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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.120 by root, Sun Jun 18 19:13:19 2006 UTC vs.
Revision 1.275 by root, Thu Aug 28 00:53:53 2008 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
12#include <math.h> 30#include <math.h>
13#include <string.h> 31#include <string.h>
14#include <stdio.h> 32#include <stdio.h>
15#include <stdlib.h> 33#include <stdlib.h>
16 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
17#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
18#include <SDL_endian.h> 39#include <SDL_endian.h>
19#include <SDL_image.h> 40#include <SDL_image.h>
20#include <SDL_mixer.h> 41#include <SDL_mixer.h>
21#include <SDL_opengl.h> 42#include <SDL_opengl.h>
22 43
44/* work around os x broken headers */
45#ifdef __MACOSX__
46typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
47#endif
48
49#define PANGO_ENABLE_BACKEND
50#define G_DISABLE_CAST_CHECKS
51
23#include <glib/gmacros.h> 52#include <glib/gmacros.h>
24 53
25#include <pango/pango.h> 54#include <pango/pango.h>
26#include <pango/pangofc-fontmap.h> 55
27#include <pango/pangoft2.h> 56#ifndef PANGO_VERSION_CHECK
28#include <pango/pangocairo.h> 57# define PANGO_VERSION_CHECK(a,b,c) 0
58#endif
59
60#if !PANGO_VERSION_CHECK (1, 15, 2)
61# define pango_layout_get_line_readonly pango_layout_get_line
62# define pango_layout_get_lines_readonly pango_layout_get_lines
63# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
64# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
65#endif
29 66
30#ifndef _WIN32 67#ifndef _WIN32
31# include <sys/types.h> 68# include <sys/types.h>
32# include <sys/socket.h> 69# include <sys/socket.h>
33# include <netinet/in.h> 70# include <netinet/in.h>
34# include <netinet/tcp.h> 71# include <netinet/tcp.h>
35# include <inttypes.h> 72# include <inttypes.h>
73#endif
74
75#if __GNUC__ >= 4
76# define expect(expr,value) __builtin_expect ((expr),(value))
36#else 77#else
37 typedef unsigned char uint8_t; 78# define expect(expr,value) (expr)
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 79#endif
44 80
45#include "glext.h" 81#define expect_false(expr) expect ((expr) != 0, 0)
82#define expect_true(expr) expect ((expr) != 0, 1)
83
84#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
46 85
47#define FOW_DARKNESS 32 86#define FOW_DARKNESS 32
48 87
49#define MAP_EXTEND_X 32 88#define MAP_EXTEND_X 32
50#define MAP_EXTEND_Y 512 89#define MAP_EXTEND_Y 512
51 90
52#define MIN_FONT_HEIGHT 10 91#define MIN_FONT_HEIGHT 10
92
93/* mask out modifiers we are not interested in */
94#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
95
96static AV *texture_av;
53 97
54static struct 98static struct
55{ 99{
56#define GL_FUNC(ptr,name) ptr name; 100#define GL_FUNC(ptr,name) ptr name;
57#include "glfunc.h" 101#include "glfunc.h"
58#undef GL_FUNC 102#undef GL_FUNC
59} gl; 103} gl;
60 104
105static void
61static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 106gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
62{ 107{
63 if (gl.BlendFuncSeparate) 108 if (gl.BlendFuncSeparate)
64 gl.BlendFuncSeparate (sa, da, saa, daa); 109 gl.BlendFuncSeparate (sa, da, saa, daa);
65 else if (gl.BlendFuncSeparateEXT) 110 else if (gl.BlendFuncSeparateEXT)
66 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 111 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
67 else 112 else
68 glBlendFunc (sa, da); 113 glBlendFunc (sa, da);
69} 114}
70 115
116static GLuint
117gen_texture ()
118{
119 GLuint name;
120
121 if (AvFILL (texture_av) >= 0)
122 name = (GLuint)(size_t)av_pop (texture_av);
123 else
124 glGenTextures (1, &name);
125
126 return name;
127}
128
129static void
130del_texture (GLuint name)
131{
132 /* make a half-assed attempt at returning the memory used by the texture */
133 /* textures are frequently being reused by cfplus anyway */
134 /*glBindTexture (GL_TEXTURE_2D, name);*/
135 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
136 av_push (texture_av, (SV *)(size_t)name);
137 glDeleteTextures (1, &name);
138}
139
140#include "texcache.c"
141#include "rendercache.c"
142
143#include "pango-font.c"
144#include "pango-fontmap.c"
145#include "pango-render.c"
146
147typedef IV DC__Channel;
148typedef SDL_RWops *DC__RW;
71typedef Mix_Chunk *CFClient__MixChunk; 149typedef Mix_Chunk *DC__MixChunk;
72typedef Mix_Music *CFClient__MixMusic; 150typedef Mix_Music *DC__MixMusic;
73 151
74typedef PangoFontDescription *CFClient__Font; 152typedef PangoFontDescription *DC__Font;
153
154static int
155shape_attr_p (PangoLayoutRun *run)
156{
157 GSList *attrs = run->item->analysis.extra_attrs;
158
159 while (attrs)
160 {
161 PangoAttribute *attr = attrs->data;
162
163 if (attr->klass->type == PANGO_ATTR_SHAPE)
164 return 1;
165
166 attrs = attrs->next;
167 }
168
169 return 0;
170}
75 171
76typedef struct cf_layout { 172typedef struct cf_layout {
77 PangoLayout *pl; // either derived from a cairo or ft2 context 173 PangoLayout *pl;
78 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
79 float r, g, b, a; // default color for rgba mode 174 float r, g, b, a; // default color for rgba mode
80 int base_height; 175 int base_height;
81 CFClient__Font font; 176 DC__Font font;
177 rc_t *rc;
82} *CFClient__Layout; 178} *DC__Layout;
83 179
84static CFClient__Font default_font; 180static DC__Font default_font;
85static PangoContext *ft2_context, *cairo_context; 181static PangoContext *opengl_context;
86static PangoFontMap *ft2_fontmap, *cairo_fontmap; 182static PangoFontMap *opengl_fontmap;
87 183
88static void 184static void
89substitute_func (FcPattern *pattern, gpointer data) 185substitute_func (FcPattern *pattern, gpointer data)
90{ 186{
91 FcPatternAddBool (pattern, FC_HINTING, 1); 187 FcPatternAddBool (pattern, FC_HINTING, 1);
92#ifdef FC_HINT_STYLE 188#ifdef FC_HINT_STYLE
93 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); 189 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
94#endif 190#endif
95#ifdef _WIN32
96 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
97#else
98 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 191 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
99#endif
100} 192}
101 193
102static void 194static void
103layout_update_font (CFClient__Layout self) 195layout_update_font (DC__Layout self)
104{ 196{
105 /* use a random scale factor to account for unknown descenders, 0.8 works 197 /* use a random scale factor to account for unknown descenders, 0.8 works
106 * reasonably well with bitstream vera 198 * reasonably well with dejavu/bistream fonts
107 */ 199 */
108 PangoFontDescription *font = self->font ? self->font : default_font; 200 PangoFontDescription *font = self->font ? self->font : default_font;
109 201
110 pango_font_description_set_absolute_size (font, 202 pango_font_description_set_absolute_size (font,
111 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 203 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
112 204
113 pango_layout_set_font_description (self->pl, font); 205 pango_layout_set_font_description (self->pl, font);
114} 206}
115 207
116static void 208static void
117layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 209layout_get_pixel_size (DC__Layout self, int *w, int *h)
118{ 210{
211 PangoRectangle rect;
212
213 // get_pixel_* wrongly rounds down
119 pango_layout_get_pixel_size (self->pl, w, h); 214 pango_layout_get_extents (self->pl, 0, &rect);
120 215
121 if (!*w) *w = 1; 216 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
122 if (!*h) *h = 1; 217 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
123 218
124 *w = (*w + 3) & ~3; 219 if (!rect.width) rect.width = 1;
125} 220 if (!rect.height) rect.height = 1;
126 221
222 *w = rect.width;
223 *h = rect.height;
224}
225
226typedef uint16_t tileid;
127typedef uint16_t mapface; 227typedef uint16_t faceid;
128 228
129typedef struct { 229typedef struct {
130 GLint name; 230 GLuint name;
131 int w, h; 231 int w, h;
132 float s, t; 232 float s, t;
133 uint8_t r, g, b, a; 233 uint8_t r, g, b, a;
234 tileid smoothtile;
235 uint8_t smoothlevel;
134} maptex; 236} maptex;
135 237
136typedef struct { 238typedef struct {
239 uint32_t player;
240 tileid tile[3];
137 int16_t darkness; 241 uint16_t darkness;
138 mapface face[3]; 242 uint8_t stat_width, stat_hp, flags, smoothmax;
139} mapcell; 243} mapcell;
140 244
141typedef struct { 245typedef struct {
142 int32_t c0, c1; 246 int32_t c0, c1;
143 mapcell *col; 247 mapcell *col;
144} maprow; 248} maprow;
145 249
146typedef struct map { 250typedef struct map {
147 int x, y, w, h; 251 int x, y, w, h;
148 int ox, oy; /* offset to virtual global coordinate system */ 252 int ox, oy; /* offset to virtual global coordinate system */
149 int faces; 253 int faces; tileid *face2tile; // [faceid]
150 mapface *face; 254 int texs; maptex *tex; // [tileid]
151
152 int texs;
153 maptex *tex;
154 255
155 int32_t rows; 256 int32_t rows;
156 maprow *row; 257 maprow *row;
157} *CFClient__Map; 258} *DC__Map;
158 259
159static char * 260static char *
160prepend (char *ptr, int sze, int inc) 261prepend (char *ptr, int sze, int inc)
161{ 262{
162 char *p; 263 char *p;
179} 280}
180 281
181#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 282#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
182#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 283#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
183 284
285static void
286need_facenum (struct map *self, faceid face)
287{
288 while (self->faces <= face)
289 {
290 Append (tileid, self->face2tile, self->faces, self->faces);
291 self->faces *= 2;
292 }
293}
294
295static void
296need_texid (struct map *self, int texid)
297{
298 while (self->texs <= texid)
299 {
300 Append (maptex, self->tex, self->texs, self->texs);
301 self->texs *= 2;
302 }
303}
304
184static maprow * 305static maprow *
185map_get_row (CFClient__Map self, int y) 306map_get_row (DC__Map self, int y)
186{ 307{
187 if (0 > y) 308 if (0 > y)
188 { 309 {
189 int extend = - y + MAP_EXTEND_Y; 310 int extend = - y + MAP_EXTEND_Y;
190 Prepend (maprow, self->row, self->rows, extend); 311 Prepend (maprow, self->row, self->rows, extend);
228 349
229 return row->col + (x - row->c0); 350 return row->col + (x - row->c0);
230} 351}
231 352
232static mapcell * 353static mapcell *
233map_get_cell (CFClient__Map self, int x, int y) 354map_get_cell (DC__Map self, int x, int y)
234{ 355{
235 return row_get_cell (map_get_row (self, y), x); 356 return row_get_cell (map_get_row (self, y), x);
236} 357}
237 358
238static void 359static void
239map_clear (CFClient__Map self) 360map_clear (DC__Map self)
240{ 361{
241 int r; 362 int r;
242 363
243 for (r = 0; r < self->rows; r++) 364 for (r = 0; r < self->rows; r++)
244 Safefree (self->row[r].col); 365 Safefree (self->row[r].col);
251 self->oy = 0; 372 self->oy = 0;
252 self->row = 0; 373 self->row = 0;
253 self->rows = 0; 374 self->rows = 0;
254} 375}
255 376
377#define CELL_CLEAR(cell) \
378 do { \
379 if ((cell)->player) \
380 (cell)->tile [2] = 0; \
381 (cell)->darkness = 0; \
382 (cell)->stat_hp = 0; \
383 (cell)->flags = 0; \
384 (cell)->player = 0; \
385 } while (0)
386
256static void 387static void
257map_blank (CFClient__Map self, int x0, int y0, int w, int h) 388map_blank (DC__Map self, int x0, int y0, int w, int h)
258{ 389{
259 int x, y; 390 int x, y;
260 maprow *row; 391 maprow *row;
392 mapcell *cell;
261 393
262 for (y = y0; y < y0 + h; y++) 394 for (y = y0; y < y0 + h; y++)
263 if (y >= 0) 395 if (y >= 0)
264 { 396 {
265 if (y >= self->rows) 397 if (y >= self->rows)
271 if (x >= row->c0) 403 if (x >= row->c0)
272 { 404 {
273 if (x >= row->c1) 405 if (x >= row->c1)
274 break; 406 break;
275 407
276 row->col[x - row->c0].darkness = -1; 408 cell = row->col + x - row->c0;
409
410 CELL_CLEAR (cell);
277 } 411 }
278 } 412 }
413}
414
415typedef struct {
416 tileid tile;
417 uint8_t x, y, level;
418} smooth_key;
419
420static void
421smooth_or_bits (HV *hv, smooth_key *key, IV bits)
422{
423 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
424
425 if (SvIOK (*sv))
426 SvIV_set (*sv, SvIVX (*sv) | bits);
427 else
428 sv_setiv (*sv, bits);
279} 429}
280 430
281static void 431static void
282music_finished (void) 432music_finished (void)
283{ 433{
319 n |= n >> 16; 469 n |= n >> 16;
320 470
321 return n + 1; 471 return n + 1;
322} 472}
323 473
324MODULE = CFClient PACKAGE = CFClient 474static unsigned int
475popcount (unsigned int n)
476{
477 n -= (n >> 1) & 0x55555555U;
478 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
479 n = ((n >> 4) + n) & 0x0f0f0f0fU;
480 n *= 0x01010101U;
481
482 return n >> 24;
483}
484
485/* SDL should provide this, really. */
486#define SDLK_MODIFIER_MIN 300
487#define SDLK_MODIFIER_MAX 314
488
489/******************************************************************************/
490
491static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
492static GV *hover_gv;
493
494static int
495within_widget (SV *widget, NV x, NV y)
496{
497 HV *self;
498 SV **svp;
499 NV wx, ww, wy, wh;
500
501 if (!SvROK (widget))
502 return 0;
503
504 self = (HV *)SvRV (widget);
505
506 if (SvTYPE (self) != SVt_PVHV)
507 return 0;
508
509 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
510 if (y < wy)
511 return 0;
512
513 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
514 if (y >= wy + wh)
515 return 0;
516
517 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
518 if (x < wx)
519 return 0;
520
521 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
522 if (x >= wx + ww)
523 return 0;
524
525 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
526 if (!svp || !SvTRUE (*svp))
527 return 0;
528
529 return 1;
530}
531
532static void
533deliantra_main ()
534{
535 char *argv[] = { 0 };
536 call_argv ("::main", G_DISCARD | G_VOID, argv);
537}
538
539#ifdef __MACOSX__
540 /* to due surprising braindamage on the side of SDL design, we
541 * do some mind-boggling hack here: SDL requires a custom main()
542 * on OS X, so... we provide one and call the original main(), which,
543 * due to share dlibrary magic, calls -lSDLmain's main, not perl's main,
544 * and which calls our main (== SDL_main) back.
