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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.121 by root, Fri Jun 23 20:28:19 2006 UTC vs.
Revision 1.269 by root, Sun Jul 20 03:46:02 2008 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
12#include <math.h> 30#include <math.h>
13#include <string.h> 31#include <string.h>
14#include <stdio.h> 32#include <stdio.h>
15#include <stdlib.h> 33#include <stdlib.h>
16 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
17#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
18#include <SDL_endian.h> 39#include <SDL_endian.h>
19#include <SDL_image.h> 40#include <SDL_image.h>
20#include <SDL_mixer.h> 41#include <SDL_mixer.h>
21#include <SDL_opengl.h> 42#include <SDL_opengl.h>
22 43
44#define PANGO_ENABLE_BACKEND
45#define G_DISABLE_CAST_CHECKS
46
23#include <glib/gmacros.h> 47#include <glib/gmacros.h>
24 48
25#include <pango/pango.h> 49#include <pango/pango.h>
26#include <pango/pangofc-fontmap.h> 50
27#include <pango/pangoft2.h> 51#ifndef PANGO_VERSION_CHECK
28#include <pango/pangocairo.h> 52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
29 61
30#ifndef _WIN32 62#ifndef _WIN32
31# include <sys/types.h> 63# include <sys/types.h>
32# include <sys/socket.h> 64# include <sys/socket.h>
33# include <netinet/in.h> 65# include <netinet/in.h>
34# include <netinet/tcp.h> 66# include <netinet/tcp.h>
35# include <inttypes.h> 67# include <inttypes.h>
68#endif
69
70#if __GNUC__ >= 4
71# define expect(expr,value) __builtin_expect ((expr),(value))
36#else 72#else
37 typedef unsigned char uint8_t; 73# define expect(expr,value) (expr)
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 74#endif
44 75
45#include "glext.h" 76#define expect_false(expr) expect ((expr) != 0, 0)
77#define expect_true(expr) expect ((expr) != 0, 1)
46 78
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ 79#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
48 80
49#define FOW_DARKNESS 32 81#define FOW_DARKNESS 32
50 82
51#define MAP_EXTEND_X 32 83#define MAP_EXTEND_X 32
52#define MAP_EXTEND_Y 512 84#define MAP_EXTEND_Y 512
53 85
54#define MIN_FONT_HEIGHT 10 86#define MIN_FONT_HEIGHT 10
87
88/* mask out modifiers we are not interested in */
89#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
90
91static AV *texture_av;
55 92
56static struct 93static struct
57{ 94{
58#define GL_FUNC(ptr,name) ptr name; 95#define GL_FUNC(ptr,name) ptr name;
59#include "glfunc.h" 96#include "glfunc.h"
60#undef GL_FUNC 97#undef GL_FUNC
61} gl; 98} gl;
62 99
100static void
63static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 101gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
64{ 102{
65 if (gl.BlendFuncSeparate) 103 if (gl.BlendFuncSeparate)
66 gl.BlendFuncSeparate (sa, da, saa, daa); 104 gl.BlendFuncSeparate (sa, da, saa, daa);
67 else if (gl.BlendFuncSeparateEXT) 105 else if (gl.BlendFuncSeparateEXT)
68 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 106 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
69 else 107 else
70 glBlendFunc (sa, da); 108 glBlendFunc (sa, da);
71} 109}
72 110
111static GLuint
112gen_texture ()
113{
114 GLuint name;
115
116 if (AvFILL (texture_av) >= 0)
117 name = (GLuint)(size_t)av_pop (texture_av);
118 else
119 glGenTextures (1, &name);
120
121 return name;
122}
123
124static void
125del_texture (GLuint name)
126{
127 /* make a half-assed attempt at returning the memory used by the texture */
128 /* textures are frequently being reused by cfplus anyway */
129 /*glBindTexture (GL_TEXTURE_2D, name);*/
130 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
131 av_push (texture_av, (SV *)(size_t)name);
132 glDeleteTextures (1, &name);
133}
134
135#include "texcache.c"
136#include "rendercache.c"
137
138#include "pango-font.c"
139#include "pango-fontmap.c"
140#include "pango-render.c"
141
142typedef IV DC__Channel;
143typedef SDL_RWops *DC__RW;
73typedef Mix_Chunk *CFClient__MixChunk; 144typedef Mix_Chunk *DC__MixChunk;
74typedef Mix_Music *CFClient__MixMusic; 145typedef Mix_Music *DC__MixMusic;
75 146
76typedef PangoFontDescription *CFClient__Font; 147typedef PangoFontDescription *DC__Font;
77 148
78static int 149static int
79shape_attr_p (PangoLayoutRun *run) 150shape_attr_p (PangoLayoutRun *run)
80{ 151{
81 GSList *attrs = run->item->analysis.extra_attrs; 152 GSList *attrs = run->item->analysis.extra_attrs;
92 163
93 return 0; 164 return 0;
94} 165}
95 166
96typedef struct cf_layout { 167typedef struct cf_layout {
97 PangoLayout *pl; // either derived from a cairo or ft2 context 168 PangoLayout *pl;
98 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
99 float r, g, b, a; // default color for rgba mode 169 float r, g, b, a; // default color for rgba mode
100 int base_height; 170 int base_height;
101 CFClient__Font font; 171 DC__Font font;
172 rc_t *rc;
102} *CFClient__Layout; 173} *DC__Layout;
103 174
104static CFClient__Font default_font; 175static DC__Font default_font;
105static PangoContext *ft2_context, *cairo_context; 176static PangoContext *opengl_context;
106static PangoFontMap *ft2_fontmap, *cairo_fontmap; 177static PangoFontMap *opengl_fontmap;
107 178
108static void 179static void
109substitute_func (FcPattern *pattern, gpointer data) 180substitute_func (FcPattern *pattern, gpointer data)
110{ 181{
111 FcPatternAddBool (pattern, FC_HINTING, 1); 182 FcPatternAddBool (pattern, FC_HINTING, 1);
112#ifdef FC_HINT_STYLE 183#ifdef FC_HINT_STYLE
113 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); 184 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
114#endif 185#endif
115#ifdef _WIN32
116 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
117#else
118 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 186 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
119#endif
120} 187}
121 188
122static void 189static void
123layout_update_font (CFClient__Layout self) 190layout_update_font (DC__Layout self)
124{ 191{
125 /* use a random scale factor to account for unknown descenders, 0.8 works 192 /* use a random scale factor to account for unknown descenders, 0.8 works
126 * reasonably well with bitstream vera 193 * reasonably well with dejavu/bistream fonts
127 */ 194 */
128 PangoFontDescription *font = self->font ? self->font : default_font; 195 PangoFontDescription *font = self->font ? self->font : default_font;
129 196
130 pango_font_description_set_absolute_size (font, 197 pango_font_description_set_absolute_size (font,
131 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 198 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
132 199
133 pango_layout_set_font_description (self->pl, font); 200 pango_layout_set_font_description (self->pl, font);
134} 201}
135 202
136static void 203static void
137layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 204layout_get_pixel_size (DC__Layout self, int *w, int *h)
138{ 205{
206 PangoRectangle rect;
207
208 // get_pixel_* wrongly rounds down
139 pango_layout_get_pixel_size (self->pl, w, h); 209 pango_layout_get_extents (self->pl, 0, &rect);
140 210
141 if (!*w) *w = 1; 211 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
142 if (!*h) *h = 1; 212 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
143 213
144 *w = (*w + 3) & ~3; 214 if (!rect.width) rect.width = 1;
145} 215 if (!rect.height) rect.height = 1;
146 216
217 *w = rect.width;
218 *h = rect.height;
219}
220
221typedef uint16_t tileid;
147typedef uint16_t mapface; 222typedef uint16_t faceid;
148 223
149typedef struct { 224typedef struct {
150 GLint name; 225 GLuint name;
151 int w, h; 226 int w, h;
152 float s, t; 227 float s, t;
153 uint8_t r, g, b, a; 228 uint8_t r, g, b, a;
229 tileid smoothtile;
230 uint8_t smoothlevel;
154} maptex; 231} maptex;
155 232
156typedef struct { 233typedef struct {
234 uint32_t player;
235 tileid tile[3];
157 int16_t darkness; 236 uint16_t darkness;
158 mapface face[3]; 237 uint8_t stat_width, stat_hp, flags, smoothmax;
159} mapcell; 238} mapcell;
160 239
161typedef struct { 240typedef struct {
162 int32_t c0, c1; 241 int32_t c0, c1;
163 mapcell *col; 242 mapcell *col;
164} maprow; 243} maprow;
165 244
166typedef struct map { 245typedef struct map {
167 int x, y, w, h; 246 int x, y, w, h;
168 int ox, oy; /* offset to virtual global coordinate system */ 247 int ox, oy; /* offset to virtual global coordinate system */
169 int faces; 248 int faces; tileid *face2tile; // [faceid]
170 mapface *face; 249 int texs; maptex *tex; // [tileid]
171
172 int texs;
173 maptex *tex;
174 250
175 int32_t rows; 251 int32_t rows;
176 maprow *row; 252 maprow *row;
177} *CFClient__Map; 253} *DC__Map;
178 254
179static char * 255static char *
180prepend (char *ptr, int sze, int inc) 256prepend (char *ptr, int sze, int inc)
181{ 257{
182 char *p; 258 char *p;
199} 275}
200 276
201#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 277#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
202#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 278#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
203 279
280static void
281need_facenum (struct map *self, faceid face)
282{
283 while (self->faces <= face)
284 {
285 Append (tileid, self->face2tile, self->faces, self->faces);
286 self->faces *= 2;
287 }
288}
289
290static void
291need_texid (struct map *self, int texid)
292{
293 while (self->texs <= texid)
294 {
295 Append (maptex, self->tex, self->texs, self->texs);
296 self->texs *= 2;
297 }
298}
299
204static maprow * 300static maprow *
205map_get_row (CFClient__Map self, int y) 301map_get_row (DC__Map self, int y)
206{ 302{
207 if (0 > y) 303 if (0 > y)
208 { 304 {
209 int extend = - y + MAP_EXTEND_Y; 305 int extend = - y + MAP_EXTEND_Y;
210 Prepend (maprow, self->row, self->rows, extend); 306 Prepend (maprow, self->row, self->rows, extend);
248 344
249 return row->col + (x - row->c0); 345 return row->col + (x - row->c0);
250} 346}
251 347
252static mapcell * 348static mapcell *
253map_get_cell (CFClient__Map self, int x, int y) 349map_get_cell (DC__Map self, int x, int y)
254{ 350{
255 return row_get_cell (map_get_row (self, y), x); 351 return row_get_cell (map_get_row (self, y), x);
256} 352}
257 353
258static void 354static void
259map_clear (CFClient__Map self) 355map_clear (DC__Map self)
260{ 356{
261 int r; 357 int r;
262 358
263 for (r = 0; r < self->rows; r++) 359 for (r = 0; r < self->rows; r++)
264 Safefree (self->row[r].col); 360 Safefree (self->row[r].col);
271 self->oy = 0; 367 self->oy = 0;
272 self->row = 0; 368 self->row = 0;
273 self->rows = 0; 369 self->rows = 0;
274} 370}
275 371
372#define CELL_CLEAR(cell) \
373 do { \
374 if ((cell)->player) \
375 (cell)->tile [2] = 0; \
376 (cell)->darkness = 0; \
377 (cell)->stat_hp = 0; \
378 (cell)->flags = 0; \
379 (cell)->player = 0; \
380 } while (0)
381
276static void 382static void
277map_blank (CFClient__Map self, int x0, int y0, int w, int h) 383map_blank (DC__Map self, int x0, int y0, int w, int h)
278{ 384{
279 int x, y; 385 int x, y;
280 maprow *row; 386 maprow *row;
387 mapcell *cell;
281 388
282 for (y = y0; y < y0 + h; y++) 389 for (y = y0; y < y0 + h; y++)
283 if (y >= 0) 390 if (y >= 0)
284 { 391 {
285 if (y >= self->rows) 392 if (y >= self->rows)
291 if (x >= row->c0) 398 if (x >= row->c0)
292 { 399 {
293 if (x >= row->c1) 400 if (x >= row->c1)
294 break; 401 break;
295 402
296 row->col[x - row->c0].darkness = -1; 403 cell = row->col + x - row->c0;
404
405 CELL_CLEAR (cell);
297 } 406 }
298 } 407 }
408}
409
410typedef struct {
411 tileid tile;
412 uint8_t x, y, level;
413} smooth_key;
414
415static void
416smooth_or_bits (HV *hv, smooth_key *key, IV bits)
417{
418 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
419
420 if (SvIOK (*sv))
421 SvIV_set (*sv, SvIVX (*sv) | bits);
422 else
423 sv_setiv (*sv, bits);
299} 424}
300 425
301static void 426static void
302music_finished (void) 427music_finished (void)
303{ 428{
339 n |= n >> 16; 464 n |= n >> 16;
340 465
