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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.12 by root, Mon Apr 10 22:16:33 2006 UTC vs.
Revision 1.66 by root, Mon Apr 24 11:45:16 2006 UTC

1#ifdef _WIN32
2# include <malloc.h>
3#endif
4
1#include "EXTERN.h" 5#include "EXTERN.h"
2#include "perl.h" 6#include "perl.h"
3#include "XSUB.h" 7#include "XSUB.h"
4 8
5#include <string.h> 9#include <string.h>
10#include <stdio.h>
6 11
7#include <SDL.h> 12#include <SDL.h>
13#include <SDL_image.h>
14#include <SDL_mixer.h>
8#include <SDL_opengl.h> 15#include <SDL_opengl.h>
16
17#include <glib/gmacros.h>
9 18
10#include <pango/pango.h> 19#include <pango/pango.h>
11#include <pango/pangofc-fontmap.h> 20#include <pango/pangofc-fontmap.h>
12#include <pango/pangoft2.h> 21#include <pango/pangoft2.h>
13 22
23#ifndef _WIN32
14#include <sys/types.h> 24# include <sys/types.h>
15#include <sys/socket.h> 25# include <sys/socket.h>
16#include <netinet/in.h> 26# include <netinet/in.h>
17#include <netinet/tcp.h> 27# include <netinet/tcp.h>
28# include <inttypes.h>
29#else
30 typedef unsigned char uint8_t;
31 typedef unsigned short uint16_t;
32 typedef unsigned int uint32_t;
33 typedef signed char int8_t;
34 typedef signed short int16_t;
35 typedef signed int int32_t;
36#endif
18 37
38#include "glext.h"
39
40#define FOW_DARKNESS 32
41
42#define MAP_EXTEND_X 32
43#define MAP_EXTEND_Y 512
44
45#define MIN_FONT_HEIGHT 10
46
47#define GL_CALL(type,func,args) \
48 { \
49 static int init_; \
50 static type fptr_; \
51 \
52 if (!init_) \
53 { \
54 init_ = 1; \
55 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
56 } \
57 \
58 if (fptr_) \
59 fptr_ args; \
60 }
61
62typedef Mix_Chunk *CFClient__MixChunk;
63typedef Mix_Music *CFClient__MixMusic;
64
65typedef PangoFontDescription *CFClient__Font;
66
67typedef struct cf_layout {
68 PangoLayout *pl;
69 int base_height;
70 CFClient__Font font;
71} *CFClient__Layout;
72
73static CFClient__Font default_font;
19static PangoContext *context; 74static PangoContext *context;
20static PangoFontMap *fontmap; 75static PangoFontMap *fontmap;
21 76
77static void
78substitute_func (FcPattern *pattern, gpointer data)
79{
80 FcPatternAddBool (pattern, FC_HINTING , 1);
81 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
82}
83
84static void
85layout_update_font (CFClient__Layout self)
86{
87 /* use a random scale factor to account for unknown descenders, 0.8 works
88 * reasonably well with bitstream vera
89 */
90 PangoFontDescription *font = self->font ? self->font : default_font;
91
92 pango_font_description_set_absolute_size (font,
93 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
94
95 pango_layout_set_font_description (self->pl, font);
96}
97
98static void
99layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
100{
101 pango_layout_get_pixel_size (self->pl, w, h);
102
103 *w = (*w + 3) & ~3;
104 if (!*w) *w = 1;
105 if (!*h) *h = 1;
106}
107
108typedef uint16_t mapface;
109
110typedef struct {
111 GLint name;
112 int w, h;
113 float s, t;
114 uint8_t r, g, b, a;
115} maptex;
116
117typedef struct {
118 int16_t darkness;
119 mapface face[3];
120} mapcell;
121
122typedef struct {
123 int32_t c0, c1;
124 mapcell *col;
125} maprow;
126
127typedef struct map {
128 int x, y, w, h;
129 int ox, oy; /* offset to virtual global coordinate system */
130 int faces;
131 mapface *face;
132
133 int texs;
134 maptex *tex;
135
136 int32_t rows;
137 maprow *row;
138} *CFClient__Map;
139
140static char *
141prepend (char *ptr, int sze, int inc)
142{
143 char *p;
144
145 New (0, p, sze + inc, char);
146 Zero (p, inc, char);
147 Move (ptr, p + inc, sze, char);
148 Safefree (ptr);
149
150 return p;
151}
152
153static char *
154append (char *ptr, int sze, int inc)
155{
156 Renew (ptr, sze + inc, char);
157 Zero (ptr + sze, inc, char);
158
159 return ptr;
160}
161
162#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
163#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
164
165static maprow *
166map_get_row (CFClient__Map self, int y)
167{
168 if (0 > y)
169 {
170 int extend = - y + MAP_EXTEND_Y;
171 Prepend (maprow, self->row, self->rows, extend);
172
173 self->rows += extend;
174 self->y += extend;
175 y += extend;
176 }
177 else if (y >= self->rows)
178 {
179 int extend = y - self->rows + MAP_EXTEND_Y;
180 Append (maprow, self->row, self->rows, extend);
181 self->rows += extend;
182 }
183
184 return self->row + y;
185}
186
187static mapcell *
188row_get_cell (maprow *row, int x)
189{
190 if (!row->col)
191 {
192 Newz (0, row->col, MAP_EXTEND_X, mapcell);
193 row->c0 = x - MAP_EXTEND_X / 4;
194 row->c1 = row->c0 + MAP_EXTEND_X;
195 }
196
197 if (row->c0 > x)
198 {
199 int extend = row->c0 - x + MAP_EXTEND_X;
200 Prepend (mapcell, row->col, row->c1 - row->c0, extend);
201 row->c0 -= extend;
202 }
203 else if (x >= row->c1)
204 {
205 int extend = x - row->c1 + MAP_EXTEND_X;
206 Append (mapcell, row->col, row->c1 - row->c0, extend);
207 row->c1 += extend;
208 }
209
210 return row->col + (x - row->c0);
211}
212
213static mapcell *
214map_get_cell (CFClient__Map self, int x, int y)
