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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.121 by root, Fri Jun 23 20:28:19 2006 UTC vs.
Revision 1.276 by root, Sat Aug 30 08:04:01 2008 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
12#include <math.h> 30#include <math.h>
13#include <string.h> 31#include <string.h>
14#include <stdio.h> 32#include <stdio.h>
15#include <stdlib.h> 33#include <stdlib.h>
16 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
17#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
18#include <SDL_endian.h> 39#include <SDL_endian.h>
19#include <SDL_image.h> 40#include <SDL_image.h>
20#include <SDL_mixer.h> 41#include <SDL_mixer.h>
21#include <SDL_opengl.h> 42#include <SDL_opengl.h>
22 43
44/* work around os x broken headers */
45#ifdef __MACOSX__
46typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
47#endif
48
49#define PANGO_ENABLE_BACKEND
50#define G_DISABLE_CAST_CHECKS
51
23#include <glib/gmacros.h> 52#include <glib/gmacros.h>
24 53
25#include <pango/pango.h> 54#include <pango/pango.h>
26#include <pango/pangofc-fontmap.h> 55
27#include <pango/pangoft2.h> 56#ifndef PANGO_VERSION_CHECK
28#include <pango/pangocairo.h> 57# define PANGO_VERSION_CHECK(a,b,c) 0
58#endif
59
60#if !PANGO_VERSION_CHECK (1, 15, 2)
61# define pango_layout_get_line_readonly pango_layout_get_line
62# define pango_layout_get_lines_readonly pango_layout_get_lines
63# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
64# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
65#endif
29 66
30#ifndef _WIN32 67#ifndef _WIN32
31# include <sys/types.h> 68# include <sys/types.h>
32# include <sys/socket.h> 69# include <sys/socket.h>
33# include <netinet/in.h> 70# include <netinet/in.h>
34# include <netinet/tcp.h> 71# include <netinet/tcp.h>
35# include <inttypes.h> 72# include <inttypes.h>
73#endif
74
75#if __GNUC__ >= 4
76# define expect(expr,value) __builtin_expect ((expr),(value))
36#else 77#else
37 typedef unsigned char uint8_t; 78# define expect(expr,value) (expr)
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 79#endif
44 80
45#include "glext.h" 81#define expect_false(expr) expect ((expr) != 0, 0)
82#define expect_true(expr) expect ((expr) != 0, 1)
46 83
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ 84#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
48 85
49#define FOW_DARKNESS 32 86#define FOW_DARKNESS 32
50 87
51#define MAP_EXTEND_X 32 88#define MAP_EXTEND_X 32
52#define MAP_EXTEND_Y 512 89#define MAP_EXTEND_Y 512
53 90
54#define MIN_FONT_HEIGHT 10 91#define MIN_FONT_HEIGHT 10
92
93/* mask out modifiers we are not interested in */
94#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
95
96#define KMOD_LRAM 0x10000 // our extension
97
98static AV *texture_av;
55 99
56static struct 100static struct
57{ 101{
58#define GL_FUNC(ptr,name) ptr name; 102#define GL_FUNC(ptr,name) ptr name;
59#include "glfunc.h" 103#include "glfunc.h"
60#undef GL_FUNC 104#undef GL_FUNC
61} gl; 105} gl;
62 106
107static void
63static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 108gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
64{ 109{
65 if (gl.BlendFuncSeparate) 110 if (gl.BlendFuncSeparate)
66 gl.BlendFuncSeparate (sa, da, saa, daa); 111 gl.BlendFuncSeparate (sa, da, saa, daa);
67 else if (gl.BlendFuncSeparateEXT) 112 else if (gl.BlendFuncSeparateEXT)
68 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 113 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
69 else 114 else
70 glBlendFunc (sa, da); 115 glBlendFunc (sa, da);
71} 116}
72 117
118static GLuint
119gen_texture ()
120{
121 GLuint name;
122
123 if (AvFILL (texture_av) >= 0)
124 name = (GLuint)(size_t)av_pop (texture_av);
125 else
126 glGenTextures (1, &name);
127
128 return name;
129}
130
131static void
132del_texture (GLuint name)
133{
134 /* make a half-assed attempt at returning the memory used by the texture */
135 /* textures are frequently being reused by cfplus anyway */
136 /*glBindTexture (GL_TEXTURE_2D, name);*/
137 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
138 av_push (texture_av, (SV *)(size_t)name);
139 glDeleteTextures (1, &name);
140}
141
142#include "texcache.c"
143#include "rendercache.c"
144
145#include "pango-font.c"
146#include "pango-fontmap.c"
147#include "pango-render.c"
148
149typedef IV DC__Channel;
150typedef SDL_RWops *DC__RW;
73typedef Mix_Chunk *CFClient__MixChunk; 151typedef Mix_Chunk *DC__MixChunk;
74typedef Mix_Music *CFClient__MixMusic; 152typedef Mix_Music *DC__MixMusic;
75 153
76typedef PangoFontDescription *CFClient__Font; 154typedef PangoFontDescription *DC__Font;
77 155
78static int 156static int
79shape_attr_p (PangoLayoutRun *run) 157shape_attr_p (PangoLayoutRun *run)
80{ 158{
81 GSList *attrs = run->item->analysis.extra_attrs; 159 GSList *attrs = run->item->analysis.extra_attrs;
92 170
93 return 0; 171 return 0;
94} 172}
95 173
96typedef struct cf_layout { 174typedef struct cf_layout {
97 PangoLayout *pl; // either derived from a cairo or ft2 context 175 PangoLayout *pl;
98 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
99 float r, g, b, a; // default color for rgba mode 176 float r, g, b, a; // default color for rgba mode
100 int base_height; 177 int base_height;
101 CFClient__Font font; 178 DC__Font font;
179 rc_t *rc;
102} *CFClient__Layout; 180} *DC__Layout;
103 181
104static CFClient__Font default_font; 182static DC__Font default_font;
105static PangoContext *ft2_context, *cairo_context; 183static PangoContext *opengl_context;
106static PangoFontMap *ft2_fontmap, *cairo_fontmap; 184static PangoFontMap *opengl_fontmap;
107 185
108static void 186static void
109substitute_func (FcPattern *pattern, gpointer data) 187substitute_func (FcPattern *pattern, gpointer data)
110{ 188{
111 FcPatternAddBool (pattern, FC_HINTING, 1); 189 FcPatternAddBool (pattern, FC_HINTING, 1);
112#ifdef FC_HINT_STYLE 190#ifdef FC_HINT_STYLE
113 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); 191 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
114#endif 192#endif
115#ifdef _WIN32
116 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
117#else
118 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 193 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
119#endif
120} 194}
121 195
122static void 196static void
123layout_update_font (CFClient__Layout self) 197layout_update_font (DC__Layout self)
124{ 198{
125 /* use a random scale factor to account for unknown descenders, 0.8 works 199 /* use a random scale factor to account for unknown descenders, 0.8 works
126 * reasonably well with bitstream vera 200 * reasonably well with dejavu/bistream fonts
127 */ 201 */
128 PangoFontDescription *font = self->font ? self->font : default_font; 202 PangoFontDescription *font = self->font ? self->font : default_font;
129 203
130 pango_font_description_set_absolute_size (font, 204 pango_font_description_set_absolute_size (font,
131 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 205 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
132 206
133 pango_layout_set_font_description (self->pl, font); 207 pango_layout_set_font_description (self->pl, font);
134} 208}
135 209
136static void 210static void
137layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 211layout_get_pixel_size (DC__Layout self, int *w, int *h)
138{ 212{
213 PangoRectangle rect;
214
215 // get_pixel_* wrongly rounds down
139 pango_layout_get_pixel_size (self->pl, w, h); 216 pango_layout_get_extents (self->pl, 0, &rect);
140 217
141 if (!*w) *w = 1; 218 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
142 if (!*h) *h = 1; 219 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
143 220
144 *w = (*w + 3) & ~3; 221 if (!rect.width) rect.width = 1;
145} 222 if (!rect.height) rect.height = 1;
146 223
224 *w = rect.width;
225 *h = rect.height;
226}
227
228typedef uint16_t tileid;
147typedef uint16_t mapface; 229typedef uint16_t faceid;
148 230
149typedef struct { 231typedef struct {
150 GLint name; 232 GLuint name;
151 int w, h; 233 int w, h;
152 float s, t; 234 float s, t;
153 uint8_t r, g, b, a; 235 uint8_t r, g, b, a;
236 tileid smoothtile;
237 uint8_t smoothlevel;
154} maptex; 238} maptex;
155 239
156typedef struct { 240typedef struct {
241 uint32_t player;
242 tileid tile[3];
157 int16_t darkness; 243 uint16_t darkness;
158 mapface face[3]; 244 uint8_t stat_width, stat_hp, flags, smoothmax;
159} mapcell; 245} mapcell;
160 246
161typedef struct { 247typedef struct {
162 int32_t c0, c1; 248 int32_t c0, c1;
163 mapcell *col; 249 mapcell *col;
164} maprow; 250} maprow;
165 251
166typedef struct map { 252typedef struct map {
167 int x, y, w, h; 253 int x, y, w, h;
168 int ox, oy; /* offset to virtual global coordinate system */ 254 int ox, oy; /* offset to virtual global coordinate system */
169 int faces; 255 int faces; tileid *face2tile; // [faceid]
170 mapface *face; 256 int texs; maptex *tex; // [tileid]
171
172 int texs;
173 maptex *tex;
174 257
175 int32_t rows; 258 int32_t rows;
176 maprow *row; 259 maprow *row;
177} *CFClient__Map; 260} *DC__Map;
178 261
179static char * 262static char *
180prepend (char *ptr, int sze, int inc) 263prepend (char *ptr, int sze, int inc)
181{ 264{
182 char *p; 265 char *p;
199} 282}
200 283
201#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 284#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
202#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 285#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
203 286
287static void
288need_facenum (struct map *self, faceid face)
289{
290 while (self->faces <= face)
291 {
292 Append (tileid, self->face2tile, self->faces, self->faces);
293 self->faces *= 2;
294 }
295}
296
297static void
298need_texid (struct map *self, int texid)
299{
300 while (self->texs <= texid)
301 {
302 Append (maptex, self->tex, self->texs, self->texs);
303 self->texs *= 2;
304 }
305}
306
204static maprow * 307static maprow *
205map_get_row (CFClient__Map self, int y) 308map_get_row (DC__Map self, int y)
206{ 309{
207 if (0 > y) 310 if (0 > y)
208 { 311 {
209 int extend = - y + MAP_EXTEND_Y; 312 int extend = - y + MAP_EXTEND_Y;
210 Prepend (maprow, self->row, self->rows, extend); 313 Prepend (maprow, self->row, self->rows, extend);
248 351
249 return row->col + (x - row->c0); 352 return row->col + (x - row->c0);
250} 353}
251 354
252static mapcell * 355static mapcell *
253map_get_cell (CFClient__Map self, int x, int y) 356map_get_cell (DC__Map self, int x, int y)
254{ 357{
255 return row_get_cell (map_get_row (self, y), x); 358 return row_get_cell (map_get_row (self, y), x);
256} 359}
257 360
258static void 361static void
259map_clear (CFClient__Map self) 362map_clear (DC__Map self)
260{ 363{
261 int r; 364 int r;
262 365
263 for (r = 0; r < self->rows; r++) 366 for (r = 0; r < self->rows; r++)
264 Safefree (self->row[r].col); 367 Safefree (self->row[r].col);
271 self->oy = 0; 374 self->oy = 0;
272 self->row = 0; 375 self->row = 0;
273 self->rows = 0; 376 self->rows = 0;
274} 377}
275 378
379#define CELL_CLEAR(cell) \
380 do { \
381 if ((cell)->player) \
382 (cell)->tile [2] = 0; \
383 (cell)->darkness = 0; \
384 (cell)->stat_hp = 0; \
385 (cell)->flags = 0; \
386 (cell)->player = 0; \
387 } while (0)
388
276static void 389static void
277map_blank (CFClient__Map self, int x0, int y0, int w, int h) 390map_blank (DC__Map self, int x0, int y0, int w, int h)
278{ 391{
279 int x, y; 392 int x, y;
280 maprow *row; 393 maprow *row;
394 mapcell *cell;
281 395
282 for (y = y0; y < y0 + h; y++) 396 for (y = y0; y < y0 + h; y++)
283 if (y >= 0) 397 if (y >= 0)
284 { 398 {
285 if (y >= self->rows) 399 if (y >= self->rows)
291 if (x >= row->c0) 405 if (x >= row->c0)
292 { 406 {
293 if (x >= row->c1) 407 if (x >= row->c1)
294 break; 408 break;
295 409
296 row->col[x - row->c0].darkness = -1; 410 cell = row->col + x - row->c0;
411
412 CELL_CLEAR (cell);
297 } 413 }
298 } 414 }
415}
416
417typedef struct {
418 tileid tile;
419 uint8_t x, y, level;
420} smooth_key;
421
422static void
423smooth_or_bits (HV *hv, smooth_key *key, IV bits)
424{
425 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
426
427 if (SvIOK (*sv))
428 SvIV_set (*sv, SvIVX (*sv) | bits);
429 else
430 sv_setiv (*sv, bits);
299} 431}
300 432
301static void 433static void
302music_finished (void) 434music_finished (void)
303{ 435{
339 n |= n >> 16; 471 n |= n >> 16;
340 472
341 return n + 1; 473 return n + 1;
342} 474}
343 475
344MODULE = CFClient PACKAGE = CFClient 476static unsigned int
477popcount (unsigned int n)
478{
479 n -= (n >> 1) & 0x55555555U;
480 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
481 n = ((n >> 4) + n) & 0x0f0f0f0fU;
482 n *= 0x01010101U;
483
484 return n >> 24;
485}
486
487/* SDL should provide this, really. */
488#define SDLK_MODIFIER_MIN 300
489#define SDLK_MODIFIER_MAX 314
490
491/******************************************************************************/
492
493static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
494static GV *hover_gv;
495
496static int
497within_widget (SV *widget, NV x, NV y)
498{
499 HV *self;
500 SV **svp;
501 NV wx, ww, wy, wh;
502
503 if (!SvROK (widget))
504 return 0;
505
506 self = (HV *)SvRV (widget);
507
508 if (SvTYPE (self) != SVt_PVHV)
509 return 0;
510
511 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
512 if (y < wy)
513 return 0;
514
515 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
516 if (y >= wy + wh)
517 return 0;
518
519 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
520 if (x < wx)
521 return 0;
522
523 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
524 if (x >= wx + ww)
525 return 0;
526
527 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
528 if (!svp || !SvTRUE (*svp))
529 return 0;
530
531 return 1;
532}
533
534/* process keyboard modifiers */
535static int
536mod_munge (int mod)
537{
538 mod &= MOD_MASK;
539
540 if (mod & (KMOD_META | KMOD_ALT))
541 mod |= KMOD_LRAM;
542
543 return mod;
544}
545
546static void
547deliantra_main ()
548{
549 char *argv[] = { 0 };
550 call_argv ("::main", G_DISCARD | G_VOID, argv);
551}
552
553#ifdef __MACOSX__
554 /* to due surprising braindamage on the side of SDL design, we
555 * do some mind-boggling hack here: SDL requires a custom main()
556 * on OS X, so... we provide one and call the original main(), which,
557 * due to share dlibrary magic, calls -lSDLmain's main, not perl's main,
558 * and which calls our main (== SDL_main) back.
