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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.121 by root, Fri Jun 23 20:28:19 2006 UTC vs.
Revision 1.332 by root, Mon Nov 19 00:56:08 2018 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#include "flat_hash_map.hpp"
21
22#ifdef _WIN32
23# undef pipe
24// microsoft vs. C
25# define sqrtf(x) sqrt(x)
26# define atan2f(x,y) atan2(x,y)
27# define M_PI 3.14159265f
28#endif
29
30#include <cassert>
12#include <math.h> 31#include <cmath>
13#include <string.h> 32#include <cstring>
14#include <stdio.h> 33#include <cstdio>
15#include <stdlib.h> 34#include <cstdlib>
35
36#include <utility>
37#include <bitset>
38
39#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
16 40
17#include <SDL.h> 41#include <SDL.h>
42#include <SDL_thread.h>
18#include <SDL_endian.h> 43#include <SDL_endian.h>
19#include <SDL_image.h> 44#include <SDL_image.h>
20#include <SDL_mixer.h> 45#include <SDL_mixer.h>
21#include <SDL_opengl.h> 46#include <SDL_opengl.h>
22 47
48/* work around os x broken headers */
49#ifdef __MACOSX__
50typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
51typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
52typedef void (APIENTRYP PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t);
53#endif
54
55#define PANGO_ENABLE_BACKEND
56#define G_DISABLE_CAST_CHECKS
57
23#include <glib/gmacros.h> 58#include <glib.h>
24 59
25#include <pango/pango.h> 60#include <pango/pango.h>
26#include <pango/pangofc-fontmap.h> 61
27#include <pango/pangoft2.h> 62#ifndef PANGO_VERSION_CHECK
28#include <pango/pangocairo.h> 63# define PANGO_VERSION_CHECK(a,b,c) 0
64#endif
65
66#if !PANGO_VERSION_CHECK (1, 15, 2)
67# define pango_layout_get_line_readonly pango_layout_get_line
68# define pango_layout_get_lines_readonly pango_layout_get_lines
69# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
70# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
71#endif
29 72
30#ifndef _WIN32 73#ifndef _WIN32
31# include <sys/types.h> 74# include <sys/types.h>
32# include <sys/socket.h> 75# include <sys/socket.h>
33# include <netinet/in.h> 76# include <netinet/in.h>
34# include <netinet/tcp.h> 77# include <netinet/tcp.h>
35# include <inttypes.h> 78# include <inttypes.h>
36#else
37 typedef unsigned char uint8_t;
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 79#endif
44 80
45#include "glext.h" 81#include "ecb.h"
46 82
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ 83#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
48 84
85/* this is used as fow flag as well, so has to have a different value */
86/* then anything that is computed by incoming darkness */
49#define FOW_DARKNESS 32 87#define FOW_DARKNESS 50
88#define DARKNESS_ADJUST(n) (n)
50 89
51#define MAP_EXTEND_X 32 90#define MAP_EXTEND_X 32
52#define MAP_EXTEND_Y 512 91#define MAP_EXTEND_Y 512
53 92
54#define MIN_FONT_HEIGHT 10 93#define MIN_FONT_HEIGHT 10
94
95/* mask out modifiers we are not interested in */
96#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
97
98#define KMOD_LRAM 0x10000 // our extension
99
100#define TEXID_SPEECH 1
101#define TEXID_NOFACE 2
102
103static char *
104fast_sv_grow (SV *sv, STRLEN need)
105{
106 STRLEN len = SvLEN (sv);
107 STRLEN want = SvCUR (sv) + need;
108
109 if (ecb_expect_false (len < want))
110 {
111 do
112 len *= 2;
113 while (len < want);
114
115 sv_grow (sv, len);
116 }
117
118 SvCUR_set (sv, want);
119 return SvEND (sv) - need;
120}
121
122static AV *texture_av;
55 123
56static struct 124static struct
57{ 125{
58#define GL_FUNC(ptr,name) ptr name; 126#define GL_FUNC(ptr,name) ptr name;
59#include "glfunc.h" 127#include "glfunc.h"
60#undef GL_FUNC 128#undef GL_FUNC
61} gl; 129} gl;
62 130
131static void
63static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 132gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
64{ 133{
65 if (gl.BlendFuncSeparate) 134 if (gl.BlendFuncSeparate)
66 gl.BlendFuncSeparate (sa, da, saa, daa); 135 gl.BlendFuncSeparate (sa, da, saa, daa);
67 else if (gl.BlendFuncSeparateEXT) 136 else if (gl.BlendFuncSeparateEXT)
68 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 137 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
69 else 138 else
70 glBlendFunc (sa, da); 139 glBlendFunc (sa, da);
71} 140}
72 141
142static GLuint
143gen_texture ()
144{
145 GLuint name;
146
147 if (AvFILL (texture_av) >= 0)
148 name = (GLuint)(size_t)av_pop (texture_av);
149 else
150 glGenTextures (1, &name);
151
152 return name;
153}
154
155static void
156del_texture (GLuint name)
157{
158 /* make a half-assed attempt at returning the memory used by the texture */
159 /* textures are frequently being reused by cfplus anyway */
160 /*glBindTexture (GL_TEXTURE_2D, name);*/
161 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
162 av_push (texture_av, (SV *)(size_t)name);
163 glDeleteTextures (1, &name);
164}
165
166#include "texcache.c"
167#include "rendercache.c"
168
169#include "pango-font.c"
170#include "pango-fontmap.c"
171#include "pango-render.c"
172
173typedef IV DC__Channel;
174typedef SDL_RWops *DC__RW;
73typedef Mix_Chunk *CFClient__MixChunk; 175typedef Mix_Chunk *DC__MixChunk;
74typedef Mix_Music *CFClient__MixMusic; 176typedef Mix_Music *DC__MixMusic;
75 177
76typedef PangoFontDescription *CFClient__Font; 178typedef PangoFontDescription *DC__Font;
77 179
78static int 180static int
79shape_attr_p (PangoLayoutRun *run) 181shape_attr_p (PangoLayoutRun *run)
80{ 182{
81 GSList *attrs = run->item->analysis.extra_attrs; 183 GSList *attrs = run->item->analysis.extra_attrs;
82 184
83 while (attrs) 185 while (attrs)
84 { 186 {
85 PangoAttribute *attr = attrs->data; 187 PangoAttribute *attr = (PangoAttribute *)attrs->data;
86 188
87 if (attr->klass->type == PANGO_ATTR_SHAPE) 189 if (attr->klass->type == PANGO_ATTR_SHAPE)
88 return 1; 190 return 1;
89 191
90 attrs = attrs->next; 192 attrs = attrs->next;
91 } 193 }
92 194
93 return 0; 195 return 0;
94} 196}
95 197
96typedef struct cf_layout { 198struct cf_layout {
97 PangoLayout *pl; // either derived from a cairo or ft2 context 199 PangoLayout *pl;
98 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
99 float r, g, b, a; // default color for rgba mode 200 float r, g, b, a; // default color for rgba mode
100 int base_height; 201 int base_height;
101 CFClient__Font font; 202 DC__Font font;
102} *CFClient__Layout; 203 rc_t rc;
204};
103 205
206typedef cf_layout *DC__Layout;
207
104static CFClient__Font default_font; 208static DC__Font default_font;
105static PangoContext *ft2_context, *cairo_context; 209static PangoContext *opengl_context;
106static PangoFontMap *ft2_fontmap, *cairo_fontmap; 210static PangoFontMap *opengl_fontmap;
107 211
108static void 212static void
109substitute_func (FcPattern *pattern, gpointer data) 213substitute_func (FcPattern *pattern, gpointer data)
110{ 214{
111 FcPatternAddBool (pattern, FC_HINTING, 1); 215 FcPatternAddBool (pattern, FC_HINTING, 1);
112#ifdef FC_HINT_STYLE 216#ifdef FC_HINT_STYLE
113 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); 217 FcPatternAddInteger (pattern, FC_HINT_STYLE, FC_HINT_FULL);
114#endif 218#endif
115#ifdef _WIN32
116 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
117#else
118 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 219 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
119#endif
120} 220}
121 221
122static void 222static void
123layout_update_font (CFClient__Layout self) 223layout_update_font (DC__Layout self)
124{ 224{
125 /* use a random scale factor to account for unknown descenders, 0.8 works 225 /* use a random scale factor to account for unknown descenders, 0.8 works
126 * reasonably well with bitstream vera 226 * reasonably well with dejavu/bistream fonts
127 */ 227 */
128 PangoFontDescription *font = self->font ? self->font : default_font; 228 PangoFontDescription *font = self->font ? self->font : default_font;
129 229
130 pango_font_description_set_absolute_size (font, 230 pango_font_description_set_absolute_size (font,
131 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 231 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
132 232
133 pango_layout_set_font_description (self->pl, font); 233 pango_layout_set_font_description (self->pl, font);
134} 234}
135 235
136static void 236static void
137layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 237layout_get_pixel_size (DC__Layout self, int *w, int *h)
138{ 238{
239 PangoRectangle rect;
240
241 // get_pixel_* wrongly rounds down
139 pango_layout_get_pixel_size (self->pl, w, h); 242 pango_layout_get_extents (self->pl, 0, &rect);
140 243
141 if (!*w) *w = 1; 244 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
142 if (!*h) *h = 1; 245 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
143 246
144 *w = (*w + 3) & ~3; 247 if (!rect.width) rect.width = 1;
145} 248 if (!rect.height) rect.height = 1;
146 249
250 *w = rect.width;
251 *h = rect.height;
252}
253
254/////////////////////////////////////////////////////////////////////////////
255
256typedef uint16_t tileid;
147typedef uint16_t mapface; 257typedef uint16_t faceid;
148 258
149typedef struct { 259struct maptex
260{
150 GLint name; 261 GLuint name;
151 int w, h; 262 int w, h;
152 float s, t; 263 float s, t;
153 uint8_t r, g, b, a; 264 uint8_t r, g, b, a;
154} maptex; 265 tileid smoothtile;
266 uint8_t smoothlevel;
267 uint8_t unused; /* set to zero on use */
268};
155 269
156typedef struct { 270struct mapcell
271{
272 uint32_t player;
273 tileid tile[3];
157 int16_t darkness; 274 uint16_t darkness;
158 mapface face[3]; 275 uint8_t stat_width, stat_hp, flags, smoothmax;
159} mapcell; 276};
160 277
161typedef struct { 278struct maprow
279{
162 int32_t c0, c1; 280 int32_t c0, c1;
163 mapcell *col; 281 mapcell *col;
164} maprow; 282};
165 283
166typedef struct map { 284struct mapgrid {
167 int x, y, w, h; 285 int x, y, w, h;
168 int ox, oy; /* offset to virtual global coordinate system */ 286 int ox, oy; /* offset to virtual global coordinate system */
169 int faces; 287 int faces; tileid *face2tile; // [faceid]
170 mapface *face; 288 int texs; maptex *tex; // [tileid]
171
172 int texs;
173 maptex *tex;
174 289
175 int32_t rows; 290 int32_t rows;
176 maprow *row; 291 maprow *row;
177} *CFClient__Map; 292};
178 293
179static char * 294typedef mapgrid *DC__Map;
295
296template<typename T>
297static void
180prepend (char *ptr, int sze, int inc) 298prepend (T *&ptr, int sze, int inc)
181{ 299{
182 char *p; 300 T *p;
183 301
184 New (0, p, sze + inc, char); 302 Newx (p, inc + sze, T);
185 Zero (p, inc, char); 303 Zero (p, inc, T);
186 Move (ptr, p + inc, sze, char); 304 Move (ptr, p + inc, sze, T);
187 Safefree (ptr); 305 Safefree (ptr);
188 306
189 return p; 307 ptr = p;
190} 308}
191 309
192static char * 310template<typename T>
311static void
193append (char *ptr, int sze, int inc) 312append (T *&ptr, int sze, int inc)
194{ 313{
195 Renew (ptr, sze + inc, char); 314 Renew (ptr, sze + inc, T);
196 Zero (ptr + sze, inc, char); 315 Zero (ptr + sze, inc, T);
197
198 return ptr;
199} 316}
200 317
201#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 318static void
202#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 319need_facenum (struct mapgrid *self, faceid face)
320{
321 while (self->faces <= face)
322 {
323 append (self->face2tile, self->faces, self->faces);
324 self->faces *= 2;
325 }
326}
327
328static void
329need_texid (struct mapgrid *self, int texid)
330{
331 while (self->texs <= texid)
332 {
333 append (self->tex, self->texs, self->texs);
334 self->texs *= 2;
335 }
336}
203 337
204static maprow * 338static maprow *
205map_get_row (CFClient__Map self, int y) 339map_get_row (mapgrid *self, int y)
206{ 340{
207 if (0 > y) 341 if (0 > y)
208 { 342 {
209 int extend = - y + MAP_EXTEND_Y; 343 int extend = - y + MAP_EXTEND_Y;
210 Prepend (maprow, self->row, self->rows, extend); 344 prepend (self->row, self->rows, extend);
211 345
212 self->rows += extend; 346 self->rows += extend;
213 self->y += extend; 347 self->y += extend;
214 y += extend; 348 y += extend;
215 } 349 }
216 else if (y >= self->rows) 350 else if (y >= self->rows)
217 { 351 {
218 int extend = y - self->rows + MAP_EXTEND_Y; 352 int extend = y - self->rows + MAP_EXTEND_Y;
219 Append (maprow, self->row, self->rows, extend); 353 append (self->row, self->rows, extend);
220 self->rows += extend; 354 self->rows += extend;
221 } 355 }
222 356
223 return self->row + y; 357 return self->row + y;
224} 358}
234 } 368 }
235 369
236 if (row->c0 > x) 370 if (row->c0 > x)
237 { 371 {
238 int extend = row->c0 - x + MAP_EXTEND_X; 372 int extend = row->c0 - x + MAP_EXTEND_X;
239 Prepend (mapcell, row->col, row->c1 - row->c0, extend); 373 prepend (row->col, row->c1 - row->c0, extend);
240 row->c0 -= extend; 374 row->c0 -= extend;
241 } 375 }
242 else if (x >= row->c1) 376 else if (x >= row->c1)
243 { 377 {
244 int extend = x - row->c1 + MAP_EXTEND_X; 378 int extend = x - row->c1 + MAP_EXTEND_X;
245 Append (mapcell, row->col, row->c1 - row->c0, extend); 379 append (row->col, row->c1 - row->c0, extend);
246 row->c1 += extend; 380 row->c1 += extend;
247 } 381 }
248 382
249 return row->col + (x - row->c0); 383 return row->col + (x - row->c0);
250} 384}
251 385
252static mapcell * 386static mapcell *
253map_get_cell (CFClient__Map self, int x, int y) 387map_get_cell (mapgrid *self, int x, int y)
254{ 388{
255 return row_get_cell (map_get_row (self, y), x); 389 return row_get_cell (map_get_row (self, y), x);
256} 390}
257 391
258static void 392static void
259map_clear (CFClient__Map self) 393map_clear (mapgrid *self)
260{ 394{
261 int r; 395 int r;
262 396
263 for (r = 0; r < self->rows; r++) 397 for (r = 0; r < self->rows; r++)
264 Safefree (self->row[r].col); 398 Safefree (self->row[r].col);
271 self->oy = 0; 405 self->oy = 0;
272 self->row = 0; 406 self->row = 0;
273 self->rows = 0; 407 self->rows = 0;
274} 408}
275 409
410#define CELL_CLEAR(cell) \
411 do { \
412 if ((cell)->player) \
413 (cell)->tile [2] = 0; \
414 (cell)->darkness = 0; \
415 (cell)->stat_hp = 0; \
416 (cell)->flags = 0; \
417 (cell)->player = 0; \
418 } while (0)
419
276static void 420static void
277map_blank (CFClient__Map self, int x0, int y0, int w, int h) 421map_blank (mapgrid *self, int x0, int y0, int w, int h)
278{ 422{
279 int x, y; 423 int x, y;
280 maprow *row; 424 maprow *row;
425 mapcell *cell;
281 426
282 for (y = y0; y < y0 + h; y++) 427 for (y = y0; y < y0 + h; y++)
283 if (y >= 0) 428 if (y >= 0)
284 { 429 {
285 if (y >= self->rows) 430 if (y >= self->rows)
291 if (x >= row->c0) 436 if (x >= row->c0)
292 { 437 {
293 if (x >= row->c1) 438 if (x >= row->c1)
294 break; 439 break;
295 440
296 row->col[x - row->c0].darkness = -1; 441 cell = row->col + x - row->c0;
442
443 CELL_CLEAR (cell);
297 } 444 }
298 } 445 }
446}
447
448struct smooth_key
449{
450 tileid tile;
451 uint8_t x, y, level;
452
453 bool operator == (const smooth_key &o) const
454 {
455 return tile == o.tile && x == o.x && y == o.y && level == o.level;
456 }
457};
458
459typedef ska::flat_hash_map<smooth_key, IV> smooth_hash;
460
461namespace std {
462 template <>
463 struct hash<smooth_key>
464 {
465 size_t operator () (const smooth_key &v) const
466 {
467 return v.tile + (v.x << 8) + (v.y << 16) + (v.level << 24);
468 }
469 };
470}
471
472static void
473smooth_or_bits (smooth_hash &h, smooth_key &key, IV bits)
474{
475 auto &&it = h.find (key);
476
477 if (it == h.end ())
478 h.insert (std::make_pair (key, bits));
479 else
480 it->second |= bits;
299} 481}
300 482
301static void 483static void
302music_finished (void) 484music_finished (void)
303{ 485{
320 ev.code = 1; 502 ev.code = 1;
321 ev.data1 = (void *)(long)channel; 503 ev.data1 = (void *)(long)channel;
322 ev.data2 = 0; 504 ev.data2 = 0;
323 505
324 SDL_PushEvent ((SDL_Event *)&ev); 506 SDL_PushEvent ((SDL_Event *)&ev);
507}
508
509// approximately divide by 255
510static unsigned int
511div255 (unsigned int n)
512{
513 return (n + (n >> 8)) >> 8;
325} 514}
326 515
327static unsigned int 516static unsigned int
328minpot (unsigned int n) 517minpot (unsigned int n)
329{ 518{
339 n |= n >> 16; 528 n |= n >> 16;
340 529
341 return n + 1; 530 return n + 1;
342} 531}
343 532
344MODULE = CFClient PACKAGE = CFClient 533/* SDL should provide this, really. */
534#define SDLK_MODIFIER_MIN 300
535#define SDLK_MODIFIER_MAX 314
536
537/******************************************************************************/
538
539static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
540static GV *hover_gv;
541
542static int
543within_widget (SV *widget, NV x, NV y)
544{
545 HV *self;
546 SV **svp;
547 NV wx, ww, wy, wh;
548
549 if (!SvROK (widget))
550 return 0;
551
552 self = (HV *)SvRV (widget);
553
554 if (SvTYPE (self) != SVt_PVHV)
555 return 0;
556
557 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
558 if (y < wy)
559 return 0;
560
561 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
562 if (y >= wy + wh)
563 return 0;
564
565 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
566 if (x < wx)
567 return 0;
568
569 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
570 if (x >= wx + ww)
571 return 0;
572
573 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
574 if (!svp || !SvTRUE (*svp))
575 return 0;
576
577 return 1;
578}
579
580/******************************************************************************/
581
582/* process keyboard modifiers */
583static int
584mod_munge (int mod)
585{
586 mod &= MOD_MASK;
587
588 if (mod & (KMOD_META | KMOD_ALT))
589 mod |= KMOD_LRAM;
590
591 return mod;
592}
593
594static void
595deliantra_main (SV *real_main)
596{
597 dSP;
598
599 PUSHMARK (SP);
600 call_sv (real_main, G_DISCARD | G_VOID);
601}
602
603#ifdef __MACOSX__
604 static SV *real_main;
605
606 /* to due surprising braindamage on the side of SDL design, we
607 * do some mind-boggling hack here: SDL requires a custom main()
608 * on OS X, so... we provide one and call the original main(), which,
609 * due to shared library magic, calls -lSDLmain's main, not perl's main,
610 * and which calls our main (== SDL_main) back.
