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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.119 by root, Sat Jun 17 15:07:52 2006 UTC vs.
Revision 1.294 by root, Sat Dec 19 05:06:56 2009 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
12#include <math.h> 30#include <math.h>
13#include <string.h> 31#include <string.h>
14#include <stdio.h> 32#include <stdio.h>
15#include <stdlib.h> 33#include <stdlib.h>
16 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
17#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
18#include <SDL_endian.h> 39#include <SDL_endian.h>
19#include <SDL_image.h> 40#include <SDL_image.h>
20#include <SDL_mixer.h> 41#include <SDL_mixer.h>
21#include <SDL_opengl.h> 42#include <SDL_opengl.h>
22 43
44/* work around os x broken headers */
45#ifdef __MACOSX__
46typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
47#endif
48
49#define PANGO_ENABLE_BACKEND
50#define G_DISABLE_CAST_CHECKS
51
23#include <glib/gmacros.h> 52#include <glib/gmacros.h>
24 53
25#include <pango/pango.h> 54#include <pango/pango.h>
26#include <pango/pangofc-fontmap.h> 55
27#include <pango/pangoft2.h> 56#ifndef PANGO_VERSION_CHECK
28#include <pango/pangocairo.h> 57# define PANGO_VERSION_CHECK(a,b,c) 0
58#endif
59
60#if !PANGO_VERSION_CHECK (1, 15, 2)
61# define pango_layout_get_line_readonly pango_layout_get_line
62# define pango_layout_get_lines_readonly pango_layout_get_lines
63# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
64# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
65#endif
29 66
30#ifndef _WIN32 67#ifndef _WIN32
31# include <sys/types.h> 68# include <sys/types.h>
32# include <sys/socket.h> 69# include <sys/socket.h>
33# include <netinet/in.h> 70# include <netinet/in.h>
34# include <netinet/tcp.h> 71# include <netinet/tcp.h>
35# include <inttypes.h> 72# include <inttypes.h>
73#endif
74
75#if __GNUC__ >= 4
76# define expect(expr,value) __builtin_expect ((expr),(value))
36#else 77#else
37 typedef unsigned char uint8_t; 78# define expect(expr,value) (expr)
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 79#endif
44 80
45#include "glext.h" 81#define expect_false(expr) expect ((expr) != 0, 0)
82#define expect_true(expr) expect ((expr) != 0, 1)
46 83
84#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
85
47#define FOW_DARKNESS 32 86#define FOW_DARKNESS 64
87#define DARKNESS_ADJUST(n) ((29 * (int)(n)) >> 5) /* times 0.9 */
48 88
49#define MAP_EXTEND_X 32 89#define MAP_EXTEND_X 32
50#define MAP_EXTEND_Y 512 90#define MAP_EXTEND_Y 512
51 91
52#define MIN_FONT_HEIGHT 10 92#define MIN_FONT_HEIGHT 10
93
94/* mask out modifiers we are not interested in */
95#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
96
97#define KMOD_LRAM 0x10000 // our extension
98
99#define TEXID_SPEECH 1
100#define TEXID_NOFACE 2
101#define TEXID_HIDDEN 3
102
103static AV *texture_av;
53 104
54static struct 105static struct
55{ 106{
56#define GL_FUNC(ptr,name) ptr name; 107#define GL_FUNC(ptr,name) ptr name;
57#include "glfunc.h" 108#include "glfunc.h"
58#undef GL_FUNC 109#undef GL_FUNC
59} gl; 110} gl;
60 111
112static void
61static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 113gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
62{ 114{
63 if (gl.BlendFuncSeparate) 115 if (gl.BlendFuncSeparate)
64 gl.BlendFuncSeparate (sa, da, saa, daa); 116 gl.BlendFuncSeparate (sa, da, saa, daa);
65 else if (gl.BlendFuncSeparateEXT) 117 else if (gl.BlendFuncSeparateEXT)
66 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 118 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
67 else 119 else
68 glBlendFunc (sa, da); 120 glBlendFunc (sa, da);
69} 121}
70 122
123static GLuint
124gen_texture ()
125{
126 GLuint name;
127
128 if (AvFILL (texture_av) >= 0)
129 name = (GLuint)(size_t)av_pop (texture_av);
130 else
131 glGenTextures (1, &name);
132
133 return name;
134}
135
136static void
137del_texture (GLuint name)
138{
139 /* make a half-assed attempt at returning the memory used by the texture */
140 /* textures are frequently being reused by cfplus anyway */
141 /*glBindTexture (GL_TEXTURE_2D, name);*/
142 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
143 av_push (texture_av, (SV *)(size_t)name);
144 glDeleteTextures (1, &name);
145}
146
147#include "texcache.c"
148#include "rendercache.c"
149
150#include "pango-font.c"
151#include "pango-fontmap.c"
152#include "pango-render.c"
153
154typedef IV DC__Channel;
155typedef SDL_RWops *DC__RW;
71typedef Mix_Chunk *CFClient__MixChunk; 156typedef Mix_Chunk *DC__MixChunk;
72typedef Mix_Music *CFClient__MixMusic; 157typedef Mix_Music *DC__MixMusic;
73 158
74typedef PangoFontDescription *CFClient__Font; 159typedef PangoFontDescription *DC__Font;
160
161static int
162shape_attr_p (PangoLayoutRun *run)
163{
164 GSList *attrs = run->item->analysis.extra_attrs;
165
166 while (attrs)
167 {
168 PangoAttribute *attr = attrs->data;
169
170 if (attr->klass->type == PANGO_ATTR_SHAPE)
171 return 1;
172
173 attrs = attrs->next;
174 }
175
176 return 0;
177}
75 178
76typedef struct cf_layout { 179typedef struct cf_layout {
77 PangoLayout *pl; // either derived from a cairo or ft2 context 180 PangoLayout *pl;
78 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
79 float r, g, b, a; // default color for rgba mode 181 float r, g, b, a; // default color for rgba mode
80 int base_height; 182 int base_height;
81 CFClient__Font font; 183 DC__Font font;
184 rc_t *rc;
82} *CFClient__Layout; 185} *DC__Layout;
83 186
84static CFClient__Font default_font; 187static DC__Font default_font;
85static PangoContext *ft2_context, *cairo_context; 188static PangoContext *opengl_context;
86static PangoFontMap *ft2_fontmap, *cairo_fontmap; 189static PangoFontMap *opengl_fontmap;
87 190
88static void 191static void
89substitute_func (FcPattern *pattern, gpointer data) 192substitute_func (FcPattern *pattern, gpointer data)
90{ 193{
91 FcPatternAddBool (pattern, FC_HINTING, 1); 194 FcPatternAddBool (pattern, FC_HINTING, 1);
92#ifdef FC_HINT_STYLE 195#ifdef FC_HINT_STYLE
93 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); 196 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
94#endif 197#endif
95#ifdef _WIN32
96 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
97#else
98 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 198 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
99#endif
100} 199}
101 200
102static void 201static void
103layout_update_font (CFClient__Layout self) 202layout_update_font (DC__Layout self)
104{ 203{
105 /* use a random scale factor to account for unknown descenders, 0.8 works 204 /* use a random scale factor to account for unknown descenders, 0.8 works
106 * reasonably well with bitstream vera 205 * reasonably well with dejavu/bistream fonts
107 */ 206 */
108 PangoFontDescription *font = self->font ? self->font : default_font; 207 PangoFontDescription *font = self->font ? self->font : default_font;
109 208
110 pango_font_description_set_absolute_size (font, 209 pango_font_description_set_absolute_size (font,
111 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 210 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
112 211
113 pango_layout_set_font_description (self->pl, font); 212 pango_layout_set_font_description (self->pl, font);
114} 213}
115 214
116static void 215static void
117layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 216layout_get_pixel_size (DC__Layout self, int *w, int *h)
118{ 217{
218 PangoRectangle rect;
219
220 // get_pixel_* wrongly rounds down
119 pango_layout_get_pixel_size (self->pl, w, h); 221 pango_layout_get_extents (self->pl, 0, &rect);
120 222
121 if (!*w) *w = 1; 223 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
122 if (!*h) *h = 1; 224 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
123 225
124 *w = (*w + 3) & ~3; 226 if (!rect.width) rect.width = 1;
125} 227 if (!rect.height) rect.height = 1;
126 228
229 *w = rect.width;
230 *h = rect.height;
231}
232
233typedef uint16_t tileid;
127typedef uint16_t mapface; 234typedef uint16_t faceid;
128 235
129typedef struct { 236typedef struct {
130 GLint name; 237 GLuint name;
131 int w, h; 238 int w, h;
132 float s, t; 239 float s, t;
133 uint8_t r, g, b, a; 240 uint8_t r, g, b, a;
241 tileid smoothtile;
242 uint8_t smoothlevel;
243 uint8_t unused; /* set to zero on use */
134} maptex; 244} maptex;
135 245
136typedef struct { 246typedef struct {
247 uint32_t player;
248 tileid tile[3];
137 int16_t darkness; 249 uint16_t darkness;
138 mapface face[3]; 250 uint8_t stat_width, stat_hp, flags, smoothmax;
139} mapcell; 251} mapcell;
140 252
141typedef struct { 253typedef struct {
142 int32_t c0, c1; 254 int32_t c0, c1;
143 mapcell *col; 255 mapcell *col;
144} maprow; 256} maprow;
145 257
146typedef struct map { 258typedef struct map {
147 int x, y, w, h; 259 int x, y, w, h;
148 int ox, oy; /* offset to virtual global coordinate system */ 260 int ox, oy; /* offset to virtual global coordinate system */
149 int faces; 261 int faces; tileid *face2tile; // [faceid]
150 mapface *face; 262 int texs; maptex *tex; // [tileid]
151
152 int texs;
153 maptex *tex;
154 263
155 int32_t rows; 264 int32_t rows;
156 maprow *row; 265 maprow *row;
157} *CFClient__Map; 266} *DC__Map;
158 267
159static char * 268static char *
160prepend (char *ptr, int sze, int inc) 269prepend (char *ptr, int sze, int inc)
161{ 270{
162 char *p; 271 char *p;
179} 288}
180 289
181#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 290#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
182#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 291#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
183 292
293static void
294need_facenum (struct map *self, faceid face)
295{
296 while (self->faces <= face)
297 {
298 Append (tileid, self->face2tile, self->faces, self->faces);
299 self->faces *= 2;
300 }
301}
302
303static void
304need_texid (struct map *self, int texid)
305{
306 while (self->texs <= texid)
307 {
308 Append (maptex, self->tex, self->texs, self->texs);
309 self->texs *= 2;
310 }
311}
312
184static maprow * 313static maprow *
185map_get_row (CFClient__Map self, int y) 314map_get_row (DC__Map self, int y)
186{ 315{
187 if (0 > y) 316 if (0 > y)
188 { 317 {
189 int extend = - y + MAP_EXTEND_Y; 318 int extend = - y + MAP_EXTEND_Y;
190 Prepend (maprow, self->row, self->rows, extend); 319 Prepend (maprow, self->row, self->rows, extend);
228 357
229 return row->col + (x - row->c0); 358 return row->col + (x - row->c0);
230} 359}
231 360
232static mapcell * 361static mapcell *
233map_get_cell (CFClient__Map self, int x, int y) 362map_get_cell (DC__Map self, int x, int y)
234{ 363{
235 return row_get_cell (map_get_row (self, y), x); 364 return row_get_cell (map_get_row (self, y), x);
236} 365}
237 366
238static void 367static void
239map_clear (CFClient__Map self) 368map_clear (DC__Map self)
240{ 369{
241 int r; 370 int r;
242 371
243 for (r = 0; r < self->rows; r++) 372 for (r = 0; r < self->rows; r++)
244 Safefree (self->row[r].col); 373 Safefree (self->row[r].col);
251 self->oy = 0; 380 self->oy = 0;
252 self->row = 0; 381 self->row = 0;
253 self->rows = 0; 382 self->rows = 0;
254} 383}
255 384
385#define CELL_CLEAR(cell) \
386 do { \
387 if ((cell)->player) \
388 (cell)->tile [2] = 0; \
389 (cell)->darkness = 0; \
390 (cell)->stat_hp = 0; \
391 (cell)->flags = 0; \
392 (cell)->player = 0; \
393 } while (0)
394
256static void 395static void
257map_blank (CFClient__Map self, int x0, int y0, int w, int h) 396map_blank (DC__Map self, int x0, int y0, int w, int h)
258{ 397{
259 int x, y; 398 int x, y;
260 maprow *row; 399 maprow *row;
400 mapcell *cell;
261 401
262 for (y = y0; y < y0 + h; y++) 402 for (y = y0; y < y0 + h; y++)
263 if (y >= 0) 403 if (y >= 0)
264 { 404 {
265 if (y >= self->rows) 405 if (y >= self->rows)
271 if (x >= row->c0) 411 if (x >= row->c0)
272 { 412 {
273 if (x >= row->c1) 413 if (x >= row->c1)
274 break; 414 break;
275 415
276 row->col[x - row->c0].darkness = -1; 416 cell = row->col + x - row->c0;
417
418 CELL_CLEAR (cell);
277 } 419 }
278 } 420 }
421}
422
423typedef struct {
424 tileid tile;
425 uint8_t x, y, level;
426} smooth_key;
427
428static void
429smooth_or_bits (HV *hv, smooth_key *key, IV bits)
430{
431 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
432
433 if (SvIOK (*sv))
434 SvIV_set (*sv, SvIVX (*sv) | bits);
435 else
436 sv_setiv (*sv, bits);
279} 437}
280 438
281static void 439static void
282music_finished (void) 440music_finished (void)
283{ 441{
319 n |= n >> 16; 477 n |= n >> 16;
320 478
321 return n + 1; 479 return n + 1;
322} 480}
323 481
324MODULE = CFClient PACKAGE = CFClient 482static unsigned int
483popcount (unsigned int n)
484{
485 n -= (n >> 1) & 0x55555555U;
486 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
487 n = ((n >> 4) + n) & 0x0f0f0f0fU;
488 n *= 0x01010101U;
489
490 return n >> 24;
491}
492
493/* SDL should provide this, really. */
494#define SDLK_MODIFIER_MIN 300
495#define SDLK_MODIFIER_MAX 314
496
497/******************************************************************************/
498
499static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
500static GV *hover_gv;
501
502static int
503within_widget (SV *widget, NV x, NV y)
504{
505 HV *self;
506 SV **svp;
507 NV wx, ww, wy, wh;
508
509 if (!SvROK (widget))
510 return 0;
511
512 self = (HV *)SvRV (widget);
513
514 if (SvTYPE (self) != SVt_PVHV)
515 return 0;
516
517 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
518 if (y < wy)
519 return 0;
520
521 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
522 if (y >= wy + wh)
523 return 0;
524
525 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
526 if (x < wx)
527 return 0;
528
529 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
530 if (x >= wx + ww)
531 return 0;
532
533 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
534 if (!svp || !SvTRUE (*svp))
535 return 0;
536
537 return 1;
538}
539
540/******************************************************************************/
541
542/* process keyboard modifiers */
543static int
544mod_munge (int mod)
545{
546 mod &= MOD_MASK;
547
548 if (mod & (KMOD_META | KMOD_ALT))
549 mod |= KMOD_LRAM;
550
551 return mod;
552}
553
554static void
555deliantra_main ()
556{
557 char *argv[] = { 0 };
558 call_argv ("::main", G_DISCARD | G_VOID, argv);
559}
560
561#ifdef __MACOSX__
562 /* to due surprising braindamage on the side of SDL design, we
563 * do some mind-boggling hack here: SDL requires a custom main()
564 * on OS X, so... we provide one and call the original main(), which,
565 * due to share dlibrary magic, calls -lSDLmain's main, not perl's main,
566 * and which calls our main (== SDL_main) back.
