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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.44 by root, Mon Apr 17 07:30:20 2006 UTC vs.
Revision 1.120 by root, Sun Jun 18 19:13:19 2006 UTC

1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
3# include <malloc.h>
4# include <windows.h>
5# pragma warning(disable:4244)
6#endif
7
1#include "EXTERN.h" 8#include "EXTERN.h"
2#include "perl.h" 9#include "perl.h"
3#include "XSUB.h" 10#include "XSUB.h"
4 11
12#include <math.h>
5#include <string.h> 13#include <string.h>
6#include <stdio.h> 14#include <stdio.h>
15#include <stdlib.h>
7 16
8#include <SDL.h> 17#include <SDL.h>
18#include <SDL_endian.h>
9#include <SDL_image.h> 19#include <SDL_image.h>
20#include <SDL_mixer.h>
10#include <SDL_opengl.h> 21#include <SDL_opengl.h>
11 22
12#include <glib/gmacros.h> 23#include <glib/gmacros.h>
13 24
14#include <pango/pango.h> 25#include <pango/pango.h>
15#include <pango/pangofc-fontmap.h> 26#include <pango/pangofc-fontmap.h>
16#include <pango/pangoft2.h> 27#include <pango/pangoft2.h>
28#include <pango/pangocairo.h>
17 29
30#ifndef _WIN32
18#include <sys/types.h> 31# include <sys/types.h>
19#include <sys/socket.h> 32# include <sys/socket.h>
20#include <netinet/in.h> 33# include <netinet/in.h>
21#include <netinet/tcp.h> 34# include <netinet/tcp.h>
22
23#include <inttypes.h> 35# include <inttypes.h>
36#else
37 typedef unsigned char uint8_t;
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif
44
45#include "glext.h"
24 46
25#define FOW_DARKNESS 32 47#define FOW_DARKNESS 32
26 48
27#define MAP_EXTEND_X 32 49#define MAP_EXTEND_X 32
28#define MAP_EXTEND_Y 512 50#define MAP_EXTEND_Y 512
29 51
30static PangoContext *context; 52#define MIN_FONT_HEIGHT 10
31static PangoFontMap *fontmap; 53
54static struct
55{
56#define GL_FUNC(ptr,name) ptr name;
57#include "glfunc.h"
58#undef GL_FUNC
59} gl;
60
61static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
62{
63 if (gl.BlendFuncSeparate)
64 gl.BlendFuncSeparate (sa, da, saa, daa);
65 else if (gl.BlendFuncSeparateEXT)
66 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
67 else
68 glBlendFunc (sa, da);
69}
70
71typedef Mix_Chunk *CFClient__MixChunk;
72typedef Mix_Music *CFClient__MixMusic;
73
74typedef PangoFontDescription *CFClient__Font;
32 75
33typedef struct cf_layout { 76typedef struct cf_layout {
34 PangoLayout *pl; 77 PangoLayout *pl; // either derived from a cairo or ft2 context
78 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
79 float r, g, b, a; // default color for rgba mode
35 int base_height; 80 int base_height;
81 CFClient__Font font;
36} *CFClient__Layout; 82} *CFClient__Layout;
83
84static CFClient__Font default_font;
85static PangoContext *ft2_context, *cairo_context;
86static PangoFontMap *ft2_fontmap, *cairo_fontmap;
37 87
38static void 88static void
39substitute_func (FcPattern *pattern, gpointer data) 89substitute_func (FcPattern *pattern, gpointer data)
40{ 90{
41 FcPatternAddBool (pattern, FC_HINTING , 1); 91 FcPatternAddBool (pattern, FC_HINTING, 1);
92#ifdef FC_HINT_STYLE
93 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
94#endif
95#ifdef _WIN32
96 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
97#else
42 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 98 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
99#endif
43} 100}
44 101
45static void 102static void
46layout_update (CFClient__Layout self) 103layout_update_font (CFClient__Layout self)
47{ 104{
48 /* use a random scale factor to account for unknown descenders, 0.8 works 105 /* use a random scale factor to account for unknown descenders, 0.8 works
49 * reasonably well with bitstream vera 106 * reasonably well with bitstream vera
50 */ 107 */
51 PangoFontDescription *font = pango_context_get_font_description (context); 108 PangoFontDescription *font = self->font ? self->font : default_font;
52 pango_font_description_set_absolute_size (font, self->base_height * (PANGO_SCALE * 8 / 10)); 109
110 pango_font_description_set_absolute_size (font,
111 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
112
113 pango_layout_set_font_description (self->pl, font);
53} 114}
54 115
55static void 116static void
56layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 117layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
57{ 118{
58 layout_update (self);
59
60 pango_layout_get_pixel_size (self->pl, w, h); 119 pango_layout_get_pixel_size (self->pl, w, h);
61 120
62 *w = (*w + 3) & ~3;
63 if (!*w) *w = 1; 121 if (!*w) *w = 1;
64 if (!*h) *h = 1; 122 if (!*h) *h = 1;
123
124 *w = (*w + 3) & ~3;
65} 125}
66 126
67typedef uint16_t mapface; 127typedef uint16_t mapface;
68 128
69typedef struct { 129typedef struct {
90 mapface *face; 150 mapface *face;
91 151
92 int texs; 152 int texs;
93 maptex *tex; 153 maptex *tex;
94 154
95 uint32_t rows; 155 int32_t rows;
96 maprow *row; 156 maprow *row;
97} *CFClient__Map; 157} *CFClient__Map;
98 158
99static char * 159static char *
100prepend (char *ptr, int sze, int inc) 160prepend (char *ptr, int sze, int inc)
195 255
196static void 256static void
197map_blank (CFClient__Map self, int x0, int y0, int w, int h) 257map_blank (CFClient__Map self, int x0, int y0, int w, int h)
198{ 258{
199 int x, y; 259 int x, y;
260 maprow *row;
200 261
201 for (y = y0; y < y0 + h; y++) 262 for (y = y0; y < y0 + h; y++)
202 if (y >= 0) 263 if (y >= 0)
203 { 264 {
204 if (y >= self->rows) 265 if (y >= self->rows)
205 break; 266 break;
206 267
207 maprow *row = self->row + y; 268 row = self->row + y;
208 269
209 for (x = x0; x < x0 + w; x++) 270 for (x = x0; x < x0 + w; x++)
210 if (x >= row->c0) 271 if (x >= row->c0)
211 { 272 {
212 if (x >= row->c1) 273 if (x >= row->c1)
215 row->col[x - row->c0].darkness = -1; 276 row->col[x - row->c0].darkness = -1;
216 } 277 }
217 } 278 }
218} 279}
219 280
281static void
282music_finished (void)
283{
284 SDL_UserEvent ev;
285
286 ev.type = SDL_USEREVENT;
287 ev.code = 0;
288 ev.data1 = 0;
289 ev.data2 = 0;
290
291 SDL_PushEvent ((SDL_Event *)&ev);
292}
293
294static void
295channel_finished (int channel)
296{
297 SDL_UserEvent ev;
298
299 ev.type = SDL_USEREVENT;
300 ev.code = 1;
301 ev.data1 = (void *)(long)channel;
302 ev.data2 = 0;
303
304 SDL_PushEvent ((SDL_Event *)&ev);
305}
306
307static unsigned int
308minpot (unsigned int n)
309{
310 if (!n)
311 return 0;
312
313 --n;
314
315 n |= n >> 1;
316 n |= n >> 2;
317 n |= n >> 4;
318 n |= n >> 8;
319 n |= n >> 16;
320
321 return n + 1;
322}
323
220MODULE = CFClient PACKAGE = CFClient 324MODULE = CFClient PACKAGE = CFClient
221 325
222PROTOTYPES: ENABLE 326PROTOTYPES: ENABLE
223 327
224BOOT: 328BOOT:
225{ 329{