559 */
560 extern C_LINKAGE int
561 main (int argc, char *argv[])
562 {
563 deliantra_main ();
564 }
565
566 #undef main
567
568 extern C_LINKAGE int main (int argc, char *argv[]);
569
570 static void
571 SDL_braino (void)
572 {
573 char *argv[] = { "deliantra client", 0 };
574 (main) (1, argv);
575 }
576#else
577 static void
578 SDL_braino (void)
579 {
580 deliantra_main ();
581 }
582#endif
583
584MODULE = Deliantra::Client PACKAGE = DC
345 585
346PROTOTYPES: ENABLE 586PROTOTYPES: ENABLE
347 587
348BOOT: 588BOOT:
349{ 589{
350 HV *stash = gv_stashpv ("CFClient", 1); 590 HV *stash = gv_stashpv ("DC", 1);
351 static const struct { 591 static const struct {
352 const char *name; 592 const char *name;
353 IV iv; 593 IV iv;
354 } *civ, const_iv[] = { 594 } *civ, const_iv[] = {
355# define const_iv(name) { # name, (IV)name } 595# define const_iv(name) { # name, (IV)name }
596 const_iv (SDLK_MODIFIER_MIN),
597 const_iv (SDLK_MODIFIER_MAX),
598
356 const_iv (SDL_ACTIVEEVENT), 599 const_iv (SDL_ACTIVEEVENT),
357 const_iv (SDL_KEYDOWN), 600 const_iv (SDL_KEYDOWN),
358 const_iv (SDL_KEYUP), 601 const_iv (SDL_KEYUP),
359 const_iv (SDL_MOUSEMOTION), 602 const_iv (SDL_MOUSEMOTION),
360 const_iv (SDL_MOUSEBUTTONDOWN), 603 const_iv (SDL_MOUSEBUTTONDOWN),
369 const_iv (SDL_EVENT_RESERVEDA), 612 const_iv (SDL_EVENT_RESERVEDA),
370 const_iv (SDL_EVENT_RESERVEDB), 613 const_iv (SDL_EVENT_RESERVEDB),
371 const_iv (SDL_VIDEORESIZE), 614 const_iv (SDL_VIDEORESIZE),
372 const_iv (SDL_VIDEOEXPOSE), 615 const_iv (SDL_VIDEOEXPOSE),
373 const_iv (SDL_USEREVENT), 616 const_iv (SDL_USEREVENT),
617
618 const_iv (SDL_APPINPUTFOCUS),
619 const_iv (SDL_APPMOUSEFOCUS),
620 const_iv (SDL_APPACTIVE),
621
622
623 const_iv (SDLK_UNKNOWN),
624 const_iv (SDLK_FIRST),
625 const_iv (SDLK_BACKSPACE),
626 const_iv (SDLK_TAB),
627 const_iv (SDLK_CLEAR),
628 const_iv (SDLK_RETURN),
629 const_iv (SDLK_PAUSE),
630 const_iv (SDLK_ESCAPE),
631 const_iv (SDLK_SPACE),
632 const_iv (SDLK_EXCLAIM),
633 const_iv (SDLK_QUOTEDBL),
634 const_iv (SDLK_HASH),
635 const_iv (SDLK_DOLLAR),
636 const_iv (SDLK_AMPERSAND),
637 const_iv (SDLK_QUOTE),
638 const_iv (SDLK_LEFTPAREN),
639 const_iv (SDLK_RIGHTPAREN),
640 const_iv (SDLK_ASTERISK),
641 const_iv (SDLK_PLUS),
642 const_iv (SDLK_COMMA),
643 const_iv (SDLK_MINUS),
644 const_iv (SDLK_PERIOD),
645 const_iv (SDLK_SLASH),
646 const_iv (SDLK_0),
647 const_iv (SDLK_1),
648 const_iv (SDLK_2),
649 const_iv (SDLK_3),
650 const_iv (SDLK_4),
651 const_iv (SDLK_5),
652 const_iv (SDLK_6),
653 const_iv (SDLK_7),
654 const_iv (SDLK_8),
655 const_iv (SDLK_9),
656 const_iv (SDLK_COLON),
657 const_iv (SDLK_SEMICOLON),
658 const_iv (SDLK_LESS),
659 const_iv (SDLK_EQUALS),
660 const_iv (SDLK_GREATER),
661 const_iv (SDLK_QUESTION),
662 const_iv (SDLK_AT),
663
664 const_iv (SDLK_LEFTBRACKET),
665 const_iv (SDLK_BACKSLASH),
666 const_iv (SDLK_RIGHTBRACKET),
667 const_iv (SDLK_CARET),
668 const_iv (SDLK_UNDERSCORE),
669 const_iv (SDLK_BACKQUOTE),
670 const_iv (SDLK_DELETE),
671
672 const_iv (SDLK_FIRST),
673 const_iv (SDLK_LAST),
374 const_iv (SDLK_KP0), 674 const_iv (SDLK_KP0),
375 const_iv (SDLK_KP1), 675 const_iv (SDLK_KP1),
376 const_iv (SDLK_KP2), 676 const_iv (SDLK_KP2),
377 const_iv (SDLK_KP3), 677 const_iv (SDLK_KP3),
378 const_iv (SDLK_KP4), 678 const_iv (SDLK_KP4),
433 const_iv (SDLK_BREAK), 733 const_iv (SDLK_BREAK),
434 const_iv (SDLK_MENU), 734 const_iv (SDLK_MENU),
435 const_iv (SDLK_POWER), 735 const_iv (SDLK_POWER),
436 const_iv (SDLK_EURO), 736 const_iv (SDLK_EURO),
437 const_iv (SDLK_UNDO), 737 const_iv (SDLK_UNDO),
738
438 const_iv (KMOD_NONE), 739 const_iv (KMOD_NONE),
740 const_iv (KMOD_SHIFT),
439 const_iv (KMOD_LSHIFT), 741 const_iv (KMOD_LSHIFT),
440 const_iv (KMOD_RSHIFT), 742 const_iv (KMOD_RSHIFT),
743 const_iv (KMOD_CTRL),
441 const_iv (KMOD_LCTRL), 744 const_iv (KMOD_LCTRL),
442 const_iv (KMOD_RCTRL), 745 const_iv (KMOD_RCTRL),
746 const_iv (KMOD_ALT),
443 const_iv (KMOD_LALT), 747 const_iv (KMOD_LALT),
444 const_iv (KMOD_RALT), 748 const_iv (KMOD_RALT),
749 const_iv (KMOD_META),
445 const_iv (KMOD_LMETA), 750 const_iv (KMOD_LMETA),
446 const_iv (KMOD_RMETA), 751 const_iv (KMOD_RMETA),
447 const_iv (KMOD_NUM), 752 const_iv (KMOD_NUM),
448 const_iv (KMOD_CAPS), 753 const_iv (KMOD_CAPS),
449 const_iv (KMOD_MODE), 754 const_iv (KMOD_MODE),
450 const_iv (KMOD_CTRL), 755
451 const_iv (KMOD_SHIFT), 756 const_iv (KMOD_LRAM),
452 const_iv (KMOD_ALT), 757
453 const_iv (KMOD_META) 758 const_iv (MIX_DEFAULT_FORMAT),
759
760 const_iv (SDL_INIT_TIMER),
761 const_iv (SDL_INIT_AUDIO),
762 const_iv (SDL_INIT_VIDEO),
763 const_iv (SDL_INIT_CDROM),
764 const_iv (SDL_INIT_JOYSTICK),
765 const_iv (SDL_INIT_EVERYTHING),
766 const_iv (SDL_INIT_NOPARACHUTE),
767 const_iv (SDL_INIT_EVENTTHREAD),
768
769 const_iv (SDL_GL_RED_SIZE),
770 const_iv (SDL_GL_GREEN_SIZE),
771 const_iv (SDL_GL_BLUE_SIZE),
772 const_iv (SDL_GL_ALPHA_SIZE),
773 const_iv (SDL_GL_DOUBLEBUFFER),
774 const_iv (SDL_GL_BUFFER_SIZE),
775 const_iv (SDL_GL_DEPTH_SIZE),
776 const_iv (SDL_GL_STENCIL_SIZE),
777 const_iv (SDL_GL_ACCUM_RED_SIZE),
778 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
779 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
780 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
781 const_iv (SDL_GL_STEREO),
782 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
783 const_iv (SDL_GL_MULTISAMPLESAMPLES),
784 const_iv (SDL_GL_ACCELERATED_VISUAL),
785 const_iv (SDL_GL_SWAP_CONTROL),
786
787 const_iv (FOW_DARKNESS)
454# undef const_iv 788# undef const_iv
455 }; 789 };
456 790
457 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 791 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
458 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 792 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
793
794 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
795 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
459} 796}
797
798void
799weaken (SV *rv)
800 PROTOTYPE: $
801 CODE:
802 sv_rvweaken (rv);
803
804int
805in_destruct ()
806 CODE:
807 RETVAL = PL_main_cv == Nullcv;
808 OUTPUT:
809 RETVAL
460 810
461NV floor (NV x) 811NV floor (NV x)
462 812
463NV ceil (NV x) 813NV ceil (NV x)
464 814
815IV minpot (UV n)
816
817IV popcount (UV n)
818
465void 819void
466pango_init () 820pango_init ()
467 CODE: 821 CODE:
468 // delayed, so it can pick up new fonts added by AddFontResourceEx
469{ 822{
470 {
471 ft2_fontmap = pango_ft2_font_map_new (); 823 opengl_fontmap = pango_opengl_font_map_new ();
472 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 824 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
473 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 825 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
474 } 826 /*pango_context_set_font_description (opengl_context, default_font);*/
475 { 827#if PANGO_VERSION_CHECK (1, 15, 2)
476 cairo_font_options_t *fopt = cairo_font_options_create (); 828 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
477 cairo_fontmap = pango_cairo_font_map_get_default (); 829 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
478 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
479#ifdef _WIN32
480 // cairo looks like shit eaten twice on windows
481 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
482#else
483 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
484#endif 830#endif
485 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
486 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
487 pango_cairo_context_set_font_options (cairo_context, fopt);
488 cairo_font_options_destroy (fopt);
489 }
490} 831}
491 832
492int 833char *SDL_GetError ()
493SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
494 834
495void 835void SDL_braino ()
836
837int SDL_Init (U32 flags)
838
839int SDL_InitSubSystem (U32 flags)
840
841void SDL_QuitSubSystem (U32 flags)
842
496SDL_Quit () 843void SDL_Quit ()
497 844
845int SDL_GL_SetAttribute (int attr, int value)
846
847int SDL_GL_GetAttribute (int attr)
848 CODE:
849 if (SDL_GL_GetAttribute (attr, &RETVAL))
850 XSRETURN_UNDEF;
851 OUTPUT:
852 RETVAL
853
498void 854void
499SDL_ListModes () 855SDL_ListModes (int rgb, int alpha)
500 PPCODE: 856 PPCODE:
501{ 857{
502 SDL_Rect **m; 858 SDL_Rect **m;
503 859
504 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 860 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
505 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 861 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
506 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 862 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
507 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 863 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
508 864
509 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 865 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
510 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 866 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
511 867
512 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 868 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
513 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 869 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
514 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 870 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
515 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 871 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
516 872
517 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 873 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
518 874 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
519 SDL_EnableUNICODE (1);
520 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
521 875
522 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 876 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
523 877
524 if (m && m != (SDL_Rect **)-1) 878 if (m && m != (SDL_Rect **)-1)
525 while (*m) 879 while (*m)
526 { 880 {
881 if ((*m)->w >= 400 && (*m)->h >= 300)
882 {
527 AV *av = newAV (); 883 AV *av = newAV ();
528 av_push (av, newSViv ((*m)->w)); 884 av_push (av, newSViv ((*m)->w));
529 av_push (av, newSViv ((*m)->h)); 885 av_push (av, newSViv ((*m)->h));
886 av_push (av, newSViv (rgb));
887 av_push (av, newSViv (alpha));
530 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 888 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
889 }
531 890
532 ++m; 891 ++m;
533 } 892 }
534} 893}
535 894
536char *
537SDL_GetError ()
538
539int 895int
540SDL_SetVideoMode (int w, int h, int fullscreen) 896SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
541 CODE: 897 CODE:
898{
899 SDL_EnableUNICODE (1);
900 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
901
902 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
903 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
904 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
905 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
906
542 RETVAL = !!SDL_SetVideoMode ( 907 RETVAL = !!SDL_SetVideoMode (
543 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 908 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
544 ); 909 );
910
545 if (RETVAL) 911 if (RETVAL)
546 { 912 {
547 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 913 av_clear (texture_av);
914
915 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
548# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 916#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
549# include "glfunc.h" 917#include "glfunc.h"
550# undef GL_FUNC 918#undef GL_FUNC
551 } 919 }
920}
552 OUTPUT: 921 OUTPUT:
553 RETVAL 922 RETVAL
554 923
555void 924void
556SDL_GL_SwapBuffers () 925SDL_GL_SwapBuffers ()
557 926
558char * 927char *
559SDL_GetKeyName (int sym) 928SDL_GetKeyName (int sym)
560 929
930int
931SDL_GetAppState ()
932
933int
934SDL_GetModState ()
935
561void 936void
562SDL_PollEvent () 937poll_events ()
563 PPCODE: 938 PPCODE:
564{ 939{
565 SDL_Event ev; 940 SDL_Event ev;
566 941
567 while (SDL_PollEvent (&ev)) 942 SDL_PumpEvents ();
943 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
568 { 944 {
569 HV *hv = newHV (); 945 HV *hv = newHV ();
