 0.00 }, 2093 { 1.00F, 0.00F, 0.00F },
1421 2094
1422 { 1.00, 0.54, 0.00 }, 2095 { 1.00F, 0.54F, 0.00F },
1423 { 0.11, 0.56, 1.00 }, 2096 { 0.11F, 0.56F, 1.00F },
1424 { 0.93, 0.46, 0.00 }, 2097 { 0.93F, 0.46F, 0.00F },
1425 { 0.18, 0.54, 0.34 }, 2098 { 0.18F, 0.54F, 0.34F },
1426 2099
1427 { 0.56, 0.73, 0.56 }, 2100 { 0.56F, 0.73F, 0.56F },
1428 { 0.80, 0.80, 0.80 }, 2101 { 0.80F, 0.80F, 0.80F },
1429 { 0.55, 0.41, 0.13 }, 2102 { 0.55F, 0.41F, 0.13F },
1430 { 0.99, 0.77, 0.26 }, 2103 { 0.99F, 0.77F, 0.26F },
1431 2104
1432 { 0.74, 0.65, 0.41 }, 2105 { 0.74F, 0.65F, 0.41F },
1433 2106
1434 { 0.00, 1.00, 1.00 }, 2107 { 0.00F, 1.00F, 1.00F },
1435 { 1.00, 0.00, 1.00 }, 2108 { 1.00F, 0.00F, 1.00F },
1436 { 1.00, 1.00, 0.00 }, 2109 { 1.00F, 1.00F, 0.00F },
1437 }; 2110 };
1438 2111
1439 int x, y; 2112 int x, y;
1440 2113
1441 glEnable (GL_TEXTURE_2D); 2114 glEnable (GL_TEXTURE_2D);
1468 glDisable (GL_BLEND); 2141 glDisable (GL_BLEND);
1469 glDisable (GL_TEXTURE_2D); 2142 glDisable (GL_TEXTURE_2D);
1470} 2143}
1471 2144
1472void 2145void
1473fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2146fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1474 PPCODE: 2147 PPCODE:
1475{ 2148{
1476 int vx, vy;
1477 int x, y; 2149 int x, y;
2150 int sw1 = sw + 2;
2151 int sh1 = sh + 2;
2152 int sh3 = sh * 3;
1478 int sw4 = (sw + 3) & ~3; 2153 int sw34 = (sw * 3 + 3) & ~3;
2154 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1479 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2155 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1480 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2156 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1481 2157
1482 memset (darkness, 255, sw4 * sh);
1483 SvPOK_only (darkness_sv); 2158 SvPOK_only (darkness3_sv);
1484 SvCUR_set (darkness_sv, sw4 * sh); 2159 SvCUR_set (darkness3_sv, sw34 * sh3);
1485 2160
1486 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 2161 mx += self->x - 1;
1487 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 2162 my += self->y - 1;
1488 2163
2164 memset (darkness1, 255, sw1 * sh1);
2165
1489 for (y = 0; y < sh; y++) 2166 for (y = 0; y < sh1; y++)
1490 if (0 <= y + vy && y + vy < self->rows) 2167 if (0 <= y + my && y + my < self->rows)
1491 { 2168 {
1492 maprow *row = self->row + (y + vy); 2169 maprow *row = self->row + (y + my);
1493 2170
1494 for (x = 0; x < sw; x++) 2171 for (x = 0; x < sw1; x++)
1495 if (row->c0 <= x + vx && x + vx < row->c1) 2172 if (row->c0 <= x + mx && x + mx < row->c1)
1496 { 2173 {
1497 mapcell *cell = row->col + (x + vx - row->c0); 2174 mapcell *cell = row->col + (x + mx - row->c0);
1498 2175
1499 darkness[y * sw4 + x] = cell->darkness < 0 2176 darkness1 [y * sw1 + x] = cell->darkness
2177 ? 255 - (cell->darkness - 1)
1500 ? 255 - FOW_DARKNESS 2178 : 255 - FOW_DARKNESS;
1501 : 255 - cell->darkness;
1502 } 2179 }
1503 } 2180 }
1504 2181
2182 for (y = 0; y < sh; ++y)
2183 for (x = 0; x < sw; ++x)
2184 {
2185 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2186 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2187 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2188 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2189 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2190 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2191 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2192 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2193 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2194
