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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.122 by root, Fri Jun 23 22:35:15 2006 UTC vs.
Revision 1.213 by root, Sun Jul 29 04:14:45 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22#endif
23
24#include <assert.h>
12#include <math.h> 25#include <math.h>
13#include <string.h> 26#include <string.h>
14#include <stdio.h> 27#include <stdio.h>
15#include <stdlib.h> 28#include <stdlib.h>
16 29
30#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
31
17#include <SDL.h> 32#include <SDL.h>
33#include <SDL_thread.h>
18#include <SDL_endian.h> 34#include <SDL_endian.h>
19#include <SDL_image.h> 35#include <SDL_image.h>
20#include <SDL_mixer.h> 36#include <SDL_mixer.h>
21#include <SDL_opengl.h> 37#include <SDL_opengl.h>
22 38
39#define PANGO_ENABLE_BACKEND
40#define G_DISABLE_CAST_CHECKS
41
23#include <glib/gmacros.h> 42#include <glib/gmacros.h>
24 43
25#include <pango/pango.h> 44#include <pango/pango.h>
26#include <pango/pangofc-fontmap.h>
27#include <pango/pangoft2.h>
28#include <pango/pangocairo.h>
29 45
30#ifndef _WIN32 46#ifndef _WIN32
31# include <sys/types.h> 47# include <sys/types.h>
32# include <sys/socket.h> 48# include <sys/socket.h>
33# include <netinet/in.h> 49# include <netinet/in.h>
34# include <netinet/tcp.h> 50# include <netinet/tcp.h>
35# include <inttypes.h> 51# include <inttypes.h>
36#else
37 typedef unsigned char uint8_t;
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 52#endif
44 53
45#include "glext.h"
46
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ 54#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
48 55
49#define FOW_DARKNESS 32 56#define FOW_DARKNESS 32
50 57
51#define MAP_EXTEND_X 32 58#define MAP_EXTEND_X 32
52#define MAP_EXTEND_Y 512 59#define MAP_EXTEND_Y 512
53 60
54#define MIN_FONT_HEIGHT 10 61#define MIN_FONT_HEIGHT 10
62
63#if 0
64# define PARACHUTE SDL_INIT_NOPARACHUTE
65#else
66# define PARACHUTE 0
67#endif
68
69static AV *texture_av;
55 70
56static struct 71static struct
57{ 72{
58#define GL_FUNC(ptr,name) ptr name; 73#define GL_FUNC(ptr,name) ptr name;
59#include "glfunc.h" 74#include "glfunc.h"
60#undef GL_FUNC 75#undef GL_FUNC
61} gl; 76} gl;
62 77
78static void
63static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 79gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
64{ 80{
65 if (gl.BlendFuncSeparate) 81 if (gl.BlendFuncSeparate)
66 gl.BlendFuncSeparate (sa, da, saa, daa); 82 gl.BlendFuncSeparate (sa, da, saa, daa);
67 else if (gl.BlendFuncSeparateEXT) 83 else if (gl.BlendFuncSeparateEXT)
68 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 84 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
69 else 85 else
70 glBlendFunc (sa, da); 86 glBlendFunc (sa, da);
71} 87}
72 88
89static GLuint
90gen_texture ()
91{
92 GLuint name;
93
94 if (AvFILL (texture_av) >= 0)
95 name = (GLuint)(size_t)av_pop (texture_av);
96 else
97 glGenTextures (1, &name);
98
99 return name;
100}
101
102static void
103del_texture (GLuint name)
104{
105 /* make a half-assed attempt at returning the memory used by the texture */
106 /* textures are frequently being reused by cfplus anyway */
107 /*glBindTexture (GL_TEXTURE_2D, name);*/
108 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
109 av_push (texture_av, (SV *)(size_t)name);
110 glDeleteTextures (1, &name);
111}
112
113#include "texcache.c"
114
115#include "pango-font.c"
116#include "pango-fontmap.c"
117#include "pango-render.c"
118
119typedef IV CFPlus__Channel;
120typedef SDL_RWops *CFPlus__RW;
73typedef Mix_Chunk *CFClient__MixChunk; 121typedef Mix_Chunk *CFPlus__MixChunk;
74typedef Mix_Music *CFClient__MixMusic; 122typedef Mix_Music *CFPlus__MixMusic;
75 123
76typedef PangoFontDescription *CFClient__Font; 124typedef PangoFontDescription *CFPlus__Font;
77 125
78static int 126static int
79shape_attr_p (PangoLayoutRun *run) 127shape_attr_p (PangoLayoutRun *run)
80{ 128{
81 GSList *attrs = run->item->analysis.extra_attrs; 129 GSList *attrs = run->item->analysis.extra_attrs;
92 140
93 return 0; 141 return 0;
94} 142}
95 143
96typedef struct cf_layout { 144typedef struct cf_layout {
97 PangoLayout *pl; // either derived from a cairo or ft2 context 145 PangoLayout *pl;
98 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
99 float r, g, b, a; // default color for rgba mode 146 float r, g, b, a; // default color for rgba mode
100 int base_height; 147 int base_height;
101 CFClient__Font font; 148 CFPlus__Font font;
102} *CFClient__Layout; 149} *CFPlus__Layout;
103 150
104static CFClient__Font default_font; 151static CFPlus__Font default_font;
105static PangoContext *ft2_context, *cairo_context; 152static PangoContext *opengl_context;
106static PangoFontMap *ft2_fontmap, *cairo_fontmap; 153static PangoFontMap *opengl_fontmap;
107 154
108static void 155static void
109substitute_func (FcPattern *pattern, gpointer data) 156substitute_func (FcPattern *pattern, gpointer data)
110{ 157{
111 FcPatternAddBool (pattern, FC_HINTING, 1); 158 FcPatternAddBool (pattern, FC_HINTING, 1);
112#ifdef FC_HINT_STYLE 159#ifdef FC_HINT_STYLE
113 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); 160 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
114#endif 161#endif
115#ifdef _WIN32
116 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
117#else
118 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 162 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
119#endif
120} 163}
121 164
122static void 165static void
123layout_update_font (CFClient__Layout self) 166layout_update_font (CFPlus__Layout self)
124{ 167{
125 /* use a random scale factor to account for unknown descenders, 0.8 works 168 /* use a random scale factor to account for unknown descenders, 0.8 works
126 * reasonably well with bitstream vera 169 * reasonably well with bitstream vera
127 */ 170 */
128 PangoFontDescription *font = self->font ? self->font : default_font; 171 PangoFontDescription *font = self->font ? self->font : default_font;
132 175
133 pango_layout_set_font_description (self->pl, font); 176 pango_layout_set_font_description (self->pl, font);
134} 177}
135 178
136static void 179static void
137layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 180layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
138{ 181{
182 PangoRectangle rect;
183
184 // get_pixel_* wrongly rounds down
139 pango_layout_get_pixel_size (self->pl, w, h); 185 pango_layout_get_extents (self->pl, 0, &rect);
140 186
141 if (!*w) *w = 1; 187 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
142 if (!*h) *h = 1; 188 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
143 189
144 *w = (*w + 3) & ~3; 190 if (!rect.width) rect.width = 1;
145} 191 if (!rect.height) rect.height = 1;
146 192
193 *w = rect.width;
194 *h = rect.height;
195}
196
197typedef uint16_t tileid;
147typedef uint16_t mapface; 198typedef uint16_t faceid;
148 199
149typedef struct { 200typedef struct {
150 GLint name; 201 int name;
151 int w, h; 202 int w, h;
152 float s, t; 203 float s, t;
153 uint8_t r, g, b, a; 204 uint8_t r, g, b, a;
205 tileid smoothtile;
206 uint8_t smoothlevel;
154} maptex; 207} maptex;
155 208
156typedef struct { 209typedef struct {
210 uint32_t player;
211 tileid tile[3];
157 int16_t darkness; 212 uint16_t darkness;
158 mapface face[3]; 213 uint8_t stat_width, stat_hp, flags, smoothmax;
159} mapcell; 214} mapcell;
160 215
161typedef struct { 216typedef struct {
162 int32_t c0, c1; 217 int32_t c0, c1;
163 mapcell *col; 218 mapcell *col;
164} maprow; 219} maprow;
165 220
166typedef struct map { 221typedef struct map {
167 int x, y, w, h; 222 int x, y, w, h;
168 int ox, oy; /* offset to virtual global coordinate system */ 223 int ox, oy; /* offset to virtual global coordinate system */
169 int faces; 224 int faces; tileid *face2tile; // [faceid]
170 mapface *face; 225 int texs; maptex *tex; // [tileid]
171
172 int texs;
173 maptex *tex;
174 226
175 int32_t rows; 227 int32_t rows;
176 maprow *row; 228 maprow *row;
177} *CFClient__Map; 229} *CFPlus__Map;
178 230
179static char * 231static char *
180prepend (char *ptr, int sze, int inc) 232prepend (char *ptr, int sze, int inc)
181{ 233{
182 char *p; 234 char *p;
199} 251}
200 252
201#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 253#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
202#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 254#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
203 255
256static void
257need_facenum (struct map *self, faceid face)
258{
259 while (self->faces <= face)
260 {
261 Append (tileid, self->face2tile, self->faces, self->faces);
262 self->faces *= 2;
263 }
264}
265
266static void
267need_texid (struct map *self, int texid)
268{
269 while (self->texs <= texid)
270 {
271 Append (maptex, self->tex, self->texs, self->texs);
272 self->texs *= 2;
273 }
274}
275
204static maprow * 276static maprow *
205map_get_row (CFClient__Map self, int y) 277map_get_row (CFPlus__Map self, int y)
206{ 278{
207 if (0 > y) 279 if (0 > y)
208 { 280 {
209 int extend = - y + MAP_EXTEND_Y; 281 int extend = - y + MAP_EXTEND_Y;
210 Prepend (maprow, self->row, self->rows, extend); 282 Prepend (maprow, self->row, self->rows, extend);
248 320
249 return row->col + (x - row->c0); 321 return row->col + (x - row->c0);
250} 322}
251 323
252static mapcell * 324static mapcell *
253map_get_cell (CFClient__Map self, int x, int y) 325map_get_cell (CFPlus__Map self, int x, int y)
254{ 326{
255 return row_get_cell (map_get_row (self, y), x); 327 return row_get_cell (map_get_row (self, y), x);
256} 328}
257 329
258static void 330static void
259map_clear (CFClient__Map self) 331map_clear (CFPlus__Map self)
260{ 332{
261 int r; 333 int r;
262 334
263 for (r = 0; r < self->rows; r++) 335 for (r = 0; r < self->rows; r++)
264 Safefree (self->row[r].col); 336 Safefree (self->row[r].col);
272 self->row = 0; 344 self->row = 0;
273 self->rows = 0; 345 self->rows = 0;
274} 346}
275 347
276static void 348static void
277map_blank (CFClient__Map self, int x0, int y0, int w, int h) 349map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
278{ 350{
279 int x, y; 351 int x, y;
280 maprow *row; 352 maprow *row;
353 mapcell *cell;
281 354
282 for (y = y0; y < y0 + h; y++) 355 for (y = y0; y < y0 + h; y++)
283 if (y >= 0) 356 if (y >= 0)
284 { 357 {
285 if (y >= self->rows) 358 if (y >= self->rows)
291 if (x >= row->c0) 364 if (x >= row->c0)
292 { 365 {
293 if (x >= row->c1) 366 if (x >= row->c1)
294 break; 367 break;
295 368
296 row->col[x - row->c0].darkness = -1; 369 cell = row->col + x - row->c0;
370
371 cell->darkness = 0;
372 cell->stat_hp = 0;
373 cell->flags = 0;
374 cell->player = 0;
297 } 375 }
298 } 376 }
377}
378
379typedef struct {
380 tileid tile;
381 uint8_t x, y, level;
382} smooth_key;
383
384static void
385smooth_or_bits (HV *hv, smooth_key *key, IV bits)
386{
387 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
388
389 if (SvIOK (*sv))
390 SvIV_set (*sv, SvIVX (*sv) | bits);
391 else
392 sv_setiv (*sv, bits);
299} 393}
300 394
301static void 395static void
302music_finished (void) 396music_finished (void)
303{ 397{
339 n |= n >> 16; 433 n |= n >> 16;
340 434
341 return n + 1; 435 return n + 1;
342} 436}
343 437
438/* SDL should provide this, really. */
439#define SDLK_MODIFIER_MIN 300
440#define SDLK_MODIFIER_MAX 314
441
442/******************************************************************************/
443
444static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
445static GV *hover_gv;
446
447static int
448within_widget (SV *widget, NV x, NV y)
449{
450 HV *self;
451 SV **svp;
452 NV wx, ww, wy, wh;
453
454 if (!SvROK (widget))
455 return 0;
456
457 self = (HV *)SvRV (widget);
458
459 if (SvTYPE (self) != SVt_PVHV)
