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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.121 by root, Fri Jun 23 20:28:19 2006 UTC vs.
Revision 1.268 by root, Sun Jul 20 02:57:43 2008 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
12#include <math.h> 30#include <math.h>
13#include <string.h> 31#include <string.h>
14#include <stdio.h> 32#include <stdio.h>
15#include <stdlib.h> 33#include <stdlib.h>
16 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
17#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
18#include <SDL_endian.h> 39#include <SDL_endian.h>
19#include <SDL_image.h> 40#include <SDL_image.h>
20#include <SDL_mixer.h> 41#include <SDL_mixer.h>
21#include <SDL_opengl.h> 42#include <SDL_opengl.h>
22 43
44#define PANGO_ENABLE_BACKEND
45#define G_DISABLE_CAST_CHECKS
46
23#include <glib/gmacros.h> 47#include <glib/gmacros.h>
24 48
25#include <pango/pango.h> 49#include <pango/pango.h>
26#include <pango/pangofc-fontmap.h> 50
27#include <pango/pangoft2.h> 51#ifndef PANGO_VERSION_CHECK
28#include <pango/pangocairo.h> 52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
29 61
30#ifndef _WIN32 62#ifndef _WIN32
31# include <sys/types.h> 63# include <sys/types.h>
32# include <sys/socket.h> 64# include <sys/socket.h>
33# include <netinet/in.h> 65# include <netinet/in.h>
34# include <netinet/tcp.h> 66# include <netinet/tcp.h>
35# include <inttypes.h> 67# include <inttypes.h>
68#endif
69
70#if __GNUC__ >= 4
71# define expect(expr,value) __builtin_expect ((expr),(value))
36#else 72#else
37 typedef unsigned char uint8_t; 73# define expect(expr,value) (expr)
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 74#endif
44 75
45#include "glext.h" 76#define expect_false(expr) expect ((expr) != 0, 0)
77#define expect_true(expr) expect ((expr) != 0, 1)
46 78
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ 79#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
48 80
49#define FOW_DARKNESS 32 81#define FOW_DARKNESS 32
50 82
51#define MAP_EXTEND_X 32 83#define MAP_EXTEND_X 32
52#define MAP_EXTEND_Y 512 84#define MAP_EXTEND_Y 512
53 85
54#define MIN_FONT_HEIGHT 10 86#define MIN_FONT_HEIGHT 10
87
88/* mask out modifiers we are not interested in */
89#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
90
91static AV *texture_av;
55 92
56static struct 93static struct
57{ 94{
58#define GL_FUNC(ptr,name) ptr name; 95#define GL_FUNC(ptr,name) ptr name;
59#include "glfunc.h" 96#include "glfunc.h"
60#undef GL_FUNC 97#undef GL_FUNC
61} gl; 98} gl;
62 99
100static void
63static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 101gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
64{ 102{
65 if (gl.BlendFuncSeparate) 103 if (gl.BlendFuncSeparate)
66 gl.BlendFuncSeparate (sa, da, saa, daa); 104 gl.BlendFuncSeparate (sa, da, saa, daa);
67 else if (gl.BlendFuncSeparateEXT) 105 else if (gl.BlendFuncSeparateEXT)
68 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 106 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
69 else 107 else
70 glBlendFunc (sa, da); 108 glBlendFunc (sa, da);
71} 109}
72 110
111static GLuint
112gen_texture ()
113{
114 GLuint name;
115
116 if (AvFILL (texture_av) >= 0)
117 name = (GLuint)(size_t)av_pop (texture_av);
118 else
119 glGenTextures (1, &name);
120
121 return name;
122}
123
124static void
125del_texture (GLuint name)
126{
127 /* make a half-assed attempt at returning the memory used by the texture */
128 /* textures are frequently being reused by cfplus anyway */
129 /*glBindTexture (GL_TEXTURE_2D, name);*/
130 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
131 av_push (texture_av, (SV *)(size_t)name);
132 glDeleteTextures (1, &name);
133}
134
135#include "texcache.c"
136#include "rendercache.c"
137
138#include "pango-font.c"
139#include "pango-fontmap.c"
140#include "pango-render.c"
141
142typedef IV DC__Channel;
143typedef SDL_RWops *DC__RW;
73typedef Mix_Chunk *CFClient__MixChunk; 144typedef Mix_Chunk *DC__MixChunk;
74typedef Mix_Music *CFClient__MixMusic; 145typedef Mix_Music *DC__MixMusic;
75 146
76typedef PangoFontDescription *CFClient__Font; 147typedef PangoFontDescription *DC__Font;
77 148
78static int 149static int
79shape_attr_p (PangoLayoutRun *run) 150shape_attr_p (PangoLayoutRun *run)
80{ 151{
81 GSList *attrs = run->item->analysis.extra_attrs; 152 GSList *attrs = run->item->analysis.extra_attrs;
92 163
93 return 0; 164 return 0;
94} 165}
95 166
96typedef struct cf_layout { 167typedef struct cf_layout {
97 PangoLayout *pl; // either derived from a cairo or ft2 context 168 PangoLayout *pl;
98 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
99 float r, g, b, a; // default color for rgba mode 169 float r, g, b, a; // default color for rgba mode
100 int base_height; 170 int base_height;
101 CFClient__Font font; 171 DC__Font font;
172 rc_t *rc;
102} *CFClient__Layout; 173} *DC__Layout;
103 174
104static CFClient__Font default_font; 175static DC__Font default_font;
105static PangoContext *ft2_context, *cairo_context; 176static PangoContext *opengl_context;
106static PangoFontMap *ft2_fontmap, *cairo_fontmap; 177static PangoFontMap *opengl_fontmap;
107 178
108static void 179static void
109substitute_func (FcPattern *pattern, gpointer data) 180substitute_func (FcPattern *pattern, gpointer data)
110{ 181{
111 FcPatternAddBool (pattern, FC_HINTING, 1); 182 FcPatternAddBool (pattern, FC_HINTING, 1);
112#ifdef FC_HINT_STYLE 183#ifdef FC_HINT_STYLE
113 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); 184 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
114#endif 185#endif
115#ifdef _WIN32
116 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
117#else
118 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 186 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
119#endif
120} 187}
121 188
122static void 189static void
123layout_update_font (CFClient__Layout self) 190layout_update_font (DC__Layout self)
124{ 191{
125 /* use a random scale factor to account for unknown descenders, 0.8 works 192 /* use a random scale factor to account for unknown descenders, 0.8 works
126 * reasonably well with bitstream vera 193 * reasonably well with dejavu/bistream fonts
127 */ 194 */
128 PangoFontDescription *font = self->font ? self->font : default_font; 195 PangoFontDescription *font = self->font ? self->font : default_font;
129 196
130 pango_font_description_set_absolute_size (font, 197 pango_font_description_set_absolute_size (font,
131 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 198 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
132 199
133 pango_layout_set_font_description (self->pl, font); 200 pango_layout_set_font_description (self->pl, font);
134} 201}
135 202
136static void 203static void
137layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 204layout_get_pixel_size (DC__Layout self, int *w, int *h)
138{ 205{
206 PangoRectangle rect;
207
208 // get_pixel_* wrongly rounds down
139 pango_layout_get_pixel_size (self->pl, w, h); 209 pango_layout_get_extents (self->pl, 0, &rect);
140 210
141 if (!*w) *w = 1; 211 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
142 if (!*h) *h = 1; 212 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
143 213
144 *w = (*w + 3) & ~3; 214 if (!rect.width) rect.width = 1;
145} 215 if (!rect.height) rect.height = 1;
146 216
217 *w = rect.width;
218 *h = rect.height;
219}
220
221typedef uint16_t tileid;
147typedef uint16_t mapface; 222typedef uint16_t faceid;
148 223
149typedef struct { 224typedef struct {
150 GLint name; 225 GLuint name;
151 int w, h; 226 int w, h;
152 float s, t; 227 float s, t;
153 uint8_t r, g, b, a; 228 uint8_t r, g, b, a;
229 tileid smoothtile;
230 uint8_t smoothlevel;
154} maptex; 231} maptex;
155 232
156typedef struct { 233typedef struct {
234 uint32_t player;
235 tileid tile[3];
157 int16_t darkness; 236 uint16_t darkness;
158 mapface face[3]; 237 uint8_t stat_width, stat_hp, flags, smoothmax;
159} mapcell; 238} mapcell;
160 239
161typedef struct { 240typedef struct {
162 int32_t c0, c1; 241 int32_t c0, c1;
163 mapcell *col; 242 mapcell *col;
164} maprow; 243} maprow;
165 244
166typedef struct map { 245typedef struct map {
167 int x, y, w, h; 246 int x, y, w, h;
168 int ox, oy; /* offset to virtual global coordinate system */ 247 int ox, oy; /* offset to virtual global coordinate system */
169 int faces; 248 int faces; tileid *face2tile; // [faceid]
170 mapface *face; 249 int texs; maptex *tex; // [tileid]
171
172 int texs;
173 maptex *tex;
174 250
175 int32_t rows; 251 int32_t rows;
176 maprow *row; 252 maprow *row;
177} *CFClient__Map; 253} *DC__Map;
178 254
179static char * 255static char *
180prepend (char *ptr, int sze, int inc) 256prepend (char *ptr, int sze, int inc)
181{ 257{
182 char *p; 258 char *p;
199} 275}
200 276
201#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 277#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
202#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 278#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
203 279
280static void
281need_facenum (struct map *self, faceid face)
282{
283 while (self->faces <= face)
284 {
285 Append (tileid, self->face2tile, self->faces, self->faces);
286 self->faces *= 2;
287 }
288}
289
290static void
291need_texid (struct map *self, int texid)
292{
293 while (self->texs <= texid)
294 {
295 Append (maptex, self->tex, self->texs, self->texs);
296 self->texs *= 2;
297 }
298}
299
204static maprow * 300static maprow *
205map_get_row (CFClient__Map self, int y) 301map_get_row (DC__Map self, int y)
206{ 302{
207 if (0 > y) 303 if (0 > y)
208 { 304 {
209 int extend = - y + MAP_EXTEND_Y; 305 int extend = - y + MAP_EXTEND_Y;
210 Prepend (maprow, self->row, self->rows, extend); 306 Prepend (maprow, self->row, self->rows, extend);
248 344
249 return row->col + (x - row->c0); 345 return row->col + (x - row->c0);
250} 346}
251 347
252static mapcell * 348static mapcell *
253map_get_cell (CFClient__Map self, int x, int y) 349map_get_cell (DC__Map self, int x, int y)
254{ 350{
255 return row_get_cell (map_get_row (self, y), x); 351 return row_get_cell (map_get_row (self, y), x);
256} 352}
257 353
258static void 354static void
259map_clear (CFClient__Map self) 355map_clear (DC__Map self)
260{ 356{
261 int r; 357 int r;
262 358
263 for (r = 0; r < self->rows; r++) 359 for (r = 0; r < self->rows; r++)
264 Safefree (self->row[r].col); 360 Safefree (self->row[r].col);
271 self->oy = 0; 367 self->oy = 0;
272 self->row = 0; 368 self->row = 0;
273 self->rows = 0; 369 self->rows = 0;
274} 370}
275 371
372#define CELL_CLEAR(cell) \
373 do { \
374 if ((cell)->player) \
375 (cell)->tile [2] = 0; \
376 (cell)->darkness = 0; \
377 (cell)->stat_hp = 0; \
378 (cell)->flags = 0; \
379 (cell)->player = 0; \
380 } while (0)
381
276static void 382static void
277map_blank (CFClient__Map self, int x0, int y0, int w, int h) 383map_blank (DC__Map self, int x0, int y0, int w, int h)
278{ 384{
279 int x, y; 385 int x, y;
280 maprow *row; 386 maprow *row;
387 mapcell *cell;
281 388
282 for (y = y0; y < y0 + h; y++) 389 for (y = y0; y < y0 + h; y++)
283 if (y >= 0) 390 if (y >= 0)
284 { 391 {
285 if (y >= self->rows) 392 if (y >= self->rows)
291 if (x >= row->c0) 398 if (x >= row->c0)
292 { 399 {
293 if (x >= row->c1) 400 if (x >= row->c1)
294 break; 401 break;
295 402
296 row->col[x - row->c0].darkness = -1; 403 cell = row->col + x - row->c0;
404
405 CELL_CLEAR (cell);
297 } 406 }
298 } 407 }
408}
409
410typedef struct {
411 tileid tile;
412 uint8_t x, y, level;
413} smooth_key;
414
415static void
416smooth_or_bits (HV *hv, smooth_key *key, IV bits)
417{
418 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
419
420 if (SvIOK (*sv))
421 SvIV_set (*sv, SvIVX (*sv) | bits);
422 else
423 sv_setiv (*sv, bits);
299} 424}
300 425
301static void 426static void
302music_finished (void) 427music_finished (void)
303{ 428{
339 n |= n >> 16; 464 n |= n >> 16;