330 HV *stash = gv_stashpv ("CFClient", 1);
331 static const struct {
332 const char *name;
333 IV iv;
334 } *civ, const_iv[] = {
335# define const_iv(name) { # name, (IV)name }
336 const_iv (SDL_ACTIVEEVENT),
337 const_iv (SDL_KEYDOWN),
338 const_iv (SDL_KEYUP),
339 const_iv (SDL_MOUSEMOTION),
340 const_iv (SDL_MOUSEBUTTONDOWN),
341 const_iv (SDL_MOUSEBUTTONUP),
342 const_iv (SDL_JOYAXISMOTION),
343 const_iv (SDL_JOYBALLMOTION),
344 const_iv (SDL_JOYHATMOTION),
345 const_iv (SDL_JOYBUTTONDOWN),
346 const_iv (SDL_JOYBUTTONUP),
347 const_iv (SDL_QUIT),
348 const_iv (SDL_SYSWMEVENT),
349 const_iv (SDL_EVENT_RESERVEDA),
350 const_iv (SDL_EVENT_RESERVEDB),
351 const_iv (SDL_VIDEORESIZE),
352 const_iv (SDL_VIDEOEXPOSE),
353 const_iv (SDL_USEREVENT),
354 const_iv (SDLK_KP0),
355 const_iv (SDLK_KP1),
356 const_iv (SDLK_KP2),
357 const_iv (SDLK_KP3),
358 const_iv (SDLK_KP4),
359 const_iv (SDLK_KP5),
360 const_iv (SDLK_KP6),
361 const_iv (SDLK_KP7),
362 const_iv (SDLK_KP8),
363 const_iv (SDLK_KP9),
364 const_iv (SDLK_KP_PERIOD),
365 const_iv (SDLK_KP_DIVIDE),
366 const_iv (SDLK_KP_MULTIPLY),
367 const_iv (SDLK_KP_MINUS),
368 const_iv (SDLK_KP_PLUS),
369 const_iv (SDLK_KP_ENTER),
370 const_iv (SDLK_KP_EQUALS),
371 const_iv (SDLK_UP),
372 const_iv (SDLK_DOWN),
373 const_iv (SDLK_RIGHT),
374 const_iv (SDLK_LEFT),
375 const_iv (SDLK_INSERT),
376 const_iv (SDLK_HOME),
377 const_iv (SDLK_END),
378 const_iv (SDLK_PAGEUP),
379 const_iv (SDLK_PAGEDOWN),
380 const_iv (SDLK_F1),
381 const_iv (SDLK_F2),
382 const_iv (SDLK_F3),
383 const_iv (SDLK_F4),
384 const_iv (SDLK_F5),
385 const_iv (SDLK_F6),
386 const_iv (SDLK_F7),
387 const_iv (SDLK_F8),
388 const_iv (SDLK_F9),
389 const_iv (SDLK_F10),
390 const_iv (SDLK_F11),
391 const_iv (SDLK_F12),
392 const_iv (SDLK_F13),
393 const_iv (SDLK_F14),
394 const_iv (SDLK_F15),
395 const_iv (SDLK_NUMLOCK),
396 const_iv (SDLK_CAPSLOCK),
397 const_iv (SDLK_SCROLLOCK),
398 const_iv (SDLK_RSHIFT),
399 const_iv (SDLK_LSHIFT),
400 const_iv (SDLK_RCTRL),
401 const_iv (SDLK_LCTRL),
402 const_iv (SDLK_RALT),
403 const_iv (SDLK_LALT),
404 const_iv (SDLK_RMETA),
405 const_iv (SDLK_LMETA),
406 const_iv (SDLK_LSUPER),
407 const_iv (SDLK_RSUPER),
408 const_iv (SDLK_MODE),
409 const_iv (SDLK_COMPOSE),
410 const_iv (SDLK_HELP),
411 const_iv (SDLK_PRINT),
412 const_iv (SDLK_SYSREQ),
413 const_iv (SDLK_BREAK),
414 const_iv (SDLK_MENU),
415 const_iv (SDLK_POWER),
416 const_iv (SDLK_EURO),
417 const_iv (SDLK_UNDO),
418 const_iv (KMOD_NONE),
419 const_iv (KMOD_LSHIFT),
420 const_iv (KMOD_RSHIFT),
421 const_iv (KMOD_LCTRL),
422 const_iv (KMOD_RCTRL),
423 const_iv (KMOD_LALT),
424 const_iv (KMOD_RALT),
425 const_iv (KMOD_LMETA),
426 const_iv (KMOD_RMETA),
427 const_iv (KMOD_NUM),
428 const_iv (KMOD_CAPS),
429 const_iv (KMOD_MODE),
430 const_iv (KMOD_CTRL),
431 const_iv (KMOD_SHIFT),
432 const_iv (KMOD_ALT),
433 const_iv (KMOD_META)
434# undef const_iv
435 };
436
437 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
438 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
439}
440
441NV floor (NV x)
442
443NV ceil (NV x)
444
445void
446pango_init ()
447 CODE:
448 // delayed, so it can pick up new fonts added by AddFontResourceEx
449{
450 {
226 fontmap = pango_ft2_font_map_new (); 451 ft2_fontmap = pango_ft2_font_map_new ();
227 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 452 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0);
228 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 453 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
454 }
455 {
456 cairo_font_options_t *fopt = cairo_font_options_create ();
457 cairo_fontmap = pango_cairo_font_map_get_default ();
458 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
459#ifdef _WIN32
460 // cairo looks like shit eaten twice on windows
461 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
462#else
463 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
464#endif
465 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
466 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
467 pango_cairo_context_set_font_options (cairo_context, fopt);
468 cairo_font_options_destroy (fopt);
469 }
229} 470}
471
472int
473SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
474
475void
476SDL_Quit ()
477
478void
479SDL_ListModes ()
480 PPCODE:
481{
482 SDL_Rect **m;
483
484 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
485 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
486 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
487 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
488
489 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
490 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
491
492 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
493 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
494 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
495 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
496
497 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
498
499 SDL_EnableUNICODE (1);
500 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
501
502 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
503
504 if (m && m != (SDL_Rect **)-1)
505 while (*m)
506 {
507 AV *av = newAV ();
508 av_push (av, newSViv ((*m)->w));
509 av_push (av, newSViv ((*m)->h));
510 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
511
512 ++m;
513 }
514}
515
516char *
517SDL_GetError ()
518
519int
520SDL_SetVideoMode (int w, int h, int fullscreen)
521 CODE:
522 RETVAL = !!SDL_SetVideoMode (
523 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
524 );
525 if (RETVAL)
526 {
527 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
528# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
529# include "glfunc.h"
530# undef GL_FUNC
531 }
532 OUTPUT:
533 RETVAL
534
535void
536SDL_GL_SwapBuffers ()
537
538char *
539SDL_GetKeyName (int sym)
540
541void
542SDL_PollEvent ()
543 PPCODE:
544{
545 SDL_Event ev;
546
547 while (SDL_PollEvent (&ev))
548 {
549 HV *hv = newHV ();
550 hv_store (hv, "type", 4, newSViv (ev.type), 0);
551
552 switch (ev.type)
553 {
554 case SDL_KEYDOWN:
555 case SDL_KEYUP:
556 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
557 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
558 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
559 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
560 break;
561
562 case SDL_ACTIVEEVENT:
563 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
564 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
565 break;
566
567 case SDL_MOUSEMOTION:
568 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
569
570 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