460 return 0;
461
462 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
463 if (y < wy)
464 return 0;
465
466 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
467 if (y >= wy + wh)
468 return 0;
469
470 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
471 if (x < wx)
472 return 0;
473
474 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
475 if (x >= wx + ww)
476 return 0;
477
478 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
479 if (!svp || !SvTRUE (*svp))
480 return 0;
481
482 return 1;
483}
484
344MODULE = CFClient PACKAGE = CFClient 485MODULE = CFPlus PACKAGE = CFPlus
345 486
346PROTOTYPES: ENABLE 487PROTOTYPES: ENABLE
347 488
348BOOT: 489BOOT:
349{ 490{
350 HV *stash = gv_stashpv ("CFClient", 1); 491 HV *stash = gv_stashpv ("CFPlus", 1);
351 static const struct { 492 static const struct {
352 const char *name; 493 const char *name;
353 IV iv; 494 IV iv;
354 } *civ, const_iv[] = { 495 } *civ, const_iv[] = {
355# define const_iv(name) { # name, (IV)name } 496# define const_iv(name) { # name, (IV)name }
497 const_iv (SDLK_MODIFIER_MIN),
498 const_iv (SDLK_MODIFIER_MAX),
499
356 const_iv (SDL_ACTIVEEVENT), 500 const_iv (SDL_ACTIVEEVENT),
357 const_iv (SDL_KEYDOWN), 501 const_iv (SDL_KEYDOWN),
358 const_iv (SDL_KEYUP), 502 const_iv (SDL_KEYUP),
359 const_iv (SDL_MOUSEMOTION), 503 const_iv (SDL_MOUSEMOTION),
360 const_iv (SDL_MOUSEBUTTONDOWN), 504 const_iv (SDL_MOUSEBUTTONDOWN),
369 const_iv (SDL_EVENT_RESERVEDA), 513 const_iv (SDL_EVENT_RESERVEDA),
370 const_iv (SDL_EVENT_RESERVEDB), 514 const_iv (SDL_EVENT_RESERVEDB),
371 const_iv (SDL_VIDEORESIZE), 515 const_iv (SDL_VIDEORESIZE),
372 const_iv (SDL_VIDEOEXPOSE), 516 const_iv (SDL_VIDEOEXPOSE),
373 const_iv (SDL_USEREVENT), 517 const_iv (SDL_USEREVENT),
518
519 const_iv (SDL_APPINPUTFOCUS),
520 const_iv (SDL_APPMOUSEFOCUS),
521 const_iv (SDL_APPACTIVE),
522
374 const_iv (SDLK_KP0), 523 const_iv (SDLK_KP0),
375 const_iv (SDLK_KP1), 524 const_iv (SDLK_KP1),
376 const_iv (SDLK_KP2), 525 const_iv (SDLK_KP2),
377 const_iv (SDLK_KP3), 526 const_iv (SDLK_KP3),
378 const_iv (SDLK_KP4), 527 const_iv (SDLK_KP4),
433 const_iv (SDLK_BREAK), 582 const_iv (SDLK_BREAK),
434 const_iv (SDLK_MENU), 583 const_iv (SDLK_MENU),
435 const_iv (SDLK_POWER), 584 const_iv (SDLK_POWER),
436 const_iv (SDLK_EURO), 585 const_iv (SDLK_EURO),
437 const_iv (SDLK_UNDO), 586 const_iv (SDLK_UNDO),
587
438 const_iv (KMOD_NONE), 588 const_iv (KMOD_NONE),
589 const_iv (KMOD_SHIFT),
439 const_iv (KMOD_LSHIFT), 590 const_iv (KMOD_LSHIFT),
440 const_iv (KMOD_RSHIFT), 591 const_iv (KMOD_RSHIFT),
592 const_iv (KMOD_CTRL),
441 const_iv (KMOD_LCTRL), 593 const_iv (KMOD_LCTRL),
442 const_iv (KMOD_RCTRL), 594 const_iv (KMOD_RCTRL),
595 const_iv (KMOD_ALT),
443 const_iv (KMOD_LALT), 596 const_iv (KMOD_LALT),
444 const_iv (KMOD_RALT), 597 const_iv (KMOD_RALT),
598 const_iv (KMOD_META),
445 const_iv (KMOD_LMETA), 599 const_iv (KMOD_LMETA),
446 const_iv (KMOD_RMETA), 600 const_iv (KMOD_RMETA),
447 const_iv (KMOD_NUM), 601 const_iv (KMOD_NUM),
448 const_iv (KMOD_CAPS), 602 const_iv (KMOD_CAPS),
449 const_iv (KMOD_MODE), 603 const_iv (KMOD_MODE),
450 const_iv (KMOD_CTRL),
451 const_iv (KMOD_SHIFT),
452 const_iv (KMOD_ALT),
453 const_iv (KMOD_META)
454# undef const_iv 604# undef const_iv
455 }; 605 };
456 606
457 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 607 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
458 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 608 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
609
610 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
611 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
459} 612}
613
614void
615weaken (SV *rv)
616 PROTOTYPE: $
617 CODE:
618 sv_rvweaken (rv);
619
620int
621in_destruct ()
622 CODE:
623 RETVAL = PL_main_cv == Nullcv;
624 OUTPUT:
625 RETVAL
460 626
461NV floor (NV x) 627NV floor (NV x)
462 628
463NV ceil (NV x) 629NV ceil (NV x)
464 630
465void 631void
466pango_init () 632pango_init ()
467 CODE: 633 CODE:
468 // delayed, so it can pick up new fonts added by AddFontResourceEx
469{ 634{
470 {
471 ft2_fontmap = pango_ft2_font_map_new (); 635 opengl_fontmap = pango_opengl_font_map_new ();
472 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 636 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
473 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 637 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
474 }
475 {
476 cairo_font_options_t *fopt = cairo_font_options_create ();
477 cairo_fontmap = pango_cairo_font_map_get_default ();
478 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
479#ifdef _WIN32
480 // cairo looks like shit eaten twice on windows
481 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
482#else
483 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
484#endif
485 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
486 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
487 pango_cairo_context_set_font_options (cairo_context, fopt);
488 cairo_font_options_destroy (fopt);
489 }
490} 638}
639
640char *
641SDL_GetError ()
491 642
492int 643int
493SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 644SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
494 645
495void 646void
496SDL_Quit () 647SDL_Quit ()
497 648
498void 649void
499SDL_ListModes () 650SDL_ListModes (int rgb, int alpha)
500 PPCODE: 651 PPCODE:
501{ 652{
502 SDL_Rect **m; 653 SDL_Rect **m;
503 654
504 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 655 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
505 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 656 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
506 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 657 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
507 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 658 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
508 659
509 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 660 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
510 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 661 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
511 662
512 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 663 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
513 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 664 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
514 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 665 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
515 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 666 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
516 667
517 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 668 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
518 669#if SDL_VERSION_ATLEAST(1,2,10)
519 SDL_EnableUNICODE (1); 670 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
520 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 671 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
672#endif
521 673
522 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 674 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
523 675
524 if (m && m != (SDL_Rect **)-1) 676 if (m && m != (SDL_Rect **)-1)
525 while (*m) 677 while (*m)
526 { 678 {
679 if ((*m)->w >= 640 && (*m)->h >= 480)
680 {
527 AV *av = newAV (); 681 AV *av = newAV ();
528 av_push (av, newSViv ((*m)->w)); 682 av_push (av, newSViv ((*m)->w));
529 av_push (av, newSViv ((*m)->h)); 683 av_push (av, newSViv ((*m)->h));
684 av_push (av, newSViv (rgb));
685 av_push (av, newSViv (alpha));
530 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 686 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
687 }
531 688
532 ++m; 689 ++m;
533 } 690 }
534} 691}
535 692
536char *
537SDL_GetError ()
538
539int 693int
540SDL_SetVideoMode (int w, int h, int fullscreen) 694SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
541 CODE: 695 CODE:
696{
697 SDL_EnableUNICODE (1);
698 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
699
700 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
701 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
702 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
703 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
704
542 RETVAL = !!SDL_SetVideoMode ( 705 RETVAL = !!SDL_SetVideoMode (
543 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 706 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
544 ); 707 );
708
545 if (RETVAL) 709 if (RETVAL)
546 { 710 {
711 av_clear (texture_av);
712
547 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 713 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
548# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 714#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
549# include "glfunc.h" 715#include "glfunc.h"
550# undef GL_FUNC 716#undef GL_FUNC
551 } 717 }
718}
552 OUTPUT: 719 OUTPUT:
553 RETVAL 720 RETVAL
554 721
555void 722void
556SDL_GL_SwapBuffers () 723SDL_GL_SwapBuffers ()
557 724
558char * 725char *
559SDL_GetKeyName (int sym) 726SDL_GetKeyName (int sym)
560 727
728int
729SDL_GetAppState ()
730
561void 731void
562SDL_PollEvent () 732poll_events ()
563 PPCODE: 733 PPCODE:
564{ 734{
565 SDL_Event ev; 735 SDL_Event ev;
566 736
567 while (SDL_PollEvent (&ev)) 737 SDL_PumpEvents ();
738 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
568 { 739 {
569 HV *hv = newHV (); 740 HV *hv = newHV ();
570 hv_store (hv, "type", 4, newSViv (ev.type), 0); 741 hv_store (hv, "type", 4, newSViv (ev.type), 0);
571 742
572 switch (ev.type) 743 switch (ev.type)
574 case SDL_KEYDOWN: 745 case SDL_KEYDOWN:
575 case SDL_KEYUP: 746 case SDL_KEYUP:
576 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 747 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
577 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 748 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
578 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 749 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
750 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
579 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 751 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
580 break; 752 break;
581 753
582 case SDL_ACTIVEEVENT: 754 case SDL_ACTIVEEVENT:
583 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 755 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
584 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 756 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
585 break; 757 break;
586 758
587 case SDL_MOUSEMOTION: 759 case SDL_MOUSEMOTION:
760 {
761 int state = ev.motion.state;
762 int x = ev.motion.x;
763 int y = ev.motion.y;
764 int xrel = ev.motion.xrel;
765 int yrel = ev.motion.yrel;
766
767 /* do simplistic event compression */
768 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
769 && state == ev.motion.state)
770 {
771 xrel += ev.motion.xrel;
772 yrel += ev.motion.yrel;
773 x = ev.motion.x;
774 y = ev.motion.y;
775 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
776 }
777
588 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 778 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
589
590 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 779 hv_store (hv, "state", 5, newSViv (state), 0);
591 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 780 hv_store (hv, "x", 1, newSViv (x), 0);
592 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 781 hv_store (hv, "y", 1, newSViv (y), 0);
593 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 782 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
594 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 783 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
784 }
595 break; 785 break;
596 786
