ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/Client.xs
(Generate patch)

Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.121 by root, Fri Jun 23 20:28:19 2006 UTC vs.
Revision 1.214 by root, Sun Jul 29 18:56:02 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22#endif
23
24#include <assert.h>
12#include <math.h> 25#include <math.h>
13#include <string.h> 26#include <string.h>
14#include <stdio.h> 27#include <stdio.h>
15#include <stdlib.h> 28#include <stdlib.h>
16 29
30#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
31
17#include <SDL.h> 32#include <SDL.h>
33#include <SDL_thread.h>
18#include <SDL_endian.h> 34#include <SDL_endian.h>
19#include <SDL_image.h> 35#include <SDL_image.h>
20#include <SDL_mixer.h> 36#include <SDL_mixer.h>
21#include <SDL_opengl.h> 37#include <SDL_opengl.h>
22 38
39#define PANGO_ENABLE_BACKEND
40#define G_DISABLE_CAST_CHECKS
41
23#include <glib/gmacros.h> 42#include <glib/gmacros.h>
24 43
25#include <pango/pango.h> 44#include <pango/pango.h>
26#include <pango/pangofc-fontmap.h>
27#include <pango/pangoft2.h>
28#include <pango/pangocairo.h>
29 45
30#ifndef _WIN32 46#ifndef _WIN32
31# include <sys/types.h> 47# include <sys/types.h>
32# include <sys/socket.h> 48# include <sys/socket.h>
33# include <netinet/in.h> 49# include <netinet/in.h>
34# include <netinet/tcp.h> 50# include <netinet/tcp.h>
35# include <inttypes.h> 51# include <inttypes.h>
36#else
37 typedef unsigned char uint8_t;
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 52#endif
44 53
45#include "glext.h"
46
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ 54#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
48 55
49#define FOW_DARKNESS 32 56#define FOW_DARKNESS 32
50 57
51#define MAP_EXTEND_X 32 58#define MAP_EXTEND_X 32
52#define MAP_EXTEND_Y 512 59#define MAP_EXTEND_Y 512
53 60
54#define MIN_FONT_HEIGHT 10 61#define MIN_FONT_HEIGHT 10
62
63#if 0
64# define PARACHUTE SDL_INIT_NOPARACHUTE
65#else
66# define PARACHUTE 0
67#endif
68
69static AV *texture_av;
55 70
56static struct 71static struct
57{ 72{
58#define GL_FUNC(ptr,name) ptr name; 73#define GL_FUNC(ptr,name) ptr name;
59#include "glfunc.h" 74#include "glfunc.h"
60#undef GL_FUNC 75#undef GL_FUNC
61} gl; 76} gl;
62 77
78static void
63static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 79gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
64{ 80{
65 if (gl.BlendFuncSeparate) 81 if (gl.BlendFuncSeparate)
66 gl.BlendFuncSeparate (sa, da, saa, daa); 82 gl.BlendFuncSeparate (sa, da, saa, daa);
67 else if (gl.BlendFuncSeparateEXT) 83 else if (gl.BlendFuncSeparateEXT)
68 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 84 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
69 else 85 else
70 glBlendFunc (sa, da); 86 glBlendFunc (sa, da);
71} 87}
72 88
89static GLuint
90gen_texture ()
91{
92 GLuint name;
93
94 if (AvFILL (texture_av) >= 0)
95 name = (GLuint)(size_t)av_pop (texture_av);
96 else
97 glGenTextures (1, &name);
98
99 return name;
100}
101
102static void
103del_texture (GLuint name)
104{
105 /* make a half-assed attempt at returning the memory used by the texture */
106 /* textures are frequently being reused by cfplus anyway */
107 /*glBindTexture (GL_TEXTURE_2D, name);*/
108 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
109 av_push (texture_av, (SV *)(size_t)name);
110 glDeleteTextures (1, &name);
111}
112
113#include "texcache.c"
114
115#include "pango-font.c"
116#include "pango-fontmap.c"
117#include "pango-render.c"
118
119typedef IV CFPlus__Channel;
120typedef SDL_RWops *CFPlus__RW;
73typedef Mix_Chunk *CFClient__MixChunk; 121typedef Mix_Chunk *CFPlus__MixChunk;
74typedef Mix_Music *CFClient__MixMusic; 122typedef Mix_Music *CFPlus__MixMusic;
75 123
76typedef PangoFontDescription *CFClient__Font; 124typedef PangoFontDescription *CFPlus__Font;
77 125
78static int 126static int
79shape_attr_p (PangoLayoutRun *run) 127shape_attr_p (PangoLayoutRun *run)
80{ 128{
81 GSList *attrs = run->item->analysis.extra_attrs; 129 GSList *attrs = run->item->analysis.extra_attrs;
92 140
93 return 0; 141 return 0;
94} 142}
95 143
96typedef struct cf_layout { 144typedef struct cf_layout {
97 PangoLayout *pl; // either derived from a cairo or ft2 context 145 PangoLayout *pl;
98 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
99 float r, g, b, a; // default color for rgba mode 146 float r, g, b, a; // default color for rgba mode
100 int base_height; 147 int base_height;
101 CFClient__Font font; 148 CFPlus__Font font;
102} *CFClient__Layout; 149} *CFPlus__Layout;
103 150
104static CFClient__Font default_font; 151static CFPlus__Font default_font;
105static PangoContext *ft2_context, *cairo_context; 152static PangoContext *opengl_context;
106static PangoFontMap *ft2_fontmap, *cairo_fontmap; 153static PangoFontMap *opengl_fontmap;
107 154
108static void 155static void
109substitute_func (FcPattern *pattern, gpointer data) 156substitute_func (FcPattern *pattern, gpointer data)
110{ 157{
111 FcPatternAddBool (pattern, FC_HINTING, 1); 158 FcPatternAddBool (pattern, FC_HINTING, 1);
112#ifdef FC_HINT_STYLE 159#ifdef FC_HINT_STYLE
113 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); 160 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
114#endif 161#endif
115#ifdef _WIN32
116 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
117#else
118 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 162 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
119#endif
120} 163}
121 164
122static void 165static void
123layout_update_font (CFClient__Layout self) 166layout_update_font (CFPlus__Layout self)
124{ 167{
125 /* use a random scale factor to account for unknown descenders, 0.8 works 168 /* use a random scale factor to account for unknown descenders, 0.8 works
126 * reasonably well with bitstream vera 169 * reasonably well with bitstream vera
127 */ 170 */
128 PangoFontDescription *font = self->font ? self->font : default_font; 171 PangoFontDescription *font = self->font ? self->font : default_font;
132 175
133 pango_layout_set_font_description (self->pl, font); 176 pango_layout_set_font_description (self->pl, font);
134} 177}
135 178
136static void 179static void
137layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 180layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
138{ 181{
182 PangoRectangle rect;
183
184 // get_pixel_* wrongly rounds down
139 pango_layout_get_pixel_size (self->pl, w, h); 185 pango_layout_get_extents (self->pl, 0, &rect);
140 186
141 if (!*w) *w = 1; 187 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
142 if (!*h) *h = 1; 188 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
143 189
144 *w = (*w + 3) & ~3; 190 if (!rect.width) rect.width = 1;
145} 191 if (!rect.height) rect.height = 1;
146 192
193 *w = rect.width;
194 *h = rect.height;
195}
196
197typedef uint16_t tileid;
147typedef uint16_t mapface; 198typedef uint16_t faceid;
148 199
149typedef struct { 200typedef struct {
150 GLint name; 201 int name;
151 int w, h; 202 int w, h;
152 float s, t; 203 float s, t;
153 uint8_t r, g, b, a; 204 uint8_t r, g, b, a;
205 tileid smoothtile;
206 uint8_t smoothlevel;
154} maptex; 207} maptex;
155 208
156typedef struct { 209typedef struct {
210 uint32_t player;
211 tileid tile[3];
157 int16_t darkness; 212 uint16_t darkness;
158 mapface face[3]; 213 uint8_t stat_width, stat_hp, flags, smoothmax;
159} mapcell; 214} mapcell;
160 215
161typedef struct { 216typedef struct {
162 int32_t c0, c1; 217 int32_t c0, c1;
163 mapcell *col; 218 mapcell *col;
164} maprow; 219} maprow;
165 220
166typedef struct map { 221typedef struct map {
167 int x, y, w, h; 222 int x, y, w, h;
168 int ox, oy; /* offset to virtual global coordinate system */ 223 int ox, oy; /* offset to virtual global coordinate system */
169 int faces; 224 int faces; tileid *face2tile; // [faceid]
170 mapface *face; 225 int texs; maptex *tex; // [tileid]
171
172 int texs;
173 maptex *tex;
174 226
175 int32_t rows; 227 int32_t rows;
176 maprow *row; 228 maprow *row;
177} *CFClient__Map; 229} *CFPlus__Map;
178 230
179static char * 231static char *
180prepend (char *ptr, int sze, int inc) 232prepend (char *ptr, int sze, int inc)
181{ 233{
182 char *p; 234 char *p;
199} 251}
200 252
201#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 253#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
202#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 254#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
203 255
256static void
257need_facenum (struct map *self, faceid face)
258{
259 while (self->faces <= face)
260 {
261 Append (tileid, self->face2tile, self->faces, self->faces);
262 self->faces *= 2;
263 }
264}
265
266static void
267need_texid (struct map *self, int texid)
268{
269 while (self->texs <= texid)
270 {
271 Append (maptex, self->tex, self->texs, self->texs);
272 self->texs *= 2;
273 }
274}
275
204static maprow * 276static maprow *
205map_get_row (CFClient__Map self, int y) 277map_get_row (CFPlus__Map self, int y)
206{ 278{
207 if (0 > y) 279 if (0 > y)
208 { 280 {
209 int extend = - y + MAP_EXTEND_Y; 281 int extend = - y + MAP_EXTEND_Y;
210 Prepend (maprow, self->row, self->rows, extend); 282 Prepend (maprow, self->row, self->rows, extend);
248 320
249 return row->col + (x - row->c0); 321 return row->col + (x - row->c0);
250} 322}
251 323
252static mapcell * 324static mapcell *
253map_get_cell (CFClient__Map self, int x, int y) 325map_get_cell (CFPlus__Map self, int x, int y)
254{ 326{
255 return row_get_cell (map_get_row (self, y), x); 327 return row_get_cell (map_get_row (self, y), x);
256} 328}
257 329
258static void 330static void
259map_clear (CFClient__Map self) 331map_clear (CFPlus__Map self)
260{ 332{
261 int r; 333 int r;
262 334
263 for (r = 0; r < self->rows; r++) 335 for (r = 0; r < self->rows; r++)
264 Safefree (self->row[r].col); 336 Safefree (self->row[r].col);
272 self->row = 0; 344 self->row = 0;
273 self->rows = 0; 345 self->rows = 0;
274} 346}
275 347
276static void 348static void
277map_blank (CFClient__Map self, int x0, int y0, int w, int h) 349map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
278{ 350{
279 int x, y; 351 int x, y;
280 maprow *row; 352 maprow *row;
353 mapcell *cell;
281 354
282 for (y = y0; y < y0 + h; y++) 355 for (y = y0; y < y0 + h; y++)
283 if (y >= 0) 356 if (y >= 0)
284 { 357 {
285 if (y >= self->rows) 358 if (y >= self->rows)
291 if (x >= row->c0) 364 if (x >= row->c0)
292 { 365 {
293 if (x >= row->c1) 366 if (x >= row->c1)
294 break; 367 break;
295 368
296 row->col[x - row->c0].darkness = -1; 369 cell = row->col + x - row->c0;
370
371 cell->darkness = 0;
372 cell->stat_hp = 0;
373 cell->flags = 0;
374 cell->player = 0;
297 } 375 }
298 } 376 }
377}
378
379typedef struct {
380 tileid tile;
381 uint8_t x, y, level;
382} smooth_key;
383
384static void
385smooth_or_bits (HV *hv, smooth_key *key, IV bits)
386{
387 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
388
389 if (SvIOK (*sv))
390 SvIV_set (*sv, SvIVX (*sv) | bits);
391 else
392 sv_setiv (*sv, bits);
299} 393}
300 394
301static void 395static void
302music_finished (void) 396music_finished (void)
303{ 397{
339 n |= n >> 16; 433 n |= n >> 16;
340 434
341 return n + 1; 435 return n + 1;
342} 436}
343 437
438/* SDL should provide this, really. */
439#define SDLK_MODIFIER_MIN 300
440#define SDLK_MODIFIER_MAX 314
441
442/******************************************************************************/
443
444static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
445static GV *hover_gv;
446
447static int
448within_widget (SV *widget, NV x, NV y)
449{
450 HV *self;
451 SV **svp;
452 NV wx, ww, wy, wh;
453
454 if (!SvROK (widget))
455 return 0;
456
457 self = (HV *)SvRV (widget);
458
459 if (SvTYPE (self) != SVt_PVHV)
460 return 0;
461
462 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
463 if (y < wy)
464 return 0;
465
466 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
467 if (y >= wy + wh)
468 return 0;
469
470 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
471 if (x < wx)
472 return 0;
473
