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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.61 by root, Sun Apr 23 21:47:30 2006 UTC vs.
Revision 1.119 by root, Sat Jun 17 15:07:52 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 3# include <malloc.h>
4# include <windows.h>
5# pragma warning(disable:4244)
3#endif 6#endif
4 7
5#include "EXTERN.h" 8#include "EXTERN.h"
6#include "perl.h" 9#include "perl.h"
7#include "XSUB.h" 10#include "XSUB.h"
8 11
12#include <math.h>
9#include <string.h> 13#include <string.h>
10#include <stdio.h> 14#include <stdio.h>
15#include <stdlib.h>
11 16
12#include <SDL.h> 17#include <SDL.h>
18#include <SDL_endian.h>
13#include <SDL_image.h> 19#include <SDL_image.h>
14#include <SDL_mixer.h> 20#include <SDL_mixer.h>
15#include <SDL_opengl.h> 21#include <SDL_opengl.h>
16 22
17#include <glib/gmacros.h> 23#include <glib/gmacros.h>
18 24
19#include <pango/pango.h> 25#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h> 26#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h> 27#include <pango/pangoft2.h>
28#include <pango/pangocairo.h>
22 29
23#ifndef _WIN32 30#ifndef _WIN32
24# include <sys/types.h> 31# include <sys/types.h>
25# include <sys/socket.h> 32# include <sys/socket.h>
26# include <netinet/in.h> 33# include <netinet/in.h>
40#define FOW_DARKNESS 32 47#define FOW_DARKNESS 32
41 48
42#define MAP_EXTEND_X 32 49#define MAP_EXTEND_X 32
43#define MAP_EXTEND_Y 512 50#define MAP_EXTEND_Y 512
44 51
45#define MIN_FONT_HEIGHT 8 52#define MIN_FONT_HEIGHT 10
53
54static struct
55{
56#define GL_FUNC(ptr,name) ptr name;
57#include "glfunc.h"
58#undef GL_FUNC
59} gl;
60
61static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
62{
63 if (gl.BlendFuncSeparate)
64 gl.BlendFuncSeparate (sa, da, saa, daa);
65 else if (gl.BlendFuncSeparateEXT)
66 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
67 else
68 glBlendFunc (sa, da);
69}
46 70
47typedef Mix_Chunk *CFClient__MixChunk; 71typedef Mix_Chunk *CFClient__MixChunk;
48typedef Mix_Music *CFClient__MixMusic; 72typedef Mix_Music *CFClient__MixMusic;
49 73
50typedef PangoFontDescription *CFClient__Font; 74typedef PangoFontDescription *CFClient__Font;
51 75
52typedef struct cf_layout { 76typedef struct cf_layout {
53 PangoLayout *pl; 77 PangoLayout *pl; // either derived from a cairo or ft2 context
78 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
79 float r, g, b, a; // default color for rgba mode
54 int base_height; 80 int base_height;
55 CFClient__Font font; 81 CFClient__Font font;
56} *CFClient__Layout; 82} *CFClient__Layout;
57 83
58static CFClient__Font default_font; 84static CFClient__Font default_font;
59static PangoContext *context; 85static PangoContext *ft2_context, *cairo_context;
60static PangoFontMap *fontmap; 86static PangoFontMap *ft2_fontmap, *cairo_fontmap;
61 87
62static void 88static void
63substitute_func (FcPattern *pattern, gpointer data) 89substitute_func (FcPattern *pattern, gpointer data)
64{ 90{
65 FcPatternAddBool (pattern, FC_HINTING , 1); 91 FcPatternAddBool (pattern, FC_HINTING, 1);
92#ifdef FC_HINT_STYLE
93 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
94#endif
95#ifdef _WIN32
96 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
97#else
66 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 98 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
99#endif
67} 100}
68 101
69static void 102static void
70layout_update_font (CFClient__Layout self) 103layout_update_font (CFClient__Layout self)
71{ 104{
83static void 116static void
84layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 117layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
85{ 118{
86 pango_layout_get_pixel_size (self->pl, w, h); 119 pango_layout_get_pixel_size (self->pl, w, h);
87 120
88 *w = (*w + 3) & ~3;
89 if (!*w) *w = 1; 121 if (!*w) *w = 1;
90 if (!*h) *h = 1; 122 if (!*h) *h = 1;
123
124 *w = (*w + 3) & ~3;
91} 125}
92 126
93typedef uint16_t mapface; 127typedef uint16_t mapface;
94 128
95typedef struct { 129typedef struct {
243 } 277 }
244 } 278 }
245} 279}
246 280
247static void 281static void
248music_finished () 282music_finished (void)
249{ 283{
250 SDL_UserEvent ev; 284 SDL_UserEvent ev;
251 285
252 ev.type = SDL_USEREVENT; 286 ev.type = SDL_USEREVENT;
253 ev.code = 0; 287 ev.code = 0;
254 ev.data1 = 0; 288 ev.data1 = 0;
255 ev.data2 = 0; 289 ev.data2 = 0;
256 290
257 SDL_PushEvent ((SDL_Event *)&ev); 291 SDL_PushEvent ((SDL_Event *)&ev);
292}
293
294static void
295channel_finished (int channel)
296{
297 SDL_UserEvent ev;
298
299 ev.type = SDL_USEREVENT;
300 ev.code = 1;
301 ev.data1 = (void *)(long)channel;
302 ev.data2 = 0;
303
304 SDL_PushEvent ((SDL_Event *)&ev);
305}
306
307static unsigned int
308minpot (unsigned int n)
309{
310 if (!n)
311 return 0;
312
313 --n;
314
315 n |= n >> 1;
316 n |= n >> 2;
317 n |= n >> 4;
318 n |= n >> 8;
319 n |= n >> 16;
320
321 return n + 1;
258} 322}
259 323
260MODULE = CFClient PACKAGE = CFClient 324MODULE = CFClient PACKAGE = CFClient
261 325
262PROTOTYPES: ENABLE 326PROTOTYPES: ENABLE