341 return n + 1; 466 return n + 1;
342} 467}
343 468
344MODULE = CFClient PACKAGE = CFClient 469static unsigned int
470popcount (unsigned int n)
471{
472 n -= (n >> 1) & 0x55555555U;
473 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
474 n = ((n >> 4) + n) & 0x0f0f0f0fU;
475 n *= 0x01010101U;
476
477 return n >> 24;
478}
479
480/* SDL should provide this, really. */
481#define SDLK_MODIFIER_MIN 300
482#define SDLK_MODIFIER_MAX 314
483
484/******************************************************************************/
485
486static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
487static GV *hover_gv;
488
489static int
490within_widget (SV *widget, NV x, NV y)
491{
492 HV *self;
493 SV **svp;
494 NV wx, ww, wy, wh;
495
496 if (!SvROK (widget))
497 return 0;
498
499 self = (HV *)SvRV (widget);
500
501 if (SvTYPE (self) != SVt_PVHV)
502 return 0;
503
504 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
505 if (y < wy)
506 return 0;
507
508 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
509 if (y >= wy + wh)
510 return 0;
511
512 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
513 if (x < wx)
514 return 0;
515
516 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
517 if (x >= wx + ww)
518 return 0;
519
520 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
521 if (!svp || !SvTRUE (*svp))
522 return 0;
523
524 return 1;
525}
526
527MODULE = Deliantra::Client PACKAGE = DC
345 528
346PROTOTYPES: ENABLE 529PROTOTYPES: ENABLE
347 530
348BOOT: 531BOOT:
349{ 532{
350 HV *stash = gv_stashpv ("CFClient", 1); 533 HV *stash = gv_stashpv ("DC", 1);
351 static const struct { 534 static const struct {
352 const char *name; 535 const char *name;
353 IV iv; 536 IV iv;
354 } *civ, const_iv[] = { 537 } *civ, const_iv[] = {
355# define const_iv(name) { # name, (IV)name } 538# define const_iv(name) { # name, (IV)name }
539 const_iv (SDLK_MODIFIER_MIN),
540 const_iv (SDLK_MODIFIER_MAX),
541
356 const_iv (SDL_ACTIVEEVENT), 542 const_iv (SDL_ACTIVEEVENT),
357 const_iv (SDL_KEYDOWN), 543 const_iv (SDL_KEYDOWN),
358 const_iv (SDL_KEYUP), 544 const_iv (SDL_KEYUP),
359 const_iv (SDL_MOUSEMOTION), 545 const_iv (SDL_MOUSEMOTION),
360 const_iv (SDL_MOUSEBUTTONDOWN), 546 const_iv (SDL_MOUSEBUTTONDOWN),
369 const_iv (SDL_EVENT_RESERVEDA), 555 const_iv (SDL_EVENT_RESERVEDA),
370 const_iv (SDL_EVENT_RESERVEDB), 556 const_iv (SDL_EVENT_RESERVEDB),
371 const_iv (SDL_VIDEORESIZE), 557 const_iv (SDL_VIDEORESIZE),
372 const_iv (SDL_VIDEOEXPOSE), 558 const_iv (SDL_VIDEOEXPOSE),
373 const_iv (SDL_USEREVENT), 559 const_iv (SDL_USEREVENT),
560
561 const_iv (SDL_APPINPUTFOCUS),
562 const_iv (SDL_APPMOUSEFOCUS),
563 const_iv (SDL_APPACTIVE),
564
565 const_iv (SDLK_FIRST),
566 const_iv (SDLK_LAST),
374 const_iv (SDLK_KP0), 567 const_iv (SDLK_KP0),
375 const_iv (SDLK_KP1), 568 const_iv (SDLK_KP1),
376 const_iv (SDLK_KP2), 569 const_iv (SDLK_KP2),
377 const_iv (SDLK_KP3), 570 const_iv (SDLK_KP3),
378 const_iv (SDLK_KP4), 571 const_iv (SDLK_KP4),
433 const_iv (SDLK_BREAK), 626 const_iv (SDLK_BREAK),
434 const_iv (SDLK_MENU), 627 const_iv (SDLK_MENU),
435 const_iv (SDLK_POWER), 628 const_iv (SDLK_POWER),
436 const_iv (SDLK_EURO), 629 const_iv (SDLK_EURO),
437 const_iv (SDLK_UNDO), 630 const_iv (SDLK_UNDO),
631
438 const_iv (KMOD_NONE), 632 const_iv (KMOD_NONE),
633 const_iv (KMOD_SHIFT),
439 const_iv (KMOD_LSHIFT), 634 const_iv (KMOD_LSHIFT),
440 const_iv (KMOD_RSHIFT), 635 const_iv (KMOD_RSHIFT),
636 const_iv (KMOD_CTRL),
441 const_iv (KMOD_LCTRL), 637 const_iv (KMOD_LCTRL),
442 const_iv (KMOD_RCTRL), 638 const_iv (KMOD_RCTRL),
639 const_iv (KMOD_ALT),
443 const_iv (KMOD_LALT), 640 const_iv (KMOD_LALT),
444 const_iv (KMOD_RALT), 641 const_iv (KMOD_RALT),
642 const_iv (KMOD_META),
445 const_iv (KMOD_LMETA), 643 const_iv (KMOD_LMETA),
446 const_iv (KMOD_RMETA), 644 const_iv (KMOD_RMETA),
447 const_iv (KMOD_NUM), 645 const_iv (KMOD_NUM),
448 const_iv (KMOD_CAPS), 646 const_iv (KMOD_CAPS),
449 const_iv (KMOD_MODE), 647 const_iv (KMOD_MODE),
450 const_iv (KMOD_CTRL), 648
451 const_iv (KMOD_SHIFT), 649 const_iv (MIX_DEFAULT_FORMAT),
452 const_iv (KMOD_ALT), 650
453 const_iv (KMOD_META) 651 const_iv (SDL_INIT_TIMER),
652 const_iv (SDL_INIT_AUDIO),
653 const_iv (SDL_INIT_VIDEO),
654 const_iv (SDL_INIT_CDROM),
655 const_iv (SDL_INIT_JOYSTICK),
656 const_iv (SDL_INIT_EVERYTHING),
657 const_iv (SDL_INIT_NOPARACHUTE),
658 const_iv (SDL_INIT_EVENTTHREAD),
659
660 const_iv (SDL_GL_RED_SIZE),
661 const_iv (SDL_GL_GREEN_SIZE),
662 const_iv (SDL_GL_BLUE_SIZE),
663 const_iv (SDL_GL_ALPHA_SIZE),
664 const_iv (SDL_GL_DOUBLEBUFFER),
665 const_iv (SDL_GL_BUFFER_SIZE),
666 const_iv (SDL_GL_DEPTH_SIZE),
667 const_iv (SDL_GL_STENCIL_SIZE),
668 const_iv (SDL_GL_ACCUM_RED_SIZE),
669 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
670 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
671 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
672 const_iv (SDL_GL_STEREO),
673 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
674 const_iv (SDL_GL_MULTISAMPLESAMPLES),
675 const_iv (SDL_GL_ACCELERATED_VISUAL),
676 const_iv (SDL_GL_SWAP_CONTROL),
677
678 const_iv (FOW_DARKNESS)
454# undef const_iv 679# undef const_iv
455 }; 680 };
456 681
457 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 682 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
458 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 683 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
684
685 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
686 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
459} 687}
688
689void
690weaken (SV *rv)
691 PROTOTYPE: $
692 CODE:
693 sv_rvweaken (rv);
694
695int
696in_destruct ()
697 CODE:
698 RETVAL = PL_main_cv == Nullcv;
699 OUTPUT:
700 RETVAL
460 701
461NV floor (NV x) 702NV floor (NV x)
462 703
463NV ceil (NV x) 704NV ceil (NV x)
464 705
706IV minpot (UV n)
707
708IV popcount (UV n)
709
465void 710void
466pango_init () 711pango_init ()
467 CODE: 712 CODE:
468 // delayed, so it can pick up new fonts added by AddFontResourceEx
469{ 713{
470 {
471 ft2_fontmap = pango_ft2_font_map_new (); 714 opengl_fontmap = pango_opengl_font_map_new ();
472 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 715 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
473 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 716 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
474 } 717 /*pango_context_set_font_description (opengl_context, default_font);*/
475 { 718#if PANGO_VERSION_CHECK (1, 15, 2)
476 cairo_font_options_t *fopt = cairo_font_options_create (); 719 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
477 cairo_fontmap = pango_cairo_font_map_get_default (); 720 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
478 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
479#ifdef _WIN32
480 // cairo looks like shit eaten twice on windows
481 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
482#else
483 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
484#endif 721#endif
485 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
486 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
487 pango_cairo_context_set_font_options (cairo_context, fopt);
488 cairo_font_options_destroy (fopt);
489 }
490} 722}
491 723
492int 724char *SDL_GetError ()
493SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
494 725
495void 726int SDL_Init (U32 flags)
727
728int SDL_InitSubSystem (U32 flags)
729
730void SDL_QuitSubSystem (U32 flags)
731
496SDL_Quit () 732void SDL_Quit ()
497 733
734int SDL_GL_SetAttribute (int attr, int value)
735
736int SDL_GL_GetAttribute (int attr)
737 CODE:
738 if (SDL_GL_GetAttribute (attr, &RETVAL))
739 XSRETURN_UNDEF;
740 OUTPUT:
741 RETVAL
742
498void 743void
499SDL_ListModes () 744SDL_ListModes (int rgb, int alpha)
500 PPCODE: 745 PPCODE:
501{ 746{
502 SDL_Rect **m; 747 SDL_Rect **m;
503 748
504 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 749 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
505 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 750 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
506 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 751 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
507 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 752 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
508 753
509 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 754 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
510 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 755 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
511 756
512 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 757 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
513 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 758 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
514 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 759 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
515 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 760 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
516 761
517 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 762 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
518 763 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
519 SDL_EnableUNICODE (1);
520 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
521 764
522 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 765 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
523 766
524 if (m && m != (SDL_Rect **)-1) 767 if (m && m != (SDL_Rect **)-1)
525 while (*m) 768 while (*m)
526 { 769 {
770 if ((*m)->w >= 400 && (*m)->h >= 300)
771 {
527 AV *av = newAV (); 772 AV *av = newAV ();
528 av_push (av, newSViv ((*m)->w)); 773 av_push (av, newSViv ((*m)->w));
529 av_push (av, newSViv ((*m)->h)); 774 av_push (av, newSViv ((*m)->h));
775 av_push (av, newSViv (rgb));
776 av_push (av, newSViv (alpha));
530 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 777 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
778 }
531 779
532 ++m; 780 ++m;
533 } 781 }
534} 782}
535 783
536char *
537SDL_GetError ()
538
539int 784int
540SDL_SetVideoMode (int w, int h, int fullscreen) 785SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
541 CODE: 786 CODE:
787{
788 SDL_EnableUNICODE (1);
789 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
790
791 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
792 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
793 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
794 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
795
542 RETVAL = !!SDL_SetVideoMode ( 796 RETVAL = !!SDL_SetVideoMode (
543 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 797 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
544 ); 798 );
799
545 if (RETVAL) 800 if (RETVAL)
546 { 801 {
547 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 802 av_clear (texture_av);
803
804 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
548# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 805#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
549# include "glfunc.h" 806#include "glfunc.h"
550# undef GL_FUNC 807#undef GL_FUNC
551 } 808 }
809}
552 OUTPUT: 810 OUTPUT:
553 RETVAL 811 RETVAL
554 812
555void 813void
556SDL_GL_SwapBuffers () 814SDL_GL_SwapBuffers ()
557 815
558char * 816char *
559SDL_GetKeyName (int sym) 817SDL_GetKeyName (int sym)
560 818
819int
820SDL_GetAppState ()
821
822int
823SDL_GetModState ()
824
561void 825void
562SDL_PollEvent () 826poll_events ()
563 PPCODE: 827 PPCODE:
564{ 828{
565 SDL_Event ev; 829 SDL_Event ev;
566 830
567 while (SDL_PollEvent (&ev)) 831 SDL_PumpEvents ();
832 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
568 { 833 {
569 HV *hv = newHV (); 834 HV *hv = newHV ();
570 hv_store (hv, "type", 4, newSViv (ev.type), 0); 835 hv_store (hv, "type", 4, newSViv (ev.type), 0);
571 836
572 switch (ev.type) 837 switch (ev.type)