597 case SDL_MOUSEBUTTONDOWN: 787 case SDL_MOUSEBUTTONDOWN:
598 case SDL_MOUSEBUTTONUP: 788 case SDL_MOUSEBUTTONUP:
599 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 789 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
609 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 799 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
610 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 800 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
611 break; 801 break;
612 } 802 }
613 803
614 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 804 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
615 } 805 }
616} 806}
617 807
618int 808int
619Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 809Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
620 POSTCALL: 810 POSTCALL:
621 Mix_HookMusicFinished (music_finished); 811 Mix_HookMusicFinished (music_finished);
622 Mix_ChannelFinished (channel_finished); 812 Mix_ChannelFinished (channel_finished);
623 813
624void 814void
628Mix_AllocateChannels (int numchans = -1) 818Mix_AllocateChannels (int numchans = -1)
629 819
630void 820void
631lowdelay (int fd, int val = 1) 821lowdelay (int fd, int val = 1)
632 CODE: 822 CODE:
823 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
824
825void
826win32_proxy_info ()
827 PPCODE:
828{
633#ifndef _WIN32 829#ifdef _WIN32
634 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 830 char buffer[2048];
831 DWORD buflen;
832
833 EXTEND (SP, 3);
834
835 buflen = sizeof (buffer);
836 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
837 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
838 {
839 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
840
841 buflen = sizeof (buffer);
842 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
843 {
844 PUSHs (newSVpv (buffer, 0));
845
846 buflen = sizeof (buffer);
847 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
848 PUSHs (newSVpv (buffer, 0));
849 }
850 }
635#endif 851#endif
852}
636 853
637void 854void
638add_font (char *file) 855add_font (char *file)
639 CODE: 856 CODE:
640 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 857 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
641#ifdef _WIN32
642 // cairo... sigh... requires win2000
643 AddFontResourceEx (file, FR_PRIVATE, 0);
644#endif
645 858
646void 859void
647load_image_inline (SV *image_) 860load_image_inline (SV *image_)
648 ALIAS: 861 ALIAS:
649 load_image_file = 1 862 load_image_file = 1
652 STRLEN image_len; 865 STRLEN image_len;
653 char *image = (char *)SvPVbyte (image_, image_len); 866 char *image = (char *)SvPVbyte (image_, image_len);
654 SDL_Surface *surface, *surface2; 867 SDL_Surface *surface, *surface2;
655 SDL_PixelFormat fmt; 868 SDL_PixelFormat fmt;
656 SDL_RWops *rw = ix 869 SDL_RWops *rw = ix
657 ? SDL_RWFromFile (image, "r") 870 ? SDL_RWFromFile (image, "rb")
658 : SDL_RWFromConstMem (image, image_len); 871 : SDL_RWFromConstMem (image, image_len);
659 872
660 if (!rw) 873 if (!rw)
661 croak ("load_image: %s", SDL_GetError ()); 874 croak ("load_image: %s", SDL_GetError ());
662 875
691 904
692 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 905 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
693 906
694 assert (surface2->pitch == surface2->w * 4); 907 assert (surface2->pitch == surface2->w * 4);
695 908
909 SDL_LockSurface (surface2);
696 EXTEND (SP, 5); 910 EXTEND (SP, 6);
697 PUSHs (sv_2mortal (newSViv (surface2->w))); 911 PUSHs (sv_2mortal (newSViv (surface2->w)));
698 PUSHs (sv_2mortal (newSViv (surface2->h))); 912 PUSHs (sv_2mortal (newSViv (surface2->h)));
699 SDL_LockSurface (surface2);
700 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 913 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
701 SDL_UnlockSurface (surface2);
702 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 914 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
703 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 915 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
704 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 916 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
917 SDL_UnlockSurface (surface2);
705 918
706 SDL_FreeSurface (surface); 919 SDL_FreeSurface (surface);
707 SDL_FreeSurface (surface2); 920 SDL_FreeSurface (surface2);
708} 921}
709 922
748 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 961 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
749#endif 962#endif
750 _exit (1); 963 _exit (1);
751 964
752void 965void
753_exit (int retval) 966_exit (int retval = 0)
754 CODE: 967 CODE:
968#ifdef WIN32
969 ExitThread (retval); // unclean, please beam me up
970#else
755 _exit (retval); 971 _exit (retval);
972#endif
756 973
974void
975debug ()
976 CODE:
977{
978#if DEBUG
979 VALGRIND_DO_LEAK_CHECK;
980#endif
981}
982
757MODULE = CFClient PACKAGE = CFClient::Font 983MODULE = CFPlus PACKAGE = CFPlus::Font
758 984
759CFClient::Font 985PROTOTYPES: DISABLE
986
987CFPlus::Font
760new_from_file (SV *class, char *path, int id = 0) 988new_from_file (SV *class, char *path, int id = 0)
761 CODE: 989 CODE:
762{ 990{
763 int count; 991 int count;
764 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 992 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
767} 995}
768 OUTPUT: 996 OUTPUT:
769 RETVAL 997 RETVAL
770 998
771void 999void
772DESTROY (CFClient::Font self) 1000DESTROY (CFPlus::Font self)
773 CODE: 1001 CODE:
774 pango_font_description_free (self); 1002 pango_font_description_free (self);
775 1003
776void 1004void
777make_default (CFClient::Font self) 1005make_default (CFPlus::Font self)
1006 PROTOTYPE: $
778 CODE: 1007 CODE:
779 default_font = self; 1008 default_font = self;
780 1009
781MODULE = CFClient PACKAGE = CFClient::Layout 1010MODULE = CFPlus PACKAGE = CFPlus::Layout
782 1011
783CFClient::Layout 1012PROTOTYPES: DISABLE
784new (SV *class, int rgba = 0) 1013
1014void
1015reset_glyph_cache ()
1016 PROTOTYPE:
1017 CODE:
1018 tc_clear ();
1019
1020CFPlus::Layout
1021new (SV *class)
785 CODE: 1022 CODE:
786 New (0, RETVAL, 1, struct cf_layout); 1023 New (0, RETVAL, 1, struct cf_layout);
787 1024
788 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 1025 RETVAL->pl = pango_layout_new (opengl_context);
789 RETVAL->rgba = rgba;
790 RETVAL->r = 1.; 1026 RETVAL->r = 1.;
791 RETVAL->g = 1.; 1027 RETVAL->g = 1.;
792 RETVAL->b = 1.; 1028 RETVAL->b = 1.;
793 RETVAL->a = 1.; 1029 RETVAL->a = 1.;
794 RETVAL->base_height = MIN_FONT_HEIGHT; 1030 RETVAL->base_height = MIN_FONT_HEIGHT;
798 layout_update_font (RETVAL); 1034 layout_update_font (RETVAL);
799 OUTPUT: 1035 OUTPUT:
800 RETVAL 1036 RETVAL
801 1037
802void 1038void
803DESTROY (CFClient::Layout self) 1039DESTROY (CFPlus::Layout self)
804 CODE: 1040 CODE:
805 g_object_unref (self->pl); 1041 g_object_unref (self->pl);
806 Safefree (self); 1042 Safefree (self);
807 1043
808int
809is_rgba (CFClient::Layout self)
810 CODE:
811 RETVAL = self->rgba;
812 OUTPUT:
813 RETVAL
814
815void 1044void
816set_text (CFClient::Layout self, SV *text_) 1045set_text (CFPlus::Layout self, SV *text_)
817 CODE: 1046 CODE:
818{ 1047{
819 STRLEN textlen; 1048 STRLEN textlen;
820 char *text = SvPVutf8 (text_, textlen); 1049 char *text = SvPVutf8 (text_, textlen);
821 1050
822 pango_layout_set_text (self->pl, text, textlen); 1051 pango_layout_set_text (self->pl, text, textlen);
823} 1052}
824 1053
825void 1054void
826set_markup (CFClient::Layout self, SV *text_) 1055set_markup (CFPlus::Layout self, SV *text_)
827 CODE: 1056 CODE:
828{ 1057{
829 STRLEN textlen; 1058 STRLEN textlen;
830 char *text = SvPVutf8 (text_, textlen); 1059 char *text = SvPVutf8 (text_, textlen);
831 1060
832 pango_layout_set_markup (self->pl, text, textlen); 1061 pango_layout_set_markup (self->pl, text, textlen);
833} 1062}
834 1063
835void 1064void
836set_shapes (CFClient::Layout self, ...) 1065set_shapes (CFPlus::Layout self, ...)
837 CODE: 1066 CODE:
838{ 1067{
839 PangoAttrList *attrs = 0; 1068 PangoAttrList *attrs = 0;
840 const char *text = pango_layout_get_text (self->pl); 1069 const char *text = pango_layout_get_text (self->pl);
841 const char *pos = text; 1070 const char *pos = text;
876 if (attrs) 1105 if (attrs)
877 pango_layout_set_attributes (self->pl, attrs); 1106 pango_layout_set_attributes (self->pl, attrs);
878} 1107}
879 1108
880void 1109void
881get_shapes (CFClient::Layout self) 1110get_shapes (CFPlus::Layout self)
882 PPCODE: 1111 PPCODE:
883{ 1112{
884 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1113 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
885 1114
886 do 1115 do
890 if (run && shape_attr_p (run)) 1119 if (run && shape_attr_p (run))
891 { 1120 {
892 PangoRectangle extents; 1121 PangoRectangle extents;
893 pango_layout_iter_get_run_extents (iter, 0, &extents); 1122 pango_layout_iter_get_run_extents (iter, 0, &extents);
894 1123
1124 EXTEND (SP, 2);
895 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x)))); 1125 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
896 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y)))); 1126 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
897 } 1127 }
898 } 1128 }
899 while (pango_layout_iter_next_run (iter)); 1129 while (pango_layout_iter_next_run (iter));
900 1130
901 pango_layout_iter_free (iter); 1131 pango_layout_iter_free (iter);
902} 1132}
903 1133
904int 1134int
905has_wrapped (CFClient::Layout self) 1135has_wrapped (CFPlus::Layout self)
906 CODE: 1136 CODE:
907{ 1137{
908 int lines = 1; 1138 int lines = 1;
909 const char *text = pango_layout_get_text (self->pl); 1139 const char *text = pango_layout_get_text (self->pl);
910 1140
915} 1145}
916 OUTPUT: 1146 OUTPUT:
917 RETVAL 1147 RETVAL
918 1148
919SV * 1149SV *
920get_text (CFClient::Layout self) 1150get_text (CFPlus::Layout self)
921 CODE: 1151 CODE:
922 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1152 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
923 sv_utf8_decode (RETVAL); 1153 sv_utf8_decode (RETVAL);
924 OUTPUT: 1154 OUTPUT:
925 RETVAL 1155 RETVAL
926 1156
927void 1157void
928set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1158set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
929 CODE: 1159 CODE:
930 self->r = r; 1160 self->r = r;
931 self->g = g; 1161 self->g = g;
932 self->b = b; 1162 self->b = b;
933 self->a = a; 1163 self->a = a;
934 1164
935void 1165void
936set_font (CFClient::Layout self, CFClient::Font font = 0) 1166set_font (CFPlus::Layout self, CFPlus::Font font = 0)
937 CODE: 1167 CODE:
938 if (self->font != font) 1168 if (self->font != font)
939 { 1169 {
940 self->font = font; 1170 self->font = font;
941 layout_update_font (self); 1171 layout_update_font (self);
942 } 1172 }
943 1173
944void 1174void
945set_height (CFClient::Layout self, int base_height) 1175set_height (CFPlus::Layout self, int base_height)
946 CODE: 1176 CODE:
947 if (self->base_height != base_height) 1177 if (self->base_height != base_height)
948 { 1178 {
949 self->base_height = base_height; 1179 self->base_height = base_height;
950 layout_update_font (self); 1180 layout_update_font (self);
951 } 1181 }
952 1182
953void 1183void
954set_width (CFClient::Layout self, int max_width = -1) 1184set_width (CFPlus::Layout self, int max_width = -1)
955 CODE: 1185 CODE:
956 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1186 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
957 1187
958void 1188void
959set_indent (CFClient::Layout self, int indent) 1189set_indent (CFPlus::Layout self, int indent)
960 CODE: 1190 CODE:
961 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1191 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
962 1192
963void 1193void
964set_spacing (CFClient::Layout self, int spacing) 1194set_spacing (CFPlus::Layout self, int spacing)