545 */
546 extern C_LINKAGE int
547 main (int argc, char *argv[])
548 {
549 deliantra_main ();
550 }
551
552 #undef main
553
554 extern C_LINKAGE int main (int argc, char *argv[]);
555
556 static void
557 SDL_braino (void)
558 {
559 char *argv[] = { "deliantra client", 0 };
560 (main) (1, argv);
561 }
562#else
563 static void
564 SDL_braino (void)
565 {
566 deliantra_main ();
567 }
568#endif
569
570MODULE = Deliantra::Client PACKAGE = DC
325 571
326PROTOTYPES: ENABLE 572PROTOTYPES: ENABLE
327 573
328BOOT: 574BOOT:
329{ 575{
330 HV *stash = gv_stashpv ("CFClient", 1); 576 HV *stash = gv_stashpv ("DC", 1);
331 static const struct { 577 static const struct {
332 const char *name; 578 const char *name;
333 IV iv; 579 IV iv;
334 } *civ, const_iv[] = { 580 } *civ, const_iv[] = {
335# define const_iv(name) { # name, (IV)name } 581# define const_iv(name) { # name, (IV)name }
582 const_iv (SDLK_MODIFIER_MIN),
583 const_iv (SDLK_MODIFIER_MAX),
584
336 const_iv (SDL_ACTIVEEVENT), 585 const_iv (SDL_ACTIVEEVENT),
337 const_iv (SDL_KEYDOWN), 586 const_iv (SDL_KEYDOWN),
338 const_iv (SDL_KEYUP), 587 const_iv (SDL_KEYUP),
339 const_iv (SDL_MOUSEMOTION), 588 const_iv (SDL_MOUSEMOTION),
340 const_iv (SDL_MOUSEBUTTONDOWN), 589 const_iv (SDL_MOUSEBUTTONDOWN),
349 const_iv (SDL_EVENT_RESERVEDA), 598 const_iv (SDL_EVENT_RESERVEDA),
350 const_iv (SDL_EVENT_RESERVEDB), 599 const_iv (SDL_EVENT_RESERVEDB),
351 const_iv (SDL_VIDEORESIZE), 600 const_iv (SDL_VIDEORESIZE),
352 const_iv (SDL_VIDEOEXPOSE), 601 const_iv (SDL_VIDEOEXPOSE),
353 const_iv (SDL_USEREVENT), 602 const_iv (SDL_USEREVENT),
603
604 const_iv (SDL_APPINPUTFOCUS),
605 const_iv (SDL_APPMOUSEFOCUS),
606 const_iv (SDL_APPACTIVE),
607
608
609 const_iv (SDLK_UNKNOWN),
610 const_iv (SDLK_FIRST),
611 const_iv (SDLK_BACKSPACE),
612 const_iv (SDLK_TAB),
613 const_iv (SDLK_CLEAR),
614 const_iv (SDLK_RETURN),
615 const_iv (SDLK_PAUSE),
616 const_iv (SDLK_ESCAPE),
617 const_iv (SDLK_SPACE),
618 const_iv (SDLK_EXCLAIM),
619 const_iv (SDLK_QUOTEDBL),
620 const_iv (SDLK_HASH),
621 const_iv (SDLK_DOLLAR),
622 const_iv (SDLK_AMPERSAND),
623 const_iv (SDLK_QUOTE),
624 const_iv (SDLK_LEFTPAREN),
625 const_iv (SDLK_RIGHTPAREN),
626 const_iv (SDLK_ASTERISK),
627 const_iv (SDLK_PLUS),
628 const_iv (SDLK_COMMA),
629 const_iv (SDLK_MINUS),
630 const_iv (SDLK_PERIOD),
631 const_iv (SDLK_SLASH),
632 const_iv (SDLK_0),
633 const_iv (SDLK_1),
634 const_iv (SDLK_2),
635 const_iv (SDLK_3),
636 const_iv (SDLK_4),
637 const_iv (SDLK_5),
638 const_iv (SDLK_6),
639 const_iv (SDLK_7),
640 const_iv (SDLK_8),
641 const_iv (SDLK_9),
642 const_iv (SDLK_COLON),
643 const_iv (SDLK_SEMICOLON),
644 const_iv (SDLK_LESS),
645 const_iv (SDLK_EQUALS),
646 const_iv (SDLK_GREATER),
647 const_iv (SDLK_QUESTION),
648 const_iv (SDLK_AT),
649
650 const_iv (SDLK_LEFTBRACKET),
651 const_iv (SDLK_BACKSLASH),
652 const_iv (SDLK_RIGHTBRACKET),
653 const_iv (SDLK_CARET),
654 const_iv (SDLK_UNDERSCORE),
655 const_iv (SDLK_BACKQUOTE),
656 const_iv (SDLK_DELETE),
657
658 const_iv (SDLK_FIRST),
659 const_iv (SDLK_LAST),
354 const_iv (SDLK_KP0), 660 const_iv (SDLK_KP0),
355 const_iv (SDLK_KP1), 661 const_iv (SDLK_KP1),
356 const_iv (SDLK_KP2), 662 const_iv (SDLK_KP2),
357 const_iv (SDLK_KP3), 663 const_iv (SDLK_KP3),
358 const_iv (SDLK_KP4), 664 const_iv (SDLK_KP4),
413 const_iv (SDLK_BREAK), 719 const_iv (SDLK_BREAK),
414 const_iv (SDLK_MENU), 720 const_iv (SDLK_MENU),
415 const_iv (SDLK_POWER), 721 const_iv (SDLK_POWER),
416 const_iv (SDLK_EURO), 722 const_iv (SDLK_EURO),
417 const_iv (SDLK_UNDO), 723 const_iv (SDLK_UNDO),
724
418 const_iv (KMOD_NONE), 725 const_iv (KMOD_NONE),
726 const_iv (KMOD_SHIFT),
419 const_iv (KMOD_LSHIFT), 727 const_iv (KMOD_LSHIFT),
420 const_iv (KMOD_RSHIFT), 728 const_iv (KMOD_RSHIFT),
729 const_iv (KMOD_CTRL),
421 const_iv (KMOD_LCTRL), 730 const_iv (KMOD_LCTRL),
422 const_iv (KMOD_RCTRL), 731 const_iv (KMOD_RCTRL),
732 const_iv (KMOD_ALT),
423 const_iv (KMOD_LALT), 733 const_iv (KMOD_LALT),
424 const_iv (KMOD_RALT), 734 const_iv (KMOD_RALT),
735 const_iv (KMOD_META),
425 const_iv (KMOD_LMETA), 736 const_iv (KMOD_LMETA),
426 const_iv (KMOD_RMETA), 737 const_iv (KMOD_RMETA),
427 const_iv (KMOD_NUM), 738 const_iv (KMOD_NUM),
428 const_iv (KMOD_CAPS), 739 const_iv (KMOD_CAPS),
429 const_iv (KMOD_MODE), 740 const_iv (KMOD_MODE),
430 const_iv (KMOD_CTRL), 741
431 const_iv (KMOD_SHIFT), 742 const_iv (MIX_DEFAULT_FORMAT),
432 const_iv (KMOD_ALT), 743
433 const_iv (KMOD_META) 744 const_iv (SDL_INIT_TIMER),
745 const_iv (SDL_INIT_AUDIO),
746 const_iv (SDL_INIT_VIDEO),
747 const_iv (SDL_INIT_CDROM),
748 const_iv (SDL_INIT_JOYSTICK),
749 const_iv (SDL_INIT_EVERYTHING),
750 const_iv (SDL_INIT_NOPARACHUTE),
751 const_iv (SDL_INIT_EVENTTHREAD),
752
753 const_iv (SDL_GL_RED_SIZE),
754 const_iv (SDL_GL_GREEN_SIZE),
755 const_iv (SDL_GL_BLUE_SIZE),
756 const_iv (SDL_GL_ALPHA_SIZE),
757 const_iv (SDL_GL_DOUBLEBUFFER),
758 const_iv (SDL_GL_BUFFER_SIZE),
759 const_iv (SDL_GL_DEPTH_SIZE),
760 const_iv (SDL_GL_STENCIL_SIZE),
761 const_iv (SDL_GL_ACCUM_RED_SIZE),
762 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
763 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
764 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
765 const_iv (SDL_GL_STEREO),
766 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
767 const_iv (SDL_GL_MULTISAMPLESAMPLES),
768 const_iv (SDL_GL_ACCELERATED_VISUAL),
769 const_iv (SDL_GL_SWAP_CONTROL),
770
771 const_iv (FOW_DARKNESS)
434# undef const_iv 772# undef const_iv
435 }; 773 };
436 774
437 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 775 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
438 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 776 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
777
778 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
779 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
439} 780}
781
782void
783weaken (SV *rv)
784 PROTOTYPE: $
785 CODE:
786 sv_rvweaken (rv);
787
788int
789in_destruct ()
790 CODE:
791 RETVAL = PL_main_cv == Nullcv;
792 OUTPUT:
793 RETVAL
440 794
441NV floor (NV x) 795NV floor (NV x)
442 796
443NV ceil (NV x) 797NV ceil (NV x)
444 798
799IV minpot (UV n)
800
801IV popcount (UV n)
802
445void 803void
446pango_init () 804pango_init ()
447 CODE: 805 CODE:
448 // delayed, so it can pick up new fonts added by AddFontResourceEx
449{ 806{
450 {
451 ft2_fontmap = pango_ft2_font_map_new (); 807 opengl_fontmap = pango_opengl_font_map_new ();
452 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 808 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
453 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 809 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
454 } 810 /*pango_context_set_font_description (opengl_context, default_font);*/
455 { 811#if PANGO_VERSION_CHECK (1, 15, 2)
456 cairo_font_options_t *fopt = cairo_font_options_create (); 812 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
457 cairo_fontmap = pango_cairo_font_map_get_default (); 813 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
458 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
459#ifdef _WIN32
460 // cairo looks like shit eaten twice on windows
461 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
462#else
463 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
464#endif 814#endif
465 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
466 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
467 pango_cairo_context_set_font_options (cairo_context, fopt);
468 cairo_font_options_destroy (fopt);
469 }
470} 815}
471 816
472int 817char *SDL_GetError ()
473SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
474 818
475void 819void SDL_braino ()
820
821int SDL_Init (U32 flags)
822
823int SDL_InitSubSystem (U32 flags)
824
825void SDL_QuitSubSystem (U32 flags)
826
476SDL_Quit () 827void SDL_Quit ()
477 828
829int SDL_GL_SetAttribute (int attr, int value)
830
831int SDL_GL_GetAttribute (int attr)
832 CODE:
833 if (SDL_GL_GetAttribute (attr, &RETVAL))
834 XSRETURN_UNDEF;
835 OUTPUT:
836 RETVAL
837
478void 838void
479SDL_ListModes () 839SDL_ListModes (int rgb, int alpha)
480 PPCODE: 840 PPCODE:
481{ 841{
482 SDL_Rect **m; 842 SDL_Rect **m;
483 843
484 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 844 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
485 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 845 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
486 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 846 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
487 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 847 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
488 848
489 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 849 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
490 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 850 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
491 851
492 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 852 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
493 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 853 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
494 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 854 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
495 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 855 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
496 856
497 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 857 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
498 858 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
499 SDL_EnableUNICODE (1);
500 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
501 859
502 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 860 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
503 861
504 if (m && m != (SDL_Rect **)-1) 862 if (m && m != (SDL_Rect **)-1)
505 while (*m) 863 while (*m)
506 { 864 {
865 if ((*m)->w >= 400 && (*m)->h >= 300)
866 {
507 AV *av = newAV (); 867 AV *av = newAV ();
508 av_push (av, newSViv ((*m)->w)); 868 av_push (av, newSViv ((*m)->w));
509 av_push (av, newSViv ((*m)->h)); 869 av_push (av, newSViv ((*m)->h));
870 av_push (av, newSViv (rgb));
871 av_push (av, newSViv (alpha));
510 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 872 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
873 }
511 874
512 ++m; 875 ++m;
513 } 876 }
514} 877}
515 878
516char *
517SDL_GetError ()
518
519int 879int
520SDL_SetVideoMode (int w, int h, int fullscreen) 880SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
521 CODE: 881 CODE:
882{
883 SDL_EnableUNICODE (1);
884 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
885
886 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
887 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
888 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
889 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
890
522 RETVAL = !!SDL_SetVideoMode ( 891 RETVAL = !!SDL_SetVideoMode (
523 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 892 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
524 ); 893 );
894
525 if (RETVAL) 895 if (RETVAL)
526 { 896 {
527 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 897 av_clear (texture_av);
898
899 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
528# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 900#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
529# include "glfunc.h" 901#include "glfunc.h"
530# undef GL_FUNC 902#undef GL_FUNC
531 } 903 }
904}
532 OUTPUT: 905 OUTPUT:
533 RETVAL 906 RETVAL
534 907
535void 908void
536SDL_GL_SwapBuffers () 909SDL_GL_SwapBuffers ()
537 910
538char * 911char *
539SDL_GetKeyName (int sym) 912SDL_GetKeyName (int sym)
540 913
914int
915SDL_GetAppState ()
916
917int
918SDL_GetModState ()
919
541void 920void
542SDL_PollEvent () 921poll_events ()
