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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.98 by root, Mon May 29 02:01:56 2006 UTC vs.
Revision 1.121 by root, Fri Jun 23 20:28:19 2006 UTC

10#include "XSUB.h" 10#include "XSUB.h"
11 11
12#include <math.h> 12#include <math.h>
13#include <string.h> 13#include <string.h>
14#include <stdio.h> 14#include <stdio.h>
15#include <stdlib.h>
15 16
16#include <SDL.h> 17#include <SDL.h>
17#include <SDL_endian.h> 18#include <SDL_endian.h>
18#include <SDL_image.h> 19#include <SDL_image.h>
19#include <SDL_mixer.h> 20#include <SDL_mixer.h>
41 typedef signed int int32_t; 42 typedef signed int int32_t;
42#endif 43#endif
43 44
44#include "glext.h" 45#include "glext.h"
45 46
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
48
46#define FOW_DARKNESS 32 49#define FOW_DARKNESS 32
47 50
48#define MAP_EXTEND_X 32 51#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 52#define MAP_EXTEND_Y 512
50 53
51#define MIN_FONT_HEIGHT 10 54#define MIN_FONT_HEIGHT 10
52 55
53#define GL_CALL(type,func,args) \ 56static struct
54 { \ 57{
55 static int init_; \ 58#define GL_FUNC(ptr,name) ptr name;
56 static type fptr_; \ 59#include "glfunc.h"
57 \ 60#undef GL_FUNC
58 if (!init_) \ 61} gl;
59 { \ 62
60 init_ = 1; \ 63static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
61 fptr_ = (type)SDL_GL_GetProcAddress (# func); \ 64{
62 } \ 65 if (gl.BlendFuncSeparate)
63 \ 66 gl.BlendFuncSeparate (sa, da, saa, daa);
64 if (fptr_) \ 67 else if (gl.BlendFuncSeparateEXT)
65 fptr_ args; \ 68 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
66 } 69 else
70 glBlendFunc (sa, da);
71}
67 72
68typedef Mix_Chunk *CFClient__MixChunk; 73typedef Mix_Chunk *CFClient__MixChunk;
69typedef Mix_Music *CFClient__MixMusic; 74typedef Mix_Music *CFClient__MixMusic;
70 75
71typedef PangoFontDescription *CFClient__Font; 76typedef PangoFontDescription *CFClient__Font;
77
78static int
79shape_attr_p (PangoLayoutRun *run)
80{
81 GSList *attrs = run->item->analysis.extra_attrs;
82
83 while (attrs)
84 {
85 PangoAttribute *attr = attrs->data;
86
87 if (attr->klass->type == PANGO_ATTR_SHAPE)
88 return 1;
89
90 attrs = attrs->next;
91 }
92
93 return 0;
94}
72 95
73typedef struct cf_layout { 96typedef struct cf_layout {
74 PangoLayout *pl; // either derived from a cairo or ft2 context 97 PangoLayout *pl; // either derived from a cairo or ft2 context
75 int rgba; // wether we use rgba (cairo) or grayscale (ft2) 98 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
76 float r, g, b, a; // default color for rgba mode 99 float r, g, b, a; // default color for rgba mode
83static PangoFontMap *ft2_fontmap, *cairo_fontmap; 106static PangoFontMap *ft2_fontmap, *cairo_fontmap;
84 107
85static void 108static void
86substitute_func (FcPattern *pattern, gpointer data) 109substitute_func (FcPattern *pattern, gpointer data)
87{ 110{
88 FcPatternAddBool (pattern, FC_HINTING , 1); 111 FcPatternAddBool (pattern, FC_HINTING, 1);
112#ifdef FC_HINT_STYLE
113 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
114#endif
89#ifdef _WIN32 115#ifdef _WIN32
90 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 116 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
91#else 117#else
92 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 118 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
93#endif 119#endif
294 ev.code = 1; 320 ev.code = 1;
295 ev.data1 = (void *)(long)channel; 321 ev.data1 = (void *)(long)channel;
296 ev.data2 = 0; 322 ev.data2 = 0;
297 323
298 SDL_PushEvent ((SDL_Event *)&ev); 324 SDL_PushEvent ((SDL_Event *)&ev);
325}
326
327static unsigned int
328minpot (unsigned int n)
329{
330 if (!n)
331 return 0;
332
333 --n;
334
335 n |= n >> 1;
336 n |= n >> 2;
337 n |= n >> 4;
338 n |= n >> 8;
339 n |= n >> 16;
340
341 return n + 1;
299} 342}
300 343
301MODULE = CFClient PACKAGE = CFClient 344MODULE = CFClient PACKAGE = CFClient
302 345
303PROTOTYPES: ENABLE 346PROTOTYPES: ENABLE
413 456
414 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 457 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
415 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 458 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
416} 459}
417 460
461NV floor (NV x)
462
463NV ceil (NV x)
464
418void 465void
419pango_init () 466pango_init ()
420 CODE: 467 CODE:
421{
422 // delayed, so it can pick up new fonts added by AddFontResourceEx 468 // delayed, so it can pick up new fonts added by AddFontResourceEx
469{
470 {
