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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.121 by root, Fri Jun 23 20:28:19 2006 UTC vs.
Revision 1.202 by root, Tue Jul 17 18:34:24 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22#endif
23
24#include <assert.h>
12#include <math.h> 25#include <math.h>
13#include <string.h> 26#include <string.h>
14#include <stdio.h> 27#include <stdio.h>
15#include <stdlib.h> 28#include <stdlib.h>
16 29
17#include <SDL.h> 30#include <SDL.h>
31#include <SDL_thread.h>
18#include <SDL_endian.h> 32#include <SDL_endian.h>
19#include <SDL_image.h> 33#include <SDL_image.h>
20#include <SDL_mixer.h> 34#include <SDL_mixer.h>
21#include <SDL_opengl.h> 35#include <SDL_opengl.h>
22 36
37#define PANGO_ENABLE_BACKEND
38#define G_DISABLE_CAST_CHECKS
39
23#include <glib/gmacros.h> 40#include <glib/gmacros.h>
24 41
25#include <pango/pango.h> 42#include <pango/pango.h>
26#include <pango/pangofc-fontmap.h>
27#include <pango/pangoft2.h>
28#include <pango/pangocairo.h>
29 43
30#ifndef _WIN32 44#ifndef _WIN32
31# include <sys/types.h> 45# include <sys/types.h>
32# include <sys/socket.h> 46# include <sys/socket.h>
33# include <netinet/in.h> 47# include <netinet/in.h>
34# include <netinet/tcp.h> 48# include <netinet/tcp.h>
35# include <inttypes.h> 49# include <inttypes.h>
36#else
37 typedef unsigned char uint8_t;
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 50#endif
44 51
45#include "glext.h"
46
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ 52#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
48 53
49#define FOW_DARKNESS 32 54#define FOW_DARKNESS 32
50 55
51#define MAP_EXTEND_X 32 56#define MAP_EXTEND_X 32
52#define MAP_EXTEND_Y 512 57#define MAP_EXTEND_Y 512
53 58
54#define MIN_FONT_HEIGHT 10 59#define MIN_FONT_HEIGHT 10
60
61#if 0
62# define PARACHUTE SDL_INIT_NOPARACHUTE
63#else
64# define PARACHUTE 0
65#endif
66
67static AV *texture_av;
55 68
56static struct 69static struct
57{ 70{
58#define GL_FUNC(ptr,name) ptr name; 71#define GL_FUNC(ptr,name) ptr name;
59#include "glfunc.h" 72#include "glfunc.h"
60#undef GL_FUNC 73#undef GL_FUNC
61} gl; 74} gl;
62 75
76static void
63static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 77gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
64{ 78{
65 if (gl.BlendFuncSeparate) 79 if (gl.BlendFuncSeparate)
66 gl.BlendFuncSeparate (sa, da, saa, daa); 80 gl.BlendFuncSeparate (sa, da, saa, daa);
67 else if (gl.BlendFuncSeparateEXT) 81 else if (gl.BlendFuncSeparateEXT)
68 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 82 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
69 else 83 else
70 glBlendFunc (sa, da); 84 glBlendFunc (sa, da);
71} 85}
72 86
87static GLuint
88gen_texture ()
89{
90 GLuint name;
91
92 if (AvFILL (texture_av) >= 0)
93 name = (GLuint)(size_t)av_pop (texture_av);
94 else
95 glGenTextures (1, &name);
96
97 return name;
98}
99
100static void
101del_texture (GLuint name)
102{
103 /* make a half-assed attempt at returning the memory used by the texture */
104 /* textures are frequently being reused by cfplus anyway */
105 /*glBindTexture (GL_TEXTURE_2D, name);*/
106 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
107 av_push (texture_av, (SV *)(size_t)name);
108 glDeleteTextures (1, &name);
109}
110
111#include "texcache.c"
112
113#include "pango-font.c"
114#include "pango-fontmap.c"
115#include "pango-render.c"
116
73typedef Mix_Chunk *CFClient__MixChunk; 117typedef Mix_Chunk *CFPlus__MixChunk;
74typedef Mix_Music *CFClient__MixMusic; 118typedef Mix_Music *CFPlus__MixMusic;
75 119
76typedef PangoFontDescription *CFClient__Font; 120typedef PangoFontDescription *CFPlus__Font;
77 121
78static int 122static int
79shape_attr_p (PangoLayoutRun *run) 123shape_attr_p (PangoLayoutRun *run)
80{ 124{
81 GSList *attrs = run->item->analysis.extra_attrs; 125 GSList *attrs = run->item->analysis.extra_attrs;
92 136
93 return 0; 137 return 0;
94} 138}
95 139
96typedef struct cf_layout { 140typedef struct cf_layout {
97 PangoLayout *pl; // either derived from a cairo or ft2 context 141 PangoLayout *pl;
98 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
99 float r, g, b, a; // default color for rgba mode 142 float r, g, b, a; // default color for rgba mode
100 int base_height; 143 int base_height;
101 CFClient__Font font; 144 CFPlus__Font font;
102} *CFClient__Layout; 145} *CFPlus__Layout;
103 146
104static CFClient__Font default_font; 147static CFPlus__Font default_font;
105static PangoContext *ft2_context, *cairo_context; 148static PangoContext *opengl_context;
106static PangoFontMap *ft2_fontmap, *cairo_fontmap; 149static PangoFontMap *opengl_fontmap;
107 150
108static void 151static void
109substitute_func (FcPattern *pattern, gpointer data) 152substitute_func (FcPattern *pattern, gpointer data)
110{ 153{
111 FcPatternAddBool (pattern, FC_HINTING, 1); 154 FcPatternAddBool (pattern, FC_HINTING, 1);
112#ifdef FC_HINT_STYLE 155#ifdef FC_HINT_STYLE
113 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); 156 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
114#endif 157#endif
115#ifdef _WIN32
116 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
117#else
118 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 158 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
119#endif
120} 159}
121 160
122static void 161static void
123layout_update_font (CFClient__Layout self) 162layout_update_font (CFPlus__Layout self)
124{ 163{
125 /* use a random scale factor to account for unknown descenders, 0.8 works 164 /* use a random scale factor to account for unknown descenders, 0.8 works
126 * reasonably well with bitstream vera 165 * reasonably well with bitstream vera
127 */ 166 */
128 PangoFontDescription *font = self->font ? self->font : default_font; 167 PangoFontDescription *font = self->font ? self->font : default_font;
132 171
133 pango_layout_set_font_description (self->pl, font); 172 pango_layout_set_font_description (self->pl, font);
134} 173}
135 174
136static void 175static void
137layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 176layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
138{ 177{
178 PangoRectangle rect;
179
180 // get_pixel_* wrongly rounds down
139 pango_layout_get_pixel_size (self->pl, w, h); 181 pango_layout_get_extents (self->pl, 0, &rect);
140 182
141 if (!*w) *w = 1; 183 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
142 if (!*h) *h = 1; 184 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
143 185
144 *w = (*w + 3) & ~3; 186 if (!rect.width) rect.width = 1;
145} 187 if (!rect.height) rect.height = 1;
146 188
189 *w = rect.width;
190 *h = rect.height;
191}
192
193typedef uint16_t tileid;
147typedef uint16_t mapface; 194typedef uint16_t faceid;
148 195
149typedef struct { 196typedef struct {
150 GLint name; 197 int name;
151 int w, h; 198 int w, h;
152 float s, t; 199 float s, t;
153 uint8_t r, g, b, a; 200 uint8_t r, g, b, a;
201 tileid smoothtile;
202 uint8_t smoothlevel;
154} maptex; 203} maptex;
155 204
156typedef struct { 205typedef struct {
206 uint32_t player;
207 tileid tile[3];
157 int16_t darkness; 208 uint16_t darkness;
158 mapface face[3]; 209 uint8_t stat_width, stat_hp, flags, smoothmax;
159} mapcell; 210} mapcell;
160 211
161typedef struct { 212typedef struct {
162 int32_t c0, c1; 213 int32_t c0, c1;
163 mapcell *col; 214 mapcell *col;
164} maprow; 215} maprow;
165 216
166typedef struct map { 217typedef struct map {
167 int x, y, w, h; 218 int x, y, w, h;
168 int ox, oy; /* offset to virtual global coordinate system */ 219 int ox, oy; /* offset to virtual global coordinate system */
169 int faces; 220 int faces; tileid *face2tile; // [faceid]
170 mapface *face; 221 int texs; maptex *tex; // [tileid]
171
172 int texs;
173 maptex *tex;
174 222
175 int32_t rows; 223 int32_t rows;
176 maprow *row; 224 maprow *row;
177} *CFClient__Map; 225} *CFPlus__Map;
178 226
179static char * 227static char *
180prepend (char *ptr, int sze, int inc) 228prepend (char *ptr, int sze, int inc)
181{ 229{
182 char *p; 230 char *p;
199} 247}
200 248
201#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 249#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
202#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 250#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
203 251
252static void
253need_facenum (struct map *self, faceid face)
254{
255 while (self->faces <= face)
256 {
257 Append (tileid, self->face2tile, self->faces, self->faces);
258 self->faces *= 2;
259 }
260}
261
262static void
263need_texid (struct map *self, int texid)
264{
265 while (self->texs <= texid)
266 {
267 Append (maptex, self->tex, self->texs, self->texs);
268 self->texs *= 2;
269 }
270}
271
204static maprow * 272static maprow *
205map_get_row (CFClient__Map self, int y) 273map_get_row (CFPlus__Map self, int y)
206{ 274{
207 if (0 > y) 275 if (0 > y)
208 { 276 {
209 int extend = - y + MAP_EXTEND_Y; 277 int extend = - y + MAP_EXTEND_Y;
210 Prepend (maprow, self->row, self->rows, extend); 278 Prepend (maprow, self->row, self->rows, extend);
248 316
249 return row->col + (x - row->c0); 317 return row->col + (x - row->c0);
250} 318}
251 319
252static mapcell * 320static mapcell *
253map_get_cell (CFClient__Map self, int x, int y) 321map_get_cell (CFPlus__Map self, int x, int y)
254{ 322{
255 return row_get_cell (map_get_row (self, y), x); 323 return row_get_cell (map_get_row (self, y), x);
256} 324}
257 325
258static void 326static void
259map_clear (CFClient__Map self) 327map_clear (CFPlus__Map self)
260{ 328{
261 int r; 329 int r;
262 330
263 for (r = 0; r < self->rows; r++) 331 for (r = 0; r < self->rows; r++)
264 Safefree (self->row[r].col); 332 Safefree (self->row[r].col);
272 self->row = 0; 340 self->row = 0;