567 */
568 extern C_LINKAGE int
569 main (int argc, char *argv[])
570 {
571 deliantra_main ();
572 }
573
574 #undef main
575
576 extern C_LINKAGE int main (int argc, char *argv[]);
577
578 static void
579 SDL_braino (void)
580 {
581 char *argv[] = { "deliantra client", 0 };
582 (main) (1, argv);
583 }
584#else
585 static void
586 SDL_braino (void)
587 {
588 deliantra_main ();
589 }
590#endif
591
592MODULE = Deliantra::Client PACKAGE = DC
325 593
326PROTOTYPES: ENABLE 594PROTOTYPES: ENABLE
327 595
328BOOT: 596BOOT:
329{ 597{
330 HV *stash = gv_stashpv ("CFClient", 1); 598 HV *stash = gv_stashpv ("DC", 1);
331 static const struct { 599 static const struct {
332 const char *name; 600 const char *name;
333 IV iv; 601 IV iv;
334 } *civ, const_iv[] = { 602 } *civ, const_iv[] = {
335# define const_iv(name) { # name, (IV)name } 603# define const_iv(name) { # name, (IV)name }
604 const_iv (SDLK_MODIFIER_MIN),
605 const_iv (SDLK_MODIFIER_MAX),
606
336 const_iv (SDL_ACTIVEEVENT), 607 const_iv (SDL_ACTIVEEVENT),
337 const_iv (SDL_KEYDOWN), 608 const_iv (SDL_KEYDOWN),
338 const_iv (SDL_KEYUP), 609 const_iv (SDL_KEYUP),
339 const_iv (SDL_MOUSEMOTION), 610 const_iv (SDL_MOUSEMOTION),
340 const_iv (SDL_MOUSEBUTTONDOWN), 611 const_iv (SDL_MOUSEBUTTONDOWN),
349 const_iv (SDL_EVENT_RESERVEDA), 620 const_iv (SDL_EVENT_RESERVEDA),
350 const_iv (SDL_EVENT_RESERVEDB), 621 const_iv (SDL_EVENT_RESERVEDB),
351 const_iv (SDL_VIDEORESIZE), 622 const_iv (SDL_VIDEORESIZE),
352 const_iv (SDL_VIDEOEXPOSE), 623 const_iv (SDL_VIDEOEXPOSE),
353 const_iv (SDL_USEREVENT), 624 const_iv (SDL_USEREVENT),
625
626 const_iv (SDL_APPINPUTFOCUS),
627 const_iv (SDL_APPMOUSEFOCUS),
628 const_iv (SDL_APPACTIVE),
629
630
631 const_iv (SDLK_UNKNOWN),
632 const_iv (SDLK_FIRST),
633 const_iv (SDLK_BACKSPACE),
634 const_iv (SDLK_TAB),
635 const_iv (SDLK_CLEAR),
636 const_iv (SDLK_RETURN),
637 const_iv (SDLK_PAUSE),
638 const_iv (SDLK_ESCAPE),
639 const_iv (SDLK_SPACE),
640 const_iv (SDLK_EXCLAIM),
641 const_iv (SDLK_QUOTEDBL),
642 const_iv (SDLK_HASH),
643 const_iv (SDLK_DOLLAR),
644 const_iv (SDLK_AMPERSAND),
645 const_iv (SDLK_QUOTE),
646 const_iv (SDLK_LEFTPAREN),
647 const_iv (SDLK_RIGHTPAREN),
648 const_iv (SDLK_ASTERISK),
649 const_iv (SDLK_PLUS),
650 const_iv (SDLK_COMMA),
651 const_iv (SDLK_MINUS),
652 const_iv (SDLK_PERIOD),
653 const_iv (SDLK_SLASH),
654 const_iv (SDLK_0),
655 const_iv (SDLK_1),
656 const_iv (SDLK_2),
657 const_iv (SDLK_3),
658 const_iv (SDLK_4),
659 const_iv (SDLK_5),
660 const_iv (SDLK_6),
661 const_iv (SDLK_7),
662 const_iv (SDLK_8),
663 const_iv (SDLK_9),
664 const_iv (SDLK_COLON),
665 const_iv (SDLK_SEMICOLON),
666 const_iv (SDLK_LESS),
667 const_iv (SDLK_EQUALS),
668 const_iv (SDLK_GREATER),
669 const_iv (SDLK_QUESTION),
670 const_iv (SDLK_AT),
671
672 const_iv (SDLK_LEFTBRACKET),
673 const_iv (SDLK_BACKSLASH),
674 const_iv (SDLK_RIGHTBRACKET),
675 const_iv (SDLK_CARET),
676 const_iv (SDLK_UNDERSCORE),
677 const_iv (SDLK_BACKQUOTE),
678 const_iv (SDLK_DELETE),
679
680 const_iv (SDLK_FIRST),
681 const_iv (SDLK_LAST),
354 const_iv (SDLK_KP0), 682 const_iv (SDLK_KP0),
355 const_iv (SDLK_KP1), 683 const_iv (SDLK_KP1),
356 const_iv (SDLK_KP2), 684 const_iv (SDLK_KP2),
357 const_iv (SDLK_KP3), 685 const_iv (SDLK_KP3),
358 const_iv (SDLK_KP4), 686 const_iv (SDLK_KP4),
413 const_iv (SDLK_BREAK), 741 const_iv (SDLK_BREAK),
414 const_iv (SDLK_MENU), 742 const_iv (SDLK_MENU),
415 const_iv (SDLK_POWER), 743 const_iv (SDLK_POWER),
416 const_iv (SDLK_EURO), 744 const_iv (SDLK_EURO),
417 const_iv (SDLK_UNDO), 745 const_iv (SDLK_UNDO),
746
418 const_iv (KMOD_NONE), 747 const_iv (KMOD_NONE),
748 const_iv (KMOD_SHIFT),
419 const_iv (KMOD_LSHIFT), 749 const_iv (KMOD_LSHIFT),
420 const_iv (KMOD_RSHIFT), 750 const_iv (KMOD_RSHIFT),
751 const_iv (KMOD_CTRL),
421 const_iv (KMOD_LCTRL), 752 const_iv (KMOD_LCTRL),
422 const_iv (KMOD_RCTRL), 753 const_iv (KMOD_RCTRL),
754 const_iv (KMOD_ALT),
423 const_iv (KMOD_LALT), 755 const_iv (KMOD_LALT),
424 const_iv (KMOD_RALT), 756 const_iv (KMOD_RALT),
757 const_iv (KMOD_META),
425 const_iv (KMOD_LMETA), 758 const_iv (KMOD_LMETA),
426 const_iv (KMOD_RMETA), 759 const_iv (KMOD_RMETA),
427 const_iv (KMOD_NUM), 760 const_iv (KMOD_NUM),
428 const_iv (KMOD_CAPS), 761 const_iv (KMOD_CAPS),
429 const_iv (KMOD_MODE), 762 const_iv (KMOD_MODE),
430 const_iv (KMOD_CTRL), 763
431 const_iv (KMOD_SHIFT), 764 const_iv (KMOD_LRAM),
432 const_iv (KMOD_ALT), 765
433 const_iv (KMOD_META) 766 const_iv (MIX_DEFAULT_FORMAT),
767
768 const_iv (SDL_INIT_TIMER),
769 const_iv (SDL_INIT_AUDIO),
770 const_iv (SDL_INIT_VIDEO),
771 const_iv (SDL_INIT_CDROM),
772 const_iv (SDL_INIT_JOYSTICK),
773 const_iv (SDL_INIT_EVERYTHING),
774 const_iv (SDL_INIT_NOPARACHUTE),
775 const_iv (SDL_INIT_EVENTTHREAD),
776
777 const_iv (SDL_GL_RED_SIZE),
778 const_iv (SDL_GL_GREEN_SIZE),
779 const_iv (SDL_GL_BLUE_SIZE),
780 const_iv (SDL_GL_ALPHA_SIZE),
781 const_iv (SDL_GL_DOUBLEBUFFER),
782 const_iv (SDL_GL_BUFFER_SIZE),
783 const_iv (SDL_GL_DEPTH_SIZE),
784 const_iv (SDL_GL_STENCIL_SIZE),
785 const_iv (SDL_GL_ACCUM_RED_SIZE),
786 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
787 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
788 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
789 const_iv (SDL_GL_STEREO),
790 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
791 const_iv (SDL_GL_MULTISAMPLESAMPLES),
792 const_iv (SDL_GL_ACCELERATED_VISUAL),
793 const_iv (SDL_GL_SWAP_CONTROL),
794
795 const_iv (FOW_DARKNESS)
434# undef const_iv 796# undef const_iv
435 }; 797 };
436 798
437 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 799 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
438 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 800 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
801
802 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
803 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
439} 804}
805
806void
807weaken (SV *rv)
808 PROTOTYPE: $
809 CODE:
810 sv_rvweaken (rv);
811
812int
813in_destruct ()
814 CODE:
815 RETVAL = PL_main_cv == Nullcv;
816 OUTPUT:
817 RETVAL
440 818
441NV floor (NV x) 819NV floor (NV x)
442 820
443NV ceil (NV x) 821NV ceil (NV x)
444 822
823IV minpot (UV n)
824
825IV popcount (UV n)
826
445void 827void
446pango_init () 828pango_init ()
447 CODE: 829 CODE:
448 // delayed, so it can pick up new fonts added by AddFontResourceEx
449{ 830{
450 {
451 ft2_fontmap = pango_ft2_font_map_new (); 831 opengl_fontmap = pango_opengl_font_map_new ();
452 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 832 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
453 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 833 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
454 } 834 /*pango_context_set_font_description (opengl_context, default_font);*/
455 { 835#if PANGO_VERSION_CHECK (1, 15, 2)
456 cairo_font_options_t *fopt = cairo_font_options_create (); 836 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
457 cairo_fontmap = pango_cairo_font_map_get_default (); 837 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
458 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
459#ifdef _WIN32
460 // cairo looks like shit eaten twice on windows
461 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
462#else
463 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
464#endif 838#endif
465 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
466 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
467 pango_cairo_context_set_font_options (cairo_context, fopt);
468 cairo_font_options_destroy (fopt);
469 }
470} 839}
471 840
472int 841char *SDL_GetError ()
473SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
474 842
475void 843void SDL_braino ()
844
845int SDL_Init (U32 flags)
846
847int SDL_InitSubSystem (U32 flags)
848
849void SDL_QuitSubSystem (U32 flags)
850
476SDL_Quit () 851void SDL_Quit ()
477 852
853int SDL_GL_SetAttribute (int attr, int value)
854
855int SDL_GL_GetAttribute (int attr)
856 CODE:
857 if (SDL_GL_GetAttribute (attr, &RETVAL))
858 XSRETURN_UNDEF;
859 OUTPUT:
860 RETVAL
861
478void 862void
479SDL_ListModes () 863SDL_ListModes (int rgb, int alpha)
480 PPCODE: 864 PPCODE:
481{ 865{
482 SDL_Rect **m; 866 SDL_Rect **m;
483 867
484 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 868 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
485 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 869 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
486 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 870 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
487 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 871 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
488 872
489 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 873 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
490 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 874 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
491 875
492 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 876 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
493 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 877 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
494 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 878 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
495 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 879 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
496 880
497 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 881 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
498 882 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
499 SDL_EnableUNICODE (1);
500 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
501 883
502 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 884 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
503 885
504 if (m && m != (SDL_Rect **)-1) 886 if (m && m != (SDL_Rect **)-1)
505 while (*m) 887 while (*m)
506 { 888 {
889 if ((*m)->w >= 400 && (*m)->h >= 300)
890 {
507 AV *av = newAV (); 891 AV *av = newAV ();
508 av_push (av, newSViv ((*m)->w)); 892 av_push (av, newSViv ((*m)->w));
509 av_push (av, newSViv ((*m)->h)); 893 av_push (av, newSViv ((*m)->h));
894 av_push (av, newSViv (rgb));
895 av_push (av, newSViv (alpha));
510 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 896 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
897 }
511 898
512 ++m; 899 ++m;
513 } 900 }
514} 901}
515 902
516char *
517SDL_GetError ()
518
519int 903int
520SDL_SetVideoMode (int w, int h, int fullscreen) 904SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
521 CODE: 905 CODE:
906{
907 SDL_EnableUNICODE (1);
908 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
909
910 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
911 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
912 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
913 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
914
522 RETVAL = !!SDL_SetVideoMode ( 915 RETVAL = !!SDL_SetVideoMode (
523 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 916 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
524 ); 917 );
918
525 if (RETVAL) 919 if (RETVAL)
526 { 920 {
527 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 921 av_clear (texture_av);
922
923 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
528# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 924#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
529# include "glfunc.h" 925#include "glfunc.h"
530# undef GL_FUNC 926#undef GL_FUNC
531 } 927 }
928}
532 OUTPUT: 929 OUTPUT:
533 RETVAL 930 RETVAL
534 931
535void 932void
536SDL_GL_SwapBuffers () 933SDL_GL_SwapBuffers ()
537 934
538char * 935char *
539SDL_GetKeyName (int sym) 936SDL_GetKeyName (int sym)
540 937
938int
939SDL_GetAppState ()
940
941int
942SDL_GetModState ()
943
541void 944void
542SDL_PollEvent () 945poll_events ()
543 PPCODE: 946 PPCODE:
544{ 947{
545 SDL_Event ev; 948 SDL_Event ev;