570 hv_store (hv, "type", 4, newSViv (ev.type), 0); 946 hv_store (hv, "type", 4, newSViv (ev.type), 0);
571 947
572 switch (ev.type) 948 switch (ev.type)
573 { 949 {
574 case SDL_KEYDOWN: 950 case SDL_KEYDOWN:
575 case SDL_KEYUP: 951 case SDL_KEYUP:
576 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 952 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
577 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 953 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
578 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 954 hv_store (hv, "mod", 3, newSViv (mod_munge (ev.key.keysym.mod)), 0);
955 hv_store (hv, "cmod", 4, newSViv (mod_munge (SDL_GetModState ())), 0); /* current mode */
579 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 956 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
580 break; 957 break;
581 958
582 case SDL_ACTIVEEVENT: 959 case SDL_ACTIVEEVENT:
583 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 960 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
584 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 961 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
585 break; 962 break;
586 963
587 case SDL_MOUSEMOTION: 964 case SDL_MOUSEMOTION:
965 {
966 int state = ev.motion.state;
967 int x = ev.motion.x;
968 int y = ev.motion.y;
969 int xrel = ev.motion.xrel;
970 int yrel = ev.motion.yrel;
971
972 /* do simplistic event compression */
973 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
974 && state == ev.motion.state)
975 {
976 xrel += ev.motion.xrel;
977 yrel += ev.motion.yrel;
978 x = ev.motion.x;
979 y = ev.motion.y;
980 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
981 }
982
588 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 983 hv_store (hv, "mod", 3, newSViv (mod_munge (SDL_GetModState ())), 0);
589
590 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 984 hv_store (hv, "state", 5, newSViv (state), 0);
591 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 985 hv_store (hv, "x", 1, newSViv (x), 0);
592 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 986 hv_store (hv, "y", 1, newSViv (y), 0);
593 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 987 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
594 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 988 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
989 }
595 break; 990 break;
596 991
597 case SDL_MOUSEBUTTONDOWN: 992 case SDL_MOUSEBUTTONDOWN:
598 case SDL_MOUSEBUTTONUP: 993 case SDL_MOUSEBUTTONUP:
599 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 994 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
600 995
601 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 996 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
602 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 997 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
603 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 998 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
604 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 999 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
609 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 1004 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
610 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 1005 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
611 break; 1006 break;
612 } 1007 }
613 1008
614 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 1009 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
615 } 1010 }
616} 1011}
617 1012
618int 1013int
619Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 1014Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
620 POSTCALL: 1015 POSTCALL:
621 Mix_HookMusicFinished (music_finished); 1016 Mix_HookMusicFinished (music_finished);
622 Mix_ChannelFinished (channel_finished); 1017 Mix_ChannelFinished (channel_finished);
623 1018
624void 1019void
1020Mix_QuerySpec ()
1021 PPCODE:
1022{
1023 int freq, channels;
1024 Uint16 format;
1025
1026 if (Mix_QuerySpec (&freq, &format, &channels))
1027 {
1028 EXTEND (SP, 3);
1029 PUSHs (sv_2mortal (newSViv (freq)));
1030 PUSHs (sv_2mortal (newSViv (format)));
1031 PUSHs (sv_2mortal (newSViv (channels)));
1032 }
1033}
1034
1035void
625Mix_CloseAudio () 1036Mix_CloseAudio ()
626 1037
627int 1038int
628Mix_AllocateChannels (int numchans = -1) 1039Mix_AllocateChannels (int numchans = -1)
629 1040
1041const char *
1042Mix_GetError ()
1043
630void 1044void
631lowdelay (int fd, int val = 1) 1045lowdelay (int fd, int val = 1)
632 CODE: 1046 CODE:
1047 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
1048
1049void
1050win32_proxy_info ()
1051 PPCODE:
1052{
633#ifndef _WIN32 1053#ifdef _WIN32
634 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 1054 char buffer[2048];
1055 DWORD buflen;
1056
1057 EXTEND (SP, 3);
1058
1059 buflen = sizeof (buffer);
1060 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
1061 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
1062 {
1063 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
1064
1065 buflen = sizeof (buffer);
1066 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
1067 {
1068 PUSHs (newSVpv (buffer, 0));
1069
1070 buflen = sizeof (buffer);
1071 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
1072 PUSHs (newSVpv (buffer, 0));
1073 }
1074 }
635#endif 1075#endif
1076}
636 1077
637void 1078int
638add_font (char *file) 1079add_font (char *file)
639 CODE: 1080 CODE:
640 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 1081 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
641#ifdef _WIN32 1082 OUTPUT:
642 // cairo... sigh... requires win2000 1083 RETVAL
643 AddFontResourceEx (file, FR_PRIVATE, 0);
644#endif
645 1084
646void 1085void
647load_image_inline (SV *image_) 1086load_image_inline (SV *image_)
648 ALIAS: 1087 ALIAS:
649 load_image_file = 1 1088 load_image_file = 1
652 STRLEN image_len; 1091 STRLEN image_len;
653 char *image = (char *)SvPVbyte (image_, image_len); 1092 char *image = (char *)SvPVbyte (image_, image_len);
654 SDL_Surface *surface, *surface2; 1093 SDL_Surface *surface, *surface2;
655 SDL_PixelFormat fmt; 1094 SDL_PixelFormat fmt;
656 SDL_RWops *rw = ix 1095 SDL_RWops *rw = ix
657 ? SDL_RWFromFile (image, "r") 1096 ? SDL_RWFromFile (image, "rb")
658 : SDL_RWFromConstMem (image, image_len); 1097 : SDL_RWFromConstMem (image, image_len);
659 1098
660 if (!rw) 1099 if (!rw)
661 croak ("load_image: %s", SDL_GetError ()); 1100 croak ("load_image: %s", SDL_GetError ());
662 1101
691 1130
692 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 1131 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
693 1132
694 assert (surface2->pitch == surface2->w * 4); 1133 assert (surface2->pitch == surface2->w * 4);
695 1134
1135 SDL_LockSurface (surface2);
696 EXTEND (SP, 5); 1136 EXTEND (SP, 6);
697 PUSHs (sv_2mortal (newSViv (surface2->w))); 1137 PUSHs (sv_2mortal (newSViv (surface2->w)));
698 PUSHs (sv_2mortal (newSViv (surface2->h))); 1138 PUSHs (sv_2mortal (newSViv (surface2->h)));
699 SDL_LockSurface (surface2);
700 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 1139 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
701 SDL_UnlockSurface (surface2);
702 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 1140 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
703 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 1141 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
704 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 1142 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
1143 SDL_UnlockSurface (surface2);
705 1144
706 SDL_FreeSurface (surface); 1145 SDL_FreeSurface (surface);
707 SDL_FreeSurface (surface2); 1146 SDL_FreeSurface (surface2);
708} 1147}
709 1148
735void 1174void
736error (char *message) 1175error (char *message)
737 CODE: 1176 CODE:
738 fprintf (stderr, "ERROR: %s\n", message); 1177 fprintf (stderr, "ERROR: %s\n", message);
739#ifdef _WIN32 1178#ifdef _WIN32
740 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1179 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
741#endif 1180#endif
742 1181
743void 1182void
744fatal (char *message) 1183fatal (char *message)
745 CODE: 1184 CODE:
746 fprintf (stderr, "FATAL: %s\n", message); 1185 fprintf (stderr, "FATAL: %s\n", message);
747#ifdef _WIN32 1186#ifdef _WIN32
748 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1187 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
749#endif 1188#endif
750 _exit (1); 1189 _exit (1);
751 1190
752void 1191void
753_exit (int retval) 1192_exit (int retval = 0)
754 CODE: 1193 CODE:
1194#ifdef WIN32
1195 ExitThread (retval); // unclean, please beam me up
1196#else
755 _exit (retval); 1197 _exit (retval);
1198#endif
756 1199
1200void
1201debug ()
1202 CODE:
1203{
1204#if DEBUG
1205 VALGRIND_DO_LEAK_CHECK;
1206#endif
1207}
1208
757MODULE = CFClient PACKAGE = CFClient::Font 1209MODULE = Deliantra::Client PACKAGE = DC::Font
758 1210
759CFClient::Font 1211PROTOTYPES: DISABLE
1212
1213DC::Font
760new_from_file (SV *class, char *path, int id = 0) 1214new_from_file (SV *class, char *path, int id = 0)
761 CODE: 1215 CODE:
762{ 1216{
763 int count; 1217 int count;
764 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1218 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
767} 1221}
768 OUTPUT: 1222 OUTPUT:
769 RETVAL 1223 RETVAL
770 1224
771void 1225void
772DESTROY (CFClient::Font self) 1226DESTROY (DC::Font self)
773 CODE: 1227 CODE:
774 pango_font_description_free (self); 1228 pango_font_description_free (self);
775 1229
776void 1230void
777make_default (CFClient::Font self) 1231make_default (DC::Font self)
1232 PROTOTYPE: $
778 CODE: 1233 CODE:
779 default_font = self; 1234 default_font = self;
780 1235
781MODULE = CFClient PACKAGE = CFClient::Layout 1236MODULE = Deliantra::Client PACKAGE = DC::Layout
782 1237
783CFClient::Layout 1238PROTOTYPES: DISABLE
784new (SV *class, int rgba = 0) 1239
1240void
1241glyph_cache_backup ()
1242 PROTOTYPE:
1243 CODE:
1244 tc_backup ();
1245
1246void
1247glyph_cache_restore ()
1248 PROTOTYPE:
1249 CODE:
1250 tc_restore ();
1251
1252DC::Layout
1253new (SV *class)
785 CODE: 1254 CODE:
786 New (0, RETVAL, 1, struct cf_layout); 1255 New (0, RETVAL, 1, struct cf_layout);
787 1256
788 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 1257 RETVAL->pl = pango_layout_new (opengl_context);
789 RETVAL->rgba = rgba;
790 RETVAL->r = 1.; 1258 RETVAL->r = 1.;
791 RETVAL->g = 1.; 1259 RETVAL->g = 1.;
792 RETVAL->b = 1.; 1260 RETVAL->b = 1.;
793 RETVAL->a = 1.; 1261 RETVAL->a = 1.;
794 RETVAL->base_height = MIN_FONT_HEIGHT; 1262 RETVAL->base_height = MIN_FONT_HEIGHT;
795 RETVAL->font = 0; 1263 RETVAL->font = 0;
1264 RETVAL->rc = rc_alloc ();
796 1265
797 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1266 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
798 layout_update_font (RETVAL); 1267 layout_update_font (RETVAL);
799 OUTPUT: 1268 OUTPUT:
800 RETVAL 1269 RETVAL
801 1270
802void 1271void
803DESTROY (CFClient::Layout self) 1272DESTROY (DC::Layout self)
804 CODE: 1273 CODE:
805 g_object_unref (self->pl); 1274 g_object_unref (self->pl);
1275 rc_free (self->rc);
806 Safefree (self); 1276 Safefree (self);
807 1277
808int
809is_rgba (CFClient::Layout self)
810 CODE:
811 RETVAL = self->rgba;
812 OUTPUT:
813 RETVAL
814
815void 1278void
816set_text (CFClient::Layout self, SV *text_) 1279set_text (DC::Layout self, SV *text_)
817 CODE: 1280 CODE:
818{ 1281{
819 STRLEN textlen; 1282 STRLEN textlen;
820 char *text = SvPVutf8 (text_, textlen); 1283 char *text = SvPVutf8 (text_, textlen);
821 1284
822 pango_layout_set_text (self->pl, text, textlen); 1285 pango_layout_set_text (self->pl, text, textlen);
823} 1286}
824 1287
825void 1288void
826set_markup (CFClient::Layout self, SV *text_) 1289set_markup (DC::Layout self, SV *text_)
827 CODE: 1290 CODE:
828{ 1291{
829 STRLEN textlen; 1292 STRLEN textlen;
830 char *text = SvPVutf8 (text_, textlen); 1293 char *text = SvPVutf8 (text_, textlen);
831 1294
832 pango_layout_set_markup (self->pl, text, textlen); 1295 pango_layout_set_markup (self->pl, text, textlen);
833} 1296}
834 1297
835void 1298void
836set_shapes (CFClient::Layout self, ...) 1299set_shapes (DC::Layout self, ...)