573 { 838 {
574 case SDL_KEYDOWN: 839 case SDL_KEYDOWN:
575 case SDL_KEYUP: 840 case SDL_KEYUP:
576 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 841 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
577 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 842 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
578 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 843 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
844 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
579 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 845 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
580 break; 846 break;
581 847
582 case SDL_ACTIVEEVENT: 848 case SDL_ACTIVEEVENT:
583 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 849 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
584 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 850 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
585 break; 851 break;
586 852
587 case SDL_MOUSEMOTION: 853 case SDL_MOUSEMOTION:
854 {
855 int state = ev.motion.state;
856 int x = ev.motion.x;
857 int y = ev.motion.y;
858 int xrel = ev.motion.xrel;
859 int yrel = ev.motion.yrel;
860
861 /* do simplistic event compression */
862 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
863 && state == ev.motion.state)
864 {
865 xrel += ev.motion.xrel;
866 yrel += ev.motion.yrel;
867 x = ev.motion.x;
868 y = ev.motion.y;
869 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
870 }
871
588 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 872 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
589
590 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 873 hv_store (hv, "state", 5, newSViv (state), 0);
591 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 874 hv_store (hv, "x", 1, newSViv (x), 0);
592 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 875 hv_store (hv, "y", 1, newSViv (y), 0);
593 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 876 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
594 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 877 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
878 }
595 break; 879 break;
596 880
597 case SDL_MOUSEBUTTONDOWN: 881 case SDL_MOUSEBUTTONDOWN:
598 case SDL_MOUSEBUTTONUP: 882 case SDL_MOUSEBUTTONUP:
599 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 883 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
600 884
601 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 885 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
602 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 886 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
603 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 887 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
604 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 888 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
609 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 893 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
610 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 894 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
611 break; 895 break;
612 } 896 }
613 897
614 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 898 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
615 } 899 }
616} 900}
617 901
618int 902int
619Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 903Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
620 POSTCALL: 904 POSTCALL:
621 Mix_HookMusicFinished (music_finished); 905 Mix_HookMusicFinished (music_finished);
622 Mix_ChannelFinished (channel_finished); 906 Mix_ChannelFinished (channel_finished);
623 907
624void 908void
909Mix_QuerySpec ()
910 PPCODE:
911{
912 int freq, channels;
913 Uint16 format;
914
915 if (Mix_QuerySpec (&freq, &format, &channels))
916 {
917 EXTEND (SP, 3);
918 PUSHs (sv_2mortal (newSViv (freq)));
919 PUSHs (sv_2mortal (newSViv (format)));
920 PUSHs (sv_2mortal (newSViv (channels)));
921 }
922}
923
924void
625Mix_CloseAudio () 925Mix_CloseAudio ()
626 926
627int 927int
628Mix_AllocateChannels (int numchans = -1) 928Mix_AllocateChannels (int numchans = -1)
629 929
930const char *
931Mix_GetError ()
932
630void 933void
631lowdelay (int fd, int val = 1) 934lowdelay (int fd, int val = 1)
632 CODE: 935 CODE:
936 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
937
938void
939win32_proxy_info ()
940 PPCODE:
941{
633#ifndef _WIN32 942#ifdef _WIN32
634 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 943 char buffer[2048];
944 DWORD buflen;
945
946 EXTEND (SP, 3);
947
948 buflen = sizeof (buffer);
949 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
950 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
951 {
952 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
953
954 buflen = sizeof (buffer);
955 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
956 {
957 PUSHs (newSVpv (buffer, 0));
958
959 buflen = sizeof (buffer);
960 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
961 PUSHs (newSVpv (buffer, 0));
962 }
963 }
635#endif 964#endif
965}
636 966
637void 967int
638add_font (char *file) 968add_font (char *file)
639 CODE: 969 CODE:
640 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 970 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
641#ifdef _WIN32 971 OUTPUT:
642 // cairo... sigh... requires win2000 972 RETVAL
643 AddFontResourceEx (file, FR_PRIVATE, 0);
644#endif
645 973
646void 974void
647load_image_inline (SV *image_) 975load_image_inline (SV *image_)
648 ALIAS: 976 ALIAS:
649 load_image_file = 1 977 load_image_file = 1
652 STRLEN image_len; 980 STRLEN image_len;
653 char *image = (char *)SvPVbyte (image_, image_len); 981 char *image = (char *)SvPVbyte (image_, image_len);
654 SDL_Surface *surface, *surface2; 982 SDL_Surface *surface, *surface2;
655 SDL_PixelFormat fmt; 983 SDL_PixelFormat fmt;
656 SDL_RWops *rw = ix 984 SDL_RWops *rw = ix
657 ? SDL_RWFromFile (image, "r") 985 ? SDL_RWFromFile (image, "rb")
658 : SDL_RWFromConstMem (image, image_len); 986 : SDL_RWFromConstMem (image, image_len);
659 987
660 if (!rw) 988 if (!rw)
661 croak ("load_image: %s", SDL_GetError ()); 989 croak ("load_image: %s", SDL_GetError ());
662 990
691 1019
692 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 1020 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
693 1021
694 assert (surface2->pitch == surface2->w * 4); 1022 assert (surface2->pitch == surface2->w * 4);
695 1023
1024 SDL_LockSurface (surface2);
696 EXTEND (SP, 5); 1025 EXTEND (SP, 6);
697 PUSHs (sv_2mortal (newSViv (surface2->w))); 1026 PUSHs (sv_2mortal (newSViv (surface2->w)));
698 PUSHs (sv_2mortal (newSViv (surface2->h))); 1027 PUSHs (sv_2mortal (newSViv (surface2->h)));
699 SDL_LockSurface (surface2);
700 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 1028 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
701 SDL_UnlockSurface (surface2);
702 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 1029 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
703 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 1030 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
704 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 1031 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
1032 SDL_UnlockSurface (surface2);
705 1033
706 SDL_FreeSurface (surface); 1034 SDL_FreeSurface (surface);
707 SDL_FreeSurface (surface2); 1035 SDL_FreeSurface (surface2);
708} 1036}
709 1037
735void 1063void
736error (char *message) 1064error (char *message)
737 CODE: 1065 CODE:
738 fprintf (stderr, "ERROR: %s\n", message); 1066 fprintf (stderr, "ERROR: %s\n", message);
739#ifdef _WIN32 1067#ifdef _WIN32
740 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1068 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
741#endif 1069#endif
742 1070
743void 1071void
744fatal (char *message) 1072fatal (char *message)
745 CODE: 1073 CODE:
746 fprintf (stderr, "FATAL: %s\n", message); 1074 fprintf (stderr, "FATAL: %s\n", message);
747#ifdef _WIN32 1075#ifdef _WIN32
748 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1076 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
749#endif 1077#endif
750 _exit (1); 1078 _exit (1);
751 1079
752void 1080void
753_exit (int retval) 1081_exit (int retval = 0)
754 CODE: 1082 CODE:
1083#ifdef WIN32
1084 ExitThread (retval); // unclean, please beam me up
1085#else
755 _exit (retval); 1086 _exit (retval);
1087#endif
756 1088
1089void
1090debug ()
1091 CODE:
1092{
1093#if DEBUG
1094 VALGRIND_DO_LEAK_CHECK;
1095#endif
1096}
1097
757MODULE = CFClient PACKAGE = CFClient::Font 1098MODULE = Deliantra::Client PACKAGE = DC::Font
758 1099
759CFClient::Font 1100PROTOTYPES: DISABLE
1101
1102DC::Font
760new_from_file (SV *class, char *path, int id = 0) 1103new_from_file (SV *class, char *path, int id = 0)
761 CODE: 1104 CODE:
762{ 1105{
763 int count; 1106 int count;
764 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1107 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
767} 1110}
768 OUTPUT: 1111 OUTPUT:
769 RETVAL 1112 RETVAL
770 1113
771void 1114void
772DESTROY (CFClient::Font self) 1115DESTROY (DC::Font self)
773 CODE: 1116 CODE:
774 pango_font_description_free (self); 1117 pango_font_description_free (self);
775 1118
776void 1119void
777make_default (CFClient::Font self) 1120make_default (DC::Font self)
1121 PROTOTYPE: $
778 CODE: 1122 CODE:
779 default_font = self; 1123 default_font = self;
780 1124
781MODULE = CFClient PACKAGE = CFClient::Layout 1125MODULE = Deliantra::Client PACKAGE = DC::Layout
782 1126
783CFClient::Layout 1127PROTOTYPES: DISABLE
784new (SV *class, int rgba = 0) 1128
1129void
1130glyph_cache_backup ()
1131 PROTOTYPE:
1132 CODE:
1133 tc_backup ();
1134
1135void
1136glyph_cache_restore ()
1137 PROTOTYPE:
1138 CODE:
1139 tc_restore ();
1140
1141DC::Layout
1142new (SV *class)
785 CODE: 1143 CODE:
786 New (0, RETVAL, 1, struct cf_layout); 1144 New (0, RETVAL, 1, struct cf_layout);
787 1145
788 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 1146 RETVAL->pl = pango_layout_new (opengl_context);
789 RETVAL->rgba = rgba;
790 RETVAL->r = 1.; 1147 RETVAL->r = 1.;
791 RETVAL->g = 1.; 1148 RETVAL->g = 1.;
792 RETVAL->b = 1.; 1149 RETVAL->b = 1.;
793 RETVAL->a = 1.; 1150 RETVAL->a = 1.;
794 RETVAL->base_height = MIN_FONT_HEIGHT; 1151 RETVAL->base_height = MIN_FONT_HEIGHT;
795 RETVAL->font = 0; 1152 RETVAL->font = 0;
1153 RETVAL->rc = rc_alloc ();
796 1154
797 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1155 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
798 layout_update_font (RETVAL); 1156 layout_update_font (RETVAL);
799 OUTPUT: 1157 OUTPUT:
800 RETVAL 1158 RETVAL
801 1159
802void 1160void
803DESTROY (CFClient::Layout self) 1161DESTROY (DC::Layout self)
804 CODE: 1162 CODE:
805 g_object_unref (self->pl); 1163 g_object_unref (self->pl);
1164 rc_free (self->rc);
806 Safefree (self); 1165 Safefree (self);
807 1166
808int
809is_rgba (CFClient::Layout self)
810 CODE:
811 RETVAL = self->rgba;
812 OUTPUT:
813 RETVAL
814
815void 1167void
816set_text (CFClient::Layout self, SV *text_) 1168set_text (DC::Layout self, SV *text_)
817 CODE: 1169 CODE:
818{ 1170{
819 STRLEN textlen; 1171 STRLEN textlen;
820 char *text = SvPVutf8 (text_, textlen); 1172 char *text = SvPVutf8 (text_, textlen);
821 1173
822 pango_layout_set_text (self->pl, text, textlen); 1174 pango_layout_set_text (self->pl, text, textlen);
823} 1175}
824 1176
825void 1177void
826set_markup (CFClient::Layout self, SV *text_) 1178set_markup (DC::Layout self, SV *text_)
827 CODE: 1179 CODE:
828{ 1180{
829 STRLEN textlen; 1181 STRLEN textlen;
830 char *text = SvPVutf8 (text_, textlen); 1182 char *text = SvPVutf8 (text_, textlen);
831 1183
832 pango_layout_set_markup (self->pl, text, textlen); 1184 pango_layout_set_markup (self->pl, text, textlen);
833} 1185}
834 1186
835void 1187void
836set_shapes (CFClient::Layout self, ...) 1188set_shapes (DC::Layout self, ...)
