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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.122 by root, Fri Jun 23 22:35:15 2006 UTC vs.
Revision 1.257 by root, Mon Mar 24 01:15:21 2008 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
12#include <math.h> 30#include <math.h>
13#include <string.h> 31#include <string.h>
14#include <stdio.h> 32#include <stdio.h>
15#include <stdlib.h> 33#include <stdlib.h>
16 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
17#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
18#include <SDL_endian.h> 39#include <SDL_endian.h>
19#include <SDL_image.h> 40#include <SDL_image.h>
20#include <SDL_mixer.h> 41#include <SDL_mixer.h>
21#include <SDL_opengl.h> 42#include <SDL_opengl.h>
22 43
44#define PANGO_ENABLE_BACKEND
45#define G_DISABLE_CAST_CHECKS
46
23#include <glib/gmacros.h> 47#include <glib/gmacros.h>
24 48
25#include <pango/pango.h> 49#include <pango/pango.h>
26#include <pango/pangofc-fontmap.h> 50
27#include <pango/pangoft2.h> 51#ifndef PANGO_VERSION_CHECK
28#include <pango/pangocairo.h> 52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
29 61
30#ifndef _WIN32 62#ifndef _WIN32
31# include <sys/types.h> 63# include <sys/types.h>
32# include <sys/socket.h> 64# include <sys/socket.h>
33# include <netinet/in.h> 65# include <netinet/in.h>
34# include <netinet/tcp.h> 66# include <netinet/tcp.h>
35# include <inttypes.h> 67# include <inttypes.h>
36#else
37 typedef unsigned char uint8_t;
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 68#endif
44 69
45#include "glext.h"
46
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ 70#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
48 71
49#define FOW_DARKNESS 32 72#define FOW_DARKNESS 32
50 73
51#define MAP_EXTEND_X 32 74#define MAP_EXTEND_X 32
52#define MAP_EXTEND_Y 512 75#define MAP_EXTEND_Y 512
53 76
54#define MIN_FONT_HEIGHT 10 77#define MIN_FONT_HEIGHT 10
78
79/* mask out modifiers we are not interested in */
80#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
81
82#if 0
83# define PARACHUTE SDL_INIT_NOPARACHUTE
84#else
85# define PARACHUTE 0
86#endif
87
88static AV *texture_av;
55 89
56static struct 90static struct
57{ 91{
58#define GL_FUNC(ptr,name) ptr name; 92#define GL_FUNC(ptr,name) ptr name;
59#include "glfunc.h" 93#include "glfunc.h"
60#undef GL_FUNC 94#undef GL_FUNC
61} gl; 95} gl;
62 96
97static void
63static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 98gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
64{ 99{
65 if (gl.BlendFuncSeparate) 100 if (gl.BlendFuncSeparate)
66 gl.BlendFuncSeparate (sa, da, saa, daa); 101 gl.BlendFuncSeparate (sa, da, saa, daa);
67 else if (gl.BlendFuncSeparateEXT) 102 else if (gl.BlendFuncSeparateEXT)
68 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 103 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
69 else 104 else
70 glBlendFunc (sa, da); 105 glBlendFunc (sa, da);
71} 106}
72 107
108static GLuint
109gen_texture ()
110{
111 GLuint name;
112
113 if (AvFILL (texture_av) >= 0)
114 name = (GLuint)(size_t)av_pop (texture_av);
115 else
116 glGenTextures (1, &name);
117
118 return name;
119}
120
121static void
122del_texture (GLuint name)
123{
124 /* make a half-assed attempt at returning the memory used by the texture */
125 /* textures are frequently being reused by cfplus anyway */
126 /*glBindTexture (GL_TEXTURE_2D, name);*/
127 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
128 av_push (texture_av, (SV *)(size_t)name);
129 glDeleteTextures (1, &name);
130}
131
132#include "texcache.c"
133#include "rendercache.c"
134
135#include "pango-font.c"
136#include "pango-fontmap.c"
137#include "pango-render.c"
138
139typedef IV DC__Channel;
140typedef SDL_RWops *DC__RW;
73typedef Mix_Chunk *CFClient__MixChunk; 141typedef Mix_Chunk *DC__MixChunk;
74typedef Mix_Music *CFClient__MixMusic; 142typedef Mix_Music *DC__MixMusic;
75 143
76typedef PangoFontDescription *CFClient__Font; 144typedef PangoFontDescription *DC__Font;
77 145
78static int 146static int
79shape_attr_p (PangoLayoutRun *run) 147shape_attr_p (PangoLayoutRun *run)
80{ 148{
81 GSList *attrs = run->item->analysis.extra_attrs; 149 GSList *attrs = run->item->analysis.extra_attrs;
92 160
93 return 0; 161 return 0;
94} 162}
95 163
96typedef struct cf_layout { 164typedef struct cf_layout {
97 PangoLayout *pl; // either derived from a cairo or ft2 context 165 PangoLayout *pl;
98 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
99 float r, g, b, a; // default color for rgba mode 166 float r, g, b, a; // default color for rgba mode
100 int base_height; 167 int base_height;
101 CFClient__Font font; 168 DC__Font font;
169 rc_t *rc;
102} *CFClient__Layout; 170} *DC__Layout;
103 171
104static CFClient__Font default_font; 172static DC__Font default_font;
105static PangoContext *ft2_context, *cairo_context; 173static PangoContext *opengl_context;
106static PangoFontMap *ft2_fontmap, *cairo_fontmap; 174static PangoFontMap *opengl_fontmap;
107 175
108static void 176static void
109substitute_func (FcPattern *pattern, gpointer data) 177substitute_func (FcPattern *pattern, gpointer data)
110{ 178{
111 FcPatternAddBool (pattern, FC_HINTING, 1); 179 FcPatternAddBool (pattern, FC_HINTING, 1);
112#ifdef FC_HINT_STYLE 180#ifdef FC_HINT_STYLE
113 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); 181 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
114#endif 182#endif
115#ifdef _WIN32
116 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
117#else
118 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 183 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
119#endif
120} 184}
121 185
122static void 186static void
123layout_update_font (CFClient__Layout self) 187layout_update_font (DC__Layout self)
124{ 188{
125 /* use a random scale factor to account for unknown descenders, 0.8 works 189 /* use a random scale factor to account for unknown descenders, 0.8 works
126 * reasonably well with bitstream vera 190 * reasonably well with bitstream vera
127 */ 191 */
128 PangoFontDescription *font = self->font ? self->font : default_font; 192 PangoFontDescription *font = self->font ? self->font : default_font;
132 196
133 pango_layout_set_font_description (self->pl, font); 197 pango_layout_set_font_description (self->pl, font);
134} 198}
135 199
136static void 200static void
137layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 201layout_get_pixel_size (DC__Layout self, int *w, int *h)
138{ 202{
203 PangoRectangle rect;
204
205 // get_pixel_* wrongly rounds down
139 pango_layout_get_pixel_size (self->pl, w, h); 206 pango_layout_get_extents (self->pl, 0, &rect);
140 207
141 if (!*w) *w = 1; 208 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
142 if (!*h) *h = 1; 209 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
143 210
144 *w = (*w + 3) & ~3; 211 if (!rect.width) rect.width = 1;
145} 212 if (!rect.height) rect.height = 1;
146 213
214 *w = rect.width;
215 *h = rect.height;
216}
217
218typedef uint16_t tileid;
147typedef uint16_t mapface; 219typedef uint16_t faceid;
148 220
149typedef struct { 221typedef struct {
150 GLint name; 222 GLuint name;
151 int w, h; 223 int w, h;
152 float s, t; 224 float s, t;
153 uint8_t r, g, b, a; 225 uint8_t r, g, b, a;
226 tileid smoothtile;
227 uint8_t smoothlevel;
154} maptex; 228} maptex;
155 229
156typedef struct { 230typedef struct {
231 uint32_t player;
232 tileid tile[3];
157 int16_t darkness; 233 uint16_t darkness;
158 mapface face[3]; 234 uint8_t stat_width, stat_hp, flags, smoothmax;
159} mapcell; 235} mapcell;
160 236
161typedef struct { 237typedef struct {
162 int32_t c0, c1; 238 int32_t c0, c1;
163 mapcell *col; 239 mapcell *col;
164} maprow; 240} maprow;
165 241
166typedef struct map { 242typedef struct map {
167 int x, y, w, h; 243 int x, y, w, h;
168 int ox, oy; /* offset to virtual global coordinate system */ 244 int ox, oy; /* offset to virtual global coordinate system */
169 int faces; 245 int faces; tileid *face2tile; // [faceid]
170 mapface *face; 246 int texs; maptex *tex; // [tileid]
171
172 int texs;
173 maptex *tex;
174 247
175 int32_t rows; 248 int32_t rows;
176 maprow *row; 249 maprow *row;
177} *CFClient__Map; 250} *DC__Map;
178 251
179static char * 252static char *
180prepend (char *ptr, int sze, int inc) 253prepend (char *ptr, int sze, int inc)
181{ 254{
182 char *p; 255 char *p;
199} 272}
200 273
201#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 274#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
202#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 275#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
203 276
277static void
278need_facenum (struct map *self, faceid face)
279{
280 while (self->faces <= face)
281 {
282 Append (tileid, self->face2tile, self->faces, self->faces);
283 self->faces *= 2;
284 }
285}
286
287static void
288need_texid (struct map *self, int texid)
289{
290 while (self->texs <= texid)
291 {
292 Append (maptex, self->tex, self->texs, self->texs);
293 self->texs *= 2;
294 }
295}
296
204static maprow * 297static maprow *
205map_get_row (CFClient__Map self, int y) 298map_get_row (DC__Map self, int y)
206{ 299{
207 if (0 > y) 300 if (0 > y)
208 { 301 {
209 int extend = - y + MAP_EXTEND_Y; 302 int extend = - y + MAP_EXTEND_Y;
210 Prepend (maprow, self->row, self->rows, extend); 303 Prepend (maprow, self->row, self->rows, extend);
248 341
249 return row->col + (x - row->c0); 342 return row->col + (x - row->c0);
250} 343}
251 344
252static mapcell * 345static mapcell *
253map_get_cell (CFClient__Map self, int x, int y) 346map_get_cell (DC__Map self, int x, int y)
254{ 347{
255 return row_get_cell (map_get_row (self, y), x); 348 return row_get_cell (map_get_row (self, y), x);
256} 349}
257 350
258static void 351static void
259map_clear (CFClient__Map self) 352map_clear (DC__Map self)
260{ 353{
261 int r; 354 int r;
262 355
263 for (r = 0; r < self->rows; r++) 356 for (r = 0; r < self->rows; r++)
264 Safefree (self->row[r].col); 357 Safefree (self->row[r].col);
272 self->row = 0; 365 self->row = 0;
273 self->rows = 0; 366 self->rows = 0;
274} 367}
275 368
276static void 369static void
277map_blank (CFClient__Map self, int x0, int y0, int w, int h) 370map_blank (DC__Map self, int x0, int y0, int w, int h)
278{ 371{
279 int x, y; 372 int x, y;
280 maprow *row; 373 maprow *row;
374 mapcell *cell;
281 375
282 for (y = y0; y < y0 + h; y++) 376 for (y = y0; y < y0 + h; y++)
283 if (y >= 0) 377 if (y >= 0)
284 { 378 {
285 if (y >= self->rows) 379 if (y >= self->rows)
291 if (x >= row->c0) 385 if (x >= row->c0)
292 { 386 {
293 if (x >= row->c1) 387 if (x >= row->c1)
294 break; 388 break;
295 389
296 row->col[x - row->c0].darkness = -1; 390 cell = row->col + x - row->c0;
391
392 cell->darkness = 0;
393 cell->stat_hp = 0;
394 cell->flags = 0;
395 cell->player = 0;
297 } 396 }
298 } 397 }
398}
399
400typedef struct {
401 tileid tile;
402 uint8_t x, y, level;
403} smooth_key;
404
405static void
406smooth_or_bits (HV *hv, smooth_key *key, IV bits)
407{
408 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
409
410 if (SvIOK (*sv))
411 SvIV_set (*sv, SvIVX (*sv) | bits);
412 else
413 sv_setiv (*sv, bits);
299} 414}
300 415
301static void 416static void
302music_finished (void) 417music_finished (void)
303{ 418{
339 n |= n >> 16; 454 n |= n >> 16;
340 455
341 return n + 1; 456 return n + 1;
342} 457}
343 458
344MODULE = CFClient PACKAGE = CFClient 459static unsigned int
460popcount (unsigned int n)
461{
462 n -= (n >> 1) & 0x55555555U;
463 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
464 n = ((n >> 4) + n) & 0x0f0f0f0fU;
465 n *= 0x01010101U;
466
467 return n >> 24;
468}
469
470/* SDL should provide this, really. */
471#define SDLK_MODIFIER_MIN 300
472#define SDLK_MODIFIER_MAX 314
473
474/******************************************************************************/
475
476static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
477static GV *hover_gv;
478
479static int
480within_widget (SV *widget, NV x, NV y)
481{
482 HV *self;
483 SV **svp;
484 NV wx, ww, wy, wh;
485
486 if (!SvROK (widget))
487 return 0;
488
489 self = (HV *)SvRV (widget);
490
491 if (SvTYPE (self) != SVt_PVHV)
492 return 0;
493
494 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
495 if (y < wy)
496 return 0;
497
498 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
499 if (y >= wy + wh)
500 return 0;
501
502 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
503 if (x < wx)
504 return 0;
505
506 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
507 if (x >= wx + ww)
508 return 0;
509
510 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
511 if (!svp || !SvTRUE (*svp))
512 return 0;
513
514 return 1;
515}
516
517MODULE = Deliantra::Client PACKAGE = DC
345 518
346PROTOTYPES: ENABLE 519PROTOTYPES: ENABLE
347 520
348BOOT: 521BOOT:
349{ 522{
350 HV *stash = gv_stashpv ("CFClient", 1); 523 HV *stash = gv_stashpv ("DC", 1);
351 static const struct { 524 static const struct {
352 const char *name; 525 const char *name;
353 IV iv; 526 IV iv;
354 } *civ, const_iv[] = { 527 } *civ, const_iv[] = {
355# define const_iv(name) { # name, (IV)name } 528# define const_iv(name) { # name, (IV)name }
529 const_iv (SDLK_MODIFIER_MIN),
530 const_iv (SDLK_MODIFIER_MAX),
531
356 const_iv (SDL_ACTIVEEVENT), 532 const_iv (SDL_ACTIVEEVENT),
357 const_iv (SDL_KEYDOWN), 533 const_iv (SDL_KEYDOWN),
358 const_iv (SDL_KEYUP), 534 const_iv (SDL_KEYUP),
359 const_iv (SDL_MOUSEMOTION), 535 const_iv (SDL_MOUSEMOTION),
360 const_iv (SDL_MOUSEBUTTONDOWN), 536 const_iv (SDL_MOUSEBUTTONDOWN),
369 const_iv (SDL_EVENT_RESERVEDA), 545 const_iv (SDL_EVENT_RESERVEDA),
370 const_iv (SDL_EVENT_RESERVEDB), 546 const_iv (SDL_EVENT_RESERVEDB),
371 const_iv (SDL_VIDEORESIZE), 547 const_iv (SDL_VIDEORESIZE),
372 const_iv (SDL_VIDEOEXPOSE), 548 const_iv (SDL_VIDEOEXPOSE),
373 const_iv (SDL_USEREVENT), 549 const_iv (SDL_USEREVENT),
550
551 const_iv (SDL_APPINPUTFOCUS),
552 const_iv (SDL_APPMOUSEFOCUS),
553 const_iv (SDL_APPACTIVE),
554
555 const_iv (SDLK_FIRST),
556 const_iv (SDLK_LAST),
374 const_iv (SDLK_KP0), 557 const_iv (SDLK_KP0),
375 const_iv (SDLK_KP1), 558 const_iv (SDLK_KP1),
376 const_iv (SDLK_KP2), 559 const_iv (SDLK_KP2),
377 const_iv (SDLK_KP3), 560 const_iv (SDLK_KP3),
378 const_iv (SDLK_KP4), 561 const_iv (SDLK_KP4),
433 const_iv (SDLK_BREAK), 616 const_iv (SDLK_BREAK),
434 const_iv (SDLK_MENU), 617 const_iv (SDLK_MENU),
435 const_iv (SDLK_POWER), 618 const_iv (SDLK_POWER),
436 const_iv (SDLK_EURO), 619 const_iv (SDLK_EURO),
437 const_iv (SDLK_UNDO), 620 const_iv (SDLK_UNDO),
621
438 const_iv (KMOD_NONE), 622 const_iv (KMOD_NONE),
623 const_iv (KMOD_SHIFT),
439 const_iv (KMOD_LSHIFT), 624 const_iv (KMOD_LSHIFT),
440 const_iv (KMOD_RSHIFT), 625 const_iv (KMOD_RSHIFT),
626 const_iv (KMOD_CTRL),
441 const_iv (KMOD_LCTRL), 627 const_iv (KMOD_LCTRL),
442 const_iv (KMOD_RCTRL), 628 const_iv (KMOD_RCTRL),
629 const_iv (KMOD_ALT),
443 const_iv (KMOD_LALT), 630 const_iv (KMOD_LALT),
444 const_iv (KMOD_RALT), 631 const_iv (KMOD_RALT),
632 const_iv (KMOD_META),
445 const_iv (KMOD_LMETA), 633 const_iv (KMOD_LMETA),
446 const_iv (KMOD_RMETA), 634 const_iv (KMOD_RMETA),
447 const_iv (KMOD_NUM), 635 const_iv (KMOD_NUM),
448 const_iv (KMOD_CAPS), 636 const_iv (KMOD_CAPS),
449 const_iv (KMOD_MODE), 637 const_iv (KMOD_MODE),
450 const_iv (KMOD_CTRL), 638
451 const_iv (KMOD_SHIFT), 639 const_iv (MIX_DEFAULT_FORMAT),
452 const_iv (KMOD_ALT),
453 const_iv (KMOD_META)
454# undef const_iv 640# undef const_iv
455 }; 641 };
456 642
457 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 643 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
458 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 644 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
645
646 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
647 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
459} 648}
649
650void
651weaken (SV *rv)
652 PROTOTYPE: $
653 CODE:
654 sv_rvweaken (rv);
655
656int
657in_destruct ()
658 CODE:
659 RETVAL = PL_main_cv == Nullcv;
660 OUTPUT:
661 RETVAL
460 662
461NV floor (NV x) 663NV floor (NV x)
462 664
463NV ceil (NV x) 665NV ceil (NV x)
464 666
667IV minpot (UV n)
668
669IV popcount (UV n)
670
465void 671void
466pango_init () 672pango_init ()
467 CODE: 673 CODE:
468 // delayed, so it can pick up new fonts added by AddFontResourceEx
469{ 674{
470 {
471 ft2_fontmap = pango_ft2_font_map_new (); 675 opengl_fontmap = pango_opengl_font_map_new ();
472 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 676 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
473 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 677 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
474 } 678 /*pango_context_set_font_description (opengl_context, default_font);*/
475 { 679#if PANGO_VERSION_CHECK (1, 15, 2)
476 cairo_font_options_t *fopt = cairo_font_options_create (); 680 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
477 cairo_fontmap = pango_cairo_font_map_get_default (); 681 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
478 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
479#ifdef _WIN32
480 // cairo looks like shit eaten twice on windows
481 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
482#else
483 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
484#endif 682#endif
485 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
486 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
487 pango_cairo_context_set_font_options (cairo_context, fopt);
488 cairo_font_options_destroy (fopt);
489 }
490} 683}
684
685char *
686SDL_GetError ()
491 687
492int 688int
493SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 689SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
494 690
495void 691void
496SDL_Quit () 692SDL_Quit ()
497 693
498void 694void
499SDL_ListModes () 695SDL_ListModes (int rgb, int alpha)
500 PPCODE: 696 PPCODE:
501{ 697{
502 SDL_Rect **m; 698 SDL_Rect **m;
503 699
504 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 700 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
505 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 701 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
506 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 702 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
507 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 703 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
508 704
509 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 705 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
510 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 706 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
511 707
512 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 708 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
513 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 709 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
514 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 710 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
515 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 711 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
516 712
517 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 713 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
518 714#if SDL_VERSION_ATLEAST(1,2,10)
519 SDL_EnableUNICODE (1); 715 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
520 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 716 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
717#endif
521 718
522 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 719 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
523 720
524 if (m && m != (SDL_Rect **)-1) 721 if (m && m != (SDL_Rect **)-1)
525 while (*m) 722 while (*m)
526 { 723 {
724 if ((*m)->w >= 800 && (*m)->h >= 480)
725 {
527 AV *av = newAV (); 726 AV *av = newAV ();
528 av_push (av, newSViv ((*m)->w)); 727 av_push (av, newSViv ((*m)->w));
529 av_push (av, newSViv ((*m)->h)); 728 av_push (av, newSViv ((*m)->h));
729 av_push (av, newSViv (rgb));
730 av_push (av, newSViv (alpha));
530 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 731 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
732 }
531 733
532 ++m; 734 ++m;
533 } 735 }
534} 736}
535 737
536char *
537SDL_GetError ()
538
539int 738int
540SDL_SetVideoMode (int w, int h, int fullscreen) 739SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
541 CODE: 740 CODE:
741{
742 SDL_EnableUNICODE (1);
743 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
744
745 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
746 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
747 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
748 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
749
542 RETVAL = !!SDL_SetVideoMode ( 750 RETVAL = !!SDL_SetVideoMode (
543 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 751 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
544 ); 752 );
753
545 if (RETVAL) 754 if (RETVAL)
546 { 755 {
547 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 756 av_clear (texture_av);
757
758 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
548# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 759#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
549# include "glfunc.h" 760#include "glfunc.h"
550# undef GL_FUNC 761#undef GL_FUNC
551 } 762 }
763}
552 OUTPUT: 764 OUTPUT:
553 RETVAL 765 RETVAL
554 766
555void 767void
556SDL_GL_SwapBuffers () 768SDL_GL_SwapBuffers ()
557 769
558char * 770char *
559SDL_GetKeyName (int sym) 771SDL_GetKeyName (int sym)
560 772
773int
774SDL_GetAppState ()
775
776int
777SDL_GetModState ()
778
561void 779void
562SDL_PollEvent () 780poll_events ()
563 PPCODE: 781 PPCODE:
564{ 782{
565 SDL_Event ev; 783 SDL_Event ev;
566 784
567 while (SDL_PollEvent (&ev)) 785 SDL_PumpEvents ();
786 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
568 { 787 {
569 HV *hv = newHV (); 788 HV *hv = newHV ();
570 hv_store (hv, "type", 4, newSViv (ev.type), 0); 789 hv_store (hv, "type", 4, newSViv (ev.type), 0);
571 790
572 switch (ev.type) 791 switch (ev.type)
573 { 792 {
574 case SDL_KEYDOWN: 793 case SDL_KEYDOWN:
575 case SDL_KEYUP: 794 case SDL_KEYUP:
576 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 795 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
577 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 796 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
578 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 797 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
798 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
579 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 799 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
580 break; 800 break;
581 801
582 case SDL_ACTIVEEVENT: 802 case SDL_ACTIVEEVENT:
583 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 803 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
584 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 804 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
585 break; 805 break;
586 806
587 case SDL_MOUSEMOTION: 807 case SDL_MOUSEMOTION:
808 {
809 int state = ev.motion.state;
810 int x = ev.motion.x;
811 int y = ev.motion.y;
812 int xrel = ev.motion.xrel;
813 int yrel = ev.motion.yrel;
814
815 /* do simplistic event compression */
816 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
817 && state == ev.motion.state)
818 {
819 xrel += ev.motion.xrel;
820 yrel += ev.motion.yrel;
821 x = ev.motion.x;
822 y = ev.motion.y;
823 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
824 }
825
588 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 826 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
589
590 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 827 hv_store (hv, "state", 5, newSViv (state), 0);
591 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 828 hv_store (hv, "x", 1, newSViv (x), 0);
592 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 829 hv_store (hv, "y", 1, newSViv (y), 0);
593 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 830 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
594 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 831 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
832 }
595 break; 833 break;
596 834
597 case SDL_MOUSEBUTTONDOWN: 835 case SDL_MOUSEBUTTONDOWN:
598 case SDL_MOUSEBUTTONUP: 836 case SDL_MOUSEBUTTONUP:
599 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 837 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
600 838
601 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 839 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
602 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 840 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
603 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 841 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
604 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 842 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
609 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 847 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
610 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 848 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
611 break; 849 break;
612 } 850 }
613 851
614 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 852 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
615 } 853 }
616} 854}
617 855
618int 856int
619Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 857Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
620 POSTCALL: 858 POSTCALL:
621 Mix_HookMusicFinished (music_finished); 859 Mix_HookMusicFinished (music_finished);
622 Mix_ChannelFinished (channel_finished); 860 Mix_ChannelFinished (channel_finished);
623 861
624void 862void
863Mix_QuerySpec ()
864 PPCODE:
865{
866 int freq, channels;
867 Uint16 format;
868
869 if (Mix_QuerySpec (&freq, &format, &channels))
870 {
871 EXTEND (SP, 3);
872 PUSHs (sv_2mortal (newSViv (freq)));
873 PUSHs (sv_2mortal (newSViv (format)));
874 PUSHs (sv_2mortal (newSViv (channels)));
875 }
876}
877
878void
625Mix_CloseAudio () 879Mix_CloseAudio ()
626 880
627int 881int
628Mix_AllocateChannels (int numchans = -1) 882Mix_AllocateChannels (int numchans = -1)
629 883
884const char *
885Mix_GetError ()
886
630void 887void
631lowdelay (int fd, int val = 1) 888lowdelay (int fd, int val = 1)
632 CODE: 889 CODE:
890 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
891
892void
893win32_proxy_info ()
894 PPCODE:
895{
633#ifndef _WIN32 896#ifdef _WIN32
634 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 897 char buffer[2048];
898 DWORD buflen;
899
900 EXTEND (SP, 3);
901
902 buflen = sizeof (buffer);
903 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
904 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
905 {
906 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
907
908 buflen = sizeof (buffer);
909 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
910 {
911 PUSHs (newSVpv (buffer, 0));
912
913 buflen = sizeof (buffer);
914 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
915 PUSHs (newSVpv (buffer, 0));
916 }
917 }
635#endif 918#endif
919}
636 920
637void 921int
638add_font (char *file) 922add_font (char *file)
639 CODE: 923 CODE:
640 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 924 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
641#ifdef _WIN32 925 OUTPUT:
642 // cairo... sigh... requires win2000 926 RETVAL
643 AddFontResourceEx (file, FR_PRIVATE, 0);
644#endif
645 927
646void 928void
647load_image_inline (SV *image_) 929load_image_inline (SV *image_)
648 ALIAS: 930 ALIAS:
649 load_image_file = 1 931 load_image_file = 1
652 STRLEN image_len; 934 STRLEN image_len;
653 char *image = (char *)SvPVbyte (image_, image_len); 935 char *image = (char *)SvPVbyte (image_, image_len);
654 SDL_Surface *surface, *surface2; 936 SDL_Surface *surface, *surface2;
655 SDL_PixelFormat fmt; 937 SDL_PixelFormat fmt;
656 SDL_RWops *rw = ix 938 SDL_RWops *rw = ix
657 ? SDL_RWFromFile (image, "r") 939 ? SDL_RWFromFile (image, "rb")
658 : SDL_RWFromConstMem (image, image_len); 940 : SDL_RWFromConstMem (image, image_len);
659 941
660 if (!rw) 942 if (!rw)
661 croak ("load_image: %s", SDL_GetError ()); 943 croak ("load_image: %s", SDL_GetError ());
662 944
691 973
692 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 974 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
693 975
694 assert (surface2->pitch == surface2->w * 4); 976 assert (surface2->pitch == surface2->w * 4);
695 977
978 SDL_LockSurface (surface2);
696 EXTEND (SP, 5); 979 EXTEND (SP, 6);
697 PUSHs (sv_2mortal (newSViv (surface2->w))); 980 PUSHs (sv_2mortal (newSViv (surface2->w)));
698 PUSHs (sv_2mortal (newSViv (surface2->h))); 981 PUSHs (sv_2mortal (newSViv (surface2->h)));
699 SDL_LockSurface (surface2);
700 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 982 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
701 SDL_UnlockSurface (surface2);
702 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 983 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
703 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 984 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
704 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 985 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
986 SDL_UnlockSurface (surface2);
705 987
706 SDL_FreeSurface (surface); 988 SDL_FreeSurface (surface);
707 SDL_FreeSurface (surface2); 989 SDL_FreeSurface (surface2);
708} 990}
709 991
735void 1017void
736error (char *message) 1018error (char *message)
737 CODE: 1019 CODE:
738 fprintf (stderr, "ERROR: %s\n", message); 1020 fprintf (stderr, "ERROR: %s\n", message);
739#ifdef _WIN32 1021#ifdef _WIN32
740 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1022 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
741#endif 1023#endif
742 1024
743void 1025void
744fatal (char *message) 1026fatal (char *message)
745 CODE: 1027 CODE:
746 fprintf (stderr, "FATAL: %s\n", message); 1028 fprintf (stderr, "FATAL: %s\n", message);
747#ifdef _WIN32 1029#ifdef _WIN32
748 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1030 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
749#endif 1031#endif
750 _exit (1); 1032 _exit (1);
751 1033
752void 1034void
753_exit (int retval) 1035_exit (int retval = 0)
754 CODE: 1036 CODE:
1037#ifdef WIN32
1038 ExitThread (retval); // unclean, please beam me up
1039#else
755 _exit (retval); 1040 _exit (retval);
1041#endif
756 1042
1043void
1044debug ()
1045 CODE:
1046{
1047#if DEBUG
1048 VALGRIND_DO_LEAK_CHECK;
1049#endif
1050}
1051
757MODULE = CFClient PACKAGE = CFClient::Font 1052MODULE = Deliantra::Client PACKAGE = DC::Font
758 1053
759CFClient::Font 1054PROTOTYPES: DISABLE
1055
1056DC::Font
760new_from_file (SV *class, char *path, int id = 0) 1057new_from_file (SV *class, char *path, int id = 0)
761 CODE: 1058 CODE:
762{ 1059{
763 int count; 1060 int count;
764 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1061 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
767} 1064}
768 OUTPUT: 1065 OUTPUT:
769 RETVAL 1066 RETVAL
770 1067
771void 1068void
772DESTROY (CFClient::Font self) 1069DESTROY (DC::Font self)
773 CODE: 1070 CODE:
774 pango_font_description_free (self); 1071 pango_font_description_free (self);
775 1072
776void 1073void
777make_default (CFClient::Font self) 1074make_default (DC::Font self)
1075 PROTOTYPE: $
778 CODE: 1076 CODE:
779 default_font = self; 1077 default_font = self;
780 1078
781MODULE = CFClient PACKAGE = CFClient::Layout 1079MODULE = Deliantra::Client PACKAGE = DC::Layout
782 1080
783CFClient::Layout 1081PROTOTYPES: DISABLE
784new (SV *class, int rgba = 0) 1082
1083void
1084glyph_cache_backup ()
1085 PROTOTYPE:
1086 CODE:
1087 tc_backup ();
1088
1089void
1090glyph_cache_restore ()
1091 PROTOTYPE:
1092 CODE:
1093 tc_restore ();
1094
1095DC::Layout
1096new (SV *class)
785 CODE: 1097 CODE:
786 New (0, RETVAL, 1, struct cf_layout); 1098 New (0, RETVAL, 1, struct cf_layout);
787 1099
788 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 1100 RETVAL->pl = pango_layout_new (opengl_context);
789 RETVAL->rgba = rgba;
790 RETVAL->r = 1.; 1101 RETVAL->r = 1.;
791 RETVAL->g = 1.; 1102 RETVAL->g = 1.;
792 RETVAL->b = 1.; 1103 RETVAL->b = 1.;
793 RETVAL->a = 1.; 1104 RETVAL->a = 1.;
794 RETVAL->base_height = MIN_FONT_HEIGHT; 1105 RETVAL->base_height = MIN_FONT_HEIGHT;
795 RETVAL->font = 0; 1106 RETVAL->font = 0;
1107 RETVAL->rc = rc_alloc ();
796 1108
797 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1109 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
798 layout_update_font (RETVAL); 1110 layout_update_font (RETVAL);
799 OUTPUT: 1111 OUTPUT:
800 RETVAL 1112 RETVAL
801 1113
802void 1114void
803DESTROY (CFClient::Layout self) 1115DESTROY (DC::Layout self)
804 CODE: 1116 CODE:
805 g_object_unref (self->pl); 1117 g_object_unref (self->pl);
1118 rc_free (self->rc);
806 Safefree (self); 1119 Safefree (self);
807 1120
808int
809is_rgba (CFClient::Layout self)
810 CODE:
811 RETVAL = self->rgba;
812 OUTPUT:
813 RETVAL
814
815void 1121void
816set_text (CFClient::Layout self, SV *text_) 1122set_text (DC::Layout self, SV *text_)
817 CODE: 1123 CODE:
818{ 1124{
819 STRLEN textlen; 1125 STRLEN textlen;
820 char *text = SvPVutf8 (text_, textlen); 1126 char *text = SvPVutf8 (text_, textlen);
821 1127
822 pango_layout_set_text (self->pl, text, textlen); 1128 pango_layout_set_text (self->pl, text, textlen);
823} 1129}
824 1130
825void 1131void
826set_markup (CFClient::Layout self, SV *text_) 1132set_markup (DC::Layout self, SV *text_)
827 CODE: 1133 CODE:
828{ 1134{
829 STRLEN textlen; 1135 STRLEN textlen;
830 char *text = SvPVutf8 (text_, textlen); 1136 char *text = SvPVutf8 (text_, textlen);
831 1137
832 pango_layout_set_markup (self->pl, text, textlen); 1138 pango_layout_set_markup (self->pl, text, textlen);
833} 1139}
834 1140
835void 1141void
836set_shapes (CFClient::Layout self, ...) 1142set_shapes (DC::Layout self, ...)
837 CODE: 1143 CODE:
838{ 1144{
839 PangoAttrList *attrs = 0; 1145 PangoAttrList *attrs = 0;
840 const char *text = pango_layout_get_text (self->pl); 1146 const char *text = pango_layout_get_text (self->pl);
841 const char *pos = text; 1147 const char *pos = text;
876 if (attrs) 1182 if (attrs)
877 pango_layout_set_attributes (self->pl, attrs); 1183 pango_layout_set_attributes (self->pl, attrs);
878} 1184}
879 1185
880void 1186void
881get_shapes (CFClient::Layout self) 1187get_shapes (DC::Layout self)
882 PPCODE: 1188 PPCODE:
883{ 1189{
884 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1190 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
885 1191
886 do 1192 do
887 { 1193 {
888 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1194 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
889 1195
890 if (run && shape_attr_p (run)) 1196 if (run && shape_attr_p (run))
891 { 1197 {
892 PangoRectangle extents; 1198 PangoRectangle extents;
893 pango_layout_iter_get_run_extents (iter, 0, &extents); 1199 pango_layout_iter_get_run_extents (iter, 0, &extents);
894 1200
1201 EXTEND (SP, 2);
895 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x)))); 1202 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
896 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y)))); 1203 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
897 } 1204 }
898 } 1205 }
899 while (pango_layout_iter_next_run (iter)); 1206 while (pango_layout_iter_next_run (iter));
900 1207
901 pango_layout_iter_free (iter); 1208 pango_layout_iter_free (iter);
902} 1209}
903 1210
904int 1211int
905has_wrapped (CFClient::Layout self) 1212has_wrapped (DC::Layout self)
906 CODE: 1213 CODE:
907{ 1214{
908 int lines = 1; 1215 int lines = 1;
909 const char *text = pango_layout_get_text (self->pl); 1216 const char *text = pango_layout_get_text (self->pl);
910 1217
915} 1222}
916 OUTPUT: 1223 OUTPUT:
917 RETVAL 1224 RETVAL
918 1225
919SV * 1226SV *
920get_text (CFClient::Layout self) 1227get_text (DC::Layout self)
921 CODE: 1228 CODE:
922 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1229 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
923 sv_utf8_decode (RETVAL); 1230 sv_utf8_decode (RETVAL);
924 OUTPUT: 1231 OUTPUT:
925 RETVAL 1232 RETVAL
926 1233
927void 1234void
928set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1235set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
929 CODE: 1236 CODE:
930 self->r = r; 1237 self->r = r;
931 self->g = g; 1238 self->g = g;
932 self->b = b; 1239 self->b = b;
933 self->a = a; 1240 self->a = a;
934 1241
935void 1242void
936set_font (CFClient::Layout self, CFClient::Font font = 0) 1243set_font (DC::Layout self, DC::Font font = 0)
937 CODE: 1244 CODE:
938 if (self->font != font) 1245 if (self->font != font)
939 { 1246 {
940 self->font = font; 1247 self->font = font;
941 layout_update_font (self); 1248 layout_update_font (self);
942 } 1249 }
943 1250
944void 1251void
945set_height (CFClient::Layout self, int base_height) 1252set_height (DC::Layout self, int base_height)
946 CODE: 1253 CODE:
947 if (self->base_height != base_height) 1254 if (self->base_height != base_height)
948 { 1255 {
949 self->base_height = base_height; 1256 self->base_height = base_height;
950 layout_update_font (self); 1257 layout_update_font (self);
951 } 1258 }
952 1259
953void 1260void
954set_width (CFClient::Layout self, int max_width = -1) 1261set_width (DC::Layout self, int max_width = -1)
955 CODE: 1262 CODE:
956 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1263 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
957 1264
958void 1265void
959set_indent (CFClient::Layout self, int indent) 1266set_indent (DC::Layout self, int indent)
960 CODE: 1267 CODE:
961 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1268 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
962 1269
963void 1270void
964set_spacing (CFClient::Layout self, int spacing) 1271set_spacing (DC::Layout self, int spacing)
965 CODE: 1272 CODE:
966 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1273 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
967 1274
968void 1275void
969set_ellipsise (CFClient::Layout self, int ellipsise) 1276set_ellipsise (DC::Layout self, int ellipsise)
970 CODE: 1277 CODE:
971 pango_layout_set_ellipsize (self->pl, 1278 pango_layout_set_ellipsize (self->pl,
972 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1279 ellipsise == 1 ? PANGO_ELLIPSIZE_START
973 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1280 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
974 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1281 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
975 : PANGO_ELLIPSIZE_NONE 1282 : PANGO_ELLIPSIZE_NONE
976 ); 1283 );
977 1284
978void 1285void
979set_single_paragraph_mode (CFClient::Layout self, int spm) 1286set_single_paragraph_mode (DC::Layout self, int spm)
980 CODE: 1287 CODE:
981 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1288 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
982 1289
983void 1290void
984size (CFClient::Layout self) 1291size (DC::Layout self)
985 PPCODE: 1292 PPCODE:
986{ 1293{
987 int w, h; 1294 int w, h;
988 1295
989 layout_get_pixel_size (self, &w, &h); 1296 layout_get_pixel_size (self, &w, &h);
992 PUSHs (sv_2mortal (newSViv (w))); 1299 PUSHs (sv_2mortal (newSViv (w)));
993 PUSHs (sv_2mortal (newSViv (h))); 1300 PUSHs (sv_2mortal (newSViv (h)));
994} 1301}
995 1302
996int 1303int
997descent (CFClient::Layout self) 1304descent (DC::Layout self)
998 CODE: 1305 CODE:
999{ 1306{
1000 PangoRectangle rect; 1307 PangoRectangle rect;
1001 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1308 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1002 pango_layout_line_get_pixel_extents (line, 0, &rect); 1309 pango_layout_line_get_pixel_extents (line, 0, &rect);
1003 RETVAL = PANGO_DESCENT (rect); 1310 RETVAL = PANGO_DESCENT (rect);
1004} 1311}
1005 OUTPUT: 1312 OUTPUT:
1006 RETVAL 1313 RETVAL
1007 1314
1008int 1315int
1009xy_to_index (CFClient::Layout self, int x, int y) 1316xy_to_index (DC::Layout self, int x, int y)
1010 CODE: 1317 CODE:
1011{ 1318{
1012 int index, trailing; 1319 int index, trailing;
1013 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1320 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1014 RETVAL = index; 1321 RETVAL = index + trailing;
1015} 1322}
1016 OUTPUT: 1323 OUTPUT:
1017 RETVAL 1324 RETVAL
1018 1325
1019void 1326void
1020cursor_pos (CFClient::Layout self, int index) 1327cursor_pos (DC::Layout self, int index)
1021 PPCODE: 1328 PPCODE:
1022{ 1329{
1023 PangoRectangle strong_pos; 1330 PangoRectangle pos;
1024 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1331 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1025 1332
1026 EXTEND (SP, 3); 1333 EXTEND (SP, 3);
1027 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1334 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1028 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1335 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1029 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1336 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1030} 1337}
1031 1338
1032void 1339void
1033render (CFClient::Layout self) 1340index_to_line_x (DC::Layout self, int index, int trailing = 0)
1034 PPCODE: 1341 PPCODE:
1035{ 1342{
1036 SV *retval; 1343 int line, x;
1037 int w, h;
1038 1344
1039 layout_get_pixel_size (self, &w, &h); 1345 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1040 1346#if !PANGO_VERSION_CHECK (1, 17, 3)
1041 if (self->rgba) 1347 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1042 { 1348 --line;
1043 cairo_surface_t *surface;
1044 cairo_t *cairo;
1045
1046 retval = newSV (w * h * 4);
1047 SvPOK_only (retval);
1048 SvCUR_set (retval, w * h * 4);
1049
1050 memset (SvPVX (retval), 0, w * h * 4);
1051
1052 surface = cairo_image_surface_create_for_data (
1053 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
1054 cairo = cairo_create (surface);
1055 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
1056
1057 pango_cairo_show_layout (cairo, self->pl);
1058
1059 cairo_destroy (cairo);
1060 cairo_surface_destroy (surface);
1061
1062 // what a mess, and its premultiplied, too :(
1063 {
1064 uint32_t *p = (uint32_t *)SvPVX (retval);
1065 uint32_t *e = p + w * h;
1066
1067 while (p < e)
1068 {
1069 uint32_t rgba = *p;
1070 rgba = (rgba >> 24) | (rgba << 8);
1071#if 0
1072#ifdef _WIN32
1073 {//D
1074 uint8_t r = rgba >> 24;
1075 uint8_t g = rgba >> 16;
1076 uint8_t b = rgba >> 8;
1077 uint8_t a = rgba >> 0;
1078
1079 rgba = (rgba & 0xffffff00) | a;
1080 }
1081#endif 1349#endif
1082#endif
1083 rgba = SDL_SwapBE32 (rgba);
1084 *p++ = rgba;
1085 }
1086 }
1087
1088 EXTEND (SP, 5); 1350 EXTEND (SP, 2);
1089 PUSHs (sv_2mortal (newSViv (w))); 1351 PUSHs (sv_2mortal (newSViv (line)));
1352 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1353}
1354
1355void
1356line_x_to_index (DC::Layout self, int line, int x)
1357 PPCODE:
1358{
1359 PangoLayoutLine *lp;
1360 int index, trailing;
1361
1362 if (line < 0)
1363 XSRETURN_EMPTY;
1364
1365 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1366 XSRETURN_EMPTY; /* do better */
1367
1368 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1369
1370 EXTEND (SP, 2);
1371 if (GIMME_V == G_SCALAR)
1090 PUSHs (sv_2mortal (newSViv (h))); 1372 PUSHs (sv_2mortal (newSViv (index + trailing)));
1091 PUSHs (sv_2mortal (retval));
1092 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
1093 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
1094 }
1095 else 1373 else
1096 { 1374 {
1097 FT_Bitmap bitmap;
1098
1099 retval = newSV (w * h);
1100 SvPOK_only (retval);
1101 SvCUR_set (retval, w * h);
1102
1103 bitmap.rows = h;
1104 bitmap.width = w;
1105 bitmap.pitch = w;
1106 bitmap.buffer = (unsigned char*)SvPVX (retval);
1107 bitmap.num_grays = 256;
1108 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
1109
1110 memset (bitmap.buffer, 0, w * h);
1111
1112 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
1113
1114 EXTEND (SP, 5);
1115 PUSHs (sv_2mortal (newSViv (w))); 1375 PUSHs (sv_2mortal (newSViv (index)));
1116 PUSHs (sv_2mortal (newSViv (h))); 1376 PUSHs (sv_2mortal (newSViv (trailing)));
1117 PUSHs (sv_2mortal (retval));
1118 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1119 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1120 } 1377 }
1121} 1378}
1122 1379
1380void
1381render (DC::Layout self, float x, float y, int flags = 0)
1382 CODE:
1383 rc_clear (self->rc);
1384 pango_opengl_render_layout_subpixel (
1385 self->pl,
1386 self->rc,
1387 x * PANGO_SCALE, y * PANGO_SCALE,
1388 self->r, self->g, self->b, self->a,
1389 flags
1390 );
1391 // we assume that context_change actually clears/frees stuff
1392 // and does not do any recomputation...
1393 pango_layout_context_changed (self->pl);
1394
1395void
1396draw (DC::Layout self)
1397 CODE:
1398{
1399 glEnable (GL_TEXTURE_2D);
1400 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1401 glEnable (GL_BLEND);
1402 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1403 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1404 glEnable (GL_ALPHA_TEST);
1405 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1406
1407 rc_draw (self->rc);
1408
1409 glDisable (GL_ALPHA_TEST);
1410 glDisable (GL_BLEND);
1411 glDisable (GL_TEXTURE_2D);
1412}
1413
1123MODULE = CFClient PACKAGE = CFClient::Texture 1414MODULE = Deliantra::Client PACKAGE = DC::Texture
1124 1415
1125void 1416PROTOTYPES: ENABLE
1126pad2pot (SV *data_, SV *w_, SV *h_)
1127 CODE:
1128{
1129 int ow = SvIV (w_);
1130 int oh = SvIV (h_);
1131 1417
1132 if (ow && oh) 1418void
1419pad (SV *data_, int ow, int oh, int nw, int nh)
1420 CODE:
1421{
1422 if ((nw != ow || nh != oh) && SvOK (data_))
1133 { 1423 {
1134 int nw = minpot (ow);
1135 int nh = minpot (oh);
1136
1137 if (nw != ow || nh != oh)
1138 {
1139 if (SvOK (data_))
1140 {
1141 STRLEN datalen; 1424 STRLEN datalen;
1142 char *data = SvPVbyte (data_, datalen); 1425 char *data = SvPVbyte (data_, datalen);
1143 int bpp = datalen / (ow * oh); 1426 int bpp = datalen / (ow * oh);
1144 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1427 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1145 1428
1146 SvPOK_only (result_); 1429 SvPOK_only (result_);
1147 SvCUR_set (result_, nw * nh * bpp); 1430 SvCUR_set (result_, nw * nh * bpp);
1148 1431
1149 memset (SvPVX (result_), 0, nw * nh * bpp); 1432 memset (SvPVX (result_), 0, nw * nh * bpp);
1150 while (oh--) 1433 while (oh--)
1151 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1434 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1152 1435
1153 sv_setsv (data_, result_); 1436 sv_setsv (data_, result_);
1154 }
1155
1156 sv_setiv (w_, nw);
1157 sv_setiv (h_, nh);
1158 }
1159 } 1437 }
1160} 1438}
1161 1439
1162void 1440void
1163draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1441draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1169{ 1447{
1170 HV *hv = (HV *)SvRV (self); 1448 HV *hv = (HV *)SvRV (self);
1171 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1449 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1172 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1450 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1173 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1451 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1452
1453 if (name <= 0)
1454 XSRETURN_EMPTY;
1174 1455
1175 if (items < 5) 1456 if (items < 5)
1176 { 1457 {
1177 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1458 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1178 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1459 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1206 glDisable (GL_ALPHA_TEST); 1487 glDisable (GL_ALPHA_TEST);
1207 glDisable (GL_BLEND); 1488 glDisable (GL_BLEND);
1208 } 1489 }
1209} 1490}
1210 1491
1492IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1493 CODE:
1494{
1495 GLint width;
1496 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1497 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1498 RETVAL = width > 0;
1499}
1500 OUTPUT:
1501 RETVAL
1502
1211MODULE = CFClient PACKAGE = CFClient::Map 1503MODULE = Deliantra::Client PACKAGE = DC::Map
1212 1504
1213CFClient::Map 1505PROTOTYPES: DISABLE
1214new (SV *class, int map_width, int map_height) 1506
1507DC::Map
1508new (SV *class)
1215 CODE: 1509 CODE:
1216 New (0, RETVAL, 1, struct map); 1510 New (0, RETVAL, 1, struct map);
1217 RETVAL->x = 0; 1511 RETVAL->x = 0;
1218 RETVAL->y = 0; 1512 RETVAL->y = 0;
1219 RETVAL->w = map_width; 1513 RETVAL->w = 0;
1220 RETVAL->h = map_height; 1514 RETVAL->h = 0;
1221 RETVAL->ox = 0; 1515 RETVAL->ox = 0;
1222 RETVAL->oy = 0; 1516 RETVAL->oy = 0;
1223 RETVAL->faces = 8192; 1517 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1224 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1518 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1225 RETVAL->texs = 8192;
1226 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1227 RETVAL->rows = 0; 1519 RETVAL->rows = 0;
1228 RETVAL->row = 0; 1520 RETVAL->row = 0;
1229 OUTPUT: 1521 OUTPUT:
1230 RETVAL 1522 RETVAL
1231 1523
1232void 1524void
1233DESTROY (CFClient::Map self) 1525DESTROY (DC::Map self)
1234 CODE: 1526 CODE:
1235{ 1527{
1236 map_clear (self); 1528 map_clear (self);
1237 Safefree (self->face); 1529 Safefree (self->face2tile);
1238 Safefree (self->tex); 1530 Safefree (self->tex);
1239 Safefree (self); 1531 Safefree (self);
1240} 1532}
1241 1533
1242void 1534void
1535resize (DC::Map self, int map_width, int map_height)
1536 CODE:
1537 self->w = map_width;
1538 self->h = map_height;
1539
1540void
1243clear (CFClient::Map self) 1541clear (DC::Map self)
1244 CODE: 1542 CODE:
1245 map_clear (self); 1543 map_clear (self);
1246 1544
1247void 1545void
1248set_face (CFClient::Map self, int face, int texid) 1546set_tileid (DC::Map self, int face, int tile)
1249 CODE: 1547 CODE:
1250{ 1548{
1251 while (self->faces <= face) 1549 need_facenum (self, face); self->face2tile [face] = tile;
1252 { 1550 need_texid (self, tile);
1253 Append (mapface, self->face, self->faces, self->faces);
1254 self->faces *= 2;
1255 }
1256
1257 self->face [face] = texid;
1258} 1551}
1259 1552
1260void 1553void
1554set_smooth (DC::Map self, int face, int smooth, int level)
1555 CODE:
1556{
1557 tileid texid;
1558 maptex *tex;
1559
1560 if (face < 0 || face >= self->faces)
1561 return;
1562
1563 if (smooth < 0 || smooth >= self->faces)
1564 return;
1565
1566 texid = self->face2tile [face];
1567
1568 if (!texid)
1569 return;
1570
1571 tex = self->tex + texid;
1572 tex->smoothtile = self->face2tile [smooth];
1573 tex->smoothlevel = level;
1574}
1575
1576void
1261set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1577set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1262 CODE: 1578 CODE:
1263{ 1579{
1264 while (self->texs <= texid) 1580 need_texid (self, texid);
1265 {
1266 Append (maptex, self->tex, self->texs, self->texs);
1267 self->texs *= 2;
1268 }
1269 1581
1270 { 1582 {
1271 maptex *tex = self->tex + texid; 1583 maptex *tex = self->tex + texid;
1272 1584
1273 tex->name = name; 1585 tex->name = name;
1290 // from transparent color bleeding and ugly wrapping effects. 1602 // from transparent color bleeding and ugly wrapping effects.
1291 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1603 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1292} 1604}
1293 1605
1294int 1606int
1295ox (CFClient::Map self) 1607ox (DC::Map self)
1296 ALIAS: 1608 ALIAS:
1297 oy = 1 1609 oy = 1
1298 x = 2 1610 x = 2
1299 y = 3 1611 y = 3
1300 w = 4 1612 w = 4
1311 } 1623 }
1312 OUTPUT: 1624 OUTPUT:
1313 RETVAL 1625 RETVAL
1314 1626
1315void 1627void
1316scroll (CFClient::Map self, int dx, int dy) 1628scroll (DC::Map self, int dx, int dy)
1317 CODE: 1629 CODE:
1318{ 1630{
1319 if (dx > 0) 1631 if (dx > 0)
1320 map_blank (self, self->x, self->y, dx - 1, self->h); 1632 map_blank (self, self->x, self->y, dx, self->h);
1321 else if (dx < 0) 1633 else if (dx < 0)
1322 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1634 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1323 1635
1324 if (dy > 0) 1636 if (dy > 0)
1325 map_blank (self, self->x, self->y, self->w, dy - 1); 1637 map_blank (self, self->x, self->y, self->w, dy);
1326 else if (dy < 0) 1638 else if (dy < 0)
1327 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1639 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1328 1640
1329 self->ox += dx; self->x += dx; 1641 self->ox += dx; self->x += dx;
1330 self->oy += dy; self->y += dy; 1642 self->oy += dy; self->y += dy;
1331 1643
1332 while (self->y < 0) 1644 while (self->y < 0)
1336 self->rows += MAP_EXTEND_Y; 1648 self->rows += MAP_EXTEND_Y;
1337 self->y += MAP_EXTEND_Y; 1649 self->y += MAP_EXTEND_Y;
1338 } 1650 }
1339} 1651}
1340 1652
1341void 1653SV *
1342map1a_update (CFClient::Map self, SV *data_) 1654map1a_update (DC::Map self, SV *data_, int extmap)
1343 CODE: 1655 CODE:
1344{ 1656{
1345 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1657 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1346 uint8_t *data_end = (uint8_t *)SvEND (data_); 1658 uint8_t *data_end = (uint8_t *)SvEND (data_);
1347 mapcell *cell; 1659 mapcell *cell;
1348 int x, y, flags; 1660 int x, y, z, flags;
1661 AV *missing = newAV ();
1662 RETVAL = newRV_noinc ((SV *)missing);
1349 1663
1350 while (data < data_end) 1664 while (data < data_end - 1)
1351 { 1665 {
1352 flags = (data [0] << 8) + data [1]; data += 2; 1666 flags = (data [0] << 8) + data [1]; data += 2;
1353 1667
1354 x = self->x + ((flags >> 10) & 63); 1668 x = self->x + ((flags >> 10) & 63);
1355 y = self->y + ((flags >> 4) & 63); 1669 y = self->y + ((flags >> 4) & 63);
1356 1670
1357 cell = map_get_cell (self, x, y); 1671 cell = map_get_cell (self, x, y);
1358 1672
1359 if (flags & 15) 1673 if (flags & 15)
1360 { 1674 {
1361 if (cell->darkness < 0) 1675 if (!cell->darkness)
1362 { 1676 {
1677 memset (cell, 0, sizeof (*cell));
1363 cell->darkness = 0; 1678 cell->darkness = 256;
1364 cell->face [0] = 0;
1365 cell->face [1] = 0;
1366 cell->face [2] = 0;
1367 } 1679 }
1368 1680
1369 cell->darkness = flags & 8 ? *data++ : 255;
1370
1371 //TODO: don't trust server data to be in-range(!) 1681 //TODO: don't trust server data to be in-range(!)
1372 1682
1373 if (flags & 4) 1683 if (flags & 8)
1374 { 1684 {
1375 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1685 if (extmap)
1686 {
1687 uint8_t ext, cmd;
1688
1689 do
1690 {
1691 ext = *data++;
1692 cmd = ext & 0x3f;
1693
1694 if (cmd < 4)
1695 cell->darkness = 255 - ext * 64 + 1;
1696 else if (cmd == 5) // health
1697 {
1698 cell->stat_width = 1;
1699 cell->stat_hp = *data++;
1700 }
1701 else if (cmd == 6) // monster width
1702 cell->stat_width = *data++ + 1;
1703 else if (cmd == 0x47)
1704 {
1705 if (*data == 4)
1706 ; // decode player count
1707
1708 data += *data + 1;
1709 }
1710 else if (cmd == 8) // cell flags
1711 cell->flags = *data++;
1712 else if (ext & 0x40) // unknown, multibyte => skip
1713 data += *data + 1;
1714 else
1715 data++;
1716 }
1717 while (ext & 0x80);
1718 }
1719 else
1720 cell->darkness = *data++ + 1;
1376 } 1721 }
1377 1722
1723 for (z = 0; z <= 2; ++z)
1378 if (flags & 2) 1724 if (flags & (4 >> z))
1379 { 1725 {
1380 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1726 faceid face = (data [0] << 8) + data [1]; data += 2;
1727 need_facenum (self, face);
1728 cell->tile [z] = self->face2tile [face];
1729
1730 if (cell->tile [z])
1731 {
1732 maptex *tex = self->tex + cell->tile [z];
1733 if (!tex->name)
1734 av_push (missing, newSViv (cell->tile [z]));
1735
1736 if (tex->smoothtile)
1737 {
1738 maptex *smooth = self->tex + tex->smoothtile;
1739 if (!smooth->name)
1740 av_push (missing, newSViv (tex->smoothtile));
1741 }
1742 }
1381 } 1743 }
1382
1383 if (flags & 1)
1384 {
1385 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1386 }
1387 } 1744 }
1388 else 1745 else
1389 cell->darkness = -1; 1746 cell->darkness = 0;
1390 } 1747 }
1391} 1748}
1749 OUTPUT:
1750 RETVAL
1392 1751
1393SV * 1752SV *
1394mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1753mapmap (DC::Map self, int x0, int y0, int w, int h)
1395 CODE: 1754 CODE:
1396{ 1755{
1397 int x1, x; 1756 int x1, x;
1398 int y1, y; 1757 int y1, y;
1399 int z; 1758 int z;
1420 { 1779 {
1421 mapcell *cell = row->col + (x - row->c0); 1780 mapcell *cell = row->col + (x - row->c0);
1422 1781
1423 for (z = 0; z <= 0; z++) 1782 for (z = 0; z <= 0; z++)
1424 { 1783 {
1425 mapface face = cell->face [z];
1426
1427 if (face)
1428 {
1429 maptex tex = self->tex [face]; 1784 maptex tex = self->tex [cell->tile [z]];
1430 int a0 = 255 - tex.a; 1785 int a0 = 255 - tex.a;
1431 int a1 = tex.a; 1786 int a1 = tex.a;
1432 1787
1433 r = (r * a0 + tex.r * a1) / 255; 1788 r = (r * a0 + tex.r * a1) / 255;
1434 g = (g * a0 + tex.g * a1) / 255; 1789 g = (g * a0 + tex.g * a1) / 255;
1435 b = (b * a0 + tex.b * a1) / 255; 1790 b = (b * a0 + tex.b * a1) / 255;
1436 a = (a * a0 + tex.a * a1) / 255; 1791 a = (a * a0 + tex.a * a1) / 255;
1437 }
1438 } 1792 }
1439 } 1793 }
1440 1794
1441 *map++ = (r ) 1795 *map++ = (r )
1442 | (g << 8) 1796 | (g << 8)
1449} 1803}
1450 OUTPUT: 1804 OUTPUT:
1451 RETVAL 1805 RETVAL
1452 1806
1453void 1807void
1454draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1808draw (DC::Map self, int mx, int my, int sw, int sh, int T)
1455 CODE: 1809 CODE:
1456{ 1810{
1457 int vx, vy;
1458 int x, y, z; 1811 int x, y, z;
1459 int last_name;
1460 mapface face;
1461 1812
1462 vx = self->x + self->w / 2 - sw / 2 - shift_x; 1813 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1463 vy = self->y + self->h / 2 - sh / 2 - shift_y; 1814 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1815 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1816 smooth_key skey;
1464 1817
1465 /* 1818 rc_t *rc = rc_alloc ();
1466 int vx = self->vx = self->w >= sw 1819 rc_key_t key;
1467 ? self->x + (self->w - sw) / 2 1820 rc_array_t *arr;
1468 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1469 1821
1470 int vy = self->vy = self->h >= sh 1822 // thats current max. sorry.
1471 ? self->y + (self->h - sh) / 2 1823 if (sw > 255) sw = 255;
1472 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1824 if (sh > 255) sh = 255;
1473 */
1474 1825
1475 glColor4ub (255, 255, 255, 255); 1826 // clear key, in case of extra padding
1827 memset (&skey, 0, sizeof (skey));
1828
1829 memset (&key, 0, sizeof (key));
1830 key.r = 255;
1831 key.g = 255;
1832 key.b = 255;
1833 key.a = 255;
1834 key.mode = GL_QUADS;
1835 key.format = GL_T2F_V3F;
1836 key.texname = -1;
1837
1838 mx += self->x;
1839 my += self->y;
1840
1841 // first pass: determine smooth_max
1842 // rather ugly, if you ask me
1843 // could also be stored inside mapcell and updated on change
1844 memset (smooth_max, 0, sizeof (smooth_max));
1845
1846 for (y = 0; y < sh; y++)
1847 if (0 <= y + my && y + my < self->rows)
1848 {
1849 maprow *row = self->row + (y + my);
1850
1851 for (x = 0; x < sw; x++)
1852 if (row->c0 <= x + mx && x + mx < row->c1)
1853 {
1854 mapcell *cell = row->col + (x + mx - row->c0);
1855
1856 smooth_max[x + 1][y + 1] =
1857 MAX (self->tex [cell->tile [0]].smoothlevel,
1858 MAX (self->tex [cell->tile [1]].smoothlevel,
1859 self->tex [cell->tile [2]].smoothlevel));
1860 }
1861 }
1476 1862
1477 glEnable (GL_BLEND); 1863 glEnable (GL_BLEND);
1478 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1864 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1479 glEnable (GL_TEXTURE_2D);
1480 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1865 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1481 1866
1482 glBegin (GL_QUADS);
1483
1484 last_name = 0;
1485
1486 for (z = 0; z < 3; z++) 1867 for (z = 0; z <= 2; z++)
1868 {
1869 memset (smooth_level, 0, sizeof (smooth_level));
1870
1487 for (y = 0; y < sh; y++) 1871 for (y = 0; y < sh; y++)
1488 if (0 <= y + vy && y + vy < self->rows) 1872 if (0 <= y + my && y + my < self->rows)
1489 { 1873 {
1490 maprow *row = self->row + (y + vy); 1874 maprow *row = self->row + (y + my);
1491 1875
1492 for (x = 0; x < sw; x++) 1876 for (x = 0; x < sw; x++)
1493 if (row->c0 <= x + vx && x + vx < row->c1) 1877 if (row->c0 <= x + mx && x + mx < row->c1)
1494 { 1878 {
1495 mapcell *cell = row->col + (x + vx - row->c0); 1879 mapcell *cell = row->col + (x + mx - row->c0);
1496
1497 face = cell->face [z]; 1880 tileid tile = cell->tile [z];
1498 1881
1499 if (face) 1882 if (tile)
1883 {
1884 maptex tex = self->tex [tile];
1885 int px, py;
1886
1887 if (key.texname != tex.name)
1888 {
1889 if (!tex.name)
1890 tex = self->tex [2]; /* missing, replace by noface */
1891
1892 key.texname = tex.name;
1893 arr = rc_array (rc, &key);
1894 }
1895
1896 px = (x + 1) * T - tex.w;
1897 py = (y + 1) * T - tex.h;
1898
1899 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1900 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1901 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1902 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1903
1904 if (cell->flags && z == 2)
1905 {
1906 // overlays such as the speech bubble, probably more to come
1907 if (cell->flags & 1)
1908 {
1909 maptex tex = self->tex [1];
1910 int px = x * T + T * 2 / 32;
1911 int py = y * T - T * 6 / 32;
1912
1913 if (tex.name)
1914 {
1915 if (key.texname != tex.name)
1916 {
1917 key.texname = tex.name;
1918 arr = rc_array (rc, &key);
1919 }
1920
1921 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1922 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1923 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1924 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1925 }
1926 }
1927 }
1928
1929 // update smooth hash
1930 if (tex.smoothtile)
1931 {
1932 skey.tile = tex.smoothtile;
1933 skey.level = tex.smoothlevel;
1934
1935 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1936
1937 // add bits to current tile and all neighbours. skey.x|y is
1938 // shifted +1|+1 so we always stay positive.
1939
1940 // bits is ___n cccc CCCC bbbb
1941 // n do not draw borders&corners
1942 // c draw these corners, but...
1943 // C ... not these
1944 // b draw these borders
1945
1946 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1947 // ┃· ·· ·┃ ━━
1948
1949 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1950 // ·· ·· ·┏ ┓·
1951
1952 // full tile
1953 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1954
1955 // borders
1956 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1957 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1958 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1959 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1960
1961 // corners
1962 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1963 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1964 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1965 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1966 }
1967 }
1968 }
1969 }
1970
1971 rc_draw (rc);
1972 rc_clear (rc);
1973
1974 // go through all smoothlevels, lowest to highest, then draw.
1975 // this is basically counting sort
1976 {
1977 int w, b;
1978
1979 glEnable (GL_TEXTURE_2D);
1980 glBegin (GL_QUADS);
1981 for (w = 0; w < 256 / 32; ++w)
1982 {
1983 uint32_t smask = smooth_level [w];
1984 if (smask)
1985 for (b = 0; b < 32; ++b)
1986 if (smask & (((uint32_t)1) << b))
1500 { 1987 {
1501 maptex tex = self->tex [face]; 1988 int level = (w << 5) | b;
1989 HE *he;
1502 1990
1503 int px = (x + 1) * 32 - tex.w; 1991 hv_iterinit (smooth);
1504 int py = (y + 1) * 32 - tex.h; 1992 while ((he = hv_iternext (smooth)))
1505
1506 if (last_name != tex.name)
1507 { 1993 {
1994 smooth_key *skey = (smooth_key *)HeKEY (he);
1995 IV bits = SvIVX (HeVAL (he));
1996
1997 if (!(bits & 0x1000)
1998 && skey->level == level
1999 && level > smooth_max [skey->x][skey->y])
2000 {
2001 maptex tex = self->tex [skey->tile];
2002 int px = (((int)skey->x) - 1) * T;
2003 int py = (((int)skey->y) - 1) * T;
2004 int border = bits & 15;
2005 int corner = (bits >> 8) & ~(bits >> 4) & 15;
2006 float dx = tex.s * .0625f; // 16 images/row
2007 float dy = tex.t * .5f ; // 2 images/column
2008
2009 if (tex.name)
2010 {
2011 // this time avoiding texture state changes
2012 // save gobs of state changes.
2013 if (key.texname != tex.name)
2014 {
1508 glEnd (); 2015 glEnd ();
1509 last_name = tex.name;
1510 glBindTexture (GL_TEXTURE_2D, last_name); 2016 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1511 glBegin (GL_QUADS); 2017 glBegin (GL_QUADS);
2018 }
2019
2020 if (border)
2021 {
2022 float ox = border * dx;
2023
2024 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
2025 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
2026 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
2027 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
2028 }
2029
2030 if (corner)
2031 {
2032 float ox = corner * dx;
2033
2034 glTexCoord2f (ox , dy ); glVertex2i (px , py );
2035 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
2036 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
2037 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2038 }
2039 }
2040 }
1512 } 2041 }
1513
1514 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1515 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1516 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1517 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1518 } 2042 }
1519 }
1520 } 2043 }
1521 2044
1522 glEnd (); 2045 glEnd ();
1523
1524 glDisable (GL_TEXTURE_2D); 2046 glDisable (GL_TEXTURE_2D);
2047 key.texname = -1;
2048 }
2049
2050 hv_clear (smooth);
2051 }
2052
1525 glDisable (GL_BLEND); 2053 glDisable (GL_BLEND);
1526} 2054 rc_free (rc);
1527 2055
2056 // top layer: overlays such as the health bar
2057 for (y = 0; y < sh; y++)
2058 if (0 <= y + my && y + my < self->rows)
2059 {
2060 maprow *row = self->row + (y + my);
2061
2062 for (x = 0; x < sw; x++)
2063 if (row->c0 <= x + mx && x + mx < row->c1)
2064 {
2065 mapcell *cell = row->col + (x + mx - row->c0);
2066
2067 int px = x * T;
2068 int py = y * T;
2069
2070 if (cell->stat_hp)
2071 {
2072 int width = cell->stat_width * T;
2073 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2074
2075 glColor3ub (0, 0, 0);
2076 glRectf (px + 1, py - thick - 2,
2077 px + width - 1, py);
2078
2079 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
2080 glRectf (px + 2,
2081 py - thick - 1,
2082 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
2083 }
2084 }
2085 }
2086}
2087
1528void 2088void
1529draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data) 2089draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1530 CODE: 2090 CODE:
1531{ 2091{
1532 static float color[16][3] = { 2092 static float color[16][3] = {
1533 { 0.00, 0.00, 0.00 }, 2093 { 0.00F, 0.00F, 0.00F },
1534 { 1.00, 1.00, 1.00 }, 2094 { 1.00F, 1.00F, 1.00F },
1535 { 0.00, 0.00, 0.55 }, 2095 { 0.00F, 0.00F, 0.55F },
1536 { 1.00, 0.00, 0.00 }, 2096 { 1.00F, 0.00F, 0.00F },
1537 2097
1538 { 1.00, 0.54, 0.00 }, 2098 { 1.00F, 0.54F, 0.00F },
1539 { 0.11, 0.56, 1.00 }, 2099 { 0.11F, 0.56F, 1.00F },
1540 { 0.93, 0.46, 0.00 }, 2100 { 0.93F, 0.46F, 0.00F },
1541 { 0.18, 0.54, 0.34 }, 2101 { 0.18F, 0.54F, 0.34F },
1542 2102
1543 { 0.56, 0.73, 0.56 }, 2103 { 0.56F, 0.73F, 0.56F },
1544 { 0.80, 0.80, 0.80 }, 2104 { 0.80F, 0.80F, 0.80F },
1545 { 0.55, 0.41, 0.13 }, 2105 { 0.55F, 0.41F, 0.13F },
1546 { 0.99, 0.77, 0.26 }, 2106 { 0.99F, 0.77F, 0.26F },
1547 2107
1548 { 0.74, 0.65, 0.41 }, 2108 { 0.74F, 0.65F, 0.41F },
1549 2109
1550 { 0.00, 1.00, 1.00 }, 2110 { 0.00F, 1.00F, 1.00F },
1551 { 1.00, 0.00, 1.00 }, 2111 { 1.00F, 0.00F, 1.00F },
1552 { 1.00, 1.00, 0.00 }, 2112 { 1.00F, 1.00F, 0.00F },
1553 }; 2113 };
1554 2114
1555 int x, y; 2115 int x, y;
1556 2116
1557 glEnable (GL_TEXTURE_2D); 2117 glEnable (GL_TEXTURE_2D);
1584 glDisable (GL_BLEND); 2144 glDisable (GL_BLEND);
1585 glDisable (GL_TEXTURE_2D); 2145 glDisable (GL_TEXTURE_2D);
1586} 2146}
1587 2147
1588void 2148void
1589fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2149fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1590 PPCODE: 2150 PPCODE:
1591{ 2151{
1592 int vx, vy;
1593 int x, y; 2152 int x, y;
2153 int sw1 = sw + 2;
2154 int sh1 = sh + 2;
2155 int sh3 = sh * 3;
1594 int sw4 = (sw + 3) & ~3; 2156 int sw34 = (sw * 3 + 3) & ~3;
2157 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1595 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2158 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1596 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2159 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1597 2160
1598 memset (darkness, 255, sw4 * sh);
1599 SvPOK_only (darkness_sv); 2161 SvPOK_only (darkness3_sv);
1600 SvCUR_set (darkness_sv, sw4 * sh); 2162 SvCUR_set (darkness3_sv, sw34 * sh3);
1601 2163
1602 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 2164 mx += self->x - 1;
1603 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 2165 my += self->y - 1;
1604 2166
2167 memset (darkness1, 255, sw1 * sh1);
2168
1605 for (y = 0; y < sh; y++) 2169 for (y = 0; y < sh1; y++)
1606 if (0 <= y + vy && y + vy < self->rows) 2170 if (0 <= y + my && y + my < self->rows)
1607 { 2171 {
1608 maprow *row = self->row + (y + vy); 2172 maprow *row = self->row + (y + my);
1609 2173
1610 for (x = 0; x < sw; x++) 2174 for (x = 0; x < sw1; x++)
1611 if (row->c0 <= x + vx && x + vx < row->c1) 2175 if (row->c0 <= x + mx && x + mx < row->c1)
1612 { 2176 {
1613 mapcell *cell = row->col + (x + vx - row->c0); 2177 mapcell *cell = row->col + (x + mx - row->c0);
1614 2178
1615 darkness[y * sw4 + x] = cell->darkness < 0 2179 darkness1 [y * sw1 + x] = cell->darkness
2180 ? 255 - (cell->darkness - 1)
1616 ? 255 - FOW_DARKNESS 2181 : 255 - FOW_DARKNESS;
1617 : 255 - cell->darkness;
1618 } 2182 }
1619 } 2183 }
1620 2184
2185 for (y = 0; y < sh; ++y)
2186 for (x = 0; x < sw; ++x)
2187 {
2188 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2189 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2190 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2191 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2192 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2193 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2194 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2195 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2196 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2197
2198 uint8_t r11 = (d11 + d21 + d12) / 3;
2199 uint8_t r21 = d21;
2200 uint8_t r31 = (d21 + d31 + d32) / 3;
2201
2202 uint8_t r12 = d12;
2203 uint8_t r22 = d22;
2204 uint8_t r32 = d32;
2205
2206 uint8_t r13 = (d13 + d23 + d12) / 3;
2207 uint8_t r23 = d23;
2208 uint8_t r33 = (d23 + d33 + d32) / 3;
2209
2210 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2211 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2212 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2213 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2214 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2215 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2216 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2217 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2218 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2219 }
2220
2221 free (darkness1);
2222
1621 EXTEND (SP, 3); 2223 EXTEND (SP, 3);
1622 PUSHs (sv_2mortal (newSViv (sw4))); 2224 PUSHs (sv_2mortal (newSViv (sw34)));
1623 PUSHs (sv_2mortal (newSViv (sh))); 2225 PUSHs (sv_2mortal (newSViv (sh3)));
1624 PUSHs (darkness_sv); 2226 PUSHs (darkness3_sv);
1625} 2227}
1626 2228
1627SV * 2229SV *
1628get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2230get_rect (DC::Map self, int x0, int y0, int w, int h)
1629 CODE: 2231 CODE:
1630{ 2232{
1631 int x, y, x1, y1; 2233 int x, y, x1, y1;
1632 SV *data_sv = newSV (w * h * 7 + 5); 2234 SV *data_sv = newSV (w * h * 7 + 5);
1633 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2235 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1658 if (row && row->c0 <= x && x < row->c1) 2260 if (row && row->c0 <= x && x < row->c1)
1659 { 2261 {
1660 mapcell *cell = row->col + (x - row->c0); 2262 mapcell *cell = row->col + (x - row->c0);
1661 uint8_t flags = 0; 2263 uint8_t flags = 0;
1662 2264
1663 if (cell->face [0]) flags |= 1; 2265 if (cell->tile [0]) flags |= 1;
1664 if (cell->face [1]) flags |= 2; 2266 if (cell->tile [1]) flags |= 2;
1665 if (cell->face [2]) flags |= 4; 2267 if (cell->tile [2]) flags |= 4;
1666 2268
1667 *data++ = flags; 2269 *data++ = flags;
1668 2270
1669 if (flags & 1) 2271 if (flags & 1)
1670 { 2272 {
2273 tileid tile = cell->tile [0];
1671 *data++ = cell->face [0] >> 8; 2274 *data++ = tile >> 8;
1672 *data++ = cell->face [0]; 2275 *data++ = tile;
1673 } 2276 }
1674 2277
1675 if (flags & 2) 2278 if (flags & 2)
1676 { 2279 {
2280 tileid tile = cell->tile [1];
1677 *data++ = cell->face [1] >> 8; 2281 *data++ = tile >> 8;
1678 *data++ = cell->face [1]; 2282 *data++ = tile;
1679 } 2283 }
1680 2284
1681 if (flags & 4) 2285 if (flags & 4)
1682 { 2286 {
2287 tileid tile = cell->tile [2];
1683 *data++ = cell->face [2] >> 8; 2288 *data++ = tile >> 8;
1684 *data++ = cell->face [2]; 2289 *data++ = tile;
1685 } 2290 }
1686 } 2291 }
1687 else 2292 else
1688 *data++ = 0; 2293 *data++ = 0;
1689 } 2294 }
1695} 2300}
1696 OUTPUT: 2301 OUTPUT:
1697 RETVAL 2302 RETVAL
1698 2303
1699void 2304void
1700set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2305set_rect (DC::Map self, int x0, int y0, uint8_t *data)
1701 PPCODE: 2306 PPCODE:
1702{ 2307{
1703 int x, y, z; 2308 int x, y, z;
1704 int w, h; 2309 int w, h;
1705 int x1, y1; 2310 int x1, y1;
1706 2311
1707 if (*data++ != 0) 2312 if (*data++ != 0)
1708 return; /* version mismatch */ 2313 XSRETURN_EMPTY; /* version mismatch */
1709 2314
1710 w = *data++ << 8; w |= *data++; 2315 w = *data++ << 8; w |= *data++;
1711 h = *data++ << 8; h |= *data++; 2316 h = *data++ << 8; h |= *data++;
1712 2317
1713 // we need to do this 'cause we don't keep an absolute coord system for rows 2318 // we need to do this 'cause we don't keep an absolute coord system for rows
1729 { 2334 {
1730 uint8_t flags = *data++; 2335 uint8_t flags = *data++;
1731 2336
1732 if (flags) 2337 if (flags)
1733 { 2338 {
1734 mapface face[3] = { 0, 0, 0 };
1735
1736 mapcell *cell = row_get_cell (row, x); 2339 mapcell *cell = row_get_cell (row, x);
2340 tileid tile[3] = { 0, 0, 0 };
1737 2341
1738 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2342 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1739 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2343 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1740 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2344 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1741 2345
1742 if (cell->darkness <= 0) 2346 if (cell->darkness == 0)
1743 { 2347 {
1744 cell->darkness = -1; 2348 cell->darkness = 0;
1745 2349
1746 for (z = 0; z <= 2; z++) 2350 for (z = 0; z <= 2; z++)
1747 { 2351 {
1748 cell->face[z] = face[z]; 2352 tileid t = tile [z];
1749 2353
1750 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2354 if (t >= self->texs || (t && !self->tex [t].name))
2355 {
1751 XPUSHs (sv_2mortal (newSViv (face[z]))); 2356 XPUSHs (sv_2mortal (newSViv (t)));
2357 need_texid (self, t);
2358 }
2359
2360 cell->tile [z] = t;
1752 } 2361 }
1753 } 2362 }
1754 } 2363 }
1755 } 2364 }
1756 } 2365 }
1757} 2366}
1758 2367
1759MODULE = CFClient PACKAGE = CFClient::MixChunk 2368MODULE = Deliantra::Client PACKAGE = DC::RW
1760 2369
1761CFClient::MixChunk 2370DC::RW
1762new_from_file (SV *class, char *path) 2371new (SV *class, SV *data_sv)
1763 CODE: 2372 CODE:
1764 RETVAL = Mix_LoadWAV (path); 2373{
2374 STRLEN datalen;
2375 char *data = SvPVbyte (data_sv, datalen);
2376
2377 RETVAL = SDL_RWFromConstMem (data, datalen);
2378}
1765 OUTPUT: 2379 OUTPUT:
1766 RETVAL 2380 RETVAL
1767 2381
2382DC::RW
2383new_from_file (SV *class, const char *path, const char *mode = "rb")
2384 CODE:
2385 RETVAL = SDL_RWFromFile (path, mode);
2386 OUTPUT:
2387 RETVAL
2388
2389# fails on win32:
2390# dc.xs(2268) : error C2059: syntax error : '('
1768void 2391#void
2392#close (DC::RW self)
2393# CODE:
2394# (self->(close)) (self);
2395
2396MODULE = Deliantra::Client PACKAGE = DC::Channel
2397
2398PROTOTYPES: DISABLE
2399
2400DC::Channel
2401find ()
2402 CODE:
2403{
2404 RETVAL = Mix_GroupAvailable (-1);
2405
2406 if (RETVAL < 0)
2407 {
2408 RETVAL = Mix_GroupOldest (-1);
2409
2410 if (RETVAL < 0)
2411 XSRETURN_UNDEF;
2412
2413 Mix_HaltChannel (RETVAL);
2414 }
2415
2416 Mix_UnregisterAllEffects (RETVAL);
2417 Mix_Volume (RETVAL, 128);
2418}
2419 OUTPUT:
2420 RETVAL
2421
2422void
2423halt (DC::Channel self)
2424 CODE:
2425 Mix_HaltChannel (self);
2426
2427void
2428expire (DC::Channel self, int ticks = -1)
2429 CODE:
2430 Mix_ExpireChannel (self, ticks);
2431
2432void
2433fade_out (DC::Channel self, int ticks = -1)
2434 CODE:
2435 Mix_FadeOutChannel (self, ticks);
2436
2437int
2438volume (DC::Channel self, int volume)
2439 CODE:
2440 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2441 OUTPUT:
2442 RETVAL
2443
2444void
2445unregister_all_effects (DC::Channel self)
2446 CODE:
2447 Mix_UnregisterAllEffects (self);
2448
2449void
2450set_panning (DC::Channel self, int left, int right)
2451 CODE:
2452 left = CLAMP (left , 0, 255);
2453 right = CLAMP (right, 0, 255);
2454 Mix_SetPanning (self, left, right);
2455
2456void
2457set_distance (DC::Channel self, int distance)
2458 CODE:
2459 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2460
2461void
2462set_position (DC::Channel self, int angle, int distance)
2463 CODE:
2464
2465void
2466set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2467 CODE:
2468{
2469 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2470 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2471 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2472}
2473
2474void
2475set_reverse_stereo (DC::Channel self, int flip)
2476 CODE:
2477 Mix_SetReverseStereo (self, flip);
2478
2479MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2480
2481PROTOTYPES: DISABLE
2482
2483DC::MixChunk
2484new (SV *class, DC::RW rwops)
2485 CODE:
2486 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2487 OUTPUT:
2488 RETVAL
2489
2490void
1769DESTROY (CFClient::MixChunk self) 2491DESTROY (DC::MixChunk self)
1770 CODE: 2492 CODE:
1771 Mix_FreeChunk (self); 2493 Mix_FreeChunk (self);
1772 2494
1773int 2495int
1774volume (CFClient::MixChunk self, int volume = -1) 2496volume (DC::MixChunk self, int volume = -1)
1775 CODE: 2497 CODE:
2498 if (items > 1)
2499 volume = CLAMP (volume, 0, 128);
1776 RETVAL = Mix_VolumeChunk (self, volume); 2500 RETVAL = Mix_VolumeChunk (self, volume);
1777 OUTPUT: 2501 OUTPUT:
1778 RETVAL 2502 RETVAL
1779 2503
1780int 2504DC::Channel
1781play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2505play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
1782 CODE: 2506 CODE:
2507{
1783 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2508 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2509
2510 if (RETVAL < 0)
2511 XSRETURN_UNDEF;
2512
2513 if (channel < 0)
2514 {
2515 Mix_UnregisterAllEffects (RETVAL);
2516 Mix_Volume (RETVAL, 128);
2517 }
2518}
1784 OUTPUT: 2519 OUTPUT:
1785 RETVAL 2520 RETVAL
1786 2521
1787MODULE = CFClient PACKAGE = CFClient::MixMusic 2522MODULE = Deliantra::Client PACKAGE = DC::MixMusic
1788 2523
1789int 2524int
1790volume (int volume = -1) 2525volume (int volume = -1)
2526 PROTOTYPE: ;$
1791 CODE: 2527 CODE:
2528 if (items > 0)
2529 volume = CLAMP (volume, 0, 128);
1792 RETVAL = Mix_VolumeMusic (volume); 2530 RETVAL = Mix_VolumeMusic (volume);
1793 OUTPUT: 2531 OUTPUT:
1794 RETVAL 2532 RETVAL
1795 2533
1796CFClient::MixMusic 2534void
1797new_from_file (SV *class, char *path) 2535fade_out (int ms)
1798 CODE: 2536 CODE:
2537 Mix_FadeOutMusic (ms);
2538
2539void
2540halt ()
2541 CODE:
2542 Mix_HaltMusic ();
2543
2544DC::MixMusic
2545new (SV *class, DC::RW rwops)
2546 CODE:
1799 RETVAL = Mix_LoadMUS (path); 2547 RETVAL = Mix_LoadMUS_RW (rwops);
1800 OUTPUT: 2548 OUTPUT:
1801 RETVAL 2549 RETVAL
1802 2550
1803void 2551void
1804DESTROY (CFClient::MixMusic self) 2552DESTROY (DC::MixMusic self)
1805 CODE: 2553 CODE:
1806 Mix_FreeMusic (self); 2554 Mix_FreeMusic (self);
1807 2555
1808int 2556int
1809play (CFClient::MixMusic self, int loops = -1) 2557play (DC::MixMusic self, int loops = -1)
1810 CODE: 2558 CODE:
1811 RETVAL = Mix_PlayMusic (self, loops); 2559 RETVAL = Mix_PlayMusic (self, loops);
1812 OUTPUT: 2560 OUTPUT:
1813 RETVAL 2561 RETVAL
1814 2562
2563void
2564fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2565 CODE:
2566 Mix_FadeInMusicPos (self, loops, ms, position);
2567
1815MODULE = CFClient PACKAGE = CFClient::OpenGL 2568MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2569
2570PROTOTYPES: ENABLE
1816 2571
1817BOOT: 2572BOOT:
1818{ 2573{
1819 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2574 HV *stash = gv_stashpv ("DC::OpenGL", 1);
1820 static const struct { 2575 static const struct {
1821 const char *name; 2576 const char *name;
1822 IV iv; 2577 IV iv;
1823 } *civ, const_iv[] = { 2578 } *civ, const_iv[] = {
1824# define const_iv(name) { # name, (IV)name } 2579# define const_iv(name) { # name, (IV)name }
2580 const_iv (GL_VENDOR),
2581 const_iv (GL_VERSION),
2582 const_iv (GL_EXTENSIONS),
1825 const_iv (GL_COLOR_MATERIAL), 2583 const_iv (GL_COLOR_MATERIAL),
1826 const_iv (GL_SMOOTH), 2584 const_iv (GL_SMOOTH),
1827 const_iv (GL_FLAT), 2585 const_iv (GL_FLAT),
1828 const_iv (GL_DITHER), 2586 const_iv (GL_DITHER),
1829 const_iv (GL_BLEND), 2587 const_iv (GL_BLEND),
1833 const_iv (GL_ALPHA_TEST), 2591 const_iv (GL_ALPHA_TEST),
1834 const_iv (GL_NORMALIZE), 2592 const_iv (GL_NORMALIZE),
1835 const_iv (GL_RESCALE_NORMAL), 2593 const_iv (GL_RESCALE_NORMAL),
1836 const_iv (GL_FRONT), 2594 const_iv (GL_FRONT),
1837 const_iv (GL_BACK), 2595 const_iv (GL_BACK),
2596 const_iv (GL_AUX0),
1838 const_iv (GL_AND), 2597 const_iv (GL_AND),
1839 const_iv (GL_ONE), 2598 const_iv (GL_ONE),
1840 const_iv (GL_ZERO), 2599 const_iv (GL_ZERO),
1841 const_iv (GL_SRC_ALPHA), 2600 const_iv (GL_SRC_ALPHA),
1842 const_iv (GL_DST_ALPHA), 2601 const_iv (GL_DST_ALPHA),
1855 const_iv (GL_INTENSITY), 2614 const_iv (GL_INTENSITY),
1856 const_iv (GL_LUMINANCE), 2615 const_iv (GL_LUMINANCE),
1857 const_iv (GL_LUMINANCE_ALPHA), 2616 const_iv (GL_LUMINANCE_ALPHA),
1858 const_iv (GL_FLOAT), 2617 const_iv (GL_FLOAT),
1859 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2618 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2619 const_iv (GL_COMPRESSED_ALPHA_ARB),
2620 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2621 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2622 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2623 const_iv (GL_COMPRESSED_RGB_ARB),
2624 const_iv (GL_COMPRESSED_RGBA_ARB),
1860 const_iv (GL_COMPILE), 2625 const_iv (GL_COMPILE),
2626 const_iv (GL_PROXY_TEXTURE_1D),
2627 const_iv (GL_PROXY_TEXTURE_2D),
1861 const_iv (GL_TEXTURE_1D), 2628 const_iv (GL_TEXTURE_1D),
1862 const_iv (GL_TEXTURE_2D), 2629 const_iv (GL_TEXTURE_2D),
1863 const_iv (GL_TEXTURE_ENV), 2630 const_iv (GL_TEXTURE_ENV),
1864 const_iv (GL_TEXTURE_MAG_FILTER), 2631 const_iv (GL_TEXTURE_MAG_FILTER),
1865 const_iv (GL_TEXTURE_MIN_FILTER), 2632 const_iv (GL_TEXTURE_MIN_FILTER),
1886 const_iv (GL_COLOR_LOGIC_OP), 2653 const_iv (GL_COLOR_LOGIC_OP),
1887 const_iv (GL_SEPARABLE_2D), 2654 const_iv (GL_SEPARABLE_2D),
1888 const_iv (GL_CONVOLUTION_2D), 2655 const_iv (GL_CONVOLUTION_2D),
1889 const_iv (GL_CONVOLUTION_BORDER_MODE), 2656 const_iv (GL_CONVOLUTION_BORDER_MODE),
1890 const_iv (GL_CONSTANT_BORDER), 2657 const_iv (GL_CONSTANT_BORDER),
2658 const_iv (GL_POINTS),
1891 const_iv (GL_LINES), 2659 const_iv (GL_LINES),
2660 const_iv (GL_LINE_STRIP),
1892 const_iv (GL_LINE_LOOP), 2661 const_iv (GL_LINE_LOOP),
1893 const_iv (GL_QUADS), 2662 const_iv (GL_QUADS),
1894 const_iv (GL_QUAD_STRIP), 2663 const_iv (GL_QUAD_STRIP),
1895 const_iv (GL_TRIANGLES), 2664 const_iv (GL_TRIANGLES),
1896 const_iv (GL_TRIANGLE_STRIP), 2665 const_iv (GL_TRIANGLE_STRIP),
1897 const_iv (GL_TRIANGLE_FAN), 2666 const_iv (GL_TRIANGLE_FAN),
2667 const_iv (GL_POLYGON),
1898 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2668 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2669 const_iv (GL_POINT_SMOOTH_HINT),
2670 const_iv (GL_LINE_SMOOTH_HINT),
2671 const_iv (GL_POLYGON_SMOOTH_HINT),
2672 const_iv (GL_GENERATE_MIPMAP_HINT),
2673 const_iv (GL_TEXTURE_COMPRESSION_HINT),
1899 const_iv (GL_FASTEST), 2674 const_iv (GL_FASTEST),
2675 const_iv (GL_DONT_CARE),
2676 const_iv (GL_NICEST),
1900 const_iv (GL_V2F), 2677 const_iv (GL_V2F),
1901 const_iv (GL_V3F), 2678 const_iv (GL_V3F),
1902 const_iv (GL_T2F_V3F), 2679 const_iv (GL_T2F_V3F),
1903 const_iv (GL_T2F_N3F_V3F), 2680 const_iv (GL_T2F_N3F_V3F),
1904# undef const_iv 2681# undef const_iv
1905 }; 2682 };
1906 2683
1907 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2684 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1908 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2685 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2686
2687 texture_av = newAV ();
2688 AvREAL_off (texture_av);
1909} 2689}
2690
2691void
2692disable_GL_EXT_blend_func_separate ()
2693 CODE:
2694 gl.BlendFuncSeparate = 0;
2695 gl.BlendFuncSeparateEXT = 0;
1910 2696
1911char * 2697char *
1912gl_vendor () 2698gl_vendor ()
1913 CODE: 2699 CODE:
1914 RETVAL = (char *)glGetString (GL_VENDOR); 2700 RETVAL = (char *)glGetString (GL_VENDOR);
1927 CODE: 2713 CODE:
1928 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2714 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1929 OUTPUT: 2715 OUTPUT:
1930 RETVAL 2716 RETVAL
1931 2717
2718const char *glGetString (GLenum pname)
2719
2720GLint glGetInteger (GLenum pname)
2721 CODE:
2722 glGetIntegerv (pname, &RETVAL);
2723 OUTPUT:
2724 RETVAL
2725
2726GLdouble glGetDouble (GLenum pname)
2727 CODE:
2728 glGetDoublev (pname, &RETVAL);
2729 OUTPUT:
2730 RETVAL
2731
1932int glGetError () 2732int glGetError ()
1933 2733
1934void glFinish () 2734void glFinish ()
1935 2735
1936void glClear (int mask) 2736void glClear (int mask)
1973# near_ and far_ are due to microsofts buggy "c" compiler 2773# near_ and far_ are due to microsofts buggy "c" compiler
1974void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2774void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1975 2775
1976# near_ and far_ are due to microsofts buggy "c" compiler 2776# near_ and far_ are due to microsofts buggy "c" compiler
1977void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2777void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2778
2779PROTOTYPES: DISABLE
1978 2780
1979void glViewport (int x, int y, int width, int height) 2781void glViewport (int x, int y, int width, int height)
1980 2782
1981void glScissor (int x, int y, int width, int height) 2783void glScissor (int x, int y, int width, int height)
1982 2784
1990 2792
1991void glRotate (float angle, float x, float y, float z) 2793void glRotate (float angle, float x, float y, float z)
1992 CODE: 2794 CODE:
1993 glRotatef (angle, x, y, z); 2795 glRotatef (angle, x, y, z);
1994 2796
1995void glBegin (int mode)
1996
1997void glEnd ()
1998
1999void glColor (float r, float g, float b, float a = 1.0) 2797void glColor (float r, float g, float b, float a = 1.0)
2000 PROTOTYPE: @
2001 ALIAS: 2798 ALIAS:
2002 glColor_premultiply = 1 2799 glColor_premultiply = 1
2003 CODE: 2800 CODE:
2004 if (ix) 2801 if (ix)
2005 { 2802 {
2006 r *= a; 2803 r *= a;
2007 g *= a; 2804 g *= a;
2008 b *= a; 2805 b *= a;
2009 } 2806 }
2010 // microsoft visual "c" rounds instead of truncating... 2807 // microsoft visual "c" rounds instead of truncating...
2011 glColor4ub (MIN ((int)(r * 256.f), 255), 2808 glColor4f (r, g, b, a);
2012 MIN ((int)(g * 256.f), 255),
2013 MIN ((int)(b * 256.f), 255),
2014 MIN ((int)(a * 256.f), 255));
2015
2016void glInterleavedArrays (int format, int stride, char *data)
2017
2018void glDrawElements (int mode, int count, int type, char *indices)
2019
2020# 1.2 void glDrawRangeElements (int mode, int start, int end
2021 2809
2022void glRasterPos (float x, float y, float z = 0.) 2810void glRasterPos (float x, float y, float z = 0.)
2023 CODE: 2811 CODE:
2024 glRasterPos3f (0, 0, z); 2812 glRasterPos3f (0, 0, z);
2025 glBitmap (0, 0, 0, 0, x, y, 0); 2813 glBitmap (0, 0, 0, 0, x, y, 0);
2030 2818
2031void glTexCoord (float s, float t) 2819void glTexCoord (float s, float t)
2032 CODE: 2820 CODE:
2033 glTexCoord2f (s, t); 2821 glTexCoord2f (s, t);
2034 2822
2823void glRect (float x1, float y1, float x2, float y2)
2824 CODE:
2825 glRectf (x1, y1, x2, y2);
2826
2827void glRect_lineloop (float x1, float y1, float x2, float y2)
2828 CODE:
2829 glBegin (GL_LINE_LOOP);
2830 glVertex2f (x1, y1);
2831 glVertex2f (x2, y1);
2832 glVertex2f (x2, y2);
2833 glVertex2f (x1, y2);
2834 glEnd ();
2835
2836PROTOTYPES: ENABLE
2837
2838void glBegin (int mode)
2839
2840void glEnd ()
2841
2842void glPointSize (GLfloat size)
2843
2844void glLineWidth (GLfloat width)
2845
2846void glInterleavedArrays (int format, int stride, char *data)
2847
2848void glDrawElements (int mode, int count, int type, char *indices)
2849
2850# 1.2 void glDrawRangeElements (int mode, int start, int end
2851
2035void glTexEnv (int target, int pname, float param) 2852void glTexEnv (int target, int pname, float param)
2036 CODE: 2853 CODE:
2037 glTexEnvf (target, pname, param); 2854 glTexEnvf (target, pname, param);
2038 2855
2039void glTexParameter (int target, int pname, float param) 2856void glTexParameter (int target, int pname, float param)
2055void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2872void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2056 CODE: 2873 CODE:
2057 if (gl.SeparableFilter2D) 2874 if (gl.SeparableFilter2D)
2058 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2875 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2059 2876
2060void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2877void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2061 2878
2062void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2879void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2063 2880
2064void glDrawPixels (int width, int height, int format, int type, char *pixels) 2881void glDrawPixels (int width, int height, int format, int type, char *pixels)
2882
2883void glPixelZoom (float x, float y)
2065 2884
2066void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2885void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2067 2886
2068int glGenTexture () 2887int glGenTexture ()
2069 CODE: 2888 CODE:
2070{ 2889 RETVAL = gen_texture ();
2071 GLuint name;
2072 glGenTextures (1, &name);
2073 RETVAL = name;
2074}
2075 OUTPUT: 2890 OUTPUT:
2076 RETVAL 2891 RETVAL
2077 2892
2078void glDeleteTexture (int name) 2893void glDeleteTexture (int name)
2079 CODE: 2894 CODE:
2080{
2081 GLuint name_ = name;
2082 glDeleteTextures (1, &name_); 2895 del_texture (name);
2083} 2896
2084
2085int glGenList () 2897int glGenList ()
2086 CODE: 2898 CODE:
2087 RETVAL = glGenLists (1); 2899 RETVAL = glGenLists (1);
2088 OUTPUT: 2900 OUTPUT:
2089 RETVAL 2901 RETVAL
2096 2908
2097void glEndList () 2909void glEndList ()
2098 2910
2099void glCallList (int list) 2911void glCallList (int list)
2100 2912
2913MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2101 2914
2915PROTOTYPES: DISABLE
2916
2917void
2918find_widget (SV *self, NV x, NV y)
2919 PPCODE:
2920{
2921 if (within_widget (self, x, y))
2922 XPUSHs (self);
2923}
2924
2925BOOT:
2926{
2927 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2928
2929 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2930 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2931 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2932 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2933}
2934
2935void
2936draw (SV *self)
2937 CODE:
2938{
2939 HV *hv;
2940 SV **svp;
2941 NV x, y, w, h;
2942 SV *draw_x_sv = GvSV (draw_x_gv);
2943 SV *draw_y_sv = GvSV (draw_y_gv);
2944 SV *draw_w_sv = GvSV (draw_w_gv);
2945 SV *draw_h_sv = GvSV (draw_h_gv);
2946 double draw_x, draw_y;
2947
2948 if (!SvROK (self))
2949 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2950
2951 hv = (HV *)SvRV (self);
2952
2953 if (SvTYPE (hv) != SVt_PVHV)
2954 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2955
2956 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2957 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2958
2959 if (!h || !w)
2960 XSRETURN_EMPTY;
2961
2962 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2963 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2964
2965 draw_x = SvNV (draw_x_sv) + x;
2966 draw_y = SvNV (draw_y_sv) + y;
2967
2968 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2969 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2970 XSRETURN_EMPTY;
2971
2972 sv_setnv (draw_x_sv, draw_x);
2973 sv_setnv (draw_y_sv, draw_y);
2974
2975 glPushMatrix ();
2976 glTranslated (x, y, 0);
2977
2978 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2979 {
2980 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2981
2982 if (svp && SvTRUE (*svp))
2983 {
2984 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2985 glEnable (GL_BLEND);
2986 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2987 glBegin (GL_QUADS);
2988 glVertex2f (0, 0);
2989 glVertex2f (w, 0);
2990 glVertex2f (w, h);
2991 glVertex2f (0, h);
2992 glEnd ();
2993 glDisable (GL_BLEND);
2994 }
2995 }
2996#if 0
2997 // draw borders, for debugging
2998 glPushMatrix ();
2999 glColor4f (1., 1., 0., 1.);
3000 glTranslatef (.5, .5, 0.);
3001 glBegin (GL_LINE_LOOP);
3002 glVertex2f (0 , 0);
3003 glVertex2f (w - 1, 0);
3004 glVertex2f (w - 1, h - 1);
3005 glVertex2f (0 , h - 1);
3006 glEnd ();
3007 glPopMatrix ();
3008#endif
3009 PUSHMARK (SP);
3010 XPUSHs (self);
3011 PUTBACK;
3012 call_method ("_draw", G_VOID | G_DISCARD);
3013 SPAGAIN;
3014
3015 glPopMatrix ();
3016
3017 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3018 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3019}
3020

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