611 */
612 extern C_LINKAGE int
613 main (int argc, char *argv[])
614 {
615 deliantra_main (real_main);
616 }
617
618 #undef main
619
620 extern C_LINKAGE int main (int argc, char *argv[]);
621
622 static void
623 SDL_main_hack (SV *real_main_)
624 {
625 real_main = real_main_;
626
627 char *argv[] = { "deliantra client", 0 };
628 (main) (1, argv);
629 }
630#else
631 static void
632 SDL_main_hack (SV *real_main)
633 {
634 deliantra_main (real_main);
635 }
636#endif
637
638MODULE = Deliantra::Client PACKAGE = DC
345 639
346PROTOTYPES: ENABLE 640PROTOTYPES: ENABLE
347 641
348BOOT: 642BOOT:
349{ 643{
350 HV *stash = gv_stashpv ("CFClient", 1); 644 HV *stash = gv_stashpv ("DC", 1);
351 static const struct { 645 static const struct {
352 const char *name; 646 const char *name;
353 IV iv; 647 IV iv;
354 } *civ, const_iv[] = { 648 } *civ, const_iv[] = {
355# define const_iv(name) { # name, (IV)name } 649# define const_iv(name) { # name, (IV)name }
650 const_iv (SDLK_MODIFIER_MIN),
651 const_iv (SDLK_MODIFIER_MAX),
652
356 const_iv (SDL_ACTIVEEVENT), 653 const_iv (SDL_ACTIVEEVENT),
357 const_iv (SDL_KEYDOWN), 654 const_iv (SDL_KEYDOWN),
358 const_iv (SDL_KEYUP), 655 const_iv (SDL_KEYUP),
359 const_iv (SDL_MOUSEMOTION), 656 const_iv (SDL_MOUSEMOTION),
360 const_iv (SDL_MOUSEBUTTONDOWN), 657 const_iv (SDL_MOUSEBUTTONDOWN),
369 const_iv (SDL_EVENT_RESERVEDA), 666 const_iv (SDL_EVENT_RESERVEDA),
370 const_iv (SDL_EVENT_RESERVEDB), 667 const_iv (SDL_EVENT_RESERVEDB),
371 const_iv (SDL_VIDEORESIZE), 668 const_iv (SDL_VIDEORESIZE),
372 const_iv (SDL_VIDEOEXPOSE), 669 const_iv (SDL_VIDEOEXPOSE),
373 const_iv (SDL_USEREVENT), 670 const_iv (SDL_USEREVENT),
671
672 const_iv (SDL_APPINPUTFOCUS),
673 const_iv (SDL_APPMOUSEFOCUS),
674 const_iv (SDL_APPACTIVE),
675
676
677 const_iv (SDLK_UNKNOWN),
678 const_iv (SDLK_FIRST),
679 const_iv (SDLK_BACKSPACE),
680 const_iv (SDLK_TAB),
681 const_iv (SDLK_CLEAR),
682 const_iv (SDLK_RETURN),
683 const_iv (SDLK_PAUSE),
684 const_iv (SDLK_ESCAPE),
685 const_iv (SDLK_SPACE),
686 const_iv (SDLK_EXCLAIM),
687 const_iv (SDLK_QUOTEDBL),
688 const_iv (SDLK_HASH),
689 const_iv (SDLK_DOLLAR),
690 const_iv (SDLK_AMPERSAND),
691 const_iv (SDLK_QUOTE),
692 const_iv (SDLK_LEFTPAREN),
693 const_iv (SDLK_RIGHTPAREN),
694 const_iv (SDLK_ASTERISK),
695 const_iv (SDLK_PLUS),
696 const_iv (SDLK_COMMA),
697 const_iv (SDLK_MINUS),
698 const_iv (SDLK_PERIOD),
699 const_iv (SDLK_SLASH),
700 const_iv (SDLK_0),
701 const_iv (SDLK_1),
702 const_iv (SDLK_2),
703 const_iv (SDLK_3),
704 const_iv (SDLK_4),
705 const_iv (SDLK_5),
706 const_iv (SDLK_6),
707 const_iv (SDLK_7),
708 const_iv (SDLK_8),
709 const_iv (SDLK_9),
710 const_iv (SDLK_COLON),
711 const_iv (SDLK_SEMICOLON),
712 const_iv (SDLK_LESS),
713 const_iv (SDLK_EQUALS),
714 const_iv (SDLK_GREATER),
715 const_iv (SDLK_QUESTION),
716 const_iv (SDLK_AT),
717
718 const_iv (SDLK_LEFTBRACKET),
719 const_iv (SDLK_BACKSLASH),
720 const_iv (SDLK_RIGHTBRACKET),
721 const_iv (SDLK_CARET),
722 const_iv (SDLK_UNDERSCORE),
723 const_iv (SDLK_BACKQUOTE),
724 const_iv (SDLK_DELETE),
725
726 const_iv (SDLK_FIRST),
727 const_iv (SDLK_LAST),
374 const_iv (SDLK_KP0), 728 const_iv (SDLK_KP0),
375 const_iv (SDLK_KP1), 729 const_iv (SDLK_KP1),
376 const_iv (SDLK_KP2), 730 const_iv (SDLK_KP2),
377 const_iv (SDLK_KP3), 731 const_iv (SDLK_KP3),
378 const_iv (SDLK_KP4), 732 const_iv (SDLK_KP4),
433 const_iv (SDLK_BREAK), 787 const_iv (SDLK_BREAK),
434 const_iv (SDLK_MENU), 788 const_iv (SDLK_MENU),
435 const_iv (SDLK_POWER), 789 const_iv (SDLK_POWER),
436 const_iv (SDLK_EURO), 790 const_iv (SDLK_EURO),
437 const_iv (SDLK_UNDO), 791 const_iv (SDLK_UNDO),
792
438 const_iv (KMOD_NONE), 793 const_iv (KMOD_NONE),
794 const_iv (KMOD_SHIFT),
439 const_iv (KMOD_LSHIFT), 795 const_iv (KMOD_LSHIFT),
440 const_iv (KMOD_RSHIFT), 796 const_iv (KMOD_RSHIFT),
797 const_iv (KMOD_CTRL),
441 const_iv (KMOD_LCTRL), 798 const_iv (KMOD_LCTRL),
442 const_iv (KMOD_RCTRL), 799 const_iv (KMOD_RCTRL),
800 const_iv (KMOD_ALT),
443 const_iv (KMOD_LALT), 801 const_iv (KMOD_LALT),
444 const_iv (KMOD_RALT), 802 const_iv (KMOD_RALT),
803 const_iv (KMOD_META),
445 const_iv (KMOD_LMETA), 804 const_iv (KMOD_LMETA),
446 const_iv (KMOD_RMETA), 805 const_iv (KMOD_RMETA),
447 const_iv (KMOD_NUM), 806 const_iv (KMOD_NUM),
448 const_iv (KMOD_CAPS), 807 const_iv (KMOD_CAPS),
449 const_iv (KMOD_MODE), 808 const_iv (KMOD_MODE),
450 const_iv (KMOD_CTRL), 809
451 const_iv (KMOD_SHIFT), 810 const_iv (KMOD_LRAM),
452 const_iv (KMOD_ALT), 811
453 const_iv (KMOD_META) 812 const_iv (MIX_DEFAULT_FORMAT),
813
814 const_iv (SDL_INIT_TIMER),
815 const_iv (SDL_INIT_AUDIO),
816 const_iv (SDL_INIT_VIDEO),
817 const_iv (SDL_INIT_CDROM),
818 const_iv (SDL_INIT_JOYSTICK),
819 const_iv (SDL_INIT_EVERYTHING),
820 const_iv (SDL_INIT_NOPARACHUTE),
821 const_iv (SDL_INIT_EVENTTHREAD),
822
823 const_iv (SDL_GL_RED_SIZE),
824 const_iv (SDL_GL_GREEN_SIZE),
825 const_iv (SDL_GL_BLUE_SIZE),
826 const_iv (SDL_GL_ALPHA_SIZE),
827 const_iv (SDL_GL_DOUBLEBUFFER),
828 const_iv (SDL_GL_BUFFER_SIZE),
829 const_iv (SDL_GL_DEPTH_SIZE),
830 const_iv (SDL_GL_STENCIL_SIZE),
831 const_iv (SDL_GL_ACCUM_RED_SIZE),
832 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
833 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
834 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
835 const_iv (SDL_GL_STEREO),
836 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
837 const_iv (SDL_GL_MULTISAMPLESAMPLES),
838 const_iv (SDL_GL_ACCELERATED_VISUAL),
839 const_iv (SDL_GL_SWAP_CONTROL),
840
841 const_iv (FOW_DARKNESS)
454# undef const_iv 842# undef const_iv
455 }; 843 };
456 844
457 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 845 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ > const_iv; civ--)
458 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 846 newCONSTSUB (stash, (char *)civ[-1].name, newSViv (civ[-1].iv));
847
848 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
849 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
459} 850}
851
852void
853weaken (SV *rv)
854 PROTOTYPE: $
855 CODE:
856 sv_rvweaken (rv);
857
858int
859in_destruct ()
860 CODE:
861 RETVAL = PL_main_cv == Nullcv;
862 OUTPUT:
863 RETVAL
460 864
461NV floor (NV x) 865NV floor (NV x)
462 866
463NV ceil (NV x) 867NV ceil (NV x)
464 868
869IV minpot (UV n)
870
871UV ld32 (UV n)
872 CODE:
873 RETVAL = ecb_ld32 (n);
874 OUTPUT:
875 RETVAL
876
877IV popcount (UV n)
878 CODE:
879 RETVAL = ecb_popcount32 (n);
880 OUTPUT:
881 RETVAL
882
883NV distance (NV dx, NV dy)
884 CODE:
885 RETVAL = pow (dx * dx + dy * dy, 0.5);
886 OUTPUT:
887 RETVAL
888
465void 889void
466pango_init () 890pango_init ()
467 CODE: 891 CODE:
468 // delayed, so it can pick up new fonts added by AddFontResourceEx
469{ 892{
470 {
471 ft2_fontmap = pango_ft2_font_map_new (); 893 opengl_fontmap = pango_opengl_font_map_new ();
472 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 894 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
473 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 895 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
474 } 896 /*pango_context_set_font_description (opengl_context, default_font);*/
475 { 897#if PANGO_VERSION_CHECK (1, 15, 2)
476 cairo_font_options_t *fopt = cairo_font_options_create (); 898 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
477 cairo_fontmap = pango_cairo_font_map_get_default (); 899 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
478 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
479#ifdef _WIN32
480 // cairo looks like shit eaten twice on windows
481 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
482#else
483 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
484#endif 900#endif
485 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
486 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
487 pango_cairo_context_set_font_options (cairo_context, fopt);
488 cairo_font_options_destroy (fopt);
489 }
490} 901}
491 902
492int 903char *SDL_GetError ()
493SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
494 904
495void 905void SDL_main_hack (SV *real_main)
906 PROTOTYPE: &
907
908int SDL_Init (U32 flags)
909
910int SDL_InitSubSystem (U32 flags)
911
912void SDL_QuitSubSystem (U32 flags)
913
496SDL_Quit () 914void SDL_Quit ()
497 915
916int SDL_GL_SetAttribute (int attr, int value)
917 C_ARGS: (SDL_GLattr)attr, value
918
919int SDL_GL_GetAttribute (int attr)
920 CODE:
921 if (SDL_GL_GetAttribute ((SDL_GLattr)attr, &RETVAL))
922 XSRETURN_UNDEF;
923 OUTPUT:
924 RETVAL
925
498void 926void
499SDL_ListModes () 927SDL_ListModes (int rgb, int alpha)
500 PPCODE: 928 PPCODE:
501{ 929{
502 SDL_Rect **m; 930 SDL_Rect **m;
503 931
504 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 932 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
505 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 933 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
506 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 934 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
507 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 935 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
508 936
509 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 937 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
510 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 938 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
511 939
512 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 940 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
513 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 941 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
514 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 942 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
515 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 943 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
516 944
517 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 945 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
518 946 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
519 SDL_EnableUNICODE (1);
520 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
521 947
522 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 948 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
523 949
524 if (m && m != (SDL_Rect **)-1) 950 if (m && m != (SDL_Rect **)-1)
525 while (*m) 951 while (*m)
526 { 952 {
953 if ((*m)->w >= 400 && (*m)->h >= 300)
954 {
527 AV *av = newAV (); 955 AV *av = newAV ();
528 av_push (av, newSViv ((*m)->w)); 956 av_push (av, newSViv ((*m)->w));
529 av_push (av, newSViv ((*m)->h)); 957 av_push (av, newSViv ((*m)->h));
958 av_push (av, newSViv (rgb));
959 av_push (av, newSViv (alpha));
530 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 960 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
961 }
531 962
532 ++m; 963 ++m;
533 } 964 }
534} 965}
535 966
536char *
537SDL_GetError ()
538
539int 967int
540SDL_SetVideoMode (int w, int h, int fullscreen) 968SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
541 CODE: 969 CODE:
970{
971 SDL_EnableUNICODE (1);
972 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
973
974 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
975 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
976 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
977 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
978
542 RETVAL = !!SDL_SetVideoMode ( 979 RETVAL = !!SDL_SetVideoMode (
543 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 980 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
544 ); 981 );
982
545 if (RETVAL) 983 if (RETVAL)
546 { 984 {
547 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 985 av_clear (texture_av);
548# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 986#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
549# include "glfunc.h" 987#include "glfunc.h"
550# undef GL_FUNC 988#undef GL_FUNC
989 if (!gl.ActiveTexture ) gl.ActiveTexture = gl.ActiveTextureARB;
990 if (!gl.MultiTexCoord2f) gl.MultiTexCoord2f = gl.MultiTexCoord2fARB;
551 } 991 }
992}
552 OUTPUT: 993 OUTPUT:
553 RETVAL 994 RETVAL
995
996void
997SDL_WM_SetCaption (const char *title, const char *icon)
554 998
555void 999void
556SDL_GL_SwapBuffers () 1000SDL_GL_SwapBuffers ()
557 1001
558char * 1002char *
559SDL_GetKeyName (int sym) 1003SDL_GetKeyName (int sym)
1004 C_ARGS: (SDLKey)sym
560 1005
1006int
1007SDL_GetAppState ()
1008
1009int
1010SDL_GetModState ()
1011
1012int
1013SDL_WaitEvent ()
1014 C_ARGS: 0
1015
561void 1016void
562SDL_PollEvent () 1017SDL_PumpEvents ()
1018
1019void
1020peep_events ()
563 PPCODE: 1021 PPCODE:
564{ 1022{
565 SDL_Event ev; 1023 SDL_Event ev;
566 1024
567 while (SDL_PollEvent (&ev)) 1025 SDL_PumpEvents ();
1026 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