273 self->rows = 0; 341 self->rows = 0;
274} 342}
275 343
276static void 344static void
277map_blank (CFClient__Map self, int x0, int y0, int w, int h) 345map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
278{ 346{
279 int x, y; 347 int x, y;
280 maprow *row; 348 maprow *row;
349 mapcell *cell;
281 350
282 for (y = y0; y < y0 + h; y++) 351 for (y = y0; y < y0 + h; y++)
283 if (y >= 0) 352 if (y >= 0)
284 { 353 {
285 if (y >= self->rows) 354 if (y >= self->rows)
291 if (x >= row->c0) 360 if (x >= row->c0)
292 { 361 {
293 if (x >= row->c1) 362 if (x >= row->c1)
294 break; 363 break;
295 364
296 row->col[x - row->c0].darkness = -1; 365 cell = row->col + x - row->c0;
366
367 cell->darkness = 0;
368 cell->stat_hp = 0;
369 cell->flags = 0;
370 cell->player = 0;
297 } 371 }
298 } 372 }
373}
374
375typedef struct {
376 tileid tile;
377 uint8_t x, y, level;
378} smooth_key;
379
380static void
381smooth_or_bits (HV *hv, smooth_key *key, IV bits)
382{
383 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
384
385 if (SvIOK (*sv))
386 SvIV_set (*sv, SvIVX (*sv) | bits);
387 else
388 sv_setiv (*sv, bits);
299} 389}
300 390
301static void 391static void
302music_finished (void) 392music_finished (void)
303{ 393{
339 n |= n >> 16; 429 n |= n >> 16;
340 430
341 return n + 1; 431 return n + 1;
342} 432}
343 433
434/* SDL should provide this, really. */
435#define SDLK_MODIFIER_MIN 300
436#define SDLK_MODIFIER_MAX 314
437
344MODULE = CFClient PACKAGE = CFClient 438MODULE = CFPlus PACKAGE = CFPlus
345 439
346PROTOTYPES: ENABLE 440PROTOTYPES: ENABLE
347 441
348BOOT: 442BOOT:
349{ 443{
350 HV *stash = gv_stashpv ("CFClient", 1); 444 HV *stash = gv_stashpv ("CFPlus", 1);
351 static const struct { 445 static const struct {
352 const char *name; 446 const char *name;
353 IV iv; 447 IV iv;
354 } *civ, const_iv[] = { 448 } *civ, const_iv[] = {
355# define const_iv(name) { # name, (IV)name } 449# define const_iv(name) { # name, (IV)name }
450 const_iv (SDLK_MODIFIER_MIN),
451 const_iv (SDLK_MODIFIER_MAX),
452
356 const_iv (SDL_ACTIVEEVENT), 453 const_iv (SDL_ACTIVEEVENT),
357 const_iv (SDL_KEYDOWN), 454 const_iv (SDL_KEYDOWN),
358 const_iv (SDL_KEYUP), 455 const_iv (SDL_KEYUP),
359 const_iv (SDL_MOUSEMOTION), 456 const_iv (SDL_MOUSEMOTION),
360 const_iv (SDL_MOUSEBUTTONDOWN), 457 const_iv (SDL_MOUSEBUTTONDOWN),
369 const_iv (SDL_EVENT_RESERVEDA), 466 const_iv (SDL_EVENT_RESERVEDA),
370 const_iv (SDL_EVENT_RESERVEDB), 467 const_iv (SDL_EVENT_RESERVEDB),
371 const_iv (SDL_VIDEORESIZE), 468 const_iv (SDL_VIDEORESIZE),
372 const_iv (SDL_VIDEOEXPOSE), 469 const_iv (SDL_VIDEOEXPOSE),
373 const_iv (SDL_USEREVENT), 470 const_iv (SDL_USEREVENT),
471
472 const_iv (SDL_APPINPUTFOCUS),
473 const_iv (SDL_APPMOUSEFOCUS),
474 const_iv (SDL_APPACTIVE),
475
374 const_iv (SDLK_KP0), 476 const_iv (SDLK_KP0),
375 const_iv (SDLK_KP1), 477 const_iv (SDLK_KP1),
376 const_iv (SDLK_KP2), 478 const_iv (SDLK_KP2),
377 const_iv (SDLK_KP3), 479 const_iv (SDLK_KP3),
378 const_iv (SDLK_KP4), 480 const_iv (SDLK_KP4),
433 const_iv (SDLK_BREAK), 535 const_iv (SDLK_BREAK),
434 const_iv (SDLK_MENU), 536 const_iv (SDLK_MENU),
435 const_iv (SDLK_POWER), 537 const_iv (SDLK_POWER),
436 const_iv (SDLK_EURO), 538 const_iv (SDLK_EURO),
437 const_iv (SDLK_UNDO), 539 const_iv (SDLK_UNDO),
540
438 const_iv (KMOD_NONE), 541 const_iv (KMOD_NONE),
542 const_iv (KMOD_SHIFT),
439 const_iv (KMOD_LSHIFT), 543 const_iv (KMOD_LSHIFT),
440 const_iv (KMOD_RSHIFT), 544 const_iv (KMOD_RSHIFT),
545 const_iv (KMOD_CTRL),
441 const_iv (KMOD_LCTRL), 546 const_iv (KMOD_LCTRL),
442 const_iv (KMOD_RCTRL), 547 const_iv (KMOD_RCTRL),
548 const_iv (KMOD_ALT),
443 const_iv (KMOD_LALT), 549 const_iv (KMOD_LALT),
444 const_iv (KMOD_RALT), 550 const_iv (KMOD_RALT),
551 const_iv (KMOD_META),
445 const_iv (KMOD_LMETA), 552 const_iv (KMOD_LMETA),
446 const_iv (KMOD_RMETA), 553 const_iv (KMOD_RMETA),
447 const_iv (KMOD_NUM), 554 const_iv (KMOD_NUM),
448 const_iv (KMOD_CAPS), 555 const_iv (KMOD_CAPS),
449 const_iv (KMOD_MODE), 556 const_iv (KMOD_MODE),
450 const_iv (KMOD_CTRL),
451 const_iv (KMOD_SHIFT),
452 const_iv (KMOD_ALT),
453 const_iv (KMOD_META)
454# undef const_iv 557# undef const_iv
455 }; 558 };
456 559
457 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 560 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
458 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 561 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
562
563 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
564 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
459} 565}
566
567void
568weaken (SV *rv)
569 PROTOTYPE: $
570 CODE:
571 sv_rvweaken (rv);
572
573int
574in_destruct ()
575 CODE:
576 RETVAL = PL_main_cv == Nullcv;
577 OUTPUT:
578 RETVAL
460 579
461NV floor (NV x) 580NV floor (NV x)
462 581
463NV ceil (NV x) 582NV ceil (NV x)
464 583
465void 584void
466pango_init () 585pango_init ()
467 CODE: 586 CODE:
468 // delayed, so it can pick up new fonts added by AddFontResourceEx
469{ 587{
470 {
471 ft2_fontmap = pango_ft2_font_map_new (); 588 opengl_fontmap = pango_opengl_font_map_new ();
472 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 589 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
473 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 590 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
474 }
475 {
476 cairo_font_options_t *fopt = cairo_font_options_create ();
477 cairo_fontmap = pango_cairo_font_map_get_default ();
478 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
479#ifdef _WIN32
480 // cairo looks like shit eaten twice on windows
481 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
482#else
483 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
484#endif
485 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
486 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
487 pango_cairo_context_set_font_options (cairo_context, fopt);
488 cairo_font_options_destroy (fopt);
489 }
490} 591}
592
593char *
594SDL_GetError ()
491 595
492int 596int
493SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 597SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
494 598
495void 599void
496SDL_Quit () 600SDL_Quit ()
497 601
498void 602void
499SDL_ListModes () 603SDL_ListModes (int rgb, int alpha)
500 PPCODE: 604 PPCODE:
501{ 605{
502 SDL_Rect **m; 606 SDL_Rect **m;
503 607
504 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 608 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
505 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 609 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
506 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 610 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
507 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 611 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
508 612
509 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 613 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
510 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 614 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
511 615
512 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 616 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
513 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 617 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
514 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 618 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
515 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 619 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
516 620
517 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 621 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
518 622#if SDL_VERSION_ATLEAST(1,2,10)
519 SDL_EnableUNICODE (1); 623 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
520 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 624 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
625#endif
521 626
522 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 627 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
523 628
524 if (m && m != (SDL_Rect **)-1) 629 if (m && m != (SDL_Rect **)-1)
525 while (*m) 630 while (*m)
526 { 631 {
632 if ((*m)->w >= 640 && (*m)->h >= 480)
633 {
527 AV *av = newAV (); 634 AV *av = newAV ();
528 av_push (av, newSViv ((*m)->w)); 635 av_push (av, newSViv ((*m)->w));
529 av_push (av, newSViv ((*m)->h)); 636 av_push (av, newSViv ((*m)->h));
637 av_push (av, newSViv (rgb));
638 av_push (av, newSViv (alpha));
530 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 639 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
640 }
531 641
532 ++m; 642 ++m;
533 } 643 }
534} 644}
535 645
536char *
537SDL_GetError ()
538
539int 646int
540SDL_SetVideoMode (int w, int h, int fullscreen) 647SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
541 CODE: 648 CODE:
649{
650 SDL_EnableUNICODE (1);
651 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
652
653 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
654 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
655 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
656 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
657
542 RETVAL = !!SDL_SetVideoMode ( 658 RETVAL = !!SDL_SetVideoMode (
543 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 659 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
544 ); 660 );
661
545 if (RETVAL) 662 if (RETVAL)
546 { 663 {
664 av_clear (texture_av);
665
547 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 666 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
548# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 667#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
549# include "glfunc.h" 668#include "glfunc.h"
550# undef GL_FUNC 669#undef GL_FUNC
551 } 670 }
671}