546 949
547 while (SDL_PollEvent (&ev)) 950 SDL_PumpEvents ();
951 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
548 { 952 {
549 HV *hv = newHV (); 953 HV *hv = newHV ();
550 hv_store (hv, "type", 4, newSViv (ev.type), 0); 954 hv_store (hv, "type", 4, newSViv (ev.type), 0);
551 955
552 switch (ev.type) 956 switch (ev.type)
553 { 957 {
554 case SDL_KEYDOWN: 958 case SDL_KEYDOWN:
555 case SDL_KEYUP: 959 case SDL_KEYUP:
556 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 960 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
557 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 961 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
558 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 962 hv_store (hv, "mod", 3, newSViv (mod_munge (ev.key.keysym.mod)), 0);
963 hv_store (hv, "cmod", 4, newSViv (mod_munge (SDL_GetModState ())), 0); /* current mode */
559 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 964 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
560 break; 965 break;
561 966
562 case SDL_ACTIVEEVENT: 967 case SDL_ACTIVEEVENT:
563 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 968 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
564 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 969 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
565 break; 970 break;
566 971
567 case SDL_MOUSEMOTION: 972 case SDL_MOUSEMOTION:
973 {
974 int state = ev.motion.state;
975 int x = ev.motion.x;
976 int y = ev.motion.y;
977 int xrel = ev.motion.xrel;
978 int yrel = ev.motion.yrel;
979
980 /* do simplistic event compression */
981 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
982 && state == ev.motion.state)
983 {
984 xrel += ev.motion.xrel;
985 yrel += ev.motion.yrel;
986 x = ev.motion.x;
987 y = ev.motion.y;
988 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
989 }
990
568 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 991 hv_store (hv, "mod", 3, newSViv (mod_munge (SDL_GetModState ())), 0);
569
570 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 992 hv_store (hv, "state", 5, newSViv (state), 0);
571 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 993 hv_store (hv, "x", 1, newSViv (x), 0);
572 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 994 hv_store (hv, "y", 1, newSViv (y), 0);
573 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 995 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
574 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 996 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
997 }
575 break; 998 break;
576 999
577 case SDL_MOUSEBUTTONDOWN: 1000 case SDL_MOUSEBUTTONDOWN:
578 case SDL_MOUSEBUTTONUP: 1001 case SDL_MOUSEBUTTONUP:
579 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 1002 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
580 1003
581 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 1004 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
582 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 1005 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
583 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 1006 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
584 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 1007 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
589 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 1012 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
590 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 1013 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
591 break; 1014 break;
592 } 1015 }
593 1016
594 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 1017 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
595 } 1018 }
596} 1019}
597 1020
598int 1021int
599Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 1022Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
600 POSTCALL: 1023 POSTCALL:
601 Mix_HookMusicFinished (music_finished); 1024 Mix_HookMusicFinished (music_finished);
602 Mix_ChannelFinished (channel_finished); 1025 Mix_ChannelFinished (channel_finished);
603 1026
604void 1027void
1028Mix_QuerySpec ()
1029 PPCODE:
1030{
1031 int freq, channels;
1032 Uint16 format;
1033
1034 if (Mix_QuerySpec (&freq, &format, &channels))
1035 {
1036 EXTEND (SP, 3);
1037 PUSHs (sv_2mortal (newSViv (freq)));
1038 PUSHs (sv_2mortal (newSViv (format)));
1039 PUSHs (sv_2mortal (newSViv (channels)));
1040 }
1041}
1042
1043void
605Mix_CloseAudio () 1044Mix_CloseAudio ()
606 1045
607int 1046int
608Mix_AllocateChannels (int numchans = -1) 1047Mix_AllocateChannels (int numchans = -1)
609 1048
1049const char *
1050Mix_GetError ()
1051
610void 1052void
611lowdelay (int fd, int val = 1) 1053lowdelay (int fd, int val = 1)
612 CODE: 1054 CODE:
1055 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
1056
1057void
1058win32_proxy_info ()
1059 PPCODE:
1060{
613#ifndef _WIN32 1061#ifdef _WIN32
614 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 1062 char buffer[2048];
1063 DWORD buflen;
1064
1065 EXTEND (SP, 3);
1066
1067 buflen = sizeof (buffer);
1068 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
1069 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
1070 {
1071 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
1072
1073 buflen = sizeof (buffer);
1074 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
1075 {
1076 PUSHs (newSVpv (buffer, 0));
1077
1078 buflen = sizeof (buffer);
1079 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
1080 PUSHs (newSVpv (buffer, 0));
1081 }
1082 }
615#endif 1083#endif
1084}
616 1085
617void 1086int
618add_font (char *file) 1087add_font (char *file)
619 CODE: 1088 CODE:
620 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 1089 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
621#ifdef _WIN32 1090 OUTPUT:
622 // cairo... sigh... requires win2000 1091 RETVAL
623 AddFontResourceEx (file, FR_PRIVATE, 0);
624#endif
625 1092
626void 1093void
627load_image_inline (SV *image_) 1094load_image_inline (SV *image_)
628 ALIAS: 1095 ALIAS:
629 load_image_file = 1 1096 load_image_file = 1
632 STRLEN image_len; 1099 STRLEN image_len;
633 char *image = (char *)SvPVbyte (image_, image_len); 1100 char *image = (char *)SvPVbyte (image_, image_len);
634 SDL_Surface *surface, *surface2; 1101 SDL_Surface *surface, *surface2;
635 SDL_PixelFormat fmt; 1102 SDL_PixelFormat fmt;
636 SDL_RWops *rw = ix 1103 SDL_RWops *rw = ix
637 ? SDL_RWFromFile (image, "r") 1104 ? SDL_RWFromFile (image, "rb")
638 : SDL_RWFromConstMem (image, image_len); 1105 : SDL_RWFromConstMem (image, image_len);
639 1106
640 if (!rw) 1107 if (!rw)
641 croak ("load_image: %s", SDL_GetError ()); 1108 croak ("load_image: %s", SDL_GetError ());
642 1109
671 1138
672 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 1139 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
673 1140
674 assert (surface2->pitch == surface2->w * 4); 1141 assert (surface2->pitch == surface2->w * 4);
675 1142
1143 SDL_LockSurface (surface2);
676 EXTEND (SP, 5); 1144 EXTEND (SP, 6);
677 PUSHs (sv_2mortal (newSViv (surface2->w))); 1145 PUSHs (sv_2mortal (newSViv (surface2->w)));
678 PUSHs (sv_2mortal (newSViv (surface2->h))); 1146 PUSHs (sv_2mortal (newSViv (surface2->h)));
679 SDL_LockSurface (surface2);
680 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 1147 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
681 SDL_UnlockSurface (surface2);
682 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 1148 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
683 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 1149 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
684 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 1150 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
1151 SDL_UnlockSurface (surface2);
685 1152
686 SDL_FreeSurface (surface); 1153 SDL_FreeSurface (surface);
687 SDL_FreeSurface (surface2); 1154 SDL_FreeSurface (surface2);
688} 1155}
689 1156
715void 1182void
716error (char *message) 1183error (char *message)
717 CODE: 1184 CODE:
718 fprintf (stderr, "ERROR: %s\n", message); 1185 fprintf (stderr, "ERROR: %s\n", message);
719#ifdef _WIN32 1186#ifdef _WIN32
720 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1187 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
721#endif 1188#endif
722 1189
723void 1190void
724fatal (char *message) 1191fatal (char *message)
725 CODE: 1192 CODE:
726 fprintf (stderr, "FATAL: %s\n", message); 1193 fprintf (stderr, "FATAL: %s\n", message);
727#ifdef _WIN32 1194#ifdef _WIN32
728 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1195 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
729#endif 1196#endif
730 _exit (1); 1197 _exit (1);
731 1198
732void 1199void
733_exit (int retval) 1200_exit (int retval = 0)
734 CODE: 1201 CODE:
1202#ifdef WIN32
1203 ExitThread (retval); // unclean, please beam me up
1204#else
735 _exit (retval); 1205 _exit (retval);
1206#endif
736 1207
1208void
1209debug ()
1210 CODE:
1211{
1212#if DEBUG
1213 VALGRIND_DO_LEAK_CHECK;
1214#endif
1215}
1216
1217int
1218SvREFCNT (SV *sv)
1219 CODE:
1220 RETVAL = SvREFCNT (sv);
1221 OUTPUT:
1222 RETVAL
1223
737MODULE = CFClient PACKAGE = CFClient::Font 1224MODULE = Deliantra::Client PACKAGE = DC::Font
738 1225
739CFClient::Font 1226PROTOTYPES: DISABLE
1227
1228DC::Font
740new_from_file (SV *class, char *path, int id = 0) 1229new_from_file (SV *class, char *path, int id = 0)
741 CODE: 1230 CODE:
742{ 1231{
743 int count; 1232 int count;
744 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1233 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
747} 1236}
748 OUTPUT: 1237 OUTPUT:
749 RETVAL 1238 RETVAL
750 1239
751void 1240void
752DESTROY (CFClient::Font self) 1241DESTROY (DC::Font self)
753 CODE: 1242 CODE:
754 pango_font_description_free (self); 1243 pango_font_description_free (self);
755 1244
756void 1245void
757make_default (CFClient::Font self) 1246make_default (DC::Font self)
1247 PROTOTYPE: $
758 CODE: 1248 CODE:
759 default_font = self; 1249 default_font = self;
760 1250
761MODULE = CFClient PACKAGE = CFClient::Layout 1251MODULE = Deliantra::Client PACKAGE = DC::Layout
762 1252
763CFClient::Layout 1253PROTOTYPES: DISABLE
764new (SV *class, int rgba = 0) 1254
1255void
1256glyph_cache_backup ()
1257 PROTOTYPE:
1258 CODE:
1259 tc_backup ();
1260
1261void
1262glyph_cache_restore ()
1263 PROTOTYPE:
1264 CODE:
1265 tc_restore ();
1266
1267DC::Layout
1268new (SV *class)
765 CODE: 1269 CODE:
766 New (0, RETVAL, 1, struct cf_layout); 1270 New (0, RETVAL, 1, struct cf_layout);
767 1271
768 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 1272 RETVAL->pl = pango_layout_new (opengl_context);
769 RETVAL->rgba = rgba;
770 RETVAL->r = 1.; 1273 RETVAL->r = 1.;
771 RETVAL->g = 1.; 1274 RETVAL->g = 1.;
772 RETVAL->b = 1.; 1275 RETVAL->b = 1.;
773 RETVAL->a = 1.; 1276 RETVAL->a = 1.;
774 RETVAL->base_height = MIN_FONT_HEIGHT; 1277 RETVAL->base_height = MIN_FONT_HEIGHT;
775 RETVAL->font = 0; 1278 RETVAL->font = 0;
1279 RETVAL->rc = rc_alloc ();
776 1280
777 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1281 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
778 layout_update_font (RETVAL); 1282 layout_update_font (RETVAL);
779 OUTPUT: 1283 OUTPUT:
780 RETVAL 1284 RETVAL
781 1285
782void 1286void
783DESTROY (CFClient::Layout self) 1287DESTROY (DC::Layout self)
784 CODE: 1288 CODE:
785 g_object_unref (self->pl); 1289 g_object_unref (self->pl);
1290 rc_free (self->rc);
786 Safefree (self); 1291 Safefree (self);
787 1292
1293void
1294set_text (DC::Layout self, SV *text_)
1295 CODE:
1296{
1297 STRLEN textlen;
1298 char *text = SvPVutf8 (text_, textlen);
1299
1300 pango_layout_set_text (self->pl, text, textlen);
1301}
1302
1303void
1304set_markup (DC::Layout self, SV *text_)
1305 CODE:
1306{
1307 STRLEN textlen;
1308 char *text = SvPVutf8 (text_, textlen);
1309
1310 pango_layout_set_markup (self->pl, text, textlen);
1311}
1312
1313void
1314set_shapes (DC::Layout self, ...)
