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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.121 by root, Fri Jun 23 20:28:19 2006 UTC vs.
Revision 1.255 by root, Sun Jan 6 18:25:59 2008 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
12#include <math.h> 30#include <math.h>
13#include <string.h> 31#include <string.h>
14#include <stdio.h> 32#include <stdio.h>
15#include <stdlib.h> 33#include <stdlib.h>
16 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
17#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
18#include <SDL_endian.h> 39#include <SDL_endian.h>
19#include <SDL_image.h> 40#include <SDL_image.h>
20#include <SDL_mixer.h> 41#include <SDL_mixer.h>
21#include <SDL_opengl.h> 42#include <SDL_opengl.h>
22 43
44#define PANGO_ENABLE_BACKEND
45#define G_DISABLE_CAST_CHECKS
46
23#include <glib/gmacros.h> 47#include <glib/gmacros.h>
24 48
25#include <pango/pango.h> 49#include <pango/pango.h>
26#include <pango/pangofc-fontmap.h> 50
27#include <pango/pangoft2.h> 51#ifndef PANGO_VERSION_CHECK
28#include <pango/pangocairo.h> 52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
29 61
30#ifndef _WIN32 62#ifndef _WIN32
31# include <sys/types.h> 63# include <sys/types.h>
32# include <sys/socket.h> 64# include <sys/socket.h>
33# include <netinet/in.h> 65# include <netinet/in.h>
34# include <netinet/tcp.h> 66# include <netinet/tcp.h>
35# include <inttypes.h> 67# include <inttypes.h>
36#else
37 typedef unsigned char uint8_t;
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 68#endif
44 69
45#include "glext.h"
46
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ 70#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
48 71
49#define FOW_DARKNESS 32 72#define FOW_DARKNESS 32
50 73
51#define MAP_EXTEND_X 32 74#define MAP_EXTEND_X 32
52#define MAP_EXTEND_Y 512 75#define MAP_EXTEND_Y 512
53 76
54#define MIN_FONT_HEIGHT 10 77#define MIN_FONT_HEIGHT 10
78
79/* mask out modifiers we are not interested in */
80#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
81
82#if 0
83# define PARACHUTE SDL_INIT_NOPARACHUTE
84#else
85# define PARACHUTE 0
86#endif
87
88static AV *texture_av;
55 89
56static struct 90static struct
57{ 91{
58#define GL_FUNC(ptr,name) ptr name; 92#define GL_FUNC(ptr,name) ptr name;
59#include "glfunc.h" 93#include "glfunc.h"
60#undef GL_FUNC 94#undef GL_FUNC
61} gl; 95} gl;
62 96
97static void
63static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 98gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
64{ 99{
65 if (gl.BlendFuncSeparate) 100 if (gl.BlendFuncSeparate)
66 gl.BlendFuncSeparate (sa, da, saa, daa); 101 gl.BlendFuncSeparate (sa, da, saa, daa);
67 else if (gl.BlendFuncSeparateEXT) 102 else if (gl.BlendFuncSeparateEXT)
68 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 103 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
69 else 104 else
70 glBlendFunc (sa, da); 105 glBlendFunc (sa, da);
71} 106}
72 107
108static GLuint
109gen_texture ()
110{
111 GLuint name;
112
113 if (AvFILL (texture_av) >= 0)
114 name = (GLuint)(size_t)av_pop (texture_av);
115 else
116 glGenTextures (1, &name);
117
118 return name;
119}
120
121static void
122del_texture (GLuint name)
123{
124 /* make a half-assed attempt at returning the memory used by the texture */
125 /* textures are frequently being reused by cfplus anyway */
126 /*glBindTexture (GL_TEXTURE_2D, name);*/
127 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
128 av_push (texture_av, (SV *)(size_t)name);
129 glDeleteTextures (1, &name);
130}
131
132#include "texcache.c"
133#include "rendercache.c"
134
135#include "pango-font.c"
136#include "pango-fontmap.c"
137#include "pango-render.c"
138
139typedef IV DC__Channel;
140typedef SDL_RWops *DC__RW;
73typedef Mix_Chunk *CFClient__MixChunk; 141typedef Mix_Chunk *DC__MixChunk;
74typedef Mix_Music *CFClient__MixMusic; 142typedef Mix_Music *DC__MixMusic;
75 143
76typedef PangoFontDescription *CFClient__Font; 144typedef PangoFontDescription *DC__Font;
77 145
78static int 146static int
79shape_attr_p (PangoLayoutRun *run) 147shape_attr_p (PangoLayoutRun *run)
80{ 148{
81 GSList *attrs = run->item->analysis.extra_attrs; 149 GSList *attrs = run->item->analysis.extra_attrs;
92 160
93 return 0; 161 return 0;
94} 162}
95 163
96typedef struct cf_layout { 164typedef struct cf_layout {
97 PangoLayout *pl; // either derived from a cairo or ft2 context 165 PangoLayout *pl;
98 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
99 float r, g, b, a; // default color for rgba mode 166 float r, g, b, a; // default color for rgba mode
100 int base_height; 167 int base_height;
101 CFClient__Font font; 168 DC__Font font;
169 rc_t *rc;
102} *CFClient__Layout; 170} *DC__Layout;
103 171
104static CFClient__Font default_font; 172static DC__Font default_font;
105static PangoContext *ft2_context, *cairo_context; 173static PangoContext *opengl_context;
106static PangoFontMap *ft2_fontmap, *cairo_fontmap; 174static PangoFontMap *opengl_fontmap;
107 175
108static void 176static void
109substitute_func (FcPattern *pattern, gpointer data) 177substitute_func (FcPattern *pattern, gpointer data)
110{ 178{
111 FcPatternAddBool (pattern, FC_HINTING, 1); 179 FcPatternAddBool (pattern, FC_HINTING, 1);
112#ifdef FC_HINT_STYLE 180#ifdef FC_HINT_STYLE
113 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); 181 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
114#endif 182#endif
115#ifdef _WIN32
116 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
117#else
118 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 183 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
119#endif
120} 184}
121 185
122static void 186static void
123layout_update_font (CFClient__Layout self) 187layout_update_font (DC__Layout self)
124{ 188{
125 /* use a random scale factor to account for unknown descenders, 0.8 works 189 /* use a random scale factor to account for unknown descenders, 0.8 works
126 * reasonably well with bitstream vera 190 * reasonably well with bitstream vera
127 */ 191 */
128 PangoFontDescription *font = self->font ? self->font : default_font; 192 PangoFontDescription *font = self->font ? self->font : default_font;
132 196
133 pango_layout_set_font_description (self->pl, font); 197 pango_layout_set_font_description (self->pl, font);
134} 198}
135 199
136static void 200static void
137layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 201layout_get_pixel_size (DC__Layout self, int *w, int *h)
138{ 202{
203 PangoRectangle rect;
204
205 // get_pixel_* wrongly rounds down
139 pango_layout_get_pixel_size (self->pl, w, h); 206 pango_layout_get_extents (self->pl, 0, &rect);
140 207
141 if (!*w) *w = 1; 208 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
142 if (!*h) *h = 1; 209 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
143 210
144 *w = (*w + 3) & ~3; 211 if (!rect.width) rect.width = 1;
145} 212 if (!rect.height) rect.height = 1;
146 213
214 *w = rect.width;
215 *h = rect.height;
216}
217
218typedef uint16_t tileid;
147typedef uint16_t mapface; 219typedef uint16_t faceid;
148 220
149typedef struct { 221typedef struct {
150 GLint name; 222 GLuint name;
151 int w, h; 223 int w, h;
152 float s, t; 224 float s, t;
153 uint8_t r, g, b, a; 225 uint8_t r, g, b, a;
226 tileid smoothtile;
227 uint8_t smoothlevel;
154} maptex; 228} maptex;
155 229
156typedef struct { 230typedef struct {
231 uint32_t player;
232 tileid tile[3];
157 int16_t darkness; 233 uint16_t darkness;
158 mapface face[3]; 234 uint8_t stat_width, stat_hp, flags, smoothmax;
159} mapcell; 235} mapcell;
160 236
161typedef struct { 237typedef struct {
162 int32_t c0, c1; 238 int32_t c0, c1;
163 mapcell *col; 239 mapcell *col;
164} maprow; 240} maprow;
165 241
166typedef struct map { 242typedef struct map {
167 int x, y, w, h; 243 int x, y, w, h;
168 int ox, oy; /* offset to virtual global coordinate system */ 244 int ox, oy; /* offset to virtual global coordinate system */
169 int faces; 245 int faces; tileid *face2tile; // [faceid]
170 mapface *face; 246 int texs; maptex *tex; // [tileid]
171
172 int texs;
173 maptex *tex;
174 247
175 int32_t rows; 248 int32_t rows;
176 maprow *row; 249 maprow *row;
177} *CFClient__Map; 250} *DC__Map;
178 251
179static char * 252static char *
180prepend (char *ptr, int sze, int inc) 253prepend (char *ptr, int sze, int inc)
181{ 254{
182 char *p; 255 char *p;
199} 272}
200 273
201#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 274#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
202#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 275#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
203 276
277static void
278need_facenum (struct map *self, faceid face)
279{
280 while (self->faces <= face)
281 {
282 Append (tileid, self->face2tile, self->faces, self->faces);
283 self->faces *= 2;
284 }
285}
286
287static void
288need_texid (struct map *self, int texid)
289{
290 while (self->texs <= texid)
291 {
292 Append (maptex, self->tex, self->texs, self->texs);
293 self->texs *= 2;
294 }
295}
296
204static maprow * 297static maprow *
205map_get_row (CFClient__Map self, int y) 298map_get_row (DC__Map self, int y)
206{ 299{
207 if (0 > y) 300 if (0 > y)
208 { 301 {
209 int extend = - y + MAP_EXTEND_Y; 302 int extend = - y + MAP_EXTEND_Y;
210 Prepend (maprow, self->row, self->rows, extend); 303 Prepend (maprow, self->row, self->rows, extend);
248 341
249 return row->col + (x - row->c0); 342 return row->col + (x - row->c0);
250} 343}
251 344
252static mapcell * 345static mapcell *
253map_get_cell (CFClient__Map self, int x, int y) 346map_get_cell (DC__Map self, int x, int y)
254{ 347{
255 return row_get_cell (map_get_row (self, y), x); 348 return row_get_cell (map_get_row (self, y), x);
256} 349}
257 350
258static void 351static void
259map_clear (CFClient__Map self) 352map_clear (DC__Map self)
260{ 353{
261 int r; 354 int r;
262 355
263 for (r = 0; r < self->rows; r++) 356 for (r = 0; r < self->rows; r++)
264 Safefree (self->row[r].col); 357 Safefree (self->row[r].col);
272 self->row = 0; 365 self->row = 0;
273 self->rows = 0; 366 self->rows = 0;
274} 367}
275 368
276static void 369static void
277map_blank (CFClient__Map self, int x0, int y0, int w, int h) 370map_blank (DC__Map self, int x0, int y0, int w, int h)
278{ 371{
279 int x, y; 372 int x, y;
280 maprow *row; 373 maprow *row;
374 mapcell *cell;
281 375
282 for (y = y0; y < y0 + h; y++) 376 for (y = y0; y < y0 + h; y++)
283 if (y >= 0) 377 if (y >= 0)
284 { 378 {
285 if (y >= self->rows) 379 if (y >= self->rows)
291 if (x >= row->c0) 385 if (x >= row->c0)
292 { 386 {
293 if (x >= row->c1) 387 if (x >= row->c1)
294 break; 388 break;
295 389
296 row->col[x - row->c0].darkness = -1; 390 cell = row->col + x - row->c0;
391
392 cell->darkness = 0;
393 cell->stat_hp = 0;
394 cell->flags = 0;
395 cell->player = 0;
297 } 396 }
298 } 397 }
398}
399
400typedef struct {
401 tileid tile;
402 uint8_t x, y, level;
403} smooth_key;
404
405static void
406smooth_or_bits (HV *hv, smooth_key *key, IV bits)
407{
408 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
409
410 if (SvIOK (*sv))
411 SvIV_set (*sv, SvIVX (*sv) | bits);
412 else
413 sv_setiv (*sv, bits);
299} 414}
300 415
301static void 416static void
302music_finished (void) 417music_finished (void)
303{ 418{
339 n |= n >> 16; 454 n |= n >> 16;
340 455
341 return n + 1; 456 return n + 1;
342} 457}
343 458
344MODULE = CFClient PACKAGE = CFClient 459static unsigned int
460popcount (unsigned int n)
461{
462 n -= (n >> 1) & 0x55555555U;
463 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
464 n = ((n >> 4) + n) & 0x0f0f0f0fU;
465 n *= 0x01010101U;
466
467 return n >> 24;
468}
469
470/* SDL should provide this, really. */
471#define SDLK_MODIFIER_MIN 300
472#define SDLK_MODIFIER_MAX 314
473
474/******************************************************************************/
475
476static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
477static GV *hover_gv;
478
479static int
480within_widget (SV *widget, NV x, NV y)
481{
482 HV *self;
483 SV **svp;
484 NV wx, ww, wy, wh;
485
486 if (!SvROK (widget))
487 return 0;
488
489 self = (HV *)SvRV (widget);
490
491 if (SvTYPE (self) != SVt_PVHV)
492 return 0;
493
494 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
495 if (y < wy)
496 return 0;
497
498 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
499 if (y >= wy + wh)
500 return 0;
501
502 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
503 if (x < wx)
504 return 0;
505
506 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
507 if (x >= wx + ww)
508 return 0;
509
510 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
511 if (!svp || !SvTRUE (*svp))
512 return 0;
513
514 return 1;
515}
516
517MODULE = Deliantra::Client PACKAGE = DC
345 518
346PROTOTYPES: ENABLE 519PROTOTYPES: ENABLE
347 520
348BOOT: 521BOOT:
349{ 522{
350 HV *stash = gv_stashpv ("CFClient", 1); 523 HV *stash = gv_stashpv ("DC", 1);
351 static const struct { 524 static const struct {
352 const char *name; 525 const char *name;
353 IV iv; 526 IV iv;
354 } *civ, const_iv[] = { 527 } *civ, const_iv[] = {