543 PPCODE: 922 PPCODE:
544{ 923{
545 SDL_Event ev; 924 SDL_Event ev;
546 925
547 while (SDL_PollEvent (&ev)) 926 SDL_PumpEvents ();
927 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
548 { 928 {
549 HV *hv = newHV (); 929 HV *hv = newHV ();
550 hv_store (hv, "type", 4, newSViv (ev.type), 0); 930 hv_store (hv, "type", 4, newSViv (ev.type), 0);
551 931
552 switch (ev.type) 932 switch (ev.type)
553 { 933 {
554 case SDL_KEYDOWN: 934 case SDL_KEYDOWN:
555 case SDL_KEYUP: 935 case SDL_KEYUP:
556 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 936 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
557 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 937 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
558 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 938 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
939 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
559 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 940 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
560 break; 941 break;
561 942
562 case SDL_ACTIVEEVENT: 943 case SDL_ACTIVEEVENT:
563 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 944 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
564 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 945 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
565 break; 946 break;
566 947
567 case SDL_MOUSEMOTION: 948 case SDL_MOUSEMOTION:
949 {
950 int state = ev.motion.state;
951 int x = ev.motion.x;
952 int y = ev.motion.y;
953 int xrel = ev.motion.xrel;
954 int yrel = ev.motion.yrel;
955
956 /* do simplistic event compression */
957 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
958 && state == ev.motion.state)
959 {
960 xrel += ev.motion.xrel;
961 yrel += ev.motion.yrel;
962 x = ev.motion.x;
963 y = ev.motion.y;
964 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
965 }
966
568 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 967 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
569
570 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 968 hv_store (hv, "state", 5, newSViv (state), 0);
571 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 969 hv_store (hv, "x", 1, newSViv (x), 0);
572 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 970 hv_store (hv, "y", 1, newSViv (y), 0);
573 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 971 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
574 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 972 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
973 }
575 break; 974 break;
576 975
577 case SDL_MOUSEBUTTONDOWN: 976 case SDL_MOUSEBUTTONDOWN:
578 case SDL_MOUSEBUTTONUP: 977 case SDL_MOUSEBUTTONUP:
579 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 978 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
580 979
581 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 980 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
582 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 981 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
583 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 982 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
584 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 983 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
589 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 988 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
590 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 989 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
591 break; 990 break;
592 } 991 }
593 992
594 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 993 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
595 } 994 }
596} 995}
597 996
598int 997int
599Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 998Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
600 POSTCALL: 999 POSTCALL:
601 Mix_HookMusicFinished (music_finished); 1000 Mix_HookMusicFinished (music_finished);
602 Mix_ChannelFinished (channel_finished); 1001 Mix_ChannelFinished (channel_finished);
603 1002
604void 1003void
1004Mix_QuerySpec ()
1005 PPCODE:
1006{
1007 int freq, channels;
1008 Uint16 format;
1009
1010 if (Mix_QuerySpec (&freq, &format, &channels))
1011 {
1012 EXTEND (SP, 3);
1013 PUSHs (sv_2mortal (newSViv (freq)));
1014 PUSHs (sv_2mortal (newSViv (format)));
1015 PUSHs (sv_2mortal (newSViv (channels)));
1016 }
1017}
1018
1019void
605Mix_CloseAudio () 1020Mix_CloseAudio ()
606 1021
607int 1022int
608Mix_AllocateChannels (int numchans = -1) 1023Mix_AllocateChannels (int numchans = -1)
609 1024
1025const char *
1026Mix_GetError ()
1027
610void 1028void
611lowdelay (int fd, int val = 1) 1029lowdelay (int fd, int val = 1)
612 CODE: 1030 CODE:
1031 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
1032
1033void
1034win32_proxy_info ()
1035 PPCODE:
1036{
613#ifndef _WIN32 1037#ifdef _WIN32
614 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 1038 char buffer[2048];
1039 DWORD buflen;
1040
1041 EXTEND (SP, 3);
1042
1043 buflen = sizeof (buffer);
1044 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
1045 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
1046 {
1047 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
1048
1049 buflen = sizeof (buffer);
1050 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
1051 {
1052 PUSHs (newSVpv (buffer, 0));
1053
1054 buflen = sizeof (buffer);
1055 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
1056 PUSHs (newSVpv (buffer, 0));
1057 }
1058 }
615#endif 1059#endif
1060}
616 1061
617void 1062int
618add_font (char *file) 1063add_font (char *file)
619 CODE: 1064 CODE:
620 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 1065 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
621#ifdef _WIN32 1066 OUTPUT:
622 // cairo... sigh... requires win2000 1067 RETVAL
623 AddFontResourceEx (file, FR_PRIVATE, 0);
624#endif
625 1068
626void 1069void
627load_image_inline (SV *image_) 1070load_image_inline (SV *image_)
628 ALIAS: 1071 ALIAS:
629 load_image_file = 1 1072 load_image_file = 1
632 STRLEN image_len; 1075 STRLEN image_len;
633 char *image = (char *)SvPVbyte (image_, image_len); 1076 char *image = (char *)SvPVbyte (image_, image_len);
634 SDL_Surface *surface, *surface2; 1077 SDL_Surface *surface, *surface2;
635 SDL_PixelFormat fmt; 1078 SDL_PixelFormat fmt;
636 SDL_RWops *rw = ix 1079 SDL_RWops *rw = ix
637 ? SDL_RWFromFile (image, "r") 1080 ? SDL_RWFromFile (image, "rb")
638 : SDL_RWFromConstMem (image, image_len); 1081 : SDL_RWFromConstMem (image, image_len);
639 1082
640 if (!rw) 1083 if (!rw)
641 croak ("load_image: %s", SDL_GetError ()); 1084 croak ("load_image: %s", SDL_GetError ());
642 1085
671 1114
672 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 1115 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
673 1116
674 assert (surface2->pitch == surface2->w * 4); 1117 assert (surface2->pitch == surface2->w * 4);
675 1118
1119 SDL_LockSurface (surface2);
676 EXTEND (SP, 5); 1120 EXTEND (SP, 6);
677 PUSHs (sv_2mortal (newSViv (surface2->w))); 1121 PUSHs (sv_2mortal (newSViv (surface2->w)));
678 PUSHs (sv_2mortal (newSViv (surface2->h))); 1122 PUSHs (sv_2mortal (newSViv (surface2->h)));
679 SDL_LockSurface (surface2);
680 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 1123 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
681 SDL_UnlockSurface (surface2);
682 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 1124 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
683 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 1125 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
684 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 1126 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
1127 SDL_UnlockSurface (surface2);
685 1128
686 SDL_FreeSurface (surface); 1129 SDL_FreeSurface (surface);
687 SDL_FreeSurface (surface2); 1130 SDL_FreeSurface (surface2);
688} 1131}
689 1132
715void 1158void
716error (char *message) 1159error (char *message)
717 CODE: 1160 CODE:
718 fprintf (stderr, "ERROR: %s\n", message); 1161 fprintf (stderr, "ERROR: %s\n", message);
719#ifdef _WIN32 1162#ifdef _WIN32
720 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1163 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
721#endif 1164#endif
722 1165
723void 1166void
724fatal (char *message) 1167fatal (char *message)
725 CODE: 1168 CODE:
726 fprintf (stderr, "FATAL: %s\n", message); 1169 fprintf (stderr, "FATAL: %s\n", message);
727#ifdef _WIN32 1170#ifdef _WIN32
728 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1171 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
729#endif 1172#endif
730 _exit (1); 1173 _exit (1);
731 1174
732void 1175void
733_exit (int retval) 1176_exit (int retval = 0)
734 CODE: 1177 CODE:
1178#ifdef WIN32
1179 ExitThread (retval); // unclean, please beam me up
1180#else
735 _exit (retval); 1181 _exit (retval);
1182#endif
736 1183
1184void
1185debug ()
1186 CODE:
1187{
1188#if DEBUG
1189 VALGRIND_DO_LEAK_CHECK;
1190#endif
1191}
1192
737MODULE = CFClient PACKAGE = CFClient::Font 1193MODULE = Deliantra::Client PACKAGE = DC::Font
738 1194
739CFClient::Font 1195PROTOTYPES: DISABLE
1196
1197DC::Font
740new_from_file (SV *class, char *path, int id = 0) 1198new_from_file (SV *class, char *path, int id = 0)
741 CODE: 1199 CODE:
742{ 1200{
743 int count; 1201 int count;
744 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1202 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
747} 1205}
748 OUTPUT: 1206 OUTPUT:
749 RETVAL 1207 RETVAL
750 1208
751void 1209void
752DESTROY (CFClient::Font self) 1210DESTROY (DC::Font self)
753 CODE: 1211 CODE:
754 pango_font_description_free (self); 1212 pango_font_description_free (self);
755 1213
756void 1214void
757make_default (CFClient::Font self) 1215make_default (DC::Font self)
1216 PROTOTYPE: $
758 CODE: 1217 CODE:
759 default_font = self; 1218 default_font = self;
760 1219
761MODULE = CFClient PACKAGE = CFClient::Layout 1220MODULE = Deliantra::Client PACKAGE = DC::Layout
762 1221
763CFClient::Layout 1222PROTOTYPES: DISABLE
764new (SV *class, int rgba = 0) 1223
1224void
1225glyph_cache_backup ()
1226 PROTOTYPE:
1227 CODE:
1228 tc_backup ();
1229
1230void
1231glyph_cache_restore ()
1232 PROTOTYPE:
1233 CODE:
1234 tc_restore ();
1235
1236DC::Layout
1237new (SV *class)
765 CODE: 1238 CODE:
766 New (0, RETVAL, 1, struct cf_layout); 1239 New (0, RETVAL, 1, struct cf_layout);
767 1240
768 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 1241 RETVAL->pl = pango_layout_new (opengl_context);
769 RETVAL->rgba = rgba;
770 RETVAL->r = 1.; 1242 RETVAL->r = 1.;
771 RETVAL->g = 1.; 1243 RETVAL->g = 1.;
772 RETVAL->b = 1.; 1244 RETVAL->b = 1.;
773 RETVAL->a = 1.; 1245 RETVAL->a = 1.;
774 RETVAL->base_height = MIN_FONT_HEIGHT; 1246 RETVAL->base_height = MIN_FONT_HEIGHT;
775 RETVAL->font = 0; 1247 RETVAL->font = 0;
1248 RETVAL->rc = rc_alloc ();
776 1249
777 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1250 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
778 layout_update_font (RETVAL); 1251 layout_update_font (RETVAL);
779 OUTPUT: 1252 OUTPUT:
780 RETVAL 1253 RETVAL
781 1254
782void 1255void
783DESTROY (CFClient::Layout self) 1256DESTROY (DC::Layout self)
784 CODE: 1257 CODE:
785 g_object_unref (self->pl); 1258 g_object_unref (self->pl);
1259 rc_free (self->rc);
786 Safefree (self); 1260 Safefree (self);
787 1261
1262void
1263set_text (DC::Layout self, SV *text_)
1264 CODE:
1265{
1266 STRLEN textlen;
1267 char *text = SvPVutf8 (text_, textlen);
1268
1269 pango_layout_set_text (self->pl, text, textlen);
1270}
1271
1272void
1273set_markup (DC::Layout self, SV *text_)
1274 CODE:
1275{
1276 STRLEN textlen;
1277 char *text = SvPVutf8 (text_, textlen);
1278
1279 pango_layout_set_markup (self->pl, text, textlen);
1280}
1281
1282void
1283set_shapes (DC::Layout self, ...)