1315 CODE:
1316{
1317 PangoAttrList *attrs = 0;
1318 const char *text = pango_layout_get_text (self->pl);
1319 const char *pos = text;
1320 int arg = 4;
1321
1322 while (arg < items && (pos = strstr (pos, OBJ_STR)))
1323 {
1324 PangoRectangle inkrect, rect;
1325 PangoAttribute *attr;
1326
1327 int x = SvIV (ST (arg - 3));
1328 int y = SvIV (ST (arg - 2));
1329 int w = SvIV (ST (arg - 1));
1330 int h = SvIV (ST (arg ));
1331
1332 inkrect.x = 0;
1333 inkrect.y = 0;
1334 inkrect.width = 0;
1335 inkrect.height = 0;
1336
1337 rect.x = x * PANGO_SCALE;
1338 rect.y = y * PANGO_SCALE;
1339 rect.width = w * PANGO_SCALE;
1340 rect.height = h * PANGO_SCALE;
1341
1342 if (!attrs)
1343 attrs = pango_layout_get_attributes (self->pl);
1344
1345 attr = pango_attr_shape_new (&inkrect, &rect);
1346 attr->start_index = pos - text;
1347 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
1348 pango_attr_list_insert (attrs, attr);
1349
1350 arg += 4;
1351 pos += sizeof (OBJ_STR) - 1;
1352 }
1353
1354 if (attrs)
1355 pango_layout_set_attributes (self->pl, attrs);
1356}
1357
1358void
1359get_shapes (DC::Layout self)
1360 PPCODE:
1361{
1362 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1363
1364 do
1365 {
1366 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1367
1368 if (run && shape_attr_p (run))
1369 {
1370 PangoRectangle extents;
1371 pango_layout_iter_get_run_extents (iter, 0, &extents);
1372
1373 EXTEND (SP, 2);
1374 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1375 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1376 }
1377 }
1378 while (pango_layout_iter_next_run (iter));
1379
1380 pango_layout_iter_free (iter);
1381}
1382
788int 1383int
789is_rgba (CFClient::Layout self) 1384has_wrapped (DC::Layout self)
790 CODE: 1385 CODE:
791 RETVAL = self->rgba; 1386{
1387 int lines = 1;
1388 const char *text = pango_layout_get_text (self->pl);
1389
1390 while (*text)
1391 lines += *text++ == '\n';
1392
1393 RETVAL = lines < pango_layout_get_line_count (self->pl);
1394}
792 OUTPUT: 1395 OUTPUT:
793 RETVAL 1396 RETVAL
794 1397
795void
796set_text (CFClient::Layout self, SV *text_)
797 CODE:
798{
799 STRLEN textlen;
800 char *text = SvPVutf8 (text_, textlen);
801
802 pango_layout_set_text (self->pl, text, textlen);
803}
804
805void
806set_markup (CFClient::Layout self, SV *text_)
807 CODE:
808{
809 STRLEN textlen;
810 char *text = SvPVutf8 (text_, textlen);
811
812 pango_layout_set_markup (self->pl, text, textlen);
813}
814
815SV * 1398SV *
816get_text (CFClient::Layout self) 1399get_text (DC::Layout self)
817 CODE: 1400 CODE:
818 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1401 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
819 sv_utf8_decode (RETVAL); 1402 sv_utf8_decode (RETVAL);
820 OUTPUT: 1403 OUTPUT:
821 RETVAL 1404 RETVAL
822 1405
823void 1406void
824set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1407set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
825 CODE: 1408 CODE:
826 self->r = r; 1409 self->r = r;
827 self->g = g; 1410 self->g = g;
828 self->b = b; 1411 self->b = b;
829 self->a = a; 1412 self->a = a;
830 1413
831void 1414void
832set_font (CFClient::Layout self, CFClient::Font font = 0) 1415set_font (DC::Layout self, DC::Font font = 0)
833 CODE: 1416 CODE:
834 if (self->font != font) 1417 if (self->font != font)
835 { 1418 {
836 self->font = font; 1419 self->font = font;
837 layout_update_font (self); 1420 layout_update_font (self);
838 } 1421 }
839 1422
840void 1423void
841set_height (CFClient::Layout self, int base_height) 1424set_height (DC::Layout self, int base_height)
842 CODE: 1425 CODE:
843 if (self->base_height != base_height) 1426 if (self->base_height != base_height)
844 { 1427 {
845 self->base_height = base_height; 1428 self->base_height = base_height;
846 layout_update_font (self); 1429 layout_update_font (self);
847 } 1430 }
848 1431
849void 1432void
850set_width (CFClient::Layout self, int max_width = -1) 1433set_width (DC::Layout self, int max_width = -1)
851 CODE: 1434 CODE:
852 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1435 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
853 1436
854void 1437void
855set_indent (CFClient::Layout self, int indent) 1438set_indent (DC::Layout self, int indent)
856 CODE: 1439 CODE:
857 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1440 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
858 1441
859void 1442void
860set_spacing (CFClient::Layout self, int spacing) 1443set_spacing (DC::Layout self, int spacing)
861 CODE: 1444 CODE:
862 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1445 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
863 1446
864void 1447void
865set_ellipsise (CFClient::Layout self, int ellipsise) 1448set_ellipsise (DC::Layout self, int ellipsise)
866 CODE: 1449 CODE:
867 pango_layout_set_ellipsize (self->pl, 1450 pango_layout_set_ellipsize (self->pl,
868 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1451 ellipsise == 1 ? PANGO_ELLIPSIZE_START
869 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1452 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
870 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1453 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
871 : PANGO_ELLIPSIZE_NONE 1454 : PANGO_ELLIPSIZE_NONE
872 ); 1455 );
873 1456
874void 1457void
875set_single_paragraph_mode (CFClient::Layout self, int spm) 1458set_single_paragraph_mode (DC::Layout self, int spm)
876 CODE: 1459 CODE:
877 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1460 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
878 1461
879void 1462void
880size (CFClient::Layout self) 1463size (DC::Layout self)
881 PPCODE: 1464 PPCODE:
882{ 1465{
883 int w, h; 1466 int w, h;
884 1467
885 layout_get_pixel_size (self, &w, &h); 1468 layout_get_pixel_size (self, &w, &h);
888 PUSHs (sv_2mortal (newSViv (w))); 1471 PUSHs (sv_2mortal (newSViv (w)));
889 PUSHs (sv_2mortal (newSViv (h))); 1472 PUSHs (sv_2mortal (newSViv (h)));
890} 1473}
891 1474
892int 1475int
1476descent (DC::Layout self)
1477 CODE:
1478{
1479 PangoRectangle rect;
1480 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1481 pango_layout_line_get_pixel_extents (line, 0, &rect);
1482 RETVAL = PANGO_DESCENT (rect);
1483}
1484 OUTPUT:
1485 RETVAL
1486
1487int
893xy_to_index (CFClient::Layout self, int x, int y) 1488xy_to_index (DC::Layout self, int x, int y)
894 CODE: 1489 CODE:
895{ 1490{
896 int index, trailing; 1491 int index, trailing;
897 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1492 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
898 RETVAL = index; 1493 RETVAL = index + trailing;
899} 1494}
900 OUTPUT: 1495 OUTPUT:
901 RETVAL 1496 RETVAL
902 1497
903void 1498void
904cursor_pos (CFClient::Layout self, int index) 1499cursor_pos (DC::Layout self, int index)
905 PPCODE: 1500 PPCODE:
906{ 1501{
907 PangoRectangle strong_pos; 1502 PangoRectangle pos;
908 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1503 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
909 1504
910 EXTEND (SP, 3); 1505 EXTEND (SP, 3);
911 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1506 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
912 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1507 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
913 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1508 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
914} 1509}
915 1510
916void 1511void
917render (CFClient::Layout self) 1512index_to_line_x (DC::Layout self, int index, int trailing = 0)
918 PPCODE: 1513 PPCODE:
919{ 1514{
920 SV *retval; 1515 int line, x;
921 int w, h;
922 1516
923 layout_get_pixel_size (self, &w, &h); 1517 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
924 1518#if !PANGO_VERSION_CHECK (1, 17, 3)
925 if (self->rgba) 1519 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
926 { 1520 --line;
927 cairo_surface_t *surface;
928 cairo_t *cairo;
929
930 retval = newSV (w * h * 4);
931 SvPOK_only (retval);
932 SvCUR_set (retval, w * h * 4);
933
934 memset (SvPVX (retval), 0, w * h * 4);
935
936 surface = cairo_image_surface_create_for_data (
937 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
938 cairo = cairo_create (surface);
939 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
940
941 pango_cairo_show_layout (cairo, self->pl);
942
943 cairo_destroy (cairo);
944 cairo_surface_destroy (surface);
945
946 // what a mess, and its premultiplied, too :(
947 {
948 uint32_t *p = (uint32_t *)SvPVX (retval);
949 uint32_t *e = p + w * h;
950
951 while (p < e)
952 {
953 uint32_t rgba = *p;
954 rgba = (rgba >> 24) | (rgba << 8);
955#if 0
956#ifdef _WIN32
957 {//D
958 uint8_t r = rgba >> 24;
959 uint8_t g = rgba >> 16;
960 uint8_t b = rgba >> 8;
961 uint8_t a = rgba >> 0;
962
963 rgba = (rgba & 0xffffff00) | a;
964 }
965#endif 1521#endif
966#endif
967 rgba = SDL_SwapBE32 (rgba);
968 *p++ = rgba;
969 }
970 }
971
972 EXTEND (SP, 5); 1522 EXTEND (SP, 2);
973 PUSHs (sv_2mortal (newSViv (w))); 1523 PUSHs (sv_2mortal (newSViv (line)));
1524 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1525}
1526
1527void
1528line_x_to_index (DC::Layout self, int line, int x)
1529 PPCODE:
1530{
1531 PangoLayoutLine *lp;
1532 int index, trailing;
1533
1534 if (line < 0)
1535 XSRETURN_EMPTY;
1536
1537 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1538 XSRETURN_EMPTY; /* do better */
1539
1540 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1541
1542 EXTEND (SP, 2);
1543 if (GIMME_V == G_SCALAR)
974 PUSHs (sv_2mortal (newSViv (h))); 1544 PUSHs (sv_2mortal (newSViv (index + trailing)));
975 PUSHs (sv_2mortal (retval));
976 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
977 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
978 }
979 else 1545 else
980 { 1546 {
981 FT_Bitmap bitmap;
982
983 retval = newSV (w * h);
984 SvPOK_only (retval);
985 SvCUR_set (retval, w * h);
986
987 bitmap.rows = h;
988 bitmap.width = w;
989 bitmap.pitch = w;
990 bitmap.buffer = (unsigned char*)SvPVX (retval);
991 bitmap.num_grays = 256;
992 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
993
994 memset (bitmap.buffer, 0, w * h);
995
996 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
997
998 EXTEND (SP, 5);
999 PUSHs (sv_2mortal (newSViv (w))); 1547 PUSHs (sv_2mortal (newSViv (index)));
1000 PUSHs (sv_2mortal (newSViv (h))); 1548 PUSHs (sv_2mortal (newSViv (trailing)));
1001 PUSHs (sv_2mortal (retval));
1002 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1003 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1004 } 1549 }
1005} 1550}
1006 1551
1552void
1553render (DC::Layout self, float x, float y, int flags = 0)
1554 CODE:
1555 rc_clear (self->rc);
1556 pango_opengl_render_layout_subpixel (
1557 self->pl,
1558 self->rc,
1559 x * PANGO_SCALE, y * PANGO_SCALE,
1560 self->r, self->g, self->b, self->a,
1561 flags
1562 );
1563 // we assume that context_change actually clears/frees stuff
1564 // and does not do any recomputation...
1565 pango_layout_context_changed (self->pl);
1566
1567void
1568draw (DC::Layout self)
1569 CODE:
1570{
1571 glEnable (GL_TEXTURE_2D);
1572 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1573 glEnable (GL_BLEND);
1574 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1575 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1576 glEnable (GL_ALPHA_TEST);
1577 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1578
1579 rc_draw (self->rc);
1580
1581 glDisable (GL_ALPHA_TEST);
1582 glDisable (GL_BLEND);
1583 glDisable (GL_TEXTURE_2D);
1584}
1585
1007MODULE = CFClient PACKAGE = CFClient::Texture 1586MODULE = Deliantra::Client PACKAGE = DC::Texture
1008 1587
1009void 1588PROTOTYPES: ENABLE
1010pad2pot (SV *data_, SV *w_, SV *h_)
1011 CODE:
1012{
1013 int ow = SvIV (w_);
1014 int oh = SvIV (h_);
1015 1589
1016 if (ow && oh) 1590void
1591pad (SV *data_, int ow, int oh, int nw, int nh)
1592 CODE:
1593{
1594 if ((nw != ow || nh != oh) && SvOK (data_))
1017 { 1595 {
1018 int nw = minpot (ow);
1019 int nh = minpot (oh);
1020
1021 if (nw != ow || nh != oh)
1022 {
1023 if (SvOK (data_))
1024 {
1025 STRLEN datalen; 1596 STRLEN datalen;
1026 char *data = SvPVbyte (data_, datalen); 1597 char *data = SvPVbyte (data_, datalen);
1027 int bpp = datalen / (ow * oh); 1598 int bpp = datalen / (ow * oh);
1028 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1599 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1029 1600
1030 SvPOK_only (result_); 1601 SvPOK_only (result_);
1031 SvCUR_set (result_, nw * nh * bpp); 1602 SvCUR_set (result_, nw * nh * bpp);
1032 1603
1033 memset (SvPVX (result_), 0, nw * nh * bpp); 1604 memset (SvPVX (result_), 0, nw * nh * bpp);
1034 while (oh--) 1605 while (oh--)
1035 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1606 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1036 1607
1037 sv_setsv (data_, result_); 1608 sv_setsv (data_, result_);
1038 }
1039
1040 sv_setiv (w_, nw);
1041 sv_setiv (h_, nh);
1042 }
1043 } 1609 }
1044} 1610}
1045 1611
1046void 1612void
1047draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1613draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1053{ 1619{
1054 HV *hv = (HV *)SvRV (self); 1620 HV *hv = (HV *)SvRV (self);
1055 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1621 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1056 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1622 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1057 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1623 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1624
1625 if (name <= 0)
1626 XSRETURN_EMPTY;
1058 1627
1059 if (items < 5) 1628 if (items < 5)
1060 { 1629 {
1061 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1630 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1062 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1631 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1090 glDisable (GL_ALPHA_TEST); 1659 glDisable (GL_ALPHA_TEST);
1091 glDisable (GL_BLEND); 1660 glDisable (GL_BLEND);
1092 } 1661 }
1093} 1662}
1094 1663
1664void
1665draw_fow_texture (float intensity, int name1, float s1, float t1, float w1, float h1, float blend = 0.f, float dx = 0.f, float dy = 0.f, int name2 = 0, float s2 = 0.f, float t2 = 0.f, float w2 = 0.f, float h2 = 0.f)
1666 PROTOTYPE: @
1667 CODE:
1668{
1669 glEnable (GL_TEXTURE_2D);
1670 glEnable (GL_BLEND);
1671 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1672 glBindTexture (GL_TEXTURE_2D, name1);
1673
1674 glColor3f (intensity, intensity, intensity);
1675 glPushMatrix ();
1676 glScalef (1./3, 1./3, 1.);
1677
1678 if (blend > 0.f)
1679 {
1680 float S2, T2; /* 0. 0. for texture 2 */
1681 float w = w1 > w2 ? w1 : w2;
1682 float h = h1 > h2 ? h1 : h2;
1683 GLfloat env_color[4] = { 0., 0., 0., blend };
1684
1685 /* interpolate the two shadow textures */
1686 /* stage 0 == rgb(glcolor) + alpha(t0) */
1687 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1688
1689 /* stage 1 == rgb(glcolor) + alpha(interpolate t0, t1, texenv) */
1690 gl.ActiveTexture (GL_TEXTURE1);
1691 glEnable (GL_TEXTURE_2D);
1692 glBindTexture (GL_TEXTURE_2D, name2);
1693 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE);
1694
1695 /* rgb == rgb(glcolor) */
1696 glTexEnvi (GL_TEXTURE_ENV, GL_COMBINE_RGB, GL_REPLACE);
1697 glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE0_RGB, GL_CONSTANT);
1698 glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_RGB, GL_SRC_COLOR);
1699
1700 /* alpha = interpolate t0, t1 by env_alpha */
1701 glTexEnvfv (GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, env_color);
1702
1703 glTexEnvi (GL_TEXTURE_ENV, GL_COMBINE_ALPHA, GL_INTERPOLATE);
1704 glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE0_ALPHA, GL_TEXTURE);
1705 glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_ALPHA, GL_SRC_ALPHA);
1706
1707 glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE1_ALPHA, GL_PREVIOUS);
1708 glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND1_ALPHA, GL_SRC_ALPHA);
1709
1710 glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE2_ALPHA, GL_CONSTANT);
1711 glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND2_ALPHA, GL_SRC_ALPHA);
1712
1713 s1 *= w / w1;
1714 t1 *= h / h1;
1715
1716 dx *= -3.f / w2;
1717 dy *= -3.f / h2;
1718 dx *= w / w2;
1719 dy *= h / h2;
1720
1721 s2 *= w / w2;
1722 t2 *= h / h2;
1723
1724 glBegin (GL_QUADS);
1725 gl.MultiTexCoord2f (GL_TEXTURE0, 0, 0); gl.MultiTexCoord2f (GL_TEXTURE1, dx , dy ); glVertex2f ( 0, 0);
1726 gl.MultiTexCoord2f (GL_TEXTURE0, 0, t1); gl.MultiTexCoord2f (GL_TEXTURE1, dx , dy + t2); glVertex2f ( 0, h1);
1727 gl.MultiTexCoord2f (GL_TEXTURE0, s1, t1); gl.MultiTexCoord2f (GL_TEXTURE1, dx + s2, dy + t2); glVertex2f (w1, h1);
1728 gl.MultiTexCoord2f (GL_TEXTURE0, s1, 0); gl.MultiTexCoord2f (GL_TEXTURE1, dx + s2, dy ); glVertex2f (w1, 0);
1729 glEnd ();
1730
1731 glDisable (GL_TEXTURE_2D);
1732 gl.ActiveTexture (GL_TEXTURE0);
1733 }
1734 else
1735 {
1736 /* simple blending of one texture, also opengl <1.3 path */
1737 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1738
1739 glBegin (GL_QUADS);
1740 glTexCoord2f ( 0, 0); glVertex2f ( 0, 0);
1741 glTexCoord2f ( 0, t1); glVertex2f ( 0, h1);
1742 glTexCoord2f (s1, t1); glVertex2f (w1, h1);
1743 glTexCoord2f (s1, 0); glVertex2f (w1, 0);
1744 glEnd ();
1745 }
1746
1747 glPopMatrix ();
1748
1749 glDisable (GL_TEXTURE_2D);
1750 glDisable (GL_BLEND);
1751}
1752
1753IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1754 CODE:
1755{
1756 GLint width;
1757 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1758 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1759 RETVAL = width > 0;
1760}
1761 OUTPUT:
1762 RETVAL
1763
1095MODULE = CFClient PACKAGE = CFClient::Map 1764MODULE = Deliantra::Client PACKAGE = DC::Map
1096 1765
1097CFClient::Map 1766PROTOTYPES: DISABLE
1098new (SV *class, int map_width, int map_height) 1767
1768DC::Map
1769new (SV *class)
1099 CODE: 1770 CODE:
1100 New (0, RETVAL, 1, struct map); 1771 New (0, RETVAL, 1, struct map);
1101 RETVAL->x = 0; 1772 RETVAL->x = 0;
1102 RETVAL->y = 0; 1773 RETVAL->y = 0;
1103 RETVAL->w = map_width; 1774 RETVAL->w = 0;
1104 RETVAL->h = map_height; 1775 RETVAL->h = 0;
1105 RETVAL->ox = 0; 1776 RETVAL->ox = 0;
1106 RETVAL->oy = 0; 1777 RETVAL->oy = 0;
1107 RETVAL->faces = 8192; 1778 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1108 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1779 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1109 RETVAL->texs = 8192;
1110 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1111 RETVAL->rows = 0; 1780 RETVAL->rows = 0;
1112 RETVAL->row = 0; 1781 RETVAL->row = 0;
1113 OUTPUT: 1782 OUTPUT:
1114 RETVAL 1783 RETVAL
1115 1784
1116void 1785void
1117DESTROY (CFClient::Map self) 1786DESTROY (DC::Map self)
1118 CODE: 1787 CODE:
1119{ 1788{
1120 map_clear (self); 1789 map_clear (self);
1121 Safefree (self->face); 1790 Safefree (self->face2tile);
1122 Safefree (self->tex); 1791 Safefree (self->tex);
1123 Safefree (self); 1792 Safefree (self);
1124} 1793}
1125 1794
1126void 1795void
1796resize (DC::Map self, int map_width, int map_height)
1797 CODE:
1798 self->w = map_width;
1799 self->h = map_height;
1800
1801void
1127clear (CFClient::Map self) 1802clear (DC::Map self)
1128 CODE: 1803 CODE:
1129 map_clear (self); 1804 map_clear (self);
1130 1805
1131void 1806void
1132set_face (CFClient::Map self, int face, int texid) 1807set_tileid (DC::Map self, int face, int tile)
1133 CODE: 1808 CODE:
1134{ 1809{
1135 while (self->faces <= face) 1810 need_facenum (self, face); self->face2tile [face] = tile;
1136 { 1811 need_texid (self, tile);
1137 Append (mapface, self->face, self->faces, self->faces);
1138 self->faces *= 2;
1139 }
1140
1141 self->face [face] = texid;
1142} 1812}
1143 1813
1144void 1814void
1815set_smooth (DC::Map self, int face, int smooth, int level)
1816 CODE:
1817{
1818 tileid texid;
1819 maptex *tex;
1820
1821 if (face < 0 || face >= self->faces)
1822 return;
1823
1824 if (smooth < 0 || smooth >= self->faces)
1825 return;
1826
1827 texid = self->face2tile [face];
1828
1829 if (!texid)
1830 return;
1831
1832 tex = self->tex + texid;
1833 tex->smoothtile = self->face2tile [smooth];
1834 tex->smoothlevel = level;
1835}
1836
1837void
1145set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1838set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1146 CODE: 1839 CODE:
1147{ 1840{
1148 while (self->texs <= texid) 1841 need_texid (self, texid);
1149 {
1150 Append (maptex, self->tex, self->texs, self->texs);
1151 self->texs *= 2;
1152 }
1153 1842
1154 { 1843 {
1155 maptex *tex = self->tex + texid; 1844 maptex *tex = self->tex + texid;
1156 1845
1157 tex->name = name; 1846 tex->name = name;
1173 // use uglier nearest interpolation because linear suffers 1862 // use uglier nearest interpolation because linear suffers
1174 // from transparent color bleeding and ugly wrapping effects. 1863 // from transparent color bleeding and ugly wrapping effects.