355# define const_iv(name) { # name, (IV)name } 528# define const_iv(name) { # name, (IV)name }
529 const_iv (SDLK_MODIFIER_MIN),
530 const_iv (SDLK_MODIFIER_MAX),
531
356 const_iv (SDL_ACTIVEEVENT), 532 const_iv (SDL_ACTIVEEVENT),
357 const_iv (SDL_KEYDOWN), 533 const_iv (SDL_KEYDOWN),
358 const_iv (SDL_KEYUP), 534 const_iv (SDL_KEYUP),
359 const_iv (SDL_MOUSEMOTION), 535 const_iv (SDL_MOUSEMOTION),
360 const_iv (SDL_MOUSEBUTTONDOWN), 536 const_iv (SDL_MOUSEBUTTONDOWN),
369 const_iv (SDL_EVENT_RESERVEDA), 545 const_iv (SDL_EVENT_RESERVEDA),
370 const_iv (SDL_EVENT_RESERVEDB), 546 const_iv (SDL_EVENT_RESERVEDB),
371 const_iv (SDL_VIDEORESIZE), 547 const_iv (SDL_VIDEORESIZE),
372 const_iv (SDL_VIDEOEXPOSE), 548 const_iv (SDL_VIDEOEXPOSE),
373 const_iv (SDL_USEREVENT), 549 const_iv (SDL_USEREVENT),
550
551 const_iv (SDL_APPINPUTFOCUS),
552 const_iv (SDL_APPMOUSEFOCUS),
553 const_iv (SDL_APPACTIVE),
554
555 const_iv (SDLK_FIRST),
556 const_iv (SDLK_LAST),
374 const_iv (SDLK_KP0), 557 const_iv (SDLK_KP0),
375 const_iv (SDLK_KP1), 558 const_iv (SDLK_KP1),
376 const_iv (SDLK_KP2), 559 const_iv (SDLK_KP2),
377 const_iv (SDLK_KP3), 560 const_iv (SDLK_KP3),
378 const_iv (SDLK_KP4), 561 const_iv (SDLK_KP4),
433 const_iv (SDLK_BREAK), 616 const_iv (SDLK_BREAK),
434 const_iv (SDLK_MENU), 617 const_iv (SDLK_MENU),
435 const_iv (SDLK_POWER), 618 const_iv (SDLK_POWER),
436 const_iv (SDLK_EURO), 619 const_iv (SDLK_EURO),
437 const_iv (SDLK_UNDO), 620 const_iv (SDLK_UNDO),
621
438 const_iv (KMOD_NONE), 622 const_iv (KMOD_NONE),
623 const_iv (KMOD_SHIFT),
439 const_iv (KMOD_LSHIFT), 624 const_iv (KMOD_LSHIFT),
440 const_iv (KMOD_RSHIFT), 625 const_iv (KMOD_RSHIFT),
626 const_iv (KMOD_CTRL),
441 const_iv (KMOD_LCTRL), 627 const_iv (KMOD_LCTRL),
442 const_iv (KMOD_RCTRL), 628 const_iv (KMOD_RCTRL),
629 const_iv (KMOD_ALT),
443 const_iv (KMOD_LALT), 630 const_iv (KMOD_LALT),
444 const_iv (KMOD_RALT), 631 const_iv (KMOD_RALT),
632 const_iv (KMOD_META),
445 const_iv (KMOD_LMETA), 633 const_iv (KMOD_LMETA),
446 const_iv (KMOD_RMETA), 634 const_iv (KMOD_RMETA),
447 const_iv (KMOD_NUM), 635 const_iv (KMOD_NUM),
448 const_iv (KMOD_CAPS), 636 const_iv (KMOD_CAPS),
449 const_iv (KMOD_MODE), 637 const_iv (KMOD_MODE),
450 const_iv (KMOD_CTRL), 638
451 const_iv (KMOD_SHIFT), 639 const_iv (MIX_DEFAULT_FORMAT),
452 const_iv (KMOD_ALT),
453 const_iv (KMOD_META)
454# undef const_iv 640# undef const_iv
455 }; 641 };
456 642
457 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 643 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
458 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 644 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
645
646 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
647 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
459} 648}
649
650void
651weaken (SV *rv)
652 PROTOTYPE: $
653 CODE:
654 sv_rvweaken (rv);
655
656int
657in_destruct ()
658 CODE:
659 RETVAL = PL_main_cv == Nullcv;
660 OUTPUT:
661 RETVAL
460 662
461NV floor (NV x) 663NV floor (NV x)
462 664
463NV ceil (NV x) 665NV ceil (NV x)
464 666
667IV minpot (UV n)
668
669IV popcount (UV n)
670
465void 671void
466pango_init () 672pango_init ()
467 CODE: 673 CODE:
468 // delayed, so it can pick up new fonts added by AddFontResourceEx
469{ 674{
470 {
471 ft2_fontmap = pango_ft2_font_map_new (); 675 opengl_fontmap = pango_opengl_font_map_new ();
472 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 676 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
473 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 677 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
474 } 678#if PANGO_VERSION_CHECK (1, 15, 2)
475 { 679 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
476 cairo_font_options_t *fopt = cairo_font_options_create (); 680 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
477 cairo_fontmap = pango_cairo_font_map_get_default ();
478 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
479#ifdef _WIN32
480 // cairo looks like shit eaten twice on windows
481 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
482#else
483 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
484#endif 681#endif
485 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
486 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
487 pango_cairo_context_set_font_options (cairo_context, fopt);
488 cairo_font_options_destroy (fopt);
489 }
490} 682}
683
684char *
685SDL_GetError ()
491 686
492int 687int
493SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 688SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
494 689
495void 690void
496SDL_Quit () 691SDL_Quit ()
497 692
498void 693void
499SDL_ListModes () 694SDL_ListModes (int rgb, int alpha)
500 PPCODE: 695 PPCODE:
501{ 696{
502 SDL_Rect **m; 697 SDL_Rect **m;
503 698
504 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 699 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
505 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 700 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
506 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 701 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
507 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 702 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
508 703
509 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 704 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
510 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 705 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
511 706
512 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 707 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
513 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 708 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
514 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 709 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
515 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 710 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
516 711
517 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 712 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
518 713#if SDL_VERSION_ATLEAST(1,2,10)
519 SDL_EnableUNICODE (1); 714 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
520 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 715 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
716#endif
521 717
522 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 718 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
523 719
524 if (m && m != (SDL_Rect **)-1) 720 if (m && m != (SDL_Rect **)-1)
525 while (*m) 721 while (*m)
526 { 722 {
723 if ((*m)->w >= 800 && (*m)->h >= 480)
724 {
527 AV *av = newAV (); 725 AV *av = newAV ();
528 av_push (av, newSViv ((*m)->w)); 726 av_push (av, newSViv ((*m)->w));
529 av_push (av, newSViv ((*m)->h)); 727 av_push (av, newSViv ((*m)->h));
728 av_push (av, newSViv (rgb));
729 av_push (av, newSViv (alpha));
530 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 730 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
731 }
531 732
532 ++m; 733 ++m;
533 } 734 }
534} 735}
535 736
536char *
537SDL_GetError ()
538
539int 737int
540SDL_SetVideoMode (int w, int h, int fullscreen) 738SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
541 CODE: 739 CODE:
740{
741 SDL_EnableUNICODE (1);
742 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
743
744 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
745 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
746 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
747 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
748
542 RETVAL = !!SDL_SetVideoMode ( 749 RETVAL = !!SDL_SetVideoMode (
543 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 750 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
544 ); 751 );
752
545 if (RETVAL) 753 if (RETVAL)
546 { 754 {
547 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 755 av_clear (texture_av);
756
757 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
548# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 758#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
549# include "glfunc.h" 759#include "glfunc.h"
550# undef GL_FUNC 760#undef GL_FUNC
551 } 761 }
762}
552 OUTPUT: 763 OUTPUT:
553 RETVAL 764 RETVAL
554 765
555void 766void
556SDL_GL_SwapBuffers () 767SDL_GL_SwapBuffers ()
557 768
558char * 769char *
559SDL_GetKeyName (int sym) 770SDL_GetKeyName (int sym)
560 771
772int
773SDL_GetAppState ()
774
561void 775void
562SDL_PollEvent () 776poll_events ()
563 PPCODE: 777 PPCODE:
564{ 778{
565 SDL_Event ev; 779 SDL_Event ev;
566 780
567 while (SDL_PollEvent (&ev)) 781 SDL_PumpEvents ();
782 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
568 { 783 {
569 HV *hv = newHV (); 784 HV *hv = newHV ();
570 hv_store (hv, "type", 4, newSViv (ev.type), 0); 785 hv_store (hv, "type", 4, newSViv (ev.type), 0);
571 786
572 switch (ev.type) 787 switch (ev.type)
573 { 788 {
574 case SDL_KEYDOWN: 789 case SDL_KEYDOWN:
575 case SDL_KEYUP: 790 case SDL_KEYUP:
576 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 791 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
577 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 792 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
578 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 793 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
794 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
579 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 795 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
580 break; 796 break;
581 797
582 case SDL_ACTIVEEVENT: 798 case SDL_ACTIVEEVENT:
583 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 799 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
584 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 800 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
585 break; 801 break;
586 802
587 case SDL_MOUSEMOTION: 803 case SDL_MOUSEMOTION:
804 {
805 int state = ev.motion.state;
806 int x = ev.motion.x;
807 int y = ev.motion.y;
808 int xrel = ev.motion.xrel;
809 int yrel = ev.motion.yrel;
810
811 /* do simplistic event compression */
812 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
813 && state == ev.motion.state)
814 {
815 xrel += ev.motion.xrel;
816 yrel += ev.motion.yrel;
817 x = ev.motion.x;
818 y = ev.motion.y;
819 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
820 }
821
588 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 822 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
589
590 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 823 hv_store (hv, "state", 5, newSViv (state), 0);
591 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 824 hv_store (hv, "x", 1, newSViv (x), 0);
592 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 825 hv_store (hv, "y", 1, newSViv (y), 0);
593 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 826 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
594 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 827 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
828 }
595 break; 829 break;
596 830
597 case SDL_MOUSEBUTTONDOWN: 831 case SDL_MOUSEBUTTONDOWN:
598 case SDL_MOUSEBUTTONUP: 832 case SDL_MOUSEBUTTONUP:
599 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 833 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
600 834
601 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 835 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
602 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 836 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
603 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 837 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
604 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 838 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
609 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 843 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
610 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 844 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
611 break; 845 break;
612 } 846 }
613 847
614 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 848 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
615 } 849 }
616} 850}
617 851
618int 852int
619Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 853Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
620 POSTCALL: 854 POSTCALL:
621 Mix_HookMusicFinished (music_finished); 855 Mix_HookMusicFinished (music_finished);
622 Mix_ChannelFinished (channel_finished); 856 Mix_ChannelFinished (channel_finished);
623 857
624void 858void
859Mix_QuerySpec ()
860 PPCODE:
861{
862 int freq, channels;
863 Uint16 format;
864
865 if (Mix_QuerySpec (&freq, &format, &channels))
866 {
867 EXTEND (SP, 3);
868 PUSHs (sv_2mortal (newSViv (freq)));
869 PUSHs (sv_2mortal (newSViv (format)));
870 PUSHs (sv_2mortal (newSViv (channels)));
871 }
872}
873
874void
625Mix_CloseAudio () 875Mix_CloseAudio ()
626 876
627int 877int
628Mix_AllocateChannels (int numchans = -1) 878Mix_AllocateChannels (int numchans = -1)
629 879
880const char *
881Mix_GetError ()
882
630void 883void