340 465
341 return n + 1; 466 return n + 1;
342} 467}
343 468
344MODULE = CFClient PACKAGE = CFClient 469static unsigned int
470popcount (unsigned int n)
471{
472 n -= (n >> 1) & 0x55555555U;
473 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
474 n = ((n >> 4) + n) & 0x0f0f0f0fU;
475 n *= 0x01010101U;
476
477 return n >> 24;
478}
479
480/* SDL should provide this, really. */
481#define SDLK_MODIFIER_MIN 300
482#define SDLK_MODIFIER_MAX 314
483
484/******************************************************************************/
485
486static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
487static GV *hover_gv;
488
489static int
490within_widget (SV *widget, NV x, NV y)
491{
492 HV *self;
493 SV **svp;
494 NV wx, ww, wy, wh;
495
496 if (!SvROK (widget))
497 return 0;
498
499 self = (HV *)SvRV (widget);
500
501 if (SvTYPE (self) != SVt_PVHV)
502 return 0;
503
504 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
505 if (y < wy)
506 return 0;
507
508 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
509 if (y >= wy + wh)
510 return 0;
511
512 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
513 if (x < wx)
514 return 0;
515
516 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
517 if (x >= wx + ww)
518 return 0;
519
520 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
521 if (!svp || !SvTRUE (*svp))
522 return 0;
523
524 return 1;
525}
526
527MODULE = Deliantra::Client PACKAGE = DC
345 528
346PROTOTYPES: ENABLE 529PROTOTYPES: ENABLE
347 530
348BOOT: 531BOOT:
349{ 532{
350 HV *stash = gv_stashpv ("CFClient", 1); 533 HV *stash = gv_stashpv ("DC", 1);
351 static const struct { 534 static const struct {
352 const char *name; 535 const char *name;
353 IV iv; 536 IV iv;
354 } *civ, const_iv[] = { 537 } *civ, const_iv[] = {
355# define const_iv(name) { # name, (IV)name } 538# define const_iv(name) { # name, (IV)name }
539 const_iv (SDLK_MODIFIER_MIN),
540 const_iv (SDLK_MODIFIER_MAX),
541
356 const_iv (SDL_ACTIVEEVENT), 542 const_iv (SDL_ACTIVEEVENT),
357 const_iv (SDL_KEYDOWN), 543 const_iv (SDL_KEYDOWN),
358 const_iv (SDL_KEYUP), 544 const_iv (SDL_KEYUP),
359 const_iv (SDL_MOUSEMOTION), 545 const_iv (SDL_MOUSEMOTION),
360 const_iv (SDL_MOUSEBUTTONDOWN), 546 const_iv (SDL_MOUSEBUTTONDOWN),
369 const_iv (SDL_EVENT_RESERVEDA), 555 const_iv (SDL_EVENT_RESERVEDA),
370 const_iv (SDL_EVENT_RESERVEDB), 556 const_iv (SDL_EVENT_RESERVEDB),
371 const_iv (SDL_VIDEORESIZE), 557 const_iv (SDL_VIDEORESIZE),
372 const_iv (SDL_VIDEOEXPOSE), 558 const_iv (SDL_VIDEOEXPOSE),
373 const_iv (SDL_USEREVENT), 559 const_iv (SDL_USEREVENT),
560
561 const_iv (SDL_APPINPUTFOCUS),
562 const_iv (SDL_APPMOUSEFOCUS),
563 const_iv (SDL_APPACTIVE),
564
565 const_iv (SDLK_FIRST),
566 const_iv (SDLK_LAST),
374 const_iv (SDLK_KP0), 567 const_iv (SDLK_KP0),
375 const_iv (SDLK_KP1), 568 const_iv (SDLK_KP1),
376 const_iv (SDLK_KP2), 569 const_iv (SDLK_KP2),
377 const_iv (SDLK_KP3), 570 const_iv (SDLK_KP3),
378 const_iv (SDLK_KP4), 571 const_iv (SDLK_KP4),
433 const_iv (SDLK_BREAK), 626 const_iv (SDLK_BREAK),
434 const_iv (SDLK_MENU), 627 const_iv (SDLK_MENU),
435 const_iv (SDLK_POWER), 628 const_iv (SDLK_POWER),
436 const_iv (SDLK_EURO), 629 const_iv (SDLK_EURO),
437 const_iv (SDLK_UNDO), 630 const_iv (SDLK_UNDO),
631
438 const_iv (KMOD_NONE), 632 const_iv (KMOD_NONE),
633 const_iv (KMOD_SHIFT),
439 const_iv (KMOD_LSHIFT), 634 const_iv (KMOD_LSHIFT),
440 const_iv (KMOD_RSHIFT), 635 const_iv (KMOD_RSHIFT),
636 const_iv (KMOD_CTRL),
441 const_iv (KMOD_LCTRL), 637 const_iv (KMOD_LCTRL),
442 const_iv (KMOD_RCTRL), 638 const_iv (KMOD_RCTRL),
639 const_iv (KMOD_ALT),
443 const_iv (KMOD_LALT), 640 const_iv (KMOD_LALT),
444 const_iv (KMOD_RALT), 641 const_iv (KMOD_RALT),
642 const_iv (KMOD_META),
445 const_iv (KMOD_LMETA), 643 const_iv (KMOD_LMETA),
446 const_iv (KMOD_RMETA), 644 const_iv (KMOD_RMETA),
447 const_iv (KMOD_NUM), 645 const_iv (KMOD_NUM),
448 const_iv (KMOD_CAPS), 646 const_iv (KMOD_CAPS),
449 const_iv (KMOD_MODE), 647 const_iv (KMOD_MODE),
450 const_iv (KMOD_CTRL), 648
451 const_iv (KMOD_SHIFT), 649 const_iv (MIX_DEFAULT_FORMAT),
452 const_iv (KMOD_ALT), 650
453 const_iv (KMOD_META) 651 const_iv (SDL_INIT_TIMER),
652 const_iv (SDL_INIT_AUDIO),
653 const_iv (SDL_INIT_VIDEO),
654 const_iv (SDL_INIT_CDROM),
655 const_iv (SDL_INIT_JOYSTICK),
656 const_iv (SDL_INIT_EVERYTHING),
657 const_iv (SDL_INIT_NOPARACHUTE),
658 const_iv (SDL_INIT_EVENTTHREAD),
659
660 const_iv (SDL_GL_RED_SIZE),
661 const_iv (SDL_GL_GREEN_SIZE),
662 const_iv (SDL_GL_BLUE_SIZE),
663 const_iv (SDL_GL_ALPHA_SIZE),
664 const_iv (SDL_GL_DOUBLEBUFFER),
665 const_iv (SDL_GL_BUFFER_SIZE),
666 const_iv (SDL_GL_DEPTH_SIZE),
667 const_iv (SDL_GL_STENCIL_SIZE),
668 const_iv (SDL_GL_ACCUM_RED_SIZE),
669 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
670 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
671 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
672 const_iv (SDL_GL_STEREO),
673 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
674 const_iv (SDL_GL_MULTISAMPLESAMPLES),
675 const_iv (SDL_GL_ACCELERATED_VISUAL),
676 const_iv (SDL_GL_SWAP_CONTROL)
454# undef const_iv 677# undef const_iv
455 }; 678 };
456 679
457 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 680 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
458 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 681 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
682
683 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
684 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
459} 685}
686
687void
688weaken (SV *rv)
689 PROTOTYPE: $
690 CODE:
691 sv_rvweaken (rv);
692
693int
694in_destruct ()
695 CODE:
696 RETVAL = PL_main_cv == Nullcv;
697 OUTPUT:
698 RETVAL
460 699
461NV floor (NV x) 700NV floor (NV x)
462 701
463NV ceil (NV x) 702NV ceil (NV x)
464 703
704IV minpot (UV n)
705
706IV popcount (UV n)
707
465void 708void
466pango_init () 709pango_init ()
467 CODE: 710 CODE:
468 // delayed, so it can pick up new fonts added by AddFontResourceEx
469{ 711{
470 {
471 ft2_fontmap = pango_ft2_font_map_new (); 712 opengl_fontmap = pango_opengl_font_map_new ();
472 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 713 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
473 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 714 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
474 } 715 /*pango_context_set_font_description (opengl_context, default_font);*/
475 { 716#if PANGO_VERSION_CHECK (1, 15, 2)
476 cairo_font_options_t *fopt = cairo_font_options_create (); 717 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
477 cairo_fontmap = pango_cairo_font_map_get_default (); 718 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
478 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
479#ifdef _WIN32
480 // cairo looks like shit eaten twice on windows
481 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
482#else
483 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
484#endif 719#endif
485 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
486 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
487 pango_cairo_context_set_font_options (cairo_context, fopt);
488 cairo_font_options_destroy (fopt);
489 }
490} 720}
491 721
492int 722char *SDL_GetError ()
493SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
494 723
495void 724int SDL_Init (U32 flags)
725
726int SDL_InitSubSystem (U32 flags)
727
728void SDL_QuitSubSystem (U32 flags)
729
496SDL_Quit () 730void SDL_Quit ()
497 731
732int SDL_GL_SetAttribute (int attr, int value)
733
734int SDL_GL_GetAttribute (int attr)
735 CODE:
736 if (SDL_GL_GetAttribute (attr, &RETVAL))
737 XSRETURN_UNDEF;
738 OUTPUT:
739 RETVAL
740
498void 741void
499SDL_ListModes () 742SDL_ListModes (int rgb, int alpha)
500 PPCODE: 743 PPCODE:
501{ 744{
502 SDL_Rect **m; 745 SDL_Rect **m;
503 746
504 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 747 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
505 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 748 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
506 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 749 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
507 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 750 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
508 751
509 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 752 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
510 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 753 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
511 754
512 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 755 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
513 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 756 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
514 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 757 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
515 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 758 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
516 759
517 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 760 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
518 761 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
519 SDL_EnableUNICODE (1);
520 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
521 762
522 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 763 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
523 764
524 if (m && m != (SDL_Rect **)-1) 765 if (m && m != (SDL_Rect **)-1)
525 while (*m) 766 while (*m)
526 { 767 {
768 if ((*m)->w >= 400 && (*m)->h >= 300)
769 {
527 AV *av = newAV (); 770 AV *av = newAV ();
528 av_push (av, newSViv ((*m)->w)); 771 av_push (av, newSViv ((*m)->w));
529 av_push (av, newSViv ((*m)->h)); 772 av_push (av, newSViv ((*m)->h));
773 av_push (av, newSViv (rgb));
774 av_push (av, newSViv (alpha));
530 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 775 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
776 }
531 777
532 ++m; 778 ++m;
533 } 779 }
534} 780}
535 781
536char *
537SDL_GetError ()
538
539int 782int
540SDL_SetVideoMode (int w, int h, int fullscreen) 783SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
541 CODE: 784 CODE:
785{
786 SDL_EnableUNICODE (1);
787 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
788
789 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
790 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
791 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
792 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
793
542 RETVAL = !!SDL_SetVideoMode ( 794 RETVAL = !!SDL_SetVideoMode (
543 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 795 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
544 ); 796 );
797
545 if (RETVAL) 798 if (RETVAL)
546 { 799 {
547 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 800 av_clear (texture_av);
801
802 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
548# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 803#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
549# include "glfunc.h" 804#include "glfunc.h"
550# undef GL_FUNC 805#undef GL_FUNC
551 } 806 }
807}
552 OUTPUT: 808 OUTPUT:
553 RETVAL 809 RETVAL
554 810
555void 811void
556SDL_GL_SwapBuffers () 812SDL_GL_SwapBuffers ()
557 813
558char * 814char *
559SDL_GetKeyName (int sym) 815SDL_GetKeyName (int sym)
560 816
817int
818SDL_GetAppState ()
819
820int
821SDL_GetModState ()
822
561void 823void
562SDL_PollEvent () 824poll_events ()
563 PPCODE: 825 PPCODE:
564{ 826{
565 SDL_Event ev; 827 SDL_Event ev;
566 828
567 while (SDL_PollEvent (&ev)) 829 SDL_PumpEvents ();
830 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
568 { 831 {
569 HV *hv = newHV (); 832 HV *hv = newHV ();
570 hv_store (hv, "type", 4, newSViv (ev.type), 0); 833 hv_store (hv, "type", 4, newSViv (ev.type), 0);
571 834
572 switch (ev.type) 835 switch (ev.type)
573 { 836 {
