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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.121 by root, Fri Jun 23 20:28:19 2006 UTC vs.
Revision 1.273 by root, Wed Aug 20 13:30:02 2008 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
12#include <math.h> 30#include <math.h>
13#include <string.h> 31#include <string.h>
14#include <stdio.h> 32#include <stdio.h>
15#include <stdlib.h> 33#include <stdlib.h>
16 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
17#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
18#include <SDL_endian.h> 39#include <SDL_endian.h>
19#include <SDL_image.h> 40#include <SDL_image.h>
20#include <SDL_mixer.h> 41#include <SDL_mixer.h>
21#include <SDL_opengl.h> 42#include <SDL_opengl.h>
22 43
44/* work around os x broken headers */
45#ifdef __MACOSX__
46typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
47#endif
48
49#define PANGO_ENABLE_BACKEND
50#define G_DISABLE_CAST_CHECKS
51
23#include <glib/gmacros.h> 52#include <glib/gmacros.h>
24 53
25#include <pango/pango.h> 54#include <pango/pango.h>
26#include <pango/pangofc-fontmap.h> 55
27#include <pango/pangoft2.h> 56#ifndef PANGO_VERSION_CHECK
28#include <pango/pangocairo.h> 57# define PANGO_VERSION_CHECK(a,b,c) 0
58#endif
59
60#if !PANGO_VERSION_CHECK (1, 15, 2)
61# define pango_layout_get_line_readonly pango_layout_get_line
62# define pango_layout_get_lines_readonly pango_layout_get_lines
63# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
64# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
65#endif
29 66
30#ifndef _WIN32 67#ifndef _WIN32
31# include <sys/types.h> 68# include <sys/types.h>
32# include <sys/socket.h> 69# include <sys/socket.h>
33# include <netinet/in.h> 70# include <netinet/in.h>
34# include <netinet/tcp.h> 71# include <netinet/tcp.h>
35# include <inttypes.h> 72# include <inttypes.h>
73#endif
74
75#if __GNUC__ >= 4
76# define expect(expr,value) __builtin_expect ((expr),(value))
36#else 77#else
37 typedef unsigned char uint8_t; 78# define expect(expr,value) (expr)
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 79#endif
44 80
45#include "glext.h" 81#define expect_false(expr) expect ((expr) != 0, 0)
82#define expect_true(expr) expect ((expr) != 0, 1)
46 83
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ 84#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
48 85
49#define FOW_DARKNESS 32 86#define FOW_DARKNESS 32
50 87
51#define MAP_EXTEND_X 32 88#define MAP_EXTEND_X 32
52#define MAP_EXTEND_Y 512 89#define MAP_EXTEND_Y 512
53 90
54#define MIN_FONT_HEIGHT 10 91#define MIN_FONT_HEIGHT 10
92
93/* mask out modifiers we are not interested in */
94#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
95
96static AV *texture_av;
55 97
56static struct 98static struct
57{ 99{
58#define GL_FUNC(ptr,name) ptr name; 100#define GL_FUNC(ptr,name) ptr name;
59#include "glfunc.h" 101#include "glfunc.h"
60#undef GL_FUNC 102#undef GL_FUNC
61} gl; 103} gl;
62 104
105static void
63static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 106gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
64{ 107{
65 if (gl.BlendFuncSeparate) 108 if (gl.BlendFuncSeparate)
66 gl.BlendFuncSeparate (sa, da, saa, daa); 109 gl.BlendFuncSeparate (sa, da, saa, daa);
67 else if (gl.BlendFuncSeparateEXT) 110 else if (gl.BlendFuncSeparateEXT)
68 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 111 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
69 else 112 else
70 glBlendFunc (sa, da); 113 glBlendFunc (sa, da);
71} 114}
72 115
116static GLuint
117gen_texture ()
118{
119 GLuint name;
120
121 if (AvFILL (texture_av) >= 0)
122 name = (GLuint)(size_t)av_pop (texture_av);
123 else
124 glGenTextures (1, &name);
125
126 return name;
127}
128
129static void
130del_texture (GLuint name)
131{
132 /* make a half-assed attempt at returning the memory used by the texture */
133 /* textures are frequently being reused by cfplus anyway */
134 /*glBindTexture (GL_TEXTURE_2D, name);*/
135 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
136 av_push (texture_av, (SV *)(size_t)name);
137 glDeleteTextures (1, &name);
138}
139
140#include "texcache.c"
141#include "rendercache.c"
142
143#include "pango-font.c"
144#include "pango-fontmap.c"
145#include "pango-render.c"
146
147typedef IV DC__Channel;
148typedef SDL_RWops *DC__RW;
73typedef Mix_Chunk *CFClient__MixChunk; 149typedef Mix_Chunk *DC__MixChunk;
74typedef Mix_Music *CFClient__MixMusic; 150typedef Mix_Music *DC__MixMusic;
75 151
76typedef PangoFontDescription *CFClient__Font; 152typedef PangoFontDescription *DC__Font;
77 153
78static int 154static int
79shape_attr_p (PangoLayoutRun *run) 155shape_attr_p (PangoLayoutRun *run)
80{ 156{
81 GSList *attrs = run->item->analysis.extra_attrs; 157 GSList *attrs = run->item->analysis.extra_attrs;
92 168
93 return 0; 169 return 0;
94} 170}
95 171
96typedef struct cf_layout { 172typedef struct cf_layout {
97 PangoLayout *pl; // either derived from a cairo or ft2 context 173 PangoLayout *pl;
98 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
99 float r, g, b, a; // default color for rgba mode 174 float r, g, b, a; // default color for rgba mode
100 int base_height; 175 int base_height;
101 CFClient__Font font; 176 DC__Font font;
177 rc_t *rc;
102} *CFClient__Layout; 178} *DC__Layout;
103 179
104static CFClient__Font default_font; 180static DC__Font default_font;
105static PangoContext *ft2_context, *cairo_context; 181static PangoContext *opengl_context;
106static PangoFontMap *ft2_fontmap, *cairo_fontmap; 182static PangoFontMap *opengl_fontmap;
107 183
108static void 184static void
109substitute_func (FcPattern *pattern, gpointer data) 185substitute_func (FcPattern *pattern, gpointer data)
110{ 186{
111 FcPatternAddBool (pattern, FC_HINTING, 1); 187 FcPatternAddBool (pattern, FC_HINTING, 1);
112#ifdef FC_HINT_STYLE 188#ifdef FC_HINT_STYLE
113 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); 189 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
114#endif 190#endif
115#ifdef _WIN32
116 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
117#else
118 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 191 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
119#endif
120} 192}
121 193
122static void 194static void
123layout_update_font (CFClient__Layout self) 195layout_update_font (DC__Layout self)
124{ 196{
125 /* use a random scale factor to account for unknown descenders, 0.8 works 197 /* use a random scale factor to account for unknown descenders, 0.8 works
126 * reasonably well with bitstream vera 198 * reasonably well with dejavu/bistream fonts
127 */ 199 */
128 PangoFontDescription *font = self->font ? self->font : default_font; 200 PangoFontDescription *font = self->font ? self->font : default_font;
129 201
130 pango_font_description_set_absolute_size (font, 202 pango_font_description_set_absolute_size (font,
131 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 203 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
132 204
133 pango_layout_set_font_description (self->pl, font); 205 pango_layout_set_font_description (self->pl, font);
134} 206}
135 207
136static void 208static void
137layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 209layout_get_pixel_size (DC__Layout self, int *w, int *h)
138{ 210{
211 PangoRectangle rect;
212
213 // get_pixel_* wrongly rounds down
139 pango_layout_get_pixel_size (self->pl, w, h); 214 pango_layout_get_extents (self->pl, 0, &rect);
140 215
141 if (!*w) *w = 1; 216 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
142 if (!*h) *h = 1; 217 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
143 218
144 *w = (*w + 3) & ~3; 219 if (!rect.width) rect.width = 1;
145} 220 if (!rect.height) rect.height = 1;
146 221
222 *w = rect.width;
223 *h = rect.height;
224}
225
226typedef uint16_t tileid;
147typedef uint16_t mapface; 227typedef uint16_t faceid;
148 228
149typedef struct { 229typedef struct {
150 GLint name; 230 GLuint name;
151 int w, h; 231 int w, h;
152 float s, t; 232 float s, t;
153 uint8_t r, g, b, a; 233 uint8_t r, g, b, a;
234 tileid smoothtile;
235 uint8_t smoothlevel;
154} maptex; 236} maptex;
155 237
156typedef struct { 238typedef struct {
239 uint32_t player;
240 tileid tile[3];
157 int16_t darkness; 241 uint16_t darkness;
158 mapface face[3]; 242 uint8_t stat_width, stat_hp, flags, smoothmax;
159} mapcell; 243} mapcell;
160 244
161typedef struct { 245typedef struct {
162 int32_t c0, c1; 246 int32_t c0, c1;
163 mapcell *col; 247 mapcell *col;
164} maprow; 248} maprow;
165 249
166typedef struct map { 250typedef struct map {
167 int x, y, w, h; 251 int x, y, w, h;
168 int ox, oy; /* offset to virtual global coordinate system */ 252 int ox, oy; /* offset to virtual global coordinate system */
169 int faces; 253 int faces; tileid *face2tile; // [faceid]
170 mapface *face; 254 int texs; maptex *tex; // [tileid]
171
172 int texs;
173 maptex *tex;
174 255
175 int32_t rows; 256 int32_t rows;
176 maprow *row; 257 maprow *row;
177} *CFClient__Map; 258} *DC__Map;
178 259
179static char * 260static char *
180prepend (char *ptr, int sze, int inc) 261prepend (char *ptr, int sze, int inc)
181{ 262{
182 char *p; 263 char *p;
199} 280}
200 281
201#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 282#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
202#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 283#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
203 284
285static void
286need_facenum (struct map *self, faceid face)
287{
288 while (self->faces <= face)
289 {
290 Append (tileid, self->face2tile, self->faces, self->faces);
291 self->faces *= 2;
292 }
293}
294
295static void
296need_texid (struct map *self, int texid)
297{
298 while (self->texs <= texid)
299 {
300 Append (maptex, self->tex, self->texs, self->texs);
301 self->texs *= 2;
302 }
303}
304
204static maprow * 305static maprow *
205map_get_row (CFClient__Map self, int y) 306map_get_row (DC__Map self, int y)
206{ 307{
207 if (0 > y) 308 if (0 > y)
208 { 309 {
209 int extend = - y + MAP_EXTEND_Y; 310 int extend = - y + MAP_EXTEND_Y;
210 Prepend (maprow, self->row, self->rows, extend); 311 Prepend (maprow, self->row, self->rows, extend);
248 349
249 return row->col + (x - row->c0); 350 return row->col + (x - row->c0);
250} 351}
251 352
252static mapcell * 353static mapcell *
253map_get_cell (CFClient__Map self, int x, int y) 354map_get_cell (DC__Map self, int x, int y)
254{ 355{
255 return row_get_cell (map_get_row (self, y), x); 356 return row_get_cell (map_get_row (self, y), x);
256} 357}
257 358
258static void 359static void
259map_clear (CFClient__Map self) 360map_clear (DC__Map self)
260{ 361{
261 int r; 362 int r;
262 363
263 for (r = 0; r < self->rows; r++) 364 for (r = 0; r < self->rows; r++)
264 Safefree (self->row[r].col); 365 Safefree (self->row[r].col);
271 self->oy = 0; 372 self->oy = 0;
272 self->row = 0; 373 self->row = 0;
273 self->rows = 0; 374 self->rows = 0;
274} 375}
275 376
377#define CELL_CLEAR(cell) \
378 do { \
379 if ((cell)->player) \
380 (cell)->tile [2] = 0; \
381 (cell)->darkness = 0; \
382 (cell)->stat_hp = 0; \
383 (cell)->flags = 0; \
384 (cell)->player = 0; \
385 } while (0)
386
276static void 387static void
277map_blank (CFClient__Map self, int x0, int y0, int w, int h) 388map_blank (DC__Map self, int x0, int y0, int w, int h)
278{ 389{
279 int x, y; 390 int x, y;
280 maprow *row; 391 maprow *row;
392 mapcell *cell;
281 393
282 for (y = y0; y < y0 + h; y++) 394 for (y = y0; y < y0 + h; y++)
283 if (y >= 0) 395 if (y >= 0)
284 { 396 {
285 if (y >= self->rows) 397 if (y >= self->rows)
291 if (x >= row->c0) 403 if (x >= row->c0)
292 { 404 {
293 if (x >= row->c1) 405 if (x >= row->c1)
294 break; 406 break;
295 407
296 row->col[x - row->c0].darkness = -1; 408 cell = row->col + x - row->c0;
409
410 CELL_CLEAR (cell);
297 } 411 }
298 } 412 }
413}
414
415typedef struct {
416 tileid tile;
417 uint8_t x, y, level;
418} smooth_key;
419
420static void
421smooth_or_bits (HV *hv, smooth_key *key, IV bits)
422{
423 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
424
425 if (SvIOK (*sv))
426 SvIV_set (*sv, SvIVX (*sv) | bits);
427 else
428 sv_setiv (*sv, bits);
299} 429}
300 430
301static void 431static void
302music_finished (void) 432music_finished (void)
303{ 433{
339 n |= n >> 16; 469 n |= n >> 16;
340 470
341 return n + 1; 471 return n + 1;
342} 472}
343 473
344MODULE = CFClient PACKAGE = CFClient 474static unsigned int
475popcount (unsigned int n)
476{
477 n -= (n >> 1) & 0x55555555U;
478 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
479 n = ((n >> 4) + n) & 0x0f0f0f0fU;
480 n *= 0x01010101U;
481
482 return n >> 24;
483}
484
485/* SDL should provide this, really. */
486#define SDLK_MODIFIER_MIN 300
487#define SDLK_MODIFIER_MAX 314
488
489/******************************************************************************/
490
491static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
492static GV *hover_gv;
493
494static int
495within_widget (SV *widget, NV x, NV y)
496{
497 HV *self;
498 SV **svp;
499 NV wx, ww, wy, wh;
500
501 if (!SvROK (widget))
502 return 0;
503
504 self = (HV *)SvRV (widget);
505
506 if (SvTYPE (self) != SVt_PVHV)
507 return 0;
508
509 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
510 if (y < wy)
511 return 0;
512
513 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
514 if (y >= wy + wh)
515 return 0;
516
517 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
518 if (x < wx)
519 return 0;
520
521 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
522 if (x >= wx + ww)
523 return 0;
524
525 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
526 if (!svp || !SvTRUE (*svp))
527 return 0;
528
529 return 1;
530}
531
532static void
533deliantra_main ()
534{
535 char *argv[] = { 0 };
536 call_argv ("::main", G_DISCARD | G_VOID, argv);
537 dSP;
538}
539
540#ifdef __MACOSX__
541 /* to due surprising braindamage on the side of SDL design, we
542 * do some mind-boggling hack here: SDL requires a custom main()
543 * on OS X, so... we provide one and call the original main(), which,
544 * due to share dlibrary magic, calls -lSDLmain's main, not perl's main,
545 * and which calls our main (== SDL_main) back.