837 CODE: 1300 CODE:
838{ 1301{
839 PangoAttrList *attrs = 0; 1302 PangoAttrList *attrs = 0;
840 const char *text = pango_layout_get_text (self->pl); 1303 const char *text = pango_layout_get_text (self->pl);
841 const char *pos = text; 1304 const char *pos = text;
842 int arg = 2; 1305 int arg = 4;
843 1306
844 while (arg < items && (pos = strstr (pos, OBJ_STR))) 1307 while (arg < items && (pos = strstr (pos, OBJ_STR)))
845 { 1308 {
846 PangoRectangle rect; 1309 PangoRectangle inkrect, rect;
847 PangoAttribute *attr; 1310 PangoAttribute *attr;
848 1311
1312 int x = SvIV (ST (arg - 3));
1313 int y = SvIV (ST (arg - 2));
849 int w = SvIV (ST (arg - 1)); 1314 int w = SvIV (ST (arg - 1));
850 int h = SvIV (ST (arg)); 1315 int h = SvIV (ST (arg ));
851 1316
852 arg += 2;
853
854 rect.x = 0; 1317 inkrect.x = 0;
1318 inkrect.y = 0;
1319 inkrect.width = 0;
1320 inkrect.height = 0;
1321
1322 rect.x = x * PANGO_SCALE;
855 rect.y = -h * PANGO_SCALE; 1323 rect.y = y * PANGO_SCALE;
856 rect.width = w * PANGO_SCALE; 1324 rect.width = w * PANGO_SCALE;
857 rect.height = h * PANGO_SCALE; 1325 rect.height = h * PANGO_SCALE;
858 1326
859 if (!attrs) 1327 if (!attrs)
860 attrs = pango_layout_get_attributes (self->pl); 1328 attrs = pango_layout_get_attributes (self->pl);
861 1329
862 attr = pango_attr_shape_new (&rect, &rect); 1330 attr = pango_attr_shape_new (&inkrect, &rect);
863 attr->start_index = pos - text; 1331 attr->start_index = pos - text;
864 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1; 1332 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
865 pango_attr_list_insert (attrs, attr); 1333 pango_attr_list_insert (attrs, attr);
866 1334
1335 arg += 4;
867 pos += sizeof (OBJ_STR) - 1; 1336 pos += sizeof (OBJ_STR) - 1;
868 } 1337 }
869 1338
870 if (attrs) 1339 if (attrs)
871 pango_layout_set_attributes (self->pl, attrs); 1340 pango_layout_set_attributes (self->pl, attrs);
872} 1341}
873 1342
874void 1343void
875get_shapes (CFClient::Layout self) 1344get_shapes (DC::Layout self)
876 PPCODE: 1345 PPCODE:
877{ 1346{
878 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1347 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
879 1348
880 do 1349 do
881 { 1350 {
882 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1351 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
883 1352
884 if (run && shape_attr_p (run)) 1353 if (run && shape_attr_p (run))
885 { 1354 {
886 PangoRectangle extents; 1355 PangoRectangle extents;
887 pango_layout_iter_get_run_extents (iter, 0, &extents); 1356 pango_layout_iter_get_run_extents (iter, 0, &extents);
888 1357
1358 EXTEND (SP, 2);
889 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x)))); 1359 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
890 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y)))); 1360 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
891 } 1361 }
892 } 1362 }
893 while (pango_layout_iter_next_run (iter)); 1363 while (pango_layout_iter_next_run (iter));
894 1364
895 pango_layout_iter_free (iter); 1365 pango_layout_iter_free (iter);
896} 1366}
897 1367
898int 1368int
899has_wrapped (CFClient::Layout self) 1369has_wrapped (DC::Layout self)
900 CODE: 1370 CODE:
901{ 1371{
902 int lines = 1; 1372 int lines = 1;
903 const char *text = pango_layout_get_text (self->pl); 1373 const char *text = pango_layout_get_text (self->pl);
904 1374
909} 1379}
910 OUTPUT: 1380 OUTPUT:
911 RETVAL 1381 RETVAL
912 1382
913SV * 1383SV *
914get_text (CFClient::Layout self) 1384get_text (DC::Layout self)
915 CODE: 1385 CODE:
916 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1386 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
917 sv_utf8_decode (RETVAL); 1387 sv_utf8_decode (RETVAL);
918 OUTPUT: 1388 OUTPUT:
919 RETVAL 1389 RETVAL
920 1390
921void 1391void
922set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1392set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
923 CODE: 1393 CODE:
924 self->r = r; 1394 self->r = r;
925 self->g = g; 1395 self->g = g;
926 self->b = b; 1396 self->b = b;
927 self->a = a; 1397 self->a = a;
928 1398
929void 1399void
930set_font (CFClient::Layout self, CFClient::Font font = 0) 1400set_font (DC::Layout self, DC::Font font = 0)
931 CODE: 1401 CODE:
932 if (self->font != font) 1402 if (self->font != font)
933 { 1403 {
934 self->font = font; 1404 self->font = font;
935 layout_update_font (self); 1405 layout_update_font (self);
936 } 1406 }
937 1407
938void 1408void
939set_height (CFClient::Layout self, int base_height) 1409set_height (DC::Layout self, int base_height)
940 CODE: 1410 CODE:
941 if (self->base_height != base_height) 1411 if (self->base_height != base_height)
942 { 1412 {
943 self->base_height = base_height; 1413 self->base_height = base_height;
944 layout_update_font (self); 1414 layout_update_font (self);
945 } 1415 }
946 1416
947void 1417void
948set_width (CFClient::Layout self, int max_width = -1) 1418set_width (DC::Layout self, int max_width = -1)
949 CODE: 1419 CODE:
950 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1420 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
951 1421
952void 1422void
953set_indent (CFClient::Layout self, int indent) 1423set_indent (DC::Layout self, int indent)
954 CODE: 1424 CODE:
955 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1425 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
956 1426
957void 1427void
958set_spacing (CFClient::Layout self, int spacing) 1428set_spacing (DC::Layout self, int spacing)
959 CODE: 1429 CODE:
960 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1430 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
961 1431
962void 1432void
963set_ellipsise (CFClient::Layout self, int ellipsise) 1433set_ellipsise (DC::Layout self, int ellipsise)
964 CODE: 1434 CODE:
965 pango_layout_set_ellipsize (self->pl, 1435 pango_layout_set_ellipsize (self->pl,
966 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1436 ellipsise == 1 ? PANGO_ELLIPSIZE_START
967 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1437 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
968 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1438 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
969 : PANGO_ELLIPSIZE_NONE 1439 : PANGO_ELLIPSIZE_NONE
970 ); 1440 );
971 1441
972void 1442void
973set_single_paragraph_mode (CFClient::Layout self, int spm) 1443set_single_paragraph_mode (DC::Layout self, int spm)
974 CODE: 1444 CODE:
975 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1445 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
976 1446
977void 1447void
978size (CFClient::Layout self) 1448size (DC::Layout self)
979 PPCODE: 1449 PPCODE:
980{ 1450{
981 int w, h; 1451 int w, h;
982 1452
983 layout_get_pixel_size (self, &w, &h); 1453 layout_get_pixel_size (self, &w, &h);
986 PUSHs (sv_2mortal (newSViv (w))); 1456 PUSHs (sv_2mortal (newSViv (w)));
987 PUSHs (sv_2mortal (newSViv (h))); 1457 PUSHs (sv_2mortal (newSViv (h)));
988} 1458}
989 1459
990int 1460int
1461descent (DC::Layout self)
1462 CODE:
1463{
1464 PangoRectangle rect;
1465 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1466 pango_layout_line_get_pixel_extents (line, 0, &rect);
1467 RETVAL = PANGO_DESCENT (rect);
1468}
1469 OUTPUT:
1470 RETVAL
1471
1472int
991xy_to_index (CFClient::Layout self, int x, int y) 1473xy_to_index (DC::Layout self, int x, int y)
992 CODE: 1474 CODE:
993{ 1475{
994 int index, trailing; 1476 int index, trailing;
995 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1477 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
996 RETVAL = index; 1478 RETVAL = index + trailing;
997} 1479}
998 OUTPUT: 1480 OUTPUT:
999 RETVAL 1481 RETVAL
1000 1482
1001void 1483void
1002cursor_pos (CFClient::Layout self, int index) 1484cursor_pos (DC::Layout self, int index)
1003 PPCODE: 1485 PPCODE:
1004{ 1486{
1005 PangoRectangle strong_pos; 1487 PangoRectangle pos;
1006 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1488 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1007 1489
1008 EXTEND (SP, 3); 1490 EXTEND (SP, 3);
1009 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1491 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1010 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1492 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1011 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1493 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1012} 1494}
1013 1495
1014void 1496void
1015render (CFClient::Layout self) 1497index_to_line_x (DC::Layout self, int index, int trailing = 0)
1016 PPCODE: 1498 PPCODE:
1017{ 1499{
1018 SV *retval; 1500 int line, x;
1019 int w, h;
1020 1501
1021 layout_get_pixel_size (self, &w, &h); 1502 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1022 1503#if !PANGO_VERSION_CHECK (1, 17, 3)
1023 if (self->rgba) 1504 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1024 { 1505 --line;
1025 cairo_surface_t *surface;
1026 cairo_t *cairo;
1027
1028 retval = newSV (w * h * 4);
1029 SvPOK_only (retval);
1030 SvCUR_set (retval, w * h * 4);
1031
1032 memset (SvPVX (retval), 0, w * h * 4);
1033
1034 surface = cairo_image_surface_create_for_data (
1035 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
1036 cairo = cairo_create (surface);
1037 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
1038
1039 pango_cairo_show_layout (cairo, self->pl);
1040
1041 cairo_destroy (cairo);
1042 cairo_surface_destroy (surface);
1043
1044 // what a mess, and its premultiplied, too :(
1045 {
1046 uint32_t *p = (uint32_t *)SvPVX (retval);
1047 uint32_t *e = p + w * h;
1048
1049 while (p < e)
1050 {
1051 uint32_t rgba = *p;
1052 rgba = (rgba >> 24) | (rgba << 8);
1053#if 0
1054#ifdef _WIN32
1055 {//D
1056 uint8_t r = rgba >> 24;
1057 uint8_t g = rgba >> 16;
1058 uint8_t b = rgba >> 8;
1059 uint8_t a = rgba >> 0;
1060
1061 rgba = (rgba & 0xffffff00) | a;
1062 }
1063#endif 1506#endif
1064#endif
1065 rgba = SDL_SwapBE32 (rgba);
1066 *p++ = rgba;
1067 }
1068 }
1069
1070 EXTEND (SP, 5); 1507 EXTEND (SP, 2);
1071 PUSHs (sv_2mortal (newSViv (w))); 1508 PUSHs (sv_2mortal (newSViv (line)));
1509 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1510}
1511
1512void
1513line_x_to_index (DC::Layout self, int line, int x)
1514 PPCODE:
1515{
1516 PangoLayoutLine *lp;
1517 int index, trailing;
1518
1519 if (line < 0)
1520 XSRETURN_EMPTY;
1521
1522 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1523 XSRETURN_EMPTY; /* do better */
1524
1525 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1526
1527 EXTEND (SP, 2);
1528 if (GIMME_V == G_SCALAR)
1072 PUSHs (sv_2mortal (newSViv (h))); 1529 PUSHs (sv_2mortal (newSViv (index + trailing)));
1073 PUSHs (sv_2mortal (retval));
1074 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
1075 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
1076 }
1077 else 1530 else
1078 { 1531 {
1079 FT_Bitmap bitmap;
1080
1081 retval = newSV (w * h);
1082 SvPOK_only (retval);
1083 SvCUR_set (retval, w * h);
1084
1085 bitmap.rows = h;
1086 bitmap.width = w;
1087 bitmap.pitch = w;
1088 bitmap.buffer = (unsigned char*)SvPVX (retval);
1089 bitmap.num_grays = 256;
1090 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
1091
1092 memset (bitmap.buffer, 0, w * h);
1093
1094 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
1095
1096 EXTEND (SP, 5);
1097 PUSHs (sv_2mortal (newSViv (w))); 1532 PUSHs (sv_2mortal (newSViv (index)));
1098 PUSHs (sv_2mortal (newSViv (h))); 1533 PUSHs (sv_2mortal (newSViv (trailing)));
1099 PUSHs (sv_2mortal (retval));
1100 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1101 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1102 } 1534 }
1103} 1535}
1104 1536
1537void
1538render (DC::Layout self, float x, float y, int flags = 0)
1539 CODE:
1540 rc_clear (self->rc);
1541 pango_opengl_render_layout_subpixel (
1542 self->pl,
1543 self->rc,
1544 x * PANGO_SCALE, y * PANGO_SCALE,
1545 self->r, self->g, self->b, self->a,
1546 flags
1547 );
1548 // we assume that context_change actually clears/frees stuff
1549 // and does not do any recomputation...