574 case SDL_KEYDOWN: 837 case SDL_KEYDOWN:
575 case SDL_KEYUP: 838 case SDL_KEYUP:
576 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 839 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
577 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 840 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
578 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 841 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
842 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
579 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 843 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
580 break; 844 break;
581 845
582 case SDL_ACTIVEEVENT: 846 case SDL_ACTIVEEVENT:
583 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 847 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
584 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 848 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
585 break; 849 break;
586 850
587 case SDL_MOUSEMOTION: 851 case SDL_MOUSEMOTION:
852 {
853 int state = ev.motion.state;
854 int x = ev.motion.x;
855 int y = ev.motion.y;
856 int xrel = ev.motion.xrel;
857 int yrel = ev.motion.yrel;
858
859 /* do simplistic event compression */
860 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
861 && state == ev.motion.state)
862 {
863 xrel += ev.motion.xrel;
864 yrel += ev.motion.yrel;
865 x = ev.motion.x;
866 y = ev.motion.y;
867 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
868 }
869
588 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 870 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
589
590 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 871 hv_store (hv, "state", 5, newSViv (state), 0);
591 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 872 hv_store (hv, "x", 1, newSViv (x), 0);
592 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 873 hv_store (hv, "y", 1, newSViv (y), 0);
593 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 874 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
594 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 875 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
876 }
595 break; 877 break;
596 878
597 case SDL_MOUSEBUTTONDOWN: 879 case SDL_MOUSEBUTTONDOWN:
598 case SDL_MOUSEBUTTONUP: 880 case SDL_MOUSEBUTTONUP:
599 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 881 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
600 882
601 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 883 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
602 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 884 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
603 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 885 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
604 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 886 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
609 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 891 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
610 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 892 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
611 break; 893 break;
612 } 894 }
613 895
614 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 896 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
615 } 897 }
616} 898}
617 899
618int 900int
619Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 901Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
620 POSTCALL: 902 POSTCALL:
621 Mix_HookMusicFinished (music_finished); 903 Mix_HookMusicFinished (music_finished);
622 Mix_ChannelFinished (channel_finished); 904 Mix_ChannelFinished (channel_finished);
623 905
624void 906void
907Mix_QuerySpec ()
908 PPCODE:
909{
910 int freq, channels;
911 Uint16 format;
912
913 if (Mix_QuerySpec (&freq, &format, &channels))
914 {
915 EXTEND (SP, 3);
916 PUSHs (sv_2mortal (newSViv (freq)));
917 PUSHs (sv_2mortal (newSViv (format)));
918 PUSHs (sv_2mortal (newSViv (channels)));
919 }
920}
921
922void
625Mix_CloseAudio () 923Mix_CloseAudio ()
626 924
627int 925int
628Mix_AllocateChannels (int numchans = -1) 926Mix_AllocateChannels (int numchans = -1)
629 927
928const char *
929Mix_GetError ()
930
630void 931void
631lowdelay (int fd, int val = 1) 932lowdelay (int fd, int val = 1)
632 CODE: 933 CODE:
934 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
935
936void
937win32_proxy_info ()
938 PPCODE:
939{
633#ifndef _WIN32 940#ifdef _WIN32
634 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 941 char buffer[2048];
942 DWORD buflen;
943
944 EXTEND (SP, 3);
945
946 buflen = sizeof (buffer);
947 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
948 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
949 {
950 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
951
952 buflen = sizeof (buffer);
953 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
954 {
955 PUSHs (newSVpv (buffer, 0));
956
957 buflen = sizeof (buffer);
958 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
959 PUSHs (newSVpv (buffer, 0));
960 }
961 }
635#endif 962#endif
963}
636 964
637void 965int
638add_font (char *file) 966add_font (char *file)
639 CODE: 967 CODE:
640 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 968 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
641#ifdef _WIN32 969 OUTPUT:
642 // cairo... sigh... requires win2000 970 RETVAL
643 AddFontResourceEx (file, FR_PRIVATE, 0);
644#endif
645 971
646void 972void
647load_image_inline (SV *image_) 973load_image_inline (SV *image_)
648 ALIAS: 974 ALIAS:
649 load_image_file = 1 975 load_image_file = 1
652 STRLEN image_len; 978 STRLEN image_len;
653 char *image = (char *)SvPVbyte (image_, image_len); 979 char *image = (char *)SvPVbyte (image_, image_len);
654 SDL_Surface *surface, *surface2; 980 SDL_Surface *surface, *surface2;
655 SDL_PixelFormat fmt; 981 SDL_PixelFormat fmt;
656 SDL_RWops *rw = ix 982 SDL_RWops *rw = ix
657 ? SDL_RWFromFile (image, "r") 983 ? SDL_RWFromFile (image, "rb")
658 : SDL_RWFromConstMem (image, image_len); 984 : SDL_RWFromConstMem (image, image_len);
659 985
660 if (!rw) 986 if (!rw)
661 croak ("load_image: %s", SDL_GetError ()); 987 croak ("load_image: %s", SDL_GetError ());
662 988
691 1017
692 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 1018 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
693 1019
694 assert (surface2->pitch == surface2->w * 4); 1020 assert (surface2->pitch == surface2->w * 4);
695 1021
1022 SDL_LockSurface (surface2);
696 EXTEND (SP, 5); 1023 EXTEND (SP, 6);
697 PUSHs (sv_2mortal (newSViv (surface2->w))); 1024 PUSHs (sv_2mortal (newSViv (surface2->w)));
698 PUSHs (sv_2mortal (newSViv (surface2->h))); 1025 PUSHs (sv_2mortal (newSViv (surface2->h)));
699 SDL_LockSurface (surface2);
700 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 1026 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
701 SDL_UnlockSurface (surface2);
702 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 1027 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
703 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 1028 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
704 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 1029 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
1030 SDL_UnlockSurface (surface2);
705 1031
706 SDL_FreeSurface (surface); 1032 SDL_FreeSurface (surface);
707 SDL_FreeSurface (surface2); 1033 SDL_FreeSurface (surface2);
708} 1034}
709 1035
735void 1061void
736error (char *message) 1062error (char *message)
737 CODE: 1063 CODE:
738 fprintf (stderr, "ERROR: %s\n", message); 1064 fprintf (stderr, "ERROR: %s\n", message);
739#ifdef _WIN32 1065#ifdef _WIN32
740 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1066 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
741#endif 1067#endif
742 1068
743void 1069void
744fatal (char *message) 1070fatal (char *message)
745 CODE: 1071 CODE:
746 fprintf (stderr, "FATAL: %s\n", message); 1072 fprintf (stderr, "FATAL: %s\n", message);
747#ifdef _WIN32 1073#ifdef _WIN32
748 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1074 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
749#endif 1075#endif
750 _exit (1); 1076 _exit (1);
751 1077
752void 1078void
753_exit (int retval) 1079_exit (int retval = 0)
754 CODE: 1080 CODE:
1081#ifdef WIN32
1082 ExitThread (retval); // unclean, please beam me up
1083#else
755 _exit (retval); 1084 _exit (retval);
1085#endif
756 1086
1087void
1088debug ()
1089 CODE:
1090{
1091#if DEBUG
1092 VALGRIND_DO_LEAK_CHECK;
1093#endif
1094}
1095
757MODULE = CFClient PACKAGE = CFClient::Font 1096MODULE = Deliantra::Client PACKAGE = DC::Font
758 1097
759CFClient::Font 1098PROTOTYPES: DISABLE
1099
1100DC::Font
760new_from_file (SV *class, char *path, int id = 0) 1101new_from_file (SV *class, char *path, int id = 0)
761 CODE: 1102 CODE:
762{ 1103{
763 int count; 1104 int count;
764 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1105 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
767} 1108}
768 OUTPUT: 1109 OUTPUT:
769 RETVAL 1110 RETVAL
770 1111
771void 1112void
772DESTROY (CFClient::Font self) 1113DESTROY (DC::Font self)
773 CODE: 1114 CODE:
774 pango_font_description_free (self); 1115 pango_font_description_free (self);
775 1116
776void 1117void
777make_default (CFClient::Font self) 1118make_default (DC::Font self)
1119 PROTOTYPE: $
778 CODE: 1120 CODE:
779 default_font = self; 1121 default_font = self;
780 1122
781MODULE = CFClient PACKAGE = CFClient::Layout 1123MODULE = Deliantra::Client PACKAGE = DC::Layout
782 1124
783CFClient::Layout 1125PROTOTYPES: DISABLE
784new (SV *class, int rgba = 0) 1126
1127void
1128glyph_cache_backup ()
1129 PROTOTYPE:
1130 CODE:
1131 tc_backup ();
1132
1133void
1134glyph_cache_restore ()
1135 PROTOTYPE:
1136 CODE:
1137 tc_restore ();
1138
1139DC::Layout
1140new (SV *class)
785 CODE: 1141 CODE:
786 New (0, RETVAL, 1, struct cf_layout); 1142 New (0, RETVAL, 1, struct cf_layout);
787 1143
788 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 1144 RETVAL->pl = pango_layout_new (opengl_context);
789 RETVAL->rgba = rgba;
790 RETVAL->r = 1.; 1145 RETVAL->r = 1.;
791 RETVAL->g = 1.; 1146 RETVAL->g = 1.;
792 RETVAL->b = 1.; 1147 RETVAL->b = 1.;
793 RETVAL->a = 1.; 1148 RETVAL->a = 1.;
794 RETVAL->base_height = MIN_FONT_HEIGHT; 1149 RETVAL->base_height = MIN_FONT_HEIGHT;
795 RETVAL->font = 0; 1150 RETVAL->font = 0;
1151 RETVAL->rc = rc_alloc ();
796 1152
797 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1153 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
798 layout_update_font (RETVAL); 1154 layout_update_font (RETVAL);
799 OUTPUT: 1155 OUTPUT:
800 RETVAL 1156 RETVAL
801 1157
802void 1158void
803DESTROY (CFClient::Layout self) 1159DESTROY (DC::Layout self)
804 CODE: 1160 CODE:
805 g_object_unref (self->pl); 1161 g_object_unref (self->pl);
1162 rc_free (self->rc);
806 Safefree (self); 1163 Safefree (self);
807 1164
808int
809is_rgba (CFClient::Layout self)
810 CODE:
811 RETVAL = self->rgba;
812 OUTPUT:
813 RETVAL
814
815void 1165void
816set_text (CFClient::Layout self, SV *text_) 1166set_text (DC::Layout self, SV *text_)
817 CODE: 1167 CODE:
818{ 1168{
819 STRLEN textlen; 1169 STRLEN textlen;
820 char *text = SvPVutf8 (text_, textlen); 1170 char *text = SvPVutf8 (text_, textlen);
821 1171
822 pango_layout_set_text (self->pl, text, textlen); 1172 pango_layout_set_text (self->pl, text, textlen);
823} 1173}
824 1174
825void 1175void
826set_markup (CFClient::Layout self, SV *text_) 1176set_markup (DC::Layout self, SV *text_)
827 CODE: 1177 CODE:
828{ 1178{
829 STRLEN textlen; 1179 STRLEN textlen;
830 char *text = SvPVutf8 (text_, textlen); 1180 char *text = SvPVutf8 (text_, textlen);
831 1181
832 pango_layout_set_markup (self->pl, text, textlen); 1182 pango_layout_set_markup (self->pl, text, textlen);
833} 1183}
834 1184
835void 1185void
836set_shapes (CFClient::Layout self, ...) 1186set_shapes (DC::Layout self, ...)