965 CODE: 1195 CODE:
966 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1196 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
967 1197
968void 1198void
969set_ellipsise (CFClient::Layout self, int ellipsise) 1199set_ellipsise (CFPlus::Layout self, int ellipsise)
970 CODE: 1200 CODE:
971 pango_layout_set_ellipsize (self->pl, 1201 pango_layout_set_ellipsize (self->pl,
972 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1202 ellipsise == 1 ? PANGO_ELLIPSIZE_START
973 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1203 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
974 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1204 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
975 : PANGO_ELLIPSIZE_NONE 1205 : PANGO_ELLIPSIZE_NONE
976 ); 1206 );
977 1207
978void 1208void
979set_single_paragraph_mode (CFClient::Layout self, int spm) 1209set_single_paragraph_mode (CFPlus::Layout self, int spm)
980 CODE: 1210 CODE:
981 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1211 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
982 1212
983void 1213void
984size (CFClient::Layout self) 1214size (CFPlus::Layout self)
985 PPCODE: 1215 PPCODE:
986{ 1216{
987 int w, h; 1217 int w, h;
988 1218
989 layout_get_pixel_size (self, &w, &h); 1219 layout_get_pixel_size (self, &w, &h);
992 PUSHs (sv_2mortal (newSViv (w))); 1222 PUSHs (sv_2mortal (newSViv (w)));
993 PUSHs (sv_2mortal (newSViv (h))); 1223 PUSHs (sv_2mortal (newSViv (h)));
994} 1224}
995 1225
996int 1226int
997descent (CFClient::Layout self) 1227descent (CFPlus::Layout self)
998 CODE: 1228 CODE:
999{ 1229{
1000 PangoRectangle rect; 1230 PangoRectangle rect;
1001 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1231 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1002 pango_layout_line_get_pixel_extents (line, 0, &rect); 1232 pango_layout_line_get_pixel_extents (line, 0, &rect);
1004} 1234}
1005 OUTPUT: 1235 OUTPUT:
1006 RETVAL 1236 RETVAL
1007 1237
1008int 1238int
1009xy_to_index (CFClient::Layout self, int x, int y) 1239xy_to_index (CFPlus::Layout self, int x, int y)
1010 CODE: 1240 CODE:
1011{ 1241{
1012 int index, trailing; 1242 int index, trailing;
1013 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1243 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1014 RETVAL = index; 1244 RETVAL = index + trailing;
1015} 1245}
1016 OUTPUT: 1246 OUTPUT:
1017 RETVAL 1247 RETVAL
1018 1248
1019void 1249void
1020cursor_pos (CFClient::Layout self, int index) 1250cursor_pos (CFPlus::Layout self, int index)
1021 PPCODE: 1251 PPCODE:
1022{ 1252{
1023 PangoRectangle strong_pos; 1253 PangoRectangle strong_pos;
1024 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1254 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
1025 1255
1028 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1258 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
1029 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1259 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
1030} 1260}
1031 1261
1032void 1262void
1033render (CFClient::Layout self) 1263index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
1034 PPCODE: 1264 PPCODE:
1035{ 1265{
1036 SV *retval; 1266 int line, x;
1037 int w, h;
1038 1267
1039 layout_get_pixel_size (self, &w, &h); 1268 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1269 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1040 1270
1041 if (self->rgba)
1042 {
1043 cairo_surface_t *surface;
1044 cairo_t *cairo;
1045
1046 retval = newSV (w * h * 4);
1047 SvPOK_only (retval);
1048 SvCUR_set (retval, w * h * 4);
1049
1050 memset (SvPVX (retval), 0, w * h * 4);
1051
1052 surface = cairo_image_surface_create_for_data (
1053 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
1054 cairo = cairo_create (surface);
1055 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
1056
1057 pango_cairo_show_layout (cairo, self->pl);
1058
1059 cairo_destroy (cairo);
1060 cairo_surface_destroy (surface);
1061
1062 // what a mess, and its premultiplied, too :(
1063 {
1064 uint32_t *p = (uint32_t *)SvPVX (retval);
1065 uint32_t *e = p + w * h;
1066
1067 while (p < e)
1068 {
1069 uint32_t rgba = *p;
1070 rgba = (rgba >> 24) | (rgba << 8);
1071#if 0
1072#ifdef _WIN32
1073 {//D
1074 uint8_t r = rgba >> 24;
1075 uint8_t g = rgba >> 16;
1076 uint8_t b = rgba >> 8;
1077 uint8_t a = rgba >> 0;
1078
1079 rgba = (rgba & 0xffffff00) | a;
1080 }
1081#endif
1082#endif
1083 rgba = SDL_SwapBE32 (rgba);
1084 *p++ = rgba;
1085 }
1086 }
1087
1088 EXTEND (SP, 5); 1271 EXTEND (SP, 2);
1089 PUSHs (sv_2mortal (newSViv (w))); 1272 PUSHs (sv_2mortal (newSViv (line - 1)));
1273 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1274}
1275
1276void
1277line_x_to_index (CFPlus::Layout self, int line, int x)
1278 PPCODE:
1279{
1280 PangoLayoutLine *lp;
1281 int index, trailing;
1282
1283 if (line < 0)
1284 XSRETURN_EMPTY;
1285
1286 if (!(lp = pango_layout_get_line (self->pl, line)))
1287 XSRETURN_EMPTY; /* do better */
1288
1289 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1290
1291 EXTEND (SP, 2);
1292 if (GIMME_V == G_SCALAR)
1090 PUSHs (sv_2mortal (newSViv (h))); 1293 PUSHs (sv_2mortal (newSViv (index + trailing)));
1091 PUSHs (sv_2mortal (retval));
1092 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
1093 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
1094 }
1095 else 1294 else
1096 { 1295 {
1097 FT_Bitmap bitmap;
1098
1099 retval = newSV (w * h);
1100 SvPOK_only (retval);
1101 SvCUR_set (retval, w * h);
1102
1103 bitmap.rows = h;
1104 bitmap.width = w;
1105 bitmap.pitch = w;
1106 bitmap.buffer = (unsigned char*)SvPVX (retval);
1107 bitmap.num_grays = 256;
1108 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
1109
1110 memset (bitmap.buffer, 0, w * h);
1111
1112 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
1113
1114 EXTEND (SP, 5);
1115 PUSHs (sv_2mortal (newSViv (w))); 1296 PUSHs (sv_2mortal (newSViv (index)));
1116 PUSHs (sv_2mortal (newSViv (h))); 1297 PUSHs (sv_2mortal (newSViv (trailing)));
1117 PUSHs (sv_2mortal (retval));
1118 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1119 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1120 } 1298 }
1121} 1299}
1122 1300
1123MODULE = CFClient PACKAGE = CFClient::Texture
1124
1125void 1301void
1126pad2pot (SV *data_, SV *w_, SV *h_) 1302render (CFPlus::Layout self, float x, float y, int flags = 0)
1127 CODE: 1303 PPCODE:
1128{ 1304 pango_opengl_render_layout_subpixel (
1129 int ow = SvIV (w_); 1305 self->pl,
1130 int oh = SvIV (h_); 1306 x * PANGO_SCALE, y * PANGO_SCALE,
1307 self->r, self->g, self->b, self->a,
1308 flags
1309 );
1131 1310
1132 if (ow && oh) 1311MODULE = CFPlus PACKAGE = CFPlus::Texture
1312
1313PROTOTYPES: ENABLE
1314
1315int minpot (int n)
1316
1317void
1318pad (SV *data_, int ow, int oh, int nw, int nh)
1319 CODE:
1320{
1321 if ((nw != ow || nh != oh) && SvOK (data_))
1133 { 1322 {
1134 int nw = minpot (ow);
1135 int nh = minpot (oh);
1136
1137 if (nw != ow || nh != oh)
1138 {
1139 if (SvOK (data_))
1140 {
1141 STRLEN datalen; 1323 STRLEN datalen;
1142 char *data = SvPVbyte (data_, datalen); 1324 char *data = SvPVbyte (data_, datalen);
1143 int bpp = datalen / (ow * oh); 1325 int bpp = datalen / (ow * oh);
1144 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1326 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1145 1327
1146 SvPOK_only (result_); 1328 SvPOK_only (result_);
1147 SvCUR_set (result_, nw * nh * bpp); 1329 SvCUR_set (result_, nw * nh * bpp);
1148 1330
1149 memset (SvPVX (result_), 0, nw * nh * bpp); 1331 memset (SvPVX (result_), 0, nw * nh * bpp);
1150 while (oh--) 1332 while (oh--)
1151 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1333 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1152 1334
1153 sv_setsv (data_, result_); 1335 sv_setsv (data_, result_);
1154 }
1155
1156 sv_setiv (w_, nw);
1157 sv_setiv (h_, nh);
1158 }
1159 } 1336 }
1160} 1337}
1161 1338
1162void 1339void
1163draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1340draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1206 glDisable (GL_ALPHA_TEST); 1383 glDisable (GL_ALPHA_TEST);
1207 glDisable (GL_BLEND); 1384 glDisable (GL_BLEND);
1208 } 1385 }
1209} 1386}
1210 1387
1388IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1389 CODE:
1390{
1391 GLint width;
1392 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1393 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1394 RETVAL = width > 0;
1395}
1396 OUTPUT:
1397 RETVAL
1398
1211MODULE = CFClient PACKAGE = CFClient::Map 1399MODULE = CFPlus PACKAGE = CFPlus::Map
1212 1400
1213CFClient::Map 1401PROTOTYPES: DISABLE
1214new (SV *class, int map_width, int map_height) 1402
1403CFPlus::Map
1404new (SV *class)
1215 CODE: 1405 CODE:
1216 New (0, RETVAL, 1, struct map); 1406 New (0, RETVAL, 1, struct map);
1217 RETVAL->x = 0; 1407 RETVAL->x = 0;
1218 RETVAL->y = 0; 1408 RETVAL->y = 0;
1219 RETVAL->w = map_width; 1409 RETVAL->w = 0;
1220 RETVAL->h = map_height; 1410 RETVAL->h = 0;
1221 RETVAL->ox = 0; 1411 RETVAL->ox = 0;
1222 RETVAL->oy = 0; 1412 RETVAL->oy = 0;
1223 RETVAL->faces = 8192; 1413 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1224 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1414 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1225 RETVAL->texs = 8192;
1226 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1227 RETVAL->rows = 0; 1415 RETVAL->rows = 0;
1228 RETVAL->row = 0; 1416 RETVAL->row = 0;
1229 OUTPUT: 1417 OUTPUT:
1230 RETVAL 1418 RETVAL
1231 1419
1232void 1420void
1233DESTROY (CFClient::Map self) 1421DESTROY (CFPlus::Map self)
1234 CODE: 1422 CODE:
1235{ 1423{
1236 map_clear (self); 1424 map_clear (self);
1237 Safefree (self->face); 1425 Safefree (self->face2tile);
1238 Safefree (self->tex); 1426 Safefree (self->tex);
1239 Safefree (self); 1427 Safefree (self);
1240} 1428}
1241 1429
1242void 1430void
1431resize (CFPlus::Map self, int map_width, int map_height)
1432 CODE:
1433 self->w = map_width;
1434 self->h = map_height;
1435
1436void
1243clear (CFClient::Map self) 1437clear (CFPlus::Map self)
1244 CODE: 1438 CODE:
1245 map_clear (self); 1439 map_clear (self);
1246 1440
1247void 1441void
1248set_face (CFClient::Map self, int face, int texid) 1442set_tileid (CFPlus::Map self, int face, int tile)
1249 CODE: 1443 CODE:
1250{ 1444{
1251 while (self->faces <= face) 1445 need_facenum (self, face); self->face2tile [face] = tile;
1252 { 1446 need_texid (self, tile);
1253 Append (mapface, self->face, self->faces, self->faces);
1254 self->faces *= 2;
1255 }
1256
1257 self->face [face] = texid;
1258} 1447}
1259 1448
1260void 1449void
1450set_smooth (CFPlus::Map self, int face, int smooth, int level)
1451 CODE:
1452{
1453 tileid texid;
1454 maptex *tex;
1455
1456 if (face < 0 || face >= self->faces)
1457 return;
1458
1459 if (smooth < 0 || smooth >= self->faces)
1460 return;
1461
1462 texid = self->face2tile [face];
1463
1464 if (!texid)
1465 return;
1466
1467 tex = self->tex + texid;
1468 tex->smoothtile = self->face2tile [smooth];
1469 tex->smoothlevel = level;
1470}
1471
1472void
1261set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1473set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1262 CODE: 1474 CODE:
1263{ 1475{
1264 while (self->texs <= texid) 1476 need_texid (self, texid);
1265 {
1266 Append (maptex, self->tex, self->texs, self->texs);
1267 self->texs *= 2;
1268 }
1269 1477
1270 { 1478 {
1271 maptex *tex = self->tex + texid; 1479 maptex *tex = self->tex + texid;
1272 1480
1273 tex->name = name; 1481 tex->name = name;
1290 // from transparent color bleeding and ugly wrapping effects. 1498 // from transparent color bleeding and ugly wrapping effects.