568 { 1027 {
569 HV *hv = newHV (); 1028 HV *hv = newHV ();
570 hv_store (hv, "type", 4, newSViv (ev.type), 0); 1029 hv_store (hv, "type", 4, newSViv (ev.type), 0);
571 1030
572 switch (ev.type) 1031 switch (ev.type)
573 { 1032 {
574 case SDL_KEYDOWN: 1033 case SDL_KEYDOWN:
575 case SDL_KEYUP: 1034 case SDL_KEYUP:
576 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 1035 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
577 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 1036 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
578 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 1037 hv_store (hv, "mod", 3, newSViv (mod_munge (ev.key.keysym.mod)), 0);
1038 hv_store (hv, "cmod", 4, newSViv (mod_munge (SDL_GetModState ())), 0); /* current mode */
579 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 1039 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
580 break; 1040 break;
581 1041
582 case SDL_ACTIVEEVENT: 1042 case SDL_ACTIVEEVENT:
583 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 1043 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
584 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 1044 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
585 break; 1045 break;
586 1046
587 case SDL_MOUSEMOTION: 1047 case SDL_MOUSEMOTION:
1048 {
1049 int state = ev.motion.state;
1050 int x = ev.motion.x;
1051 int y = ev.motion.y;
1052 int xrel = ev.motion.xrel;
1053 int yrel = ev.motion.yrel;
1054
1055 /* do simplistic event compression */
1056 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
1057 && state == ev.motion.state)
1058 {
1059 xrel += ev.motion.xrel;
1060 yrel += ev.motion.yrel;
1061 x = ev.motion.x;
1062 y = ev.motion.y;
1063 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
1064 }
1065
588 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 1066 hv_store (hv, "mod", 3, newSViv (mod_munge (SDL_GetModState ())), 0);
589
590 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 1067 hv_store (hv, "state", 5, newSViv (state), 0);
591 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 1068 hv_store (hv, "x", 1, newSViv (x), 0);
592 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 1069 hv_store (hv, "y", 1, newSViv (y), 0);
593 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 1070 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
594 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 1071 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
1072 }
595 break; 1073 break;
596 1074
597 case SDL_MOUSEBUTTONDOWN: 1075 case SDL_MOUSEBUTTONDOWN:
598 case SDL_MOUSEBUTTONUP: 1076 case SDL_MOUSEBUTTONUP:
599 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 1077 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
600 1078
601 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 1079 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
602 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 1080 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
603 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 1081 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
604 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 1082 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
609 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 1087 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
610 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 1088 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
611 break; 1089 break;
612 } 1090 }
613 1091
614 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 1092 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
615 } 1093 }
616} 1094}
617 1095
1096char *
1097SDL_AudioDriverName ()
1098 CODE:
1099{
1100 char buf [256];
1101 if (!SDL_AudioDriverName (buf, sizeof (buf)))
1102 XSRETURN_UNDEF;
1103
1104 RETVAL = buf;
1105}
1106 OUTPUT:
1107 RETVAL
1108
618int 1109int
619Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 1110Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
620 POSTCALL: 1111 POSTCALL:
621 Mix_HookMusicFinished (music_finished); 1112 Mix_HookMusicFinished (music_finished);
622 Mix_ChannelFinished (channel_finished); 1113 Mix_ChannelFinished (channel_finished);
623 1114
624void 1115void
1116Mix_QuerySpec ()
1117 PPCODE:
1118{
1119 int freq, channels;
1120 Uint16 format;
1121
1122 if (Mix_QuerySpec (&freq, &format, &channels))
1123 {
1124 EXTEND (SP, 3);
1125 PUSHs (sv_2mortal (newSViv (freq)));
1126 PUSHs (sv_2mortal (newSViv (format)));
1127 PUSHs (sv_2mortal (newSViv (channels)));
1128 }
1129}
1130
1131void
625Mix_CloseAudio () 1132Mix_CloseAudio ()
626 1133
627int 1134int
628Mix_AllocateChannels (int numchans = -1) 1135Mix_AllocateChannels (int numchans = -1)
629 1136
1137const char *
1138Mix_GetError ()
1139
630void 1140void
631lowdelay (int fd, int val = 1) 1141lowdelay (int fd, int val = 1)
632 CODE: 1142 CODE:
1143 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
1144
1145void
1146win32_proxy_info ()
1147 PPCODE:
1148{
633#ifndef _WIN32 1149#ifdef _WIN32
634 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 1150 char buffer[2048];
1151 DWORD buflen;
1152
1153 EXTEND (SP, 3);
1154
1155 buflen = sizeof (buffer);
1156 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
1157 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
1158 {
1159 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
1160
1161 buflen = sizeof (buffer);
1162 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
1163 {
1164 PUSHs (newSVpv (buffer, 0));
1165
1166 buflen = sizeof (buffer);
1167 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
1168 PUSHs (newSVpv (buffer, 0));
1169 }
1170 }
635#endif 1171#endif
1172}
636 1173
637void 1174int
638add_font (char *file) 1175add_font (char *file)
639 CODE: 1176 CODE:
640 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 1177 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
641#ifdef _WIN32 1178 OUTPUT:
642 // cairo... sigh... requires win2000 1179 RETVAL
643 AddFontResourceEx (file, FR_PRIVATE, 0); 1180
644#endif 1181void
1182IMG_Init (int flags = IMG_INIT_JPG | IMG_INIT_PNG)
1183
1184# MIX_INIT_MP3 gives smpeg + libstdc++ + libgcc_s
1185void
1186Mix_Init (int flags = MIX_INIT_MOD | MIX_INIT_OGG)
645 1187
646void 1188void
647load_image_inline (SV *image_) 1189load_image_inline (SV *image_)
648 ALIAS: 1190 ALIAS:
649 load_image_file = 1 1191 load_image_file = 1
652 STRLEN image_len; 1194 STRLEN image_len;
653 char *image = (char *)SvPVbyte (image_, image_len); 1195 char *image = (char *)SvPVbyte (image_, image_len);
654 SDL_Surface *surface, *surface2; 1196 SDL_Surface *surface, *surface2;
655 SDL_PixelFormat fmt; 1197 SDL_PixelFormat fmt;
656 SDL_RWops *rw = ix 1198 SDL_RWops *rw = ix
657 ? SDL_RWFromFile (image, "r") 1199 ? SDL_RWFromFile (image, "rb")
658 : SDL_RWFromConstMem (image, image_len); 1200 : SDL_RWFromConstMem (image, image_len);
659 1201
660 if (!rw) 1202 if (!rw)
661 croak ("load_image: %s", SDL_GetError ()); 1203 croak ("load_image: %s", SDL_GetError ());
662 1204
691 1233
692 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 1234 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
693 1235
694 assert (surface2->pitch == surface2->w * 4); 1236 assert (surface2->pitch == surface2->w * 4);
695 1237
1238 SDL_LockSurface (surface2);
696 EXTEND (SP, 5); 1239 EXTEND (SP, 6);
697 PUSHs (sv_2mortal (newSViv (surface2->w))); 1240 PUSHs (sv_2mortal (newSViv (surface2->w)));
698 PUSHs (sv_2mortal (newSViv (surface2->h))); 1241 PUSHs (sv_2mortal (newSViv (surface2->h)));
699 SDL_LockSurface (surface2);
700 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 1242 PUSHs (sv_2mortal (newSVpvn ((const char *)surface2->pixels, surface2->h * surface2->pitch)));
701 SDL_UnlockSurface (surface2);
702 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 1243 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
703 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 1244 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
704 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 1245 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
1246 SDL_UnlockSurface (surface2);
705 1247
706 SDL_FreeSurface (surface); 1248 SDL_FreeSurface (surface);
707 SDL_FreeSurface (surface2); 1249 SDL_FreeSurface (surface2);
708} 1250}
709 1251
735void 1277void
736error (char *message) 1278error (char *message)
737 CODE: 1279 CODE:
738 fprintf (stderr, "ERROR: %s\n", message); 1280 fprintf (stderr, "ERROR: %s\n", message);
739#ifdef _WIN32 1281#ifdef _WIN32
740 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1282 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
741#endif 1283#endif
742 1284
743void 1285void
744fatal (char *message) 1286fatal (char *message)
745 CODE: 1287 CODE:
746 fprintf (stderr, "FATAL: %s\n", message); 1288 fprintf (stderr, "FATAL: %s\n", message);
747#ifdef _WIN32 1289#ifdef _WIN32
748 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1290 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
749#endif 1291#endif
750 _exit (1); 1292 _exit (1);
751 1293
752void 1294void
753_exit (int retval) 1295_exit (int retval = 0)
754 CODE: 1296 CODE:
1297#ifdef WIN32
1298 ExitThread (retval); // unclean, please beam me up
1299#else
755 _exit (retval); 1300 _exit (retval);
1301#endif
756 1302
1303void
1304debug ()
1305 CODE:
1306{
1307#if DEBUG
1308 VALGRIND_DO_LEAK_CHECK;
1309#endif
1310}
1311
1312int
1313SvREFCNT (SV *sv)
1314 CODE:
1315 RETVAL = SvREFCNT (sv);
1316 OUTPUT:
1317 RETVAL
1318
757MODULE = CFClient PACKAGE = CFClient::Font 1319MODULE = Deliantra::Client PACKAGE = DC::Font
758 1320
759CFClient::Font 1321PROTOTYPES: DISABLE
1322
1323DC::Font
760new_from_file (SV *class, char *path, int id = 0) 1324new_from_file (SV *klass, char *path, int id = 0)
761 CODE: 1325 CODE:
762{ 1326{
763 int count; 1327 int count;
764 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1328 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
765 RETVAL = pango_fc_font_description_from_pattern (pattern, 0); 1329 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
767} 1331}
768 OUTPUT: 1332 OUTPUT:
769 RETVAL 1333 RETVAL
770 1334
771void 1335void
772DESTROY (CFClient::Font self) 1336DESTROY (DC::Font self)
773 CODE: 1337 CODE:
774 pango_font_description_free (self); 1338 pango_font_description_free (self);
775 1339
776void 1340void
777make_default (CFClient::Font self) 1341make_default (DC::Font self)
1342 PROTOTYPE: $
778 CODE: 1343 CODE:
779 default_font = self; 1344 default_font = self;
780 1345
781MODULE = CFClient PACKAGE = CFClient::Layout 1346MODULE = Deliantra::Client PACKAGE = DC::Layout
782 1347
783CFClient::Layout 1348PROTOTYPES: DISABLE
784new (SV *class, int rgba = 0)
785 CODE:
786 New (0, RETVAL, 1, struct cf_layout);
787 1349
1350void
1351glyph_cache_backup ()
1352 PROTOTYPE:
1353 CODE:
1354 tc_backup ();
1355
1356void
1357glyph_cache_restore ()
1358 PROTOTYPE:
1359 CODE:
1360 tc_restore ();
1361
1362DC::Layout
1363new (SV *klass)
1364 CODE:
1365 RETVAL = new cf_layout;
1366
788 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 1367 RETVAL->pl = pango_layout_new (opengl_context);
789 RETVAL->rgba = rgba;
790 RETVAL->r = 1.; 1368 RETVAL->r = 1.;
791 RETVAL->g = 1.; 1369 RETVAL->g = 1.;
792 RETVAL->b = 1.; 1370 RETVAL->b = 1.;
793 RETVAL->a = 1.; 1371 RETVAL->a = 1.;
794 RETVAL->base_height = MIN_FONT_HEIGHT; 1372 RETVAL->base_height = MIN_FONT_HEIGHT;
798 layout_update_font (RETVAL); 1376 layout_update_font (RETVAL);
799 OUTPUT: 1377 OUTPUT:
800 RETVAL 1378 RETVAL
801 1379
802void 1380void
803DESTROY (CFClient::Layout self) 1381DESTROY (DC::Layout self)
804 CODE: 1382 CODE:
805 g_object_unref (self->pl); 1383 g_object_unref (self->pl);
806 Safefree (self); 1384 delete self;
807 1385
808int
809is_rgba (CFClient::Layout self)
810 CODE:
811 RETVAL = self->rgba;
812 OUTPUT:
813 RETVAL
814
815void 1386void
816set_text (CFClient::Layout self, SV *text_) 1387set_text (DC::Layout self, SV *text_)
817 CODE: 1388 CODE:
818{ 1389{
819 STRLEN textlen; 1390 STRLEN textlen;
820 char *text = SvPVutf8 (text_, textlen); 1391 char *text = SvPVutf8 (text_, textlen);
821 1392
822 pango_layout_set_text (self->pl, text, textlen); 1393 pango_layout_set_text (self->pl, text, textlen);
823} 1394}
824 1395
825void 1396void
826set_markup (CFClient::Layout self, SV *text_) 1397set_markup (DC::Layout self, SV *text_)
827 CODE: 1398 CODE:
828{ 1399{
829 STRLEN textlen; 1400 STRLEN textlen;
830 char *text = SvPVutf8 (text_, textlen); 1401 char *text = SvPVutf8 (text_, textlen);
831 1402
832 pango_layout_set_markup (self->pl, text, textlen); 1403 pango_layout_set_markup (self->pl, text, textlen);
833} 1404}
834 1405
835void 1406void
836set_shapes (CFClient::Layout self, ...) 1407set_shapes (DC::Layout self, ...)