546 */
547 extern C_LINKAGE int
548 main (int argc, char *argv[])
549 {
550 deliantra_main ();
551 }
552
553 #undef main
554
555 extern C_LINKAGE int main (int argc, char *argv[]);
556
557 static void
558 SDL_braino (void)
559 {
560 char *argv[] = { "deliantra client", 0 };
561 (main) (1, argv);
562 }
563#else
564 static void
565 SDL_braino (void)
566 {
567 deliantra_main ();
568 }
569#endif
570
571MODULE = Deliantra::Client PACKAGE = DC
345 572
346PROTOTYPES: ENABLE 573PROTOTYPES: ENABLE
347 574
348BOOT: 575BOOT:
349{ 576{
350 HV *stash = gv_stashpv ("CFClient", 1); 577 HV *stash = gv_stashpv ("DC", 1);
351 static const struct { 578 static const struct {
352 const char *name; 579 const char *name;
353 IV iv; 580 IV iv;
354 } *civ, const_iv[] = { 581 } *civ, const_iv[] = {
355# define const_iv(name) { # name, (IV)name } 582# define const_iv(name) { # name, (IV)name }
583 const_iv (SDLK_MODIFIER_MIN),
584 const_iv (SDLK_MODIFIER_MAX),
585
356 const_iv (SDL_ACTIVEEVENT), 586 const_iv (SDL_ACTIVEEVENT),
357 const_iv (SDL_KEYDOWN), 587 const_iv (SDL_KEYDOWN),
358 const_iv (SDL_KEYUP), 588 const_iv (SDL_KEYUP),
359 const_iv (SDL_MOUSEMOTION), 589 const_iv (SDL_MOUSEMOTION),
360 const_iv (SDL_MOUSEBUTTONDOWN), 590 const_iv (SDL_MOUSEBUTTONDOWN),
369 const_iv (SDL_EVENT_RESERVEDA), 599 const_iv (SDL_EVENT_RESERVEDA),
370 const_iv (SDL_EVENT_RESERVEDB), 600 const_iv (SDL_EVENT_RESERVEDB),
371 const_iv (SDL_VIDEORESIZE), 601 const_iv (SDL_VIDEORESIZE),
372 const_iv (SDL_VIDEOEXPOSE), 602 const_iv (SDL_VIDEOEXPOSE),
373 const_iv (SDL_USEREVENT), 603 const_iv (SDL_USEREVENT),
604
605 const_iv (SDL_APPINPUTFOCUS),
606 const_iv (SDL_APPMOUSEFOCUS),
607 const_iv (SDL_APPACTIVE),
608
609 const_iv (SDLK_FIRST),
610 const_iv (SDLK_LAST),
374 const_iv (SDLK_KP0), 611 const_iv (SDLK_KP0),
375 const_iv (SDLK_KP1), 612 const_iv (SDLK_KP1),
376 const_iv (SDLK_KP2), 613 const_iv (SDLK_KP2),
377 const_iv (SDLK_KP3), 614 const_iv (SDLK_KP3),
378 const_iv (SDLK_KP4), 615 const_iv (SDLK_KP4),
433 const_iv (SDLK_BREAK), 670 const_iv (SDLK_BREAK),
434 const_iv (SDLK_MENU), 671 const_iv (SDLK_MENU),
435 const_iv (SDLK_POWER), 672 const_iv (SDLK_POWER),
436 const_iv (SDLK_EURO), 673 const_iv (SDLK_EURO),
437 const_iv (SDLK_UNDO), 674 const_iv (SDLK_UNDO),
675
438 const_iv (KMOD_NONE), 676 const_iv (KMOD_NONE),
677 const_iv (KMOD_SHIFT),
439 const_iv (KMOD_LSHIFT), 678 const_iv (KMOD_LSHIFT),
440 const_iv (KMOD_RSHIFT), 679 const_iv (KMOD_RSHIFT),
680 const_iv (KMOD_CTRL),
441 const_iv (KMOD_LCTRL), 681 const_iv (KMOD_LCTRL),
442 const_iv (KMOD_RCTRL), 682 const_iv (KMOD_RCTRL),
683 const_iv (KMOD_ALT),
443 const_iv (KMOD_LALT), 684 const_iv (KMOD_LALT),
444 const_iv (KMOD_RALT), 685 const_iv (KMOD_RALT),
686 const_iv (KMOD_META),
445 const_iv (KMOD_LMETA), 687 const_iv (KMOD_LMETA),
446 const_iv (KMOD_RMETA), 688 const_iv (KMOD_RMETA),
447 const_iv (KMOD_NUM), 689 const_iv (KMOD_NUM),
448 const_iv (KMOD_CAPS), 690 const_iv (KMOD_CAPS),
449 const_iv (KMOD_MODE), 691 const_iv (KMOD_MODE),
450 const_iv (KMOD_CTRL), 692
451 const_iv (KMOD_SHIFT), 693 const_iv (MIX_DEFAULT_FORMAT),
452 const_iv (KMOD_ALT), 694
453 const_iv (KMOD_META) 695 const_iv (SDL_INIT_TIMER),
696 const_iv (SDL_INIT_AUDIO),
697 const_iv (SDL_INIT_VIDEO),
698 const_iv (SDL_INIT_CDROM),
699 const_iv (SDL_INIT_JOYSTICK),
700 const_iv (SDL_INIT_EVERYTHING),
701 const_iv (SDL_INIT_NOPARACHUTE),
702 const_iv (SDL_INIT_EVENTTHREAD),
703
704 const_iv (SDL_GL_RED_SIZE),
705 const_iv (SDL_GL_GREEN_SIZE),
706 const_iv (SDL_GL_BLUE_SIZE),
707 const_iv (SDL_GL_ALPHA_SIZE),
708 const_iv (SDL_GL_DOUBLEBUFFER),
709 const_iv (SDL_GL_BUFFER_SIZE),
710 const_iv (SDL_GL_DEPTH_SIZE),
711 const_iv (SDL_GL_STENCIL_SIZE),
712 const_iv (SDL_GL_ACCUM_RED_SIZE),
713 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
714 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
715 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
716 const_iv (SDL_GL_STEREO),
717 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
718 const_iv (SDL_GL_MULTISAMPLESAMPLES),
719 const_iv (SDL_GL_ACCELERATED_VISUAL),
720 const_iv (SDL_GL_SWAP_CONTROL),
721
722 const_iv (FOW_DARKNESS)
454# undef const_iv 723# undef const_iv
455 }; 724 };
456 725
457 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 726 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
458 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 727 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
728
729 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
730 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
459} 731}
732
733void
734weaken (SV *rv)
735 PROTOTYPE: $
736 CODE:
737 sv_rvweaken (rv);
738
739int
740in_destruct ()
741 CODE:
742 RETVAL = PL_main_cv == Nullcv;
743 OUTPUT:
744 RETVAL
460 745
461NV floor (NV x) 746NV floor (NV x)
462 747
463NV ceil (NV x) 748NV ceil (NV x)
464 749
750IV minpot (UV n)
751
752IV popcount (UV n)
753
465void 754void
466pango_init () 755pango_init ()
467 CODE: 756 CODE:
468 // delayed, so it can pick up new fonts added by AddFontResourceEx
469{ 757{
470 {
471 ft2_fontmap = pango_ft2_font_map_new (); 758 opengl_fontmap = pango_opengl_font_map_new ();
472 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 759 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
473 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 760 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
474 } 761 /*pango_context_set_font_description (opengl_context, default_font);*/
475 { 762#if PANGO_VERSION_CHECK (1, 15, 2)
476 cairo_font_options_t *fopt = cairo_font_options_create (); 763 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
477 cairo_fontmap = pango_cairo_font_map_get_default (); 764 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
478 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
479#ifdef _WIN32
480 // cairo looks like shit eaten twice on windows
481 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
482#else
483 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
484#endif 765#endif
485 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
486 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
487 pango_cairo_context_set_font_options (cairo_context, fopt);
488 cairo_font_options_destroy (fopt);
489 }
490} 766}
491 767
492int 768char *SDL_GetError ()
493SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
494 769
495void 770void SDL_braino ()
771
772int SDL_Init (U32 flags)
773
774int SDL_InitSubSystem (U32 flags)
775
776void SDL_QuitSubSystem (U32 flags)
777
496SDL_Quit () 778void SDL_Quit ()
497 779
780int SDL_GL_SetAttribute (int attr, int value)
781
782int SDL_GL_GetAttribute (int attr)
783 CODE:
784 if (SDL_GL_GetAttribute (attr, &RETVAL))
785 XSRETURN_UNDEF;
786 OUTPUT:
787 RETVAL
788
498void 789void
499SDL_ListModes () 790SDL_ListModes (int rgb, int alpha)
500 PPCODE: 791 PPCODE:
501{ 792{
502 SDL_Rect **m; 793 SDL_Rect **m;
503 794
504 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 795 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
505 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 796 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
506 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 797 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
507 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 798 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
508 799
509 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 800 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
510 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 801 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
511 802
512 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 803 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
513 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 804 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
514 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 805 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
515 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 806 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
516 807
517 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 808 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
518 809 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
519 SDL_EnableUNICODE (1);
520 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
521 810
522 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 811 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
523 812
524 if (m && m != (SDL_Rect **)-1) 813 if (m && m != (SDL_Rect **)-1)
525 while (*m) 814 while (*m)
526 { 815 {
816 if ((*m)->w >= 400 && (*m)->h >= 300)
817 {
527 AV *av = newAV (); 818 AV *av = newAV ();
528 av_push (av, newSViv ((*m)->w)); 819 av_push (av, newSViv ((*m)->w));
529 av_push (av, newSViv ((*m)->h)); 820 av_push (av, newSViv ((*m)->h));
821 av_push (av, newSViv (rgb));
822 av_push (av, newSViv (alpha));
530 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 823 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
824 }
531 825
532 ++m; 826 ++m;
533 } 827 }
534} 828}
535 829
536char *
537SDL_GetError ()
538
539int 830int
540SDL_SetVideoMode (int w, int h, int fullscreen) 831SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
541 CODE: 832 CODE:
833{
834 SDL_EnableUNICODE (1);
835 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
836
837 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
838 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
839 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
840 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
841
542 RETVAL = !!SDL_SetVideoMode ( 842 RETVAL = !!SDL_SetVideoMode (
543 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 843 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
544 ); 844 );
845
545 if (RETVAL) 846 if (RETVAL)
546 { 847 {
547 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 848 av_clear (texture_av);
849
850 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
548# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 851#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
549# include "glfunc.h" 852#include "glfunc.h"
550# undef GL_FUNC 853#undef GL_FUNC
551 } 854 }
855}
552 OUTPUT: 856 OUTPUT:
553 RETVAL 857 RETVAL
554 858
555void 859void
556SDL_GL_SwapBuffers () 860SDL_GL_SwapBuffers ()
557 861
558char * 862char *
559SDL_GetKeyName (int sym) 863SDL_GetKeyName (int sym)
560 864
865int
866SDL_GetAppState ()
867
868int
869SDL_GetModState ()
870
561void 871void
562SDL_PollEvent () 872poll_events ()
563 PPCODE: 873 PPCODE:
564{ 874{
565 SDL_Event ev; 875 SDL_Event ev;
566 876
567 while (SDL_PollEvent (&ev)) 877 SDL_PumpEvents ();
878 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
568 { 879 {
569 HV *hv = newHV (); 880 HV *hv = newHV ();
570 hv_store (hv, "type", 4, newSViv (ev.type), 0); 881 hv_store (hv, "type", 4, newSViv (ev.type), 0);
571 882
572 switch (ev.type) 883 switch (ev.type)
573 { 884 {
574 case SDL_KEYDOWN: 885 case SDL_KEYDOWN:
575 case SDL_KEYUP: 886 case SDL_KEYUP:
576 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 887 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
577 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 888 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
578 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 889 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
890 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