837 CODE: 1187 CODE:
838{ 1188{
839 PangoAttrList *attrs = 0; 1189 PangoAttrList *attrs = 0;
840 const char *text = pango_layout_get_text (self->pl); 1190 const char *text = pango_layout_get_text (self->pl);
841 const char *pos = text; 1191 const char *pos = text;
842 int arg = 2; 1192 int arg = 4;
843 1193
844 while (arg < items && (pos = strstr (pos, OBJ_STR))) 1194 while (arg < items && (pos = strstr (pos, OBJ_STR)))
845 { 1195 {
846 PangoRectangle rect; 1196 PangoRectangle inkrect, rect;
847 PangoAttribute *attr; 1197 PangoAttribute *attr;
848 1198
1199 int x = SvIV (ST (arg - 3));
1200 int y = SvIV (ST (arg - 2));
849 int w = SvIV (ST (arg - 1)); 1201 int w = SvIV (ST (arg - 1));
850 int h = SvIV (ST (arg)); 1202 int h = SvIV (ST (arg ));
851 1203
852 arg += 2;
853
854 rect.x = 0; 1204 inkrect.x = 0;
1205 inkrect.y = 0;
1206 inkrect.width = 0;
1207 inkrect.height = 0;
1208
1209 rect.x = x * PANGO_SCALE;
855 rect.y = -h * PANGO_SCALE; 1210 rect.y = y * PANGO_SCALE;
856 rect.width = w * PANGO_SCALE; 1211 rect.width = w * PANGO_SCALE;
857 rect.height = h * PANGO_SCALE; 1212 rect.height = h * PANGO_SCALE;
858 1213
859 if (!attrs) 1214 if (!attrs)
860 attrs = pango_layout_get_attributes (self->pl); 1215 attrs = pango_layout_get_attributes (self->pl);
861 1216
862 attr = pango_attr_shape_new (&rect, &rect); 1217 attr = pango_attr_shape_new (&inkrect, &rect);
863 attr->start_index = pos - text; 1218 attr->start_index = pos - text;
864 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1; 1219 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
865 pango_attr_list_insert (attrs, attr); 1220 pango_attr_list_insert (attrs, attr);
866 1221
1222 arg += 4;
867 pos += sizeof (OBJ_STR) - 1; 1223 pos += sizeof (OBJ_STR) - 1;
868 } 1224 }
869 1225
870 if (attrs) 1226 if (attrs)
871 pango_layout_set_attributes (self->pl, attrs); 1227 pango_layout_set_attributes (self->pl, attrs);
872} 1228}
873 1229
874void 1230void
875get_shapes (CFClient::Layout self) 1231get_shapes (DC::Layout self)
876 PPCODE: 1232 PPCODE:
877{ 1233{
878 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1234 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
879 1235
880 do 1236 do
881 { 1237 {
882 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1238 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
883 1239
884 if (run && shape_attr_p (run)) 1240 if (run && shape_attr_p (run))
885 { 1241 {
886 PangoRectangle extents; 1242 PangoRectangle extents;
887 pango_layout_iter_get_run_extents (iter, 0, &extents); 1243 pango_layout_iter_get_run_extents (iter, 0, &extents);
888 1244
1245 EXTEND (SP, 2);
889 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x)))); 1246 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
890 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y)))); 1247 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
891 } 1248 }
892 } 1249 }
893 while (pango_layout_iter_next_run (iter)); 1250 while (pango_layout_iter_next_run (iter));
894 1251
895 pango_layout_iter_free (iter); 1252 pango_layout_iter_free (iter);
896} 1253}
897 1254
898int 1255int
899has_wrapped (CFClient::Layout self) 1256has_wrapped (DC::Layout self)
900 CODE: 1257 CODE:
901{ 1258{
902 int lines = 1; 1259 int lines = 1;
903 const char *text = pango_layout_get_text (self->pl); 1260 const char *text = pango_layout_get_text (self->pl);
904 1261
909} 1266}
910 OUTPUT: 1267 OUTPUT:
911 RETVAL 1268 RETVAL
912 1269
913SV * 1270SV *
914get_text (CFClient::Layout self) 1271get_text (DC::Layout self)
915 CODE: 1272 CODE:
916 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1273 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
917 sv_utf8_decode (RETVAL); 1274 sv_utf8_decode (RETVAL);
918 OUTPUT: 1275 OUTPUT:
919 RETVAL 1276 RETVAL
920 1277
921void 1278void
922set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1279set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
923 CODE: 1280 CODE:
924 self->r = r; 1281 self->r = r;
925 self->g = g; 1282 self->g = g;
926 self->b = b; 1283 self->b = b;
927 self->a = a; 1284 self->a = a;
928 1285
929void 1286void
930set_font (CFClient::Layout self, CFClient::Font font = 0) 1287set_font (DC::Layout self, DC::Font font = 0)
931 CODE: 1288 CODE:
932 if (self->font != font) 1289 if (self->font != font)
933 { 1290 {
934 self->font = font; 1291 self->font = font;
935 layout_update_font (self); 1292 layout_update_font (self);
936 } 1293 }
937 1294
938void 1295void
939set_height (CFClient::Layout self, int base_height) 1296set_height (DC::Layout self, int base_height)
940 CODE: 1297 CODE:
941 if (self->base_height != base_height) 1298 if (self->base_height != base_height)
942 { 1299 {
943 self->base_height = base_height; 1300 self->base_height = base_height;
944 layout_update_font (self); 1301 layout_update_font (self);
945 } 1302 }
946 1303
947void 1304void
948set_width (CFClient::Layout self, int max_width = -1) 1305set_width (DC::Layout self, int max_width = -1)
949 CODE: 1306 CODE:
950 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1307 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
951 1308
952void 1309void
953set_indent (CFClient::Layout self, int indent) 1310set_indent (DC::Layout self, int indent)
954 CODE: 1311 CODE:
955 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1312 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
956 1313
957void 1314void
958set_spacing (CFClient::Layout self, int spacing) 1315set_spacing (DC::Layout self, int spacing)
959 CODE: 1316 CODE:
960 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1317 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
961 1318
962void 1319void
963set_ellipsise (CFClient::Layout self, int ellipsise) 1320set_ellipsise (DC::Layout self, int ellipsise)
964 CODE: 1321 CODE:
965 pango_layout_set_ellipsize (self->pl, 1322 pango_layout_set_ellipsize (self->pl,
966 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1323 ellipsise == 1 ? PANGO_ELLIPSIZE_START
967 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1324 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
968 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1325 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
969 : PANGO_ELLIPSIZE_NONE 1326 : PANGO_ELLIPSIZE_NONE
970 ); 1327 );
971 1328
972void 1329void
973set_single_paragraph_mode (CFClient::Layout self, int spm) 1330set_single_paragraph_mode (DC::Layout self, int spm)
974 CODE: 1331 CODE:
975 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1332 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
976 1333
977void 1334void
978size (CFClient::Layout self) 1335size (DC::Layout self)
979 PPCODE: 1336 PPCODE:
980{ 1337{
981 int w, h; 1338 int w, h;
982 1339
983 layout_get_pixel_size (self, &w, &h); 1340 layout_get_pixel_size (self, &w, &h);
986 PUSHs (sv_2mortal (newSViv (w))); 1343 PUSHs (sv_2mortal (newSViv (w)));
987 PUSHs (sv_2mortal (newSViv (h))); 1344 PUSHs (sv_2mortal (newSViv (h)));
988} 1345}
989 1346
990int 1347int
1348descent (DC::Layout self)
1349 CODE:
1350{
1351 PangoRectangle rect;
1352 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1353 pango_layout_line_get_pixel_extents (line, 0, &rect);
1354 RETVAL = PANGO_DESCENT (rect);
1355}
1356 OUTPUT:
1357 RETVAL
1358
1359int
991xy_to_index (CFClient::Layout self, int x, int y) 1360xy_to_index (DC::Layout self, int x, int y)
992 CODE: 1361 CODE:
993{ 1362{
994 int index, trailing; 1363 int index, trailing;
995 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1364 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
996 RETVAL = index; 1365 RETVAL = index + trailing;
997} 1366}
998 OUTPUT: 1367 OUTPUT:
999 RETVAL 1368 RETVAL
1000 1369
1001void 1370void
1002cursor_pos (CFClient::Layout self, int index) 1371cursor_pos (DC::Layout self, int index)
1003 PPCODE: 1372 PPCODE:
1004{ 1373{
1005 PangoRectangle strong_pos; 1374 PangoRectangle pos;
1006 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1375 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1007 1376
1008 EXTEND (SP, 3); 1377 EXTEND (SP, 3);
1009 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1378 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1010 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1379 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1011 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1380 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1012} 1381}
1013 1382
1014void 1383void
1015render (CFClient::Layout self) 1384index_to_line_x (DC::Layout self, int index, int trailing = 0)
1016 PPCODE: 1385 PPCODE:
1017{ 1386{
1018 SV *retval; 1387 int line, x;
1019 int w, h;
1020 1388
1021 layout_get_pixel_size (self, &w, &h); 1389 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1022 1390#if !PANGO_VERSION_CHECK (1, 17, 3)
1023 if (self->rgba) 1391 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1024 { 1392 --line;
1025 cairo_surface_t *surface;
1026 cairo_t *cairo;
1027
1028 retval = newSV (w * h * 4);
1029 SvPOK_only (retval);
1030 SvCUR_set (retval, w * h * 4);
1031
1032 memset (SvPVX (retval), 0, w * h * 4);
1033
1034 surface = cairo_image_surface_create_for_data (
1035 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
1036 cairo = cairo_create (surface);
1037 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
1038
1039 pango_cairo_show_layout (cairo, self->pl);
1040
1041 cairo_destroy (cairo);
1042 cairo_surface_destroy (surface);
1043
1044 // what a mess, and its premultiplied, too :(
1045 {
1046 uint32_t *p = (uint32_t *)SvPVX (retval);
1047 uint32_t *e = p + w * h;
1048
1049 while (p < e)
1050 {
1051 uint32_t rgba = *p;
1052 rgba = (rgba >> 24) | (rgba << 8);
1053#if 0
1054#ifdef _WIN32
1055 {//D
1056 uint8_t r = rgba >> 24;
1057 uint8_t g = rgba >> 16;
1058 uint8_t b = rgba >> 8;
1059 uint8_t a = rgba >> 0;
1060
1061 rgba = (rgba & 0xffffff00) | a;
1062 }
1063#endif 1393#endif
1064#endif
1065 rgba = SDL_SwapBE32 (rgba);
1066 *p++ = rgba;
1067 }
1068 }
1069
1070 EXTEND (SP, 5); 1394 EXTEND (SP, 2);
1071 PUSHs (sv_2mortal (newSViv (w))); 1395 PUSHs (sv_2mortal (newSViv (line)));
1396 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1397}
1398
1399void
1400line_x_to_index (DC::Layout self, int line, int x)
1401 PPCODE:
1402{
1403 PangoLayoutLine *lp;
1404 int index, trailing;
1405
1406 if (line < 0)
1407 XSRETURN_EMPTY;
1408
1409 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1410 XSRETURN_EMPTY; /* do better */
1411
1412 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1413
1414 EXTEND (SP, 2);
1415 if (GIMME_V == G_SCALAR)
1072 PUSHs (sv_2mortal (newSViv (h))); 1416 PUSHs (sv_2mortal (newSViv (index + trailing)));
1073 PUSHs (sv_2mortal (retval));
1074 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
1075 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
1076 }
1077 else 1417 else
1078 { 1418 {
1079 FT_Bitmap bitmap;
1080
1081 retval = newSV (w * h);
1082 SvPOK_only (retval);
1083 SvCUR_set (retval, w * h);
1084
1085 bitmap.rows = h;
1086 bitmap.width = w;
1087 bitmap.pitch = w;
1088 bitmap.buffer = (unsigned char*)SvPVX (retval);
1089 bitmap.num_grays = 256;
1090 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
1091
1092 memset (bitmap.buffer, 0, w * h);
1093
1094 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
1095
1096 EXTEND (SP, 5);
1097 PUSHs (sv_2mortal (newSViv (w))); 1419 PUSHs (sv_2mortal (newSViv (index)));
1098 PUSHs (sv_2mortal (newSViv (h))); 1420 PUSHs (sv_2mortal (newSViv (trailing)));
1099 PUSHs (sv_2mortal (retval));
1100 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1101 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1102 } 1421 }
1103} 1422}
1104 1423
1424void
1425render (DC::Layout self, float x, float y, int flags = 0)
1426 CODE:
1427 rc_clear (self->rc);
1428 pango_opengl_render_layout_subpixel (
1429 self->pl,
1430 self->rc,
1431 x * PANGO_SCALE, y * PANGO_SCALE,
1432 self->r, self->g, self->b, self->a,
1433 flags
1434 );
1435 // we assume that context_change actually clears/frees stuff
1436 // and does not do any recomputation...
1437 pango_layout_context_changed (self->pl);
1438
1439void
1440draw (DC::Layout self)
1441 CODE:
1442{
1443 glEnable (GL_TEXTURE_2D);
1444 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1445 glEnable (GL_BLEND);
1446 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1447 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1448 glEnable (GL_ALPHA_TEST);
1449 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1450
1451 rc_draw (self->rc);
1452
1453 glDisable (GL_ALPHA_TEST);
1454 glDisable (GL_BLEND);
1455 glDisable (GL_TEXTURE_2D);
1456}
1457
1105MODULE = CFClient PACKAGE = CFClient::Texture 1458MODULE = Deliantra::Client PACKAGE = DC::Texture
1106 1459
1107void 1460PROTOTYPES: ENABLE
1108pad2pot (SV *data_, SV *w_, SV *h_)
1109 CODE:
1110{
1111 int ow = SvIV (w_);
1112 int oh = SvIV (h_);
1113 1461
1114 if (ow && oh) 1462void
1463pad (SV *data_, int ow, int oh, int nw, int nh)
1464 CODE:
1465{
1466 if ((nw != ow || nh != oh) && SvOK (data_))
1115 { 1467 {
1116 int nw = minpot (ow);
1117 int nh = minpot (oh);
1118
1119 if (nw != ow || nh != oh)
1120 {
1121 if (SvOK (data_))
1122 {
1123 STRLEN datalen; 1468 STRLEN datalen;
1124 char *data = SvPVbyte (data_, datalen); 1469 char *data = SvPVbyte (data_, datalen);
1125 int bpp = datalen / (ow * oh); 1470 int bpp = datalen / (ow * oh);
1126 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1471 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1127 1472
1128 SvPOK_only (result_); 1473 SvPOK_only (result_);
1129 SvCUR_set (result_, nw * nh * bpp); 1474 SvCUR_set (result_, nw * nh * bpp);
1130 1475
1131 memset (SvPVX (result_), 0, nw * nh * bpp); 1476 memset (SvPVX (result_), 0, nw * nh * bpp);
1132 while (oh--) 1477 while (oh--)
1133 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1478 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1134 1479
1135 sv_setsv (data_, result_); 1480 sv_setsv (data_, result_);
1136 }
1137
1138 sv_setiv (w_, nw);
1139 sv_setiv (h_, nh);
1140 }
1141 } 1481 }
1142} 1482}
1143 1483
1144void 1484void
1145draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1485draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1151{ 1491{
1152 HV *hv = (HV *)SvRV (self); 1492 HV *hv = (HV *)SvRV (self);
1153 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1493 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1154 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1494 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1155 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1495 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1496
1497 if (name <= 0)
1498 XSRETURN_EMPTY;
1156 1499
1157 if (items < 5) 1500 if (items < 5)
1158 { 1501 {
1159 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1502 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1160 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1503 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1188 glDisable (GL_ALPHA_TEST); 1531 glDisable (GL_ALPHA_TEST);
1189 glDisable (GL_BLEND); 1532 glDisable (GL_BLEND);
1190 } 1533 }
1191} 1534}
1192 1535
1536IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1537 CODE:
1538{
1539 GLint width;
1540 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1541 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1542 RETVAL = width > 0;
1543}
1544 OUTPUT:
1545 RETVAL
1546
1193MODULE = CFClient PACKAGE = CFClient::Map 1547MODULE = Deliantra::Client PACKAGE = DC::Map
1194 1548
1195CFClient::Map 1549PROTOTYPES: DISABLE
1196new (SV *class, int map_width, int map_height) 1550
1551DC::Map
1552new (SV *class)
1197 CODE: 1553 CODE:
1198 New (0, RETVAL, 1, struct map); 1554 New (0, RETVAL, 1, struct map);
1199 RETVAL->x = 0; 1555 RETVAL->x = 0;
1200 RETVAL->y = 0; 1556 RETVAL->y = 0;
1201 RETVAL->w = map_width; 1557 RETVAL->w = 0;
1202 RETVAL->h = map_height; 1558 RETVAL->h = 0;
1203 RETVAL->ox = 0; 1559 RETVAL->ox = 0;
1204 RETVAL->oy = 0; 1560 RETVAL->oy = 0;
1205 RETVAL->faces = 8192; 1561 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1206 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1562 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1207 RETVAL->texs = 8192;
1208 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1209 RETVAL->rows = 0; 1563 RETVAL->rows = 0;
1210 RETVAL->row = 0; 1564 RETVAL->row = 0;
1211 OUTPUT: 1565 OUTPUT:
1212 RETVAL 1566 RETVAL
1213 1567
1214void 1568void
1215DESTROY (CFClient::Map self) 1569DESTROY (DC::Map self)
1216 CODE: 1570 CODE:
1217{ 1571{
1218 map_clear (self); 1572 map_clear (self);
1219 Safefree (self->face); 1573 Safefree (self->face2tile);
1220 Safefree (self->tex); 1574 Safefree (self->tex);
1221 Safefree (self); 1575 Safefree (self);
1222} 1576}
1223 1577
1224void 1578void
1579resize (DC::Map self, int map_width, int map_height)
1580 CODE:
1581 self->w = map_width;
1582 self->h = map_height;
1583
1584void
1225clear (CFClient::Map self) 1585clear (DC::Map self)
1226 CODE: 1586 CODE:
1227 map_clear (self); 1587 map_clear (self);
1228 1588
1229void 1589void
1230set_face (CFClient::Map self, int face, int texid) 1590set_tileid (DC::Map self, int face, int tile)
1231 CODE: 1591 CODE:
1232{ 1592{
1233 while (self->faces <= face) 1593 need_facenum (self, face); self->face2tile [face] = tile;
1234 { 1594 need_texid (self, tile);
1235 Append (mapface, self->face, self->faces, self->faces);
1236 self->faces *= 2;
1237 }
1238
1239 self->face [face] = texid;
1240} 1595}
1241 1596
1242void 1597void
1598set_smooth (DC::Map self, int face, int smooth, int level)
1599 CODE:
1600{
1601 tileid texid;
1602 maptex *tex;
1603
1604 if (face < 0 || face >= self->faces)
1605 return;
1606
1607 if (smooth < 0 || smooth >= self->faces)
1608 return;
1609
1610 texid = self->face2tile [face];
1611
1612 if (!texid)
1613 return;
1614
1615 tex = self->tex + texid;
1616 tex->smoothtile = self->face2tile [smooth];
1617 tex->smoothlevel = level;
1618}
1619
1620void
1243set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1621set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1244 CODE: 1622 CODE:
1245{ 1623{
1246 while (self->texs <= texid) 1624 need_texid (self, texid);
1247 {
1248 Append (maptex, self->tex, self->texs, self->texs);
1249 self->texs *= 2;
1250 }
1251 1625
1252 { 1626 {
1253 maptex *tex = self->tex + texid; 1627 maptex *tex = self->tex + texid;
1254 1628
1255 tex->name = name; 1629 tex->name = name;
1272 // from transparent color bleeding and ugly wrapping effects. 1646 // from transparent color bleeding and ugly wrapping effects.