370# undef const_iv 434# undef const_iv
371 }; 435 };
372 436
373 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 437 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
374 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 438 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
439}
375 440
441NV floor (NV x)
442
443NV ceil (NV x)
444
445void
446pango_init ()
447 CODE:
448 // delayed, so it can pick up new fonts added by AddFontResourceEx
449{
450 {
376 fontmap = pango_ft2_font_map_new (); 451 ft2_fontmap = pango_ft2_font_map_new ();
377 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 452 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0);
378 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 453 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
454 }
455 {
456 cairo_font_options_t *fopt = cairo_font_options_create ();
457 cairo_fontmap = pango_cairo_font_map_get_default ();
458 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
459#ifdef _WIN32
460 // cairo looks like shit eaten twice on windows
461 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
462#else
463 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
464#endif
465 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
466 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
467 pango_cairo_context_set_font_options (cairo_context, fopt);
468 cairo_font_options_destroy (fopt);
469 }
379} 470}
380 471
381int 472int
382SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 473SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
383 474
393 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 484 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
394 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 485 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
395 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 486 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
396 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 487 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
397 488
489 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
490 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
491
398 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 492 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
399 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 493 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
400 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 494 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
401 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 495 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
402 496
403 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 497 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
404 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
405 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
406 498
407 SDL_EnableUNICODE (1); 499 SDL_EnableUNICODE (1);
408 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 500 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
409 501
410 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 502 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
419 511
420 ++m; 512 ++m;
421 } 513 }
422} 514}
423 515
516char *
517SDL_GetError ()
518
424int 519int
425SDL_SetVideoMode (int w, int h, int fullscreen) 520SDL_SetVideoMode (int w, int h, int fullscreen)
426 CODE: 521 CODE:
427 RETVAL = !!SDL_SetVideoMode ( 522 RETVAL = !!SDL_SetVideoMode (
428 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 523 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
429 ); 524 );
525 if (RETVAL)
526 {
430 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 527 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
528# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
529# include "glfunc.h"
530# undef GL_FUNC
531 }
431 OUTPUT: 532 OUTPUT:
432 RETVAL 533 RETVAL
433 534
434void 535void
435SDL_GL_SwapBuffers () 536SDL_GL_SwapBuffers ()
537
538char *
539SDL_GetKeyName (int sym)
436 540
437void 541void
438SDL_PollEvent () 542SDL_PollEvent ()
439 PPCODE: 543 PPCODE:
440{ 544{
442 546
443 while (SDL_PollEvent (&ev)) 547 while (SDL_PollEvent (&ev))
444 { 548 {
445 HV *hv = newHV (); 549 HV *hv = newHV ();
446 hv_store (hv, "type", 4, newSViv (ev.type), 0); 550 hv_store (hv, "type", 4, newSViv (ev.type), 0);
551
447 switch (ev.type) 552 switch (ev.type)
448 { 553 {
449 case SDL_KEYDOWN: 554 case SDL_KEYDOWN:
450 case SDL_KEYUP: 555 case SDL_KEYUP:
451 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 556 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
458 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 563 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
459 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 564 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
460 break; 565 break;
461 566
462 case SDL_MOUSEMOTION: 567 case SDL_MOUSEMOTION:
568 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
569
463 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 570 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