579 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 891 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
580 break; 892 break;
581 893
582 case SDL_ACTIVEEVENT: 894 case SDL_ACTIVEEVENT:
583 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 895 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
584 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 896 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
585 break; 897 break;
586 898
587 case SDL_MOUSEMOTION: 899 case SDL_MOUSEMOTION:
900 {
901 int state = ev.motion.state;
902 int x = ev.motion.x;
903 int y = ev.motion.y;
904 int xrel = ev.motion.xrel;
905 int yrel = ev.motion.yrel;
906
907 /* do simplistic event compression */
908 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
909 && state == ev.motion.state)
910 {
911 xrel += ev.motion.xrel;
912 yrel += ev.motion.yrel;
913 x = ev.motion.x;
914 y = ev.motion.y;
915 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
916 }
917
588 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 918 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
589
590 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 919 hv_store (hv, "state", 5, newSViv (state), 0);
591 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 920 hv_store (hv, "x", 1, newSViv (x), 0);
592 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 921 hv_store (hv, "y", 1, newSViv (y), 0);
593 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 922 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
594 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 923 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
924 }
595 break; 925 break;
596 926
597 case SDL_MOUSEBUTTONDOWN: 927 case SDL_MOUSEBUTTONDOWN:
598 case SDL_MOUSEBUTTONUP: 928 case SDL_MOUSEBUTTONUP:
599 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 929 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
600 930
601 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 931 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
602 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 932 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
603 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 933 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
604 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 934 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
609 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 939 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
610 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 940 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
611 break; 941 break;
612 } 942 }
613 943
614 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 944 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
615 } 945 }
616} 946}
617 947
618int 948int
619Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 949Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
620 POSTCALL: 950 POSTCALL:
621 Mix_HookMusicFinished (music_finished); 951 Mix_HookMusicFinished (music_finished);
622 Mix_ChannelFinished (channel_finished); 952 Mix_ChannelFinished (channel_finished);
623 953
624void 954void
955Mix_QuerySpec ()
956 PPCODE:
957{
958 int freq, channels;
959 Uint16 format;
960
961 if (Mix_QuerySpec (&freq, &format, &channels))
962 {
963 EXTEND (SP, 3);
964 PUSHs (sv_2mortal (newSViv (freq)));
965 PUSHs (sv_2mortal (newSViv (format)));
966 PUSHs (sv_2mortal (newSViv (channels)));
967 }
968}
969
970void
625Mix_CloseAudio () 971Mix_CloseAudio ()
626 972
627int 973int
628Mix_AllocateChannels (int numchans = -1) 974Mix_AllocateChannels (int numchans = -1)
629 975
976const char *
977Mix_GetError ()
978
630void 979void
631lowdelay (int fd, int val = 1) 980lowdelay (int fd, int val = 1)
632 CODE: 981 CODE:
982 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
983
984void
985win32_proxy_info ()
986 PPCODE:
987{
633#ifndef _WIN32 988#ifdef _WIN32
634 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 989 char buffer[2048];
990 DWORD buflen;
991
992 EXTEND (SP, 3);
993
994 buflen = sizeof (buffer);
995 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
996 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
997 {
998 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
999
1000 buflen = sizeof (buffer);
1001 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
1002 {
1003 PUSHs (newSVpv (buffer, 0));
1004
1005 buflen = sizeof (buffer);
1006 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
1007 PUSHs (newSVpv (buffer, 0));
1008 }
1009 }
635#endif 1010#endif
1011}
636 1012
637void 1013int
638add_font (char *file) 1014add_font (char *file)
639 CODE: 1015 CODE:
640 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 1016 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
641#ifdef _WIN32 1017 OUTPUT:
642 // cairo... sigh... requires win2000 1018 RETVAL
643 AddFontResourceEx (file, FR_PRIVATE, 0);
644#endif
645 1019
646void 1020void
647load_image_inline (SV *image_) 1021load_image_inline (SV *image_)
648 ALIAS: 1022 ALIAS:
649 load_image_file = 1 1023 load_image_file = 1
652 STRLEN image_len; 1026 STRLEN image_len;
653 char *image = (char *)SvPVbyte (image_, image_len); 1027 char *image = (char *)SvPVbyte (image_, image_len);
654 SDL_Surface *surface, *surface2; 1028 SDL_Surface *surface, *surface2;
655 SDL_PixelFormat fmt; 1029 SDL_PixelFormat fmt;
656 SDL_RWops *rw = ix 1030 SDL_RWops *rw = ix
657 ? SDL_RWFromFile (image, "r") 1031 ? SDL_RWFromFile (image, "rb")
658 : SDL_RWFromConstMem (image, image_len); 1032 : SDL_RWFromConstMem (image, image_len);
659 1033
660 if (!rw) 1034 if (!rw)
661 croak ("load_image: %s", SDL_GetError ()); 1035 croak ("load_image: %s", SDL_GetError ());
662 1036
691 1065
692 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 1066 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
693 1067
694 assert (surface2->pitch == surface2->w * 4); 1068 assert (surface2->pitch == surface2->w * 4);
695 1069
1070 SDL_LockSurface (surface2);
696 EXTEND (SP, 5); 1071 EXTEND (SP, 6);
697 PUSHs (sv_2mortal (newSViv (surface2->w))); 1072 PUSHs (sv_2mortal (newSViv (surface2->w)));
698 PUSHs (sv_2mortal (newSViv (surface2->h))); 1073 PUSHs (sv_2mortal (newSViv (surface2->h)));
699 SDL_LockSurface (surface2);
700 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 1074 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
701 SDL_UnlockSurface (surface2);
702 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 1075 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
703 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 1076 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
704 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 1077 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
1078 SDL_UnlockSurface (surface2);
705 1079
706 SDL_FreeSurface (surface); 1080 SDL_FreeSurface (surface);
707 SDL_FreeSurface (surface2); 1081 SDL_FreeSurface (surface2);
708} 1082}
709 1083
735void 1109void
736error (char *message) 1110error (char *message)
737 CODE: 1111 CODE:
738 fprintf (stderr, "ERROR: %s\n", message); 1112 fprintf (stderr, "ERROR: %s\n", message);
739#ifdef _WIN32 1113#ifdef _WIN32
740 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1114 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
741#endif 1115#endif
742 1116
743void 1117void
744fatal (char *message) 1118fatal (char *message)
745 CODE: 1119 CODE:
746 fprintf (stderr, "FATAL: %s\n", message); 1120 fprintf (stderr, "FATAL: %s\n", message);
747#ifdef _WIN32 1121#ifdef _WIN32
748 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1122 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
749#endif 1123#endif
750 _exit (1); 1124 _exit (1);
751 1125
752void 1126void
753_exit (int retval) 1127_exit (int retval = 0)
754 CODE: 1128 CODE:
1129#ifdef WIN32
1130 ExitThread (retval); // unclean, please beam me up
1131#else
755 _exit (retval); 1132 _exit (retval);
1133#endif
756 1134
1135void
1136debug ()
1137 CODE:
1138{
1139#if DEBUG
1140 VALGRIND_DO_LEAK_CHECK;
1141#endif
1142}
1143
757MODULE = CFClient PACKAGE = CFClient::Font 1144MODULE = Deliantra::Client PACKAGE = DC::Font
758 1145
759CFClient::Font 1146PROTOTYPES: DISABLE
1147
1148DC::Font
760new_from_file (SV *class, char *path, int id = 0) 1149new_from_file (SV *class, char *path, int id = 0)
761 CODE: 1150 CODE:
762{ 1151{
763 int count; 1152 int count;
764 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1153 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
767} 1156}
768 OUTPUT: 1157 OUTPUT:
769 RETVAL 1158 RETVAL
770 1159
771void 1160void
772DESTROY (CFClient::Font self) 1161DESTROY (DC::Font self)
773 CODE: 1162 CODE:
774 pango_font_description_free (self); 1163 pango_font_description_free (self);
775 1164
776void 1165void
777make_default (CFClient::Font self) 1166make_default (DC::Font self)
1167 PROTOTYPE: $
778 CODE: 1168 CODE:
779 default_font = self; 1169 default_font = self;
780 1170
781MODULE = CFClient PACKAGE = CFClient::Layout 1171MODULE = Deliantra::Client PACKAGE = DC::Layout
782 1172
783CFClient::Layout 1173PROTOTYPES: DISABLE
784new (SV *class, int rgba = 0) 1174
1175void
1176glyph_cache_backup ()
1177 PROTOTYPE:
1178 CODE:
1179 tc_backup ();
1180
1181void
1182glyph_cache_restore ()
1183 PROTOTYPE:
1184 CODE:
1185 tc_restore ();
1186
1187DC::Layout
1188new (SV *class)
785 CODE: 1189 CODE:
786 New (0, RETVAL, 1, struct cf_layout); 1190 New (0, RETVAL, 1, struct cf_layout);
787 1191
788 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 1192 RETVAL->pl = pango_layout_new (opengl_context);
789 RETVAL->rgba = rgba;
790 RETVAL->r = 1.; 1193 RETVAL->r = 1.;
791 RETVAL->g = 1.; 1194 RETVAL->g = 1.;
792 RETVAL->b = 1.; 1195 RETVAL->b = 1.;
793 RETVAL->a = 1.; 1196 RETVAL->a = 1.;
794 RETVAL->base_height = MIN_FONT_HEIGHT; 1197 RETVAL->base_height = MIN_FONT_HEIGHT;
795 RETVAL->font = 0; 1198 RETVAL->font = 0;
1199 RETVAL->rc = rc_alloc ();
796 1200
797 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1201 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
798 layout_update_font (RETVAL); 1202 layout_update_font (RETVAL);
799 OUTPUT: 1203 OUTPUT:
800 RETVAL 1204 RETVAL
801 1205
802void 1206void
803DESTROY (CFClient::Layout self) 1207DESTROY (DC::Layout self)
804 CODE: 1208 CODE:
805 g_object_unref (self->pl); 1209 g_object_unref (self->pl);
1210 rc_free (self->rc);
806 Safefree (self); 1211 Safefree (self);
807 1212
808int
809is_rgba (CFClient::Layout self)
810 CODE:
811 RETVAL = self->rgba;
812 OUTPUT:
813 RETVAL
814
815void 1213void
816set_text (CFClient::Layout self, SV *text_) 1214set_text (DC::Layout self, SV *text_)
817 CODE: 1215 CODE:
818{ 1216{
819 STRLEN textlen; 1217 STRLEN textlen;
820 char *text = SvPVutf8 (text_, textlen); 1218 char *text = SvPVutf8 (text_, textlen);
821 1219
822 pango_layout_set_text (self->pl, text, textlen); 1220 pango_layout_set_text (self->pl, text, textlen);
823} 1221}
824 1222
825void 1223void
826set_markup (CFClient::Layout self, SV *text_) 1224set_markup (DC::Layout self, SV *text_)
827 CODE: 1225 CODE:
828{ 1226{
829 STRLEN textlen; 1227 STRLEN textlen;
830 char *text = SvPVutf8 (text_, textlen); 1228 char *text = SvPVutf8 (text_, textlen);
831 1229
832 pango_layout_set_markup (self->pl, text, textlen); 1230 pango_layout_set_markup (self->pl, text, textlen);
833} 1231}
834 1232
835void 1233void
836set_shapes (CFClient::Layout self, ...) 1234set_shapes (DC::Layout self, ...)