1284 CODE:
1285{
1286 PangoAttrList *attrs = 0;
1287 const char *text = pango_layout_get_text (self->pl);
1288 const char *pos = text;
1289 int arg = 4;
1290
1291 while (arg < items && (pos = strstr (pos, OBJ_STR)))
1292 {
1293 PangoRectangle inkrect, rect;
1294 PangoAttribute *attr;
1295
1296 int x = SvIV (ST (arg - 3));
1297 int y = SvIV (ST (arg - 2));
1298 int w = SvIV (ST (arg - 1));
1299 int h = SvIV (ST (arg ));
1300
1301 inkrect.x = 0;
1302 inkrect.y = 0;
1303 inkrect.width = 0;
1304 inkrect.height = 0;
1305
1306 rect.x = x * PANGO_SCALE;
1307 rect.y = y * PANGO_SCALE;
1308 rect.width = w * PANGO_SCALE;
1309 rect.height = h * PANGO_SCALE;
1310
1311 if (!attrs)
1312 attrs = pango_layout_get_attributes (self->pl);
1313
1314 attr = pango_attr_shape_new (&inkrect, &rect);
1315 attr->start_index = pos - text;
1316 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
1317 pango_attr_list_insert (attrs, attr);
1318
1319 arg += 4;
1320 pos += sizeof (OBJ_STR) - 1;
1321 }
1322
1323 if (attrs)
1324 pango_layout_set_attributes (self->pl, attrs);
1325}
1326
1327void
1328get_shapes (DC::Layout self)
1329 PPCODE:
1330{
1331 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
1332
1333 do
1334 {
1335 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
1336
1337 if (run && shape_attr_p (run))
1338 {
1339 PangoRectangle extents;
1340 pango_layout_iter_get_run_extents (iter, 0, &extents);
1341
1342 EXTEND (SP, 2);
1343 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
1344 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
1345 }
1346 }
1347 while (pango_layout_iter_next_run (iter));
1348
1349 pango_layout_iter_free (iter);
1350}
1351
788int 1352int
789is_rgba (CFClient::Layout self) 1353has_wrapped (DC::Layout self)
790 CODE: 1354 CODE:
791 RETVAL = self->rgba; 1355{
1356 int lines = 1;
1357 const char *text = pango_layout_get_text (self->pl);
1358
1359 while (*text)
1360 lines += *text++ == '\n';
1361
1362 RETVAL = lines < pango_layout_get_line_count (self->pl);
1363}
792 OUTPUT: 1364 OUTPUT:
793 RETVAL 1365 RETVAL
794 1366
795void
796set_text (CFClient::Layout self, SV *text_)
797 CODE:
798{
799 STRLEN textlen;
800 char *text = SvPVutf8 (text_, textlen);
801
802 pango_layout_set_text (self->pl, text, textlen);
803}
804
805void
806set_markup (CFClient::Layout self, SV *text_)
807 CODE:
808{
809 STRLEN textlen;
810 char *text = SvPVutf8 (text_, textlen);
811
812 pango_layout_set_markup (self->pl, text, textlen);
813}
814
815SV * 1367SV *
816get_text (CFClient::Layout self) 1368get_text (DC::Layout self)
817 CODE: 1369 CODE:
818 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1370 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
819 sv_utf8_decode (RETVAL); 1371 sv_utf8_decode (RETVAL);
820 OUTPUT: 1372 OUTPUT:
821 RETVAL 1373 RETVAL
822 1374
823void 1375void
824set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1376set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
825 CODE: 1377 CODE:
826 self->r = r; 1378 self->r = r;
827 self->g = g; 1379 self->g = g;
828 self->b = b; 1380 self->b = b;
829 self->a = a; 1381 self->a = a;
830 1382
831void 1383void
832set_font (CFClient::Layout self, CFClient::Font font = 0) 1384set_font (DC::Layout self, DC::Font font = 0)
833 CODE: 1385 CODE:
834 if (self->font != font) 1386 if (self->font != font)
835 { 1387 {
836 self->font = font; 1388 self->font = font;
837 layout_update_font (self); 1389 layout_update_font (self);
838 } 1390 }
839 1391
840void 1392void
841set_height (CFClient::Layout self, int base_height) 1393set_height (DC::Layout self, int base_height)
842 CODE: 1394 CODE:
843 if (self->base_height != base_height) 1395 if (self->base_height != base_height)
844 { 1396 {
845 self->base_height = base_height; 1397 self->base_height = base_height;
846 layout_update_font (self); 1398 layout_update_font (self);
847 } 1399 }
848 1400
849void 1401void
850set_width (CFClient::Layout self, int max_width = -1) 1402set_width (DC::Layout self, int max_width = -1)
851 CODE: 1403 CODE:
852 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1404 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
853 1405
854void 1406void
855set_indent (CFClient::Layout self, int indent) 1407set_indent (DC::Layout self, int indent)
856 CODE: 1408 CODE:
857 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1409 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
858 1410
859void 1411void
860set_spacing (CFClient::Layout self, int spacing) 1412set_spacing (DC::Layout self, int spacing)
861 CODE: 1413 CODE:
862 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1414 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
863 1415
864void 1416void
865set_ellipsise (CFClient::Layout self, int ellipsise) 1417set_ellipsise (DC::Layout self, int ellipsise)
866 CODE: 1418 CODE:
867 pango_layout_set_ellipsize (self->pl, 1419 pango_layout_set_ellipsize (self->pl,
868 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1420 ellipsise == 1 ? PANGO_ELLIPSIZE_START
869 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1421 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
870 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1422 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
871 : PANGO_ELLIPSIZE_NONE 1423 : PANGO_ELLIPSIZE_NONE
872 ); 1424 );
873 1425
874void 1426void
875set_single_paragraph_mode (CFClient::Layout self, int spm) 1427set_single_paragraph_mode (DC::Layout self, int spm)
876 CODE: 1428 CODE:
877 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1429 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
878 1430
879void 1431void
880size (CFClient::Layout self) 1432size (DC::Layout self)
881 PPCODE: 1433 PPCODE:
882{ 1434{
883 int w, h; 1435 int w, h;
884 1436
885 layout_get_pixel_size (self, &w, &h); 1437 layout_get_pixel_size (self, &w, &h);
888 PUSHs (sv_2mortal (newSViv (w))); 1440 PUSHs (sv_2mortal (newSViv (w)));
889 PUSHs (sv_2mortal (newSViv (h))); 1441 PUSHs (sv_2mortal (newSViv (h)));
890} 1442}
891 1443
892int 1444int
1445descent (DC::Layout self)
1446 CODE:
1447{
1448 PangoRectangle rect;
1449 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1450 pango_layout_line_get_pixel_extents (line, 0, &rect);
1451 RETVAL = PANGO_DESCENT (rect);
1452}
1453 OUTPUT:
1454 RETVAL
1455
1456int
893xy_to_index (CFClient::Layout self, int x, int y) 1457xy_to_index (DC::Layout self, int x, int y)
894 CODE: 1458 CODE:
895{ 1459{
896 int index, trailing; 1460 int index, trailing;
897 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1461 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
898 RETVAL = index; 1462 RETVAL = index + trailing;
899} 1463}
900 OUTPUT: 1464 OUTPUT:
901 RETVAL 1465 RETVAL
902 1466
903void 1467void
904cursor_pos (CFClient::Layout self, int index) 1468cursor_pos (DC::Layout self, int index)
905 PPCODE: 1469 PPCODE:
906{ 1470{
907 PangoRectangle strong_pos; 1471 PangoRectangle pos;
908 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1472 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
909 1473
910 EXTEND (SP, 3); 1474 EXTEND (SP, 3);
911 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1475 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
912 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1476 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
913 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1477 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
914} 1478}
915 1479
916void 1480void
917render (CFClient::Layout self) 1481index_to_line_x (DC::Layout self, int index, int trailing = 0)
918 PPCODE: 1482 PPCODE:
919{ 1483{
920 SV *retval; 1484 int line, x;
921 int w, h;
922 1485
923 layout_get_pixel_size (self, &w, &h); 1486 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
924 1487#if !PANGO_VERSION_CHECK (1, 17, 3)
925 if (self->rgba) 1488 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
926 { 1489 --line;
927 cairo_surface_t *surface;
928 cairo_t *cairo;
929
930 retval = newSV (w * h * 4);
931 SvPOK_only (retval);
932 SvCUR_set (retval, w * h * 4);
933
934 memset (SvPVX (retval), 0, w * h * 4);
935
936 surface = cairo_image_surface_create_for_data (
937 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
938 cairo = cairo_create (surface);
939 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
940
941 pango_cairo_show_layout (cairo, self->pl);
942
943 cairo_destroy (cairo);
944 cairo_surface_destroy (surface);
945
946 // what a mess, and its premultiplied, too :(
947 {
948 uint32_t *p = (uint32_t *)SvPVX (retval);
949 uint32_t *e = p + w * h;
950
951 while (p < e)
952 {
953 uint32_t rgba = *p;
954 rgba = (rgba >> 24) | (rgba << 8);
955#if 0
956#ifdef _WIN32
957 {//D
958 uint8_t r = rgba >> 24;
959 uint8_t g = rgba >> 16;
960 uint8_t b = rgba >> 8;
961 uint8_t a = rgba >> 0;
962
963 rgba = (rgba & 0xffffff00) | a;
964 }
965#endif 1490#endif
966#endif
967 rgba = SDL_SwapBE32 (rgba);
968 *p++ = rgba;
969 }
970 }
971
972 EXTEND (SP, 5); 1491 EXTEND (SP, 2);
973 PUSHs (sv_2mortal (newSViv (w))); 1492 PUSHs (sv_2mortal (newSViv (line)));
1493 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1494}
1495
1496void
1497line_x_to_index (DC::Layout self, int line, int x)
1498 PPCODE:
1499{
1500 PangoLayoutLine *lp;
1501 int index, trailing;
1502
1503 if (line < 0)
1504 XSRETURN_EMPTY;
1505
1506 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1507 XSRETURN_EMPTY; /* do better */
1508
1509 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1510
1511 EXTEND (SP, 2);
1512 if (GIMME_V == G_SCALAR)
974 PUSHs (sv_2mortal (newSViv (h))); 1513 PUSHs (sv_2mortal (newSViv (index + trailing)));
975 PUSHs (sv_2mortal (retval));
976 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
977 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
978 }
979 else 1514 else
980 { 1515 {
981 FT_Bitmap bitmap;
982
983 retval = newSV (w * h);
984 SvPOK_only (retval);
985 SvCUR_set (retval, w * h);
986
987 bitmap.rows = h;
988 bitmap.width = w;
989 bitmap.pitch = w;
990 bitmap.buffer = (unsigned char*)SvPVX (retval);
991 bitmap.num_grays = 256;
992 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
993
994 memset (bitmap.buffer, 0, w * h);
995
996 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
997
998 EXTEND (SP, 5);
999 PUSHs (sv_2mortal (newSViv (w))); 1516 PUSHs (sv_2mortal (newSViv (index)));
1000 PUSHs (sv_2mortal (newSViv (h))); 1517 PUSHs (sv_2mortal (newSViv (trailing)));
1001 PUSHs (sv_2mortal (retval));
1002 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1003 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1004 } 1518 }
1005} 1519}
1006 1520
1521void
1522render (DC::Layout self, float x, float y, int flags = 0)
1523 CODE:
1524 rc_clear (self->rc);
1525 pango_opengl_render_layout_subpixel (
1526 self->pl,
1527 self->rc,
1528 x * PANGO_SCALE, y * PANGO_SCALE,
1529 self->r, self->g, self->b, self->a,
1530 flags
1531 );
1532 // we assume that context_change actually clears/frees stuff
1533 // and does not do any recomputation...
1534 pango_layout_context_changed (self->pl);
1535
1536void
1537draw (DC::Layout self)
1538 CODE:
1539{
1540 glEnable (GL_TEXTURE_2D);
1541 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1542 glEnable (GL_BLEND);
1543 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1544 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1545 glEnable (GL_ALPHA_TEST);
1546 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1547
1548 rc_draw (self->rc);
1549
1550 glDisable (GL_ALPHA_TEST);
1551 glDisable (GL_BLEND);
1552 glDisable (GL_TEXTURE_2D);
1553}
1554
1007MODULE = CFClient PACKAGE = CFClient::Texture 1555MODULE = Deliantra::Client PACKAGE = DC::Texture
1008 1556
1009void 1557PROTOTYPES: ENABLE
1010pad2pot (SV *data_, SV *w_, SV *h_)
1011 CODE:
1012{
1013 int ow = SvIV (w_);
1014 int oh = SvIV (h_);
1015 1558
1016 if (ow && oh) 1559void
1560pad (SV *data_, int ow, int oh, int nw, int nh)
1561 CODE:
1562{
1563 if ((nw != ow || nh != oh) && SvOK (data_))
1017 { 1564 {
1018 int nw = minpot (ow);
1019 int nh = minpot (oh);
1020
1021 if (nw != ow || nh != oh)
1022 {
1023 if (SvOK (data_))
1024 {
1025 STRLEN datalen; 1565 STRLEN datalen;
1026 char *data = SvPVbyte (data_, datalen); 1566 char *data = SvPVbyte (data_, datalen);
1027 int bpp = datalen / (ow * oh); 1567 int bpp = datalen / (ow * oh);
1028 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1568 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1029 1569
1030 SvPOK_only (result_); 1570 SvPOK_only (result_);
1031 SvCUR_set (result_, nw * nh * bpp); 1571 SvCUR_set (result_, nw * nh * bpp);
1032 1572
1033 memset (SvPVX (result_), 0, nw * nh * bpp); 1573 memset (SvPVX (result_), 0, nw * nh * bpp);
1034 while (oh--) 1574 while (oh--)
1035 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1575 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1036 1576
1037 sv_setsv (data_, result_); 1577 sv_setsv (data_, result_);
1038 }
1039
1040 sv_setiv (w_, nw);
1041 sv_setiv (h_, nh);
1042 }
1043 } 1578 }
1044} 1579}
1045 1580
1046void 1581void
1047draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1582draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1053{ 1588{
1054 HV *hv = (HV *)SvRV (self); 1589 HV *hv = (HV *)SvRV (self);
1055 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1590 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1056 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1591 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1057 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1592 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1593
1594 if (name <= 0)
1595 XSRETURN_EMPTY;
1058 1596
1059 if (items < 5) 1597 if (items < 5)
1060 { 1598 {
1061 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1599 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1062 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1600 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1090 glDisable (GL_ALPHA_TEST); 1628 glDisable (GL_ALPHA_TEST);
1091 glDisable (GL_BLEND); 1629 glDisable (GL_BLEND);
1092 } 1630 }
1093} 1631}
1094 1632
1633IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1634 CODE:
1635{
1636 GLint width;
1637 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1638 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1639 RETVAL = width > 0;
1640}
1641 OUTPUT:
1642 RETVAL
1643
1095MODULE = CFClient PACKAGE = CFClient::Map 1644MODULE = Deliantra::Client PACKAGE = DC::Map
1096 1645
1097CFClient::Map 1646PROTOTYPES: DISABLE
1098new (SV *class, int map_width, int map_height) 1647
1648DC::Map
1649new (SV *class)
1099 CODE: 1650 CODE:
1100 New (0, RETVAL, 1, struct map); 1651 New (0, RETVAL, 1, struct map);
1101 RETVAL->x = 0; 1652 RETVAL->x = 0;
1102 RETVAL->y = 0; 1653 RETVAL->y = 0;
1103 RETVAL->w = map_width; 1654 RETVAL->w = 0;
1104 RETVAL->h = map_height; 1655 RETVAL->h = 0;
1105 RETVAL->ox = 0; 1656 RETVAL->ox = 0;
1106 RETVAL->oy = 0; 1657 RETVAL->oy = 0;
1107 RETVAL->faces = 8192; 1658 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1108 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1659 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1109 RETVAL->texs = 8192;
1110 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1111 RETVAL->rows = 0; 1660 RETVAL->rows = 0;
1112 RETVAL->row = 0; 1661 RETVAL->row = 0;
1113 OUTPUT: 1662 OUTPUT:
1114 RETVAL 1663 RETVAL
1115 1664
1116void 1665void
1117DESTROY (CFClient::Map self) 1666DESTROY (DC::Map self)
1118 CODE: 1667 CODE:
1119{ 1668{
1120 map_clear (self); 1669 map_clear (self);
1121 Safefree (self->face); 1670 Safefree (self->face2tile);
1122 Safefree (self->tex); 1671 Safefree (self->tex);
1123 Safefree (self); 1672 Safefree (self);
1124} 1673}
1125 1674
1126void 1675void
1676resize (DC::Map self, int map_width, int map_height)
1677 CODE:
1678 self->w = map_width;
1679 self->h = map_height;
1680
1681void
1127clear (CFClient::Map self) 1682clear (DC::Map self)
1128 CODE: 1683 CODE:
1129 map_clear (self); 1684 map_clear (self);
1130 1685
1131void 1686void
1132set_face (CFClient::Map self, int face, int texid) 1687set_tileid (DC::Map self, int face, int tile)
1133 CODE: 1688 CODE:
1134{ 1689{
1135 while (self->faces <= face) 1690 need_facenum (self, face); self->face2tile [face] = tile;
1136 { 1691 need_texid (self, tile);
1137 Append (mapface, self->face, self->faces, self->faces);
1138 self->faces *= 2;
1139 }
1140
1141 self->face [face] = texid;
1142} 1692}
1143 1693
1144void 1694void
1695set_smooth (DC::Map self, int face, int smooth, int level)
1696 CODE:
1697{
1698 tileid texid;
1699 maptex *tex;
1700
1701 if (face < 0 || face >= self->faces)
1702 return;
1703
1704 if (smooth < 0 || smooth >= self->faces)
1705 return;
1706
1707 texid = self->face2tile [face];
1708
1709 if (!texid)
1710 return;
1711
1712 tex = self->tex + texid;
1713 tex->smoothtile = self->face2tile [smooth];
1714 tex->smoothlevel = level;
1715}
1716
1717void
1145set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1718set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1146 CODE: 1719 CODE:
1147{ 1720{
1148 while (self->texs <= texid) 1721 need_texid (self, texid);
1149 {
1150 Append (maptex, self->tex, self->texs, self->texs);
1151 self->texs *= 2;
1152 }
1153 1722
1154 { 1723 {
1155 maptex *tex = self->tex + texid; 1724 maptex *tex = self->tex + texid;
1156 1725
1157 tex->name = name; 1726 tex->name = name;
1174 // from transparent color bleeding and ugly wrapping effects. 1743 // from transparent color bleeding and ugly wrapping effects.