215{
216 return row_get_cell (map_get_row (self, y), x);
217}
218
219static void
220map_clear (CFClient__Map self)
221{
222 int r;
223
224 for (r = 0; r < self->rows; r++)
225 Safefree (self->row[r].col);
226
227 Safefree (self->row);
228
229 self->x = 0;
230 self->y = 0;
231 self->ox = 0;
232 self->oy = 0;
233 self->row = 0;
234 self->rows = 0;
235}
236
237static void
238map_blank (CFClient__Map self, int x0, int y0, int w, int h)
239{
240 int x, y;
241 maprow *row;
242
243 for (y = y0; y < y0 + h; y++)
244 if (y >= 0)
245 {
246 if (y >= self->rows)
247 break;
248
249 row = self->row + y;
250
251 for (x = x0; x < x0 + w; x++)
252 if (x >= row->c0)
253 {
254 if (x >= row->c1)
255 break;
256
257 row->col[x - row->c0].darkness = -1;
258 }
259 }
260}
261
262static void
263music_finished ()
264{
265 SDL_UserEvent ev;
266
267 ev.type = SDL_USEREVENT;
268 ev.code = 0;
269 ev.data1 = 0;
270 ev.data2 = 0;
271
272 SDL_PushEvent ((SDL_Event *)&ev);
273}
274
22MODULE = Crossfire::Client PACKAGE = Crossfire::Client 275MODULE = CFClient PACKAGE = CFClient
23 276
24PROTOTYPES: ENABLE 277PROTOTYPES: ENABLE
25 278
26BOOT: 279BOOT:
27{ 280{
281 HV *stash = gv_stashpv ("CFClient", 1);
282 static const struct {
283 const char *name;
284 IV iv;
285 } *civ, const_iv[] = {
286# define const_iv(name) { # name, (IV)name }
287 const_iv (SDL_ACTIVEEVENT),
288 const_iv (SDL_KEYDOWN),
289 const_iv (SDL_KEYUP),
290 const_iv (SDL_MOUSEMOTION),
291 const_iv (SDL_MOUSEBUTTONDOWN),
292 const_iv (SDL_MOUSEBUTTONUP),
293 const_iv (SDL_JOYAXISMOTION),
294 const_iv (SDL_JOYBALLMOTION),
295 const_iv (SDL_JOYHATMOTION),
296 const_iv (SDL_JOYBUTTONDOWN),
297 const_iv (SDL_JOYBUTTONUP),
298 const_iv (SDL_QUIT),
299 const_iv (SDL_SYSWMEVENT),
300 const_iv (SDL_EVENT_RESERVEDA),
301 const_iv (SDL_EVENT_RESERVEDB),
302 const_iv (SDL_VIDEORESIZE),
303 const_iv (SDL_VIDEOEXPOSE),
304 const_iv (SDL_USEREVENT),
305 const_iv (SDLK_KP0),
306 const_iv (SDLK_KP1),
307 const_iv (SDLK_KP2),
308 const_iv (SDLK_KP3),
309 const_iv (SDLK_KP4),
310 const_iv (SDLK_KP5),
311 const_iv (SDLK_KP6),
312 const_iv (SDLK_KP7),
313 const_iv (SDLK_KP8),
314 const_iv (SDLK_KP9),
315 const_iv (SDLK_KP_PERIOD),
316 const_iv (SDLK_KP_DIVIDE),
317 const_iv (SDLK_KP_MULTIPLY),
318 const_iv (SDLK_KP_MINUS),
319 const_iv (SDLK_KP_PLUS),
320 const_iv (SDLK_KP_ENTER),
321 const_iv (SDLK_KP_EQUALS),
322 const_iv (SDLK_UP),
323 const_iv (SDLK_DOWN),
324 const_iv (SDLK_RIGHT),
325 const_iv (SDLK_LEFT),
326 const_iv (SDLK_INSERT),
327 const_iv (SDLK_HOME),
328 const_iv (SDLK_END),
329 const_iv (SDLK_PAGEUP),
330 const_iv (SDLK_PAGEDOWN),
331 const_iv (SDLK_F1),
332 const_iv (SDLK_F2),
333 const_iv (SDLK_F3),
334 const_iv (SDLK_F4),
335 const_iv (SDLK_F5),
336 const_iv (SDLK_F6),
337 const_iv (SDLK_F7),
338 const_iv (SDLK_F8),
339 const_iv (SDLK_F9),
340 const_iv (SDLK_F10),
341 const_iv (SDLK_F11),
342 const_iv (SDLK_F12),
343 const_iv (SDLK_F13),
344 const_iv (SDLK_F14),
345 const_iv (SDLK_F15),
346 const_iv (SDLK_NUMLOCK),
347 const_iv (SDLK_CAPSLOCK),
348 const_iv (SDLK_SCROLLOCK),
349 const_iv (SDLK_RSHIFT),
350 const_iv (SDLK_LSHIFT),
351 const_iv (SDLK_RCTRL),
352 const_iv (SDLK_LCTRL),
353 const_iv (SDLK_RALT),
354 const_iv (SDLK_LALT),
355 const_iv (SDLK_RMETA),
356 const_iv (SDLK_LMETA),
357 const_iv (SDLK_LSUPER),
358 const_iv (SDLK_RSUPER),
359 const_iv (SDLK_MODE),
360 const_iv (SDLK_COMPOSE),
361 const_iv (SDLK_HELP),
362 const_iv (SDLK_PRINT),
363 const_iv (SDLK_SYSREQ),
364 const_iv (SDLK_BREAK),
365 const_iv (SDLK_MENU),
366 const_iv (SDLK_POWER),
367 const_iv (SDLK_EURO),
368 const_iv (SDLK_UNDO),
369 const_iv (KMOD_NONE),
370 const_iv (KMOD_LSHIFT),
371 const_iv (KMOD_RSHIFT),
372 const_iv (KMOD_LCTRL),
373 const_iv (KMOD_RCTRL),
374 const_iv (KMOD_LALT),
375 const_iv (KMOD_RALT),
376 const_iv (KMOD_LMETA),
377 const_iv (KMOD_RMETA),
378 const_iv (KMOD_NUM),
379 const_iv (KMOD_CAPS),
380 const_iv (KMOD_MODE),
381 const_iv (KMOD_CTRL),
382 const_iv (KMOD_SHIFT),
383 const_iv (KMOD_ALT),
384 const_iv (KMOD_META)
385# undef const_iv
386 };
387
388 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
389 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
390
28 fontmap = pango_ft2_font_map_new (); 391 fontmap = pango_ft2_font_map_new ();
392 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0);
29 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 393 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
30} 394}
395
396int
397SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
398
399void
400SDL_Quit ()
401
402void
403SDL_ListModes ()
404 PPCODE:
405{
406 SDL_Rect **m;
407
408 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
409 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
410 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
411 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
412
413 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
414 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
415 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
416 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
417