631lowdelay (int fd, int val = 1) 884lowdelay (int fd, int val = 1)
632 CODE: 885 CODE:
886 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
887
888void
889win32_proxy_info ()
890 PPCODE:
891{
633#ifndef _WIN32 892#ifdef _WIN32
634 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 893 char buffer[2048];
894 DWORD buflen;
895
896 EXTEND (SP, 3);
897
898 buflen = sizeof (buffer);
899 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
900 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
901 {
902 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
903
904 buflen = sizeof (buffer);
905 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
906 {
907 PUSHs (newSVpv (buffer, 0));
908
909 buflen = sizeof (buffer);
910 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
911 PUSHs (newSVpv (buffer, 0));
912 }
913 }
635#endif 914#endif
915}
636 916
637void 917void
638add_font (char *file) 918add_font (char *file)
639 CODE: 919 CODE:
640 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 920 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
641#ifdef _WIN32
642 // cairo... sigh... requires win2000
643 AddFontResourceEx (file, FR_PRIVATE, 0);
644#endif
645 921
646void 922void
647load_image_inline (SV *image_) 923load_image_inline (SV *image_)
648 ALIAS: 924 ALIAS:
649 load_image_file = 1 925 load_image_file = 1
652 STRLEN image_len; 928 STRLEN image_len;
653 char *image = (char *)SvPVbyte (image_, image_len); 929 char *image = (char *)SvPVbyte (image_, image_len);
654 SDL_Surface *surface, *surface2; 930 SDL_Surface *surface, *surface2;
655 SDL_PixelFormat fmt; 931 SDL_PixelFormat fmt;
656 SDL_RWops *rw = ix 932 SDL_RWops *rw = ix
657 ? SDL_RWFromFile (image, "r") 933 ? SDL_RWFromFile (image, "rb")
658 : SDL_RWFromConstMem (image, image_len); 934 : SDL_RWFromConstMem (image, image_len);
659 935
660 if (!rw) 936 if (!rw)
661 croak ("load_image: %s", SDL_GetError ()); 937 croak ("load_image: %s", SDL_GetError ());
662 938
691 967
692 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 968 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
693 969
694 assert (surface2->pitch == surface2->w * 4); 970 assert (surface2->pitch == surface2->w * 4);
695 971
972 SDL_LockSurface (surface2);
696 EXTEND (SP, 5); 973 EXTEND (SP, 6);
697 PUSHs (sv_2mortal (newSViv (surface2->w))); 974 PUSHs (sv_2mortal (newSViv (surface2->w)));
698 PUSHs (sv_2mortal (newSViv (surface2->h))); 975 PUSHs (sv_2mortal (newSViv (surface2->h)));
699 SDL_LockSurface (surface2);
700 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 976 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
701 SDL_UnlockSurface (surface2);
702 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 977 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
703 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 978 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
704 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 979 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
980 SDL_UnlockSurface (surface2);
705 981
706 SDL_FreeSurface (surface); 982 SDL_FreeSurface (surface);
707 SDL_FreeSurface (surface2); 983 SDL_FreeSurface (surface2);
708} 984}
709 985
735void 1011void
736error (char *message) 1012error (char *message)
737 CODE: 1013 CODE:
738 fprintf (stderr, "ERROR: %s\n", message); 1014 fprintf (stderr, "ERROR: %s\n", message);
739#ifdef _WIN32 1015#ifdef _WIN32
740 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1016 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
741#endif 1017#endif
742 1018
743void 1019void
744fatal (char *message) 1020fatal (char *message)
745 CODE: 1021 CODE:
746 fprintf (stderr, "FATAL: %s\n", message); 1022 fprintf (stderr, "FATAL: %s\n", message);
747#ifdef _WIN32 1023#ifdef _WIN32
748 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1024 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
749#endif 1025#endif
750 _exit (1); 1026 _exit (1);
751 1027
752void 1028void
753_exit (int retval) 1029_exit (int retval = 0)
754 CODE: 1030 CODE:
1031#ifdef WIN32
1032 ExitThread (retval); // unclean, please beam me up
1033#else
755 _exit (retval); 1034 _exit (retval);
1035#endif
756 1036
1037void
1038debug ()
1039 CODE:
1040{
1041#if DEBUG
1042 VALGRIND_DO_LEAK_CHECK;
1043#endif
1044}
1045
757MODULE = CFClient PACKAGE = CFClient::Font 1046MODULE = Deliantra::Client PACKAGE = DC::Font
758 1047
759CFClient::Font 1048PROTOTYPES: DISABLE
1049
1050DC::Font
760new_from_file (SV *class, char *path, int id = 0) 1051new_from_file (SV *class, char *path, int id = 0)
761 CODE: 1052 CODE:
762{ 1053{
763 int count; 1054 int count;
764 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1055 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
767} 1058}
768 OUTPUT: 1059 OUTPUT:
769 RETVAL 1060 RETVAL
770 1061
771void 1062void
772DESTROY (CFClient::Font self) 1063DESTROY (DC::Font self)
773 CODE: 1064 CODE:
774 pango_font_description_free (self); 1065 pango_font_description_free (self);
775 1066
776void 1067void
777make_default (CFClient::Font self) 1068make_default (DC::Font self)
1069 PROTOTYPE: $
778 CODE: 1070 CODE:
779 default_font = self; 1071 default_font = self;
780 1072
781MODULE = CFClient PACKAGE = CFClient::Layout 1073MODULE = Deliantra::Client PACKAGE = DC::Layout
782 1074
783CFClient::Layout 1075PROTOTYPES: DISABLE
784new (SV *class, int rgba = 0) 1076
1077void
1078glyph_cache_backup ()
1079 PROTOTYPE:
1080 CODE:
1081 tc_backup ();
1082
1083void
1084glyph_cache_restore ()
1085 PROTOTYPE:
1086 CODE:
1087 tc_restore ();
1088
1089DC::Layout
1090new (SV *class)
785 CODE: 1091 CODE:
786 New (0, RETVAL, 1, struct cf_layout); 1092 New (0, RETVAL, 1, struct cf_layout);
787 1093
788 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 1094 RETVAL->pl = pango_layout_new (opengl_context);
789 RETVAL->rgba = rgba;
790 RETVAL->r = 1.; 1095 RETVAL->r = 1.;
791 RETVAL->g = 1.; 1096 RETVAL->g = 1.;
792 RETVAL->b = 1.; 1097 RETVAL->b = 1.;
793 RETVAL->a = 1.; 1098 RETVAL->a = 1.;
794 RETVAL->base_height = MIN_FONT_HEIGHT; 1099 RETVAL->base_height = MIN_FONT_HEIGHT;
795 RETVAL->font = 0; 1100 RETVAL->font = 0;
1101 RETVAL->rc = rc_alloc ();
796 1102
797 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1103 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
798 layout_update_font (RETVAL); 1104 layout_update_font (RETVAL);
799 OUTPUT: 1105 OUTPUT:
800 RETVAL 1106 RETVAL
801 1107
802void 1108void
803DESTROY (CFClient::Layout self) 1109DESTROY (DC::Layout self)
804 CODE: 1110 CODE:
805 g_object_unref (self->pl); 1111 g_object_unref (self->pl);
1112 rc_free (self->rc);
806 Safefree (self); 1113 Safefree (self);
807 1114
808int
809is_rgba (CFClient::Layout self)
810 CODE:
811 RETVAL = self->rgba;
812 OUTPUT:
813 RETVAL
814
815void 1115void
816set_text (CFClient::Layout self, SV *text_) 1116set_text (DC::Layout self, SV *text_)
817 CODE: 1117 CODE:
818{ 1118{
819 STRLEN textlen; 1119 STRLEN textlen;
820 char *text = SvPVutf8 (text_, textlen); 1120 char *text = SvPVutf8 (text_, textlen);
821 1121
822 pango_layout_set_text (self->pl, text, textlen); 1122 pango_layout_set_text (self->pl, text, textlen);
823} 1123}
824 1124
825void 1125void
826set_markup (CFClient::Layout self, SV *text_) 1126set_markup (DC::Layout self, SV *text_)
827 CODE: 1127 CODE:
828{ 1128{
829 STRLEN textlen; 1129 STRLEN textlen;
830 char *text = SvPVutf8 (text_, textlen); 1130 char *text = SvPVutf8 (text_, textlen);
831 1131
832 pango_layout_set_markup (self->pl, text, textlen); 1132 pango_layout_set_markup (self->pl, text, textlen);
833} 1133}
834 1134
835void 1135void
836set_shapes (CFClient::Layout self, ...) 1136set_shapes (DC::Layout self, ...)
837 CODE: 1137 CODE:
838{ 1138{
839 PangoAttrList *attrs = 0; 1139 PangoAttrList *attrs = 0;
840 const char *text = pango_layout_get_text (self->pl); 1140 const char *text = pango_layout_get_text (self->pl);
841 const char *pos = text; 1141 const char *pos = text;
842 int arg = 2; 1142 int arg = 4;
843 1143
844 while (arg < items && (pos = strstr (pos, OBJ_STR))) 1144 while (arg < items && (pos = strstr (pos, OBJ_STR)))
845 { 1145 {
846 PangoRectangle rect; 1146 PangoRectangle inkrect, rect;
847 PangoAttribute *attr; 1147 PangoAttribute *attr;
848 1148
1149 int x = SvIV (ST (arg - 3));
1150 int y = SvIV (ST (arg - 2));
849 int w = SvIV (ST (arg - 1)); 1151 int w = SvIV (ST (arg - 1));
850 int h = SvIV (ST (arg)); 1152 int h = SvIV (ST (arg ));
851 1153
852 arg += 2;
853
854 rect.x = 0; 1154 inkrect.x = 0;
1155 inkrect.y = 0;
1156 inkrect.width = 0;
1157 inkrect.height = 0;
1158
1159 rect.x = x * PANGO_SCALE;
855 rect.y = -h * PANGO_SCALE; 1160 rect.y = y * PANGO_SCALE;
856 rect.width = w * PANGO_SCALE; 1161 rect.width = w * PANGO_SCALE;
857 rect.height = h * PANGO_SCALE; 1162 rect.height = h * PANGO_SCALE;
858 1163
859 if (!attrs) 1164 if (!attrs)
860 attrs = pango_layout_get_attributes (self->pl); 1165 attrs = pango_layout_get_attributes (self->pl);
861 1166
862 attr = pango_attr_shape_new (&rect, &rect); 1167 attr = pango_attr_shape_new (&inkrect, &rect);
863 attr->start_index = pos - text; 1168 attr->start_index = pos - text;
864 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1; 1169 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
865 pango_attr_list_insert (attrs, attr); 1170 pango_attr_list_insert (attrs, attr);
866 1171
1172 arg += 4;
867 pos += sizeof (OBJ_STR) - 1; 1173 pos += sizeof (OBJ_STR) - 1;
868 } 1174 }
869 1175
870 if (attrs) 1176 if (attrs)
871 pango_layout_set_attributes (self->pl, attrs); 1177 pango_layout_set_attributes (self->pl, attrs);
872} 1178}
873 1179
874void 1180void
875get_shapes (CFClient::Layout self) 1181get_shapes (DC::Layout self)
876 PPCODE: 1182 PPCODE:
877{ 1183{
878 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1184 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
879 1185
880 do 1186 do
881 { 1187 {
882 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1188 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
883 1189
884 if (run && shape_attr_p (run)) 1190 if (run && shape_attr_p (run))
885 { 1191 {
886 PangoRectangle extents; 1192 PangoRectangle extents;
887 pango_layout_iter_get_run_extents (iter, 0, &extents); 1193 pango_layout_iter_get_run_extents (iter, 0, &extents);
888 1194
1195 EXTEND (SP, 2);
889 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x)))); 1196 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
890 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y)))); 1197 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
891 } 1198 }
892 } 1199 }
893 while (pango_layout_iter_next_run (iter)); 1200 while (pango_layout_iter_next_run (iter));
894 1201
895 pango_layout_iter_free (iter); 1202 pango_layout_iter_free (iter);
896} 1203}
897 1204
898int 1205int
899has_wrapped (CFClient::Layout self) 1206has_wrapped (DC::Layout self)
900 CODE: 1207 CODE:
901{ 1208{
902 int lines = 1; 1209 int lines = 1;
903 const char *text = pango_layout_get_text (self->pl); 1210 const char *text = pango_layout_get_text (self->pl);
904 1211
909} 1216}
910 OUTPUT: 1217 OUTPUT:
911 RETVAL 1218 RETVAL
912 1219
913SV * 1220SV *
914get_text (CFClient::Layout self) 1221get_text (DC::Layout self)
915 CODE: 1222 CODE:
916 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1223 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
917 sv_utf8_decode (RETVAL); 1224 sv_utf8_decode (RETVAL);
918 OUTPUT: 1225 OUTPUT:
919 RETVAL 1226 RETVAL
920 1227
921void 1228void
922set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1229set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
923 CODE: 1230 CODE:
924 self->r = r; 1231 self->r = r;
925 self->g = g; 1232 self->g = g;
926 self->b = b; 1233 self->b = b;
927 self->a = a; 1234 self->a = a;
928 1235
929void 1236void
930set_font (CFClient::Layout self, CFClient::Font font = 0) 1237set_font (DC::Layout self, DC::Font font = 0)
931 CODE: 1238 CODE:
932 if (self->font != font) 1239 if (self->font != font)
933 { 1240 {
934 self->font = font; 1241 self->font = font;
935 layout_update_font (self); 1242 layout_update_font (self);
936 } 1243 }
937 1244
938void 1245void
939set_height (CFClient::Layout self, int base_height) 1246set_height (DC::Layout self, int base_height)
940 CODE: 1247 CODE:
941 if (self->base_height != base_height) 1248 if (self->base_height != base_height)
942 { 1249 {
943 self->base_height = base_height; 1250 self->base_height = base_height;
944 layout_update_font (self); 1251 layout_update_font (self);
945 } 1252 }
946 1253
947void 1254void
948set_width (CFClient::Layout self, int max_width = -1) 1255set_width (DC::Layout self, int max_width = -1)
949 CODE: 1256 CODE:
950 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1257 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
951 1258
952void 1259void
953set_indent (CFClient::Layout self, int indent) 1260set_indent (DC::Layout self, int indent)
954 CODE: 1261 CODE:
955 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1262 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
956 1263
957void 1264void
958set_spacing (CFClient::Layout self, int spacing) 1265set_spacing (DC::Layout self, int spacing)