571 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
572 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
573 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
574 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
575 break;
576
577 case SDL_MOUSEBUTTONDOWN:
578 case SDL_MOUSEBUTTONUP:
579 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
580
581 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
582 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
583 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
584 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
585 break;
586
587 case SDL_USEREVENT:
588 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
589 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
590 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
591 break;
592 }
593
594 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
595 }
596}
597
598int
599Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
600 POSTCALL:
601 Mix_HookMusicFinished (music_finished);
602 Mix_ChannelFinished (channel_finished);
603
604void
605Mix_CloseAudio ()
606
607int
608Mix_AllocateChannels (int numchans = -1)
230 609
231void 610void
232lowdelay (int fd, int val = 1) 611lowdelay (int fd, int val = 1)
233 CODE: 612 CODE:
613#ifndef _WIN32
234 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 614 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
235 615#endif
236char *
237gl_version ()
238 CODE:
239 RETVAL = (char *)glGetString (GL_VERSION);
240 OUTPUT:
241 RETVAL
242
243char *
244gl_extensions ()
245 CODE:
246 RETVAL = (char *)glGetString (GL_EXTENSIONS);
247 OUTPUT:
248 RETVAL
249 616
250void 617void
251add_font (char *file) 618add_font (char *file)
252 CODE: 619 CODE:
253 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 620 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
254 621#ifdef _WIN32
255void 622 // cairo... sigh... requires win2000
256set_font (char *file) 623 AddFontResourceEx (file, FR_PRIVATE, 0);
257 CODE: 624#endif
258{
259 int count;
260 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
261 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
262 FcPatternDestroy (pattern);
263 pango_context_set_font_description (context, font);
264}
265 625
266void 626void
267load_image_inline (SV *image_) 627load_image_inline (SV *image_)
268 ALIAS: 628 ALIAS:
269 load_image_file = 1 629 load_image_file = 1
285 croak ("load_image: %s", SDL_GetError ()); 645 croak ("load_image: %s", SDL_GetError ());
286 646
287 fmt.palette = NULL; 647 fmt.palette = NULL;
288 fmt.BitsPerPixel = 32; 648 fmt.BitsPerPixel = 32;
289 fmt.BytesPerPixel = 4; 649 fmt.BytesPerPixel = 4;
650#if SDL_BYTEORDER == SDL_LIL_ENDIAN
290 fmt.Rmask = 0x000000ff; 651 fmt.Rmask = 0x000000ff;
291 fmt.Gmask = 0x0000ff00; 652 fmt.Gmask = 0x0000ff00;
292 fmt.Bmask = 0x00ff0000; 653 fmt.Bmask = 0x00ff0000;
293 fmt.Amask = 0xff000000; 654 fmt.Amask = 0xff000000;
655#else
656 fmt.Rmask = 0xff000000;
657 fmt.Gmask = 0x00ff0000;
658 fmt.Bmask = 0x0000ff00;
659 fmt.Amask = 0x000000ff;
660#endif
294 fmt.Rloss = 0; 661 fmt.Rloss = 0;
295 fmt.Gloss = 0; 662 fmt.Gloss = 0;
296 fmt.Bloss = 0; 663 fmt.Bloss = 0;
297 fmt.Aloss = 0; 664 fmt.Aloss = 0;
298 fmt.Rshift = 0; 665 fmt.Rshift = 0;
312 SDL_LockSurface (surface2); 679 SDL_LockSurface (surface2);
313 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 680 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
314 SDL_UnlockSurface (surface2); 681 SDL_UnlockSurface (surface2);
315 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 682 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
316 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 683 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
317 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_INT_8_8_8_8_REV))); 684 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
318 685
319 SDL_FreeSurface (surface); 686 SDL_FreeSurface (surface);
320 SDL_FreeSurface (surface2); 687 SDL_FreeSurface (surface2);
321} 688}
322 689
344 PUSHs (sv_2mortal (newSViv (b / y))); 711 PUSHs (sv_2mortal (newSViv (b / y)));
345 PUSHs (sv_2mortal (newSViv (a / y))); 712 PUSHs (sv_2mortal (newSViv (a / y)));
346} 713}
347 714
348void 715void
716error (char *message)
717 CODE:
718 fprintf (stderr, "ERROR: %s\n", message);
719#ifdef _WIN32
720 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
721#endif
722
723void
349fatal (char *message) 724fatal (char *message)
350 CODE: 725 CODE:
351#ifdef WIN32
352 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND);
353#else
354 fprintf (stderr, "FATAL: %s\n", message); 726 fprintf (stderr, "FATAL: %s\n", message);
727#ifdef _WIN32
728 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
355#endif 729#endif
356 exit (1); 730 _exit (1);
731
732void
733_exit (int retval)
734 CODE:
735 _exit (retval);
736
737MODULE = CFClient PACKAGE = CFClient::Font
738
739CFClient::Font
740new_from_file (SV *class, char *path, int id = 0)
741 CODE:
742{
743 int count;
744 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
745 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
746 FcPatternDestroy (pattern);
747}
748 OUTPUT:
749 RETVAL
750
751void
752DESTROY (CFClient::Font self)
753 CODE:
754 pango_font_description_free (self);
755
756void
757make_default (CFClient::Font self)
758 CODE:
759 default_font = self;
357 760
358MODULE = CFClient PACKAGE = CFClient::Layout 761MODULE = CFClient PACKAGE = CFClient::Layout
359 762
360CFClient::Layout 763CFClient::Layout
361new (SV *class, int base_height = 10) 764new (SV *class, int rgba = 0)
362 CODE: 765 CODE:
363 New (0, RETVAL, 1, struct cf_layout); 766 New (0, RETVAL, 1, struct cf_layout);
364 RETVAL->base_height = base_height; 767
365 RETVAL->pl = pango_layout_new (context); 768 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context);
769 RETVAL->rgba = rgba;
770 RETVAL->r = 1.;
771 RETVAL->g = 1.;
772 RETVAL->b = 1.;
773 RETVAL->a = 1.;
774 RETVAL->base_height = MIN_FONT_HEIGHT;
775 RETVAL->font = 0;
776
366 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 777 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
778 layout_update_font (RETVAL);
367 OUTPUT: 779 OUTPUT:
368 RETVAL 780 RETVAL
369 781
370void 782void
371DESTROY (CFClient::Layout self) 783DESTROY (CFClient::Layout self)
372 CODE: 784 CODE:
373 g_object_unref (self->pl); 785 g_object_unref (self->pl);
374 Safefree (self); 786 Safefree (self);
375 787
788int
789is_rgba (CFClient::Layout self)
790 CODE:
791 RETVAL = self->rgba;
792 OUTPUT:
793 RETVAL
794
376void 795void
377set_text (CFClient::Layout self, SV *text_) 796set_text (CFClient::Layout self, SV *text_)