1175 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1864 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1176} 1865}
1177 1866
1867void
1868expire_textures (DC::Map self, int texid, int count)
1869 PPCODE:
1870 for (; texid < self->texs && count; ++texid, --count)
1871 {
1872 maptex *tex = self->tex + texid;
1873
1874 if (tex->name)
1875 {
1876 if (tex->unused)
1877 {
1878 tex->name = 0;
1879 tex->unused = 0;
1880 XPUSHs (sv_2mortal (newSViv (texid)));
1881 }
1882 else
1883 tex->unused = 1;
1884 }
1885 }
1886
1178int 1887int
1179ox (CFClient::Map self) 1888ox (DC::Map self)
1180 ALIAS: 1889 ALIAS:
1181 oy = 1 1890 oy = 1
1182 x = 2 1891 x = 2
1183 y = 3 1892 y = 3
1184 w = 4 1893 w = 4
1195 } 1904 }
1196 OUTPUT: 1905 OUTPUT:
1197 RETVAL 1906 RETVAL
1198 1907
1199void 1908void
1200scroll (CFClient::Map self, int dx, int dy) 1909scroll (DC::Map self, int dx, int dy)
1201 CODE: 1910 CODE:
1202{ 1911{
1203 if (dx > 0) 1912 if (dx > 0)
1204 map_blank (self, self->x, self->y, dx - 1, self->h); 1913 map_blank (self, self->x, self->y, dx, self->h);
1205 else if (dx < 0) 1914 else if (dx < 0)
1206 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1915 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1207 1916
1208 if (dy > 0) 1917 if (dy > 0)
1209 map_blank (self, self->x, self->y, self->w, dy - 1); 1918 map_blank (self, self->x, self->y, self->w, dy);
1210 else if (dy < 0) 1919 else if (dy < 0)
1211 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1920 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1212 1921
1213 self->ox += dx; self->x += dx; 1922 self->ox += dx; self->x += dx;
1214 self->oy += dy; self->y += dy; 1923 self->oy += dy; self->y += dy;
1215 1924
1216 while (self->y < 0) 1925 while (self->y < 0)
1220 self->rows += MAP_EXTEND_Y; 1929 self->rows += MAP_EXTEND_Y;
1221 self->y += MAP_EXTEND_Y; 1930 self->y += MAP_EXTEND_Y;
1222 } 1931 }
1223} 1932}
1224 1933
1225void 1934SV *
1226map1a_update (CFClient::Map self, SV *data_) 1935map1a_update (DC::Map self, SV *data_, int extmap)
1227 CODE: 1936 CODE:
1228{ 1937{
1229 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1938 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1230 uint8_t *data_end = (uint8_t *)SvEND (data_); 1939 uint8_t *data_end = (uint8_t *)SvEND (data_);
1231 mapcell *cell; 1940 mapcell *cell;
1232 int x, y, flags; 1941 int x, y, z, flags;
1942 AV *missing = newAV ();
1943 RETVAL = newRV_noinc ((SV *)missing);
1233 1944
1234 while (data < data_end) 1945 while (data < data_end - 1)
1235 { 1946 {
1236 flags = (data [0] << 8) + data [1]; data += 2; 1947 flags = (data [0] << 8) + data [1]; data += 2;
1237 1948
1238 x = ((flags >> 10) & 63) + self->x; 1949 x = self->x + ((flags >> 10) & 63);
1239 y = ((flags >> 4) & 63) + self->y; 1950 y = self->y + ((flags >> 4) & 63);
1240 1951
1241 cell = map_get_cell (self, x, y); 1952 cell = map_get_cell (self, x, y);
1242 1953
1243 if (flags & 15) 1954 if (flags & 15)
1244 { 1955 {
1245 if (cell->darkness < 0) 1956 if (!cell->darkness)
1246 { 1957 {
1958 memset (cell, 0, sizeof (*cell));
1247 cell->darkness = 0; 1959 cell->darkness = 256;
1248 cell->face [0] = 0;
1249 cell->face [1] = 0;
1250 cell->face [2] = 0;
1251 } 1960 }
1252 1961
1253 cell->darkness = flags & 8 ? *data++ : 255;
1254
1255 //TODO: don't trust server data to be in-range(!) 1962 //TODO: don't trust server data to be in-range(!)
1256 1963
1257 if (flags & 4) 1964 if (flags & 8)
1258 { 1965 {
1259 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1966 if (extmap)
1967 {
1968 uint8_t ext, cmd;
1969
1970 do
1971 {
1972 ext = *data++;
1973 cmd = ext & 0x7f;
1974
1975 if (cmd < 4)
1976 cell->darkness = 255 - ext * 64 + 1;
1977 else if (cmd == 5) // health
1978 {
1979 cell->stat_width = 1;
1980 cell->stat_hp = *data++;
1981 }
1982 else if (cmd == 6) // monster width
1983 cell->stat_width = *data++ + 1;
1984 else if (cmd == 0x47)
1985 {
1986 if (*data == 1) cell->player = data [1];
1987 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1988 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1989 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1990
1991 data += *data + 1;
1992 }
1993 else if (cmd == 8) // cell flags
1994 cell->flags = *data++;
1995 else if (ext & 0x40) // unknown, multibyte => skip
1996 data += *data + 1;
1997 else
1998 data++;
1999 }
2000 while (ext & 0x80);
2001 }
2002 else
2003 cell->darkness = *data++ + 1;
1260 } 2004 }
1261 2005
2006 for (z = 0; z <= 2; ++z)
1262 if (flags & 2) 2007 if (flags & (4 >> z))
1263 { 2008 {
1264 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 2009 faceid face = (data [0] << 8) + data [1]; data += 2;
2010 need_facenum (self, face);
2011 cell->tile [z] = self->face2tile [face];
2012
2013 if (cell->tile [z])
2014 {
2015 maptex *tex = self->tex + cell->tile [z];
2016 tex->unused = 0;
2017 if (!tex->name)
2018 av_push (missing, newSViv (cell->tile [z]));
2019
2020 if (tex->smoothtile)
2021 {
2022 maptex *smooth = self->tex + tex->smoothtile;
2023 smooth->unused = 0;
2024 if (!smooth->name)
2025 av_push (missing, newSViv (tex->smoothtile));
2026 }
2027 }
1265 } 2028 }
1266
1267 if (flags & 1)
1268 {
1269 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1270 }
1271 } 2029 }
1272 else 2030 else
1273 cell->darkness = -1; 2031 CELL_CLEAR (cell);
1274 } 2032 }
1275} 2033}
2034 OUTPUT:
2035 RETVAL
1276 2036
1277SV * 2037SV *
1278mapmap (CFClient::Map self, int x0, int y0, int w, int h) 2038mapmap (DC::Map self, int x0, int y0, int w, int h)
1279 CODE: 2039 CODE:
1280{ 2040{
1281 int x1, x; 2041 int x1, x;
1282 int y1, y; 2042 int y1, y;
1283 int z; 2043 int z;
1304 { 2064 {
1305 mapcell *cell = row->col + (x - row->c0); 2065 mapcell *cell = row->col + (x - row->c0);
1306 2066
1307 for (z = 0; z <= 0; z++) 2067 for (z = 0; z <= 0; z++)
1308 { 2068 {
1309 mapface face = cell->face [z];
1310
1311 if (face)
1312 {
1313 maptex tex = self->tex [face]; 2069 maptex tex = self->tex [cell->tile [z]];
1314 int a0 = 255 - tex.a; 2070 int a0 = 255 - tex.a;
1315 int a1 = tex.a; 2071 int a1 = tex.a;
1316 2072
1317 r = (r * a0 + tex.r * a1) / 255; 2073 r = (r * a0 + tex.r * a1) / 255;
1318 g = (g * a0 + tex.g * a1) / 255; 2074 g = (g * a0 + tex.g * a1) / 255;
1319 b = (b * a0 + tex.b * a1) / 255; 2075 b = (b * a0 + tex.b * a1) / 255;
1320 a = (a * a0 + tex.a * a1) / 255; 2076 a = (a * a0 + tex.a * a1) / 255;
1321 }
1322 } 2077 }
1323 } 2078 }
1324 2079
1325 *map++ = (r ) 2080 *map++ = (r )
1326 | (g << 8) 2081 | (g << 8)
1333} 2088}
1334 OUTPUT: 2089 OUTPUT:
1335 RETVAL 2090 RETVAL
1336 2091
1337void 2092void
1338draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2093draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1339 CODE: 2094 CODE:
1340{ 2095{
1341 int vx, vy;
1342 int x, y, z; 2096 int x, y, z;
1343 int last_name;
1344 mapface face;
1345 2097
1346 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 2098 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1347 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 2099 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
2100 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
2101 smooth_key skey;
2102 int pl_x, pl_y;
2103 maptex pl_tex;
2104 rc_t *rc = rc_alloc ();
2105 rc_t *rc_ov = rc_alloc ();
2106 rc_key_t key;
2107 rc_array_t *arr, *arr_hidden;
1348 2108
1349 /* 2109 pl_tex.name = 0;
1350 int vx = self->vx = self->w >= sw
1351 ? self->x + (self->w - sw) / 2
1352 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1353 2110
1354 int vy = self->vy = self->h >= sh 2111 // that's current max. sorry.
1355 ? self->y + (self->h - sh) / 2 2112 if (sw > 255) sw = 255;
1356 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 2113 if (sh > 255) sh = 255;
1357 */
1358 2114
1359 glColor4ub (255, 255, 255, 255); 2115 // clear key, in case of extra padding
2116 memset (&skey, 0, sizeof (skey));
2117
2118 memset (&key, 0, sizeof (key));
2119 key.r = 255;
2120 key.g = 255;
2121 key.b = 255;
2122 key.a = 255;
2123 key.mode = GL_QUADS;
2124 key.format = GL_T2F_V3F;
2125
2126 mx += self->x;
2127 my += self->y;
2128
2129 // first pass: determine smooth_max
2130 // rather ugly, if you ask me
2131 // could also be stored inside mapcell and updated on change
2132 memset (smooth_max, 0, sizeof (smooth_max));
2133
2134 for (y = 0; y < sh; y++)
2135 if (0 <= y + my && y + my < self->rows)
2136 {
2137 maprow *row = self->row + (y + my);
2138
2139 for (x = 0; x < sw; x++)
2140 if (row->c0 <= x + mx && x + mx < row->c1)
2141 {
2142 mapcell *cell = row->col + (x + mx - row->c0);
2143
2144 smooth_max[x + 1][y + 1] =
2145 MAX (self->tex [cell->tile [0]].smoothlevel,
2146 MAX (self->tex [cell->tile [1]].smoothlevel,
2147 self->tex [cell->tile [2]].smoothlevel));
2148 }
2149 }
1360 2150
1361 glEnable (GL_BLEND); 2151 glEnable (GL_BLEND);
1362 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 2152 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1363 glEnable (GL_TEXTURE_2D);
1364 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 2153 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1365 2154
1366 glBegin (GL_QUADS); 2155 key.texname = self->tex [TEXID_HIDDEN].name;
2156 arr_hidden = rc_array (rc_ov, &key);
1367 2157
1368 last_name = 0;
1369
1370 for (z = 0; z < 3; z++) 2158 for (z = 0; z <= 2; z++)
2159 {
2160 memset (smooth_level, 0, sizeof (smooth_level));
2161 key.texname = -1;
2162
1371 for (y = 0; y < sh; y++) 2163 for (y = 0; y < sh; y++)
1372 if (0 <= y + vy && y + vy < self->rows) 2164 if (0 <= y + my && y + my < self->rows)
1373 { 2165 {
1374 maprow *row = self->row + (y + vy); 2166 maprow *row = self->row + (y + my);
1375 2167
1376 for (x = 0; x < sw; x++) 2168 for (x = 0; x < sw; x++)
1377 if (row->c0 <= x + vx && x + vx < row->c1) 2169 if (row->c0 <= x + mx && x + mx < row->c1)
1378 { 2170 {
1379 mapcell *cell = row->col + (x + vx - row->c0); 2171 mapcell *cell = row->col + (x + mx - row->c0);
1380
1381 face = cell->face [z]; 2172 tileid tile = cell->tile [z];
1382 2173
1383 if (face) 2174 if (tile)
2175 {
2176 maptex tex = self->tex [tile];
2177 int px, py;
2178
2179 if (key.texname != tex.name)
2180 {
2181 self->tex [tile].unused = 0;
2182
2183 if (!tex.name)
2184 tex = self->tex [TEXID_NOFACE]; /* missing, replace by noface */
2185
2186 key.texname = tex.name;
2187 arr = rc_array (rc, &key);
2188 }
2189
2190 px = (x + 1) * T - tex.w;
2191 py = (y + 1) * T - tex.h;
2192
2193 if (expect_false (cell->player == player) && expect_false (z == 2))
2194 {
2195 pl_x = px;
2196 pl_y = py;
2197 pl_tex = tex;
2198 continue;
2199 }
2200
2201 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2202 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2203 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2204 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2205
2206 // update smooth hash
2207 if (tex.smoothtile)
2208 {
2209 skey.tile = tex.smoothtile;
2210 skey.level = tex.smoothlevel;
2211
2212 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
2213
2214 // add bits to current tile and all neighbours. skey.x|y is
2215 // shifted +1|+1 so we always stay positive.