959 CODE: 1266 CODE:
960 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1267 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
961 1268
962void 1269void
963set_ellipsise (CFClient::Layout self, int ellipsise) 1270set_ellipsise (DC::Layout self, int ellipsise)
964 CODE: 1271 CODE:
965 pango_layout_set_ellipsize (self->pl, 1272 pango_layout_set_ellipsize (self->pl,
966 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1273 ellipsise == 1 ? PANGO_ELLIPSIZE_START
967 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1274 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
968 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1275 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
969 : PANGO_ELLIPSIZE_NONE 1276 : PANGO_ELLIPSIZE_NONE
970 ); 1277 );
971 1278
972void 1279void
973set_single_paragraph_mode (CFClient::Layout self, int spm) 1280set_single_paragraph_mode (DC::Layout self, int spm)
974 CODE: 1281 CODE:
975 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1282 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
976 1283
977void 1284void
978size (CFClient::Layout self) 1285size (DC::Layout self)
979 PPCODE: 1286 PPCODE:
980{ 1287{
981 int w, h; 1288 int w, h;
982 1289
983 layout_get_pixel_size (self, &w, &h); 1290 layout_get_pixel_size (self, &w, &h);
986 PUSHs (sv_2mortal (newSViv (w))); 1293 PUSHs (sv_2mortal (newSViv (w)));
987 PUSHs (sv_2mortal (newSViv (h))); 1294 PUSHs (sv_2mortal (newSViv (h)));
988} 1295}
989 1296
990int 1297int
1298descent (DC::Layout self)
1299 CODE:
1300{
1301 PangoRectangle rect;
1302 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1303 pango_layout_line_get_pixel_extents (line, 0, &rect);
1304 RETVAL = PANGO_DESCENT (rect);
1305}
1306 OUTPUT:
1307 RETVAL
1308
1309int
991xy_to_index (CFClient::Layout self, int x, int y) 1310xy_to_index (DC::Layout self, int x, int y)
992 CODE: 1311 CODE:
993{ 1312{
994 int index, trailing; 1313 int index, trailing;
995 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1314 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
996 RETVAL = index; 1315 RETVAL = index + trailing;
997} 1316}
998 OUTPUT: 1317 OUTPUT:
999 RETVAL 1318 RETVAL
1000 1319
1001void 1320void
1002cursor_pos (CFClient::Layout self, int index) 1321cursor_pos (DC::Layout self, int index)
1003 PPCODE: 1322 PPCODE:
1004{ 1323{
1005 PangoRectangle strong_pos; 1324 PangoRectangle pos;
1006 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1325 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1007 1326
1008 EXTEND (SP, 3); 1327 EXTEND (SP, 3);
1009 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1328 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1010 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1329 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1011 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1330 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1012} 1331}
1013 1332
1014void 1333void
1015render (CFClient::Layout self) 1334index_to_line_x (DC::Layout self, int index, int trailing = 0)
1016 PPCODE: 1335 PPCODE:
1017{ 1336{
1018 SV *retval; 1337 int line, x;
1019 int w, h;
1020 1338
1021 layout_get_pixel_size (self, &w, &h); 1339 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1022 1340#if !PANGO_VERSION_CHECK (1, 17, 3)
1023 if (self->rgba) 1341 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1024 { 1342 --line;
1025 cairo_surface_t *surface;
1026 cairo_t *cairo;
1027
1028 retval = newSV (w * h * 4);
1029 SvPOK_only (retval);
1030 SvCUR_set (retval, w * h * 4);
1031
1032 memset (SvPVX (retval), 0, w * h * 4);
1033
1034 surface = cairo_image_surface_create_for_data (
1035 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
1036 cairo = cairo_create (surface);
1037 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
1038
1039 pango_cairo_show_layout (cairo, self->pl);
1040
1041 cairo_destroy (cairo);
1042 cairo_surface_destroy (surface);
1043
1044 // what a mess, and its premultiplied, too :(
1045 {
1046 uint32_t *p = (uint32_t *)SvPVX (retval);
1047 uint32_t *e = p + w * h;
1048
1049 while (p < e)
1050 {
1051 uint32_t rgba = *p;
1052 rgba = (rgba >> 24) | (rgba << 8);
1053#if 0
1054#ifdef _WIN32
1055 {//D
1056 uint8_t r = rgba >> 24;
1057 uint8_t g = rgba >> 16;
1058 uint8_t b = rgba >> 8;
1059 uint8_t a = rgba >> 0;
1060
1061 rgba = (rgba & 0xffffff00) | a;
1062 }
1063#endif 1343#endif
1064#endif
1065 rgba = SDL_SwapBE32 (rgba);
1066 *p++ = rgba;
1067 }
1068 }
1069
1070 EXTEND (SP, 5); 1344 EXTEND (SP, 2);
1071 PUSHs (sv_2mortal (newSViv (w))); 1345 PUSHs (sv_2mortal (newSViv (line)));
1346 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1347}
1348
1349void
1350line_x_to_index (DC::Layout self, int line, int x)
1351 PPCODE:
1352{
1353 PangoLayoutLine *lp;
1354 int index, trailing;
1355
1356 if (line < 0)
1357 XSRETURN_EMPTY;
1358
1359 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1360 XSRETURN_EMPTY; /* do better */
1361
1362 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1363
1364 EXTEND (SP, 2);
1365 if (GIMME_V == G_SCALAR)
1072 PUSHs (sv_2mortal (newSViv (h))); 1366 PUSHs (sv_2mortal (newSViv (index + trailing)));
1073 PUSHs (sv_2mortal (retval));
1074 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
1075 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
1076 }
1077 else 1367 else
1078 { 1368 {
1079 FT_Bitmap bitmap;
1080
1081 retval = newSV (w * h);
1082 SvPOK_only (retval);
1083 SvCUR_set (retval, w * h);
1084
1085 bitmap.rows = h;
1086 bitmap.width = w;
1087 bitmap.pitch = w;
1088 bitmap.buffer = (unsigned char*)SvPVX (retval);
1089 bitmap.num_grays = 256;
1090 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
1091
1092 memset (bitmap.buffer, 0, w * h);
1093
1094 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
1095
1096 EXTEND (SP, 5);
1097 PUSHs (sv_2mortal (newSViv (w))); 1369 PUSHs (sv_2mortal (newSViv (index)));
1098 PUSHs (sv_2mortal (newSViv (h))); 1370 PUSHs (sv_2mortal (newSViv (trailing)));
1099 PUSHs (sv_2mortal (retval));
1100 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1101 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1102 } 1371 }
1103} 1372}
1104 1373
1374void
1375render (DC::Layout self, float x, float y, int flags = 0)
1376 CODE:
1377 rc_clear (self->rc);
1378 pango_opengl_render_layout_subpixel (
1379 self->pl,
1380 self->rc,
1381 x * PANGO_SCALE, y * PANGO_SCALE,
1382 self->r, self->g, self->b, self->a,
1383 flags
1384 );
1385 // we assume that context_change actually clears/frees stuff
1386 // and does not do any recomputation...
1387 pango_layout_context_changed (self->pl);
1388
1389void
1390draw (DC::Layout self)
1391 CODE:
1392{
1393 glEnable (GL_TEXTURE_2D);
1394 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1395 glEnable (GL_BLEND);
1396 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1397 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1398 glEnable (GL_ALPHA_TEST);
1399 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1400
1401 rc_draw (self->rc);
1402
1403 glDisable (GL_ALPHA_TEST);
1404 glDisable (GL_BLEND);
1405 glDisable (GL_TEXTURE_2D);
1406}
1407
1105MODULE = CFClient PACKAGE = CFClient::Texture 1408MODULE = Deliantra::Client PACKAGE = DC::Texture
1106 1409
1107void 1410PROTOTYPES: ENABLE
1108pad2pot (SV *data_, SV *w_, SV *h_)
1109 CODE:
1110{
1111 int ow = SvIV (w_);
1112 int oh = SvIV (h_);
1113 1411
1114 if (ow && oh) 1412void
1413pad (SV *data_, int ow, int oh, int nw, int nh)
1414 CODE:
1415{
1416 if ((nw != ow || nh != oh) && SvOK (data_))
1115 { 1417 {
1116 int nw = minpot (ow);
1117 int nh = minpot (oh);
1118
1119 if (nw != ow || nh != oh)
1120 {
1121 if (SvOK (data_))
1122 {
1123 STRLEN datalen; 1418 STRLEN datalen;
1124 char *data = SvPVbyte (data_, datalen); 1419 char *data = SvPVbyte (data_, datalen);
1125 int bpp = datalen / (ow * oh); 1420 int bpp = datalen / (ow * oh);
1126 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1421 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1127 1422
1128 SvPOK_only (result_); 1423 SvPOK_only (result_);
1129 SvCUR_set (result_, nw * nh * bpp); 1424 SvCUR_set (result_, nw * nh * bpp);
1130 1425
1131 memset (SvPVX (result_), 0, nw * nh * bpp); 1426 memset (SvPVX (result_), 0, nw * nh * bpp);
1132 while (oh--) 1427 while (oh--)
1133 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1428 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1134 1429
1135 sv_setsv (data_, result_); 1430 sv_setsv (data_, result_);
1136 }
1137
1138 sv_setiv (w_, nw);
1139 sv_setiv (h_, nh);
1140 }
1141 } 1431 }
1142} 1432}
1143 1433
1144void 1434void
1145draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1435draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1151{ 1441{
1152 HV *hv = (HV *)SvRV (self); 1442 HV *hv = (HV *)SvRV (self);
1153 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1443 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1154 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1444 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1155 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1445 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1446
1447 if (name <= 0)
1448 XSRETURN_EMPTY;
1156 1449
1157 if (items < 5) 1450 if (items < 5)
1158 { 1451 {
1159 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1452 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1160 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1453 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1188 glDisable (GL_ALPHA_TEST); 1481 glDisable (GL_ALPHA_TEST);
1189 glDisable (GL_BLEND); 1482 glDisable (GL_BLEND);
1190 } 1483 }
1191} 1484}
1192 1485
1486IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1487 CODE:
1488{
1489 GLint width;
1490 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1491 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1492 RETVAL = width > 0;
1493}
1494 OUTPUT:
1495 RETVAL
1496
1193MODULE = CFClient PACKAGE = CFClient::Map 1497MODULE = Deliantra::Client PACKAGE = DC::Map
1194 1498
1195CFClient::Map 1499PROTOTYPES: DISABLE
1196new (SV *class, int map_width, int map_height) 1500
1501DC::Map
1502new (SV *class)
1197 CODE: 1503 CODE:
1198 New (0, RETVAL, 1, struct map); 1504 New (0, RETVAL, 1, struct map);
1199 RETVAL->x = 0; 1505 RETVAL->x = 0;
1200 RETVAL->y = 0; 1506 RETVAL->y = 0;
1201 RETVAL->w = map_width; 1507 RETVAL->w = 0;
1202 RETVAL->h = map_height; 1508 RETVAL->h = 0;
1203 RETVAL->ox = 0; 1509 RETVAL->ox = 0;
1204 RETVAL->oy = 0; 1510 RETVAL->oy = 0;
1205 RETVAL->faces = 8192; 1511 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1206 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1512 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1207 RETVAL->texs = 8192;
1208 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1209 RETVAL->rows = 0; 1513 RETVAL->rows = 0;
1210 RETVAL->row = 0; 1514 RETVAL->row = 0;
1211 OUTPUT: 1515 OUTPUT:
1212 RETVAL 1516 RETVAL
1213 1517
1214void 1518void
1215DESTROY (CFClient::Map self) 1519DESTROY (DC::Map self)
1216 CODE: 1520 CODE:
1217{ 1521{
1218 map_clear (self); 1522 map_clear (self);
1219 Safefree (self->face); 1523 Safefree (self->face2tile);
1220 Safefree (self->tex); 1524 Safefree (self->tex);
1221 Safefree (self); 1525 Safefree (self);
1222} 1526}
1223 1527
1224void 1528void
1529resize (DC::Map self, int map_width, int map_height)
1530 CODE:
1531 self->w = map_width;
1532 self->h = map_height;
1533
1534void
1225clear (CFClient::Map self) 1535clear (DC::Map self)
1226 CODE: 1536 CODE:
1227 map_clear (self); 1537 map_clear (self);
1228 1538
1229void 1539void
1230set_face (CFClient::Map self, int face, int texid) 1540set_tileid (DC::Map self, int face, int tile)
1231 CODE: 1541 CODE:
1232{ 1542{
1233 while (self->faces <= face) 1543 need_facenum (self, face); self->face2tile [face] = tile;
1234 { 1544 need_texid (self, tile);
1235 Append (mapface, self->face, self->faces, self->faces);
1236 self->faces *= 2;
1237 }
1238
1239 self->face [face] = texid;
1240} 1545}
1241 1546
1242void 1547void
1548set_smooth (DC::Map self, int face, int smooth, int level)
1549 CODE:
1550{
1551 tileid texid;
1552 maptex *tex;
1553
1554 if (face < 0 || face >= self->faces)
1555 return;
1556
1557 if (smooth < 0 || smooth >= self->faces)
1558 return;
1559
1560 texid = self->face2tile [face];
1561
1562 if (!texid)
1563 return;
1564
1565 tex = self->tex + texid;
1566 tex->smoothtile = self->face2tile [smooth];
1567 tex->smoothlevel = level;
1568}
1569
1570void
1243set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1571set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1244 CODE: 1572 CODE:
1245{ 1573{
1246 while (self->texs <= texid) 1574 need_texid (self, texid);
1247 {
1248 Append (maptex, self->tex, self->texs, self->texs);
1249 self->texs *= 2;
1250 }
1251 1575
1252 { 1576 {
1253 maptex *tex = self->tex + texid; 1577 maptex *tex = self->tex + texid;
1254 1578
1255 tex->name = name; 1579 tex->name = name;
1272 // from transparent color bleeding and ugly wrapping effects. 1596 // from transparent color bleeding and ugly wrapping effects.