378 CODE: 797 CODE:
379{ 798{
380 STRLEN textlen; 799 STRLEN textlen;
391 char *text = SvPVutf8 (text_, textlen); 810 char *text = SvPVutf8 (text_, textlen);
392 811
393 pango_layout_set_markup (self->pl, text, textlen); 812 pango_layout_set_markup (self->pl, text, textlen);
394} 813}
395 814
815SV *
816get_text (CFClient::Layout self)
817 CODE:
818 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
819 sv_utf8_decode (RETVAL);
820 OUTPUT:
821 RETVAL
822
823void
824set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
825 CODE:
826 self->r = r;
827 self->g = g;
828 self->b = b;
829 self->a = a;
830
831void
832set_font (CFClient::Layout self, CFClient::Font font = 0)
833 CODE:
834 if (self->font != font)
835 {
836 self->font = font;
837 layout_update_font (self);
838 }
839
396void 840void
397set_height (CFClient::Layout self, int base_height) 841set_height (CFClient::Layout self, int base_height)
398 CODE: 842 CODE:
843 if (self->base_height != base_height)
844 {
399 self->base_height = base_height; 845 self->base_height = base_height;
846 layout_update_font (self);
847 }
400 848
401void 849void
402set_width (CFClient::Layout self, int max_width = -1) 850set_width (CFClient::Layout self, int max_width = -1)
403 CODE: 851 CODE:
404 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 852 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
853
854void
855set_indent (CFClient::Layout self, int indent)
856 CODE:
857 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
858
859void
860set_spacing (CFClient::Layout self, int spacing)
861 CODE:
862 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
863
864void
865set_ellipsise (CFClient::Layout self, int ellipsise)
866 CODE:
867 pango_layout_set_ellipsize (self->pl,
868 ellipsise == 1 ? PANGO_ELLIPSIZE_START
869 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
870 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
871 : PANGO_ELLIPSIZE_NONE
872 );
873
874void
875set_single_paragraph_mode (CFClient::Layout self, int spm)
876 CODE:
877 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
405 878
406void 879void
407size (CFClient::Layout self) 880size (CFClient::Layout self)
408 PPCODE: 881 PPCODE:
409{ 882{
410 int w, h; 883 int w, h;
411 884
412 layout_update (self);
413 layout_get_pixel_size (self, &w, &h); 885 layout_get_pixel_size (self, &w, &h);
414 886
415 EXTEND (SP, 2); 887 EXTEND (SP, 2);
416 PUSHs (sv_2mortal (newSViv (w))); 888 PUSHs (sv_2mortal (newSViv (w)));
417 PUSHs (sv_2mortal (newSViv (h))); 889 PUSHs (sv_2mortal (newSViv (h)));
420int 892int
421xy_to_index (CFClient::Layout self, int x, int y) 893xy_to_index (CFClient::Layout self, int x, int y)
422 CODE: 894 CODE:
423{ 895{
424 int index, trailing; 896 int index, trailing;
425
426 layout_update (self);
427 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 897 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
428
429 RETVAL = index; 898 RETVAL = index;
430} 899}
431 OUTPUT: 900 OUTPUT:
432 RETVAL 901 RETVAL
433 902
434void 903void
435cursor_pos (CFClient::Layout self, int index) 904cursor_pos (CFClient::Layout self, int index)
436 PPCODE: 905 PPCODE:
437{ 906{
438 PangoRectangle strong_pos; 907 PangoRectangle strong_pos;
439 layout_update (self);
440 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 908 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
441 909
442 EXTEND (SP, 3); 910 EXTEND (SP, 3);
443 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 911 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
444 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 912 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
449render (CFClient::Layout self) 917render (CFClient::Layout self)
450 PPCODE: 918 PPCODE:
451{ 919{
452 SV *retval; 920 SV *retval;
453 int w, h; 921 int w, h;
454 FT_Bitmap bitmap;
455 922
456 layout_update (self);
457 layout_get_pixel_size (self, &w, &h); 923 layout_get_pixel_size (self, &w, &h);
458 924
925 if (self->rgba)
926 {
927 cairo_surface_t *surface;
928 cairo_t *cairo;
929
930 retval = newSV (w * h * 4);
931 SvPOK_only (retval);
932 SvCUR_set (retval, w * h * 4);
933
934 memset (SvPVX (retval), 0, w * h * 4);
935
936 surface = cairo_image_surface_create_for_data (
937 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
938 cairo = cairo_create (surface);
939 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
940
941 pango_cairo_show_layout (cairo, self->pl);
942
943 cairo_destroy (cairo);
944 cairo_surface_destroy (surface);
945
946 // what a mess, and its premultiplied, too :(
947 {
948 uint32_t *p = (uint32_t *)SvPVX (retval);
949 uint32_t *e = p + w * h;
950
951 while (p < e)
952 {
953 uint32_t rgba = *p;
954 rgba = (rgba >> 24) | (rgba << 8);
955#if 0
956#ifdef _WIN32
957 {//D
958 uint8_t r = rgba >> 24;
959 uint8_t g = rgba >> 16;
960 uint8_t b = rgba >> 8;
961 uint8_t a = rgba >> 0;
962
963 rgba = (rgba & 0xffffff00) | a;
964 }
965#endif
966#endif
967 rgba = SDL_SwapBE32 (rgba);
968 *p++ = rgba;
969 }
970 }
971
972 EXTEND (SP, 5);
973 PUSHs (sv_2mortal (newSViv (w)));
974 PUSHs (sv_2mortal (newSViv (h)));
975 PUSHs (sv_2mortal (retval));
976 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
977 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
978 }
979 else
980 {
981 FT_Bitmap bitmap;
982
459 retval = newSV (w * h); 983 retval = newSV (w * h);
460 SvPOK_only (retval); 984 SvPOK_only (retval);
461 SvCUR_set (retval, w * h); 985 SvCUR_set (retval, w * h);
462 986
463 bitmap.rows = h; 987 bitmap.rows = h;
464 bitmap.width = w; 988 bitmap.width = w;
465 bitmap.pitch = w; 989 bitmap.pitch = w;
466 bitmap.buffer = (unsigned char*)SvPVX (retval); 990 bitmap.buffer = (unsigned char*)SvPVX (retval);
467 bitmap.num_grays = 256; 991 bitmap.num_grays = 256;
468 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY; 992 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
469 993
470 memset (bitmap.buffer, 0, w * h); 994 memset (bitmap.buffer, 0, w * h);
471 995
472 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 996 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
473 997
474 EXTEND (SP, 3); 998 EXTEND (SP, 5);
475 PUSHs (sv_2mortal (newSViv (w))); 999 PUSHs (sv_2mortal (newSViv (w)));
476 PUSHs (sv_2mortal (newSViv (h))); 1000 PUSHs (sv_2mortal (newSViv (h)));
477 PUSHs (sv_2mortal (retval)); 1001 PUSHs (sv_2mortal (retval));
1002 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1003 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1004 }
478} 1005}
479 1006
480MODULE = CFClient PACKAGE = CFClient::Texture 1007MODULE = CFClient PACKAGE = CFClient::Texture
481 1008