837 CODE: 1408 CODE:
838{ 1409{
839 PangoAttrList *attrs = 0; 1410 PangoAttrList *attrs = 0;
840 const char *text = pango_layout_get_text (self->pl); 1411 const char *text = pango_layout_get_text (self->pl);
841 const char *pos = text; 1412 const char *pos = text;
842 int arg = 2; 1413 int arg = 4;
843 1414
844 while (arg < items && (pos = strstr (pos, OBJ_STR))) 1415 while (arg < items && (pos = strstr (pos, OBJ_STR)))
845 { 1416 {
846 PangoRectangle rect; 1417 PangoRectangle inkrect, rect;
847 PangoAttribute *attr; 1418 PangoAttribute *attr;
848 1419
1420 int x = SvIV (ST (arg - 3));
1421 int y = SvIV (ST (arg - 2));
849 int w = SvIV (ST (arg - 1)); 1422 int w = SvIV (ST (arg - 1));
850 int h = SvIV (ST (arg)); 1423 int h = SvIV (ST (arg ));
851 1424
852 arg += 2;
853
854 rect.x = 0; 1425 inkrect.x = 0;
1426 inkrect.y = 0;
1427 inkrect.width = 0;
1428 inkrect.height = 0;
1429
1430 rect.x = x * PANGO_SCALE;
855 rect.y = -h * PANGO_SCALE; 1431 rect.y = y * PANGO_SCALE;
856 rect.width = w * PANGO_SCALE; 1432 rect.width = w * PANGO_SCALE;
857 rect.height = h * PANGO_SCALE; 1433 rect.height = h * PANGO_SCALE;
858 1434
859 if (!attrs) 1435 if (!attrs)
860 attrs = pango_layout_get_attributes (self->pl); 1436 attrs = pango_layout_get_attributes (self->pl);
861 1437
862 attr = pango_attr_shape_new (&rect, &rect); 1438 attr = pango_attr_shape_new (&inkrect, &rect);
863 attr->start_index = pos - text; 1439 attr->start_index = pos - text;
864 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1; 1440 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
865 pango_attr_list_insert (attrs, attr); 1441 pango_attr_list_insert (attrs, attr);
866 1442
1443 arg += 4;
867 pos += sizeof (OBJ_STR) - 1; 1444 pos += sizeof (OBJ_STR) - 1;
868 } 1445 }
869 1446
870 if (attrs) 1447 if (attrs)
871 pango_layout_set_attributes (self->pl, attrs); 1448 pango_layout_set_attributes (self->pl, attrs);
872} 1449}
873 1450
874void 1451void
875get_shapes (CFClient::Layout self) 1452get_shapes (DC::Layout self)
876 PPCODE: 1453 PPCODE:
877{ 1454{
878 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1455 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
879 1456
880 do 1457 do
881 { 1458 {
882 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1459 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
883 1460
884 if (run && shape_attr_p (run)) 1461 if (run && shape_attr_p (run))
885 { 1462 {
886 PangoRectangle extents; 1463 PangoRectangle extents;
887 pango_layout_iter_get_run_extents (iter, 0, &extents); 1464 pango_layout_iter_get_run_extents (iter, 0, &extents);
888 1465
1466 EXTEND (SP, 2);
889 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x)))); 1467 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
890 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y)))); 1468 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
891 } 1469 }
892 } 1470 }
893 while (pango_layout_iter_next_run (iter)); 1471 while (pango_layout_iter_next_run (iter));
894 1472
895 pango_layout_iter_free (iter); 1473 pango_layout_iter_free (iter);
896} 1474}
897 1475
898int 1476int
899has_wrapped (CFClient::Layout self) 1477has_wrapped (DC::Layout self)
900 CODE: 1478 CODE:
901{ 1479{
902 int lines = 1; 1480 int lines = 1;
903 const char *text = pango_layout_get_text (self->pl); 1481 const char *text = pango_layout_get_text (self->pl);
904 1482
909} 1487}
910 OUTPUT: 1488 OUTPUT:
911 RETVAL 1489 RETVAL
912 1490
913SV * 1491SV *
914get_text (CFClient::Layout self) 1492get_text (DC::Layout self)
915 CODE: 1493 CODE:
916 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1494 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
917 sv_utf8_decode (RETVAL); 1495 sv_utf8_decode (RETVAL);
918 OUTPUT: 1496 OUTPUT:
919 RETVAL 1497 RETVAL
920 1498
921void 1499void
922set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1500set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
923 CODE: 1501 CODE:
924 self->r = r; 1502 self->r = r;
925 self->g = g; 1503 self->g = g;
926 self->b = b; 1504 self->b = b;
927 self->a = a; 1505 self->a = a;
928 1506
929void 1507void
930set_font (CFClient::Layout self, CFClient::Font font = 0) 1508set_font (DC::Layout self, DC::Font font = 0)
931 CODE: 1509 CODE:
932 if (self->font != font) 1510 if (self->font != font)
933 { 1511 {
934 self->font = font; 1512 self->font = font;
935 layout_update_font (self); 1513 layout_update_font (self);
936 } 1514 }
937 1515
938void 1516void
939set_height (CFClient::Layout self, int base_height) 1517set_height (DC::Layout self, int base_height)
940 CODE: 1518 CODE:
941 if (self->base_height != base_height) 1519 if (self->base_height != base_height)
942 { 1520 {
943 self->base_height = base_height; 1521 self->base_height = base_height;
944 layout_update_font (self); 1522 layout_update_font (self);
945 } 1523 }
946 1524
947void 1525void
948set_width (CFClient::Layout self, int max_width = -1) 1526set_width (DC::Layout self, int max_width = -1)
949 CODE: 1527 CODE:
950 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1528 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
951 1529
952void 1530void
953set_indent (CFClient::Layout self, int indent) 1531set_indent (DC::Layout self, int indent)
954 CODE: 1532 CODE:
955 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1533 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
956 1534
957void 1535void
958set_spacing (CFClient::Layout self, int spacing) 1536set_spacing (DC::Layout self, int spacing)
959 CODE: 1537 CODE:
960 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1538 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
961 1539
962void 1540void
963set_ellipsise (CFClient::Layout self, int ellipsise) 1541set_ellipsise (DC::Layout self, int ellipsise)
964 CODE: 1542 CODE:
965 pango_layout_set_ellipsize (self->pl, 1543 pango_layout_set_ellipsize (self->pl,
966 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1544 ellipsise == 1 ? PANGO_ELLIPSIZE_START
967 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1545 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
968 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1546 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
969 : PANGO_ELLIPSIZE_NONE 1547 : PANGO_ELLIPSIZE_NONE
970 ); 1548 );
971 1549
972void 1550void
973set_single_paragraph_mode (CFClient::Layout self, int spm) 1551set_single_paragraph_mode (DC::Layout self, int spm)
974 CODE: 1552 CODE:
975 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1553 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
976 1554
977void 1555void
978size (CFClient::Layout self) 1556size (DC::Layout self)
979 PPCODE: 1557 PPCODE:
980{ 1558{
981 int w, h; 1559 int w, h;
982 1560
983 layout_get_pixel_size (self, &w, &h); 1561 layout_get_pixel_size (self, &w, &h);
986 PUSHs (sv_2mortal (newSViv (w))); 1564 PUSHs (sv_2mortal (newSViv (w)));
987 PUSHs (sv_2mortal (newSViv (h))); 1565 PUSHs (sv_2mortal (newSViv (h)));
988} 1566}
989 1567
990int 1568int
1569descent (DC::Layout self)
1570 CODE:
1571{
1572 PangoRectangle rect;
1573 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1574 pango_layout_line_get_pixel_extents (line, 0, &rect);
1575 RETVAL = PANGO_DESCENT (rect);
1576}
1577 OUTPUT:
1578 RETVAL
1579
1580int
991xy_to_index (CFClient::Layout self, int x, int y) 1581xy_to_index (DC::Layout self, int x, int y)
992 CODE: 1582 CODE:
993{ 1583{
994 int index, trailing; 1584 int index, trailing;
995 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1585 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
996 RETVAL = index; 1586 RETVAL = index + trailing;
997} 1587}
998 OUTPUT: 1588 OUTPUT:
999 RETVAL 1589 RETVAL
1000 1590
1001void 1591void
1002cursor_pos (CFClient::Layout self, int index) 1592cursor_pos (DC::Layout self, int index)
1003 PPCODE: 1593 PPCODE:
1004{ 1594{
1005 PangoRectangle strong_pos; 1595 PangoRectangle pos;
1006 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1596 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1007 1597
1008 EXTEND (SP, 3); 1598 EXTEND (SP, 3);
1009 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1599 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1010 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1600 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1011 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1601 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1012} 1602}
1013 1603
1014void 1604void
1015render (CFClient::Layout self) 1605index_to_line_x (DC::Layout self, int index, int trailing = 0)
1016 PPCODE: 1606 PPCODE:
1017{ 1607{
1018 SV *retval; 1608 int line, x;
1019 int w, h;
1020 1609
1021 layout_get_pixel_size (self, &w, &h); 1610 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1022 1611#if !PANGO_VERSION_CHECK (1, 17, 3)
1023 if (self->rgba) 1612 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1024 { 1613 --line;
1025 cairo_surface_t *surface;
1026 cairo_t *cairo;
1027
1028 retval = newSV (w * h * 4);
1029 SvPOK_only (retval);
1030 SvCUR_set (retval, w * h * 4);
1031
1032 memset (SvPVX (retval), 0, w * h * 4);
1033
1034 surface = cairo_image_surface_create_for_data (
1035 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
1036 cairo = cairo_create (surface);
1037 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
1038
1039 pango_cairo_show_layout (cairo, self->pl);
1040
1041 cairo_destroy (cairo);
1042 cairo_surface_destroy (surface);
1043
1044 // what a mess, and its premultiplied, too :(
1045 {
1046 uint32_t *p = (uint32_t *)SvPVX (retval);
1047 uint32_t *e = p + w * h;
1048
1049 while (p < e)
1050 {
1051 uint32_t rgba = *p;
1052 rgba = (rgba >> 24) | (rgba << 8);
1053#if 0
1054#ifdef _WIN32
1055 {//D
1056 uint8_t r = rgba >> 24;
1057 uint8_t g = rgba >> 16;
1058 uint8_t b = rgba >> 8;
1059 uint8_t a = rgba >> 0;
1060
1061 rgba = (rgba & 0xffffff00) | a;
1062 }
1063#endif 1614#endif
1064#endif
1065 rgba = SDL_SwapBE32 (rgba);
1066 *p++ = rgba;
1067 }
1068 }
1069
1070 EXTEND (SP, 5); 1615 EXTEND (SP, 2);
1071 PUSHs (sv_2mortal (newSViv (w))); 1616 PUSHs (sv_2mortal (newSViv (line)));
1617 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1618}
1619
1620void
1621line_x_to_index (DC::Layout self, int line, int x)
1622 PPCODE:
1623{
1624 PangoLayoutLine *lp;
1625 int index, trailing;
1626
1627 if (line < 0)
1628 XSRETURN_EMPTY;
1629
1630 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1631 XSRETURN_EMPTY; /* do better */
1632
1633 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1634
1635 EXTEND (SP, 2);
1636 if (GIMME_V == G_SCALAR)
1072 PUSHs (sv_2mortal (newSViv (h))); 1637 PUSHs (sv_2mortal (newSViv (index + trailing)));
1073 PUSHs (sv_2mortal (retval));
1074 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
1075 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
1076 }
1077 else 1638 else
1078 { 1639 {
1079 FT_Bitmap bitmap;
1080
1081 retval = newSV (w * h);
1082 SvPOK_only (retval);
1083 SvCUR_set (retval, w * h);
1084
1085 bitmap.rows = h;
1086 bitmap.width = w;
1087 bitmap.pitch = w;
1088 bitmap.buffer = (unsigned char*)SvPVX (retval);
1089 bitmap.num_grays = 256;
1090 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
1091
1092 memset (bitmap.buffer, 0, w * h);
1093
1094 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
1095
1096 EXTEND (SP, 5);
1097 PUSHs (sv_2mortal (newSViv (w))); 1640 PUSHs (sv_2mortal (newSViv (index)));
1098 PUSHs (sv_2mortal (newSViv (h))); 1641 PUSHs (sv_2mortal (newSViv (trailing)));
1099 PUSHs (sv_2mortal (retval));
1100 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1101 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1102 } 1642 }
1103} 1643}
1104 1644
1645void
1646render (DC::Layout self, float x, float y, int flags = 0)
1647 CODE:
1648 self->rc.clear ();
1649 pango_opengl_render_layout_subpixel (
1650 self->pl,
1651 &self->rc,
1652 x * PANGO_SCALE, y * PANGO_SCALE,
1653 self->r, self->g, self->b, self->a,
1654 flags
1655 );
1656 // we assume that context_change actually clears/frees stuff
1657 // and does not do any recomputation...
1658 pango_layout_context_changed (self->pl);
1659
1660void
1661draw (DC::Layout self)
1662 CODE:
1663{
1664 glEnable (GL_TEXTURE_2D);
1665 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1666 glEnable (GL_BLEND);
1667 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1668 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1669 glEnable (GL_ALPHA_TEST);
1670 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1671
1672 self->rc.draw ();
1673
1674 glDisable (GL_ALPHA_TEST);
1675 glDisable (GL_BLEND);
1676 glDisable (GL_TEXTURE_2D);
1677}
1678
1105MODULE = CFClient PACKAGE = CFClient::Texture 1679MODULE = Deliantra::Client PACKAGE = DC::Texture
1106 1680
1107void 1681PROTOTYPES: ENABLE
1108pad2pot (SV *data_, SV *w_, SV *h_)
1109 CODE:
1110{
1111 int ow = SvIV (w_);
1112 int oh = SvIV (h_);
1113 1682
1114 if (ow && oh) 1683void
1684pad (SV *data_, int ow, int oh, int nw, int nh)
1685 CODE:
1686{
1687 if ((nw != ow || nh != oh) && SvOK (data_))
1115 { 1688 {
1116 int nw = minpot (ow);
1117 int nh = minpot (oh);
1118
1119 if (nw != ow || nh != oh)
1120 {
1121 if (SvOK (data_))
1122 {
1123 STRLEN datalen; 1689 STRLEN datalen;
1124 char *data = SvPVbyte (data_, datalen); 1690 char *data = SvPVbyte (data_, datalen);
1125 int bpp = datalen / (ow * oh); 1691 int bpp = datalen / (ow * oh);
1126 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1692 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1127 1693
1128 SvPOK_only (result_); 1694 SvPOK_only (result_);
1129 SvCUR_set (result_, nw * nh * bpp); 1695 SvCUR_set (result_, nw * nh * bpp);
1130 1696
1131 memset (SvPVX (result_), 0, nw * nh * bpp); 1697 memset (SvPVX (result_), 0, nw * nh * bpp);
1132 while (oh--) 1698 while (oh--)
1133 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1699 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1134 1700
1135 sv_setsv (data_, result_); 1701 sv_setsv (data_, result_);
1136 }
1137
1138 sv_setiv (w_, nw);
1139 sv_setiv (h_, nh);
1140 }
1141 } 1702 }
1142} 1703}
1143 1704
1144void 1705void
1145draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1706draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1151{ 1712{
1152 HV *hv = (HV *)SvRV (self); 1713 HV *hv = (HV *)SvRV (self);
1153 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1714 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1154 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1715 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1155 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1716 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1717
1718 if (name <= 0)
1719 XSRETURN_EMPTY;
1156 1720
1157 if (items < 5) 1721 if (items < 5)
1158 { 1722 {
1159 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1723 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1160 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1724 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1188 glDisable (GL_ALPHA_TEST); 1752 glDisable (GL_ALPHA_TEST);
1189 glDisable (GL_BLEND); 1753 glDisable (GL_BLEND);
1190 } 1754 }
1191} 1755}
1192 1756
1757void
1758draw_fow_texture (float intensity, int hidden_tex, int name1, uint8_t *data1, float s, float t, int w, int h, float blend = 0.f, int dx = 0, int dy = 0, int name2 = 0, uint8_t *data2 = data1)
1759 PROTOTYPE: @
1760 CODE:
1761{
1762 glEnable (GL_BLEND);
1763 glBlendFunc (intensity ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1764 glEnable (GL_TEXTURE_2D);
1765 glBindTexture (GL_TEXTURE_2D, name1);
1766