1273 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1597 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1274} 1598}
1275 1599
1276int 1600int
1277ox (CFClient::Map self) 1601ox (DC::Map self)
1278 ALIAS: 1602 ALIAS:
1279 oy = 1 1603 oy = 1
1280 x = 2 1604 x = 2
1281 y = 3 1605 y = 3
1282 w = 4 1606 w = 4
1293 } 1617 }
1294 OUTPUT: 1618 OUTPUT:
1295 RETVAL 1619 RETVAL
1296 1620
1297void 1621void
1298scroll (CFClient::Map self, int dx, int dy) 1622scroll (DC::Map self, int dx, int dy)
1299 CODE: 1623 CODE:
1300{ 1624{
1301 if (dx > 0) 1625 if (dx > 0)
1302 map_blank (self, self->x, self->y, dx - 1, self->h); 1626 map_blank (self, self->x, self->y, dx, self->h);
1303 else if (dx < 0) 1627 else if (dx < 0)
1304 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1628 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1305 1629
1306 if (dy > 0) 1630 if (dy > 0)
1307 map_blank (self, self->x, self->y, self->w, dy - 1); 1631 map_blank (self, self->x, self->y, self->w, dy);
1308 else if (dy < 0) 1632 else if (dy < 0)
1309 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1633 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1310 1634
1311 self->ox += dx; self->x += dx; 1635 self->ox += dx; self->x += dx;
1312 self->oy += dy; self->y += dy; 1636 self->oy += dy; self->y += dy;
1313 1637
1314 while (self->y < 0) 1638 while (self->y < 0)
1318 self->rows += MAP_EXTEND_Y; 1642 self->rows += MAP_EXTEND_Y;
1319 self->y += MAP_EXTEND_Y; 1643 self->y += MAP_EXTEND_Y;
1320 } 1644 }
1321} 1645}
1322 1646
1323void 1647SV *
1324map1a_update (CFClient::Map self, SV *data_) 1648map1a_update (DC::Map self, SV *data_, int extmap)
1325 CODE: 1649 CODE:
1326{ 1650{
1327 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1651 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1328 uint8_t *data_end = (uint8_t *)SvEND (data_); 1652 uint8_t *data_end = (uint8_t *)SvEND (data_);
1329 mapcell *cell; 1653 mapcell *cell;
1330 int x, y, flags; 1654 int x, y, z, flags;
1655 AV *missing = newAV ();
1656 RETVAL = newRV_noinc ((SV *)missing);
1331 1657
1332 while (data < data_end) 1658 while (data < data_end - 1)
1333 { 1659 {
1334 flags = (data [0] << 8) + data [1]; data += 2; 1660 flags = (data [0] << 8) + data [1]; data += 2;
1335 1661
1336 x = self->x + ((flags >> 10) & 63); 1662 x = self->x + ((flags >> 10) & 63);
1337 y = self->y + ((flags >> 4) & 63); 1663 y = self->y + ((flags >> 4) & 63);
1338 1664
1339 cell = map_get_cell (self, x, y); 1665 cell = map_get_cell (self, x, y);
1340 1666
1341 if (flags & 15) 1667 if (flags & 15)
1342 { 1668 {
1343 if (cell->darkness < 0) 1669 if (!cell->darkness)
1344 { 1670 {
1671 memset (cell, 0, sizeof (*cell));
1345 cell->darkness = 0; 1672 cell->darkness = 256;
1346 cell->face [0] = 0;
1347 cell->face [1] = 0;
1348 cell->face [2] = 0;
1349 } 1673 }
1350 1674
1351 cell->darkness = flags & 8 ? *data++ : 255;
1352
1353 //TODO: don't trust server data to be in-range(!) 1675 //TODO: don't trust server data to be in-range(!)
1354 1676
1355 if (flags & 4) 1677 if (flags & 8)
1356 { 1678 {
1357 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1679 if (extmap)
1680 {
1681 uint8_t ext, cmd;
1682
1683 do
1684 {
1685 ext = *data++;
1686 cmd = ext & 0x3f;
1687
1688 if (cmd < 4)
1689 cell->darkness = 255 - ext * 64 + 1;
1690 else if (cmd == 5) // health
1691 {
1692 cell->stat_width = 1;
1693 cell->stat_hp = *data++;
1694 }
1695 else if (cmd == 6) // monster width
1696 cell->stat_width = *data++ + 1;
1697 else if (cmd == 0x47)
1698 {
1699 if (*data == 4)
1700 ; // decode player count
1701
1702 data += *data + 1;
1703 }
1704 else if (cmd == 8) // cell flags
1705 cell->flags = *data++;
1706 else if (ext & 0x40) // unknown, multibyte => skip
1707 data += *data + 1;
1708 else
1709 data++;
1710 }
1711 while (ext & 0x80);
1712 }
1713 else
1714 cell->darkness = *data++ + 1;
1358 } 1715 }
1359 1716
1717 for (z = 0; z <= 2; ++z)
1360 if (flags & 2) 1718 if (flags & (4 >> z))
1361 { 1719 {
1362 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1720 faceid face = (data [0] << 8) + data [1]; data += 2;
1721 need_facenum (self, face);
1722 cell->tile [z] = self->face2tile [face];
1723
1724 if (cell->tile [z])
1725 {
1726 maptex *tex = self->tex + cell->tile [z];
1727 if (!tex->name)
1728 av_push (missing, newSViv (cell->tile [z]));
1729
1730 if (tex->smoothtile)
1731 {
1732 maptex *smooth = self->tex + tex->smoothtile;
1733 if (!smooth->name)
1734 av_push (missing, newSViv (tex->smoothtile));
1735 }
1736 }
1363 } 1737 }
1364
1365 if (flags & 1)
1366 {
1367 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1368 }
1369 } 1738 }
1370 else 1739 else
1371 cell->darkness = -1; 1740 cell->darkness = 0;
1372 } 1741 }
1373} 1742}
1743 OUTPUT:
1744 RETVAL
1374 1745
1375SV * 1746SV *
1376mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1747mapmap (DC::Map self, int x0, int y0, int w, int h)
1377 CODE: 1748 CODE:
1378{ 1749{
1379 int x1, x; 1750 int x1, x;
1380 int y1, y; 1751 int y1, y;
1381 int z; 1752 int z;
1402 { 1773 {
1403 mapcell *cell = row->col + (x - row->c0); 1774 mapcell *cell = row->col + (x - row->c0);
1404 1775
1405 for (z = 0; z <= 0; z++) 1776 for (z = 0; z <= 0; z++)
1406 { 1777 {
1407 mapface face = cell->face [z];
1408
1409 if (face)
1410 {
1411 maptex tex = self->tex [face]; 1778 maptex tex = self->tex [cell->tile [z]];
1412 int a0 = 255 - tex.a; 1779 int a0 = 255 - tex.a;
1413 int a1 = tex.a; 1780 int a1 = tex.a;
1414 1781
1415 r = (r * a0 + tex.r * a1) / 255; 1782 r = (r * a0 + tex.r * a1) / 255;
1416 g = (g * a0 + tex.g * a1) / 255; 1783 g = (g * a0 + tex.g * a1) / 255;
1417 b = (b * a0 + tex.b * a1) / 255; 1784 b = (b * a0 + tex.b * a1) / 255;
1418 a = (a * a0 + tex.a * a1) / 255; 1785 a = (a * a0 + tex.a * a1) / 255;
1419 }
1420 } 1786 }
1421 } 1787 }
1422 1788
1423 *map++ = (r ) 1789 *map++ = (r )
1424 | (g << 8) 1790 | (g << 8)
1431} 1797}
1432 OUTPUT: 1798 OUTPUT:
1433 RETVAL 1799 RETVAL
1434 1800
1435void 1801void
1436draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1802draw (DC::Map self, int mx, int my, int sw, int sh, int T)
1437 CODE: 1803 CODE:
1438{ 1804{
1439 int vx, vy;
1440 int x, y, z; 1805 int x, y, z;
1441 int last_name;
1442 mapface face;
1443 1806
1444 vx = self->x + self->w / 2 - sw / 2 - shift_x; 1807 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1445 vy = self->y + self->h / 2 - sh / 2 - shift_y; 1808 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1809 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1810 smooth_key skey;
1446 1811
1447 /* 1812 rc_t *rc = rc_alloc ();
1448 int vx = self->vx = self->w >= sw 1813 rc_key_t key;
1449 ? self->x + (self->w - sw) / 2 1814 rc_array_t *arr;
1450 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1451 1815
1452 int vy = self->vy = self->h >= sh 1816 // thats current max. sorry.
1453 ? self->y + (self->h - sh) / 2 1817 if (sw > 255) sw = 255;
1454 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1818 if (sh > 255) sh = 255;
1455 */
1456 1819
1457 glColor4ub (255, 255, 255, 255); 1820 // clear key, in case of extra padding
1821 memset (&skey, 0, sizeof (skey));
1822
1823 memset (&key, 0, sizeof (key));
1824 key.r = 255;
1825 key.g = 255;
1826 key.b = 255;
1827 key.a = 255;
1828 key.mode = GL_QUADS;
1829 key.format = GL_T2F_V3F;
1830 key.texname = -1;
1831
1832 mx += self->x;
1833 my += self->y;
1834
1835 // first pass: determine smooth_max
1836 // rather ugly, if you ask me
1837 // could also be stored inside mapcell and updated on change
1838 memset (smooth_max, 0, sizeof (smooth_max));
1839
1840 for (y = 0; y < sh; y++)
1841 if (0 <= y + my && y + my < self->rows)
1842 {
1843 maprow *row = self->row + (y + my);
1844
1845 for (x = 0; x < sw; x++)
1846 if (row->c0 <= x + mx && x + mx < row->c1)
1847 {
1848 mapcell *cell = row->col + (x + mx - row->c0);
1849
1850 smooth_max[x + 1][y + 1] =
1851 MAX (self->tex [cell->tile [0]].smoothlevel,
1852 MAX (self->tex [cell->tile [1]].smoothlevel,
1853 self->tex [cell->tile [2]].smoothlevel));
1854 }
1855 }
1458 1856
1459 glEnable (GL_BLEND); 1857 glEnable (GL_BLEND);
1460 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1858 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1461 glEnable (GL_TEXTURE_2D);
1462 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1859 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1463 1860
1464 glBegin (GL_QUADS);
1465
1466 last_name = 0;
1467
1468 for (z = 0; z < 3; z++) 1861 for (z = 0; z <= 2; z++)
1862 {
1863 memset (smooth_level, 0, sizeof (smooth_level));
1864
1469 for (y = 0; y < sh; y++) 1865 for (y = 0; y < sh; y++)
1470 if (0 <= y + vy && y + vy < self->rows) 1866 if (0 <= y + my && y + my < self->rows)
1471 { 1867 {
1472 maprow *row = self->row + (y + vy); 1868 maprow *row = self->row + (y + my);
1473 1869
1474 for (x = 0; x < sw; x++) 1870 for (x = 0; x < sw; x++)
1475 if (row->c0 <= x + vx && x + vx < row->c1) 1871 if (row->c0 <= x + mx && x + mx < row->c1)
1476 { 1872 {
1477 mapcell *cell = row->col + (x + vx - row->c0); 1873 mapcell *cell = row->col + (x + mx - row->c0);
1478
1479 face = cell->face [z]; 1874 tileid tile = cell->tile [z];
1480 1875
1481 if (face) 1876 if (tile)
1877 {
1878 maptex tex = self->tex [tile];
1879 int px, py;
1880
1881 if (key.texname != tex.name)
1882 {
1883 if (!tex.name)
1884 tex = self->tex [2]; /* missing, replace by noface */
1885
1886 key.texname = tex.name;
1887 arr = rc_array (rc, &key);
1888 }
1889
1890 px = (x + 1) * T - tex.w;
1891 py = (y + 1) * T - tex.h;
1892
1893 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1894 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1895 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1896 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1897
1898 if (cell->flags && z == 2)
1899 {
1900 // overlays such as the speech bubble, probably more to come
1901 if (cell->flags & 1)
1902 {
1903 maptex tex = self->tex [1];
1904 int px = x * T + T * 2 / 32;
1905 int py = y * T - T * 6 / 32;
1906
1907 if (tex.name)
1908 {
1909 if (key.texname != tex.name)
1910 {
1911 key.texname = tex.name;
1912 arr = rc_array (rc, &key);
1913 }
1914
1915 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1916 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1917 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1918 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1919 }
1920 }
1921 }
1922
1923 // update smooth hash
1924 if (tex.smoothtile)
1925 {
1926 skey.tile = tex.smoothtile;
1927 skey.level = tex.smoothlevel;
1928
1929 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1930
1931 // add bits to current tile and all neighbours. skey.x|y is
1932 // shifted +1|+1 so we always stay positive.