482void 1009void
1010pad2pot (SV *data_, SV *w_, SV *h_)
1011 CODE:
1012{
1013 int ow = SvIV (w_);
1014 int oh = SvIV (h_);
1015
1016 if (ow && oh)
1017 {
1018 int nw = minpot (ow);
1019 int nh = minpot (oh);
1020
1021 if (nw != ow || nh != oh)
1022 {
1023 if (SvOK (data_))
1024 {
1025 STRLEN datalen;
1026 char *data = SvPVbyte (data_, datalen);
1027 int bpp = datalen / (ow * oh);
1028 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1029
1030 SvPOK_only (result_);
1031 SvCUR_set (result_, nw * nh * bpp);
1032
1033 memset (SvPVX (result_), 0, nw * nh * bpp);
1034 while (oh--)
1035 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1036
1037 sv_setsv (data_, result_);
1038 }
1039
1040 sv_setiv (w_, nw);
1041 sv_setiv (h_, nh);
1042 }
1043 }
1044}
1045
1046void
483draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1047draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
484 PROTOTYPE: $$$;$$ 1048 PROTOTYPE: $$$;$$
1049 ALIAS:
1050 draw_quad_alpha = 1
1051 draw_quad_alpha_premultiplied = 2
485 CODE: 1052 CODE:
486{ 1053{
487 HV *hv = (HV *)SvRV (self); 1054 HV *hv = (HV *)SvRV (self);
488 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1055 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
489 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1056 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
490 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1057 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
491 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
492 1058
493 if (items < 5) 1059 if (items < 5)
494 { 1060 {
495 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1061 w = SvNV (*hv_fetch (hv, "w", 1, 1));
496 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1062 h = SvNV (*hv_fetch (hv, "h", 1, 1));
497 } 1063 }
498 1064
1065 if (ix)
1066 {
1067 glEnable (GL_BLEND);
1068
1069 if (ix == 2)
1070 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1071 else
1072 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1073 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1074
1075 glEnable (GL_ALPHA_TEST);
1076 glAlphaFunc (GL_GREATER, 0.01f);
1077 }
1078
499 glBindTexture (GL_TEXTURE_2D, name); 1079 glBindTexture (GL_TEXTURE_2D, name);
500 if (wrap_mode) { 1080
501 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
502 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
503 }
504 glBegin (GL_QUADS); 1081 glBegin (GL_QUADS);
505 glTexCoord2f (0, 0); glVertex2f (x , y ); 1082 glTexCoord2f (0, 0); glVertex2f (x , y );
506 glTexCoord2f (0, t); glVertex2f (x , y + h); 1083 glTexCoord2f (0, t); glVertex2f (x , y + h);
507 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1084 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
508 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1085 glTexCoord2f (s, 0); glVertex2f (x + w, y );
509 glEnd (); 1086 glEnd ();
1087
1088 if (ix)
1089 {
1090 glDisable (GL_ALPHA_TEST);
1091 glDisable (GL_BLEND);
1092 }
510} 1093}
511 1094
512MODULE = CFClient PACKAGE = CFClient::Map 1095MODULE = CFClient PACKAGE = CFClient::Map
513 1096
514CFClient::Map 1097CFClient::Map
534DESTROY (CFClient::Map self) 1117DESTROY (CFClient::Map self)
535 CODE: 1118 CODE:
536{ 1119{
537 map_clear (self); 1120 map_clear (self);
538 Safefree (self->face); 1121 Safefree (self->face);
1122 Safefree (self->tex);
539 Safefree (self); 1123 Safefree (self);
540} 1124}
541 1125
542void 1126void
543clear (CFClient::Map self) 1127clear (CFClient::Map self)
565 { 1149 {
566 Append (maptex, self->tex, self->texs, self->texs); 1150 Append (maptex, self->tex, self->texs, self->texs);
567 self->texs *= 2; 1151 self->texs *= 2;
568 } 1152 }
569 1153
1154 {
570 maptex *tex = self->tex + texid; 1155 maptex *tex = self->tex + texid;
571 1156
572 tex->name = name; 1157 tex->name = name;
573 tex->w = w; 1158 tex->w = w;
574 tex->h = h; 1159 tex->h = h;
575 tex->s = s; 1160 tex->s = s;
576 tex->t = t; 1161 tex->t = t;
577 tex->r = r; 1162 tex->r = r;
578 tex->g = g; 1163 tex->g = g;
579 tex->b = b; 1164 tex->b = b;
580 tex->a = a; 1165 tex->a = a;
1166 }
1167
1168 // somewhat hackish, but for textures that require it, it really
1169 // improves the look, and most others don't suffer.
1170 glBindTexture (GL_TEXTURE_2D, name);
1171 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1172 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1173 // use uglier nearest interpolation because linear suffers
1174 // from transparent color bleeding and ugly wrapping effects.
1175 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
581} 1176}
582 1177
583int 1178int
584ox (CFClient::Map self) 1179ox (CFClient::Map self)
585 ALIAS: 1180 ALIAS:
586 oy = 1 1181 oy = 1
1182 x = 2
1183 y = 3
1184 w = 4
1185 h = 5
587 CODE: 1186 CODE:
588 switch (ix) 1187 switch (ix)
589 { 1188 {
590 case 0: RETVAL = self->ox; break; 1189 case 0: RETVAL = self->ox; break;
591 case 1: RETVAL = self->oy; break; 1190 case 1: RETVAL = self->oy; break;
1191 case 2: RETVAL = self->x; break;
1192 case 3: RETVAL = self->y; break;
1193 case 4: RETVAL = self->w; break;
1194 case 5: RETVAL = self->h; break;
592 } 1195 }
593 OUTPUT: 1196 OUTPUT:
594 RETVAL 1197 RETVAL
595 1198
596void 1199void
623map1a_update (CFClient::Map self, SV *data_) 1226map1a_update (CFClient::Map self, SV *data_)
624 CODE: 1227 CODE:
625{ 1228{
626 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1229 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
627 uint8_t *data_end = (uint8_t *)SvEND (data_); 1230 uint8_t *data_end = (uint8_t *)SvEND (data_);
1231 mapcell *cell;
1232 int x, y, flags;
628 1233
629 while (data < data_end) 1234 while (data < data_end)
630 { 1235 {
631 int flags = (data [0] << 8) + data [1]; data += 2; 1236 flags = (data [0] << 8) + data [1]; data += 2;
632 1237
633 int x = ((flags >> 10) & 63) + self->x; 1238 x = self->x + ((flags >> 10) & 63);
634 int y = ((flags >> 4) & 63) + self->y; 1239 y = self->y + ((flags >> 4) & 63);
635 1240
636 mapcell *cell = map_get_cell (self, x, y); 1241 cell = map_get_cell (self, x, y);
637 1242
638 if (flags & 15) 1243 if (flags & 15)
639 { 1244 {
640 if (cell->darkness < 0) // && x < self->w && y < self->h) 1245 if (cell->darkness < 0)
641 { 1246 {
642 cell->darkness = 0; 1247 cell->darkness = 0;
643 cell->face [0] = 0; 1248 cell->face [0] = 0;
644 cell->face [1] = 0; 1249 cell->face [1] = 0;
645 cell->face [2] = 0; 1250 cell->face [2] = 0;
646 } 1251 }
647 1252
648 cell->darkness = flags & 8 ? *data++ : 255; 1253 cell->darkness = flags & 8 ? *data++ : 255;
649 1254
650 //TODO: don't trust server data to be in-range(!) 1255 //TODO: don't trust server data to be in-range(!)