837 CODE: 1189 CODE:
838{ 1190{
839 PangoAttrList *attrs = 0; 1191 PangoAttrList *attrs = 0;
840 const char *text = pango_layout_get_text (self->pl); 1192 const char *text = pango_layout_get_text (self->pl);
841 const char *pos = text; 1193 const char *pos = text;
842 int arg = 2; 1194 int arg = 4;
843 1195
844 while (arg < items && (pos = strstr (pos, OBJ_STR))) 1196 while (arg < items && (pos = strstr (pos, OBJ_STR)))
845 { 1197 {
846 PangoRectangle rect; 1198 PangoRectangle inkrect, rect;
847 PangoAttribute *attr; 1199 PangoAttribute *attr;
848 1200
1201 int x = SvIV (ST (arg - 3));
1202 int y = SvIV (ST (arg - 2));
849 int w = SvIV (ST (arg - 1)); 1203 int w = SvIV (ST (arg - 1));
850 int h = SvIV (ST (arg)); 1204 int h = SvIV (ST (arg ));
851 1205
852 arg += 2;
853
854 rect.x = 0; 1206 inkrect.x = 0;
1207 inkrect.y = 0;
1208 inkrect.width = 0;
1209 inkrect.height = 0;
1210
1211 rect.x = x * PANGO_SCALE;
855 rect.y = -h * PANGO_SCALE; 1212 rect.y = y * PANGO_SCALE;
856 rect.width = w * PANGO_SCALE; 1213 rect.width = w * PANGO_SCALE;
857 rect.height = h * PANGO_SCALE; 1214 rect.height = h * PANGO_SCALE;
858 1215
859 if (!attrs) 1216 if (!attrs)
860 attrs = pango_layout_get_attributes (self->pl); 1217 attrs = pango_layout_get_attributes (self->pl);
861 1218
862 attr = pango_attr_shape_new (&rect, &rect); 1219 attr = pango_attr_shape_new (&inkrect, &rect);
863 attr->start_index = pos - text; 1220 attr->start_index = pos - text;
864 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1; 1221 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
865 pango_attr_list_insert (attrs, attr); 1222 pango_attr_list_insert (attrs, attr);
866 1223
1224 arg += 4;
867 pos += sizeof (OBJ_STR) - 1; 1225 pos += sizeof (OBJ_STR) - 1;
868 } 1226 }
869 1227
870 if (attrs) 1228 if (attrs)
871 pango_layout_set_attributes (self->pl, attrs); 1229 pango_layout_set_attributes (self->pl, attrs);
872} 1230}
873 1231
874void 1232void
875get_shapes (CFClient::Layout self) 1233get_shapes (DC::Layout self)
876 PPCODE: 1234 PPCODE:
877{ 1235{
878 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1236 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
879 1237
880 do 1238 do
881 { 1239 {
882 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1240 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
883 1241
884 if (run && shape_attr_p (run)) 1242 if (run && shape_attr_p (run))
885 { 1243 {
886 PangoRectangle extents; 1244 PangoRectangle extents;
887 pango_layout_iter_get_run_extents (iter, 0, &extents); 1245 pango_layout_iter_get_run_extents (iter, 0, &extents);
888 1246
1247 EXTEND (SP, 2);
889 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x)))); 1248 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
890 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y)))); 1249 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
891 } 1250 }
892 } 1251 }
893 while (pango_layout_iter_next_run (iter)); 1252 while (pango_layout_iter_next_run (iter));
894 1253
895 pango_layout_iter_free (iter); 1254 pango_layout_iter_free (iter);
896} 1255}
897 1256
898int 1257int
899has_wrapped (CFClient::Layout self) 1258has_wrapped (DC::Layout self)
900 CODE: 1259 CODE:
901{ 1260{
902 int lines = 1; 1261 int lines = 1;
903 const char *text = pango_layout_get_text (self->pl); 1262 const char *text = pango_layout_get_text (self->pl);
904 1263
909} 1268}
910 OUTPUT: 1269 OUTPUT:
911 RETVAL 1270 RETVAL
912 1271
913SV * 1272SV *
914get_text (CFClient::Layout self) 1273get_text (DC::Layout self)
915 CODE: 1274 CODE:
916 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1275 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
917 sv_utf8_decode (RETVAL); 1276 sv_utf8_decode (RETVAL);
918 OUTPUT: 1277 OUTPUT:
919 RETVAL 1278 RETVAL
920 1279
921void 1280void
922set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1281set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
923 CODE: 1282 CODE:
924 self->r = r; 1283 self->r = r;
925 self->g = g; 1284 self->g = g;
926 self->b = b; 1285 self->b = b;
927 self->a = a; 1286 self->a = a;
928 1287
929void 1288void
930set_font (CFClient::Layout self, CFClient::Font font = 0) 1289set_font (DC::Layout self, DC::Font font = 0)
931 CODE: 1290 CODE:
932 if (self->font != font) 1291 if (self->font != font)
933 { 1292 {
934 self->font = font; 1293 self->font = font;
935 layout_update_font (self); 1294 layout_update_font (self);
936 } 1295 }
937 1296
938void 1297void
939set_height (CFClient::Layout self, int base_height) 1298set_height (DC::Layout self, int base_height)
940 CODE: 1299 CODE:
941 if (self->base_height != base_height) 1300 if (self->base_height != base_height)
942 { 1301 {
943 self->base_height = base_height; 1302 self->base_height = base_height;
944 layout_update_font (self); 1303 layout_update_font (self);
945 } 1304 }
946 1305
947void 1306void
948set_width (CFClient::Layout self, int max_width = -1) 1307set_width (DC::Layout self, int max_width = -1)
949 CODE: 1308 CODE:
950 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1309 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
951 1310
952void 1311void
953set_indent (CFClient::Layout self, int indent) 1312set_indent (DC::Layout self, int indent)
954 CODE: 1313 CODE:
955 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1314 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
956 1315
957void 1316void
958set_spacing (CFClient::Layout self, int spacing) 1317set_spacing (DC::Layout self, int spacing)
959 CODE: 1318 CODE:
960 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1319 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
961 1320
962void 1321void
963set_ellipsise (CFClient::Layout self, int ellipsise) 1322set_ellipsise (DC::Layout self, int ellipsise)
964 CODE: 1323 CODE:
965 pango_layout_set_ellipsize (self->pl, 1324 pango_layout_set_ellipsize (self->pl,
966 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1325 ellipsise == 1 ? PANGO_ELLIPSIZE_START
967 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1326 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
968 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1327 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
969 : PANGO_ELLIPSIZE_NONE 1328 : PANGO_ELLIPSIZE_NONE
970 ); 1329 );
971 1330
972void 1331void
973set_single_paragraph_mode (CFClient::Layout self, int spm) 1332set_single_paragraph_mode (DC::Layout self, int spm)
974 CODE: 1333 CODE:
975 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1334 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
976 1335
977void 1336void
978size (CFClient::Layout self) 1337size (DC::Layout self)
979 PPCODE: 1338 PPCODE:
980{ 1339{
981 int w, h; 1340 int w, h;
982 1341
983 layout_get_pixel_size (self, &w, &h); 1342 layout_get_pixel_size (self, &w, &h);
986 PUSHs (sv_2mortal (newSViv (w))); 1345 PUSHs (sv_2mortal (newSViv (w)));
987 PUSHs (sv_2mortal (newSViv (h))); 1346 PUSHs (sv_2mortal (newSViv (h)));
988} 1347}
989 1348
990int 1349int
1350descent (DC::Layout self)
1351 CODE:
1352{
1353 PangoRectangle rect;
1354 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1355 pango_layout_line_get_pixel_extents (line, 0, &rect);
1356 RETVAL = PANGO_DESCENT (rect);
1357}
1358 OUTPUT:
1359 RETVAL
1360
1361int
991xy_to_index (CFClient::Layout self, int x, int y) 1362xy_to_index (DC::Layout self, int x, int y)
992 CODE: 1363 CODE:
993{ 1364{
994 int index, trailing; 1365 int index, trailing;
995 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1366 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
996 RETVAL = index; 1367 RETVAL = index + trailing;
997} 1368}
998 OUTPUT: 1369 OUTPUT:
999 RETVAL 1370 RETVAL
1000 1371
1001void 1372void
1002cursor_pos (CFClient::Layout self, int index) 1373cursor_pos (DC::Layout self, int index)
1003 PPCODE: 1374 PPCODE:
1004{ 1375{
1005 PangoRectangle strong_pos; 1376 PangoRectangle pos;
1006 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1377 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1007 1378
1008 EXTEND (SP, 3); 1379 EXTEND (SP, 3);
1009 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1380 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1010 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1381 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1011 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1382 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1012} 1383}
1013 1384
1014void 1385void
1015render (CFClient::Layout self) 1386index_to_line_x (DC::Layout self, int index, int trailing = 0)
1016 PPCODE: 1387 PPCODE:
1017{ 1388{
1018 SV *retval; 1389 int line, x;
1019 int w, h;
1020 1390
1021 layout_get_pixel_size (self, &w, &h); 1391 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1022 1392#if !PANGO_VERSION_CHECK (1, 17, 3)
1023 if (self->rgba) 1393 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1024 { 1394 --line;
1025 cairo_surface_t *surface;
1026 cairo_t *cairo;
1027
1028 retval = newSV (w * h * 4);
1029 SvPOK_only (retval);
1030 SvCUR_set (retval, w * h * 4);
1031
1032 memset (SvPVX (retval), 0, w * h * 4);
1033
1034 surface = cairo_image_surface_create_for_data (
1035 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
1036 cairo = cairo_create (surface);
1037 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
1038
1039 pango_cairo_show_layout (cairo, self->pl);
1040
1041 cairo_destroy (cairo);
1042 cairo_surface_destroy (surface);
1043
1044 // what a mess, and its premultiplied, too :(
1045 {
1046 uint32_t *p = (uint32_t *)SvPVX (retval);
1047 uint32_t *e = p + w * h;
1048
1049 while (p < e)
1050 {
1051 uint32_t rgba = *p;
1052 rgba = (rgba >> 24) | (rgba << 8);
1053#if 0
1054#ifdef _WIN32
1055 {//D
1056 uint8_t r = rgba >> 24;
1057 uint8_t g = rgba >> 16;
1058 uint8_t b = rgba >> 8;
1059 uint8_t a = rgba >> 0;
1060
1061 rgba = (rgba & 0xffffff00) | a;
1062 }
1063#endif 1395#endif
1064#endif
1065 rgba = SDL_SwapBE32 (rgba);
1066 *p++ = rgba;
1067 }
1068 }
1069
1070 EXTEND (SP, 5); 1396 EXTEND (SP, 2);
1071 PUSHs (sv_2mortal (newSViv (w))); 1397 PUSHs (sv_2mortal (newSViv (line)));
1398 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1399}
1400
1401void
1402line_x_to_index (DC::Layout self, int line, int x)
1403 PPCODE:
1404{
1405 PangoLayoutLine *lp;
1406 int index, trailing;
1407
1408 if (line < 0)
1409 XSRETURN_EMPTY;
1410
1411 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1412 XSRETURN_EMPTY; /* do better */
1413
1414 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1415
1416 EXTEND (SP, 2);
1417 if (GIMME_V == G_SCALAR)
1072 PUSHs (sv_2mortal (newSViv (h))); 1418 PUSHs (sv_2mortal (newSViv (index + trailing)));
1073 PUSHs (sv_2mortal (retval));
1074 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
1075 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
1076 }
1077 else 1419 else
1078 { 1420 {
1079 FT_Bitmap bitmap;
1080
1081 retval = newSV (w * h);
1082 SvPOK_only (retval);
1083 SvCUR_set (retval, w * h);
1084
1085 bitmap.rows = h;
1086 bitmap.width = w;
1087 bitmap.pitch = w;
1088 bitmap.buffer = (unsigned char*)SvPVX (retval);
1089 bitmap.num_grays = 256;
1090 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
1091
1092 memset (bitmap.buffer, 0, w * h);
1093
1094 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
1095
1096 EXTEND (SP, 5);
1097 PUSHs (sv_2mortal (newSViv (w))); 1421 PUSHs (sv_2mortal (newSViv (index)));
1098 PUSHs (sv_2mortal (newSViv (h))); 1422 PUSHs (sv_2mortal (newSViv (trailing)));
1099 PUSHs (sv_2mortal (retval));
1100 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1101 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1102 } 1423 }
1103} 1424}
1104 1425
1426void
1427render (DC::Layout self, float x, float y, int flags = 0)
1428 CODE:
1429 rc_clear (self->rc);
1430 pango_opengl_render_layout_subpixel (
1431 self->pl,
1432 self->rc,
1433 x * PANGO_SCALE, y * PANGO_SCALE,
1434 self->r, self->g, self->b, self->a,
1435 flags
1436 );
1437 // we assume that context_change actually clears/frees stuff
1438 // and does not do any recomputation...
1439 pango_layout_context_changed (self->pl);
1440
1441void
1442draw (DC::Layout self)
1443 CODE:
1444{
1445 glEnable (GL_TEXTURE_2D);
1446 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1447 glEnable (GL_BLEND);
1448 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1449 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1450 glEnable (GL_ALPHA_TEST);
1451 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1452
1453 rc_draw (self->rc);
1454
1455 glDisable (GL_ALPHA_TEST);
1456 glDisable (GL_BLEND);
1457 glDisable (GL_TEXTURE_2D);
1458}
1459
1105MODULE = CFClient PACKAGE = CFClient::Texture 1460MODULE = Deliantra::Client PACKAGE = DC::Texture
1106 1461
1107void 1462PROTOTYPES: ENABLE
1108pad2pot (SV *data_, SV *w_, SV *h_)
1109 CODE:
1110{
1111 int ow = SvIV (w_);
1112 int oh = SvIV (h_);
1113 1463
1114 if (ow && oh) 1464void
1465pad (SV *data_, int ow, int oh, int nw, int nh)
1466 CODE:
1467{
1468 if ((nw != ow || nh != oh) && SvOK (data_))
1115 { 1469 {
1116 int nw = minpot (ow);
1117 int nh = minpot (oh);
1118
1119 if (nw != ow || nh != oh)
1120 {
1121 if (SvOK (data_))
1122 {
1123 STRLEN datalen; 1470 STRLEN datalen;
1124 char *data = SvPVbyte (data_, datalen); 1471 char *data = SvPVbyte (data_, datalen);
1125 int bpp = datalen / (ow * oh); 1472 int bpp = datalen / (ow * oh);
1126 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1473 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1127 1474
1128 SvPOK_only (result_); 1475 SvPOK_only (result_);
1129 SvCUR_set (result_, nw * nh * bpp); 1476 SvCUR_set (result_, nw * nh * bpp);
1130 1477
1131 memset (SvPVX (result_), 0, nw * nh * bpp); 1478 memset (SvPVX (result_), 0, nw * nh * bpp);
1132 while (oh--) 1479 while (oh--)
1133 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1480 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1134 1481
1135 sv_setsv (data_, result_); 1482 sv_setsv (data_, result_);
1136 }
1137
1138 sv_setiv (w_, nw);
1139 sv_setiv (h_, nh);
1140 }
1141 } 1483 }
1142} 1484}
1143 1485
1144void 1486void
1145draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1487draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1151{ 1493{
1152 HV *hv = (HV *)SvRV (self); 1494 HV *hv = (HV *)SvRV (self);
1153 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1495 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1154 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1496 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1155 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1497 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1498
1499 if (name <= 0)
1500 XSRETURN_EMPTY;
1156 1501
1157 if (items < 5) 1502 if (items < 5)
1158 { 1503 {
1159 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1504 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1160 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1505 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1188 glDisable (GL_ALPHA_TEST); 1533 glDisable (GL_ALPHA_TEST);
1189 glDisable (GL_BLEND); 1534 glDisable (GL_BLEND);
1190 } 1535 }
1191} 1536}
1192 1537
1538IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1539 CODE:
1540{
1541 GLint width;
1542 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1543 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1544 RETVAL = width > 0;
1545}
1546 OUTPUT:
1547 RETVAL
1548
1193MODULE = CFClient PACKAGE = CFClient::Map 1549MODULE = Deliantra::Client PACKAGE = DC::Map
1194 1550
1195CFClient::Map 1551PROTOTYPES: DISABLE
1196new (SV *class, int map_width, int map_height) 1552
1553DC::Map
1554new (SV *class)
1197 CODE: 1555 CODE:
1198 New (0, RETVAL, 1, struct map); 1556 New (0, RETVAL, 1, struct map);
1199 RETVAL->x = 0; 1557 RETVAL->x = 0;
1200 RETVAL->y = 0; 1558 RETVAL->y = 0;
1201 RETVAL->w = map_width; 1559 RETVAL->w = 0;
1202 RETVAL->h = map_height; 1560 RETVAL->h = 0;
1203 RETVAL->ox = 0; 1561 RETVAL->ox = 0;
1204 RETVAL->oy = 0; 1562 RETVAL->oy = 0;
1205 RETVAL->faces = 8192; 1563 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1206 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1564 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1207 RETVAL->texs = 8192;
1208 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1209 RETVAL->rows = 0; 1565 RETVAL->rows = 0;
1210 RETVAL->row = 0; 1566 RETVAL->row = 0;
1211 OUTPUT: 1567 OUTPUT:
1212 RETVAL 1568 RETVAL
1213 1569
1214void 1570void
1215DESTROY (CFClient::Map self) 1571DESTROY (DC::Map self)
1216 CODE: 1572 CODE:
1217{ 1573{
1218 map_clear (self); 1574 map_clear (self);
1219 Safefree (self->face); 1575 Safefree (self->face2tile);
1220 Safefree (self->tex); 1576 Safefree (self->tex);
1221 Safefree (self); 1577 Safefree (self);
1222} 1578}
1223 1579
1224void 1580void
1581resize (DC::Map self, int map_width, int map_height)
1582 CODE:
1583 self->w = map_width;
1584 self->h = map_height;
1585
1586void
1225clear (CFClient::Map self) 1587clear (DC::Map self)
1226 CODE: 1588 CODE:
1227 map_clear (self); 1589 map_clear (self);
1228 1590
1229void 1591void
1230set_face (CFClient::Map self, int face, int texid) 1592set_tileid (DC::Map self, int face, int tile)
1231 CODE: 1593 CODE:
1232{ 1594{
1233 while (self->faces <= face) 1595 need_facenum (self, face); self->face2tile [face] = tile;
1234 { 1596 need_texid (self, tile);
1235 Append (mapface, self->face, self->faces, self->faces);
1236 self->faces *= 2;
1237 }
1238
1239 self->face [face] = texid;
1240} 1597}
1241 1598
1242void 1599void
1600set_smooth (DC::Map self, int face, int smooth, int level)
1601 CODE:
1602{
1603 tileid texid;
1604 maptex *tex;
1605
1606 if (face < 0 || face >= self->faces)
1607 return;
1608
1609 if (smooth < 0 || smooth >= self->faces)
1610 return;
1611
1612 texid = self->face2tile [face];
1613
1614 if (!texid)
1615 return;
1616
1617 tex = self->tex + texid;
1618 tex->smoothtile = self->face2tile [smooth];
1619 tex->smoothlevel = level;
1620}
1621
1622void
1243set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1623set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1244 CODE: 1624 CODE:
1245{ 1625{
1246 while (self->texs <= texid) 1626 need_texid (self, texid);
1247 {
1248 Append (maptex, self->tex, self->texs, self->texs);
1249 self->texs *= 2;
1250 }
1251 1627
1252 { 1628 {
1253 maptex *tex = self->tex + texid; 1629 maptex *tex = self->tex + texid;
1254 1630
1255 tex->name = name; 1631 tex->name = name;
1272 // from transparent color bleeding and ugly wrapping effects. 1648 // from transparent color bleeding and ugly wrapping effects.