1550 pango_layout_context_changed (self->pl);
1551
1552void
1553draw (DC::Layout self)
1554 CODE:
1555{
1556 glEnable (GL_TEXTURE_2D);
1557 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1558 glEnable (GL_BLEND);
1559 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1560 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1561 glEnable (GL_ALPHA_TEST);
1562 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1563
1564 rc_draw (self->rc);
1565
1566 glDisable (GL_ALPHA_TEST);
1567 glDisable (GL_BLEND);
1568 glDisable (GL_TEXTURE_2D);
1569}
1570
1105MODULE = CFClient PACKAGE = CFClient::Texture 1571MODULE = Deliantra::Client PACKAGE = DC::Texture
1106 1572
1107void 1573PROTOTYPES: ENABLE
1108pad2pot (SV *data_, SV *w_, SV *h_)
1109 CODE:
1110{
1111 int ow = SvIV (w_);
1112 int oh = SvIV (h_);
1113 1574
1114 if (ow && oh) 1575void
1576pad (SV *data_, int ow, int oh, int nw, int nh)
1577 CODE:
1578{
1579 if ((nw != ow || nh != oh) && SvOK (data_))
1115 { 1580 {
1116 int nw = minpot (ow);
1117 int nh = minpot (oh);
1118
1119 if (nw != ow || nh != oh)
1120 {
1121 if (SvOK (data_))
1122 {
1123 STRLEN datalen; 1581 STRLEN datalen;
1124 char *data = SvPVbyte (data_, datalen); 1582 char *data = SvPVbyte (data_, datalen);
1125 int bpp = datalen / (ow * oh); 1583 int bpp = datalen / (ow * oh);
1126 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1584 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1127 1585
1128 SvPOK_only (result_); 1586 SvPOK_only (result_);
1129 SvCUR_set (result_, nw * nh * bpp); 1587 SvCUR_set (result_, nw * nh * bpp);
1130 1588
1131 memset (SvPVX (result_), 0, nw * nh * bpp); 1589 memset (SvPVX (result_), 0, nw * nh * bpp);
1132 while (oh--) 1590 while (oh--)
1133 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1591 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1134 1592
1135 sv_setsv (data_, result_); 1593 sv_setsv (data_, result_);
1136 }
1137
1138 sv_setiv (w_, nw);
1139 sv_setiv (h_, nh);
1140 }
1141 } 1594 }
1142} 1595}
1143 1596
1144void 1597void
1145draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1598draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1151{ 1604{
1152 HV *hv = (HV *)SvRV (self); 1605 HV *hv = (HV *)SvRV (self);
1153 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1606 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1154 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1607 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1155 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1608 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1609
1610 if (name <= 0)
1611 XSRETURN_EMPTY;
1156 1612
1157 if (items < 5) 1613 if (items < 5)
1158 { 1614 {
1159 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1615 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1160 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1616 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1188 glDisable (GL_ALPHA_TEST); 1644 glDisable (GL_ALPHA_TEST);
1189 glDisable (GL_BLEND); 1645 glDisable (GL_BLEND);
1190 } 1646 }
1191} 1647}
1192 1648
1649IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1650 CODE:
1651{
1652 GLint width;
1653 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1654 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1655 RETVAL = width > 0;
1656}
1657 OUTPUT:
1658 RETVAL
1659
1193MODULE = CFClient PACKAGE = CFClient::Map 1660MODULE = Deliantra::Client PACKAGE = DC::Map
1194 1661
1195CFClient::Map 1662PROTOTYPES: DISABLE
1196new (SV *class, int map_width, int map_height) 1663
1664DC::Map
1665new (SV *class)
1197 CODE: 1666 CODE:
1198 New (0, RETVAL, 1, struct map); 1667 New (0, RETVAL, 1, struct map);
1199 RETVAL->x = 0; 1668 RETVAL->x = 0;
1200 RETVAL->y = 0; 1669 RETVAL->y = 0;
1201 RETVAL->w = map_width; 1670 RETVAL->w = 0;
1202 RETVAL->h = map_height; 1671 RETVAL->h = 0;
1203 RETVAL->ox = 0; 1672 RETVAL->ox = 0;
1204 RETVAL->oy = 0; 1673 RETVAL->oy = 0;
1205 RETVAL->faces = 8192; 1674 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1206 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1675 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1207 RETVAL->texs = 8192;
1208 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1209 RETVAL->rows = 0; 1676 RETVAL->rows = 0;
1210 RETVAL->row = 0; 1677 RETVAL->row = 0;
1211 OUTPUT: 1678 OUTPUT:
1212 RETVAL 1679 RETVAL
1213 1680
1214void 1681void
1215DESTROY (CFClient::Map self) 1682DESTROY (DC::Map self)
1216 CODE: 1683 CODE:
1217{ 1684{
1218 map_clear (self); 1685 map_clear (self);
1219 Safefree (self->face); 1686 Safefree (self->face2tile);
1220 Safefree (self->tex); 1687 Safefree (self->tex);
1221 Safefree (self); 1688 Safefree (self);
1222} 1689}
1223 1690
1224void 1691void
1692resize (DC::Map self, int map_width, int map_height)
1693 CODE:
1694 self->w = map_width;
1695 self->h = map_height;
1696
1697void
1225clear (CFClient::Map self) 1698clear (DC::Map self)
1226 CODE: 1699 CODE:
1227 map_clear (self); 1700 map_clear (self);
1228 1701
1229void 1702void
1230set_face (CFClient::Map self, int face, int texid) 1703set_tileid (DC::Map self, int face, int tile)
1231 CODE: 1704 CODE:
1232{ 1705{
1233 while (self->faces <= face) 1706 need_facenum (self, face); self->face2tile [face] = tile;
1234 { 1707 need_texid (self, tile);
1235 Append (mapface, self->face, self->faces, self->faces);
1236 self->faces *= 2;
1237 }
1238
1239 self->face [face] = texid;
1240} 1708}
1241 1709
1242void 1710void
1711set_smooth (DC::Map self, int face, int smooth, int level)
1712 CODE:
1713{
1714 tileid texid;
1715 maptex *tex;
1716
1717 if (face < 0 || face >= self->faces)
1718 return;
1719
1720 if (smooth < 0 || smooth >= self->faces)
1721 return;
1722
1723 texid = self->face2tile [face];
1724
1725 if (!texid)
1726 return;
1727
1728 tex = self->tex + texid;
1729 tex->smoothtile = self->face2tile [smooth];
1730 tex->smoothlevel = level;
1731}
1732
1733void
1243set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1734set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1244 CODE: 1735 CODE:
1245{ 1736{
1246 while (self->texs <= texid) 1737 need_texid (self, texid);
1247 {
1248 Append (maptex, self->tex, self->texs, self->texs);
1249 self->texs *= 2;
1250 }
1251 1738
1252 { 1739 {
1253 maptex *tex = self->tex + texid; 1740 maptex *tex = self->tex + texid;
1254 1741
1255 tex->name = name; 1742 tex->name = name;
1272 // from transparent color bleeding and ugly wrapping effects. 1759 // from transparent color bleeding and ugly wrapping effects.
1273 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1760 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1274} 1761}
1275 1762
1276int 1763int
1277ox (CFClient::Map self) 1764ox (DC::Map self)
1278 ALIAS: 1765 ALIAS:
1279 oy = 1 1766 oy = 1
1280 x = 2 1767 x = 2
1281 y = 3 1768 y = 3
1282 w = 4 1769 w = 4
1293 } 1780 }
1294 OUTPUT: 1781 OUTPUT:
1295 RETVAL 1782 RETVAL
1296 1783
1297void 1784void
1298scroll (CFClient::Map self, int dx, int dy) 1785scroll (DC::Map self, int dx, int dy)
1299 CODE: 1786 CODE:
1300{ 1787{
1301 if (dx > 0) 1788 if (dx > 0)
1302 map_blank (self, self->x, self->y, dx - 1, self->h); 1789 map_blank (self, self->x, self->y, dx, self->h);
1303 else if (dx < 0) 1790 else if (dx < 0)
1304 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1791 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1305 1792
1306 if (dy > 0) 1793 if (dy > 0)
1307 map_blank (self, self->x, self->y, self->w, dy - 1); 1794 map_blank (self, self->x, self->y, self->w, dy);
1308 else if (dy < 0) 1795 else if (dy < 0)
1309 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1796 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1310 1797
1311 self->ox += dx; self->x += dx; 1798 self->ox += dx; self->x += dx;
1312 self->oy += dy; self->y += dy; 1799 self->oy += dy; self->y += dy;
1313 1800
1314 while (self->y < 0) 1801 while (self->y < 0)
1318 self->rows += MAP_EXTEND_Y; 1805 self->rows += MAP_EXTEND_Y;
1319 self->y += MAP_EXTEND_Y; 1806 self->y += MAP_EXTEND_Y;
1320 } 1807 }
1321} 1808}
1322 1809
1323void 1810SV *
1324map1a_update (CFClient::Map self, SV *data_) 1811map1a_update (DC::Map self, SV *data_, int extmap)
1325 CODE: 1812 CODE:
1326{ 1813{
1327 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1814 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1328 uint8_t *data_end = (uint8_t *)SvEND (data_); 1815 uint8_t *data_end = (uint8_t *)SvEND (data_);
1329 mapcell *cell; 1816 mapcell *cell;
1330 int x, y, flags; 1817 int x, y, z, flags;
1818 AV *missing = newAV ();
1819 RETVAL = newRV_noinc ((SV *)missing);
1331 1820
1332 while (data < data_end) 1821 while (data < data_end - 1)
1333 { 1822 {
1334 flags = (data [0] << 8) + data [1]; data += 2; 1823 flags = (data [0] << 8) + data [1]; data += 2;
1335 1824
1336 x = self->x + ((flags >> 10) & 63); 1825 x = self->x + ((flags >> 10) & 63);
1337 y = self->y + ((flags >> 4) & 63); 1826 y = self->y + ((flags >> 4) & 63);
1338 1827
1339 cell = map_get_cell (self, x, y); 1828 cell = map_get_cell (self, x, y);
1340 1829
1341 if (flags & 15) 1830 if (flags & 15)
1342 { 1831 {
1343 if (cell->darkness < 0) 1832 if (!cell->darkness)
1344 { 1833 {
1834 memset (cell, 0, sizeof (*cell));
1345 cell->darkness = 0; 1835 cell->darkness = 256;
1346 cell->face [0] = 0;
1347 cell->face [1] = 0;
1348 cell->face [2] = 0;
1349 } 1836 }
1350 1837
1351 cell->darkness = flags & 8 ? *data++ : 255;
1352
1353 //TODO: don't trust server data to be in-range(!) 1838 //TODO: don't trust server data to be in-range(!)
1354 1839
1355 if (flags & 4) 1840 if (flags & 8)
1356 { 1841 {
1357 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1842 if (extmap)
1843 {
1844 uint8_t ext, cmd;
1845
1846 do
1847 {
1848 ext = *data++;
1849 cmd = ext & 0x7f;
1850
1851 if (cmd < 4)
1852 cell->darkness = 255 - ext * 64 + 1;
1853 else if (cmd == 5) // health
1854 {
1855 cell->stat_width = 1;
1856 cell->stat_hp = *data++;
1857 }
1858 else if (cmd == 6) // monster width
1859 cell->stat_width = *data++ + 1;
1860 else if (cmd == 0x47)
1861 {
1862 if (*data == 1) cell->player = data [1];
1863 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1864 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1865 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1866
1867 data += *data + 1;
1868 }
1869 else if (cmd == 8) // cell flags
1870 cell->flags = *data++;
1871 else if (ext & 0x40) // unknown, multibyte => skip
1872 data += *data + 1;
1873 else
1874 data++;
1875 }
1876 while (ext & 0x80);
1877 }
1878 else
1879 cell->darkness = *data++ + 1;
1358 } 1880 }
1359 1881
1882 for (z = 0; z <= 2; ++z)
1360 if (flags & 2) 1883 if (flags & (4 >> z))
1361 { 1884 {
1362 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1885 faceid face = (data [0] << 8) + data [1]; data += 2;
1886 need_facenum (self, face);
1887 cell->tile [z] = self->face2tile [face];
1888
1889 if (cell->tile [z])
1890 {
1891 maptex *tex = self->tex + cell->tile [z];
1892 if (!tex->name)
1893 av_push (missing, newSViv (cell->tile [z]));
1894
1895 if (tex->smoothtile)
1896 {
1897 maptex *smooth = self->tex + tex->smoothtile;
1898 if (!smooth->name)
1899 av_push (missing, newSViv (tex->smoothtile));
1900 }
1901 }
1363 } 1902 }
1364
1365 if (flags & 1)
1366 {
1367 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1368 }
1369 } 1903 }
1370 else 1904 else
1371 cell->darkness = -1; 1905 CELL_CLEAR (cell);
1372 } 1906 }
1373} 1907}
1908 OUTPUT:
1909 RETVAL
1374 1910
1375SV * 1911SV *
1376mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1912mapmap (DC::Map self, int x0, int y0, int w, int h)
1377 CODE: 1913 CODE:
1378{ 1914{
1379 int x1, x; 1915 int x1, x;
1380 int y1, y; 1916 int y1, y;
1381 int z; 1917 int z;
1402 { 1938 {
1403 mapcell *cell = row->col + (x - row->c0); 1939 mapcell *cell = row->col + (x - row->c0);
1404 1940
1405 for (z = 0; z <= 0; z++) 1941 for (z = 0; z <= 0; z++)
1406 { 1942 {
1407 mapface face = cell->face [z];
1408
1409 if (face)
1410 {
1411 maptex tex = self->tex [face]; 1943 maptex tex = self->tex [cell->tile [z]];
1412 int a0 = 255 - tex.a; 1944 int a0 = 255 - tex.a;
1413 int a1 = tex.a; 1945 int a1 = tex.a;
1414 1946
1415 r = (r * a0 + tex.r * a1) / 255; 1947 r = (r * a0 + tex.r * a1) / 255;
1416 g = (g * a0 + tex.g * a1) / 255; 1948 g = (g * a0 + tex.g * a1) / 255;
1417 b = (b * a0 + tex.b * a1) / 255; 1949 b = (b * a0 + tex.b * a1) / 255;
1418 a = (a * a0 + tex.a * a1) / 255; 1950 a = (a * a0 + tex.a * a1) / 255;
1419 }
1420 } 1951 }
1421 } 1952 }
1422 1953
1423 *map++ = (r ) 1954 *map++ = (r )
1424 | (g << 8) 1955 | (g << 8)
1431} 1962}
1432 OUTPUT: 1963 OUTPUT:
1433 RETVAL 1964 RETVAL
1434 1965
1435void 1966void
1436draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1967draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1437 CODE: 1968 CODE:
1438{ 1969{
1439 int vx, vy;
1440 int x, y, z; 1970 int x, y, z;
1441 int last_name;
1442 mapface face;
1443 1971
1444 vx = self->x + self->w / 2 - sw / 2 - shift_x; 1972 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1445 vy = self->y + self->h / 2 - sh / 2 - shift_y; 1973 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1974 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1975 smooth_key skey;
1976 int pl_x, pl_y;
1977 maptex pl_tex;
1978 rc_t *rc = rc_alloc ();
1979 rc_key_t key;
1980 rc_array_t *arr;
1446 1981
1447 /* 1982 pl_tex.name = 0;
1448 int vx = self->vx = self->w >= sw
1449 ? self->x + (self->w - sw) / 2
1450 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1451 1983
1452 int vy = self->vy = self->h >= sh 1984 // thats current max. sorry.