474 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
475 if (x >= wx + ww)
476 return 0;
477
478 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
479 if (!svp || !SvTRUE (*svp))
480 return 0;
481
482 return 1;
483}
484
344MODULE = CFClient PACKAGE = CFClient 485MODULE = CFPlus PACKAGE = CFPlus
345 486
346PROTOTYPES: ENABLE 487PROTOTYPES: ENABLE
347 488
348BOOT: 489BOOT:
349{ 490{
350 HV *stash = gv_stashpv ("CFClient", 1); 491 HV *stash = gv_stashpv ("CFPlus", 1);
351 static const struct { 492 static const struct {
352 const char *name; 493 const char *name;
353 IV iv; 494 IV iv;
354 } *civ, const_iv[] = { 495 } *civ, const_iv[] = {
355# define const_iv(name) { # name, (IV)name } 496# define const_iv(name) { # name, (IV)name }
497 const_iv (SDLK_MODIFIER_MIN),
498 const_iv (SDLK_MODIFIER_MAX),
499
356 const_iv (SDL_ACTIVEEVENT), 500 const_iv (SDL_ACTIVEEVENT),
357 const_iv (SDL_KEYDOWN), 501 const_iv (SDL_KEYDOWN),
358 const_iv (SDL_KEYUP), 502 const_iv (SDL_KEYUP),
359 const_iv (SDL_MOUSEMOTION), 503 const_iv (SDL_MOUSEMOTION),
360 const_iv (SDL_MOUSEBUTTONDOWN), 504 const_iv (SDL_MOUSEBUTTONDOWN),
369 const_iv (SDL_EVENT_RESERVEDA), 513 const_iv (SDL_EVENT_RESERVEDA),
370 const_iv (SDL_EVENT_RESERVEDB), 514 const_iv (SDL_EVENT_RESERVEDB),
371 const_iv (SDL_VIDEORESIZE), 515 const_iv (SDL_VIDEORESIZE),
372 const_iv (SDL_VIDEOEXPOSE), 516 const_iv (SDL_VIDEOEXPOSE),
373 const_iv (SDL_USEREVENT), 517 const_iv (SDL_USEREVENT),
518
519 const_iv (SDL_APPINPUTFOCUS),
520 const_iv (SDL_APPMOUSEFOCUS),
521 const_iv (SDL_APPACTIVE),
522
374 const_iv (SDLK_KP0), 523 const_iv (SDLK_KP0),
375 const_iv (SDLK_KP1), 524 const_iv (SDLK_KP1),
376 const_iv (SDLK_KP2), 525 const_iv (SDLK_KP2),
377 const_iv (SDLK_KP3), 526 const_iv (SDLK_KP3),
378 const_iv (SDLK_KP4), 527 const_iv (SDLK_KP4),
433 const_iv (SDLK_BREAK), 582 const_iv (SDLK_BREAK),
434 const_iv (SDLK_MENU), 583 const_iv (SDLK_MENU),
435 const_iv (SDLK_POWER), 584 const_iv (SDLK_POWER),
436 const_iv (SDLK_EURO), 585 const_iv (SDLK_EURO),
437 const_iv (SDLK_UNDO), 586 const_iv (SDLK_UNDO),
587
438 const_iv (KMOD_NONE), 588 const_iv (KMOD_NONE),
589 const_iv (KMOD_SHIFT),
439 const_iv (KMOD_LSHIFT), 590 const_iv (KMOD_LSHIFT),
440 const_iv (KMOD_RSHIFT), 591 const_iv (KMOD_RSHIFT),
592 const_iv (KMOD_CTRL),
441 const_iv (KMOD_LCTRL), 593 const_iv (KMOD_LCTRL),
442 const_iv (KMOD_RCTRL), 594 const_iv (KMOD_RCTRL),
595 const_iv (KMOD_ALT),
443 const_iv (KMOD_LALT), 596 const_iv (KMOD_LALT),
444 const_iv (KMOD_RALT), 597 const_iv (KMOD_RALT),
598 const_iv (KMOD_META),
445 const_iv (KMOD_LMETA), 599 const_iv (KMOD_LMETA),
446 const_iv (KMOD_RMETA), 600 const_iv (KMOD_RMETA),
447 const_iv (KMOD_NUM), 601 const_iv (KMOD_NUM),
448 const_iv (KMOD_CAPS), 602 const_iv (KMOD_CAPS),
449 const_iv (KMOD_MODE), 603 const_iv (KMOD_MODE),
450 const_iv (KMOD_CTRL),
451 const_iv (KMOD_SHIFT),
452 const_iv (KMOD_ALT),
453 const_iv (KMOD_META)
454# undef const_iv 604# undef const_iv
455 }; 605 };
456 606
457 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 607 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
458 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 608 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
609
610 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
611 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
459} 612}
613
614void
615weaken (SV *rv)
616 PROTOTYPE: $
617 CODE:
618 sv_rvweaken (rv);
619
620int
621in_destruct ()
622 CODE:
623 RETVAL = PL_main_cv == Nullcv;
624 OUTPUT:
625 RETVAL
460 626
461NV floor (NV x) 627NV floor (NV x)
462 628
463NV ceil (NV x) 629NV ceil (NV x)
464 630
465void 631void
466pango_init () 632pango_init ()
467 CODE: 633 CODE:
468 // delayed, so it can pick up new fonts added by AddFontResourceEx
469{ 634{
470 {
471 ft2_fontmap = pango_ft2_font_map_new (); 635 opengl_fontmap = pango_opengl_font_map_new ();
472 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 636 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
473 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 637 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
474 }
475 {
476 cairo_font_options_t *fopt = cairo_font_options_create ();
477 cairo_fontmap = pango_cairo_font_map_get_default ();
478 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
479#ifdef _WIN32
480 // cairo looks like shit eaten twice on windows
481 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
482#else
483 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
484#endif
485 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
486 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
487 pango_cairo_context_set_font_options (cairo_context, fopt);
488 cairo_font_options_destroy (fopt);
489 }
490} 638}
639
640char *
641SDL_GetError ()
491 642
492int 643int
493SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 644SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
494 645
495void 646void
496SDL_Quit () 647SDL_Quit ()
497 648
498void 649void
499SDL_ListModes () 650SDL_ListModes (int rgb, int alpha)
500 PPCODE: 651 PPCODE:
501{ 652{
502 SDL_Rect **m; 653 SDL_Rect **m;
503 654
504 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 655 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
505 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 656 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
506 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 657 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
507 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 658 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
508 659
509 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 660 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
510 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 661 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
511 662
512 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 663 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
513 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 664 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
514 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 665 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
515 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 666 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
516 667
517 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 668 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
518 669#if SDL_VERSION_ATLEAST(1,2,10)
519 SDL_EnableUNICODE (1); 670 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
520 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 671 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
672#endif
521 673
522 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 674 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
523 675
524 if (m && m != (SDL_Rect **)-1) 676 if (m && m != (SDL_Rect **)-1)
525 while (*m) 677 while (*m)
526 { 678 {
679 if ((*m)->w >= 640 && (*m)->h >= 480)
680 {
527 AV *av = newAV (); 681 AV *av = newAV ();
528 av_push (av, newSViv ((*m)->w)); 682 av_push (av, newSViv ((*m)->w));
529 av_push (av, newSViv ((*m)->h)); 683 av_push (av, newSViv ((*m)->h));
684 av_push (av, newSViv (rgb));
685 av_push (av, newSViv (alpha));
530 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 686 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
687 }
531 688
532 ++m; 689 ++m;
533 } 690 }
534} 691}
535 692
536char *
537SDL_GetError ()
538
539int 693int
540SDL_SetVideoMode (int w, int h, int fullscreen) 694SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
541 CODE: 695 CODE:
696{
697 SDL_EnableUNICODE (1);
698 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
699
700 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
701 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
702 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
703 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
704
542 RETVAL = !!SDL_SetVideoMode ( 705 RETVAL = !!SDL_SetVideoMode (
543 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 706 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
544 ); 707 );
708
545 if (RETVAL) 709 if (RETVAL)
546 { 710 {
711 av_clear (texture_av);
712
547 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 713 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
548# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 714#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
549# include "glfunc.h" 715#include "glfunc.h"
550# undef GL_FUNC 716#undef GL_FUNC
551 } 717 }
718}
552 OUTPUT: 719 OUTPUT:
553 RETVAL 720 RETVAL
554 721
555void 722void
556SDL_GL_SwapBuffers () 723SDL_GL_SwapBuffers ()
557 724
558char * 725char *
559SDL_GetKeyName (int sym) 726SDL_GetKeyName (int sym)
560 727
728int
729SDL_GetAppState ()
730
561void 731void
562SDL_PollEvent () 732poll_events ()
563 PPCODE: 733 PPCODE:
564{ 734{
565 SDL_Event ev; 735 SDL_Event ev;
566 736
567 while (SDL_PollEvent (&ev)) 737 SDL_PumpEvents ();
738 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
568 { 739 {
569 HV *hv = newHV (); 740 HV *hv = newHV ();
570 hv_store (hv, "type", 4, newSViv (ev.type), 0); 741 hv_store (hv, "type", 4, newSViv (ev.type), 0);
571 742
572 switch (ev.type) 743 switch (ev.type)
574 case SDL_KEYDOWN: 745 case SDL_KEYDOWN:
575 case SDL_KEYUP: 746 case SDL_KEYUP:
576 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 747 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
577 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 748 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
578 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 749 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
750 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
579 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 751 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
580 break; 752 break;
581 753
582 case SDL_ACTIVEEVENT: 754 case SDL_ACTIVEEVENT:
583 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 755 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
584 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 756 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
585 break; 757 break;
586 758
587 case SDL_MOUSEMOTION: 759 case SDL_MOUSEMOTION:
760 {
761 int state = ev.motion.state;
762 int x = ev.motion.x;
763 int y = ev.motion.y;
764 int xrel = ev.motion.xrel;
765 int yrel = ev.motion.yrel;
766
767 /* do simplistic event compression */
768 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
769 && state == ev.motion.state)
770 {
771 xrel += ev.motion.xrel;
772 yrel += ev.motion.yrel;
773 x = ev.motion.x;
774 y = ev.motion.y;
775 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
776 }
777
588 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 778 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
589
590 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 779 hv_store (hv, "state", 5, newSViv (state), 0);
591 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 780 hv_store (hv, "x", 1, newSViv (x), 0);
592 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 781 hv_store (hv, "y", 1, newSViv (y), 0);
593 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 782 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
594 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 783 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
784 }
595 break; 785 break;
596 786
597 case SDL_MOUSEBUTTONDOWN: 787 case SDL_MOUSEBUTTONDOWN:
598 case SDL_MOUSEBUTTONUP: 788 case SDL_MOUSEBUTTONUP:
599 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 789 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
609 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 799 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
610 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 800 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
611 break; 801 break;
612 } 802 }
613 803
614 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 804 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
615 } 805 }
616} 806}
617 807
618int 808int
619Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 809Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
620 POSTCALL: 810 POSTCALL:
621 Mix_HookMusicFinished (music_finished); 811 Mix_HookMusicFinished (music_finished);
622 Mix_ChannelFinished (channel_finished); 812 Mix_ChannelFinished (channel_finished);
623 813
624void 814void
625Mix_CloseAudio () 815Mix_CloseAudio ()
626 816
627int 817int
628Mix_AllocateChannels (int numchans = -1) 818Mix_AllocateChannels (int numchans = -1)
629 819
820const char *
821Mix_GetError ()
822
630void 823void
631lowdelay (int fd, int val = 1) 824lowdelay (int fd, int val = 1)
632 CODE: 825 CODE:
826 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
827
828void
829win32_proxy_info ()
830 PPCODE:
831{
633#ifndef _WIN32 832#ifdef _WIN32
634 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 833 char buffer[2048];
834 DWORD buflen;
835
836 EXTEND (SP, 3);
837
838 buflen = sizeof (buffer);
839 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
840 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
841 {
842 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
843
844 buflen = sizeof (buffer);
845 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
846 {
847 PUSHs (newSVpv (buffer, 0));
848
849 buflen = sizeof (buffer);
850 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
851 PUSHs (newSVpv (buffer, 0));
852 }
853 }
635#endif 854#endif
855}
636 856
637void 857void
638add_font (char *file) 858add_font (char *file)
639 CODE: 859 CODE:
640 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 860 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
641#ifdef _WIN32
642 // cairo... sigh... requires win2000
643 AddFontResourceEx (file, FR_PRIVATE, 0);
644#endif
645 861
646void 862void
647load_image_inline (SV *image_) 863load_image_inline (SV *image_)
648 ALIAS: 864 ALIAS:
649 load_image_file = 1 865 load_image_file = 1
652 STRLEN image_len; 868 STRLEN image_len;
653 char *image = (char *)SvPVbyte (image_, image_len); 869 char *image = (char *)SvPVbyte (image_, image_len);
654 SDL_Surface *surface, *surface2; 870 SDL_Surface *surface, *surface2;
655 SDL_PixelFormat fmt; 871 SDL_PixelFormat fmt;
656 SDL_RWops *rw = ix 872 SDL_RWops *rw = ix
657 ? SDL_RWFromFile (image, "r") 873 ? SDL_RWFromFile (image, "rb")
658 : SDL_RWFromConstMem (image, image_len); 874 : SDL_RWFromConstMem (image, image_len);
659 875
660 if (!rw) 876 if (!rw)
661 croak ("load_image: %s", SDL_GetError ()); 877 croak ("load_image: %s", SDL_GetError ());
662 878
691 907
692 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 908 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
693 909
694 assert (surface2->pitch == surface2->w * 4); 910 assert (surface2->pitch == surface2->w * 4);
695 911
912 SDL_LockSurface (surface2);
696 EXTEND (SP, 5); 913 EXTEND (SP, 6);
697 PUSHs (sv_2mortal (newSViv (surface2->w))); 914 PUSHs (sv_2mortal (newSViv (surface2->w)));
698 PUSHs (sv_2mortal (newSViv (surface2->h))); 915 PUSHs (sv_2mortal (newSViv (surface2->h)));
699 SDL_LockSurface (surface2);
700 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 916 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
701 SDL_UnlockSurface (surface2);
702 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 917 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
703 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 918 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
704 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 919 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
920 SDL_UnlockSurface (surface2);
705 921
706 SDL_FreeSurface (surface); 922 SDL_FreeSurface (surface);
707 SDL_FreeSurface (surface2); 923 SDL_FreeSurface (surface2);
708} 924}
709 925
748 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 964 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
749#endif 965#endif
750 _exit (1); 966 _exit (1);
751 967
752void 968void
753_exit (int retval) 969_exit (int retval = 0)
754 CODE: 970 CODE:
971#ifdef WIN32
972 ExitThread (retval); // unclean, please beam me up
973#else
755 _exit (retval); 974 _exit (retval);
975#endif
756 976
977void
978debug ()
979 CODE:
980{
981#if DEBUG
982 VALGRIND_DO_LEAK_CHECK;
983#endif
984}
985
757MODULE = CFClient PACKAGE = CFClient::Font 986MODULE = CFPlus PACKAGE = CFPlus::Font
758 987
759CFClient::Font 988PROTOTYPES: DISABLE
989
990CFPlus::Font
760new_from_file (SV *class, char *path, int id = 0) 991new_from_file (SV *class, char *path, int id = 0)
761 CODE: 992 CODE:
762{ 993{
763 int count; 994 int count;
764 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 995 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
767} 998}
768 OUTPUT: 999 OUTPUT:
769 RETVAL 1000 RETVAL
770 1001
771void 1002void
772DESTROY (CFClient::Font self) 1003DESTROY (CFPlus::Font self)
773 CODE: 1004 CODE:
774 pango_font_description_free (self); 1005 pango_font_description_free (self);
775 1006
776void 1007void
777make_default (CFClient::Font self) 1008make_default (CFPlus::Font self)
1009 PROTOTYPE: $
778 CODE: 1010 CODE:
779 default_font = self; 1011 default_font = self;
780 1012
781MODULE = CFClient PACKAGE = CFClient::Layout 1013MODULE = CFPlus PACKAGE = CFPlus::Layout
782 1014
783CFClient::Layout 1015PROTOTYPES: DISABLE
784new (SV *class, int rgba = 0) 1016
1017void
1018reset_glyph_cache ()
1019 PROTOTYPE:
1020 CODE:
1021 tc_clear ();
1022
1023CFPlus::Layout
1024new (SV *class)
785 CODE: 1025 CODE:
786 New (0, RETVAL, 1, struct cf_layout); 1026 New (0, RETVAL, 1, struct cf_layout);
787 1027
788 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 1028 RETVAL->pl = pango_layout_new (opengl_context);
789 RETVAL->rgba = rgba;
790 RETVAL->r = 1.; 1029 RETVAL->r = 1.;
791 RETVAL->g = 1.; 1030 RETVAL->g = 1.;
792 RETVAL->b = 1.; 1031 RETVAL->b = 1.;
793 RETVAL->a = 1.; 1032 RETVAL->a = 1.;
794 RETVAL->base_height = MIN_FONT_HEIGHT; 1033 RETVAL->base_height = MIN_FONT_HEIGHT;
798 layout_update_font (RETVAL); 1037 layout_update_font (RETVAL);
799 OUTPUT: 1038 OUTPUT:
800 RETVAL 1039 RETVAL
801 1040
802void 1041void
803DESTROY (CFClient::Layout self) 1042DESTROY (CFPlus::Layout self)
804 CODE: 1043 CODE:
805 g_object_unref (self->pl); 1044 g_object_unref (self->pl);
806 Safefree (self); 1045 Safefree (self);
807 1046
808int
809is_rgba (CFClient::Layout self)
810 CODE:
811 RETVAL = self->rgba;
812 OUTPUT:
813 RETVAL
814
815void 1047void
816set_text (CFClient::Layout self, SV *text_) 1048set_text (CFPlus::Layout self, SV *text_)
817 CODE: 1049 CODE:
818{ 1050{
819 STRLEN textlen; 1051 STRLEN textlen;
820 char *text = SvPVutf8 (text_, textlen); 1052 char *text = SvPVutf8 (text_, textlen);
821 1053
822 pango_layout_set_text (self->pl, text, textlen); 1054 pango_layout_set_text (self->pl, text, textlen);
823} 1055}
824 1056
825void 1057void
826set_markup (CFClient::Layout self, SV *text_) 1058set_markup (CFPlus::Layout self, SV *text_)
827 CODE: 1059 CODE:
828{ 1060{
829 STRLEN textlen; 1061 STRLEN textlen;
830 char *text = SvPVutf8 (text_, textlen); 1062 char *text = SvPVutf8 (text_, textlen);
831 1063
832 pango_layout_set_markup (self->pl, text, textlen); 1064 pango_layout_set_markup (self->pl, text, textlen);
833} 1065}
834 1066
835void 1067void
836set_shapes (CFClient::Layout self, ...) 1068set_shapes (CFPlus::Layout self, ...)
837 CODE: 1069 CODE:
838{ 1070{
839 PangoAttrList *attrs = 0; 1071 PangoAttrList *attrs = 0;
840 const char *text = pango_layout_get_text (self->pl); 1072 const char *text = pango_layout_get_text (self->pl);
841 const char *pos = text; 1073 const char *pos = text;
842 int arg = 2; 1074 int arg = 4;
843 1075
844 while (arg < items && (pos = strstr (pos, OBJ_STR))) 1076 while (arg < items && (pos = strstr (pos, OBJ_STR)))
845 { 1077 {
846 PangoRectangle rect; 1078 PangoRectangle inkrect, rect;
847 PangoAttribute *attr; 1079 PangoAttribute *attr;
848 1080
1081 int x = SvIV (ST (arg - 3));
1082 int y = SvIV (ST (arg - 2));
849 int w = SvIV (ST (arg - 1)); 1083 int w = SvIV (ST (arg - 1));
850 int h = SvIV (ST (arg)); 1084 int h = SvIV (ST (arg ));
851 1085
852 arg += 2;
853
854 rect.x = 0; 1086 inkrect.x = 0;
1087 inkrect.y = 0;
1088 inkrect.width = 0;
1089 inkrect.height = 0;
1090
1091 rect.x = x * PANGO_SCALE;
855 rect.y = -h * PANGO_SCALE; 1092 rect.y = y * PANGO_SCALE;
856 rect.width = w * PANGO_SCALE; 1093 rect.width = w * PANGO_SCALE;
857 rect.height = h * PANGO_SCALE; 1094 rect.height = h * PANGO_SCALE;
858 1095
859 if (!attrs) 1096 if (!attrs)
860 attrs = pango_layout_get_attributes (self->pl); 1097 attrs = pango_layout_get_attributes (self->pl);
861 1098
862 attr = pango_attr_shape_new (&rect, &rect); 1099 attr = pango_attr_shape_new (&inkrect, &rect);
863 attr->start_index = pos - text; 1100 attr->start_index = pos - text;
864 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1; 1101 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
865 pango_attr_list_insert (attrs, attr); 1102 pango_attr_list_insert (attrs, attr);
866 1103
1104 arg += 4;
867 pos += sizeof (OBJ_STR) - 1; 1105 pos += sizeof (OBJ_STR) - 1;
868 } 1106 }
869 1107
870 if (attrs) 1108 if (attrs)
871 pango_layout_set_attributes (self->pl, attrs); 1109 pango_layout_set_attributes (self->pl, attrs);
872} 1110}
873 1111
874void 1112void
875get_shapes (CFClient::Layout self) 1113get_shapes (CFPlus::Layout self)
876 PPCODE: 1114 PPCODE:
877{ 1115{
878 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1116 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
879 1117
880 do 1118 do
884 if (run && shape_attr_p (run)) 1122 if (run && shape_attr_p (run))
885 { 1123 {
886 PangoRectangle extents; 1124 PangoRectangle extents;
887 pango_layout_iter_get_run_extents (iter, 0, &extents); 1125 pango_layout_iter_get_run_extents (iter, 0, &extents);
888 1126
1127 EXTEND (SP, 2);
889 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x)))); 1128 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
890 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y)))); 1129 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
891 } 1130 }
892 } 1131 }
893 while (pango_layout_iter_next_run (iter)); 1132 while (pango_layout_iter_next_run (iter));
894 1133
895 pango_layout_iter_free (iter); 1134 pango_layout_iter_free (iter);
896} 1135}
897 1136
898int 1137int
899has_wrapped (CFClient::Layout self) 1138has_wrapped (CFPlus::Layout self)
900 CODE: 1139 CODE:
901{ 1140{
902 int lines = 1; 1141 int lines = 1;
903 const char *text = pango_layout_get_text (self->pl); 1142 const char *text = pango_layout_get_text (self->pl);
904 1143
909} 1148}
910 OUTPUT: 1149 OUTPUT:
911 RETVAL 1150 RETVAL
912 1151
913SV * 1152SV *
914get_text (CFClient::Layout self) 1153get_text (CFPlus::Layout self)
915 CODE: 1154 CODE:
916 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1155 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
917 sv_utf8_decode (RETVAL); 1156 sv_utf8_decode (RETVAL);
918 OUTPUT: 1157 OUTPUT:
919 RETVAL 1158 RETVAL
920 1159
921void 1160void
922set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1161set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
923 CODE: 1162 CODE:
924 self->r = r; 1163 self->r = r;
925 self->g = g; 1164 self->g = g;
926 self->b = b; 1165 self->b = b;
927 self->a = a; 1166 self->a = a;
928 1167
929void 1168void
930set_font (CFClient::Layout self, CFClient::Font font = 0) 1169set_font (CFPlus::Layout self, CFPlus::Font font = 0)
931 CODE: 1170 CODE:
932 if (self->font != font) 1171 if (self->font != font)
933 { 1172 {
934 self->font = font; 1173 self->font = font;
935 layout_update_font (self); 1174 layout_update_font (self);
936 } 1175 }
937 1176
938void 1177void
939set_height (CFClient::Layout self, int base_height) 1178set_height (CFPlus::Layout self, int base_height)
940 CODE: 1179 CODE:
941 if (self->base_height != base_height) 1180 if (self->base_height != base_height)
942 { 1181 {
943 self->base_height = base_height; 1182 self->base_height = base_height;
944 layout_update_font (self); 1183 layout_update_font (self);
945 } 1184 }
946 1185
947void 1186void