1291 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1499 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1292} 1500}
1293 1501
1294int 1502int
1295ox (CFClient::Map self) 1503ox (CFPlus::Map self)
1296 ALIAS: 1504 ALIAS:
1297 oy = 1 1505 oy = 1
1298 x = 2 1506 x = 2
1299 y = 3 1507 y = 3
1300 w = 4 1508 w = 4
1311 } 1519 }
1312 OUTPUT: 1520 OUTPUT:
1313 RETVAL 1521 RETVAL
1314 1522
1315void 1523void
1316scroll (CFClient::Map self, int dx, int dy) 1524scroll (CFPlus::Map self, int dx, int dy)
1317 CODE: 1525 CODE:
1318{ 1526{
1319 if (dx > 0) 1527 if (dx > 0)
1320 map_blank (self, self->x, self->y, dx - 1, self->h); 1528 map_blank (self, self->x, self->y, dx, self->h);
1321 else if (dx < 0) 1529 else if (dx < 0)
1322 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1530 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1323 1531
1324 if (dy > 0) 1532 if (dy > 0)
1325 map_blank (self, self->x, self->y, self->w, dy - 1); 1533 map_blank (self, self->x, self->y, self->w, dy);
1326 else if (dy < 0) 1534 else if (dy < 0)
1327 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1535 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1328 1536
1329 self->ox += dx; self->x += dx; 1537 self->ox += dx; self->x += dx;
1330 self->oy += dy; self->y += dy; 1538 self->oy += dy; self->y += dy;
1331 1539
1332 while (self->y < 0) 1540 while (self->y < 0)
1337 self->y += MAP_EXTEND_Y; 1545 self->y += MAP_EXTEND_Y;
1338 } 1546 }
1339} 1547}
1340 1548
1341void 1549void
1342map1a_update (CFClient::Map self, SV *data_) 1550map1a_update (CFPlus::Map self, SV *data_, int extmap)
1343 CODE: 1551 CODE:
1344{ 1552{
1345 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1553 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1346 uint8_t *data_end = (uint8_t *)SvEND (data_); 1554 uint8_t *data_end = (uint8_t *)SvEND (data_);
1347 mapcell *cell; 1555 mapcell *cell;
1348 int x, y, flags; 1556 int x, y, flags;
1349 1557
1350 while (data < data_end) 1558 while (data < data_end - 1)
1351 { 1559 {
1352 flags = (data [0] << 8) + data [1]; data += 2; 1560 flags = (data [0] << 8) + data [1]; data += 2;
1353 1561
1354 x = self->x + ((flags >> 10) & 63); 1562 x = self->x + ((flags >> 10) & 63);
1355 y = self->y + ((flags >> 4) & 63); 1563 y = self->y + ((flags >> 4) & 63);
1356 1564
1357 cell = map_get_cell (self, x, y); 1565 cell = map_get_cell (self, x, y);
1358 1566
1359 if (flags & 15) 1567 if (flags & 15)
1360 { 1568 {
1361 if (cell->darkness < 0) 1569 if (!cell->darkness)
1362 { 1570 {
1571 memset (cell, 0, sizeof (*cell));
1363 cell->darkness = 0; 1572 cell->darkness = 256;
1364 cell->face [0] = 0;
1365 cell->face [1] = 0;
1366 cell->face [2] = 0;
1367 } 1573 }
1368 1574
1369 cell->darkness = flags & 8 ? *data++ : 255;
1370
1371 //TODO: don't trust server data to be in-range(!) 1575 //TODO: don't trust server data to be in-range(!)
1576
1577 if (flags & 8)
1578 {
1579 if (extmap)
1580 {
1581 uint8_t ext, cmd;
1582
1583 do
1584 {
1585 ext = *data++;
1586 cmd = ext & 0x3f;
1587
1588 if (cmd < 4)
1589 cell->darkness = 255 - ext * 64 + 1;
1590 else if (cmd == 5) // health
1591 {
1592 cell->stat_width = 1;
1593 cell->stat_hp = *data++;
1594 }
1595 else if (cmd == 6) // monster width
1596 cell->stat_width = *data++ + 1;
1597 else if (cmd == 0x47)
1598 {
1599 if (*data == 4)
1600 ; // decode player count
1601
1602 data += *data + 1;
1603 }
1604 else if (cmd == 8) // cell flags
1605 cell->flags = *data++;
1606 else if (ext & 0x40) // unknown, multibyte => skip
1607 data += *data + 1;
1608 else
1609 data++;
1610 }
1611 while (ext & 0x80);
1612 }
1613 else
1614 cell->darkness = *data++ + 1;
1615 }
1372 1616
1373 if (flags & 4) 1617 if (flags & 4)
1374 { 1618 {
1375 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1619 faceid face = (data [0] << 8) + data [1]; data += 2;
1620 need_facenum (self, face);
1621 cell->tile [0] = self->face2tile [face];
1376 } 1622 }
1377 1623
1378 if (flags & 2) 1624 if (flags & 2)
1379 { 1625 {
1380 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1626 faceid face = (data [0] << 8) + data [1]; data += 2;
1627 need_facenum (self, face);
1628 cell->tile [1] = self->face2tile [face];
1381 } 1629 }
1382 1630
1383 if (flags & 1) 1631 if (flags & 1)
1384 { 1632 {
1385 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1633 faceid face = (data [0] << 8) + data [1]; data += 2;
1634 need_facenum (self, face);
1635 cell->tile [2] = self->face2tile [face];
1386 } 1636 }
1387 } 1637 }
1388 else 1638 else
1389 cell->darkness = -1; 1639 cell->darkness = 0;
1390 } 1640 }
1391} 1641}
1392 1642
1393SV * 1643SV *
1394mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1644mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1395 CODE: 1645 CODE:
1396{ 1646{
1397 int x1, x; 1647 int x1, x;
1398 int y1, y; 1648 int y1, y;
1399 int z; 1649 int z;
1420 { 1670 {
1421 mapcell *cell = row->col + (x - row->c0); 1671 mapcell *cell = row->col + (x - row->c0);
1422 1672
1423 for (z = 0; z <= 0; z++) 1673 for (z = 0; z <= 0; z++)
1424 { 1674 {
1425 mapface face = cell->face [z];
1426
1427 if (face)
1428 {
1429 maptex tex = self->tex [face]; 1675 maptex tex = self->tex [cell->tile [z]];
1430 int a0 = 255 - tex.a; 1676 int a0 = 255 - tex.a;
1431 int a1 = tex.a; 1677 int a1 = tex.a;
1432 1678
1433 r = (r * a0 + tex.r * a1) / 255; 1679 r = (r * a0 + tex.r * a1) / 255;
1434 g = (g * a0 + tex.g * a1) / 255; 1680 g = (g * a0 + tex.g * a1) / 255;
1435 b = (b * a0 + tex.b * a1) / 255; 1681 b = (b * a0 + tex.b * a1) / 255;
1436 a = (a * a0 + tex.a * a1) / 255; 1682 a = (a * a0 + tex.a * a1) / 255;
1437 }
1438 } 1683 }
1439 } 1684 }
1440 1685
1441 *map++ = (r ) 1686 *map++ = (r )
1442 | (g << 8) 1687 | (g << 8)
1449} 1694}
1450 OUTPUT: 1695 OUTPUT:
1451 RETVAL 1696 RETVAL
1452 1697
1453void 1698void
1454draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1699draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1455 CODE: 1700 CODE:
1456{ 1701{
1457 int vx, vy; 1702 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1703 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1704 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1705 smooth_key skey;
1458 int x, y, z; 1706 int x, y, z;
1459 int last_name; 1707 int last_name;
1460 mapface face;
1461 1708
1462 vx = self->x + self->w / 2 - sw / 2 - shift_x; 1709 // thats current max. sorry.
1463 vy = self->y + self->h / 2 - sh / 2 - shift_y; 1710 if (sw > 255) sw = 255;
1711 if (sh > 255) sh = 255;
1464 1712
1465 /* 1713 // clear key, in case of extra padding
1466 int vx = self->vx = self->w >= sw 1714 memset (&skey, 0, sizeof (skey));
1467 ? self->x + (self->w - sw) / 2
1468 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1469
1470 int vy = self->vy = self->h >= sh
1471 ? self->y + (self->h - sh) / 2
1472 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1473 */
1474 1715
1475 glColor4ub (255, 255, 255, 255); 1716 glColor4ub (255, 255, 255, 255);
1476 1717
1477 glEnable (GL_BLEND); 1718 glEnable (GL_BLEND);
1478 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1719 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1481 1722
1482 glBegin (GL_QUADS); 1723 glBegin (GL_QUADS);
1483 1724
1484 last_name = 0; 1725 last_name = 0;
1485 1726
1727 mx += self->x;
1728 my += self->y;
1729
1730 // first pass: determine smooth_max
1731 // rather ugly, if you ask me
1732 // could also be stored inside mapcell and updated on change
1733 memset (smooth_max, 0, sizeof (smooth_max));
1734
1735 for (y = 0; y < sh; y++)
1736 if (0 <= y + my && y + my < self->rows)
1737 {
1738 maprow *row = self->row + (y + my);
1739
1740 for (x = 0; x < sw; x++)
1741 if (row->c0 <= x + mx && x + mx < row->c1)
1742 {
1743 mapcell *cell = row->col + (x + mx - row->c0);
1744
1745 smooth_max[x + 1][y + 1] =
1746 MAX (self->tex [cell->tile [0]].smoothlevel,
1747 MAX (self->tex [cell->tile [1]].smoothlevel,
1748 self->tex [cell->tile [2]].smoothlevel));
1749 }
1750 }
1751
1486 for (z = 0; z < 3; z++) 1752 for (z = 0; z <= 2; z++)
1753 {
1754 memset (smooth_level, 0, sizeof (smooth_level));
1755
1487 for (y = 0; y < sh; y++) 1756 for (y = 0; y < sh; y++)
1488 if (0 <= y + vy && y + vy < self->rows) 1757 if (0 <= y + my && y + my < self->rows)
1489 { 1758 {
1490 maprow *row = self->row + (y + vy); 1759 maprow *row = self->row + (y + my);
1491 1760
1492 for (x = 0; x < sw; x++) 1761 for (x = 0; x < sw; x++)
1493 if (row->c0 <= x + vx && x + vx < row->c1) 1762 if (row->c0 <= x + mx && x + mx < row->c1)
1494 { 1763 {
1495 mapcell *cell = row->col + (x + vx - row->c0); 1764 mapcell *cell = row->col + (x + mx - row->c0);
1496
1497 face = cell->face [z]; 1765 tileid tile = cell->tile [z];
1498 1766
1499 if (face) 1767 if (tile)
1768 {
1769 maptex tex = self->tex [tile];
1770 int px = (x + 1) * T - tex.w;
1771 int py = (y + 1) * T - tex.h;
1772
1773 // suppressing texture state switches here
1774 // is only moderately effective, but worth the extra effort
1775 if (last_name != tex.name)
1776 {
1777 if (!tex.name)
1778 tex = self->tex [2]; /* missing, replace by noface */
1779
1780 glEnd ();
1781 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1782 glBegin (GL_QUADS);
1783 }
1784
1785 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1786 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1787 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1788 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1789
1790 if (cell->flags && z == 2)
1791 {
1792 if (cell->flags & 1)
1793 {
1794 maptex tex = self->tex [1];
1795 int px = x * T + T * 2 / 32;
1796 int py = y * T - T * 6 / 32;
1797
1798 glEnd ();
1799 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1800 glBegin (GL_QUADS);
1801
1802 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1803 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1804 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1805 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1806 }
1807 }
1808
1809 // update smooth hash
1810 if (tex.smoothtile)
1811 {
1812 skey.tile = tex.smoothtile;
1813 skey.level = tex.smoothlevel;
1814
1815 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1816
1817 // add bits to current tile and all neighbours. skey.x|y is
1818 // shifted +1|+1 so we always stay positive.
