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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.120 by root, Sun Jun 18 19:13:19 2006 UTC vs.
Revision 1.224 by root, Sat Aug 11 11:21:46 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
12#include <math.h> 30#include <math.h>
13#include <string.h> 31#include <string.h>
14#include <stdio.h> 32#include <stdio.h>
15#include <stdlib.h> 33#include <stdlib.h>
16 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
17#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
18#include <SDL_endian.h> 39#include <SDL_endian.h>
19#include <SDL_image.h> 40#include <SDL_image.h>
20#include <SDL_mixer.h> 41#include <SDL_mixer.h>
21#include <SDL_opengl.h> 42#include <SDL_opengl.h>
22 43
44#define PANGO_ENABLE_BACKEND
45#define G_DISABLE_CAST_CHECKS
46
23#include <glib/gmacros.h> 47#include <glib/gmacros.h>
24 48
25#include <pango/pango.h> 49#include <pango/pango.h>
26#include <pango/pangofc-fontmap.h>
27#include <pango/pangoft2.h>
28#include <pango/pangocairo.h>
29 50
30#ifndef _WIN32 51#ifndef _WIN32
31# include <sys/types.h> 52# include <sys/types.h>
32# include <sys/socket.h> 53# include <sys/socket.h>
33# include <netinet/in.h> 54# include <netinet/in.h>
34# include <netinet/tcp.h> 55# include <netinet/tcp.h>
35# include <inttypes.h> 56# include <inttypes.h>
36#else
37 typedef unsigned char uint8_t;
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 57#endif
44 58
45#include "glext.h" 59#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
46 60
47#define FOW_DARKNESS 32 61#define FOW_DARKNESS 32
48 62
49#define MAP_EXTEND_X 32 63#define MAP_EXTEND_X 32
50#define MAP_EXTEND_Y 512 64#define MAP_EXTEND_Y 512
51 65
52#define MIN_FONT_HEIGHT 10 66#define MIN_FONT_HEIGHT 10
67
68#if 0
69# define PARACHUTE SDL_INIT_NOPARACHUTE
70#else
71# define PARACHUTE 0
72#endif
73
74static AV *texture_av;
53 75
54static struct 76static struct
55{ 77{
56#define GL_FUNC(ptr,name) ptr name; 78#define GL_FUNC(ptr,name) ptr name;
57#include "glfunc.h" 79#include "glfunc.h"
58#undef GL_FUNC 80#undef GL_FUNC
59} gl; 81} gl;
60 82
83static void
61static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 84gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
62{ 85{
63 if (gl.BlendFuncSeparate) 86 if (gl.BlendFuncSeparate)
64 gl.BlendFuncSeparate (sa, da, saa, daa); 87 gl.BlendFuncSeparate (sa, da, saa, daa);
65 else if (gl.BlendFuncSeparateEXT) 88 else if (gl.BlendFuncSeparateEXT)
66 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 89 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
67 else 90 else
68 glBlendFunc (sa, da); 91 glBlendFunc (sa, da);
69} 92}
70 93
94static GLuint
95gen_texture ()
96{
97 GLuint name;
98
99 if (AvFILL (texture_av) >= 0)
100 name = (GLuint)(size_t)av_pop (texture_av);
101 else
102 glGenTextures (1, &name);
103
104 return name;
105}
106
107static void
108del_texture (GLuint name)
109{
110 /* make a half-assed attempt at returning the memory used by the texture */
111 /* textures are frequently being reused by cfplus anyway */
112 /*glBindTexture (GL_TEXTURE_2D, name);*/
113 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
114 av_push (texture_av, (SV *)(size_t)name);
115 glDeleteTextures (1, &name);
116}
117
118#include "texcache.c"
119#include "rendercache.c"
120
121#include "pango-font.c"
122#include "pango-fontmap.c"
123#include "pango-render.c"
124
125typedef IV CFPlus__Channel;
126typedef SDL_RWops *CFPlus__RW;
71typedef Mix_Chunk *CFClient__MixChunk; 127typedef Mix_Chunk *CFPlus__MixChunk;
72typedef Mix_Music *CFClient__MixMusic; 128typedef Mix_Music *CFPlus__MixMusic;
73 129
74typedef PangoFontDescription *CFClient__Font; 130typedef PangoFontDescription *CFPlus__Font;
131
132static int
133shape_attr_p (PangoLayoutRun *run)
134{
135 GSList *attrs = run->item->analysis.extra_attrs;
136
137 while (attrs)
138 {
139 PangoAttribute *attr = attrs->data;
140
141 if (attr->klass->type == PANGO_ATTR_SHAPE)
142 return 1;
143
144 attrs = attrs->next;
145 }
146
147 return 0;
148}
75 149
76typedef struct cf_layout { 150typedef struct cf_layout {
77 PangoLayout *pl; // either derived from a cairo or ft2 context 151 PangoLayout *pl;
78 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
79 float r, g, b, a; // default color for rgba mode 152 float r, g, b, a; // default color for rgba mode
80 int base_height; 153 int base_height;
81 CFClient__Font font; 154 CFPlus__Font font;
82} *CFClient__Layout; 155} *CFPlus__Layout;
83 156
84static CFClient__Font default_font; 157static CFPlus__Font default_font;
85static PangoContext *ft2_context, *cairo_context; 158static PangoContext *opengl_context;
86static PangoFontMap *ft2_fontmap, *cairo_fontmap; 159static PangoFontMap *opengl_fontmap;
87 160
88static void 161static void
89substitute_func (FcPattern *pattern, gpointer data) 162substitute_func (FcPattern *pattern, gpointer data)
90{ 163{
91 FcPatternAddBool (pattern, FC_HINTING, 1); 164 FcPatternAddBool (pattern, FC_HINTING, 1);
92#ifdef FC_HINT_STYLE 165#ifdef FC_HINT_STYLE
93 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); 166 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
94#endif 167#endif
95#ifdef _WIN32
96 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
97#else
98 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 168 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
99#endif
100} 169}
101 170
102static void 171static void
103layout_update_font (CFClient__Layout self) 172layout_update_font (CFPlus__Layout self)
104{ 173{
105 /* use a random scale factor to account for unknown descenders, 0.8 works 174 /* use a random scale factor to account for unknown descenders, 0.8 works
106 * reasonably well with bitstream vera 175 * reasonably well with bitstream vera
107 */ 176 */
108 PangoFontDescription *font = self->font ? self->font : default_font; 177 PangoFontDescription *font = self->font ? self->font : default_font;
112 181
113 pango_layout_set_font_description (self->pl, font); 182 pango_layout_set_font_description (self->pl, font);
114} 183}
115 184
116static void 185static void
117layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 186layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
118{ 187{
188 PangoRectangle rect;
189
190 // get_pixel_* wrongly rounds down
119 pango_layout_get_pixel_size (self->pl, w, h); 191 pango_layout_get_extents (self->pl, 0, &rect);
120 192
121 if (!*w) *w = 1; 193 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
122 if (!*h) *h = 1; 194 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
123 195
124 *w = (*w + 3) & ~3; 196 if (!rect.width) rect.width = 1;
125} 197 if (!rect.height) rect.height = 1;
126 198
199 *w = rect.width;
200 *h = rect.height;
201}
202
203typedef uint16_t tileid;
127typedef uint16_t mapface; 204typedef uint16_t faceid;
128 205
129typedef struct { 206typedef struct {
130 GLint name; 207 int name;
131 int w, h; 208 int w, h;
132 float s, t; 209 float s, t;
133 uint8_t r, g, b, a; 210 uint8_t r, g, b, a;
211 tileid smoothtile;
212 uint8_t smoothlevel;
134} maptex; 213} maptex;
135 214
136typedef struct { 215typedef struct {
216 uint32_t player;
217 tileid tile[3];
137 int16_t darkness; 218 uint16_t darkness;
138 mapface face[3]; 219 uint8_t stat_width, stat_hp, flags, smoothmax;
139} mapcell; 220} mapcell;
140 221
141typedef struct { 222typedef struct {
142 int32_t c0, c1; 223 int32_t c0, c1;
143 mapcell *col; 224 mapcell *col;
144} maprow; 225} maprow;
145 226
146typedef struct map { 227typedef struct map {
147 int x, y, w, h; 228 int x, y, w, h;
148 int ox, oy; /* offset to virtual global coordinate system */ 229 int ox, oy; /* offset to virtual global coordinate system */
149 int faces; 230 int faces; tileid *face2tile; // [faceid]
150 mapface *face; 231 int texs; maptex *tex; // [tileid]
151
152 int texs;
153 maptex *tex;
154 232
155 int32_t rows; 233 int32_t rows;
156 maprow *row; 234 maprow *row;
157} *CFClient__Map; 235} *CFPlus__Map;
158 236
159static char * 237static char *
160prepend (char *ptr, int sze, int inc) 238prepend (char *ptr, int sze, int inc)
161{ 239{
162 char *p; 240 char *p;
179} 257}
180 258
181#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 259#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
182#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 260#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
183 261
262static void
263need_facenum (struct map *self, faceid face)
264{
265 while (self->faces <= face)
266 {
267 Append (tileid, self->face2tile, self->faces, self->faces);
268 self->faces *= 2;
269 }
270}
271
272static void
273need_texid (struct map *self, int texid)
274{
275 while (self->texs <= texid)
276 {
277 Append (maptex, self->tex, self->texs, self->texs);
278 self->texs *= 2;
279 }
280}
281
184static maprow * 282static maprow *
185map_get_row (CFClient__Map self, int y) 283map_get_row (CFPlus__Map self, int y)
186{ 284{
187 if (0 > y) 285 if (0 > y)
188 { 286 {
189 int extend = - y + MAP_EXTEND_Y; 287 int extend = - y + MAP_EXTEND_Y;
190 Prepend (maprow, self->row, self->rows, extend); 288 Prepend (maprow, self->row, self->rows, extend);
228 326
229 return row->col + (x - row->c0); 327 return row->col + (x - row->c0);
230} 328}
231 329
232static mapcell * 330static mapcell *
233map_get_cell (CFClient__Map self, int x, int y) 331map_get_cell (CFPlus__Map self, int x, int y)
234{ 332{
235 return row_get_cell (map_get_row (self, y), x); 333 return row_get_cell (map_get_row (self, y), x);
236} 334}
237 335
238static void 336static void
239map_clear (CFClient__Map self) 337map_clear (CFPlus__Map self)
240{ 338{
241 int r; 339 int r;
242 340
243 for (r = 0; r < self->rows; r++) 341 for (r = 0; r < self->rows; r++)
244 Safefree (self->row[r].col); 342 Safefree (self->row[r].col);
252 self->row = 0; 350 self->row = 0;
253 self->rows = 0; 351 self->rows = 0;
254} 352}
255 353
256static void 354static void
257map_blank (CFClient__Map self, int x0, int y0, int w, int h) 355map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
258{ 356{
259 int x, y; 357 int x, y;
260 maprow *row; 358 maprow *row;
359 mapcell *cell;
261 360
262 for (y = y0; y < y0 + h; y++) 361 for (y = y0; y < y0 + h; y++)
263 if (y >= 0) 362 if (y >= 0)
264 { 363 {
265 if (y >= self->rows) 364 if (y >= self->rows)
271 if (x >= row->c0) 370 if (x >= row->c0)
272 { 371 {
273 if (x >= row->c1) 372 if (x >= row->c1)
274 break; 373 break;
275 374
276 row->col[x - row->c0].darkness = -1; 375 cell = row->col + x - row->c0;
376
377 cell->darkness = 0;
378 cell->stat_hp = 0;
379 cell->flags = 0;
380 cell->player = 0;
277 } 381 }
278 } 382 }
383}
384
385typedef struct {
386 tileid tile;
387 uint8_t x, y, level;
388} smooth_key;
389
390static void
391smooth_or_bits (HV *hv, smooth_key *key, IV bits)
392{
393 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
394
395 if (SvIOK (*sv))
396 SvIV_set (*sv, SvIVX (*sv) | bits);
397 else
398 sv_setiv (*sv, bits);
279} 399}
280 400
281static void 401static void
282music_finished (void) 402music_finished (void)
283{ 403{
319 n |= n >> 16; 439 n |= n >> 16;
320 440
321 return n + 1; 441 return n + 1;
322} 442}
323 443
444/* SDL should provide this, really. */
445#define SDLK_MODIFIER_MIN 300
446#define SDLK_MODIFIER_MAX 314
447
448/******************************************************************************/
449
450static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
451static GV *hover_gv;
452
453static int
454within_widget (SV *widget, NV x, NV y)
455{
456 HV *self;
457 SV **svp;
458 NV wx, ww, wy, wh;
459
460 if (!SvROK (widget))
461 return 0;
462
463 self = (HV *)SvRV (widget);
464
465 if (SvTYPE (self) != SVt_PVHV)
466 return 0;
467
468 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
469 if (y < wy)
470 return 0;
471
472 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
473 if (y >= wy + wh)
474 return 0;