948set_width (CFClient::Layout self, int max_width = -1) 1187set_width (CFPlus::Layout self, int max_width = -1)
949 CODE: 1188 CODE:
950 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1189 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
951 1190
952void 1191void
953set_indent (CFClient::Layout self, int indent) 1192set_indent (CFPlus::Layout self, int indent)
954 CODE: 1193 CODE:
955 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1194 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
956 1195
957void 1196void
958set_spacing (CFClient::Layout self, int spacing) 1197set_spacing (CFPlus::Layout self, int spacing)
959 CODE: 1198 CODE:
960 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1199 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
961 1200
962void 1201void
963set_ellipsise (CFClient::Layout self, int ellipsise) 1202set_ellipsise (CFPlus::Layout self, int ellipsise)
964 CODE: 1203 CODE:
965 pango_layout_set_ellipsize (self->pl, 1204 pango_layout_set_ellipsize (self->pl,
966 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1205 ellipsise == 1 ? PANGO_ELLIPSIZE_START
967 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1206 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
968 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1207 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
969 : PANGO_ELLIPSIZE_NONE 1208 : PANGO_ELLIPSIZE_NONE
970 ); 1209 );
971 1210
972void 1211void
973set_single_paragraph_mode (CFClient::Layout self, int spm) 1212set_single_paragraph_mode (CFPlus::Layout self, int spm)
974 CODE: 1213 CODE:
975 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1214 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
976 1215
977void 1216void
978size (CFClient::Layout self) 1217size (CFPlus::Layout self)
979 PPCODE: 1218 PPCODE:
980{ 1219{
981 int w, h; 1220 int w, h;
982 1221
983 layout_get_pixel_size (self, &w, &h); 1222 layout_get_pixel_size (self, &w, &h);
986 PUSHs (sv_2mortal (newSViv (w))); 1225 PUSHs (sv_2mortal (newSViv (w)));
987 PUSHs (sv_2mortal (newSViv (h))); 1226 PUSHs (sv_2mortal (newSViv (h)));
988} 1227}
989 1228
990int 1229int
1230descent (CFPlus::Layout self)
1231 CODE:
1232{
1233 PangoRectangle rect;
1234 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1235 pango_layout_line_get_pixel_extents (line, 0, &rect);
1236 RETVAL = PANGO_DESCENT (rect);
1237}
1238 OUTPUT:
1239 RETVAL
1240
1241int
991xy_to_index (CFClient::Layout self, int x, int y) 1242xy_to_index (CFPlus::Layout self, int x, int y)
992 CODE: 1243 CODE:
993{ 1244{
994 int index, trailing; 1245 int index, trailing;
995 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1246 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
996 RETVAL = index; 1247 RETVAL = index + trailing;
997} 1248}
998 OUTPUT: 1249 OUTPUT:
999 RETVAL 1250 RETVAL
1000 1251
1001void 1252void
1002cursor_pos (CFClient::Layout self, int index) 1253cursor_pos (CFPlus::Layout self, int index)
1003 PPCODE: 1254 PPCODE:
1004{ 1255{
1005 PangoRectangle strong_pos; 1256 PangoRectangle strong_pos;
1006 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1257 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
1007 1258
1010 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1261 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
1011 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1262 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
1012} 1263}
1013 1264
1014void 1265void
1015render (CFClient::Layout self) 1266index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
1016 PPCODE: 1267 PPCODE:
1017{ 1268{
1018 SV *retval; 1269 int line, x;
1019 int w, h;
1020 1270
1021 layout_get_pixel_size (self, &w, &h); 1271 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1272 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1022 1273
1023 if (self->rgba)
1024 {
1025 cairo_surface_t *surface;
1026 cairo_t *cairo;
1027
1028 retval = newSV (w * h * 4);
1029 SvPOK_only (retval);
1030 SvCUR_set (retval, w * h * 4);
1031
1032 memset (SvPVX (retval), 0, w * h * 4);
1033
1034 surface = cairo_image_surface_create_for_data (
1035 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
1036 cairo = cairo_create (surface);
1037 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
1038
1039 pango_cairo_show_layout (cairo, self->pl);
1040
1041 cairo_destroy (cairo);
1042 cairo_surface_destroy (surface);
1043
1044 // what a mess, and its premultiplied, too :(
1045 {
1046 uint32_t *p = (uint32_t *)SvPVX (retval);
1047 uint32_t *e = p + w * h;
1048
1049 while (p < e)
1050 {
1051 uint32_t rgba = *p;
1052 rgba = (rgba >> 24) | (rgba << 8);
1053#if 0
1054#ifdef _WIN32
1055 {//D
1056 uint8_t r = rgba >> 24;
1057 uint8_t g = rgba >> 16;
1058 uint8_t b = rgba >> 8;
1059 uint8_t a = rgba >> 0;
1060
1061 rgba = (rgba & 0xffffff00) | a;
1062 }
1063#endif
1064#endif
1065 rgba = SDL_SwapBE32 (rgba);
1066 *p++ = rgba;
1067 }
1068 }
1069
1070 EXTEND (SP, 5); 1274 EXTEND (SP, 2);
1071 PUSHs (sv_2mortal (newSViv (w))); 1275 PUSHs (sv_2mortal (newSViv (line - 1)));
1276 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1277}
1278
1279void
1280line_x_to_index (CFPlus::Layout self, int line, int x)
1281 PPCODE:
1282{
1283 PangoLayoutLine *lp;
1284 int index, trailing;
1285
1286 if (line < 0)
1287 XSRETURN_EMPTY;
1288
1289 if (!(lp = pango_layout_get_line (self->pl, line)))
1290 XSRETURN_EMPTY; /* do better */
1291
1292 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1293
1294 EXTEND (SP, 2);
1295 if (GIMME_V == G_SCALAR)
1072 PUSHs (sv_2mortal (newSViv (h))); 1296 PUSHs (sv_2mortal (newSViv (index + trailing)));
1073 PUSHs (sv_2mortal (retval));
1074 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
1075 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
1076 }
1077 else 1297 else
1078 { 1298 {
1079 FT_Bitmap bitmap;
1080
1081 retval = newSV (w * h);
1082 SvPOK_only (retval);
1083 SvCUR_set (retval, w * h);
1084
1085 bitmap.rows = h;
1086 bitmap.width = w;
1087 bitmap.pitch = w;
1088 bitmap.buffer = (unsigned char*)SvPVX (retval);
1089 bitmap.num_grays = 256;
1090 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
1091
1092 memset (bitmap.buffer, 0, w * h);
1093
1094 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
1095
1096 EXTEND (SP, 5);
1097 PUSHs (sv_2mortal (newSViv (w))); 1299 PUSHs (sv_2mortal (newSViv (index)));
1098 PUSHs (sv_2mortal (newSViv (h))); 1300 PUSHs (sv_2mortal (newSViv (trailing)));
1099 PUSHs (sv_2mortal (retval));
1100 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1101 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1102 } 1301 }
1103} 1302}
1104 1303
1105MODULE = CFClient PACKAGE = CFClient::Texture
1106
1107void 1304void
1108pad2pot (SV *data_, SV *w_, SV *h_) 1305render (CFPlus::Layout self, float x, float y, int flags = 0)
1109 CODE: 1306 PPCODE:
1110{ 1307 pango_opengl_render_layout_subpixel (
1111 int ow = SvIV (w_); 1308 self->pl,
1112 int oh = SvIV (h_); 1309 x * PANGO_SCALE, y * PANGO_SCALE,
1310 self->r, self->g, self->b, self->a,
1311 flags
1312 );
1113 1313
1114 if (ow && oh) 1314MODULE = CFPlus PACKAGE = CFPlus::Texture
1315
1316PROTOTYPES: ENABLE
1317
1318int minpot (int n)
1319
1320void
1321pad (SV *data_, int ow, int oh, int nw, int nh)
1322 CODE:
1323{
1324 if ((nw != ow || nh != oh) && SvOK (data_))
1115 { 1325 {
1116 int nw = minpot (ow);
1117 int nh = minpot (oh);
1118
1119 if (nw != ow || nh != oh)
1120 {
1121 if (SvOK (data_))
1122 {
1123 STRLEN datalen; 1326 STRLEN datalen;
1124 char *data = SvPVbyte (data_, datalen); 1327 char *data = SvPVbyte (data_, datalen);
1125 int bpp = datalen / (ow * oh); 1328 int bpp = datalen / (ow * oh);
1126 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1329 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1127 1330
1128 SvPOK_only (result_); 1331 SvPOK_only (result_);
1129 SvCUR_set (result_, nw * nh * bpp); 1332 SvCUR_set (result_, nw * nh * bpp);
1130 1333
1131 memset (SvPVX (result_), 0, nw * nh * bpp); 1334 memset (SvPVX (result_), 0, nw * nh * bpp);
1132 while (oh--) 1335 while (oh--)
1133 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1336 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1134 1337
1135 sv_setsv (data_, result_); 1338 sv_setsv (data_, result_);
1136 }
1137
1138 sv_setiv (w_, nw);
1139 sv_setiv (h_, nh);
1140 }
1141 } 1339 }
1142} 1340}
1143 1341
1144void 1342void
1145draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1343draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1188 glDisable (GL_ALPHA_TEST); 1386 glDisable (GL_ALPHA_TEST);
1189 glDisable (GL_BLEND); 1387 glDisable (GL_BLEND);
1190 } 1388 }
1191} 1389}
1192 1390
1391IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1392 CODE:
1393{
1394 GLint width;
1395 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1396 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1397 RETVAL = width > 0;
1398}
1399 OUTPUT:
1400 RETVAL
1401
1193MODULE = CFClient PACKAGE = CFClient::Map 1402MODULE = CFPlus PACKAGE = CFPlus::Map
1194 1403
1195CFClient::Map 1404PROTOTYPES: DISABLE
1196new (SV *class, int map_width, int map_height) 1405
1406CFPlus::Map
1407new (SV *class)
1197 CODE: 1408 CODE:
1198 New (0, RETVAL, 1, struct map); 1409 New (0, RETVAL, 1, struct map);
1199 RETVAL->x = 0; 1410 RETVAL->x = 0;
1200 RETVAL->y = 0; 1411 RETVAL->y = 0;
1201 RETVAL->w = map_width; 1412 RETVAL->w = 0;
1202 RETVAL->h = map_height; 1413 RETVAL->h = 0;
1203 RETVAL->ox = 0; 1414 RETVAL->ox = 0;
1204 RETVAL->oy = 0; 1415 RETVAL->oy = 0;
1205 RETVAL->faces = 8192; 1416 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1206 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1417 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1207 RETVAL->texs = 8192;
1208 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1209 RETVAL->rows = 0; 1418 RETVAL->rows = 0;
1210 RETVAL->row = 0; 1419 RETVAL->row = 0;
1211 OUTPUT: 1420 OUTPUT:
1212 RETVAL 1421 RETVAL
1213 1422
1214void 1423void
1215DESTROY (CFClient::Map self) 1424DESTROY (CFPlus::Map self)
1216 CODE: 1425 CODE:
1217{ 1426{
1218 map_clear (self); 1427 map_clear (self);
1219 Safefree (self->face); 1428 Safefree (self->face2tile);
1220 Safefree (self->tex); 1429 Safefree (self->tex);
1221 Safefree (self); 1430 Safefree (self);
1222} 1431}
1223 1432
1224void 1433void
1434resize (CFPlus::Map self, int map_width, int map_height)
1435 CODE:
1436 self->w = map_width;
1437 self->h = map_height;
1438
1439void
1225clear (CFClient::Map self) 1440clear (CFPlus::Map self)
1226 CODE: 1441 CODE:
1227 map_clear (self); 1442 map_clear (self);
1228 1443
1229void 1444void
1230set_face (CFClient::Map self, int face, int texid) 1445set_tileid (CFPlus::Map self, int face, int tile)
1231 CODE: 1446 CODE:
1232{ 1447{
1233 while (self->faces <= face) 1448 need_facenum (self, face); self->face2tile [face] = tile;
1234 { 1449 need_texid (self, tile);
1235 Append (mapface, self->face, self->faces, self->faces);
1236 self->faces *= 2;
1237 }
1238
1239 self->face [face] = texid;
1240} 1450}
1241 1451
1242void 1452void
1453set_smooth (CFPlus::Map self, int face, int smooth, int level)
1454 CODE:
1455{
1456 tileid texid;
1457 maptex *tex;
1458
1459 if (face < 0 || face >= self->faces)
1460 return;
1461
1462 if (smooth < 0 || smooth >= self->faces)
1463 return;
1464
1465 texid = self->face2tile [face];
1466
1467 if (!texid)
1468 return;
1469
1470 tex = self->tex + texid;
1471 tex->smoothtile = self->face2tile [smooth];
1472 tex->smoothlevel = level;
1473}
1474
1475void
1243set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1476set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1244 CODE: 1477 CODE:
1245{ 1478{
1246 while (self->texs <= texid) 1479 need_texid (self, texid);
1247 {
1248 Append (maptex, self->tex, self->texs, self->texs);
1249 self->texs *= 2;
1250 }
1251 1480
1252 { 1481 {
1253 maptex *tex = self->tex + texid; 1482 maptex *tex = self->tex + texid;
1254 1483
1255 tex->name = name; 1484 tex->name = name;
1272 // from transparent color bleeding and ugly wrapping effects. 1501 // from transparent color bleeding and ugly wrapping effects.