1819
1820 // bits is ___n cccc CCCC bbbb
1821 // n do not draw borders&corners
1822 // c draw these corners, but...
1823 // C ... not these
1824 // b draw these borders
1825
1826 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1827 // ┃· ·· ·┃ ━━
1828
1829 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1830 // ·· ·· ·┏ ┓·
1831
1832 // full tile
1833 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1834
1835 // borders
1836 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1837 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1838 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1839 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1840
1841 // corners
1842 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1843 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1844 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1845 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1846 }
1847 }
1848 }
1849 }
1850
1851 // go through all smoothlevels, lowest to highest, then draw.
1852 // this is basically counting sort
1853 {
1854 int w, b;
1855
1856 for (w = 0; w < 256 / 32; ++w)
1857 {
1858 uint32_t smask = smooth_level [w];
1859 if (smask)
1860 for (b = 0; b < 32; ++b)
1861 if (smask & (((uint32_t)1) << b))
1500 { 1862 {
1501 maptex tex = self->tex [face]; 1863 int level = (w << 5) | b;
1864 HE *he;
1502 1865
1503 int px = (x + 1) * 32 - tex.w; 1866 hv_iterinit (smooth);
1504 int py = (y + 1) * 32 - tex.h; 1867 while ((he = hv_iternext (smooth)))
1505
1506 if (last_name != tex.name)
1507 { 1868 {
1869 smooth_key *skey = (smooth_key *)HeKEY (he);
1870 IV bits = SvIVX (HeVAL (he));
1871
1872 if (!(bits & 0x1000)
1873 && skey->level == level
1874 && level > smooth_max [skey->x][skey->y])
1875 {
1876 maptex tex = self->tex [skey->tile];
1877 int px = (((int)skey->x) - 1) * T;
1878 int py = (((int)skey->y) - 1) * T;
1879 int border = bits & 15;
1880 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1881 float dx = tex.s * .0625f; // 16 images/row
1882 float dy = tex.t * .5f ; // 2 images/column
1883
1884 // this time naively avoiding texture state changes
1885 // save gobs of state changes.
1886 if (last_name != tex.name)
1887 {
1888 if (!tex.name)
1889 continue; // smoothing not yet available
1890
1508 glEnd (); 1891 glEnd ();
1509 last_name = tex.name;
1510 glBindTexture (GL_TEXTURE_2D, last_name); 1892 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1511 glBegin (GL_QUADS); 1893 glBegin (GL_QUADS);
1894 }
1895
1896 if (border)
1897 {
1898 float ox = border * dx;
1899
1900 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1901 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1902 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1903 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1904 }
1905
1906 if (corner)
1907 {
1908 float ox = corner * dx;
1909
1910 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1911 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1912 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1913 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1914 }
1915 }
1512 } 1916 }
1513
1514 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1515 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1516 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1517 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1518 } 1917 }
1519 }
1520 } 1918 }
1919 }
1920
1921 hv_clear (smooth);
1922 }
1521 1923
1522 glEnd (); 1924 glEnd ();
1523 1925
1524 glDisable (GL_TEXTURE_2D); 1926 glDisable (GL_TEXTURE_2D);
1525 glDisable (GL_BLEND); 1927 glDisable (GL_BLEND);
1526}
1527 1928
1929 // top layer: overlays such as the health bar
1930 for (y = 0; y < sh; y++)
1931 if (0 <= y + my && y + my < self->rows)
1932 {
1933 maprow *row = self->row + (y + my);
1934
1935 for (x = 0; x < sw; x++)
1936 if (row->c0 <= x + mx && x + mx < row->c1)
1937 {
1938 mapcell *cell = row->col + (x + mx - row->c0);
1939
1940 int px = x * T;
1941 int py = y * T;
1942
1943 if (cell->stat_hp)
1944 {
1945 int width = cell->stat_width * T;
1946 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1947
1948 glColor3ub (0, 0, 0);
1949 glRectf (px + 1, py - thick - 2,
1950 px + width - 1, py);
1951
1952 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1953 glRectf (px + 2,
1954 py - thick - 1,
1955 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1956 }
1957 }
1958 }
1959}
1960
1528void 1961void
1529draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data) 1962draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1530 CODE: 1963 CODE:
1531{ 1964{
1532 static float color[16][3] = { 1965 static float color[16][3] = {
1533 { 0.00, 0.00, 0.00 }, 1966 { 0.00F, 0.00F, 0.00F },
1534 { 1.00, 1.00, 1.00 }, 1967 { 1.00F, 1.00F, 1.00F },
1535 { 0.00, 0.00, 0.55 }, 1968 { 0.00F, 0.00F, 0.55F },
1536 { 1.00, 0.00, 0.00 }, 1969 { 1.00F, 0.00F, 0.00F },
1537 1970
1538 { 1.00, 0.54, 0.00 }, 1971 { 1.00F, 0.54F, 0.00F },
1539 { 0.11, 0.56, 1.00 }, 1972 { 0.11F, 0.56F, 1.00F },
1540 { 0.93, 0.46, 0.00 }, 1973 { 0.93F, 0.46F, 0.00F },
1541 { 0.18, 0.54, 0.34 }, 1974 { 0.18F, 0.54F, 0.34F },
1542 1975
1543 { 0.56, 0.73, 0.56 }, 1976 { 0.56F, 0.73F, 0.56F },
1544 { 0.80, 0.80, 0.80 }, 1977 { 0.80F, 0.80F, 0.80F },
1545 { 0.55, 0.41, 0.13 }, 1978 { 0.55F, 0.41F, 0.13F },
1546 { 0.99, 0.77, 0.26 }, 1979 { 0.99F, 0.77F, 0.26F },
1547 1980
1548 { 0.74, 0.65, 0.41 }, 1981 { 0.74F, 0.65F, 0.41F },
1549 1982
1550 { 0.00, 1.00, 1.00 }, 1983 { 0.00F, 1.00F, 1.00F },
1551 { 1.00, 0.00, 1.00 }, 1984 { 1.00F, 0.00F, 1.00F },
1552 { 1.00, 1.00, 0.00 }, 1985 { 1.00F, 1.00F, 0.00F },
1553 }; 1986 };
1554 1987
1555 int x, y; 1988 int x, y;
1556 1989
1557 glEnable (GL_TEXTURE_2D); 1990 glEnable (GL_TEXTURE_2D);
1584 glDisable (GL_BLEND); 2017 glDisable (GL_BLEND);
1585 glDisable (GL_TEXTURE_2D); 2018 glDisable (GL_TEXTURE_2D);
1586} 2019}
1587 2020
1588void 2021void
1589fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2022fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1590 PPCODE: 2023 PPCODE:
1591{ 2024{
1592 int vx, vy;
1593 int x, y; 2025 int x, y;
2026 int sw1 = sw + 2;
2027 int sh1 = sh + 2;
2028 int sh3 = sh * 3;
1594 int sw4 = (sw + 3) & ~3; 2029 int sw34 = (sw * 3 + 3) & ~3;
2030 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1595 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2031 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1596 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2032 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1597 2033
1598 memset (darkness, 255, sw4 * sh);
1599 SvPOK_only (darkness_sv); 2034 SvPOK_only (darkness3_sv);
1600 SvCUR_set (darkness_sv, sw4 * sh); 2035 SvCUR_set (darkness3_sv, sw34 * sh3);
1601 2036
1602 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 2037 mx += self->x - 1;
1603 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 2038 my += self->y - 1;
1604 2039
2040 memset (darkness1, 255, sw1 * sh1);
2041
1605 for (y = 0; y < sh; y++) 2042 for (y = 0; y < sh1; y++)
1606 if (0 <= y + vy && y + vy < self->rows) 2043 if (0 <= y + my && y + my < self->rows)
1607 { 2044 {
1608 maprow *row = self->row + (y + vy); 2045 maprow *row = self->row + (y + my);
1609 2046
1610 for (x = 0; x < sw; x++) 2047 for (x = 0; x < sw1; x++)
1611 if (row->c0 <= x + vx && x + vx < row->c1) 2048 if (row->c0 <= x + mx && x + mx < row->c1)
1612 { 2049 {
1613 mapcell *cell = row->col + (x + vx - row->c0); 2050 mapcell *cell = row->col + (x + mx - row->c0);
1614 2051
1615 darkness[y * sw4 + x] = cell->darkness < 0 2052 darkness1 [y * sw1 + x] = cell->darkness
2053 ? 255 - (cell->darkness - 1)
1616 ? 255 - FOW_DARKNESS 2054 : 255 - FOW_DARKNESS;
1617 : 255 - cell->darkness;
1618 } 2055 }
1619 } 2056 }
1620 2057
2058 for (y = 0; y < sh; ++y)
2059 for (x = 0; x < sw; ++x)
2060 {
2061 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2062 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2063 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2064 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2065 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2066 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2067 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2068 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2069 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2070
2071 uint8_t r11 = (d11 + d21 + d12) / 3;
2072 uint8_t r21 = d21;
2073 uint8_t r31 = (d21 + d31 + d32) / 3;
2074
2075 uint8_t r12 = d12;
2076 uint8_t r22 = d22;
2077 uint8_t r32 = d32;
2078
2079 uint8_t r13 = (d13 + d23 + d12) / 3;
2080 uint8_t r23 = d23;
2081 uint8_t r33 = (d23 + d33 + d32) / 3;
2082
2083 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2084 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2085 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2086 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2087 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2088 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2089 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2090 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2091 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2092 }
2093
2094 free (darkness1);
2095
1621 EXTEND (SP, 3); 2096 EXTEND (SP, 3);
1622 PUSHs (sv_2mortal (newSViv (sw4))); 2097 PUSHs (sv_2mortal (newSViv (sw34)));
1623 PUSHs (sv_2mortal (newSViv (sh))); 2098 PUSHs (sv_2mortal (newSViv (sh3)));
1624 PUSHs (darkness_sv); 2099 PUSHs (darkness3_sv);
1625} 2100}
1626 2101
1627SV * 2102SV *
1628get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2103get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1629 CODE: 2104 CODE:
1630{ 2105{
1631 int x, y, x1, y1; 2106 int x, y, x1, y1;
1632 SV *data_sv = newSV (w * h * 7 + 5); 2107 SV *data_sv = newSV (w * h * 7 + 5);