1933
1934 // bits is ___n cccc CCCC bbbb
1935 // n do not draw borders&corners
1936 // c draw these corners, but...
1937 // C ... not these
1938 // b draw these borders
1939
1940 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1941 // ┃· ·· ·┃ ━━
1942
1943 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1944 // ·· ·· ·┏ ┓·
1945
1946 // full tile
1947 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1948
1949 // borders
1950 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1951 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1952 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1953 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1954
1955 // corners
1956 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1957 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1958 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1959 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1960 }
1961 }
1962 }
1963 }
1964
1965 rc_draw (rc);
1966 rc_clear (rc);
1967
1968 // go through all smoothlevels, lowest to highest, then draw.
1969 // this is basically counting sort
1970 {
1971 int w, b;
1972
1973 glEnable (GL_TEXTURE_2D);
1974 glBegin (GL_QUADS);
1975 for (w = 0; w < 256 / 32; ++w)
1976 {
1977 uint32_t smask = smooth_level [w];
1978 if (smask)
1979 for (b = 0; b < 32; ++b)
1980 if (smask & (((uint32_t)1) << b))
1482 { 1981 {
1483 maptex tex = self->tex [face]; 1982 int level = (w << 5) | b;
1983 HE *he;
1484 1984
1485 int px = (x + 1) * 32 - tex.w; 1985 hv_iterinit (smooth);
1486 int py = (y + 1) * 32 - tex.h; 1986 while ((he = hv_iternext (smooth)))
1487
1488 if (last_name != tex.name)
1489 { 1987 {
1988 smooth_key *skey = (smooth_key *)HeKEY (he);
1989 IV bits = SvIVX (HeVAL (he));
1990
1991 if (!(bits & 0x1000)
1992 && skey->level == level
1993 && level > smooth_max [skey->x][skey->y])
1994 {
1995 maptex tex = self->tex [skey->tile];
1996 int px = (((int)skey->x) - 1) * T;
1997 int py = (((int)skey->y) - 1) * T;
1998 int border = bits & 15;
1999 int corner = (bits >> 8) & ~(bits >> 4) & 15;
2000 float dx = tex.s * .0625f; // 16 images/row
2001 float dy = tex.t * .5f ; // 2 images/column
2002
2003 if (tex.name)
2004 {
2005 // this time avoiding texture state changes
2006 // save gobs of state changes.
2007 if (key.texname != tex.name)
2008 {
1490 glEnd (); 2009 glEnd ();
1491 last_name = tex.name;
1492 glBindTexture (GL_TEXTURE_2D, last_name); 2010 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1493 glBegin (GL_QUADS); 2011 glBegin (GL_QUADS);
2012 }
2013
2014 if (border)
2015 {
2016 float ox = border * dx;
2017
2018 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
2019 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
2020 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
2021 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
2022 }
2023
2024 if (corner)
2025 {
2026 float ox = corner * dx;
2027
2028 glTexCoord2f (ox , dy ); glVertex2i (px , py );
2029 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
2030 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
2031 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2032 }
2033 }
2034 }
1494 } 2035 }
1495
1496 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1497 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1498 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1499 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1500 } 2036 }
1501 }
1502 } 2037 }
1503 2038
1504 glEnd (); 2039 glEnd ();
1505
1506 glDisable (GL_TEXTURE_2D); 2040 glDisable (GL_TEXTURE_2D);
2041 key.texname = -1;
2042 }
2043
2044 hv_clear (smooth);
2045 }
2046
1507 glDisable (GL_BLEND); 2047 glDisable (GL_BLEND);
1508} 2048 rc_free (rc);
1509 2049
2050 // top layer: overlays such as the health bar
2051 for (y = 0; y < sh; y++)
2052 if (0 <= y + my && y + my < self->rows)
2053 {
2054 maprow *row = self->row + (y + my);
2055
2056 for (x = 0; x < sw; x++)
2057 if (row->c0 <= x + mx && x + mx < row->c1)
2058 {
2059 mapcell *cell = row->col + (x + mx - row->c0);
2060
2061 int px = x * T;
2062 int py = y * T;
2063
2064 if (cell->stat_hp)
2065 {
2066 int width = cell->stat_width * T;
2067 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2068
2069 glColor3ub (0, 0, 0);
2070 glRectf (px + 1, py - thick - 2,
2071 px + width - 1, py);
2072
2073 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
2074 glRectf (px + 2,
2075 py - thick - 1,
2076 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
2077 }
2078 }
2079 }
2080}
2081
1510void 2082void
1511draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data) 2083draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1512 CODE: 2084 CODE:
1513{ 2085{
1514 static float color[16][3] = { 2086 static float color[16][3] = {
1515 { 0.00, 0.00, 0.00 }, 2087 { 0.00F, 0.00F, 0.00F },
1516 { 1.00, 1.00, 1.00 }, 2088 { 1.00F, 1.00F, 1.00F },
1517 { 0.00, 0.00, 0.55 }, 2089 { 0.00F, 0.00F, 0.55F },
1518 { 1.00, 0.00, 0.00 }, 2090 { 1.00F, 0.00F, 0.00F },
1519 2091
1520 { 1.00, 0.54, 0.00 }, 2092 { 1.00F, 0.54F, 0.00F },
1521 { 0.11, 0.56, 1.00 }, 2093 { 0.11F, 0.56F, 1.00F },
1522 { 0.93, 0.46, 0.00 }, 2094 { 0.93F, 0.46F, 0.00F },
1523 { 0.18, 0.54, 0.34 }, 2095 { 0.18F, 0.54F, 0.34F },
1524 2096
1525 { 0.56, 0.73, 0.56 }, 2097 { 0.56F, 0.73F, 0.56F },
1526 { 0.80, 0.80, 0.80 }, 2098 { 0.80F, 0.80F, 0.80F },
1527 { 0.55, 0.41, 0.13 }, 2099 { 0.55F, 0.41F, 0.13F },
1528 { 0.99, 0.77, 0.26 }, 2100 { 0.99F, 0.77F, 0.26F },
1529 2101
1530 { 0.74, 0.65, 0.41 }, 2102 { 0.74F, 0.65F, 0.41F },
1531 2103
1532 { 0.00, 1.00, 1.00 }, 2104 { 0.00F, 1.00F, 1.00F },
1533 { 1.00, 0.00, 1.00 }, 2105 { 1.00F, 0.00F, 1.00F },
1534 { 1.00, 1.00, 0.00 }, 2106 { 1.00F, 1.00F, 0.00F },
1535 }; 2107 };
1536 2108
1537 int x, y; 2109 int x, y;
1538 2110
1539 glEnable (GL_TEXTURE_2D); 2111 glEnable (GL_TEXTURE_2D);
1566 glDisable (GL_BLEND); 2138 glDisable (GL_BLEND);
1567 glDisable (GL_TEXTURE_2D); 2139 glDisable (GL_TEXTURE_2D);
1568} 2140}
1569 2141
1570void 2142void
1571fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2143fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1572 PPCODE: 2144 PPCODE:
1573{ 2145{
1574 int vx, vy;
1575 int x, y; 2146 int x, y;
2147 int sw1 = sw + 2;
2148 int sh1 = sh + 2;
2149 int sh3 = sh * 3;
1576 int sw4 = (sw + 3) & ~3; 2150 int sw34 = (sw * 3 + 3) & ~3;
2151 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1577 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2152 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1578 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2153 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1579 2154
1580 memset (darkness, 255, sw4 * sh);
1581 SvPOK_only (darkness_sv); 2155 SvPOK_only (darkness3_sv);
1582 SvCUR_set (darkness_sv, sw4 * sh); 2156 SvCUR_set (darkness3_sv, sw34 * sh3);
1583 2157
1584 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 2158 mx += self->x - 1;
1585 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 2159 my += self->y - 1;
1586 2160
2161 memset (darkness1, 255, sw1 * sh1);
2162
1587 for (y = 0; y < sh; y++) 2163 for (y = 0; y < sh1; y++)
1588 if (0 <= y + vy && y + vy < self->rows) 2164 if (0 <= y + my && y + my < self->rows)
1589 { 2165 {
1590 maprow *row = self->row + (y + vy); 2166 maprow *row = self->row + (y + my);
1591 2167
1592 for (x = 0; x < sw; x++) 2168 for (x = 0; x < sw1; x++)
1593 if (row->c0 <= x + vx && x + vx < row->c1) 2169 if (row->c0 <= x + mx && x + mx < row->c1)
1594 { 2170 {
1595 mapcell *cell = row->col + (x + vx - row->c0); 2171 mapcell *cell = row->col + (x + mx - row->c0);
1596 2172
1597 darkness[y * sw4 + x] = cell->darkness < 0 2173 darkness1 [y * sw1 + x] = cell->darkness
2174 ? 255 - (cell->darkness - 1)
1598 ? 255 - FOW_DARKNESS 2175 : 255 - FOW_DARKNESS;
1599 : 255 - cell->darkness;
1600 } 2176 }
1601 } 2177 }
1602 2178
2179 for (y = 0; y < sh; ++y)
2180 for (x = 0; x < sw; ++x)
2181 {
2182 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2183 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2184 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2185 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2186 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2187 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2188 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2189 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2190 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2191
2192 uint8_t r11 = (d11 + d21 + d12) / 3;
2193 uint8_t r21 = d21;
2194 uint8_t r31 = (d21 + d31 + d32) / 3;
2195
2196 uint8_t r12 = d12;
2197 uint8_t r22 = d22;
2198 uint8_t r32 = d32;
2199
2200 uint8_t r13 = (d13 + d23 + d12) / 3;
2201 uint8_t r23 = d23;
2202 uint8_t r33 = (d23 + d33 + d32) / 3;
2203
2204 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2205 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2206 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2207 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2208 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2209 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2210 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2211 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2212 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2213 }
2214
2215 free (darkness1);
2216
1603 EXTEND (SP, 3); 2217 EXTEND (SP, 3);
1604 PUSHs (sv_2mortal (newSViv (sw4))); 2218 PUSHs (sv_2mortal (newSViv (sw34)));
1605 PUSHs (sv_2mortal (newSViv (sh))); 2219 PUSHs (sv_2mortal (newSViv (sh3)));
1606 PUSHs (darkness_sv); 2220 PUSHs (darkness3_sv);
1607} 2221}
1608 2222
1609SV * 2223SV *
1610get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2224get_rect (DC::Map self, int x0, int y0, int w, int h)
1611 CODE: 2225 CODE:
1612{ 2226{
1613 int x, y, x1, y1; 2227 int x, y, x1, y1;
1614 SV *data_sv = newSV (w * h * 7 + 5); 2228 SV *data_sv = newSV (w * h * 7 + 5);
1615 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2229 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1640 if (row && row->c0 <= x && x < row->c1) 2254 if (row && row->c0 <= x && x < row->c1)
1641 { 2255 {
1642 mapcell *cell = row->col + (x - row->c0); 2256 mapcell *cell = row->col + (x - row->c0);
1643 uint8_t flags = 0; 2257 uint8_t flags = 0;
1644 2258
1645 if (cell->face [0]) flags |= 1; 2259 if (cell->tile [0]) flags |= 1;
1646 if (cell->face [1]) flags |= 2; 2260 if (cell->tile [1]) flags |= 2;
1647 if (cell->face [2]) flags |= 4; 2261 if (cell->tile [2]) flags |= 4;
1648 2262
1649 *data++ = flags; 2263 *data++ = flags;
1650 2264
1651 if (flags & 1) 2265 if (flags & 1)
1652 { 2266 {
2267 tileid tile = cell->tile [0];
1653 *data++ = cell->face [0] >> 8; 2268 *data++ = tile >> 8;
1654 *data++ = cell->face [0]; 2269 *data++ = tile;