552 OUTPUT: 672 OUTPUT:
553 RETVAL 673 RETVAL
554 674
555void 675void
556SDL_GL_SwapBuffers () 676SDL_GL_SwapBuffers ()
557 677
558char * 678char *
559SDL_GetKeyName (int sym) 679SDL_GetKeyName (int sym)
560 680
681int
682SDL_GetAppState ()
683
561void 684void
562SDL_PollEvent () 685poll_events ()
563 PPCODE: 686 PPCODE:
564{ 687{
565 SDL_Event ev; 688 SDL_Event ev;
566 689
567 while (SDL_PollEvent (&ev)) 690 SDL_PumpEvents ();
691 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
568 { 692 {
569 HV *hv = newHV (); 693 HV *hv = newHV ();
570 hv_store (hv, "type", 4, newSViv (ev.type), 0); 694 hv_store (hv, "type", 4, newSViv (ev.type), 0);
571 695
572 switch (ev.type) 696 switch (ev.type)
574 case SDL_KEYDOWN: 698 case SDL_KEYDOWN:
575 case SDL_KEYUP: 699 case SDL_KEYUP:
576 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 700 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
577 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 701 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
578 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 702 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
703 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
579 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 704 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
580 break; 705 break;
581 706
582 case SDL_ACTIVEEVENT: 707 case SDL_ACTIVEEVENT:
583 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 708 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
584 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 709 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
585 break; 710 break;
586 711
587 case SDL_MOUSEMOTION: 712 case SDL_MOUSEMOTION:
713 {
714 int state = ev.motion.state;
715 int x = ev.motion.x;
716 int y = ev.motion.y;
717 int xrel = ev.motion.xrel;
718 int yrel = ev.motion.yrel;
719
720 /* do simplistic event compression */
721 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
722 && state == ev.motion.state)
723 {
724 xrel += ev.motion.xrel;
725 yrel += ev.motion.yrel;
726 x = ev.motion.x;
727 y = ev.motion.y;
728 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
729 }
730
588 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 731 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
589
590 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 732 hv_store (hv, "state", 5, newSViv (state), 0);
591 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 733 hv_store (hv, "x", 1, newSViv (x), 0);
592 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 734 hv_store (hv, "y", 1, newSViv (y), 0);
593 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 735 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
594 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 736 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
737 }
595 break; 738 break;
596 739
597 case SDL_MOUSEBUTTONDOWN: 740 case SDL_MOUSEBUTTONDOWN:
598 case SDL_MOUSEBUTTONUP: 741 case SDL_MOUSEBUTTONUP:
599 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 742 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
609 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 752 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
610 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 753 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
611 break; 754 break;
612 } 755 }
613 756
614 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 757 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
615 } 758 }
616} 759}
617 760
618int 761int
619Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 762Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
628Mix_AllocateChannels (int numchans = -1) 771Mix_AllocateChannels (int numchans = -1)
629 772
630void 773void
631lowdelay (int fd, int val = 1) 774lowdelay (int fd, int val = 1)
632 CODE: 775 CODE:
776 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
777
778void
779win32_proxy_info ()
780 PPCODE:
781{
633#ifndef _WIN32 782#ifdef _WIN32
634 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 783 char buffer[2048];
784 DWORD buflen;
785
786 EXTEND (SP, 3);
787
788 buflen = sizeof (buffer);
789 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
790 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
791 {
792 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
793
794 buflen = sizeof (buffer);
795 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
796 {
797 PUSHs (newSVpv (buffer, 0));
798
799 buflen = sizeof (buffer);
800 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
801 PUSHs (newSVpv (buffer, 0));
802 }
803 }
635#endif 804#endif
805}
636 806
637void 807void
638add_font (char *file) 808add_font (char *file)
639 CODE: 809 CODE:
640 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 810 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
641#ifdef _WIN32
642 // cairo... sigh... requires win2000
643 AddFontResourceEx (file, FR_PRIVATE, 0);
644#endif
645 811
646void 812void
647load_image_inline (SV *image_) 813load_image_inline (SV *image_)
648 ALIAS: 814 ALIAS:
649 load_image_file = 1 815 load_image_file = 1
691 857
692 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 858 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
693 859
694 assert (surface2->pitch == surface2->w * 4); 860 assert (surface2->pitch == surface2->w * 4);
695 861
862 SDL_LockSurface (surface2);
696 EXTEND (SP, 5); 863 EXTEND (SP, 6);
697 PUSHs (sv_2mortal (newSViv (surface2->w))); 864 PUSHs (sv_2mortal (newSViv (surface2->w)));
698 PUSHs (sv_2mortal (newSViv (surface2->h))); 865 PUSHs (sv_2mortal (newSViv (surface2->h)));
699 SDL_LockSurface (surface2);
700 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 866 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
701 SDL_UnlockSurface (surface2);
702 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 867 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
703 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 868 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
704 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 869 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
870 SDL_UnlockSurface (surface2);
705 871
706 SDL_FreeSurface (surface); 872 SDL_FreeSurface (surface);
707 SDL_FreeSurface (surface2); 873 SDL_FreeSurface (surface2);
708} 874}
709 875
748 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 914 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
749#endif 915#endif
750 _exit (1); 916 _exit (1);
751 917
752void 918void
753_exit (int retval) 919_exit (int retval = 0)
754 CODE: 920 CODE:
921#ifdef WIN32
922 ExitThread (retval); // unclean, please beam me up
923#else
755 _exit (retval); 924 _exit (retval);
925#endif
756 926
927void
928debug ()
929 CODE:
930{
931#if DEBUG
932 VALGRIND_DO_LEAK_CHECK;
933#endif
934}
935
757MODULE = CFClient PACKAGE = CFClient::Font 936MODULE = CFPlus PACKAGE = CFPlus::Font
758 937
759CFClient::Font 938CFPlus::Font
760new_from_file (SV *class, char *path, int id = 0) 939new_from_file (SV *class, char *path, int id = 0)
761 CODE: 940 CODE:
762{ 941{
763 int count; 942 int count;
764 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 943 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
767} 946}
768 OUTPUT: 947 OUTPUT:
769 RETVAL 948 RETVAL
770 949
771void 950void
772DESTROY (CFClient::Font self) 951DESTROY (CFPlus::Font self)
773 CODE: 952 CODE:
774 pango_font_description_free (self); 953 pango_font_description_free (self);
775 954
776void 955void
777make_default (CFClient::Font self) 956make_default (CFPlus::Font self)
778 CODE: 957 CODE:
779 default_font = self; 958 default_font = self;
780 959
781MODULE = CFClient PACKAGE = CFClient::Layout 960MODULE = CFPlus PACKAGE = CFPlus::Layout
782 961
783CFClient::Layout 962void
784new (SV *class, int rgba = 0) 963reset_glyph_cache ()
964 CODE:
965 tc_clear ();
966
967CFPlus::Layout
968new (SV *class)
785 CODE: 969 CODE:
786 New (0, RETVAL, 1, struct cf_layout); 970 New (0, RETVAL, 1, struct cf_layout);
787 971
788 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 972 RETVAL->pl = pango_layout_new (opengl_context);
789 RETVAL->rgba = rgba;
790 RETVAL->r = 1.; 973 RETVAL->r = 1.;
791 RETVAL->g = 1.; 974 RETVAL->g = 1.;
792 RETVAL->b = 1.; 975 RETVAL->b = 1.;
793 RETVAL->a = 1.; 976 RETVAL->a = 1.;
794 RETVAL->base_height = MIN_FONT_HEIGHT; 977 RETVAL->base_height = MIN_FONT_HEIGHT;
798 layout_update_font (RETVAL); 981 layout_update_font (RETVAL);
799 OUTPUT: 982 OUTPUT:
800 RETVAL 983 RETVAL
801 984
802void 985void
803DESTROY (CFClient::Layout self) 986DESTROY (CFPlus::Layout self)
804 CODE: 987 CODE:
805 g_object_unref (self->pl); 988 g_object_unref (self->pl);
806 Safefree (self); 989 Safefree (self);
807 990
808int
809is_rgba (CFClient::Layout self)
810 CODE:
811 RETVAL = self->rgba;
812 OUTPUT:
813 RETVAL
814
815void 991void
816set_text (CFClient::Layout self, SV *text_) 992set_text (CFPlus::Layout self, SV *text_)
817 CODE: 993 CODE:
818{ 994{
819 STRLEN textlen; 995 STRLEN textlen;
820 char *text = SvPVutf8 (text_, textlen); 996 char *text = SvPVutf8 (text_, textlen);
821 997
822 pango_layout_set_text (self->pl, text, textlen); 998 pango_layout_set_text (self->pl, text, textlen);
823} 999}
824 1000
825void 1001void
826set_markup (CFClient::Layout self, SV *text_) 1002set_markup (CFPlus::Layout self, SV *text_)
827 CODE: 1003 CODE:
828{ 1004{
829 STRLEN textlen; 1005 STRLEN textlen;
830 char *text = SvPVutf8 (text_, textlen); 1006 char *text = SvPVutf8 (text_, textlen);
831 1007
832 pango_layout_set_markup (self->pl, text, textlen); 1008 pango_layout_set_markup (self->pl, text, textlen);
833} 1009}
834 1010
835void 1011void
836set_shapes (CFClient::Layout self, ...) 1012set_shapes (CFPlus::Layout self, ...)