1633 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2108 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1658 if (row && row->c0 <= x && x < row->c1) 2133 if (row && row->c0 <= x && x < row->c1)
1659 { 2134 {
1660 mapcell *cell = row->col + (x - row->c0); 2135 mapcell *cell = row->col + (x - row->c0);
1661 uint8_t flags = 0; 2136 uint8_t flags = 0;
1662 2137
1663 if (cell->face [0]) flags |= 1; 2138 if (cell->tile [0]) flags |= 1;
1664 if (cell->face [1]) flags |= 2; 2139 if (cell->tile [1]) flags |= 2;
1665 if (cell->face [2]) flags |= 4; 2140 if (cell->tile [2]) flags |= 4;
1666 2141
1667 *data++ = flags; 2142 *data++ = flags;
1668 2143
1669 if (flags & 1) 2144 if (flags & 1)
1670 { 2145 {
2146 tileid tile = cell->tile [0];
1671 *data++ = cell->face [0] >> 8; 2147 *data++ = tile >> 8;
1672 *data++ = cell->face [0]; 2148 *data++ = tile;
1673 } 2149 }
1674 2150
1675 if (flags & 2) 2151 if (flags & 2)
1676 { 2152 {
2153 tileid tile = cell->tile [1];
1677 *data++ = cell->face [1] >> 8; 2154 *data++ = tile >> 8;
1678 *data++ = cell->face [1]; 2155 *data++ = tile;
1679 } 2156 }
1680 2157
1681 if (flags & 4) 2158 if (flags & 4)
1682 { 2159 {
2160 tileid tile = cell->tile [2];
1683 *data++ = cell->face [2] >> 8; 2161 *data++ = tile >> 8;
1684 *data++ = cell->face [2]; 2162 *data++ = tile;
1685 } 2163 }
1686 } 2164 }
1687 else 2165 else
1688 *data++ = 0; 2166 *data++ = 0;
1689 } 2167 }
1695} 2173}
1696 OUTPUT: 2174 OUTPUT:
1697 RETVAL 2175 RETVAL
1698 2176
1699void 2177void
1700set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2178set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1701 PPCODE: 2179 PPCODE:
1702{ 2180{
1703 int x, y, z; 2181 int x, y, z;
1704 int w, h; 2182 int w, h;
1705 int x1, y1; 2183 int x1, y1;
1729 { 2207 {
1730 uint8_t flags = *data++; 2208 uint8_t flags = *data++;
1731 2209
1732 if (flags) 2210 if (flags)
1733 { 2211 {
1734 mapface face[3] = { 0, 0, 0 };
1735
1736 mapcell *cell = row_get_cell (row, x); 2212 mapcell *cell = row_get_cell (row, x);
2213 tileid tile[3] = { 0, 0, 0 };
1737 2214
1738 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2215 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1739 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2216 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1740 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2217 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1741 2218
1742 if (cell->darkness <= 0) 2219 if (cell->darkness == 0)
1743 { 2220 {
1744 cell->darkness = -1; 2221 cell->darkness = 0;
1745 2222
1746 for (z = 0; z <= 2; z++) 2223 for (z = 0; z <= 2; z++)
1747 { 2224 {
1748 cell->face[z] = face[z]; 2225 tileid t = tile [z];
1749 2226
1750 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2227 if (t >= self->texs || (t && !self->tex [t].name))
2228 {
1751 XPUSHs (sv_2mortal (newSViv (face[z]))); 2229 XPUSHs (sv_2mortal (newSViv (t)));
2230 need_texid (self, t);
2231 }
2232
2233 cell->tile [z] = t;
1752 } 2234 }
1753 } 2235 }
1754 } 2236 }
1755 } 2237 }
1756 } 2238 }
1757} 2239}
1758 2240
1759MODULE = CFClient PACKAGE = CFClient::MixChunk 2241MODULE = CFPlus PACKAGE = CFPlus::RW
1760 2242
1761CFClient::MixChunk 2243CFPlus::RW
1762new_from_file (SV *class, char *path) 2244new (SV *class, SV *data_sv)
1763 CODE: 2245 CODE:
1764 RETVAL = Mix_LoadWAV (path); 2246{
2247 STRLEN datalen;
2248 char *data = SvPVbyte (data_sv, datalen);
2249
2250 RETVAL = SDL_RWFromConstMem (data, datalen);
2251}
1765 OUTPUT: 2252 OUTPUT:
1766 RETVAL 2253 RETVAL
1767 2254
2255CFPlus::RW
2256new_from_file (SV *class, const char *path, const char *mode = "rb")
2257 CODE:
2258 RETVAL = SDL_RWFromFile (path, mode);
2259 OUTPUT:
2260 RETVAL
2261
1768void 2262void
2263close (CFPlus::RW self)
2264 CODE:
2265 SDL_RWclose (self);
2266
2267MODULE = CFPlus PACKAGE = CFPlus::Channel
2268
2269PROTOTYPES: DISABLE
2270
2271void
2272halt (CFPlus::Channel self)
2273 CODE:
2274 Mix_HaltChannel (self);
2275
2276void
2277expire (CFPlus::Channel self, int ticks = -1)
2278 CODE:
2279 Mix_ExpireChannel (self, ticks);
2280
2281void
2282fade_out (CFPlus::Channel self, int ticks = -1)
2283 CODE:
2284 Mix_FadeOutChannel (self, ticks);
2285
2286int
2287volume (CFPlus::Channel self, int volume)
2288 CODE:
2289 RETVAL = Mix_Volume (self, volume);
2290 OUTPUT:
2291 RETVAL
2292
2293void
2294unregister_all_effects (CFPlus::Channel self)
2295 CODE:
2296 Mix_UnregisterAllEffects (self);
2297
2298void
2299set_panning (CFPlus::Channel self, int left, int right)
2300 CODE:
2301 Mix_SetPanning (self, left, right);
2302
2303void
2304set_distance (CFPlus::Channel self, int distance)
2305 CODE:
2306 Mix_SetDistance (self, distance);
2307
2308void
2309set_position (CFPlus::Channel self, int angle, int distance)
2310 CODE:
2311 Mix_SetPosition (self, angle, distance);
2312
2313void
2314set_reverse_stereo (CFPlus::Channel self, int flip)
2315 CODE:
2316 Mix_SetReverseStereo (self, flip);
2317
2318MODULE = CFPlus PACKAGE = CFPlus::MixChunk
2319
2320PROTOTYPES: DISABLE
2321
2322CFPlus::MixChunk
2323new (SV *class, CFPlus::RW rwops)
2324 CODE:
2325 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2326 OUTPUT:
2327 RETVAL
2328
2329void
1769DESTROY (CFClient::MixChunk self) 2330DESTROY (CFPlus::MixChunk self)
1770 CODE: 2331 CODE:
1771 Mix_FreeChunk (self); 2332 Mix_FreeChunk (self);
1772 2333
1773int 2334int
1774volume (CFClient::MixChunk self, int volume = -1) 2335volume (CFPlus::MixChunk self, int volume = -1)
1775 CODE: 2336 CODE:
1776 RETVAL = Mix_VolumeChunk (self, volume); 2337 RETVAL = Mix_VolumeChunk (self, volume);
1777 OUTPUT: 2338 OUTPUT:
1778 RETVAL 2339 RETVAL
1779 2340
1780int 2341CFPlus::Channel
1781play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2342play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1782 CODE: 2343 CODE:
1783 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2344 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2345 Mix_UnregisterAllEffects (RETVAL);
1784 OUTPUT: 2346 OUTPUT:
1785 RETVAL 2347 RETVAL
1786 2348
1787MODULE = CFClient PACKAGE = CFClient::MixMusic 2349MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1788 2350
1789int 2351int
1790volume (int volume = -1) 2352volume (int volume = -1)
2353 PROTOTYPE: ;$
1791 CODE: 2354 CODE:
1792 RETVAL = Mix_VolumeMusic (volume); 2355 RETVAL = Mix_VolumeMusic (volume);
1793 OUTPUT: 2356 OUTPUT:
1794 RETVAL 2357 RETVAL
1795 2358
2359void
2360fade_out (int ms)
2361 CODE:
2362 Mix_FadeOutMusic (ms);
2363
2364void
2365halt ()
2366 CODE:
2367 Mix_HaltMusic ();
2368
1796CFClient::MixMusic 2369CFPlus::MixMusic
1797new_from_file (SV *class, char *path) 2370new (SV *class, CFPlus::RW rwops)
1798 CODE: 2371 CODE:
1799 RETVAL = Mix_LoadMUS (path); 2372 RETVAL = Mix_LoadMUS_RW (rwops);
1800 OUTPUT: 2373 OUTPUT:
1801 RETVAL 2374 RETVAL
1802 2375
1803void 2376void
1804DESTROY (CFClient::MixMusic self) 2377DESTROY (CFPlus::MixMusic self)
1805 CODE: 2378 CODE:
1806 Mix_FreeMusic (self); 2379 Mix_FreeMusic (self);
1807 2380
1808int 2381int
1809play (CFClient::MixMusic self, int loops = -1) 2382play (CFPlus::MixMusic self, int loops = -1)
1810 CODE: 2383 CODE:
1811 RETVAL = Mix_PlayMusic (self, loops); 2384 RETVAL = Mix_PlayMusic (self, loops);
1812 OUTPUT: 2385 OUTPUT:
1813 RETVAL 2386 RETVAL
1814 2387
2388void
2389fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2390 CODE:
2391 Mix_FadeInMusicPos (self, loops, ms, position);
2392
1815MODULE = CFClient PACKAGE = CFClient::OpenGL 2393MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2394
2395PROTOTYPES: ENABLE
1816 2396
1817BOOT: 2397BOOT:
1818{ 2398{
1819 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2399 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1820 static const struct { 2400 static const struct {
1821 const char *name; 2401 const char *name;
1822 IV iv; 2402 IV iv;
1823 } *civ, const_iv[] = { 2403 } *civ, const_iv[] = {
1824# define const_iv(name) { # name, (IV)name } 2404# define const_iv(name) { # name, (IV)name }
2405 const_iv (GL_VENDOR),
2406 const_iv (GL_VERSION),
2407 const_iv (GL_EXTENSIONS),
1825 const_iv (GL_COLOR_MATERIAL), 2408 const_iv (GL_COLOR_MATERIAL),
1826 const_iv (GL_SMOOTH), 2409 const_iv (GL_SMOOTH),
1827 const_iv (GL_FLAT), 2410 const_iv (GL_FLAT),
1828 const_iv (GL_DITHER), 2411 const_iv (GL_DITHER),
1829 const_iv (GL_BLEND), 2412 const_iv (GL_BLEND),
1833 const_iv (GL_ALPHA_TEST), 2416 const_iv (GL_ALPHA_TEST),
1834 const_iv (GL_NORMALIZE), 2417 const_iv (GL_NORMALIZE),
1835 const_iv (GL_RESCALE_NORMAL), 2418 const_iv (GL_RESCALE_NORMAL),
1836 const_iv (GL_FRONT), 2419 const_iv (GL_FRONT),
1837 const_iv (GL_BACK), 2420 const_iv (GL_BACK),
2421 const_iv (GL_AUX0),
1838 const_iv (GL_AND), 2422 const_iv (GL_AND),
1839 const_iv (GL_ONE), 2423 const_iv (GL_ONE),
1840 const_iv (GL_ZERO), 2424 const_iv (GL_ZERO),
1841 const_iv (GL_SRC_ALPHA), 2425 const_iv (GL_SRC_ALPHA),
1842 const_iv (GL_DST_ALPHA), 2426 const_iv (GL_DST_ALPHA),
1856 const_iv (GL_LUMINANCE), 2440 const_iv (GL_LUMINANCE),
1857 const_iv (GL_LUMINANCE_ALPHA), 2441 const_iv (GL_LUMINANCE_ALPHA),
1858 const_iv (GL_FLOAT), 2442 const_iv (GL_FLOAT),
1859 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2443 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1860 const_iv (GL_COMPILE), 2444 const_iv (GL_COMPILE),
2445 const_iv (GL_PROXY_TEXTURE_1D),
2446 const_iv (GL_PROXY_TEXTURE_2D),
1861 const_iv (GL_TEXTURE_1D), 2447 const_iv (GL_TEXTURE_1D),
1862 const_iv (GL_TEXTURE_2D), 2448 const_iv (GL_TEXTURE_2D),
1863 const_iv (GL_TEXTURE_ENV), 2449 const_iv (GL_TEXTURE_ENV),
1864 const_iv (GL_TEXTURE_MAG_FILTER), 2450 const_iv (GL_TEXTURE_MAG_FILTER),
1865 const_iv (GL_TEXTURE_MIN_FILTER), 2451 const_iv (GL_TEXTURE_MIN_FILTER),
1886 const_iv (GL_COLOR_LOGIC_OP), 2472 const_iv (GL_COLOR_LOGIC_OP),
1887 const_iv (GL_SEPARABLE_2D), 2473 const_iv (GL_SEPARABLE_2D),
1888 const_iv (GL_CONVOLUTION_2D), 2474 const_iv (GL_CONVOLUTION_2D),