464 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 571 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
465 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 572 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
466 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 573 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
467 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 574 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
468 break; 575 break;
469 576
470 case SDL_MOUSEBUTTONDOWN: 577 case SDL_MOUSEBUTTONDOWN:
471 case SDL_MOUSEBUTTONUP: 578 case SDL_MOUSEBUTTONUP:
579 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
580
472 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 581 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
473 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 582 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
474 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 583 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
475 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 584 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
585 break;
586
587 case SDL_USEREVENT:
588 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
589 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
590 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
591 break;
476 } 592 }
477 593
478 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 594 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
479 } 595 }
480} 596}
481 597
482int 598int
483Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 599Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
484 POSTCALL: 600 POSTCALL:
485 Mix_HookMusicFinished (music_finished); 601 Mix_HookMusicFinished (music_finished);
602 Mix_ChannelFinished (channel_finished);
486 603
487void 604void
488Mix_CloseAudio () 605Mix_CloseAudio ()
489 606
490int 607int
495 CODE: 612 CODE:
496#ifndef _WIN32 613#ifndef _WIN32
497 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 614 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
498#endif 615#endif
499 616
500char *
501gl_version ()
502 CODE:
503 RETVAL = (char *)glGetString (GL_VERSION);
504 OUTPUT:
505 RETVAL
506
507char *
508gl_extensions ()
509 CODE:
510 RETVAL = (char *)glGetString (GL_EXTENSIONS);
511 OUTPUT:
512 RETVAL
513
514void 617void
515add_font (char *file) 618add_font (char *file)
516 CODE: 619 CODE:
517 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 620 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
621#ifdef _WIN32
622 // cairo... sigh... requires win2000
623 AddFontResourceEx (file, FR_PRIVATE, 0);
624#endif
518 625
519void 626void
520load_image_inline (SV *image_) 627load_image_inline (SV *image_)
521 ALIAS: 628 ALIAS:
522 load_image_file = 1 629 load_image_file = 1
604 PUSHs (sv_2mortal (newSViv (b / y))); 711 PUSHs (sv_2mortal (newSViv (b / y)));
605 PUSHs (sv_2mortal (newSViv (a / y))); 712 PUSHs (sv_2mortal (newSViv (a / y)));
606} 713}
607 714
608void 715void
716error (char *message)
717 CODE:
718 fprintf (stderr, "ERROR: %s\n", message);
719#ifdef _WIN32
720 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
721#endif
722
723void
609fatal (char *message) 724fatal (char *message)
610 CODE: 725 CODE:
726 fprintf (stderr, "FATAL: %s\n", message);
611#ifdef _WIN32 727#ifdef _WIN32
612 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 728 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
613#else
614 fprintf (stderr, "FATAL: %s\n", message);
615#endif 729#endif
616 exit (1); 730 _exit (1);
731
732void
733_exit (int retval)
734 CODE:
735 _exit (retval);
617 736
618MODULE = CFClient PACKAGE = CFClient::Font 737MODULE = CFClient PACKAGE = CFClient::Font
619 738
620CFClient::Font 739CFClient::Font
621new_from_file (SV *class, char *path) 740new_from_file (SV *class, char *path, int id = 0)
622 CODE: 741 CODE:
623{ 742{
624 int count; 743 int count;
625 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, 0, 0, &count); 744 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
626 RETVAL = pango_fc_font_description_from_pattern (pattern, 0); 745 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
627 FcPatternDestroy (pattern); 746 FcPatternDestroy (pattern);
628} 747}
629 OUTPUT: 748 OUTPUT:
630 RETVAL 749 RETVAL
640 default_font = self; 759 default_font = self;
641 760
642MODULE = CFClient PACKAGE = CFClient::Layout 761MODULE = CFClient PACKAGE = CFClient::Layout
643 762
644CFClient::Layout 763CFClient::Layout
645new (SV *class, int base_height = MIN_FONT_HEIGHT) 764new (SV *class, int rgba = 0)
646 CODE: 765 CODE:
647 New (0, RETVAL, 1, struct cf_layout); 766 New (0, RETVAL, 1, struct cf_layout);
648 RETVAL->pl = pango_layout_new (context); 767
649 RETVAL->base_height = base_height; 768 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context);
769 RETVAL->rgba = rgba;
770 RETVAL->r = 1.;
771 RETVAL->g = 1.;
772 RETVAL->b = 1.;
773 RETVAL->a = 1.;
774 RETVAL->base_height = MIN_FONT_HEIGHT;
650 RETVAL->font = 0; 775 RETVAL->font = 0;
776