1273 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1502 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1274} 1503}
1275 1504
1276int 1505int
1277ox (CFClient::Map self) 1506ox (CFPlus::Map self)
1278 ALIAS: 1507 ALIAS:
1279 oy = 1 1508 oy = 1
1280 x = 2 1509 x = 2
1281 y = 3 1510 y = 3
1282 w = 4 1511 w = 4
1293 } 1522 }
1294 OUTPUT: 1523 OUTPUT:
1295 RETVAL 1524 RETVAL
1296 1525
1297void 1526void
1298scroll (CFClient::Map self, int dx, int dy) 1527scroll (CFPlus::Map self, int dx, int dy)
1299 CODE: 1528 CODE:
1300{ 1529{
1301 if (dx > 0) 1530 if (dx > 0)
1302 map_blank (self, self->x, self->y, dx - 1, self->h); 1531 map_blank (self, self->x, self->y, dx, self->h);
1303 else if (dx < 0) 1532 else if (dx < 0)
1304 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1533 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1305 1534
1306 if (dy > 0) 1535 if (dy > 0)
1307 map_blank (self, self->x, self->y, self->w, dy - 1); 1536 map_blank (self, self->x, self->y, self->w, dy);
1308 else if (dy < 0) 1537 else if (dy < 0)
1309 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1538 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1310 1539
1311 self->ox += dx; self->x += dx; 1540 self->ox += dx; self->x += dx;
1312 self->oy += dy; self->y += dy; 1541 self->oy += dy; self->y += dy;
1313 1542
1314 while (self->y < 0) 1543 while (self->y < 0)
1319 self->y += MAP_EXTEND_Y; 1548 self->y += MAP_EXTEND_Y;
1320 } 1549 }
1321} 1550}
1322 1551
1323void 1552void
1324map1a_update (CFClient::Map self, SV *data_) 1553map1a_update (CFPlus::Map self, SV *data_, int extmap)
1325 CODE: 1554 CODE:
1326{ 1555{
1327 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1556 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1328 uint8_t *data_end = (uint8_t *)SvEND (data_); 1557 uint8_t *data_end = (uint8_t *)SvEND (data_);
1329 mapcell *cell; 1558 mapcell *cell;
1330 int x, y, flags; 1559 int x, y, flags;
1331 1560
1332 while (data < data_end) 1561 while (data < data_end - 1)
1333 { 1562 {
1334 flags = (data [0] << 8) + data [1]; data += 2; 1563 flags = (data [0] << 8) + data [1]; data += 2;
1335 1564
1336 x = self->x + ((flags >> 10) & 63); 1565 x = self->x + ((flags >> 10) & 63);
1337 y = self->y + ((flags >> 4) & 63); 1566 y = self->y + ((flags >> 4) & 63);
1338 1567
1339 cell = map_get_cell (self, x, y); 1568 cell = map_get_cell (self, x, y);
1340 1569
1341 if (flags & 15) 1570 if (flags & 15)
1342 { 1571 {
1343 if (cell->darkness < 0) 1572 if (!cell->darkness)
1344 { 1573 {
1574 memset (cell, 0, sizeof (*cell));
1345 cell->darkness = 0; 1575 cell->darkness = 256;
1346 cell->face [0] = 0;
1347 cell->face [1] = 0;
1348 cell->face [2] = 0;
1349 } 1576 }
1350 1577
1351 cell->darkness = flags & 8 ? *data++ : 255;
1352
1353 //TODO: don't trust server data to be in-range(!) 1578 //TODO: don't trust server data to be in-range(!)
1579
1580 if (flags & 8)
1581 {
1582 if (extmap)
1583 {
1584 uint8_t ext, cmd;
1585
1586 do
1587 {
1588 ext = *data++;
1589 cmd = ext & 0x3f;
1590
1591 if (cmd < 4)
1592 cell->darkness = 255 - ext * 64 + 1;
1593 else if (cmd == 5) // health
1594 {
1595 cell->stat_width = 1;
1596 cell->stat_hp = *data++;
1597 }
1598 else if (cmd == 6) // monster width
1599 cell->stat_width = *data++ + 1;
1600 else if (cmd == 0x47)
1601 {
1602 if (*data == 4)
1603 ; // decode player count
1604
1605 data += *data + 1;
1606 }
1607 else if (cmd == 8) // cell flags
1608 cell->flags = *data++;
1609 else if (ext & 0x40) // unknown, multibyte => skip
1610 data += *data + 1;
1611 else
1612 data++;
1613 }
1614 while (ext & 0x80);
1615 }
1616 else
1617 cell->darkness = *data++ + 1;
1618 }
1354 1619
1355 if (flags & 4) 1620 if (flags & 4)
1356 { 1621 {
1357 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1622 faceid face = (data [0] << 8) + data [1]; data += 2;
1623 need_facenum (self, face);
1624 cell->tile [0] = self->face2tile [face];
1358 } 1625 }
1359 1626
1360 if (flags & 2) 1627 if (flags & 2)
1361 { 1628 {
1362 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1629 faceid face = (data [0] << 8) + data [1]; data += 2;
1630 need_facenum (self, face);
1631 cell->tile [1] = self->face2tile [face];
1363 } 1632 }
1364 1633
1365 if (flags & 1) 1634 if (flags & 1)
1366 { 1635 {
1367 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1636 faceid face = (data [0] << 8) + data [1]; data += 2;
1637 need_facenum (self, face);
1638 cell->tile [2] = self->face2tile [face];
1368 } 1639 }
1369 } 1640 }
1370 else 1641 else
1371 cell->darkness = -1; 1642 cell->darkness = 0;
1372 } 1643 }
1373} 1644}
1374 1645
1375SV * 1646SV *
1376mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1647mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1377 CODE: 1648 CODE:
1378{ 1649{
1379 int x1, x; 1650 int x1, x;
1380 int y1, y; 1651 int y1, y;
1381 int z; 1652 int z;
1402 { 1673 {
1403 mapcell *cell = row->col + (x - row->c0); 1674 mapcell *cell = row->col + (x - row->c0);
1404 1675
1405 for (z = 0; z <= 0; z++) 1676 for (z = 0; z <= 0; z++)
1406 { 1677 {
1407 mapface face = cell->face [z];
1408
1409 if (face)
1410 {
1411 maptex tex = self->tex [face]; 1678 maptex tex = self->tex [cell->tile [z]];
1412 int a0 = 255 - tex.a; 1679 int a0 = 255 - tex.a;
1413 int a1 = tex.a; 1680 int a1 = tex.a;
1414 1681
1415 r = (r * a0 + tex.r * a1) / 255; 1682 r = (r * a0 + tex.r * a1) / 255;
1416 g = (g * a0 + tex.g * a1) / 255; 1683 g = (g * a0 + tex.g * a1) / 255;
1417 b = (b * a0 + tex.b * a1) / 255; 1684 b = (b * a0 + tex.b * a1) / 255;
1418 a = (a * a0 + tex.a * a1) / 255; 1685 a = (a * a0 + tex.a * a1) / 255;
1419 }
1420 } 1686 }
1421 } 1687 }
1422 1688
1423 *map++ = (r ) 1689 *map++ = (r )
1424 | (g << 8) 1690 | (g << 8)
1431} 1697}
1432 OUTPUT: 1698 OUTPUT:
1433 RETVAL 1699 RETVAL
1434 1700
1435void 1701void
1436draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1702draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1437 CODE: 1703 CODE:
1438{ 1704{
1439 int vx, vy; 1705 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1706 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1707 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1708 smooth_key skey;
1440 int x, y, z; 1709 int x, y, z;
1441 int last_name; 1710 int last_name;
1442 mapface face;
1443 1711
1444 vx = self->x + self->w / 2 - sw / 2 - shift_x; 1712 // thats current max. sorry.
1445 vy = self->y + self->h / 2 - sh / 2 - shift_y; 1713 if (sw > 255) sw = 255;
1714 if (sh > 255) sh = 255;
1446 1715
1447 /* 1716 // clear key, in case of extra padding
1448 int vx = self->vx = self->w >= sw 1717 memset (&skey, 0, sizeof (skey));
1449 ? self->x + (self->w - sw) / 2
1450 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1451
1452 int vy = self->vy = self->h >= sh
1453 ? self->y + (self->h - sh) / 2
1454 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1455 */
1456 1718
1457 glColor4ub (255, 255, 255, 255); 1719 glColor4ub (255, 255, 255, 255);
1458 1720
1459 glEnable (GL_BLEND); 1721 glEnable (GL_BLEND);
1460 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1722 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1463 1725
1464 glBegin (GL_QUADS); 1726 glBegin (GL_QUADS);
1465 1727
1466 last_name = 0; 1728 last_name = 0;
1467 1729
1730 mx += self->x;
1731 my += self->y;
1732
1733 // first pass: determine smooth_max
1734 // rather ugly, if you ask me
1735 // could also be stored inside mapcell and updated on change
1736 memset (smooth_max, 0, sizeof (smooth_max));
1737
1738 for (y = 0; y < sh; y++)
1739 if (0 <= y + my && y + my < self->rows)
1740 {
1741 maprow *row = self->row + (y + my);
1742
1743 for (x = 0; x < sw; x++)
1744 if (row->c0 <= x + mx && x + mx < row->c1)
1745 {
1746 mapcell *cell = row->col + (x + mx - row->c0);
1747
1748 smooth_max[x + 1][y + 1] =
1749 MAX (self->tex [cell->tile [0]].smoothlevel,
1750 MAX (self->tex [cell->tile [1]].smoothlevel,
1751 self->tex [cell->tile [2]].smoothlevel));
1752 }
1753 }
1754
1468 for (z = 0; z < 3; z++) 1755 for (z = 0; z <= 2; z++)
1756 {
1757 memset (smooth_level, 0, sizeof (smooth_level));
1758
1469 for (y = 0; y < sh; y++) 1759 for (y = 0; y < sh; y++)
1470 if (0 <= y + vy && y + vy < self->rows) 1760 if (0 <= y + my && y + my < self->rows)
1471 { 1761 {
1472 maprow *row = self->row + (y + vy); 1762 maprow *row = self->row + (y + my);
1473 1763
1474 for (x = 0; x < sw; x++) 1764 for (x = 0; x < sw; x++)
1475 if (row->c0 <= x + vx && x + vx < row->c1) 1765 if (row->c0 <= x + mx && x + mx < row->c1)
1476 { 1766 {
1477 mapcell *cell = row->col + (x + vx - row->c0); 1767 mapcell *cell = row->col + (x + mx - row->c0);
1478
1479 face = cell->face [z]; 1768 tileid tile = cell->tile [z];
1480 1769
1481 if (face) 1770 if (tile)
1771 {
1772 maptex tex = self->tex [tile];
1773 int px = (x + 1) * T - tex.w;
1774 int py = (y + 1) * T - tex.h;
1775
1776 // suppressing texture state switches here
1777 // is only moderately effective, but worth the extra effort
1778 if (last_name != tex.name)
1779 {
1780 if (!tex.name)
1781 tex = self->tex [2]; /* missing, replace by noface */
1782
1783 glEnd ();
1784 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1785 glBegin (GL_QUADS);
1786 }
1787
1788 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1789 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1790 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1791 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1792
1793 if (cell->flags && z == 2)
1794 {
1795 if (cell->flags & 1)
1796 {
1797 maptex tex = self->tex [1];
1798 int px = x * T + T * 2 / 32;
1799 int py = y * T - T * 6 / 32;
1800
1801 glEnd ();
1802 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1803 glBegin (GL_QUADS);
1804
1805 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1806 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1807 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1808 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1809 }
1810 }
1811
1812 // update smooth hash
1813 if (tex.smoothtile)
1814 {
1815 skey.tile = tex.smoothtile;
1816 skey.level = tex.smoothlevel;
1817
1818 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1819
1820 // add bits to current tile and all neighbours. skey.x|y is
1821 // shifted +1|+1 so we always stay positive.