837 CODE: 1013 CODE:
838{ 1014{
839 PangoAttrList *attrs = 0; 1015 PangoAttrList *attrs = 0;
840 const char *text = pango_layout_get_text (self->pl); 1016 const char *text = pango_layout_get_text (self->pl);
841 const char *pos = text; 1017 const char *pos = text;
842 int arg = 2; 1018 int arg = 4;
843 1019
844 while (arg < items && (pos = strstr (pos, OBJ_STR))) 1020 while (arg < items && (pos = strstr (pos, OBJ_STR)))
845 { 1021 {
846 PangoRectangle rect; 1022 PangoRectangle inkrect, rect;
847 PangoAttribute *attr; 1023 PangoAttribute *attr;
848 1024
1025 int x = SvIV (ST (arg - 3));
1026 int y = SvIV (ST (arg - 2));
849 int w = SvIV (ST (arg - 1)); 1027 int w = SvIV (ST (arg - 1));
850 int h = SvIV (ST (arg)); 1028 int h = SvIV (ST (arg ));
851 1029
852 arg += 2;
853
854 rect.x = 0; 1030 inkrect.x = 0;
1031 inkrect.y = 0;
1032 inkrect.width = 0;
1033 inkrect.height = 0;
1034
1035 rect.x = x * PANGO_SCALE;
855 rect.y = -h * PANGO_SCALE; 1036 rect.y = y * PANGO_SCALE;
856 rect.width = w * PANGO_SCALE; 1037 rect.width = w * PANGO_SCALE;
857 rect.height = h * PANGO_SCALE; 1038 rect.height = h * PANGO_SCALE;
858 1039
859 if (!attrs) 1040 if (!attrs)
860 attrs = pango_layout_get_attributes (self->pl); 1041 attrs = pango_layout_get_attributes (self->pl);
861 1042
862 attr = pango_attr_shape_new (&rect, &rect); 1043 attr = pango_attr_shape_new (&inkrect, &rect);
863 attr->start_index = pos - text; 1044 attr->start_index = pos - text;
864 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1; 1045 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
865 pango_attr_list_insert (attrs, attr); 1046 pango_attr_list_insert (attrs, attr);
866 1047
1048 arg += 4;
867 pos += sizeof (OBJ_STR) - 1; 1049 pos += sizeof (OBJ_STR) - 1;
868 } 1050 }
869 1051
870 if (attrs) 1052 if (attrs)
871 pango_layout_set_attributes (self->pl, attrs); 1053 pango_layout_set_attributes (self->pl, attrs);
872} 1054}
873 1055
874void 1056void
875get_shapes (CFClient::Layout self) 1057get_shapes (CFPlus::Layout self)
876 PPCODE: 1058 PPCODE:
877{ 1059{
878 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1060 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
879 1061
880 do 1062 do
884 if (run && shape_attr_p (run)) 1066 if (run && shape_attr_p (run))
885 { 1067 {
886 PangoRectangle extents; 1068 PangoRectangle extents;
887 pango_layout_iter_get_run_extents (iter, 0, &extents); 1069 pango_layout_iter_get_run_extents (iter, 0, &extents);
888 1070
1071 EXTEND (SP, 2);
889 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x)))); 1072 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
890 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y)))); 1073 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
891 } 1074 }
892 } 1075 }
893 while (pango_layout_iter_next_run (iter)); 1076 while (pango_layout_iter_next_run (iter));
894 1077
895 pango_layout_iter_free (iter); 1078 pango_layout_iter_free (iter);
896} 1079}
897 1080
898int 1081int
899has_wrapped (CFClient::Layout self) 1082has_wrapped (CFPlus::Layout self)
900 CODE: 1083 CODE:
901{ 1084{
902 int lines = 1; 1085 int lines = 1;
903 const char *text = pango_layout_get_text (self->pl); 1086 const char *text = pango_layout_get_text (self->pl);
904 1087
909} 1092}
910 OUTPUT: 1093 OUTPUT:
911 RETVAL 1094 RETVAL
912 1095
913SV * 1096SV *
914get_text (CFClient::Layout self) 1097get_text (CFPlus::Layout self)
915 CODE: 1098 CODE:
916 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1099 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
917 sv_utf8_decode (RETVAL); 1100 sv_utf8_decode (RETVAL);
918 OUTPUT: 1101 OUTPUT:
919 RETVAL 1102 RETVAL
920 1103
921void 1104void
922set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1105set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
923 CODE: 1106 CODE:
924 self->r = r; 1107 self->r = r;
925 self->g = g; 1108 self->g = g;
926 self->b = b; 1109 self->b = b;
927 self->a = a; 1110 self->a = a;
928 1111
929void 1112void
930set_font (CFClient::Layout self, CFClient::Font font = 0) 1113set_font (CFPlus::Layout self, CFPlus::Font font = 0)
931 CODE: 1114 CODE:
932 if (self->font != font) 1115 if (self->font != font)
933 { 1116 {
934 self->font = font; 1117 self->font = font;
935 layout_update_font (self); 1118 layout_update_font (self);
936 } 1119 }
937 1120
938void 1121void
939set_height (CFClient::Layout self, int base_height) 1122set_height (CFPlus::Layout self, int base_height)
940 CODE: 1123 CODE:
941 if (self->base_height != base_height) 1124 if (self->base_height != base_height)
942 { 1125 {
943 self->base_height = base_height; 1126 self->base_height = base_height;
944 layout_update_font (self); 1127 layout_update_font (self);
945 } 1128 }
946 1129
947void 1130void
948set_width (CFClient::Layout self, int max_width = -1) 1131set_width (CFPlus::Layout self, int max_width = -1)
949 CODE: 1132 CODE:
950 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1133 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
951 1134
952void 1135void
953set_indent (CFClient::Layout self, int indent) 1136set_indent (CFPlus::Layout self, int indent)
954 CODE: 1137 CODE:
955 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1138 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
956 1139
957void 1140void
958set_spacing (CFClient::Layout self, int spacing) 1141set_spacing (CFPlus::Layout self, int spacing)
959 CODE: 1142 CODE:
960 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1143 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
961 1144
962void 1145void
963set_ellipsise (CFClient::Layout self, int ellipsise) 1146set_ellipsise (CFPlus::Layout self, int ellipsise)
964 CODE: 1147 CODE:
965 pango_layout_set_ellipsize (self->pl, 1148 pango_layout_set_ellipsize (self->pl,
966 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1149 ellipsise == 1 ? PANGO_ELLIPSIZE_START
967 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1150 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
968 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1151 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
969 : PANGO_ELLIPSIZE_NONE 1152 : PANGO_ELLIPSIZE_NONE
970 ); 1153 );
971 1154
972void 1155void
973set_single_paragraph_mode (CFClient::Layout self, int spm) 1156set_single_paragraph_mode (CFPlus::Layout self, int spm)
974 CODE: 1157 CODE:
975 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1158 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
976 1159
977void 1160void
978size (CFClient::Layout self) 1161size (CFPlus::Layout self)
979 PPCODE: 1162 PPCODE:
980{ 1163{
981 int w, h; 1164 int w, h;
982 1165
983 layout_get_pixel_size (self, &w, &h); 1166 layout_get_pixel_size (self, &w, &h);
986 PUSHs (sv_2mortal (newSViv (w))); 1169 PUSHs (sv_2mortal (newSViv (w)));
987 PUSHs (sv_2mortal (newSViv (h))); 1170 PUSHs (sv_2mortal (newSViv (h)));
988} 1171}
989 1172
990int 1173int
1174descent (CFPlus::Layout self)
1175 CODE:
1176{
1177 PangoRectangle rect;
1178 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1179 pango_layout_line_get_pixel_extents (line, 0, &rect);
1180 RETVAL = PANGO_DESCENT (rect);
1181}
1182 OUTPUT:
1183 RETVAL
1184
1185int
991xy_to_index (CFClient::Layout self, int x, int y) 1186xy_to_index (CFPlus::Layout self, int x, int y)
992 CODE: 1187 CODE:
993{ 1188{
994 int index, trailing; 1189 int index, trailing;
995 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1190 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
996 RETVAL = index; 1191 RETVAL = index + trailing;
997} 1192}
998 OUTPUT: 1193 OUTPUT:
999 RETVAL 1194 RETVAL
1000 1195
1001void 1196void
1002cursor_pos (CFClient::Layout self, int index) 1197cursor_pos (CFPlus::Layout self, int index)
1003 PPCODE: 1198 PPCODE:
1004{ 1199{
1005 PangoRectangle strong_pos; 1200 PangoRectangle strong_pos;
1006 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1201 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
1007 1202
1010 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1205 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
1011 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1206 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
1012} 1207}
1013 1208
1014void 1209void
1015render (CFClient::Layout self) 1210index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
1016 PPCODE: 1211 PPCODE:
1017{ 1212{
1018 SV *retval; 1213 int line, x;
1019 int w, h;
1020 1214
1021 layout_get_pixel_size (self, &w, &h); 1215 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1216 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1022 1217
1023 if (self->rgba)
1024 {
1025 cairo_surface_t *surface;
1026 cairo_t *cairo;
1027
1028 retval = newSV (w * h * 4);
1029 SvPOK_only (retval);
1030 SvCUR_set (retval, w * h * 4);
1031
1032 memset (SvPVX (retval), 0, w * h * 4);
1033
1034 surface = cairo_image_surface_create_for_data (
1035 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
1036 cairo = cairo_create (surface);
1037 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
1038
1039 pango_cairo_show_layout (cairo, self->pl);
1040
1041 cairo_destroy (cairo);
1042 cairo_surface_destroy (surface);
1043
1044 // what a mess, and its premultiplied, too :(