418 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
419 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
420 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
421
422 SDL_EnableUNICODE (1);
423 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
424
425 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
426
427 if (m && m != (SDL_Rect **)-1)
428 while (*m)
429 {
430 AV *av = newAV ();
431 av_push (av, newSViv ((*m)->w));
432 av_push (av, newSViv ((*m)->h));
433 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
434
435 ++m;
436 }
437}
438
439int
440SDL_SetVideoMode (int w, int h, int fullscreen)
441 CODE:
442 RETVAL = !!SDL_SetVideoMode (
443 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
444 );
445 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
446 OUTPUT:
447 RETVAL
448
449void
450SDL_GL_SwapBuffers ()
451
452void
453SDL_PollEvent ()
454 PPCODE:
455{
456 SDL_Event ev;
457
458 while (SDL_PollEvent (&ev))
459 {
460 HV *hv = newHV ();
461 hv_store (hv, "type", 4, newSViv (ev.type), 0);
462 switch (ev.type)
463 {
464 case SDL_KEYDOWN:
465 case SDL_KEYUP:
466 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
467 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
468 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
469 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
470 break;
471
472 case SDL_ACTIVEEVENT:
473 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
474 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
475 break;
476
477 case SDL_MOUSEMOTION:
478 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
479 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
480 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
481 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
482 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
483 break;
484
485 case SDL_MOUSEBUTTONDOWN:
486 case SDL_MOUSEBUTTONUP:
487 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
488 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
489 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
490 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
491 }
492
493 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
494 }
495}
496
497int
498Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512)
499 POSTCALL:
500 Mix_HookMusicFinished (music_finished);
501
502void
503Mix_CloseAudio ()
504
505int
506Mix_AllocateChannels (int numchans = -1)
31 507
32void 508void
33lowdelay (int fd, int val = 1) 509lowdelay (int fd, int val = 1)
34 CODE: 510 CODE:
511#ifndef _WIN32
35 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 512 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
513#endif
36 514
37char * 515char *
38gl_version () 516gl_version ()
39 CODE: 517 CODE:
40 RETVAL = (char *)glGetString (GL_VERSION); 518 RETVAL = (char *)glGetString (GL_VERSION);
47 RETVAL = (char *)glGetString (GL_EXTENSIONS); 525 RETVAL = (char *)glGetString (GL_EXTENSIONS);
48 OUTPUT: 526 OUTPUT:
49 RETVAL 527 RETVAL
50 528
51void 529void
52set_font (char *file) 530add_font (char *file)
531 CODE:
532 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
533
534void
535load_image_inline (SV *image_)
536 ALIAS:
537 load_image_file = 1
538 PPCODE:
539{
540 STRLEN image_len;
541 char *image = (char *)SvPVbyte (image_, image_len);
542 SDL_Surface *surface, *surface2;
543 SDL_PixelFormat fmt;
544 SDL_RWops *rw = ix
545 ? SDL_RWFromFile (image, "r")
546 : SDL_RWFromConstMem (image, image_len);
547
548 if (!rw)
549 croak ("load_image: %s", SDL_GetError ());
550
551 surface = IMG_Load_RW (rw, 1);
552 if (!surface)
553 croak ("load_image: %s", SDL_GetError ());
554
555 fmt.palette = NULL;
556 fmt.BitsPerPixel = 32;
557 fmt.BytesPerPixel = 4;
558#if SDL_BYTEORDER == SDL_LIL_ENDIAN
559 fmt.Rmask = 0x000000ff;
560 fmt.Gmask = 0x0000ff00;
561 fmt.Bmask = 0x00ff0000;
562 fmt.Amask = 0xff000000;
563#else
564 fmt.Rmask = 0xff000000;
565 fmt.Gmask = 0x00ff0000;
566 fmt.Bmask = 0x0000ff00;
567 fmt.Amask = 0x000000ff;
568#endif
569 fmt.Rloss = 0;
570 fmt.Gloss = 0;
571 fmt.Bloss = 0;
572 fmt.Aloss = 0;
573 fmt.Rshift = 0;
574 fmt.Gshift = 8;
575 fmt.Bshift = 16;
576 fmt.Ashift = 24;
577 fmt.colorkey = 0;
578 fmt.alpha = 0;
579
580 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
581
582 assert (surface2->pitch == surface2->w * 4);
583
584 EXTEND (SP, 5);
585 PUSHs (sv_2mortal (newSViv (surface2->w)));
586 PUSHs (sv_2mortal (newSViv (surface2->h)));
587 SDL_LockSurface (surface2);
588 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
589 SDL_UnlockSurface (surface2);
590 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
591 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
592 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
593
594 SDL_FreeSurface (surface);
595 SDL_FreeSurface (surface2);
596}
597
598void
599average (int x, int y, uint32_t *data)
600 PPCODE:
601{
602 uint32_t r = 0, g = 0, b = 0, a = 0;
603
604 x = y = x * y;
605
606 while (x--)
607 {
608 uint32_t p = *data++;
609
610 r += (p ) & 255;
611 g += (p >> 8) & 255;
612 b += (p >> 16) & 255;
613 a += (p >> 24) & 255;
614 }