651 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 777 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
652 pango_layout_set_font_description (RETVAL->pl, default_font); 778 layout_update_font (RETVAL);
653 OUTPUT: 779 OUTPUT:
654 RETVAL 780 RETVAL
655 781
656void 782void
657DESTROY (CFClient::Layout self) 783DESTROY (CFClient::Layout self)
658 CODE: 784 CODE:
659 g_object_unref (self->pl); 785 g_object_unref (self->pl);
660 Safefree (self); 786 Safefree (self);
661 787
788int
789is_rgba (CFClient::Layout self)
790 CODE:
791 RETVAL = self->rgba;
792 OUTPUT:
793 RETVAL
794
662void 795void
663set_text (CFClient::Layout self, SV *text_) 796set_text (CFClient::Layout self, SV *text_)
664 CODE: 797 CODE:
665{ 798{
666 STRLEN textlen; 799 STRLEN textlen;
681 814
682SV * 815SV *
683get_text (CFClient::Layout self) 816get_text (CFClient::Layout self)
684 CODE: 817 CODE:
685 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 818 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
686 SvUTF8_on (RETVAL); 819 sv_utf8_decode (RETVAL);
687 OUTPUT: 820 OUTPUT:
688 RETVAL 821 RETVAL
822
823void
824set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
825 CODE:
826 self->r = r;
827 self->g = g;
828 self->b = b;
829 self->a = a;
689 830
690void 831void
691set_font (CFClient::Layout self, CFClient::Font font = 0) 832set_font (CFClient::Layout self, CFClient::Font font = 0)
692 CODE: 833 CODE:
693 if (self->font != font) 834 if (self->font != font)
709set_width (CFClient::Layout self, int max_width = -1) 850set_width (CFClient::Layout self, int max_width = -1)
710 CODE: 851 CODE:
711 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 852 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
712 853
713void 854void
855set_indent (CFClient::Layout self, int indent)
856 CODE:
857 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
858
859void
860set_spacing (CFClient::Layout self, int spacing)
861 CODE:
862 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
863
864void
865set_ellipsise (CFClient::Layout self, int ellipsise)
866 CODE:
867 pango_layout_set_ellipsize (self->pl,
868 ellipsise == 1 ? PANGO_ELLIPSIZE_START
869 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
870 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
871 : PANGO_ELLIPSIZE_NONE
872 );
873
874void
875set_single_paragraph_mode (CFClient::Layout self, int spm)
876 CODE:
877 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
878
879void
714size (CFClient::Layout self) 880size (CFClient::Layout self)
715 PPCODE: 881 PPCODE:
716{ 882{
717 int w, h; 883 int w, h;
718 884
751render (CFClient::Layout self) 917render (CFClient::Layout self)
752 PPCODE: 918 PPCODE:
753{ 919{
754 SV *retval; 920 SV *retval;
755 int w, h; 921 int w, h;
756 FT_Bitmap bitmap;
757 922
758 layout_get_pixel_size (self, &w, &h); 923 layout_get_pixel_size (self, &w, &h);
759 924
925 if (self->rgba)
926 {
927 cairo_surface_t *surface;
928 cairo_t *cairo;
929
930 retval = newSV (w * h * 4);
931 SvPOK_only (retval);
932 SvCUR_set (retval, w * h * 4);
933
934 memset (SvPVX (retval), 0, w * h * 4);
935
936 surface = cairo_image_surface_create_for_data (
937 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
938 cairo = cairo_create (surface);
939 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
940
941 pango_cairo_show_layout (cairo, self->pl);
942
943 cairo_destroy (cairo);
944 cairo_surface_destroy (surface);
945
946 // what a mess, and its premultiplied, too :(
947 {
948 uint32_t *p = (uint32_t *)SvPVX (retval);
949 uint32_t *e = p + w * h;
950
951 while (p < e)
952 {
953 uint32_t rgba = *p;
954 rgba = (rgba >> 24) | (rgba << 8);
955#if 0
956#ifdef _WIN32
957 {//D
958 uint8_t r = rgba >> 24;
959 uint8_t g = rgba >> 16;
960 uint8_t b = rgba >> 8;
961 uint8_t a = rgba >> 0;
962
963 rgba = (rgba & 0xffffff00) | a;
964 }
965#endif
966#endif
967 rgba = SDL_SwapBE32 (rgba);
968 *p++ = rgba;
969 }
970 }
971
972 EXTEND (SP, 5);
973 PUSHs (sv_2mortal (newSViv (w)));
974 PUSHs (sv_2mortal (newSViv (h)));
975 PUSHs (sv_2mortal (retval));
976 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
977 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
978 }
979 else
980 {
981 FT_Bitmap bitmap;
982
760 retval = newSV (w * h); 983 retval = newSV (w * h);
761 SvPOK_only (retval); 984 SvPOK_only (retval);
762 SvCUR_set (retval, w * h); 985 SvCUR_set (retval, w * h);
763 986
764 bitmap.rows = h; 987 bitmap.rows = h;
765 bitmap.width = w; 988 bitmap.width = w;
766 bitmap.pitch = w; 989 bitmap.pitch = w;
767 bitmap.buffer = (unsigned char*)SvPVX (retval); 990 bitmap.buffer = (unsigned char*)SvPVX (retval);
768 bitmap.num_grays = 256; 991 bitmap.num_grays = 256;
769 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY; 992 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
770 993
771 memset (bitmap.buffer, 0, w * h); 994 memset (bitmap.buffer, 0, w * h);
772 995
773 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 996 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
774 997
775 EXTEND (SP, 3); 998 EXTEND (SP, 5);