1175 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1744 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1176} 1745}
1177 1746
1178int 1747int
1179ox (CFClient::Map self) 1748ox (DC::Map self)
1180 ALIAS: 1749 ALIAS:
1181 oy = 1 1750 oy = 1
1182 x = 2 1751 x = 2
1183 y = 3 1752 y = 3
1184 w = 4 1753 w = 4
1195 } 1764 }
1196 OUTPUT: 1765 OUTPUT:
1197 RETVAL 1766 RETVAL
1198 1767
1199void 1768void
1200scroll (CFClient::Map self, int dx, int dy) 1769scroll (DC::Map self, int dx, int dy)
1201 CODE: 1770 CODE:
1202{ 1771{
1203 if (dx > 0) 1772 if (dx > 0)
1204 map_blank (self, self->x, self->y, dx - 1, self->h); 1773 map_blank (self, self->x, self->y, dx, self->h);
1205 else if (dx < 0) 1774 else if (dx < 0)
1206 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1775 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1207 1776
1208 if (dy > 0) 1777 if (dy > 0)
1209 map_blank (self, self->x, self->y, self->w, dy - 1); 1778 map_blank (self, self->x, self->y, self->w, dy);
1210 else if (dy < 0) 1779 else if (dy < 0)
1211 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1780 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1212 1781
1213 self->ox += dx; self->x += dx; 1782 self->ox += dx; self->x += dx;
1214 self->oy += dy; self->y += dy; 1783 self->oy += dy; self->y += dy;
1215 1784
1216 while (self->y < 0) 1785 while (self->y < 0)
1220 self->rows += MAP_EXTEND_Y; 1789 self->rows += MAP_EXTEND_Y;
1221 self->y += MAP_EXTEND_Y; 1790 self->y += MAP_EXTEND_Y;
1222 } 1791 }
1223} 1792}
1224 1793
1225void 1794SV *
1226map1a_update (CFClient::Map self, SV *data_) 1795map1a_update (DC::Map self, SV *data_, int extmap)
1227 CODE: 1796 CODE:
1228{ 1797{
1229 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1798 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1230 uint8_t *data_end = (uint8_t *)SvEND (data_); 1799 uint8_t *data_end = (uint8_t *)SvEND (data_);
1231 mapcell *cell; 1800 mapcell *cell;
1232 int x, y, flags; 1801 int x, y, z, flags;
1802 AV *missing = newAV ();
1803 RETVAL = newRV_noinc ((SV *)missing);
1233 1804
1234 while (data < data_end) 1805 while (data < data_end - 1)
1235 { 1806 {
1236 flags = (data [0] << 8) + data [1]; data += 2; 1807 flags = (data [0] << 8) + data [1]; data += 2;
1237 1808
1238 x = self->x + ((flags >> 10) & 63); 1809 x = self->x + ((flags >> 10) & 63);
1239 y = self->y + ((flags >> 4) & 63); 1810 y = self->y + ((flags >> 4) & 63);
1240 1811
1241 cell = map_get_cell (self, x, y); 1812 cell = map_get_cell (self, x, y);
1242 1813
1243 if (flags & 15) 1814 if (flags & 15)
1244 { 1815 {
1245 if (cell->darkness < 0) 1816 if (!cell->darkness)
1246 { 1817 {
1818 memset (cell, 0, sizeof (*cell));
1247 cell->darkness = 0; 1819 cell->darkness = 256;
1248 cell->face [0] = 0;
1249 cell->face [1] = 0;
1250 cell->face [2] = 0;
1251 } 1820 }
1252 1821
1253 cell->darkness = flags & 8 ? *data++ : 255;
1254
1255 //TODO: don't trust server data to be in-range(!) 1822 //TODO: don't trust server data to be in-range(!)
1256 1823
1257 if (flags & 4) 1824 if (flags & 8)
1258 { 1825 {
1259 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1826 if (extmap)
1827 {
1828 uint8_t ext, cmd;
1829
1830 do
1831 {
1832 ext = *data++;
1833 cmd = ext & 0x7f;
1834
1835 if (cmd < 4)
1836 cell->darkness = 255 - ext * 64 + 1;
1837 else if (cmd == 5) // health
1838 {
1839 cell->stat_width = 1;
1840 cell->stat_hp = *data++;
1841 }
1842 else if (cmd == 6) // monster width
1843 cell->stat_width = *data++ + 1;
1844 else if (cmd == 0x47)
1845 {
1846 if (*data == 1) cell->player = data [1];
1847 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1848 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1849 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1850
1851 data += *data + 1;
1852 }
1853 else if (cmd == 8) // cell flags
1854 cell->flags = *data++;
1855 else if (ext & 0x40) // unknown, multibyte => skip
1856 data += *data + 1;
1857 else
1858 data++;
1859 }
1860 while (ext & 0x80);
1861 }
1862 else
1863 cell->darkness = *data++ + 1;
1260 } 1864 }
1261 1865
1866 for (z = 0; z <= 2; ++z)
1262 if (flags & 2) 1867 if (flags & (4 >> z))
1263 { 1868 {
1264 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1869 faceid face = (data [0] << 8) + data [1]; data += 2;
1870 need_facenum (self, face);
1871 cell->tile [z] = self->face2tile [face];
1872
1873 if (cell->tile [z])
1874 {
1875 maptex *tex = self->tex + cell->tile [z];
1876 if (!tex->name)
1877 av_push (missing, newSViv (cell->tile [z]));
1878
1879 if (tex->smoothtile)
1880 {
1881 maptex *smooth = self->tex + tex->smoothtile;
1882 if (!smooth->name)
1883 av_push (missing, newSViv (tex->smoothtile));
1884 }
1885 }
1265 } 1886 }
1266
1267 if (flags & 1)
1268 {
1269 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1270 }
1271 } 1887 }
1272 else 1888 else
1273 cell->darkness = -1; 1889 CELL_CLEAR (cell);
1274 } 1890 }
1275} 1891}
1892 OUTPUT:
1893 RETVAL
1276 1894
1277SV * 1895SV *
1278mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1896mapmap (DC::Map self, int x0, int y0, int w, int h)
1279 CODE: 1897 CODE:
1280{ 1898{
1281 int x1, x; 1899 int x1, x;
1282 int y1, y; 1900 int y1, y;
1283 int z; 1901 int z;
1304 { 1922 {
1305 mapcell *cell = row->col + (x - row->c0); 1923 mapcell *cell = row->col + (x - row->c0);
1306 1924
1307 for (z = 0; z <= 0; z++) 1925 for (z = 0; z <= 0; z++)
1308 { 1926 {
1309 mapface face = cell->face [z];
1310
1311 if (face)
1312 {
1313 maptex tex = self->tex [face]; 1927 maptex tex = self->tex [cell->tile [z]];
1314 int a0 = 255 - tex.a; 1928 int a0 = 255 - tex.a;
1315 int a1 = tex.a; 1929 int a1 = tex.a;
1316 1930
1317 r = (r * a0 + tex.r * a1) / 255; 1931 r = (r * a0 + tex.r * a1) / 255;
1318 g = (g * a0 + tex.g * a1) / 255; 1932 g = (g * a0 + tex.g * a1) / 255;
1319 b = (b * a0 + tex.b * a1) / 255; 1933 b = (b * a0 + tex.b * a1) / 255;
1320 a = (a * a0 + tex.a * a1) / 255; 1934 a = (a * a0 + tex.a * a1) / 255;
1321 }
1322 } 1935 }
1323 } 1936 }
1324 1937
1325 *map++ = (r ) 1938 *map++ = (r )
1326 | (g << 8) 1939 | (g << 8)
1333} 1946}
1334 OUTPUT: 1947 OUTPUT:
1335 RETVAL 1948 RETVAL
1336 1949
1337void 1950void
1338draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1951draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1339 CODE: 1952 CODE:
1340{ 1953{
1341 int vx, vy;
1342 int x, y, z; 1954 int x, y, z;
1343 int last_name;
1344 mapface face;
1345 1955
1346 vx = self->x + self->w / 2 - sw / 2 - shift_x; 1956 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1347 vy = self->y + self->h / 2 - sh / 2 - shift_y; 1957 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1958 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1959 smooth_key skey;
1960 int pl_x, pl_y;
1961 maptex pl_tex;
1962 rc_t *rc = rc_alloc ();
1963 rc_key_t key;
1964 rc_array_t *arr;
1348 1965
1349 /* 1966 pl_tex.name = 0;
1350 int vx = self->vx = self->w >= sw
1351 ? self->x + (self->w - sw) / 2
1352 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1353 1967
1354 int vy = self->vy = self->h >= sh 1968 // thats current max. sorry.