615
616 EXTEND (SP, 4);
617 PUSHs (sv_2mortal (newSViv (r / y)));
618 PUSHs (sv_2mortal (newSViv (g / y)));
619 PUSHs (sv_2mortal (newSViv (b / y)));
620 PUSHs (sv_2mortal (newSViv (a / y)));
621}
622
623void
624error (char *message)
625 CODE:
626#ifdef _WIN32
627 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND);
628#else
629 fprintf (stderr, "ERROR: %s\n", message);
630#endif
631
632void
633fatal (char *message)
634 CODE:
635#ifdef _WIN32
636 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND);
637#else
638 fprintf (stderr, "FATAL: %s\n", message);
639#endif
640 exit (1);
641
642MODULE = CFClient PACKAGE = CFClient::Font
643
644CFClient::Font
645new_from_file (SV *class, char *path)
53 CODE: 646 CODE:
54{ 647{
55 int count; 648 int count;
56 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count); 649 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, 0, 0, &count);
57 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
58 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0); 650 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
59 FcPatternDestroy (pattern); 651 FcPatternDestroy (pattern);
60 pango_context_set_font_description (context, font);
61} 652}
653 OUTPUT:
654 RETVAL
62 655
63void 656void
64font_render (SV *text_, int height = 10) 657DESTROY (CFClient::Font self)
65 PPCODE: 658 CODE:
659 pango_font_description_free (self);
660
661void
662make_default (CFClient::Font self)
663 CODE:
664 default_font = self;
665
666MODULE = CFClient PACKAGE = CFClient::Layout
667
668CFClient::Layout
669new (SV *class, int base_height = MIN_FONT_HEIGHT)
670 CODE:
671 New (0, RETVAL, 1, struct cf_layout);
672 RETVAL->pl = pango_layout_new (context);
673 RETVAL->base_height = base_height;
674 RETVAL->font = 0;
675 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
676 pango_layout_set_font_description (RETVAL->pl, default_font);
677 OUTPUT:
678 RETVAL
679
680void
681DESTROY (CFClient::Layout self)
682 CODE:
683 g_object_unref (self->pl);
684 Safefree (self);
685
686void
687set_text (CFClient::Layout self, SV *text_)
688 CODE:
66{ 689{
67 STRLEN textlen; 690 STRLEN textlen;
68 char *text = SvPVutf8 (text_, textlen); 691 char *text = SvPVutf8 (text_, textlen);
692
693 pango_layout_set_text (self->pl, text, textlen);
694}
695
696void
697set_markup (CFClient::Layout self, SV *text_)
698 CODE:
699{
700 STRLEN textlen;
701 char *text = SvPVutf8 (text_, textlen);
702
703 pango_layout_set_markup (self->pl, text, textlen);
704}
705
706SV *
707get_text (CFClient::Layout self)
708 CODE:
709 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
710 SvUTF8_on (RETVAL);
711 OUTPUT:
712 RETVAL
713
714void
715set_font (CFClient::Layout self, CFClient::Font font = 0)
716 CODE:
717 if (self->font != font)
718 {
719 self->font = font;
720 layout_update_font (self);
721 }
722
723void
724set_height (CFClient::Layout self, int base_height)
725 CODE:
726 if (self->base_height != base_height)
727 {
728 self->base_height = base_height;
729 layout_update_font (self);
730 }
731
732void
733set_width (CFClient::Layout self, int max_width = -1)
734 CODE:
735 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
736
737void
738size (CFClient::Layout self)
739 PPCODE:
740{
741 int w, h;
742
743 layout_get_pixel_size (self, &w, &h);
744
745 EXTEND (SP, 2);
746 PUSHs (sv_2mortal (newSViv (w)));
747 PUSHs (sv_2mortal (newSViv (h)));
748}
749
750int
751xy_to_index (CFClient::Layout self, int x, int y)
752 CODE:
753{
754 int index, trailing;
755 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
756 RETVAL = index;
757}
758 OUTPUT:
759 RETVAL
760
761void
762cursor_pos (CFClient::Layout self, int index)
763 PPCODE:
764{
765 PangoRectangle strong_pos;
766 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
767
768 EXTEND (SP, 3);
769 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
770 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
771 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
772}
773
774void
775render (CFClient::Layout self)
776 PPCODE:
777{
69 SV *retval; 778 SV *retval;
70 int w, h; 779 int w, h;
71 FT_Bitmap bitmap; 780 FT_Bitmap bitmap;
72 PangoLayout *layout;
73 PangoFontDescription *font = pango_context_get_font_description (context);
74 pango_font_description_set_absolute_size (font, height * PANGO_SCALE);
75 781
76 layout = pango_layout_new (context);
77 pango_layout_set_markup (layout, text, textlen);
78 pango_layout_get_pixel_size (layout, &w, &h); 782 layout_get_pixel_size (self, &w, &h);
79
80 w = (w + 3) & ~3;
81 if (!w) w = 1;
82 if (!h) h = 1;
83 783
84 retval = newSV (w * h); 784 retval = newSV (w * h);
85 SvPOK_only (retval); 785 SvPOK_only (retval);
86 SvCUR_set (retval, w * h); 786 SvCUR_set (retval, w * h);
87 787
92 bitmap.num_grays = 256; 792 bitmap.num_grays = 256;
93 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY; 793 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
94 794
95 memset (bitmap.buffer, 0, w * h); 795 memset (bitmap.buffer, 0, w * h);
96 796
97 pango_ft2_render_layout (&bitmap, layout, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 797 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