423 ft2_fontmap = pango_ft2_font_map_new (); 471 ft2_fontmap = pango_ft2_font_map_new ();
424 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 472 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0);
425 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 473 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
426 474 }
475 {
476 cairo_font_options_t *fopt = cairo_font_options_create ();
427 cairo_fontmap = pango_cairo_font_map_get_default (); 477 cairo_fontmap = pango_cairo_font_map_get_default ();
428 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap); 478 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
479#ifdef _WIN32
480 // cairo looks like shit eaten twice on windows
481 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
482#else
483 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
484#endif
485 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
486 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
487 pango_cairo_context_set_font_options (cairo_context, fopt);
488 cairo_font_options_destroy (fopt);
489 }
429} 490}
430 491
431int 492int
432SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 493SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
433 494
444 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 505 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
445 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 506 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
446 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 507 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
447 508
448 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 509 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
449 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16); 510 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
450 511
451 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 512 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
452 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 513 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
453 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 514 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
454 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 515 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
479SDL_SetVideoMode (int w, int h, int fullscreen) 540SDL_SetVideoMode (int w, int h, int fullscreen)
480 CODE: 541 CODE:
481 RETVAL = !!SDL_SetVideoMode ( 542 RETVAL = !!SDL_SetVideoMode (
482 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 543 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
483 ); 544 );
545 if (RETVAL)
546 {
484 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 547 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
548# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
549# include "glfunc.h"
550# undef GL_FUNC
551 }
485 OUTPUT: 552 OUTPUT:
486 RETVAL 553 RETVAL
487 554
488void 555void
489SDL_GL_SwapBuffers () 556SDL_GL_SwapBuffers ()
678 CODE: 745 CODE:
679 fprintf (stderr, "FATAL: %s\n", message); 746 fprintf (stderr, "FATAL: %s\n", message);
680#ifdef _WIN32 747#ifdef _WIN32
681 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 748 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
682#endif 749#endif
683 exit (1); 750 _exit (1);
751
752void
753_exit (int retval)
754 CODE:
755 _exit (retval);
684 756
685MODULE = CFClient PACKAGE = CFClient::Font 757MODULE = CFClient PACKAGE = CFClient::Font
686 758
687CFClient::Font 759CFClient::Font
688new_from_file (SV *class, char *path, int id = 0) 760new_from_file (SV *class, char *path, int id = 0)
709MODULE = CFClient PACKAGE = CFClient::Layout 781MODULE = CFClient PACKAGE = CFClient::Layout
710 782
711CFClient::Layout 783CFClient::Layout
712new (SV *class, int rgba = 0) 784new (SV *class, int rgba = 0)
713 CODE: 785 CODE:
714#if _WIN32
715 //rgba = 0;//D make stext nicer, breaks TextView
716#endif
717 New (0, RETVAL, 1, struct cf_layout); 786 New (0, RETVAL, 1, struct cf_layout);
718 787
719 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 788 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context);
720 RETVAL->rgba = rgba; 789 RETVAL->rgba = rgba;
721 RETVAL->r = 1.; 790 RETVAL->r = 1.;
761 char *text = SvPVutf8 (text_, textlen); 830 char *text = SvPVutf8 (text_, textlen);
762 831
763 pango_layout_set_markup (self->pl, text, textlen); 832 pango_layout_set_markup (self->pl, text, textlen);
764} 833}
765 834
835void
836set_shapes (CFClient::Layout self, ...)