2216
2217 // bits is ___n cccc CCCC bbbb
2218 // n do not draw borders&corners
2219 // c draw these corners, but...
2220 // C ... not these
2221 // b draw these borders
2222
2223 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
2224 // ┃· ·· ·┃ ━━
2225
2226 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
2227 // ·· ·· ·┏ ┓·
2228
2229 // full tile
2230 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
2231
2232 // borders
2233 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
2234 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
2235 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
2236 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
2237
2238 // corners
2239 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
2240 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
2241 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
2242 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
2243 }
2244 }
2245
2246 if (expect_false (z == 2))
2247 {
2248 /* draw question marks on top of hidden spaces */
2249 if (!cell->darkness)
2250 {
2251 maptex tex = self->tex [TEXID_HIDDEN];
2252 int px = (x + 1) * T - tex.w;
2253 int py = (y + 1) * T - tex.h;
2254
2255 rc_t2f_v3f (arr_hidden, 0 , 0 , px , py , 0);
2256 rc_t2f_v3f (arr_hidden, 0 , tex.t, px , py + tex.h, 0);
2257 rc_t2f_v3f (arr_hidden, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2258 rc_t2f_v3f (arr_hidden, tex.s, 0 , px + tex.w, py , 0);
2259 }
2260
2261 if (expect_false (cell->flags))
2262 {
2263 // overlays such as the speech bubble, probably more to come
2264 if (cell->flags & 1)
2265 {
2266 rc_key_t key_ov = key;
2267 maptex tex = self->tex [TEXID_SPEECH];
2268 rc_array_t *arr;
2269 int px = x * T + T * 2 / 32;
2270 int py = y * T - T * 6 / 32;
2271
2272 key_ov.texname = tex.name;
2273 arr = rc_array (rc_ov, &key_ov);
2274
2275 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2276 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
2277 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
2278 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
2279 }
2280 }
2281 }
2282 }
2283 }
2284
2285 rc_draw (rc);
2286 rc_clear (rc);
2287
2288 // go through all smoothlevels, lowest to highest, then draw.
2289 // this is basically counting sort
2290 {
2291 int w, b;
2292
2293 glEnable (GL_TEXTURE_2D);
2294 glBegin (GL_QUADS);
2295 for (w = 0; w < 256 / 32; ++w)
2296 {
2297 uint32_t smask = smooth_level [w];
2298 if (smask)
2299 for (b = 0; b < 32; ++b)
2300 if (smask & (((uint32_t)1) << b))
1384 { 2301 {
1385 maptex tex = self->tex [face]; 2302 int level = (w << 5) | b;
2303 HE *he;
1386 2304
1387 int px = (x + 1) * 32 - tex.w; 2305 hv_iterinit (smooth);
1388 int py = (y + 1) * 32 - tex.h; 2306 while ((he = hv_iternext (smooth)))
1389
1390 if (last_name != tex.name)
1391 { 2307 {
2308 smooth_key *skey = (smooth_key *)HeKEY (he);
2309 IV bits = SvIVX (HeVAL (he));
2310
2311 if (!(bits & 0x1000)
2312 && skey->level == level
2313 && level > smooth_max [skey->x][skey->y])
2314 {
2315 maptex tex = self->tex [skey->tile];
2316 int px = (((int)skey->x) - 1) * T;
2317 int py = (((int)skey->y) - 1) * T;
2318 int border = bits & 15;
2319 int corner = (bits >> 8) & ~(bits >> 4) & 15;
2320 float dx = tex.s * .0625f; // 16 images/row
2321 float dy = tex.t * .5f ; // 2 images/column
2322
2323 if (tex.name)
2324 {
2325 // this time avoiding texture state changes
2326 // save gobs of state changes.
2327 if (key.texname != tex.name)
2328 {
2329 self->tex [skey->tile].unused = 0;
2330
1392 glEnd (); 2331 glEnd ();
1393 last_name = tex.name;
1394 glBindTexture (GL_TEXTURE_2D, last_name); 2332 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1395 glBegin (GL_QUADS); 2333 glBegin (GL_QUADS);
2334 }
2335
2336 if (border)
2337 {
2338 float ox = border * dx;
2339
2340 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
2341 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
2342 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
2343 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
2344 }
2345
2346 if (corner)
2347 {
2348 float ox = corner * dx;
2349
2350 glTexCoord2f (ox , dy ); glVertex2i (px , py );
2351 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
2352 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
2353 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2354 }
2355 }
2356 }
1396 } 2357 }
1397
1398 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1399 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1400 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1401 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1402 } 2358 }
1403 }
1404 } 2359 }
1405 2360
1406 glEnd (); 2361 glEnd ();
1407
1408 glDisable (GL_TEXTURE_2D); 2362 glDisable (GL_TEXTURE_2D);
2363 key.texname = -1;
2364 }
2365
2366 hv_clear (smooth);
2367 }
2368
2369 if (pl_tex.name)
2370 {
2371 maptex tex = pl_tex;
2372 int px = pl_x + sdx;
2373 int py = pl_y + sdy;
2374
2375 key.texname = tex.name;
2376 arr = rc_array (rc, &key);
2377
2378 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2379 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2380 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2381 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2382
2383 rc_draw (rc);
2384 }
2385
2386 rc_draw (rc_ov);
2387 rc_clear (rc_ov);
2388
1409 glDisable (GL_BLEND); 2389 glDisable (GL_BLEND);
1410} 2390 rc_free (rc);
2391 rc_free (rc_ov);
1411 2392
2393 // top layer: overlays such as the health bar
2394 for (y = 0; y < sh; y++)
2395 if (0 <= y + my && y + my < self->rows)
2396 {
2397 maprow *row = self->row + (y + my);
2398
2399 for (x = 0; x < sw; x++)
2400 if (row->c0 <= x + mx && x + mx < row->c1)
2401 {
2402 mapcell *cell = row->col + (x + mx - row->c0);
2403
2404 int px = x * T;
2405 int py = y * T;
2406
2407 if (expect_false (cell->player == player))
2408 {
2409 px += sdx;
2410 py += sdy;
2411 }
2412
2413 if (cell->stat_hp)
2414 {
2415 int width = cell->stat_width * T;
2416 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2417
2418 glColor3ub (0, 0, 0);
2419 glRectf (px + 1, py - thick - 2,
2420 px + width - 1, py);
2421
2422 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
2423 glRectf (px + 2,
2424 py - thick - 1,
2425 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
2426 }
2427 }
2428 }
2429}
2430
1412void 2431void
1413draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data) 2432draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1414 CODE: 2433 CODE:
1415{ 2434{
1416 static float color[16][3] = { 2435 static float color[16][3] = {
1417 { 0.00, 0.00, 0.00 }, 2436 { 0.00F, 0.00F, 0.00F },
1418 { 1.00, 1.00, 1.00 }, 2437 { 1.00F, 1.00F, 1.00F },
1419 { 0.00, 0.00, 0.55 }, 2438 { 0.00F, 0.00F, 0.55F },
1420 { 1.00, 0.00, 0.00 }, 2439 { 1.00F, 0.00F, 0.00F },
1421 2440
1422 { 1.00, 0.54, 0.00 }, 2441 { 1.00F, 0.54F, 0.00F },
1423 { 0.11, 0.56, 1.00 }, 2442 { 0.11F, 0.56F, 1.00F },
1424 { 0.93, 0.46, 0.00 }, 2443 { 0.93F, 0.46F, 0.00F },
1425 { 0.18, 0.54, 0.34 }, 2444 { 0.18F, 0.54F, 0.34F },
1426 2445
1427 { 0.56, 0.73, 0.56 }, 2446 { 0.56F, 0.73F, 0.56F },
1428 { 0.80, 0.80, 0.80 }, 2447 { 0.80F, 0.80F, 0.80F },
1429 { 0.55, 0.41, 0.13 }, 2448 { 0.55F, 0.41F, 0.13F },
1430 { 0.99, 0.77, 0.26 }, 2449 { 0.99F, 0.77F, 0.26F },
1431 2450
1432 { 0.74, 0.65, 0.41 }, 2451 { 0.74F, 0.65F, 0.41F },
1433 2452
1434 { 0.00, 1.00, 1.00 }, 2453 { 0.00F, 1.00F, 1.00F },
1435 { 1.00, 0.00, 1.00 }, 2454 { 1.00F, 0.00F, 1.00F },
1436 { 1.00, 1.00, 0.00 }, 2455 { 1.00F, 1.00F, 0.00F },
1437 }; 2456 };
1438 2457
1439 int x, y; 2458 int x, y;
1440 2459
1441 glEnable (GL_TEXTURE_2D); 2460 glEnable (GL_TEXTURE_2D);
2461 /* GL_REPLACE would be correct, as we don't need to modulate alpha,
2462 * but the nvidia driver (185.18.14) mishandles alpha textures
2463 * ansd takes the colour from god knows where instead of using
2464 * Cp. MODULATE results in the same colour, but slightly different
2465 * alpha, but atcually gives us the correct colour with nvidia.
2466 */
1442 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 2467 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1443 glEnable (GL_BLEND); 2468 glEnable (GL_BLEND);
1444 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 2469 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1445 glBegin (GL_QUADS); 2470 glBegin (GL_QUADS);
1446 2471
1447 for (y = 0; y < h; y++) 2472 for (y = 0; y < h; y++)
1454 float *c = color [m & 15]; 2479 float *c = color [m & 15];
1455 2480
1456 float tx1 = m & 0x40 ? 0.5 : 0.; 2481 float tx1 = m & 0x40 ? 0.5 : 0.;
1457 float tx2 = tx1 + 0.5; 2482 float tx2 = tx1 + 0.5;
1458 2483
1459 glColor4f (c[0], c[1], c[2], 0.75); 2484 glColor4f (c[0], c[1], c[2], 1);
1460 glTexCoord2f (tx1, 0.); glVertex2i (x , y ); 2485 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1461 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1); 2486 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1462 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1); 2487 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1463 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y ); 2488 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1464 } 2489 }
1468 glDisable (GL_BLEND); 2493 glDisable (GL_BLEND);
1469 glDisable (GL_TEXTURE_2D); 2494 glDisable (GL_TEXTURE_2D);
1470} 2495}
1471 2496
1472void 2497void
1473fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2498fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1474 PPCODE: 2499 PPCODE:
1475{ 2500{
1476 int vx, vy;
1477 int x, y; 2501 int x, y;
2502 int sw1 = sw + 2;
2503 int sh1 = sh + 2;
2504 int sh3 = sh * 3;
1478 int sw4 = (sw + 3) & ~3; 2505 int sw34 = (sw * 3 + 3) & ~3;
2506 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1479 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2507 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1480 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2508 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1481 2509
1482 memset (darkness, 255, sw4 * sh);
1483 SvPOK_only (darkness_sv); 2510 SvPOK_only (darkness3_sv);
1484 SvCUR_set (darkness_sv, sw4 * sh); 2511 SvCUR_set (darkness3_sv, sw34 * sh3);
1485 2512
1486 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 2513 mx += self->x - 1;
1487 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 2514 my += self->y - 1;
1488 2515
2516 memset (darkness1, DARKNESS_ADJUST (255 - FOW_DARKNESS), sw1 * sh1);
2517
1489 for (y = 0; y < sh; y++) 2518 for (y = 0; y < sh1; y++)
1490 if (0 <= y + vy && y + vy < self->rows) 2519 if (0 <= y + my && y + my < self->rows)
1491 { 2520 {
1492 maprow *row = self->row + (y + vy); 2521 maprow *row = self->row + (y + my);
1493 2522
1494 for (x = 0; x < sw; x++) 2523 for (x = 0; x < sw1; x++)
1495 if (row->c0 <= x + vx && x + vx < row->c1) 2524 if (row->c0 <= x + mx && x + mx < row->c1)
1496 { 2525 {
1497 mapcell *cell = row->col + (x + vx - row->c0); 2526 mapcell *cell = row->col + (x + mx - row->c0);
1498 2527
1499 darkness[y * sw4 + x] = cell->darkness < 0 2528 darkness1 [y * sw1 + x] = cell->darkness
2529 ? DARKNESS_ADJUST (255 - (cell->darkness - 1))
1500 ? 255 - FOW_DARKNESS 2530 : DARKNESS_ADJUST (255 - FOW_DARKNESS);
1501 : 255 - cell->darkness;
1502 } 2531 }
1503 } 2532 }
1504 2533
2534 for (y = 0; y < sh; ++y)
2535 for (x = 0; x < sw; ++x)
2536 {
2537 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2538 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2539 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2540 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2541 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2542 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2543 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2544 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2545 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2546
2547 uint8_t r11 = (d11 + d21 + d12) / 3;
2548 uint8_t r21 = d21;
2549 uint8_t r31 = (d21 + d31 + d32) / 3;
2550
2551 uint8_t r12 = d12;
2552 uint8_t r22 = d22;
2553 uint8_t r32 = d32;
2554
2555 uint8_t r13 = (d13 + d23 + d12) / 3;
2556 uint8_t r23 = d23;
2557 uint8_t r33 = (d23 + d33 + d32) / 3;
2558
2559 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2560 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2561 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2562 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2563 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2564 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2565 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2566 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2567 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2568 }