98 g_object_unref (layout);
99 798
100 EXTEND (SP, 3); 799 EXTEND (SP, 3);
101 PUSHs (sv_2mortal (newSViv (w))); 800 PUSHs (sv_2mortal (newSViv (w)));
102 PUSHs (sv_2mortal (newSViv (h))); 801 PUSHs (sv_2mortal (newSViv (h)));
103 PUSHs (sv_2mortal (retval)); 802 PUSHs (sv_2mortal (retval));
104} 803}
105 804
106MODULE = Crossfire::Client PACKAGE = Crossfire::Client::Texture 805MODULE = CFClient PACKAGE = CFClient::Texture
107 806
108void 807void
109draw_quad (SV *self, double x, double y, double w = 0, double h = 0) 808draw_quad (SV *self, float x, float y, float w = 0, float h = 0)
110 PROTOTYPE: $$$;$$ 809 PROTOTYPE: $$$;$$
111 CODE: 810 CODE:
112{ 811{
113 HV *hv = (HV *)SvRV (self); 812 HV *hv = (HV *)SvRV (self);
114 double s = SvNV (*hv_fetch (hv, "s", 1, 1)); 813 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
115 double t = SvNV (*hv_fetch (hv, "t", 1, 1)); 814 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
116 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 815 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
816 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
117 817
118 if (items < 5) 818 if (items < 5)
119 { 819 {
120 w = SvNV (*hv_fetch (hv, "width", 5, 1)); 820 w = SvNV (*hv_fetch (hv, "w", 1, 1));
121 h = SvNV (*hv_fetch (hv, "height", 6, 1)); 821 h = SvNV (*hv_fetch (hv, "h", 1, 1));
122 } 822 }
123 823
124 glBindTexture (GL_TEXTURE_2D, name); 824 glBindTexture (GL_TEXTURE_2D, name);
825 if (wrap_mode) {
826 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
827 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
828 }
125 glBegin (GL_QUADS); 829 glBegin (GL_QUADS);
126 glTexCoord2d (0, 0); glVertex2d (x , y ); 830 glTexCoord2f (0, 0); glVertex2f (x , y );
127 glTexCoord2d (0, t); glVertex2d (x , y + h); 831 glTexCoord2f (0, t); glVertex2f (x , y + h);
128 glTexCoord2d (s, t); glVertex2d (x + w, y + h); 832 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
129 glTexCoord2d (s, 0); glVertex2d (x + w, y ); 833 glTexCoord2f (s, 0); glVertex2f (x + w, y );
130 glEnd (); 834 glEnd ();
131} 835}
836
837MODULE = CFClient PACKAGE = CFClient::Map
838
839CFClient::Map
840new (SV *class, int map_width, int map_height)
841 CODE:
842 New (0, RETVAL, 1, struct map);
843 RETVAL->x = 0;
844 RETVAL->y = 0;
845 RETVAL->w = map_width;
846 RETVAL->h = map_height;
847 RETVAL->ox = 0;
848 RETVAL->oy = 0;
849 RETVAL->faces = 8192;
850 Newz (0, RETVAL->face, RETVAL->faces, mapface);
851 RETVAL->texs = 8192;
852 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
853 RETVAL->rows = 0;
854 RETVAL->row = 0;
855 OUTPUT:
856 RETVAL
857
858void
859DESTROY (CFClient::Map self)
860 CODE:
861{
862 map_clear (self);
863 Safefree (self->face);
864 Safefree (self);
865}
866
867void
868clear (CFClient::Map self)
869 CODE:
870 map_clear (self);
871
872void
873set_face (CFClient::Map self, int face, int texid)
874 CODE:
875{
876 while (self->faces <= face)
877 {
878 Append (mapface, self->face, self->faces, self->faces);
879 self->faces *= 2;
880 }
881
882 self->face [face] = texid;
883}
884
885void
886set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
887 CODE:
888{
889 while (self->texs <= texid)
890 {
891 Append (maptex, self->tex, self->texs, self->texs);
892 self->texs *= 2;
893 }
894
895 {
896 maptex *tex = self->tex + texid;
897
898 tex->name = name;
899 tex->w = w;
900 tex->h = h;
901 tex->s = s;
902 tex->t = t;
903 tex->r = r;
904 tex->g = g;
905 tex->b = b;
906 tex->a = a;
907 }
908}
909
910int
911ox (CFClient::Map self)
912 ALIAS:
913 oy = 1
914 CODE:
915 switch (ix)
916 {
917 case 0: RETVAL = self->ox; break;
918 case 1: RETVAL = self->oy; break;
919 }
920 OUTPUT:
921 RETVAL
922
923void
924scroll (CFClient::Map self, int dx, int dy)
925 CODE:
926{
927 if (dx > 0)
928 map_blank (self, self->x, self->y, dx - 1, self->h);
929 else if (dx < 0)
930 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h);
931
932 if (dy > 0)
933 map_blank (self, self->x, self->y, self->w, dy - 1);
934 else if (dy < 0)
935 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy);
936
937 self->ox += dx; self->x += dx;
938 self->oy += dy; self->y += dy;
939
940 while (self->y < 0)
941 {
942 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
943
944 self->rows += MAP_EXTEND_Y;
945 self->y += MAP_EXTEND_Y;
946 }
947}
948
949void
950map1a_update (CFClient::Map self, SV *data_)
951 CODE:
952{
953 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
954 uint8_t *data_end = (uint8_t *)SvEND (data_);
955 mapcell *cell;
956 int x, y, flags;
957
958 while (data < data_end)
959 {
960 flags = (data [0] << 8) + data [1]; data += 2;
961
962 x = ((flags >> 10) & 63) + self->x;
963 y = ((flags >> 4) & 63) + self->y;
964
965 cell = map_get_cell (self, x, y);
966
967 if (flags & 15)
968 {
969 if (cell->darkness < 0)
970 {
971 cell->darkness = 0;
972 cell->face [0] = 0;
973 cell->face [1] = 0;
974 cell->face [2] = 0;
975 }
976
977 cell->darkness = flags & 8 ? *data++ : 255;
978
979 //TODO: don't trust server data to be in-range(!)