837 CODE: 1235 CODE:
838{ 1236{
839 PangoAttrList *attrs = 0; 1237 PangoAttrList *attrs = 0;
840 const char *text = pango_layout_get_text (self->pl); 1238 const char *text = pango_layout_get_text (self->pl);
841 const char *pos = text; 1239 const char *pos = text;
842 int arg = 2; 1240 int arg = 4;
843 1241
844 while (arg < items && (pos = strstr (pos, OBJ_STR))) 1242 while (arg < items && (pos = strstr (pos, OBJ_STR)))
845 { 1243 {
846 PangoRectangle rect; 1244 PangoRectangle inkrect, rect;
847 PangoAttribute *attr; 1245 PangoAttribute *attr;
848 1246
1247 int x = SvIV (ST (arg - 3));
1248 int y = SvIV (ST (arg - 2));
849 int w = SvIV (ST (arg - 1)); 1249 int w = SvIV (ST (arg - 1));
850 int h = SvIV (ST (arg)); 1250 int h = SvIV (ST (arg ));
851 1251
852 arg += 2;
853
854 rect.x = 0; 1252 inkrect.x = 0;
1253 inkrect.y = 0;
1254 inkrect.width = 0;
1255 inkrect.height = 0;
1256
1257 rect.x = x * PANGO_SCALE;
855 rect.y = -h * PANGO_SCALE; 1258 rect.y = y * PANGO_SCALE;
856 rect.width = w * PANGO_SCALE; 1259 rect.width = w * PANGO_SCALE;
857 rect.height = h * PANGO_SCALE; 1260 rect.height = h * PANGO_SCALE;
858 1261
859 if (!attrs) 1262 if (!attrs)
860 attrs = pango_layout_get_attributes (self->pl); 1263 attrs = pango_layout_get_attributes (self->pl);
861 1264
862 attr = pango_attr_shape_new (&rect, &rect); 1265 attr = pango_attr_shape_new (&inkrect, &rect);
863 attr->start_index = pos - text; 1266 attr->start_index = pos - text;
864 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1; 1267 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
865 pango_attr_list_insert (attrs, attr); 1268 pango_attr_list_insert (attrs, attr);
866 1269
1270 arg += 4;
867 pos += sizeof (OBJ_STR) - 1; 1271 pos += sizeof (OBJ_STR) - 1;
868 } 1272 }
869 1273
870 if (attrs) 1274 if (attrs)
871 pango_layout_set_attributes (self->pl, attrs); 1275 pango_layout_set_attributes (self->pl, attrs);
872} 1276}
873 1277
874void 1278void
875get_shapes (CFClient::Layout self) 1279get_shapes (DC::Layout self)
876 PPCODE: 1280 PPCODE:
877{ 1281{
878 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1282 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
879 1283
880 do 1284 do
881 { 1285 {
882 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1286 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
883 1287
884 if (run && shape_attr_p (run)) 1288 if (run && shape_attr_p (run))
885 { 1289 {
886 PangoRectangle extents; 1290 PangoRectangle extents;
887 pango_layout_iter_get_run_extents (iter, 0, &extents); 1291 pango_layout_iter_get_run_extents (iter, 0, &extents);
888 1292
1293 EXTEND (SP, 2);
889 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x)))); 1294 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
890 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y)))); 1295 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
891 } 1296 }
892 } 1297 }
893 while (pango_layout_iter_next_run (iter)); 1298 while (pango_layout_iter_next_run (iter));
894 1299
895 pango_layout_iter_free (iter); 1300 pango_layout_iter_free (iter);
896} 1301}
897 1302
898int 1303int
899has_wrapped (CFClient::Layout self) 1304has_wrapped (DC::Layout self)
900 CODE: 1305 CODE:
901{ 1306{
902 int lines = 1; 1307 int lines = 1;
903 const char *text = pango_layout_get_text (self->pl); 1308 const char *text = pango_layout_get_text (self->pl);
904 1309
909} 1314}
910 OUTPUT: 1315 OUTPUT:
911 RETVAL 1316 RETVAL
912 1317
913SV * 1318SV *
914get_text (CFClient::Layout self) 1319get_text (DC::Layout self)
915 CODE: 1320 CODE:
916 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1321 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
917 sv_utf8_decode (RETVAL); 1322 sv_utf8_decode (RETVAL);
918 OUTPUT: 1323 OUTPUT:
919 RETVAL 1324 RETVAL
920 1325
921void 1326void
922set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1327set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
923 CODE: 1328 CODE:
924 self->r = r; 1329 self->r = r;
925 self->g = g; 1330 self->g = g;
926 self->b = b; 1331 self->b = b;
927 self->a = a; 1332 self->a = a;
928 1333
929void 1334void
930set_font (CFClient::Layout self, CFClient::Font font = 0) 1335set_font (DC::Layout self, DC::Font font = 0)
931 CODE: 1336 CODE:
932 if (self->font != font) 1337 if (self->font != font)
933 { 1338 {
934 self->font = font; 1339 self->font = font;
935 layout_update_font (self); 1340 layout_update_font (self);
936 } 1341 }
937 1342
938void 1343void
939set_height (CFClient::Layout self, int base_height) 1344set_height (DC::Layout self, int base_height)
940 CODE: 1345 CODE:
941 if (self->base_height != base_height) 1346 if (self->base_height != base_height)
942 { 1347 {
943 self->base_height = base_height; 1348 self->base_height = base_height;
944 layout_update_font (self); 1349 layout_update_font (self);
945 } 1350 }
946 1351
947void 1352void
948set_width (CFClient::Layout self, int max_width = -1) 1353set_width (DC::Layout self, int max_width = -1)
949 CODE: 1354 CODE:
950 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1355 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
951 1356
952void 1357void
953set_indent (CFClient::Layout self, int indent) 1358set_indent (DC::Layout self, int indent)
954 CODE: 1359 CODE:
955 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1360 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
956 1361
957void 1362void
958set_spacing (CFClient::Layout self, int spacing) 1363set_spacing (DC::Layout self, int spacing)
959 CODE: 1364 CODE:
960 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1365 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
961 1366
962void 1367void
963set_ellipsise (CFClient::Layout self, int ellipsise) 1368set_ellipsise (DC::Layout self, int ellipsise)
964 CODE: 1369 CODE:
965 pango_layout_set_ellipsize (self->pl, 1370 pango_layout_set_ellipsize (self->pl,
966 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1371 ellipsise == 1 ? PANGO_ELLIPSIZE_START
967 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1372 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
968 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1373 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
969 : PANGO_ELLIPSIZE_NONE 1374 : PANGO_ELLIPSIZE_NONE
970 ); 1375 );
971 1376
972void 1377void
973set_single_paragraph_mode (CFClient::Layout self, int spm) 1378set_single_paragraph_mode (DC::Layout self, int spm)
974 CODE: 1379 CODE:
975 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1380 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
976 1381
977void 1382void
978size (CFClient::Layout self) 1383size (DC::Layout self)
979 PPCODE: 1384 PPCODE:
980{ 1385{
981 int w, h; 1386 int w, h;
982 1387
983 layout_get_pixel_size (self, &w, &h); 1388 layout_get_pixel_size (self, &w, &h);
986 PUSHs (sv_2mortal (newSViv (w))); 1391 PUSHs (sv_2mortal (newSViv (w)));
987 PUSHs (sv_2mortal (newSViv (h))); 1392 PUSHs (sv_2mortal (newSViv (h)));
988} 1393}
989 1394
990int 1395int
1396descent (DC::Layout self)
1397 CODE:
1398{
1399 PangoRectangle rect;
1400 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1401 pango_layout_line_get_pixel_extents (line, 0, &rect);
1402 RETVAL = PANGO_DESCENT (rect);
1403}
1404 OUTPUT:
1405 RETVAL
1406
1407int
991xy_to_index (CFClient::Layout self, int x, int y) 1408xy_to_index (DC::Layout self, int x, int y)
992 CODE: 1409 CODE:
993{ 1410{
994 int index, trailing; 1411 int index, trailing;
995 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1412 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
996 RETVAL = index; 1413 RETVAL = index + trailing;
997} 1414}
998 OUTPUT: 1415 OUTPUT:
999 RETVAL 1416 RETVAL
1000 1417
1001void 1418void
1002cursor_pos (CFClient::Layout self, int index) 1419cursor_pos (DC::Layout self, int index)
1003 PPCODE: 1420 PPCODE:
1004{ 1421{
1005 PangoRectangle strong_pos; 1422 PangoRectangle pos;
1006 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1423 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1007 1424
1008 EXTEND (SP, 3); 1425 EXTEND (SP, 3);
1009 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1426 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1010 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1427 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1011 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1428 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1012} 1429}
1013 1430
1014void 1431void
1015render (CFClient::Layout self) 1432index_to_line_x (DC::Layout self, int index, int trailing = 0)
1016 PPCODE: 1433 PPCODE:
1017{ 1434{
1018 SV *retval; 1435 int line, x;
1019 int w, h;
1020 1436
1021 layout_get_pixel_size (self, &w, &h); 1437 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1022 1438#if !PANGO_VERSION_CHECK (1, 17, 3)
1023 if (self->rgba) 1439 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1024 { 1440 --line;
1025 cairo_surface_t *surface;
1026 cairo_t *cairo;
1027
1028 retval = newSV (w * h * 4);
1029 SvPOK_only (retval);
1030 SvCUR_set (retval, w * h * 4);
1031
1032 memset (SvPVX (retval), 0, w * h * 4);
1033
1034 surface = cairo_image_surface_create_for_data (
1035 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
1036 cairo = cairo_create (surface);
1037 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
1038
1039 pango_cairo_show_layout (cairo, self->pl);
1040
1041 cairo_destroy (cairo);
1042 cairo_surface_destroy (surface);
1043
1044 // what a mess, and its premultiplied, too :(
1045 {
1046 uint32_t *p = (uint32_t *)SvPVX (retval);
1047 uint32_t *e = p + w * h;
1048
1049 while (p < e)
1050 {
1051 uint32_t rgba = *p;
1052 rgba = (rgba >> 24) | (rgba << 8);
1053#if 0
1054#ifdef _WIN32
1055 {//D
1056 uint8_t r = rgba >> 24;
1057 uint8_t g = rgba >> 16;
1058 uint8_t b = rgba >> 8;
1059 uint8_t a = rgba >> 0;
1060
1061 rgba = (rgba & 0xffffff00) | a;
1062 }
1063#endif 1441#endif
1064#endif
1065 rgba = SDL_SwapBE32 (rgba);
1066 *p++ = rgba;
1067 }
1068 }
1069
1070 EXTEND (SP, 5); 1442 EXTEND (SP, 2);
1071 PUSHs (sv_2mortal (newSViv (w))); 1443 PUSHs (sv_2mortal (newSViv (line)));
1444 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1445}
1446
1447void
1448line_x_to_index (DC::Layout self, int line, int x)
1449 PPCODE:
1450{
1451 PangoLayoutLine *lp;
1452 int index, trailing;
1453
1454 if (line < 0)
1455 XSRETURN_EMPTY;
1456
1457 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1458 XSRETURN_EMPTY; /* do better */
1459
1460 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1461
1462 EXTEND (SP, 2);
1463 if (GIMME_V == G_SCALAR)
1072 PUSHs (sv_2mortal (newSViv (h))); 1464 PUSHs (sv_2mortal (newSViv (index + trailing)));
1073 PUSHs (sv_2mortal (retval));
1074 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
1075 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
1076 }
1077 else 1465 else
1078 { 1466 {
1079 FT_Bitmap bitmap;
1080
1081 retval = newSV (w * h);
1082 SvPOK_only (retval);
1083 SvCUR_set (retval, w * h);
1084
1085 bitmap.rows = h;
1086 bitmap.width = w;
1087 bitmap.pitch = w;
1088 bitmap.buffer = (unsigned char*)SvPVX (retval);
1089 bitmap.num_grays = 256;
1090 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
1091
1092 memset (bitmap.buffer, 0, w * h);
1093
1094 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
1095
1096 EXTEND (SP, 5);
1097 PUSHs (sv_2mortal (newSViv (w))); 1467 PUSHs (sv_2mortal (newSViv (index)));
1098 PUSHs (sv_2mortal (newSViv (h))); 1468 PUSHs (sv_2mortal (newSViv (trailing)));
1099 PUSHs (sv_2mortal (retval));
1100 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1101 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1102 } 1469 }
1103} 1470}
1104 1471
1472void
1473render (DC::Layout self, float x, float y, int flags = 0)
1474 CODE:
1475 rc_clear (self->rc);
1476 pango_opengl_render_layout_subpixel (
1477 self->pl,
1478 self->rc,
1479 x * PANGO_SCALE, y * PANGO_SCALE,
1480 self->r, self->g, self->b, self->a,
1481 flags
1482 );
1483 // we assume that context_change actually clears/frees stuff
1484 // and does not do any recomputation...
1485 pango_layout_context_changed (self->pl);
1486
1487void
1488draw (DC::Layout self)
1489 CODE:
1490{
1491 glEnable (GL_TEXTURE_2D);
1492 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1493 glEnable (GL_BLEND);
1494 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1495 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1496 glEnable (GL_ALPHA_TEST);
1497 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1498
1499 rc_draw (self->rc);
1500
1501 glDisable (GL_ALPHA_TEST);
1502 glDisable (GL_BLEND);
1503 glDisable (GL_TEXTURE_2D);
1504}
1505
1105MODULE = CFClient PACKAGE = CFClient::Texture 1506MODULE = Deliantra::Client PACKAGE = DC::Texture
1106 1507
1107void 1508PROTOTYPES: ENABLE
1108pad2pot (SV *data_, SV *w_, SV *h_)
1109 CODE:
1110{
1111 int ow = SvIV (w_);
1112 int oh = SvIV (h_);
1113 1509
1114 if (ow && oh) 1510void
1511pad (SV *data_, int ow, int oh, int nw, int nh)
1512 CODE:
1513{
1514 if ((nw != ow || nh != oh) && SvOK (data_))
1115 { 1515 {
1116 int nw = minpot (ow);
1117 int nh = minpot (oh);
1118
1119 if (nw != ow || nh != oh)
1120 {
1121 if (SvOK (data_))
1122 {
1123 STRLEN datalen; 1516 STRLEN datalen;
1124 char *data = SvPVbyte (data_, datalen); 1517 char *data = SvPVbyte (data_, datalen);
1125 int bpp = datalen / (ow * oh); 1518 int bpp = datalen / (ow * oh);
1126 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1519 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1127 1520
1128 SvPOK_only (result_); 1521 SvPOK_only (result_);
1129 SvCUR_set (result_, nw * nh * bpp); 1522 SvCUR_set (result_, nw * nh * bpp);
1130 1523
1131 memset (SvPVX (result_), 0, nw * nh * bpp); 1524 memset (SvPVX (result_), 0, nw * nh * bpp);
1132 while (oh--) 1525 while (oh--)
1133 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1526 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1134 1527
1135 sv_setsv (data_, result_); 1528 sv_setsv (data_, result_);
1136 }
1137
1138 sv_setiv (w_, nw);
1139 sv_setiv (h_, nh);
1140 }
1141 } 1529 }
1142} 1530}
1143 1531
1144void 1532void
1145draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1533draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1151{ 1539{
1152 HV *hv = (HV *)SvRV (self); 1540 HV *hv = (HV *)SvRV (self);
1153 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1541 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1154 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1542 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1155 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1543 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1544
1545 if (name <= 0)
1546 XSRETURN_EMPTY;
1156 1547
1157 if (items < 5) 1548 if (items < 5)
1158 { 1549 {
1159 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1550 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1160 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1551 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1188 glDisable (GL_ALPHA_TEST); 1579 glDisable (GL_ALPHA_TEST);
1189 glDisable (GL_BLEND); 1580 glDisable (GL_BLEND);
1190 } 1581 }
1191} 1582}
1192 1583
1584IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1585 CODE:
1586{
1587 GLint width;
1588 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1589 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1590 RETVAL = width > 0;
1591}
1592 OUTPUT:
1593 RETVAL
1594
1193MODULE = CFClient PACKAGE = CFClient::Map 1595MODULE = Deliantra::Client PACKAGE = DC::Map
1194 1596
1195CFClient::Map 1597PROTOTYPES: DISABLE
1196new (SV *class, int map_width, int map_height) 1598
1599DC::Map
1600new (SV *class)
1197 CODE: 1601 CODE:
1198 New (0, RETVAL, 1, struct map); 1602 New (0, RETVAL, 1, struct map);
1199 RETVAL->x = 0; 1603 RETVAL->x = 0;
1200 RETVAL->y = 0; 1604 RETVAL->y = 0;
1201 RETVAL->w = map_width; 1605 RETVAL->w = 0;
1202 RETVAL->h = map_height; 1606 RETVAL->h = 0;
1203 RETVAL->ox = 0; 1607 RETVAL->ox = 0;
1204 RETVAL->oy = 0; 1608 RETVAL->oy = 0;
1205 RETVAL->faces = 8192; 1609 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1206 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1610 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1207 RETVAL->texs = 8192;
1208 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1209 RETVAL->rows = 0; 1611 RETVAL->rows = 0;
1210 RETVAL->row = 0; 1612 RETVAL->row = 0;
1211 OUTPUT: 1613 OUTPUT:
1212 RETVAL 1614 RETVAL
1213 1615
1214void 1616void
1215DESTROY (CFClient::Map self) 1617DESTROY (DC::Map self)
1216 CODE: 1618 CODE:
1217{ 1619{
1218 map_clear (self); 1620 map_clear (self);
1219 Safefree (self->face); 1621 Safefree (self->face2tile);
1220 Safefree (self->tex); 1622 Safefree (self->tex);
1221 Safefree (self); 1623 Safefree (self);
1222} 1624}
1223 1625
1224void 1626void
1627resize (DC::Map self, int map_width, int map_height)
1628 CODE:
1629 self->w = map_width;
1630 self->h = map_height;
1631
1632void
1225clear (CFClient::Map self) 1633clear (DC::Map self)
1226 CODE: 1634 CODE:
1227 map_clear (self); 1635 map_clear (self);
1228 1636
1229void 1637void
1230set_face (CFClient::Map self, int face, int texid) 1638set_tileid (DC::Map self, int face, int tile)
1231 CODE: 1639 CODE:
1232{ 1640{
1233 while (self->faces <= face) 1641 need_facenum (self, face); self->face2tile [face] = tile;
1234 { 1642 need_texid (self, tile);
1235 Append (mapface, self->face, self->faces, self->faces);
1236 self->faces *= 2;
1237 }
1238
1239 self->face [face] = texid;
1240} 1643}
1241 1644
1242void 1645void
1646set_smooth (DC::Map self, int face, int smooth, int level)
1647 CODE:
1648{
1649 tileid texid;
1650 maptex *tex;
1651
1652 if (face < 0 || face >= self->faces)
1653 return;
1654
1655 if (smooth < 0 || smooth >= self->faces)
1656 return;
1657
1658 texid = self->face2tile [face];
1659
1660 if (!texid)
1661 return;
1662
1663 tex = self->tex + texid;
1664 tex->smoothtile = self->face2tile [smooth];
1665 tex->smoothlevel = level;
1666}
1667
1668void
1243set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1669set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1244 CODE: 1670 CODE:
1245{ 1671{
1246 while (self->texs <= texid) 1672 need_texid (self, texid);
1247 {
1248 Append (maptex, self->tex, self->texs, self->texs);
1249 self->texs *= 2;
1250 }
1251 1673
1252 { 1674 {
1253 maptex *tex = self->tex + texid; 1675 maptex *tex = self->tex + texid;
1254 1676
1255 tex->name = name; 1677 tex->name = name;
1272 // from transparent color bleeding and ugly wrapping effects. 1694 // from transparent color bleeding and ugly wrapping effects.