651 1256
652 if (flags & 4) 1257 if (flags & 4)
668 cell->darkness = -1; 1273 cell->darkness = -1;
669 } 1274 }
670} 1275}
671 1276
672SV * 1277SV *
673mapmap (CFClient::Map self, int w, int h) 1278mapmap (CFClient::Map self, int x0, int y0, int w, int h)
674 CODE: 1279 CODE:
675{ 1280{
676 int x0, x1, x; 1281 int x1, x;
677 int y0, y1, y; 1282 int y1, y;
678 int z; 1283 int z;
679 SV *map_sv = newSV (w * h * sizeof (uint32_t)); 1284 SV *map_sv = newSV (w * h * sizeof (uint32_t));
680 uint32_t *map = (uint32_t *)SvPVX (map_sv); 1285 uint32_t *map = (uint32_t *)SvPVX (map_sv);
681 1286
682 SvPOK_only (map_sv); 1287 SvPOK_only (map_sv);
683 SvCUR_set (map_sv, w * h * sizeof (uint32_t)); 1288 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
684 1289
685 x0 = self->x - w / 2; x1 = x0 + w; 1290 x0 += self->x; x1 = x0 + w;
686 y0 = self->y - h / 2; y1 = y0 + h; 1291 y0 += self->y; y1 = y0 + h;
687 1292
688 for (y = y0; y < y1; y++) 1293 for (y = y0; y < y1; y++)
689 { 1294 {
690 maprow *row = 0 <= y && y < self->rows 1295 maprow *row = 0 <= y && y < self->rows
691 ? self->row + y 1296 ? self->row + y
729 OUTPUT: 1334 OUTPUT:
730 RETVAL 1335 RETVAL
731 1336
732void 1337void
733draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1338draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
734 PPCODE: 1339 CODE:
735{ 1340{
736 int sw4 = (sw + 3) & ~3; 1341 int vx, vy;
737 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1342 int x, y, z;
738 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1343 int last_name;
739 memset (darkness, 255, sw4 * sh); 1344 mapface face;
740 SvPOK_only (darkness_sv);
741 SvCUR_set (darkness_sv, sw4 * sh);
742 1345
743 int vx = self->x + (self->w - sw) / 2 - shift_x; 1346 vx = self->x + self->w / 2 - sw / 2 - shift_x;
744 int vy = self->y + (self->h - sh) / 2 - shift_y; 1347 vy = self->y + self->h / 2 - sh / 2 - shift_y;
745 1348
746 /* 1349 /*
747 int vx = self->vx = self->w >= sw 1350 int vx = self->vx = self->w >= sw
748 ? self->x + (self->w - sw) / 2 1351 ? self->x + (self->w - sw) / 2
749 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1352 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
753 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1356 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
754 */ 1357 */
755 1358
756 glColor4ub (255, 255, 255, 255); 1359 glColor4ub (255, 255, 255, 255);
757 1360
1361 glEnable (GL_BLEND);
758 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1362 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
759 glEnable (GL_BLEND);
760 glEnable (GL_TEXTURE_2D); 1363 glEnable (GL_TEXTURE_2D);
761 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1364 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
762 1365
763 int x, y, z;
764
765 int last_name = 0;
766
767 glBegin (GL_QUADS); 1366 glBegin (GL_QUADS);
1367
1368 last_name = 0;
768 1369
769 for (z = 0; z < 3; z++) 1370 for (z = 0; z < 3; z++)
770 for (y = 0; y < sh; y++) 1371 for (y = 0; y < sh; y++)
771 if (0 <= y + vy && y + vy < self->rows) 1372 if (0 <= y + vy && y + vy < self->rows)
772 { 1373 {
775 for (x = 0; x < sw; x++) 1376 for (x = 0; x < sw; x++)
776 if (row->c0 <= x + vx && x + vx < row->c1) 1377 if (row->c0 <= x + vx && x + vx < row->c1)
777 { 1378 {
778 mapcell *cell = row->col + (x + vx - row->c0); 1379 mapcell *cell = row->col + (x + vx - row->c0);
779 1380
780 darkness[y * sw4 + x] = cell->darkness < 0
781 ? 255 - FOW_DARKNESS
782 : 255 - cell->darkness;
783
784 mapface face = cell->face [z]; 1381 face = cell->face [z];
785 1382
786 if (face) 1383 if (face)
787 { 1384 {
788 maptex tex = self->tex [face]; 1385 maptex tex = self->tex [face];
789 1386
808 1405
809 glEnd (); 1406 glEnd ();
810 1407
811 glDisable (GL_TEXTURE_2D); 1408 glDisable (GL_TEXTURE_2D);
812 glDisable (GL_BLEND); 1409 glDisable (GL_BLEND);
1410}
1411
1412void
1413draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data)
1414 CODE:
1415{
1416 static float color[16][3] = {
1417 { 0.00, 0.00, 0.00 },
1418 { 1.00, 1.00, 1.00 },
1419 { 0.00, 0.00, 0.55 },
1420 { 1.00, 0.00, 0.00 },
1421
1422 { 1.00, 0.54, 0.00 },
1423 { 0.11, 0.56, 1.00 },
1424 { 0.93, 0.46, 0.00 },
1425 { 0.18, 0.54, 0.34 },
1426
1427 { 0.56, 0.73, 0.56 },
1428 { 0.80, 0.80, 0.80 },
1429 { 0.55, 0.41, 0.13 },
1430 { 0.99, 0.77, 0.26 },
1431
1432 { 0.74, 0.65, 0.41 },
1433
1434 { 0.00, 1.00, 1.00 },
1435 { 1.00, 0.00, 1.00 },
1436 { 1.00, 1.00, 0.00 },
1437 };
1438
1439 int x, y;
1440
1441 glEnable (GL_TEXTURE_2D);
1442 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1443 glEnable (GL_BLEND);
1444 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1445 glBegin (GL_QUADS);
1446
1447 for (y = 0; y < h; y++)
1448 for (x = 0; x < w; x++)
1449 {
1450 unsigned char m = data [x + y * w];
1451
1452 if (m)
1453 {
1454 float *c = color [m & 15];
1455
1456 float tx1 = m & 0x40 ? 0.5 : 0.;
1457 float tx2 = tx1 + 0.5;
1458
1459 glColor4f (c[0], c[1], c[2], 0.75);
1460 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1461 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1462 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1463 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1464 }
1465 }
1466
1467 glEnd ();
1468 glDisable (GL_BLEND);
1469 glDisable (GL_TEXTURE_2D);
1470}
1471
1472void
1473fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1474 PPCODE:
1475{
1476 int vx, vy;
1477 int x, y;
1478 int sw4 = (sw + 3) & ~3;
1479 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1480 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1481
1482 memset (darkness, 255, sw4 * sh);
1483 SvPOK_only (darkness_sv);
1484 SvCUR_set (darkness_sv, sw4 * sh);
1485
1486 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1487 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1488
1489 for (y = 0; y < sh; y++)
1490 if (0 <= y + vy && y + vy < self->rows)
1491 {
1492 maprow *row = self->row + (y + vy);
1493
1494 for (x = 0; x < sw; x++)