1453 ? self->y + (self->h - sh) / 2 1985 if (sw > 255) sw = 255;
1454 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1986 if (sh > 255) sh = 255;
1455 */
1456 1987
1457 glColor4ub (255, 255, 255, 255); 1988 // clear key, in case of extra padding
1989 memset (&skey, 0, sizeof (skey));
1990
1991 memset (&key, 0, sizeof (key));
1992 key.r = 255;
1993 key.g = 255;
1994 key.b = 255;
1995 key.a = 255;
1996 key.mode = GL_QUADS;
1997 key.format = GL_T2F_V3F;
1998 key.texname = -1;
1999
2000 mx += self->x;
2001 my += self->y;
2002
2003 // first pass: determine smooth_max
2004 // rather ugly, if you ask me
2005 // could also be stored inside mapcell and updated on change
2006 memset (smooth_max, 0, sizeof (smooth_max));
2007
2008 for (y = 0; y < sh; y++)
2009 if (0 <= y + my && y + my < self->rows)
2010 {
2011 maprow *row = self->row + (y + my);
2012
2013 for (x = 0; x < sw; x++)
2014 if (row->c0 <= x + mx && x + mx < row->c1)
2015 {
2016 mapcell *cell = row->col + (x + mx - row->c0);
2017
2018 smooth_max[x + 1][y + 1] =
2019 MAX (self->tex [cell->tile [0]].smoothlevel,
2020 MAX (self->tex [cell->tile [1]].smoothlevel,
2021 self->tex [cell->tile [2]].smoothlevel));
2022 }
2023 }
1458 2024
1459 glEnable (GL_BLEND); 2025 glEnable (GL_BLEND);
1460 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 2026 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1461 glEnable (GL_TEXTURE_2D);
1462 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 2027 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1463 2028
1464 glBegin (GL_QUADS);
1465
1466 last_name = 0;
1467
1468 for (z = 0; z < 3; z++) 2029 for (z = 0; z <= 2; z++)
2030 {
2031 memset (smooth_level, 0, sizeof (smooth_level));
2032
1469 for (y = 0; y < sh; y++) 2033 for (y = 0; y < sh; y++)
1470 if (0 <= y + vy && y + vy < self->rows) 2034 if (0 <= y + my && y + my < self->rows)
1471 { 2035 {
1472 maprow *row = self->row + (y + vy); 2036 maprow *row = self->row + (y + my);
1473 2037
1474 for (x = 0; x < sw; x++) 2038 for (x = 0; x < sw; x++)
1475 if (row->c0 <= x + vx && x + vx < row->c1) 2039 if (row->c0 <= x + mx && x + mx < row->c1)
1476 { 2040 {
1477 mapcell *cell = row->col + (x + vx - row->c0); 2041 mapcell *cell = row->col + (x + mx - row->c0);
1478
1479 face = cell->face [z]; 2042 tileid tile = cell->tile [z];
1480 2043
1481 if (face) 2044 if (tile)
2045 {
2046 maptex tex = self->tex [tile];
2047 int px = (x + 1) * T - tex.w;
2048 int py = (y + 1) * T - tex.h;
2049
2050 if (key.texname != tex.name)
2051 {
2052 if (!tex.name)
2053 tex = self->tex [2]; /* missing, replace by noface */
2054
2055 key.texname = tex.name;
2056 arr = rc_array (rc, &key);
2057 }
2058
2059 if (expect_false (cell->player == player) && expect_false (z == 2))
2060 {
2061 pl_x = px;
2062 pl_y = py;
2063 pl_tex = tex;
2064 continue;
2065 }
2066
2067 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2068 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2069 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2070 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2071
2072 if (expect_false (cell->flags) && expect_false (z == 2))
2073 {
2074 // overlays such as the speech bubble, probably more to come
2075 if (cell->flags & 1)
2076 {
2077 maptex tex = self->tex [1];
2078 int px = x * T + T * 2 / 32;
2079 int py = y * T - T * 6 / 32;
2080
2081 if (tex.name)
2082 {
2083 if (key.texname != tex.name)
2084 {
2085 key.texname = tex.name;
2086 arr = rc_array (rc, &key);
2087 }
2088
2089 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2090 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
2091 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
2092 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
2093 }
2094 }
2095 }
2096
2097 // update smooth hash
2098 if (tex.smoothtile)
2099 {
2100 skey.tile = tex.smoothtile;
2101 skey.level = tex.smoothlevel;
2102
2103 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
2104
2105 // add bits to current tile and all neighbours. skey.x|y is
2106 // shifted +1|+1 so we always stay positive.
2107
2108 // bits is ___n cccc CCCC bbbb
2109 // n do not draw borders&corners
2110 // c draw these corners, but...
2111 // C ... not these
2112 // b draw these borders
2113
2114 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
2115 // ┃· ·· ·┃ ━━
2116
2117 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
2118 // ·· ·· ·┏ ┓·
2119
2120 // full tile
2121 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
2122
2123 // borders
2124 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
2125 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
2126 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
2127 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
2128
2129 // corners
2130 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
2131 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
2132 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
2133 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
2134 }
2135 }
2136 }
2137 }
2138
2139 rc_draw (rc);
2140 rc_clear (rc);
2141
2142 // go through all smoothlevels, lowest to highest, then draw.
2143 // this is basically counting sort
2144 {
2145 int w, b;
2146
2147 glEnable (GL_TEXTURE_2D);
2148 glBegin (GL_QUADS);
2149 for (w = 0; w < 256 / 32; ++w)
2150 {
2151 uint32_t smask = smooth_level [w];
2152 if (smask)
2153 for (b = 0; b < 32; ++b)
2154 if (smask & (((uint32_t)1) << b))
1482 { 2155 {
1483 maptex tex = self->tex [face]; 2156 int level = (w << 5) | b;
2157 HE *he;
1484 2158
1485 int px = (x + 1) * 32 - tex.w; 2159 hv_iterinit (smooth);
1486 int py = (y + 1) * 32 - tex.h; 2160 while ((he = hv_iternext (smooth)))
1487
1488 if (last_name != tex.name)
1489 { 2161 {
2162 smooth_key *skey = (smooth_key *)HeKEY (he);
2163 IV bits = SvIVX (HeVAL (he));
2164
2165 if (!(bits & 0x1000)
2166 && skey->level == level
2167 && level > smooth_max [skey->x][skey->y])
2168 {
2169 maptex tex = self->tex [skey->tile];
2170 int px = (((int)skey->x) - 1) * T;
2171 int py = (((int)skey->y) - 1) * T;
2172 int border = bits & 15;
2173 int corner = (bits >> 8) & ~(bits >> 4) & 15;
2174 float dx = tex.s * .0625f; // 16 images/row
2175 float dy = tex.t * .5f ; // 2 images/column
2176
2177 if (tex.name)
2178 {
2179 // this time avoiding texture state changes
2180 // save gobs of state changes.
2181 if (key.texname != tex.name)
2182 {
1490 glEnd (); 2183 glEnd ();
1491 last_name = tex.name;
1492 glBindTexture (GL_TEXTURE_2D, last_name); 2184 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1493 glBegin (GL_QUADS); 2185 glBegin (GL_QUADS);
2186 }
2187
2188 if (border)
2189 {
2190 float ox = border * dx;
2191
2192 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
2193 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
2194 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
2195 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
2196 }
2197
2198 if (corner)
2199 {
2200 float ox = corner * dx;
2201
2202 glTexCoord2f (ox , dy ); glVertex2i (px , py );
2203 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
2204 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
2205 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2206 }
2207 }
2208 }
1494 } 2209 }
1495
1496 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1497 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1498 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1499 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1500 } 2210 }
1501 }
1502 } 2211 }
1503 2212
1504 glEnd (); 2213 glEnd ();
1505
1506 glDisable (GL_TEXTURE_2D); 2214 glDisable (GL_TEXTURE_2D);
2215 key.texname = -1;
2216 }
2217
2218 hv_clear (smooth);
2219 }
2220
2221 if (pl_tex.name)
2222 {
2223 maptex tex = pl_tex;
2224 int px = pl_x + sdx;
2225 int py = pl_y + sdy;
2226
2227 key.texname = tex.name;
2228 arr = rc_array (rc, &key);
2229
2230 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2231 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2232 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2233 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2234
2235 rc_draw (rc);
2236 }
2237
1507 glDisable (GL_BLEND); 2238 glDisable (GL_BLEND);
1508} 2239 rc_free (rc);
1509 2240
2241 // top layer: overlays such as the health bar
2242 for (y = 0; y < sh; y++)
2243 if (0 <= y + my && y + my < self->rows)
2244 {
2245 maprow *row = self->row + (y + my);
2246
2247 for (x = 0; x < sw; x++)
2248 if (row->c0 <= x + mx && x + mx < row->c1)
2249 {
2250 mapcell *cell = row->col + (x + mx - row->c0);
2251
2252 int px = x * T;
2253 int py = y * T;
2254
2255 if (cell->stat_hp)
2256 {
2257 int width = cell->stat_width * T;
2258 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2259
2260 glColor3ub (0, 0, 0);
2261 glRectf (px + 1, py - thick - 2,
2262 px + width - 1, py);
2263
2264 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
2265 glRectf (px + 2,
2266 py - thick - 1,
2267 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
2268 }
2269 }
2270 }
2271}
2272
1510void 2273void
1511draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data) 2274draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1512 CODE: 2275 CODE:
1513{ 2276{
1514 static float color[16][3] = { 2277 static float color[16][3] = {
1515 { 0.00, 0.00, 0.00 }, 2278 { 0.00F, 0.00F, 0.00F },
1516 { 1.00, 1.00, 1.00 }, 2279 { 1.00F, 1.00F, 1.00F },
1517 { 0.00, 0.00, 0.55 }, 2280 { 0.00F, 0.00F, 0.55F },
1518 { 1.00, 0.00, 0.00 }, 2281 { 1.00F, 0.00F, 0.00F },
1519 2282
1520 { 1.00, 0.54, 0.00 }, 2283 { 1.00F, 0.54F, 0.00F },
1521 { 0.11, 0.56, 1.00 }, 2284 { 0.11F, 0.56F, 1.00F },
1522 { 0.93, 0.46, 0.00 }, 2285 { 0.93F, 0.46F, 0.00F },
1523 { 0.18, 0.54, 0.34 }, 2286 { 0.18F, 0.54F, 0.34F },
1524 2287
1525 { 0.56, 0.73, 0.56 }, 2288 { 0.56F, 0.73F, 0.56F },
1526 { 0.80, 0.80, 0.80 }, 2289 { 0.80F, 0.80F, 0.80F },
1527 { 0.55, 0.41, 0.13 }, 2290 { 0.55F, 0.41F, 0.13F },
1528 { 0.99, 0.77, 0.26 }, 2291 { 0.99F, 0.77F, 0.26F },
1529 2292
1530 { 0.74, 0.65, 0.41 }, 2293 { 0.74F, 0.65F, 0.41F },
1531 2294
1532 { 0.00, 1.00, 1.00 }, 2295 { 0.00F, 1.00F, 1.00F },
1533 { 1.00, 0.00, 1.00 }, 2296 { 1.00F, 0.00F, 1.00F },
1534 { 1.00, 1.00, 0.00 }, 2297 { 1.00F, 1.00F, 0.00F },
1535 }; 2298 };
1536 2299
1537 int x, y; 2300 int x, y;
1538 2301
1539 glEnable (GL_TEXTURE_2D); 2302 glEnable (GL_TEXTURE_2D);
1566 glDisable (GL_BLEND); 2329 glDisable (GL_BLEND);
1567 glDisable (GL_TEXTURE_2D); 2330 glDisable (GL_TEXTURE_2D);
1568} 2331}
1569 2332
1570void 2333void
1571fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2334fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1572 PPCODE: 2335 PPCODE:
1573{ 2336{
1574 int vx, vy;
1575 int x, y; 2337 int x, y;
2338 int sw1 = sw + 2;
2339 int sh1 = sh + 2;
2340 int sh3 = sh * 3;
1576 int sw4 = (sw + 3) & ~3; 2341 int sw34 = (sw * 3 + 3) & ~3;
2342 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1577 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2343 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1578 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2344 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1579 2345
1580 memset (darkness, 255, sw4 * sh);
1581 SvPOK_only (darkness_sv); 2346 SvPOK_only (darkness3_sv);
1582 SvCUR_set (darkness_sv, sw4 * sh); 2347 SvCUR_set (darkness3_sv, sw34 * sh3);
1583 2348
1584 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 2349 mx += self->x - 1;
1585 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 2350 my += self->y - 1;
1586 2351
2352 memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1);
2353
1587 for (y = 0; y < sh; y++) 2354 for (y = 0; y < sh1; y++)
1588 if (0 <= y + vy && y + vy < self->rows) 2355 if (0 <= y + my && y + my < self->rows)
1589 { 2356 {
1590 maprow *row = self->row + (y + vy); 2357 maprow *row = self->row + (y + my);
1591 2358
1592 for (x = 0; x < sw; x++) 2359 for (x = 0; x < sw1; x++)
1593 if (row->c0 <= x + vx && x + vx < row->c1) 2360 if (row->c0 <= x + mx && x + mx < row->c1)
1594 { 2361 {
1595 mapcell *cell = row->col + (x + vx - row->c0); 2362 mapcell *cell = row->col + (x + mx - row->c0);
1596 2363
1597 darkness[y * sw4 + x] = cell->darkness < 0 2364 darkness1 [y * sw1 + x] = cell->darkness
2365 ? 255 - (cell->darkness - 1)
1598 ? 255 - FOW_DARKNESS 2366 : 255 - FOW_DARKNESS;
1599 : 255 - cell->darkness;
1600 } 2367 }
1601 } 2368 }
1602 2369
2370 for (y = 0; y < sh; ++y)
2371 for (x = 0; x < sw; ++x)
2372 {