1273 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1647 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1274} 1648}
1275 1649
1276int 1650int
1277ox (CFClient::Map self) 1651ox (DC::Map self)
1278 ALIAS: 1652 ALIAS:
1279 oy = 1 1653 oy = 1
1280 x = 2 1654 x = 2
1281 y = 3 1655 y = 3
1282 w = 4 1656 w = 4
1293 } 1667 }
1294 OUTPUT: 1668 OUTPUT:
1295 RETVAL 1669 RETVAL
1296 1670
1297void 1671void
1298scroll (CFClient::Map self, int dx, int dy) 1672scroll (DC::Map self, int dx, int dy)
1299 CODE: 1673 CODE:
1300{ 1674{
1301 if (dx > 0) 1675 if (dx > 0)
1302 map_blank (self, self->x, self->y, dx - 1, self->h); 1676 map_blank (self, self->x, self->y, dx, self->h);
1303 else if (dx < 0) 1677 else if (dx < 0)
1304 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1678 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1305 1679
1306 if (dy > 0) 1680 if (dy > 0)
1307 map_blank (self, self->x, self->y, self->w, dy - 1); 1681 map_blank (self, self->x, self->y, self->w, dy);
1308 else if (dy < 0) 1682 else if (dy < 0)
1309 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1683 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1310 1684
1311 self->ox += dx; self->x += dx; 1685 self->ox += dx; self->x += dx;
1312 self->oy += dy; self->y += dy; 1686 self->oy += dy; self->y += dy;
1313 1687
1314 while (self->y < 0) 1688 while (self->y < 0)
1318 self->rows += MAP_EXTEND_Y; 1692 self->rows += MAP_EXTEND_Y;
1319 self->y += MAP_EXTEND_Y; 1693 self->y += MAP_EXTEND_Y;
1320 } 1694 }
1321} 1695}
1322 1696
1323void 1697SV *
1324map1a_update (CFClient::Map self, SV *data_) 1698map1a_update (DC::Map self, SV *data_, int extmap)
1325 CODE: 1699 CODE:
1326{ 1700{
1327 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1701 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1328 uint8_t *data_end = (uint8_t *)SvEND (data_); 1702 uint8_t *data_end = (uint8_t *)SvEND (data_);
1329 mapcell *cell; 1703 mapcell *cell;
1330 int x, y, flags; 1704 int x, y, z, flags;
1705 AV *missing = newAV ();
1706 RETVAL = newRV_noinc ((SV *)missing);
1331 1707
1332 while (data < data_end) 1708 while (data < data_end - 1)
1333 { 1709 {
1334 flags = (data [0] << 8) + data [1]; data += 2; 1710 flags = (data [0] << 8) + data [1]; data += 2;
1335 1711
1336 x = self->x + ((flags >> 10) & 63); 1712 x = self->x + ((flags >> 10) & 63);
1337 y = self->y + ((flags >> 4) & 63); 1713 y = self->y + ((flags >> 4) & 63);
1338 1714
1339 cell = map_get_cell (self, x, y); 1715 cell = map_get_cell (self, x, y);
1340 1716
1341 if (flags & 15) 1717 if (flags & 15)
1342 { 1718 {
1343 if (cell->darkness < 0) 1719 if (!cell->darkness)
1344 { 1720 {
1721 memset (cell, 0, sizeof (*cell));
1345 cell->darkness = 0; 1722 cell->darkness = 256;
1346 cell->face [0] = 0;
1347 cell->face [1] = 0;
1348 cell->face [2] = 0;
1349 } 1723 }
1350 1724
1351 cell->darkness = flags & 8 ? *data++ : 255;
1352
1353 //TODO: don't trust server data to be in-range(!) 1725 //TODO: don't trust server data to be in-range(!)
1354 1726
1355 if (flags & 4) 1727 if (flags & 8)
1356 { 1728 {
1357 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1729 if (extmap)
1730 {
1731 uint8_t ext, cmd;
1732
1733 do
1734 {
1735 ext = *data++;
1736 cmd = ext & 0x7f;
1737
1738 if (cmd < 4)
1739 cell->darkness = 255 - ext * 64 + 1;
1740 else if (cmd == 5) // health
1741 {
1742 cell->stat_width = 1;
1743 cell->stat_hp = *data++;
1744 }
1745 else if (cmd == 6) // monster width
1746 cell->stat_width = *data++ + 1;
1747 else if (cmd == 0x47)
1748 {
1749 if (*data == 1) cell->player = data [1];
1750 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1751 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1752 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1753
1754 data += *data + 1;
1755 }
1756 else if (cmd == 8) // cell flags
1757 cell->flags = *data++;
1758 else if (ext & 0x40) // unknown, multibyte => skip
1759 data += *data + 1;
1760 else
1761 data++;
1762 }
1763 while (ext & 0x80);
1764 }
1765 else
1766 cell->darkness = *data++ + 1;
1358 } 1767 }
1359 1768
1769 for (z = 0; z <= 2; ++z)
1360 if (flags & 2) 1770 if (flags & (4 >> z))
1361 { 1771 {
1362 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1772 faceid face = (data [0] << 8) + data [1]; data += 2;
1773 need_facenum (self, face);
1774 cell->tile [z] = self->face2tile [face];
1775
1776 if (cell->tile [z])
1777 {
1778 maptex *tex = self->tex + cell->tile [z];
1779 if (!tex->name)
1780 av_push (missing, newSViv (cell->tile [z]));
1781
1782 if (tex->smoothtile)
1783 {
1784 maptex *smooth = self->tex + tex->smoothtile;
1785 if (!smooth->name)
1786 av_push (missing, newSViv (tex->smoothtile));
1787 }
1788 }
1363 } 1789 }
1364
1365 if (flags & 1)
1366 {
1367 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1368 }
1369 } 1790 }
1370 else 1791 else
1371 cell->darkness = -1; 1792 CELL_CLEAR (cell);
1372 } 1793 }
1373} 1794}
1795 OUTPUT:
1796 RETVAL
1374 1797
1375SV * 1798SV *
1376mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1799mapmap (DC::Map self, int x0, int y0, int w, int h)
1377 CODE: 1800 CODE:
1378{ 1801{
1379 int x1, x; 1802 int x1, x;
1380 int y1, y; 1803 int y1, y;
1381 int z; 1804 int z;
1402 { 1825 {
1403 mapcell *cell = row->col + (x - row->c0); 1826 mapcell *cell = row->col + (x - row->c0);
1404 1827
1405 for (z = 0; z <= 0; z++) 1828 for (z = 0; z <= 0; z++)
1406 { 1829 {
1407 mapface face = cell->face [z];
1408
1409 if (face)
1410 {
1411 maptex tex = self->tex [face]; 1830 maptex tex = self->tex [cell->tile [z]];
1412 int a0 = 255 - tex.a; 1831 int a0 = 255 - tex.a;
1413 int a1 = tex.a; 1832 int a1 = tex.a;
1414 1833
1415 r = (r * a0 + tex.r * a1) / 255; 1834 r = (r * a0 + tex.r * a1) / 255;
1416 g = (g * a0 + tex.g * a1) / 255; 1835 g = (g * a0 + tex.g * a1) / 255;
1417 b = (b * a0 + tex.b * a1) / 255; 1836 b = (b * a0 + tex.b * a1) / 255;
1418 a = (a * a0 + tex.a * a1) / 255; 1837 a = (a * a0 + tex.a * a1) / 255;
1419 }
1420 } 1838 }
1421 } 1839 }
1422 1840
1423 *map++ = (r ) 1841 *map++ = (r )
1424 | (g << 8) 1842 | (g << 8)
1431} 1849}
1432 OUTPUT: 1850 OUTPUT:
1433 RETVAL 1851 RETVAL
1434 1852
1435void 1853void
1436draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1854draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1437 CODE: 1855 CODE:
1438{ 1856{
1439 int vx, vy;
1440 int x, y, z; 1857 int x, y, z;
1441 int last_name;
1442 mapface face;
1443 1858
1444 vx = self->x + self->w / 2 - sw / 2 - shift_x; 1859 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1445 vy = self->y + self->h / 2 - sh / 2 - shift_y; 1860 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1861 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1862 smooth_key skey;
1863 int pl_x, pl_y;
1864 maptex pl_tex;
1865 rc_t *rc = rc_alloc ();
1866 rc_key_t key;
1867 rc_array_t *arr;
1446 1868
1447 /* 1869 pl_tex.name = 0;
1448 int vx = self->vx = self->w >= sw
1449 ? self->x + (self->w - sw) / 2
1450 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1451 1870
1452 int vy = self->vy = self->h >= sh 1871 // thats current max. sorry.
1453 ? self->y + (self->h - sh) / 2 1872 if (sw > 255) sw = 255;
1454 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1873 if (sh > 255) sh = 255;
1455 */
1456 1874
1457 glColor4ub (255, 255, 255, 255); 1875 // clear key, in case of extra padding
1876 memset (&skey, 0, sizeof (skey));
1877
1878 memset (&key, 0, sizeof (key));
1879 key.r = 255;
1880 key.g = 255;
1881 key.b = 255;
1882 key.a = 255;
1883 key.mode = GL_QUADS;
1884 key.format = GL_T2F_V3F;
1885 key.texname = -1;
1886
1887 mx += self->x;
1888 my += self->y;
1889
1890 // first pass: determine smooth_max
1891 // rather ugly, if you ask me
1892 // could also be stored inside mapcell and updated on change
1893 memset (smooth_max, 0, sizeof (smooth_max));
1894
1895 for (y = 0; y < sh; y++)
1896 if (0 <= y + my && y + my < self->rows)
1897 {
1898 maprow *row = self->row + (y + my);
1899
1900 for (x = 0; x < sw; x++)
1901 if (row->c0 <= x + mx && x + mx < row->c1)
1902 {
1903 mapcell *cell = row->col + (x + mx - row->c0);
1904
1905 smooth_max[x + 1][y + 1] =
1906 MAX (self->tex [cell->tile [0]].smoothlevel,
1907 MAX (self->tex [cell->tile [1]].smoothlevel,
1908 self->tex [cell->tile [2]].smoothlevel));
1909 }
1910 }
1458 1911
1459 glEnable (GL_BLEND); 1912 glEnable (GL_BLEND);
1460 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1913 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1461 glEnable (GL_TEXTURE_2D);
1462 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1914 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1463 1915
1464 glBegin (GL_QUADS);
1465
1466 last_name = 0;
1467
1468 for (z = 0; z < 3; z++) 1916 for (z = 0; z <= 2; z++)
1917 {
1918 memset (smooth_level, 0, sizeof (smooth_level));
1919
1469 for (y = 0; y < sh; y++) 1920 for (y = 0; y < sh; y++)
1470 if (0 <= y + vy && y + vy < self->rows) 1921 if (0 <= y + my && y + my < self->rows)
1471 { 1922 {
1472 maprow *row = self->row + (y + vy); 1923 maprow *row = self->row + (y + my);
1473 1924
1474 for (x = 0; x < sw; x++) 1925 for (x = 0; x < sw; x++)
1475 if (row->c0 <= x + vx && x + vx < row->c1) 1926 if (row->c0 <= x + mx && x + mx < row->c1)
1476 { 1927 {
1477 mapcell *cell = row->col + (x + vx - row->c0); 1928 mapcell *cell = row->col + (x + mx - row->c0);
1478
1479 face = cell->face [z]; 1929 tileid tile = cell->tile [z];
1480 1930
1481 if (face) 1931 if (tile)
1932 {
1933 maptex tex = self->tex [tile];
1934 int px = (x + 1) * T - tex.w;
1935 int py = (y + 1) * T - tex.h;
1936
1937 if (key.texname != tex.name)
1938 {
1939 if (!tex.name)
1940 tex = self->tex [2]; /* missing, replace by noface */
1941
1942 key.texname = tex.name;
1943 arr = rc_array (rc, &key);
1944 }
1945
1946 if (expect_false (cell->player == player) && expect_false (z == 2))
1947 {
1948 pl_x = px;
1949 pl_y = py;
1950 pl_tex = tex;
1951 continue;
1952 }
1953
1954 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1955 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1956 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1957 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1958
1959 if (expect_false (cell->flags) && expect_false (z == 2))
1960 {
1961 // overlays such as the speech bubble, probably more to come
1962 if (cell->flags & 1)
1963 {
1964 maptex tex = self->tex [1];
1965 int px = x * T + T * 2 / 32;
1966 int py = y * T - T * 6 / 32;
1967
1968 if (tex.name)
1969 {
1970 if (key.texname != tex.name)
1971 {
1972 key.texname = tex.name;
1973 arr = rc_array (rc, &key);
1974 }
1975
1976 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1977 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1978 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1979 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1980 }
1981 }
1982 }
1983
1984 // update smooth hash
1985 if (tex.smoothtile)
1986 {
1987 skey.tile = tex.smoothtile;
1988 skey.level = tex.smoothlevel;
1989
1990 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1991
1992 // add bits to current tile and all neighbours. skey.x|y is
1993 // shifted +1|+1 so we always stay positive.