1273 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1695 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1274} 1696}
1275 1697
1276int 1698int
1277ox (CFClient::Map self) 1699ox (DC::Map self)
1278 ALIAS: 1700 ALIAS:
1279 oy = 1 1701 oy = 1
1280 x = 2 1702 x = 2
1281 y = 3 1703 y = 3
1282 w = 4 1704 w = 4
1293 } 1715 }
1294 OUTPUT: 1716 OUTPUT:
1295 RETVAL 1717 RETVAL
1296 1718
1297void 1719void
1298scroll (CFClient::Map self, int dx, int dy) 1720scroll (DC::Map self, int dx, int dy)
1299 CODE: 1721 CODE:
1300{ 1722{
1301 if (dx > 0) 1723 if (dx > 0)
1302 map_blank (self, self->x, self->y, dx - 1, self->h); 1724 map_blank (self, self->x, self->y, dx, self->h);
1303 else if (dx < 0) 1725 else if (dx < 0)
1304 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1726 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1305 1727
1306 if (dy > 0) 1728 if (dy > 0)
1307 map_blank (self, self->x, self->y, self->w, dy - 1); 1729 map_blank (self, self->x, self->y, self->w, dy);
1308 else if (dy < 0) 1730 else if (dy < 0)
1309 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1731 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1310 1732
1311 self->ox += dx; self->x += dx; 1733 self->ox += dx; self->x += dx;
1312 self->oy += dy; self->y += dy; 1734 self->oy += dy; self->y += dy;
1313 1735
1314 while (self->y < 0) 1736 while (self->y < 0)
1318 self->rows += MAP_EXTEND_Y; 1740 self->rows += MAP_EXTEND_Y;
1319 self->y += MAP_EXTEND_Y; 1741 self->y += MAP_EXTEND_Y;
1320 } 1742 }
1321} 1743}
1322 1744
1323void 1745SV *
1324map1a_update (CFClient::Map self, SV *data_) 1746map1a_update (DC::Map self, SV *data_, int extmap)
1325 CODE: 1747 CODE:
1326{ 1748{
1327 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1749 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1328 uint8_t *data_end = (uint8_t *)SvEND (data_); 1750 uint8_t *data_end = (uint8_t *)SvEND (data_);
1329 mapcell *cell; 1751 mapcell *cell;
1330 int x, y, flags; 1752 int x, y, z, flags;
1753 AV *missing = newAV ();
1754 RETVAL = newRV_noinc ((SV *)missing);
1331 1755
1332 while (data < data_end) 1756 while (data < data_end - 1)
1333 { 1757 {
1334 flags = (data [0] << 8) + data [1]; data += 2; 1758 flags = (data [0] << 8) + data [1]; data += 2;
1335 1759
1336 x = self->x + ((flags >> 10) & 63); 1760 x = self->x + ((flags >> 10) & 63);
1337 y = self->y + ((flags >> 4) & 63); 1761 y = self->y + ((flags >> 4) & 63);
1338 1762
1339 cell = map_get_cell (self, x, y); 1763 cell = map_get_cell (self, x, y);
1340 1764
1341 if (flags & 15) 1765 if (flags & 15)
1342 { 1766 {
1343 if (cell->darkness < 0) 1767 if (!cell->darkness)
1344 { 1768 {
1769 memset (cell, 0, sizeof (*cell));
1345 cell->darkness = 0; 1770 cell->darkness = 256;
1346 cell->face [0] = 0;
1347 cell->face [1] = 0;
1348 cell->face [2] = 0;
1349 } 1771 }
1350 1772
1351 cell->darkness = flags & 8 ? *data++ : 255;
1352
1353 //TODO: don't trust server data to be in-range(!) 1773 //TODO: don't trust server data to be in-range(!)
1354 1774
1355 if (flags & 4) 1775 if (flags & 8)
1356 { 1776 {
1357 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1777 if (extmap)
1778 {
1779 uint8_t ext, cmd;
1780
1781 do
1782 {
1783 ext = *data++;
1784 cmd = ext & 0x7f;
1785
1786 if (cmd < 4)
1787 cell->darkness = 255 - ext * 64 + 1;
1788 else if (cmd == 5) // health
1789 {
1790 cell->stat_width = 1;
1791 cell->stat_hp = *data++;
1792 }
1793 else if (cmd == 6) // monster width
1794 cell->stat_width = *data++ + 1;
1795 else if (cmd == 0x47)
1796 {
1797 if (*data == 1) cell->player = data [1];
1798 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1799 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1800 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1801
1802 data += *data + 1;
1803 }
1804 else if (cmd == 8) // cell flags
1805 cell->flags = *data++;
1806 else if (ext & 0x40) // unknown, multibyte => skip
1807 data += *data + 1;
1808 else
1809 data++;
1810 }
1811 while (ext & 0x80);
1812 }
1813 else
1814 cell->darkness = *data++ + 1;
1358 } 1815 }
1359 1816
1817 for (z = 0; z <= 2; ++z)
1360 if (flags & 2) 1818 if (flags & (4 >> z))
1361 { 1819 {
1362 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1820 faceid face = (data [0] << 8) + data [1]; data += 2;
1821 need_facenum (self, face);
1822 cell->tile [z] = self->face2tile [face];
1823
1824 if (cell->tile [z])
1825 {
1826 maptex *tex = self->tex + cell->tile [z];
1827 if (!tex->name)
1828 av_push (missing, newSViv (cell->tile [z]));
1829
1830 if (tex->smoothtile)
1831 {
1832 maptex *smooth = self->tex + tex->smoothtile;
1833 if (!smooth->name)
1834 av_push (missing, newSViv (tex->smoothtile));
1835 }
1836 }
1363 } 1837 }
1364
1365 if (flags & 1)
1366 {
1367 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1368 }
1369 } 1838 }
1370 else 1839 else
1371 cell->darkness = -1; 1840 CELL_CLEAR (cell);
1372 } 1841 }
1373} 1842}
1843 OUTPUT:
1844 RETVAL
1374 1845
1375SV * 1846SV *
1376mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1847mapmap (DC::Map self, int x0, int y0, int w, int h)
1377 CODE: 1848 CODE:
1378{ 1849{
1379 int x1, x; 1850 int x1, x;
1380 int y1, y; 1851 int y1, y;
1381 int z; 1852 int z;
1402 { 1873 {
1403 mapcell *cell = row->col + (x - row->c0); 1874 mapcell *cell = row->col + (x - row->c0);
1404 1875
1405 for (z = 0; z <= 0; z++) 1876 for (z = 0; z <= 0; z++)
1406 { 1877 {
1407 mapface face = cell->face [z];
1408
1409 if (face)
1410 {
1411 maptex tex = self->tex [face]; 1878 maptex tex = self->tex [cell->tile [z]];
1412 int a0 = 255 - tex.a; 1879 int a0 = 255 - tex.a;
1413 int a1 = tex.a; 1880 int a1 = tex.a;
1414 1881
1415 r = (r * a0 + tex.r * a1) / 255; 1882 r = (r * a0 + tex.r * a1) / 255;
1416 g = (g * a0 + tex.g * a1) / 255; 1883 g = (g * a0 + tex.g * a1) / 255;
1417 b = (b * a0 + tex.b * a1) / 255; 1884 b = (b * a0 + tex.b * a1) / 255;
1418 a = (a * a0 + tex.a * a1) / 255; 1885 a = (a * a0 + tex.a * a1) / 255;
1419 }
1420 } 1886 }
1421 } 1887 }
1422 1888
1423 *map++ = (r ) 1889 *map++ = (r )
1424 | (g << 8) 1890 | (g << 8)
1431} 1897}
1432 OUTPUT: 1898 OUTPUT:
1433 RETVAL 1899 RETVAL
1434 1900
1435void 1901void
1436draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1902draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1437 CODE: 1903 CODE:
1438{ 1904{
1439 int vx, vy;
1440 int x, y, z; 1905 int x, y, z;
1441 int last_name;
1442 mapface face;
1443 1906
1444 vx = self->x + self->w / 2 - sw / 2 - shift_x; 1907 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1445 vy = self->y + self->h / 2 - sh / 2 - shift_y; 1908 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1909 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1910 smooth_key skey;
1911 int pl_x, pl_y;
1912 maptex pl_tex;
1913 rc_t *rc = rc_alloc ();
1914 rc_key_t key;
1915 rc_array_t *arr;
1446 1916
1447 /* 1917 pl_tex.name = 0;
1448 int vx = self->vx = self->w >= sw
1449 ? self->x + (self->w - sw) / 2
1450 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1451 1918
1452 int vy = self->vy = self->h >= sh 1919 // thats current max. sorry.