1045 {
1046 uint32_t *p = (uint32_t *)SvPVX (retval);
1047 uint32_t *e = p + w * h;
1048
1049 while (p < e)
1050 {
1051 uint32_t rgba = *p;
1052 rgba = (rgba >> 24) | (rgba << 8);
1053#if 0
1054#ifdef _WIN32
1055 {//D
1056 uint8_t r = rgba >> 24;
1057 uint8_t g = rgba >> 16;
1058 uint8_t b = rgba >> 8;
1059 uint8_t a = rgba >> 0;
1060
1061 rgba = (rgba & 0xffffff00) | a;
1062 }
1063#endif
1064#endif
1065 rgba = SDL_SwapBE32 (rgba);
1066 *p++ = rgba;
1067 }
1068 }
1069
1070 EXTEND (SP, 5); 1218 EXTEND (SP, 2);
1071 PUSHs (sv_2mortal (newSViv (w))); 1219 PUSHs (sv_2mortal (newSViv (line - 1)));
1220 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1221}
1222
1223void
1224line_x_to_index (CFPlus::Layout self, int line, int x)
1225 PPCODE:
1226{
1227 PangoLayoutLine *lp;
1228 int index, trailing;
1229
1230 if (line < 0)
1231 XSRETURN_EMPTY;
1232
1233 if (!(lp = pango_layout_get_line (self->pl, line)))
1234 XSRETURN_EMPTY; /* do better */
1235
1236 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1237
1238 EXTEND (SP, 2);
1239 if (GIMME_V == G_SCALAR)
1072 PUSHs (sv_2mortal (newSViv (h))); 1240 PUSHs (sv_2mortal (newSViv (index + trailing)));
1073 PUSHs (sv_2mortal (retval));
1074 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
1075 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
1076 }
1077 else 1241 else
1078 { 1242 {
1079 FT_Bitmap bitmap;
1080
1081 retval = newSV (w * h);
1082 SvPOK_only (retval);
1083 SvCUR_set (retval, w * h);
1084
1085 bitmap.rows = h;
1086 bitmap.width = w;
1087 bitmap.pitch = w;
1088 bitmap.buffer = (unsigned char*)SvPVX (retval);
1089 bitmap.num_grays = 256;
1090 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
1091
1092 memset (bitmap.buffer, 0, w * h);
1093
1094 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
1095
1096 EXTEND (SP, 5);
1097 PUSHs (sv_2mortal (newSViv (w))); 1243 PUSHs (sv_2mortal (newSViv (index)));
1098 PUSHs (sv_2mortal (newSViv (h))); 1244 PUSHs (sv_2mortal (newSViv (trailing)));
1099 PUSHs (sv_2mortal (retval));
1100 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1101 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1102 } 1245 }
1103} 1246}
1104 1247
1248void
1249render (CFPlus::Layout self, float x, float y, int flags = 0)
1250 PPCODE:
1251 pango_opengl_render_layout_subpixel (
1252 self->pl,
1253 x * PANGO_SCALE, y * PANGO_SCALE,
1254 self->r, self->g, self->b, self->a,
1255 flags
1256 );
1257
1105MODULE = CFClient PACKAGE = CFClient::Texture 1258MODULE = CFPlus PACKAGE = CFPlus::Texture
1259
1260int minpot (int n)
1106 1261
1107void 1262void
1108pad2pot (SV *data_, SV *w_, SV *h_) 1263pad2pot (SV *data_, SV *w_, SV *h_)
1109 CODE: 1264 CODE:
1110{ 1265{
1188 glDisable (GL_ALPHA_TEST); 1343 glDisable (GL_ALPHA_TEST);
1189 glDisable (GL_BLEND); 1344 glDisable (GL_BLEND);
1190 } 1345 }
1191} 1346}
1192 1347
1348IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1349 CODE:
1350{
1351 GLint width;
1352 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1353 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1354 RETVAL = width > 0;
1355}
1356 OUTPUT:
1357 RETVAL
1358
1193MODULE = CFClient PACKAGE = CFClient::Map 1359MODULE = CFPlus PACKAGE = CFPlus::Map
1194 1360
1195CFClient::Map 1361CFPlus::Map
1196new (SV *class, int map_width, int map_height) 1362new (SV *class)
1197 CODE: 1363 CODE:
1198 New (0, RETVAL, 1, struct map); 1364 New (0, RETVAL, 1, struct map);
1199 RETVAL->x = 0; 1365 RETVAL->x = 0;
1200 RETVAL->y = 0; 1366 RETVAL->y = 0;
1201 RETVAL->w = map_width; 1367 RETVAL->w = 0;
1202 RETVAL->h = map_height; 1368 RETVAL->h = 0;
1203 RETVAL->ox = 0; 1369 RETVAL->ox = 0;
1204 RETVAL->oy = 0; 1370 RETVAL->oy = 0;
1205 RETVAL->faces = 8192; 1371 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1206 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1372 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1207 RETVAL->texs = 8192;
1208 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1209 RETVAL->rows = 0; 1373 RETVAL->rows = 0;
1210 RETVAL->row = 0; 1374 RETVAL->row = 0;
1211 OUTPUT: 1375 OUTPUT:
1212 RETVAL 1376 RETVAL
1213 1377
1214void 1378void
1215DESTROY (CFClient::Map self) 1379DESTROY (CFPlus::Map self)
1216 CODE: 1380 CODE:
1217{ 1381{
1218 map_clear (self); 1382 map_clear (self);
1219 Safefree (self->face); 1383 Safefree (self->face2tile);
1220 Safefree (self->tex); 1384 Safefree (self->tex);
1221 Safefree (self); 1385 Safefree (self);
1222} 1386}
1223 1387
1224void 1388void
1389resize (CFPlus::Map self, int map_width, int map_height)
1390 CODE:
1391 self->w = map_width;
1392 self->h = map_height;
1393
1394void
1225clear (CFClient::Map self) 1395clear (CFPlus::Map self)
1226 CODE: 1396 CODE:
1227 map_clear (self); 1397 map_clear (self);
1228 1398
1229void 1399void
1230set_face (CFClient::Map self, int face, int texid) 1400set_tileid (CFPlus::Map self, int face, int tile)
1231 CODE: 1401 CODE:
1232{ 1402{
1233 while (self->faces <= face) 1403 need_facenum (self, face); self->face2tile [face] = tile;
1234 { 1404 need_texid (self, tile);
1235 Append (mapface, self->face, self->faces, self->faces);
1236 self->faces *= 2;
1237 }
1238
1239 self->face [face] = texid;
1240} 1405}
1241 1406
1242void 1407void
1408set_smooth (CFPlus::Map self, int face, int smooth, int level)
1409 CODE:
1410{
1411 tileid texid;
1412 maptex *tex;
1413
1414 if (face < 0 || face >= self->faces)
1415 return;
1416
1417 if (smooth < 0 || smooth >= self->faces)
1418 return;
1419
1420 texid = self->face2tile [face];
1421
1422 if (!texid)
1423 return;
1424
1425 tex = self->tex + texid;
1426 tex->smoothtile = self->face2tile [smooth];
1427 tex->smoothlevel = level;
1428}
1429
1430void
1243set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1431set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1244 CODE: 1432 CODE:
1245{ 1433{
1246 while (self->texs <= texid) 1434 need_texid (self, texid);
1247 {
1248 Append (maptex, self->tex, self->texs, self->texs);
1249 self->texs *= 2;
1250 }
1251 1435
1252 { 1436 {
1253 maptex *tex = self->tex + texid; 1437 maptex *tex = self->tex + texid;
1254 1438
1255 tex->name = name; 1439 tex->name = name;
1272 // from transparent color bleeding and ugly wrapping effects. 1456 // from transparent color bleeding and ugly wrapping effects.
1273 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1457 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1274} 1458}
1275 1459
1276int 1460int
1277ox (CFClient::Map self) 1461ox (CFPlus::Map self)
1278 ALIAS: 1462 ALIAS:
1279 oy = 1 1463 oy = 1
1280 x = 2 1464 x = 2
1281 y = 3 1465 y = 3
1282 w = 4 1466 w = 4
1293 } 1477 }
1294 OUTPUT: 1478 OUTPUT:
1295 RETVAL 1479 RETVAL
1296 1480
1297void 1481void
1298scroll (CFClient::Map self, int dx, int dy) 1482scroll (CFPlus::Map self, int dx, int dy)
1299 CODE: 1483 CODE:
1300{ 1484{
1301 if (dx > 0) 1485 if (dx > 0)
1302 map_blank (self, self->x, self->y, dx - 1, self->h); 1486 map_blank (self, self->x, self->y, dx, self->h);
1303 else if (dx < 0) 1487 else if (dx < 0)
1304 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1488 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1305 1489
1306 if (dy > 0) 1490 if (dy > 0)
1307 map_blank (self, self->x, self->y, self->w, dy - 1); 1491 map_blank (self, self->x, self->y, self->w, dy);
1308 else if (dy < 0) 1492 else if (dy < 0)
1309 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1493 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1310 1494
1311 self->ox += dx; self->x += dx; 1495 self->ox += dx; self->x += dx;
1312 self->oy += dy; self->y += dy; 1496 self->oy += dy; self->y += dy;
1313 1497
1314 while (self->y < 0) 1498 while (self->y < 0)
1319 self->y += MAP_EXTEND_Y; 1503 self->y += MAP_EXTEND_Y;
1320 } 1504 }
1321} 1505}
1322 1506
1323void 1507void
1324map1a_update (CFClient::Map self, SV *data_) 1508map1a_update (CFPlus::Map self, SV *data_, int extmap)
1325 CODE: 1509 CODE:
1326{ 1510{
1327 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1511 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1328 uint8_t *data_end = (uint8_t *)SvEND (data_); 1512 uint8_t *data_end = (uint8_t *)SvEND (data_);
1329 mapcell *cell; 1513 mapcell *cell;
1330 int x, y, flags; 1514 int x, y, flags;
1331 1515
1332 while (data < data_end) 1516 while (data < data_end - 1)
1333 { 1517 {
1334 flags = (data [0] << 8) + data [1]; data += 2; 1518 flags = (data [0] << 8) + data [1]; data += 2;
1335 1519
1336 x = self->x + ((flags >> 10) & 63); 1520 x = self->x + ((flags >> 10) & 63);
1337 y = self->y + ((flags >> 4) & 63); 1521 y = self->y + ((flags >> 4) & 63);
1338 1522
1339 cell = map_get_cell (self, x, y); 1523 cell = map_get_cell (self, x, y);
1340 1524
1341 if (flags & 15) 1525 if (flags & 15)
1342 { 1526 {
1343 if (cell->darkness < 0) 1527 if (!cell->darkness)
1344 { 1528 {
1529 memset (cell, 0, sizeof (*cell));
1345 cell->darkness = 0; 1530 cell->darkness = 256;
1346 cell->face [0] = 0;
1347 cell->face [1] = 0;
1348 cell->face [2] = 0;
1349 } 1531 }
1350 1532
1351 cell->darkness = flags & 8 ? *data++ : 255;
1352
1353 //TODO: don't trust server data to be in-range(!) 1533 //TODO: don't trust server data to be in-range(!)