1655 } 2270 }
1656 2271
1657 if (flags & 2) 2272 if (flags & 2)
1658 { 2273 {
2274 tileid tile = cell->tile [1];
1659 *data++ = cell->face [1] >> 8; 2275 *data++ = tile >> 8;
1660 *data++ = cell->face [1]; 2276 *data++ = tile;
1661 } 2277 }
1662 2278
1663 if (flags & 4) 2279 if (flags & 4)
1664 { 2280 {
2281 tileid tile = cell->tile [2];
1665 *data++ = cell->face [2] >> 8; 2282 *data++ = tile >> 8;
1666 *data++ = cell->face [2]; 2283 *data++ = tile;
1667 } 2284 }
1668 } 2285 }
1669 else 2286 else
1670 *data++ = 0; 2287 *data++ = 0;
1671 } 2288 }
1677} 2294}
1678 OUTPUT: 2295 OUTPUT:
1679 RETVAL 2296 RETVAL
1680 2297
1681void 2298void
1682set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2299set_rect (DC::Map self, int x0, int y0, uint8_t *data)
1683 PPCODE: 2300 PPCODE:
1684{ 2301{
1685 int x, y, z; 2302 int x, y, z;
1686 int w, h; 2303 int w, h;
1687 int x1, y1; 2304 int x1, y1;
1688 2305
1689 if (*data++ != 0) 2306 if (*data++ != 0)
1690 return; /* version mismatch */ 2307 XSRETURN_EMPTY; /* version mismatch */
1691 2308
1692 w = *data++ << 8; w |= *data++; 2309 w = *data++ << 8; w |= *data++;
1693 h = *data++ << 8; h |= *data++; 2310 h = *data++ << 8; h |= *data++;
1694 2311
1695 // we need to do this 'cause we don't keep an absolute coord system for rows 2312 // we need to do this 'cause we don't keep an absolute coord system for rows
1711 { 2328 {
1712 uint8_t flags = *data++; 2329 uint8_t flags = *data++;
1713 2330
1714 if (flags) 2331 if (flags)
1715 { 2332 {
1716 mapface face[3] = { 0, 0, 0 };
1717
1718 mapcell *cell = row_get_cell (row, x); 2333 mapcell *cell = row_get_cell (row, x);
2334 tileid tile[3] = { 0, 0, 0 };
1719 2335
1720 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2336 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1721 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2337 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1722 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2338 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1723 2339
1724 if (cell->darkness <= 0) 2340 if (cell->darkness == 0)
1725 { 2341 {
1726 cell->darkness = -1; 2342 cell->darkness = 0;
1727 2343
1728 for (z = 0; z <= 2; z++) 2344 for (z = 0; z <= 2; z++)
1729 { 2345 {
1730 cell->face[z] = face[z]; 2346 tileid t = tile [z];
1731 2347
1732 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2348 if (t >= self->texs || (t && !self->tex [t].name))
2349 {
1733 XPUSHs (sv_2mortal (newSViv (face[z]))); 2350 XPUSHs (sv_2mortal (newSViv (t)));
2351 need_texid (self, t);
2352 }
2353
2354 cell->tile [z] = t;
1734 } 2355 }
1735 } 2356 }
1736 } 2357 }
1737 } 2358 }
1738 } 2359 }
1739} 2360}
1740 2361
1741MODULE = CFClient PACKAGE = CFClient::MixChunk 2362MODULE = Deliantra::Client PACKAGE = DC::RW
1742 2363
1743CFClient::MixChunk 2364DC::RW
1744new_from_file (SV *class, char *path) 2365new (SV *class, SV *data_sv)
1745 CODE: 2366 CODE:
1746 RETVAL = Mix_LoadWAV (path); 2367{
2368 STRLEN datalen;
2369 char *data = SvPVbyte (data_sv, datalen);
2370
2371 RETVAL = SDL_RWFromConstMem (data, datalen);
2372}
1747 OUTPUT: 2373 OUTPUT:
1748 RETVAL 2374 RETVAL
1749 2375
2376DC::RW
2377new_from_file (SV *class, const char *path, const char *mode = "rb")
2378 CODE:
2379 RETVAL = SDL_RWFromFile (path, mode);
2380 OUTPUT:
2381 RETVAL
2382
2383# fails on win32:
2384# dc.xs(2268) : error C2059: syntax error : '('
1750void 2385#void
2386#close (DC::RW self)
2387# CODE:
2388# (self->(close)) (self);
2389
2390MODULE = Deliantra::Client PACKAGE = DC::Channel
2391
2392PROTOTYPES: DISABLE
2393
2394DC::Channel
2395find ()
2396 CODE:
2397{
2398 RETVAL = Mix_GroupAvailable (-1);
2399
2400 if (RETVAL < 0)
2401 {
2402 RETVAL = Mix_GroupOldest (-1);
2403
2404 if (RETVAL < 0)
2405 XSRETURN_UNDEF;
2406
2407 Mix_HaltChannel (RETVAL);
2408 }
2409
2410 Mix_UnregisterAllEffects (RETVAL);
2411 Mix_Volume (RETVAL, 128);
2412}
2413 OUTPUT:
2414 RETVAL
2415
2416void
2417halt (DC::Channel self)
2418 CODE:
2419 Mix_HaltChannel (self);
2420
2421void
2422expire (DC::Channel self, int ticks = -1)
2423 CODE:
2424 Mix_ExpireChannel (self, ticks);
2425
2426void
2427fade_out (DC::Channel self, int ticks = -1)
2428 CODE:
2429 Mix_FadeOutChannel (self, ticks);
2430
2431int
2432volume (DC::Channel self, int volume)
2433 CODE:
2434 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2435 OUTPUT:
2436 RETVAL
2437
2438void
2439unregister_all_effects (DC::Channel self)
2440 CODE:
2441 Mix_UnregisterAllEffects (self);
2442
2443void
2444set_panning (DC::Channel self, int left, int right)
2445 CODE:
2446 left = CLAMP (left , 0, 255);
2447 right = CLAMP (right, 0, 255);
2448 Mix_SetPanning (self, left, right);
2449
2450void
2451set_distance (DC::Channel self, int distance)
2452 CODE:
2453 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2454
2455void
2456set_position (DC::Channel self, int angle, int distance)
2457 CODE:
2458
2459void
2460set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2461 CODE:
2462{
2463 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2464 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2465 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2466}
2467
2468void
2469set_reverse_stereo (DC::Channel self, int flip)
2470 CODE:
2471 Mix_SetReverseStereo (self, flip);
2472
2473MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2474
2475PROTOTYPES: DISABLE
2476
2477DC::MixChunk
2478new (SV *class, DC::RW rwops)
2479 CODE:
2480 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2481 OUTPUT:
2482 RETVAL
2483
2484void
1751DESTROY (CFClient::MixChunk self) 2485DESTROY (DC::MixChunk self)
1752 CODE: 2486 CODE:
1753 Mix_FreeChunk (self); 2487 Mix_FreeChunk (self);
1754 2488
1755int 2489int
1756volume (CFClient::MixChunk self, int volume = -1) 2490volume (DC::MixChunk self, int volume = -1)
1757 CODE: 2491 CODE:
2492 if (items > 1)
2493 volume = CLAMP (volume, 0, 128);
1758 RETVAL = Mix_VolumeChunk (self, volume); 2494 RETVAL = Mix_VolumeChunk (self, volume);
1759 OUTPUT: 2495 OUTPUT:
1760 RETVAL 2496 RETVAL
1761 2497
1762int 2498DC::Channel
1763play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2499play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
1764 CODE: 2500 CODE:
2501{
1765 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2502 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2503
2504 if (RETVAL < 0)
2505 XSRETURN_UNDEF;
2506
2507 if (channel < 0)
2508 {
2509 Mix_UnregisterAllEffects (RETVAL);
2510 Mix_Volume (RETVAL, 128);
2511 }
2512}
1766 OUTPUT: 2513 OUTPUT:
1767 RETVAL 2514 RETVAL
1768 2515
1769MODULE = CFClient PACKAGE = CFClient::MixMusic 2516MODULE = Deliantra::Client PACKAGE = DC::MixMusic
1770 2517
1771int 2518int
1772volume (int volume = -1) 2519volume (int volume = -1)
2520 PROTOTYPE: ;$
1773 CODE: 2521 CODE:
2522 if (items > 0)
2523 volume = CLAMP (volume, 0, 128);
1774 RETVAL = Mix_VolumeMusic (volume); 2524 RETVAL = Mix_VolumeMusic (volume);
1775 OUTPUT: 2525 OUTPUT:
1776 RETVAL 2526 RETVAL
1777 2527
1778CFClient::MixMusic 2528void
1779new_from_file (SV *class, char *path) 2529fade_out (int ms)
1780 CODE: 2530 CODE:
2531 Mix_FadeOutMusic (ms);
2532
2533void
2534halt ()
2535 CODE:
2536 Mix_HaltMusic ();
2537
2538DC::MixMusic
2539new (SV *class, DC::RW rwops)
2540 CODE:
1781 RETVAL = Mix_LoadMUS (path); 2541 RETVAL = Mix_LoadMUS_RW (rwops);
1782 OUTPUT: 2542 OUTPUT:
1783 RETVAL 2543 RETVAL
1784 2544
1785void 2545void
1786DESTROY (CFClient::MixMusic self) 2546DESTROY (DC::MixMusic self)
1787 CODE: 2547 CODE:
1788 Mix_FreeMusic (self); 2548 Mix_FreeMusic (self);
1789 2549
1790int 2550int
1791play (CFClient::MixMusic self, int loops = -1) 2551play (DC::MixMusic self, int loops = -1)
1792 CODE: 2552 CODE:
1793 RETVAL = Mix_PlayMusic (self, loops); 2553 RETVAL = Mix_PlayMusic (self, loops);
1794 OUTPUT: 2554 OUTPUT:
1795 RETVAL 2555 RETVAL
1796 2556
2557void
2558fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2559 CODE:
2560 Mix_FadeInMusicPos (self, loops, ms, position);
2561
1797MODULE = CFClient PACKAGE = CFClient::OpenGL 2562MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2563
2564PROTOTYPES: ENABLE
1798 2565
1799BOOT: 2566BOOT:
1800{ 2567{
1801 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2568 HV *stash = gv_stashpv ("DC::OpenGL", 1);
1802 static const struct { 2569 static const struct {
1803 const char *name; 2570 const char *name;
1804 IV iv; 2571 IV iv;
1805 } *civ, const_iv[] = { 2572 } *civ, const_iv[] = {
1806# define const_iv(name) { # name, (IV)name } 2573# define const_iv(name) { # name, (IV)name }
2574 const_iv (GL_VENDOR),
2575 const_iv (GL_VERSION),
2576 const_iv (GL_EXTENSIONS),
1807 const_iv (GL_COLOR_MATERIAL), 2577 const_iv (GL_COLOR_MATERIAL),
1808 const_iv (GL_SMOOTH), 2578 const_iv (GL_SMOOTH),
1809 const_iv (GL_FLAT), 2579 const_iv (GL_FLAT),
1810 const_iv (GL_DITHER), 2580 const_iv (GL_DITHER),
1811 const_iv (GL_BLEND), 2581 const_iv (GL_BLEND),
1815 const_iv (GL_ALPHA_TEST), 2585 const_iv (GL_ALPHA_TEST),
1816 const_iv (GL_NORMALIZE), 2586 const_iv (GL_NORMALIZE),
1817 const_iv (GL_RESCALE_NORMAL), 2587 const_iv (GL_RESCALE_NORMAL),
1818 const_iv (GL_FRONT), 2588 const_iv (GL_FRONT),
1819 const_iv (GL_BACK), 2589 const_iv (GL_BACK),
2590 const_iv (GL_AUX0),
1820 const_iv (GL_AND), 2591 const_iv (GL_AND),
1821 const_iv (GL_ONE), 2592 const_iv (GL_ONE),
1822 const_iv (GL_ZERO), 2593 const_iv (GL_ZERO),
1823 const_iv (GL_SRC_ALPHA), 2594 const_iv (GL_SRC_ALPHA),
1824 const_iv (GL_DST_ALPHA), 2595 const_iv (GL_DST_ALPHA),
1837 const_iv (GL_INTENSITY), 2608 const_iv (GL_INTENSITY),
1838 const_iv (GL_LUMINANCE), 2609 const_iv (GL_LUMINANCE),
1839 const_iv (GL_LUMINANCE_ALPHA), 2610 const_iv (GL_LUMINANCE_ALPHA),
1840 const_iv (GL_FLOAT), 2611 const_iv (GL_FLOAT),
1841 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2612 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2613 const_iv (GL_COMPRESSED_ALPHA_ARB),
2614 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2615 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2616 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2617 const_iv (GL_COMPRESSED_RGB_ARB),
2618 const_iv (GL_COMPRESSED_RGBA_ARB),
1842 const_iv (GL_COMPILE), 2619 const_iv (GL_COMPILE),
2620 const_iv (GL_PROXY_TEXTURE_1D),
2621 const_iv (GL_PROXY_TEXTURE_2D),
1843 const_iv (GL_TEXTURE_1D), 2622 const_iv (GL_TEXTURE_1D),
1844 const_iv (GL_TEXTURE_2D), 2623 const_iv (GL_TEXTURE_2D),
1845 const_iv (GL_TEXTURE_ENV), 2624 const_iv (GL_TEXTURE_ENV),
1846 const_iv (GL_TEXTURE_MAG_FILTER), 2625 const_iv (GL_TEXTURE_MAG_FILTER),
1847 const_iv (GL_TEXTURE_MIN_FILTER), 2626 const_iv (GL_TEXTURE_MIN_FILTER),
1868 const_iv (GL_COLOR_LOGIC_OP), 2647 const_iv (GL_COLOR_LOGIC_OP),
1869 const_iv (GL_SEPARABLE_2D), 2648 const_iv (GL_SEPARABLE_2D),