1495 if (row->c0 <= x + vx && x + vx < row->c1)
1496 {
1497 mapcell *cell = row->col + (x + vx - row->c0);
1498
1499 darkness[y * sw4 + x] = cell->darkness < 0
1500 ? 255 - FOW_DARKNESS
1501 : 255 - cell->darkness;
1502 }
1503 }
813 1504
814 EXTEND (SP, 3); 1505 EXTEND (SP, 3);
815 PUSHs (sv_2mortal (newSViv (sw4))); 1506 PUSHs (sv_2mortal (newSViv (sw4)));
816 PUSHs (sv_2mortal (newSViv (sh))); 1507 PUSHs (sv_2mortal (newSViv (sh)));
817 PUSHs (darkness_sv); 1508 PUSHs (darkness_sv);
828 *data++ = 0; /* version 0 format */ 1519 *data++ = 0; /* version 0 format */
829 *data++ = w >> 8; *data++ = w; 1520 *data++ = w >> 8; *data++ = w;
830 *data++ = h >> 8; *data++ = h; 1521 *data++ = h >> 8; *data++ = h;
831 1522
832 // we need to do this 'cause we don't keep an absolute coord system for rows 1523 // we need to do this 'cause we don't keep an absolute coord system for rows
833 // TODO: treat rows as we treat 1524 // TODO: treat rows as we treat columns
834 map_get_row (self, y0 + self->y - self->oy);//D 1525 map_get_row (self, y0 + self->y - self->oy);//D
835 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1526 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
836 1527
837 x0 += self->x - self->ox; 1528 x0 += self->x - self->ox;
838 y0 += self->y - self->oy; 1529 y0 += self->y - self->oy;
849 for (x = x0; x < x1; x++) 1540 for (x = x0; x < x1; x++)
850 { 1541 {
851 if (row && row->c0 <= x && x < row->c1) 1542 if (row && row->c0 <= x && x < row->c1)
852 { 1543 {
853 mapcell *cell = row->col + (x - row->c0); 1544 mapcell *cell = row->col + (x - row->c0);
854
855 uint8_t flags = 0; 1545 uint8_t flags = 0;
856 1546
857 if (cell->face [0]) flags |= 1; 1547 if (cell->face [0]) flags |= 1;
858 if (cell->face [1]) flags |= 2; 1548 if (cell->face [1]) flags |= 2;
859 if (cell->face [2]) flags |= 4; 1549 if (cell->face [2]) flags |= 4;
893void 1583void
894set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1584set_rect (CFClient::Map self, int x0, int y0, uint8_t *data)
895 PPCODE: 1585 PPCODE:
896{ 1586{
897 int x, y, z; 1587 int x, y, z;
1588 int w, h;
898 int x1, y1; 1589 int x1, y1;
899 1590
900 if (*data++ != 0) 1591 if (*data++ != 0)
901 return; /* version mismatch */ 1592 return; /* version mismatch */
902 1593
903 int w = *data++ << 8; w |= *data++; 1594 w = *data++ << 8; w |= *data++;
904 int h = *data++ << 8; h |= *data++; 1595 h = *data++ << 8; h |= *data++;
905 1596
906 // we need to do this 'cause we don't keep an absolute coord system for rows 1597 // we need to do this 'cause we don't keep an absolute coord system for rows
907 // TODO: treat rows as we treat 1598 // TODO: treat rows as we treat columns
908 map_get_row (self, y0 + self->y - self->oy);//D 1599 map_get_row (self, y0 + self->y - self->oy);//D
909 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1600 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
910 1601
911 x0 += self->x - self->ox; 1602 x0 += self->x - self->ox;
912 y0 += self->y - self->oy; 1603 y0 += self->y - self->oy;
947 } 1638 }
948 } 1639 }
949 } 1640 }
950} 1641}
951 1642
1643MODULE = CFClient PACKAGE = CFClient::MixChunk
1644
1645CFClient::MixChunk
1646new_from_file (SV *class, char *path)
1647 CODE:
1648 RETVAL = Mix_LoadWAV (path);
1649 OUTPUT:
1650 RETVAL
1651
1652void
1653DESTROY (CFClient::MixChunk self)
1654 CODE:
1655 Mix_FreeChunk (self);
1656
1657int
1658volume (CFClient::MixChunk self, int volume = -1)
1659 CODE:
1660 RETVAL = Mix_VolumeChunk (self, volume);
1661 OUTPUT:
1662 RETVAL
1663
1664int
1665play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1666 CODE:
1667 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1668 OUTPUT:
1669 RETVAL
1670
1671MODULE = CFClient PACKAGE = CFClient::MixMusic
1672
1673int
1674volume (int volume = -1)
1675 CODE:
1676 RETVAL = Mix_VolumeMusic (volume);
1677 OUTPUT:
1678 RETVAL
1679
1680CFClient::MixMusic
1681new_from_file (SV *class, char *path)
1682 CODE:
1683 RETVAL = Mix_LoadMUS (path);
1684 OUTPUT:
1685 RETVAL
1686
1687void
1688DESTROY (CFClient::MixMusic self)
1689 CODE:
1690 Mix_FreeMusic (self);
1691
1692int
1693play (CFClient::MixMusic self, int loops = -1)
1694 CODE:
1695 RETVAL = Mix_PlayMusic (self, loops);
1696 OUTPUT:
1697 RETVAL
1698
1699MODULE = CFClient PACKAGE = CFClient::OpenGL
1700
1701BOOT:
1702{
1703 HV *stash = gv_stashpv ("CFClient::OpenGL", 1);
1704 static const struct {
1705 const char *name;
1706 IV iv;
1707 } *civ, const_iv[] = {
1708# define const_iv(name) { # name, (IV)name }
1709 const_iv (GL_COLOR_MATERIAL),
1710 const_iv (GL_SMOOTH),
1711 const_iv (GL_FLAT),
1712 const_iv (GL_DITHER),
1713 const_iv (GL_BLEND),
1714 const_iv (GL_CULL_FACE),
1715 const_iv (GL_SCISSOR_TEST),
1716 const_iv (GL_DEPTH_TEST),
1717 const_iv (GL_ALPHA_TEST),
1718 const_iv (GL_NORMALIZE),
1719 const_iv (GL_RESCALE_NORMAL),
1720 const_iv (GL_FRONT),
1721 const_iv (GL_BACK),
1722 const_iv (GL_AND),
1723 const_iv (GL_ONE),
1724 const_iv (GL_ZERO),
1725 const_iv (GL_SRC_ALPHA),
1726 const_iv (GL_DST_ALPHA),
1727 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1728 const_iv (GL_ONE_MINUS_DST_ALPHA),
1729 const_iv (GL_SRC_ALPHA_SATURATE),
1730 const_iv (GL_RGB),
1731 const_iv (GL_RGBA),
1732 const_iv (GL_RGBA4),
1733 const_iv (GL_RGBA8),
1734 const_iv (GL_RGB5_A1),
1735 const_iv (GL_UNSIGNED_BYTE),
1736 const_iv (GL_UNSIGNED_SHORT),
1737 const_iv (GL_UNSIGNED_INT),
1738 const_iv (GL_ALPHA),
1739 const_iv (GL_INTENSITY),
1740 const_iv (GL_LUMINANCE),
1741 const_iv (GL_LUMINANCE_ALPHA),
1742 const_iv (GL_FLOAT),
1743 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1744 const_iv (GL_COMPILE),
1745 const_iv (GL_TEXTURE_1D),
1746 const_iv (GL_TEXTURE_2D),
1747 const_iv (GL_TEXTURE_ENV),
1748 const_iv (GL_TEXTURE_MAG_FILTER),
1749 const_iv (GL_TEXTURE_MIN_FILTER),
1750 const_iv (GL_TEXTURE_ENV_MODE),
1751 const_iv (GL_TEXTURE_WRAP_S),
1752 const_iv (GL_TEXTURE_WRAP_T),
1753 const_iv (GL_REPEAT),