1822
1823 // bits is ___n cccc CCCC bbbb
1824 // n do not draw borders&corners
1825 // c draw these corners, but...
1826 // C ... not these
1827 // b draw these borders
1828
1829 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1830 // ┃· ·· ·┃ ━━
1831
1832 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1833 // ·· ·· ·┏ ┓·
1834
1835 // full tile
1836 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1837
1838 // borders
1839 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1840 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1841 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1842 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1843
1844 // corners
1845 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1846 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1847 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1848 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1849 }
1850 }
1851 }
1852 }
1853
1854 // go through all smoothlevels, lowest to highest, then draw.
1855 // this is basically counting sort
1856 {
1857 int w, b;
1858
1859 for (w = 0; w < 256 / 32; ++w)
1860 {
1861 uint32_t smask = smooth_level [w];
1862 if (smask)
1863 for (b = 0; b < 32; ++b)
1864 if (smask & (((uint32_t)1) << b))
1482 { 1865 {
1483 maptex tex = self->tex [face]; 1866 int level = (w << 5) | b;
1867 HE *he;
1484 1868
1485 int px = (x + 1) * 32 - tex.w; 1869 hv_iterinit (smooth);
1486 int py = (y + 1) * 32 - tex.h; 1870 while ((he = hv_iternext (smooth)))
1487
1488 if (last_name != tex.name)
1489 { 1871 {
1872 smooth_key *skey = (smooth_key *)HeKEY (he);
1873 IV bits = SvIVX (HeVAL (he));
1874
1875 if (!(bits & 0x1000)
1876 && skey->level == level
1877 && level > smooth_max [skey->x][skey->y])
1878 {
1879 maptex tex = self->tex [skey->tile];
1880 int px = (((int)skey->x) - 1) * T;
1881 int py = (((int)skey->y) - 1) * T;
1882 int border = bits & 15;
1883 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1884 float dx = tex.s * .0625f; // 16 images/row
1885 float dy = tex.t * .5f ; // 2 images/column
1886
1887 // this time naively avoiding texture state changes
1888 // save gobs of state changes.
1889 if (last_name != tex.name)
1890 {
1891 if (!tex.name)
1892 continue; // smoothing not yet available
1893
1490 glEnd (); 1894 glEnd ();
1491 last_name = tex.name;
1492 glBindTexture (GL_TEXTURE_2D, last_name); 1895 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1493 glBegin (GL_QUADS); 1896 glBegin (GL_QUADS);
1897 }
1898
1899 if (border)
1900 {
1901 float ox = border * dx;
1902
1903 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1904 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1905 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1906 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1907 }
1908
1909 if (corner)
1910 {
1911 float ox = corner * dx;
1912
1913 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1914 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1915 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1916 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1917 }
1918 }
1494 } 1919 }
1495
1496 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1497 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1498 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1499 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1500 } 1920 }
1501 }
1502 } 1921 }
1922 }
1923
1924 hv_clear (smooth);
1925 }
1503 1926
1504 glEnd (); 1927 glEnd ();
1505 1928
1506 glDisable (GL_TEXTURE_2D); 1929 glDisable (GL_TEXTURE_2D);
1507 glDisable (GL_BLEND); 1930 glDisable (GL_BLEND);
1508}
1509 1931
1932 // top layer: overlays such as the health bar
1933 for (y = 0; y < sh; y++)
1934 if (0 <= y + my && y + my < self->rows)
1935 {
1936 maprow *row = self->row + (y + my);
1937
1938 for (x = 0; x < sw; x++)
1939 if (row->c0 <= x + mx && x + mx < row->c1)
1940 {
1941 mapcell *cell = row->col + (x + mx - row->c0);
1942
1943 int px = x * T;
1944 int py = y * T;
1945
1946 if (cell->stat_hp)
1947 {
1948 int width = cell->stat_width * T;
1949 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1950
1951 glColor3ub (0, 0, 0);
1952 glRectf (px + 1, py - thick - 2,
1953 px + width - 1, py);
1954
1955 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1956 glRectf (px + 2,
1957 py - thick - 1,
1958 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1959 }
1960 }
1961 }
1962}
1963
1510void 1964void
1511draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data) 1965draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1512 CODE: 1966 CODE:
1513{ 1967{
1514 static float color[16][3] = { 1968 static float color[16][3] = {
1515 { 0.00, 0.00, 0.00 }, 1969 { 0.00F, 0.00F, 0.00F },
1516 { 1.00, 1.00, 1.00 }, 1970 { 1.00F, 1.00F, 1.00F },
1517 { 0.00, 0.00, 0.55 }, 1971 { 0.00F, 0.00F, 0.55F },
1518 { 1.00, 0.00, 0.00 }, 1972 { 1.00F, 0.00F, 0.00F },
1519 1973
1520 { 1.00, 0.54, 0.00 }, 1974 { 1.00F, 0.54F, 0.00F },
1521 { 0.11, 0.56, 1.00 }, 1975 { 0.11F, 0.56F, 1.00F },
1522 { 0.93, 0.46, 0.00 }, 1976 { 0.93F, 0.46F, 0.00F },
1523 { 0.18, 0.54, 0.34 }, 1977 { 0.18F, 0.54F, 0.34F },
1524 1978
1525 { 0.56, 0.73, 0.56 }, 1979 { 0.56F, 0.73F, 0.56F },
1526 { 0.80, 0.80, 0.80 }, 1980 { 0.80F, 0.80F, 0.80F },
1527 { 0.55, 0.41, 0.13 }, 1981 { 0.55F, 0.41F, 0.13F },
1528 { 0.99, 0.77, 0.26 }, 1982 { 0.99F, 0.77F, 0.26F },
1529 1983
1530 { 0.74, 0.65, 0.41 }, 1984 { 0.74F, 0.65F, 0.41F },
1531 1985
1532 { 0.00, 1.00, 1.00 }, 1986 { 0.00F, 1.00F, 1.00F },
1533 { 1.00, 0.00, 1.00 }, 1987 { 1.00F, 0.00F, 1.00F },
1534 { 1.00, 1.00, 0.00 }, 1988 { 1.00F, 1.00F, 0.00F },
1535 }; 1989 };
1536 1990
1537 int x, y; 1991 int x, y;
1538 1992
1539 glEnable (GL_TEXTURE_2D); 1993 glEnable (GL_TEXTURE_2D);
1566 glDisable (GL_BLEND); 2020 glDisable (GL_BLEND);
1567 glDisable (GL_TEXTURE_2D); 2021 glDisable (GL_TEXTURE_2D);
1568} 2022}
1569 2023
1570void 2024void
1571fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2025fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1572 PPCODE: 2026 PPCODE:
1573{ 2027{
1574 int vx, vy;
1575 int x, y; 2028 int x, y;
2029 int sw1 = sw + 2;
2030 int sh1 = sh + 2;
2031 int sh3 = sh * 3;
1576 int sw4 = (sw + 3) & ~3; 2032 int sw34 = (sw * 3 + 3) & ~3;
2033 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1577 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2034 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1578 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2035 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1579 2036
1580 memset (darkness, 255, sw4 * sh);
1581 SvPOK_only (darkness_sv); 2037 SvPOK_only (darkness3_sv);
1582 SvCUR_set (darkness_sv, sw4 * sh); 2038 SvCUR_set (darkness3_sv, sw34 * sh3);
1583 2039
1584 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 2040 mx += self->x - 1;
1585 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 2041 my += self->y - 1;
1586 2042
2043 memset (darkness1, 255, sw1 * sh1);
2044
1587 for (y = 0; y < sh; y++) 2045 for (y = 0; y < sh1; y++)
1588 if (0 <= y + vy && y + vy < self->rows) 2046 if (0 <= y + my && y + my < self->rows)
1589 { 2047 {
1590 maprow *row = self->row + (y + vy); 2048 maprow *row = self->row + (y + my);
1591 2049
1592 for (x = 0; x < sw; x++) 2050 for (x = 0; x < sw1; x++)
1593 if (row->c0 <= x + vx && x + vx < row->c1) 2051 if (row->c0 <= x + mx && x + mx < row->c1)
1594 { 2052 {
1595 mapcell *cell = row->col + (x + vx - row->c0); 2053 mapcell *cell = row->col + (x + mx - row->c0);
1596 2054
1597 darkness[y * sw4 + x] = cell->darkness < 0 2055 darkness1 [y * sw1 + x] = cell->darkness
2056 ? 255 - (cell->darkness - 1)
1598 ? 255 - FOW_DARKNESS 2057 : 255 - FOW_DARKNESS;
1599 : 255 - cell->darkness;
1600 } 2058 }
1601 } 2059 }
1602 2060
2061 for (y = 0; y < sh; ++y)
2062 for (x = 0; x < sw; ++x)
2063 {
2064 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2065 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2066 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2067 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2068 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2069 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2070 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2071 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2072 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2073
2074 uint8_t r11 = (d11 + d21 + d12) / 3;
2075 uint8_t r21 = d21;
2076 uint8_t r31 = (d21 + d31 + d32) / 3;
2077
2078 uint8_t r12 = d12;
2079 uint8_t r22 = d22;
2080 uint8_t r32 = d32;
2081
2082 uint8_t r13 = (d13 + d23 + d12) / 3;
2083 uint8_t r23 = d23;
2084 uint8_t r33 = (d23 + d33 + d32) / 3;
2085
2086 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2087 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2088 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2089 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2090 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2091 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2092 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2093 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2094 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2095 }
2096
2097 free (darkness1);
2098
1603 EXTEND (SP, 3); 2099 EXTEND (SP, 3);
1604 PUSHs (sv_2mortal (newSViv (sw4))); 2100 PUSHs (sv_2mortal (newSViv (sw34)));
1605 PUSHs (sv_2mortal (newSViv (sh))); 2101 PUSHs (sv_2mortal (newSViv (sh3)));
1606 PUSHs (darkness_sv); 2102 PUSHs (darkness3_sv);
1607} 2103}
1608 2104
1609SV * 2105SV *
1610get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2106get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1611 CODE: 2107 CODE:
1612{ 2108{
1613 int x, y, x1, y1; 2109 int x, y, x1, y1;
1614 SV *data_sv = newSV (w * h * 7 + 5); 2110 SV *data_sv = newSV (w * h * 7 + 5);