2373 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2374 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2375 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2376 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2377 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2378 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2379 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2380 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2381 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2382
2383 uint8_t r11 = (d11 + d21 + d12) / 3;
2384 uint8_t r21 = d21;
2385 uint8_t r31 = (d21 + d31 + d32) / 3;
2386
2387 uint8_t r12 = d12;
2388 uint8_t r22 = d22;
2389 uint8_t r32 = d32;
2390
2391 uint8_t r13 = (d13 + d23 + d12) / 3;
2392 uint8_t r23 = d23;
2393 uint8_t r33 = (d23 + d33 + d32) / 3;
2394
2395 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2396 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2397 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2398 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2399 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2400 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2401 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2402 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2403 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2404 }
2405
2406 free (darkness1);
2407
1603 EXTEND (SP, 3); 2408 EXTEND (SP, 3);
1604 PUSHs (sv_2mortal (newSViv (sw4))); 2409 PUSHs (sv_2mortal (newSViv (sw34)));
1605 PUSHs (sv_2mortal (newSViv (sh))); 2410 PUSHs (sv_2mortal (newSViv (sh3)));
1606 PUSHs (darkness_sv); 2411 PUSHs (darkness3_sv);
1607} 2412}
1608 2413
1609SV * 2414SV *
1610get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2415get_rect (DC::Map self, int x0, int y0, int w, int h)
1611 CODE: 2416 CODE:
1612{ 2417{
1613 int x, y, x1, y1; 2418 int x, y, x1, y1;
1614 SV *data_sv = newSV (w * h * 7 + 5); 2419 SV *data_sv = newSV (w * h * 7 + 5);
1615 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2420 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1640 if (row && row->c0 <= x && x < row->c1) 2445 if (row && row->c0 <= x && x < row->c1)
1641 { 2446 {
1642 mapcell *cell = row->col + (x - row->c0); 2447 mapcell *cell = row->col + (x - row->c0);
1643 uint8_t flags = 0; 2448 uint8_t flags = 0;
1644 2449
1645 if (cell->face [0]) flags |= 1; 2450 if (cell->tile [0]) flags |= 1;
1646 if (cell->face [1]) flags |= 2; 2451 if (cell->tile [1]) flags |= 2;
1647 if (cell->face [2]) flags |= 4; 2452 if (cell->tile [2]) flags |= 4;
1648 2453
1649 *data++ = flags; 2454 *data++ = flags;
1650 2455
1651 if (flags & 1) 2456 if (flags & 1)
1652 { 2457 {
2458 tileid tile = cell->tile [0];
1653 *data++ = cell->face [0] >> 8; 2459 *data++ = tile >> 8;
1654 *data++ = cell->face [0]; 2460 *data++ = tile;
1655 } 2461 }
1656 2462
1657 if (flags & 2) 2463 if (flags & 2)
1658 { 2464 {
2465 tileid tile = cell->tile [1];
1659 *data++ = cell->face [1] >> 8; 2466 *data++ = tile >> 8;
1660 *data++ = cell->face [1]; 2467 *data++ = tile;
1661 } 2468 }
1662 2469
1663 if (flags & 4) 2470 if (flags & 4)
1664 { 2471 {
2472 tileid tile = cell->tile [2];
1665 *data++ = cell->face [2] >> 8; 2473 *data++ = tile >> 8;
1666 *data++ = cell->face [2]; 2474 *data++ = tile;
1667 } 2475 }
1668 } 2476 }
1669 else 2477 else
1670 *data++ = 0; 2478 *data++ = 0;
1671 } 2479 }
1672 } 2480 }
1673 2481
2482 /* if size is w*h + 5 then no data has been found */
2483 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2484 {
1674 SvPOK_only (data_sv); 2485 SvPOK_only (data_sv);
1675 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2486 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2487 }
2488
1676 RETVAL = data_sv; 2489 RETVAL = data_sv;
1677} 2490}
1678 OUTPUT: 2491 OUTPUT:
1679 RETVAL 2492 RETVAL
1680 2493
1681void 2494void
1682set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2495set_rect (DC::Map self, int x0, int y0, SV *data_sv)
1683 PPCODE: 2496 PPCODE:
1684{ 2497{
1685 int x, y, z; 2498 int x, y, z;
1686 int w, h; 2499 int w, h;
1687 int x1, y1; 2500 int x1, y1;
2501 STRLEN len;
2502 uint8_t *data, *end;
2503
2504 len = SvLEN (data_sv);
2505 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2506 data = SvPVbyte_nolen (data_sv);
2507 end = data + len + 8;
2508
2509 if (len < 5)
2510 XSRETURN_EMPTY;
1688 2511
1689 if (*data++ != 0) 2512 if (*data++ != 0)
1690 return; /* version mismatch */ 2513 XSRETURN_EMPTY; /* version mismatch */
1691 2514
1692 w = *data++ << 8; w |= *data++; 2515 w = *data++ << 8; w |= *data++;
1693 h = *data++ << 8; h |= *data++; 2516 h = *data++ << 8; h |= *data++;
1694 2517
1695 // we need to do this 'cause we don't keep an absolute coord system for rows 2518 // we need to do this 'cause we don't keep an absolute coord system for rows
1707 { 2530 {
1708 maprow *row = map_get_row (self, y); 2531 maprow *row = map_get_row (self, y);
1709 2532
1710 for (x = x0; x < x1; x++) 2533 for (x = x0; x < x1; x++)
1711 { 2534 {
2535 uint8_t flags;
2536
2537 if (data + 7 >= end)
2538 XSRETURN_EMPTY;
2539
1712 uint8_t flags = *data++; 2540 flags = *data++;
1713 2541
1714 if (flags) 2542 if (flags)
1715 { 2543 {
1716 mapface face[3] = { 0, 0, 0 };
1717
1718 mapcell *cell = row_get_cell (row, x); 2544 mapcell *cell = row_get_cell (row, x);
2545 tileid tile[3] = { 0, 0, 0 };
1719 2546
1720 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2547 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1721 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2548 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1722 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2549 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1723 2550
1724 if (cell->darkness <= 0) 2551 if (cell->darkness == 0)
1725 { 2552 {
1726 cell->darkness = -1; 2553 /*cell->darkness = 0;*/
2554 EXTEND (SP, 3);
1727 2555
1728 for (z = 0; z <= 2; z++) 2556 for (z = 0; z <= 2; z++)
1729 { 2557 {
1730 cell->face[z] = face[z]; 2558 tileid t = tile [z];
1731 2559
1732 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2560 if (t >= self->texs || (t && !self->tex [t].name))
2561 {
1733 XPUSHs (sv_2mortal (newSViv (face[z]))); 2562 PUSHs (sv_2mortal (newSViv (t)));
2563 need_texid (self, t);
2564 }
2565
2566 cell->tile [z] = t;
1734 } 2567 }
1735 } 2568 }
1736 } 2569 }
1737 } 2570 }
1738 } 2571 }
1739} 2572}
1740 2573
1741MODULE = CFClient PACKAGE = CFClient::MixChunk 2574MODULE = Deliantra::Client PACKAGE = DC::RW
1742 2575
1743CFClient::MixChunk 2576DC::RW
1744new_from_file (SV *class, char *path) 2577new (SV *class, SV *data_sv)
1745 CODE: 2578 CODE:
1746 RETVAL = Mix_LoadWAV (path); 2579{
2580 STRLEN datalen;
2581 char *data = SvPVbyte (data_sv, datalen);
2582
2583 RETVAL = SDL_RWFromConstMem (data, datalen);
2584}
1747 OUTPUT: 2585 OUTPUT:
1748 RETVAL 2586 RETVAL
1749 2587
2588DC::RW
2589new_from_file (SV *class, const char *path, const char *mode = "rb")
2590 CODE:
2591 RETVAL = SDL_RWFromFile (path, mode);
2592 OUTPUT:
2593 RETVAL
2594
2595# fails on win32:
2596# dc.xs(2268) : error C2059: syntax error : '('
1750void 2597#void
2598#close (DC::RW self)
2599# CODE:
2600# (self->(close)) (self);
2601
2602MODULE = Deliantra::Client PACKAGE = DC::Channel
2603
2604PROTOTYPES: DISABLE
2605
2606DC::Channel
2607find ()
2608 CODE:
2609{
2610 RETVAL = Mix_GroupAvailable (-1);
2611
2612 if (RETVAL < 0)
2613 {
2614 RETVAL = Mix_GroupOldest (-1);
2615
2616 if (RETVAL < 0)
2617 XSRETURN_UNDEF;
2618
2619 Mix_HaltChannel (RETVAL);
2620 }
2621
2622 Mix_UnregisterAllEffects (RETVAL);
2623 Mix_Volume (RETVAL, 128);
2624}
2625 OUTPUT:
2626 RETVAL
2627
2628void
2629halt (DC::Channel self)
2630 CODE:
2631 Mix_HaltChannel (self);
2632
2633void
2634expire (DC::Channel self, int ticks = -1)
2635 CODE:
2636 Mix_ExpireChannel (self, ticks);
2637
2638void
2639fade_out (DC::Channel self, int ticks = -1)
2640 CODE:
2641 Mix_FadeOutChannel (self, ticks);
2642
2643int
2644volume (DC::Channel self, int volume)
2645 CODE:
2646 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2647 OUTPUT:
2648 RETVAL
2649
2650void
2651unregister_all_effects (DC::Channel self)
2652 CODE:
2653 Mix_UnregisterAllEffects (self);
2654
2655void
2656set_panning (DC::Channel self, int left, int right)
2657 CODE:
2658 left = CLAMP (left , 0, 255);
2659 right = CLAMP (right, 0, 255);
2660 Mix_SetPanning (self, left, right);
2661
2662void
2663set_distance (DC::Channel self, int distance)
2664 CODE:
2665 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2666
2667void
2668set_position (DC::Channel self, int angle, int distance)
2669 CODE:
2670
2671void
2672set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2673 CODE:
2674{
2675 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2676 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2677 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2678}
2679
2680void
2681set_reverse_stereo (DC::Channel self, int flip)
2682 CODE:
2683 Mix_SetReverseStereo (self, flip);
2684
2685MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2686
2687PROTOTYPES: DISABLE
2688
2689DC::MixChunk
2690new (SV *class, DC::RW rwops)
2691 CODE:
2692 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2693 OUTPUT:
2694 RETVAL
2695
2696void
1751DESTROY (CFClient::MixChunk self) 2697DESTROY (DC::MixChunk self)
1752 CODE: 2698 CODE:
1753 Mix_FreeChunk (self); 2699 Mix_FreeChunk (self);
1754 2700
1755int 2701int
1756volume (CFClient::MixChunk self, int volume = -1) 2702volume (DC::MixChunk self, int volume = -1)
1757 CODE: 2703 CODE:
2704 if (items > 1)
2705 volume = CLAMP (volume, 0, 128);
1758 RETVAL = Mix_VolumeChunk (self, volume); 2706 RETVAL = Mix_VolumeChunk (self, volume);
1759 OUTPUT: 2707 OUTPUT:
1760 RETVAL 2708 RETVAL
1761 2709
1762int 2710DC::Channel
1763play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2711play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
1764 CODE: 2712 CODE:
2713{
1765 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2714 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2715
2716 if (RETVAL < 0)
2717 XSRETURN_UNDEF;
2718
2719 if (channel < 0)
2720 {
2721 Mix_UnregisterAllEffects (RETVAL);
2722 Mix_Volume (RETVAL, 128);
2723 }
2724}
1766 OUTPUT: 2725 OUTPUT:
1767 RETVAL 2726 RETVAL
1768 2727
1769MODULE = CFClient PACKAGE = CFClient::MixMusic 2728MODULE = Deliantra::Client PACKAGE = DC::MixMusic
1770 2729
1771int 2730int
1772volume (int volume = -1) 2731volume (int volume = -1)
2732 PROTOTYPE: ;$
1773 CODE: 2733 CODE:
2734 if (items > 0)
2735 volume = CLAMP (volume, 0, 128);
1774 RETVAL = Mix_VolumeMusic (volume); 2736 RETVAL = Mix_VolumeMusic (volume);
1775 OUTPUT: 2737 OUTPUT:
1776 RETVAL 2738 RETVAL
1777 2739
1778CFClient::MixMusic 2740void
1779new_from_file (SV *class, char *path) 2741fade_out (int ms)
1780 CODE: 2742 CODE:
2743 Mix_FadeOutMusic (ms);
2744
2745void
2746halt ()
2747 CODE:
2748 Mix_HaltMusic ();
2749
2750DC::MixMusic
2751new (SV *class, DC::RW rwops)
2752 CODE:
1781 RETVAL = Mix_LoadMUS (path); 2753 RETVAL = Mix_LoadMUS_RW (rwops);
1782 OUTPUT: 2754 OUTPUT:
1783 RETVAL 2755 RETVAL
1784 2756
1785void 2757void
1786DESTROY (CFClient::MixMusic self) 2758DESTROY (DC::MixMusic self)
1787 CODE: 2759 CODE:
1788 Mix_FreeMusic (self); 2760 Mix_FreeMusic (self);
1789 2761
1790int 2762int
1791play (CFClient::MixMusic self, int loops = -1) 2763play (DC::MixMusic self, int loops = -1)
1792 CODE: 2764 CODE:
1793 RETVAL = Mix_PlayMusic (self, loops); 2765 RETVAL = Mix_PlayMusic (self, loops);
1794 OUTPUT: 2766 OUTPUT:
1795 RETVAL 2767 RETVAL
1796 2768
2769void
2770fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2771 CODE:
2772 Mix_FadeInMusicPos (self, loops, ms, position);
2773
1797MODULE = CFClient PACKAGE = CFClient::OpenGL 2774MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2775
2776PROTOTYPES: ENABLE
1798 2777
1799BOOT: 2778BOOT:
1800{ 2779{
1801 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2780 HV *stash = gv_stashpv ("DC::OpenGL", 1);
1802 static const struct { 2781 static const struct {
1803 const char *name; 2782 const char *name;
1804 IV iv; 2783 IV iv;
1805 } *civ, const_iv[] = { 2784 } *civ, const_iv[] = {
1806# define const_iv(name) { # name, (IV)name } 2785# define const_iv(name) { # name, (IV)name }
2786 const_iv (GL_VENDOR),
2787 const_iv (GL_VERSION),
2788 const_iv (GL_EXTENSIONS),
1807 const_iv (GL_COLOR_MATERIAL), 2789 const_iv (GL_COLOR_MATERIAL),
1808 const_iv (GL_SMOOTH), 2790 const_iv (GL_SMOOTH),
1809 const_iv (GL_FLAT), 2791 const_iv (GL_FLAT),
1810 const_iv (GL_DITHER), 2792 const_iv (GL_DITHER),
1811 const_iv (GL_BLEND), 2793 const_iv (GL_BLEND),
1815 const_iv (GL_ALPHA_TEST), 2797 const_iv (GL_ALPHA_TEST),