1754 const_iv (GL_CLAMP),
1755 const_iv (GL_CLAMP_TO_EDGE),
1756 const_iv (GL_NEAREST),
1757 const_iv (GL_LINEAR),
1758 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1759 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1760 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1761 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1762 const_iv (GL_GENERATE_MIPMAP),
1763 const_iv (GL_MODULATE),
1764 const_iv (GL_DECAL),
1765 const_iv (GL_REPLACE),
1766 const_iv (GL_DEPTH_BUFFER_BIT),
1767 const_iv (GL_COLOR_BUFFER_BIT),
1768 const_iv (GL_PROJECTION),
1769 const_iv (GL_MODELVIEW),
1770 const_iv (GL_COLOR_LOGIC_OP),
1771 const_iv (GL_SEPARABLE_2D),
1772 const_iv (GL_CONVOLUTION_2D),
1773 const_iv (GL_CONVOLUTION_BORDER_MODE),
1774 const_iv (GL_CONSTANT_BORDER),
1775 const_iv (GL_LINES),
1776 const_iv (GL_LINE_LOOP),
1777 const_iv (GL_QUADS),
1778 const_iv (GL_QUAD_STRIP),
1779 const_iv (GL_TRIANGLES),
1780 const_iv (GL_TRIANGLE_STRIP),
1781 const_iv (GL_TRIANGLE_FAN),
1782 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1783 const_iv (GL_FASTEST),
1784 const_iv (GL_V2F),
1785 const_iv (GL_V3F),
1786 const_iv (GL_T2F_V3F),
1787 const_iv (GL_T2F_N3F_V3F),
1788# undef const_iv
1789 };
1790
1791 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1792 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1793}
1794
1795char *
1796gl_vendor ()
1797 CODE:
1798 RETVAL = (char *)glGetString (GL_VENDOR);
1799 OUTPUT:
1800 RETVAL
1801
1802char *
1803gl_version ()
1804 CODE:
1805 RETVAL = (char *)glGetString (GL_VERSION);
1806 OUTPUT:
1807 RETVAL
1808
1809char *
1810gl_extensions ()
1811 CODE:
1812 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1813 OUTPUT:
1814 RETVAL
1815
1816int glGetError ()
1817
1818void glFinish ()
1819
1820void glClear (int mask)
1821
1822void glClearColor (float r, float g, float b, float a = 1.0)
1823 PROTOTYPE: @
1824
1825void glEnable (int cap)
1826
1827void glDisable (int cap)
1828
1829void glShadeModel (int mode)
1830
1831void glHint (int target, int mode)
1832
1833void glBlendFunc (int sfactor, int dfactor)
1834
1835void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1836 CODE:
1837 gl_BlendFuncSeparate (sa, da, saa, daa);
1838
1839void glDepthMask (int flag)
1840
1841void glLogicOp (int opcode)
1842
1843void glColorMask (int red, int green, int blue, int alpha)
1844
1845void glMatrixMode (int mode)
1846
1847void glPushMatrix ()
1848
1849void glPopMatrix ()
1850
1851void glLoadIdentity ()
1852
1853void glDrawBuffer (int buffer)
1854
1855void glReadBuffer (int buffer)
1856
1857# near_ and far_ are due to microsofts buggy "c" compiler
1858void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1859
1860# near_ and far_ are due to microsofts buggy "c" compiler
1861void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1862
1863void glViewport (int x, int y, int width, int height)
1864
1865void glScissor (int x, int y, int width, int height)
1866
1867void glTranslate (float x, float y, float z = 0.)
1868 CODE:
1869 glTranslatef (x, y, z);
1870
1871void glScale (float x, float y, float z = 1.)
1872 CODE:
1873 glScalef (x, y, z);
1874
1875void glRotate (float angle, float x, float y, float z)
1876 CODE:
1877 glRotatef (angle, x, y, z);
1878
1879void glBegin (int mode)
1880
1881void glEnd ()
1882
1883void glColor (float r, float g, float b, float a = 1.0)
1884 PROTOTYPE: @
1885 ALIAS:
1886 glColor_premultiply = 1
1887 CODE:
1888 if (ix)
1889 {
1890 r *= a;
1891 g *= a;
1892 b *= a;
1893 }
1894 // microsoft visual "c" rounds instead of truncating...
1895 glColor4ub (MIN ((int)(r * 256.f), 255),
1896 MIN ((int)(g * 256.f), 255),
1897 MIN ((int)(b * 256.f), 255),
1898 MIN ((int)(a * 256.f), 255));
1899
1900void glInterleavedArrays (int format, int stride, char *data)
1901
1902void glDrawElements (int mode, int count, int type, char *indices)
1903
1904# 1.2 void glDrawRangeElements (int mode, int start, int end
1905
1906void glRasterPos (float x, float y, float z = 0.)
1907 CODE:
1908 glRasterPos3f (0, 0, z);
1909 glBitmap (0, 0, 0, 0, x, y, 0);
1910
1911void glVertex (float x, float y, float z = 0.)
1912 CODE:
1913 glVertex3f (x, y, z);
1914
1915void glTexCoord (float s, float t)
1916 CODE:
1917 glTexCoord2f (s, t);
1918
1919void glTexEnv (int target, int pname, float param)
1920 CODE:
1921 glTexEnvf (target, pname, param);
1922
1923void glTexParameter (int target, int pname, float param)
1924 CODE:
1925 glTexParameterf (target, pname, param);
1926
1927void glBindTexture (int target, int name)
1928
1929void glConvolutionParameter (int target, int pname, float params)
1930 CODE:
1931 if (gl.ConvolutionParameterf)
1932 gl.ConvolutionParameterf (target, pname, params);
1933
1934void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1935 CODE:
1936 if (gl.ConvolutionFilter2D)
1937 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1938
1939void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1940 CODE:
1941 if (gl.SeparableFilter2D)
1942 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1943
1944void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1945
1946void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1947
1948void glDrawPixels (int width, int height, int format, int type, char *pixels)
1949
1950void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1951
1952int glGenTexture ()
1953 CODE:
1954{
1955 GLuint name;
1956 glGenTextures (1, &name);
1957 RETVAL = name;
1958}
1959 OUTPUT:
1960 RETVAL
1961
1962void glDeleteTexture (int name)
1963 CODE:
1964{
1965 GLuint name_ = name;
1966 glDeleteTextures (1, &name_);
1967}
1968
1969int glGenList ()
1970 CODE:
1971 RETVAL = glGenLists (1);
1972 OUTPUT:
1973 RETVAL
1974
1975void glDeleteList (int list)
1976 CODE:
1977 glDeleteLists (list, 1);
1978
1979void glNewList (int list, int mode = GL_COMPILE)
1980
1981void glEndList ()
1982
1983void glCallList (int list)
1984
1985

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