1870 const_iv (GL_CONVOLUTION_2D), 2649 const_iv (GL_CONVOLUTION_2D),
1871 const_iv (GL_CONVOLUTION_BORDER_MODE), 2650 const_iv (GL_CONVOLUTION_BORDER_MODE),
1872 const_iv (GL_CONSTANT_BORDER), 2651 const_iv (GL_CONSTANT_BORDER),
2652 const_iv (GL_POINTS),
1873 const_iv (GL_LINES), 2653 const_iv (GL_LINES),
2654 const_iv (GL_LINE_STRIP),
1874 const_iv (GL_LINE_LOOP), 2655 const_iv (GL_LINE_LOOP),
1875 const_iv (GL_QUADS), 2656 const_iv (GL_QUADS),
1876 const_iv (GL_QUAD_STRIP), 2657 const_iv (GL_QUAD_STRIP),
1877 const_iv (GL_TRIANGLES), 2658 const_iv (GL_TRIANGLES),
1878 const_iv (GL_TRIANGLE_STRIP), 2659 const_iv (GL_TRIANGLE_STRIP),
1879 const_iv (GL_TRIANGLE_FAN), 2660 const_iv (GL_TRIANGLE_FAN),
2661 const_iv (GL_POLYGON),
1880 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2662 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2663 const_iv (GL_POINT_SMOOTH_HINT),
2664 const_iv (GL_LINE_SMOOTH_HINT),
2665 const_iv (GL_POLYGON_SMOOTH_HINT),
2666 const_iv (GL_GENERATE_MIPMAP_HINT),
2667 const_iv (GL_TEXTURE_COMPRESSION_HINT),
1881 const_iv (GL_FASTEST), 2668 const_iv (GL_FASTEST),
2669 const_iv (GL_DONT_CARE),
2670 const_iv (GL_NICEST),
1882 const_iv (GL_V2F), 2671 const_iv (GL_V2F),
1883 const_iv (GL_V3F), 2672 const_iv (GL_V3F),
1884 const_iv (GL_T2F_V3F), 2673 const_iv (GL_T2F_V3F),
1885 const_iv (GL_T2F_N3F_V3F), 2674 const_iv (GL_T2F_N3F_V3F),
1886# undef const_iv 2675# undef const_iv
1887 }; 2676 };
1888 2677
1889 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2678 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1890 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2679 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2680
2681 texture_av = newAV ();
2682 AvREAL_off (texture_av);
1891} 2683}
2684
2685void
2686disable_GL_EXT_blend_func_separate ()
2687 CODE:
2688 gl.BlendFuncSeparate = 0;
2689 gl.BlendFuncSeparateEXT = 0;
1892 2690
1893char * 2691char *
1894gl_vendor () 2692gl_vendor ()
1895 CODE: 2693 CODE:
1896 RETVAL = (char *)glGetString (GL_VENDOR); 2694 RETVAL = (char *)glGetString (GL_VENDOR);
1909 CODE: 2707 CODE:
1910 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2708 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1911 OUTPUT: 2709 OUTPUT:
1912 RETVAL 2710 RETVAL
1913 2711
2712const char *glGetString (GLenum pname)
2713
2714GLint glGetInteger (GLenum pname)
2715 CODE:
2716 glGetIntegerv (pname, &RETVAL);
2717 OUTPUT:
2718 RETVAL
2719
2720GLdouble glGetDouble (GLenum pname)
2721 CODE:
2722 glGetDoublev (pname, &RETVAL);
2723 OUTPUT:
2724 RETVAL
2725
1914int glGetError () 2726int glGetError ()
1915 2727
1916void glFinish () 2728void glFinish ()
1917 2729
1918void glClear (int mask) 2730void glClear (int mask)
1955# near_ and far_ are due to microsofts buggy "c" compiler 2767# near_ and far_ are due to microsofts buggy "c" compiler
1956void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2768void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1957 2769
1958# near_ and far_ are due to microsofts buggy "c" compiler 2770# near_ and far_ are due to microsofts buggy "c" compiler
1959void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2771void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2772
2773PROTOTYPES: DISABLE
1960 2774
1961void glViewport (int x, int y, int width, int height) 2775void glViewport (int x, int y, int width, int height)
1962 2776
1963void glScissor (int x, int y, int width, int height) 2777void glScissor (int x, int y, int width, int height)
1964 2778
1972 2786
1973void glRotate (float angle, float x, float y, float z) 2787void glRotate (float angle, float x, float y, float z)
1974 CODE: 2788 CODE:
1975 glRotatef (angle, x, y, z); 2789 glRotatef (angle, x, y, z);
1976 2790
1977void glBegin (int mode)
1978
1979void glEnd ()
1980
1981void glColor (float r, float g, float b, float a = 1.0) 2791void glColor (float r, float g, float b, float a = 1.0)
1982 PROTOTYPE: @
1983 ALIAS: 2792 ALIAS:
1984 glColor_premultiply = 1 2793 glColor_premultiply = 1
1985 CODE: 2794 CODE:
1986 if (ix) 2795 if (ix)
1987 { 2796 {
1988 r *= a; 2797 r *= a;
1989 g *= a; 2798 g *= a;
1990 b *= a; 2799 b *= a;
1991 } 2800 }
1992 // microsoft visual "c" rounds instead of truncating... 2801 // microsoft visual "c" rounds instead of truncating...
1993 glColor4ub (MIN ((int)(r * 256.f), 255), 2802 glColor4f (r, g, b, a);
1994 MIN ((int)(g * 256.f), 255),
1995 MIN ((int)(b * 256.f), 255),
1996 MIN ((int)(a * 256.f), 255));
1997
1998void glInterleavedArrays (int format, int stride, char *data)
1999
2000void glDrawElements (int mode, int count, int type, char *indices)
2001
2002# 1.2 void glDrawRangeElements (int mode, int start, int end
2003 2803
2004void glRasterPos (float x, float y, float z = 0.) 2804void glRasterPos (float x, float y, float z = 0.)
2005 CODE: 2805 CODE:
2006 glRasterPos3f (0, 0, z); 2806 glRasterPos3f (0, 0, z);
2007 glBitmap (0, 0, 0, 0, x, y, 0); 2807 glBitmap (0, 0, 0, 0, x, y, 0);
2012 2812
2013void glTexCoord (float s, float t) 2813void glTexCoord (float s, float t)
2014 CODE: 2814 CODE:
2015 glTexCoord2f (s, t); 2815 glTexCoord2f (s, t);
2016 2816
2817void glRect (float x1, float y1, float x2, float y2)
2818 CODE:
2819 glRectf (x1, y1, x2, y2);
2820
2821void glRect_lineloop (float x1, float y1, float x2, float y2)
2822 CODE:
2823 glBegin (GL_LINE_LOOP);
2824 glVertex2f (x1, y1);
2825 glVertex2f (x2, y1);
2826 glVertex2f (x2, y2);
2827 glVertex2f (x1, y2);
2828 glEnd ();
2829
2830PROTOTYPES: ENABLE
2831
2832void glBegin (int mode)
2833
2834void glEnd ()
2835
2836void glPointSize (GLfloat size)
2837
2838void glLineWidth (GLfloat width)
2839
2840void glInterleavedArrays (int format, int stride, char *data)
2841
2842void glDrawElements (int mode, int count, int type, char *indices)
2843
2844# 1.2 void glDrawRangeElements (int mode, int start, int end
2845
2017void glTexEnv (int target, int pname, float param) 2846void glTexEnv (int target, int pname, float param)
2018 CODE: 2847 CODE:
2019 glTexEnvf (target, pname, param); 2848 glTexEnvf (target, pname, param);
2020 2849
2021void glTexParameter (int target, int pname, float param) 2850void glTexParameter (int target, int pname, float param)
2037void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2866void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2038 CODE: 2867 CODE:
2039 if (gl.SeparableFilter2D) 2868 if (gl.SeparableFilter2D)
2040 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2869 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2041 2870
2042void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2871void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2043 2872
2044void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2873void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2045 2874
2046void glDrawPixels (int width, int height, int format, int type, char *pixels) 2875void glDrawPixels (int width, int height, int format, int type, char *pixels)
2876
2877void glPixelZoom (float x, float y)
2047 2878
2048void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2879void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2049 2880
2050int glGenTexture () 2881int glGenTexture ()
2051 CODE: 2882 CODE:
2052{ 2883 RETVAL = gen_texture ();
2053 GLuint name;
2054 glGenTextures (1, &name);
2055 RETVAL = name;
2056}
2057 OUTPUT: 2884 OUTPUT:
2058 RETVAL 2885 RETVAL
2059 2886
2060void glDeleteTexture (int name) 2887void glDeleteTexture (int name)
2061 CODE: 2888 CODE:
2062{
2063 GLuint name_ = name;
2064 glDeleteTextures (1, &name_); 2889 del_texture (name);
2065} 2890
2066
2067int glGenList () 2891int glGenList ()
2068 CODE: 2892 CODE:
2069 RETVAL = glGenLists (1); 2893 RETVAL = glGenLists (1);
2070 OUTPUT: 2894 OUTPUT:
2071 RETVAL 2895 RETVAL
2078 2902
2079void glEndList () 2903void glEndList ()
2080 2904
2081void glCallList (int list) 2905void glCallList (int list)
2082 2906
2907MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2083 2908
2909PROTOTYPES: DISABLE
2910
2911void
2912find_widget (SV *self, NV x, NV y)
2913 PPCODE:
2914{
2915 if (within_widget (self, x, y))
2916 XPUSHs (self);
2917}
2918
2919BOOT:
2920{
2921 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2922
2923 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2924 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2925 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2926 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2927}
2928
2929void
2930draw (SV *self)
2931 CODE:
2932{
2933 HV *hv;
2934 SV **svp;
2935 NV x, y, w, h;
2936 SV *draw_x_sv = GvSV (draw_x_gv);
2937 SV *draw_y_sv = GvSV (draw_y_gv);
2938 SV *draw_w_sv = GvSV (draw_w_gv);
2939 SV *draw_h_sv = GvSV (draw_h_gv);
2940 double draw_x, draw_y;
2941
2942 if (!SvROK (self))
2943 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2944
2945 hv = (HV *)SvRV (self);
2946
2947 if (SvTYPE (hv) != SVt_PVHV)
2948 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2949
2950 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2951 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2952
2953 if (!h || !w)
2954 XSRETURN_EMPTY;
2955
2956 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2957 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2958
2959 draw_x = SvNV (draw_x_sv) + x;
2960 draw_y = SvNV (draw_y_sv) + y;
2961
2962 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2963 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2964 XSRETURN_EMPTY;
2965
2966 sv_setnv (draw_x_sv, draw_x);
2967 sv_setnv (draw_y_sv, draw_y);
2968
2969 glPushMatrix ();
2970 glTranslated (x, y, 0);
2971
2972 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2973 {
2974 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2975
2976 if (svp && SvTRUE (*svp))
2977 {
2978 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2979 glEnable (GL_BLEND);
2980 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2981 glBegin (GL_QUADS);
2982 glVertex2f (0, 0);
2983 glVertex2f (w, 0);
2984 glVertex2f (w, h);
2985 glVertex2f (0, h);
2986 glEnd ();
2987 glDisable (GL_BLEND);
2988 }
2989 }
2990#if 0
2991 // draw borders, for debugging
2992 glPushMatrix ();
2993 glColor4f (1., 1., 0., 1.);
2994 glTranslatef (.5, .5, 0.);
2995 glBegin (GL_LINE_LOOP);
2996 glVertex2f (0 , 0);
2997 glVertex2f (w - 1, 0);
2998 glVertex2f (w - 1, h - 1);
2999 glVertex2f (0 , h - 1);
3000 glEnd ();
3001 glPopMatrix ();
3002#endif
3003 PUSHMARK (SP);
3004 XPUSHs (self);
3005 PUTBACK;
3006 call_method ("_draw", G_VOID | G_DISCARD);
3007 SPAGAIN;
3008
3009 glPopMatrix ();
3010
3011 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3012 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3013}
3014

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