1767 glColor3f (intensity, intensity, intensity);
1768 glPushMatrix ();
1769 glScalef (1./3, 1./3, 1.);
1770
1771 if (blend > 0.f)
1772 {
1773 float dx3 = dx * -3.f / w;
1774 float dy3 = dy * -3.f / h;
1775 GLfloat env_color[4] = { 0., 0., 0., blend };
1776
1777 /* interpolate the two shadow textures */
1778 /* stage 0 == rgb(glcolor) + alpha(t0) */
1779 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1780
1781 /* stage 1 == rgb(glcolor) + alpha(interpolate t0, t1, texenv) */
1782 gl.ActiveTexture (GL_TEXTURE1);
1783 glEnable (GL_TEXTURE_2D);
1784 glBindTexture (GL_TEXTURE_2D, name2);
1785 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE);
1786
1787 /* rgb == rgb(glcolor) */
1788 glTexEnvi (GL_TEXTURE_ENV, GL_COMBINE_RGB, GL_REPLACE);
1789 glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE0_RGB, GL_PRIMARY_COLOR);
1790 glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_RGB, GL_SRC_COLOR);
1791
1792 /* alpha = interpolate t0, t1 by env_alpha */
1793 glTexEnvfv (GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, env_color);
1794
1795 glTexEnvi (GL_TEXTURE_ENV, GL_COMBINE_ALPHA, GL_INTERPOLATE);
1796 glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE0_ALPHA, GL_TEXTURE);
1797 glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_ALPHA, GL_SRC_ALPHA);
1798
1799 glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE1_ALPHA, GL_PREVIOUS);
1800 glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND1_ALPHA, GL_SRC_ALPHA);
1801
1802 glTexEnvi (GL_TEXTURE_ENV, GL_SOURCE2_ALPHA, GL_CONSTANT);
1803 glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND2_ALPHA, GL_SRC_ALPHA);
1804
1805 glBegin (GL_QUADS);
1806 gl.MultiTexCoord2f (GL_TEXTURE0, 0, 0); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 , dy3 ); glVertex2i (0, 0);
1807 gl.MultiTexCoord2f (GL_TEXTURE0, 0, t); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 , dy3 + t); glVertex2i (0, h);
1808 gl.MultiTexCoord2f (GL_TEXTURE0, s, t); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 + s, dy3 + t); glVertex2i (w, h);
1809 gl.MultiTexCoord2f (GL_TEXTURE0, s, 0); gl.MultiTexCoord2f (GL_TEXTURE1, dx3 + s, dy3 ); glVertex2i (w, 0);
1810 glEnd ();
1811
1812 glDisable (GL_TEXTURE_2D);
1813 gl.ActiveTexture (GL_TEXTURE0);
1814 }
1815 else
1816 {
1817 /* simple blending of one texture, also opengl <1.3 path */
1818 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1819
1820 glBegin (GL_QUADS);
1821 glTexCoord2f (0, 0); glVertex2f (0, 0);
1822 glTexCoord2f (0, t); glVertex2f (0, h);
1823 glTexCoord2f (s, t); glVertex2f (w, h);
1824 glTexCoord2f (s, 0); glVertex2f (w, 0);
1825 glEnd ();
1826 }
1827
1828 /* draw ?-marks or equivalent, this is very clumsy code :/ */
1829 {
1830 int x, y;
1831 int dx3 = dx * 3;
1832 int dy3 = dy * 3;
1833
1834 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1835 glBindTexture (GL_TEXTURE_2D, hidden_tex);
1836 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1837 glTranslatef (-1., -1., 0);
1838 glBegin (GL_QUADS);
1839
1840 for (y = 1; y < h; y += 3)
1841 {
1842 int y1 = y - dy3;
1843 int y1valid = y1 >= 0 && y1 < h;
1844
1845 for (x = 1; x < w; x += 3)
1846 {
1847 int x1 = x - dx3;
1848 uint8_t h1 = data1 [x + y * w] == DARKNESS_ADJUST (255 - FOW_DARKNESS);
1849 uint8_t h2;
1850
1851 if (y1valid && x1 >= 0 && x1 < w)
1852 h2 = data2 [x1 + y1 * w] == DARKNESS_ADJUST (255 - FOW_DARKNESS);
1853 else
1854 h2 = 1; /* out of range == invisible */
1855
1856 if (h1 || h2)
1857 {
1858 float alpha = h1 == h2 ? 1.f : h1 ? 1.f - blend : blend;
1859 glColor4f (1., 1., 1., alpha);
1860
1861 glTexCoord2f (0, 0.); glVertex2i (x , y );
1862 glTexCoord2f (0, 1.); glVertex2i (x , y + 3);
1863 glTexCoord2f (1, 1.); glVertex2i (x + 3, y + 3);
1864 glTexCoord2f (1, 0.); glVertex2i (x + 3, y );
1865 }
1866 }
1867 }
1868 }
1869
1870 glEnd ();
1871
1872 glPopMatrix ();
1873
1874 glDisable (GL_TEXTURE_2D);
1875 glDisable (GL_BLEND);
1876}
1877
1878IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1879 CODE:
1880{
1881 GLint width;
1882 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1883 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1884 RETVAL = width > 0;
1885}
1886 OUTPUT:
1887 RETVAL
1888
1193MODULE = CFClient PACKAGE = CFClient::Map 1889MODULE = Deliantra::Client PACKAGE = DC::Map
1194 1890
1195CFClient::Map 1891PROTOTYPES: DISABLE
1196new (SV *class, int map_width, int map_height) 1892
1893DC::Map
1894new (SV *klass)
1197 CODE: 1895 CODE:
1198 New (0, RETVAL, 1, struct map); 1896 New (0, RETVAL, 1, mapgrid);
1199 RETVAL->x = 0; 1897 RETVAL->x = 0;
1200 RETVAL->y = 0; 1898 RETVAL->y = 0;
1201 RETVAL->w = map_width; 1899 RETVAL->w = 0;
1202 RETVAL->h = map_height; 1900 RETVAL->h = 0;
1203 RETVAL->ox = 0; 1901 RETVAL->ox = 0;
1204 RETVAL->oy = 0; 1902 RETVAL->oy = 0;
1205 RETVAL->faces = 8192; 1903 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1206 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1904 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1207 RETVAL->texs = 8192;
1208 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1209 RETVAL->rows = 0; 1905 RETVAL->rows = 0;
1210 RETVAL->row = 0; 1906 RETVAL->row = 0;
1211 OUTPUT: 1907 OUTPUT:
1212 RETVAL 1908 RETVAL
1213 1909
1214void 1910void
1215DESTROY (CFClient::Map self) 1911DESTROY (DC::Map self)
1216 CODE: 1912 CODE:
1217{ 1913{
1218 map_clear (self); 1914 map_clear (self);
1219 Safefree (self->face); 1915 Safefree (self->face2tile);
1220 Safefree (self->tex); 1916 Safefree (self->tex);
1221 Safefree (self); 1917 Safefree (self);
1222} 1918}
1223 1919
1224void 1920void
1921resize (DC::Map self, int map_width, int map_height)
1922 CODE:
1923 self->w = map_width;
1924 self->h = map_height;
1925
1926void
1225clear (CFClient::Map self) 1927clear (DC::Map self)
1226 CODE: 1928 CODE:
1227 map_clear (self); 1929 map_clear (self);
1228 1930
1229void 1931void
1230set_face (CFClient::Map self, int face, int texid) 1932set_tileid (DC::Map self, int face, int tile)
1231 CODE: 1933 CODE:
1232{ 1934{
1233 while (self->faces <= face) 1935 need_facenum (self, face); self->face2tile [face] = tile;
1234 { 1936 need_texid (self, tile);
1235 Append (mapface, self->face, self->faces, self->faces);
1236 self->faces *= 2;
1237 }
1238
1239 self->face [face] = texid;
1240} 1937}
1241 1938
1242void 1939void
1940set_smooth (DC::Map self, int face, int smooth, int level)
1941 CODE:
1942{
1943 tileid texid;
1944 maptex *tex;
1945
1946 if (face < 0 || face >= self->faces)
1947 return;
1948
1949 if (smooth < 0 || smooth >= self->faces)
1950 return;
1951
1952 texid = self->face2tile [face];
1953
1954 if (!texid)
1955 return;
1956
1957 tex = self->tex + texid;
1958 tex->smoothtile = self->face2tile [smooth];
1959 tex->smoothlevel = level;
1960}
1961
1962void
1243set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1963set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1244 CODE: 1964 CODE:
1245{ 1965{
1246 while (self->texs <= texid) 1966 need_texid (self, texid);
1247 {
1248 Append (maptex, self->tex, self->texs, self->texs);
1249 self->texs *= 2;
1250 }
1251 1967
1252 { 1968 {
1253 maptex *tex = self->tex + texid; 1969 maptex *tex = self->tex + texid;
1254 1970
1255 tex->name = name; 1971 tex->name = name;
1271 // use uglier nearest interpolation because linear suffers 1987 // use uglier nearest interpolation because linear suffers
1272 // from transparent color bleeding and ugly wrapping effects. 1988 // from transparent color bleeding and ugly wrapping effects.
1273 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1989 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1274} 1990}
1275 1991
1992void
1993expire_textures (DC::Map self, int texid, int count)
1994 PPCODE:
1995 for (; texid < self->texs && count; ++texid, --count)
1996 {
1997 maptex *tex = self->tex + texid;
1998
1999 if (tex->name)
2000 {
2001 if (tex->unused)
2002 {
2003 tex->name = 0;
2004 tex->unused = 0;
2005 XPUSHs (sv_2mortal (newSViv (texid)));
2006 }
2007 else
2008 tex->unused = 1;
2009 }
2010 }
2011
1276int 2012int
1277ox (CFClient::Map self) 2013ox (DC::Map self)
1278 ALIAS: 2014 ALIAS:
1279 oy = 1 2015 oy = 1
1280 x = 2 2016 x = 2
1281 y = 3 2017 y = 3
1282 w = 4 2018 w = 4
1293 } 2029 }
1294 OUTPUT: 2030 OUTPUT:
1295 RETVAL 2031 RETVAL
1296 2032
1297void 2033void
1298scroll (CFClient::Map self, int dx, int dy) 2034scroll (DC::Map self, int dx, int dy)
1299 CODE: 2035 CODE:
1300{ 2036{
1301 if (dx > 0) 2037 if (dx > 0)
1302 map_blank (self, self->x, self->y, dx - 1, self->h); 2038 map_blank (self, self->x, self->y, dx, self->h);
1303 else if (dx < 0) 2039 else if (dx < 0)
1304 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 2040 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1305 2041
1306 if (dy > 0) 2042 if (dy > 0)
1307 map_blank (self, self->x, self->y, self->w, dy - 1); 2043 map_blank (self, self->x, self->y, self->w, dy);
1308 else if (dy < 0) 2044 else if (dy < 0)
1309 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 2045 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1310 2046
1311 self->ox += dx; self->x += dx; 2047 self->ox += dx; self->x += dx;
1312 self->oy += dy; self->y += dy; 2048 self->oy += dy; self->y += dy;
1313 2049
1314 while (self->y < 0) 2050 while (self->y < 0)
1315 { 2051 {
1316 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y); 2052 prepend (self->row, self->rows, MAP_EXTEND_Y);
1317 2053
1318 self->rows += MAP_EXTEND_Y; 2054 self->rows += MAP_EXTEND_Y;
1319 self->y += MAP_EXTEND_Y; 2055 self->y += MAP_EXTEND_Y;
1320 } 2056 }
1321} 2057}
1322 2058
1323void 2059SV *
1324map1a_update (CFClient::Map self, SV *data_) 2060map1a_update (DC::Map self, SV *data_)
1325 CODE: 2061 CODE:
1326{ 2062{
1327 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 2063 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1328 uint8_t *data_end = (uint8_t *)SvEND (data_); 2064 uint8_t *data_end = (uint8_t *)SvEND (data_);
1329 mapcell *cell; 2065 mapcell *cell;
1330 int x, y, flags; 2066 int x, y, z, flags;
2067 AV *missing = newAV ();
2068 RETVAL = newRV_noinc ((SV *)missing);
1331 2069
1332 while (data < data_end) 2070 while (data < data_end - 1)
1333 { 2071 {
1334 flags = (data [0] << 8) + data [1]; data += 2; 2072 flags = (data [0] << 8) + data [1]; data += 2;
1335 2073
1336 x = self->x + ((flags >> 10) & 63); 2074 x = self->x + ((flags >> 10) & 63);
1337 y = self->y + ((flags >> 4) & 63); 2075 y = self->y + ((flags >> 4) & 63);
1338 2076
1339 cell = map_get_cell (self, x, y); 2077 cell = map_get_cell (self, x, y);
1340 2078
1341 if (flags & 15) 2079 if (flags & 15)
1342 { 2080 {
1343 if (cell->darkness < 0) 2081 if (!cell->darkness)
1344 { 2082 {
2083 memset (cell, 0, sizeof (*cell));
1345 cell->darkness = 0; 2084 cell->darkness = 256;
1346 cell->face [0] = 0;
1347 cell->face [1] = 0;
1348 cell->face [2] = 0;
1349 } 2085 }
1350 2086
1351 cell->darkness = flags & 8 ? *data++ : 255;
1352
1353 //TODO: don't trust server data to be in-range(!) 2087 //TODO: don't trust server data to be in-range(!)
1354 2088
1355 if (flags & 4) 2089 if (flags & 8)
1356 { 2090 {
1357 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 2091 uint8_t ext, cmd;
2092
2093 do
2094 {
2095 ext = *data++;
2096 cmd = ext & 0x7f;
2097
2098 if (cmd < 4)
2099 cell->darkness = 255 - ext * 64 + 1; /* make sure this doesn't collide with FOW_DARKNESS */
2100 else if (cmd == 5) // health
2101 {
2102 cell->stat_width = 1;
2103 cell->stat_hp = *data++;
2104 }
2105 else if (cmd == 6) // monster width
2106 cell->stat_width = *data++ + 1;
2107 else if (cmd == 0x47)
2108 {
2109 if (*data == 1) cell->player = data [1];
2110 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
2111 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
2112 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
2113
2114 data += *data + 1;
2115 }
2116 else if (cmd == 8) // cell flags
2117 cell->flags = *data++;
2118 else if (ext & 0x40) // unknown, multibyte => skip
2119 data += *data + 1;
2120 else
2121 data++;
2122 }
2123 while (ext & 0x80);
1358 } 2124 }
1359 2125
2126 for (z = 0; z <= 2; ++z)
1360 if (flags & 2) 2127 if (flags & (4 >> z))
1361 { 2128 {
1362 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 2129 faceid face = (data [0] << 8) + data [1]; data += 2;
2130 need_facenum (self, face);
2131 cell->tile [z] = self->face2tile [face];
2132
2133 if (cell->tile [z])
2134 {
2135 maptex *tex = self->tex + cell->tile [z];
2136 tex->unused = 0;
2137 if (!tex->name)
2138 av_push (missing, newSViv (cell->tile [z]));
2139
2140 if (tex->smoothtile)
2141 {
2142 maptex *smooth = self->tex + tex->smoothtile;
2143 smooth->unused = 0;
2144 if (!smooth->name)
2145 av_push (missing, newSViv (tex->smoothtile));
2146 }
2147 }
1363 } 2148 }
1364
1365 if (flags & 1)
1366 {
1367 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1368 }
1369 } 2149 }
1370 else 2150 else
1371 cell->darkness = -1; 2151 CELL_CLEAR (cell);
1372 } 2152 }
1373} 2153}
2154 OUTPUT:
2155 RETVAL
1374 2156
1375SV * 2157SV *
1376mapmap (CFClient::Map self, int x0, int y0, int w, int h) 2158mapmap (DC::Map self, int x0, int y0, int w, int h)
1377 CODE: 2159 CODE:
1378{ 2160{
1379 int x1, x; 2161 int x1, x;
1380 int y1, y; 2162 int y1, y;
1381 int z; 2163 int z;
1394 ? self->row + y 2176 ? self->row + y
1395 : 0; 2177 : 0;
1396 2178
1397 for (x = x0; x < x1; x++) 2179 for (x = x0; x < x1; x++)
1398 { 2180 {
1399 int r = 32, g = 32, b = 32, a = 192; 2181 unsigned int r = 32, g = 32, b = 32, a = 192;
1400 2182
1401 if (row && row->c0 <= x && x < row->c1) 2183 if (row && row->c0 <= x && x < row->c1)
1402 { 2184 {
1403 mapcell *cell = row->col + (x - row->c0); 2185 mapcell *cell = row->col + (x - row->c0);
1404 2186
1405 for (z = 0; z <= 0; z++) 2187 for (z = 0; z <= 0; z++)
1406 { 2188 {
1407 mapface face = cell->face [z];
1408
1409 if (face)
1410 {
1411 maptex tex = self->tex [face]; 2189 maptex tex = self->tex [cell->tile [z]];
1412 int a0 = 255 - tex.a; 2190 int a0 = 255 - tex.a;
1413 int a1 = tex.a; 2191 int a1 = tex.a;
1414 2192
1415 r = (r * a0 + tex.r * a1) / 255; 2193 r = div255 (r * a0 + tex.r * a1);
1416 g = (g * a0 + tex.g * a1) / 255; 2194 g = div255 (g * a0 + tex.g * a1);
1417 b = (b * a0 + tex.b * a1) / 255; 2195 b = div255 (b * a0 + tex.b * a1);
1418 a = (a * a0 + tex.a * a1) / 255; 2196 a = div255 (a * a0 + tex.a * a1);
1419 }
1420 } 2197 }
1421 } 2198 }
1422 2199
1423 *map++ = (r ) 2200 *map++ = (r )
1424 | (g << 8) 2201 | (g << 8)
1425 | (b << 16) 2202 | (b << 16)
1426 | (a << 24); 2203 | (a << 24);
1427 } 2204 }
1428 } 2205 }
1429 2206
1430 RETVAL = map_sv; 2207 RETVAL = map_sv;
1431} 2208}
1432 OUTPUT: 2209 OUTPUT:
1433 RETVAL 2210 RETVAL
1434 2211
1435void 2212void
1436draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2213draw (DC::Map self, int mx, int my, int sw, int sh, int Tw, int Th, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1437 CODE: 2214 CODE:
1438{ 2215{
1439 int vx, vy;
1440 int x, y, z; 2216 int x, y, z;
1441 int last_name;
1442 mapface face;
1443 2217
1444 vx = self->x + self->w / 2 - sw / 2 - shift_x; 2218 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k), also, static!
1445 vy = self->y + self->h / 2 - sh / 2 - shift_y; 2219 int pl_x, pl_y;
2220 maptex pl_tex;
2221 rc_t rc;
2222 rc_t rc_ov;
2223 rc_key_t key;
2224 rc_t::array_t *arr;
1446 2225
1447 /* 2226 pl_tex.name = 0;
1448 int vx = self->vx = self->w >= sw
1449 ? self->x + (self->w - sw) / 2
1450 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1451 2227
1452 int vy = self->vy = self->h >= sh 2228 // that's current max. sorry.