1273 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1649 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1274} 1650}
1275 1651
1276int 1652int
1277ox (CFClient::Map self) 1653ox (DC::Map self)
1278 ALIAS: 1654 ALIAS:
1279 oy = 1 1655 oy = 1
1280 x = 2 1656 x = 2
1281 y = 3 1657 y = 3
1282 w = 4 1658 w = 4
1293 } 1669 }
1294 OUTPUT: 1670 OUTPUT:
1295 RETVAL 1671 RETVAL
1296 1672
1297void 1673void
1298scroll (CFClient::Map self, int dx, int dy) 1674scroll (DC::Map self, int dx, int dy)
1299 CODE: 1675 CODE:
1300{ 1676{
1301 if (dx > 0) 1677 if (dx > 0)
1302 map_blank (self, self->x, self->y, dx - 1, self->h); 1678 map_blank (self, self->x, self->y, dx, self->h);
1303 else if (dx < 0) 1679 else if (dx < 0)
1304 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1680 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1305 1681
1306 if (dy > 0) 1682 if (dy > 0)
1307 map_blank (self, self->x, self->y, self->w, dy - 1); 1683 map_blank (self, self->x, self->y, self->w, dy);
1308 else if (dy < 0) 1684 else if (dy < 0)
1309 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1685 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1310 1686
1311 self->ox += dx; self->x += dx; 1687 self->ox += dx; self->x += dx;
1312 self->oy += dy; self->y += dy; 1688 self->oy += dy; self->y += dy;
1313 1689
1314 while (self->y < 0) 1690 while (self->y < 0)
1318 self->rows += MAP_EXTEND_Y; 1694 self->rows += MAP_EXTEND_Y;
1319 self->y += MAP_EXTEND_Y; 1695 self->y += MAP_EXTEND_Y;
1320 } 1696 }
1321} 1697}
1322 1698
1323void 1699SV *
1324map1a_update (CFClient::Map self, SV *data_) 1700map1a_update (DC::Map self, SV *data_, int extmap)
1325 CODE: 1701 CODE:
1326{ 1702{
1327 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1703 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1328 uint8_t *data_end = (uint8_t *)SvEND (data_); 1704 uint8_t *data_end = (uint8_t *)SvEND (data_);
1329 mapcell *cell; 1705 mapcell *cell;
1330 int x, y, flags; 1706 int x, y, z, flags;
1707 AV *missing = newAV ();
1708 RETVAL = newRV_noinc ((SV *)missing);
1331 1709
1332 while (data < data_end) 1710 while (data < data_end - 1)
1333 { 1711 {
1334 flags = (data [0] << 8) + data [1]; data += 2; 1712 flags = (data [0] << 8) + data [1]; data += 2;
1335 1713
1336 x = self->x + ((flags >> 10) & 63); 1714 x = self->x + ((flags >> 10) & 63);
1337 y = self->y + ((flags >> 4) & 63); 1715 y = self->y + ((flags >> 4) & 63);
1338 1716
1339 cell = map_get_cell (self, x, y); 1717 cell = map_get_cell (self, x, y);
1340 1718
1341 if (flags & 15) 1719 if (flags & 15)
1342 { 1720 {
1343 if (cell->darkness < 0) 1721 if (!cell->darkness)
1344 { 1722 {
1723 memset (cell, 0, sizeof (*cell));
1345 cell->darkness = 0; 1724 cell->darkness = 256;
1346 cell->face [0] = 0;
1347 cell->face [1] = 0;
1348 cell->face [2] = 0;
1349 } 1725 }
1350 1726
1351 cell->darkness = flags & 8 ? *data++ : 255;
1352
1353 //TODO: don't trust server data to be in-range(!) 1727 //TODO: don't trust server data to be in-range(!)
1354 1728
1355 if (flags & 4) 1729 if (flags & 8)
1356 { 1730 {
1357 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1731 if (extmap)
1732 {
1733 uint8_t ext, cmd;
1734
1735 do
1736 {
1737 ext = *data++;
1738 cmd = ext & 0x7f;
1739
1740 if (cmd < 4)
1741 cell->darkness = 255 - ext * 64 + 1;
1742 else if (cmd == 5) // health
1743 {
1744 cell->stat_width = 1;
1745 cell->stat_hp = *data++;
1746 }
1747 else if (cmd == 6) // monster width
1748 cell->stat_width = *data++ + 1;
1749 else if (cmd == 0x47)
1750 {
1751 if (*data == 1) cell->player = data [1];
1752 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1753 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1754 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1755
1756 data += *data + 1;
1757 }
1758 else if (cmd == 8) // cell flags
1759 cell->flags = *data++;
1760 else if (ext & 0x40) // unknown, multibyte => skip
1761 data += *data + 1;
1762 else
1763 data++;
1764 }
1765 while (ext & 0x80);
1766 }
1767 else
1768 cell->darkness = *data++ + 1;
1358 } 1769 }
1359 1770
1771 for (z = 0; z <= 2; ++z)
1360 if (flags & 2) 1772 if (flags & (4 >> z))
1361 { 1773 {
1362 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1774 faceid face = (data [0] << 8) + data [1]; data += 2;
1775 need_facenum (self, face);
1776 cell->tile [z] = self->face2tile [face];
1777
1778 if (cell->tile [z])
1779 {
1780 maptex *tex = self->tex + cell->tile [z];
1781 if (!tex->name)
1782 av_push (missing, newSViv (cell->tile [z]));
1783
1784 if (tex->smoothtile)
1785 {
1786 maptex *smooth = self->tex + tex->smoothtile;
1787 if (!smooth->name)
1788 av_push (missing, newSViv (tex->smoothtile));
1789 }
1790 }
1363 } 1791 }
1364
1365 if (flags & 1)
1366 {
1367 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1368 }
1369 } 1792 }
1370 else 1793 else
1371 cell->darkness = -1; 1794 CELL_CLEAR (cell);
1372 } 1795 }
1373} 1796}
1797 OUTPUT:
1798 RETVAL
1374 1799
1375SV * 1800SV *
1376mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1801mapmap (DC::Map self, int x0, int y0, int w, int h)
1377 CODE: 1802 CODE:
1378{ 1803{
1379 int x1, x; 1804 int x1, x;
1380 int y1, y; 1805 int y1, y;
1381 int z; 1806 int z;
1402 { 1827 {
1403 mapcell *cell = row->col + (x - row->c0); 1828 mapcell *cell = row->col + (x - row->c0);
1404 1829
1405 for (z = 0; z <= 0; z++) 1830 for (z = 0; z <= 0; z++)
1406 { 1831 {
1407 mapface face = cell->face [z];
1408
1409 if (face)
1410 {
1411 maptex tex = self->tex [face]; 1832 maptex tex = self->tex [cell->tile [z]];
1412 int a0 = 255 - tex.a; 1833 int a0 = 255 - tex.a;
1413 int a1 = tex.a; 1834 int a1 = tex.a;
1414 1835
1415 r = (r * a0 + tex.r * a1) / 255; 1836 r = (r * a0 + tex.r * a1) / 255;
1416 g = (g * a0 + tex.g * a1) / 255; 1837 g = (g * a0 + tex.g * a1) / 255;
1417 b = (b * a0 + tex.b * a1) / 255; 1838 b = (b * a0 + tex.b * a1) / 255;
1418 a = (a * a0 + tex.a * a1) / 255; 1839 a = (a * a0 + tex.a * a1) / 255;
1419 }
1420 } 1840 }
1421 } 1841 }
1422 1842
1423 *map++ = (r ) 1843 *map++ = (r )
1424 | (g << 8) 1844 | (g << 8)
1431} 1851}
1432 OUTPUT: 1852 OUTPUT:
1433 RETVAL 1853 RETVAL
1434 1854
1435void 1855void
1436draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1856draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1437 CODE: 1857 CODE:
1438{ 1858{
1439 int vx, vy;
1440 int x, y, z; 1859 int x, y, z;
1441 int last_name;
1442 mapface face;
1443 1860
1444 vx = self->x + self->w / 2 - sw / 2 - shift_x; 1861 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1445 vy = self->y + self->h / 2 - sh / 2 - shift_y; 1862 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1863 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1864 smooth_key skey;
1865 int pl_x, pl_y;
1866 maptex pl_tex;
1867 rc_t *rc = rc_alloc ();
1868 rc_key_t key;
1869 rc_array_t *arr;
1446 1870
1447 /* 1871 pl_tex.name = 0;
1448 int vx = self->vx = self->w >= sw
1449 ? self->x + (self->w - sw) / 2
1450 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1451 1872
1452 int vy = self->vy = self->h >= sh 1873 // thats current max. sorry.
1453 ? self->y + (self->h - sh) / 2 1874 if (sw > 255) sw = 255;
1454 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1875 if (sh > 255) sh = 255;
1455 */
1456 1876
1457 glColor4ub (255, 255, 255, 255); 1877 // clear key, in case of extra padding
1878 memset (&skey, 0, sizeof (skey));
1879
1880 memset (&key, 0, sizeof (key));
1881 key.r = 255;
1882 key.g = 255;
1883 key.b = 255;
1884 key.a = 255;
1885 key.mode = GL_QUADS;
1886 key.format = GL_T2F_V3F;
1887 key.texname = -1;
1888
1889 mx += self->x;
1890 my += self->y;
1891
1892 // first pass: determine smooth_max
1893 // rather ugly, if you ask me
1894 // could also be stored inside mapcell and updated on change
1895 memset (smooth_max, 0, sizeof (smooth_max));
1896
1897 for (y = 0; y < sh; y++)
1898 if (0 <= y + my && y + my < self->rows)
1899 {
1900 maprow *row = self->row + (y + my);
1901
1902 for (x = 0; x < sw; x++)
1903 if (row->c0 <= x + mx && x + mx < row->c1)
1904 {
1905 mapcell *cell = row->col + (x + mx - row->c0);
1906
1907 smooth_max[x + 1][y + 1] =
1908 MAX (self->tex [cell->tile [0]].smoothlevel,
1909 MAX (self->tex [cell->tile [1]].smoothlevel,
1910 self->tex [cell->tile [2]].smoothlevel));
1911 }
1912 }
1458 1913
1459 glEnable (GL_BLEND); 1914 glEnable (GL_BLEND);
1460 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1915 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1461 glEnable (GL_TEXTURE_2D);
1462 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1916 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1463 1917
1464 glBegin (GL_QUADS);
1465
1466 last_name = 0;
1467
1468 for (z = 0; z < 3; z++) 1918 for (z = 0; z <= 2; z++)
1919 {
1920 memset (smooth_level, 0, sizeof (smooth_level));
1921
1469 for (y = 0; y < sh; y++) 1922 for (y = 0; y < sh; y++)
1470 if (0 <= y + vy && y + vy < self->rows) 1923 if (0 <= y + my && y + my < self->rows)
1471 { 1924 {
1472 maprow *row = self->row + (y + vy); 1925 maprow *row = self->row + (y + my);
1473 1926
1474 for (x = 0; x < sw; x++) 1927 for (x = 0; x < sw; x++)
1475 if (row->c0 <= x + vx && x + vx < row->c1) 1928 if (row->c0 <= x + mx && x + mx < row->c1)
1476 { 1929 {
1477 mapcell *cell = row->col + (x + vx - row->c0); 1930 mapcell *cell = row->col + (x + mx - row->c0);
1478
1479 face = cell->face [z]; 1931 tileid tile = cell->tile [z];
1480 1932
1481 if (face) 1933 if (tile)
1934 {
1935 maptex tex = self->tex [tile];
1936 int px = (x + 1) * T - tex.w;
1937 int py = (y + 1) * T - tex.h;
1938
1939 if (key.texname != tex.name)
1940 {
1941 if (!tex.name)
1942 tex = self->tex [2]; /* missing, replace by noface */
1943
1944 key.texname = tex.name;
1945 arr = rc_array (rc, &key);
1946 }
1947
1948 if (expect_false (cell->player == player) && expect_false (z == 2))
1949 {
1950 pl_x = px;
1951 pl_y = py;
1952 pl_tex = tex;
1953 continue;
1954 }
1955
1956 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1957 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1958 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1959 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1960
1961 if (expect_false (cell->flags) && expect_false (z == 2))
1962 {
1963 // overlays such as the speech bubble, probably more to come
1964 if (cell->flags & 1)
1965 {
1966 maptex tex = self->tex [1];
1967 int px = x * T + T * 2 / 32;
1968 int py = y * T - T * 6 / 32;
1969
1970 if (tex.name)
1971 {
1972 if (key.texname != tex.name)
1973 {
1974 key.texname = tex.name;
1975 arr = rc_array (rc, &key);
1976 }
1977
1978 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1979 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1980 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1981 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1982 }
1983 }
1984 }
1985
1986 // update smooth hash
1987 if (tex.smoothtile)
1988 {
1989 skey.tile = tex.smoothtile;
1990 skey.level = tex.smoothlevel;
1991
1992 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1993
1994 // add bits to current tile and all neighbours. skey.x|y is
1995 // shifted +1|+1 so we always stay positive.