837 CODE:
838{
839 PangoAttrList *attrs = 0;
840 const char *text = pango_layout_get_text (self->pl);
841 const char *pos = text;
842 int arg = 2;
843
844 while (arg < items && (pos = strstr (pos, OBJ_STR)))
845 {
846 PangoRectangle rect;
847 PangoAttribute *attr;
848
849 int w = SvIV (ST (arg - 1));
850 int h = SvIV (ST (arg));
851
852 arg += 2;
853
854 rect.x = 0;
855 rect.y = -h * PANGO_SCALE;
856 rect.width = w * PANGO_SCALE;
857 rect.height = h * PANGO_SCALE;
858
859 if (!attrs)
860 attrs = pango_layout_get_attributes (self->pl);
861
862 attr = pango_attr_shape_new (&rect, &rect);
863 attr->start_index = pos - text;
864 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
865 pango_attr_list_insert (attrs, attr);
866
867 pos += sizeof (OBJ_STR) - 1;
868 }
869
870 if (attrs)
871 pango_layout_set_attributes (self->pl, attrs);
872}
873
874void
875get_shapes (CFClient::Layout self)
876 PPCODE:
877{
878 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
879
880 do
881 {
882 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
883
884 if (run && shape_attr_p (run))
885 {
886 PangoRectangle extents;
887 pango_layout_iter_get_run_extents (iter, 0, &extents);
888
889 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
890 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
891 }
892 }
893 while (pango_layout_iter_next_run (iter));
894
895 pango_layout_iter_free (iter);
896}
897
898int
899has_wrapped (CFClient::Layout self)
900 CODE:
901{
902 int lines = 1;
903 const char *text = pango_layout_get_text (self->pl);
904
905 while (*text)
906 lines += *text++ == '\n';
907
908 RETVAL = lines < pango_layout_get_line_count (self->pl);
909}
910 OUTPUT:
911 RETVAL
912
766SV * 913SV *
767get_text (CFClient::Layout self) 914get_text (CFClient::Layout self)
768 CODE: 915 CODE:
769 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 916 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
770 SvUTF8_on (RETVAL); 917 sv_utf8_decode (RETVAL);
771 OUTPUT: 918 OUTPUT:
772 RETVAL 919 RETVAL
773 920
774void 921void
775set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 922set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
956} 1103}
957 1104
958MODULE = CFClient PACKAGE = CFClient::Texture 1105MODULE = CFClient PACKAGE = CFClient::Texture
959 1106
960void 1107void
1108pad2pot (SV *data_, SV *w_, SV *h_)
1109 CODE:
1110{
1111 int ow = SvIV (w_);
1112 int oh = SvIV (h_);
1113
1114 if (ow && oh)
1115 {
1116 int nw = minpot (ow);
1117 int nh = minpot (oh);
1118
1119 if (nw != ow || nh != oh)
1120 {
1121 if (SvOK (data_))
1122 {
1123 STRLEN datalen;
1124 char *data = SvPVbyte (data_, datalen);
1125 int bpp = datalen / (ow * oh);
1126 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1127
1128 SvPOK_only (result_);
1129 SvCUR_set (result_, nw * nh * bpp);
1130
1131 memset (SvPVX (result_), 0, nw * nh * bpp);
1132 while (oh--)
1133 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1134
1135 sv_setsv (data_, result_);
1136 }
1137
1138 sv_setiv (w_, nw);
1139 sv_setiv (h_, nh);
1140 }
1141 }
1142}
1143
1144void
961draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1145draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
962 PROTOTYPE: $$$;$$ 1146 PROTOTYPE: $$$;$$
963 ALIAS: 1147 ALIAS:
964 draw_quad_alpha = 1 1148 draw_quad_alpha = 1
965 draw_quad_alpha_premultiplied = 2 1149 draw_quad_alpha_premultiplied = 2
966 CODE: 1150 CODE:
977 } 1161 }
978 1162
979 if (ix) 1163 if (ix)
980 { 1164 {
981 glEnable (GL_BLEND); 1165 glEnable (GL_BLEND);
1166
1167 if (ix == 2)
982 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1168 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1169 else
1170 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1171 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1172
983 glEnable (GL_ALPHA_TEST); 1173 glEnable (GL_ALPHA_TEST);
984 glAlphaFunc (GL_GREATER, 0.01f); 1174 glAlphaFunc (GL_GREATER, 0.01f);
985 } 1175 }
986 1176
987 glBindTexture (GL_TEXTURE_2D, name); 1177 glBindTexture (GL_TEXTURE_2D, name);
1025DESTROY (CFClient::Map self) 1215DESTROY (CFClient::Map self)
1026 CODE: 1216 CODE:
1027{ 1217{
1028 map_clear (self); 1218 map_clear (self);
1029 Safefree (self->face); 1219 Safefree (self->face);
1220 Safefree (self->tex);
1030 Safefree (self); 1221 Safefree (self);
1031} 1222}
1032 1223
1033void 1224void
1034clear (CFClient::Map self) 1225clear (CFClient::Map self)
1073 } 1264 }
1074 1265
1075 // somewhat hackish, but for textures that require it, it really 1266 // somewhat hackish, but for textures that require it, it really
1076 // improves the look, and most others don't suffer. 1267 // improves the look, and most others don't suffer.
1077 glBindTexture (GL_TEXTURE_2D, name); 1268 glBindTexture (GL_TEXTURE_2D, name);
1078 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); 1269 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1079 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); 1270 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1271 // use uglier nearest interpolation because linear suffers
1272 // from transparent color bleeding and ugly wrapping effects.
1273 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1080} 1274}
1081 1275
1082int 1276int
1083ox (CFClient::Map self) 1277ox (CFClient::Map self)
1084 ALIAS: 1278 ALIAS:
1085 oy = 1 1279 oy = 1
1280 x = 2
1281 y = 3
1282 w = 4
1283 h = 5
1086 CODE: 1284 CODE:
1087 switch (ix) 1285 switch (ix)
1088 { 1286 {
1089 case 0: RETVAL = self->ox; break; 1287 case 0: RETVAL = self->ox; break;
1090 case 1: RETVAL = self->oy; break; 1288 case 1: RETVAL = self->oy; break;
1289 case 2: RETVAL = self->x; break;
1290 case 3: RETVAL = self->y; break;
1291 case 4: RETVAL = self->w; break;
1292 case 5: RETVAL = self->h; break;
1091 } 1293 }
1092 OUTPUT: 1294 OUTPUT:
1093 RETVAL 1295 RETVAL
1094 1296
1095void 1297void
1129 1331
1130 while (data < data_end) 1332 while (data < data_end)
1131 { 1333 {
1132 flags = (data [0] << 8) + data [1]; data += 2; 1334 flags = (data [0] << 8) + data [1]; data += 2;
1133 1335
1134 x = ((flags >> 10) & 63) + self->x; 1336 x = self->x + ((flags >> 10) & 63);
1135 y = ((flags >> 4) & 63) + self->y; 1337 y = self->y + ((flags >> 4) & 63);
1136 1338
1137 cell = map_get_cell (self, x, y); 1339 cell = map_get_cell (self, x, y);
1138 1340
1139 if (flags & 15) 1341 if (flags & 15)
1140 { 1342 {
1230 OUTPUT: 1432 OUTPUT:
1231 RETVAL 1433 RETVAL
1232 1434
1233void 1435void
1234draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1436draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1235 PPCODE: 1437 CODE:
1236{ 1438{
1237 int vx, vy; 1439 int vx, vy;
1238 int x, y, z; 1440 int x, y, z;
1239 int last_name; 1441 int last_name;
1240 mapface face; 1442 mapface face;
1241 int sw4 = (sw + 3) & ~3;
1242 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1243 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1244 1443
1245 memset (darkness, 255, sw4 * sh);
1246 SvPOK_only (darkness_sv);
1247 SvCUR_set (darkness_sv, sw4 * sh);
1248
1249 vx = self->x + (self->w - sw) / 2 - shift_x; 1444 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1250 vy = self->y + (self->h - sh) / 2 - shift_y; 1445 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1251 1446
1252 /* 1447 /*
1253 int vx = self->vx = self->w >= sw 1448 int vx = self->vx = self->w >= sw
1254 ? self->x + (self->w - sw) / 2 1449 ? self->x + (self->w - sw) / 2
1255 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1450 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1259 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1454 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1260 */ 1455 */
1261 1456
1262 glColor4ub (255, 255, 255, 255); 1457 glColor4ub (255, 255, 255, 255);
1263 1458
1459 glEnable (GL_BLEND);
1264 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1460 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1265 glEnable (GL_BLEND);
1266 glEnable (GL_TEXTURE_2D); 1461 glEnable (GL_TEXTURE_2D);
1267 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1462 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1268 1463
1269 glBegin (GL_QUADS); 1464 glBegin (GL_QUADS);
1270 1465
1278 1473
1279 for (x = 0; x < sw; x++) 1474 for (x = 0; x < sw; x++)
1280 if (row->c0 <= x + vx && x + vx < row->c1) 1475 if (row->c0 <= x + vx && x + vx < row->c1)
1281 { 1476 {
1282 mapcell *cell = row->col + (x + vx - row->c0); 1477 mapcell *cell = row->col + (x + vx - row->c0);
1283
1284 darkness[y * sw4 + x] = cell->darkness < 0
1285 ? 255 - FOW_DARKNESS
1286 : 255 - cell->darkness;
1287 1478
1288 face = cell->face [z]; 1479 face = cell->face [z];
1289 1480
1290 if (face) 1481 if (face)
1291 { 1482 {
1312 1503
1313 glEnd (); 1504 glEnd ();
1314 1505
1315 glDisable (GL_TEXTURE_2D); 1506 glDisable (GL_TEXTURE_2D);
1316 glDisable (GL_BLEND); 1507 glDisable (GL_BLEND);
1508}
1509
1510void
1511draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data)
1512 CODE:
1513{
1514 static float color[16][3] = {
1515 { 0.00, 0.00, 0.00 },
1516 { 1.00, 1.00, 1.00 },
1517 { 0.00, 0.00, 0.55 },
1518 { 1.00, 0.00, 0.00 },
1519
1520 { 1.00, 0.54, 0.00 },
1521 { 0.11, 0.56, 1.00 },
1522 { 0.93, 0.46, 0.00 },
1523 { 0.18, 0.54, 0.34 },
1524
1525 { 0.56, 0.73, 0.56 },
1526 { 0.80, 0.80, 0.80 },
1527 { 0.55, 0.41, 0.13 },
1528 { 0.99, 0.77, 0.26 },
1529
1530 { 0.74, 0.65, 0.41 },
1531
1532 { 0.00, 1.00, 1.00 },
1533 { 1.00, 0.00, 1.00 },
1534 { 1.00, 1.00, 0.00 },
1535 };
1536
1537 int x, y;
1538
1539 glEnable (GL_TEXTURE_2D);
1540 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1541 glEnable (GL_BLEND);
1542 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1543 glBegin (GL_QUADS);
1544
1545 for (y = 0; y < h; y++)
1546 for (x = 0; x < w; x++)
1547 {
1548 unsigned char m = data [x + y * w];
1549
1550 if (m)
1551 {
1552 float *c = color [m & 15];
1553
1554 float tx1 = m & 0x40 ? 0.5 : 0.;
1555 float tx2 = tx1 + 0.5;
1556
1557 glColor4f (c[0], c[1], c[2], 0.75);
1558 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1559 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1560 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1561 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1562 }
1563 }
1564
1565 glEnd ();
1566 glDisable (GL_BLEND);
1567 glDisable (GL_TEXTURE_2D);
1568}
1569
1570void
1571fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1572 PPCODE:
1573{
1574 int vx, vy;
1575 int x, y;
1576 int sw4 = (sw + 3) & ~3;
1577 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1578 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1579
1580 memset (darkness, 255, sw4 * sh);
1581 SvPOK_only (darkness_sv);
1582 SvCUR_set (darkness_sv, sw4 * sh);
1583
1584 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1585 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1586
1587 for (y = 0; y < sh; y++)
1588 if (0 <= y + vy && y + vy < self->rows)
1589 {
1590 maprow *row = self->row + (y + vy);
1591
1592 for (x = 0; x < sw; x++)
1593 if (row->c0 <= x + vx && x + vx < row->c1)
1594 {
1595 mapcell *cell = row->col + (x + vx - row->c0);
1596
1597 darkness[y * sw4 + x] = cell->darkness < 0
1598 ? 255 - FOW_DARKNESS
1599 : 255 - cell->darkness;
1600 }
1601 }
1317 1602
1318 EXTEND (SP, 3); 1603 EXTEND (SP, 3);
1319 PUSHs (sv_2mortal (newSViv (sw4))); 1604 PUSHs (sv_2mortal (newSViv (sw4)));
1320 PUSHs (sv_2mortal (newSViv (sh))); 1605 PUSHs (sv_2mortal (newSViv (sh)));
1321 PUSHs (darkness_sv); 1606 PUSHs (darkness_sv);
1528 const_iv (GL_SCISSOR_TEST), 1813 const_iv (GL_SCISSOR_TEST),
1529 const_iv (GL_DEPTH_TEST), 1814 const_iv (GL_DEPTH_TEST),
1530 const_iv (GL_ALPHA_TEST), 1815 const_iv (GL_ALPHA_TEST),
1531 const_iv (GL_NORMALIZE), 1816 const_iv (GL_NORMALIZE),
1532 const_iv (GL_RESCALE_NORMAL), 1817 const_iv (GL_RESCALE_NORMAL),
1818 const_iv (GL_FRONT),
1819 const_iv (GL_BACK),
1533 const_iv (GL_AND), 1820 const_iv (GL_AND),
1534 const_iv (GL_ONE), 1821 const_iv (GL_ONE),
1535 const_iv (GL_ZERO), 1822 const_iv (GL_ZERO),
1536 const_iv (GL_SRC_ALPHA), 1823 const_iv (GL_SRC_ALPHA),
1537 const_iv (GL_SRC_ALPHA_SATURATE), 1824 const_iv (GL_DST_ALPHA),
1538 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1825 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1539 const_iv (GL_ONE_MINUS_DST_ALPHA), 1826 const_iv (GL_ONE_MINUS_DST_ALPHA),
1827 const_iv (GL_SRC_ALPHA_SATURATE),
1540 const_iv (GL_RGB), 1828 const_iv (GL_RGB),
1541 const_iv (GL_RGBA), 1829 const_iv (GL_RGBA),
1830 const_iv (GL_RGBA4),
1831 const_iv (GL_RGBA8),
1832 const_iv (GL_RGB5_A1),
1542 const_iv (GL_UNSIGNED_BYTE), 1833 const_iv (GL_UNSIGNED_BYTE),
1543 const_iv (GL_UNSIGNED_SHORT), 1834 const_iv (GL_UNSIGNED_SHORT),
1544 const_iv (GL_UNSIGNED_INT), 1835 const_iv (GL_UNSIGNED_INT),
1545 const_iv (GL_ALPHA), 1836 const_iv (GL_ALPHA),
1546 const_iv (GL_INTENSITY), 1837 const_iv (GL_INTENSITY),
1620 OUTPUT: 1911 OUTPUT:
1621 RETVAL 1912 RETVAL
1622 1913
1623int glGetError () 1914int glGetError ()
1624 1915
1916void glFinish ()
1917
1625void glClear (int mask) 1918void glClear (int mask)
1626 1919
1627void glClearColor (float r, float g, float b, float a = 1.0) 1920void glClearColor (float r, float g, float b, float a = 1.0)
1628 PROTOTYPE: @ 1921 PROTOTYPE: @
1629 1922
1635 1928
1636void glHint (int target, int mode) 1929void glHint (int target, int mode)
1637 1930
1638void glBlendFunc (int sfactor, int dfactor) 1931void glBlendFunc (int sfactor, int dfactor)
1639 1932
1933void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1934 CODE:
1935 gl_BlendFuncSeparate (sa, da, saa, daa);
1936
1640void glDepthMask (int flag) 1937void glDepthMask (int flag)
1641 1938
1642void glLogicOp (int opcode) 1939void glLogicOp (int opcode)
1643 1940
1644void glColorMask (int red, int green, int blue, int alpha) 1941void glColorMask (int red, int green, int blue, int alpha)
1648void glPushMatrix () 1945void glPushMatrix ()
1649 1946
1650void glPopMatrix () 1947void glPopMatrix ()
1651 1948
1652void glLoadIdentity () 1949void glLoadIdentity ()
1950
1951void glDrawBuffer (int buffer)
1952
1953void glReadBuffer (int buffer)
1653 1954
1654# near_ and far_ are due to microsofts buggy "c" compiler 1955# near_ and far_ are due to microsofts buggy "c" compiler
1655void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 1956void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1656 1957
1657# near_ and far_ are due to microsofts buggy "c" compiler 1958# near_ and far_ are due to microsofts buggy "c" compiler
1677 1978
1678void glEnd () 1979void glEnd ()
1679 1980
1680void glColor (float r, float g, float b, float a = 1.0) 1981void glColor (float r, float g, float b, float a = 1.0)
1681 PROTOTYPE: @ 1982 PROTOTYPE: @
1983 ALIAS:
1984 glColor_premultiply = 1
1682 CODE: 1985 CODE:
1986 if (ix)
1987 {
1988 r *= a;
1989 g *= a;
1990 b *= a;
1991 }
1683 // microsoft visual "c" rounds instead of truncating... 1992 // microsoft visual "c" rounds instead of truncating...
1684 glColor4ub (MIN ((int)(r * 255.f), 255), 1993 glColor4ub (MIN ((int)(r * 256.f), 255),
1685 MIN ((int)(g * 255.f), 255), 1994 MIN ((int)(g * 256.f), 255),
1686 MIN ((int)(b * 255.f), 255), 1995 MIN ((int)(b * 256.f), 255),
1687 MIN ((int)(a * 255.f), 255)); 1996 MIN ((int)(a * 256.f), 255));
1688 1997
1689void glInterleavedArrays (int format, int stride, char *data) 1998void glInterleavedArrays (int format, int stride, char *data)
1690 1999
1691void glDrawElements (int mode, int count, int type, char *indices) 2000void glDrawElements (int mode, int count, int type, char *indices)
1692 2001
1715 2024
1716void glBindTexture (int target, int name) 2025void glBindTexture (int target, int name)
1717 2026
1718void glConvolutionParameter (int target, int pname, float params) 2027void glConvolutionParameter (int target, int pname, float params)
1719 CODE: 2028 CODE:
1720 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 2029 if (gl.ConvolutionParameterf)
2030 gl.ConvolutionParameterf (target, pname, params);
1721 2031
1722void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2032void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1723 CODE: 2033 CODE:
1724 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 2034 if (gl.ConvolutionFilter2D)
1725 (target, internalformat, width, height, format, type, data)); 2035 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1726 2036
1727void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2037void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1728 CODE: 2038 CODE:
1729 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 2039 if (gl.SeparableFilter2D)
1730 (target, internalformat, width, height, format, type, row, column)); 2040 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1731 2041
1732void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2042void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1733 2043
1734void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2044void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1735 2045

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