1453 ? self->y + (self->h - sh) / 2 2229 if (sw > 255) sw = 255;
1454 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 2230 if (sh > 255) sh = 255;
1455 */
1456 2231
1457 glColor4ub (255, 255, 255, 255); 2232 memset (&key, 0, sizeof (key));
2233 key.r = 255;
2234 key.g = 255;
2235 key.b = 255;
2236 key.a = 255;
2237 key.mode = GL_QUADS;
2238 key.format = GL_T2F_V3F;
2239
2240 mx += self->x;
2241 my += self->y;
2242
2243 // first pass: determine smooth_max
2244 // rather ugly, if you ask me
2245 // could also be stored inside mapcell and updated on change
2246 memset (smooth_max, 0, sizeof (smooth_max[0]) * (sh + 1));
2247
2248 for (y = 0; y < sh; y++)
2249 if (0 <= y + my && y + my < self->rows)
2250 {
2251 maprow *row = self->row + (y + my);
2252
2253 for (x = 0; x < sw; x++)
2254 if (row->c0 <= x + mx && x + mx < row->c1)
2255 {
2256 mapcell *cell = row->col + (x + mx - row->c0);
2257
2258 smooth_max[x + 1][y + 1] =
2259 MAX (self->tex [cell->tile [0]].smoothlevel,
2260 MAX (self->tex [cell->tile [1]].smoothlevel,
2261 self->tex [cell->tile [2]].smoothlevel));
2262 }
2263 }
1458 2264
1459 glEnable (GL_BLEND); 2265 glEnable (GL_BLEND);
1460 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 2266 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1461 glEnable (GL_TEXTURE_2D);
1462 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 2267 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1463 2268
1464 glBegin (GL_QUADS);
1465
1466 last_name = 0;
1467
1468 for (z = 0; z < 3; z++) 2269 for (z = 0; z <= 2; z++)
2270 {
2271 std::bitset<256> smooth_level; // one bit for every possible smooth level
2272 smooth_key skey;
2273 smooth_hash smooth;
2274 key.texname = -1;
2275
1469 for (y = 0; y < sh; y++) 2276 for (y = 0; y < sh; y++)
1470 if (0 <= y + vy && y + vy < self->rows) 2277 if (0 <= y + my && y + my < self->rows)
1471 { 2278 {
1472 maprow *row = self->row + (y + vy); 2279 maprow *row = self->row + (y + my);
1473 2280
1474 for (x = 0; x < sw; x++) 2281 for (x = 0; x < sw; x++)
1475 if (row->c0 <= x + vx && x + vx < row->c1) 2282 if (row->c0 <= x + mx && x + mx < row->c1)
2283 {
2284 mapcell *cell = row->col + (x + mx - row->c0);
2285 tileid tile = cell->tile [z];
2286
2287 if (tile)
2288 {
2289 maptex tex = self->tex [tile];
2290 int px, py;
2291
2292 if (key.texname != tex.name)
2293 {
2294 self->tex [tile].unused = 0;
2295
2296 if (!tex.name)
2297 tex = self->tex [TEXID_NOFACE]; /* missing, replace by noface */
2298
2299 key.texname = tex.name;
2300 arr = &rc.array (key);
2301 }
2302
2303 px = (x + 1) * Th - tex.w;
2304 py = (y + 1) * Tw - tex.h;
2305
2306 if (ecb_expect_false (cell->player == player) && ecb_expect_false (z == 2))
2307 {
2308 pl_x = px;
2309 pl_y = py;
2310 pl_tex = tex;
2311 continue;
2312 }
2313
2314 arr->t2f_v3f (0 , 0 , px , py , 0);
2315 arr->t2f_v3f (0 , tex.t, px , py + tex.h, 0);
2316 arr->t2f_v3f (tex.s, tex.t, px + tex.w, py + tex.h, 0);
2317 arr->t2f_v3f (tex.s, 0 , px + tex.w, py , 0);
2318
2319 // update smooth hash
2320 if (tex.smoothtile)
2321 {
2322 skey.tile = tex.smoothtile;
2323 skey.level = tex.smoothlevel;
2324
2325 smooth_level[tex.smoothlevel] = 1;
2326
2327 // add bits to current tile and all neighbours. skey.x|y is
2328 // shifted +1|+1 so we always stay positive.
2329
2330 // bits is ___n cccc CCCC bbbb
2331 // n do not draw borders&corners
2332 // c draw these corners, but...
2333 // C ... not these
2334 // b draw these borders
2335
2336 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
2337 // ┃· ·· ·┃ ━━
2338
2339 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
2340 // ·· ·· ·┏ ┓·
2341
2342 // full tile
2343 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, skey, 0x1000);
2344
2345 // borders
2346 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, skey, 0x0091);
2347 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, skey, 0x0032);
2348 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, skey, 0x0064);
2349 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, skey, 0x00c8);
2350
2351 // corners
2352 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, skey, 0x0100);
2353 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, skey, 0x0200);
2354 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, skey, 0x0400);
2355 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, skey, 0x0800);
2356 }
2357 }
2358
2359 if (ecb_expect_false (z == 2) && ecb_expect_false (cell->flags))
2360 {
2361 // overlays such as the speech bubble, probably more to come
2362 if (cell->flags & 1)
2363 {
2364 rc_key_t key_ov = key;
2365 maptex tex = self->tex[TEXID_SPEECH];
2366 int px = x * Tw + Tw * 2 / 32;
2367 int py = y * Th - Th * 6 / 32;
2368
2369 key_ov.texname = tex.name;
2370 rc_t::array_t &arr = rc_ov.array (key_ov);
2371
2372 arr.t2f_v3f (0 , 0 , px , py , 0);
2373 arr.t2f_v3f (0 , tex.t, px , py + Th, 0);
2374 arr.t2f_v3f (tex.s, tex.t, px + Tw, py + Th, 0);
2375 arr.t2f_v3f (tex.s, 0 , px + Tw, py , 0);
2376 }
2377 }
2378 }
2379 }
2380
2381 rc.draw ();
2382 rc.clear ();
2383
2384 // go through all smoothlevels, lowest to highest, then draw.
2385 // this is basically counting sort
2386 {
2387 int w, b;
2388
2389 glEnable (GL_TEXTURE_2D);
2390 glBegin (GL_QUADS);
2391 for (int level = 0; level < smooth_level.size (); ++level)
2392 if (smooth_level[level])
2393 for (auto &&it = smooth.begin (); it != smooth.end (); ++it)
1476 { 2394 {
1477 mapcell *cell = row->col + (x + vx - row->c0); 2395 smooth_key &skey = it->first;
2396 IV bits = it->second;
1478 2397
1479 face = cell->face [z]; 2398 if (!(bits & 0x1000)
1480 2399 && skey.level == level
1481 if (face) 2400 && level > smooth_max [skey.x][skey.y])
1482 { 2401 {
1483 maptex tex = self->tex [face]; 2402 maptex tex = self->tex [skey.tile];
1484
1485 int px = (x + 1) * 32 - tex.w; 2403 int px = (((int)skey.x) - 1) * Tw;
1486 int py = (y + 1) * 32 - tex.h; 2404 int py = (((int)skey.y) - 1) * Th;
2405 int border = bits & 15;
2406 int corner = (bits >> 8) & ~(bits >> 4) & 15;
2407 float dx = tex.s * .0625f; // 16 images/row
2408 float dy = tex.t * .5f ; // 2 images/column
1487 2409
1488 if (last_name != tex.name) 2410 if (tex.name)
1489 { 2411 {
2412 // this time avoiding texture state changes
2413 // save gobs of state changes.
2414 if (key.texname != tex.name)
2415 {
2416 self->tex [skey.tile].unused = 0;
2417
1490 glEnd (); 2418 glEnd ();
1491 last_name = tex.name;
1492 glBindTexture (GL_TEXTURE_2D, last_name); 2419 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1493 glBegin (GL_QUADS); 2420 glBegin (GL_QUADS);
2421 }
2422
2423 if (border)
2424 {
2425 float ox = border * dx;
2426
2427 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
2428 glTexCoord2f (ox , dy ); glVertex2i (px , py + Th);
2429 glTexCoord2f (ox + dx, dy ); glVertex2i (px + Tw, py + Th);
2430 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + Tw, py );
2431 }
2432
2433 if (corner)
2434 {
2435 float ox = corner * dx;
2436
2437 glTexCoord2f (ox , dy ); glVertex2i (px , py );
2438 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + Th);
2439 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + Tw, py + Th);
2440 glTexCoord2f (ox + dx, dy ); glVertex2i (px + Tw, py );
2441 }
1494 } 2442 }
1495
1496 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1497 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1498 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1499 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1500 } 2443 }
1501 } 2444 }
2445
2446 glEnd ();
2447 glDisable (GL_TEXTURE_2D);
2448 key.texname = -1;
1502 } 2449 }
2450 }
1503 2451
1504 glEnd (); 2452 if (pl_tex.name)
2453 {
2454 maptex tex = pl_tex;
2455 int px = pl_x + sdx;
2456 int py = pl_y + sdy;
1505 2457
1506 glDisable (GL_TEXTURE_2D); 2458 key.texname = tex.name;
2459 rc_t::array_t &arr = rc.array (key);
2460
2461 arr.t2f_v3f (0 , 0 , px , py , 0);
2462 arr.t2f_v3f (0 , tex.t, px , py + tex.h, 0);
2463 arr.t2f_v3f (tex.s, tex.t, px + tex.w, py + tex.h, 0);
2464 arr.t2f_v3f (tex.s, 0 , px + tex.w, py , 0);
2465
2466 rc.draw ();
2467 }
2468
2469 rc_ov.draw ();
2470 rc_ov.clear ();
2471
1507 glDisable (GL_BLEND); 2472 glDisable (GL_BLEND);
1508}
1509 2473
2474 // top layer: overlays such as the health bar
2475 for (y = 0; y < sh; y++)
2476 if (0 <= y + my && y + my < self->rows)
2477 {
2478 maprow *row = self->row + (y + my);
2479
2480 for (x = 0; x < sw; x++)
2481 if (row->c0 <= x + mx && x + mx < row->c1)
2482 {
2483 mapcell *cell = row->col + (x + mx - row->c0);
2484
2485 int px = x * Tw;
2486 int py = y * Th;
2487
2488 if (ecb_expect_false (cell->player == player))
2489 {
2490 px += sdx;
2491 py += sdy;
2492 }
2493
2494 if (cell->stat_hp)
2495 {
2496 int width = cell->stat_width * Tw;
2497 int thick = (sh * Th / 32 + 27) / 28 + 1 + cell->stat_width;
2498
2499 glColor3ub (0, 0, 0);
2500 glRectf (px + 1, py - thick - 2,
2501 px + width - 1, py);
2502
2503 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
2504 glRectf (px + 2,
2505 py - thick - 1,
2506 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
2507 }
2508 }
2509 }
2510}
2511
1510void 2512void
1511draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data) 2513draw_magicmap (DC::Map self, int w, int h, unsigned char *data)
1512 CODE: 2514 CODE:
1513{ 2515{
1514 static float color[16][3] = { 2516 static float color[16][3] = {
1515 { 0.00, 0.00, 0.00 }, 2517 { 0.00f, 0.00f, 0.00f },
1516 { 1.00, 1.00, 1.00 }, 2518 { 1.00f, 1.00f, 1.00f },
1517 { 0.00, 0.00, 0.55 }, 2519 { 0.00f, 0.00f, 0.55f },
1518 { 1.00, 0.00, 0.00 }, 2520 { 1.00f, 0.00f, 0.00f },
1519 2521
1520 { 1.00, 0.54, 0.00 }, 2522 { 1.00f, 0.54f, 0.00f },
1521 { 0.11, 0.56, 1.00 }, 2523 { 0.11f, 0.56f, 1.00f },
1522 { 0.93, 0.46, 0.00 }, 2524 { 0.93f, 0.46f, 0.00f },
1523 { 0.18, 0.54, 0.34 }, 2525 { 0.18f, 0.54f, 0.34f },
1524 2526
1525 { 0.56, 0.73, 0.56 }, 2527 { 0.56f, 0.73f, 0.56f },
1526 { 0.80, 0.80, 0.80 }, 2528 { 0.80f, 0.80f, 0.80f },
1527 { 0.55, 0.41, 0.13 }, 2529 { 0.55f, 0.41f, 0.13f },
1528 { 0.99, 0.77, 0.26 }, 2530 { 0.99f, 0.77f, 0.26f },
1529 2531
1530 { 0.74, 0.65, 0.41 }, 2532 { 0.74f, 0.65f, 0.41f },
1531 2533
1532 { 0.00, 1.00, 1.00 }, 2534 { 0.00f, 1.00f, 1.00f },
1533 { 1.00, 0.00, 1.00 }, 2535 { 1.00f, 0.00f, 1.00f },
1534 { 1.00, 1.00, 0.00 }, 2536 { 1.00f, 1.00f, 0.00f },
1535 }; 2537 };
1536 2538
1537 int x, y; 2539 int x, y;
1538 2540
1539 glEnable (GL_TEXTURE_2D); 2541 glEnable (GL_TEXTURE_2D);
2542 /* GL_REPLACE would be correct, as we don't need to modulate alpha,
2543 * but the nvidia driver (185.18.14) mishandles alpha textures
2544 * and takes the colour from god knows where instead of using
2545 * Cp. MODULATE results in the same colour, but slightly different
2546 * alpha, but atcually gives us the correct colour with nvidia.
2547 */
1540 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 2548 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1541 glEnable (GL_BLEND); 2549 glEnable (GL_BLEND);
1542 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 2550 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1543 glBegin (GL_QUADS); 2551 glBegin (GL_QUADS);
1544 2552
1545 for (y = 0; y < h; y++) 2553 for (y = 0; y < h; y++)
1549 2557
1550 if (m) 2558 if (m)
1551 { 2559 {
1552 float *c = color [m & 15]; 2560 float *c = color [m & 15];
1553 2561
1554 float tx1 = m & 0x40 ? 0.5 : 0.; 2562 float tx1 = m & 0x40 ? 0.5f : 0.f;
1555 float tx2 = tx1 + 0.5; 2563 float tx2 = tx1 + 0.5f;
1556 2564
1557 glColor4f (c[0], c[1], c[2], 0.75); 2565 glColor4f (c[0], c[1], c[2], 1);
1558 glTexCoord2f (tx1, 0.); glVertex2i (x , y ); 2566 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1559 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1); 2567 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1560 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1); 2568 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1561 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y ); 2569 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1562 } 2570 }
1566 glDisable (GL_BLEND); 2574 glDisable (GL_BLEND);
1567 glDisable (GL_TEXTURE_2D); 2575 glDisable (GL_TEXTURE_2D);
1568} 2576}
1569 2577
1570void 2578void
1571fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2579fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1572 PPCODE: 2580 PPCODE:
1573{ 2581{
1574 int vx, vy;
1575 int x, y; 2582 int x, y;
1576 int sw4 = (sw + 3) & ~3; 2583 int sw1 = sw + 2;
2584 int sh1 = sh + 2;
2585 int sh3 = sh * 3;
2586 int sw3 = sw * 3;
1577 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2587 SV *darkness3_sv = sv_2mortal (newSV (sw3 * sh3));
1578 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2588 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1579 2589 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1580 memset (darkness, 255, sw4 * sh); 2590 memset (darkness1, 0, sw1*sh1);
2591
1581 SvPOK_only (darkness_sv); 2592 SvPOK_only (darkness3_sv);
1582 SvCUR_set (darkness_sv, sw4 * sh); 2593 SvCUR_set (darkness3_sv, sw3 * sh3);
1583 2594
1584 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 2595 mx += self->x - 1;
1585 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 2596 my += self->y - 1;
1586 2597
1587 for (y = 0; y < sh; y++) 2598 for (y = 0; y < sh1; y++)
1588 if (0 <= y + vy && y + vy < self->rows) 2599 if (0 <= y + my && y + my < self->rows)
1589 { 2600 {
1590 maprow *row = self->row + (y + vy); 2601 maprow *row = self->row + (y + my);
1591 2602
1592 for (x = 0; x < sw; x++) 2603 for (x = 0; x < sw1; x++)
1593 if (row->c0 <= x + vx && x + vx < row->c1) 2604 if (row->c0 <= x + mx && x + mx < row->c1)
1594 { 2605 {
1595 mapcell *cell = row->col + (x + vx - row->c0); 2606 mapcell *cell = row->col + (x + mx - row->c0);
1596 2607
1597 darkness[y * sw4 + x] = cell->darkness < 0 2608 darkness1 [y * sw1 + x] = cell->darkness
2609 ? DARKNESS_ADJUST (255 - (cell->darkness - 1))
1598 ? 255 - FOW_DARKNESS 2610 : DARKNESS_ADJUST (255 - FOW_DARKNESS);
1599 : 255 - cell->darkness;
1600 } 2611 }
1601 } 2612 }
1602 2613
2614 for (y = 0; y < sh; ++y)
2615 for (x = 0; x < sw; ++x)
2616 {