1996
1997 // bits is ___n cccc CCCC bbbb
1998 // n do not draw borders&corners
1999 // c draw these corners, but...
2000 // C ... not these
2001 // b draw these borders
2002
2003 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
2004 // ┃· ·· ·┃ ━━
2005
2006 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
2007 // ·· ·· ·┏ ┓·
2008
2009 // full tile
2010 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
2011
2012 // borders
2013 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
2014 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
2015 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
2016 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
2017
2018 // corners
2019 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
2020 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
2021 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
2022 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
2023 }
2024 }
2025 }
2026 }
2027
2028 rc_draw (rc);
2029 rc_clear (rc);
2030
2031 // go through all smoothlevels, lowest to highest, then draw.
2032 // this is basically counting sort
2033 {
2034 int w, b;
2035
2036 glEnable (GL_TEXTURE_2D);
2037 glBegin (GL_QUADS);
2038 for (w = 0; w < 256 / 32; ++w)
2039 {
2040 uint32_t smask = smooth_level [w];
2041 if (smask)
2042 for (b = 0; b < 32; ++b)
2043 if (smask & (((uint32_t)1) << b))
1482 { 2044 {
1483 maptex tex = self->tex [face]; 2045 int level = (w << 5) | b;
2046 HE *he;
1484 2047
1485 int px = (x + 1) * 32 - tex.w; 2048 hv_iterinit (smooth);
1486 int py = (y + 1) * 32 - tex.h; 2049 while ((he = hv_iternext (smooth)))
1487
1488 if (last_name != tex.name)
1489 { 2050 {
2051 smooth_key *skey = (smooth_key *)HeKEY (he);
2052 IV bits = SvIVX (HeVAL (he));
2053
2054 if (!(bits & 0x1000)
2055 && skey->level == level
2056 && level > smooth_max [skey->x][skey->y])
2057 {
2058 maptex tex = self->tex [skey->tile];
2059 int px = (((int)skey->x) - 1) * T;
2060 int py = (((int)skey->y) - 1) * T;
2061 int border = bits & 15;
2062 int corner = (bits >> 8) & ~(bits >> 4) & 15;
2063 float dx = tex.s * .0625f; // 16 images/row
2064 float dy = tex.t * .5f ; // 2 images/column
2065
2066 if (tex.name)
2067 {
2068 // this time avoiding texture state changes
2069 // save gobs of state changes.
2070 if (key.texname != tex.name)
2071 {
1490 glEnd (); 2072 glEnd ();
1491 last_name = tex.name;
1492 glBindTexture (GL_TEXTURE_2D, last_name); 2073 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1493 glBegin (GL_QUADS); 2074 glBegin (GL_QUADS);
2075 }
2076
2077 if (border)
2078 {
2079 float ox = border * dx;
2080
2081 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
2082 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
2083 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
2084 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
2085 }
2086
2087 if (corner)
2088 {
2089 float ox = corner * dx;
2090
2091 glTexCoord2f (ox , dy ); glVertex2i (px , py );
2092 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
2093 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
2094 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2095 }
2096 }
2097 }
1494 } 2098 }
1495
1496 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1497 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1498 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1499 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1500 } 2099 }
1501 }
1502 } 2100 }
1503 2101
1504 glEnd (); 2102 glEnd ();
1505
1506 glDisable (GL_TEXTURE_2D); 2103 glDisable (GL_TEXTURE_2D);
2104 key.texname = -1;
2105 }
2106
2107 hv_clear (smooth);
2108 }
2109
2110 if (pl_tex.name)
2111 {
2112 maptex tex = pl_tex;
2113 int px = pl_x + sdx;
2114 int py = pl_y + sdy;
2115
2116 key.texname = tex.name;
2117 arr = rc_array (rc, &key);
2118
2119 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2120 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2121 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2122 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2123
2124 rc_draw (rc);
2125 }
2126
1507 glDisable (GL_BLEND); 2127 glDisable (GL_BLEND);
1508} 2128 rc_free (rc);
1509 2129
2130 // top layer: overlays such as the health bar
2131 for (y = 0; y < sh; y++)
2132 if (0 <= y + my && y + my < self->rows)
2133 {
2134 maprow *row = self->row + (y + my);
2135
2136 for (x = 0; x < sw; x++)
2137 if (row->c0 <= x + mx && x + mx < row->c1)
2138 {
2139 mapcell *cell = row->col + (x + mx - row->c0);
2140
2141 int px = x * T;
2142 int py = y * T;
2143
2144 if (cell->stat_hp)
2145 {
2146 int width = cell->stat_width * T;
2147 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2148
2149 glColor3ub (0, 0, 0);
2150 glRectf (px + 1, py - thick - 2,
2151 px + width - 1, py);
2152
2153 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
2154 glRectf (px + 2,
2155 py - thick - 1,
2156 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
2157 }
2158 }
2159 }
2160}
2161
1510void 2162void
1511draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data) 2163draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1512 CODE: 2164 CODE:
1513{ 2165{
1514 static float color[16][3] = { 2166 static float color[16][3] = {
1515 { 0.00, 0.00, 0.00 }, 2167 { 0.00F, 0.00F, 0.00F },
1516 { 1.00, 1.00, 1.00 }, 2168 { 1.00F, 1.00F, 1.00F },
1517 { 0.00, 0.00, 0.55 }, 2169 { 0.00F, 0.00F, 0.55F },
1518 { 1.00, 0.00, 0.00 }, 2170 { 1.00F, 0.00F, 0.00F },
1519 2171
1520 { 1.00, 0.54, 0.00 }, 2172 { 1.00F, 0.54F, 0.00F },
1521 { 0.11, 0.56, 1.00 }, 2173 { 0.11F, 0.56F, 1.00F },
1522 { 0.93, 0.46, 0.00 }, 2174 { 0.93F, 0.46F, 0.00F },
1523 { 0.18, 0.54, 0.34 }, 2175 { 0.18F, 0.54F, 0.34F },
1524 2176
1525 { 0.56, 0.73, 0.56 }, 2177 { 0.56F, 0.73F, 0.56F },
1526 { 0.80, 0.80, 0.80 }, 2178 { 0.80F, 0.80F, 0.80F },
1527 { 0.55, 0.41, 0.13 }, 2179 { 0.55F, 0.41F, 0.13F },
1528 { 0.99, 0.77, 0.26 }, 2180 { 0.99F, 0.77F, 0.26F },
1529 2181
1530 { 0.74, 0.65, 0.41 }, 2182 { 0.74F, 0.65F, 0.41F },
1531 2183
1532 { 0.00, 1.00, 1.00 }, 2184 { 0.00F, 1.00F, 1.00F },
1533 { 1.00, 0.00, 1.00 }, 2185 { 1.00F, 0.00F, 1.00F },
1534 { 1.00, 1.00, 0.00 }, 2186 { 1.00F, 1.00F, 0.00F },
1535 }; 2187 };
1536 2188
1537 int x, y; 2189 int x, y;
1538 2190
1539 glEnable (GL_TEXTURE_2D); 2191 glEnable (GL_TEXTURE_2D);
1566 glDisable (GL_BLEND); 2218 glDisable (GL_BLEND);
1567 glDisable (GL_TEXTURE_2D); 2219 glDisable (GL_TEXTURE_2D);
1568} 2220}
1569 2221
1570void 2222void
1571fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2223fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1572 PPCODE: 2224 PPCODE:
1573{ 2225{
1574 int vx, vy;
1575 int x, y; 2226 int x, y;
2227 int sw1 = sw + 2;
2228 int sh1 = sh + 2;
2229 int sh3 = sh * 3;
1576 int sw4 = (sw + 3) & ~3; 2230 int sw34 = (sw * 3 + 3) & ~3;
2231 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1577 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2232 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1578 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2233 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1579 2234
1580 memset (darkness, 255, sw4 * sh);
1581 SvPOK_only (darkness_sv); 2235 SvPOK_only (darkness3_sv);
1582 SvCUR_set (darkness_sv, sw4 * sh); 2236 SvCUR_set (darkness3_sv, sw34 * sh3);
1583 2237
1584 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 2238 mx += self->x - 1;
1585 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 2239 my += self->y - 1;
1586 2240
2241 memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1);
2242
1587 for (y = 0; y < sh; y++) 2243 for (y = 0; y < sh1; y++)
1588 if (0 <= y + vy && y + vy < self->rows) 2244 if (0 <= y + my && y + my < self->rows)
1589 { 2245 {
1590 maprow *row = self->row + (y + vy); 2246 maprow *row = self->row + (y + my);
1591 2247
1592 for (x = 0; x < sw; x++) 2248 for (x = 0; x < sw1; x++)
1593 if (row->c0 <= x + vx && x + vx < row->c1) 2249 if (row->c0 <= x + mx && x + mx < row->c1)
1594 { 2250 {
1595 mapcell *cell = row->col + (x + vx - row->c0); 2251 mapcell *cell = row->col + (x + mx - row->c0);
1596 2252
1597 darkness[y * sw4 + x] = cell->darkness < 0 2253 darkness1 [y * sw1 + x] = cell->darkness
2254 ? 255 - (cell->darkness - 1)
1598 ? 255 - FOW_DARKNESS 2255 : 255 - FOW_DARKNESS;
1599 : 255 - cell->darkness;
1600 } 2256 }
1601 } 2257 }
1602 2258
2259 for (y = 0; y < sh; ++y)
2260 for (x = 0; x < sw; ++x)
2261 {
2262 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2263 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2264 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2265 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2266 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2267 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2268 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2269 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2270 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2271
2272 uint8_t r11 = (d11 + d21 + d12) / 3;
2273 uint8_t r21 = d21;
2274 uint8_t r31 = (d21 + d31 + d32) / 3;
2275
2276 uint8_t r12 = d12;
2277 uint8_t r22 = d22;
2278 uint8_t r32 = d32;
2279
2280 uint8_t r13 = (d13 + d23 + d12) / 3;
2281 uint8_t r23 = d23;
2282 uint8_t r33 = (d23 + d33 + d32) / 3;
2283
2284 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2285 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2286 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2287 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2288 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2289 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2290 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2291 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2292 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2293 }
2294
2295 free (darkness1);
2296
1603 EXTEND (SP, 3); 2297 EXTEND (SP, 3);
1604 PUSHs (sv_2mortal (newSViv (sw4))); 2298 PUSHs (sv_2mortal (newSViv (sw34)));
1605 PUSHs (sv_2mortal (newSViv (sh))); 2299 PUSHs (sv_2mortal (newSViv (sh3)));
1606 PUSHs (darkness_sv); 2300 PUSHs (darkness3_sv);
1607} 2301}
1608 2302
1609SV * 2303SV *
1610get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2304get_rect (DC::Map self, int x0, int y0, int w, int h)
1611 CODE: 2305 CODE:
1612{ 2306{
1613 int x, y, x1, y1; 2307 int x, y, x1, y1;
1614 SV *data_sv = newSV (w * h * 7 + 5); 2308 SV *data_sv = newSV (w * h * 7 + 5);
1615 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2309 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1640 if (row && row->c0 <= x && x < row->c1) 2334 if (row && row->c0 <= x && x < row->c1)
1641 { 2335 {
1642 mapcell *cell = row->col + (x - row->c0); 2336 mapcell *cell = row->col + (x - row->c0);
1643 uint8_t flags = 0; 2337 uint8_t flags = 0;
1644 2338
1645 if (cell->face [0]) flags |= 1; 2339 if (cell->tile [0]) flags |= 1;
1646 if (cell->face [1]) flags |= 2; 2340 if (cell->tile [1]) flags |= 2;
1647 if (cell->face [2]) flags |= 4; 2341 if (cell->tile [2]) flags |= 4;
1648 2342
1649 *data++ = flags; 2343 *data++ = flags;
1650 2344
1651 if (flags & 1) 2345 if (flags & 1)
1652 { 2346 {
2347 tileid tile = cell->tile [0];
1653 *data++ = cell->face [0] >> 8; 2348 *data++ = tile >> 8;
1654 *data++ = cell->face [0]; 2349 *data++ = tile;