980
981 if (flags & 4)
982 {
983 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
984 }
985
986 if (flags & 2)
987 {
988 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2;
989 }
990
991 if (flags & 1)
992 {
993 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
994 }
995 }
996 else
997 cell->darkness = -1;
998 }
999}
1000
1001SV *
1002mapmap (CFClient::Map self, int x0, int y0, int w, int h)
1003 CODE:
1004{
1005 int x1, x;
1006 int y1, y;
1007 int z;
1008 SV *map_sv = newSV (w * h * sizeof (uint32_t));
1009 uint32_t *map = (uint32_t *)SvPVX (map_sv);
1010
1011 SvPOK_only (map_sv);
1012 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
1013
1014 x0 += self->x; x1 = x0 + w;
1015 y0 += self->y; y1 = y0 + h;
1016
1017 for (y = y0; y < y1; y++)
1018 {
1019 maprow *row = 0 <= y && y < self->rows
1020 ? self->row + y
1021 : 0;
1022
1023 for (x = x0; x < x1; x++)
1024 {
1025 int r = 32, g = 32, b = 32, a = 192;
1026
1027 if (row && row->c0 <= x && x < row->c1)
1028 {
1029 mapcell *cell = row->col + (x - row->c0);
1030
1031 for (z = 0; z <= 0; z++)
1032 {
1033 mapface face = cell->face [z];
1034
1035 if (face)
1036 {
1037 maptex tex = self->tex [face];
1038 int a0 = 255 - tex.a;
1039 int a1 = tex.a;
1040
1041 r = (r * a0 + tex.r * a1) / 255;
1042 g = (g * a0 + tex.g * a1) / 255;
1043 b = (b * a0 + tex.b * a1) / 255;
1044 a = (a * a0 + tex.a * a1) / 255;
1045 }
1046 }
1047 }
1048
1049 *map++ = (r )
1050 | (g << 8)
1051 | (b << 16)
1052 | (a << 24);
1053 }
1054 }
1055
1056 RETVAL = map_sv;
1057}
1058 OUTPUT:
1059 RETVAL
1060
1061void
1062draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1063 PPCODE:
1064{
1065 int vx, vy;
1066 int x, y, z;
1067 int last_name;
1068 mapface face;
1069 int sw4 = (sw + 3) & ~3;
1070 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1071 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1072
1073 memset (darkness, 255, sw4 * sh);
1074 SvPOK_only (darkness_sv);
1075 SvCUR_set (darkness_sv, sw4 * sh);
1076
1077 vx = self->x + (self->w - sw) / 2 - shift_x;
1078 vy = self->y + (self->h - sh) / 2 - shift_y;
1079
1080 /*
1081 int vx = self->vx = self->w >= sw
1082 ? self->x + (self->w - sw) / 2
1083 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1084
1085 int vy = self->vy = self->h >= sh
1086 ? self->y + (self->h - sh) / 2
1087 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1088 */
1089
1090 glColor4ub (255, 255, 255, 255);
1091
1092 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1093 glEnable (GL_BLEND);
1094 glEnable (GL_TEXTURE_2D);
1095 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1096
1097 glBegin (GL_QUADS);
1098
1099 last_name = 0;
1100
1101 for (z = 0; z < 3; z++)
1102 for (y = 0; y < sh; y++)
1103 if (0 <= y + vy && y + vy < self->rows)
1104 {
1105 maprow *row = self->row + (y + vy);
1106
1107 for (x = 0; x < sw; x++)
1108 if (row->c0 <= x + vx && x + vx < row->c1)
1109 {
1110 mapcell *cell = row->col + (x + vx - row->c0);
1111
1112 darkness[y * sw4 + x] = cell->darkness < 0
1113 ? 255 - FOW_DARKNESS
1114 : 255 - cell->darkness;
1115
1116 face = cell->face [z];
1117
1118 if (face)
1119 {
1120 maptex tex = self->tex [face];
1121
1122 int px = (x + 1) * 32 - tex.w;
1123 int py = (y + 1) * 32 - tex.h;
1124
1125 if (last_name != tex.name)
1126 {
1127 glEnd ();
1128 last_name = tex.name;
1129 glBindTexture (GL_TEXTURE_2D, last_name);
1130 glBegin (GL_QUADS);
1131 }
1132
1133 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1134 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1135 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1136 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1137 }
1138 }
1139 }
1140
1141 glEnd ();
1142
1143 glDisable (GL_TEXTURE_2D);
1144 glDisable (GL_BLEND);
1145
1146 EXTEND (SP, 3);
1147 PUSHs (sv_2mortal (newSViv (sw4)));
1148 PUSHs (sv_2mortal (newSViv (sh)));
1149 PUSHs (darkness_sv);
1150}
1151
1152SV *
1153get_rect (CFClient::Map self, int x0, int y0, int w, int h)
1154 CODE:
1155{
1156 int x, y, x1, y1;
1157 SV *data_sv = newSV (w * h * 7 + 5);
1158 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1159
1160 *data++ = 0; /* version 0 format */
1161 *data++ = w >> 8; *data++ = w;
1162 *data++ = h >> 8; *data++ = h;
1163
1164 // we need to do this 'cause we don't keep an absolute coord system for rows