2195 uint8_t r11 = (d11 + d21 + d12) / 3;
2196 uint8_t r21 = d21;
2197 uint8_t r31 = (d21 + d31 + d32) / 3;
2198
2199 uint8_t r12 = d12;
2200 uint8_t r22 = d22;
2201 uint8_t r32 = d32;
2202
2203 uint8_t r13 = (d13 + d23 + d12) / 3;
2204 uint8_t r23 = d23;
2205 uint8_t r33 = (d23 + d33 + d32) / 3;
2206
2207 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2208 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2209 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2210 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2211 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2212 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2213 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2214 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2215 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2216 }
2217
2218 free (darkness1);
2219
1505 EXTEND (SP, 3); 2220 EXTEND (SP, 3);
1506 PUSHs (sv_2mortal (newSViv (sw4))); 2221 PUSHs (sv_2mortal (newSViv (sw34)));
1507 PUSHs (sv_2mortal (newSViv (sh))); 2222 PUSHs (sv_2mortal (newSViv (sh3)));
1508 PUSHs (darkness_sv); 2223 PUSHs (darkness3_sv);
1509} 2224}
1510 2225
1511SV * 2226SV *
1512get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2227get_rect (DC::Map self, int x0, int y0, int w, int h)
1513 CODE: 2228 CODE:
1514{ 2229{
1515 int x, y, x1, y1; 2230 int x, y, x1, y1;
1516 SV *data_sv = newSV (w * h * 7 + 5); 2231 SV *data_sv = newSV (w * h * 7 + 5);
1517 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2232 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1542 if (row && row->c0 <= x && x < row->c1) 2257 if (row && row->c0 <= x && x < row->c1)
1543 { 2258 {
1544 mapcell *cell = row->col + (x - row->c0); 2259 mapcell *cell = row->col + (x - row->c0);
1545 uint8_t flags = 0; 2260 uint8_t flags = 0;
1546 2261
1547 if (cell->face [0]) flags |= 1; 2262 if (cell->tile [0]) flags |= 1;
1548 if (cell->face [1]) flags |= 2; 2263 if (cell->tile [1]) flags |= 2;
1549 if (cell->face [2]) flags |= 4; 2264 if (cell->tile [2]) flags |= 4;
1550 2265
1551 *data++ = flags; 2266 *data++ = flags;
1552 2267
1553 if (flags & 1) 2268 if (flags & 1)
1554 { 2269 {
2270 tileid tile = cell->tile [0];
1555 *data++ = cell->face [0] >> 8; 2271 *data++ = tile >> 8;
1556 *data++ = cell->face [0]; 2272 *data++ = tile;
1557 } 2273 }
1558 2274
1559 if (flags & 2) 2275 if (flags & 2)
1560 { 2276 {
2277 tileid tile = cell->tile [1];
1561 *data++ = cell->face [1] >> 8; 2278 *data++ = tile >> 8;
1562 *data++ = cell->face [1]; 2279 *data++ = tile;
1563 } 2280 }
1564 2281
1565 if (flags & 4) 2282 if (flags & 4)
1566 { 2283 {
2284 tileid tile = cell->tile [2];
1567 *data++ = cell->face [2] >> 8; 2285 *data++ = tile >> 8;
1568 *data++ = cell->face [2]; 2286 *data++ = tile;
1569 } 2287 }
1570 } 2288 }
1571 else 2289 else
1572 *data++ = 0; 2290 *data++ = 0;
1573 } 2291 }
1579} 2297}
1580 OUTPUT: 2298 OUTPUT:
1581 RETVAL 2299 RETVAL
1582 2300
1583void 2301void
1584set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2302set_rect (DC::Map self, int x0, int y0, uint8_t *data)
1585 PPCODE: 2303 PPCODE:
1586{ 2304{
1587 int x, y, z; 2305 int x, y, z;
1588 int w, h; 2306 int w, h;
1589 int x1, y1; 2307 int x1, y1;
1590 2308
1591 if (*data++ != 0) 2309 if (*data++ != 0)
1592 return; /* version mismatch */ 2310 XSRETURN_EMPTY; /* version mismatch */