1994
1995 // bits is ___n cccc CCCC bbbb
1996 // n do not draw borders&corners
1997 // c draw these corners, but...
1998 // C ... not these
1999 // b draw these borders
2000
2001 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
2002 // ┃· ·· ·┃ ━━
2003
2004 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
2005 // ·· ·· ·┏ ┓·
2006
2007 // full tile
2008 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
2009
2010 // borders
2011 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
2012 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
2013 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
2014 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
2015
2016 // corners
2017 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
2018 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
2019 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
2020 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
2021 }
2022 }
2023 }
2024 }
2025
2026 rc_draw (rc);
2027 rc_clear (rc);
2028
2029 // go through all smoothlevels, lowest to highest, then draw.
2030 // this is basically counting sort
2031 {
2032 int w, b;
2033
2034 glEnable (GL_TEXTURE_2D);
2035 glBegin (GL_QUADS);
2036 for (w = 0; w < 256 / 32; ++w)
2037 {
2038 uint32_t smask = smooth_level [w];
2039 if (smask)
2040 for (b = 0; b < 32; ++b)
2041 if (smask & (((uint32_t)1) << b))
1482 { 2042 {
1483 maptex tex = self->tex [face]; 2043 int level = (w << 5) | b;
2044 HE *he;
1484 2045
1485 int px = (x + 1) * 32 - tex.w; 2046 hv_iterinit (smooth);
1486 int py = (y + 1) * 32 - tex.h; 2047 while ((he = hv_iternext (smooth)))
1487
1488 if (last_name != tex.name)
1489 { 2048 {
2049 smooth_key *skey = (smooth_key *)HeKEY (he);
2050 IV bits = SvIVX (HeVAL (he));
2051
2052 if (!(bits & 0x1000)
2053 && skey->level == level
2054 && level > smooth_max [skey->x][skey->y])
2055 {
2056 maptex tex = self->tex [skey->tile];
2057 int px = (((int)skey->x) - 1) * T;
2058 int py = (((int)skey->y) - 1) * T;
2059 int border = bits & 15;
2060 int corner = (bits >> 8) & ~(bits >> 4) & 15;
2061 float dx = tex.s * .0625f; // 16 images/row
2062 float dy = tex.t * .5f ; // 2 images/column
2063
2064 if (tex.name)
2065 {
2066 // this time avoiding texture state changes
2067 // save gobs of state changes.
2068 if (key.texname != tex.name)
2069 {
1490 glEnd (); 2070 glEnd ();
1491 last_name = tex.name;
1492 glBindTexture (GL_TEXTURE_2D, last_name); 2071 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1493 glBegin (GL_QUADS); 2072 glBegin (GL_QUADS);
2073 }
2074
2075 if (border)
2076 {
2077 float ox = border * dx;
2078
2079 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
2080 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
2081 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
2082 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
2083 }
2084
2085 if (corner)
2086 {
2087 float ox = corner * dx;
2088
2089 glTexCoord2f (ox , dy ); glVertex2i (px , py );
2090 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
2091 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
2092 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2093 }
2094 }
2095 }
1494 } 2096 }
1495
1496 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1497 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1498 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1499 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1500 } 2097 }
1501 }
1502 } 2098 }
1503 2099
1504 glEnd (); 2100 glEnd ();
1505
1506 glDisable (GL_TEXTURE_2D); 2101 glDisable (GL_TEXTURE_2D);
2102 key.texname = -1;
2103 }
2104
2105 hv_clear (smooth);
2106 }
2107
2108 if (pl_tex.name)
2109 {
2110 maptex tex = pl_tex;
2111 int px = pl_x + sdx;
2112 int py = pl_y + sdy;
2113
2114 key.texname = tex.name;
2115 arr = rc_array (rc, &key);
2116
2117 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2118 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2119 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2120 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2121
2122 rc_draw (rc);
2123 }
2124
1507 glDisable (GL_BLEND); 2125 glDisable (GL_BLEND);
1508} 2126 rc_free (rc);
1509 2127
2128 // top layer: overlays such as the health bar
2129 for (y = 0; y < sh; y++)
2130 if (0 <= y + my && y + my < self->rows)
2131 {
2132 maprow *row = self->row + (y + my);
2133
2134 for (x = 0; x < sw; x++)
2135 if (row->c0 <= x + mx && x + mx < row->c1)
2136 {
2137 mapcell *cell = row->col + (x + mx - row->c0);
2138
2139 int px = x * T;
2140 int py = y * T;
2141
2142 if (cell->stat_hp)
2143 {
2144 int width = cell->stat_width * T;
2145 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2146
2147 glColor3ub (0, 0, 0);
2148 glRectf (px + 1, py - thick - 2,
2149 px + width - 1, py);
2150
2151 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
2152 glRectf (px + 2,
2153 py - thick - 1,
2154 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
2155 }
2156 }
2157 }
2158}
2159
1510void 2160void
1511draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data) 2161draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1512 CODE: 2162 CODE:
1513{ 2163{
1514 static float color[16][3] = { 2164 static float color[16][3] = {
1515 { 0.00, 0.00, 0.00 }, 2165 { 0.00F, 0.00F, 0.00F },
1516 { 1.00, 1.00, 1.00 }, 2166 { 1.00F, 1.00F, 1.00F },
1517 { 0.00, 0.00, 0.55 }, 2167 { 0.00F, 0.00F, 0.55F },
1518 { 1.00, 0.00, 0.00 }, 2168 { 1.00F, 0.00F, 0.00F },
1519 2169
1520 { 1.00, 0.54, 0.00 }, 2170 { 1.00F, 0.54F, 0.00F },
1521 { 0.11, 0.56, 1.00 }, 2171 { 0.11F, 0.56F, 1.00F },
1522 { 0.93, 0.46, 0.00 }, 2172 { 0.93F, 0.46F, 0.00F },
1523 { 0.18, 0.54, 0.34 }, 2173 { 0.18F, 0.54F, 0.34F },
1524 2174
1525 { 0.56, 0.73, 0.56 }, 2175 { 0.56F, 0.73F, 0.56F },
1526 { 0.80, 0.80, 0.80 }, 2176 { 0.80F, 0.80F, 0.80F },
1527 { 0.55, 0.41, 0.13 }, 2177 { 0.55F, 0.41F, 0.13F },
1528 { 0.99, 0.77, 0.26 }, 2178 { 0.99F, 0.77F, 0.26F },
1529 2179
1530 { 0.74, 0.65, 0.41 }, 2180 { 0.74F, 0.65F, 0.41F },
1531 2181
1532 { 0.00, 1.00, 1.00 }, 2182 { 0.00F, 1.00F, 1.00F },
1533 { 1.00, 0.00, 1.00 }, 2183 { 1.00F, 0.00F, 1.00F },
1534 { 1.00, 1.00, 0.00 }, 2184 { 1.00F, 1.00F, 0.00F },
1535 }; 2185 };
1536 2186
1537 int x, y; 2187 int x, y;
1538 2188
1539 glEnable (GL_TEXTURE_2D); 2189 glEnable (GL_TEXTURE_2D);
1566 glDisable (GL_BLEND); 2216 glDisable (GL_BLEND);
1567 glDisable (GL_TEXTURE_2D); 2217 glDisable (GL_TEXTURE_2D);
1568} 2218}
1569 2219
1570void 2220void
1571fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2221fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1572 PPCODE: 2222 PPCODE:
1573{ 2223{
1574 int vx, vy;
1575 int x, y; 2224 int x, y;
2225 int sw1 = sw + 2;
2226 int sh1 = sh + 2;
2227 int sh3 = sh * 3;
1576 int sw4 = (sw + 3) & ~3; 2228 int sw34 = (sw * 3 + 3) & ~3;
2229 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1577 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2230 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1578 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2231 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1579 2232
1580 memset (darkness, 255, sw4 * sh);
1581 SvPOK_only (darkness_sv); 2233 SvPOK_only (darkness3_sv);
1582 SvCUR_set (darkness_sv, sw4 * sh); 2234 SvCUR_set (darkness3_sv, sw34 * sh3);
1583 2235
1584 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 2236 mx += self->x - 1;
1585 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 2237 my += self->y - 1;
1586 2238
2239 memset (darkness1, 255, sw1 * sh1);
2240
1587 for (y = 0; y < sh; y++) 2241 for (y = 0; y < sh1; y++)
1588 if (0 <= y + vy && y + vy < self->rows) 2242 if (0 <= y + my && y + my < self->rows)
1589 { 2243 {
1590 maprow *row = self->row + (y + vy); 2244 maprow *row = self->row + (y + my);
1591 2245
1592 for (x = 0; x < sw; x++) 2246 for (x = 0; x < sw1; x++)
1593 if (row->c0 <= x + vx && x + vx < row->c1) 2247 if (row->c0 <= x + mx && x + mx < row->c1)
1594 { 2248 {
1595 mapcell *cell = row->col + (x + vx - row->c0); 2249 mapcell *cell = row->col + (x + mx - row->c0);
1596 2250
1597 darkness[y * sw4 + x] = cell->darkness < 0 2251 darkness1 [y * sw1 + x] = cell->darkness
2252 ? 255 - (cell->darkness - 1)
1598 ? 255 - FOW_DARKNESS 2253 : 255 - FOW_DARKNESS;
1599 : 255 - cell->darkness;
1600 } 2254 }
1601 } 2255 }
1602 2256
2257 for (y = 0; y < sh; ++y)
2258 for (x = 0; x < sw; ++x)
2259 {
2260 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2261 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2262 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2263 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2264 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2265 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2266 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2267 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2268 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2269
2270 uint8_t r11 = (d11 + d21 + d12) / 3;
2271 uint8_t r21 = d21;
2272 uint8_t r31 = (d21 + d31 + d32) / 3;
2273
2274 uint8_t r12 = d12;
2275 uint8_t r22 = d22;
2276 uint8_t r32 = d32;
2277
2278 uint8_t r13 = (d13 + d23 + d12) / 3;
2279 uint8_t r23 = d23;
2280 uint8_t r33 = (d23 + d33 + d32) / 3;
2281
2282 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2283 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2284 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2285 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2286 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2287 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2288 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2289 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2290 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2291 }
2292
2293 free (darkness1);
2294
1603 EXTEND (SP, 3); 2295 EXTEND (SP, 3);
1604 PUSHs (sv_2mortal (newSViv (sw4))); 2296 PUSHs (sv_2mortal (newSViv (sw34)));
1605 PUSHs (sv_2mortal (newSViv (sh))); 2297 PUSHs (sv_2mortal (newSViv (sh3)));
1606 PUSHs (darkness_sv); 2298 PUSHs (darkness3_sv);
1607} 2299}
1608 2300
1609SV * 2301SV *
1610get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2302get_rect (DC::Map self, int x0, int y0, int w, int h)
1611 CODE: 2303 CODE:
1612{ 2304{
1613 int x, y, x1, y1; 2305 int x, y, x1, y1;
1614 SV *data_sv = newSV (w * h * 7 + 5); 2306 SV *data_sv = newSV (w * h * 7 + 5);
1615 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2307 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1640 if (row && row->c0 <= x && x < row->c1) 2332 if (row && row->c0 <= x && x < row->c1)
1641 { 2333 {
1642 mapcell *cell = row->col + (x - row->c0); 2334 mapcell *cell = row->col + (x - row->c0);
1643 uint8_t flags = 0; 2335 uint8_t flags = 0;
1644 2336
1645 if (cell->face [0]) flags |= 1; 2337 if (cell->tile [0]) flags |= 1;
1646 if (cell->face [1]) flags |= 2; 2338 if (cell->tile [1]) flags |= 2;
1647 if (cell->face [2]) flags |= 4; 2339 if (cell->tile [2]) flags |= 4;
1648 2340
1649 *data++ = flags; 2341 *data++ = flags;
1650 2342
1651 if (flags & 1) 2343 if (flags & 1)
1652 { 2344 {
2345 tileid tile = cell->tile [0];
1653 *data++ = cell->face [0] >> 8; 2346 *data++ = tile >> 8;
1654 *data++ = cell->face [0]; 2347 *data++ = tile;