1655 } 2350 }
1656 2351
1657 if (flags & 2) 2352 if (flags & 2)
1658 { 2353 {
2354 tileid tile = cell->tile [1];
1659 *data++ = cell->face [1] >> 8; 2355 *data++ = tile >> 8;
1660 *data++ = cell->face [1]; 2356 *data++ = tile;
1661 } 2357 }
1662 2358
1663 if (flags & 4) 2359 if (flags & 4)
1664 { 2360 {
2361 tileid tile = cell->tile [2];
1665 *data++ = cell->face [2] >> 8; 2362 *data++ = tile >> 8;
1666 *data++ = cell->face [2]; 2363 *data++ = tile;
1667 } 2364 }
1668 } 2365 }
1669 else 2366 else
1670 *data++ = 0; 2367 *data++ = 0;
1671 } 2368 }
1672 } 2369 }
1673 2370
2371 /* if size is w*h + 5 then no data has been found */
2372 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2373 {
1674 SvPOK_only (data_sv); 2374 SvPOK_only (data_sv);
1675 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2375 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2376 }
2377
1676 RETVAL = data_sv; 2378 RETVAL = data_sv;
1677} 2379}
1678 OUTPUT: 2380 OUTPUT:
1679 RETVAL 2381 RETVAL
1680 2382
1681void 2383void
1682set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2384set_rect (DC::Map self, int x0, int y0, SV *data_sv)
1683 PPCODE: 2385 PPCODE:
1684{ 2386{
1685 int x, y, z; 2387 int x, y, z;
1686 int w, h; 2388 int w, h;
1687 int x1, y1; 2389 int x1, y1;
2390 STRLEN len;
2391 uint8_t *data, *end;
2392
2393 len = SvLEN (data_sv);
2394 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2395 data = SvPVbyte_nolen (data_sv);
2396 end = data + len + 8;
2397
2398 if (len < 5)
2399 XSRETURN_EMPTY;
1688 2400
1689 if (*data++ != 0) 2401 if (*data++ != 0)
1690 return; /* version mismatch */ 2402 XSRETURN_EMPTY; /* version mismatch */
1691 2403
1692 w = *data++ << 8; w |= *data++; 2404 w = *data++ << 8; w |= *data++;
1693 h = *data++ << 8; h |= *data++; 2405 h = *data++ << 8; h |= *data++;
1694 2406
1695 // we need to do this 'cause we don't keep an absolute coord system for rows 2407 // we need to do this 'cause we don't keep an absolute coord system for rows
1707 { 2419 {
1708 maprow *row = map_get_row (self, y); 2420 maprow *row = map_get_row (self, y);
1709 2421
1710 for (x = x0; x < x1; x++) 2422 for (x = x0; x < x1; x++)
1711 { 2423 {
2424 uint8_t flags;
2425
2426 if (data + 7 >= end)
2427 XSRETURN_EMPTY;
2428
1712 uint8_t flags = *data++; 2429 flags = *data++;
1713 2430
1714 if (flags) 2431 if (flags)
1715 { 2432 {
1716 mapface face[3] = { 0, 0, 0 };
1717
1718 mapcell *cell = row_get_cell (row, x); 2433 mapcell *cell = row_get_cell (row, x);
2434 tileid tile[3] = { 0, 0, 0 };
1719 2435
1720 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2436 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1721 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2437 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1722 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2438 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1723 2439
1724 if (cell->darkness <= 0) 2440 if (cell->darkness == 0)
1725 { 2441 {
1726 cell->darkness = -1; 2442 /*cell->darkness = 0;*/
2443 EXTEND (SP, 3);
1727 2444
1728 for (z = 0; z <= 2; z++) 2445 for (z = 0; z <= 2; z++)
1729 { 2446 {
1730 cell->face[z] = face[z]; 2447 tileid t = tile [z];
1731 2448
1732 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2449 if (t >= self->texs || (t && !self->tex [t].name))
2450 {
1733 XPUSHs (sv_2mortal (newSViv (face[z]))); 2451 PUSHs (sv_2mortal (newSViv (t)));
2452 need_texid (self, t);
2453 }
2454
2455 cell->tile [z] = t;
1734 } 2456 }
1735 } 2457 }
1736 } 2458 }
1737 } 2459 }
1738 } 2460 }
1739} 2461}
1740 2462
1741MODULE = CFClient PACKAGE = CFClient::MixChunk 2463MODULE = Deliantra::Client PACKAGE = DC::RW
1742 2464
1743CFClient::MixChunk 2465DC::RW
1744new_from_file (SV *class, char *path) 2466new (SV *class, SV *data_sv)
1745 CODE: 2467 CODE:
1746 RETVAL = Mix_LoadWAV (path); 2468{
2469 STRLEN datalen;
2470 char *data = SvPVbyte (data_sv, datalen);
2471
2472 RETVAL = SDL_RWFromConstMem (data, datalen);
2473}
1747 OUTPUT: 2474 OUTPUT:
1748 RETVAL 2475 RETVAL
1749 2476
2477DC::RW
2478new_from_file (SV *class, const char *path, const char *mode = "rb")
2479 CODE:
2480 RETVAL = SDL_RWFromFile (path, mode);
2481 OUTPUT:
2482 RETVAL
2483
2484# fails on win32:
2485# dc.xs(2268) : error C2059: syntax error : '('
1750void 2486#void
2487#close (DC::RW self)
2488# CODE:
2489# (self->(close)) (self);
2490
2491MODULE = Deliantra::Client PACKAGE = DC::Channel
2492
2493PROTOTYPES: DISABLE
2494
2495DC::Channel
2496find ()
2497 CODE:
2498{
2499 RETVAL = Mix_GroupAvailable (-1);
2500
2501 if (RETVAL < 0)
2502 {
2503 RETVAL = Mix_GroupOldest (-1);
2504
2505 if (RETVAL < 0)
2506 XSRETURN_UNDEF;
2507
2508 Mix_HaltChannel (RETVAL);
2509 }
2510
2511 Mix_UnregisterAllEffects (RETVAL);
2512 Mix_Volume (RETVAL, 128);
2513}
2514 OUTPUT:
2515 RETVAL
2516
2517void
2518halt (DC::Channel self)
2519 CODE:
2520 Mix_HaltChannel (self);
2521
2522void
2523expire (DC::Channel self, int ticks = -1)
2524 CODE:
2525 Mix_ExpireChannel (self, ticks);
2526
2527void
2528fade_out (DC::Channel self, int ticks = -1)
2529 CODE:
2530 Mix_FadeOutChannel (self, ticks);
2531
2532int
2533volume (DC::Channel self, int volume)
2534 CODE:
2535 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2536 OUTPUT:
2537 RETVAL
2538
2539void
2540unregister_all_effects (DC::Channel self)
2541 CODE:
2542 Mix_UnregisterAllEffects (self);
2543
2544void
2545set_panning (DC::Channel self, int left, int right)
2546 CODE:
2547 left = CLAMP (left , 0, 255);
2548 right = CLAMP (right, 0, 255);
2549 Mix_SetPanning (self, left, right);
2550
2551void
2552set_distance (DC::Channel self, int distance)
2553 CODE:
2554 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2555
2556void
2557set_position (DC::Channel self, int angle, int distance)
2558 CODE:
2559
2560void
2561set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2562 CODE:
2563{
2564 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2565 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2566 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2567}
2568
2569void
2570set_reverse_stereo (DC::Channel self, int flip)
2571 CODE:
2572 Mix_SetReverseStereo (self, flip);
2573
2574MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2575
2576PROTOTYPES: DISABLE
2577
2578DC::MixChunk
2579new (SV *class, DC::RW rwops)
2580 CODE:
2581 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2582 OUTPUT:
2583 RETVAL
2584
2585void
1751DESTROY (CFClient::MixChunk self) 2586DESTROY (DC::MixChunk self)
1752 CODE: 2587 CODE:
1753 Mix_FreeChunk (self); 2588 Mix_FreeChunk (self);
1754 2589
1755int 2590int
1756volume (CFClient::MixChunk self, int volume = -1) 2591volume (DC::MixChunk self, int volume = -1)
1757 CODE: 2592 CODE:
2593 if (items > 1)
2594 volume = CLAMP (volume, 0, 128);
1758 RETVAL = Mix_VolumeChunk (self, volume); 2595 RETVAL = Mix_VolumeChunk (self, volume);
1759 OUTPUT: 2596 OUTPUT:
1760 RETVAL 2597 RETVAL
1761 2598
1762int 2599DC::Channel
1763play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2600play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
1764 CODE: 2601 CODE:
2602{
1765 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2603 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2604
2605 if (RETVAL < 0)
2606 XSRETURN_UNDEF;
2607
2608 if (channel < 0)
2609 {
2610 Mix_UnregisterAllEffects (RETVAL);
2611 Mix_Volume (RETVAL, 128);
2612 }
2613}
1766 OUTPUT: 2614 OUTPUT:
1767 RETVAL 2615 RETVAL
1768 2616
1769MODULE = CFClient PACKAGE = CFClient::MixMusic 2617MODULE = Deliantra::Client PACKAGE = DC::MixMusic
1770 2618
1771int 2619int
1772volume (int volume = -1) 2620volume (int volume = -1)
2621 PROTOTYPE: ;$
1773 CODE: 2622 CODE:
2623 if (items > 0)
2624 volume = CLAMP (volume, 0, 128);
1774 RETVAL = Mix_VolumeMusic (volume); 2625 RETVAL = Mix_VolumeMusic (volume);
1775 OUTPUT: 2626 OUTPUT:
1776 RETVAL 2627 RETVAL
1777 2628
1778CFClient::MixMusic 2629void
1779new_from_file (SV *class, char *path) 2630fade_out (int ms)
1780 CODE: 2631 CODE:
2632 Mix_FadeOutMusic (ms);
2633
2634void
2635halt ()
2636 CODE:
2637 Mix_HaltMusic ();
2638
2639DC::MixMusic
2640new (SV *class, DC::RW rwops)
2641 CODE:
1781 RETVAL = Mix_LoadMUS (path); 2642 RETVAL = Mix_LoadMUS_RW (rwops);
1782 OUTPUT: 2643 OUTPUT:
1783 RETVAL 2644 RETVAL
1784 2645
1785void 2646void
1786DESTROY (CFClient::MixMusic self) 2647DESTROY (DC::MixMusic self)
1787 CODE: 2648 CODE:
1788 Mix_FreeMusic (self); 2649 Mix_FreeMusic (self);
1789 2650
1790int 2651int
1791play (CFClient::MixMusic self, int loops = -1) 2652play (DC::MixMusic self, int loops = -1)
1792 CODE: 2653 CODE:
1793 RETVAL = Mix_PlayMusic (self, loops); 2654 RETVAL = Mix_PlayMusic (self, loops);
1794 OUTPUT: 2655 OUTPUT:
1795 RETVAL 2656 RETVAL
1796 2657
2658void
2659fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2660 CODE:
2661 Mix_FadeInMusicPos (self, loops, ms, position);
2662
1797MODULE = CFClient PACKAGE = CFClient::OpenGL 2663MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2664
2665PROTOTYPES: ENABLE
1798 2666
1799BOOT: 2667BOOT:
1800{ 2668{
1801 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2669 HV *stash = gv_stashpv ("DC::OpenGL", 1);
1802 static const struct { 2670 static const struct {
1803 const char *name; 2671 const char *name;
1804 IV iv; 2672 IV iv;
1805 } *civ, const_iv[] = { 2673 } *civ, const_iv[] = {
1806# define const_iv(name) { # name, (IV)name } 2674# define const_iv(name) { # name, (IV)name }
2675 const_iv (GL_VENDOR),
2676 const_iv (GL_VERSION),
2677 const_iv (GL_EXTENSIONS),
1807 const_iv (GL_COLOR_MATERIAL), 2678 const_iv (GL_COLOR_MATERIAL),
1808 const_iv (GL_SMOOTH), 2679 const_iv (GL_SMOOTH),
1809 const_iv (GL_FLAT), 2680 const_iv (GL_FLAT),
1810 const_iv (GL_DITHER), 2681 const_iv (GL_DITHER),
1811 const_iv (GL_BLEND), 2682 const_iv (GL_BLEND),
1815 const_iv (GL_ALPHA_TEST), 2686 const_iv (GL_ALPHA_TEST),
1816 const_iv (GL_NORMALIZE), 2687 const_iv (GL_NORMALIZE),
1817 const_iv (GL_RESCALE_NORMAL), 2688 const_iv (GL_RESCALE_NORMAL),
1818 const_iv (GL_FRONT), 2689 const_iv (GL_FRONT),
1819 const_iv (GL_BACK), 2690 const_iv (GL_BACK),
2691 const_iv (GL_AUX0),
1820 const_iv (GL_AND), 2692 const_iv (GL_AND),
1821 const_iv (GL_ONE), 2693 const_iv (GL_ONE),
1822 const_iv (GL_ZERO), 2694 const_iv (GL_ZERO),
1823 const_iv (GL_SRC_ALPHA), 2695 const_iv (GL_SRC_ALPHA),
1824 const_iv (GL_DST_ALPHA), 2696 const_iv (GL_DST_ALPHA),
1837 const_iv (GL_INTENSITY), 2709 const_iv (GL_INTENSITY),
1838 const_iv (GL_LUMINANCE), 2710 const_iv (GL_LUMINANCE),
1839 const_iv (GL_LUMINANCE_ALPHA), 2711 const_iv (GL_LUMINANCE_ALPHA),
1840 const_iv (GL_FLOAT), 2712 const_iv (GL_FLOAT),
1841 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2713 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2714 const_iv (GL_COMPRESSED_ALPHA_ARB),
2715 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2716 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2717 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2718 const_iv (GL_COMPRESSED_RGB_ARB),
2719 const_iv (GL_COMPRESSED_RGBA_ARB),
1842 const_iv (GL_COMPILE), 2720 const_iv (GL_COMPILE),
2721 const_iv (GL_PROXY_TEXTURE_1D),
2722 const_iv (GL_PROXY_TEXTURE_2D),