1889 const_iv (GL_CONVOLUTION_BORDER_MODE), 2475 const_iv (GL_CONVOLUTION_BORDER_MODE),
1890 const_iv (GL_CONSTANT_BORDER), 2476 const_iv (GL_CONSTANT_BORDER),
2477 const_iv (GL_POINTS),
1891 const_iv (GL_LINES), 2478 const_iv (GL_LINES),
2479 const_iv (GL_LINE_STRIP),
1892 const_iv (GL_LINE_LOOP), 2480 const_iv (GL_LINE_LOOP),
1893 const_iv (GL_QUADS), 2481 const_iv (GL_QUADS),
1894 const_iv (GL_QUAD_STRIP), 2482 const_iv (GL_QUAD_STRIP),
1895 const_iv (GL_TRIANGLES), 2483 const_iv (GL_TRIANGLES),
1896 const_iv (GL_TRIANGLE_STRIP), 2484 const_iv (GL_TRIANGLE_STRIP),
1897 const_iv (GL_TRIANGLE_FAN), 2485 const_iv (GL_TRIANGLE_FAN),
2486 const_iv (GL_POLYGON),
1898 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2487 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2488 const_iv (GL_POINT_SMOOTH_HINT),
2489 const_iv (GL_LINE_SMOOTH_HINT),
2490 const_iv (GL_POLYGON_SMOOTH_HINT),
2491 const_iv (GL_GENERATE_MIPMAP_HINT),
1899 const_iv (GL_FASTEST), 2492 const_iv (GL_FASTEST),
2493 const_iv (GL_DONT_CARE),
2494 const_iv (GL_NICEST),
1900 const_iv (GL_V2F), 2495 const_iv (GL_V2F),
1901 const_iv (GL_V3F), 2496 const_iv (GL_V3F),
1902 const_iv (GL_T2F_V3F), 2497 const_iv (GL_T2F_V3F),
1903 const_iv (GL_T2F_N3F_V3F), 2498 const_iv (GL_T2F_N3F_V3F),
1904# undef const_iv 2499# undef const_iv
1905 }; 2500 };
1906 2501
1907 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2502 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1908 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2503 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2504
2505 texture_av = newAV ();
2506 AvREAL_off (texture_av);
1909} 2507}
1910 2508
1911char * 2509char *
1912gl_vendor () 2510gl_vendor ()
1913 CODE: 2511 CODE:
1927 CODE: 2525 CODE:
1928 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2526 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1929 OUTPUT: 2527 OUTPUT:
1930 RETVAL 2528 RETVAL
1931 2529
2530const char *glGetString (GLenum pname)
2531
2532GLint glGetInteger (GLenum pname)
2533 CODE:
2534 glGetIntegerv (pname, &RETVAL);
2535 OUTPUT:
2536 RETVAL
2537
2538GLdouble glGetDouble (GLenum pname)
2539 CODE:
2540 glGetDoublev (pname, &RETVAL);
2541 OUTPUT:
2542 RETVAL
2543
1932int glGetError () 2544int glGetError ()
1933 2545
1934void glFinish () 2546void glFinish ()
1935 2547
1936void glClear (int mask) 2548void glClear (int mask)
1973# near_ and far_ are due to microsofts buggy "c" compiler 2585# near_ and far_ are due to microsofts buggy "c" compiler
1974void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2586void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1975 2587
1976# near_ and far_ are due to microsofts buggy "c" compiler 2588# near_ and far_ are due to microsofts buggy "c" compiler
1977void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2589void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2590
2591PROTOTYPES: DISABLE
1978 2592
1979void glViewport (int x, int y, int width, int height) 2593void glViewport (int x, int y, int width, int height)
1980 2594
1981void glScissor (int x, int y, int width, int height) 2595void glScissor (int x, int y, int width, int height)
1982 2596
1990 2604
1991void glRotate (float angle, float x, float y, float z) 2605void glRotate (float angle, float x, float y, float z)
1992 CODE: 2606 CODE:
1993 glRotatef (angle, x, y, z); 2607 glRotatef (angle, x, y, z);
1994 2608
1995void glBegin (int mode)
1996
1997void glEnd ()
1998
1999void glColor (float r, float g, float b, float a = 1.0) 2609void glColor (float r, float g, float b, float a = 1.0)
2000 PROTOTYPE: @
2001 ALIAS: 2610 ALIAS:
2002 glColor_premultiply = 1 2611 glColor_premultiply = 1
2003 CODE: 2612 CODE:
2004 if (ix) 2613 if (ix)
2005 { 2614 {
2006 r *= a; 2615 r *= a;
2007 g *= a; 2616 g *= a;
2008 b *= a; 2617 b *= a;
2009 } 2618 }
2010 // microsoft visual "c" rounds instead of truncating... 2619 // microsoft visual "c" rounds instead of truncating...
2011 glColor4ub (MIN ((int)(r * 256.f), 255), 2620 glColor4f (r, g, b, a);
2012 MIN ((int)(g * 256.f), 255),
2013 MIN ((int)(b * 256.f), 255),
2014 MIN ((int)(a * 256.f), 255));
2015
2016void glInterleavedArrays (int format, int stride, char *data)
2017
2018void glDrawElements (int mode, int count, int type, char *indices)
2019
2020# 1.2 void glDrawRangeElements (int mode, int start, int end
2021 2621
2022void glRasterPos (float x, float y, float z = 0.) 2622void glRasterPos (float x, float y, float z = 0.)
2023 CODE: 2623 CODE:
2024 glRasterPos3f (0, 0, z); 2624 glRasterPos3f (0, 0, z);
2025 glBitmap (0, 0, 0, 0, x, y, 0); 2625 glBitmap (0, 0, 0, 0, x, y, 0);
2030 2630
2031void glTexCoord (float s, float t) 2631void glTexCoord (float s, float t)
2032 CODE: 2632 CODE:
2033 glTexCoord2f (s, t); 2633 glTexCoord2f (s, t);
2034 2634
2635void glRect (float x1, float y1, float x2, float y2)
2636 CODE:
2637 glRectf (x1, y1, x2, y2);
2638
2639PROTOTYPES: ENABLE
2640
2641void glBegin (int mode)
2642
2643void glEnd ()
2644
2645void glPointSize (GLfloat size)
2646
2647void glLineWidth (GLfloat width)
2648
2649void glInterleavedArrays (int format, int stride, char *data)
2650
2651void glDrawElements (int mode, int count, int type, char *indices)
2652
2653# 1.2 void glDrawRangeElements (int mode, int start, int end
2654
2035void glTexEnv (int target, int pname, float param) 2655void glTexEnv (int target, int pname, float param)
2036 CODE: 2656 CODE:
2037 glTexEnvf (target, pname, param); 2657 glTexEnvf (target, pname, param);
2038 2658
2039void glTexParameter (int target, int pname, float param) 2659void glTexParameter (int target, int pname, float param)
2061 2681
2062void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2682void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2063 2683
2064void glDrawPixels (int width, int height, int format, int type, char *pixels) 2684void glDrawPixels (int width, int height, int format, int type, char *pixels)
2065 2685
2686void glPixelZoom (float x, float y)
2687
2066void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2688void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2067 2689
2068int glGenTexture () 2690int glGenTexture ()
2069 CODE: 2691 CODE:
2070{ 2692 RETVAL = gen_texture ();
2071 GLuint name;
2072 glGenTextures (1, &name);
2073 RETVAL = name;
2074}
2075 OUTPUT: 2693 OUTPUT:
2076 RETVAL 2694 RETVAL
2077 2695
2078void glDeleteTexture (int name) 2696void glDeleteTexture (int name)
2079 CODE: 2697 CODE:
2080{
2081 GLuint name_ = name;
2082 glDeleteTextures (1, &name_); 2698 del_texture (name);
2083} 2699
2084
2085int glGenList () 2700int glGenList ()
2086 CODE: 2701 CODE:
2087 RETVAL = glGenLists (1); 2702 RETVAL = glGenLists (1);
2088 OUTPUT: 2703 OUTPUT:
2089 RETVAL 2704 RETVAL
2096 2711
2097void glEndList () 2712void glEndList ()
2098 2713
2099void glCallList (int list) 2714void glCallList (int list)
2100 2715
2716MODULE = CFPlus PACKAGE = CFPlus::UI::Base
2101 2717
2718PROTOTYPES: DISABLE
2719
2720void
2721find_widget (SV *self, NV x, NV y)
2722 PPCODE:
2723{
2724 if (within_widget (self, x, y))
2725 XPUSHs (self);
2726}
2727
2728BOOT:
2729{
2730 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV);
2731
2732 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV);
2733 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV);
2734 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV);
2735 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV);
2736}
2737
2738void
2739draw (SV *self)
2740 CODE:
2741{
2742 HV *hv;
2743 SV **svp;
2744 NV x, y, w, h;
2745 SV *draw_x_sv = GvSV (draw_x_gv);
2746 SV *draw_y_sv = GvSV (draw_y_gv);
2747 SV *draw_w_sv = GvSV (draw_w_gv);
2748 SV *draw_h_sv = GvSV (draw_h_gv);
2749 SV *hover;
2750 double draw_x, draw_y, draw_w, draw_h;
2751
2752 if (!SvROK (self))
2753 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self));
2754
2755 hv = (HV *)SvRV (self);
2756
2757 if (SvTYPE (hv) != SVt_PVHV)
2758 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self));
2759
2760 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2761 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2762
2763 if (!h || !w)
2764 XSRETURN_EMPTY;
2765
2766 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2767 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2768
2769 draw_x = SvNV (draw_x_sv) + x;
2770 draw_y = SvNV (draw_y_sv) + y;
2771
2772 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2773 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2774 XSRETURN_EMPTY;
2775
2776 sv_setnv (draw_x_sv, draw_x);
2777 sv_setnv (draw_y_sv, draw_y);
2778
2779 glPushMatrix ();
2780 glTranslated (x, y, 0);
2781
2782 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2783 {
2784 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2785
2786 if (svp && SvTRUE (*svp))
2787 {
2788 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f);
2789 glEnable (GL_BLEND);
2790 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2791 glBegin (GL_QUADS);
2792 glVertex2f (0, 0);
2793 glVertex2f (w, 0);
2794 glVertex2f (w, h);
2795 glVertex2f (0, h);
2796 glEnd ();
2797 glDisable (GL_BLEND);
2798 }
2799 }
2800#if 0
2801 if ($ENV{CFPLUS_DEBUG} & 1) {
2802 glPushMatrix;
2803 glColor 1, 1, 0, 1;
2804 glTranslate 0.375, 0.375;
2805 glBegin GL_LINE_LOOP;
2806 glVertex 0 , 0;
2807 glVertex $self->{w} - 1, 0;
2808 glVertex $self->{w} - 1, $self->{h} - 1;
2809 glVertex 0 , $self->{h} - 1;
2810 glEnd;
2811 glPopMatrix;
2812 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2813 }
2814#endif
2815 PUSHMARK (SP);
2816 XPUSHs (self);
2817 PUTBACK;
2818 call_method ("_draw", G_VOID | G_DISCARD);
2819 SPAGAIN;
2820
2821 glPopMatrix ();
2822
2823 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2824 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2825}
2826

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