1655 } 2348 }
1656 2349
1657 if (flags & 2) 2350 if (flags & 2)
1658 { 2351 {
2352 tileid tile = cell->tile [1];
1659 *data++ = cell->face [1] >> 8; 2353 *data++ = tile >> 8;
1660 *data++ = cell->face [1]; 2354 *data++ = tile;
1661 } 2355 }
1662 2356
1663 if (flags & 4) 2357 if (flags & 4)
1664 { 2358 {
2359 tileid tile = cell->tile [2];
1665 *data++ = cell->face [2] >> 8; 2360 *data++ = tile >> 8;
1666 *data++ = cell->face [2]; 2361 *data++ = tile;
1667 } 2362 }
1668 } 2363 }
1669 else 2364 else
1670 *data++ = 0; 2365 *data++ = 0;
1671 } 2366 }
1672 } 2367 }
1673 2368
2369 /* if size is w*h + 5 then no data has been found */
2370 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2371 {
1674 SvPOK_only (data_sv); 2372 SvPOK_only (data_sv);
1675 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2373 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2374 }
2375
1676 RETVAL = data_sv; 2376 RETVAL = data_sv;
1677} 2377}
1678 OUTPUT: 2378 OUTPUT:
1679 RETVAL 2379 RETVAL
1680 2380
1681void 2381void
1682set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2382set_rect (DC::Map self, int x0, int y0, SV *data_sv)
1683 PPCODE: 2383 PPCODE:
1684{ 2384{
1685 int x, y, z; 2385 int x, y, z;
1686 int w, h; 2386 int w, h;
1687 int x1, y1; 2387 int x1, y1;
2388 STRLEN len;
2389 uint8_t *data, *end;
2390
2391 len = SvLEN (data_sv);
2392 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2393 data = SvPVbyte_nolen (data_sv);
2394 end = data + len + 8;
2395
2396 if (len < 5)
2397 XSRETURN_EMPTY;
1688 2398
1689 if (*data++ != 0) 2399 if (*data++ != 0)
1690 return; /* version mismatch */ 2400 XSRETURN_EMPTY; /* version mismatch */
1691 2401
1692 w = *data++ << 8; w |= *data++; 2402 w = *data++ << 8; w |= *data++;
1693 h = *data++ << 8; h |= *data++; 2403 h = *data++ << 8; h |= *data++;
1694 2404
1695 // we need to do this 'cause we don't keep an absolute coord system for rows 2405 // we need to do this 'cause we don't keep an absolute coord system for rows
1707 { 2417 {
1708 maprow *row = map_get_row (self, y); 2418 maprow *row = map_get_row (self, y);
1709 2419
1710 for (x = x0; x < x1; x++) 2420 for (x = x0; x < x1; x++)
1711 { 2421 {
2422 uint8_t flags;
2423
2424 if (data + 7 >= end)
2425 XSRETURN_EMPTY;
2426
1712 uint8_t flags = *data++; 2427 flags = *data++;
1713 2428
1714 if (flags) 2429 if (flags)
1715 { 2430 {
1716 mapface face[3] = { 0, 0, 0 };
1717
1718 mapcell *cell = row_get_cell (row, x); 2431 mapcell *cell = row_get_cell (row, x);
2432 tileid tile[3] = { 0, 0, 0 };
1719 2433
1720 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2434 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1721 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2435 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1722 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2436 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1723 2437
1724 if (cell->darkness <= 0) 2438 if (cell->darkness == 0)
1725 { 2439 {
1726 cell->darkness = -1; 2440 /*cell->darkness = 0;*/
2441 EXTEND (SP, 3);
1727 2442
1728 for (z = 0; z <= 2; z++) 2443 for (z = 0; z <= 2; z++)
1729 { 2444 {
1730 cell->face[z] = face[z]; 2445 tileid t = tile [z];
1731 2446
1732 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2447 if (t >= self->texs || (t && !self->tex [t].name))
2448 {
1733 XPUSHs (sv_2mortal (newSViv (face[z]))); 2449 PUSHs (sv_2mortal (newSViv (t)));
2450 need_texid (self, t);
2451 }
2452
2453 cell->tile [z] = t;
1734 } 2454 }
1735 } 2455 }
1736 } 2456 }
1737 } 2457 }
1738 } 2458 }
1739} 2459}
1740 2460
1741MODULE = CFClient PACKAGE = CFClient::MixChunk 2461MODULE = Deliantra::Client PACKAGE = DC::RW
1742 2462
1743CFClient::MixChunk 2463DC::RW
1744new_from_file (SV *class, char *path) 2464new (SV *class, SV *data_sv)
1745 CODE: 2465 CODE:
1746 RETVAL = Mix_LoadWAV (path); 2466{
2467 STRLEN datalen;
2468 char *data = SvPVbyte (data_sv, datalen);
2469
2470 RETVAL = SDL_RWFromConstMem (data, datalen);
2471}
1747 OUTPUT: 2472 OUTPUT:
1748 RETVAL 2473 RETVAL
1749 2474
2475DC::RW
2476new_from_file (SV *class, const char *path, const char *mode = "rb")
2477 CODE:
2478 RETVAL = SDL_RWFromFile (path, mode);
2479 OUTPUT:
2480 RETVAL
2481
2482# fails on win32:
2483# dc.xs(2268) : error C2059: syntax error : '('
1750void 2484#void
2485#close (DC::RW self)
2486# CODE:
2487# (self->(close)) (self);
2488
2489MODULE = Deliantra::Client PACKAGE = DC::Channel
2490
2491PROTOTYPES: DISABLE
2492
2493DC::Channel
2494find ()
2495 CODE:
2496{
2497 RETVAL = Mix_GroupAvailable (-1);
2498
2499 if (RETVAL < 0)
2500 {
2501 RETVAL = Mix_GroupOldest (-1);
2502
2503 if (RETVAL < 0)
2504 XSRETURN_UNDEF;
2505
2506 Mix_HaltChannel (RETVAL);
2507 }
2508
2509 Mix_UnregisterAllEffects (RETVAL);
2510 Mix_Volume (RETVAL, 128);
2511}
2512 OUTPUT:
2513 RETVAL
2514
2515void
2516halt (DC::Channel self)
2517 CODE:
2518 Mix_HaltChannel (self);
2519
2520void
2521expire (DC::Channel self, int ticks = -1)
2522 CODE:
2523 Mix_ExpireChannel (self, ticks);
2524
2525void
2526fade_out (DC::Channel self, int ticks = -1)
2527 CODE:
2528 Mix_FadeOutChannel (self, ticks);
2529
2530int
2531volume (DC::Channel self, int volume)
2532 CODE:
2533 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2534 OUTPUT:
2535 RETVAL
2536
2537void
2538unregister_all_effects (DC::Channel self)
2539 CODE:
2540 Mix_UnregisterAllEffects (self);
2541
2542void
2543set_panning (DC::Channel self, int left, int right)
2544 CODE:
2545 left = CLAMP (left , 0, 255);
2546 right = CLAMP (right, 0, 255);
2547 Mix_SetPanning (self, left, right);
2548
2549void
2550set_distance (DC::Channel self, int distance)
2551 CODE:
2552 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2553
2554void
2555set_position (DC::Channel self, int angle, int distance)
2556 CODE:
2557
2558void
2559set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2560 CODE:
2561{
2562 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2563 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2564 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2565}
2566
2567void
2568set_reverse_stereo (DC::Channel self, int flip)
2569 CODE:
2570 Mix_SetReverseStereo (self, flip);
2571
2572MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2573
2574PROTOTYPES: DISABLE
2575
2576DC::MixChunk
2577new (SV *class, DC::RW rwops)
2578 CODE:
2579 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2580 OUTPUT:
2581 RETVAL
2582
2583void
1751DESTROY (CFClient::MixChunk self) 2584DESTROY (DC::MixChunk self)
1752 CODE: 2585 CODE:
1753 Mix_FreeChunk (self); 2586 Mix_FreeChunk (self);
1754 2587
1755int 2588int
1756volume (CFClient::MixChunk self, int volume = -1) 2589volume (DC::MixChunk self, int volume = -1)
1757 CODE: 2590 CODE:
2591 if (items > 1)
2592 volume = CLAMP (volume, 0, 128);
1758 RETVAL = Mix_VolumeChunk (self, volume); 2593 RETVAL = Mix_VolumeChunk (self, volume);
1759 OUTPUT: 2594 OUTPUT:
1760 RETVAL 2595 RETVAL
1761 2596
1762int 2597DC::Channel
1763play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2598play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
1764 CODE: 2599 CODE:
2600{
1765 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2601 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2602
2603 if (RETVAL < 0)
2604 XSRETURN_UNDEF;
2605
2606 if (channel < 0)
2607 {
2608 Mix_UnregisterAllEffects (RETVAL);
2609 Mix_Volume (RETVAL, 128);
2610 }
2611}
1766 OUTPUT: 2612 OUTPUT:
1767 RETVAL 2613 RETVAL
1768 2614
1769MODULE = CFClient PACKAGE = CFClient::MixMusic 2615MODULE = Deliantra::Client PACKAGE = DC::MixMusic
1770 2616
1771int 2617int
1772volume (int volume = -1) 2618volume (int volume = -1)
2619 PROTOTYPE: ;$
1773 CODE: 2620 CODE:
2621 if (items > 0)
2622 volume = CLAMP (volume, 0, 128);
1774 RETVAL = Mix_VolumeMusic (volume); 2623 RETVAL = Mix_VolumeMusic (volume);
1775 OUTPUT: 2624 OUTPUT:
1776 RETVAL 2625 RETVAL
1777 2626
1778CFClient::MixMusic 2627void
1779new_from_file (SV *class, char *path) 2628fade_out (int ms)
1780 CODE: 2629 CODE:
2630 Mix_FadeOutMusic (ms);
2631
2632void
2633halt ()
2634 CODE:
2635 Mix_HaltMusic ();
2636
2637DC::MixMusic
2638new (SV *class, DC::RW rwops)
2639 CODE:
1781 RETVAL = Mix_LoadMUS (path); 2640 RETVAL = Mix_LoadMUS_RW (rwops);
1782 OUTPUT: 2641 OUTPUT:
1783 RETVAL 2642 RETVAL
1784 2643
1785void 2644void
1786DESTROY (CFClient::MixMusic self) 2645DESTROY (DC::MixMusic self)
1787 CODE: 2646 CODE:
1788 Mix_FreeMusic (self); 2647 Mix_FreeMusic (self);
1789 2648
1790int 2649int
1791play (CFClient::MixMusic self, int loops = -1) 2650play (DC::MixMusic self, int loops = -1)
1792 CODE: 2651 CODE:
1793 RETVAL = Mix_PlayMusic (self, loops); 2652 RETVAL = Mix_PlayMusic (self, loops);
1794 OUTPUT: 2653 OUTPUT:
1795 RETVAL 2654 RETVAL
1796 2655
2656void
2657fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2658 CODE:
2659 Mix_FadeInMusicPos (self, loops, ms, position);
2660
1797MODULE = CFClient PACKAGE = CFClient::OpenGL 2661MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2662
2663PROTOTYPES: ENABLE
1798 2664
1799BOOT: 2665BOOT:
1800{ 2666{
1801 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2667 HV *stash = gv_stashpv ("DC::OpenGL", 1);
1802 static const struct { 2668 static const struct {
1803 const char *name; 2669 const char *name;
1804 IV iv; 2670 IV iv;
1805 } *civ, const_iv[] = { 2671 } *civ, const_iv[] = {
1806# define const_iv(name) { # name, (IV)name } 2672# define const_iv(name) { # name, (IV)name }
2673 const_iv (GL_VENDOR),
2674 const_iv (GL_VERSION),
2675 const_iv (GL_EXTENSIONS),
1807 const_iv (GL_COLOR_MATERIAL), 2676 const_iv (GL_COLOR_MATERIAL),
1808 const_iv (GL_SMOOTH), 2677 const_iv (GL_SMOOTH),
1809 const_iv (GL_FLAT), 2678 const_iv (GL_FLAT),
1810 const_iv (GL_DITHER), 2679 const_iv (GL_DITHER),
1811 const_iv (GL_BLEND), 2680 const_iv (GL_BLEND),
1815 const_iv (GL_ALPHA_TEST), 2684 const_iv (GL_ALPHA_TEST),
1816 const_iv (GL_NORMALIZE), 2685 const_iv (GL_NORMALIZE),
1817 const_iv (GL_RESCALE_NORMAL), 2686 const_iv (GL_RESCALE_NORMAL),
1818 const_iv (GL_FRONT), 2687 const_iv (GL_FRONT),
1819 const_iv (GL_BACK), 2688 const_iv (GL_BACK),
2689 const_iv (GL_AUX0),
1820 const_iv (GL_AND), 2690 const_iv (GL_AND),
1821 const_iv (GL_ONE), 2691 const_iv (GL_ONE),
1822 const_iv (GL_ZERO), 2692 const_iv (GL_ZERO),
1823 const_iv (GL_SRC_ALPHA), 2693 const_iv (GL_SRC_ALPHA),
1824 const_iv (GL_DST_ALPHA), 2694 const_iv (GL_DST_ALPHA),
1837 const_iv (GL_INTENSITY), 2707 const_iv (GL_INTENSITY),
1838 const_iv (GL_LUMINANCE), 2708 const_iv (GL_LUMINANCE),
1839 const_iv (GL_LUMINANCE_ALPHA), 2709 const_iv (GL_LUMINANCE_ALPHA),
1840 const_iv (GL_FLOAT), 2710 const_iv (GL_FLOAT),
1841 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2711 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2712 const_iv (GL_COMPRESSED_ALPHA_ARB),
2713 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2714 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2715 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2716 const_iv (GL_COMPRESSED_RGB_ARB),
2717 const_iv (GL_COMPRESSED_RGBA_ARB),
1842 const_iv (GL_COMPILE), 2718 const_iv (GL_COMPILE),
2719 const_iv (GL_PROXY_TEXTURE_1D),
2720 const_iv (GL_PROXY_TEXTURE_2D),