1165 // TODO: treat rows as we treat columns
1166 map_get_row (self, y0 + self->y - self->oy);//D
1167 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1168
1169 x0 += self->x - self->ox;
1170 y0 += self->y - self->oy;
1171
1172 x1 = x0 + w;
1173 y1 = y0 + h;
1174
1175 for (y = y0; y < y1; y++)
1176 {
1177 maprow *row = 0 <= y && y < self->rows
1178 ? self->row + y
1179 : 0;
1180
1181 for (x = x0; x < x1; x++)
1182 {
1183 if (row && row->c0 <= x && x < row->c1)
1184 {
1185 mapcell *cell = row->col + (x - row->c0);
1186 uint8_t flags = 0;
1187
1188 if (cell->face [0]) flags |= 1;
1189 if (cell->face [1]) flags |= 2;
1190 if (cell->face [2]) flags |= 4;
1191
1192 *data++ = flags;
1193
1194 if (flags & 1)
1195 {
1196 *data++ = cell->face [0] >> 8;
1197 *data++ = cell->face [0];
1198 }
1199
1200 if (flags & 2)
1201 {
1202 *data++ = cell->face [1] >> 8;
1203 *data++ = cell->face [1];
1204 }
1205
1206 if (flags & 4)
1207 {
1208 *data++ = cell->face [2] >> 8;
1209 *data++ = cell->face [2];
1210 }
1211 }
1212 else
1213 *data++ = 0;
1214 }
1215 }
1216
1217 SvPOK_only (data_sv);
1218 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
1219 RETVAL = data_sv;
1220}
1221 OUTPUT:
1222 RETVAL
1223
1224void
1225set_rect (CFClient::Map self, int x0, int y0, uint8_t *data)
1226 PPCODE:
1227{
1228 int x, y, z;
1229 int w, h;
1230 int x1, y1;
1231
1232 if (*data++ != 0)
1233 return; /* version mismatch */
1234
1235 w = *data++ << 8; w |= *data++;
1236 h = *data++ << 8; h |= *data++;
1237
1238 // we need to do this 'cause we don't keep an absolute coord system for rows
1239 // TODO: treat rows as we treat columns
1240 map_get_row (self, y0 + self->y - self->oy);//D
1241 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1242
1243 x0 += self->x - self->ox;
1244 y0 += self->y - self->oy;
1245
1246 x1 = x0 + w;
1247 y1 = y0 + h;
1248
1249 for (y = y0; y < y1; y++)
1250 {
1251 maprow *row = map_get_row (self, y);
1252
1253 for (x = x0; x < x1; x++)
1254 {
1255 uint8_t flags = *data++;
1256
1257 if (flags)
1258 {
1259 mapface face[3] = { 0, 0, 0 };
1260
1261 mapcell *cell = row_get_cell (row, x);
1262
1263 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1264 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1265 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1266
1267 if (cell->darkness <= 0)
1268 {
1269 cell->darkness = -1;
1270
1271 for (z = 0; z <= 2; z++)
1272 {
1273 cell->face[z] = face[z];
1274
1275 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name))
1276 XPUSHs (sv_2mortal (newSViv (face[z])));
1277 }
1278 }
1279 }
1280 }
1281 }
1282}
1283
1284MODULE = CFClient PACKAGE = CFClient::MixChunk
1285
1286CFClient::MixChunk
1287new_from_file (SV *class, char *path)
1288 CODE:
1289 RETVAL = Mix_LoadWAV (path);
1290 OUTPUT:
1291 RETVAL
1292
1293void
1294DESTROY (CFClient::MixChunk self)
1295 CODE:
1296 Mix_FreeChunk (self);
1297
1298int
1299volume (CFClient::MixChunk self, int volume = -1)
1300 CODE:
1301 RETVAL = Mix_VolumeChunk (self, volume);
1302 OUTPUT:
1303 RETVAL
1304
1305int
1306play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1307 CODE:
1308 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1309 OUTPUT:
1310 RETVAL
1311
1312MODULE = CFClient PACKAGE = CFClient::MixMusic
1313
1314int
1315volume (int volume = -1)
1316 CODE:
1317 RETVAL = Mix_VolumeMusic (volume);
1318 OUTPUT:
1319 RETVAL
1320
1321CFClient::MixMusic
1322new_from_file (SV *class, char *path)
1323 CODE:
1324 RETVAL = Mix_LoadMUS (path);
1325 OUTPUT:
1326 RETVAL
1327
1328void
1329DESTROY (CFClient::MixMusic self)
1330 CODE:
1331 Mix_FreeMusic (self);
1332
1333int
1334play (CFClient::MixMusic self, int loops = -1)
1335 CODE:
1336 RETVAL = Mix_PlayMusic (self, loops);
1337 OUTPUT:
1338 RETVAL
1339
1340MODULE = CFClient PACKAGE = CFClient::OpenGL
1341
1342BOOT:
1343{
1344 HV *stash = gv_stashpv ("CFClient::OpenGL", 1);
1345 static const struct {
1346 const char *name;
1347 IV iv;
1348 } *civ, const_iv[] = {
1349# define const_iv(name) { # name, (IV)name }
1350 const_iv (GL_COLOR_MATERIAL),
1351 const_iv (GL_SMOOTH),
1352 const_iv (GL_FLAT),
1353 const_iv (GL_BLEND),
1354 const_iv (GL_AND),
1355 const_iv (GL_SRC_ALPHA),
1356 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1357 const_iv (GL_RGB),
1358 const_iv (GL_RGBA),
1359 const_iv (GL_UNSIGNED_BYTE),
1360 const_iv (GL_ALPHA),
1361 const_iv (GL_FLOAT),
1362 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1363 const_iv (GL_COMPILE),
1364 const_iv (GL_TEXTURE_1D),
1365 const_iv (GL_TEXTURE_2D),
1366 const_iv (GL_TEXTURE_ENV),
1367 const_iv (GL_TEXTURE_MAG_FILTER),
1368 const_iv (GL_TEXTURE_MIN_FILTER),
1369 const_iv (GL_TEXTURE_ENV_MODE),
1370 const_iv (GL_TEXTURE_WRAP_S),
1371 const_iv (GL_TEXTURE_WRAP_T),
1372 const_iv (GL_CLAMP),
1373 const_iv (GL_REPEAT),
1374 const_iv (GL_NEAREST),
1375 const_iv (GL_LINEAR),
1376 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1377 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1378 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1379 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1380 const_iv (GL_GENERATE_MIPMAP),
1381 const_iv (GL_LINEAR),
1382 const_iv (GL_MODULATE),
1383 const_iv (GL_REPLACE),
1384 const_iv (GL_COLOR_BUFFER_BIT),
1385 const_iv (GL_PROJECTION),
1386 const_iv (GL_MODELVIEW),
1387 const_iv (GL_COLOR_LOGIC_OP),
1388 const_iv (GL_CONVOLUTION_2D),
1389 const_iv (GL_CONVOLUTION_BORDER_MODE),
1390 const_iv (GL_CONSTANT_BORDER),
1391 const_iv (GL_LINES),
1392 const_iv (GL_QUADS),
1393 const_iv (GL_LINE_LOOP),
1394 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1395 const_iv (GL_FASTEST),
1396# undef const_iv
1397 };
1398
1399 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1400 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1401}
1402
1403int glGetError ()
1404
1405void glClear (int mask)
1406
1407void glClearColor (float r, float g, float b, float a = 1.0)
1408 PROTOTYPE: @
1409
1410void glEnable (int cap)
1411
1412void glDisable (int cap)
1413
1414void glShadeModel (int mode)
1415
1416void glHint (int target, int mode)
1417
1418void glBlendFunc (int sfactor, int dfactor)
1419
1420void glLogicOp (int opcode)
1421
1422void glMatrixMode (int mode)
1423
1424void glPushMatrix ()
1425
1426void glPopMatrix ()
1427
1428void glLoadIdentity ()
1429
1430# near and far are due to microsofts buggy c compiler
1431void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1432
1433void glViewport (int x, int y, int width, int height)
1434
1435void glTranslate (float x, float y, float z = 0.)
1436 CODE:
1437 glTranslatef (x, y, z);
1438
1439void glScale (float x, float y, float z = 1.)
1440 CODE:
1441 glScalef (x, y, z);
1442
1443void glRotate (float angle, float x, float y, float z)
1444 CODE:
1445 glRotatef (angle, x, y, z);
1446
1447void glBegin (int mode)
1448
1449void glEnd ()
1450
1451void glColor (float r, float g, float b, float a = 1.0)
1452 PROTOTYPE: @
1453 CODE:
1454 glColor4f (r, g, b, a);
1455
1456void glVertex (float x, float y, float z = 0.)
1457 CODE:
1458 glVertex3f (x, y, z);
1459
1460void glTexCoord (float s, float t)
1461 CODE:
1462 glTexCoord2f (s, t);
1463
1464void glTexEnv (int target, int pname, float param)
1465 CODE:
1466 glTexEnvf (target, pname, param);
1467
1468void glTexParameter (int target, int pname, float param)
1469 CODE:
1470 glTexParameterf (target, pname, param);
1471
1472void glBindTexture (int target, int name)
1473
1474void glConvolutionParameter (int target, int pname, float params)
1475 CODE:
1476 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params));
1477
1478void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1479 CODE:
1480 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D,
1481 (target, internalformat, width, height, format, type, data));
1482
1483void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1484
1485void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1486
1487int glGenTexture ()
1488 CODE:
1489{
1490 GLuint name;
1491 glGenTextures (1, &name);
1492 RETVAL = name;
1493}
1494 OUTPUT:
1495 RETVAL
1496
1497void glDeleteTexture (int name)
1498 CODE:
1499{
1500 GLuint name_ = name;
1501 glDeleteTextures (1, &name_);
1502}
1503
1504int glGenList ()
1505 CODE:
1506 RETVAL = glGenLists (1);
1507 OUTPUT:
1508 RETVAL
1509
1510void glDeleteList (int list)
1511 CODE:
1512 glDeleteLists (list, 1);
1513
1514void glNewList (int list, int mode = GL_COMPILE)
1515
1516void glEndList ()
1517
1518void glCallList (int list)
1519

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