776 PUSHs (sv_2mortal (newSViv (w))); 999 PUSHs (sv_2mortal (newSViv (w)));
777 PUSHs (sv_2mortal (newSViv (h))); 1000 PUSHs (sv_2mortal (newSViv (h)));
778 PUSHs (sv_2mortal (retval)); 1001 PUSHs (sv_2mortal (retval));
1002 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1003 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1004 }
779} 1005}
780 1006
781MODULE = CFClient PACKAGE = CFClient::Texture 1007MODULE = CFClient PACKAGE = CFClient::Texture
782 1008
783void 1009void
1010pad2pot (SV *data_, SV *w_, SV *h_)
1011 CODE:
1012{
1013 int ow = SvIV (w_);
1014 int oh = SvIV (h_);
1015
1016 if (ow && oh)
1017 {
1018 int nw = minpot (ow);
1019 int nh = minpot (oh);
1020
1021 if (nw != ow || nh != oh)
1022 {
1023 if (SvOK (data_))
1024 {
1025 STRLEN datalen;
1026 char *data = SvPVbyte (data_, datalen);
1027 int bpp = datalen / (ow * oh);
1028 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1029
1030 SvPOK_only (result_);
1031 SvCUR_set (result_, nw * nh * bpp);
1032
1033 memset (SvPVX (result_), 0, nw * nh * bpp);
1034 while (oh--)
1035 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1036
1037 sv_setsv (data_, result_);
1038 }
1039
1040 sv_setiv (w_, nw);
1041 sv_setiv (h_, nh);
1042 }
1043 }
1044}
1045
1046void
784draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1047draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
785 PROTOTYPE: $$$;$$ 1048 PROTOTYPE: $$$;$$
1049 ALIAS:
1050 draw_quad_alpha = 1
1051 draw_quad_alpha_premultiplied = 2
786 CODE: 1052 CODE:
787{ 1053{
788 HV *hv = (HV *)SvRV (self); 1054 HV *hv = (HV *)SvRV (self);
789 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1055 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
790 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1056 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
791 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1057 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
792 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
793 1058
794 if (items < 5) 1059 if (items < 5)
795 { 1060 {
796 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1061 w = SvNV (*hv_fetch (hv, "w", 1, 1));
797 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1062 h = SvNV (*hv_fetch (hv, "h", 1, 1));
798 } 1063 }
799 1064
1065 if (ix)
1066 {
1067 glEnable (GL_BLEND);
1068
1069 if (ix == 2)
1070 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1071 else
1072 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1073 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1074
1075 glEnable (GL_ALPHA_TEST);
1076 glAlphaFunc (GL_GREATER, 0.01f);
1077 }
1078
800 glBindTexture (GL_TEXTURE_2D, name); 1079 glBindTexture (GL_TEXTURE_2D, name);
801 if (wrap_mode) { 1080
802 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
803 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
804 }
805 glBegin (GL_QUADS); 1081 glBegin (GL_QUADS);
806 glTexCoord2f (0, 0); glVertex2f (x , y ); 1082 glTexCoord2f (0, 0); glVertex2f (x , y );
807 glTexCoord2f (0, t); glVertex2f (x , y + h); 1083 glTexCoord2f (0, t); glVertex2f (x , y + h);
808 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1084 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
809 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1085 glTexCoord2f (s, 0); glVertex2f (x + w, y );
810 glEnd (); 1086 glEnd ();
1087
1088 if (ix)
1089 {
1090 glDisable (GL_ALPHA_TEST);
1091 glDisable (GL_BLEND);
1092 }
811} 1093}
812 1094
813MODULE = CFClient PACKAGE = CFClient::Map 1095MODULE = CFClient PACKAGE = CFClient::Map
814 1096
815CFClient::Map 1097CFClient::Map
835DESTROY (CFClient::Map self) 1117DESTROY (CFClient::Map self)
836 CODE: 1118 CODE:
837{ 1119{
838 map_clear (self); 1120 map_clear (self);
839 Safefree (self->face); 1121 Safefree (self->face);
1122 Safefree (self->tex);
840 Safefree (self); 1123 Safefree (self);
841} 1124}
842 1125
843void 1126void
844clear (CFClient::Map self) 1127clear (CFClient::Map self)
879 tex->r = r; 1162 tex->r = r;
880 tex->g = g; 1163 tex->g = g;
881 tex->b = b; 1164 tex->b = b;
882 tex->a = a; 1165 tex->a = a;
883 } 1166 }
1167
1168 // somewhat hackish, but for textures that require it, it really
1169 // improves the look, and most others don't suffer.
1170 glBindTexture (GL_TEXTURE_2D, name);
1171 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1172 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1173 // use uglier nearest interpolation because linear suffers
1174 // from transparent color bleeding and ugly wrapping effects.
1175 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
884} 1176}
885 1177
886int 1178int
887ox (CFClient::Map self) 1179ox (CFClient::Map self)
888 ALIAS: 1180 ALIAS:
889 oy = 1 1181 oy = 1
1182 x = 2
1183 y = 3
1184 w = 4
1185 h = 5
890 CODE: 1186 CODE:
891 switch (ix) 1187 switch (ix)
892 { 1188 {
893 case 0: RETVAL = self->ox; break; 1189 case 0: RETVAL = self->ox; break;
894 case 1: RETVAL = self->oy; break; 1190 case 1: RETVAL = self->oy; break;
1191 case 2: RETVAL = self->x; break;
1192 case 3: RETVAL = self->y; break;