2617 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2618 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2619 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2620 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2621 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2622 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2623 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2624 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2625 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2626
2627 uint8_t r11 = (d11 + d21 + d12) / 3;
2628 uint8_t r21 = d21;
2629 uint8_t r31 = (d21 + d31 + d32) / 3;
2630
2631 uint8_t r12 = d12;
2632 uint8_t r22 = d22;
2633 uint8_t r32 = d32;
2634
2635 uint8_t r13 = (d13 + d23 + d12) / 3;
2636 uint8_t r23 = d23;
2637 uint8_t r33 = (d23 + d33 + d32) / 3;
2638
2639 darkness3 [(y * 3 ) * sw3 + (x * 3 )] = MAX (d22, r11);
2640 darkness3 [(y * 3 ) * sw3 + (x * 3 + 1)] = MAX (d22, r21);
2641 darkness3 [(y * 3 ) * sw3 + (x * 3 + 2)] = MAX (d22, r31);
2642 darkness3 [(y * 3 + 1) * sw3 + (x * 3 )] = MAX (d22, r12);
2643 darkness3 [(y * 3 + 1) * sw3 + (x * 3 + 1)] = MAX (d22, r22); /* this MUST be == d22 */
2644 darkness3 [(y * 3 + 1) * sw3 + (x * 3 + 2)] = MAX (d22, r32);
2645 darkness3 [(y * 3 + 2) * sw3 + (x * 3 )] = MAX (d22, r13);
2646 darkness3 [(y * 3 + 2) * sw3 + (x * 3 + 1)] = MAX (d22, r23);
2647 darkness3 [(y * 3 + 2) * sw3 + (x * 3 + 2)] = MAX (d22, r33);
2648 }
2649
2650 free (darkness1);
2651
1603 EXTEND (SP, 3); 2652 EXTEND (SP, 3);
1604 PUSHs (sv_2mortal (newSViv (sw4))); 2653 PUSHs (sv_2mortal (newSViv (sw3)));
1605 PUSHs (sv_2mortal (newSViv (sh))); 2654 PUSHs (sv_2mortal (newSViv (sh3)));
1606 PUSHs (darkness_sv); 2655 PUSHs (darkness3_sv);
1607} 2656}
1608 2657
1609SV * 2658SV *
1610get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2659get_rect (DC::Map self, int x0, int y0, int w, int h)
1611 CODE: 2660 CODE:
1612{ 2661{
1613 int x, y, x1, y1; 2662 int x, y, x1, y1;
1614 SV *data_sv = newSV (w * h * 7 + 5); 2663 SV *data_sv = newSV (w * h * 7 + 5);
1615 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2664 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1640 if (row && row->c0 <= x && x < row->c1) 2689 if (row && row->c0 <= x && x < row->c1)
1641 { 2690 {
1642 mapcell *cell = row->col + (x - row->c0); 2691 mapcell *cell = row->col + (x - row->c0);
1643 uint8_t flags = 0; 2692 uint8_t flags = 0;
1644 2693
1645 if (cell->face [0]) flags |= 1; 2694 if (cell->tile [0]) flags |= 1;
1646 if (cell->face [1]) flags |= 2; 2695 if (cell->tile [1]) flags |= 2;
1647 if (cell->face [2]) flags |= 4; 2696 if (cell->tile [2]) flags |= 4;
1648 2697
1649 *data++ = flags; 2698 *data++ = flags;
1650 2699
1651 if (flags & 1) 2700 if (flags & 1)
1652 { 2701 {
2702 tileid tile = cell->tile [0];
1653 *data++ = cell->face [0] >> 8; 2703 *data++ = tile >> 8;
1654 *data++ = cell->face [0]; 2704 *data++ = tile;
1655 } 2705 }
1656 2706
1657 if (flags & 2) 2707 if (flags & 2)
1658 { 2708 {
2709 tileid tile = cell->tile [1];
1659 *data++ = cell->face [1] >> 8; 2710 *data++ = tile >> 8;
1660 *data++ = cell->face [1]; 2711 *data++ = tile;
1661 } 2712 }
1662 2713
1663 if (flags & 4) 2714 if (flags & 4)
1664 { 2715 {
2716 tileid tile = cell->tile [2];
1665 *data++ = cell->face [2] >> 8; 2717 *data++ = tile >> 8;
1666 *data++ = cell->face [2]; 2718 *data++ = tile;
1667 } 2719 }
1668 } 2720 }
1669 else 2721 else
1670 *data++ = 0; 2722 *data++ = 0;
1671 } 2723 }
1672 } 2724 }
1673 2725
2726 /* if size is w*h + 5 then no data has been found */
2727 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2728 {
1674 SvPOK_only (data_sv); 2729 SvPOK_only (data_sv);
1675 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2730 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2731 }
2732
1676 RETVAL = data_sv; 2733 RETVAL = data_sv;
1677} 2734}
1678 OUTPUT: 2735 OUTPUT:
1679 RETVAL 2736 RETVAL
1680 2737
1681void 2738void
1682set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2739set_rect (DC::Map self, int x0, int y0, SV *data_sv)
1683 PPCODE: 2740 PPCODE:
1684{ 2741{
1685 int x, y, z; 2742 int x, y, z;
1686 int w, h; 2743 int w, h;
1687 int x1, y1; 2744 int x1, y1;
2745 STRLEN len;
2746 uint8_t *data, *end;
2747
2748 len = SvLEN (data_sv);
2749 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2750 data = (uint8_t *)SvPVbyte_nolen (data_sv);
2751 end = data + len + 8;
2752
2753 if (len < 5)
2754 XSRETURN_EMPTY;
1688 2755
1689 if (*data++ != 0) 2756 if (*data++ != 0)
1690 return; /* version mismatch */ 2757 XSRETURN_EMPTY; /* version mismatch */
1691 2758
1692 w = *data++ << 8; w |= *data++; 2759 w = *data++ << 8; w |= *data++;
1693 h = *data++ << 8; h |= *data++; 2760 h = *data++ << 8; h |= *data++;
1694 2761
1695 // we need to do this 'cause we don't keep an absolute coord system for rows 2762 // we need to do this 'cause we don't keep an absolute coord system for rows
1707 { 2774 {
1708 maprow *row = map_get_row (self, y); 2775 maprow *row = map_get_row (self, y);
1709 2776
1710 for (x = x0; x < x1; x++) 2777 for (x = x0; x < x1; x++)
1711 { 2778 {
2779 uint8_t flags;
2780
2781 if (data + 7 >= end)
2782 XSRETURN_EMPTY;
2783
1712 uint8_t flags = *data++; 2784 flags = *data++;
1713 2785
1714 if (flags) 2786 if (flags)
1715 { 2787 {
1716 mapface face[3] = { 0, 0, 0 };
1717
1718 mapcell *cell = row_get_cell (row, x); 2788 mapcell *cell = row_get_cell (row, x);
2789 tileid tile[3] = { 0, 0, 0 };
1719 2790
1720 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2791 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1721 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2792 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1722 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2793 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1723 2794
1724 if (cell->darkness <= 0) 2795 if (cell->darkness == 0)
1725 { 2796 {
1726 cell->darkness = -1; 2797 /*cell->darkness = 0;*/
2798 EXTEND (SP, 3);
1727 2799
1728 for (z = 0; z <= 2; z++) 2800 for (z = 0; z <= 2; z++)
1729 { 2801 {
1730 cell->face[z] = face[z]; 2802 tileid t = tile [z];
1731 2803
1732 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2804 if (t >= self->texs || (t && !self->tex [t].name))
2805 {
1733 XPUSHs (sv_2mortal (newSViv (face[z]))); 2806 PUSHs (sv_2mortal (newSViv (t)));
2807 need_texid (self, t);
2808 }
2809
2810 cell->tile [z] = t;
1734 } 2811 }
1735 } 2812 }
1736 } 2813 }
1737 } 2814 }
1738 } 2815 }
1739} 2816}
1740 2817
1741MODULE = CFClient PACKAGE = CFClient::MixChunk 2818MODULE = Deliantra::Client PACKAGE = DC::RW
1742 2819
1743CFClient::MixChunk 2820DC::RW
1744new_from_file (SV *class, char *path) 2821new (SV *klass, SV *data_sv)
1745 CODE: 2822 CODE:
1746 RETVAL = Mix_LoadWAV (path); 2823{
2824 STRLEN datalen;
2825 char *data = SvPVbyte (data_sv, datalen);
2826
2827 RETVAL = SDL_RWFromConstMem (data, datalen);
2828}
1747 OUTPUT: 2829 OUTPUT:
1748 RETVAL 2830 RETVAL
1749 2831
2832DC::RW
2833new_from_file (SV *klass, const char *path, const char *mode = "rb")
2834 CODE:
2835 RETVAL = SDL_RWFromFile (path, mode);
2836 OUTPUT:
2837 RETVAL
2838
2839# fails on win32:
2840# dc.xs(2268) : error C2059: syntax error : '('
1750void 2841#void
2842#close (DC::RW self)
2843# CODE:
2844# (self->(close)) (self);
2845
2846MODULE = Deliantra::Client PACKAGE = DC::Channel
2847
2848PROTOTYPES: DISABLE
2849
2850DC::Channel
2851find ()
2852 CODE:
2853{
2854 RETVAL = Mix_GroupAvailable (-1);
2855
2856 if (RETVAL < 0)
2857 {
2858 RETVAL = Mix_GroupOldest (-1);
2859
2860 if (RETVAL < 0)
2861 {
2862 // happens sometimes, maybe it just stopped playing(?)
2863 RETVAL = Mix_GroupAvailable (-1);
2864
2865 if (RETVAL < 0)
2866 XSRETURN_UNDEF;
2867 }
2868 else
2869 Mix_HaltChannel (RETVAL);
2870 }
2871
2872 Mix_UnregisterAllEffects (RETVAL);
2873 Mix_Volume (RETVAL, 128);
2874}
2875 OUTPUT:
2876 RETVAL
2877
2878void
2879halt (DC::Channel self)
2880 CODE:
2881 Mix_HaltChannel (self);
2882
2883void
2884expire (DC::Channel self, int ticks = -1)
2885 CODE:
2886 Mix_ExpireChannel (self, ticks);
2887
2888void
2889fade_out (DC::Channel self, int ticks = -1)
2890 CODE:
2891 Mix_FadeOutChannel (self, ticks);
2892
2893int
2894volume (DC::Channel self, int volume)
2895 CODE:
2896 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2897 OUTPUT:
2898 RETVAL
2899
2900void
2901unregister_all_effects (DC::Channel self)
2902 CODE:
2903 Mix_UnregisterAllEffects (self);
2904
2905void
2906set_panning (DC::Channel self, int left, int right)
2907 CODE:
2908 left = CLAMP (left , 0, 255);
2909 right = CLAMP (right, 0, 255);
2910 Mix_SetPanning (self, left, right);
2911
2912void
2913set_distance (DC::Channel self, int distance)
2914 CODE:
2915 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2916
2917void
2918set_position (DC::Channel self, int angle, int distance)
2919 CODE:
2920
2921void
2922set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2923 CODE:
2924{
2925 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2926 int angle = atan2f (dx, -dy) * 180.f / (float)M_PI + 360.f;
2927 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2928}
2929
2930void
2931set_reverse_stereo (DC::Channel self, int flip)
2932 CODE:
2933 Mix_SetReverseStereo (self, flip);
2934
2935MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2936
2937PROTOTYPES: DISABLE
2938
2939void
2940decoders ()
2941 PPCODE:
2942#if SDL_MIXER_MAJOR_VERSION > 1 || SDL_MIXER_MINOR_VERSION > 2 || SDL_MIXER_PATCHLEVEL >= 10
2943 int i, num = Mix_GetNumChunkDecoders ();
2944 EXTEND (SP, num);
2945 for (i = 0; i < num; ++i)
2946 PUSHs (sv_2mortal (newSVpv (Mix_GetChunkDecoder (i), 0)));
2947#else
2948 XPUSHs (sv_2mortal (newSVpv ("(sdl mixer too old)", 0)));
2949#endif
2950
2951DC::MixChunk
2952new (SV *klass, DC::RW rwops)
2953 CODE:
2954 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2955 OUTPUT:
2956 RETVAL
2957
2958void
1751DESTROY (CFClient::MixChunk self) 2959DESTROY (DC::MixChunk self)
1752 CODE: 2960 CODE:
1753 Mix_FreeChunk (self); 2961 Mix_FreeChunk (self);
1754 2962
1755int 2963int
1756volume (CFClient::MixChunk self, int volume = -1) 2964volume (DC::MixChunk self, int volume = -1)
1757 CODE: 2965 CODE:
2966 if (items > 1)
2967 volume = CLAMP (volume, 0, 128);
1758 RETVAL = Mix_VolumeChunk (self, volume); 2968 RETVAL = Mix_VolumeChunk (self, volume);
1759 OUTPUT: 2969 OUTPUT:
1760 RETVAL 2970 RETVAL
1761 2971
1762int 2972DC::Channel
1763play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2973play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
1764 CODE: 2974 CODE:
2975{
1765 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2976 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2977
2978 if (RETVAL < 0)
2979 XSRETURN_UNDEF;
2980
2981 if (channel < 0)
2982 {
2983 Mix_UnregisterAllEffects (RETVAL);
2984 Mix_Volume (RETVAL, 128);
2985 }
2986}
1766 OUTPUT: 2987 OUTPUT:
1767 RETVAL 2988 RETVAL
1768 2989
1769MODULE = CFClient PACKAGE = CFClient::MixMusic 2990MODULE = Deliantra::Client PACKAGE = DC::MixMusic
2991
2992void
2993decoders ()
2994 PPCODE:
2995#if SDL_MIXER_MAJOR_VERSION > 1 || SDL_MIXER_MINOR_VERSION > 2 || SDL_MIXER_PATCHLEVEL >= 10
2996 int i, num = Mix_GetNumMusicDecoders ();
2997 EXTEND (SP, num);
2998 for (i = 0; i < num; ++i)
2999 PUSHs (sv_2mortal (newSVpv (Mix_GetMusicDecoder (i), 0)));
3000#else
3001 XPUSHs (sv_2mortal (newSVpv ("(sdl mixer too old)", 0)));
3002#endif
1770 3003
1771int 3004int
1772volume (int volume = -1) 3005volume (int volume = -1)
3006 PROTOTYPE: ;$
1773 CODE: 3007 CODE:
3008 if (items > 0)
3009 volume = CLAMP (volume, 0, 128);
1774 RETVAL = Mix_VolumeMusic (volume); 3010 RETVAL = Mix_VolumeMusic (volume);
1775 OUTPUT: 3011 OUTPUT:
1776 RETVAL 3012 RETVAL
1777 3013
1778CFClient::MixMusic 3014void
1779new_from_file (SV *class, char *path) 3015fade_out (int ms)
1780 CODE: 3016 CODE:
1781 RETVAL = Mix_LoadMUS (path); 3017 Mix_FadeOutMusic (ms);
3018
3019void
3020halt ()
3021 CODE:
3022 Mix_HaltMusic ();
3023
3024int
3025playing ()
3026 CODE:
3027 RETVAL = Mix_PlayingMusic ();
1782 OUTPUT: 3028 OUTPUT:
1783 RETVAL 3029 RETVAL
1784 3030
3031DC::MixMusic
3032new (SV *klass, DC::RW rwops)
3033 CODE:
3034 RETVAL = Mix_LoadMUS_RW (rwops);
3035 OUTPUT:
3036 RETVAL
3037
1785void 3038void
1786DESTROY (CFClient::MixMusic self) 3039DESTROY (DC::MixMusic self)
1787 CODE: 3040 CODE:
1788 Mix_FreeMusic (self); 3041 Mix_FreeMusic (self);
1789 3042
1790int 3043int
1791play (CFClient::MixMusic self, int loops = -1) 3044play (DC::MixMusic self, int loops = -1)
1792 CODE: 3045 CODE:
1793 RETVAL = Mix_PlayMusic (self, loops); 3046 RETVAL = Mix_PlayMusic (self, loops);
1794 OUTPUT: 3047 OUTPUT:
1795 RETVAL 3048 RETVAL
1796 3049
3050void
3051fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
3052 CODE:
3053 Mix_FadeInMusicPos (self, loops, ms, position);
3054
1797MODULE = CFClient PACKAGE = CFClient::OpenGL 3055MODULE = Deliantra::Client PACKAGE = DC::OpenGL
3056
3057PROTOTYPES: ENABLE
1798 3058
1799BOOT: 3059BOOT:
1800{ 3060{
1801 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 3061 HV *stash = gv_stashpv ("DC::OpenGL", 1);
1802 static const struct { 3062 static const struct {
1803 const char *name; 3063 const char *name;
1804 IV iv; 3064 IV iv;
1805 } *civ, const_iv[] = { 3065 } *civ, const_iv[] = {
1806# define const_iv(name) { # name, (IV)name } 3066# define const_iv(name) { # name, (IV)name }
3067 const_iv (GL_VENDOR),
3068 const_iv (GL_VERSION),
3069 const_iv (GL_EXTENSIONS),
3070 const_iv (GL_MAX_TEXTURE_UNITS),
1807 const_iv (GL_COLOR_MATERIAL), 3071 const_iv (GL_COLOR_MATERIAL),
1808 const_iv (GL_SMOOTH), 3072 const_iv (GL_SMOOTH),
1809 const_iv (GL_FLAT), 3073 const_iv (GL_FLAT),
1810 const_iv (GL_DITHER), 3074 const_iv (GL_DITHER),
1811 const_iv (GL_BLEND), 3075 const_iv (GL_BLEND),
1815 const_iv (GL_ALPHA_TEST), 3079 const_iv (GL_ALPHA_TEST),
1816 const_iv (GL_NORMALIZE), 3080 const_iv (GL_NORMALIZE),
1817 const_iv (GL_RESCALE_NORMAL), 3081 const_iv (GL_RESCALE_NORMAL),
1818 const_iv (GL_FRONT), 3082 const_iv (GL_FRONT),
1819 const_iv (GL_BACK), 3083 const_iv (GL_BACK),
3084 const_iv (GL_AUX0),
1820 const_iv (GL_AND), 3085 const_iv (GL_AND),
1821 const_iv (GL_ONE), 3086 const_iv (GL_ONE),
1822 const_iv (GL_ZERO), 3087 const_iv (GL_ZERO),
1823 const_iv (GL_SRC_ALPHA), 3088 const_iv (GL_SRC_ALPHA),