1615 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2111 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1640 if (row && row->c0 <= x && x < row->c1) 2136 if (row && row->c0 <= x && x < row->c1)
1641 { 2137 {
1642 mapcell *cell = row->col + (x - row->c0); 2138 mapcell *cell = row->col + (x - row->c0);
1643 uint8_t flags = 0; 2139 uint8_t flags = 0;
1644 2140
1645 if (cell->face [0]) flags |= 1; 2141 if (cell->tile [0]) flags |= 1;
1646 if (cell->face [1]) flags |= 2; 2142 if (cell->tile [1]) flags |= 2;
1647 if (cell->face [2]) flags |= 4; 2143 if (cell->tile [2]) flags |= 4;
1648 2144
1649 *data++ = flags; 2145 *data++ = flags;
1650 2146
1651 if (flags & 1) 2147 if (flags & 1)
1652 { 2148 {
2149 tileid tile = cell->tile [0];
1653 *data++ = cell->face [0] >> 8; 2150 *data++ = tile >> 8;
1654 *data++ = cell->face [0]; 2151 *data++ = tile;
1655 } 2152 }
1656 2153
1657 if (flags & 2) 2154 if (flags & 2)
1658 { 2155 {
2156 tileid tile = cell->tile [1];
1659 *data++ = cell->face [1] >> 8; 2157 *data++ = tile >> 8;
1660 *data++ = cell->face [1]; 2158 *data++ = tile;
1661 } 2159 }
1662 2160
1663 if (flags & 4) 2161 if (flags & 4)
1664 { 2162 {
2163 tileid tile = cell->tile [2];
1665 *data++ = cell->face [2] >> 8; 2164 *data++ = tile >> 8;
1666 *data++ = cell->face [2]; 2165 *data++ = tile;
1667 } 2166 }
1668 } 2167 }
1669 else 2168 else
1670 *data++ = 0; 2169 *data++ = 0;
1671 } 2170 }
1677} 2176}
1678 OUTPUT: 2177 OUTPUT:
1679 RETVAL 2178 RETVAL
1680 2179
1681void 2180void
1682set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2181set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1683 PPCODE: 2182 PPCODE:
1684{ 2183{
1685 int x, y, z; 2184 int x, y, z;
1686 int w, h; 2185 int w, h;
1687 int x1, y1; 2186 int x1, y1;
1711 { 2210 {
1712 uint8_t flags = *data++; 2211 uint8_t flags = *data++;
1713 2212
1714 if (flags) 2213 if (flags)
1715 { 2214 {
1716 mapface face[3] = { 0, 0, 0 };
1717
1718 mapcell *cell = row_get_cell (row, x); 2215 mapcell *cell = row_get_cell (row, x);
2216 tileid tile[3] = { 0, 0, 0 };
1719 2217
1720 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2218 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1721 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2219 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1722 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2220 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1723 2221
1724 if (cell->darkness <= 0) 2222 if (cell->darkness == 0)
1725 { 2223 {
1726 cell->darkness = -1; 2224 cell->darkness = 0;
1727 2225
1728 for (z = 0; z <= 2; z++) 2226 for (z = 0; z <= 2; z++)
1729 { 2227 {
1730 cell->face[z] = face[z]; 2228 tileid t = tile [z];
1731 2229
1732 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2230 if (t >= self->texs || (t && !self->tex [t].name))
2231 {
1733 XPUSHs (sv_2mortal (newSViv (face[z]))); 2232 XPUSHs (sv_2mortal (newSViv (t)));
2233 need_texid (self, t);
2234 }
2235
2236 cell->tile [z] = t;
1734 } 2237 }
1735 } 2238 }
1736 } 2239 }
1737 } 2240 }
1738 } 2241 }
1739} 2242}
1740 2243
1741MODULE = CFClient PACKAGE = CFClient::MixChunk 2244MODULE = CFPlus PACKAGE = CFPlus::RW
1742 2245
1743CFClient::MixChunk 2246CFPlus::RW
1744new_from_file (SV *class, char *path) 2247new (SV *class, SV *data_sv)
1745 CODE: 2248 CODE:
1746 RETVAL = Mix_LoadWAV (path); 2249{
2250 STRLEN datalen;
2251 char *data = SvPVbyte (data_sv, datalen);
2252
2253 RETVAL = SDL_RWFromConstMem (data, datalen);
2254}
1747 OUTPUT: 2255 OUTPUT:
1748 RETVAL 2256 RETVAL
1749 2257
2258CFPlus::RW
2259new_from_file (SV *class, const char *path, const char *mode = "rb")
2260 CODE:
2261 RETVAL = SDL_RWFromFile (path, mode);
2262 OUTPUT:
2263 RETVAL
2264
1750void 2265void
2266close (CFPlus::RW self)
2267 CODE:
2268 SDL_RWclose (self);
2269
2270MODULE = CFPlus PACKAGE = CFPlus::Channel
2271
2272PROTOTYPES: DISABLE
2273
2274void
2275halt (CFPlus::Channel self)
2276 CODE:
2277 Mix_HaltChannel (self);
2278
2279void
2280expire (CFPlus::Channel self, int ticks = -1)
2281 CODE:
2282 Mix_ExpireChannel (self, ticks);
2283
2284void
2285fade_out (CFPlus::Channel self, int ticks = -1)
2286 CODE:
2287 Mix_FadeOutChannel (self, ticks);
2288
2289int
2290volume (CFPlus::Channel self, int volume)
2291 CODE:
2292 RETVAL = Mix_Volume (self, volume);
2293 OUTPUT:
2294 RETVAL
2295
2296void
2297unregister_all_effects (CFPlus::Channel self)
2298 CODE:
2299 Mix_UnregisterAllEffects (self);
2300
2301void
2302set_panning (CFPlus::Channel self, int left, int right)
2303 CODE:
2304 Mix_SetPanning (self, left, right);
2305
2306void
2307set_distance (CFPlus::Channel self, int distance)
2308 CODE:
2309 Mix_SetDistance (self, distance);
2310
2311void
2312set_position (CFPlus::Channel self, int angle, int distance)
2313 CODE:
2314 Mix_SetPosition (self, angle, distance);
2315
2316void
2317set_reverse_stereo (CFPlus::Channel self, int flip)
2318 CODE:
2319 Mix_SetReverseStereo (self, flip);
2320
2321MODULE = CFPlus PACKAGE = CFPlus::MixChunk
2322
2323PROTOTYPES: DISABLE
2324
2325CFPlus::MixChunk
2326new (SV *class, CFPlus::RW rwops)
2327 CODE:
2328 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2329 OUTPUT:
2330 RETVAL
2331
2332void
1751DESTROY (CFClient::MixChunk self) 2333DESTROY (CFPlus::MixChunk self)
1752 CODE: 2334 CODE:
1753 Mix_FreeChunk (self); 2335 Mix_FreeChunk (self);
1754 2336
1755int 2337int
1756volume (CFClient::MixChunk self, int volume = -1) 2338volume (CFPlus::MixChunk self, int volume = -1)
1757 CODE: 2339 CODE:
1758 RETVAL = Mix_VolumeChunk (self, volume); 2340 RETVAL = Mix_VolumeChunk (self, volume);
1759 OUTPUT: 2341 OUTPUT:
1760 RETVAL 2342 RETVAL
1761 2343
1762int 2344CFPlus::Channel
1763play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2345play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1764 CODE: 2346 CODE:
1765 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2347 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2348 Mix_UnregisterAllEffects (RETVAL);
1766 OUTPUT: 2349 OUTPUT:
1767 RETVAL 2350 RETVAL
1768 2351
1769MODULE = CFClient PACKAGE = CFClient::MixMusic 2352MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1770 2353
1771int 2354int
1772volume (int volume = -1) 2355volume (int volume = -1)
2356 PROTOTYPE: ;$
1773 CODE: 2357 CODE:
1774 RETVAL = Mix_VolumeMusic (volume); 2358 RETVAL = Mix_VolumeMusic (volume);
1775 OUTPUT: 2359 OUTPUT:
1776 RETVAL 2360 RETVAL
1777 2361
2362void
2363fade_out (int ms)
2364 CODE:
2365 Mix_FadeOutMusic (ms);
2366
2367void
2368halt ()
2369 CODE:
2370 Mix_HaltMusic ();
2371
1778CFClient::MixMusic 2372CFPlus::MixMusic
1779new_from_file (SV *class, char *path) 2373new (SV *class, CFPlus::RW rwops)
1780 CODE: 2374 CODE:
1781 RETVAL = Mix_LoadMUS (path); 2375 RETVAL = Mix_LoadMUS_RW (rwops);
1782 OUTPUT: 2376 OUTPUT:
1783 RETVAL 2377 RETVAL
1784 2378
1785void 2379void
1786DESTROY (CFClient::MixMusic self) 2380DESTROY (CFPlus::MixMusic self)
1787 CODE: 2381 CODE:
1788 Mix_FreeMusic (self); 2382 Mix_FreeMusic (self);
1789 2383
1790int 2384int
1791play (CFClient::MixMusic self, int loops = -1) 2385play (CFPlus::MixMusic self, int loops = -1)
1792 CODE: 2386 CODE:
1793 RETVAL = Mix_PlayMusic (self, loops); 2387 RETVAL = Mix_PlayMusic (self, loops);
1794 OUTPUT: 2388 OUTPUT:
1795 RETVAL 2389 RETVAL
1796 2390
2391void
2392fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2393 CODE:
2394 Mix_FadeInMusicPos (self, loops, ms, position);
2395
1797MODULE = CFClient PACKAGE = CFClient::OpenGL 2396MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2397
2398PROTOTYPES: ENABLE
1798 2399
1799BOOT: 2400BOOT:
1800{ 2401{
1801 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2402 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1802 static const struct { 2403 static const struct {
1803 const char *name; 2404 const char *name;
1804 IV iv; 2405 IV iv;
1805 } *civ, const_iv[] = { 2406 } *civ, const_iv[] = {
1806# define const_iv(name) { # name, (IV)name } 2407# define const_iv(name) { # name, (IV)name }
2408 const_iv (GL_VENDOR),
2409 const_iv (GL_VERSION),
2410 const_iv (GL_EXTENSIONS),
1807 const_iv (GL_COLOR_MATERIAL), 2411 const_iv (GL_COLOR_MATERIAL),
1808 const_iv (GL_SMOOTH), 2412 const_iv (GL_SMOOTH),
1809 const_iv (GL_FLAT), 2413 const_iv (GL_FLAT),
1810 const_iv (GL_DITHER), 2414 const_iv (GL_DITHER),
1811 const_iv (GL_BLEND), 2415 const_iv (GL_BLEND),
1815 const_iv (GL_ALPHA_TEST), 2419 const_iv (GL_ALPHA_TEST),
1816 const_iv (GL_NORMALIZE), 2420 const_iv (GL_NORMALIZE),
1817 const_iv (GL_RESCALE_NORMAL), 2421 const_iv (GL_RESCALE_NORMAL),
1818 const_iv (GL_FRONT), 2422 const_iv (GL_FRONT),
1819 const_iv (GL_BACK), 2423 const_iv (GL_BACK),
2424 const_iv (GL_AUX0),
1820 const_iv (GL_AND), 2425 const_iv (GL_AND),
1821 const_iv (GL_ONE), 2426 const_iv (GL_ONE),
1822 const_iv (GL_ZERO), 2427 const_iv (GL_ZERO),
1823 const_iv (GL_SRC_ALPHA), 2428 const_iv (GL_SRC_ALPHA),
1824 const_iv (GL_DST_ALPHA), 2429 const_iv (GL_DST_ALPHA),
1838 const_iv (GL_LUMINANCE), 2443 const_iv (GL_LUMINANCE),
1839 const_iv (GL_LUMINANCE_ALPHA), 2444 const_iv (GL_LUMINANCE_ALPHA),
1840 const_iv (GL_FLOAT), 2445 const_iv (GL_FLOAT),
1841 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2446 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1842 const_iv (GL_COMPILE), 2447 const_iv (GL_COMPILE),
2448 const_iv (GL_PROXY_TEXTURE_1D),
2449 const_iv (GL_PROXY_TEXTURE_2D),
1843 const_iv (GL_TEXTURE_1D), 2450 const_iv (GL_TEXTURE_1D),
1844 const_iv (GL_TEXTURE_2D), 2451 const_iv (GL_TEXTURE_2D),
1845 const_iv (GL_TEXTURE_ENV), 2452 const_iv (GL_TEXTURE_ENV),
1846 const_iv (GL_TEXTURE_MAG_FILTER), 2453 const_iv (GL_TEXTURE_MAG_FILTER),
1847 const_iv (GL_TEXTURE_MIN_FILTER), 2454 const_iv (GL_TEXTURE_MIN_FILTER),
1868 const_iv (GL_COLOR_LOGIC_OP), 2475 const_iv (GL_COLOR_LOGIC_OP),
1869 const_iv (GL_SEPARABLE_2D), 2476 const_iv (GL_SEPARABLE_2D),
1870 const_iv (GL_CONVOLUTION_2D), 2477 const_iv (GL_CONVOLUTION_2D),