1453 ? self->y + (self->h - sh) / 2 1920 if (sw > 255) sw = 255;
1454 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1921 if (sh > 255) sh = 255;
1455 */
1456 1922
1457 glColor4ub (255, 255, 255, 255); 1923 // clear key, in case of extra padding
1924 memset (&skey, 0, sizeof (skey));
1925
1926 memset (&key, 0, sizeof (key));
1927 key.r = 255;
1928 key.g = 255;
1929 key.b = 255;
1930 key.a = 255;
1931 key.mode = GL_QUADS;
1932 key.format = GL_T2F_V3F;
1933 key.texname = -1;
1934
1935 mx += self->x;
1936 my += self->y;
1937
1938 // first pass: determine smooth_max
1939 // rather ugly, if you ask me
1940 // could also be stored inside mapcell and updated on change
1941 memset (smooth_max, 0, sizeof (smooth_max));
1942
1943 for (y = 0; y < sh; y++)
1944 if (0 <= y + my && y + my < self->rows)
1945 {
1946 maprow *row = self->row + (y + my);
1947
1948 for (x = 0; x < sw; x++)
1949 if (row->c0 <= x + mx && x + mx < row->c1)
1950 {
1951 mapcell *cell = row->col + (x + mx - row->c0);
1952
1953 smooth_max[x + 1][y + 1] =
1954 MAX (self->tex [cell->tile [0]].smoothlevel,
1955 MAX (self->tex [cell->tile [1]].smoothlevel,
1956 self->tex [cell->tile [2]].smoothlevel));
1957 }
1958 }
1458 1959
1459 glEnable (GL_BLEND); 1960 glEnable (GL_BLEND);
1460 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1961 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1461 glEnable (GL_TEXTURE_2D);
1462 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1962 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1463 1963
1464 glBegin (GL_QUADS);
1465
1466 last_name = 0;
1467
1468 for (z = 0; z < 3; z++) 1964 for (z = 0; z <= 2; z++)
1965 {
1966 memset (smooth_level, 0, sizeof (smooth_level));
1967
1469 for (y = 0; y < sh; y++) 1968 for (y = 0; y < sh; y++)
1470 if (0 <= y + vy && y + vy < self->rows) 1969 if (0 <= y + my && y + my < self->rows)
1471 { 1970 {
1472 maprow *row = self->row + (y + vy); 1971 maprow *row = self->row + (y + my);
1473 1972
1474 for (x = 0; x < sw; x++) 1973 for (x = 0; x < sw; x++)
1475 if (row->c0 <= x + vx && x + vx < row->c1) 1974 if (row->c0 <= x + mx && x + mx < row->c1)
1476 { 1975 {
1477 mapcell *cell = row->col + (x + vx - row->c0); 1976 mapcell *cell = row->col + (x + mx - row->c0);
1478
1479 face = cell->face [z]; 1977 tileid tile = cell->tile [z];
1480 1978
1481 if (face) 1979 if (tile)
1980 {
1981 maptex tex = self->tex [tile];
1982 int px = (x + 1) * T - tex.w;
1983 int py = (y + 1) * T - tex.h;
1984
1985 if (key.texname != tex.name)
1986 {
1987 if (!tex.name)
1988 tex = self->tex [2]; /* missing, replace by noface */
1989
1990 key.texname = tex.name;
1991 arr = rc_array (rc, &key);
1992 }
1993
1994 if (expect_false (cell->player == player) && expect_false (z == 2))
1995 {
1996 pl_x = px;
1997 pl_y = py;
1998 pl_tex = tex;
1999 continue;
2000 }
2001
2002 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2003 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2004 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2005 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2006
2007 if (expect_false (cell->flags) && expect_false (z == 2))
2008 {
2009 // overlays such as the speech bubble, probably more to come
2010 if (cell->flags & 1)
2011 {
2012 maptex tex = self->tex [1];
2013 int px = x * T + T * 2 / 32;
2014 int py = y * T - T * 6 / 32;
2015
2016 if (tex.name)
2017 {
2018 if (key.texname != tex.name)
2019 {
2020 key.texname = tex.name;
2021 arr = rc_array (rc, &key);
2022 }
2023
2024 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2025 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
2026 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
2027 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
2028 }
2029 }
2030 }
2031
2032 // update smooth hash
2033 if (tex.smoothtile)
2034 {
2035 skey.tile = tex.smoothtile;
2036 skey.level = tex.smoothlevel;
2037
2038 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
2039
2040 // add bits to current tile and all neighbours. skey.x|y is
2041 // shifted +1|+1 so we always stay positive.
2042
2043 // bits is ___n cccc CCCC bbbb
2044 // n do not draw borders&corners
2045 // c draw these corners, but...
2046 // C ... not these
2047 // b draw these borders
2048
2049 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
2050 // ┃· ·· ·┃ ━━
2051
2052 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
2053 // ·· ·· ·┏ ┓·
2054
2055 // full tile
2056 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
2057
2058 // borders
2059 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
2060 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
2061 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
2062 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
2063
2064 // corners
2065 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
2066 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
2067 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
2068 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
2069 }
2070 }
2071 }
2072 }
2073
2074 rc_draw (rc);
2075 rc_clear (rc);
2076
2077 // go through all smoothlevels, lowest to highest, then draw.
2078 // this is basically counting sort
2079 {
2080 int w, b;
2081
2082 glEnable (GL_TEXTURE_2D);
2083 glBegin (GL_QUADS);
2084 for (w = 0; w < 256 / 32; ++w)
2085 {
2086 uint32_t smask = smooth_level [w];
2087 if (smask)
2088 for (b = 0; b < 32; ++b)
2089 if (smask & (((uint32_t)1) << b))
1482 { 2090 {
1483 maptex tex = self->tex [face]; 2091 int level = (w << 5) | b;
2092 HE *he;
1484 2093
1485 int px = (x + 1) * 32 - tex.w; 2094 hv_iterinit (smooth);
1486 int py = (y + 1) * 32 - tex.h; 2095 while ((he = hv_iternext (smooth)))
1487
1488 if (last_name != tex.name)
1489 { 2096 {
2097 smooth_key *skey = (smooth_key *)HeKEY (he);
2098 IV bits = SvIVX (HeVAL (he));
2099
2100 if (!(bits & 0x1000)
2101 && skey->level == level
2102 && level > smooth_max [skey->x][skey->y])
2103 {
2104 maptex tex = self->tex [skey->tile];
2105 int px = (((int)skey->x) - 1) * T;
2106 int py = (((int)skey->y) - 1) * T;
2107 int border = bits & 15;
2108 int corner = (bits >> 8) & ~(bits >> 4) & 15;
2109 float dx = tex.s * .0625f; // 16 images/row
2110 float dy = tex.t * .5f ; // 2 images/column
2111
2112 if (tex.name)
2113 {
2114 // this time avoiding texture state changes
2115 // save gobs of state changes.
2116 if (key.texname != tex.name)
2117 {
1490 glEnd (); 2118 glEnd ();
1491 last_name = tex.name;
1492 glBindTexture (GL_TEXTURE_2D, last_name); 2119 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1493 glBegin (GL_QUADS); 2120 glBegin (GL_QUADS);
2121 }
2122
2123 if (border)
2124 {
2125 float ox = border * dx;
2126
2127 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
2128 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
2129 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
2130 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
2131 }
2132
2133 if (corner)
2134 {
2135 float ox = corner * dx;
2136
2137 glTexCoord2f (ox , dy ); glVertex2i (px , py );
2138 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
2139 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
2140 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2141 }
2142 }
2143 }
1494 } 2144 }
1495
1496 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1497 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1498 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1499 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1500 } 2145 }
1501 }
1502 } 2146 }
1503 2147
1504 glEnd (); 2148 glEnd ();
1505
1506 glDisable (GL_TEXTURE_2D); 2149 glDisable (GL_TEXTURE_2D);
2150 key.texname = -1;
2151 }
2152
2153 hv_clear (smooth);
2154 }
2155
2156 if (pl_tex.name)
2157 {
2158 maptex tex = pl_tex;
2159 int px = pl_x + sdx;
2160 int py = pl_y + sdy;
2161
2162 key.texname = tex.name;
2163 arr = rc_array (rc, &key);
2164
2165 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2166 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2167 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2168 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2169
2170 rc_draw (rc);
2171 }
2172
1507 glDisable (GL_BLEND); 2173 glDisable (GL_BLEND);
1508} 2174 rc_free (rc);
1509 2175
2176 // top layer: overlays such as the health bar
2177 for (y = 0; y < sh; y++)
2178 if (0 <= y + my && y + my < self->rows)
2179 {
2180 maprow *row = self->row + (y + my);
2181
2182 for (x = 0; x < sw; x++)
2183 if (row->c0 <= x + mx && x + mx < row->c1)
2184 {
2185 mapcell *cell = row->col + (x + mx - row->c0);
2186
2187 int px = x * T;
2188 int py = y * T;
2189
2190 if (cell->stat_hp)
2191 {
2192 int width = cell->stat_width * T;
2193 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2194
2195 glColor3ub (0, 0, 0);
2196 glRectf (px + 1, py - thick - 2,
2197 px + width - 1, py);
2198
2199 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
2200 glRectf (px + 2,
2201 py - thick - 1,
2202 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
2203 }
2204 }
2205 }
2206}
2207
1510void 2208void
1511draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data) 2209draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1512 CODE: 2210 CODE:
1513{ 2211{
1514 static float color[16][3] = { 2212 static float color[16][3] = {
1515 { 0.00, 0.00, 0.00 }, 2213 { 0.00F, 0.00F, 0.00F },
1516 { 1.00, 1.00, 1.00 }, 2214 { 1.00F, 1.00F, 1.00F },
1517 { 0.00, 0.00, 0.55 }, 2215 { 0.00F, 0.00F, 0.55F },
1518 { 1.00, 0.00, 0.00 }, 2216 { 1.00F, 0.00F, 0.00F },
1519 2217
1520 { 1.00, 0.54, 0.00 }, 2218 { 1.00F, 0.54F, 0.00F },
1521 { 0.11, 0.56, 1.00 }, 2219 { 0.11F, 0.56F, 1.00F },
1522 { 0.93, 0.46, 0.00 }, 2220 { 0.93F, 0.46F, 0.00F },
1523 { 0.18, 0.54, 0.34 }, 2221 { 0.18F, 0.54F, 0.34F },
1524 2222
1525 { 0.56, 0.73, 0.56 }, 2223 { 0.56F, 0.73F, 0.56F },
1526 { 0.80, 0.80, 0.80 }, 2224 { 0.80F, 0.80F, 0.80F },
1527 { 0.55, 0.41, 0.13 }, 2225 { 0.55F, 0.41F, 0.13F },
1528 { 0.99, 0.77, 0.26 }, 2226 { 0.99F, 0.77F, 0.26F },
1529 2227
1530 { 0.74, 0.65, 0.41 }, 2228 { 0.74F, 0.65F, 0.41F },
1531 2229
1532 { 0.00, 1.00, 1.00 }, 2230 { 0.00F, 1.00F, 1.00F },
1533 { 1.00, 0.00, 1.00 }, 2231 { 1.00F, 0.00F, 1.00F },
1534 { 1.00, 1.00, 0.00 }, 2232 { 1.00F, 1.00F, 0.00F },
1535 }; 2233 };
1536 2234
1537 int x, y; 2235 int x, y;
1538 2236
1539 glEnable (GL_TEXTURE_2D); 2237 glEnable (GL_TEXTURE_2D);
1566 glDisable (GL_BLEND); 2264 glDisable (GL_BLEND);
1567 glDisable (GL_TEXTURE_2D); 2265 glDisable (GL_TEXTURE_2D);
1568} 2266}
1569 2267
1570void 2268void
1571fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2269fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1572 PPCODE: 2270 PPCODE:
1573{ 2271{
1574 int vx, vy;
1575 int x, y; 2272 int x, y;
2273 int sw1 = sw + 2;
2274 int sh1 = sh + 2;
2275 int sh3 = sh * 3;
1576 int sw4 = (sw + 3) & ~3; 2276 int sw34 = (sw * 3 + 3) & ~3;
2277 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1577 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2278 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1578 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2279 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1579 2280
1580 memset (darkness, 255, sw4 * sh);
1581 SvPOK_only (darkness_sv); 2281 SvPOK_only (darkness3_sv);
1582 SvCUR_set (darkness_sv, sw4 * sh); 2282 SvCUR_set (darkness3_sv, sw34 * sh3);
1583 2283
1584 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 2284 mx += self->x - 1;
1585 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 2285 my += self->y - 1;
1586 2286
2287 memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1);
2288
1587 for (y = 0; y < sh; y++) 2289 for (y = 0; y < sh1; y++)
1588 if (0 <= y + vy && y + vy < self->rows) 2290 if (0 <= y + my && y + my < self->rows)
1589 { 2291 {
1590 maprow *row = self->row + (y + vy); 2292 maprow *row = self->row + (y + my);
1591 2293
1592 for (x = 0; x < sw; x++) 2294 for (x = 0; x < sw1; x++)
1593 if (row->c0 <= x + vx && x + vx < row->c1) 2295 if (row->c0 <= x + mx && x + mx < row->c1)
1594 { 2296 {
1595 mapcell *cell = row->col + (x + vx - row->c0); 2297 mapcell *cell = row->col + (x + mx - row->c0);
1596 2298
1597 darkness[y * sw4 + x] = cell->darkness < 0 2299 darkness1 [y * sw1 + x] = cell->darkness
2300 ? 255 - (cell->darkness - 1)
1598 ? 255 - FOW_DARKNESS 2301 : 255 - FOW_DARKNESS;
1599 : 255 - cell->darkness;
1600 } 2302 }
1601 } 2303 }
1602 2304
2305 for (y = 0; y < sh; ++y)
2306 for (x = 0; x < sw; ++x)
2307 {