2569
2570 free (darkness1);
2571
1505 EXTEND (SP, 3); 2572 EXTEND (SP, 3);
1506 PUSHs (sv_2mortal (newSViv (sw4))); 2573 PUSHs (sv_2mortal (newSViv (sw34)));
1507 PUSHs (sv_2mortal (newSViv (sh))); 2574 PUSHs (sv_2mortal (newSViv (sh3)));
1508 PUSHs (darkness_sv); 2575 PUSHs (darkness3_sv);
1509} 2576}
1510 2577
1511SV * 2578SV *
1512get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2579get_rect (DC::Map self, int x0, int y0, int w, int h)
1513 CODE: 2580 CODE:
1514{ 2581{
1515 int x, y, x1, y1; 2582 int x, y, x1, y1;
1516 SV *data_sv = newSV (w * h * 7 + 5); 2583 SV *data_sv = newSV (w * h * 7 + 5);
1517 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2584 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1542 if (row && row->c0 <= x && x < row->c1) 2609 if (row && row->c0 <= x && x < row->c1)
1543 { 2610 {
1544 mapcell *cell = row->col + (x - row->c0); 2611 mapcell *cell = row->col + (x - row->c0);
1545 uint8_t flags = 0; 2612 uint8_t flags = 0;
1546 2613
1547 if (cell->face [0]) flags |= 1; 2614 if (cell->tile [0]) flags |= 1;
1548 if (cell->face [1]) flags |= 2; 2615 if (cell->tile [1]) flags |= 2;
1549 if (cell->face [2]) flags |= 4; 2616 if (cell->tile [2]) flags |= 4;
1550 2617
1551 *data++ = flags; 2618 *data++ = flags;
1552 2619
1553 if (flags & 1) 2620 if (flags & 1)
1554 { 2621 {
2622 tileid tile = cell->tile [0];
1555 *data++ = cell->face [0] >> 8; 2623 *data++ = tile >> 8;
1556 *data++ = cell->face [0]; 2624 *data++ = tile;
1557 } 2625 }
1558 2626
1559 if (flags & 2) 2627 if (flags & 2)
1560 { 2628 {
2629 tileid tile = cell->tile [1];
1561 *data++ = cell->face [1] >> 8; 2630 *data++ = tile >> 8;
1562 *data++ = cell->face [1]; 2631 *data++ = tile;
1563 } 2632 }
1564 2633
1565 if (flags & 4) 2634 if (flags & 4)
1566 { 2635 {
2636 tileid tile = cell->tile [2];
1567 *data++ = cell->face [2] >> 8; 2637 *data++ = tile >> 8;
1568 *data++ = cell->face [2]; 2638 *data++ = tile;
1569 } 2639 }
1570 } 2640 }
1571 else 2641 else
1572 *data++ = 0; 2642 *data++ = 0;
1573 } 2643 }
1574 } 2644 }
1575 2645
2646 /* if size is w*h + 5 then no data has been found */
2647 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2648 {
1576 SvPOK_only (data_sv); 2649 SvPOK_only (data_sv);
1577 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2650 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2651 }
2652
1578 RETVAL = data_sv; 2653 RETVAL = data_sv;
1579} 2654}
1580 OUTPUT: 2655 OUTPUT:
1581 RETVAL 2656 RETVAL
1582 2657
1583void 2658void
1584set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2659set_rect (DC::Map self, int x0, int y0, SV *data_sv)
1585 PPCODE: 2660 PPCODE:
1586{ 2661{
1587 int x, y, z; 2662 int x, y, z;
1588 int w, h; 2663 int w, h;
1589 int x1, y1; 2664 int x1, y1;
2665 STRLEN len;
2666 uint8_t *data, *end;
2667
2668 len = SvLEN (data_sv);
2669 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2670 data = SvPVbyte_nolen (data_sv);
2671 end = data + len + 8;
2672
2673 if (len < 5)
2674 XSRETURN_EMPTY;
1590 2675
1591 if (*data++ != 0) 2676 if (*data++ != 0)
1592 return; /* version mismatch */ 2677 XSRETURN_EMPTY; /* version mismatch */
1593 2678
1594 w = *data++ << 8; w |= *data++; 2679 w = *data++ << 8; w |= *data++;
1595 h = *data++ << 8; h |= *data++; 2680 h = *data++ << 8; h |= *data++;
1596 2681
1597 // we need to do this 'cause we don't keep an absolute coord system for rows 2682 // we need to do this 'cause we don't keep an absolute coord system for rows
1609 { 2694 {
1610 maprow *row = map_get_row (self, y); 2695 maprow *row = map_get_row (self, y);
1611 2696
1612 for (x = x0; x < x1; x++) 2697 for (x = x0; x < x1; x++)
1613 { 2698 {
2699 uint8_t flags;
2700
2701 if (data + 7 >= end)
2702 XSRETURN_EMPTY;
2703
1614 uint8_t flags = *data++; 2704 flags = *data++;
1615 2705
1616 if (flags) 2706 if (flags)
1617 { 2707 {
1618 mapface face[3] = { 0, 0, 0 };
1619
1620 mapcell *cell = row_get_cell (row, x); 2708 mapcell *cell = row_get_cell (row, x);
2709 tileid tile[3] = { 0, 0, 0 };
1621 2710
1622 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2711 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1623 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2712 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1624 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2713 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1625 2714
1626 if (cell->darkness <= 0) 2715 if (cell->darkness == 0)
1627 { 2716 {
1628 cell->darkness = -1; 2717 /*cell->darkness = 0;*/
2718 EXTEND (SP, 3);
1629 2719
1630 for (z = 0; z <= 2; z++) 2720 for (z = 0; z <= 2; z++)
1631 { 2721 {
1632 cell->face[z] = face[z]; 2722 tileid t = tile [z];
1633 2723
1634 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2724 if (t >= self->texs || (t && !self->tex [t].name))
2725 {
1635 XPUSHs (sv_2mortal (newSViv (face[z]))); 2726 PUSHs (sv_2mortal (newSViv (t)));
2727 need_texid (self, t);
2728 }
2729
2730 cell->tile [z] = t;
1636 } 2731 }
1637 } 2732 }
1638 } 2733 }
1639 } 2734 }
1640 } 2735 }
1641} 2736}
1642 2737
1643MODULE = CFClient PACKAGE = CFClient::MixChunk 2738MODULE = Deliantra::Client PACKAGE = DC::RW
1644 2739
1645CFClient::MixChunk 2740DC::RW
1646new_from_file (SV *class, char *path) 2741new (SV *class, SV *data_sv)
1647 CODE: 2742 CODE:
1648 RETVAL = Mix_LoadWAV (path); 2743{
2744 STRLEN datalen;
2745 char *data = SvPVbyte (data_sv, datalen);
2746
2747 RETVAL = SDL_RWFromConstMem (data, datalen);
2748}
1649 OUTPUT: 2749 OUTPUT:
1650 RETVAL 2750 RETVAL
1651 2751
2752DC::RW
2753new_from_file (SV *class, const char *path, const char *mode = "rb")
2754 CODE:
2755 RETVAL = SDL_RWFromFile (path, mode);
2756 OUTPUT:
2757 RETVAL
2758
2759# fails on win32:
2760# dc.xs(2268) : error C2059: syntax error : '('
1652void 2761#void
2762#close (DC::RW self)
2763# CODE:
2764# (self->(close)) (self);
2765
2766MODULE = Deliantra::Client PACKAGE = DC::Channel
2767
2768PROTOTYPES: DISABLE
2769
2770DC::Channel
2771find ()
2772 CODE:
2773{
2774 RETVAL = Mix_GroupAvailable (-1);
2775
2776 if (RETVAL < 0)
2777 {
2778 RETVAL = Mix_GroupOldest (-1);
2779
2780 if (RETVAL < 0)
2781 XSRETURN_UNDEF;
2782
2783 Mix_HaltChannel (RETVAL);
2784 }
2785
2786 Mix_UnregisterAllEffects (RETVAL);
2787 Mix_Volume (RETVAL, 128);
2788}
2789 OUTPUT:
2790 RETVAL
2791
2792void
2793halt (DC::Channel self)
2794 CODE:
2795 Mix_HaltChannel (self);
2796
2797void
2798expire (DC::Channel self, int ticks = -1)
2799 CODE:
2800 Mix_ExpireChannel (self, ticks);
2801
2802void
2803fade_out (DC::Channel self, int ticks = -1)
2804 CODE:
2805 Mix_FadeOutChannel (self, ticks);
2806
2807int
2808volume (DC::Channel self, int volume)
2809 CODE:
2810 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2811 OUTPUT:
2812 RETVAL
2813
2814void
2815unregister_all_effects (DC::Channel self)
2816 CODE:
2817 Mix_UnregisterAllEffects (self);
2818
2819void
2820set_panning (DC::Channel self, int left, int right)
2821 CODE:
2822 left = CLAMP (left , 0, 255);
2823 right = CLAMP (right, 0, 255);
2824 Mix_SetPanning (self, left, right);
2825
2826void
2827set_distance (DC::Channel self, int distance)
2828 CODE:
2829 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2830
2831void
2832set_position (DC::Channel self, int angle, int distance)
2833 CODE:
2834
2835void
2836set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2837 CODE:
2838{
2839 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2840 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2841 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2842}
2843
2844void
2845set_reverse_stereo (DC::Channel self, int flip)
2846 CODE:
2847 Mix_SetReverseStereo (self, flip);
2848
2849MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2850
2851PROTOTYPES: DISABLE
2852
2853DC::MixChunk
2854new (SV *class, DC::RW rwops)
2855 CODE:
2856 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2857 OUTPUT:
2858 RETVAL
2859
2860void
1653DESTROY (CFClient::MixChunk self) 2861DESTROY (DC::MixChunk self)
1654 CODE: 2862 CODE:
1655 Mix_FreeChunk (self); 2863 Mix_FreeChunk (self);
1656 2864
1657int 2865int
1658volume (CFClient::MixChunk self, int volume = -1) 2866volume (DC::MixChunk self, int volume = -1)
1659 CODE: 2867 CODE:
2868 if (items > 1)
2869 volume = CLAMP (volume, 0, 128);
1660 RETVAL = Mix_VolumeChunk (self, volume); 2870 RETVAL = Mix_VolumeChunk (self, volume);
1661 OUTPUT: 2871 OUTPUT:
1662 RETVAL 2872 RETVAL
1663 2873
1664int 2874DC::Channel
1665play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2875play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
1666 CODE: 2876 CODE:
2877{
1667 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2878 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2879
2880 if (RETVAL < 0)
2881 XSRETURN_UNDEF;
2882
2883 if (channel < 0)
2884 {
2885 Mix_UnregisterAllEffects (RETVAL);
2886 Mix_Volume (RETVAL, 128);
2887 }
2888}
1668 OUTPUT: 2889 OUTPUT:
1669 RETVAL 2890 RETVAL
1670 2891
1671MODULE = CFClient PACKAGE = CFClient::MixMusic 2892MODULE = Deliantra::Client PACKAGE = DC::MixMusic
1672 2893
1673int 2894int
1674volume (int volume = -1) 2895volume (int volume = -1)
2896 PROTOTYPE: ;$
1675 CODE: 2897 CODE:
2898 if (items > 0)
2899 volume = CLAMP (volume, 0, 128);
1676 RETVAL = Mix_VolumeMusic (volume); 2900 RETVAL = Mix_VolumeMusic (volume);
1677 OUTPUT: 2901 OUTPUT:
1678 RETVAL 2902 RETVAL
1679 2903
1680CFClient::MixMusic 2904void
1681new_from_file (SV *class, char *path) 2905fade_out (int ms)
1682 CODE: 2906 CODE:
2907 Mix_FadeOutMusic (ms);
2908
2909void
2910halt ()
2911 CODE:
2912 Mix_HaltMusic ();
2913
2914DC::MixMusic
2915new (SV *class, DC::RW rwops)
2916 CODE:
1683 RETVAL = Mix_LoadMUS (path); 2917 RETVAL = Mix_LoadMUS_RW (rwops);
1684 OUTPUT: 2918 OUTPUT:
1685 RETVAL 2919 RETVAL
1686 2920
1687void 2921void
1688DESTROY (CFClient::MixMusic self) 2922DESTROY (DC::MixMusic self)
1689 CODE: 2923 CODE:
1690 Mix_FreeMusic (self); 2924 Mix_FreeMusic (self);
1691 2925
1692int 2926int
1693play (CFClient::MixMusic self, int loops = -1) 2927play (DC::MixMusic self, int loops = -1)
1694 CODE: 2928 CODE:
1695 RETVAL = Mix_PlayMusic (self, loops); 2929 RETVAL = Mix_PlayMusic (self, loops);
1696 OUTPUT: 2930 OUTPUT:
1697 RETVAL 2931 RETVAL
1698 2932
2933void
2934fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2935 CODE:
2936 Mix_FadeInMusicPos (self, loops, ms, position);
2937
1699MODULE = CFClient PACKAGE = CFClient::OpenGL 2938MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2939
2940PROTOTYPES: ENABLE
1700 2941
1701BOOT: 2942BOOT:
1702{ 2943{
1703 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2944 HV *stash = gv_stashpv ("DC::OpenGL", 1);
1704 static const struct { 2945 static const struct {
1705 const char *name; 2946 const char *name;
1706 IV iv; 2947 IV iv;
1707 } *civ, const_iv[] = { 2948 } *civ, const_iv[] = {
1708# define const_iv(name) { # name, (IV)name } 2949# define const_iv(name) { # name, (IV)name }
2950 const_iv (GL_VENDOR),
2951 const_iv (GL_VERSION),
2952 const_iv (GL_EXTENSIONS),
2953 const_iv (GL_MAX_TEXTURE_UNITS),
1709 const_iv (GL_COLOR_MATERIAL), 2954 const_iv (GL_COLOR_MATERIAL),
1710 const_iv (GL_SMOOTH), 2955 const_iv (GL_SMOOTH),
1711 const_iv (GL_FLAT), 2956 const_iv (GL_FLAT),
1712 const_iv (GL_DITHER), 2957 const_iv (GL_DITHER),
1713 const_iv (GL_BLEND), 2958 const_iv (GL_BLEND),
1717 const_iv (GL_ALPHA_TEST), 2962 const_iv (GL_ALPHA_TEST),
1718 const_iv (GL_NORMALIZE), 2963 const_iv (GL_NORMALIZE),
1719 const_iv (GL_RESCALE_NORMAL), 2964 const_iv (GL_RESCALE_NORMAL),
1720 const_iv (GL_FRONT), 2965 const_iv (GL_FRONT),
1721 const_iv (GL_BACK), 2966 const_iv (GL_BACK),
2967 const_iv (GL_AUX0),
1722 const_iv (GL_AND), 2968 const_iv (GL_AND),
1723 const_iv (GL_ONE), 2969 const_iv (GL_ONE),
1724 const_iv (GL_ZERO), 2970 const_iv (GL_ZERO),
1725 const_iv (GL_SRC_ALPHA), 2971 const_iv (GL_SRC_ALPHA),
1726 const_iv (GL_DST_ALPHA), 2972 const_iv (GL_DST_ALPHA),
1727 const_iv (GL_ONE_MINUS_SRC_ALPHA), 2973 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1728 const_iv (GL_ONE_MINUS_DST_ALPHA), 2974 const_iv (GL_ONE_MINUS_DST_ALPHA),
2975 const_iv (GL_SRC_COLOR),
2976 const_iv (GL_DST_COLOR),
2977 const_iv (GL_ONE_MINUS_SRC_COLOR),
2978 const_iv (GL_ONE_MINUS_DST_COLOR),
1729 const_iv (GL_SRC_ALPHA_SATURATE), 2979 const_iv (GL_SRC_ALPHA_SATURATE),
1730 const_iv (GL_RGB), 2980 const_iv (GL_RGB),
1731 const_iv (GL_RGBA), 2981 const_iv (GL_RGBA),
1732 const_iv (GL_RGBA4), 2982 const_iv (GL_RGBA4),
1733 const_iv (GL_RGBA8), 2983 const_iv (GL_RGBA8),
1739 const_iv (GL_INTENSITY), 2989 const_iv (GL_INTENSITY),
1740 const_iv (GL_LUMINANCE), 2990 const_iv (GL_LUMINANCE),