1193 case 4: RETVAL = self->w; break;
1194 case 5: RETVAL = self->h; break;
895 } 1195 }
896 OUTPUT: 1196 OUTPUT:
897 RETVAL 1197 RETVAL
898 1198
899void 1199void
1034 OUTPUT: 1334 OUTPUT:
1035 RETVAL 1335 RETVAL
1036 1336
1037void 1337void
1038draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1338draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1039 PPCODE: 1339 CODE:
1040{ 1340{
1041 int vx, vy; 1341 int vx, vy;
1042 int x, y, z; 1342 int x, y, z;
1043 int last_name; 1343 int last_name;
1044 mapface face; 1344 mapface face;
1045 int sw4 = (sw + 3) & ~3;
1046 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1047 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1048 1345
1049 memset (darkness, 255, sw4 * sh);
1050 SvPOK_only (darkness_sv);
1051 SvCUR_set (darkness_sv, sw4 * sh);
1052
1053 vx = self->x + (self->w - sw) / 2 - shift_x; 1346 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1054 vy = self->y + (self->h - sh) / 2 - shift_y; 1347 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1055 1348
1056 /* 1349 /*
1057 int vx = self->vx = self->w >= sw 1350 int vx = self->vx = self->w >= sw
1058 ? self->x + (self->w - sw) / 2 1351 ? self->x + (self->w - sw) / 2
1059 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1352 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1063 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1356 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1064 */ 1357 */
1065 1358
1066 glColor4ub (255, 255, 255, 255); 1359 glColor4ub (255, 255, 255, 255);
1067 1360
1361 glEnable (GL_BLEND);
1068 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1362 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1069 glEnable (GL_BLEND);
1070 glEnable (GL_TEXTURE_2D); 1363 glEnable (GL_TEXTURE_2D);
1071 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1364 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1072 1365
1073 glBegin (GL_QUADS); 1366 glBegin (GL_QUADS);
1074 1367
1082 1375
1083 for (x = 0; x < sw; x++) 1376 for (x = 0; x < sw; x++)
1084 if (row->c0 <= x + vx && x + vx < row->c1) 1377 if (row->c0 <= x + vx && x + vx < row->c1)
1085 { 1378 {
1086 mapcell *cell = row->col + (x + vx - row->c0); 1379 mapcell *cell = row->col + (x + vx - row->c0);
1087
1088 darkness[y * sw4 + x] = cell->darkness < 0
1089 ? 255 - FOW_DARKNESS
1090 : 255 - cell->darkness;
1091 1380
1092 face = cell->face [z]; 1381 face = cell->face [z];
1093 1382
1094 if (face) 1383 if (face)
1095 { 1384 {
1116 1405
1117 glEnd (); 1406 glEnd ();
1118 1407
1119 glDisable (GL_TEXTURE_2D); 1408 glDisable (GL_TEXTURE_2D);
1120 glDisable (GL_BLEND); 1409 glDisable (GL_BLEND);
1410}
1411
1412void
1413draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data)
1414 CODE:
1415{
1416 static float color[16][3] = {
1417 { 0.00, 0.00, 0.00 },
1418 { 1.00, 1.00, 1.00 },
1419 { 0.00, 0.00, 0.55 },
1420 { 1.00, 0.00, 0.00 },
1421
1422 { 1.00, 0.54, 0.00 },
1423 { 0.11, 0.56, 1.00 },
1424 { 0.93, 0.46, 0.00 },
1425 { 0.18, 0.54, 0.34 },
1426
1427 { 0.56, 0.73, 0.56 },
1428 { 0.80, 0.80, 0.80 },
1429 { 0.55, 0.41, 0.13 },
1430 { 0.99, 0.77, 0.26 },
1431
1432 { 0.74, 0.65, 0.41 },
1433
1434 { 0.00, 1.00, 1.00 },
1435 { 1.00, 0.00, 1.00 },
1436 { 1.00, 1.00, 0.00 },
1437 };
1438
1439 int x, y;
1440
1441 glEnable (GL_TEXTURE_2D);
1442 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1443 glEnable (GL_BLEND);
1444 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1445 glBegin (GL_QUADS);
1446
1447 for (y = 0; y < h; y++)
1448 for (x = 0; x < w; x++)
1449 {
1450 unsigned char m = data [x + y * w];
1451
1452 if (m)
1453 {
1454 float *c = color [m & 15];
1455
1456 float tx1 = m & 0x40 ? 0.5 : 0.;
1457 float tx2 = tx1 + 0.5;
1458
1459 glColor4f (c[0], c[1], c[2], 0.75);
1460 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1461 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1462 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1463 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1464 }
1465 }
1466
1467 glEnd ();
1468 glDisable (GL_BLEND);
1469 glDisable (GL_TEXTURE_2D);
1470}
1471
1472void
1473fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1474 PPCODE:
1475{
1476 int vx, vy;
1477 int x, y;
1478 int sw4 = (sw + 3) & ~3;
1479 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1480 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1481
1482 memset (darkness, 255, sw4 * sh);
1483 SvPOK_only (darkness_sv);
1484 SvCUR_set (darkness_sv, sw4 * sh);
1485
1486 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1487 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1488
1489 for (y = 0; y < sh; y++)
1490 if (0 <= y + vy && y + vy < self->rows)
1491 {
1492 maprow *row = self->row + (y + vy);
1493
1494 for (x = 0; x < sw; x++)
1495 if (row->c0 <= x + vx && x + vx < row->c1)
1496 {
1497 mapcell *cell = row->col + (x + vx - row->c0);
1498
1499 darkness[y * sw4 + x] = cell->darkness < 0
1500 ? 255 - FOW_DARKNESS
1501 : 255 - cell->darkness;
1502 }
1503 }
1121 1504
1122 EXTEND (SP, 3); 1505 EXTEND (SP, 3);