1355 ? self->y + (self->h - sh) / 2 1969 if (sw > 255) sw = 255;
1356 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1970 if (sh > 255) sh = 255;
1357 */
1358 1971
1359 glColor4ub (255, 255, 255, 255); 1972 // clear key, in case of extra padding
1973 memset (&skey, 0, sizeof (skey));
1974
1975 memset (&key, 0, sizeof (key));
1976 key.r = 255;
1977 key.g = 255;
1978 key.b = 255;
1979 key.a = 255;
1980 key.mode = GL_QUADS;
1981 key.format = GL_T2F_V3F;
1982 key.texname = -1;
1983
1984 mx += self->x;
1985 my += self->y;
1986
1987 // first pass: determine smooth_max
1988 // rather ugly, if you ask me
1989 // could also be stored inside mapcell and updated on change
1990 memset (smooth_max, 0, sizeof (smooth_max));
1991
1992 for (y = 0; y < sh; y++)
1993 if (0 <= y + my && y + my < self->rows)
1994 {
1995 maprow *row = self->row + (y + my);
1996
1997 for (x = 0; x < sw; x++)
1998 if (row->c0 <= x + mx && x + mx < row->c1)
1999 {
2000 mapcell *cell = row->col + (x + mx - row->c0);
2001
2002 smooth_max[x + 1][y + 1] =
2003 MAX (self->tex [cell->tile [0]].smoothlevel,
2004 MAX (self->tex [cell->tile [1]].smoothlevel,
2005 self->tex [cell->tile [2]].smoothlevel));
2006 }
2007 }
1360 2008
1361 glEnable (GL_BLEND); 2009 glEnable (GL_BLEND);
1362 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 2010 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1363 glEnable (GL_TEXTURE_2D);
1364 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 2011 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1365 2012
1366 glBegin (GL_QUADS);
1367
1368 last_name = 0;
1369
1370 for (z = 0; z < 3; z++) 2013 for (z = 0; z <= 2; z++)
2014 {
2015 memset (smooth_level, 0, sizeof (smooth_level));
2016
1371 for (y = 0; y < sh; y++) 2017 for (y = 0; y < sh; y++)
1372 if (0 <= y + vy && y + vy < self->rows) 2018 if (0 <= y + my && y + my < self->rows)
1373 { 2019 {
1374 maprow *row = self->row + (y + vy); 2020 maprow *row = self->row + (y + my);
1375 2021
1376 for (x = 0; x < sw; x++) 2022 for (x = 0; x < sw; x++)
1377 if (row->c0 <= x + vx && x + vx < row->c1) 2023 if (row->c0 <= x + mx && x + mx < row->c1)
1378 { 2024 {
1379 mapcell *cell = row->col + (x + vx - row->c0); 2025 mapcell *cell = row->col + (x + mx - row->c0);
1380
1381 face = cell->face [z]; 2026 tileid tile = cell->tile [z];
1382 2027
1383 if (face) 2028 if (tile)
2029 {
2030 maptex tex = self->tex [tile];
2031 int px = (x + 1) * T - tex.w;
2032 int py = (y + 1) * T - tex.h;
2033
2034 if (key.texname != tex.name)
2035 {
2036 if (!tex.name)
2037 tex = self->tex [2]; /* missing, replace by noface */
2038
2039 key.texname = tex.name;
2040 arr = rc_array (rc, &key);
2041 }
2042
2043 if (expect_false (cell->player == player) && expect_false (z == 2))
2044 {
2045 pl_x = px;
2046 pl_y = py;
2047 pl_tex = tex;
2048 continue;
2049 }
2050
2051 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2052 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2053 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2054 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2055
2056 if (expect_false (cell->flags) && expect_false (z == 2))
2057 {
2058 // overlays such as the speech bubble, probably more to come
2059 if (cell->flags & 1)
2060 {
2061 maptex tex = self->tex [1];
2062 int px = x * T + T * 2 / 32;
2063 int py = y * T - T * 6 / 32;
2064
2065 if (tex.name)
2066 {
2067 if (key.texname != tex.name)
2068 {
2069 key.texname = tex.name;
2070 arr = rc_array (rc, &key);
2071 }
2072
2073 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2074 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
2075 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
2076 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
2077 }
2078 }
2079 }
2080
2081 // update smooth hash
2082 if (tex.smoothtile)
2083 {
2084 skey.tile = tex.smoothtile;
2085 skey.level = tex.smoothlevel;
2086
2087 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
2088
2089 // add bits to current tile and all neighbours. skey.x|y is
2090 // shifted +1|+1 so we always stay positive.
2091
2092 // bits is ___n cccc CCCC bbbb
2093 // n do not draw borders&corners
2094 // c draw these corners, but...
2095 // C ... not these
2096 // b draw these borders
2097
2098 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
2099 // ┃· ·· ·┃ ━━
2100
2101 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
2102 // ·· ·· ·┏ ┓·
2103
2104 // full tile
2105 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
2106
2107 // borders
2108 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
2109 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
2110 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
2111 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
2112
2113 // corners
2114 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
2115 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
2116 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
2117 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
2118 }
2119 }
2120 }
2121 }
2122
2123 rc_draw (rc);
2124 rc_clear (rc);
2125
2126 // go through all smoothlevels, lowest to highest, then draw.
2127 // this is basically counting sort
2128 {
2129 int w, b;
2130
2131 glEnable (GL_TEXTURE_2D);
2132 glBegin (GL_QUADS);
2133 for (w = 0; w < 256 / 32; ++w)
2134 {
2135 uint32_t smask = smooth_level [w];
2136 if (smask)
2137 for (b = 0; b < 32; ++b)
2138 if (smask & (((uint32_t)1) << b))
1384 { 2139 {
1385 maptex tex = self->tex [face]; 2140 int level = (w << 5) | b;
2141 HE *he;
1386 2142
1387 int px = (x + 1) * 32 - tex.w; 2143 hv_iterinit (smooth);
1388 int py = (y + 1) * 32 - tex.h; 2144 while ((he = hv_iternext (smooth)))
1389
1390 if (last_name != tex.name)
1391 { 2145 {
2146 smooth_key *skey = (smooth_key *)HeKEY (he);
2147 IV bits = SvIVX (HeVAL (he));
2148
2149 if (!(bits & 0x1000)
2150 && skey->level == level
2151 && level > smooth_max [skey->x][skey->y])
2152 {
2153 maptex tex = self->tex [skey->tile];
2154 int px = (((int)skey->x) - 1) * T;
2155 int py = (((int)skey->y) - 1) * T;
2156 int border = bits & 15;
2157 int corner = (bits >> 8) & ~(bits >> 4) & 15;
2158 float dx = tex.s * .0625f; // 16 images/row
2159 float dy = tex.t * .5f ; // 2 images/column
2160
2161 if (tex.name)
2162 {
2163 // this time avoiding texture state changes
2164 // save gobs of state changes.
2165 if (key.texname != tex.name)
2166 {
1392 glEnd (); 2167 glEnd ();
1393 last_name = tex.name;
1394 glBindTexture (GL_TEXTURE_2D, last_name); 2168 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1395 glBegin (GL_QUADS); 2169 glBegin (GL_QUADS);
2170 }
2171
2172 if (border)
2173 {
2174 float ox = border * dx;
2175
2176 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
2177 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
2178 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
2179 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
2180 }
2181
2182 if (corner)
2183 {
2184 float ox = corner * dx;
2185
2186 glTexCoord2f (ox , dy ); glVertex2i (px , py );
2187 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
2188 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
2189 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2190 }
2191 }
2192 }
1396 } 2193 }
1397
1398 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1399 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1400 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1401 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1402 } 2194 }
1403 }
1404 } 2195 }
1405 2196
1406 glEnd (); 2197 glEnd ();
1407
1408 glDisable (GL_TEXTURE_2D); 2198 glDisable (GL_TEXTURE_2D);
2199 key.texname = -1;
2200 }
2201
2202 hv_clear (smooth);
2203 }
2204
2205 if (pl_tex.name)
2206 {
2207 maptex tex = pl_tex;
2208 int px = pl_x + sdx;
2209 int py = pl_y + sdy;
2210
2211 key.texname = tex.name;
2212 arr = rc_array (rc, &key);
2213
2214 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2215 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2216 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2217 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2218
2219 rc_draw (rc);
2220 }
2221
1409 glDisable (GL_BLEND); 2222 glDisable (GL_BLEND);
1410} 2223 rc_free (rc);
1411 2224
2225 // top layer: overlays such as the health bar
2226 for (y = 0; y < sh; y++)
2227 if (0 <= y + my && y + my < self->rows)
2228 {
2229 maprow *row = self->row + (y + my);
2230
2231 for (x = 0; x < sw; x++)
2232 if (row->c0 <= x + mx && x + mx < row->c1)
2233 {
2234 mapcell *cell = row->col + (x + mx - row->c0);
2235
2236 int px = x * T;
2237 int py = y * T;
2238
2239 if (cell->stat_hp)
2240 {
2241 int width = cell->stat_width * T;
2242 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2243
2244 glColor3ub (0, 0, 0);
2245 glRectf (px + 1, py - thick - 2,
2246 px + width - 1, py);
2247
2248 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
2249 glRectf (px + 2,
2250 py - thick - 1,
2251 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
2252 }
2253 }
2254 }
2255}
2256
1412void 2257void
1413draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data) 2258draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1414 CODE: 2259 CODE:
1415{ 2260{
1416 static float color[16][3] = { 2261 static float color[16][3] = {
1417 { 0.00, 0.00, 0.00 }, 2262 { 0.00F, 0.00F, 0.00F },
1418 { 1.00, 1.00, 1.00 }, 2263 { 1.00F, 1.00F, 1.00F },
1419 { 0.00, 0.00, 0.55 }, 2264 { 0.00F, 0.00F, 0.55F },
1420 { 1.00, 0.00, 0.00 }, 2265 { 1.00F, 0.00F, 0.00F },
1421 2266
1422 { 1.00, 0.54, 0.00 }, 2267 { 1.00F, 0.54F, 0.00F },
1423 { 0.11, 0.56, 1.00 }, 2268 { 0.11F, 0.56F, 1.00F },
1424 { 0.93, 0.46, 0.00 }, 2269 { 0.93F, 0.46F, 0.00F },
1425 { 0.18, 0.54, 0.34 }, 2270 { 0.18F, 0.54F, 0.34F },
1426 2271
1427 { 0.56, 0.73, 0.56 }, 2272 { 0.56F, 0.73F, 0.56F },
1428 { 0.80, 0.80, 0.80 }, 2273 { 0.80F, 0.80F, 0.80F },
1429 { 0.55, 0.41, 0.13 }, 2274 { 0.55F, 0.41F, 0.13F },
1430 { 0.99, 0.77, 0.26 }, 2275 { 0.99F, 0.77F, 0.26F },
1431 2276
1432 { 0.74, 0.65, 0.41 }, 2277 { 0.74F, 0.65F, 0.41F },
1433 2278
1434 { 0.00, 1.00, 1.00 }, 2279 { 0.00F, 1.00F, 1.00F },
1435 { 1.00, 0.00, 1.00 }, 2280 { 1.00F, 0.00F, 1.00F },
1436 { 1.00, 1.00, 0.00 }, 2281 { 1.00F, 1.00F, 0.00F },
1437 }; 2282 };
1438 2283
1439 int x, y; 2284 int x, y;
1440 2285
1441 glEnable (GL_TEXTURE_2D); 2286 glEnable (GL_TEXTURE_2D);
1468 glDisable (GL_BLEND); 2313 glDisable (GL_BLEND);
1469 glDisable (GL_TEXTURE_2D); 2314 glDisable (GL_TEXTURE_2D);
1470} 2315}
1471 2316
1472void 2317void
1473fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2318fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1474 PPCODE: 2319 PPCODE:
1475{ 2320{
1476 int vx, vy;
1477 int x, y; 2321 int x, y;
2322 int sw1 = sw + 2;
2323 int sh1 = sh + 2;
2324 int sh3 = sh * 3;
1478 int sw4 = (sw + 3) & ~3; 2325 int sw34 = (sw * 3 + 3) & ~3;
2326 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1479 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2327 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1480 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2328 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1481 2329
1482 memset (darkness, 255, sw4 * sh);
1483 SvPOK_only (darkness_sv); 2330 SvPOK_only (darkness3_sv);
1484 SvCUR_set (darkness_sv, sw4 * sh); 2331 SvCUR_set (darkness3_sv, sw34 * sh3);
1485 2332
1486 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 2333 mx += self->x - 1;
1487 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 2334 my += self->y - 1;
1488 2335
2336 memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1);
2337
1489 for (y = 0; y < sh; y++) 2338 for (y = 0; y < sh1; y++)
1490 if (0 <= y + vy && y + vy < self->rows) 2339 if (0 <= y + my && y + my < self->rows)
1491 { 2340 {
1492 maprow *row = self->row + (y + vy); 2341 maprow *row = self->row + (y + my);
1493 2342
1494 for (x = 0; x < sw; x++) 2343 for (x = 0; x < sw1; x++)
1495 if (row->c0 <= x + vx && x + vx < row->c1) 2344 if (row->c0 <= x + mx && x + mx < row->c1)
1496 { 2345 {
1497 mapcell *cell = row->col + (x + vx - row->c0); 2346 mapcell *cell = row->col + (x + mx - row->c0);
1498 2347
1499 darkness[y * sw4 + x] = cell->darkness < 0 2348 darkness1 [y * sw1 + x] = cell->darkness
2349 ? 255 - (cell->darkness - 1)
1500 ? 255 - FOW_DARKNESS 2350 : 255 - FOW_DARKNESS;
1501 : 255 - cell->darkness;
1502 } 2351 }
1503 } 2352 }
1504 2353
2354 for (y = 0; y < sh; ++y)
2355 for (x = 0; x < sw; ++x)
2356 {