1741 const_iv (GL_LUMINANCE_ALPHA), 2991 const_iv (GL_LUMINANCE_ALPHA),
1742 const_iv (GL_FLOAT), 2992 const_iv (GL_FLOAT),
1743 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2993 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2994 const_iv (GL_COMPRESSED_ALPHA_ARB),
2995 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2996 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2997 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2998 const_iv (GL_COMPRESSED_RGB_ARB),
2999 const_iv (GL_COMPRESSED_RGBA_ARB),
1744 const_iv (GL_COMPILE), 3000 const_iv (GL_COMPILE),
3001 const_iv (GL_PROXY_TEXTURE_1D),
3002 const_iv (GL_PROXY_TEXTURE_2D),
1745 const_iv (GL_TEXTURE_1D), 3003 const_iv (GL_TEXTURE_1D),
1746 const_iv (GL_TEXTURE_2D), 3004 const_iv (GL_TEXTURE_2D),
1747 const_iv (GL_TEXTURE_ENV), 3005 const_iv (GL_TEXTURE_ENV),
1748 const_iv (GL_TEXTURE_MAG_FILTER), 3006 const_iv (GL_TEXTURE_MAG_FILTER),
1749 const_iv (GL_TEXTURE_MIN_FILTER), 3007 const_iv (GL_TEXTURE_MIN_FILTER),
1770 const_iv (GL_COLOR_LOGIC_OP), 3028 const_iv (GL_COLOR_LOGIC_OP),
1771 const_iv (GL_SEPARABLE_2D), 3029 const_iv (GL_SEPARABLE_2D),
1772 const_iv (GL_CONVOLUTION_2D), 3030 const_iv (GL_CONVOLUTION_2D),
1773 const_iv (GL_CONVOLUTION_BORDER_MODE), 3031 const_iv (GL_CONVOLUTION_BORDER_MODE),
1774 const_iv (GL_CONSTANT_BORDER), 3032 const_iv (GL_CONSTANT_BORDER),
3033 const_iv (GL_POINTS),
1775 const_iv (GL_LINES), 3034 const_iv (GL_LINES),
3035 const_iv (GL_LINE_STRIP),
1776 const_iv (GL_LINE_LOOP), 3036 const_iv (GL_LINE_LOOP),
1777 const_iv (GL_QUADS), 3037 const_iv (GL_QUADS),
1778 const_iv (GL_QUAD_STRIP), 3038 const_iv (GL_QUAD_STRIP),
1779 const_iv (GL_TRIANGLES), 3039 const_iv (GL_TRIANGLES),
1780 const_iv (GL_TRIANGLE_STRIP), 3040 const_iv (GL_TRIANGLE_STRIP),
1781 const_iv (GL_TRIANGLE_FAN), 3041 const_iv (GL_TRIANGLE_FAN),
3042 const_iv (GL_POLYGON),
1782 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 3043 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
3044 const_iv (GL_POINT_SMOOTH_HINT),
3045 const_iv (GL_LINE_SMOOTH_HINT),
3046 const_iv (GL_POLYGON_SMOOTH_HINT),
3047 const_iv (GL_GENERATE_MIPMAP_HINT),
3048 const_iv (GL_TEXTURE_COMPRESSION_HINT),
1783 const_iv (GL_FASTEST), 3049 const_iv (GL_FASTEST),
3050 const_iv (GL_DONT_CARE),
3051 const_iv (GL_NICEST),
1784 const_iv (GL_V2F), 3052 const_iv (GL_V2F),
1785 const_iv (GL_V3F), 3053 const_iv (GL_V3F),
1786 const_iv (GL_T2F_V3F), 3054 const_iv (GL_T2F_V3F),
1787 const_iv (GL_T2F_N3F_V3F), 3055 const_iv (GL_T2F_N3F_V3F),
3056 const_iv (GL_FUNC_ADD),
3057 const_iv (GL_FUNC_SUBTRACT),
3058 const_iv (GL_FUNC_REVERSE_SUBTRACT),
1788# undef const_iv 3059# undef const_iv
1789 }; 3060 };
1790 3061
1791 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 3062 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1792 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 3063 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
3064
3065 texture_av = newAV ();
3066 AvREAL_off (texture_av);
1793} 3067}
3068
3069void
3070disable_GL_EXT_blend_func_separate ()
3071 CODE:
3072 gl.BlendFuncSeparate = 0;
3073 gl.BlendFuncSeparateEXT = 0;
3074
3075void
3076apple_nvidia_bug (int enable)
1794 3077
1795char * 3078char *
1796gl_vendor () 3079gl_vendor ()
1797 CODE: 3080 CODE:
1798 RETVAL = (char *)glGetString (GL_VENDOR); 3081 RETVAL = (char *)glGetString (GL_VENDOR);
1811 CODE: 3094 CODE:
1812 RETVAL = (char *)glGetString (GL_EXTENSIONS); 3095 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1813 OUTPUT: 3096 OUTPUT:
1814 RETVAL 3097 RETVAL
1815 3098
3099const char *glGetString (GLenum pname)
3100
3101GLint glGetInteger (GLenum pname)
3102 CODE:
3103 glGetIntegerv (pname, &RETVAL);
3104 OUTPUT:
3105 RETVAL
3106
3107GLdouble glGetDouble (GLenum pname)
3108 CODE:
3109 glGetDoublev (pname, &RETVAL);
3110 OUTPUT:
3111 RETVAL
3112
1816int glGetError () 3113int glGetError ()
1817 3114
1818void glFinish () 3115void glFinish ()
1819 3116
1820void glClear (int mask) 3117void glClear (int mask)
1834 3131
1835void glBlendFuncSeparate (int sa, int da, int saa, int daa) 3132void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1836 CODE: 3133 CODE:
1837 gl_BlendFuncSeparate (sa, da, saa, daa); 3134 gl_BlendFuncSeparate (sa, da, saa, daa);
1838 3135
3136# void glBlendEquation (int se)
3137
1839void glDepthMask (int flag) 3138void glDepthMask (int flag)
1840 3139
1841void glLogicOp (int opcode) 3140void glLogicOp (int opcode)
1842 3141
1843void glColorMask (int red, int green, int blue, int alpha) 3142void glColorMask (int red, int green, int blue, int alpha)
1857# near_ and far_ are due to microsofts buggy "c" compiler 3156# near_ and far_ are due to microsofts buggy "c" compiler
1858void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 3157void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1859 3158
1860# near_ and far_ are due to microsofts buggy "c" compiler 3159# near_ and far_ are due to microsofts buggy "c" compiler
1861void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 3160void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
3161
3162PROTOTYPES: DISABLE
1862 3163
1863void glViewport (int x, int y, int width, int height) 3164void glViewport (int x, int y, int width, int height)
1864 3165
1865void glScissor (int x, int y, int width, int height) 3166void glScissor (int x, int y, int width, int height)
1866 3167
1874 3175
1875void glRotate (float angle, float x, float y, float z) 3176void glRotate (float angle, float x, float y, float z)
1876 CODE: 3177 CODE:
1877 glRotatef (angle, x, y, z); 3178 glRotatef (angle, x, y, z);
1878 3179
1879void glBegin (int mode)
1880
1881void glEnd ()
1882
1883void glColor (float r, float g, float b, float a = 1.0) 3180void glColor (float r, float g, float b, float a = 1.0)
1884 PROTOTYPE: @ 3181 PROTOTYPE: @
1885 ALIAS: 3182 ALIAS:
1886 glColor_premultiply = 1 3183 glColor_premultiply = 1
1887 CODE: 3184 CODE:
1888 if (ix) 3185 if (ix)
1889 { 3186 {
1890 r *= a; 3187 r *= a;
1891 g *= a; 3188 g *= a;
1892 b *= a; 3189 b *= a;
1893 } 3190 }
1894 // microsoft visual "c" rounds instead of truncating... 3191 // microsoft visual "c" rounds instead of truncating...
1895 glColor4ub (MIN ((int)(r * 256.f), 255), 3192 glColor4f (r, g, b, a);
1896 MIN ((int)(g * 256.f), 255),
1897 MIN ((int)(b * 256.f), 255),
1898 MIN ((int)(a * 256.f), 255));
1899
1900void glInterleavedArrays (int format, int stride, char *data)
1901
1902void glDrawElements (int mode, int count, int type, char *indices)
1903
1904# 1.2 void glDrawRangeElements (int mode, int start, int end
1905 3193
1906void glRasterPos (float x, float y, float z = 0.) 3194void glRasterPos (float x, float y, float z = 0.)
1907 CODE: 3195 CODE:
1908 glRasterPos3f (0, 0, z); 3196 glRasterPos3f (0, 0, z);
1909 glBitmap (0, 0, 0, 0, x, y, 0); 3197 glBitmap (0, 0, 0, 0, x, y, 0);
1914 3202
1915void glTexCoord (float s, float t) 3203void glTexCoord (float s, float t)
1916 CODE: 3204 CODE:
1917 glTexCoord2f (s, t); 3205 glTexCoord2f (s, t);
1918 3206
3207void glRect (float x1, float y1, float x2, float y2)
3208 CODE:
3209 glRectf (x1, y1, x2, y2);
3210
3211void glRect_lineloop (float x1, float y1, float x2, float y2)
3212 CODE:
3213 glBegin (GL_LINE_LOOP);
3214 glVertex2f (x1, y1);
3215 glVertex2f (x2, y1);
3216 glVertex2f (x2, y2);
3217 glVertex2f (x1, y2);
3218 glEnd ();
3219
3220PROTOTYPES: ENABLE
3221
3222void glBegin (int mode)
3223
3224void glEnd ()
3225
3226void glPointSize (GLfloat size)
3227
3228void glLineWidth (GLfloat width)
3229
3230void glInterleavedArrays (int format, int stride, char *data)
3231
3232void glDrawElements (int mode, int count, int type, char *indices)
3233
3234# 1.2 void glDrawRangeElements (int mode, int start, int end
3235
1919void glTexEnv (int target, int pname, float param) 3236void glTexEnv (int target, int pname, float param)
1920 CODE: 3237 CODE:
1921 glTexEnvf (target, pname, param); 3238 glTexEnvf (target, pname, param);
1922 3239
1923void glTexParameter (int target, int pname, float param) 3240void glTexParameter (int target, int pname, float param)
1939void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 3256void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1940 CODE: 3257 CODE:
1941 if (gl.SeparableFilter2D) 3258 if (gl.SeparableFilter2D)
1942 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 3259 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1943 3260
1944void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 3261void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
1945 3262
1946void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 3263void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1947 3264
1948void glDrawPixels (int width, int height, int format, int type, char *pixels) 3265void glDrawPixels (int width, int height, int format, int type, char *pixels)
3266
3267void glPixelZoom (float x, float y)
1949 3268
1950void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 3269void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1951 3270
1952int glGenTexture () 3271int glGenTexture ()
1953 CODE: 3272 CODE:
1954{ 3273 RETVAL = gen_texture ();
1955 GLuint name;
1956 glGenTextures (1, &name);
1957 RETVAL = name;
1958}
1959 OUTPUT: 3274 OUTPUT:
1960 RETVAL 3275 RETVAL
1961 3276
1962void glDeleteTexture (int name) 3277void glDeleteTexture (int name)
1963 CODE: 3278 CODE:
1964{
1965 GLuint name_ = name;
1966 glDeleteTextures (1, &name_); 3279 del_texture (name);
1967} 3280
1968
1969int glGenList () 3281int glGenList ()
1970 CODE: 3282 CODE:
1971 RETVAL = glGenLists (1); 3283 RETVAL = glGenLists (1);
1972 OUTPUT: 3284 OUTPUT:
1973 RETVAL 3285 RETVAL
1980 3292
1981void glEndList () 3293void glEndList ()
1982 3294
1983void glCallList (int list) 3295void glCallList (int list)
1984 3296
3297MODULE = Deliantra::Client PACKAGE = DC::UI::Base
1985 3298
3299PROTOTYPES: DISABLE
3300
3301void
3302find_widget (SV *self, NV x, NV y)
3303 PPCODE:
3304{
3305 if (within_widget (self, x, y))
3306 XPUSHs (self);
3307}
3308
3309BOOT:
3310{
3311 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3312
3313 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3314 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3315 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3316 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3317}
3318
3319void
3320draw (SV *self)
3321 CODE:
3322{
3323 HV *hv;
3324 SV **svp;
3325 NV x, y, w, h;
3326 SV *draw_x_sv = GvSV (draw_x_gv);
3327 SV *draw_y_sv = GvSV (draw_y_gv);
3328 SV *draw_w_sv = GvSV (draw_w_gv);
3329 SV *draw_h_sv = GvSV (draw_h_gv);
3330 double draw_x, draw_y;
3331
3332 if (!SvROK (self))
3333 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3334
3335 hv = (HV *)SvRV (self);
3336
3337 if (SvTYPE (hv) != SVt_PVHV)
3338 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3339
3340 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3341 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3342
3343 if (!h || !w)
3344 XSRETURN_EMPTY;
3345
3346 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3347 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3348
3349 draw_x = SvNV (draw_x_sv) + x;
3350 draw_y = SvNV (draw_y_sv) + y;
3351
3352 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3353 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3354 XSRETURN_EMPTY;
3355
3356 sv_setnv (draw_x_sv, draw_x);
3357 sv_setnv (draw_y_sv, draw_y);
3358
3359 glPushMatrix ();
3360 glTranslated (x, y, 0);
3361
3362 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3363 {
3364 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3365
3366 if (svp && SvTRUE (*svp))
3367 {
3368 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3369 glEnable (GL_BLEND);
3370 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3371 glBegin (GL_QUADS);
3372 glVertex2f (0, 0);
3373 glVertex2f (w, 0);
3374 glVertex2f (w, h);
3375 glVertex2f (0, h);
3376 glEnd ();
3377 glDisable (GL_BLEND);
3378 }
3379 }
3380#if 0
3381 // draw borders, for debugging
3382 glPushMatrix ();
3383 glColor4f (1., 1., 0., 1.);
3384 glTranslatef (.5, .5, 0.);
3385 glBegin (GL_LINE_LOOP);
3386 glVertex2f (0 , 0);
3387 glVertex2f (w - 1, 0);
3388 glVertex2f (w - 1, h - 1);
3389 glVertex2f (0 , h - 1);
3390 glEnd ();
3391 glPopMatrix ();
3392#endif
3393 PUSHMARK (SP);
3394 XPUSHs (self);
3395 PUTBACK;
3396 call_method ("_draw", G_VOID | G_DISCARD);
3397 SPAGAIN;
3398
3399 glPopMatrix ();
3400
3401 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3402 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3403}
3404

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