2308 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2309 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2310 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2311 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2312 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2313 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2314 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2315 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2316 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2317
2318 uint8_t r11 = (d11 + d21 + d12) / 3;
2319 uint8_t r21 = d21;
2320 uint8_t r31 = (d21 + d31 + d32) / 3;
2321
2322 uint8_t r12 = d12;
2323 uint8_t r22 = d22;
2324 uint8_t r32 = d32;
2325
2326 uint8_t r13 = (d13 + d23 + d12) / 3;
2327 uint8_t r23 = d23;
2328 uint8_t r33 = (d23 + d33 + d32) / 3;
2329
2330 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2331 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2332 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2333 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2334 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2335 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2336 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2337 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2338 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2339 }
2340
2341 free (darkness1);
2342
1603 EXTEND (SP, 3); 2343 EXTEND (SP, 3);
1604 PUSHs (sv_2mortal (newSViv (sw4))); 2344 PUSHs (sv_2mortal (newSViv (sw34)));
1605 PUSHs (sv_2mortal (newSViv (sh))); 2345 PUSHs (sv_2mortal (newSViv (sh3)));
1606 PUSHs (darkness_sv); 2346 PUSHs (darkness3_sv);
1607} 2347}
1608 2348
1609SV * 2349SV *
1610get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2350get_rect (DC::Map self, int x0, int y0, int w, int h)
1611 CODE: 2351 CODE:
1612{ 2352{
1613 int x, y, x1, y1; 2353 int x, y, x1, y1;
1614 SV *data_sv = newSV (w * h * 7 + 5); 2354 SV *data_sv = newSV (w * h * 7 + 5);
1615 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2355 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1640 if (row && row->c0 <= x && x < row->c1) 2380 if (row && row->c0 <= x && x < row->c1)
1641 { 2381 {
1642 mapcell *cell = row->col + (x - row->c0); 2382 mapcell *cell = row->col + (x - row->c0);
1643 uint8_t flags = 0; 2383 uint8_t flags = 0;
1644 2384
1645 if (cell->face [0]) flags |= 1; 2385 if (cell->tile [0]) flags |= 1;
1646 if (cell->face [1]) flags |= 2; 2386 if (cell->tile [1]) flags |= 2;
1647 if (cell->face [2]) flags |= 4; 2387 if (cell->tile [2]) flags |= 4;
1648 2388
1649 *data++ = flags; 2389 *data++ = flags;
1650 2390
1651 if (flags & 1) 2391 if (flags & 1)
1652 { 2392 {
2393 tileid tile = cell->tile [0];
1653 *data++ = cell->face [0] >> 8; 2394 *data++ = tile >> 8;
1654 *data++ = cell->face [0]; 2395 *data++ = tile;
1655 } 2396 }
1656 2397
1657 if (flags & 2) 2398 if (flags & 2)
1658 { 2399 {
2400 tileid tile = cell->tile [1];
1659 *data++ = cell->face [1] >> 8; 2401 *data++ = tile >> 8;
1660 *data++ = cell->face [1]; 2402 *data++ = tile;
1661 } 2403 }
1662 2404
1663 if (flags & 4) 2405 if (flags & 4)
1664 { 2406 {
2407 tileid tile = cell->tile [2];
1665 *data++ = cell->face [2] >> 8; 2408 *data++ = tile >> 8;
1666 *data++ = cell->face [2]; 2409 *data++ = tile;
1667 } 2410 }
1668 } 2411 }
1669 else 2412 else
1670 *data++ = 0; 2413 *data++ = 0;
1671 } 2414 }
1672 } 2415 }
1673 2416
2417 /* if size is w*h + 5 then no data has been found */
2418 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2419 {
1674 SvPOK_only (data_sv); 2420 SvPOK_only (data_sv);
1675 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2421 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2422 }
2423
1676 RETVAL = data_sv; 2424 RETVAL = data_sv;
1677} 2425}
1678 OUTPUT: 2426 OUTPUT:
1679 RETVAL 2427 RETVAL
1680 2428
1681void 2429void
1682set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2430set_rect (DC::Map self, int x0, int y0, SV *data_sv)
1683 PPCODE: 2431 PPCODE:
1684{ 2432{
1685 int x, y, z; 2433 int x, y, z;
1686 int w, h; 2434 int w, h;
1687 int x1, y1; 2435 int x1, y1;
2436 STRLEN len;
2437 uint8_t *data, *end;
2438
2439 len = SvLEN (data_sv);
2440 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2441 data = SvPVbyte_nolen (data_sv);
2442 end = data + len + 8;
2443
2444 if (len < 5)
2445 XSRETURN_EMPTY;
1688 2446
1689 if (*data++ != 0) 2447 if (*data++ != 0)
1690 return; /* version mismatch */ 2448 XSRETURN_EMPTY; /* version mismatch */
1691 2449
1692 w = *data++ << 8; w |= *data++; 2450 w = *data++ << 8; w |= *data++;
1693 h = *data++ << 8; h |= *data++; 2451 h = *data++ << 8; h |= *data++;
1694 2452
1695 // we need to do this 'cause we don't keep an absolute coord system for rows 2453 // we need to do this 'cause we don't keep an absolute coord system for rows
1707 { 2465 {
1708 maprow *row = map_get_row (self, y); 2466 maprow *row = map_get_row (self, y);
1709 2467
1710 for (x = x0; x < x1; x++) 2468 for (x = x0; x < x1; x++)
1711 { 2469 {
2470 uint8_t flags;
2471
2472 if (data + 7 >= end)
2473 XSRETURN_EMPTY;
2474
1712 uint8_t flags = *data++; 2475 flags = *data++;
1713 2476
1714 if (flags) 2477 if (flags)
1715 { 2478 {
1716 mapface face[3] = { 0, 0, 0 };
1717
1718 mapcell *cell = row_get_cell (row, x); 2479 mapcell *cell = row_get_cell (row, x);
2480 tileid tile[3] = { 0, 0, 0 };
1719 2481
1720 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2482 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1721 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2483 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1722 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2484 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1723 2485
1724 if (cell->darkness <= 0) 2486 if (cell->darkness == 0)
1725 { 2487 {
1726 cell->darkness = -1; 2488 /*cell->darkness = 0;*/
2489 EXTEND (SP, 3);
1727 2490
1728 for (z = 0; z <= 2; z++) 2491 for (z = 0; z <= 2; z++)
1729 { 2492 {
1730 cell->face[z] = face[z]; 2493 tileid t = tile [z];
1731 2494
1732 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2495 if (t >= self->texs || (t && !self->tex [t].name))
2496 {
1733 XPUSHs (sv_2mortal (newSViv (face[z]))); 2497 PUSHs (sv_2mortal (newSViv (t)));
2498 need_texid (self, t);
2499 }
2500
2501 cell->tile [z] = t;
1734 } 2502 }
1735 } 2503 }
1736 } 2504 }
1737 } 2505 }
1738 } 2506 }
1739} 2507}
1740 2508
1741MODULE = CFClient PACKAGE = CFClient::MixChunk 2509MODULE = Deliantra::Client PACKAGE = DC::RW
1742 2510
1743CFClient::MixChunk 2511DC::RW
1744new_from_file (SV *class, char *path) 2512new (SV *class, SV *data_sv)
1745 CODE: 2513 CODE:
1746 RETVAL = Mix_LoadWAV (path); 2514{
2515 STRLEN datalen;
2516 char *data = SvPVbyte (data_sv, datalen);
2517
2518 RETVAL = SDL_RWFromConstMem (data, datalen);
2519}
1747 OUTPUT: 2520 OUTPUT:
1748 RETVAL 2521 RETVAL
1749 2522
2523DC::RW
2524new_from_file (SV *class, const char *path, const char *mode = "rb")
2525 CODE:
2526 RETVAL = SDL_RWFromFile (path, mode);
2527 OUTPUT:
2528 RETVAL
2529
2530# fails on win32:
2531# dc.xs(2268) : error C2059: syntax error : '('
1750void 2532#void
2533#close (DC::RW self)
2534# CODE:
2535# (self->(close)) (self);
2536
2537MODULE = Deliantra::Client PACKAGE = DC::Channel
2538
2539PROTOTYPES: DISABLE
2540
2541DC::Channel
2542find ()
2543 CODE:
2544{
2545 RETVAL = Mix_GroupAvailable (-1);
2546
2547 if (RETVAL < 0)
2548 {
2549 RETVAL = Mix_GroupOldest (-1);
2550
2551 if (RETVAL < 0)
2552 XSRETURN_UNDEF;
2553
2554 Mix_HaltChannel (RETVAL);
2555 }
2556
2557 Mix_UnregisterAllEffects (RETVAL);
2558 Mix_Volume (RETVAL, 128);
2559}
2560 OUTPUT:
2561 RETVAL
2562
2563void
2564halt (DC::Channel self)
2565 CODE:
2566 Mix_HaltChannel (self);
2567
2568void
2569expire (DC::Channel self, int ticks = -1)
2570 CODE:
2571 Mix_ExpireChannel (self, ticks);
2572
2573void
2574fade_out (DC::Channel self, int ticks = -1)
2575 CODE:
2576 Mix_FadeOutChannel (self, ticks);
2577
2578int
2579volume (DC::Channel self, int volume)
2580 CODE:
2581 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2582 OUTPUT:
2583 RETVAL
2584
2585void
2586unregister_all_effects (DC::Channel self)
2587 CODE:
2588 Mix_UnregisterAllEffects (self);
2589
2590void
2591set_panning (DC::Channel self, int left, int right)
2592 CODE:
2593 left = CLAMP (left , 0, 255);
2594 right = CLAMP (right, 0, 255);
2595 Mix_SetPanning (self, left, right);
2596
2597void
2598set_distance (DC::Channel self, int distance)
2599 CODE:
2600 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2601
2602void
2603set_position (DC::Channel self, int angle, int distance)
2604 CODE:
2605
2606void
2607set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2608 CODE:
2609{
2610 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2611 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2612 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2613}
2614
2615void
2616set_reverse_stereo (DC::Channel self, int flip)
2617 CODE:
2618 Mix_SetReverseStereo (self, flip);
2619
2620MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2621
2622PROTOTYPES: DISABLE
2623
2624DC::MixChunk
2625new (SV *class, DC::RW rwops)
2626 CODE:
2627 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2628 OUTPUT:
2629 RETVAL
2630
2631void
1751DESTROY (CFClient::MixChunk self) 2632DESTROY (DC::MixChunk self)
1752 CODE: 2633 CODE:
1753 Mix_FreeChunk (self); 2634 Mix_FreeChunk (self);
1754 2635
1755int 2636int
1756volume (CFClient::MixChunk self, int volume = -1) 2637volume (DC::MixChunk self, int volume = -1)
1757 CODE: 2638 CODE:
2639 if (items > 1)
2640 volume = CLAMP (volume, 0, 128);
1758 RETVAL = Mix_VolumeChunk (self, volume); 2641 RETVAL = Mix_VolumeChunk (self, volume);
1759 OUTPUT: 2642 OUTPUT:
1760 RETVAL 2643 RETVAL
1761 2644
1762int 2645DC::Channel
1763play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2646play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
1764 CODE: 2647 CODE:
2648{
1765 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2649 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2650
2651 if (RETVAL < 0)
2652 XSRETURN_UNDEF;
2653
2654 if (channel < 0)
2655 {
2656 Mix_UnregisterAllEffects (RETVAL);
2657 Mix_Volume (RETVAL, 128);
2658 }
2659}
1766 OUTPUT: 2660 OUTPUT:
1767 RETVAL 2661 RETVAL
1768 2662
1769MODULE = CFClient PACKAGE = CFClient::MixMusic 2663MODULE = Deliantra::Client PACKAGE = DC::MixMusic
1770 2664
1771int 2665int
1772volume (int volume = -1) 2666volume (int volume = -1)
2667 PROTOTYPE: ;$
1773 CODE: 2668 CODE:
2669 if (items > 0)
2670 volume = CLAMP (volume, 0, 128);
1774 RETVAL = Mix_VolumeMusic (volume); 2671 RETVAL = Mix_VolumeMusic (volume);
1775 OUTPUT: 2672 OUTPUT:
1776 RETVAL 2673 RETVAL
1777 2674
1778CFClient::MixMusic 2675void
1779new_from_file (SV *class, char *path) 2676fade_out (int ms)
1780 CODE: 2677 CODE:
2678 Mix_FadeOutMusic (ms);
2679
2680void
2681halt ()
2682 CODE:
2683 Mix_HaltMusic ();
2684
2685DC::MixMusic
2686new (SV *class, DC::RW rwops)
2687 CODE:
1781 RETVAL = Mix_LoadMUS (path); 2688 RETVAL = Mix_LoadMUS_RW (rwops);
1782 OUTPUT: 2689 OUTPUT:
1783 RETVAL 2690 RETVAL
1784 2691
1785void 2692void
1786DESTROY (CFClient::MixMusic self) 2693DESTROY (DC::MixMusic self)
1787 CODE: 2694 CODE:
1788 Mix_FreeMusic (self); 2695 Mix_FreeMusic (self);
1789 2696
1790int 2697int
1791play (CFClient::MixMusic self, int loops = -1) 2698play (DC::MixMusic self, int loops = -1)
1792 CODE: 2699 CODE:
1793 RETVAL = Mix_PlayMusic (self, loops); 2700 RETVAL = Mix_PlayMusic (self, loops);
1794 OUTPUT: 2701 OUTPUT:
1795 RETVAL 2702 RETVAL
1796 2703
2704void
2705fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2706 CODE:
2707 Mix_FadeInMusicPos (self, loops, ms, position);
2708
1797MODULE = CFClient PACKAGE = CFClient::OpenGL 2709MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2710
2711PROTOTYPES: ENABLE
1798 2712
1799BOOT: 2713BOOT:
1800{ 2714{
1801 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2715 HV *stash = gv_stashpv ("DC::OpenGL", 1);
1802 static const struct { 2716 static const struct {
1803 const char *name; 2717 const char *name;
1804 IV iv; 2718 IV iv;
1805 } *civ, const_iv[] = { 2719 } *civ, const_iv[] = {
1806# define const_iv(name) { # name, (IV)name } 2720# define const_iv(name) { # name, (IV)name }
2721 const_iv (GL_VENDOR),
2722 const_iv (GL_VERSION),
2723 const_iv (GL_EXTENSIONS),
1807 const_iv (GL_COLOR_MATERIAL), 2724 const_iv (GL_COLOR_MATERIAL),
1808 const_iv (GL_SMOOTH), 2725 const_iv (GL_SMOOTH),
1809 const_iv (GL_FLAT), 2726 const_iv (GL_FLAT),
1810 const_iv (GL_DITHER), 2727 const_iv (GL_DITHER),
1811 const_iv (GL_BLEND), 2728 const_iv (GL_BLEND),
1815 const_iv (GL_ALPHA_TEST), 2732 const_iv (GL_ALPHA_TEST),