1843 const_iv (GL_TEXTURE_1D), 2721 const_iv (GL_TEXTURE_1D),
1844 const_iv (GL_TEXTURE_2D), 2722 const_iv (GL_TEXTURE_2D),
1845 const_iv (GL_TEXTURE_ENV), 2723 const_iv (GL_TEXTURE_ENV),
1846 const_iv (GL_TEXTURE_MAG_FILTER), 2724 const_iv (GL_TEXTURE_MAG_FILTER),
1847 const_iv (GL_TEXTURE_MIN_FILTER), 2725 const_iv (GL_TEXTURE_MIN_FILTER),
1868 const_iv (GL_COLOR_LOGIC_OP), 2746 const_iv (GL_COLOR_LOGIC_OP),
1869 const_iv (GL_SEPARABLE_2D), 2747 const_iv (GL_SEPARABLE_2D),
1870 const_iv (GL_CONVOLUTION_2D), 2748 const_iv (GL_CONVOLUTION_2D),
1871 const_iv (GL_CONVOLUTION_BORDER_MODE), 2749 const_iv (GL_CONVOLUTION_BORDER_MODE),
1872 const_iv (GL_CONSTANT_BORDER), 2750 const_iv (GL_CONSTANT_BORDER),
2751 const_iv (GL_POINTS),
1873 const_iv (GL_LINES), 2752 const_iv (GL_LINES),
2753 const_iv (GL_LINE_STRIP),
1874 const_iv (GL_LINE_LOOP), 2754 const_iv (GL_LINE_LOOP),
1875 const_iv (GL_QUADS), 2755 const_iv (GL_QUADS),
1876 const_iv (GL_QUAD_STRIP), 2756 const_iv (GL_QUAD_STRIP),
1877 const_iv (GL_TRIANGLES), 2757 const_iv (GL_TRIANGLES),
1878 const_iv (GL_TRIANGLE_STRIP), 2758 const_iv (GL_TRIANGLE_STRIP),
1879 const_iv (GL_TRIANGLE_FAN), 2759 const_iv (GL_TRIANGLE_FAN),
2760 const_iv (GL_POLYGON),
1880 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2761 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2762 const_iv (GL_POINT_SMOOTH_HINT),
2763 const_iv (GL_LINE_SMOOTH_HINT),
2764 const_iv (GL_POLYGON_SMOOTH_HINT),
2765 const_iv (GL_GENERATE_MIPMAP_HINT),
2766 const_iv (GL_TEXTURE_COMPRESSION_HINT),
1881 const_iv (GL_FASTEST), 2767 const_iv (GL_FASTEST),
2768 const_iv (GL_DONT_CARE),
2769 const_iv (GL_NICEST),
1882 const_iv (GL_V2F), 2770 const_iv (GL_V2F),
1883 const_iv (GL_V3F), 2771 const_iv (GL_V3F),
1884 const_iv (GL_T2F_V3F), 2772 const_iv (GL_T2F_V3F),
1885 const_iv (GL_T2F_N3F_V3F), 2773 const_iv (GL_T2F_N3F_V3F),
1886# undef const_iv 2774# undef const_iv
1887 }; 2775 };
1888 2776
1889 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2777 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1890 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2778 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2779
2780 texture_av = newAV ();
2781 AvREAL_off (texture_av);
1891} 2782}
2783
2784void
2785disable_GL_EXT_blend_func_separate ()
2786 CODE:
2787 gl.BlendFuncSeparate = 0;
2788 gl.BlendFuncSeparateEXT = 0;
1892 2789
1893char * 2790char *
1894gl_vendor () 2791gl_vendor ()
1895 CODE: 2792 CODE:
1896 RETVAL = (char *)glGetString (GL_VENDOR); 2793 RETVAL = (char *)glGetString (GL_VENDOR);
1909 CODE: 2806 CODE:
1910 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2807 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1911 OUTPUT: 2808 OUTPUT:
1912 RETVAL 2809 RETVAL
1913 2810
2811const char *glGetString (GLenum pname)
2812
2813GLint glGetInteger (GLenum pname)
2814 CODE:
2815 glGetIntegerv (pname, &RETVAL);
2816 OUTPUT:
2817 RETVAL
2818
2819GLdouble glGetDouble (GLenum pname)
2820 CODE:
2821 glGetDoublev (pname, &RETVAL);
2822 OUTPUT:
2823 RETVAL
2824
1914int glGetError () 2825int glGetError ()
1915 2826
1916void glFinish () 2827void glFinish ()
1917 2828
1918void glClear (int mask) 2829void glClear (int mask)
1955# near_ and far_ are due to microsofts buggy "c" compiler 2866# near_ and far_ are due to microsofts buggy "c" compiler
1956void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2867void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1957 2868
1958# near_ and far_ are due to microsofts buggy "c" compiler 2869# near_ and far_ are due to microsofts buggy "c" compiler
1959void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2870void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2871
2872PROTOTYPES: DISABLE
1960 2873
1961void glViewport (int x, int y, int width, int height) 2874void glViewport (int x, int y, int width, int height)
1962 2875
1963void glScissor (int x, int y, int width, int height) 2876void glScissor (int x, int y, int width, int height)
1964 2877
1972 2885
1973void glRotate (float angle, float x, float y, float z) 2886void glRotate (float angle, float x, float y, float z)
1974 CODE: 2887 CODE:
1975 glRotatef (angle, x, y, z); 2888 glRotatef (angle, x, y, z);
1976 2889
1977void glBegin (int mode)
1978
1979void glEnd ()
1980
1981void glColor (float r, float g, float b, float a = 1.0) 2890void glColor (float r, float g, float b, float a = 1.0)
1982 PROTOTYPE: @
1983 ALIAS: 2891 ALIAS:
1984 glColor_premultiply = 1 2892 glColor_premultiply = 1
1985 CODE: 2893 CODE:
1986 if (ix) 2894 if (ix)
1987 { 2895 {
1988 r *= a; 2896 r *= a;
1989 g *= a; 2897 g *= a;
1990 b *= a; 2898 b *= a;
1991 } 2899 }
1992 // microsoft visual "c" rounds instead of truncating... 2900 // microsoft visual "c" rounds instead of truncating...
1993 glColor4ub (MIN ((int)(r * 256.f), 255), 2901 glColor4f (r, g, b, a);
1994 MIN ((int)(g * 256.f), 255),
1995 MIN ((int)(b * 256.f), 255),
1996 MIN ((int)(a * 256.f), 255));
1997
1998void glInterleavedArrays (int format, int stride, char *data)
1999
2000void glDrawElements (int mode, int count, int type, char *indices)
2001
2002# 1.2 void glDrawRangeElements (int mode, int start, int end
2003 2902
2004void glRasterPos (float x, float y, float z = 0.) 2903void glRasterPos (float x, float y, float z = 0.)
2005 CODE: 2904 CODE:
2006 glRasterPos3f (0, 0, z); 2905 glRasterPos3f (0, 0, z);
2007 glBitmap (0, 0, 0, 0, x, y, 0); 2906 glBitmap (0, 0, 0, 0, x, y, 0);
2012 2911
2013void glTexCoord (float s, float t) 2912void glTexCoord (float s, float t)
2014 CODE: 2913 CODE:
2015 glTexCoord2f (s, t); 2914 glTexCoord2f (s, t);
2016 2915
2916void glRect (float x1, float y1, float x2, float y2)
2917 CODE:
2918 glRectf (x1, y1, x2, y2);
2919
2920void glRect_lineloop (float x1, float y1, float x2, float y2)
2921 CODE:
2922 glBegin (GL_LINE_LOOP);
2923 glVertex2f (x1, y1);
2924 glVertex2f (x2, y1);
2925 glVertex2f (x2, y2);
2926 glVertex2f (x1, y2);
2927 glEnd ();
2928
2929PROTOTYPES: ENABLE
2930
2931void glBegin (int mode)
2932
2933void glEnd ()
2934
2935void glPointSize (GLfloat size)
2936
2937void glLineWidth (GLfloat width)
2938
2939void glInterleavedArrays (int format, int stride, char *data)
2940
2941void glDrawElements (int mode, int count, int type, char *indices)
2942
2943# 1.2 void glDrawRangeElements (int mode, int start, int end
2944
2017void glTexEnv (int target, int pname, float param) 2945void glTexEnv (int target, int pname, float param)
2018 CODE: 2946 CODE:
2019 glTexEnvf (target, pname, param); 2947 glTexEnvf (target, pname, param);
2020 2948
2021void glTexParameter (int target, int pname, float param) 2949void glTexParameter (int target, int pname, float param)
2037void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2965void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2038 CODE: 2966 CODE:
2039 if (gl.SeparableFilter2D) 2967 if (gl.SeparableFilter2D)
2040 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2968 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2041 2969
2042void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2970void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2043 2971
2044void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2972void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2045 2973
2046void glDrawPixels (int width, int height, int format, int type, char *pixels) 2974void glDrawPixels (int width, int height, int format, int type, char *pixels)
2975
2976void glPixelZoom (float x, float y)
2047 2977
2048void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2978void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2049 2979
2050int glGenTexture () 2980int glGenTexture ()
2051 CODE: 2981 CODE:
2052{ 2982 RETVAL = gen_texture ();
2053 GLuint name;
2054 glGenTextures (1, &name);
2055 RETVAL = name;
2056}
2057 OUTPUT: 2983 OUTPUT:
2058 RETVAL 2984 RETVAL
2059 2985
2060void glDeleteTexture (int name) 2986void glDeleteTexture (int name)
2061 CODE: 2987 CODE:
2062{
2063 GLuint name_ = name;
2064 glDeleteTextures (1, &name_); 2988 del_texture (name);
2065} 2989
2066
2067int glGenList () 2990int glGenList ()
2068 CODE: 2991 CODE:
2069 RETVAL = glGenLists (1); 2992 RETVAL = glGenLists (1);
2070 OUTPUT: 2993 OUTPUT:
2071 RETVAL 2994 RETVAL
2078 3001
2079void glEndList () 3002void glEndList ()
2080 3003
2081void glCallList (int list) 3004void glCallList (int list)
2082 3005
3006MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2083 3007
3008PROTOTYPES: DISABLE
3009
3010void
3011find_widget (SV *self, NV x, NV y)
3012 PPCODE:
3013{
3014 if (within_widget (self, x, y))
3015 XPUSHs (self);
3016}
3017
3018BOOT:
3019{
3020 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3021
3022 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3023 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3024 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3025 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3026}
3027
3028void
3029draw (SV *self)
3030 CODE:
3031{
3032 HV *hv;
3033 SV **svp;
3034 NV x, y, w, h;
3035 SV *draw_x_sv = GvSV (draw_x_gv);
3036 SV *draw_y_sv = GvSV (draw_y_gv);
3037 SV *draw_w_sv = GvSV (draw_w_gv);
3038 SV *draw_h_sv = GvSV (draw_h_gv);
3039 double draw_x, draw_y;
3040
3041 if (!SvROK (self))
3042 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3043
3044 hv = (HV *)SvRV (self);
3045
3046 if (SvTYPE (hv) != SVt_PVHV)
3047 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3048
3049 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3050 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3051
3052 if (!h || !w)
3053 XSRETURN_EMPTY;
3054
3055 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3056 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3057
3058 draw_x = SvNV (draw_x_sv) + x;
3059 draw_y = SvNV (draw_y_sv) + y;
3060
3061 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3062 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3063 XSRETURN_EMPTY;
3064
3065 sv_setnv (draw_x_sv, draw_x);
3066 sv_setnv (draw_y_sv, draw_y);
3067
3068 glPushMatrix ();
3069 glTranslated (x, y, 0);
3070
3071 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3072 {
3073 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3074
3075 if (svp && SvTRUE (*svp))
3076 {
3077 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3078 glEnable (GL_BLEND);
3079 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3080 glBegin (GL_QUADS);
3081 glVertex2f (0, 0);
3082 glVertex2f (w, 0);
3083 glVertex2f (w, h);
3084 glVertex2f (0, h);
3085 glEnd ();
3086 glDisable (GL_BLEND);
3087 }
3088 }
3089#if 0
3090 // draw borders, for debugging
3091 glPushMatrix ();
3092 glColor4f (1., 1., 0., 1.);
3093 glTranslatef (.5, .5, 0.);
3094 glBegin (GL_LINE_LOOP);
3095 glVertex2f (0 , 0);
3096 glVertex2f (w - 1, 0);
3097 glVertex2f (w - 1, h - 1);
3098 glVertex2f (0 , h - 1);
3099 glEnd ();
3100 glPopMatrix ();
3101#endif
3102 PUSHMARK (SP);
3103 XPUSHs (self);
3104 PUTBACK;
3105 call_method ("_draw", G_VOID | G_DISCARD);
3106 SPAGAIN;
3107
3108 glPopMatrix ();
3109
3110 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3111 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3112}
3113

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