1123 PUSHs (sv_2mortal (newSViv (sw4))); 1506 PUSHs (sv_2mortal (newSViv (sw4)));
1124 PUSHs (sv_2mortal (newSViv (sh))); 1507 PUSHs (sv_2mortal (newSViv (sh)));
1125 PUSHs (darkness_sv); 1508 PUSHs (darkness_sv);
1324 } *civ, const_iv[] = { 1707 } *civ, const_iv[] = {
1325# define const_iv(name) { # name, (IV)name } 1708# define const_iv(name) { # name, (IV)name }
1326 const_iv (GL_COLOR_MATERIAL), 1709 const_iv (GL_COLOR_MATERIAL),
1327 const_iv (GL_SMOOTH), 1710 const_iv (GL_SMOOTH),
1328 const_iv (GL_FLAT), 1711 const_iv (GL_FLAT),
1712 const_iv (GL_DITHER),
1329 const_iv (GL_BLEND), 1713 const_iv (GL_BLEND),
1714 const_iv (GL_CULL_FACE),
1715 const_iv (GL_SCISSOR_TEST),
1716 const_iv (GL_DEPTH_TEST),
1717 const_iv (GL_ALPHA_TEST),
1718 const_iv (GL_NORMALIZE),
1719 const_iv (GL_RESCALE_NORMAL),
1720 const_iv (GL_FRONT),
1721 const_iv (GL_BACK),
1330 const_iv (GL_AND), 1722 const_iv (GL_AND),
1723 const_iv (GL_ONE),
1724 const_iv (GL_ZERO),
1331 const_iv (GL_SRC_ALPHA), 1725 const_iv (GL_SRC_ALPHA),
1726 const_iv (GL_DST_ALPHA),
1332 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1727 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1728 const_iv (GL_ONE_MINUS_DST_ALPHA),
1729 const_iv (GL_SRC_ALPHA_SATURATE),
1333 const_iv (GL_RGB), 1730 const_iv (GL_RGB),
1334 const_iv (GL_RGBA), 1731 const_iv (GL_RGBA),
1732 const_iv (GL_RGBA4),
1733 const_iv (GL_RGBA8),
1734 const_iv (GL_RGB5_A1),
1335 const_iv (GL_UNSIGNED_BYTE), 1735 const_iv (GL_UNSIGNED_BYTE),
1336 const_iv (GL_ALPHA4), 1736 const_iv (GL_UNSIGNED_SHORT),
1737 const_iv (GL_UNSIGNED_INT),
1337 const_iv (GL_ALPHA), 1738 const_iv (GL_ALPHA),
1739 const_iv (GL_INTENSITY),
1740 const_iv (GL_LUMINANCE),
1741 const_iv (GL_LUMINANCE_ALPHA),
1338 const_iv (GL_FLOAT), 1742 const_iv (GL_FLOAT),
1339 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1743 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1340 const_iv (GL_COMPILE), 1744 const_iv (GL_COMPILE),
1341 const_iv (GL_TEXTURE_1D), 1745 const_iv (GL_TEXTURE_1D),
1342 const_iv (GL_TEXTURE_2D), 1746 const_iv (GL_TEXTURE_2D),
1344 const_iv (GL_TEXTURE_MAG_FILTER), 1748 const_iv (GL_TEXTURE_MAG_FILTER),
1345 const_iv (GL_TEXTURE_MIN_FILTER), 1749 const_iv (GL_TEXTURE_MIN_FILTER),
1346 const_iv (GL_TEXTURE_ENV_MODE), 1750 const_iv (GL_TEXTURE_ENV_MODE),
1347 const_iv (GL_TEXTURE_WRAP_S), 1751 const_iv (GL_TEXTURE_WRAP_S),
1348 const_iv (GL_TEXTURE_WRAP_T), 1752 const_iv (GL_TEXTURE_WRAP_T),
1753 const_iv (GL_REPEAT),
1349 const_iv (GL_CLAMP), 1754 const_iv (GL_CLAMP),
1350 const_iv (GL_REPEAT), 1755 const_iv (GL_CLAMP_TO_EDGE),
1351 const_iv (GL_NEAREST), 1756 const_iv (GL_NEAREST),
1352 const_iv (GL_LINEAR), 1757 const_iv (GL_LINEAR),
1353 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1758 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1354 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1759 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1355 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1760 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1356 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1761 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1357 const_iv (GL_GENERATE_MIPMAP), 1762 const_iv (GL_GENERATE_MIPMAP),
1358 const_iv (GL_LINEAR),
1359 const_iv (GL_MODULATE), 1763 const_iv (GL_MODULATE),
1764 const_iv (GL_DECAL),
1360 const_iv (GL_REPLACE), 1765 const_iv (GL_REPLACE),
1766 const_iv (GL_DEPTH_BUFFER_BIT),
1361 const_iv (GL_COLOR_BUFFER_BIT), 1767 const_iv (GL_COLOR_BUFFER_BIT),
1362 const_iv (GL_PROJECTION), 1768 const_iv (GL_PROJECTION),
1363 const_iv (GL_MODELVIEW), 1769 const_iv (GL_MODELVIEW),
1364 const_iv (GL_COLOR_LOGIC_OP), 1770 const_iv (GL_COLOR_LOGIC_OP),
1771 const_iv (GL_SEPARABLE_2D),
1365 const_iv (GL_CONVOLUTION_2D), 1772 const_iv (GL_CONVOLUTION_2D),
1366 const_iv (GL_CONVOLUTION_BORDER_MODE), 1773 const_iv (GL_CONVOLUTION_BORDER_MODE),
1367 const_iv (GL_CONSTANT_BORDER), 1774 const_iv (GL_CONSTANT_BORDER),
1368 const_iv (GL_LINES), 1775 const_iv (GL_LINES),
1776 const_iv (GL_LINE_LOOP),
1369 const_iv (GL_QUADS), 1777 const_iv (GL_QUADS),
1370 const_iv (GL_LINE_LOOP), 1778 const_iv (GL_QUAD_STRIP),
1779 const_iv (GL_TRIANGLES),
1780 const_iv (GL_TRIANGLE_STRIP),
1781 const_iv (GL_TRIANGLE_FAN),
1371 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1782 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1372 const_iv (GL_FASTEST), 1783 const_iv (GL_FASTEST),
1784 const_iv (GL_V2F),
1785 const_iv (GL_V3F),
1786 const_iv (GL_T2F_V3F),
1787 const_iv (GL_T2F_N3F_V3F),
1373# undef const_iv 1788# undef const_iv
1374 }; 1789 };
1375 1790
1376 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1791 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1377 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1792 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1378} 1793}
1379 1794
1795char *
1796gl_vendor ()
1797 CODE:
1798 RETVAL = (char *)glGetString (GL_VENDOR);
1799 OUTPUT:
1800 RETVAL
1801
1802char *
1803gl_version ()
1804 CODE:
1805 RETVAL = (char *)glGetString (GL_VERSION);
1806 OUTPUT:
1807 RETVAL
1808
1809char *
1810gl_extensions ()
1811 CODE:
1812 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1813 OUTPUT:
1814 RETVAL
1815
1380int glGetError () 1816int glGetError ()
1817
1818void glFinish ()
1381 1819
1382void glClear (int mask) 1820void glClear (int mask)
1383 1821
1384void glClearColor (float r, float g, float b, float a = 1.0) 1822void glClearColor (float r, float g, float b, float a = 1.0)
1385 PROTOTYPE: @ 1823 PROTOTYPE: @
1392 1830
1393void glHint (int target, int mode) 1831void glHint (int target, int mode)
1394 1832
1395void glBlendFunc (int sfactor, int dfactor) 1833void glBlendFunc (int sfactor, int dfactor)
1396 1834
1835void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1836 CODE:
1837 gl_BlendFuncSeparate (sa, da, saa, daa);
1838
1839void glDepthMask (int flag)
1840
1397void glLogicOp (int opcode) 1841void glLogicOp (int opcode)
1398 1842
1843void glColorMask (int red, int green, int blue, int alpha)
1844
1399void glMatrixMode (int mode) 1845void glMatrixMode (int mode)
1400 1846
1401void glPushMatrix () 1847void glPushMatrix ()
1402 1848
1403void glPopMatrix () 1849void glPopMatrix ()
1404 1850
1405void glLoadIdentity () 1851void glLoadIdentity ()
1406 1852
1853void glDrawBuffer (int buffer)
1854
1855void glReadBuffer (int buffer)
1856
1857# near_ and far_ are due to microsofts buggy "c" compiler
1858void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1859
1860# near_ and far_ are due to microsofts buggy "c" compiler
1407void glOrtho (double left, double right, double bottom, double top, double near, double far) 1861void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1408 1862
1409void glViewport (int x, int y, int width, int height) 1863void glViewport (int x, int y, int width, int height)
1864
1865void glScissor (int x, int y, int width, int height)
1410 1866
1411void glTranslate (float x, float y, float z = 0.) 1867void glTranslate (float x, float y, float z = 0.)
1412 CODE: 1868 CODE:
1413 glTranslatef (x, y, z); 1869 glTranslatef (x, y, z);
1414 1870
1415void glScale (float x, float y, float z) 1871void glScale (float x, float y, float z = 1.)
1416 CODE: 1872 CODE:
1417 glScalef (x, y, z); 1873 glScalef (x, y, z);
1418 1874
1419void glRotate (float angle, float x, float y, float z) 1875void glRotate (float angle, float x, float y, float z)
1420 CODE: 1876 CODE:
1424 1880
1425void glEnd () 1881void glEnd ()
1426 1882
1427void glColor (float r, float g, float b, float a = 1.0) 1883void glColor (float r, float g, float b, float a = 1.0)
1428 PROTOTYPE: @ 1884 PROTOTYPE: @
1885 ALIAS:
1886 glColor_premultiply = 1
1429 CODE: 1887 CODE:
1430 glColor4f (r, g, b, a); 1888 if (ix)
1889 {
1890 r *= a;
1891 g *= a;
1892 b *= a;
1893 }
1894 // microsoft visual "c" rounds instead of truncating...
1895 glColor4ub (MIN ((int)(r * 256.f), 255),
1896 MIN ((int)(g * 256.f), 255),
1897 MIN ((int)(b * 256.f), 255),
1898 MIN ((int)(a * 256.f), 255));
1899
1900void glInterleavedArrays (int format, int stride, char *data)
1901
1902void glDrawElements (int mode, int count, int type, char *indices)
1903
1904# 1.2 void glDrawRangeElements (int mode, int start, int end
1905
1906void glRasterPos (float x, float y, float z = 0.)
1907 CODE:
1908 glRasterPos3f (0, 0, z);
1909 glBitmap (0, 0, 0, 0, x, y, 0);
1431 1910
1432void glVertex (float x, float y, float z = 0.) 1911void glVertex (float x, float y, float z = 0.)
1433 CODE: 1912 CODE:
1434 glVertex3f (x, y, z); 1913 glVertex3f (x, y, z);
1435 1914
1447 1926
1448void glBindTexture (int target, int name) 1927void glBindTexture (int target, int name)
1449 1928
1450void glConvolutionParameter (int target, int pname, float params) 1929void glConvolutionParameter (int target, int pname, float params)
1451 CODE: 1930 CODE:
1931 if (gl.ConvolutionParameterf)
1452 glConvolutionParameterf (target, pname, params); 1932 gl.ConvolutionParameterf (target, pname, params);
1453 1933
1454void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 1934void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1935 CODE:
1936 if (gl.ConvolutionFilter2D)
1937 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1938
1939void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1940 CODE:
1941 if (gl.SeparableFilter2D)
1942 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1455 1943
1456void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 1944void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1457 1945
1458void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 1946void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1947
1948void glDrawPixels (int width, int height, int format, int type, char *pixels)
1949
1950void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1459 1951
1460int glGenTexture () 1952int glGenTexture ()
1461 CODE: 1953 CODE:
1462{ 1954{
1463 GLuint name; 1955 GLuint name;
1488 1980
1489void glEndList () 1981void glEndList ()
1490 1982
1491void glCallList (int list) 1983void glCallList (int list)
1492 1984
1985

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