1824 const_iv (GL_DST_ALPHA), 3089 const_iv (GL_DST_ALPHA),
1825 const_iv (GL_ONE_MINUS_SRC_ALPHA), 3090 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1826 const_iv (GL_ONE_MINUS_DST_ALPHA), 3091 const_iv (GL_ONE_MINUS_DST_ALPHA),
3092 const_iv (GL_SRC_COLOR),
3093 const_iv (GL_DST_COLOR),
3094 const_iv (GL_ONE_MINUS_SRC_COLOR),
3095 const_iv (GL_ONE_MINUS_DST_COLOR),
1827 const_iv (GL_SRC_ALPHA_SATURATE), 3096 const_iv (GL_SRC_ALPHA_SATURATE),
1828 const_iv (GL_RGB), 3097 const_iv (GL_RGB),
1829 const_iv (GL_RGBA), 3098 const_iv (GL_RGBA),
1830 const_iv (GL_RGBA4), 3099 const_iv (GL_RGBA4),
1831 const_iv (GL_RGBA8), 3100 const_iv (GL_RGBA8),
1837 const_iv (GL_INTENSITY), 3106 const_iv (GL_INTENSITY),
1838 const_iv (GL_LUMINANCE), 3107 const_iv (GL_LUMINANCE),
1839 const_iv (GL_LUMINANCE_ALPHA), 3108 const_iv (GL_LUMINANCE_ALPHA),
1840 const_iv (GL_FLOAT), 3109 const_iv (GL_FLOAT),
1841 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 3110 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
3111 const_iv (GL_COMPRESSED_ALPHA_ARB),
3112 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
3113 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
3114 const_iv (GL_COMPRESSED_INTENSITY_ARB),
3115 const_iv (GL_COMPRESSED_RGB_ARB),
3116 const_iv (GL_COMPRESSED_RGBA_ARB),
1842 const_iv (GL_COMPILE), 3117 const_iv (GL_COMPILE),
3118 const_iv (GL_PROXY_TEXTURE_1D),
3119 const_iv (GL_PROXY_TEXTURE_2D),
1843 const_iv (GL_TEXTURE_1D), 3120 const_iv (GL_TEXTURE_1D),
1844 const_iv (GL_TEXTURE_2D), 3121 const_iv (GL_TEXTURE_2D),
1845 const_iv (GL_TEXTURE_ENV), 3122 const_iv (GL_TEXTURE_ENV),
1846 const_iv (GL_TEXTURE_MAG_FILTER), 3123 const_iv (GL_TEXTURE_MAG_FILTER),
1847 const_iv (GL_TEXTURE_MIN_FILTER), 3124 const_iv (GL_TEXTURE_MIN_FILTER),
1868 const_iv (GL_COLOR_LOGIC_OP), 3145 const_iv (GL_COLOR_LOGIC_OP),
1869 const_iv (GL_SEPARABLE_2D), 3146 const_iv (GL_SEPARABLE_2D),
1870 const_iv (GL_CONVOLUTION_2D), 3147 const_iv (GL_CONVOLUTION_2D),
1871 const_iv (GL_CONVOLUTION_BORDER_MODE), 3148 const_iv (GL_CONVOLUTION_BORDER_MODE),
1872 const_iv (GL_CONSTANT_BORDER), 3149 const_iv (GL_CONSTANT_BORDER),
3150 const_iv (GL_POINTS),
1873 const_iv (GL_LINES), 3151 const_iv (GL_LINES),
3152 const_iv (GL_LINE_STRIP),
1874 const_iv (GL_LINE_LOOP), 3153 const_iv (GL_LINE_LOOP),
1875 const_iv (GL_QUADS), 3154 const_iv (GL_QUADS),
1876 const_iv (GL_QUAD_STRIP), 3155 const_iv (GL_QUAD_STRIP),
1877 const_iv (GL_TRIANGLES), 3156 const_iv (GL_TRIANGLES),
1878 const_iv (GL_TRIANGLE_STRIP), 3157 const_iv (GL_TRIANGLE_STRIP),
1879 const_iv (GL_TRIANGLE_FAN), 3158 const_iv (GL_TRIANGLE_FAN),
3159 const_iv (GL_POLYGON),
1880 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 3160 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
3161 const_iv (GL_POINT_SMOOTH_HINT),
3162 const_iv (GL_LINE_SMOOTH_HINT),
3163 const_iv (GL_POLYGON_SMOOTH_HINT),
3164 const_iv (GL_GENERATE_MIPMAP_HINT),
3165 const_iv (GL_TEXTURE_COMPRESSION_HINT),
1881 const_iv (GL_FASTEST), 3166 const_iv (GL_FASTEST),
3167 const_iv (GL_DONT_CARE),
3168 const_iv (GL_NICEST),
1882 const_iv (GL_V2F), 3169 const_iv (GL_V2F),
1883 const_iv (GL_V3F), 3170 const_iv (GL_V3F),
1884 const_iv (GL_T2F_V3F), 3171 const_iv (GL_T2F_V3F),
1885 const_iv (GL_T2F_N3F_V3F), 3172 const_iv (GL_T2F_N3F_V3F),
3173 const_iv (GL_FUNC_ADD),
3174 const_iv (GL_FUNC_SUBTRACT),
3175 const_iv (GL_FUNC_REVERSE_SUBTRACT),
1886# undef const_iv 3176# undef const_iv
1887 }; 3177 };
1888 3178
1889 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 3179 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ > const_iv; civ--)
1890 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 3180 newCONSTSUB (stash, (char *)civ[-1].name, newSViv (civ[-1].iv));
1891}
1892 3181
1893char * 3182 texture_av = newAV ();
3183 AvREAL_off (texture_av);
3184}
3185
3186void
3187disable_GL_EXT_blend_func_separate ()
3188 CODE:
3189 gl.BlendFuncSeparate = 0;
3190 gl.BlendFuncSeparateEXT = 0;
3191
3192void
3193apple_nvidia_bug (int enable)
3194
3195const char *
1894gl_vendor () 3196gl_vendor ()
1895 CODE: 3197 CODE:
1896 RETVAL = (char *)glGetString (GL_VENDOR); 3198 RETVAL = (const char *)glGetString (GL_VENDOR);
1897 OUTPUT: 3199 OUTPUT:
1898 RETVAL 3200 RETVAL
1899 3201
1900char * 3202const char *
1901gl_version () 3203gl_version ()
1902 CODE: 3204 CODE:
1903 RETVAL = (char *)glGetString (GL_VERSION); 3205 RETVAL = (const char *)glGetString (GL_VERSION);
1904 OUTPUT: 3206 OUTPUT:
1905 RETVAL 3207 RETVAL
1906 3208
1907char * 3209const char *
1908gl_extensions () 3210gl_extensions ()
1909 CODE: 3211 CODE:
1910 RETVAL = (char *)glGetString (GL_EXTENSIONS); 3212 RETVAL = (const char *)glGetString (GL_EXTENSIONS);
1911 OUTPUT: 3213 OUTPUT:
1912 RETVAL 3214 RETVAL
1913 3215
3216const char *glGetString (GLenum pname)
3217 CODE:
3218 RETVAL = (const char *)glGetString (pname);
3219 OUTPUT:
3220 RETVAL
3221
3222GLint glGetInteger (GLenum pname)
3223 CODE:
3224 glGetIntegerv (pname, &RETVAL);
3225 OUTPUT:
3226 RETVAL
3227
3228GLdouble glGetDouble (GLenum pname)
3229 CODE:
3230 glGetDoublev (pname, &RETVAL);
3231 OUTPUT:
3232 RETVAL
3233
1914int glGetError () 3234int glGetError ()
1915 3235
1916void glFinish () 3236void glFinish ()
3237
3238void glFlush ()
1917 3239
1918void glClear (int mask) 3240void glClear (int mask)
1919 3241
1920void glClearColor (float r, float g, float b, float a = 1.0) 3242void glClearColor (float r, float g, float b, float a = 1.0)
1921 PROTOTYPE: @ 3243 PROTOTYPE: @
1932 3254
1933void glBlendFuncSeparate (int sa, int da, int saa, int daa) 3255void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1934 CODE: 3256 CODE:
1935 gl_BlendFuncSeparate (sa, da, saa, daa); 3257 gl_BlendFuncSeparate (sa, da, saa, daa);
1936 3258
3259# void glBlendEquation (int se)
3260
1937void glDepthMask (int flag) 3261void glDepthMask (int flag)
1938 3262
1939void glLogicOp (int opcode) 3263void glLogicOp (int opcode)
1940 3264
1941void glColorMask (int red, int green, int blue, int alpha) 3265void glColorMask (int red, int green, int blue, int alpha)
1955# near_ and far_ are due to microsofts buggy "c" compiler 3279# near_ and far_ are due to microsofts buggy "c" compiler
1956void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 3280void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1957 3281
1958# near_ and far_ are due to microsofts buggy "c" compiler 3282# near_ and far_ are due to microsofts buggy "c" compiler
1959void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 3283void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
3284
3285PROTOTYPES: DISABLE
1960 3286
1961void glViewport (int x, int y, int width, int height) 3287void glViewport (int x, int y, int width, int height)
1962 3288
1963void glScissor (int x, int y, int width, int height) 3289void glScissor (int x, int y, int width, int height)
1964 3290
1972 3298
1973void glRotate (float angle, float x, float y, float z) 3299void glRotate (float angle, float x, float y, float z)
1974 CODE: 3300 CODE:
1975 glRotatef (angle, x, y, z); 3301 glRotatef (angle, x, y, z);
1976 3302
1977void glBegin (int mode)
1978
1979void glEnd ()
1980
1981void glColor (float r, float g, float b, float a = 1.0) 3303void glColor (float r, float g, float b, float a = 1.0)
1982 PROTOTYPE: @ 3304 PROTOTYPE: @
1983 ALIAS: 3305 ALIAS:
1984 glColor_premultiply = 1 3306 glColor_premultiply = 1
1985 CODE: 3307 CODE:
1986 if (ix) 3308 if (ix)
1987 { 3309 {
1988 r *= a; 3310 r *= a;
1989 g *= a; 3311 g *= a;
1990 b *= a; 3312 b *= a;
1991 } 3313 }
1992 // microsoft visual "c" rounds instead of truncating... 3314 // microsoft visual "c" rounds instead of truncating...
1993 glColor4ub (MIN ((int)(r * 256.f), 255), 3315 glColor4f (r, g, b, a);
1994 MIN ((int)(g * 256.f), 255),
1995 MIN ((int)(b * 256.f), 255),
1996 MIN ((int)(a * 256.f), 255));
1997
1998void glInterleavedArrays (int format, int stride, char *data)
1999
2000void glDrawElements (int mode, int count, int type, char *indices)
2001
2002# 1.2 void glDrawRangeElements (int mode, int start, int end
2003 3316
2004void glRasterPos (float x, float y, float z = 0.) 3317void glRasterPos (float x, float y, float z = 0.)
2005 CODE: 3318 CODE:
2006 glRasterPos3f (0, 0, z); 3319 glRasterPos3f (0, 0, z);
2007 glBitmap (0, 0, 0, 0, x, y, 0); 3320 glBitmap (0, 0, 0, 0, x, y, 0);
2012 3325
2013void glTexCoord (float s, float t) 3326void glTexCoord (float s, float t)
2014 CODE: 3327 CODE:
2015 glTexCoord2f (s, t); 3328 glTexCoord2f (s, t);
2016 3329
3330void glRect (float x1, float y1, float x2, float y2)
3331 CODE:
3332 glRectf (x1, y1, x2, y2);
3333
3334void glRect_lineloop (float x1, float y1, float x2, float y2)
3335 CODE:
3336 glBegin (GL_LINE_LOOP);
3337 glVertex2f (x1, y1);
3338 glVertex2f (x2, y1);
3339 glVertex2f (x2, y2);
3340 glVertex2f (x1, y2);
3341 glEnd ();
3342
3343PROTOTYPES: ENABLE
3344
3345void glBegin (int mode)
3346
3347void glEnd ()
3348
3349void glPointSize (GLfloat size)
3350
3351void glLineWidth (GLfloat width)
3352
3353void glInterleavedArrays (int format, int stride, char *data)
3354
3355void glDrawElements (int mode, int count, int type, char *indices)
3356
3357# 1.2 void glDrawRangeElements (int mode, int start, int end
3358
2017void glTexEnv (int target, int pname, float param) 3359void glTexEnv (int target, int pname, float param)
2018 CODE: 3360 CODE:
2019 glTexEnvf (target, pname, param); 3361 glTexEnvf (target, pname, param);
2020 3362
2021void glTexParameter (int target, int pname, float param) 3363void glTexParameter (int target, int pname, float param)
2037void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 3379void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2038 CODE: 3380 CODE:
2039 if (gl.SeparableFilter2D) 3381 if (gl.SeparableFilter2D)
2040 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 3382 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2041 3383
2042void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 3384void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2043 3385
2044void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 3386void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2045 3387
2046void glDrawPixels (int width, int height, int format, int type, char *pixels) 3388void glDrawPixels (int width, int height, int format, int type, char *pixels)
3389
3390void glPixelZoom (float x, float y)
2047 3391
2048void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 3392void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2049 3393
2050int glGenTexture () 3394int glGenTexture ()
2051 CODE: 3395 CODE:
2052{ 3396 RETVAL = gen_texture ();
2053 GLuint name;
2054 glGenTextures (1, &name);
2055 RETVAL = name;
2056}
2057 OUTPUT: 3397 OUTPUT:
2058 RETVAL 3398 RETVAL
2059 3399
2060void glDeleteTexture (int name) 3400void glDeleteTexture (int name)
2061 CODE: 3401 CODE:
2062{
2063 GLuint name_ = name;
2064 glDeleteTextures (1, &name_); 3402 del_texture (name);
2065} 3403
2066
2067int glGenList () 3404int glGenList ()
2068 CODE: 3405 CODE:
2069 RETVAL = glGenLists (1); 3406 RETVAL = glGenLists (1);
2070 OUTPUT: 3407 OUTPUT:
2071 RETVAL 3408 RETVAL
2078 3415
2079void glEndList () 3416void glEndList ()
2080 3417
2081void glCallList (int list) 3418void glCallList (int list)
2082 3419
3420void c_init ()
3421 CODE:
3422 glPixelStorei (GL_PACK_ALIGNMENT , 1);
3423 glPixelStorei (GL_UNPACK_ALIGNMENT, 1);
2083 3424
3425MODULE = Deliantra::Client PACKAGE = DC::UI::Base
3426
3427PROTOTYPES: DISABLE
3428
3429void
3430find_widget (SV *self, NV x, NV y)
3431 PPCODE:
3432{
3433 if (within_widget (self, x, y))
3434 XPUSHs (self);
3435}
3436
3437BOOT:
3438{
3439 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3440
3441 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3442 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3443 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3444 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3445}
3446
3447void
3448draw (SV *self)
3449 CODE:
3450{
3451 HV *hv;
3452 SV **svp;
3453 NV x, y, w, h;
3454 SV *draw_x_sv = GvSV (draw_x_gv);
3455 SV *draw_y_sv = GvSV (draw_y_gv);
3456 SV *draw_w_sv = GvSV (draw_w_gv);
3457 SV *draw_h_sv = GvSV (draw_h_gv);
3458 double draw_x, draw_y;
3459
3460 if (!SvROK (self))
3461 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3462
3463 hv = (HV *)SvRV (self);
3464
3465 if (SvTYPE (hv) != SVt_PVHV)
3466 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3467
3468 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3469 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3470
3471 if (!h || !w)
3472 XSRETURN_EMPTY;
3473
3474 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3475 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3476
3477 draw_x = SvNV (draw_x_sv) + x;
3478 draw_y = SvNV (draw_y_sv) + y;
3479
3480 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3481 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3482 XSRETURN_EMPTY;
3483
3484 sv_setnv (draw_x_sv, draw_x);
3485 sv_setnv (draw_y_sv, draw_y);
3486
3487 glPushMatrix ();
3488 glTranslated (x, y, 0);
3489
3490 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3491 {
3492 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3493
3494 if (svp && SvTRUE (*svp))
3495 {
3496 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3497 glEnable (GL_BLEND);
3498 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3499 glBegin (GL_QUADS);
3500 glVertex2f (0, 0);
3501 glVertex2f (w, 0);
3502 glVertex2f (w, h);
3503 glVertex2f (0, h);
3504 glEnd ();
3505 glDisable (GL_BLEND);
3506 }
3507 }
3508#if 0
3509 // draw borders, for debugging
3510 glPushMatrix ();
3511 glColor4f (1., 1., 0., 1.);
3512 glTranslatef (.5, .5, 0.);
3513 glBegin (GL_LINE_LOOP);
3514 glVertex2f (0 , 0);
3515 glVertex2f (w - 1, 0);
3516 glVertex2f (w - 1, h - 1);
3517 glVertex2f (0 , h - 1);
3518 glEnd ();
3519 glPopMatrix ();
3520#endif
3521 PUSHMARK (SP);
3522 XPUSHs (self);
3523 PUTBACK;
3524 call_method ("_draw", G_VOID | G_DISCARD);
3525 SPAGAIN;
3526
3527 glPopMatrix ();
3528
3529 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3530 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3531}
3532

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