1816 const_iv (GL_NORMALIZE), 2798 const_iv (GL_NORMALIZE),
1817 const_iv (GL_RESCALE_NORMAL), 2799 const_iv (GL_RESCALE_NORMAL),
1818 const_iv (GL_FRONT), 2800 const_iv (GL_FRONT),
1819 const_iv (GL_BACK), 2801 const_iv (GL_BACK),
2802 const_iv (GL_AUX0),
1820 const_iv (GL_AND), 2803 const_iv (GL_AND),
1821 const_iv (GL_ONE), 2804 const_iv (GL_ONE),
1822 const_iv (GL_ZERO), 2805 const_iv (GL_ZERO),
1823 const_iv (GL_SRC_ALPHA), 2806 const_iv (GL_SRC_ALPHA),
1824 const_iv (GL_DST_ALPHA), 2807 const_iv (GL_DST_ALPHA),
1837 const_iv (GL_INTENSITY), 2820 const_iv (GL_INTENSITY),
1838 const_iv (GL_LUMINANCE), 2821 const_iv (GL_LUMINANCE),
1839 const_iv (GL_LUMINANCE_ALPHA), 2822 const_iv (GL_LUMINANCE_ALPHA),
1840 const_iv (GL_FLOAT), 2823 const_iv (GL_FLOAT),
1841 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2824 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2825 const_iv (GL_COMPRESSED_ALPHA_ARB),
2826 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2827 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2828 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2829 const_iv (GL_COMPRESSED_RGB_ARB),
2830 const_iv (GL_COMPRESSED_RGBA_ARB),
1842 const_iv (GL_COMPILE), 2831 const_iv (GL_COMPILE),
2832 const_iv (GL_PROXY_TEXTURE_1D),
2833 const_iv (GL_PROXY_TEXTURE_2D),
1843 const_iv (GL_TEXTURE_1D), 2834 const_iv (GL_TEXTURE_1D),
1844 const_iv (GL_TEXTURE_2D), 2835 const_iv (GL_TEXTURE_2D),
1845 const_iv (GL_TEXTURE_ENV), 2836 const_iv (GL_TEXTURE_ENV),
1846 const_iv (GL_TEXTURE_MAG_FILTER), 2837 const_iv (GL_TEXTURE_MAG_FILTER),
1847 const_iv (GL_TEXTURE_MIN_FILTER), 2838 const_iv (GL_TEXTURE_MIN_FILTER),
1868 const_iv (GL_COLOR_LOGIC_OP), 2859 const_iv (GL_COLOR_LOGIC_OP),
1869 const_iv (GL_SEPARABLE_2D), 2860 const_iv (GL_SEPARABLE_2D),
1870 const_iv (GL_CONVOLUTION_2D), 2861 const_iv (GL_CONVOLUTION_2D),
1871 const_iv (GL_CONVOLUTION_BORDER_MODE), 2862 const_iv (GL_CONVOLUTION_BORDER_MODE),
1872 const_iv (GL_CONSTANT_BORDER), 2863 const_iv (GL_CONSTANT_BORDER),
2864 const_iv (GL_POINTS),
1873 const_iv (GL_LINES), 2865 const_iv (GL_LINES),
2866 const_iv (GL_LINE_STRIP),
1874 const_iv (GL_LINE_LOOP), 2867 const_iv (GL_LINE_LOOP),
1875 const_iv (GL_QUADS), 2868 const_iv (GL_QUADS),
1876 const_iv (GL_QUAD_STRIP), 2869 const_iv (GL_QUAD_STRIP),
1877 const_iv (GL_TRIANGLES), 2870 const_iv (GL_TRIANGLES),
1878 const_iv (GL_TRIANGLE_STRIP), 2871 const_iv (GL_TRIANGLE_STRIP),
1879 const_iv (GL_TRIANGLE_FAN), 2872 const_iv (GL_TRIANGLE_FAN),
2873 const_iv (GL_POLYGON),
1880 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2874 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2875 const_iv (GL_POINT_SMOOTH_HINT),
2876 const_iv (GL_LINE_SMOOTH_HINT),
2877 const_iv (GL_POLYGON_SMOOTH_HINT),
2878 const_iv (GL_GENERATE_MIPMAP_HINT),
2879 const_iv (GL_TEXTURE_COMPRESSION_HINT),
1881 const_iv (GL_FASTEST), 2880 const_iv (GL_FASTEST),
2881 const_iv (GL_DONT_CARE),
2882 const_iv (GL_NICEST),
1882 const_iv (GL_V2F), 2883 const_iv (GL_V2F),
1883 const_iv (GL_V3F), 2884 const_iv (GL_V3F),
1884 const_iv (GL_T2F_V3F), 2885 const_iv (GL_T2F_V3F),
1885 const_iv (GL_T2F_N3F_V3F), 2886 const_iv (GL_T2F_N3F_V3F),
1886# undef const_iv 2887# undef const_iv
1887 }; 2888 };
1888 2889
1889 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2890 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1890 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2891 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2892
2893 texture_av = newAV ();
2894 AvREAL_off (texture_av);
1891} 2895}
2896
2897void
2898disable_GL_EXT_blend_func_separate ()
2899 CODE:
2900 gl.BlendFuncSeparate = 0;
2901 gl.BlendFuncSeparateEXT = 0;
1892 2902
1893char * 2903char *
1894gl_vendor () 2904gl_vendor ()
1895 CODE: 2905 CODE:
1896 RETVAL = (char *)glGetString (GL_VENDOR); 2906 RETVAL = (char *)glGetString (GL_VENDOR);
1909 CODE: 2919 CODE:
1910 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2920 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1911 OUTPUT: 2921 OUTPUT:
1912 RETVAL 2922 RETVAL
1913 2923
2924const char *glGetString (GLenum pname)
2925
2926GLint glGetInteger (GLenum pname)
2927 CODE:
2928 glGetIntegerv (pname, &RETVAL);
2929 OUTPUT:
2930 RETVAL
2931
2932GLdouble glGetDouble (GLenum pname)
2933 CODE:
2934 glGetDoublev (pname, &RETVAL);
2935 OUTPUT:
2936 RETVAL
2937
1914int glGetError () 2938int glGetError ()
1915 2939
1916void glFinish () 2940void glFinish ()
1917 2941
1918void glClear (int mask) 2942void glClear (int mask)
1955# near_ and far_ are due to microsofts buggy "c" compiler 2979# near_ and far_ are due to microsofts buggy "c" compiler
1956void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2980void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1957 2981
1958# near_ and far_ are due to microsofts buggy "c" compiler 2982# near_ and far_ are due to microsofts buggy "c" compiler
1959void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2983void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2984
2985PROTOTYPES: DISABLE
1960 2986
1961void glViewport (int x, int y, int width, int height) 2987void glViewport (int x, int y, int width, int height)
1962 2988
1963void glScissor (int x, int y, int width, int height) 2989void glScissor (int x, int y, int width, int height)
1964 2990
1972 2998
1973void glRotate (float angle, float x, float y, float z) 2999void glRotate (float angle, float x, float y, float z)
1974 CODE: 3000 CODE:
1975 glRotatef (angle, x, y, z); 3001 glRotatef (angle, x, y, z);
1976 3002
1977void glBegin (int mode)
1978
1979void glEnd ()
1980
1981void glColor (float r, float g, float b, float a = 1.0) 3003void glColor (float r, float g, float b, float a = 1.0)
1982 PROTOTYPE: @
1983 ALIAS: 3004 ALIAS:
1984 glColor_premultiply = 1 3005 glColor_premultiply = 1
1985 CODE: 3006 CODE:
1986 if (ix) 3007 if (ix)
1987 { 3008 {
1988 r *= a; 3009 r *= a;
1989 g *= a; 3010 g *= a;
1990 b *= a; 3011 b *= a;
1991 } 3012 }
1992 // microsoft visual "c" rounds instead of truncating... 3013 // microsoft visual "c" rounds instead of truncating...
1993 glColor4ub (MIN ((int)(r * 256.f), 255), 3014 glColor4f (r, g, b, a);
1994 MIN ((int)(g * 256.f), 255),
1995 MIN ((int)(b * 256.f), 255),
1996 MIN ((int)(a * 256.f), 255));
1997
1998void glInterleavedArrays (int format, int stride, char *data)
1999
2000void glDrawElements (int mode, int count, int type, char *indices)
2001
2002# 1.2 void glDrawRangeElements (int mode, int start, int end
2003 3015
2004void glRasterPos (float x, float y, float z = 0.) 3016void glRasterPos (float x, float y, float z = 0.)
2005 CODE: 3017 CODE:
2006 glRasterPos3f (0, 0, z); 3018 glRasterPos3f (0, 0, z);
2007 glBitmap (0, 0, 0, 0, x, y, 0); 3019 glBitmap (0, 0, 0, 0, x, y, 0);
2012 3024
2013void glTexCoord (float s, float t) 3025void glTexCoord (float s, float t)
2014 CODE: 3026 CODE:
2015 glTexCoord2f (s, t); 3027 glTexCoord2f (s, t);
2016 3028
3029void glRect (float x1, float y1, float x2, float y2)
3030 CODE:
3031 glRectf (x1, y1, x2, y2);
3032
3033void glRect_lineloop (float x1, float y1, float x2, float y2)
3034 CODE:
3035 glBegin (GL_LINE_LOOP);
3036 glVertex2f (x1, y1);
3037 glVertex2f (x2, y1);
3038 glVertex2f (x2, y2);
3039 glVertex2f (x1, y2);
3040 glEnd ();
3041
3042PROTOTYPES: ENABLE
3043
3044void glBegin (int mode)
3045
3046void glEnd ()
3047
3048void glPointSize (GLfloat size)
3049
3050void glLineWidth (GLfloat width)
3051
3052void glInterleavedArrays (int format, int stride, char *data)
3053
3054void glDrawElements (int mode, int count, int type, char *indices)
3055
3056# 1.2 void glDrawRangeElements (int mode, int start, int end
3057
2017void glTexEnv (int target, int pname, float param) 3058void glTexEnv (int target, int pname, float param)
2018 CODE: 3059 CODE:
2019 glTexEnvf (target, pname, param); 3060 glTexEnvf (target, pname, param);
2020 3061
2021void glTexParameter (int target, int pname, float param) 3062void glTexParameter (int target, int pname, float param)
2037void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 3078void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2038 CODE: 3079 CODE:
2039 if (gl.SeparableFilter2D) 3080 if (gl.SeparableFilter2D)
2040 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 3081 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2041 3082
2042void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 3083void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2043 3084
2044void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 3085void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2045 3086
2046void glDrawPixels (int width, int height, int format, int type, char *pixels) 3087void glDrawPixels (int width, int height, int format, int type, char *pixels)
3088
3089void glPixelZoom (float x, float y)
2047 3090
2048void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 3091void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2049 3092
2050int glGenTexture () 3093int glGenTexture ()
2051 CODE: 3094 CODE:
2052{ 3095 RETVAL = gen_texture ();
2053 GLuint name;
2054 glGenTextures (1, &name);
2055 RETVAL = name;
2056}
2057 OUTPUT: 3096 OUTPUT:
2058 RETVAL 3097 RETVAL
2059 3098
2060void glDeleteTexture (int name) 3099void glDeleteTexture (int name)
2061 CODE: 3100 CODE:
2062{
2063 GLuint name_ = name;
2064 glDeleteTextures (1, &name_); 3101 del_texture (name);
2065} 3102
2066
2067int glGenList () 3103int glGenList ()
2068 CODE: 3104 CODE:
2069 RETVAL = glGenLists (1); 3105 RETVAL = glGenLists (1);
2070 OUTPUT: 3106 OUTPUT:
2071 RETVAL 3107 RETVAL
2078 3114
2079void glEndList () 3115void glEndList ()
2080 3116
2081void glCallList (int list) 3117void glCallList (int list)
2082 3118
3119MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2083 3120
3121PROTOTYPES: DISABLE
3122
3123void
3124find_widget (SV *self, NV x, NV y)
3125 PPCODE:
3126{
3127 if (within_widget (self, x, y))
3128 XPUSHs (self);
3129}
3130
3131BOOT:
3132{
3133 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3134
3135 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3136 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3137 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3138 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3139}
3140
3141void
3142draw (SV *self)
3143 CODE:
3144{
3145 HV *hv;
3146 SV **svp;
3147 NV x, y, w, h;
3148 SV *draw_x_sv = GvSV (draw_x_gv);
3149 SV *draw_y_sv = GvSV (draw_y_gv);
3150 SV *draw_w_sv = GvSV (draw_w_gv);
3151 SV *draw_h_sv = GvSV (draw_h_gv);
3152 double draw_x, draw_y;
3153
3154 if (!SvROK (self))
3155 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3156
3157 hv = (HV *)SvRV (self);
3158
3159 if (SvTYPE (hv) != SVt_PVHV)
3160 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3161
3162 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3163 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3164
3165 if (!h || !w)
3166 XSRETURN_EMPTY;
3167
3168 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3169 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3170
3171 draw_x = SvNV (draw_x_sv) + x;
3172 draw_y = SvNV (draw_y_sv) + y;
3173
3174 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3175 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3176 XSRETURN_EMPTY;
3177
3178 sv_setnv (draw_x_sv, draw_x);
3179 sv_setnv (draw_y_sv, draw_y);
3180
3181 glPushMatrix ();
3182 glTranslated (x, y, 0);
3183
3184 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3185 {
3186 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3187
3188 if (svp && SvTRUE (*svp))
3189 {
3190 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3191 glEnable (GL_BLEND);
3192 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3193 glBegin (GL_QUADS);
3194 glVertex2f (0, 0);
3195 glVertex2f (w, 0);
3196 glVertex2f (w, h);
3197 glVertex2f (0, h);
3198 glEnd ();
3199 glDisable (GL_BLEND);
3200 }
3201 }
3202#if 0
3203 // draw borders, for debugging
3204 glPushMatrix ();
3205 glColor4f (1., 1., 0., 1.);
3206 glTranslatef (.5, .5, 0.);
3207 glBegin (GL_LINE_LOOP);
3208 glVertex2f (0 , 0);
3209 glVertex2f (w - 1, 0);
3210 glVertex2f (w - 1, h - 1);
3211 glVertex2f (0 , h - 1);
3212 glEnd ();
3213 glPopMatrix ();
3214#endif
3215 PUSHMARK (SP);
3216 XPUSHs (self);
3217 PUTBACK;
3218 call_method ("_draw", G_VOID | G_DISCARD);
3219 SPAGAIN;
3220
3221 glPopMatrix ();
3222
3223 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3224 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3225}
3226

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