1534
1535 if (flags & 8)
1536 {
1537 if (extmap)
1538 {
1539 uint8_t ext, cmd;
1540
1541 do
1542 {
1543 ext = *data++;
1544 cmd = ext & 0x3f;
1545
1546 if (cmd < 4)
1547 cell->darkness = 255 - ext * 64 + 1;
1548 else if (cmd == 5) // health
1549 {
1550 cell->stat_width = 1;
1551 cell->stat_hp = *data++;
1552 }
1553 else if (cmd == 6) // monster width
1554 cell->stat_width = *data++ + 1;
1555 else if (cmd == 0x47)
1556 {
1557 if (*data == 4)
1558 ; // decode player count
1559
1560 data += *data + 1;
1561 }
1562 else if (cmd == 8) // cell flags
1563 cell->flags = *data++;
1564 else if (ext & 0x40) // unknown, multibyte => skip
1565 data += *data + 1;
1566 else
1567 data++;
1568 }
1569 while (ext & 0x80);
1570 }
1571 else
1572 cell->darkness = *data++ + 1;
1573 }
1354 1574
1355 if (flags & 4) 1575 if (flags & 4)
1356 { 1576 {
1357 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1577 faceid face = (data [0] << 8) + data [1]; data += 2;
1578 need_facenum (self, face);
1579 cell->tile [0] = self->face2tile [face];
1358 } 1580 }
1359 1581
1360 if (flags & 2) 1582 if (flags & 2)
1361 { 1583 {
1362 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1584 faceid face = (data [0] << 8) + data [1]; data += 2;
1585 need_facenum (self, face);
1586 cell->tile [1] = self->face2tile [face];
1363 } 1587 }
1364 1588
1365 if (flags & 1) 1589 if (flags & 1)
1366 { 1590 {
1367 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1591 faceid face = (data [0] << 8) + data [1]; data += 2;
1592 need_facenum (self, face);
1593 cell->tile [2] = self->face2tile [face];
1368 } 1594 }
1369 } 1595 }
1370 else 1596 else
1371 cell->darkness = -1; 1597 cell->darkness = 0;
1372 } 1598 }
1373} 1599}
1374 1600
1375SV * 1601SV *
1376mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1602mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1377 CODE: 1603 CODE:
1378{ 1604{
1379 int x1, x; 1605 int x1, x;
1380 int y1, y; 1606 int y1, y;
1381 int z; 1607 int z;
1402 { 1628 {
1403 mapcell *cell = row->col + (x - row->c0); 1629 mapcell *cell = row->col + (x - row->c0);
1404 1630
1405 for (z = 0; z <= 0; z++) 1631 for (z = 0; z <= 0; z++)
1406 { 1632 {
1407 mapface face = cell->face [z];
1408
1409 if (face)
1410 {
1411 maptex tex = self->tex [face]; 1633 maptex tex = self->tex [cell->tile [z]];
1412 int a0 = 255 - tex.a; 1634 int a0 = 255 - tex.a;
1413 int a1 = tex.a; 1635 int a1 = tex.a;
1414 1636
1415 r = (r * a0 + tex.r * a1) / 255; 1637 r = (r * a0 + tex.r * a1) / 255;
1416 g = (g * a0 + tex.g * a1) / 255; 1638 g = (g * a0 + tex.g * a1) / 255;
1417 b = (b * a0 + tex.b * a1) / 255; 1639 b = (b * a0 + tex.b * a1) / 255;
1418 a = (a * a0 + tex.a * a1) / 255; 1640 a = (a * a0 + tex.a * a1) / 255;
1419 }
1420 } 1641 }
1421 } 1642 }
1422 1643
1423 *map++ = (r ) 1644 *map++ = (r )
1424 | (g << 8) 1645 | (g << 8)
1431} 1652}
1432 OUTPUT: 1653 OUTPUT:
1433 RETVAL 1654 RETVAL
1434 1655
1435void 1656void
1436draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1657draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1437 CODE: 1658 CODE:
1438{ 1659{
1439 int vx, vy; 1660 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1661 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1662 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1663 smooth_key skey;
1440 int x, y, z; 1664 int x, y, z;
1441 int last_name; 1665 int last_name;
1442 mapface face;
1443 1666
1444 vx = self->x + self->w / 2 - sw / 2 - shift_x; 1667 // thats current max. sorry.
1445 vy = self->y + self->h / 2 - sh / 2 - shift_y; 1668 if (sw > 255) sw = 255;
1669 if (sh > 255) sh = 255;
1446 1670
1447 /* 1671 // clear key, in case of extra padding
1448 int vx = self->vx = self->w >= sw 1672 memset (&skey, 0, sizeof (skey));
1449 ? self->x + (self->w - sw) / 2
1450 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1451
1452 int vy = self->vy = self->h >= sh
1453 ? self->y + (self->h - sh) / 2
1454 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1455 */
1456 1673
1457 glColor4ub (255, 255, 255, 255); 1674 glColor4ub (255, 255, 255, 255);
1458 1675
1459 glEnable (GL_BLEND); 1676 glEnable (GL_BLEND);
1460 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1677 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1463 1680
1464 glBegin (GL_QUADS); 1681 glBegin (GL_QUADS);
1465 1682
1466 last_name = 0; 1683 last_name = 0;
1467 1684
1685 mx += self->x;
1686 my += self->y;
1687
1688 // first pass: determine smooth_max
1689 // rather ugly, if you ask me
1690 // could also be stored inside mapcell and updated on change
1691 memset (smooth_max, 0, sizeof (smooth_max));
1692
1693 for (y = 0; y < sh; y++)
1694 if (0 <= y + my && y + my < self->rows)
1695 {
1696 maprow *row = self->row + (y + my);
1697
1698 for (x = 0; x < sw; x++)
1699 if (row->c0 <= x + mx && x + mx < row->c1)
1700 {
1701 mapcell *cell = row->col + (x + mx - row->c0);
1702
1703 smooth_max[x + 1][y + 1] =
1704 MAX (self->tex [cell->tile [0]].smoothlevel,
1705 MAX (self->tex [cell->tile [1]].smoothlevel,
1706 self->tex [cell->tile [2]].smoothlevel));
1707 }
1708 }
1709
1468 for (z = 0; z < 3; z++) 1710 for (z = 0; z <= 2; z++)
1711 {
1712 memset (smooth_level, 0, sizeof (smooth_level));
1713
1469 for (y = 0; y < sh; y++) 1714 for (y = 0; y < sh; y++)
1470 if (0 <= y + vy && y + vy < self->rows) 1715 if (0 <= y + my && y + my < self->rows)
1471 { 1716 {
1472 maprow *row = self->row + (y + vy); 1717 maprow *row = self->row + (y + my);
1473 1718
1474 for (x = 0; x < sw; x++) 1719 for (x = 0; x < sw; x++)
1475 if (row->c0 <= x + vx && x + vx < row->c1) 1720 if (row->c0 <= x + mx && x + mx < row->c1)
1476 { 1721 {
1477 mapcell *cell = row->col + (x + vx - row->c0); 1722 mapcell *cell = row->col + (x + mx - row->c0);
1478
1479 face = cell->face [z]; 1723 tileid tile = cell->tile [z];
1480 1724
1481 if (face) 1725 if (tile)
1726 {
1727 maptex tex = self->tex [tile];
1728 int px = (x + 1) * T - tex.w;
1729 int py = (y + 1) * T - tex.h;
1730
1731 // suppressing texture state switches here
1732 // is only moderately effective, but worth the extra effort
1733 if (last_name != tex.name)
1734 {
1735 if (!tex.name)
1736 tex = self->tex [2]; /* missing, replace by noface */
1737
1738 glEnd ();
1739 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1740 glBegin (GL_QUADS);
1741 }
1742
1743 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1744 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1745 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1746 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1747
1748 if (cell->flags && z == 2)
1749 {
1750 if (cell->flags & 1)
1751 {
1752 maptex tex = self->tex [1];
1753 int px = x * T + T * 2 / 32;
1754 int py = y * T - T * 6 / 32;
1755
1756 glEnd ();
1757 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1758 glBegin (GL_QUADS);
1759
1760 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1761 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1762 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1763 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1764 }
1765 }
1766
1767 // update smooth hash
1768 if (tex.smoothtile)
1769 {
1770 skey.tile = tex.smoothtile;
1771 skey.level = tex.smoothlevel;
1772
1773 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1774
1775 // add bits to current tile and all neighbours. skey.x|y is
1776 // shifted +1|+1 so we always stay positive.
1777
1778 // bits is ___n cccc CCCC bbbb
1779 // n do not draw borders&corners
1780 // c draw these corners, but...
1781 // C ... not these
1782 // b draw these borders
1783
1784 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1785 // ┃· ·· ·┃ ━━
1786
1787 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1788 // ·· ·· ·┏ ┓·
1789
1790 // full tile
1791 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1792
1793 // borders
1794 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1795 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1796 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1797 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1798
1799 // corners
1800 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1801 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1802 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1803 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1804 }
1805 }
1806 }
1807 }
1808
1809 // go through all smoothlevels, lowest to highest, then draw.
1810 // this is basically counting sort
1811 {
1812 int w, b;
1813
1814 for (w = 0; w < 256 / 32; ++w)
1815 {
1816 uint32_t smask = smooth_level [w];
1817 if (smask)
1818 for (b = 0; b < 32; ++b)
1819 if (smask & (((uint32_t)1) << b))
1482 { 1820 {
1483 maptex tex = self->tex [face]; 1821 int level = (w << 5) | b;
1822 HE *he;
1484 1823
1485 int px = (x + 1) * 32 - tex.w; 1824 hv_iterinit (smooth);
1486 int py = (y + 1) * 32 - tex.h; 1825 while ((he = hv_iternext (smooth)))
1487
1488 if (last_name != tex.name)
1489 { 1826 {
1827 smooth_key *skey = (smooth_key *)HeKEY (he);
1828 IV bits = SvIVX (HeVAL (he));
1829
1830 if (!(bits & 0x1000)
1831 && skey->level == level
1832 && level > smooth_max [skey->x][skey->y])
1833 {
1834 maptex tex = self->tex [skey->tile];
1835 int px = (((int)skey->x) - 1) * T;
1836 int py = (((int)skey->y) - 1) * T;
1837 int border = bits & 15;
1838 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1839 float dx = tex.s * .0625f; // 16 images/row
1840 float dy = tex.t * .5f ; // 2 images/column
1841
1842 // this time naively avoiding texture state changes
1843 // save gobs of state changes.
1844 if (last_name != tex.name)
1845 {
1846 if (!tex.name)
1847 continue; // smoothing not yet available
1848
1490 glEnd (); 1849 glEnd ();
1491 last_name = tex.name;
1492 glBindTexture (GL_TEXTURE_2D, last_name); 1850 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1493 glBegin (GL_QUADS); 1851 glBegin (GL_QUADS);
1852 }
1853
1854 if (border)
1855 {
1856 float ox = border * dx;
1857
1858 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1859 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1860 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1861 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1862 }
1863
1864 if (corner)
1865 {
1866 float ox = corner * dx;
1867
1868 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1869 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1870 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1871 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1872 }
1873 }
1494 } 1874 }
1495
1496 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1497 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1498 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1499 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1500 } 1875 }
1501 }
1502 } 1876 }
1877 }
1878
1879 hv_clear (smooth);
1880 }
1503 1881
1504 glEnd (); 1882 glEnd ();
1505 1883
1506 glDisable (GL_TEXTURE_2D); 1884 glDisable (GL_TEXTURE_2D);
1507 glDisable (GL_BLEND); 1885 glDisable (GL_BLEND);
1508}
1509 1886
1887 // top layer: overlays such as the health bar
1888 for (y = 0; y < sh; y++)
1889 if (0 <= y + my && y + my < self->rows)
1890 {
1891 maprow *row = self->row + (y + my);
1892
1893 for (x = 0; x < sw; x++)
1894 if (row->c0 <= x + mx && x + mx < row->c1)
1895 {
1896 mapcell *cell = row->col + (x + mx - row->c0);
1897
1898 int px = x * T;
1899 int py = y * T;
1900
1901 if (cell->stat_hp)
1902 {
1903 int width = cell->stat_width * T;
1904 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1905
1906 glColor3ub (0, 0, 0);
1907 glRectf (px + 1, py - thick - 2,
1908 px + width - 1, py);
1909
1910 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1911 glRectf (px + 2,
1912 py - thick - 1,
1913 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1914 }
1915 }
1916 }
1917}
1918
1510void 1919void
1511draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data) 1920draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1512 CODE: 1921 CODE:
1513{ 1922{
1514 static float color[16][3] = { 1923 static float color[16][3] = {
1515 { 0.00, 0.00, 0.00 }, 1924 { 0.00F, 0.00F, 0.00F },
1516 { 1.00, 1.00, 1.00 }, 1925 { 1.00F, 1.00F, 1.00F },
1517 { 0.00, 0.00, 0.55 }, 1926 { 0.00F, 0.00F, 0.55F },
1518 { 1.00, 0.00, 0.00 }, 1927 { 1.00F, 0.00F, 0.00F },
1519 1928
1520 { 1.00, 0.54, 0.00 }, 1929 { 1.00F, 0.54F, 0.00F },
1521 { 0.11, 0.56, 1.00 }, 1930 { 0.11F, 0.56F, 1.00F },
1522 { 0.93, 0.46, 0.00 }, 1931 { 0.93F, 0.46F, 0.00F },
1523 { 0.18, 0.54, 0.34 }, 1932 { 0.18F, 0.54F, 0.34F },
1524 1933
1525 { 0.56, 0.73, 0.56 }, 1934 { 0.56F, 0.73F, 0.56F },
1526 { 0.80, 0.80, 0.80 }, 1935 { 0.80F, 0.80F, 0.80F },
1527 { 0.55, 0.41, 0.13 }, 1936 { 0.55F, 0.41F, 0.13F },
1528 { 0.99, 0.77, 0.26 }, 1937 { 0.99F, 0.77F, 0.26F },
1529 1938
1530 { 0.74, 0.65, 0.41 }, 1939 { 0.74F, 0.65F, 0.41F },
1531 1940
1532 { 0.00, 1.00, 1.00 }, 1941 { 0.00F, 1.00F, 1.00F },
1533 { 1.00, 0.00, 1.00 }, 1942 { 1.00F, 0.00F, 1.00F },
1534 { 1.00, 1.00, 0.00 }, 1943 { 1.00F, 1.00F, 0.00F },
1535 }; 1944 };
1536 1945
1537 int x, y; 1946 int x, y;
1538 1947
1539 glEnable (GL_TEXTURE_2D); 1948 glEnable (GL_TEXTURE_2D);
1566 glDisable (GL_BLEND); 1975 glDisable (GL_BLEND);
1567 glDisable (GL_TEXTURE_2D); 1976 glDisable (GL_TEXTURE_2D);
1568} 1977}
1569 1978
1570void 1979void
1571fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1980fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh, int smoothing, const char *matrix)
1572 PPCODE: 1981 PPCODE:
1573{ 1982{
1574 int vx, vy;
1575 int x, y; 1983 int x, y;
1576 int sw4 = (sw + 3) & ~3; 1984 int sw4 = (sw + 3) & ~3;
1577 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1985 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1578 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1986 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1579 1987
1580 memset (darkness, 255, sw4 * sh); 1988 memset (darkness, 255, sw4 * sh);
1581 SvPOK_only (darkness_sv); 1989 SvPOK_only (darkness_sv);
1582 SvCUR_set (darkness_sv, sw4 * sh); 1990 SvCUR_set (darkness_sv, sw4 * sh);
1583 1991
1584 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 1992 mx += self->x;
1585 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 1993 my += self->y;
1586 1994
1587 for (y = 0; y < sh; y++) 1995 for (y = 0; y < sh; y++)
1588 if (0 <= y + vy && y + vy < self->rows) 1996 if (0 <= y + my && y + my < self->rows)
1589 { 1997 {
1590 maprow *row = self->row + (y + vy); 1998 maprow *row = self->row + (y + my);
1591 1999
1592 for (x = 0; x < sw; x++) 2000 for (x = 0; x < sw; x++)
1593 if (row->c0 <= x + vx && x + vx < row->c1) 2001 if (row->c0 <= x + mx && x + mx < row->c1)
1594 { 2002 {
1595 mapcell *cell = row->col + (x + vx - row->c0); 2003 mapcell *cell = row->col + (x + mx - row->c0);
1596 2004
1597 darkness[y * sw4 + x] = cell->darkness < 0 2005 darkness[y * sw4 + x] = cell->darkness
2006 ? 255 - (cell->darkness - 1)
1598 ? 255 - FOW_DARKNESS 2007 : 255 - FOW_DARKNESS;
1599 : 255 - cell->darkness;
1600 } 2008 }
1601 } 2009 }
2010
2011 if (smoothing)
2012 {
2013 SV *darkness2_sv = sv_2mortal (newSV (sw4 * sh));
2014 uint8_t *darkness2 = (uint8_t *)SvPVX (darkness2_sv);
2015
2016 SvPOK_only (darkness2_sv);
2017 SvCUR_set (darkness2_sv, sw4 * sh);
2018
2019 for (y = 0; y < sh; ++y)
2020 for (x = 0; x < sw4; ++x)
2021 {
2022 float *f = (float *)matrix;
2023 int dx, dy;
2024 float sum = 0.f;
2025
2026 for (dy = -1; dy <= 1; ++dy)
2027 for (dx = -1; dx <= 1; ++dx)
2028 {
2029 unsigned int x2 = x + dx;
2030 unsigned int y2 = y + dy;
2031
2032 sum += (x2 < sw && y2 < sh ? darkness [y2 * sw4 + x2] : 255) * *f++;
2033 }
2034
2035 darkness2 [y * sw4 + x] = sum > 255. ? 255. : sum;
2036 }
2037
2038 darkness_sv = darkness2_sv;
2039 }
1602 2040
1603 EXTEND (SP, 3); 2041 EXTEND (SP, 3);
1604 PUSHs (sv_2mortal (newSViv (sw4))); 2042 PUSHs (sv_2mortal (newSViv (sw4)));
1605 PUSHs (sv_2mortal (newSViv (sh))); 2043 PUSHs (sv_2mortal (newSViv (sh)));
1606 PUSHs (darkness_sv); 2044 PUSHs (darkness_sv);
1607} 2045}
1608 2046
1609SV * 2047SV *
1610get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2048get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1611 CODE: 2049 CODE:
1612{ 2050{
1613 int x, y, x1, y1; 2051 int x, y, x1, y1;
1614 SV *data_sv = newSV (w * h * 7 + 5); 2052 SV *data_sv = newSV (w * h * 7 + 5);
1615 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2053 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1640 if (row && row->c0 <= x && x < row->c1) 2078 if (row && row->c0 <= x && x < row->c1)
1641 { 2079 {
1642 mapcell *cell = row->col + (x - row->c0); 2080 mapcell *cell = row->col + (x - row->c0);
1643 uint8_t flags = 0; 2081 uint8_t flags = 0;
1644 2082
1645 if (cell->face [0]) flags |= 1; 2083 if (cell->tile [0]) flags |= 1;
1646 if (cell->face [1]) flags |= 2; 2084 if (cell->tile [1]) flags |= 2;
1647 if (cell->face [2]) flags |= 4; 2085 if (cell->tile [2]) flags |= 4;
1648 2086
1649 *data++ = flags; 2087 *data++ = flags;
1650 2088
1651 if (flags & 1) 2089 if (flags & 1)
1652 { 2090 {
2091 tileid tile = cell->tile [0];
1653 *data++ = cell->face [0] >> 8; 2092 *data++ = tile >> 8;
1654 *data++ = cell->face [0]; 2093 *data++ = tile;
1655 } 2094 }
1656 2095
1657 if (flags & 2) 2096 if (flags & 2)
1658 { 2097 {
2098 tileid tile = cell->tile [1];
1659 *data++ = cell->face [1] >> 8; 2099 *data++ = tile >> 8;
1660 *data++ = cell->face [1]; 2100 *data++ = tile;
1661 } 2101 }
1662 2102
1663 if (flags & 4) 2103 if (flags & 4)
1664 { 2104 {
2105 tileid tile = cell->tile [2];
1665 *data++ = cell->face [2] >> 8; 2106 *data++ = tile >> 8;
1666 *data++ = cell->face [2]; 2107 *data++ = tile;
1667 } 2108 }
1668 } 2109 }
1669 else 2110 else
1670 *data++ = 0; 2111 *data++ = 0;
1671 } 2112 }
1677} 2118}
1678 OUTPUT: 2119 OUTPUT:
1679 RETVAL 2120 RETVAL
1680 2121
1681void 2122void
1682set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2123set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1683 PPCODE: 2124 PPCODE:
1684{ 2125{
1685 int x, y, z; 2126 int x, y, z;
1686 int w, h; 2127 int w, h;
1687 int x1, y1; 2128 int x1, y1;
1711 { 2152 {
1712 uint8_t flags = *data++; 2153 uint8_t flags = *data++;
1713 2154
1714 if (flags) 2155 if (flags)
1715 { 2156 {
1716 mapface face[3] = { 0, 0, 0 };
1717
1718 mapcell *cell = row_get_cell (row, x); 2157 mapcell *cell = row_get_cell (row, x);
2158 tileid tile[3] = { 0, 0, 0 };
1719 2159
1720 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2160 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1721 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2161 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1722 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2162 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1723 2163
1724 if (cell->darkness <= 0) 2164 if (cell->darkness == 0)
1725 { 2165 {
1726 cell->darkness = -1; 2166 cell->darkness = 0;
1727 2167
1728 for (z = 0; z <= 2; z++) 2168 for (z = 0; z <= 2; z++)
1729 { 2169 {
1730 cell->face[z] = face[z]; 2170 tileid t = tile [z];
1731 2171
1732 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2172 if (t >= self->texs || (t && !self->tex [t].name))
2173 {
1733 XPUSHs (sv_2mortal (newSViv (face[z]))); 2174 XPUSHs (sv_2mortal (newSViv (t)));
2175 need_texid (self, t);
2176 }
2177
2178 cell->tile [z] = t;
1734 } 2179 }
1735 } 2180 }
1736 } 2181 }
1737 } 2182 }
1738 } 2183 }
1739} 2184}
1740 2185
1741MODULE = CFClient PACKAGE = CFClient::MixChunk 2186MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1742 2187
1743CFClient::MixChunk 2188CFPlus::MixChunk
1744new_from_file (SV *class, char *path) 2189new_from_file (SV *class, char *path)
1745 CODE: 2190 CODE:
1746 RETVAL = Mix_LoadWAV (path); 2191 RETVAL = Mix_LoadWAV (path);
1747 OUTPUT: 2192 OUTPUT:
1748 RETVAL 2193 RETVAL
1749 2194
1750void 2195void
1751DESTROY (CFClient::MixChunk self) 2196DESTROY (CFPlus::MixChunk self)
1752 CODE: 2197 CODE:
1753 Mix_FreeChunk (self); 2198 Mix_FreeChunk (self);
1754 2199
1755int 2200int
1756volume (CFClient::MixChunk self, int volume = -1) 2201volume (CFPlus::MixChunk self, int volume = -1)
1757 CODE: 2202 CODE:
1758 RETVAL = Mix_VolumeChunk (self, volume); 2203 RETVAL = Mix_VolumeChunk (self, volume);
1759 OUTPUT: 2204 OUTPUT:
1760 RETVAL 2205 RETVAL
1761 2206
1762int 2207int
1763play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2208play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1764 CODE: 2209 CODE:
1765 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2210 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1766 OUTPUT: 2211 OUTPUT:
1767 RETVAL 2212 RETVAL
1768 2213
1769MODULE = CFClient PACKAGE = CFClient::MixMusic 2214MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1770 2215
1771int 2216int
1772volume (int volume = -1) 2217volume (int volume = -1)
1773 CODE: 2218 CODE:
1774 RETVAL = Mix_VolumeMusic (volume); 2219 RETVAL = Mix_VolumeMusic (volume);
1775 OUTPUT: 2220 OUTPUT:
1776 RETVAL 2221 RETVAL
1777 2222
2223int
2224fade_out (int ms)
2225 CODE:
2226 RETVAL = Mix_FadeOutMusic (ms);
2227 OUTPUT:
2228 RETVAL
2229
1778CFClient::MixMusic 2230CFPlus::MixMusic
1779new_from_file (SV *class, char *path) 2231new_from_file (SV *class, char *path)
1780 CODE: 2232 CODE:
1781 RETVAL = Mix_LoadMUS (path); 2233 RETVAL = Mix_LoadMUS (path);
1782 OUTPUT: 2234 OUTPUT:
1783 RETVAL 2235 RETVAL
1784 2236
1785void 2237void
1786DESTROY (CFClient::MixMusic self) 2238DESTROY (CFPlus::MixMusic self)
1787 CODE: 2239 CODE:
1788 Mix_FreeMusic (self); 2240 Mix_FreeMusic (self);
1789 2241
1790int 2242int
1791play (CFClient::MixMusic self, int loops = -1) 2243play (CFPlus::MixMusic self, int loops = -1)
1792 CODE: 2244 CODE:
1793 RETVAL = Mix_PlayMusic (self, loops); 2245 RETVAL = Mix_PlayMusic (self, loops);
1794 OUTPUT: 2246 OUTPUT:
1795 RETVAL 2247 RETVAL
1796 2248
2249int
2250fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2251 CODE:
2252 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position);
2253 OUTPUT:
2254 RETVAL
2255
1797MODULE = CFClient PACKAGE = CFClient::OpenGL 2256MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1798 2257
1799BOOT: 2258BOOT:
1800{ 2259{
1801 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2260 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1802 static const struct { 2261 static const struct {
1803 const char *name; 2262 const char *name;
1804 IV iv; 2263 IV iv;
1805 } *civ, const_iv[] = { 2264 } *civ, const_iv[] = {
1806# define const_iv(name) { # name, (IV)name } 2265# define const_iv(name) { # name, (IV)name }
2266 const_iv (GL_VENDOR),
2267 const_iv (GL_VERSION),
2268 const_iv (GL_EXTENSIONS),
1807 const_iv (GL_COLOR_MATERIAL), 2269 const_iv (GL_COLOR_MATERIAL),
1808 const_iv (GL_SMOOTH), 2270 const_iv (GL_SMOOTH),
1809 const_iv (GL_FLAT), 2271 const_iv (GL_FLAT),
1810 const_iv (GL_DITHER), 2272 const_iv (GL_DITHER),
1811 const_iv (GL_BLEND), 2273 const_iv (GL_BLEND),
1838 const_iv (GL_LUMINANCE), 2300 const_iv (GL_LUMINANCE),
1839 const_iv (GL_LUMINANCE_ALPHA), 2301 const_iv (GL_LUMINANCE_ALPHA),
1840 const_iv (GL_FLOAT), 2302 const_iv (GL_FLOAT),
1841 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2303 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1842 const_iv (GL_COMPILE), 2304 const_iv (GL_COMPILE),
2305 const_iv (GL_PROXY_TEXTURE_1D),
2306 const_iv (GL_PROXY_TEXTURE_2D),
1843 const_iv (GL_TEXTURE_1D), 2307 const_iv (GL_TEXTURE_1D),
1844 const_iv (GL_TEXTURE_2D), 2308 const_iv (GL_TEXTURE_2D),
1845 const_iv (GL_TEXTURE_ENV), 2309 const_iv (GL_TEXTURE_ENV),
1846 const_iv (GL_TEXTURE_MAG_FILTER), 2310 const_iv (GL_TEXTURE_MAG_FILTER),
1847 const_iv (GL_TEXTURE_MIN_FILTER), 2311 const_iv (GL_TEXTURE_MIN_FILTER),
1869 const_iv (GL_SEPARABLE_2D), 2333 const_iv (GL_SEPARABLE_2D),
1870 const_iv (GL_CONVOLUTION_2D), 2334 const_iv (GL_CONVOLUTION_2D),
1871 const_iv (GL_CONVOLUTION_BORDER_MODE), 2335 const_iv (GL_CONVOLUTION_BORDER_MODE),
1872 const_iv (GL_CONSTANT_BORDER), 2336 const_iv (GL_CONSTANT_BORDER),
1873 const_iv (GL_LINES), 2337 const_iv (GL_LINES),
2338 const_iv (GL_LINE_STRIP),
1874 const_iv (GL_LINE_LOOP), 2339 const_iv (GL_LINE_LOOP),
1875 const_iv (GL_QUADS), 2340 const_iv (GL_QUADS),
1876 const_iv (GL_QUAD_STRIP), 2341 const_iv (GL_QUAD_STRIP),
1877 const_iv (GL_TRIANGLES), 2342 const_iv (GL_TRIANGLES),
1878 const_iv (GL_TRIANGLE_STRIP), 2343 const_iv (GL_TRIANGLE_STRIP),
1886# undef const_iv 2351# undef const_iv
1887 }; 2352 };
1888 2353
1889 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2354 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1890 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2355 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2356
2357 texture_av = newAV ();
2358 AvREAL_off (texture_av);
1891} 2359}
1892 2360
1893char * 2361char *
1894gl_vendor () 2362gl_vendor ()
1895 CODE: 2363 CODE:
1906 2374
1907char * 2375char *
1908gl_extensions () 2376gl_extensions ()
1909 CODE: 2377 CODE:
1910 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2378 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2379 OUTPUT:
2380 RETVAL
2381
2382const char *glGetString (GLenum pname)
2383
2384GLint glGetInteger (GLenum pname)
2385 CODE:
2386 glGetIntegerv (pname, &RETVAL);
2387 OUTPUT:
2388 RETVAL
2389
2390GLdouble glGetDouble (GLenum pname)
2391 CODE:
2392 glGetDoublev (pname, &RETVAL);
1911 OUTPUT: 2393 OUTPUT:
1912 RETVAL 2394 RETVAL
1913 2395
1914int glGetError () 2396int glGetError ()
1915 2397
1988 r *= a; 2470 r *= a;
1989 g *= a; 2471 g *= a;
1990 b *= a; 2472 b *= a;
1991 } 2473 }
1992 // microsoft visual "c" rounds instead of truncating... 2474 // microsoft visual "c" rounds instead of truncating...
1993 glColor4ub (MIN ((int)(r * 256.f), 255), 2475 glColor4f (r, g, b, a);
1994 MIN ((int)(g * 256.f), 255),
1995 MIN ((int)(b * 256.f), 255),
1996 MIN ((int)(a * 256.f), 255));
1997 2476
1998void glInterleavedArrays (int format, int stride, char *data) 2477void glInterleavedArrays (int format, int stride, char *data)
1999 2478
2000void glDrawElements (int mode, int count, int type, char *indices) 2479void glDrawElements (int mode, int count, int type, char *indices)
2001 2480
2043 2522
2044void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2523void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2045 2524
2046void glDrawPixels (int width, int height, int format, int type, char *pixels) 2525void glDrawPixels (int width, int height, int format, int type, char *pixels)
2047 2526
2527void glPixelZoom (float x, float y)
2528
2048void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2529void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2049 2530
2050int glGenTexture () 2531int glGenTexture ()
2051 CODE: 2532 CODE:
2052{ 2533 RETVAL = gen_texture ();
2053 GLuint name;
2054 glGenTextures (1, &name);
2055 RETVAL = name;
2056}
2057 OUTPUT: 2534 OUTPUT:
2058 RETVAL 2535 RETVAL
2059 2536
2060void glDeleteTexture (int name) 2537void glDeleteTexture (int name)
2061 CODE: 2538 CODE:
2062{
2063 GLuint name_ = name;
2064 glDeleteTextures (1, &name_); 2539 del_texture (name);
2065} 2540
2066
2067int glGenList () 2541int glGenList ()
2068 CODE: 2542 CODE:
2069 RETVAL = glGenLists (1); 2543 RETVAL = glGenLists (1);
2070 OUTPUT: 2544 OUTPUT:
2071 RETVAL 2545 RETVAL
2078 2552
2079void glEndList () 2553void glEndList ()
2080 2554
2081void glCallList (int list) 2555void glCallList (int list)
2082 2556
2083

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