2357 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2358 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2359 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2360 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2361 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2362 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2363 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2364 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2365 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2366
2367 uint8_t r11 = (d11 + d21 + d12) / 3;
2368 uint8_t r21 = d21;
2369 uint8_t r31 = (d21 + d31 + d32) / 3;
2370
2371 uint8_t r12 = d12;
2372 uint8_t r22 = d22;
2373 uint8_t r32 = d32;
2374
2375 uint8_t r13 = (d13 + d23 + d12) / 3;
2376 uint8_t r23 = d23;
2377 uint8_t r33 = (d23 + d33 + d32) / 3;
2378
2379 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2380 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2381 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2382 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2383 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2384 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2385 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2386 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2387 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2388 }
2389
2390 free (darkness1);
2391
1505 EXTEND (SP, 3); 2392 EXTEND (SP, 3);
1506 PUSHs (sv_2mortal (newSViv (sw4))); 2393 PUSHs (sv_2mortal (newSViv (sw34)));
1507 PUSHs (sv_2mortal (newSViv (sh))); 2394 PUSHs (sv_2mortal (newSViv (sh3)));
1508 PUSHs (darkness_sv); 2395 PUSHs (darkness3_sv);
1509} 2396}
1510 2397
1511SV * 2398SV *
1512get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2399get_rect (DC::Map self, int x0, int y0, int w, int h)
1513 CODE: 2400 CODE:
1514{ 2401{
1515 int x, y, x1, y1; 2402 int x, y, x1, y1;
1516 SV *data_sv = newSV (w * h * 7 + 5); 2403 SV *data_sv = newSV (w * h * 7 + 5);
1517 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2404 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1542 if (row && row->c0 <= x && x < row->c1) 2429 if (row && row->c0 <= x && x < row->c1)
1543 { 2430 {
1544 mapcell *cell = row->col + (x - row->c0); 2431 mapcell *cell = row->col + (x - row->c0);
1545 uint8_t flags = 0; 2432 uint8_t flags = 0;
1546 2433
1547 if (cell->face [0]) flags |= 1; 2434 if (cell->tile [0]) flags |= 1;
1548 if (cell->face [1]) flags |= 2; 2435 if (cell->tile [1]) flags |= 2;
1549 if (cell->face [2]) flags |= 4; 2436 if (cell->tile [2]) flags |= 4;
1550 2437
1551 *data++ = flags; 2438 *data++ = flags;
1552 2439
1553 if (flags & 1) 2440 if (flags & 1)
1554 { 2441 {
2442 tileid tile = cell->tile [0];
1555 *data++ = cell->face [0] >> 8; 2443 *data++ = tile >> 8;
1556 *data++ = cell->face [0]; 2444 *data++ = tile;
1557 } 2445 }
1558 2446
1559 if (flags & 2) 2447 if (flags & 2)
1560 { 2448 {
2449 tileid tile = cell->tile [1];
1561 *data++ = cell->face [1] >> 8; 2450 *data++ = tile >> 8;
1562 *data++ = cell->face [1]; 2451 *data++ = tile;
1563 } 2452 }
1564 2453
1565 if (flags & 4) 2454 if (flags & 4)
1566 { 2455 {
2456 tileid tile = cell->tile [2];
1567 *data++ = cell->face [2] >> 8; 2457 *data++ = tile >> 8;
1568 *data++ = cell->face [2]; 2458 *data++ = tile;
1569 } 2459 }
1570 } 2460 }
1571 else 2461 else
1572 *data++ = 0; 2462 *data++ = 0;
1573 } 2463 }
1574 } 2464 }
1575 2465
2466 /* if size is w*h + 5 then no data has been found */
2467 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2468 {
1576 SvPOK_only (data_sv); 2469 SvPOK_only (data_sv);
1577 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2470 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2471 }
2472
1578 RETVAL = data_sv; 2473 RETVAL = data_sv;
1579} 2474}
1580 OUTPUT: 2475 OUTPUT:
1581 RETVAL 2476 RETVAL
1582 2477
1583void 2478void
1584set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2479set_rect (DC::Map self, int x0, int y0, SV *data_sv)
1585 PPCODE: 2480 PPCODE:
1586{ 2481{
1587 int x, y, z; 2482 int x, y, z;
1588 int w, h; 2483 int w, h;
1589 int x1, y1; 2484 int x1, y1;
2485 STRLEN len;
2486 uint8_t *data, *end;
2487
2488 len = SvLEN (data_sv);
2489 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2490 data = SvPVbyte_nolen (data_sv);
2491 end = data + len + 8;
2492
2493 if (len < 5)
2494 XSRETURN_EMPTY;
1590 2495
1591 if (*data++ != 0) 2496 if (*data++ != 0)
1592 return; /* version mismatch */ 2497 XSRETURN_EMPTY; /* version mismatch */
1593 2498
1594 w = *data++ << 8; w |= *data++; 2499 w = *data++ << 8; w |= *data++;
1595 h = *data++ << 8; h |= *data++; 2500 h = *data++ << 8; h |= *data++;
1596 2501
1597 // we need to do this 'cause we don't keep an absolute coord system for rows 2502 // we need to do this 'cause we don't keep an absolute coord system for rows
1609 { 2514 {
1610 maprow *row = map_get_row (self, y); 2515 maprow *row = map_get_row (self, y);
1611 2516
1612 for (x = x0; x < x1; x++) 2517 for (x = x0; x < x1; x++)
1613 { 2518 {
2519 uint8_t flags;
2520
2521 if (data + 7 >= end)
2522 XSRETURN_EMPTY;
2523
1614 uint8_t flags = *data++; 2524 flags = *data++;
1615 2525
1616 if (flags) 2526 if (flags)
1617 { 2527 {
1618 mapface face[3] = { 0, 0, 0 };
1619
1620 mapcell *cell = row_get_cell (row, x); 2528 mapcell *cell = row_get_cell (row, x);
2529 tileid tile[3] = { 0, 0, 0 };
1621 2530
1622 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2531 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1623 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2532 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1624 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2533 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1625 2534
1626 if (cell->darkness <= 0) 2535 if (cell->darkness == 0)
1627 { 2536 {
1628 cell->darkness = -1; 2537 /*cell->darkness = 0;*/
2538 EXTEND (SP, 3);
1629 2539
1630 for (z = 0; z <= 2; z++) 2540 for (z = 0; z <= 2; z++)
1631 { 2541 {
1632 cell->face[z] = face[z]; 2542 tileid t = tile [z];
1633 2543
1634 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2544 if (t >= self->texs || (t && !self->tex [t].name))
2545 {
1635 XPUSHs (sv_2mortal (newSViv (face[z]))); 2546 PUSHs (sv_2mortal (newSViv (t)));
2547 need_texid (self, t);
2548 }
2549
2550 cell->tile [z] = t;
1636 } 2551 }
1637 } 2552 }
1638 } 2553 }
1639 } 2554 }
1640 } 2555 }
1641} 2556}
1642 2557
1643MODULE = CFClient PACKAGE = CFClient::MixChunk 2558MODULE = Deliantra::Client PACKAGE = DC::RW
1644 2559
1645CFClient::MixChunk 2560DC::RW
1646new_from_file (SV *class, char *path) 2561new (SV *class, SV *data_sv)
1647 CODE: 2562 CODE:
1648 RETVAL = Mix_LoadWAV (path); 2563{
2564 STRLEN datalen;
2565 char *data = SvPVbyte (data_sv, datalen);
2566
2567 RETVAL = SDL_RWFromConstMem (data, datalen);
2568}
1649 OUTPUT: 2569 OUTPUT:
1650 RETVAL 2570 RETVAL
1651 2571
2572DC::RW
2573new_from_file (SV *class, const char *path, const char *mode = "rb")
2574 CODE:
2575 RETVAL = SDL_RWFromFile (path, mode);
2576 OUTPUT:
2577 RETVAL
2578
2579# fails on win32:
2580# dc.xs(2268) : error C2059: syntax error : '('
1652void 2581#void
2582#close (DC::RW self)
2583# CODE:
2584# (self->(close)) (self);
2585
2586MODULE = Deliantra::Client PACKAGE = DC::Channel
2587
2588PROTOTYPES: DISABLE
2589
2590DC::Channel
2591find ()
2592 CODE:
2593{
2594 RETVAL = Mix_GroupAvailable (-1);
2595
2596 if (RETVAL < 0)
2597 {
2598 RETVAL = Mix_GroupOldest (-1);
2599
2600 if (RETVAL < 0)
2601 XSRETURN_UNDEF;
2602
2603 Mix_HaltChannel (RETVAL);
2604 }
2605
2606 Mix_UnregisterAllEffects (RETVAL);
2607 Mix_Volume (RETVAL, 128);
2608}
2609 OUTPUT:
2610 RETVAL
2611
2612void
2613halt (DC::Channel self)
2614 CODE:
2615 Mix_HaltChannel (self);
2616
2617void
2618expire (DC::Channel self, int ticks = -1)
2619 CODE:
2620 Mix_ExpireChannel (self, ticks);
2621
2622void
2623fade_out (DC::Channel self, int ticks = -1)
2624 CODE:
2625 Mix_FadeOutChannel (self, ticks);
2626
2627int
2628volume (DC::Channel self, int volume)
2629 CODE:
2630 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2631 OUTPUT:
2632 RETVAL
2633
2634void
2635unregister_all_effects (DC::Channel self)
2636 CODE:
2637 Mix_UnregisterAllEffects (self);
2638
2639void
2640set_panning (DC::Channel self, int left, int right)
2641 CODE:
2642 left = CLAMP (left , 0, 255);
2643 right = CLAMP (right, 0, 255);
2644 Mix_SetPanning (self, left, right);
2645
2646void
2647set_distance (DC::Channel self, int distance)
2648 CODE:
2649 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2650
2651void
2652set_position (DC::Channel self, int angle, int distance)
2653 CODE:
2654
2655void
2656set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2657 CODE:
2658{
2659 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2660 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2661 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2662}
2663
2664void
2665set_reverse_stereo (DC::Channel self, int flip)
2666 CODE:
2667 Mix_SetReverseStereo (self, flip);
2668
2669MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2670
2671PROTOTYPES: DISABLE
2672
2673DC::MixChunk
2674new (SV *class, DC::RW rwops)
2675 CODE:
2676 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2677 OUTPUT:
2678 RETVAL
2679
2680void
1653DESTROY (CFClient::MixChunk self) 2681DESTROY (DC::MixChunk self)
1654 CODE: 2682 CODE:
1655 Mix_FreeChunk (self); 2683 Mix_FreeChunk (self);
1656 2684
1657int 2685int
1658volume (CFClient::MixChunk self, int volume = -1) 2686volume (DC::MixChunk self, int volume = -1)
1659 CODE: 2687 CODE:
2688 if (items > 1)
2689 volume = CLAMP (volume, 0, 128);
1660 RETVAL = Mix_VolumeChunk (self, volume); 2690 RETVAL = Mix_VolumeChunk (self, volume);
1661 OUTPUT: 2691 OUTPUT:
1662 RETVAL 2692 RETVAL
1663 2693
1664int 2694DC::Channel
1665play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2695play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
1666 CODE: 2696 CODE:
2697{
1667 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2698 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2699
2700 if (RETVAL < 0)
2701 XSRETURN_UNDEF;
2702
2703 if (channel < 0)
2704 {
2705 Mix_UnregisterAllEffects (RETVAL);
2706 Mix_Volume (RETVAL, 128);
2707 }
2708}
1668 OUTPUT: 2709 OUTPUT:
1669 RETVAL 2710 RETVAL
1670 2711
1671MODULE = CFClient PACKAGE = CFClient::MixMusic 2712MODULE = Deliantra::Client PACKAGE = DC::MixMusic
1672 2713
1673int 2714int
1674volume (int volume = -1) 2715volume (int volume = -1)
2716 PROTOTYPE: ;$
1675 CODE: 2717 CODE:
2718 if (items > 0)
2719 volume = CLAMP (volume, 0, 128);
1676 RETVAL = Mix_VolumeMusic (volume); 2720 RETVAL = Mix_VolumeMusic (volume);
1677 OUTPUT: 2721 OUTPUT:
1678 RETVAL 2722 RETVAL
1679 2723
1680CFClient::MixMusic 2724void
1681new_from_file (SV *class, char *path) 2725fade_out (int ms)
1682 CODE: 2726 CODE:
2727 Mix_FadeOutMusic (ms);
2728
2729void
2730halt ()
2731 CODE:
2732 Mix_HaltMusic ();
2733
2734DC::MixMusic
2735new (SV *class, DC::RW rwops)
2736 CODE:
1683 RETVAL = Mix_LoadMUS (path); 2737 RETVAL = Mix_LoadMUS_RW (rwops);
1684 OUTPUT: 2738 OUTPUT:
1685 RETVAL 2739 RETVAL
1686 2740
1687void 2741void
1688DESTROY (CFClient::MixMusic self) 2742DESTROY (DC::MixMusic self)
1689 CODE: 2743 CODE:
1690 Mix_FreeMusic (self); 2744 Mix_FreeMusic (self);
1691 2745
1692int 2746int
1693play (CFClient::MixMusic self, int loops = -1) 2747play (DC::MixMusic self, int loops = -1)
1694 CODE: 2748 CODE:
1695 RETVAL = Mix_PlayMusic (self, loops); 2749 RETVAL = Mix_PlayMusic (self, loops);
1696 OUTPUT: 2750 OUTPUT:
1697 RETVAL 2751 RETVAL
1698 2752
2753void
2754fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2755 CODE:
2756 Mix_FadeInMusicPos (self, loops, ms, position);
2757
1699MODULE = CFClient PACKAGE = CFClient::OpenGL 2758MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2759
2760PROTOTYPES: ENABLE
1700 2761
1701BOOT: 2762BOOT:
1702{ 2763{
1703 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2764 HV *stash = gv_stashpv ("DC::OpenGL", 1);
1704 static const struct { 2765 static const struct {
1705 const char *name; 2766 const char *name;
1706 IV iv; 2767 IV iv;
1707 } *civ, const_iv[] = { 2768 } *civ, const_iv[] = {
1708# define const_iv(name) { # name, (IV)name } 2769# define const_iv(name) { # name, (IV)name }
2770 const_iv (GL_VENDOR),
2771 const_iv (GL_VERSION),
2772 const_iv (GL_EXTENSIONS),
1709 const_iv (GL_COLOR_MATERIAL), 2773 const_iv (GL_COLOR_MATERIAL),
1710 const_iv (GL_SMOOTH), 2774 const_iv (GL_SMOOTH),
1711 const_iv (GL_FLAT), 2775 const_iv (GL_FLAT),
1712 const_iv (GL_DITHER), 2776 const_iv (GL_DITHER),
1713 const_iv (GL_BLEND), 2777 const_iv (GL_BLEND),
1717 const_iv (GL_ALPHA_TEST), 2781 const_iv (GL_ALPHA_TEST),