1816 const_iv (GL_NORMALIZE), 2733 const_iv (GL_NORMALIZE),
1817 const_iv (GL_RESCALE_NORMAL), 2734 const_iv (GL_RESCALE_NORMAL),
1818 const_iv (GL_FRONT), 2735 const_iv (GL_FRONT),
1819 const_iv (GL_BACK), 2736 const_iv (GL_BACK),
2737 const_iv (GL_AUX0),
1820 const_iv (GL_AND), 2738 const_iv (GL_AND),
1821 const_iv (GL_ONE), 2739 const_iv (GL_ONE),
1822 const_iv (GL_ZERO), 2740 const_iv (GL_ZERO),
1823 const_iv (GL_SRC_ALPHA), 2741 const_iv (GL_SRC_ALPHA),
1824 const_iv (GL_DST_ALPHA), 2742 const_iv (GL_DST_ALPHA),
1837 const_iv (GL_INTENSITY), 2755 const_iv (GL_INTENSITY),
1838 const_iv (GL_LUMINANCE), 2756 const_iv (GL_LUMINANCE),
1839 const_iv (GL_LUMINANCE_ALPHA), 2757 const_iv (GL_LUMINANCE_ALPHA),
1840 const_iv (GL_FLOAT), 2758 const_iv (GL_FLOAT),
1841 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2759 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2760 const_iv (GL_COMPRESSED_ALPHA_ARB),
2761 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2762 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2763 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2764 const_iv (GL_COMPRESSED_RGB_ARB),
2765 const_iv (GL_COMPRESSED_RGBA_ARB),
1842 const_iv (GL_COMPILE), 2766 const_iv (GL_COMPILE),
2767 const_iv (GL_PROXY_TEXTURE_1D),
2768 const_iv (GL_PROXY_TEXTURE_2D),
1843 const_iv (GL_TEXTURE_1D), 2769 const_iv (GL_TEXTURE_1D),
1844 const_iv (GL_TEXTURE_2D), 2770 const_iv (GL_TEXTURE_2D),
1845 const_iv (GL_TEXTURE_ENV), 2771 const_iv (GL_TEXTURE_ENV),
1846 const_iv (GL_TEXTURE_MAG_FILTER), 2772 const_iv (GL_TEXTURE_MAG_FILTER),
1847 const_iv (GL_TEXTURE_MIN_FILTER), 2773 const_iv (GL_TEXTURE_MIN_FILTER),
1868 const_iv (GL_COLOR_LOGIC_OP), 2794 const_iv (GL_COLOR_LOGIC_OP),
1869 const_iv (GL_SEPARABLE_2D), 2795 const_iv (GL_SEPARABLE_2D),
1870 const_iv (GL_CONVOLUTION_2D), 2796 const_iv (GL_CONVOLUTION_2D),
1871 const_iv (GL_CONVOLUTION_BORDER_MODE), 2797 const_iv (GL_CONVOLUTION_BORDER_MODE),
1872 const_iv (GL_CONSTANT_BORDER), 2798 const_iv (GL_CONSTANT_BORDER),
2799 const_iv (GL_POINTS),
1873 const_iv (GL_LINES), 2800 const_iv (GL_LINES),
2801 const_iv (GL_LINE_STRIP),
1874 const_iv (GL_LINE_LOOP), 2802 const_iv (GL_LINE_LOOP),
1875 const_iv (GL_QUADS), 2803 const_iv (GL_QUADS),
1876 const_iv (GL_QUAD_STRIP), 2804 const_iv (GL_QUAD_STRIP),
1877 const_iv (GL_TRIANGLES), 2805 const_iv (GL_TRIANGLES),
1878 const_iv (GL_TRIANGLE_STRIP), 2806 const_iv (GL_TRIANGLE_STRIP),
1879 const_iv (GL_TRIANGLE_FAN), 2807 const_iv (GL_TRIANGLE_FAN),
2808 const_iv (GL_POLYGON),
1880 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2809 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2810 const_iv (GL_POINT_SMOOTH_HINT),
2811 const_iv (GL_LINE_SMOOTH_HINT),
2812 const_iv (GL_POLYGON_SMOOTH_HINT),
2813 const_iv (GL_GENERATE_MIPMAP_HINT),
2814 const_iv (GL_TEXTURE_COMPRESSION_HINT),
1881 const_iv (GL_FASTEST), 2815 const_iv (GL_FASTEST),
2816 const_iv (GL_DONT_CARE),
2817 const_iv (GL_NICEST),
1882 const_iv (GL_V2F), 2818 const_iv (GL_V2F),
1883 const_iv (GL_V3F), 2819 const_iv (GL_V3F),
1884 const_iv (GL_T2F_V3F), 2820 const_iv (GL_T2F_V3F),
1885 const_iv (GL_T2F_N3F_V3F), 2821 const_iv (GL_T2F_N3F_V3F),
1886# undef const_iv 2822# undef const_iv
1887 }; 2823 };
1888 2824
1889 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2825 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1890 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2826 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2827
2828 texture_av = newAV ();
2829 AvREAL_off (texture_av);
1891} 2830}
2831
2832void
2833disable_GL_EXT_blend_func_separate ()
2834 CODE:
2835 gl.BlendFuncSeparate = 0;
2836 gl.BlendFuncSeparateEXT = 0;
1892 2837
1893char * 2838char *
1894gl_vendor () 2839gl_vendor ()
1895 CODE: 2840 CODE:
1896 RETVAL = (char *)glGetString (GL_VENDOR); 2841 RETVAL = (char *)glGetString (GL_VENDOR);
1909 CODE: 2854 CODE:
1910 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2855 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1911 OUTPUT: 2856 OUTPUT:
1912 RETVAL 2857 RETVAL
1913 2858
2859const char *glGetString (GLenum pname)
2860
2861GLint glGetInteger (GLenum pname)
2862 CODE:
2863 glGetIntegerv (pname, &RETVAL);
2864 OUTPUT:
2865 RETVAL
2866
2867GLdouble glGetDouble (GLenum pname)
2868 CODE:
2869 glGetDoublev (pname, &RETVAL);
2870 OUTPUT:
2871 RETVAL
2872
1914int glGetError () 2873int glGetError ()
1915 2874
1916void glFinish () 2875void glFinish ()
1917 2876
1918void glClear (int mask) 2877void glClear (int mask)
1955# near_ and far_ are due to microsofts buggy "c" compiler 2914# near_ and far_ are due to microsofts buggy "c" compiler
1956void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2915void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1957 2916
1958# near_ and far_ are due to microsofts buggy "c" compiler 2917# near_ and far_ are due to microsofts buggy "c" compiler
1959void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2918void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2919
2920PROTOTYPES: DISABLE
1960 2921
1961void glViewport (int x, int y, int width, int height) 2922void glViewport (int x, int y, int width, int height)
1962 2923
1963void glScissor (int x, int y, int width, int height) 2924void glScissor (int x, int y, int width, int height)
1964 2925
1972 2933
1973void glRotate (float angle, float x, float y, float z) 2934void glRotate (float angle, float x, float y, float z)
1974 CODE: 2935 CODE:
1975 glRotatef (angle, x, y, z); 2936 glRotatef (angle, x, y, z);
1976 2937
1977void glBegin (int mode)
1978
1979void glEnd ()
1980
1981void glColor (float r, float g, float b, float a = 1.0) 2938void glColor (float r, float g, float b, float a = 1.0)
1982 PROTOTYPE: @
1983 ALIAS: 2939 ALIAS:
1984 glColor_premultiply = 1 2940 glColor_premultiply = 1
1985 CODE: 2941 CODE:
1986 if (ix) 2942 if (ix)
1987 { 2943 {
1988 r *= a; 2944 r *= a;
1989 g *= a; 2945 g *= a;
1990 b *= a; 2946 b *= a;
1991 } 2947 }
1992 // microsoft visual "c" rounds instead of truncating... 2948 // microsoft visual "c" rounds instead of truncating...
1993 glColor4ub (MIN ((int)(r * 256.f), 255), 2949 glColor4f (r, g, b, a);
1994 MIN ((int)(g * 256.f), 255),
1995 MIN ((int)(b * 256.f), 255),
1996 MIN ((int)(a * 256.f), 255));
1997
1998void glInterleavedArrays (int format, int stride, char *data)
1999
2000void glDrawElements (int mode, int count, int type, char *indices)
2001
2002# 1.2 void glDrawRangeElements (int mode, int start, int end
2003 2950
2004void glRasterPos (float x, float y, float z = 0.) 2951void glRasterPos (float x, float y, float z = 0.)
2005 CODE: 2952 CODE:
2006 glRasterPos3f (0, 0, z); 2953 glRasterPos3f (0, 0, z);
2007 glBitmap (0, 0, 0, 0, x, y, 0); 2954 glBitmap (0, 0, 0, 0, x, y, 0);
2012 2959
2013void glTexCoord (float s, float t) 2960void glTexCoord (float s, float t)
2014 CODE: 2961 CODE:
2015 glTexCoord2f (s, t); 2962 glTexCoord2f (s, t);
2016 2963
2964void glRect (float x1, float y1, float x2, float y2)
2965 CODE:
2966 glRectf (x1, y1, x2, y2);
2967
2968void glRect_lineloop (float x1, float y1, float x2, float y2)
2969 CODE:
2970 glBegin (GL_LINE_LOOP);
2971 glVertex2f (x1, y1);
2972 glVertex2f (x2, y1);
2973 glVertex2f (x2, y2);
2974 glVertex2f (x1, y2);
2975 glEnd ();
2976
2977PROTOTYPES: ENABLE
2978
2979void glBegin (int mode)
2980
2981void glEnd ()
2982
2983void glPointSize (GLfloat size)
2984
2985void glLineWidth (GLfloat width)
2986
2987void glInterleavedArrays (int format, int stride, char *data)
2988
2989void glDrawElements (int mode, int count, int type, char *indices)
2990
2991# 1.2 void glDrawRangeElements (int mode, int start, int end
2992
2017void glTexEnv (int target, int pname, float param) 2993void glTexEnv (int target, int pname, float param)
2018 CODE: 2994 CODE:
2019 glTexEnvf (target, pname, param); 2995 glTexEnvf (target, pname, param);
2020 2996
2021void glTexParameter (int target, int pname, float param) 2997void glTexParameter (int target, int pname, float param)
2037void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 3013void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2038 CODE: 3014 CODE:
2039 if (gl.SeparableFilter2D) 3015 if (gl.SeparableFilter2D)
2040 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 3016 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2041 3017
2042void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 3018void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2043 3019
2044void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 3020void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2045 3021
2046void glDrawPixels (int width, int height, int format, int type, char *pixels) 3022void glDrawPixels (int width, int height, int format, int type, char *pixels)
3023
3024void glPixelZoom (float x, float y)
2047 3025
2048void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 3026void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2049 3027
2050int glGenTexture () 3028int glGenTexture ()
2051 CODE: 3029 CODE:
2052{ 3030 RETVAL = gen_texture ();
2053 GLuint name;
2054 glGenTextures (1, &name);
2055 RETVAL = name;
2056}
2057 OUTPUT: 3031 OUTPUT:
2058 RETVAL 3032 RETVAL
2059 3033
2060void glDeleteTexture (int name) 3034void glDeleteTexture (int name)
2061 CODE: 3035 CODE:
2062{
2063 GLuint name_ = name;
2064 glDeleteTextures (1, &name_); 3036 del_texture (name);
2065} 3037
2066
2067int glGenList () 3038int glGenList ()
2068 CODE: 3039 CODE:
2069 RETVAL = glGenLists (1); 3040 RETVAL = glGenLists (1);
2070 OUTPUT: 3041 OUTPUT:
2071 RETVAL 3042 RETVAL
2078 3049
2079void glEndList () 3050void glEndList ()
2080 3051
2081void glCallList (int list) 3052void glCallList (int list)
2082 3053
3054MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2083 3055
3056PROTOTYPES: DISABLE
3057
3058void
3059find_widget (SV *self, NV x, NV y)
3060 PPCODE:
3061{
3062 if (within_widget (self, x, y))
3063 XPUSHs (self);
3064}
3065
3066BOOT:
3067{
3068 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3069
3070 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3071 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3072 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3073 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3074}
3075
3076void
3077draw (SV *self)
3078 CODE:
3079{
3080 HV *hv;
3081 SV **svp;
3082 NV x, y, w, h;
3083 SV *draw_x_sv = GvSV (draw_x_gv);
3084 SV *draw_y_sv = GvSV (draw_y_gv);
3085 SV *draw_w_sv = GvSV (draw_w_gv);
3086 SV *draw_h_sv = GvSV (draw_h_gv);
3087 double draw_x, draw_y;
3088
3089 if (!SvROK (self))
3090 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3091
3092 hv = (HV *)SvRV (self);
3093
3094 if (SvTYPE (hv) != SVt_PVHV)
3095 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3096
3097 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3098 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3099
3100 if (!h || !w)
3101 XSRETURN_EMPTY;
3102
3103 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3104 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3105
3106 draw_x = SvNV (draw_x_sv) + x;
3107 draw_y = SvNV (draw_y_sv) + y;
3108
3109 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3110 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3111 XSRETURN_EMPTY;
3112
3113 sv_setnv (draw_x_sv, draw_x);
3114 sv_setnv (draw_y_sv, draw_y);
3115
3116 glPushMatrix ();
3117 glTranslated (x, y, 0);
3118
3119 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3120 {
3121 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3122
3123 if (svp && SvTRUE (*svp))
3124 {
3125 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3126 glEnable (GL_BLEND);
3127 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3128 glBegin (GL_QUADS);
3129 glVertex2f (0, 0);
3130 glVertex2f (w, 0);
3131 glVertex2f (w, h);
3132 glVertex2f (0, h);
3133 glEnd ();
3134 glDisable (GL_BLEND);
3135 }
3136 }
3137#if 0
3138 // draw borders, for debugging
3139 glPushMatrix ();
3140 glColor4f (1., 1., 0., 1.);
3141 glTranslatef (.5, .5, 0.);
3142 glBegin (GL_LINE_LOOP);
3143 glVertex2f (0 , 0);
3144 glVertex2f (w - 1, 0);
3145 glVertex2f (w - 1, h - 1);
3146 glVertex2f (0 , h - 1);
3147 glEnd ();
3148 glPopMatrix ();
3149#endif
3150 PUSHMARK (SP);
3151 XPUSHs (self);
3152 PUTBACK;
3153 call_method ("_draw", G_VOID | G_DISCARD);
3154 SPAGAIN;
3155
3156 glPopMatrix ();
3157
3158 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3159 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3160}
3161

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