1593 2311
1594 w = *data++ << 8; w |= *data++; 2312 w = *data++ << 8; w |= *data++;
1595 h = *data++ << 8; h |= *data++; 2313 h = *data++ << 8; h |= *data++;
1596 2314
1597 // we need to do this 'cause we don't keep an absolute coord system for rows 2315 // we need to do this 'cause we don't keep an absolute coord system for rows
1613 { 2331 {
1614 uint8_t flags = *data++; 2332 uint8_t flags = *data++;
1615 2333
1616 if (flags) 2334 if (flags)
1617 { 2335 {
1618 mapface face[3] = { 0, 0, 0 };
1619
1620 mapcell *cell = row_get_cell (row, x); 2336 mapcell *cell = row_get_cell (row, x);
2337 tileid tile[3] = { 0, 0, 0 };
1621 2338
1622 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2339 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1623 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2340 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1624 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2341 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1625 2342
1626 if (cell->darkness <= 0) 2343 if (cell->darkness == 0)
1627 { 2344 {
1628 cell->darkness = -1; 2345 cell->darkness = 0;
1629 2346
1630 for (z = 0; z <= 2; z++) 2347 for (z = 0; z <= 2; z++)
1631 { 2348 {
1632 cell->face[z] = face[z]; 2349 tileid t = tile [z];
1633 2350
1634 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2351 if (t >= self->texs || (t && !self->tex [t].name))
2352 {
1635 XPUSHs (sv_2mortal (newSViv (face[z]))); 2353 XPUSHs (sv_2mortal (newSViv (t)));
2354 need_texid (self, t);
2355 }
2356
2357 cell->tile [z] = t;
1636 } 2358 }
1637 } 2359 }
1638 } 2360 }
1639 } 2361 }
1640 } 2362 }
1641} 2363}
1642 2364
1643MODULE = CFClient PACKAGE = CFClient::MixChunk 2365MODULE = Deliantra::Client PACKAGE = DC::RW
1644 2366
1645CFClient::MixChunk 2367DC::RW
1646new_from_file (SV *class, char *path) 2368new (SV *class, SV *data_sv)
1647 CODE: 2369 CODE:
1648 RETVAL = Mix_LoadWAV (path); 2370{
2371 STRLEN datalen;
2372 char *data = SvPVbyte (data_sv, datalen);
2373
2374 RETVAL = SDL_RWFromConstMem (data, datalen);
2375}
1649 OUTPUT: 2376 OUTPUT:
1650 RETVAL 2377 RETVAL
1651 2378
2379DC::RW
2380new_from_file (SV *class, const char *path, const char *mode = "rb")
2381 CODE:
2382 RETVAL = SDL_RWFromFile (path, mode);
2383 OUTPUT:
2384 RETVAL
2385
2386# fails on win32:
2387# dc.xs(2268) : error C2059: syntax error : '('
1652void 2388#void
2389#close (DC::RW self)
2390# CODE:
2391# (self->(close)) (self);
2392
2393MODULE = Deliantra::Client PACKAGE = DC::Channel
2394
2395PROTOTYPES: DISABLE
2396
2397DC::Channel
2398find ()
2399 CODE:
2400{
2401 RETVAL = Mix_GroupAvailable (-1);
2402
2403 if (RETVAL < 0)
2404 {
2405 RETVAL = Mix_GroupOldest (-1);
2406
2407 if (RETVAL < 0)
2408 XSRETURN_UNDEF;
2409
2410 Mix_HaltChannel (RETVAL);
2411 }
2412
2413 Mix_UnregisterAllEffects (RETVAL);
2414 Mix_Volume (RETVAL, 128);
2415}
2416 OUTPUT:
2417 RETVAL
2418
2419void
2420halt (DC::Channel self)
2421 CODE:
2422 Mix_HaltChannel (self);
2423
2424void
2425expire (DC::Channel self, int ticks = -1)
2426 CODE:
2427 Mix_ExpireChannel (self, ticks);
2428
2429void
2430fade_out (DC::Channel self, int ticks = -1)
2431 CODE:
2432 Mix_FadeOutChannel (self, ticks);
2433
2434int
2435volume (DC::Channel self, int volume)
2436 CODE:
2437 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2438 OUTPUT:
2439 RETVAL
2440
2441void
2442unregister_all_effects (DC::Channel self)
2443 CODE:
2444 Mix_UnregisterAllEffects (self);
2445
2446void
2447set_panning (DC::Channel self, int left, int right)
2448 CODE:
2449 left = CLAMP (left , 0, 255);
2450 right = CLAMP (right, 0, 255);
2451 Mix_SetPanning (self, left, right);
2452
2453void
2454set_distance (DC::Channel self, int distance)
2455 CODE:
2456 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2457
2458void
2459set_position (DC::Channel self, int angle, int distance)
2460 CODE:
2461
2462void
2463set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2464 CODE:
2465{
2466 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2467 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2468 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2469}
2470
2471void
2472set_reverse_stereo (DC::Channel self, int flip)
2473 CODE:
2474 Mix_SetReverseStereo (self, flip);
2475
2476MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2477
2478PROTOTYPES: DISABLE
2479
2480DC::MixChunk
2481new (SV *class, DC::RW rwops)
2482 CODE:
2483 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2484 OUTPUT:
2485 RETVAL
2486
2487void
1653DESTROY (CFClient::MixChunk self) 2488DESTROY (DC::MixChunk self)
1654 CODE: 2489 CODE:
1655 Mix_FreeChunk (self); 2490 Mix_FreeChunk (self);
1656 2491
1657int 2492int
1658volume (CFClient::MixChunk self, int volume = -1) 2493volume (DC::MixChunk self, int volume = -1)
1659 CODE: 2494 CODE:
2495 if (items > 1)
2496 volume = CLAMP (volume, 0, 128);
1660 RETVAL = Mix_VolumeChunk (self, volume); 2497 RETVAL = Mix_VolumeChunk (self, volume);
1661 OUTPUT: 2498 OUTPUT:
1662 RETVAL 2499 RETVAL
1663 2500
1664int 2501DC::Channel
1665play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2502play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
1666 CODE: 2503 CODE:
2504{
1667 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2505 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2506
2507 if (RETVAL < 0)
2508 XSRETURN_UNDEF;
2509
2510 if (channel < 0)
2511 {
2512 Mix_UnregisterAllEffects (RETVAL);
2513 Mix_Volume (RETVAL, 128);
2514 }
2515}
1668 OUTPUT: 2516 OUTPUT:
1669 RETVAL 2517 RETVAL
1670 2518
1671MODULE = CFClient PACKAGE = CFClient::MixMusic 2519MODULE = Deliantra::Client PACKAGE = DC::MixMusic
1672 2520
1673int 2521int
1674volume (int volume = -1) 2522volume (int volume = -1)
2523 PROTOTYPE: ;$
1675 CODE: 2524 CODE:
2525 if (items > 0)
2526 volume = CLAMP (volume, 0, 128);
1676 RETVAL = Mix_VolumeMusic (volume); 2527 RETVAL = Mix_VolumeMusic (volume);
1677 OUTPUT: 2528 OUTPUT:
1678 RETVAL 2529 RETVAL
1679 2530
1680CFClient::MixMusic 2531void
1681new_from_file (SV *class, char *path) 2532fade_out (int ms)
1682 CODE: 2533 CODE:
2534 Mix_FadeOutMusic (ms);
2535
2536void
2537halt ()
2538 CODE:
2539 Mix_HaltMusic ();
2540
2541DC::MixMusic
2542new (SV *class, DC::RW rwops)
2543 CODE:
1683 RETVAL = Mix_LoadMUS (path); 2544 RETVAL = Mix_LoadMUS_RW (rwops);
1684 OUTPUT: 2545 OUTPUT:
1685 RETVAL 2546 RETVAL
1686 2547
1687void 2548void
1688DESTROY (CFClient::MixMusic self) 2549DESTROY (DC::MixMusic self)
1689 CODE: 2550 CODE:
1690 Mix_FreeMusic (self); 2551 Mix_FreeMusic (self);
1691 2552
1692int 2553int
1693play (CFClient::MixMusic self, int loops = -1) 2554play (DC::MixMusic self, int loops = -1)
1694 CODE: 2555 CODE:
1695 RETVAL = Mix_PlayMusic (self, loops); 2556 RETVAL = Mix_PlayMusic (self, loops);
1696 OUTPUT: 2557 OUTPUT:
1697 RETVAL 2558 RETVAL
1698 2559
2560void
2561fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2562 CODE:
2563 Mix_FadeInMusicPos (self, loops, ms, position);
2564
1699MODULE = CFClient PACKAGE = CFClient::OpenGL 2565MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2566
2567PROTOTYPES: ENABLE
1700 2568
1701BOOT: 2569BOOT:
1702{ 2570{
1703 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2571 HV *stash = gv_stashpv ("DC::OpenGL", 1);
1704 static const struct { 2572 static const struct {
1705 const char *name; 2573 const char *name;
1706 IV iv; 2574 IV iv;
1707 } *civ, const_iv[] = { 2575 } *civ, const_iv[] = {
1708# define const_iv(name) { # name, (IV)name } 2576# define const_iv(name) { # name, (IV)name }
2577 const_iv (GL_VENDOR),
2578 const_iv (GL_VERSION),
2579 const_iv (GL_EXTENSIONS),
1709 const_iv (GL_COLOR_MATERIAL), 2580 const_iv (GL_COLOR_MATERIAL),
1710 const_iv (GL_SMOOTH), 2581 const_iv (GL_SMOOTH),
1711 const_iv (GL_FLAT), 2582 const_iv (GL_FLAT),
1712 const_iv (GL_DITHER), 2583 const_iv (GL_DITHER),
1713 const_iv (GL_BLEND), 2584 const_iv (GL_BLEND),
1717 const_iv (GL_ALPHA_TEST), 2588 const_iv (GL_ALPHA_TEST),
1718 const_iv (GL_NORMALIZE), 2589 const_iv (GL_NORMALIZE),
1719 const_iv (GL_RESCALE_NORMAL), 2590 const_iv (GL_RESCALE_NORMAL),
1720 const_iv (GL_FRONT), 2591 const_iv (GL_FRONT),
1721 const_iv (GL_BACK), 2592 const_iv (GL_BACK),
2593 const_iv (GL_AUX0),
1722 const_iv (GL_AND), 2594 const_iv (GL_AND),
1723 const_iv (GL_ONE), 2595 const_iv (GL_ONE),
1724 const_iv (GL_ZERO), 2596 const_iv (GL_ZERO),
1725 const_iv (GL_SRC_ALPHA), 2597 const_iv (GL_SRC_ALPHA),
1726 const_iv (GL_DST_ALPHA), 2598 const_iv (GL_DST_ALPHA),
1739 const_iv (GL_INTENSITY), 2611 const_iv (GL_INTENSITY),
1740 const_iv (GL_LUMINANCE), 2612 const_iv (GL_LUMINANCE),
1741 const_iv (GL_LUMINANCE_ALPHA), 2613 const_iv (GL_LUMINANCE_ALPHA),
1742 const_iv (GL_FLOAT), 2614 const_iv (GL_FLOAT),
1743 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2615 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2616 const_iv (GL_COMPRESSED_ALPHA_ARB),
2617 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2618 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2619 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2620 const_iv (GL_COMPRESSED_RGB_ARB),
2621 const_iv (GL_COMPRESSED_RGBA_ARB),
1744 const_iv (GL_COMPILE), 2622 const_iv (GL_COMPILE),
2623 const_iv (GL_PROXY_TEXTURE_1D),
2624 const_iv (GL_PROXY_TEXTURE_2D),
1745 const_iv (GL_TEXTURE_1D), 2625 const_iv (GL_TEXTURE_1D),
1746 const_iv (GL_TEXTURE_2D), 2626 const_iv (GL_TEXTURE_2D),
1747 const_iv (GL_TEXTURE_ENV), 2627 const_iv (GL_TEXTURE_ENV),
1748 const_iv (GL_TEXTURE_MAG_FILTER), 2628 const_iv (GL_TEXTURE_MAG_FILTER),
1749 const_iv (GL_TEXTURE_MIN_FILTER), 2629 const_iv (GL_TEXTURE_MIN_FILTER),
1770 const_iv (GL_COLOR_LOGIC_OP), 2650 const_iv (GL_COLOR_LOGIC_OP),
1771 const_iv (GL_SEPARABLE_2D), 2651 const_iv (GL_SEPARABLE_2D),
1772 const_iv (GL_CONVOLUTION_2D), 2652 const_iv (GL_CONVOLUTION_2D),
1773 const_iv (GL_CONVOLUTION_BORDER_MODE), 2653 const_iv (GL_CONVOLUTION_BORDER_MODE),
1774 const_iv (GL_CONSTANT_BORDER), 2654 const_iv (GL_CONSTANT_BORDER),
2655 const_iv (GL_POINTS),
1775 const_iv (GL_LINES), 2656 const_iv (GL_LINES),
2657 const_iv (GL_LINE_STRIP),
1776 const_iv (GL_LINE_LOOP), 2658 const_iv (GL_LINE_LOOP),
1777 const_iv (GL_QUADS), 2659 const_iv (GL_QUADS),
1778 const_iv (GL_QUAD_STRIP), 2660 const_iv (GL_QUAD_STRIP),
1779 const_iv (GL_TRIANGLES), 2661 const_iv (GL_TRIANGLES),
1780 const_iv (GL_TRIANGLE_STRIP), 2662 const_iv (GL_TRIANGLE_STRIP),
1781 const_iv (GL_TRIANGLE_FAN), 2663 const_iv (GL_TRIANGLE_FAN),
2664 const_iv (GL_POLYGON),
1782 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2665 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2666 const_iv (GL_POINT_SMOOTH_HINT),
2667 const_iv (GL_LINE_SMOOTH_HINT),
2668 const_iv (GL_POLYGON_SMOOTH_HINT),
2669 const_iv (GL_GENERATE_MIPMAP_HINT),
2670 const_iv (GL_TEXTURE_COMPRESSION_HINT),
1783 const_iv (GL_FASTEST), 2671 const_iv (GL_FASTEST),
2672 const_iv (GL_DONT_CARE),
2673 const_iv (GL_NICEST),
1784 const_iv (GL_V2F), 2674 const_iv (GL_V2F),
1785 const_iv (GL_V3F), 2675 const_iv (GL_V3F),
1786 const_iv (GL_T2F_V3F), 2676 const_iv (GL_T2F_V3F),
1787 const_iv (GL_T2F_N3F_V3F), 2677 const_iv (GL_T2F_N3F_V3F),
1788# undef const_iv 2678# undef const_iv
1789 }; 2679 };
1790 2680
1791 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2681 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1792 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2682 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2683
2684 texture_av = newAV ();
2685 AvREAL_off (texture_av);
1793} 2686}
2687
2688void
2689disable_GL_EXT_blend_func_separate ()
2690 CODE:
2691 gl.BlendFuncSeparate = 0;
2692 gl.BlendFuncSeparateEXT = 0;
1794 2693
1795char * 2694char *
1796gl_vendor () 2695gl_vendor ()
1797 CODE: 2696 CODE:
1798 RETVAL = (char *)glGetString (GL_VENDOR); 2697 RETVAL = (char *)glGetString (GL_VENDOR);
1811 CODE: 2710 CODE:
1812 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2711 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1813 OUTPUT: 2712 OUTPUT:
1814 RETVAL 2713 RETVAL
1815 2714
2715const char *glGetString (GLenum pname)
2716
2717GLint glGetInteger (GLenum pname)
2718 CODE:
2719 glGetIntegerv (pname, &RETVAL);
2720 OUTPUT:
2721 RETVAL
2722
2723GLdouble glGetDouble (GLenum pname)
2724 CODE:
2725 glGetDoublev (pname, &RETVAL);
2726 OUTPUT:
2727 RETVAL
2728
1816int glGetError () 2729int glGetError ()
1817 2730
1818void glFinish () 2731void glFinish ()
1819 2732
1820void glClear (int mask) 2733void glClear (int mask)
1857# near_ and far_ are due to microsofts buggy "c" compiler 2770# near_ and far_ are due to microsofts buggy "c" compiler
1858void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2771void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1859 2772
1860# near_ and far_ are due to microsofts buggy "c" compiler 2773# near_ and far_ are due to microsofts buggy "c" compiler
1861void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2774void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2775
2776PROTOTYPES: DISABLE
1862 2777
1863void glViewport (int x, int y, int width, int height) 2778void glViewport (int x, int y, int width, int height)
1864 2779
1865void glScissor (int x, int y, int width, int height) 2780void glScissor (int x, int y, int width, int height)
1866 2781
1874 2789
1875void glRotate (float angle, float x, float y, float z) 2790void glRotate (float angle, float x, float y, float z)
1876 CODE: 2791 CODE:
1877 glRotatef (angle, x, y, z); 2792 glRotatef (angle, x, y, z);
1878 2793
1879void glBegin (int mode)
1880
1881void glEnd ()
1882
1883void glColor (float r, float g, float b, float a = 1.0) 2794void glColor (float r, float g, float b, float a = 1.0)
1884 PROTOTYPE: @
1885 ALIAS: 2795 ALIAS:
1886 glColor_premultiply = 1 2796 glColor_premultiply = 1
1887 CODE: 2797 CODE:
1888 if (ix) 2798 if (ix)
1889 { 2799 {
1890 r *= a; 2800 r *= a;
1891 g *= a; 2801 g *= a;
1892 b *= a; 2802 b *= a;
1893 } 2803 }
1894 // microsoft visual "c" rounds instead of truncating... 2804 // microsoft visual "c" rounds instead of truncating...
1895 glColor4ub (MIN ((int)(r * 256.f), 255), 2805 glColor4f (r, g, b, a);
1896 MIN ((int)(g * 256.f), 255),
1897 MIN ((int)(b * 256.f), 255),
1898 MIN ((int)(a * 256.f), 255));
1899
1900void glInterleavedArrays (int format, int stride, char *data)
1901
1902void glDrawElements (int mode, int count, int type, char *indices)
1903
1904# 1.2 void glDrawRangeElements (int mode, int start, int end
1905 2806
1906void glRasterPos (float x, float y, float z = 0.) 2807void glRasterPos (float x, float y, float z = 0.)
1907 CODE: 2808 CODE:
1908 glRasterPos3f (0, 0, z); 2809 glRasterPos3f (0, 0, z);
1909 glBitmap (0, 0, 0, 0, x, y, 0); 2810 glBitmap (0, 0, 0, 0, x, y, 0);
1914 2815
1915void glTexCoord (float s, float t) 2816void glTexCoord (float s, float t)
1916 CODE: 2817 CODE:
1917 glTexCoord2f (s, t); 2818 glTexCoord2f (s, t);
1918 2819
2820void glRect (float x1, float y1, float x2, float y2)
2821 CODE:
2822 glRectf (x1, y1, x2, y2);
2823
2824void glRect_lineloop (float x1, float y1, float x2, float y2)
2825 CODE:
2826 glBegin (GL_LINE_LOOP);
2827 glVertex2f (x1, y1);
2828 glVertex2f (x2, y1);
2829 glVertex2f (x2, y2);
2830 glVertex2f (x1, y2);
2831 glEnd ();
2832
2833PROTOTYPES: ENABLE
2834
2835void glBegin (int mode)
2836
2837void glEnd ()
2838
2839void glPointSize (GLfloat size)
2840
2841void glLineWidth (GLfloat width)
2842
2843void glInterleavedArrays (int format, int stride, char *data)
2844
2845void glDrawElements (int mode, int count, int type, char *indices)
2846
2847# 1.2 void glDrawRangeElements (int mode, int start, int end
2848
1919void glTexEnv (int target, int pname, float param) 2849void glTexEnv (int target, int pname, float param)
1920 CODE: 2850 CODE:
1921 glTexEnvf (target, pname, param); 2851 glTexEnvf (target, pname, param);
1922 2852
1923void glTexParameter (int target, int pname, float param) 2853void glTexParameter (int target, int pname, float param)
1939void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2869void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1940 CODE: 2870 CODE:
1941 if (gl.SeparableFilter2D) 2871 if (gl.SeparableFilter2D)
1942 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2872 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1943 2873
1944void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2874void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
1945 2875
1946void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2876void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1947 2877
1948void glDrawPixels (int width, int height, int format, int type, char *pixels) 2878void glDrawPixels (int width, int height, int format, int type, char *pixels)
2879
2880void glPixelZoom (float x, float y)
1949 2881
1950void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2882void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1951 2883
1952int glGenTexture () 2884int glGenTexture ()
1953 CODE: 2885 CODE:
1954{ 2886 RETVAL = gen_texture ();
1955 GLuint name;
1956 glGenTextures (1, &name);
1957 RETVAL = name;
1958}
1959 OUTPUT: 2887 OUTPUT:
1960 RETVAL 2888 RETVAL
1961 2889
1962void glDeleteTexture (int name) 2890void glDeleteTexture (int name)
1963 CODE: 2891 CODE:
1964{
1965 GLuint name_ = name;
1966 glDeleteTextures (1, &name_); 2892 del_texture (name);
1967} 2893
1968
1969int glGenList () 2894int glGenList ()
1970 CODE: 2895 CODE:
1971 RETVAL = glGenLists (1); 2896 RETVAL = glGenLists (1);
1972 OUTPUT: 2897 OUTPUT:
1973 RETVAL 2898 RETVAL
1980 2905
1981void glEndList () 2906void glEndList ()
1982 2907
1983void glCallList (int list) 2908void glCallList (int list)
1984 2909
2910MODULE = Deliantra::Client PACKAGE = DC::UI::Base
1985 2911
2912PROTOTYPES: DISABLE
2913
2914void
2915find_widget (SV *self, NV x, NV y)
2916 PPCODE:
2917{
2918 if (within_widget (self, x, y))
2919 XPUSHs (self);
2920}
2921
2922BOOT:
2923{
2924 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2925
2926 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2927 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2928 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2929 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2930}
2931
2932void
2933draw (SV *self)
2934 CODE:
2935{
2936 HV *hv;
2937 SV **svp;
2938 NV x, y, w, h;
2939 SV *draw_x_sv = GvSV (draw_x_gv);
2940 SV *draw_y_sv = GvSV (draw_y_gv);
2941 SV *draw_w_sv = GvSV (draw_w_gv);
2942 SV *draw_h_sv = GvSV (draw_h_gv);
2943 double draw_x, draw_y;
2944
2945 if (!SvROK (self))
2946 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2947
2948 hv = (HV *)SvRV (self);
2949
2950 if (SvTYPE (hv) != SVt_PVHV)
2951 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2952
2953 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2954 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2955
2956 if (!h || !w)
2957 XSRETURN_EMPTY;
2958
2959 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2960 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2961
2962 draw_x = SvNV (draw_x_sv) + x;
2963 draw_y = SvNV (draw_y_sv) + y;
2964
2965 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2966 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2967 XSRETURN_EMPTY;
2968
2969 sv_setnv (draw_x_sv, draw_x);
2970 sv_setnv (draw_y_sv, draw_y);
2971
2972 glPushMatrix ();
2973 glTranslated (x, y, 0);
2974
2975 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2976 {
2977 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2978
2979 if (svp && SvTRUE (*svp))
2980 {
2981 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2982 glEnable (GL_BLEND);
2983 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2984 glBegin (GL_QUADS);
2985 glVertex2f (0, 0);
2986 glVertex2f (w, 0);
2987 glVertex2f (w, h);
2988 glVertex2f (0, h);
2989 glEnd ();
2990 glDisable (GL_BLEND);
2991 }
2992 }
2993#if 0
2994 // draw borders, for debugging
2995 glPushMatrix ();
2996 glColor4f (1., 1., 0., 1.);
2997 glTranslatef (.5, .5, 0.);
2998 glBegin (GL_LINE_LOOP);
2999 glVertex2f (0 , 0);
3000 glVertex2f (w - 1, 0);
3001 glVertex2f (w - 1, h - 1);
3002 glVertex2f (0 , h - 1);
3003 glEnd ();
3004 glPopMatrix ();
3005#endif
3006 PUSHMARK (SP);
3007 XPUSHs (self);
3008 PUTBACK;
3009 call_method ("_draw", G_VOID | G_DISCARD);
3010 SPAGAIN;
3011
3012 glPopMatrix ();
3013
3014 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3015 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3016}
3017

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