1718 const_iv (GL_NORMALIZE), 2782 const_iv (GL_NORMALIZE),
1719 const_iv (GL_RESCALE_NORMAL), 2783 const_iv (GL_RESCALE_NORMAL),
1720 const_iv (GL_FRONT), 2784 const_iv (GL_FRONT),
1721 const_iv (GL_BACK), 2785 const_iv (GL_BACK),
2786 const_iv (GL_AUX0),
1722 const_iv (GL_AND), 2787 const_iv (GL_AND),
1723 const_iv (GL_ONE), 2788 const_iv (GL_ONE),
1724 const_iv (GL_ZERO), 2789 const_iv (GL_ZERO),
1725 const_iv (GL_SRC_ALPHA), 2790 const_iv (GL_SRC_ALPHA),
1726 const_iv (GL_DST_ALPHA), 2791 const_iv (GL_DST_ALPHA),
1739 const_iv (GL_INTENSITY), 2804 const_iv (GL_INTENSITY),
1740 const_iv (GL_LUMINANCE), 2805 const_iv (GL_LUMINANCE),
1741 const_iv (GL_LUMINANCE_ALPHA), 2806 const_iv (GL_LUMINANCE_ALPHA),
1742 const_iv (GL_FLOAT), 2807 const_iv (GL_FLOAT),
1743 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2808 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2809 const_iv (GL_COMPRESSED_ALPHA_ARB),
2810 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2811 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2812 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2813 const_iv (GL_COMPRESSED_RGB_ARB),
2814 const_iv (GL_COMPRESSED_RGBA_ARB),
1744 const_iv (GL_COMPILE), 2815 const_iv (GL_COMPILE),
2816 const_iv (GL_PROXY_TEXTURE_1D),
2817 const_iv (GL_PROXY_TEXTURE_2D),
1745 const_iv (GL_TEXTURE_1D), 2818 const_iv (GL_TEXTURE_1D),
1746 const_iv (GL_TEXTURE_2D), 2819 const_iv (GL_TEXTURE_2D),
1747 const_iv (GL_TEXTURE_ENV), 2820 const_iv (GL_TEXTURE_ENV),
1748 const_iv (GL_TEXTURE_MAG_FILTER), 2821 const_iv (GL_TEXTURE_MAG_FILTER),
1749 const_iv (GL_TEXTURE_MIN_FILTER), 2822 const_iv (GL_TEXTURE_MIN_FILTER),
1770 const_iv (GL_COLOR_LOGIC_OP), 2843 const_iv (GL_COLOR_LOGIC_OP),
1771 const_iv (GL_SEPARABLE_2D), 2844 const_iv (GL_SEPARABLE_2D),
1772 const_iv (GL_CONVOLUTION_2D), 2845 const_iv (GL_CONVOLUTION_2D),
1773 const_iv (GL_CONVOLUTION_BORDER_MODE), 2846 const_iv (GL_CONVOLUTION_BORDER_MODE),
1774 const_iv (GL_CONSTANT_BORDER), 2847 const_iv (GL_CONSTANT_BORDER),
2848 const_iv (GL_POINTS),
1775 const_iv (GL_LINES), 2849 const_iv (GL_LINES),
2850 const_iv (GL_LINE_STRIP),
1776 const_iv (GL_LINE_LOOP), 2851 const_iv (GL_LINE_LOOP),
1777 const_iv (GL_QUADS), 2852 const_iv (GL_QUADS),
1778 const_iv (GL_QUAD_STRIP), 2853 const_iv (GL_QUAD_STRIP),
1779 const_iv (GL_TRIANGLES), 2854 const_iv (GL_TRIANGLES),
1780 const_iv (GL_TRIANGLE_STRIP), 2855 const_iv (GL_TRIANGLE_STRIP),
1781 const_iv (GL_TRIANGLE_FAN), 2856 const_iv (GL_TRIANGLE_FAN),
2857 const_iv (GL_POLYGON),
1782 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2858 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2859 const_iv (GL_POINT_SMOOTH_HINT),
2860 const_iv (GL_LINE_SMOOTH_HINT),
2861 const_iv (GL_POLYGON_SMOOTH_HINT),
2862 const_iv (GL_GENERATE_MIPMAP_HINT),
2863 const_iv (GL_TEXTURE_COMPRESSION_HINT),
1783 const_iv (GL_FASTEST), 2864 const_iv (GL_FASTEST),
2865 const_iv (GL_DONT_CARE),
2866 const_iv (GL_NICEST),
1784 const_iv (GL_V2F), 2867 const_iv (GL_V2F),
1785 const_iv (GL_V3F), 2868 const_iv (GL_V3F),
1786 const_iv (GL_T2F_V3F), 2869 const_iv (GL_T2F_V3F),
1787 const_iv (GL_T2F_N3F_V3F), 2870 const_iv (GL_T2F_N3F_V3F),
1788# undef const_iv 2871# undef const_iv
1789 }; 2872 };
1790 2873
1791 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2874 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1792 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2875 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2876
2877 texture_av = newAV ();
2878 AvREAL_off (texture_av);
1793} 2879}
2880
2881void
2882disable_GL_EXT_blend_func_separate ()
2883 CODE:
2884 gl.BlendFuncSeparate = 0;
2885 gl.BlendFuncSeparateEXT = 0;
1794 2886
1795char * 2887char *
1796gl_vendor () 2888gl_vendor ()
1797 CODE: 2889 CODE:
1798 RETVAL = (char *)glGetString (GL_VENDOR); 2890 RETVAL = (char *)glGetString (GL_VENDOR);
1811 CODE: 2903 CODE:
1812 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2904 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1813 OUTPUT: 2905 OUTPUT:
1814 RETVAL 2906 RETVAL
1815 2907
2908const char *glGetString (GLenum pname)
2909
2910GLint glGetInteger (GLenum pname)
2911 CODE:
2912 glGetIntegerv (pname, &RETVAL);
2913 OUTPUT:
2914 RETVAL
2915
2916GLdouble glGetDouble (GLenum pname)
2917 CODE:
2918 glGetDoublev (pname, &RETVAL);
2919 OUTPUT:
2920 RETVAL
2921
1816int glGetError () 2922int glGetError ()
1817 2923
1818void glFinish () 2924void glFinish ()
1819 2925
1820void glClear (int mask) 2926void glClear (int mask)
1857# near_ and far_ are due to microsofts buggy "c" compiler 2963# near_ and far_ are due to microsofts buggy "c" compiler
1858void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2964void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1859 2965
1860# near_ and far_ are due to microsofts buggy "c" compiler 2966# near_ and far_ are due to microsofts buggy "c" compiler
1861void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2967void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2968
2969PROTOTYPES: DISABLE
1862 2970
1863void glViewport (int x, int y, int width, int height) 2971void glViewport (int x, int y, int width, int height)
1864 2972
1865void glScissor (int x, int y, int width, int height) 2973void glScissor (int x, int y, int width, int height)
1866 2974
1874 2982
1875void glRotate (float angle, float x, float y, float z) 2983void glRotate (float angle, float x, float y, float z)
1876 CODE: 2984 CODE:
1877 glRotatef (angle, x, y, z); 2985 glRotatef (angle, x, y, z);
1878 2986
1879void glBegin (int mode)
1880
1881void glEnd ()
1882
1883void glColor (float r, float g, float b, float a = 1.0) 2987void glColor (float r, float g, float b, float a = 1.0)
1884 PROTOTYPE: @
1885 ALIAS: 2988 ALIAS:
1886 glColor_premultiply = 1 2989 glColor_premultiply = 1
1887 CODE: 2990 CODE:
1888 if (ix) 2991 if (ix)
1889 { 2992 {
1890 r *= a; 2993 r *= a;
1891 g *= a; 2994 g *= a;
1892 b *= a; 2995 b *= a;
1893 } 2996 }
1894 // microsoft visual "c" rounds instead of truncating... 2997 // microsoft visual "c" rounds instead of truncating...
1895 glColor4ub (MIN ((int)(r * 256.f), 255), 2998 glColor4f (r, g, b, a);
1896 MIN ((int)(g * 256.f), 255),
1897 MIN ((int)(b * 256.f), 255),
1898 MIN ((int)(a * 256.f), 255));
1899
1900void glInterleavedArrays (int format, int stride, char *data)
1901
1902void glDrawElements (int mode, int count, int type, char *indices)
1903
1904# 1.2 void glDrawRangeElements (int mode, int start, int end
1905 2999
1906void glRasterPos (float x, float y, float z = 0.) 3000void glRasterPos (float x, float y, float z = 0.)
1907 CODE: 3001 CODE:
1908 glRasterPos3f (0, 0, z); 3002 glRasterPos3f (0, 0, z);
1909 glBitmap (0, 0, 0, 0, x, y, 0); 3003 glBitmap (0, 0, 0, 0, x, y, 0);
1914 3008
1915void glTexCoord (float s, float t) 3009void glTexCoord (float s, float t)
1916 CODE: 3010 CODE:
1917 glTexCoord2f (s, t); 3011 glTexCoord2f (s, t);
1918 3012
3013void glRect (float x1, float y1, float x2, float y2)
3014 CODE:
3015 glRectf (x1, y1, x2, y2);
3016
3017void glRect_lineloop (float x1, float y1, float x2, float y2)
3018 CODE:
3019 glBegin (GL_LINE_LOOP);
3020 glVertex2f (x1, y1);
3021 glVertex2f (x2, y1);
3022 glVertex2f (x2, y2);
3023 glVertex2f (x1, y2);
3024 glEnd ();
3025
3026PROTOTYPES: ENABLE
3027
3028void glBegin (int mode)
3029
3030void glEnd ()
3031
3032void glPointSize (GLfloat size)
3033
3034void glLineWidth (GLfloat width)
3035
3036void glInterleavedArrays (int format, int stride, char *data)
3037
3038void glDrawElements (int mode, int count, int type, char *indices)
3039
3040# 1.2 void glDrawRangeElements (int mode, int start, int end
3041
1919void glTexEnv (int target, int pname, float param) 3042void glTexEnv (int target, int pname, float param)
1920 CODE: 3043 CODE:
1921 glTexEnvf (target, pname, param); 3044 glTexEnvf (target, pname, param);
1922 3045
1923void glTexParameter (int target, int pname, float param) 3046void glTexParameter (int target, int pname, float param)
1939void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 3062void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1940 CODE: 3063 CODE:
1941 if (gl.SeparableFilter2D) 3064 if (gl.SeparableFilter2D)
1942 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 3065 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1943 3066
1944void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 3067void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
1945 3068
1946void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 3069void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1947 3070
1948void glDrawPixels (int width, int height, int format, int type, char *pixels) 3071void glDrawPixels (int width, int height, int format, int type, char *pixels)
3072
3073void glPixelZoom (float x, float y)
1949 3074
1950void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 3075void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1951 3076
1952int glGenTexture () 3077int glGenTexture ()
1953 CODE: 3078 CODE:
1954{ 3079 RETVAL = gen_texture ();
1955 GLuint name;
1956 glGenTextures (1, &name);
1957 RETVAL = name;
1958}
1959 OUTPUT: 3080 OUTPUT:
1960 RETVAL 3081 RETVAL
1961 3082
1962void glDeleteTexture (int name) 3083void glDeleteTexture (int name)
1963 CODE: 3084 CODE:
1964{
1965 GLuint name_ = name;
1966 glDeleteTextures (1, &name_); 3085 del_texture (name);
1967} 3086
1968
1969int glGenList () 3087int glGenList ()
1970 CODE: 3088 CODE:
1971 RETVAL = glGenLists (1); 3089 RETVAL = glGenLists (1);
1972 OUTPUT: 3090 OUTPUT:
1973 RETVAL 3091 RETVAL
1980 3098
1981void glEndList () 3099void glEndList ()
1982 3100
1983void glCallList (int list) 3101void glCallList (int list)
1984 3102
3103MODULE = Deliantra::Client PACKAGE = DC::UI::Base
1985 3104
3105PROTOTYPES: DISABLE
3106
3107void
3108find_widget (SV *self, NV x, NV y)
3109 PPCODE:
3110{
3111 if (within_widget (self, x, y))
3112 XPUSHs (self);
3113}
3114
3115BOOT:
3116{
3117 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3118
3119 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3120 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3121 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3122 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3123}
3124
3125void
3126draw (SV *self)
3127 CODE:
3128{
3129 HV *hv;
3130 SV **svp;
3131 NV x, y, w, h;
3132 SV *draw_x_sv = GvSV (draw_x_gv);
3133 SV *draw_y_sv = GvSV (draw_y_gv);
3134 SV *draw_w_sv = GvSV (draw_w_gv);
3135 SV *draw_h_sv = GvSV (draw_h_gv);
3136 double draw_x, draw_y;
3137
3138 if (!SvROK (self))
3139 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3140
3141 hv = (HV *)SvRV (self);
3142
3143 if (SvTYPE (hv) != SVt_PVHV)
3144 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3145
3146 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3147 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3148
3149 if (!h || !w)
3150 XSRETURN_EMPTY;
3151
3152 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3153 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3154
3155 draw_x = SvNV (draw_x_sv) + x;
3156 draw_y = SvNV (draw_y_sv) + y;
3157
3158 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3159 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3160 XSRETURN_EMPTY;
3161
3162 sv_setnv (draw_x_sv, draw_x);
3163 sv_setnv (draw_y_sv, draw_y);
3164
3165 glPushMatrix ();
3166 glTranslated (x, y, 0);
3167
3168 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3169 {
3170 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3171
3172 if (svp && SvTRUE (*svp))
3173 {
3174 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3175 glEnable (GL_BLEND);
3176 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3177 glBegin (GL_QUADS);
3178 glVertex2f (0, 0);
3179 glVertex2f (w, 0);
3180 glVertex2f (w, h);
3181 glVertex2f (0, h);
3182 glEnd ();
3183 glDisable (GL_BLEND);
3184 }
3185 }
3186#if 0
3187 // draw borders, for debugging
3188 glPushMatrix ();
3189 glColor4f (1., 1., 0., 1.);
3190 glTranslatef (.5, .5, 0.);
3191 glBegin (GL_LINE_LOOP);
3192 glVertex2f (0 , 0);
3193 glVertex2f (w - 1, 0);
3194 glVertex2f (w - 1, h - 1);
3195 glVertex2f (0 , h - 1);
3196 glEnd ();
3197 glPopMatrix ();
3198#endif
3199 PUSHMARK (SP);
3200 XPUSHs (self);
3201 PUTBACK;
3202 call_method ("_draw", G_VOID | G_DISCARD);
3203 SPAGAIN;
3204
3205 glPopMatrix ();
3206
3207 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3208 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3209}
3210

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