1843 const_iv (GL_TEXTURE_1D), 2723 const_iv (GL_TEXTURE_1D),
1844 const_iv (GL_TEXTURE_2D), 2724 const_iv (GL_TEXTURE_2D),
1845 const_iv (GL_TEXTURE_ENV), 2725 const_iv (GL_TEXTURE_ENV),
1846 const_iv (GL_TEXTURE_MAG_FILTER), 2726 const_iv (GL_TEXTURE_MAG_FILTER),
1847 const_iv (GL_TEXTURE_MIN_FILTER), 2727 const_iv (GL_TEXTURE_MIN_FILTER),
1868 const_iv (GL_COLOR_LOGIC_OP), 2748 const_iv (GL_COLOR_LOGIC_OP),
1869 const_iv (GL_SEPARABLE_2D), 2749 const_iv (GL_SEPARABLE_2D),
1870 const_iv (GL_CONVOLUTION_2D), 2750 const_iv (GL_CONVOLUTION_2D),
1871 const_iv (GL_CONVOLUTION_BORDER_MODE), 2751 const_iv (GL_CONVOLUTION_BORDER_MODE),
1872 const_iv (GL_CONSTANT_BORDER), 2752 const_iv (GL_CONSTANT_BORDER),
2753 const_iv (GL_POINTS),
1873 const_iv (GL_LINES), 2754 const_iv (GL_LINES),
2755 const_iv (GL_LINE_STRIP),
1874 const_iv (GL_LINE_LOOP), 2756 const_iv (GL_LINE_LOOP),
1875 const_iv (GL_QUADS), 2757 const_iv (GL_QUADS),
1876 const_iv (GL_QUAD_STRIP), 2758 const_iv (GL_QUAD_STRIP),
1877 const_iv (GL_TRIANGLES), 2759 const_iv (GL_TRIANGLES),
1878 const_iv (GL_TRIANGLE_STRIP), 2760 const_iv (GL_TRIANGLE_STRIP),
1879 const_iv (GL_TRIANGLE_FAN), 2761 const_iv (GL_TRIANGLE_FAN),
2762 const_iv (GL_POLYGON),
1880 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2763 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2764 const_iv (GL_POINT_SMOOTH_HINT),
2765 const_iv (GL_LINE_SMOOTH_HINT),
2766 const_iv (GL_POLYGON_SMOOTH_HINT),
2767 const_iv (GL_GENERATE_MIPMAP_HINT),
2768 const_iv (GL_TEXTURE_COMPRESSION_HINT),
1881 const_iv (GL_FASTEST), 2769 const_iv (GL_FASTEST),
2770 const_iv (GL_DONT_CARE),
2771 const_iv (GL_NICEST),
1882 const_iv (GL_V2F), 2772 const_iv (GL_V2F),
1883 const_iv (GL_V3F), 2773 const_iv (GL_V3F),
1884 const_iv (GL_T2F_V3F), 2774 const_iv (GL_T2F_V3F),
1885 const_iv (GL_T2F_N3F_V3F), 2775 const_iv (GL_T2F_N3F_V3F),
1886# undef const_iv 2776# undef const_iv
1887 }; 2777 };
1888 2778
1889 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2779 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1890 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2780 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2781
2782 texture_av = newAV ();
2783 AvREAL_off (texture_av);
1891} 2784}
2785
2786void
2787disable_GL_EXT_blend_func_separate ()
2788 CODE:
2789 gl.BlendFuncSeparate = 0;
2790 gl.BlendFuncSeparateEXT = 0;
1892 2791
1893char * 2792char *
1894gl_vendor () 2793gl_vendor ()
1895 CODE: 2794 CODE:
1896 RETVAL = (char *)glGetString (GL_VENDOR); 2795 RETVAL = (char *)glGetString (GL_VENDOR);
1909 CODE: 2808 CODE:
1910 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2809 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1911 OUTPUT: 2810 OUTPUT:
1912 RETVAL 2811 RETVAL
1913 2812
2813const char *glGetString (GLenum pname)
2814
2815GLint glGetInteger (GLenum pname)
2816 CODE:
2817 glGetIntegerv (pname, &RETVAL);
2818 OUTPUT:
2819 RETVAL
2820
2821GLdouble glGetDouble (GLenum pname)
2822 CODE:
2823 glGetDoublev (pname, &RETVAL);
2824 OUTPUT:
2825 RETVAL
2826
1914int glGetError () 2827int glGetError ()
1915 2828
1916void glFinish () 2829void glFinish ()
1917 2830
1918void glClear (int mask) 2831void glClear (int mask)
1955# near_ and far_ are due to microsofts buggy "c" compiler 2868# near_ and far_ are due to microsofts buggy "c" compiler
1956void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2869void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1957 2870
1958# near_ and far_ are due to microsofts buggy "c" compiler 2871# near_ and far_ are due to microsofts buggy "c" compiler
1959void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2872void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2873
2874PROTOTYPES: DISABLE
1960 2875
1961void glViewport (int x, int y, int width, int height) 2876void glViewport (int x, int y, int width, int height)
1962 2877
1963void glScissor (int x, int y, int width, int height) 2878void glScissor (int x, int y, int width, int height)
1964 2879
1972 2887
1973void glRotate (float angle, float x, float y, float z) 2888void glRotate (float angle, float x, float y, float z)
1974 CODE: 2889 CODE:
1975 glRotatef (angle, x, y, z); 2890 glRotatef (angle, x, y, z);
1976 2891
1977void glBegin (int mode)
1978
1979void glEnd ()
1980
1981void glColor (float r, float g, float b, float a = 1.0) 2892void glColor (float r, float g, float b, float a = 1.0)
1982 PROTOTYPE: @
1983 ALIAS: 2893 ALIAS:
1984 glColor_premultiply = 1 2894 glColor_premultiply = 1
1985 CODE: 2895 CODE:
1986 if (ix) 2896 if (ix)
1987 { 2897 {
1988 r *= a; 2898 r *= a;
1989 g *= a; 2899 g *= a;
1990 b *= a; 2900 b *= a;
1991 } 2901 }
1992 // microsoft visual "c" rounds instead of truncating... 2902 // microsoft visual "c" rounds instead of truncating...
1993 glColor4ub (MIN ((int)(r * 256.f), 255), 2903 glColor4f (r, g, b, a);
1994 MIN ((int)(g * 256.f), 255),
1995 MIN ((int)(b * 256.f), 255),
1996 MIN ((int)(a * 256.f), 255));
1997
1998void glInterleavedArrays (int format, int stride, char *data)
1999
2000void glDrawElements (int mode, int count, int type, char *indices)
2001
2002# 1.2 void glDrawRangeElements (int mode, int start, int end
2003 2904
2004void glRasterPos (float x, float y, float z = 0.) 2905void glRasterPos (float x, float y, float z = 0.)
2005 CODE: 2906 CODE:
2006 glRasterPos3f (0, 0, z); 2907 glRasterPos3f (0, 0, z);
2007 glBitmap (0, 0, 0, 0, x, y, 0); 2908 glBitmap (0, 0, 0, 0, x, y, 0);
2012 2913
2013void glTexCoord (float s, float t) 2914void glTexCoord (float s, float t)
2014 CODE: 2915 CODE:
2015 glTexCoord2f (s, t); 2916 glTexCoord2f (s, t);
2016 2917
2918void glRect (float x1, float y1, float x2, float y2)
2919 CODE:
2920 glRectf (x1, y1, x2, y2);
2921
2922void glRect_lineloop (float x1, float y1, float x2, float y2)
2923 CODE:
2924 glBegin (GL_LINE_LOOP);
2925 glVertex2f (x1, y1);
2926 glVertex2f (x2, y1);
2927 glVertex2f (x2, y2);
2928 glVertex2f (x1, y2);
2929 glEnd ();
2930
2931PROTOTYPES: ENABLE
2932
2933void glBegin (int mode)
2934
2935void glEnd ()
2936
2937void glPointSize (GLfloat size)
2938
2939void glLineWidth (GLfloat width)
2940
2941void glInterleavedArrays (int format, int stride, char *data)
2942
2943void glDrawElements (int mode, int count, int type, char *indices)
2944
2945# 1.2 void glDrawRangeElements (int mode, int start, int end
2946
2017void glTexEnv (int target, int pname, float param) 2947void glTexEnv (int target, int pname, float param)
2018 CODE: 2948 CODE:
2019 glTexEnvf (target, pname, param); 2949 glTexEnvf (target, pname, param);
2020 2950
2021void glTexParameter (int target, int pname, float param) 2951void glTexParameter (int target, int pname, float param)
2037void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2967void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2038 CODE: 2968 CODE:
2039 if (gl.SeparableFilter2D) 2969 if (gl.SeparableFilter2D)
2040 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2970 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2041 2971
2042void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2972void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2043 2973
2044void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2974void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2045 2975
2046void glDrawPixels (int width, int height, int format, int type, char *pixels) 2976void glDrawPixels (int width, int height, int format, int type, char *pixels)
2977
2978void glPixelZoom (float x, float y)
2047 2979
2048void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2980void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2049 2981
2050int glGenTexture () 2982int glGenTexture ()
2051 CODE: 2983 CODE:
2052{ 2984 RETVAL = gen_texture ();
2053 GLuint name;
2054 glGenTextures (1, &name);
2055 RETVAL = name;
2056}
2057 OUTPUT: 2985 OUTPUT:
2058 RETVAL 2986 RETVAL
2059 2987
2060void glDeleteTexture (int name) 2988void glDeleteTexture (int name)
2061 CODE: 2989 CODE:
2062{
2063 GLuint name_ = name;
2064 glDeleteTextures (1, &name_); 2990 del_texture (name);
2065} 2991
2066
2067int glGenList () 2992int glGenList ()
2068 CODE: 2993 CODE:
2069 RETVAL = glGenLists (1); 2994 RETVAL = glGenLists (1);
2070 OUTPUT: 2995 OUTPUT:
2071 RETVAL 2996 RETVAL
2078 3003
2079void glEndList () 3004void glEndList ()
2080 3005
2081void glCallList (int list) 3006void glCallList (int list)
2082 3007
3008MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2083 3009
3010PROTOTYPES: DISABLE
3011
3012void
3013find_widget (SV *self, NV x, NV y)
3014 PPCODE:
3015{
3016 if (within_widget (self, x, y))
3017 XPUSHs (self);
3018}
3019
3020BOOT:
3021{
3022 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3023
3024 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3025 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3026 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3027 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3028}
3029
3030void
3031draw (SV *self)
3032 CODE:
3033{
3034 HV *hv;
3035 SV **svp;
3036 NV x, y, w, h;
3037 SV *draw_x_sv = GvSV (draw_x_gv);
3038 SV *draw_y_sv = GvSV (draw_y_gv);
3039 SV *draw_w_sv = GvSV (draw_w_gv);
3040 SV *draw_h_sv = GvSV (draw_h_gv);
3041 double draw_x, draw_y;
3042
3043 if (!SvROK (self))
3044 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3045
3046 hv = (HV *)SvRV (self);
3047
3048 if (SvTYPE (hv) != SVt_PVHV)
3049 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3050
3051 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3052 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3053
3054 if (!h || !w)
3055 XSRETURN_EMPTY;
3056
3057 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3058 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3059
3060 draw_x = SvNV (draw_x_sv) + x;
3061 draw_y = SvNV (draw_y_sv) + y;
3062
3063 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3064 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3065 XSRETURN_EMPTY;
3066
3067 sv_setnv (draw_x_sv, draw_x);
3068 sv_setnv (draw_y_sv, draw_y);
3069
3070 glPushMatrix ();
3071 glTranslated (x, y, 0);
3072
3073 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3074 {
3075 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3076
3077 if (svp && SvTRUE (*svp))
3078 {
3079 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3080 glEnable (GL_BLEND);
3081 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3082 glBegin (GL_QUADS);
3083 glVertex2f (0, 0);
3084 glVertex2f (w, 0);
3085 glVertex2f (w, h);
3086 glVertex2f (0, h);
3087 glEnd ();
3088 glDisable (GL_BLEND);
3089 }
3090 }
3091#if 0
3092 // draw borders, for debugging
3093 glPushMatrix ();
3094 glColor4f (1., 1., 0., 1.);
3095 glTranslatef (.5, .5, 0.);
3096 glBegin (GL_LINE_LOOP);
3097 glVertex2f (0 , 0);
3098 glVertex2f (w - 1, 0);
3099 glVertex2f (w - 1, h - 1);
3100 glVertex2f (0 , h - 1);
3101 glEnd ();
3102 glPopMatrix ();
3103#endif
3104 PUSHMARK (SP);
3105 XPUSHs (self);
3106 PUTBACK;
3107 call_method ("_draw", G_VOID | G_DISCARD);
3108 SPAGAIN;
3109
3110 glPopMatrix ();
3111
3112 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3113 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3114}
3115

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