475
476 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
477 if (x < wx)
478 return 0;
479
480 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
481 if (x >= wx + ww)
482 return 0;
483
484 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
485 if (!svp || !SvTRUE (*svp))
486 return 0;
487
488 return 1;
489}
490
324MODULE = CFClient PACKAGE = CFClient 491MODULE = CFPlus PACKAGE = CFPlus
325 492
326PROTOTYPES: ENABLE 493PROTOTYPES: ENABLE
327 494
328BOOT: 495BOOT:
329{ 496{
330 HV *stash = gv_stashpv ("CFClient", 1); 497 HV *stash = gv_stashpv ("CFPlus", 1);
331 static const struct { 498 static const struct {
332 const char *name; 499 const char *name;
333 IV iv; 500 IV iv;
334 } *civ, const_iv[] = { 501 } *civ, const_iv[] = {
335# define const_iv(name) { # name, (IV)name } 502# define const_iv(name) { # name, (IV)name }
503 const_iv (SDLK_MODIFIER_MIN),
504 const_iv (SDLK_MODIFIER_MAX),
505
336 const_iv (SDL_ACTIVEEVENT), 506 const_iv (SDL_ACTIVEEVENT),
337 const_iv (SDL_KEYDOWN), 507 const_iv (SDL_KEYDOWN),
338 const_iv (SDL_KEYUP), 508 const_iv (SDL_KEYUP),
339 const_iv (SDL_MOUSEMOTION), 509 const_iv (SDL_MOUSEMOTION),
340 const_iv (SDL_MOUSEBUTTONDOWN), 510 const_iv (SDL_MOUSEBUTTONDOWN),
349 const_iv (SDL_EVENT_RESERVEDA), 519 const_iv (SDL_EVENT_RESERVEDA),
350 const_iv (SDL_EVENT_RESERVEDB), 520 const_iv (SDL_EVENT_RESERVEDB),
351 const_iv (SDL_VIDEORESIZE), 521 const_iv (SDL_VIDEORESIZE),
352 const_iv (SDL_VIDEOEXPOSE), 522 const_iv (SDL_VIDEOEXPOSE),
353 const_iv (SDL_USEREVENT), 523 const_iv (SDL_USEREVENT),
524
525 const_iv (SDL_APPINPUTFOCUS),
526 const_iv (SDL_APPMOUSEFOCUS),
527 const_iv (SDL_APPACTIVE),
528
354 const_iv (SDLK_KP0), 529 const_iv (SDLK_KP0),
355 const_iv (SDLK_KP1), 530 const_iv (SDLK_KP1),
356 const_iv (SDLK_KP2), 531 const_iv (SDLK_KP2),
357 const_iv (SDLK_KP3), 532 const_iv (SDLK_KP3),
358 const_iv (SDLK_KP4), 533 const_iv (SDLK_KP4),
413 const_iv (SDLK_BREAK), 588 const_iv (SDLK_BREAK),
414 const_iv (SDLK_MENU), 589 const_iv (SDLK_MENU),
415 const_iv (SDLK_POWER), 590 const_iv (SDLK_POWER),
416 const_iv (SDLK_EURO), 591 const_iv (SDLK_EURO),
417 const_iv (SDLK_UNDO), 592 const_iv (SDLK_UNDO),
593
418 const_iv (KMOD_NONE), 594 const_iv (KMOD_NONE),
595 const_iv (KMOD_SHIFT),
419 const_iv (KMOD_LSHIFT), 596 const_iv (KMOD_LSHIFT),
420 const_iv (KMOD_RSHIFT), 597 const_iv (KMOD_RSHIFT),
598 const_iv (KMOD_CTRL),
421 const_iv (KMOD_LCTRL), 599 const_iv (KMOD_LCTRL),
422 const_iv (KMOD_RCTRL), 600 const_iv (KMOD_RCTRL),
601 const_iv (KMOD_ALT),
423 const_iv (KMOD_LALT), 602 const_iv (KMOD_LALT),
424 const_iv (KMOD_RALT), 603 const_iv (KMOD_RALT),
604 const_iv (KMOD_META),
425 const_iv (KMOD_LMETA), 605 const_iv (KMOD_LMETA),
426 const_iv (KMOD_RMETA), 606 const_iv (KMOD_RMETA),
427 const_iv (KMOD_NUM), 607 const_iv (KMOD_NUM),
428 const_iv (KMOD_CAPS), 608 const_iv (KMOD_CAPS),
429 const_iv (KMOD_MODE), 609 const_iv (KMOD_MODE),
430 const_iv (KMOD_CTRL),
431 const_iv (KMOD_SHIFT),
432 const_iv (KMOD_ALT),
433 const_iv (KMOD_META)
434# undef const_iv 610# undef const_iv
435 }; 611 };
436 612
437 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 613 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
438 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 614 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
615
616 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
617 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
439} 618}
619
620void
621weaken (SV *rv)
622 PROTOTYPE: $
623 CODE:
624 sv_rvweaken (rv);
625
626int
627in_destruct ()
628 CODE:
629 RETVAL = PL_main_cv == Nullcv;
630 OUTPUT:
631 RETVAL
440 632
441NV floor (NV x) 633NV floor (NV x)
442 634
443NV ceil (NV x) 635NV ceil (NV x)
444 636
445void 637void
446pango_init () 638pango_init ()
447 CODE: 639 CODE:
448 // delayed, so it can pick up new fonts added by AddFontResourceEx
449{ 640{
450 {
451 ft2_fontmap = pango_ft2_font_map_new (); 641 opengl_fontmap = pango_opengl_font_map_new ();
452 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 642 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
453 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 643 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
454 }
455 {
456 cairo_font_options_t *fopt = cairo_font_options_create ();
457 cairo_fontmap = pango_cairo_font_map_get_default ();
458 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
459#ifdef _WIN32
460 // cairo looks like shit eaten twice on windows
461 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
462#else
463 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
464#endif
465 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
466 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
467 pango_cairo_context_set_font_options (cairo_context, fopt);
468 cairo_font_options_destroy (fopt);
469 }
470} 644}
645
646char *
647SDL_GetError ()
471 648
472int 649int
473SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 650SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
474 651
475void 652void
476SDL_Quit () 653SDL_Quit ()
477 654
478void 655void
479SDL_ListModes () 656SDL_ListModes (int rgb, int alpha)
480 PPCODE: 657 PPCODE:
481{ 658{
482 SDL_Rect **m; 659 SDL_Rect **m;
483 660
484 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 661 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
485 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 662 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
486 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 663 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
487 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 664 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
488 665
489 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 666 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
490 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 667 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
491 668
492 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 669 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
493 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 670 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
494 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 671 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
495 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 672 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
496 673
497 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 674 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
498 675#if SDL_VERSION_ATLEAST(1,2,10)
499 SDL_EnableUNICODE (1); 676 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
500 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 677 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
678#endif
501 679
502 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 680 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
503 681
504 if (m && m != (SDL_Rect **)-1) 682 if (m && m != (SDL_Rect **)-1)
505 while (*m) 683 while (*m)
506 { 684 {
685 if ((*m)->w >= 640 && (*m)->h >= 480)
686 {
507 AV *av = newAV (); 687 AV *av = newAV ();
508 av_push (av, newSViv ((*m)->w)); 688 av_push (av, newSViv ((*m)->w));
509 av_push (av, newSViv ((*m)->h)); 689 av_push (av, newSViv ((*m)->h));
690 av_push (av, newSViv (rgb));
691 av_push (av, newSViv (alpha));
510 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 692 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
693 }
511 694
512 ++m; 695 ++m;
513 } 696 }
514} 697}
515 698
516char *
517SDL_GetError ()
518
519int 699int
520SDL_SetVideoMode (int w, int h, int fullscreen) 700SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
521 CODE: 701 CODE:
702{
703 SDL_EnableUNICODE (1);
704 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
705
706 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
707 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
708 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
709 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
710
522 RETVAL = !!SDL_SetVideoMode ( 711 RETVAL = !!SDL_SetVideoMode (
523 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 712 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
524 ); 713 );
714
525 if (RETVAL) 715 if (RETVAL)
526 { 716 {
717 av_clear (texture_av);
718
527 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 719 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
528# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 720#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
529# include "glfunc.h" 721#include "glfunc.h"
530# undef GL_FUNC 722#undef GL_FUNC
531 } 723 }
724}
532 OUTPUT: 725 OUTPUT:
533 RETVAL 726 RETVAL
534 727
535void 728void
536SDL_GL_SwapBuffers () 729SDL_GL_SwapBuffers ()
537 730
538char * 731char *
539SDL_GetKeyName (int sym) 732SDL_GetKeyName (int sym)
540 733
734int
735SDL_GetAppState ()
736
541void 737void
542SDL_PollEvent () 738poll_events ()
543 PPCODE: 739 PPCODE:
544{ 740{
545 SDL_Event ev; 741 SDL_Event ev;
546 742
547 while (SDL_PollEvent (&ev)) 743 SDL_PumpEvents ();
744 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
548 { 745 {
549 HV *hv = newHV (); 746 HV *hv = newHV ();
550 hv_store (hv, "type", 4, newSViv (ev.type), 0); 747 hv_store (hv, "type", 4, newSViv (ev.type), 0);
551 748
552 switch (ev.type) 749 switch (ev.type)
554 case SDL_KEYDOWN: 751 case SDL_KEYDOWN:
555 case SDL_KEYUP: 752 case SDL_KEYUP:
556 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 753 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
557 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 754 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
558 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 755 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
756 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
559 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 757 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
560 break; 758 break;
561 759
562 case SDL_ACTIVEEVENT: 760 case SDL_ACTIVEEVENT:
563 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 761 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
564 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 762 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
565 break; 763 break;
566 764
567 case SDL_MOUSEMOTION: 765 case SDL_MOUSEMOTION:
766 {
767 int state = ev.motion.state;
768 int x = ev.motion.x;
769 int y = ev.motion.y;
770 int xrel = ev.motion.xrel;
771 int yrel = ev.motion.yrel;
772
773 /* do simplistic event compression */
774 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
775 && state == ev.motion.state)
776 {
777 xrel += ev.motion.xrel;
778 yrel += ev.motion.yrel;
779 x = ev.motion.x;
780 y = ev.motion.y;
781 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
782 }
783
568 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 784 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
569
570 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 785 hv_store (hv, "state", 5, newSViv (state), 0);
571 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 786 hv_store (hv, "x", 1, newSViv (x), 0);
572 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 787 hv_store (hv, "y", 1, newSViv (y), 0);
573 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 788 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
574 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 789 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
790 }
575 break; 791 break;
576 792
577 case SDL_MOUSEBUTTONDOWN: 793 case SDL_MOUSEBUTTONDOWN:
578 case SDL_MOUSEBUTTONUP: 794 case SDL_MOUSEBUTTONUP:
579 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 795 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
589 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 805 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
590 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 806 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
591 break; 807 break;
592 } 808 }
593 809
594 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 810 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
595 } 811 }
596} 812}
597 813
598int 814int
599Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 815Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 1024)
600 POSTCALL: 816 POSTCALL:
601 Mix_HookMusicFinished (music_finished); 817 Mix_HookMusicFinished (music_finished);
602 Mix_ChannelFinished (channel_finished); 818 Mix_ChannelFinished (channel_finished);
603 819
604void 820void
605Mix_CloseAudio () 821Mix_CloseAudio ()
606 822
607int 823int
608Mix_AllocateChannels (int numchans = -1) 824Mix_AllocateChannels (int numchans = -1)
609 825
826const char *
827Mix_GetError ()
828
610void 829void
611lowdelay (int fd, int val = 1) 830lowdelay (int fd, int val = 1)
612 CODE: 831 CODE:
832 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
833
834void
835win32_proxy_info ()
836 PPCODE:
837{
613#ifndef _WIN32 838#ifdef _WIN32
614 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 839 char buffer[2048];
840 DWORD buflen;
841
842 EXTEND (SP, 3);
843
844 buflen = sizeof (buffer);
845 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
846 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
847 {
848 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
849
850 buflen = sizeof (buffer);
851 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
852 {
853 PUSHs (newSVpv (buffer, 0));
854
855 buflen = sizeof (buffer);
856 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
857 PUSHs (newSVpv (buffer, 0));
858 }
859 }
615#endif 860#endif
861}
616 862
617void 863void
618add_font (char *file) 864add_font (char *file)
619 CODE: 865 CODE:
620 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 866 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
621#ifdef _WIN32
622 // cairo... sigh... requires win2000
623 AddFontResourceEx (file, FR_PRIVATE, 0);
624#endif
625 867
626void 868void
627load_image_inline (SV *image_) 869load_image_inline (SV *image_)
628 ALIAS: 870 ALIAS:
629 load_image_file = 1 871 load_image_file = 1
632 STRLEN image_len; 874 STRLEN image_len;
633 char *image = (char *)SvPVbyte (image_, image_len); 875 char *image = (char *)SvPVbyte (image_, image_len);
634 SDL_Surface *surface, *surface2; 876 SDL_Surface *surface, *surface2;
635 SDL_PixelFormat fmt; 877 SDL_PixelFormat fmt;
636 SDL_RWops *rw = ix 878 SDL_RWops *rw = ix
637 ? SDL_RWFromFile (image, "r") 879 ? SDL_RWFromFile (image, "rb")
638 : SDL_RWFromConstMem (image, image_len); 880 : SDL_RWFromConstMem (image, image_len);
639 881
640 if (!rw) 882 if (!rw)
641 croak ("load_image: %s", SDL_GetError ()); 883 croak ("load_image: %s", SDL_GetError ());
642 884
671 913
672 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 914 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
673 915
674 assert (surface2->pitch == surface2->w * 4); 916 assert (surface2->pitch == surface2->w * 4);
675 917
918 SDL_LockSurface (surface2);
676 EXTEND (SP, 5); 919 EXTEND (SP, 6);
677 PUSHs (sv_2mortal (newSViv (surface2->w))); 920 PUSHs (sv_2mortal (newSViv (surface2->w)));
678 PUSHs (sv_2mortal (newSViv (surface2->h))); 921 PUSHs (sv_2mortal (newSViv (surface2->h)));
679 SDL_LockSurface (surface2);
680 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 922 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
681 SDL_UnlockSurface (surface2);
682 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 923 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
683 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 924 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
684 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 925 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
926 SDL_UnlockSurface (surface2);
685 927
686 SDL_FreeSurface (surface); 928 SDL_FreeSurface (surface);
687 SDL_FreeSurface (surface2); 929 SDL_FreeSurface (surface2);
688} 930}
689 931
728 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 970 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
729#endif 971#endif
730 _exit (1); 972 _exit (1);
731 973
732void 974void
733_exit (int retval) 975_exit (int retval = 0)
734 CODE: 976 CODE:
977#ifdef WIN32
978 ExitThread (retval); // unclean, please beam me up
979#else
735 _exit (retval); 980 _exit (retval);
981#endif
736 982
983void
984debug ()
985 CODE:
986{
987#if DEBUG
988 VALGRIND_DO_LEAK_CHECK;
989#endif
990}
991
737MODULE = CFClient PACKAGE = CFClient::Font 992MODULE = CFPlus PACKAGE = CFPlus::Font
738 993
739CFClient::Font 994PROTOTYPES: DISABLE
995
996CFPlus::Font
740new_from_file (SV *class, char *path, int id = 0) 997new_from_file (SV *class, char *path, int id = 0)
741 CODE: 998 CODE:
742{ 999{
743 int count; 1000 int count;
744 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1001 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
747} 1004}
748 OUTPUT: 1005 OUTPUT:
749 RETVAL 1006 RETVAL
750 1007
751void 1008void
752DESTROY (CFClient::Font self) 1009DESTROY (CFPlus::Font self)
753 CODE: 1010 CODE:
754 pango_font_description_free (self); 1011 pango_font_description_free (self);
755 1012
756void 1013void
757make_default (CFClient::Font self) 1014make_default (CFPlus::Font self)
1015 PROTOTYPE: $
758 CODE: 1016 CODE:
759 default_font = self; 1017 default_font = self;
760 1018
761MODULE = CFClient PACKAGE = CFClient::Layout 1019MODULE = CFPlus PACKAGE = CFPlus::Layout
762 1020
763CFClient::Layout 1021PROTOTYPES: DISABLE
764new (SV *class, int rgba = 0) 1022
1023void
1024reset_glyph_cache ()
1025 PROTOTYPE:
1026 CODE:
1027 tc_clear ();
1028
1029CFPlus::Layout
1030new (SV *class)
765 CODE: 1031 CODE:
766 New (0, RETVAL, 1, struct cf_layout); 1032 New (0, RETVAL, 1, struct cf_layout);
767 1033
768 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 1034 RETVAL->pl = pango_layout_new (opengl_context);
769 RETVAL->rgba = rgba;
770 RETVAL->r = 1.; 1035 RETVAL->r = 1.;
771 RETVAL->g = 1.; 1036 RETVAL->g = 1.;
772 RETVAL->b = 1.; 1037 RETVAL->b = 1.;
773 RETVAL->a = 1.; 1038 RETVAL->a = 1.;
774 RETVAL->base_height = MIN_FONT_HEIGHT; 1039 RETVAL->base_height = MIN_FONT_HEIGHT;
778 layout_update_font (RETVAL); 1043 layout_update_font (RETVAL);
779 OUTPUT: 1044 OUTPUT:
780 RETVAL 1045 RETVAL
781 1046
782void 1047void
783DESTROY (CFClient::Layout self) 1048DESTROY (CFPlus::Layout self)
784 CODE: 1049 CODE:
785 g_object_unref (self->pl); 1050 g_object_unref (self->pl);
786 Safefree (self); 1051 Safefree (self);
787 1052
788int
789is_rgba (CFClient::Layout self)
790 CODE:
791 RETVAL = self->rgba;
792 OUTPUT:
793 RETVAL
794
795void 1053void
796set_text (CFClient::Layout self, SV *text_) 1054set_text (CFPlus::Layout self, SV *text_)
797 CODE: 1055 CODE:
798{ 1056{
799 STRLEN textlen; 1057 STRLEN textlen;
800 char *text = SvPVutf8 (text_, textlen); 1058 char *text = SvPVutf8 (text_, textlen);
801 1059
802 pango_layout_set_text (self->pl, text, textlen); 1060 pango_layout_set_text (self->pl, text, textlen);
803} 1061}
804 1062
805void 1063void
806set_markup (CFClient::Layout self, SV *text_) 1064set_markup (CFPlus::Layout self, SV *text_)
807 CODE: 1065 CODE:
808{ 1066{
809 STRLEN textlen; 1067 STRLEN textlen;
810 char *text = SvPVutf8 (text_, textlen); 1068 char *text = SvPVutf8 (text_, textlen);
811 1069
812 pango_layout_set_markup (self->pl, text, textlen); 1070 pango_layout_set_markup (self->pl, text, textlen);
813} 1071}
814 1072
1073void
1074set_shapes (CFPlus::Layout self, ...)
1075 CODE:
1076{
1077 PangoAttrList *attrs = 0;
1078 const char *text = pango_layout_get_text (self->pl);
1079 const char *pos = text;
1080 int arg = 4;
1081
1082 while (arg < items && (pos = strstr (pos, OBJ_STR)))
1083 {
1084 PangoRectangle inkrect, rect;
1085 PangoAttribute *attr;
1086
1087 int x = SvIV (ST (arg - 3));
1088 int y = SvIV (ST (arg - 2));
1089 int w = SvIV (ST (arg - 1));
1090 int h = SvIV (ST (arg ));
1091
1092 inkrect.x = 0;
1093 inkrect.y = 0;
1094 inkrect.width = 0;
1095 inkrect.height = 0;
1096
1097 rect.x = x * PANGO_SCALE;
1098 rect.y = y * PANGO_SCALE;
1099 rect.width = w * PANGO_SCALE;
1100 rect.height = h * PANGO_SCALE;
1101
1102 if (!attrs)
1103 attrs = pango_layout_get_attributes (self->pl);
1104
1105 attr = pango_attr_shape_new (&inkrect, &rect);
1106 attr->start_index = pos - text;
1107 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
1108 pango_attr_list_insert (attrs, attr);
1109
1110 arg += 4;
1111 pos += sizeof (OBJ_STR) - 1;
1112 }
1113
1114 if (attrs)
1115 pango_layout_set_attributes (self->pl, attrs);
1116}
1117
1118void
1119get_shapes (CFPlus::Layout self)
1120 PPCODE:
1121{
1122 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1123
1124 do
1125 {
1126 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
1127
1128 if (run && shape_attr_p (run))
1129 {
1130 PangoRectangle extents;
1131 pango_layout_iter_get_run_extents (iter, 0, &extents);
1132
1133 EXTEND (SP, 2);
1134 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1135 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1136 }
1137 }
1138 while (pango_layout_iter_next_run (iter));
1139
1140 pango_layout_iter_free (iter);
1141}
1142
1143int
1144has_wrapped (CFPlus::Layout self)
1145 CODE:
1146{
1147 int lines = 1;
1148 const char *text = pango_layout_get_text (self->pl);
1149
1150 while (*text)
1151 lines += *text++ == '\n';
1152
1153 RETVAL = lines < pango_layout_get_line_count (self->pl);
1154}
1155 OUTPUT:
1156 RETVAL
1157
815SV * 1158SV *
816get_text (CFClient::Layout self) 1159get_text (CFPlus::Layout self)
817 CODE: 1160 CODE:
818 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1161 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
819 sv_utf8_decode (RETVAL); 1162 sv_utf8_decode (RETVAL);
820 OUTPUT: 1163 OUTPUT:
821 RETVAL 1164 RETVAL
822 1165
823void 1166void
824set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1167set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
825 CODE: 1168 CODE:
826 self->r = r; 1169 self->r = r;
827 self->g = g; 1170 self->g = g;
828 self->b = b; 1171 self->b = b;
829 self->a = a; 1172 self->a = a;
830 1173
831void 1174void
832set_font (CFClient::Layout self, CFClient::Font font = 0) 1175set_font (CFPlus::Layout self, CFPlus::Font font = 0)
833 CODE: 1176 CODE:
834 if (self->font != font) 1177 if (self->font != font)
835 { 1178 {
836 self->font = font; 1179 self->font = font;
837 layout_update_font (self); 1180 layout_update_font (self);
838 } 1181 }
839 1182
840void 1183void
841set_height (CFClient::Layout self, int base_height) 1184set_height (CFPlus::Layout self, int base_height)
842 CODE: 1185 CODE:
843 if (self->base_height != base_height) 1186 if (self->base_height != base_height)
844 { 1187 {
845 self->base_height = base_height; 1188 self->base_height = base_height;
846 layout_update_font (self); 1189 layout_update_font (self);
847 } 1190 }
848 1191
849void 1192void
850set_width (CFClient::Layout self, int max_width = -1) 1193set_width (CFPlus::Layout self, int max_width = -1)
851 CODE: 1194 CODE:
852 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1195 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
853 1196
854void 1197void
855set_indent (CFClient::Layout self, int indent) 1198set_indent (CFPlus::Layout self, int indent)
856 CODE: 1199 CODE:
857 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1200 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
858 1201
859void 1202void
860set_spacing (CFClient::Layout self, int spacing) 1203set_spacing (CFPlus::Layout self, int spacing)
861 CODE: 1204 CODE:
862 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1205 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
863 1206
864void 1207void
865set_ellipsise (CFClient::Layout self, int ellipsise) 1208set_ellipsise (CFPlus::Layout self, int ellipsise)
866 CODE: 1209 CODE:
867 pango_layout_set_ellipsize (self->pl, 1210 pango_layout_set_ellipsize (self->pl,
868 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1211 ellipsise == 1 ? PANGO_ELLIPSIZE_START
869 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1212 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
870 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1213 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
871 : PANGO_ELLIPSIZE_NONE 1214 : PANGO_ELLIPSIZE_NONE
872 ); 1215 );
873 1216
874void 1217void
875set_single_paragraph_mode (CFClient::Layout self, int spm) 1218set_single_paragraph_mode (CFPlus::Layout self, int spm)
876 CODE: 1219 CODE:
877 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1220 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
878 1221
879void 1222void
880size (CFClient::Layout self) 1223size (CFPlus::Layout self)
881 PPCODE: 1224 PPCODE:
882{ 1225{
883 int w, h; 1226 int w, h;
884 1227
885 layout_get_pixel_size (self, &w, &h); 1228 layout_get_pixel_size (self, &w, &h);
888 PUSHs (sv_2mortal (newSViv (w))); 1231 PUSHs (sv_2mortal (newSViv (w)));
889 PUSHs (sv_2mortal (newSViv (h))); 1232 PUSHs (sv_2mortal (newSViv (h)));
890} 1233}
891 1234
892int 1235int
1236descent (CFPlus::Layout self)
1237 CODE:
1238{
1239 PangoRectangle rect;
1240 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1241 pango_layout_line_get_pixel_extents (line, 0, &rect);
1242 RETVAL = PANGO_DESCENT (rect);
1243}
1244 OUTPUT:
1245 RETVAL
1246
1247int
893xy_to_index (CFClient::Layout self, int x, int y) 1248xy_to_index (CFPlus::Layout self, int x, int y)
894 CODE: 1249 CODE:
895{ 1250{
896 int index, trailing; 1251 int index, trailing;
897 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1252 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
898 RETVAL = index; 1253 RETVAL = index + trailing;
899} 1254}
900 OUTPUT: 1255 OUTPUT:
901 RETVAL 1256 RETVAL
902 1257
903void 1258void
904cursor_pos (CFClient::Layout self, int index) 1259cursor_pos (CFPlus::Layout self, int index)
905 PPCODE: 1260 PPCODE:
906{ 1261{
907 PangoRectangle strong_pos; 1262 PangoRectangle strong_pos;
908 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1263 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
909 1264
912 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1267 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
913 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1268 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
914} 1269}
915 1270
916void 1271void
917render (CFClient::Layout self) 1272index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
918 PPCODE: 1273 PPCODE:
919{ 1274{
920 SV *retval; 1275 int line, x;
921 int w, h;
922 1276
923 layout_get_pixel_size (self, &w, &h); 1277 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1278 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
924 1279
925 if (self->rgba)
926 {
927 cairo_surface_t *surface;
928 cairo_t *cairo;
929
930 retval = newSV (w * h * 4);
931 SvPOK_only (retval);
932 SvCUR_set (retval, w * h * 4);
933
934 memset (SvPVX (retval), 0, w * h * 4);
935
936 surface = cairo_image_surface_create_for_data (
937 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
938 cairo = cairo_create (surface);
939 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
940
941 pango_cairo_show_layout (cairo, self->pl);
942
943 cairo_destroy (cairo);
944 cairo_surface_destroy (surface);
945
946 // what a mess, and its premultiplied, too :(
947 {
948 uint32_t *p = (uint32_t *)SvPVX (retval);
949 uint32_t *e = p + w * h;
950
951 while (p < e)
952 {
953 uint32_t rgba = *p;
954 rgba = (rgba >> 24) | (rgba << 8);
955#if 0
956#ifdef _WIN32
957 {//D
958 uint8_t r = rgba >> 24;
959 uint8_t g = rgba >> 16;
960 uint8_t b = rgba >> 8;
961 uint8_t a = rgba >> 0;
962
963 rgba = (rgba & 0xffffff00) | a;
964 }
965#endif
966#endif
967 rgba = SDL_SwapBE32 (rgba);
968 *p++ = rgba;
969 }
970 }
971
972 EXTEND (SP, 5); 1280 EXTEND (SP, 2);
973 PUSHs (sv_2mortal (newSViv (w))); 1281 PUSHs (sv_2mortal (newSViv (line - 1)));
1282 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1283}
1284
1285void
1286line_x_to_index (CFPlus::Layout self, int line, int x)
1287 PPCODE:
1288{
1289 PangoLayoutLine *lp;
1290 int index, trailing;
1291
1292 if (line < 0)
1293 XSRETURN_EMPTY;
1294
1295 if (!(lp = pango_layout_get_line (self->pl, line)))
1296 XSRETURN_EMPTY; /* do better */
1297
1298 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1299
1300 EXTEND (SP, 2);
1301 if (GIMME_V == G_SCALAR)
974 PUSHs (sv_2mortal (newSViv (h))); 1302 PUSHs (sv_2mortal (newSViv (index + trailing)));
975 PUSHs (sv_2mortal (retval));
976 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
977 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
978 }
979 else 1303 else
980 { 1304 {
981 FT_Bitmap bitmap;
982
983 retval = newSV (w * h);
984 SvPOK_only (retval);
985 SvCUR_set (retval, w * h);
986
987 bitmap.rows = h;
988 bitmap.width = w;
989 bitmap.pitch = w;
990 bitmap.buffer = (unsigned char*)SvPVX (retval);
991 bitmap.num_grays = 256;
992 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
993
994 memset (bitmap.buffer, 0, w * h);
995
996 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
997
998 EXTEND (SP, 5);
999 PUSHs (sv_2mortal (newSViv (w))); 1305 PUSHs (sv_2mortal (newSViv (index)));
1000 PUSHs (sv_2mortal (newSViv (h))); 1306 PUSHs (sv_2mortal (newSViv (trailing)));
1001 PUSHs (sv_2mortal (retval));
1002 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1003 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1004 } 1307 }
1005} 1308}
1006 1309
1007MODULE = CFClient PACKAGE = CFClient::Texture
1008
1009void 1310void
1010pad2pot (SV *data_, SV *w_, SV *h_) 1311render (CFPlus::Layout self, float x, float y, int flags = 0)
1011 CODE: 1312 PPCODE:
1012{ 1313 pango_opengl_render_layout_subpixel (
1013 int ow = SvIV (w_); 1314 self->pl,
1014 int oh = SvIV (h_); 1315 x * PANGO_SCALE, y * PANGO_SCALE,
1316 self->r, self->g, self->b, self->a,
1317 flags
1318 );
1015 1319
1016 if (ow && oh) 1320MODULE = CFPlus PACKAGE = CFPlus::Texture
1321
1322PROTOTYPES: ENABLE
1323
1324int minpot (int n)
1325
1326void
1327pad (SV *data_, int ow, int oh, int nw, int nh)
1328 CODE:
1329{
1330 if ((nw != ow || nh != oh) && SvOK (data_))
1017 { 1331 {
1018 int nw = minpot (ow);
1019 int nh = minpot (oh);
1020
1021 if (nw != ow || nh != oh)
1022 {
1023 if (SvOK (data_))
1024 {
1025 STRLEN datalen; 1332 STRLEN datalen;
1026 char *data = SvPVbyte (data_, datalen); 1333 char *data = SvPVbyte (data_, datalen);
1027 int bpp = datalen / (ow * oh); 1334 int bpp = datalen / (ow * oh);
1028 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1335 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1029 1336
1030 SvPOK_only (result_); 1337 SvPOK_only (result_);
1031 SvCUR_set (result_, nw * nh * bpp); 1338 SvCUR_set (result_, nw * nh * bpp);
1032 1339
1033 memset (SvPVX (result_), 0, nw * nh * bpp); 1340 memset (SvPVX (result_), 0, nw * nh * bpp);
1034 while (oh--) 1341 while (oh--)
1035 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1342 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1036 1343
1037 sv_setsv (data_, result_); 1344 sv_setsv (data_, result_);
1038 }
1039
1040 sv_setiv (w_, nw);
1041 sv_setiv (h_, nh);
1042 }
1043 } 1345 }
1044} 1346}
1045 1347
1046void 1348void
1047draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1349draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1053{ 1355{
1054 HV *hv = (HV *)SvRV (self); 1356 HV *hv = (HV *)SvRV (self);
1055 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1357 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1056 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1358 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1057 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1359 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1360
1361 if (name <= 0)
1362 XSRETURN_EMPTY;
1058 1363
1059 if (items < 5) 1364 if (items < 5)
1060 { 1365 {
1061 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1366 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1062 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1367 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1090 glDisable (GL_ALPHA_TEST); 1395 glDisable (GL_ALPHA_TEST);
1091 glDisable (GL_BLEND); 1396 glDisable (GL_BLEND);
1092 } 1397 }
1093} 1398}
1094 1399
1400IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1401 CODE:
1402{
1403 GLint width;
1404 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1405 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1406 RETVAL = width > 0;
1407}
1408 OUTPUT:
1409 RETVAL
1410
1095MODULE = CFClient PACKAGE = CFClient::Map 1411MODULE = CFPlus PACKAGE = CFPlus::Map
1096 1412
1097CFClient::Map 1413PROTOTYPES: DISABLE
1098new (SV *class, int map_width, int map_height) 1414
1415CFPlus::Map
1416new (SV *class)
1099 CODE: 1417 CODE:
1100 New (0, RETVAL, 1, struct map); 1418 New (0, RETVAL, 1, struct map);
1101 RETVAL->x = 0; 1419 RETVAL->x = 0;
1102 RETVAL->y = 0; 1420 RETVAL->y = 0;
1103 RETVAL->w = map_width; 1421 RETVAL->w = 0;
1104 RETVAL->h = map_height; 1422 RETVAL->h = 0;
1105 RETVAL->ox = 0; 1423 RETVAL->ox = 0;
1106 RETVAL->oy = 0; 1424 RETVAL->oy = 0;
1107 RETVAL->faces = 8192; 1425 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1108 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1426 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1109 RETVAL->texs = 8192;
1110 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1111 RETVAL->rows = 0; 1427 RETVAL->rows = 0;
1112 RETVAL->row = 0; 1428 RETVAL->row = 0;
1113 OUTPUT: 1429 OUTPUT:
1114 RETVAL 1430 RETVAL
1115 1431
1116void 1432void
1117DESTROY (CFClient::Map self) 1433DESTROY (CFPlus::Map self)
1118 CODE: 1434 CODE:
1119{ 1435{
1120 map_clear (self); 1436 map_clear (self);
1121 Safefree (self->face); 1437 Safefree (self->face2tile);
1122 Safefree (self->tex); 1438 Safefree (self->tex);
1123 Safefree (self); 1439 Safefree (self);
1124} 1440}
1125 1441
1126void 1442void
1443resize (CFPlus::Map self, int map_width, int map_height)
1444 CODE:
1445 self->w = map_width;
1446 self->h = map_height;
1447
1448void
1127clear (CFClient::Map self) 1449clear (CFPlus::Map self)
1128 CODE: 1450 CODE:
1129 map_clear (self); 1451 map_clear (self);
1130 1452
1131void 1453void
1132set_face (CFClient::Map self, int face, int texid) 1454set_tileid (CFPlus::Map self, int face, int tile)
1133 CODE: 1455 CODE:
1134{ 1456{
1135 while (self->faces <= face) 1457 need_facenum (self, face); self->face2tile [face] = tile;
1136 { 1458 need_texid (self, tile);
1137 Append (mapface, self->face, self->faces, self->faces);
1138 self->faces *= 2;
1139 }
1140
1141 self->face [face] = texid;
1142} 1459}
1143 1460
1144void 1461void
1462set_smooth (CFPlus::Map self, int face, int smooth, int level)
1463 CODE:
1464{
1465 tileid texid;
1466 maptex *tex;
1467
1468 if (face < 0 || face >= self->faces)
1469 return;
1470
1471 if (smooth < 0 || smooth >= self->faces)
1472 return;
1473
1474 texid = self->face2tile [face];
1475
1476 if (!texid)
1477 return;
1478
1479 tex = self->tex + texid;
1480 tex->smoothtile = self->face2tile [smooth];
1481 tex->smoothlevel = level;
1482}
1483
1484void
1145set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1485set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1146 CODE: 1486 CODE:
1147{ 1487{
1148 while (self->texs <= texid) 1488 need_texid (self, texid);
1149 {
1150 Append (maptex, self->tex, self->texs, self->texs);
1151 self->texs *= 2;
1152 }
1153 1489
1154 { 1490 {
1155 maptex *tex = self->tex + texid; 1491 maptex *tex = self->tex + texid;
1156 1492
1157 tex->name = name; 1493 tex->name = name;
1174 // from transparent color bleeding and ugly wrapping effects. 1510 // from transparent color bleeding and ugly wrapping effects.
1175 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1511 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1176} 1512}
1177 1513
1178int 1514int
1179ox (CFClient::Map self) 1515ox (CFPlus::Map self)
1180 ALIAS: 1516 ALIAS:
1181 oy = 1 1517 oy = 1
1182 x = 2 1518 x = 2
1183 y = 3 1519 y = 3
1184 w = 4 1520 w = 4
1195 } 1531 }
1196 OUTPUT: 1532 OUTPUT:
1197 RETVAL 1533 RETVAL
1198 1534
1199void 1535void
1200scroll (CFClient::Map self, int dx, int dy) 1536scroll (CFPlus::Map self, int dx, int dy)
1201 CODE: 1537 CODE:
1202{ 1538{
1203 if (dx > 0) 1539 if (dx > 0)
1204 map_blank (self, self->x, self->y, dx - 1, self->h); 1540 map_blank (self, self->x, self->y, dx, self->h);
1205 else if (dx < 0) 1541 else if (dx < 0)
1206 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1542 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1207 1543
1208 if (dy > 0) 1544 if (dy > 0)
1209 map_blank (self, self->x, self->y, self->w, dy - 1); 1545 map_blank (self, self->x, self->y, self->w, dy);
1210 else if (dy < 0) 1546 else if (dy < 0)
1211 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1547 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1212 1548
1213 self->ox += dx; self->x += dx; 1549 self->ox += dx; self->x += dx;
1214 self->oy += dy; self->y += dy; 1550 self->oy += dy; self->y += dy;
1215 1551
1216 while (self->y < 0) 1552 while (self->y < 0)
1220 self->rows += MAP_EXTEND_Y; 1556 self->rows += MAP_EXTEND_Y;
1221 self->y += MAP_EXTEND_Y; 1557 self->y += MAP_EXTEND_Y;
1222 } 1558 }
1223} 1559}
1224 1560
1225void 1561SV *
1226map1a_update (CFClient::Map self, SV *data_) 1562map1a_update (CFPlus::Map self, SV *data_, int extmap)
1227 CODE: 1563 CODE:
1228{ 1564{
1229 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1565 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1230 uint8_t *data_end = (uint8_t *)SvEND (data_); 1566 uint8_t *data_end = (uint8_t *)SvEND (data_);
1231 mapcell *cell; 1567 mapcell *cell;
1232 int x, y, flags; 1568 int x, y, z, flags;
1569 AV *missing = newAV ();
1570 RETVAL = newRV_noinc ((SV *)missing);
1233 1571
1234 while (data < data_end) 1572 while (data < data_end - 1)
1235 { 1573 {
1236 flags = (data [0] << 8) + data [1]; data += 2; 1574 flags = (data [0] << 8) + data [1]; data += 2;
1237 1575
1238 x = self->x + ((flags >> 10) & 63); 1576 x = self->x + ((flags >> 10) & 63);
1239 y = self->y + ((flags >> 4) & 63); 1577 y = self->y + ((flags >> 4) & 63);
1240 1578
1241 cell = map_get_cell (self, x, y); 1579 cell = map_get_cell (self, x, y);
1242 1580
1243 if (flags & 15) 1581 if (flags & 15)
1244 { 1582 {
1245 if (cell->darkness < 0) 1583 if (!cell->darkness)
1246 { 1584 {
1585 memset (cell, 0, sizeof (*cell));
1247 cell->darkness = 0; 1586 cell->darkness = 256;
1248 cell->face [0] = 0;
1249 cell->face [1] = 0;
1250 cell->face [2] = 0;
1251 } 1587 }
1252 1588
1253 cell->darkness = flags & 8 ? *data++ : 255;
1254
1255 //TODO: don't trust server data to be in-range(!) 1589 //TODO: don't trust server data to be in-range(!)
1256 1590
1257 if (flags & 4) 1591 if (flags & 8)
1258 { 1592 {
1259 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1593 if (extmap)
1594 {
1595 uint8_t ext, cmd;
1596
1597 do
1598 {
1599 ext = *data++;
1600 cmd = ext & 0x3f;
1601
1602 if (cmd < 4)
1603 cell->darkness = 255 - ext * 64 + 1;
1604 else if (cmd == 5) // health
1605 {
1606 cell->stat_width = 1;
1607 cell->stat_hp = *data++;
1608 }
1609 else if (cmd == 6) // monster width
1610 cell->stat_width = *data++ + 1;
1611 else if (cmd == 0x47)
1612 {
1613 if (*data == 4)
1614 ; // decode player count
1615
1616 data += *data + 1;
1617 }
1618 else if (cmd == 8) // cell flags
1619 cell->flags = *data++;
1620 else if (ext & 0x40) // unknown, multibyte => skip
1621 data += *data + 1;
1622 else
1623 data++;
1624 }
1625 while (ext & 0x80);
1626 }
1627 else
1628 cell->darkness = *data++ + 1;
1260 } 1629 }
1261 1630
1631 for (z = 0; z <= 2; ++z)
1262 if (flags & 2) 1632 if (flags & (4 >> z))
1263 { 1633 {
1264 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1634 faceid face = (data [0] << 8) + data [1]; data += 2;
1635 need_facenum (self, face);
1636 cell->tile [z] = self->face2tile [face];
1637
1638 if (cell->tile [z])
1639 {
1640 maptex *tex = self->tex + cell->tile [z];
1641 if (!tex->name)
1642 av_push (missing, newSViv (cell->tile [z]));
1643
1644 if (tex->smoothtile)
1645 {
1646 maptex *smooth = self->tex + tex->smoothtile;
1647 if (!smooth->name)
1648 av_push (missing, newSViv (tex->smoothtile));
1649 }
1650 }
1265 } 1651 }
1266
1267 if (flags & 1)
1268 {
1269 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1270 }
1271 } 1652 }
1272 else 1653 else
1273 cell->darkness = -1; 1654 cell->darkness = 0;
1274 } 1655 }
1275} 1656}
1657 OUTPUT:
1658 RETVAL
1276 1659
1277SV * 1660SV *
1278mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1661mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1279 CODE: 1662 CODE:
1280{ 1663{
1281 int x1, x; 1664 int x1, x;
1282 int y1, y; 1665 int y1, y;
1283 int z; 1666 int z;
1304 { 1687 {
1305 mapcell *cell = row->col + (x - row->c0); 1688 mapcell *cell = row->col + (x - row->c0);
1306 1689
1307 for (z = 0; z <= 0; z++) 1690 for (z = 0; z <= 0; z++)
1308 { 1691 {
1309 mapface face = cell->face [z];
1310
1311 if (face)
1312 {
1313 maptex tex = self->tex [face]; 1692 maptex tex = self->tex [cell->tile [z]];
1314 int a0 = 255 - tex.a; 1693 int a0 = 255 - tex.a;
1315 int a1 = tex.a; 1694 int a1 = tex.a;
1316 1695
1317 r = (r * a0 + tex.r * a1) / 255; 1696 r = (r * a0 + tex.r * a1) / 255;
1318 g = (g * a0 + tex.g * a1) / 255; 1697 g = (g * a0 + tex.g * a1) / 255;
1319 b = (b * a0 + tex.b * a1) / 255; 1698 b = (b * a0 + tex.b * a1) / 255;
1320 a = (a * a0 + tex.a * a1) / 255; 1699 a = (a * a0 + tex.a * a1) / 255;
1321 }
1322 } 1700 }
1323 } 1701 }
1324 1702
1325 *map++ = (r ) 1703 *map++ = (r )
1326 | (g << 8) 1704 | (g << 8)
1333} 1711}
1334 OUTPUT: 1712 OUTPUT:
1335 RETVAL 1713 RETVAL
1336 1714
1337void 1715void
1338draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1716draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1339 CODE: 1717 CODE:
1340{ 1718{
1341 int vx, vy;
1342 int x, y, z; 1719 int x, y, z;
1343 int last_name;
1344 mapface face;
1345 1720
1346 vx = self->x + self->w / 2 - sw / 2 - shift_x; 1721 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1347 vy = self->y + self->h / 2 - sh / 2 - shift_y; 1722 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1723 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1724 smooth_key skey;
1348 1725
1349 /* 1726 rc_t *rc = rc_alloc ();
1350 int vx = self->vx = self->w >= sw 1727 rc_key_t key;
1351 ? self->x + (self->w - sw) / 2 1728 rc_array_t *arr;
1352 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1353 1729
1354 int vy = self->vy = self->h >= sh 1730 // thats current max. sorry.
1355 ? self->y + (self->h - sh) / 2 1731 if (sw > 255) sw = 255;
1356 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1732 if (sh > 255) sh = 255;
1357 */
1358 1733
1359 glColor4ub (255, 255, 255, 255); 1734 // clear key, in case of extra padding
1735 memset (&skey, 0, sizeof (skey));
1736
1737 memset (&key, 0, sizeof (key));
1738 key.r = 255;
1739 key.g = 255;
1740 key.b = 255;
1741 key.a = 255;
1742 key.mode = GL_QUADS;
1743 key.format = GL_T2F_V3F;
1744 key.texname = -1;
1745
1746 mx += self->x;
1747 my += self->y;
1748
1749 // first pass: determine smooth_max
1750 // rather ugly, if you ask me
1751 // could also be stored inside mapcell and updated on change
1752 memset (smooth_max, 0, sizeof (smooth_max));
1753
1754 for (y = 0; y < sh; y++)
1755 if (0 <= y + my && y + my < self->rows)
1756 {
1757 maprow *row = self->row + (y + my);
1758
1759 for (x = 0; x < sw; x++)
1760 if (row->c0 <= x + mx && x + mx < row->c1)
1761 {
1762 mapcell *cell = row->col + (x + mx - row->c0);
1763
1764 smooth_max[x + 1][y + 1] =
1765 MAX (self->tex [cell->tile [0]].smoothlevel,
1766 MAX (self->tex [cell->tile [1]].smoothlevel,
1767 self->tex [cell->tile [2]].smoothlevel));
1768 }
1769 }
1360 1770
1361 glEnable (GL_BLEND); 1771 glEnable (GL_BLEND);
1362 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1772 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1363 glEnable (GL_TEXTURE_2D);
1364 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1773 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1365 1774
1366 glBegin (GL_QUADS);
1367
1368 last_name = 0;
1369
1370 for (z = 0; z < 3; z++) 1775 for (z = 0; z <= 2; z++)
1776 {
1777 memset (smooth_level, 0, sizeof (smooth_level));
1778
1371 for (y = 0; y < sh; y++) 1779 for (y = 0; y < sh; y++)
1372 if (0 <= y + vy && y + vy < self->rows) 1780 if (0 <= y + my && y + my < self->rows)
1373 { 1781 {
1374 maprow *row = self->row + (y + vy); 1782 maprow *row = self->row + (y + my);
1375 1783
1376 for (x = 0; x < sw; x++) 1784 for (x = 0; x < sw; x++)
1377 if (row->c0 <= x + vx && x + vx < row->c1) 1785 if (row->c0 <= x + mx && x + mx < row->c1)
1378 { 1786 {
1379 mapcell *cell = row->col + (x + vx - row->c0); 1787 mapcell *cell = row->col + (x + mx - row->c0);
1380
1381 face = cell->face [z]; 1788 tileid tile = cell->tile [z];
1382 1789
1383 if (face) 1790 if (tile)
1791 {
1792 maptex tex = self->tex [tile];
1793 int px, py;
1794
1795 // suppressing texture state switches here
1796 // is only moderately effective, but worth the extra effort
1797 if (key.texname != tex.name)
1798 {
1799 if (!tex.name)
1800 tex = self->tex [2]; /* missing, replace by noface */
1801
1802 key.texname = tex.name;
1803 arr = rc_array (rc, &key);
1804 }
1805
1806 px = (x + 1) * T - tex.w;
1807 py = (y + 1) * T - tex.h;
1808
1809 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1810 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1811 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1812 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1813
1814 if (cell->flags && z == 2)
1815 {
1816 // overlays such as the speech bubble, probably more to come
1817 if (cell->flags & 1)
1818 {
1819 maptex tex = self->tex [1];
1820 int px = x * T + T * 2 / 32;
1821 int py = y * T - T * 6 / 32;
1822
1823 if (tex.name)
1824 {
1825 if (key.texname != tex.name)
1826 {
1827 key.texname = tex.name;
1828 arr = rc_array (rc, &key);
1829 }
1830
1831 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1832 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1833 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1834 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1835 }
1836 }
1837 }
1838
1839 // update smooth hash
1840 if (tex.smoothtile)
1841 {
1842 skey.tile = tex.smoothtile;
1843 skey.level = tex.smoothlevel;
1844
1845 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1846
1847 // add bits to current tile and all neighbours. skey.x|y is
1848 // shifted +1|+1 so we always stay positive.
1849
1850 // bits is ___n cccc CCCC bbbb
1851 // n do not draw borders&corners
1852 // c draw these corners, but...
1853 // C ... not these
1854 // b draw these borders
1855
1856 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1857 // ┃· ·· ·┃ ━━
1858
1859 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1860 // ·· ·· ·┏ ┓·
1861
1862 // full tile
1863 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1864
1865 // borders
1866 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1867 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1868 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1869 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1870
1871 // corners
1872 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1873 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1874 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1875 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1876 }
1877 }
1878 }
1879 }
1880
1881 rc_draw (rc);
1882 rc_clear (rc);
1883
1884 // go through all smoothlevels, lowest to highest, then draw.
1885 // this is basically counting sort
1886 {
1887 int w, b;
1888
1889 for (w = 0; w < 256 / 32; ++w)
1890 {
1891 uint32_t smask = smooth_level [w];
1892 if (smask)
1893 for (b = 0; b < 32; ++b)
1894 if (smask & (((uint32_t)1) << b))
1384 { 1895 {
1385 maptex tex = self->tex [face]; 1896 int level = (w << 5) | b;
1897 HE *he;
1386 1898
1387 int px = (x + 1) * 32 - tex.w; 1899 hv_iterinit (smooth);
1388 int py = (y + 1) * 32 - tex.h; 1900 while ((he = hv_iternext (smooth)))
1389
1390 if (last_name != tex.name)
1391 { 1901 {
1902 smooth_key *skey = (smooth_key *)HeKEY (he);
1903 IV bits = SvIVX (HeVAL (he));
1904
1905 if (!(bits & 0x1000)
1906 && skey->level == level
1907 && level > smooth_max [skey->x][skey->y])
1392 glEnd (); 1908 {
1909 maptex tex = self->tex [skey->tile];
1910 int px = (((int)skey->x) - 1) * T;
1911 int py = (((int)skey->y) - 1) * T;
1912 int border = bits & 15;
1913 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1914 float dx = tex.s * .0625f; // 16 images/row
1915 float dy = tex.t * .5f ; // 2 images/column
1916
1917 if (tex.name)
1918 {
1919 // this time avoiding texture state changes
1920 // save gobs of state changes.
1921 if (key.texname != tex.name)
1922 {
1393 last_name = tex.name; 1923 key.texname = tex.name;
1394 glBindTexture (GL_TEXTURE_2D, last_name); 1924 arr = rc_array (rc, &key);
1395 glBegin (GL_QUADS); 1925 }
1926
1927 if (border)
1928 {
1929 float ox = border * dx;
1930
1931 rc_t2f_v3f (arr, ox , 0.f , px , py , 0);
1932 rc_t2f_v3f (arr, ox , dy , px , py + T, 0);
1933 rc_t2f_v3f (arr, ox + dx, dy , px + T, py + T, 0);
1934 rc_t2f_v3f (arr, ox + dx, 0.f , px + T, py , 0);
1935 }
1936
1937 if (corner)
1938 {
1939 float ox = corner * dx;
1940
1941 rc_t2f_v3f (arr, ox , dy , px , py , 0);
1942 rc_t2f_v3f (arr, ox , dy * 2.f, px , py + T, 0);
1943 rc_t2f_v3f (arr, ox + dx, dy * 2.f, px + T, py + T, 0);
1944 rc_t2f_v3f (arr, ox + dx, dy , px + T, py , 0);
1945 }
1946 }
1947 }
1396 } 1948 }
1397
1398 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1399 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1400 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1401 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1402 } 1949 }
1403 }
1404 } 1950 }
1951 }
1405 1952
1406 glEnd (); 1953 hv_clear (smooth);
1954 rc_draw (rc);
1955 rc_clear (rc);
1956 }
1407 1957
1408 glDisable (GL_TEXTURE_2D);
1409 glDisable (GL_BLEND); 1958 glDisable (GL_BLEND);
1410} 1959 rc_free (rc);
1411 1960
1961 // top layer: overlays such as the health bar
1962 for (y = 0; y < sh; y++)
1963 if (0 <= y + my && y + my < self->rows)
1964 {
1965 maprow *row = self->row + (y + my);
1966
1967 for (x = 0; x < sw; x++)
1968 if (row->c0 <= x + mx && x + mx < row->c1)
1969 {
1970 mapcell *cell = row->col + (x + mx - row->c0);
1971
1972 int px = x * T;
1973 int py = y * T;
1974
1975 if (cell->stat_hp)
1976 {
1977 int width = cell->stat_width * T;
1978 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1979
1980 glColor3ub (0, 0, 0);
1981 glRectf (px + 1, py - thick - 2,
1982 px + width - 1, py);
1983
1984 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1985 glRectf (px + 2,
1986 py - thick - 1,
1987 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1988 }
1989 }
1990 }
1991}
1992
1412void 1993void
1413draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data) 1994draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1414 CODE: 1995 CODE:
1415{ 1996{
1416 static float color[16][3] = { 1997 static float color[16][3] = {
1417 { 0.00, 0.00, 0.00 }, 1998 { 0.00F, 0.00F, 0.00F },
1418 { 1.00, 1.00, 1.00 }, 1999 { 1.00F, 1.00F, 1.00F },
1419 { 0.00, 0.00, 0.55 }, 2000 { 0.00F, 0.00F, 0.55F },
1420 { 1.00, 0.00, 0.00 }, 2001 { 1.00F, 0.00F, 0.00F },
1421 2002
1422 { 1.00, 0.54, 0.00 }, 2003 { 1.00F, 0.54F, 0.00F },
1423 { 0.11, 0.56, 1.00 }, 2004 { 0.11F, 0.56F, 1.00F },
1424 { 0.93, 0.46, 0.00 }, 2005 { 0.93F, 0.46F, 0.00F },
1425 { 0.18, 0.54, 0.34 }, 2006 { 0.18F, 0.54F, 0.34F },
1426 2007
1427 { 0.56, 0.73, 0.56 }, 2008 { 0.56F, 0.73F, 0.56F },
1428 { 0.80, 0.80, 0.80 }, 2009 { 0.80F, 0.80F, 0.80F },
1429 { 0.55, 0.41, 0.13 }, 2010 { 0.55F, 0.41F, 0.13F },
1430 { 0.99, 0.77, 0.26 }, 2011 { 0.99F, 0.77F, 0.26F },
1431 2012
1432 { 0.74, 0.65, 0.41 }, 2013 { 0.74F, 0.65F, 0.41F },
1433 2014
1434 { 0.00, 1.00, 1.00 }, 2015 { 0.00F, 1.00F, 1.00F },
1435 { 1.00, 0.00, 1.00 }, 2016 { 1.00F, 0.00F, 1.00F },
1436 { 1.00, 1.00, 0.00 }, 2017 { 1.00F, 1.00F, 0.00F },
1437 }; 2018 };
1438 2019
1439 int x, y; 2020 int x, y;
1440 2021
1441 glEnable (GL_TEXTURE_2D); 2022 glEnable (GL_TEXTURE_2D);
1468 glDisable (GL_BLEND); 2049 glDisable (GL_BLEND);
1469 glDisable (GL_TEXTURE_2D); 2050 glDisable (GL_TEXTURE_2D);
1470} 2051}
1471 2052
1472void 2053void
1473fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2054fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1474 PPCODE: 2055 PPCODE:
1475{ 2056{
1476 int vx, vy;
1477 int x, y; 2057 int x, y;
2058 int sw1 = sw + 2;
2059 int sh1 = sh + 2;
2060 int sh3 = sh * 3;
1478 int sw4 = (sw + 3) & ~3; 2061 int sw34 = (sw * 3 + 3) & ~3;
2062 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1479 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2063 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1480 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2064 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1481 2065
1482 memset (darkness, 255, sw4 * sh);
1483 SvPOK_only (darkness_sv); 2066 SvPOK_only (darkness3_sv);
1484 SvCUR_set (darkness_sv, sw4 * sh); 2067 SvCUR_set (darkness3_sv, sw34 * sh3);
1485 2068
1486 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 2069 mx += self->x - 1;
1487 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 2070 my += self->y - 1;
1488 2071
2072 memset (darkness1, 255, sw1 * sh1);
2073
1489 for (y = 0; y < sh; y++) 2074 for (y = 0; y < sh1; y++)
1490 if (0 <= y + vy && y + vy < self->rows) 2075 if (0 <= y + my && y + my < self->rows)
1491 { 2076 {
1492 maprow *row = self->row + (y + vy); 2077 maprow *row = self->row + (y + my);
1493 2078
1494 for (x = 0; x < sw; x++) 2079 for (x = 0; x < sw1; x++)
1495 if (row->c0 <= x + vx && x + vx < row->c1) 2080 if (row->c0 <= x + mx && x + mx < row->c1)
1496 { 2081 {
1497 mapcell *cell = row->col + (x + vx - row->c0); 2082 mapcell *cell = row->col + (x + mx - row->c0);
1498 2083
1499 darkness[y * sw4 + x] = cell->darkness < 0 2084 darkness1 [y * sw1 + x] = cell->darkness
2085 ? 255 - (cell->darkness - 1)
1500 ? 255 - FOW_DARKNESS 2086 : 255 - FOW_DARKNESS;
1501 : 255 - cell->darkness;
1502 } 2087 }
1503 } 2088 }
1504 2089
2090 for (y = 0; y < sh; ++y)
2091 for (x = 0; x < sw; ++x)
2092 {
2093 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2094 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2095 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2096 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2097 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2098 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2099 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2100 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2101 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2102
2103 uint8_t r11 = (d11 + d21 + d12) / 3;
2104 uint8_t r21 = d21;
2105 uint8_t r31 = (d21 + d31 + d32) / 3;
2106
2107 uint8_t r12 = d12;
2108 uint8_t r22 = d22;
2109 uint8_t r32 = d32;
2110
2111 uint8_t r13 = (d13 + d23 + d12) / 3;
2112 uint8_t r23 = d23;
2113 uint8_t r33 = (d23 + d33 + d32) / 3;
2114
2115 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2116 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2117 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2118 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2119 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2120 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2121 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2122 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2123 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2124 }
2125
2126 free (darkness1);
2127
1505 EXTEND (SP, 3); 2128 EXTEND (SP, 3);
1506 PUSHs (sv_2mortal (newSViv (sw4))); 2129 PUSHs (sv_2mortal (newSViv (sw34)));
1507 PUSHs (sv_2mortal (newSViv (sh))); 2130 PUSHs (sv_2mortal (newSViv (sh3)));
1508 PUSHs (darkness_sv); 2131 PUSHs (darkness3_sv);
1509} 2132}
1510 2133
1511SV * 2134SV *
1512get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2135get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1513 CODE: 2136 CODE:
1514{ 2137{
1515 int x, y, x1, y1; 2138 int x, y, x1, y1;
1516 SV *data_sv = newSV (w * h * 7 + 5); 2139 SV *data_sv = newSV (w * h * 7 + 5);
1517 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2140 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1542 if (row && row->c0 <= x && x < row->c1) 2165 if (row && row->c0 <= x && x < row->c1)
1543 { 2166 {
1544 mapcell *cell = row->col + (x - row->c0); 2167 mapcell *cell = row->col + (x - row->c0);
1545 uint8_t flags = 0; 2168 uint8_t flags = 0;
1546 2169
1547 if (cell->face [0]) flags |= 1; 2170 if (cell->tile [0]) flags |= 1;
1548 if (cell->face [1]) flags |= 2; 2171 if (cell->tile [1]) flags |= 2;
1549 if (cell->face [2]) flags |= 4; 2172 if (cell->tile [2]) flags |= 4;
1550 2173
1551 *data++ = flags; 2174 *data++ = flags;
1552 2175
1553 if (flags & 1) 2176 if (flags & 1)
1554 { 2177 {
2178 tileid tile = cell->tile [0];
1555 *data++ = cell->face [0] >> 8; 2179 *data++ = tile >> 8;
1556 *data++ = cell->face [0]; 2180 *data++ = tile;
1557 } 2181 }
1558 2182
1559 if (flags & 2) 2183 if (flags & 2)
1560 { 2184 {
2185 tileid tile = cell->tile [1];
1561 *data++ = cell->face [1] >> 8; 2186 *data++ = tile >> 8;
1562 *data++ = cell->face [1]; 2187 *data++ = tile;
1563 } 2188 }
1564 2189
1565 if (flags & 4) 2190 if (flags & 4)
1566 { 2191 {
2192 tileid tile = cell->tile [2];
1567 *data++ = cell->face [2] >> 8; 2193 *data++ = tile >> 8;
1568 *data++ = cell->face [2]; 2194 *data++ = tile;
1569 } 2195 }
1570 } 2196 }
1571 else 2197 else
1572 *data++ = 0; 2198 *data++ = 0;
1573 } 2199 }
1579} 2205}
1580 OUTPUT: 2206 OUTPUT:
1581 RETVAL 2207 RETVAL
1582 2208
1583void 2209void
1584set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2210set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1585 PPCODE: 2211 PPCODE:
1586{ 2212{
1587 int x, y, z; 2213 int x, y, z;
1588 int w, h; 2214 int w, h;
1589 int x1, y1; 2215 int x1, y1;
1613 { 2239 {
1614 uint8_t flags = *data++; 2240 uint8_t flags = *data++;
1615 2241
1616 if (flags) 2242 if (flags)
1617 { 2243 {
1618 mapface face[3] = { 0, 0, 0 };
1619
1620 mapcell *cell = row_get_cell (row, x); 2244 mapcell *cell = row_get_cell (row, x);
2245 tileid tile[3] = { 0, 0, 0 };
1621 2246
1622 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2247 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1623 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2248 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1624 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2249 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1625 2250
1626 if (cell->darkness <= 0) 2251 if (cell->darkness == 0)
1627 { 2252 {
1628 cell->darkness = -1; 2253 cell->darkness = 0;
1629 2254
1630 for (z = 0; z <= 2; z++) 2255 for (z = 0; z <= 2; z++)
1631 { 2256 {
1632 cell->face[z] = face[z]; 2257 tileid t = tile [z];
1633 2258
1634 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2259 if (t >= self->texs || (t && !self->tex [t].name))
2260 {
1635 XPUSHs (sv_2mortal (newSViv (face[z]))); 2261 XPUSHs (sv_2mortal (newSViv (t)));
2262 need_texid (self, t);
2263 }
2264
2265 cell->tile [z] = t;
1636 } 2266 }
1637 } 2267 }
1638 } 2268 }
1639 } 2269 }
1640 } 2270 }
1641} 2271}
1642 2272
1643MODULE = CFClient PACKAGE = CFClient::MixChunk 2273MODULE = CFPlus PACKAGE = CFPlus::RW
1644 2274
1645CFClient::MixChunk 2275CFPlus::RW
1646new_from_file (SV *class, char *path) 2276new (SV *class, SV *data_sv)
1647 CODE: 2277 CODE:
1648 RETVAL = Mix_LoadWAV (path); 2278{
2279 STRLEN datalen;
2280 char *data = SvPVbyte (data_sv, datalen);
2281
2282 RETVAL = SDL_RWFromConstMem (data, datalen);
2283}
1649 OUTPUT: 2284 OUTPUT:
1650 RETVAL 2285 RETVAL
1651 2286
2287CFPlus::RW
2288new_from_file (SV *class, const char *path, const char *mode = "rb")
2289 CODE:
2290 RETVAL = SDL_RWFromFile (path, mode);
2291 OUTPUT:
2292 RETVAL
2293
2294# fails on win32:
2295# CFPlus.xs(2268) : error C2059: syntax error : '('
1652void 2296#void
2297#close (CFPlus::RW self)
2298# CODE:
2299# (self->(close)) (self);
2300
2301MODULE = CFPlus PACKAGE = CFPlus::Channel
2302
2303PROTOTYPES: DISABLE
2304
2305CFPlus::Channel
2306find ()
2307 CODE:
2308{
2309 RETVAL = Mix_GroupAvailable (-1);
2310
2311 if (RETVAL < 0)
2312 {
2313 RETVAL = Mix_GroupOldest (-1);
2314
2315 if (RETVAL < 0)
2316 XSRETURN_UNDEF;
2317
2318 Mix_HaltChannel (RETVAL);
2319 }
2320
2321 Mix_UnregisterAllEffects (RETVAL);
2322 Mix_Volume (RETVAL, 128);
2323}
2324 OUTPUT:
2325 RETVAL
2326
2327void
2328halt (CFPlus::Channel self)
2329 CODE:
2330 Mix_HaltChannel (self);
2331
2332void
2333expire (CFPlus::Channel self, int ticks = -1)
2334 CODE:
2335 Mix_ExpireChannel (self, ticks);
2336
2337void
2338fade_out (CFPlus::Channel self, int ticks = -1)
2339 CODE:
2340 Mix_FadeOutChannel (self, ticks);
2341
2342int
2343volume (CFPlus::Channel self, int volume)
2344 CODE:
2345 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2346 OUTPUT:
2347 RETVAL
2348
2349void
2350unregister_all_effects (CFPlus::Channel self)
2351 CODE:
2352 Mix_UnregisterAllEffects (self);
2353
2354void
2355set_panning (CFPlus::Channel self, int left, int right)
2356 CODE:
2357 left = CLAMP (left , 0, 255);
2358 right = CLAMP (right, 0, 255);
2359 Mix_SetPanning (self, left, right);
2360
2361void
2362set_distance (CFPlus::Channel self, int distance)
2363 CODE:
2364 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2365
2366void
2367set_position (CFPlus::Channel self, int angle, int distance)
2368 CODE:
2369
2370void
2371set_position_r (CFPlus::Channel self, int dx, int dy, int maxdistance)
2372 CODE:
2373{
2374 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2375 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2376 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2377}
2378
2379void
2380set_reverse_stereo (CFPlus::Channel self, int flip)
2381 CODE:
2382 Mix_SetReverseStereo (self, flip);
2383
2384MODULE = CFPlus PACKAGE = CFPlus::MixChunk
2385
2386PROTOTYPES: DISABLE
2387
2388CFPlus::MixChunk
2389new (SV *class, CFPlus::RW rwops)
2390 CODE:
2391 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2392 OUTPUT:
2393 RETVAL
2394
2395void
1653DESTROY (CFClient::MixChunk self) 2396DESTROY (CFPlus::MixChunk self)
1654 CODE: 2397 CODE:
1655 Mix_FreeChunk (self); 2398 Mix_FreeChunk (self);
1656 2399
1657int 2400int
1658volume (CFClient::MixChunk self, int volume = -1) 2401volume (CFPlus::MixChunk self, int volume = -1)
1659 CODE: 2402 CODE:
2403 if (items > 1)
2404 volume = CLAMP (volume, 0, 128);
1660 RETVAL = Mix_VolumeChunk (self, volume); 2405 RETVAL = Mix_VolumeChunk (self, volume);
1661 OUTPUT: 2406 OUTPUT:
1662 RETVAL 2407 RETVAL
1663 2408
1664int 2409CFPlus::Channel
1665play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2410play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1)
1666 CODE: 2411 CODE:
2412{
1667 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2413 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2414
2415 if (RETVAL < 0)
2416 XSRETURN_UNDEF;
2417
2418 if (channel < 0)
2419 {
2420 Mix_UnregisterAllEffects (RETVAL);
2421 Mix_Volume (RETVAL, 128);
2422 }
2423}
1668 OUTPUT: 2424 OUTPUT:
1669 RETVAL 2425 RETVAL
1670 2426
1671MODULE = CFClient PACKAGE = CFClient::MixMusic 2427MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1672 2428
1673int 2429int
1674volume (int volume = -1) 2430volume (int volume = -1)
2431 PROTOTYPE: ;$
1675 CODE: 2432 CODE:
2433 if (items > 0)
2434 volume = CLAMP (volume, 0, 128);
1676 RETVAL = Mix_VolumeMusic (volume); 2435 RETVAL = Mix_VolumeMusic (volume);
1677 OUTPUT: 2436 OUTPUT:
1678 RETVAL 2437 RETVAL
1679 2438
2439void
2440fade_out (int ms)
2441 CODE:
2442 Mix_FadeOutMusic (ms);
2443
2444void
2445halt ()
2446 CODE:
2447 Mix_HaltMusic ();
2448
1680CFClient::MixMusic 2449CFPlus::MixMusic
1681new_from_file (SV *class, char *path) 2450new (SV *class, CFPlus::RW rwops)
1682 CODE: 2451 CODE:
1683 RETVAL = Mix_LoadMUS (path); 2452 RETVAL = Mix_LoadMUS_RW (rwops);
1684 OUTPUT: 2453 OUTPUT:
1685 RETVAL 2454 RETVAL
1686 2455
1687void 2456void
1688DESTROY (CFClient::MixMusic self) 2457DESTROY (CFPlus::MixMusic self)
1689 CODE: 2458 CODE:
1690 Mix_FreeMusic (self); 2459 Mix_FreeMusic (self);
1691 2460
1692int 2461int
1693play (CFClient::MixMusic self, int loops = -1) 2462play (CFPlus::MixMusic self, int loops = -1)
1694 CODE: 2463 CODE:
1695 RETVAL = Mix_PlayMusic (self, loops); 2464 RETVAL = Mix_PlayMusic (self, loops);
1696 OUTPUT: 2465 OUTPUT:
1697 RETVAL 2466 RETVAL
1698 2467
2468void
2469fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2470 CODE:
2471 Mix_FadeInMusicPos (self, loops, ms, position);
2472
1699MODULE = CFClient PACKAGE = CFClient::OpenGL 2473MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2474
2475PROTOTYPES: ENABLE
1700 2476
1701BOOT: 2477BOOT:
1702{ 2478{
1703 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2479 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1704 static const struct { 2480 static const struct {
1705 const char *name; 2481 const char *name;
1706 IV iv; 2482 IV iv;
1707 } *civ, const_iv[] = { 2483 } *civ, const_iv[] = {
1708# define const_iv(name) { # name, (IV)name } 2484# define const_iv(name) { # name, (IV)name }
2485 const_iv (GL_VENDOR),
2486 const_iv (GL_VERSION),
2487 const_iv (GL_EXTENSIONS),
1709 const_iv (GL_COLOR_MATERIAL), 2488 const_iv (GL_COLOR_MATERIAL),
1710 const_iv (GL_SMOOTH), 2489 const_iv (GL_SMOOTH),
1711 const_iv (GL_FLAT), 2490 const_iv (GL_FLAT),
1712 const_iv (GL_DITHER), 2491 const_iv (GL_DITHER),
1713 const_iv (GL_BLEND), 2492 const_iv (GL_BLEND),
1717 const_iv (GL_ALPHA_TEST), 2496 const_iv (GL_ALPHA_TEST),
1718 const_iv (GL_NORMALIZE), 2497 const_iv (GL_NORMALIZE),
1719 const_iv (GL_RESCALE_NORMAL), 2498 const_iv (GL_RESCALE_NORMAL),
1720 const_iv (GL_FRONT), 2499 const_iv (GL_FRONT),
1721 const_iv (GL_BACK), 2500 const_iv (GL_BACK),
2501 const_iv (GL_AUX0),
1722 const_iv (GL_AND), 2502 const_iv (GL_AND),
1723 const_iv (GL_ONE), 2503 const_iv (GL_ONE),
1724 const_iv (GL_ZERO), 2504 const_iv (GL_ZERO),
1725 const_iv (GL_SRC_ALPHA), 2505 const_iv (GL_SRC_ALPHA),
1726 const_iv (GL_DST_ALPHA), 2506 const_iv (GL_DST_ALPHA),
1740 const_iv (GL_LUMINANCE), 2520 const_iv (GL_LUMINANCE),
1741 const_iv (GL_LUMINANCE_ALPHA), 2521 const_iv (GL_LUMINANCE_ALPHA),
1742 const_iv (GL_FLOAT), 2522 const_iv (GL_FLOAT),
1743 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2523 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1744 const_iv (GL_COMPILE), 2524 const_iv (GL_COMPILE),
2525 const_iv (GL_PROXY_TEXTURE_1D),
2526 const_iv (GL_PROXY_TEXTURE_2D),
1745 const_iv (GL_TEXTURE_1D), 2527 const_iv (GL_TEXTURE_1D),
1746 const_iv (GL_TEXTURE_2D), 2528 const_iv (GL_TEXTURE_2D),
1747 const_iv (GL_TEXTURE_ENV), 2529 const_iv (GL_TEXTURE_ENV),
1748 const_iv (GL_TEXTURE_MAG_FILTER), 2530 const_iv (GL_TEXTURE_MAG_FILTER),
1749 const_iv (GL_TEXTURE_MIN_FILTER), 2531 const_iv (GL_TEXTURE_MIN_FILTER),
1770 const_iv (GL_COLOR_LOGIC_OP), 2552 const_iv (GL_COLOR_LOGIC_OP),
1771 const_iv (GL_SEPARABLE_2D), 2553 const_iv (GL_SEPARABLE_2D),
1772 const_iv (GL_CONVOLUTION_2D), 2554 const_iv (GL_CONVOLUTION_2D),
1773 const_iv (GL_CONVOLUTION_BORDER_MODE), 2555 const_iv (GL_CONVOLUTION_BORDER_MODE),
1774 const_iv (GL_CONSTANT_BORDER), 2556 const_iv (GL_CONSTANT_BORDER),
2557 const_iv (GL_POINTS),
1775 const_iv (GL_LINES), 2558 const_iv (GL_LINES),
2559 const_iv (GL_LINE_STRIP),
1776 const_iv (GL_LINE_LOOP), 2560 const_iv (GL_LINE_LOOP),
1777 const_iv (GL_QUADS), 2561 const_iv (GL_QUADS),
1778 const_iv (GL_QUAD_STRIP), 2562 const_iv (GL_QUAD_STRIP),
1779 const_iv (GL_TRIANGLES), 2563 const_iv (GL_TRIANGLES),
1780 const_iv (GL_TRIANGLE_STRIP), 2564 const_iv (GL_TRIANGLE_STRIP),
1781 const_iv (GL_TRIANGLE_FAN), 2565 const_iv (GL_TRIANGLE_FAN),
2566 const_iv (GL_POLYGON),
1782 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2567 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2568 const_iv (GL_POINT_SMOOTH_HINT),
2569 const_iv (GL_LINE_SMOOTH_HINT),
2570 const_iv (GL_POLYGON_SMOOTH_HINT),
2571 const_iv (GL_GENERATE_MIPMAP_HINT),
1783 const_iv (GL_FASTEST), 2572 const_iv (GL_FASTEST),
2573 const_iv (GL_DONT_CARE),
2574 const_iv (GL_NICEST),
1784 const_iv (GL_V2F), 2575 const_iv (GL_V2F),
1785 const_iv (GL_V3F), 2576 const_iv (GL_V3F),
1786 const_iv (GL_T2F_V3F), 2577 const_iv (GL_T2F_V3F),
1787 const_iv (GL_T2F_N3F_V3F), 2578 const_iv (GL_T2F_N3F_V3F),
1788# undef const_iv 2579# undef const_iv
1789 }; 2580 };
1790 2581
1791 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2582 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1792 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2583 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2584
2585 texture_av = newAV ();
2586 AvREAL_off (texture_av);
1793} 2587}
1794 2588
1795char * 2589char *
1796gl_vendor () 2590gl_vendor ()
1797 CODE: 2591 CODE:
1811 CODE: 2605 CODE:
1812 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2606 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1813 OUTPUT: 2607 OUTPUT:
1814 RETVAL 2608 RETVAL
1815 2609
2610const char *glGetString (GLenum pname)
2611
2612GLint glGetInteger (GLenum pname)
2613 CODE:
2614 glGetIntegerv (pname, &RETVAL);
2615 OUTPUT:
2616 RETVAL
2617
2618GLdouble glGetDouble (GLenum pname)
2619 CODE:
2620 glGetDoublev (pname, &RETVAL);
2621 OUTPUT:
2622 RETVAL
2623
1816int glGetError () 2624int glGetError ()
1817 2625
1818void glFinish () 2626void glFinish ()
1819 2627
1820void glClear (int mask) 2628void glClear (int mask)
1857# near_ and far_ are due to microsofts buggy "c" compiler 2665# near_ and far_ are due to microsofts buggy "c" compiler
1858void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2666void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1859 2667
1860# near_ and far_ are due to microsofts buggy "c" compiler 2668# near_ and far_ are due to microsofts buggy "c" compiler
1861void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2669void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2670
2671PROTOTYPES: DISABLE
1862 2672
1863void glViewport (int x, int y, int width, int height) 2673void glViewport (int x, int y, int width, int height)
1864 2674
1865void glScissor (int x, int y, int width, int height) 2675void glScissor (int x, int y, int width, int height)
1866 2676
1874 2684
1875void glRotate (float angle, float x, float y, float z) 2685void glRotate (float angle, float x, float y, float z)
1876 CODE: 2686 CODE:
1877 glRotatef (angle, x, y, z); 2687 glRotatef (angle, x, y, z);
1878 2688
1879void glBegin (int mode)
1880
1881void glEnd ()
1882
1883void glColor (float r, float g, float b, float a = 1.0) 2689void glColor (float r, float g, float b, float a = 1.0)
1884 PROTOTYPE: @
1885 ALIAS: 2690 ALIAS:
1886 glColor_premultiply = 1 2691 glColor_premultiply = 1
1887 CODE: 2692 CODE:
1888 if (ix) 2693 if (ix)
1889 { 2694 {
1890 r *= a; 2695 r *= a;
1891 g *= a; 2696 g *= a;
1892 b *= a; 2697 b *= a;
1893 } 2698 }
1894 // microsoft visual "c" rounds instead of truncating... 2699 // microsoft visual "c" rounds instead of truncating...
1895 glColor4ub (MIN ((int)(r * 256.f), 255), 2700 glColor4f (r, g, b, a);
1896 MIN ((int)(g * 256.f), 255),
1897 MIN ((int)(b * 256.f), 255),
1898 MIN ((int)(a * 256.f), 255));
1899
1900void glInterleavedArrays (int format, int stride, char *data)
1901
1902void glDrawElements (int mode, int count, int type, char *indices)
1903
1904# 1.2 void glDrawRangeElements (int mode, int start, int end
1905 2701
1906void glRasterPos (float x, float y, float z = 0.) 2702void glRasterPos (float x, float y, float z = 0.)
1907 CODE: 2703 CODE:
1908 glRasterPos3f (0, 0, z); 2704 glRasterPos3f (0, 0, z);
1909 glBitmap (0, 0, 0, 0, x, y, 0); 2705 glBitmap (0, 0, 0, 0, x, y, 0);
1914 2710
1915void glTexCoord (float s, float t) 2711void glTexCoord (float s, float t)
1916 CODE: 2712 CODE:
1917 glTexCoord2f (s, t); 2713 glTexCoord2f (s, t);
1918 2714
2715void glRect (float x1, float y1, float x2, float y2)
2716 CODE:
2717 glRectf (x1, y1, x2, y2);
2718
2719PROTOTYPES: ENABLE
2720
2721void glBegin (int mode)
2722
2723void glEnd ()
2724
2725void glPointSize (GLfloat size)
2726
2727void glLineWidth (GLfloat width)
2728
2729void glInterleavedArrays (int format, int stride, char *data)
2730
2731void glDrawElements (int mode, int count, int type, char *indices)
2732
2733# 1.2 void glDrawRangeElements (int mode, int start, int end
2734
1919void glTexEnv (int target, int pname, float param) 2735void glTexEnv (int target, int pname, float param)
1920 CODE: 2736 CODE:
1921 glTexEnvf (target, pname, param); 2737 glTexEnvf (target, pname, param);
1922 2738
1923void glTexParameter (int target, int pname, float param) 2739void glTexParameter (int target, int pname, float param)
1945 2761
1946void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2762void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1947 2763
1948void glDrawPixels (int width, int height, int format, int type, char *pixels) 2764void glDrawPixels (int width, int height, int format, int type, char *pixels)
1949 2765
2766void glPixelZoom (float x, float y)
2767
1950void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2768void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1951 2769
1952int glGenTexture () 2770int glGenTexture ()
1953 CODE: 2771 CODE:
1954{ 2772 RETVAL = gen_texture ();
1955 GLuint name;
1956 glGenTextures (1, &name);
1957 RETVAL = name;
1958}
1959 OUTPUT: 2773 OUTPUT:
1960 RETVAL 2774 RETVAL
1961 2775
1962void glDeleteTexture (int name) 2776void glDeleteTexture (int name)
1963 CODE: 2777 CODE:
1964{
1965 GLuint name_ = name;
1966 glDeleteTextures (1, &name_); 2778 del_texture (name);
1967} 2779
1968
1969int glGenList () 2780int glGenList ()
1970 CODE: 2781 CODE:
1971 RETVAL = glGenLists (1); 2782 RETVAL = glGenLists (1);
1972 OUTPUT: 2783 OUTPUT:
1973 RETVAL 2784 RETVAL
1980 2791
1981void glEndList () 2792void glEndList ()
1982 2793
1983void glCallList (int list) 2794void glCallList (int list)
1984 2795
2796MODULE = CFPlus PACKAGE = CFPlus::UI::Base
1985 2797
2798PROTOTYPES: DISABLE
2799
2800void
2801find_widget (SV *self, NV x, NV y)
2802 PPCODE:
2803{
2804 if (within_widget (self, x, y))
2805 XPUSHs (self);
2806}
2807
2808BOOT:
2809{
2810 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV);
2811
2812 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV);
2813 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV);
2814 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV);
2815 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV);
2816}
2817
2818void
2819draw (SV *self)
2820 CODE:
2821{
2822 HV *hv;
2823 SV **svp;
2824 NV x, y, w, h;
2825 SV *draw_x_sv = GvSV (draw_x_gv);
2826 SV *draw_y_sv = GvSV (draw_y_gv);
2827 SV *draw_w_sv = GvSV (draw_w_gv);
2828 SV *draw_h_sv = GvSV (draw_h_gv);
2829 SV *hover;
2830 double draw_x, draw_y, draw_w, draw_h;
2831
2832 if (!SvROK (self))
2833 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self));
2834
2835 hv = (HV *)SvRV (self);
2836
2837 if (SvTYPE (hv) != SVt_PVHV)
2838 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self));
2839
2840 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2841 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2842
2843 if (!h || !w)
2844 XSRETURN_EMPTY;
2845
2846 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2847 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2848
2849 draw_x = SvNV (draw_x_sv) + x;
2850 draw_y = SvNV (draw_y_sv) + y;
2851
2852 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2853 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2854 XSRETURN_EMPTY;
2855
2856 sv_setnv (draw_x_sv, draw_x);
2857 sv_setnv (draw_y_sv, draw_y);
2858
2859 glPushMatrix ();
2860 glTranslated (x, y, 0);
2861
2862 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2863 {
2864 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2865
2866 if (svp && SvTRUE (*svp))
2867 {
2868 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f);
2869 glEnable (GL_BLEND);
2870 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2871 glBegin (GL_QUADS);
2872 glVertex2f (0, 0);
2873 glVertex2f (w, 0);
2874 glVertex2f (w, h);
2875 glVertex2f (0, h);
2876 glEnd ();
2877 glDisable (GL_BLEND);
2878 }
2879 }
2880#if 0
2881 if ($ENV{CFPLUS_DEBUG} & 1) {
2882 glPushMatrix;
2883 glColor 1, 1, 0, 1;
2884 glTranslate 0.375, 0.375;
2885 glBegin GL_LINE_LOOP;
2886 glVertex 0 , 0;
2887 glVertex $self->{w} - 1, 0;
2888 glVertex $self->{w} - 1, $self->{h} - 1;
2889 glVertex 0 , $self->{h} - 1;
2890 glEnd;
2891 glPopMatrix;
2892 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2893 }
2894#endif
2895 PUSHMARK (SP);
2896 XPUSHs (self);
2897 PUTBACK;
2898 call_method ("_draw", G_VOID | G_DISCARD);
2899 SPAGAIN;
2900
2901 glPopMatrix ();
2902
2903 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2904 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2905}
2906

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