1871 const_iv (GL_CONVOLUTION_BORDER_MODE), 2478 const_iv (GL_CONVOLUTION_BORDER_MODE),
1872 const_iv (GL_CONSTANT_BORDER), 2479 const_iv (GL_CONSTANT_BORDER),
2480 const_iv (GL_POINTS),
1873 const_iv (GL_LINES), 2481 const_iv (GL_LINES),
2482 const_iv (GL_LINE_STRIP),
1874 const_iv (GL_LINE_LOOP), 2483 const_iv (GL_LINE_LOOP),
1875 const_iv (GL_QUADS), 2484 const_iv (GL_QUADS),
1876 const_iv (GL_QUAD_STRIP), 2485 const_iv (GL_QUAD_STRIP),
1877 const_iv (GL_TRIANGLES), 2486 const_iv (GL_TRIANGLES),
1878 const_iv (GL_TRIANGLE_STRIP), 2487 const_iv (GL_TRIANGLE_STRIP),
1879 const_iv (GL_TRIANGLE_FAN), 2488 const_iv (GL_TRIANGLE_FAN),
2489 const_iv (GL_POLYGON),
1880 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2490 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2491 const_iv (GL_POINT_SMOOTH_HINT),
2492 const_iv (GL_LINE_SMOOTH_HINT),
2493 const_iv (GL_POLYGON_SMOOTH_HINT),
2494 const_iv (GL_GENERATE_MIPMAP_HINT),
1881 const_iv (GL_FASTEST), 2495 const_iv (GL_FASTEST),
2496 const_iv (GL_DONT_CARE),
2497 const_iv (GL_NICEST),
1882 const_iv (GL_V2F), 2498 const_iv (GL_V2F),
1883 const_iv (GL_V3F), 2499 const_iv (GL_V3F),
1884 const_iv (GL_T2F_V3F), 2500 const_iv (GL_T2F_V3F),
1885 const_iv (GL_T2F_N3F_V3F), 2501 const_iv (GL_T2F_N3F_V3F),
1886# undef const_iv 2502# undef const_iv
1887 }; 2503 };
1888 2504
1889 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2505 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1890 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2506 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2507
2508 texture_av = newAV ();
2509 AvREAL_off (texture_av);
1891} 2510}
1892 2511
1893char * 2512char *
1894gl_vendor () 2513gl_vendor ()
1895 CODE: 2514 CODE:
1909 CODE: 2528 CODE:
1910 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2529 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1911 OUTPUT: 2530 OUTPUT:
1912 RETVAL 2531 RETVAL
1913 2532
2533const char *glGetString (GLenum pname)
2534
2535GLint glGetInteger (GLenum pname)
2536 CODE:
2537 glGetIntegerv (pname, &RETVAL);
2538 OUTPUT:
2539 RETVAL
2540
2541GLdouble glGetDouble (GLenum pname)
2542 CODE:
2543 glGetDoublev (pname, &RETVAL);
2544 OUTPUT:
2545 RETVAL
2546
1914int glGetError () 2547int glGetError ()
1915 2548
1916void glFinish () 2549void glFinish ()
1917 2550
1918void glClear (int mask) 2551void glClear (int mask)
1955# near_ and far_ are due to microsofts buggy "c" compiler 2588# near_ and far_ are due to microsofts buggy "c" compiler
1956void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2589void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1957 2590
1958# near_ and far_ are due to microsofts buggy "c" compiler 2591# near_ and far_ are due to microsofts buggy "c" compiler
1959void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2592void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2593
2594PROTOTYPES: DISABLE
1960 2595
1961void glViewport (int x, int y, int width, int height) 2596void glViewport (int x, int y, int width, int height)
1962 2597
1963void glScissor (int x, int y, int width, int height) 2598void glScissor (int x, int y, int width, int height)
1964 2599
1972 2607
1973void glRotate (float angle, float x, float y, float z) 2608void glRotate (float angle, float x, float y, float z)
1974 CODE: 2609 CODE:
1975 glRotatef (angle, x, y, z); 2610 glRotatef (angle, x, y, z);
1976 2611
1977void glBegin (int mode)
1978
1979void glEnd ()
1980
1981void glColor (float r, float g, float b, float a = 1.0) 2612void glColor (float r, float g, float b, float a = 1.0)
1982 PROTOTYPE: @
1983 ALIAS: 2613 ALIAS:
1984 glColor_premultiply = 1 2614 glColor_premultiply = 1
1985 CODE: 2615 CODE:
1986 if (ix) 2616 if (ix)
1987 { 2617 {
1988 r *= a; 2618 r *= a;
1989 g *= a; 2619 g *= a;
1990 b *= a; 2620 b *= a;
1991 } 2621 }
1992 // microsoft visual "c" rounds instead of truncating... 2622 // microsoft visual "c" rounds instead of truncating...
1993 glColor4ub (MIN ((int)(r * 256.f), 255), 2623 glColor4f (r, g, b, a);
1994 MIN ((int)(g * 256.f), 255),
1995 MIN ((int)(b * 256.f), 255),
1996 MIN ((int)(a * 256.f), 255));
1997
1998void glInterleavedArrays (int format, int stride, char *data)
1999
2000void glDrawElements (int mode, int count, int type, char *indices)
2001
2002# 1.2 void glDrawRangeElements (int mode, int start, int end
2003 2624
2004void glRasterPos (float x, float y, float z = 0.) 2625void glRasterPos (float x, float y, float z = 0.)
2005 CODE: 2626 CODE:
2006 glRasterPos3f (0, 0, z); 2627 glRasterPos3f (0, 0, z);
2007 glBitmap (0, 0, 0, 0, x, y, 0); 2628 glBitmap (0, 0, 0, 0, x, y, 0);
2012 2633
2013void glTexCoord (float s, float t) 2634void glTexCoord (float s, float t)
2014 CODE: 2635 CODE:
2015 glTexCoord2f (s, t); 2636 glTexCoord2f (s, t);
2016 2637
2638void glRect (float x1, float y1, float x2, float y2)
2639 CODE:
2640 glRectf (x1, y1, x2, y2);
2641
2642PROTOTYPES: ENABLE
2643
2644void glBegin (int mode)
2645
2646void glEnd ()
2647
2648void glPointSize (GLfloat size)
2649
2650void glLineWidth (GLfloat width)
2651
2652void glInterleavedArrays (int format, int stride, char *data)
2653
2654void glDrawElements (int mode, int count, int type, char *indices)
2655
2656# 1.2 void glDrawRangeElements (int mode, int start, int end
2657
2017void glTexEnv (int target, int pname, float param) 2658void glTexEnv (int target, int pname, float param)
2018 CODE: 2659 CODE:
2019 glTexEnvf (target, pname, param); 2660 glTexEnvf (target, pname, param);
2020 2661
2021void glTexParameter (int target, int pname, float param) 2662void glTexParameter (int target, int pname, float param)
2043 2684
2044void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2685void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2045 2686
2046void glDrawPixels (int width, int height, int format, int type, char *pixels) 2687void glDrawPixels (int width, int height, int format, int type, char *pixels)
2047 2688
2689void glPixelZoom (float x, float y)
2690
2048void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2691void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2049 2692
2050int glGenTexture () 2693int glGenTexture ()
2051 CODE: 2694 CODE:
2052{ 2695 RETVAL = gen_texture ();
2053 GLuint name;
2054 glGenTextures (1, &name);
2055 RETVAL = name;
2056}
2057 OUTPUT: 2696 OUTPUT:
2058 RETVAL 2697 RETVAL
2059 2698
2060void glDeleteTexture (int name) 2699void glDeleteTexture (int name)
2061 CODE: 2700 CODE:
2062{
2063 GLuint name_ = name;
2064 glDeleteTextures (1, &name_); 2701 del_texture (name);
2065} 2702
2066
2067int glGenList () 2703int glGenList ()
2068 CODE: 2704 CODE:
2069 RETVAL = glGenLists (1); 2705 RETVAL = glGenLists (1);
2070 OUTPUT: 2706 OUTPUT:
2071 RETVAL 2707 RETVAL
2078 2714
2079void glEndList () 2715void glEndList ()
2080 2716
2081void glCallList (int list) 2717void glCallList (int list)
2082 2718
2719MODULE = CFPlus PACKAGE = CFPlus::UI::Base
2083 2720
2721PROTOTYPES: DISABLE
2722
2723void
2724find_widget (SV *self, NV x, NV y)
2725 PPCODE:
2726{
2727 if (within_widget (self, x, y))
2728 XPUSHs (self);
2729}
2730
2731BOOT:
2732{
2733 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV);
2734
2735 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV);
2736 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV);
2737 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV);
2738 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV);
2739}
2740
2741void
2742draw (SV *self)
2743 CODE:
2744{
2745 HV *hv;
2746 SV **svp;
2747 NV x, y, w, h;
2748 SV *draw_x_sv = GvSV (draw_x_gv);
2749 SV *draw_y_sv = GvSV (draw_y_gv);
2750 SV *draw_w_sv = GvSV (draw_w_gv);
2751 SV *draw_h_sv = GvSV (draw_h_gv);
2752 SV *hover;
2753 double draw_x, draw_y, draw_w, draw_h;
2754
2755 if (!SvROK (self))
2756 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self));
2757
2758 hv = (HV *)SvRV (self);
2759
2760 if (SvTYPE (hv) != SVt_PVHV)
2761 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self));
2762
2763 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2764 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2765
2766 if (!h || !w)
2767 XSRETURN_EMPTY;
2768
2769 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2770 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2771
2772 draw_x = SvNV (draw_x_sv) + x;
2773 draw_y = SvNV (draw_y_sv) + y;
2774
2775 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2776 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2777 XSRETURN_EMPTY;
2778
2779 sv_setnv (draw_x_sv, draw_x);
2780 sv_setnv (draw_y_sv, draw_y);
2781
2782 glPushMatrix ();
2783 glTranslated (x, y, 0);
2784
2785 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2786 {
2787 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2788
2789 if (svp && SvTRUE (*svp))
2790 {
2791 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f);
2792 glEnable (GL_BLEND);
2793 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2794 glBegin (GL_QUADS);
2795 glVertex2f (0, 0);
2796 glVertex2f (w, 0);
2797 glVertex2f (w, h);
2798 glVertex2f (0, h);
2799 glEnd ();
2800 glDisable (GL_BLEND);
2801 }
2802 }
2803#if 0
2804 if ($ENV{CFPLUS_DEBUG} & 1) {
2805 glPushMatrix;
2806 glColor 1, 1, 0, 1;
2807 glTranslate 0.375, 0.375;
2808 glBegin GL_LINE_LOOP;
2809 glVertex 0 , 0;
2810 glVertex $self->{w} - 1, 0;
2811 glVertex $self->{w} - 1, $self->{h} - 1;
2812 glVertex 0 , $self->{h} - 1;
2813 glEnd;
2814 glPopMatrix;
2815 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2816 }
2817#endif
2818 PUSHMARK (SP);
2819 XPUSHs (self);
2820 PUTBACK;
2821 call_method ("_draw", G_VOID | G_DISCARD);
2822 SPAGAIN;
2823
2824 glPopMatrix ();
2825
2826 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2827 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2828}
2829

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines