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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.122 by root, Fri Jun 23 22:35:15 2006 UTC vs.
Revision 1.262 by root, Wed Jul 16 20:12:27 2008 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
12#include <math.h> 30#include <math.h>
13#include <string.h> 31#include <string.h>
14#include <stdio.h> 32#include <stdio.h>
15#include <stdlib.h> 33#include <stdlib.h>
16 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
17#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
18#include <SDL_endian.h> 39#include <SDL_endian.h>
19#include <SDL_image.h> 40#include <SDL_image.h>
20#include <SDL_mixer.h> 41#include <SDL_mixer.h>
21#include <SDL_opengl.h> 42#include <SDL_opengl.h>
22 43
44#define PANGO_ENABLE_BACKEND
45#define G_DISABLE_CAST_CHECKS
46
23#include <glib/gmacros.h> 47#include <glib/gmacros.h>
24 48
25#include <pango/pango.h> 49#include <pango/pango.h>
26#include <pango/pangofc-fontmap.h> 50
27#include <pango/pangoft2.h> 51#ifndef PANGO_VERSION_CHECK
28#include <pango/pangocairo.h> 52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
29 61
30#ifndef _WIN32 62#ifndef _WIN32
31# include <sys/types.h> 63# include <sys/types.h>
32# include <sys/socket.h> 64# include <sys/socket.h>
33# include <netinet/in.h> 65# include <netinet/in.h>
34# include <netinet/tcp.h> 66# include <netinet/tcp.h>
35# include <inttypes.h> 67# include <inttypes.h>
68#endif
69
70#if __GNUC__ >= 4
71# define expect(expr,value) __builtin_expect ((expr),(value))
36#else 72#else
37 typedef unsigned char uint8_t; 73# define expect(expr,value) (expr)
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 74#endif
44 75
45#include "glext.h" 76#define expect_false(expr) expect ((expr) != 0, 0)
77#define expect_true(expr) expect ((expr) != 0, 1)
46 78
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ 79#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
48 80
49#define FOW_DARKNESS 32 81#define FOW_DARKNESS 32
50 82
51#define MAP_EXTEND_X 32 83#define MAP_EXTEND_X 32
52#define MAP_EXTEND_Y 512 84#define MAP_EXTEND_Y 512
53 85
54#define MIN_FONT_HEIGHT 10 86#define MIN_FONT_HEIGHT 10
87
88/* mask out modifiers we are not interested in */
89#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
90
91#if 1
92# define PARACHUTE SDL_INIT_NOPARACHUTE
93#else
94# define PARACHUTE 0
95#endif
96
97static AV *texture_av;
55 98
56static struct 99static struct
57{ 100{
58#define GL_FUNC(ptr,name) ptr name; 101#define GL_FUNC(ptr,name) ptr name;
59#include "glfunc.h" 102#include "glfunc.h"
60#undef GL_FUNC 103#undef GL_FUNC
61} gl; 104} gl;
62 105
106static void
63static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 107gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
64{ 108{
65 if (gl.BlendFuncSeparate) 109 if (gl.BlendFuncSeparate)
66 gl.BlendFuncSeparate (sa, da, saa, daa); 110 gl.BlendFuncSeparate (sa, da, saa, daa);
67 else if (gl.BlendFuncSeparateEXT) 111 else if (gl.BlendFuncSeparateEXT)
68 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 112 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
69 else 113 else
70 glBlendFunc (sa, da); 114 glBlendFunc (sa, da);
71} 115}
72 116
117static GLuint
118gen_texture ()
119{
120 GLuint name;
121
122 if (AvFILL (texture_av) >= 0)
123 name = (GLuint)(size_t)av_pop (texture_av);
124 else
125 glGenTextures (1, &name);
126
127 return name;
128}
129
130static void
131del_texture (GLuint name)
132{
133 /* make a half-assed attempt at returning the memory used by the texture */
134 /* textures are frequently being reused by cfplus anyway */
135 /*glBindTexture (GL_TEXTURE_2D, name);*/
136 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
137 av_push (texture_av, (SV *)(size_t)name);
138 glDeleteTextures (1, &name);
139}
140
141#include "texcache.c"
142#include "rendercache.c"
143
144#include "pango-font.c"
145#include "pango-fontmap.c"
146#include "pango-render.c"
147
148typedef IV DC__Channel;
149typedef SDL_RWops *DC__RW;
73typedef Mix_Chunk *CFClient__MixChunk; 150typedef Mix_Chunk *DC__MixChunk;
74typedef Mix_Music *CFClient__MixMusic; 151typedef Mix_Music *DC__MixMusic;
75 152
76typedef PangoFontDescription *CFClient__Font; 153typedef PangoFontDescription *DC__Font;
77 154
78static int 155static int
79shape_attr_p (PangoLayoutRun *run) 156shape_attr_p (PangoLayoutRun *run)
80{ 157{
81 GSList *attrs = run->item->analysis.extra_attrs; 158 GSList *attrs = run->item->analysis.extra_attrs;
92 169
93 return 0; 170 return 0;
94} 171}
95 172
96typedef struct cf_layout { 173typedef struct cf_layout {
97 PangoLayout *pl; // either derived from a cairo or ft2 context 174 PangoLayout *pl;
98 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
99 float r, g, b, a; // default color for rgba mode 175 float r, g, b, a; // default color for rgba mode
100 int base_height; 176 int base_height;
101 CFClient__Font font; 177 DC__Font font;
178 rc_t *rc;
102} *CFClient__Layout; 179} *DC__Layout;
103 180
104static CFClient__Font default_font; 181static DC__Font default_font;
105static PangoContext *ft2_context, *cairo_context; 182static PangoContext *opengl_context;
106static PangoFontMap *ft2_fontmap, *cairo_fontmap; 183static PangoFontMap *opengl_fontmap;
107 184
108static void 185static void
109substitute_func (FcPattern *pattern, gpointer data) 186substitute_func (FcPattern *pattern, gpointer data)
110{ 187{
111 FcPatternAddBool (pattern, FC_HINTING, 1); 188 FcPatternAddBool (pattern, FC_HINTING, 1);
112#ifdef FC_HINT_STYLE 189#ifdef FC_HINT_STYLE
113 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); 190 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
114#endif 191#endif
115#ifdef _WIN32
116 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
117#else
118 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 192 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
119#endif
120} 193}
121 194
122static void 195static void
123layout_update_font (CFClient__Layout self) 196layout_update_font (DC__Layout self)
124{ 197{
125 /* use a random scale factor to account for unknown descenders, 0.8 works 198 /* use a random scale factor to account for unknown descenders, 0.8 works
126 * reasonably well with bitstream vera 199 * reasonably well with dejavu/bistream fonts
127 */ 200 */
128 PangoFontDescription *font = self->font ? self->font : default_font; 201 PangoFontDescription *font = self->font ? self->font : default_font;
129 202
130 pango_font_description_set_absolute_size (font, 203 pango_font_description_set_absolute_size (font,
131 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 204 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
132 205
133 pango_layout_set_font_description (self->pl, font); 206 pango_layout_set_font_description (self->pl, font);
134} 207}
135 208
136static void 209static void
137layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 210layout_get_pixel_size (DC__Layout self, int *w, int *h)
138{ 211{
212 PangoRectangle rect;
213
214 // get_pixel_* wrongly rounds down
139 pango_layout_get_pixel_size (self->pl, w, h); 215 pango_layout_get_extents (self->pl, 0, &rect);
140 216
141 if (!*w) *w = 1; 217 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
142 if (!*h) *h = 1; 218 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
143 219
144 *w = (*w + 3) & ~3; 220 if (!rect.width) rect.width = 1;
145} 221 if (!rect.height) rect.height = 1;
146 222
223 *w = rect.width;
224 *h = rect.height;
225}
226
227typedef uint16_t tileid;
147typedef uint16_t mapface; 228typedef uint16_t faceid;
148 229
149typedef struct { 230typedef struct {
150 GLint name; 231 GLuint name;
151 int w, h; 232 int w, h;
152 float s, t; 233 float s, t;
153 uint8_t r, g, b, a; 234 uint8_t r, g, b, a;
235 tileid smoothtile;
236 uint8_t smoothlevel;
154} maptex; 237} maptex;
155 238
156typedef struct { 239typedef struct {
240 uint32_t player;
241 tileid tile[3];
157 int16_t darkness; 242 uint16_t darkness;
158 mapface face[3]; 243 uint8_t stat_width, stat_hp, flags, smoothmax;
159} mapcell; 244} mapcell;
160 245
161typedef struct { 246typedef struct {
162 int32_t c0, c1; 247 int32_t c0, c1;
163 mapcell *col; 248 mapcell *col;
164} maprow; 249} maprow;
165 250
166typedef struct map { 251typedef struct map {
167 int x, y, w, h; 252 int x, y, w, h;
168 int ox, oy; /* offset to virtual global coordinate system */ 253 int ox, oy; /* offset to virtual global coordinate system */
169 int faces; 254 int faces; tileid *face2tile; // [faceid]
170 mapface *face; 255 int texs; maptex *tex; // [tileid]
171
172 int texs;
173 maptex *tex;
174 256
175 int32_t rows; 257 int32_t rows;
176 maprow *row; 258 maprow *row;
177} *CFClient__Map; 259} *DC__Map;
178 260
179static char * 261static char *
180prepend (char *ptr, int sze, int inc) 262prepend (char *ptr, int sze, int inc)
181{ 263{
182 char *p; 264 char *p;
199} 281}
200 282
201#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 283#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
202#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 284#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
203 285
286static void
287need_facenum (struct map *self, faceid face)
288{
289 while (self->faces <= face)
290 {
291 Append (tileid, self->face2tile, self->faces, self->faces);
292 self->faces *= 2;
293 }
294}
295
296static void
297need_texid (struct map *self, int texid)
298{
299 while (self->texs <= texid)
300 {
301 Append (maptex, self->tex, self->texs, self->texs);
302 self->texs *= 2;
303 }
304}
305
204static maprow * 306static maprow *
205map_get_row (CFClient__Map self, int y) 307map_get_row (DC__Map self, int y)
206{ 308{
207 if (0 > y) 309 if (0 > y)
208 { 310 {
209 int extend = - y + MAP_EXTEND_Y; 311 int extend = - y + MAP_EXTEND_Y;
210 Prepend (maprow, self->row, self->rows, extend); 312 Prepend (maprow, self->row, self->rows, extend);
248 350
249 return row->col + (x - row->c0); 351 return row->col + (x - row->c0);
250} 352}
251 353
252static mapcell * 354static mapcell *
253map_get_cell (CFClient__Map self, int x, int y) 355map_get_cell (DC__Map self, int x, int y)
254{ 356{
255 return row_get_cell (map_get_row (self, y), x); 357 return row_get_cell (map_get_row (self, y), x);
256} 358}
257 359
258static void 360static void
259map_clear (CFClient__Map self) 361map_clear (DC__Map self)
260{ 362{
261 int r; 363 int r;
262 364
263 for (r = 0; r < self->rows; r++) 365 for (r = 0; r < self->rows; r++)
264 Safefree (self->row[r].col); 366 Safefree (self->row[r].col);
272 self->row = 0; 374 self->row = 0;
273 self->rows = 0; 375 self->rows = 0;
274} 376}
275 377
276static void 378static void
277map_blank (CFClient__Map self, int x0, int y0, int w, int h) 379map_blank (DC__Map self, int x0, int y0, int w, int h)
278{ 380{
279 int x, y; 381 int x, y;
280 maprow *row; 382 maprow *row;
383 mapcell *cell;
281 384
282 for (y = y0; y < y0 + h; y++) 385 for (y = y0; y < y0 + h; y++)
283 if (y >= 0) 386 if (y >= 0)
284 { 387 {
285 if (y >= self->rows) 388 if (y >= self->rows)
291 if (x >= row->c0) 394 if (x >= row->c0)
292 { 395 {
293 if (x >= row->c1) 396 if (x >= row->c1)
294 break; 397 break;
295 398
296 row->col[x - row->c0].darkness = -1; 399 cell = row->col + x - row->c0;
400
401 cell->darkness = 0;
402 cell->stat_hp = 0;
403 cell->flags = 0;
404 cell->player = 0;
297 } 405 }
298 } 406 }
407}
408
409typedef struct {
410 tileid tile;
411 uint8_t x, y, level;
412} smooth_key;
413
414static void
415smooth_or_bits (HV *hv, smooth_key *key, IV bits)
416{
417 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
418
419 if (SvIOK (*sv))
420 SvIV_set (*sv, SvIVX (*sv) | bits);
421 else
422 sv_setiv (*sv, bits);
299} 423}
300 424
301static void 425static void
302music_finished (void) 426music_finished (void)
303{ 427{
339 n |= n >> 16; 463 n |= n >> 16;
340 464
341 return n + 1; 465 return n + 1;
342} 466}
343 467
344MODULE = CFClient PACKAGE = CFClient 468static unsigned int
469popcount (unsigned int n)
470{
471 n -= (n >> 1) & 0x55555555U;
472 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
473 n = ((n >> 4) + n) & 0x0f0f0f0fU;
474 n *= 0x01010101U;
475
476 return n >> 24;
477}
478
479/* SDL should provide this, really. */
480#define SDLK_MODIFIER_MIN 300
481#define SDLK_MODIFIER_MAX 314
482
483/******************************************************************************/
484
485static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
486static GV *hover_gv;
487
488static int
489within_widget (SV *widget, NV x, NV y)
490{
491 HV *self;
492 SV **svp;
493 NV wx, ww, wy, wh;
494
495 if (!SvROK (widget))
496 return 0;
497
498 self = (HV *)SvRV (widget);
499
500 if (SvTYPE (self) != SVt_PVHV)
501 return 0;
502
503 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
504 if (y < wy)
505 return 0;
506
507 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
508 if (y >= wy + wh)
509 return 0;
510
511 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
512 if (x < wx)
513 return 0;
514
515 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
516 if (x >= wx + ww)
517 return 0;
518
519 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
520 if (!svp || !SvTRUE (*svp))
521 return 0;
522
523 return 1;
524}
525
526MODULE = Deliantra::Client PACKAGE = DC
345 527
346PROTOTYPES: ENABLE 528PROTOTYPES: ENABLE
347 529
348BOOT: 530BOOT:
349{ 531{
350 HV *stash = gv_stashpv ("CFClient", 1); 532 HV *stash = gv_stashpv ("DC", 1);
351 static const struct { 533 static const struct {
352 const char *name; 534 const char *name;
353 IV iv; 535 IV iv;
354 } *civ, const_iv[] = { 536 } *civ, const_iv[] = {
355# define const_iv(name) { # name, (IV)name } 537# define const_iv(name) { # name, (IV)name }
538 const_iv (SDLK_MODIFIER_MIN),
539 const_iv (SDLK_MODIFIER_MAX),
540
356 const_iv (SDL_ACTIVEEVENT), 541 const_iv (SDL_ACTIVEEVENT),
357 const_iv (SDL_KEYDOWN), 542 const_iv (SDL_KEYDOWN),
358 const_iv (SDL_KEYUP), 543 const_iv (SDL_KEYUP),
359 const_iv (SDL_MOUSEMOTION), 544 const_iv (SDL_MOUSEMOTION),
360 const_iv (SDL_MOUSEBUTTONDOWN), 545 const_iv (SDL_MOUSEBUTTONDOWN),
369 const_iv (SDL_EVENT_RESERVEDA), 554 const_iv (SDL_EVENT_RESERVEDA),
370 const_iv (SDL_EVENT_RESERVEDB), 555 const_iv (SDL_EVENT_RESERVEDB),
371 const_iv (SDL_VIDEORESIZE), 556 const_iv (SDL_VIDEORESIZE),
372 const_iv (SDL_VIDEOEXPOSE), 557 const_iv (SDL_VIDEOEXPOSE),
373 const_iv (SDL_USEREVENT), 558 const_iv (SDL_USEREVENT),
559
560 const_iv (SDL_APPINPUTFOCUS),
561 const_iv (SDL_APPMOUSEFOCUS),
562 const_iv (SDL_APPACTIVE),
563
564 const_iv (SDLK_FIRST),
565 const_iv (SDLK_LAST),
374 const_iv (SDLK_KP0), 566 const_iv (SDLK_KP0),
375 const_iv (SDLK_KP1), 567 const_iv (SDLK_KP1),
376 const_iv (SDLK_KP2), 568 const_iv (SDLK_KP2),
377 const_iv (SDLK_KP3), 569 const_iv (SDLK_KP3),
378 const_iv (SDLK_KP4), 570 const_iv (SDLK_KP4),
433 const_iv (SDLK_BREAK), 625 const_iv (SDLK_BREAK),
434 const_iv (SDLK_MENU), 626 const_iv (SDLK_MENU),
435 const_iv (SDLK_POWER), 627 const_iv (SDLK_POWER),
436 const_iv (SDLK_EURO), 628 const_iv (SDLK_EURO),
437 const_iv (SDLK_UNDO), 629 const_iv (SDLK_UNDO),
630
438 const_iv (KMOD_NONE), 631 const_iv (KMOD_NONE),
632 const_iv (KMOD_SHIFT),
439 const_iv (KMOD_LSHIFT), 633 const_iv (KMOD_LSHIFT),
440 const_iv (KMOD_RSHIFT), 634 const_iv (KMOD_RSHIFT),
635 const_iv (KMOD_CTRL),
441 const_iv (KMOD_LCTRL), 636 const_iv (KMOD_LCTRL),
442 const_iv (KMOD_RCTRL), 637 const_iv (KMOD_RCTRL),
638 const_iv (KMOD_ALT),
443 const_iv (KMOD_LALT), 639 const_iv (KMOD_LALT),
444 const_iv (KMOD_RALT), 640 const_iv (KMOD_RALT),
641 const_iv (KMOD_META),
445 const_iv (KMOD_LMETA), 642 const_iv (KMOD_LMETA),
446 const_iv (KMOD_RMETA), 643 const_iv (KMOD_RMETA),
447 const_iv (KMOD_NUM), 644 const_iv (KMOD_NUM),
448 const_iv (KMOD_CAPS), 645 const_iv (KMOD_CAPS),
449 const_iv (KMOD_MODE), 646 const_iv (KMOD_MODE),
450 const_iv (KMOD_CTRL), 647
451 const_iv (KMOD_SHIFT), 648 const_iv (MIX_DEFAULT_FORMAT),
452 const_iv (KMOD_ALT),
453 const_iv (KMOD_META)
454# undef const_iv 649# undef const_iv
455 }; 650 };
456 651
457 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 652 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
458 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 653 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
654
655 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
656 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
459} 657}
658
659void
660weaken (SV *rv)
661 PROTOTYPE: $
662 CODE:
663 sv_rvweaken (rv);
664
665int
666in_destruct ()
667 CODE:
668 RETVAL = PL_main_cv == Nullcv;
669 OUTPUT:
670 RETVAL
460 671
461NV floor (NV x) 672NV floor (NV x)
462 673
463NV ceil (NV x) 674NV ceil (NV x)
464 675
676IV minpot (UV n)
677
678IV popcount (UV n)
679
465void 680void
466pango_init () 681pango_init ()
467 CODE: 682 CODE:
468 // delayed, so it can pick up new fonts added by AddFontResourceEx
469{ 683{
470 {
471 ft2_fontmap = pango_ft2_font_map_new (); 684 opengl_fontmap = pango_opengl_font_map_new ();
472 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 685 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
473 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 686 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
474 } 687 /*pango_context_set_font_description (opengl_context, default_font);*/
475 { 688#if PANGO_VERSION_CHECK (1, 15, 2)
476 cairo_font_options_t *fopt = cairo_font_options_create (); 689 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
477 cairo_fontmap = pango_cairo_font_map_get_default (); 690 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
478 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
479#ifdef _WIN32
480 // cairo looks like shit eaten twice on windows
481 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
482#else
483 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
484#endif 691#endif
485 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
486 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
487 pango_cairo_context_set_font_options (cairo_context, fopt);
488 cairo_font_options_destroy (fopt);
489 }
490} 692}
693
694char *
695SDL_GetError ()
491 696
492int 697int
493SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 698SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
494 699
495void 700void
496SDL_Quit () 701SDL_Quit ()
497 702
498void 703void
499SDL_ListModes () 704SDL_ListModes (int rgb, int alpha)
500 PPCODE: 705 PPCODE:
501{ 706{
502 SDL_Rect **m; 707 SDL_Rect **m;
503 708
504 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 709 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
505 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 710 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
506 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 711 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
507 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 712 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
508 713
509 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 714 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
510 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 715 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
511 716
512 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 717 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
513 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 718 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
514 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 719 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
515 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 720 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
516 721
517 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 722 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
518 723#if SDL_VERSION_ATLEAST(1,2,10)
519 SDL_EnableUNICODE (1); 724 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
520 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 725 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
726#endif
521 727
522 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 728 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
523 729
524 if (m && m != (SDL_Rect **)-1) 730 if (m && m != (SDL_Rect **)-1)
525 while (*m) 731 while (*m)
526 { 732 {
733 if ((*m)->w >= 800 && (*m)->h >= 480)
734 {
527 AV *av = newAV (); 735 AV *av = newAV ();
528 av_push (av, newSViv ((*m)->w)); 736 av_push (av, newSViv ((*m)->w));
529 av_push (av, newSViv ((*m)->h)); 737 av_push (av, newSViv ((*m)->h));
738 av_push (av, newSViv (rgb));
739 av_push (av, newSViv (alpha));
530 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 740 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
741 }
531 742
532 ++m; 743 ++m;
533 } 744 }
534} 745}
535 746
536char *
537SDL_GetError ()
538
539int 747int
540SDL_SetVideoMode (int w, int h, int fullscreen) 748SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
541 CODE: 749 CODE:
750{
751 SDL_EnableUNICODE (1);
752 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
753
754 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
755 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
756 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
757 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
758
542 RETVAL = !!SDL_SetVideoMode ( 759 RETVAL = !!SDL_SetVideoMode (
543 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 760 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
544 ); 761 );
762
545 if (RETVAL) 763 if (RETVAL)
546 { 764 {
547 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 765 av_clear (texture_av);
766
767 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
548# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 768#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
549# include "glfunc.h" 769#include "glfunc.h"
550# undef GL_FUNC 770#undef GL_FUNC
551 } 771 }
772}
552 OUTPUT: 773 OUTPUT:
553 RETVAL 774 RETVAL
554 775
555void 776void
556SDL_GL_SwapBuffers () 777SDL_GL_SwapBuffers ()
557 778
558char * 779char *
559SDL_GetKeyName (int sym) 780SDL_GetKeyName (int sym)
560 781
782int
783SDL_GetAppState ()
784
785int
786SDL_GetModState ()
787
561void 788void
562SDL_PollEvent () 789poll_events ()
563 PPCODE: 790 PPCODE:
564{ 791{
565 SDL_Event ev; 792 SDL_Event ev;
566 793
567 while (SDL_PollEvent (&ev)) 794 SDL_PumpEvents ();
795 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
568 { 796 {
569 HV *hv = newHV (); 797 HV *hv = newHV ();
570 hv_store (hv, "type", 4, newSViv (ev.type), 0); 798 hv_store (hv, "type", 4, newSViv (ev.type), 0);
571 799
572 switch (ev.type) 800 switch (ev.type)
573 { 801 {
574 case SDL_KEYDOWN: 802 case SDL_KEYDOWN:
575 case SDL_KEYUP: 803 case SDL_KEYUP:
576 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 804 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
577 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 805 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
578 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 806 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
807 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
579 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 808 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
580 break; 809 break;
581 810
582 case SDL_ACTIVEEVENT: 811 case SDL_ACTIVEEVENT:
583 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 812 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
584 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 813 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
585 break; 814 break;
586 815
587 case SDL_MOUSEMOTION: 816 case SDL_MOUSEMOTION:
817 {
818 int state = ev.motion.state;
819 int x = ev.motion.x;
820 int y = ev.motion.y;
821 int xrel = ev.motion.xrel;
822 int yrel = ev.motion.yrel;
823
824 /* do simplistic event compression */
825 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
826 && state == ev.motion.state)
827 {
828 xrel += ev.motion.xrel;
829 yrel += ev.motion.yrel;
830 x = ev.motion.x;
831 y = ev.motion.y;
832 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
833 }
834
588 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 835 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
589
590 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 836 hv_store (hv, "state", 5, newSViv (state), 0);
591 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 837 hv_store (hv, "x", 1, newSViv (x), 0);
592 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 838 hv_store (hv, "y", 1, newSViv (y), 0);
593 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 839 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
594 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 840 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
841 }
595 break; 842 break;
596 843
597 case SDL_MOUSEBUTTONDOWN: 844 case SDL_MOUSEBUTTONDOWN:
598 case SDL_MOUSEBUTTONUP: 845 case SDL_MOUSEBUTTONUP:
599 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 846 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
600 847
601 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 848 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
602 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 849 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
603 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 850 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
604 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 851 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
609 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 856 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
610 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 857 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
611 break; 858 break;
612 } 859 }
613 860
614 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 861 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
615 } 862 }
616} 863}
617 864
618int 865int
619Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 866Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
620 POSTCALL: 867 POSTCALL:
621 Mix_HookMusicFinished (music_finished); 868 Mix_HookMusicFinished (music_finished);
622 Mix_ChannelFinished (channel_finished); 869 Mix_ChannelFinished (channel_finished);
623 870
624void 871void
872Mix_QuerySpec ()
873 PPCODE:
874{
875 int freq, channels;
876 Uint16 format;
877
878 if (Mix_QuerySpec (&freq, &format, &channels))
879 {
880 EXTEND (SP, 3);
881 PUSHs (sv_2mortal (newSViv (freq)));
882 PUSHs (sv_2mortal (newSViv (format)));
883 PUSHs (sv_2mortal (newSViv (channels)));
884 }
885}
886
887void
625Mix_CloseAudio () 888Mix_CloseAudio ()
626 889
627int 890int
628Mix_AllocateChannels (int numchans = -1) 891Mix_AllocateChannels (int numchans = -1)
629 892
893const char *
894Mix_GetError ()
895
630void 896void
631lowdelay (int fd, int val = 1) 897lowdelay (int fd, int val = 1)
632 CODE: 898 CODE:
899 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
900
901void
902win32_proxy_info ()
903 PPCODE:
904{
633#ifndef _WIN32 905#ifdef _WIN32
634 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 906 char buffer[2048];
907 DWORD buflen;
908
909 EXTEND (SP, 3);
910
911 buflen = sizeof (buffer);
912 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
913 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
914 {
915 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
916
917 buflen = sizeof (buffer);
918 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
919 {
920 PUSHs (newSVpv (buffer, 0));
921
922 buflen = sizeof (buffer);
923 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
924 PUSHs (newSVpv (buffer, 0));
925 }
926 }
635#endif 927#endif
928}
636 929
637void 930int
638add_font (char *file) 931add_font (char *file)
639 CODE: 932 CODE:
640 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 933 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
641#ifdef _WIN32 934 OUTPUT:
642 // cairo... sigh... requires win2000 935 RETVAL
643 AddFontResourceEx (file, FR_PRIVATE, 0);
644#endif
645 936
646void 937void
647load_image_inline (SV *image_) 938load_image_inline (SV *image_)
648 ALIAS: 939 ALIAS:
649 load_image_file = 1 940 load_image_file = 1
652 STRLEN image_len; 943 STRLEN image_len;
653 char *image = (char *)SvPVbyte (image_, image_len); 944 char *image = (char *)SvPVbyte (image_, image_len);
654 SDL_Surface *surface, *surface2; 945 SDL_Surface *surface, *surface2;
655 SDL_PixelFormat fmt; 946 SDL_PixelFormat fmt;
656 SDL_RWops *rw = ix 947 SDL_RWops *rw = ix
657 ? SDL_RWFromFile (image, "r") 948 ? SDL_RWFromFile (image, "rb")
658 : SDL_RWFromConstMem (image, image_len); 949 : SDL_RWFromConstMem (image, image_len);
659 950
660 if (!rw) 951 if (!rw)
661 croak ("load_image: %s", SDL_GetError ()); 952 croak ("load_image: %s", SDL_GetError ());
662 953
691 982
692 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 983 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
693 984
694 assert (surface2->pitch == surface2->w * 4); 985 assert (surface2->pitch == surface2->w * 4);
695 986
987 SDL_LockSurface (surface2);
696 EXTEND (SP, 5); 988 EXTEND (SP, 6);
697 PUSHs (sv_2mortal (newSViv (surface2->w))); 989 PUSHs (sv_2mortal (newSViv (surface2->w)));
698 PUSHs (sv_2mortal (newSViv (surface2->h))); 990 PUSHs (sv_2mortal (newSViv (surface2->h)));
699 SDL_LockSurface (surface2);
700 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 991 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
701 SDL_UnlockSurface (surface2);
702 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 992 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
703 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 993 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
704 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 994 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
995 SDL_UnlockSurface (surface2);
705 996
706 SDL_FreeSurface (surface); 997 SDL_FreeSurface (surface);
707 SDL_FreeSurface (surface2); 998 SDL_FreeSurface (surface2);
708} 999}
709 1000
735void 1026void
736error (char *message) 1027error (char *message)
737 CODE: 1028 CODE:
738 fprintf (stderr, "ERROR: %s\n", message); 1029 fprintf (stderr, "ERROR: %s\n", message);
739#ifdef _WIN32 1030#ifdef _WIN32
740 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1031 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
741#endif 1032#endif
742 1033
743void 1034void
744fatal (char *message) 1035fatal (char *message)
745 CODE: 1036 CODE:
746 fprintf (stderr, "FATAL: %s\n", message); 1037 fprintf (stderr, "FATAL: %s\n", message);
747#ifdef _WIN32 1038#ifdef _WIN32
748 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1039 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
749#endif 1040#endif
750 _exit (1); 1041 _exit (1);
751 1042
752void 1043void
753_exit (int retval) 1044_exit (int retval = 0)
754 CODE: 1045 CODE:
1046#ifdef WIN32
1047 ExitThread (retval); // unclean, please beam me up
1048#else
755 _exit (retval); 1049 _exit (retval);
1050#endif
756 1051
1052void
1053debug ()
1054 CODE:
1055{
1056#if DEBUG
1057 VALGRIND_DO_LEAK_CHECK;
1058#endif
1059}
1060
757MODULE = CFClient PACKAGE = CFClient::Font 1061MODULE = Deliantra::Client PACKAGE = DC::Font
758 1062
759CFClient::Font 1063PROTOTYPES: DISABLE
1064
1065DC::Font
760new_from_file (SV *class, char *path, int id = 0) 1066new_from_file (SV *class, char *path, int id = 0)
761 CODE: 1067 CODE:
762{ 1068{
763 int count; 1069 int count;
764 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1070 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
767} 1073}
768 OUTPUT: 1074 OUTPUT:
769 RETVAL 1075 RETVAL
770 1076
771void 1077void
772DESTROY (CFClient::Font self) 1078DESTROY (DC::Font self)
773 CODE: 1079 CODE:
774 pango_font_description_free (self); 1080 pango_font_description_free (self);
775 1081
776void 1082void
777make_default (CFClient::Font self) 1083make_default (DC::Font self)
1084 PROTOTYPE: $
778 CODE: 1085 CODE:
779 default_font = self; 1086 default_font = self;
780 1087
781MODULE = CFClient PACKAGE = CFClient::Layout 1088MODULE = Deliantra::Client PACKAGE = DC::Layout
782 1089
783CFClient::Layout 1090PROTOTYPES: DISABLE
784new (SV *class, int rgba = 0) 1091
1092void
1093glyph_cache_backup ()
1094 PROTOTYPE:
1095 CODE:
1096 tc_backup ();
1097
1098void
1099glyph_cache_restore ()
1100 PROTOTYPE:
1101 CODE:
1102 tc_restore ();
1103
1104DC::Layout
1105new (SV *class)
785 CODE: 1106 CODE:
786 New (0, RETVAL, 1, struct cf_layout); 1107 New (0, RETVAL, 1, struct cf_layout);
787 1108
788 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 1109 RETVAL->pl = pango_layout_new (opengl_context);
789 RETVAL->rgba = rgba;
790 RETVAL->r = 1.; 1110 RETVAL->r = 1.;
791 RETVAL->g = 1.; 1111 RETVAL->g = 1.;
792 RETVAL->b = 1.; 1112 RETVAL->b = 1.;
793 RETVAL->a = 1.; 1113 RETVAL->a = 1.;
794 RETVAL->base_height = MIN_FONT_HEIGHT; 1114 RETVAL->base_height = MIN_FONT_HEIGHT;
795 RETVAL->font = 0; 1115 RETVAL->font = 0;
1116 RETVAL->rc = rc_alloc ();
796 1117
797 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1118 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
798 layout_update_font (RETVAL); 1119 layout_update_font (RETVAL);
799 OUTPUT: 1120 OUTPUT:
800 RETVAL 1121 RETVAL
801 1122
802void 1123void
803DESTROY (CFClient::Layout self) 1124DESTROY (DC::Layout self)
804 CODE: 1125 CODE:
805 g_object_unref (self->pl); 1126 g_object_unref (self->pl);
1127 rc_free (self->rc);
806 Safefree (self); 1128 Safefree (self);
807 1129
808int
809is_rgba (CFClient::Layout self)
810 CODE:
811 RETVAL = self->rgba;
812 OUTPUT:
813 RETVAL
814
815void 1130void
816set_text (CFClient::Layout self, SV *text_) 1131set_text (DC::Layout self, SV *text_)
817 CODE: 1132 CODE:
818{ 1133{
819 STRLEN textlen; 1134 STRLEN textlen;
820 char *text = SvPVutf8 (text_, textlen); 1135 char *text = SvPVutf8 (text_, textlen);
821 1136
822 pango_layout_set_text (self->pl, text, textlen); 1137 pango_layout_set_text (self->pl, text, textlen);
823} 1138}
824 1139
825void 1140void
826set_markup (CFClient::Layout self, SV *text_) 1141set_markup (DC::Layout self, SV *text_)
827 CODE: 1142 CODE:
828{ 1143{
829 STRLEN textlen; 1144 STRLEN textlen;
830 char *text = SvPVutf8 (text_, textlen); 1145 char *text = SvPVutf8 (text_, textlen);
831 1146
832 pango_layout_set_markup (self->pl, text, textlen); 1147 pango_layout_set_markup (self->pl, text, textlen);
833} 1148}
834 1149
835void 1150void
836set_shapes (CFClient::Layout self, ...) 1151set_shapes (DC::Layout self, ...)
837 CODE: 1152 CODE:
838{ 1153{
839 PangoAttrList *attrs = 0; 1154 PangoAttrList *attrs = 0;
840 const char *text = pango_layout_get_text (self->pl); 1155 const char *text = pango_layout_get_text (self->pl);
841 const char *pos = text; 1156 const char *pos = text;
876 if (attrs) 1191 if (attrs)
877 pango_layout_set_attributes (self->pl, attrs); 1192 pango_layout_set_attributes (self->pl, attrs);
878} 1193}
879 1194
880void 1195void
881get_shapes (CFClient::Layout self) 1196get_shapes (DC::Layout self)
882 PPCODE: 1197 PPCODE:
883{ 1198{
884 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1199 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
885 1200
886 do 1201 do
887 { 1202 {
888 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1203 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
889 1204
890 if (run && shape_attr_p (run)) 1205 if (run && shape_attr_p (run))
891 { 1206 {
892 PangoRectangle extents; 1207 PangoRectangle extents;
893 pango_layout_iter_get_run_extents (iter, 0, &extents); 1208 pango_layout_iter_get_run_extents (iter, 0, &extents);
894 1209
1210 EXTEND (SP, 2);
895 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x)))); 1211 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
896 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y)))); 1212 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
897 } 1213 }
898 } 1214 }
899 while (pango_layout_iter_next_run (iter)); 1215 while (pango_layout_iter_next_run (iter));
900 1216
901 pango_layout_iter_free (iter); 1217 pango_layout_iter_free (iter);
902} 1218}
903 1219
904int 1220int
905has_wrapped (CFClient::Layout self) 1221has_wrapped (DC::Layout self)
906 CODE: 1222 CODE:
907{ 1223{
908 int lines = 1; 1224 int lines = 1;
909 const char *text = pango_layout_get_text (self->pl); 1225 const char *text = pango_layout_get_text (self->pl);
910 1226
915} 1231}
916 OUTPUT: 1232 OUTPUT:
917 RETVAL 1233 RETVAL
918 1234
919SV * 1235SV *
920get_text (CFClient::Layout self) 1236get_text (DC::Layout self)
921 CODE: 1237 CODE:
922 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1238 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
923 sv_utf8_decode (RETVAL); 1239 sv_utf8_decode (RETVAL);
924 OUTPUT: 1240 OUTPUT:
925 RETVAL 1241 RETVAL
926 1242
927void 1243void
928set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1244set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
929 CODE: 1245 CODE:
930 self->r = r; 1246 self->r = r;
931 self->g = g; 1247 self->g = g;
932 self->b = b; 1248 self->b = b;
933 self->a = a; 1249 self->a = a;
934 1250
935void 1251void
936set_font (CFClient::Layout self, CFClient::Font font = 0) 1252set_font (DC::Layout self, DC::Font font = 0)
937 CODE: 1253 CODE:
938 if (self->font != font) 1254 if (self->font != font)
939 { 1255 {
940 self->font = font; 1256 self->font = font;
941 layout_update_font (self); 1257 layout_update_font (self);
942 } 1258 }
943 1259
944void 1260void
945set_height (CFClient::Layout self, int base_height) 1261set_height (DC::Layout self, int base_height)
946 CODE: 1262 CODE:
947 if (self->base_height != base_height) 1263 if (self->base_height != base_height)
948 { 1264 {
949 self->base_height = base_height; 1265 self->base_height = base_height;
950 layout_update_font (self); 1266 layout_update_font (self);
951 } 1267 }
952 1268
953void 1269void
954set_width (CFClient::Layout self, int max_width = -1) 1270set_width (DC::Layout self, int max_width = -1)
955 CODE: 1271 CODE:
956 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1272 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
957 1273
958void 1274void
959set_indent (CFClient::Layout self, int indent) 1275set_indent (DC::Layout self, int indent)
960 CODE: 1276 CODE:
961 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1277 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
962 1278
963void 1279void
964set_spacing (CFClient::Layout self, int spacing) 1280set_spacing (DC::Layout self, int spacing)
965 CODE: 1281 CODE:
966 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1282 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
967 1283
968void 1284void
969set_ellipsise (CFClient::Layout self, int ellipsise) 1285set_ellipsise (DC::Layout self, int ellipsise)
970 CODE: 1286 CODE:
971 pango_layout_set_ellipsize (self->pl, 1287 pango_layout_set_ellipsize (self->pl,
972 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1288 ellipsise == 1 ? PANGO_ELLIPSIZE_START
973 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1289 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
974 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1290 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
975 : PANGO_ELLIPSIZE_NONE 1291 : PANGO_ELLIPSIZE_NONE
976 ); 1292 );
977 1293
978void 1294void
979set_single_paragraph_mode (CFClient::Layout self, int spm) 1295set_single_paragraph_mode (DC::Layout self, int spm)
980 CODE: 1296 CODE:
981 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1297 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
982 1298
983void 1299void
984size (CFClient::Layout self) 1300size (DC::Layout self)
985 PPCODE: 1301 PPCODE:
986{ 1302{
987 int w, h; 1303 int w, h;
988 1304
989 layout_get_pixel_size (self, &w, &h); 1305 layout_get_pixel_size (self, &w, &h);
992 PUSHs (sv_2mortal (newSViv (w))); 1308 PUSHs (sv_2mortal (newSViv (w)));
993 PUSHs (sv_2mortal (newSViv (h))); 1309 PUSHs (sv_2mortal (newSViv (h)));
994} 1310}
995 1311
996int 1312int
997descent (CFClient::Layout self) 1313descent (DC::Layout self)
998 CODE: 1314 CODE:
999{ 1315{
1000 PangoRectangle rect; 1316 PangoRectangle rect;
1001 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1317 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1002 pango_layout_line_get_pixel_extents (line, 0, &rect); 1318 pango_layout_line_get_pixel_extents (line, 0, &rect);
1003 RETVAL = PANGO_DESCENT (rect); 1319 RETVAL = PANGO_DESCENT (rect);
1004} 1320}
1005 OUTPUT: 1321 OUTPUT:
1006 RETVAL 1322 RETVAL
1007 1323
1008int 1324int
1009xy_to_index (CFClient::Layout self, int x, int y) 1325xy_to_index (DC::Layout self, int x, int y)
1010 CODE: 1326 CODE:
1011{ 1327{
1012 int index, trailing; 1328 int index, trailing;
1013 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1329 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1014 RETVAL = index; 1330 RETVAL = index + trailing;
1015} 1331}
1016 OUTPUT: 1332 OUTPUT:
1017 RETVAL 1333 RETVAL
1018 1334
1019void 1335void
1020cursor_pos (CFClient::Layout self, int index) 1336cursor_pos (DC::Layout self, int index)
1021 PPCODE: 1337 PPCODE:
1022{ 1338{
1023 PangoRectangle strong_pos; 1339 PangoRectangle pos;
1024 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1340 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1025 1341
1026 EXTEND (SP, 3); 1342 EXTEND (SP, 3);
1027 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1343 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1028 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1344 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1029 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1345 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1030} 1346}
1031 1347
1032void 1348void
1033render (CFClient::Layout self) 1349index_to_line_x (DC::Layout self, int index, int trailing = 0)
1034 PPCODE: 1350 PPCODE:
1035{ 1351{
1036 SV *retval; 1352 int line, x;
1037 int w, h;
1038 1353
1039 layout_get_pixel_size (self, &w, &h); 1354 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1040 1355#if !PANGO_VERSION_CHECK (1, 17, 3)
1041 if (self->rgba) 1356 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1042 { 1357 --line;
1043 cairo_surface_t *surface;
1044 cairo_t *cairo;
1045
1046 retval = newSV (w * h * 4);
1047 SvPOK_only (retval);
1048 SvCUR_set (retval, w * h * 4);
1049
1050 memset (SvPVX (retval), 0, w * h * 4);
1051
1052 surface = cairo_image_surface_create_for_data (
1053 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
1054 cairo = cairo_create (surface);
1055 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
1056
1057 pango_cairo_show_layout (cairo, self->pl);
1058
1059 cairo_destroy (cairo);
1060 cairo_surface_destroy (surface);
1061
1062 // what a mess, and its premultiplied, too :(
1063 {
1064 uint32_t *p = (uint32_t *)SvPVX (retval);
1065 uint32_t *e = p + w * h;
1066
1067 while (p < e)
1068 {
1069 uint32_t rgba = *p;
1070 rgba = (rgba >> 24) | (rgba << 8);
1071#if 0
1072#ifdef _WIN32
1073 {//D
1074 uint8_t r = rgba >> 24;
1075 uint8_t g = rgba >> 16;
1076 uint8_t b = rgba >> 8;
1077 uint8_t a = rgba >> 0;
1078
1079 rgba = (rgba & 0xffffff00) | a;
1080 }
1081#endif 1358#endif
1082#endif
1083 rgba = SDL_SwapBE32 (rgba);
1084 *p++ = rgba;
1085 }
1086 }
1087
1088 EXTEND (SP, 5); 1359 EXTEND (SP, 2);
1089 PUSHs (sv_2mortal (newSViv (w))); 1360 PUSHs (sv_2mortal (newSViv (line)));
1361 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1362}
1363
1364void
1365line_x_to_index (DC::Layout self, int line, int x)
1366 PPCODE:
1367{
1368 PangoLayoutLine *lp;
1369 int index, trailing;
1370
1371 if (line < 0)
1372 XSRETURN_EMPTY;
1373
1374 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1375 XSRETURN_EMPTY; /* do better */
1376
1377 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1378
1379 EXTEND (SP, 2);
1380 if (GIMME_V == G_SCALAR)
1090 PUSHs (sv_2mortal (newSViv (h))); 1381 PUSHs (sv_2mortal (newSViv (index + trailing)));
1091 PUSHs (sv_2mortal (retval));
1092 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
1093 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
1094 }
1095 else 1382 else
1096 { 1383 {
1097 FT_Bitmap bitmap;
1098
1099 retval = newSV (w * h);
1100 SvPOK_only (retval);
1101 SvCUR_set (retval, w * h);
1102
1103 bitmap.rows = h;
1104 bitmap.width = w;
1105 bitmap.pitch = w;
1106 bitmap.buffer = (unsigned char*)SvPVX (retval);
1107 bitmap.num_grays = 256;
1108 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
1109
1110 memset (bitmap.buffer, 0, w * h);
1111
1112 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
1113
1114 EXTEND (SP, 5);
1115 PUSHs (sv_2mortal (newSViv (w))); 1384 PUSHs (sv_2mortal (newSViv (index)));
1116 PUSHs (sv_2mortal (newSViv (h))); 1385 PUSHs (sv_2mortal (newSViv (trailing)));
1117 PUSHs (sv_2mortal (retval));
1118 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1119 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1120 } 1386 }
1121} 1387}
1122 1388
1389void
1390render (DC::Layout self, float x, float y, int flags = 0)
1391 CODE:
1392 rc_clear (self->rc);
1393 pango_opengl_render_layout_subpixel (
1394 self->pl,
1395 self->rc,
1396 x * PANGO_SCALE, y * PANGO_SCALE,
1397 self->r, self->g, self->b, self->a,
1398 flags
1399 );
1400 // we assume that context_change actually clears/frees stuff
1401 // and does not do any recomputation...
1402 pango_layout_context_changed (self->pl);
1403
1404void
1405draw (DC::Layout self)
1406 CODE:
1407{
1408 glEnable (GL_TEXTURE_2D);
1409 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1410 glEnable (GL_BLEND);
1411 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1412 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1413 glEnable (GL_ALPHA_TEST);
1414 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1415
1416 rc_draw (self->rc);
1417
1418 glDisable (GL_ALPHA_TEST);
1419 glDisable (GL_BLEND);
1420 glDisable (GL_TEXTURE_2D);
1421}
1422
1123MODULE = CFClient PACKAGE = CFClient::Texture 1423MODULE = Deliantra::Client PACKAGE = DC::Texture
1124 1424
1125void 1425PROTOTYPES: ENABLE
1126pad2pot (SV *data_, SV *w_, SV *h_)
1127 CODE:
1128{
1129 int ow = SvIV (w_);
1130 int oh = SvIV (h_);
1131 1426
1132 if (ow && oh) 1427void
1428pad (SV *data_, int ow, int oh, int nw, int nh)
1429 CODE:
1430{
1431 if ((nw != ow || nh != oh) && SvOK (data_))
1133 { 1432 {
1134 int nw = minpot (ow);
1135 int nh = minpot (oh);
1136
1137 if (nw != ow || nh != oh)
1138 {
1139 if (SvOK (data_))
1140 {
1141 STRLEN datalen; 1433 STRLEN datalen;
1142 char *data = SvPVbyte (data_, datalen); 1434 char *data = SvPVbyte (data_, datalen);
1143 int bpp = datalen / (ow * oh); 1435 int bpp = datalen / (ow * oh);
1144 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1436 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1145 1437
1146 SvPOK_only (result_); 1438 SvPOK_only (result_);
1147 SvCUR_set (result_, nw * nh * bpp); 1439 SvCUR_set (result_, nw * nh * bpp);
1148 1440
1149 memset (SvPVX (result_), 0, nw * nh * bpp); 1441 memset (SvPVX (result_), 0, nw * nh * bpp);
1150 while (oh--) 1442 while (oh--)
1151 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1443 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1152 1444
1153 sv_setsv (data_, result_); 1445 sv_setsv (data_, result_);
1154 }
1155
1156 sv_setiv (w_, nw);
1157 sv_setiv (h_, nh);
1158 }
1159 } 1446 }
1160} 1447}
1161 1448
1162void 1449void
1163draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1450draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1169{ 1456{
1170 HV *hv = (HV *)SvRV (self); 1457 HV *hv = (HV *)SvRV (self);
1171 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1458 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1172 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1459 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1173 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1460 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1461
1462 if (name <= 0)
1463 XSRETURN_EMPTY;
1174 1464
1175 if (items < 5) 1465 if (items < 5)
1176 { 1466 {
1177 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1467 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1178 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1468 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1206 glDisable (GL_ALPHA_TEST); 1496 glDisable (GL_ALPHA_TEST);
1207 glDisable (GL_BLEND); 1497 glDisable (GL_BLEND);
1208 } 1498 }
1209} 1499}
1210 1500
1501IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1502 CODE:
1503{
1504 GLint width;
1505 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1506 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1507 RETVAL = width > 0;
1508}
1509 OUTPUT:
1510 RETVAL
1511
1211MODULE = CFClient PACKAGE = CFClient::Map 1512MODULE = Deliantra::Client PACKAGE = DC::Map
1212 1513
1213CFClient::Map 1514PROTOTYPES: DISABLE
1214new (SV *class, int map_width, int map_height) 1515
1516DC::Map
1517new (SV *class)
1215 CODE: 1518 CODE:
1216 New (0, RETVAL, 1, struct map); 1519 New (0, RETVAL, 1, struct map);
1217 RETVAL->x = 0; 1520 RETVAL->x = 0;
1218 RETVAL->y = 0; 1521 RETVAL->y = 0;
1219 RETVAL->w = map_width; 1522 RETVAL->w = 0;
1220 RETVAL->h = map_height; 1523 RETVAL->h = 0;
1221 RETVAL->ox = 0; 1524 RETVAL->ox = 0;
1222 RETVAL->oy = 0; 1525 RETVAL->oy = 0;
1223 RETVAL->faces = 8192; 1526 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1224 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1527 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1225 RETVAL->texs = 8192;
1226 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1227 RETVAL->rows = 0; 1528 RETVAL->rows = 0;
1228 RETVAL->row = 0; 1529 RETVAL->row = 0;
1229 OUTPUT: 1530 OUTPUT:
1230 RETVAL 1531 RETVAL
1231 1532
1232void 1533void
1233DESTROY (CFClient::Map self) 1534DESTROY (DC::Map self)
1234 CODE: 1535 CODE:
1235{ 1536{
1236 map_clear (self); 1537 map_clear (self);
1237 Safefree (self->face); 1538 Safefree (self->face2tile);
1238 Safefree (self->tex); 1539 Safefree (self->tex);
1239 Safefree (self); 1540 Safefree (self);
1240} 1541}
1241 1542
1242void 1543void
1544resize (DC::Map self, int map_width, int map_height)
1545 CODE:
1546 self->w = map_width;
1547 self->h = map_height;
1548
1549void
1243clear (CFClient::Map self) 1550clear (DC::Map self)
1244 CODE: 1551 CODE:
1245 map_clear (self); 1552 map_clear (self);
1246 1553
1247void 1554void
1248set_face (CFClient::Map self, int face, int texid) 1555set_tileid (DC::Map self, int face, int tile)
1249 CODE: 1556 CODE:
1250{ 1557{
1251 while (self->faces <= face) 1558 need_facenum (self, face); self->face2tile [face] = tile;
1252 { 1559 need_texid (self, tile);
1253 Append (mapface, self->face, self->faces, self->faces);
1254 self->faces *= 2;
1255 }
1256
1257 self->face [face] = texid;
1258} 1560}
1259 1561
1260void 1562void
1563set_smooth (DC::Map self, int face, int smooth, int level)
1564 CODE:
1565{
1566 tileid texid;
1567 maptex *tex;
1568
1569 if (face < 0 || face >= self->faces)
1570 return;
1571
1572 if (smooth < 0 || smooth >= self->faces)
1573 return;
1574
1575 texid = self->face2tile [face];
1576
1577 if (!texid)
1578 return;
1579
1580 tex = self->tex + texid;
1581 tex->smoothtile = self->face2tile [smooth];
1582 tex->smoothlevel = level;
1583}
1584
1585void
1261set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1586set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1262 CODE: 1587 CODE:
1263{ 1588{
1264 while (self->texs <= texid) 1589 need_texid (self, texid);
1265 {
1266 Append (maptex, self->tex, self->texs, self->texs);
1267 self->texs *= 2;
1268 }
1269 1590
1270 { 1591 {
1271 maptex *tex = self->tex + texid; 1592 maptex *tex = self->tex + texid;
1272 1593
1273 tex->name = name; 1594 tex->name = name;
1290 // from transparent color bleeding and ugly wrapping effects. 1611 // from transparent color bleeding and ugly wrapping effects.
1291 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1612 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1292} 1613}
1293 1614
1294int 1615int
1295ox (CFClient::Map self) 1616ox (DC::Map self)
1296 ALIAS: 1617 ALIAS:
1297 oy = 1 1618 oy = 1
1298 x = 2 1619 x = 2
1299 y = 3 1620 y = 3
1300 w = 4 1621 w = 4
1311 } 1632 }
1312 OUTPUT: 1633 OUTPUT:
1313 RETVAL 1634 RETVAL
1314 1635
1315void 1636void
1316scroll (CFClient::Map self, int dx, int dy) 1637scroll (DC::Map self, int dx, int dy)
1317 CODE: 1638 CODE:
1318{ 1639{
1319 if (dx > 0) 1640 if (dx > 0)
1320 map_blank (self, self->x, self->y, dx - 1, self->h); 1641 map_blank (self, self->x, self->y, dx, self->h);
1321 else if (dx < 0) 1642 else if (dx < 0)
1322 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1643 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1323 1644
1324 if (dy > 0) 1645 if (dy > 0)
1325 map_blank (self, self->x, self->y, self->w, dy - 1); 1646 map_blank (self, self->x, self->y, self->w, dy);
1326 else if (dy < 0) 1647 else if (dy < 0)
1327 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1648 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1328 1649
1329 self->ox += dx; self->x += dx; 1650 self->ox += dx; self->x += dx;
1330 self->oy += dy; self->y += dy; 1651 self->oy += dy; self->y += dy;
1331 1652
1332 while (self->y < 0) 1653 while (self->y < 0)
1336 self->rows += MAP_EXTEND_Y; 1657 self->rows += MAP_EXTEND_Y;
1337 self->y += MAP_EXTEND_Y; 1658 self->y += MAP_EXTEND_Y;
1338 } 1659 }
1339} 1660}
1340 1661
1341void 1662SV *
1342map1a_update (CFClient::Map self, SV *data_) 1663map1a_update (DC::Map self, SV *data_, int extmap)
1343 CODE: 1664 CODE:
1344{ 1665{
1345 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1666 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1346 uint8_t *data_end = (uint8_t *)SvEND (data_); 1667 uint8_t *data_end = (uint8_t *)SvEND (data_);
1347 mapcell *cell; 1668 mapcell *cell;
1348 int x, y, flags; 1669 int x, y, z, flags;
1670 AV *missing = newAV ();
1671 RETVAL = newRV_noinc ((SV *)missing);
1349 1672
1350 while (data < data_end) 1673 while (data < data_end - 1)
1351 { 1674 {
1352 flags = (data [0] << 8) + data [1]; data += 2; 1675 flags = (data [0] << 8) + data [1]; data += 2;
1353 1676
1354 x = self->x + ((flags >> 10) & 63); 1677 x = self->x + ((flags >> 10) & 63);
1355 y = self->y + ((flags >> 4) & 63); 1678 y = self->y + ((flags >> 4) & 63);
1356 1679
1357 cell = map_get_cell (self, x, y); 1680 cell = map_get_cell (self, x, y);
1358 1681
1359 if (flags & 15) 1682 if (flags & 15)
1360 { 1683 {
1361 if (cell->darkness < 0) 1684 if (!cell->darkness)
1362 { 1685 {
1686 memset (cell, 0, sizeof (*cell));
1363 cell->darkness = 0; 1687 cell->darkness = 256;
1364 cell->face [0] = 0;
1365 cell->face [1] = 0;
1366 cell->face [2] = 0;
1367 } 1688 }
1368 1689
1369 cell->darkness = flags & 8 ? *data++ : 255;
1370
1371 //TODO: don't trust server data to be in-range(!) 1690 //TODO: don't trust server data to be in-range(!)
1372 1691
1373 if (flags & 4) 1692 if (flags & 8)
1374 { 1693 {
1375 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1694 if (extmap)
1695 {
1696 uint8_t ext, cmd;
1697
1698 do
1699 {
1700 ext = *data++;
1701 cmd = ext & 0x7f;
1702
1703 if (cmd < 4)
1704 cell->darkness = 255 - ext * 64 + 1;
1705 else if (cmd == 5) // health
1706 {
1707 cell->stat_width = 1;
1708 cell->stat_hp = *data++;
1709 }
1710 else if (cmd == 6) // monster width
1711 cell->stat_width = *data++ + 1;
1712 else if (cmd == 0x47)
1713 {
1714 if (*data == 1) cell->player = data [1];
1715 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1716 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1717 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1718
1719 data += *data + 1;
1720 }
1721 else if (cmd == 8) // cell flags
1722 cell->flags = *data++;
1723 else if (ext & 0x40) // unknown, multibyte => skip
1724 data += *data + 1;
1725 else
1726 data++;
1727 }
1728 while (ext & 0x80);
1729 }
1730 else
1731 cell->darkness = *data++ + 1;
1376 } 1732 }
1377 1733
1734 for (z = 0; z <= 2; ++z)
1378 if (flags & 2) 1735 if (flags & (4 >> z))
1379 { 1736 {
1380 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1737 faceid face = (data [0] << 8) + data [1]; data += 2;
1738 need_facenum (self, face);
1739 cell->tile [z] = self->face2tile [face];
1740
1741 if (cell->tile [z])
1742 {
1743 maptex *tex = self->tex + cell->tile [z];
1744 if (!tex->name)
1745 av_push (missing, newSViv (cell->tile [z]));
1746
1747 if (tex->smoothtile)
1748 {
1749 maptex *smooth = self->tex + tex->smoothtile;
1750 if (!smooth->name)
1751 av_push (missing, newSViv (tex->smoothtile));
1752 }
1753 }
1381 } 1754 }
1382
1383 if (flags & 1)
1384 {
1385 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1386 }
1387 } 1755 }
1388 else 1756 else
1389 cell->darkness = -1; 1757 cell->darkness = 0;
1390 } 1758 }
1391} 1759}
1760 OUTPUT:
1761 RETVAL
1392 1762
1393SV * 1763SV *
1394mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1764mapmap (DC::Map self, int x0, int y0, int w, int h)
1395 CODE: 1765 CODE:
1396{ 1766{
1397 int x1, x; 1767 int x1, x;
1398 int y1, y; 1768 int y1, y;
1399 int z; 1769 int z;
1420 { 1790 {
1421 mapcell *cell = row->col + (x - row->c0); 1791 mapcell *cell = row->col + (x - row->c0);
1422 1792
1423 for (z = 0; z <= 0; z++) 1793 for (z = 0; z <= 0; z++)
1424 { 1794 {
1425 mapface face = cell->face [z];
1426
1427 if (face)
1428 {
1429 maptex tex = self->tex [face]; 1795 maptex tex = self->tex [cell->tile [z]];
1430 int a0 = 255 - tex.a; 1796 int a0 = 255 - tex.a;
1431 int a1 = tex.a; 1797 int a1 = tex.a;
1432 1798
1433 r = (r * a0 + tex.r * a1) / 255; 1799 r = (r * a0 + tex.r * a1) / 255;
1434 g = (g * a0 + tex.g * a1) / 255; 1800 g = (g * a0 + tex.g * a1) / 255;
1435 b = (b * a0 + tex.b * a1) / 255; 1801 b = (b * a0 + tex.b * a1) / 255;
1436 a = (a * a0 + tex.a * a1) / 255; 1802 a = (a * a0 + tex.a * a1) / 255;
1437 }
1438 } 1803 }
1439 } 1804 }
1440 1805
1441 *map++ = (r ) 1806 *map++ = (r )
1442 | (g << 8) 1807 | (g << 8)
1449} 1814}
1450 OUTPUT: 1815 OUTPUT:
1451 RETVAL 1816 RETVAL
1452 1817
1453void 1818void
1454draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1819draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int pdx = 0, int pdy = 0)
1455 CODE: 1820 CODE:
1456{ 1821{
1457 int vx, vy;
1458 int x, y, z; 1822 int x, y, z;
1459 int last_name;
1460 mapface face;
1461 1823
1462 vx = self->x + self->w / 2 - sw / 2 - shift_x; 1824 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1463 vy = self->y + self->h / 2 - sh / 2 - shift_y; 1825 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1826 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1827 smooth_key skey;
1828 int pl_x, pl_y;
1829 maptex pl_tex;
1830 rc_t *rc = rc_alloc ();
1831 rc_key_t key;
1832 rc_array_t *arr;
1464 1833
1465 /* 1834 pl_tex.name = 0;
1466 int vx = self->vx = self->w >= sw
1467 ? self->x + (self->w - sw) / 2
1468 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1469 1835
1470 int vy = self->vy = self->h >= sh 1836 // thats current max. sorry.
1471 ? self->y + (self->h - sh) / 2 1837 if (sw > 255) sw = 255;
1472 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1838 if (sh > 255) sh = 255;
1473 */
1474 1839
1475 glColor4ub (255, 255, 255, 255); 1840 // clear key, in case of extra padding
1841 memset (&skey, 0, sizeof (skey));
1842
1843 memset (&key, 0, sizeof (key));
1844 key.r = 255;
1845 key.g = 255;
1846 key.b = 255;
1847 key.a = 255;
1848 key.mode = GL_QUADS;
1849 key.format = GL_T2F_V3F;
1850 key.texname = -1;
1851
1852 mx += self->x;
1853 my += self->y;
1854
1855 // first pass: determine smooth_max
1856 // rather ugly, if you ask me
1857 // could also be stored inside mapcell and updated on change
1858 memset (smooth_max, 0, sizeof (smooth_max));
1859
1860 for (y = 0; y < sh; y++)
1861 if (0 <= y + my && y + my < self->rows)
1862 {
1863 maprow *row = self->row + (y + my);
1864
1865 for (x = 0; x < sw; x++)
1866 if (row->c0 <= x + mx && x + mx < row->c1)
1867 {
1868 mapcell *cell = row->col + (x + mx - row->c0);
1869
1870 smooth_max[x + 1][y + 1] =
1871 MAX (self->tex [cell->tile [0]].smoothlevel,
1872 MAX (self->tex [cell->tile [1]].smoothlevel,
1873 self->tex [cell->tile [2]].smoothlevel));
1874 }
1875 }
1476 1876
1477 glEnable (GL_BLEND); 1877 glEnable (GL_BLEND);
1478 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1878 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1479 glEnable (GL_TEXTURE_2D);
1480 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1879 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1481 1880
1482 glBegin (GL_QUADS);
1483
1484 last_name = 0;
1485
1486 for (z = 0; z < 3; z++) 1881 for (z = 0; z <= 2; z++)
1882 {
1883 memset (smooth_level, 0, sizeof (smooth_level));
1884
1487 for (y = 0; y < sh; y++) 1885 for (y = 0; y < sh; y++)
1488 if (0 <= y + vy && y + vy < self->rows) 1886 if (0 <= y + my && y + my < self->rows)
1489 { 1887 {
1490 maprow *row = self->row + (y + vy); 1888 maprow *row = self->row + (y + my);
1491 1889
1492 for (x = 0; x < sw; x++) 1890 for (x = 0; x < sw; x++)
1493 if (row->c0 <= x + vx && x + vx < row->c1) 1891 if (row->c0 <= x + mx && x + mx < row->c1)
1494 { 1892 {
1495 mapcell *cell = row->col + (x + vx - row->c0); 1893 mapcell *cell = row->col + (x + mx - row->c0);
1496
1497 face = cell->face [z]; 1894 tileid tile = cell->tile [z];
1498 1895
1499 if (face) 1896 if (tile)
1897 {
1898 maptex tex = self->tex [tile];
1899 int px = (x + 1) * T - tex.w;
1900 int py = (y + 1) * T - tex.h;
1901
1902 if (key.texname != tex.name)
1903 {
1904 if (!tex.name)
1905 tex = self->tex [2]; /* missing, replace by noface */
1906
1907 key.texname = tex.name;
1908 arr = rc_array (rc, &key);
1909 }
1910
1911 if (expect_false (cell->player == player) && expect_false (z == 2))
1912 {
1913 pl_x = px;
1914 pl_y = py;
1915 pl_tex = tex;
1916 continue;
1917 }
1918
1919 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1920 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1921 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1922 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1923
1924 if (expect_false (cell->flags) && expect_false (z == 2))
1925 {
1926 // overlays such as the speech bubble, probably more to come
1927 if (cell->flags & 1)
1928 {
1929 maptex tex = self->tex [1];
1930 int px = x * T + T * 2 / 32;
1931 int py = y * T - T * 6 / 32;
1932
1933 if (tex.name)
1934 {
1935 if (key.texname != tex.name)
1936 {
1937 key.texname = tex.name;
1938 arr = rc_array (rc, &key);
1939 }
1940
1941 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1942 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1943 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1944 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1945 }
1946 }
1947 }
1948
1949 // update smooth hash
1950 if (tex.smoothtile)
1951 {
1952 skey.tile = tex.smoothtile;
1953 skey.level = tex.smoothlevel;
1954
1955 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1956
1957 // add bits to current tile and all neighbours. skey.x|y is
1958 // shifted +1|+1 so we always stay positive.
1959
1960 // bits is ___n cccc CCCC bbbb
1961 // n do not draw borders&corners
1962 // c draw these corners, but...
1963 // C ... not these
1964 // b draw these borders
1965
1966 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1967 // ┃· ·· ·┃ ━━
1968
1969 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1970 // ·· ·· ·┏ ┓·
1971
1972 // full tile
1973 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1974
1975 // borders
1976 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1977 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1978 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1979 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1980
1981 // corners
1982 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1983 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1984 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1985 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1986 }
1987 }
1988 }
1989 }
1990
1991 rc_draw (rc);
1992 rc_clear (rc);
1993
1994 // go through all smoothlevels, lowest to highest, then draw.
1995 // this is basically counting sort
1996 {
1997 int w, b;
1998
1999 glEnable (GL_TEXTURE_2D);
2000 glBegin (GL_QUADS);
2001 for (w = 0; w < 256 / 32; ++w)
2002 {
2003 uint32_t smask = smooth_level [w];
2004 if (smask)
2005 for (b = 0; b < 32; ++b)
2006 if (smask & (((uint32_t)1) << b))
1500 { 2007 {
1501 maptex tex = self->tex [face]; 2008 int level = (w << 5) | b;
2009 HE *he;
1502 2010
1503 int px = (x + 1) * 32 - tex.w; 2011 hv_iterinit (smooth);
1504 int py = (y + 1) * 32 - tex.h; 2012 while ((he = hv_iternext (smooth)))
1505
1506 if (last_name != tex.name)
1507 { 2013 {
2014 smooth_key *skey = (smooth_key *)HeKEY (he);
2015 IV bits = SvIVX (HeVAL (he));
2016
2017 if (!(bits & 0x1000)
2018 && skey->level == level
2019 && level > smooth_max [skey->x][skey->y])
2020 {
2021 maptex tex = self->tex [skey->tile];
2022 int px = (((int)skey->x) - 1) * T;
2023 int py = (((int)skey->y) - 1) * T;
2024 int border = bits & 15;
2025 int corner = (bits >> 8) & ~(bits >> 4) & 15;
2026 float dx = tex.s * .0625f; // 16 images/row
2027 float dy = tex.t * .5f ; // 2 images/column
2028
2029 if (tex.name)
2030 {
2031 // this time avoiding texture state changes
2032 // save gobs of state changes.
2033 if (key.texname != tex.name)
2034 {
1508 glEnd (); 2035 glEnd ();
1509 last_name = tex.name;
1510 glBindTexture (GL_TEXTURE_2D, last_name); 2036 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1511 glBegin (GL_QUADS); 2037 glBegin (GL_QUADS);
2038 }
2039
2040 if (border)
2041 {
2042 float ox = border * dx;
2043
2044 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
2045 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
2046 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
2047 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
2048 }
2049
2050 if (corner)
2051 {
2052 float ox = corner * dx;
2053
2054 glTexCoord2f (ox , dy ); glVertex2i (px , py );
2055 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
2056 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
2057 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2058 }
2059 }
2060 }
1512 } 2061 }
1513
1514 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1515 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1516 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1517 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1518 } 2062 }
1519 }
1520 } 2063 }
1521 2064
1522 glEnd (); 2065 glEnd ();
1523
1524 glDisable (GL_TEXTURE_2D); 2066 glDisable (GL_TEXTURE_2D);
2067 key.texname = -1;
2068 }
2069
2070 hv_clear (smooth);
2071 }
2072
2073 if (pl_tex.name)
2074 {
2075 maptex tex = pl_tex;
2076 int px = pl_x + pdx;
2077 int py = pl_y + pdy;
2078
2079 key.texname = tex.name;
2080 arr = rc_array (rc, &key);
2081
2082 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2083 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2084 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2085 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2086
2087 rc_draw (rc);
2088 }
2089
1525 glDisable (GL_BLEND); 2090 glDisable (GL_BLEND);
1526} 2091 rc_free (rc);
1527 2092
2093 // top layer: overlays such as the health bar
2094 for (y = 0; y < sh; y++)
2095 if (0 <= y + my && y + my < self->rows)
2096 {
2097 maprow *row = self->row + (y + my);
2098
2099 for (x = 0; x < sw; x++)
2100 if (row->c0 <= x + mx && x + mx < row->c1)
2101 {
2102 mapcell *cell = row->col + (x + mx - row->c0);
2103
2104 int px = x * T;
2105 int py = y * T;
2106
2107 if (cell->stat_hp)
2108 {
2109 int width = cell->stat_width * T;
2110 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2111
2112 glColor3ub (0, 0, 0);
2113 glRectf (px + 1, py - thick - 2,
2114 px + width - 1, py);
2115
2116 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
2117 glRectf (px + 2,
2118 py - thick - 1,
2119 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
2120 }
2121 }
2122 }
2123}
2124
1528void 2125void
1529draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data) 2126draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1530 CODE: 2127 CODE:
1531{ 2128{
1532 static float color[16][3] = { 2129 static float color[16][3] = {
1533 { 0.00, 0.00, 0.00 }, 2130 { 0.00F, 0.00F, 0.00F },
1534 { 1.00, 1.00, 1.00 }, 2131 { 1.00F, 1.00F, 1.00F },
1535 { 0.00, 0.00, 0.55 }, 2132 { 0.00F, 0.00F, 0.55F },
1536 { 1.00, 0.00, 0.00 }, 2133 { 1.00F, 0.00F, 0.00F },
1537 2134
1538 { 1.00, 0.54, 0.00 }, 2135 { 1.00F, 0.54F, 0.00F },
1539 { 0.11, 0.56, 1.00 }, 2136 { 0.11F, 0.56F, 1.00F },
1540 { 0.93, 0.46, 0.00 }, 2137 { 0.93F, 0.46F, 0.00F },
1541 { 0.18, 0.54, 0.34 }, 2138 { 0.18F, 0.54F, 0.34F },
1542 2139
1543 { 0.56, 0.73, 0.56 }, 2140 { 0.56F, 0.73F, 0.56F },
1544 { 0.80, 0.80, 0.80 }, 2141 { 0.80F, 0.80F, 0.80F },
1545 { 0.55, 0.41, 0.13 }, 2142 { 0.55F, 0.41F, 0.13F },
1546 { 0.99, 0.77, 0.26 }, 2143 { 0.99F, 0.77F, 0.26F },
1547 2144
1548 { 0.74, 0.65, 0.41 }, 2145 { 0.74F, 0.65F, 0.41F },
1549 2146
1550 { 0.00, 1.00, 1.00 }, 2147 { 0.00F, 1.00F, 1.00F },
1551 { 1.00, 0.00, 1.00 }, 2148 { 1.00F, 0.00F, 1.00F },
1552 { 1.00, 1.00, 0.00 }, 2149 { 1.00F, 1.00F, 0.00F },
1553 }; 2150 };
1554 2151
1555 int x, y; 2152 int x, y;
1556 2153
1557 glEnable (GL_TEXTURE_2D); 2154 glEnable (GL_TEXTURE_2D);
1584 glDisable (GL_BLEND); 2181 glDisable (GL_BLEND);
1585 glDisable (GL_TEXTURE_2D); 2182 glDisable (GL_TEXTURE_2D);
1586} 2183}
1587 2184
1588void 2185void
1589fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2186fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1590 PPCODE: 2187 PPCODE:
1591{ 2188{
1592 int vx, vy;
1593 int x, y; 2189 int x, y;
2190 int sw1 = sw + 2;
2191 int sh1 = sh + 2;
2192 int sh3 = sh * 3;
1594 int sw4 = (sw + 3) & ~3; 2193 int sw34 = (sw * 3 + 3) & ~3;
2194 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1595 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2195 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1596 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2196 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1597 2197
1598 memset (darkness, 255, sw4 * sh);
1599 SvPOK_only (darkness_sv); 2198 SvPOK_only (darkness3_sv);
1600 SvCUR_set (darkness_sv, sw4 * sh); 2199 SvCUR_set (darkness3_sv, sw34 * sh3);
1601 2200
1602 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 2201 mx += self->x - 1;
1603 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 2202 my += self->y - 1;
1604 2203
2204 memset (darkness1, 255, sw1 * sh1);
2205
1605 for (y = 0; y < sh; y++) 2206 for (y = 0; y < sh1; y++)
1606 if (0 <= y + vy && y + vy < self->rows) 2207 if (0 <= y + my && y + my < self->rows)
1607 { 2208 {
1608 maprow *row = self->row + (y + vy); 2209 maprow *row = self->row + (y + my);
1609 2210
1610 for (x = 0; x < sw; x++) 2211 for (x = 0; x < sw1; x++)
1611 if (row->c0 <= x + vx && x + vx < row->c1) 2212 if (row->c0 <= x + mx && x + mx < row->c1)
1612 { 2213 {
1613 mapcell *cell = row->col + (x + vx - row->c0); 2214 mapcell *cell = row->col + (x + mx - row->c0);
1614 2215
1615 darkness[y * sw4 + x] = cell->darkness < 0 2216 darkness1 [y * sw1 + x] = cell->darkness
2217 ? 255 - (cell->darkness - 1)
1616 ? 255 - FOW_DARKNESS 2218 : 255 - FOW_DARKNESS;
1617 : 255 - cell->darkness;
1618 } 2219 }
1619 } 2220 }
1620 2221
2222 for (y = 0; y < sh; ++y)
2223 for (x = 0; x < sw; ++x)
2224 {
2225 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2226 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2227 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2228 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2229 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2230 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2231 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2232 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2233 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2234
2235 uint8_t r11 = (d11 + d21 + d12) / 3;
2236 uint8_t r21 = d21;
2237 uint8_t r31 = (d21 + d31 + d32) / 3;
2238
2239 uint8_t r12 = d12;
2240 uint8_t r22 = d22;
2241 uint8_t r32 = d32;
2242
2243 uint8_t r13 = (d13 + d23 + d12) / 3;
2244 uint8_t r23 = d23;
2245 uint8_t r33 = (d23 + d33 + d32) / 3;
2246
2247 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2248 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2249 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2250 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2251 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2252 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2253 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2254 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2255 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2256 }
2257
2258 free (darkness1);
2259
1621 EXTEND (SP, 3); 2260 EXTEND (SP, 3);
1622 PUSHs (sv_2mortal (newSViv (sw4))); 2261 PUSHs (sv_2mortal (newSViv (sw34)));
1623 PUSHs (sv_2mortal (newSViv (sh))); 2262 PUSHs (sv_2mortal (newSViv (sh3)));
1624 PUSHs (darkness_sv); 2263 PUSHs (darkness3_sv);
1625} 2264}
1626 2265
1627SV * 2266SV *
1628get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2267get_rect (DC::Map self, int x0, int y0, int w, int h)
1629 CODE: 2268 CODE:
1630{ 2269{
1631 int x, y, x1, y1; 2270 int x, y, x1, y1;
1632 SV *data_sv = newSV (w * h * 7 + 5); 2271 SV *data_sv = newSV (w * h * 7 + 5);
1633 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2272 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1658 if (row && row->c0 <= x && x < row->c1) 2297 if (row && row->c0 <= x && x < row->c1)
1659 { 2298 {
1660 mapcell *cell = row->col + (x - row->c0); 2299 mapcell *cell = row->col + (x - row->c0);
1661 uint8_t flags = 0; 2300 uint8_t flags = 0;
1662 2301
1663 if (cell->face [0]) flags |= 1; 2302 if (cell->tile [0]) flags |= 1;
1664 if (cell->face [1]) flags |= 2; 2303 if (cell->tile [1]) flags |= 2;
1665 if (cell->face [2]) flags |= 4; 2304 if (cell->tile [2]) flags |= 4;
1666 2305
1667 *data++ = flags; 2306 *data++ = flags;
1668 2307
1669 if (flags & 1) 2308 if (flags & 1)
1670 { 2309 {
2310 tileid tile = cell->tile [0];
1671 *data++ = cell->face [0] >> 8; 2311 *data++ = tile >> 8;
1672 *data++ = cell->face [0]; 2312 *data++ = tile;
1673 } 2313 }
1674 2314
1675 if (flags & 2) 2315 if (flags & 2)
1676 { 2316 {
2317 tileid tile = cell->tile [1];
1677 *data++ = cell->face [1] >> 8; 2318 *data++ = tile >> 8;
1678 *data++ = cell->face [1]; 2319 *data++ = tile;
1679 } 2320 }
1680 2321
1681 if (flags & 4) 2322 if (flags & 4)
1682 { 2323 {
2324 tileid tile = cell->tile [2];
1683 *data++ = cell->face [2] >> 8; 2325 *data++ = tile >> 8;
1684 *data++ = cell->face [2]; 2326 *data++ = tile;
1685 } 2327 }
1686 } 2328 }
1687 else 2329 else
1688 *data++ = 0; 2330 *data++ = 0;
1689 } 2331 }
1690 } 2332 }
1691 2333
2334 /* if size is w*h + 5 then no data has been found */
2335 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2336 {
1692 SvPOK_only (data_sv); 2337 SvPOK_only (data_sv);
1693 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2338 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2339 }
2340
1694 RETVAL = data_sv; 2341 RETVAL = data_sv;
1695} 2342}
1696 OUTPUT: 2343 OUTPUT:
1697 RETVAL 2344 RETVAL
1698 2345
1699void 2346void
1700set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2347set_rect (DC::Map self, int x0, int y0, SV *data_sv)
1701 PPCODE: 2348 PPCODE:
1702{ 2349{
1703 int x, y, z; 2350 int x, y, z;
1704 int w, h; 2351 int w, h;
1705 int x1, y1; 2352 int x1, y1;
2353 STRLEN len;
2354 uint8_t *data, *end;
2355
2356 len = SvLEN (data_sv);
2357 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2358 data = SvPVbyte_nolen (data_sv);
2359 end = data + len + 8;
2360
2361 if (len < 5)
2362 XSRETURN_EMPTY;
1706 2363
1707 if (*data++ != 0) 2364 if (*data++ != 0)
1708 return; /* version mismatch */ 2365 XSRETURN_EMPTY; /* version mismatch */
1709 2366
1710 w = *data++ << 8; w |= *data++; 2367 w = *data++ << 8; w |= *data++;
1711 h = *data++ << 8; h |= *data++; 2368 h = *data++ << 8; h |= *data++;
1712 2369
1713 // we need to do this 'cause we don't keep an absolute coord system for rows 2370 // we need to do this 'cause we don't keep an absolute coord system for rows
1725 { 2382 {
1726 maprow *row = map_get_row (self, y); 2383 maprow *row = map_get_row (self, y);
1727 2384
1728 for (x = x0; x < x1; x++) 2385 for (x = x0; x < x1; x++)
1729 { 2386 {
2387 uint8_t flags;
2388
2389 if (data + 7 >= end)
2390 XSRETURN_EMPTY;
2391
1730 uint8_t flags = *data++; 2392 flags = *data++;
1731 2393
1732 if (flags) 2394 if (flags)
1733 { 2395 {
1734 mapface face[3] = { 0, 0, 0 };
1735
1736 mapcell *cell = row_get_cell (row, x); 2396 mapcell *cell = row_get_cell (row, x);
2397 tileid tile[3] = { 0, 0, 0 };
1737 2398
1738 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2399 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1739 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2400 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1740 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2401 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1741 2402
1742 if (cell->darkness <= 0) 2403 if (cell->darkness == 0)
1743 { 2404 {
1744 cell->darkness = -1; 2405 /*cell->darkness = 0;*/
2406 EXTEND (SP, 3);
1745 2407
1746 for (z = 0; z <= 2; z++) 2408 for (z = 0; z <= 2; z++)
1747 { 2409 {
1748 cell->face[z] = face[z]; 2410 tileid t = tile [z];
1749 2411
1750 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2412 if (t >= self->texs || (t && !self->tex [t].name))
2413 {
1751 XPUSHs (sv_2mortal (newSViv (face[z]))); 2414 PUSHs (sv_2mortal (newSViv (t)));
2415 need_texid (self, t);
2416 }
2417
2418 cell->tile [z] = t;
1752 } 2419 }
1753 } 2420 }
1754 } 2421 }
1755 } 2422 }
1756 } 2423 }
1757} 2424}
1758 2425
1759MODULE = CFClient PACKAGE = CFClient::MixChunk 2426MODULE = Deliantra::Client PACKAGE = DC::RW
1760 2427
1761CFClient::MixChunk 2428DC::RW
1762new_from_file (SV *class, char *path) 2429new (SV *class, SV *data_sv)
1763 CODE: 2430 CODE:
1764 RETVAL = Mix_LoadWAV (path); 2431{
2432 STRLEN datalen;
2433 char *data = SvPVbyte (data_sv, datalen);
2434
2435 RETVAL = SDL_RWFromConstMem (data, datalen);
2436}
1765 OUTPUT: 2437 OUTPUT:
1766 RETVAL 2438 RETVAL
1767 2439
2440DC::RW
2441new_from_file (SV *class, const char *path, const char *mode = "rb")
2442 CODE:
2443 RETVAL = SDL_RWFromFile (path, mode);
2444 OUTPUT:
2445 RETVAL
2446
2447# fails on win32:
2448# dc.xs(2268) : error C2059: syntax error : '('
1768void 2449#void
2450#close (DC::RW self)
2451# CODE:
2452# (self->(close)) (self);
2453
2454MODULE = Deliantra::Client PACKAGE = DC::Channel
2455
2456PROTOTYPES: DISABLE
2457
2458DC::Channel
2459find ()
2460 CODE:
2461{
2462 RETVAL = Mix_GroupAvailable (-1);
2463
2464 if (RETVAL < 0)
2465 {
2466 RETVAL = Mix_GroupOldest (-1);
2467
2468 if (RETVAL < 0)
2469 XSRETURN_UNDEF;
2470
2471 Mix_HaltChannel (RETVAL);
2472 }
2473
2474 Mix_UnregisterAllEffects (RETVAL);
2475 Mix_Volume (RETVAL, 128);
2476}
2477 OUTPUT:
2478 RETVAL
2479
2480void
2481halt (DC::Channel self)
2482 CODE:
2483 Mix_HaltChannel (self);
2484
2485void
2486expire (DC::Channel self, int ticks = -1)
2487 CODE:
2488 Mix_ExpireChannel (self, ticks);
2489
2490void
2491fade_out (DC::Channel self, int ticks = -1)
2492 CODE:
2493 Mix_FadeOutChannel (self, ticks);
2494
2495int
2496volume (DC::Channel self, int volume)
2497 CODE:
2498 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2499 OUTPUT:
2500 RETVAL
2501
2502void
2503unregister_all_effects (DC::Channel self)
2504 CODE:
2505 Mix_UnregisterAllEffects (self);
2506
2507void
2508set_panning (DC::Channel self, int left, int right)
2509 CODE:
2510 left = CLAMP (left , 0, 255);
2511 right = CLAMP (right, 0, 255);
2512 Mix_SetPanning (self, left, right);
2513
2514void
2515set_distance (DC::Channel self, int distance)
2516 CODE:
2517 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2518
2519void
2520set_position (DC::Channel self, int angle, int distance)
2521 CODE:
2522
2523void
2524set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2525 CODE:
2526{
2527 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2528 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2529 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2530}
2531
2532void
2533set_reverse_stereo (DC::Channel self, int flip)
2534 CODE:
2535 Mix_SetReverseStereo (self, flip);
2536
2537MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2538
2539PROTOTYPES: DISABLE
2540
2541DC::MixChunk
2542new (SV *class, DC::RW rwops)
2543 CODE:
2544 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2545 OUTPUT:
2546 RETVAL
2547
2548void
1769DESTROY (CFClient::MixChunk self) 2549DESTROY (DC::MixChunk self)
1770 CODE: 2550 CODE:
1771 Mix_FreeChunk (self); 2551 Mix_FreeChunk (self);
1772 2552
1773int 2553int
1774volume (CFClient::MixChunk self, int volume = -1) 2554volume (DC::MixChunk self, int volume = -1)
1775 CODE: 2555 CODE:
2556 if (items > 1)
2557 volume = CLAMP (volume, 0, 128);
1776 RETVAL = Mix_VolumeChunk (self, volume); 2558 RETVAL = Mix_VolumeChunk (self, volume);
1777 OUTPUT: 2559 OUTPUT:
1778 RETVAL 2560 RETVAL
1779 2561
1780int 2562DC::Channel
1781play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2563play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
1782 CODE: 2564 CODE:
2565{
1783 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2566 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2567
2568 if (RETVAL < 0)
2569 XSRETURN_UNDEF;
2570
2571 if (channel < 0)
2572 {
2573 Mix_UnregisterAllEffects (RETVAL);
2574 Mix_Volume (RETVAL, 128);
2575 }
2576}
1784 OUTPUT: 2577 OUTPUT:
1785 RETVAL 2578 RETVAL
1786 2579
1787MODULE = CFClient PACKAGE = CFClient::MixMusic 2580MODULE = Deliantra::Client PACKAGE = DC::MixMusic
1788 2581
1789int 2582int
1790volume (int volume = -1) 2583volume (int volume = -1)
2584 PROTOTYPE: ;$
1791 CODE: 2585 CODE:
2586 if (items > 0)
2587 volume = CLAMP (volume, 0, 128);
1792 RETVAL = Mix_VolumeMusic (volume); 2588 RETVAL = Mix_VolumeMusic (volume);
1793 OUTPUT: 2589 OUTPUT:
1794 RETVAL 2590 RETVAL
1795 2591
1796CFClient::MixMusic 2592void
1797new_from_file (SV *class, char *path) 2593fade_out (int ms)
1798 CODE: 2594 CODE:
2595 Mix_FadeOutMusic (ms);
2596
2597void
2598halt ()
2599 CODE:
2600 Mix_HaltMusic ();
2601
2602DC::MixMusic
2603new (SV *class, DC::RW rwops)
2604 CODE:
1799 RETVAL = Mix_LoadMUS (path); 2605 RETVAL = Mix_LoadMUS_RW (rwops);
1800 OUTPUT: 2606 OUTPUT:
1801 RETVAL 2607 RETVAL
1802 2608
1803void 2609void
1804DESTROY (CFClient::MixMusic self) 2610DESTROY (DC::MixMusic self)
1805 CODE: 2611 CODE:
1806 Mix_FreeMusic (self); 2612 Mix_FreeMusic (self);
1807 2613
1808int 2614int
1809play (CFClient::MixMusic self, int loops = -1) 2615play (DC::MixMusic self, int loops = -1)
1810 CODE: 2616 CODE:
1811 RETVAL = Mix_PlayMusic (self, loops); 2617 RETVAL = Mix_PlayMusic (self, loops);
1812 OUTPUT: 2618 OUTPUT:
1813 RETVAL 2619 RETVAL
1814 2620
2621void
2622fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2623 CODE:
2624 Mix_FadeInMusicPos (self, loops, ms, position);
2625
1815MODULE = CFClient PACKAGE = CFClient::OpenGL 2626MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2627
2628PROTOTYPES: ENABLE
1816 2629
1817BOOT: 2630BOOT:
1818{ 2631{
1819 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2632 HV *stash = gv_stashpv ("DC::OpenGL", 1);
1820 static const struct { 2633 static const struct {
1821 const char *name; 2634 const char *name;
1822 IV iv; 2635 IV iv;
1823 } *civ, const_iv[] = { 2636 } *civ, const_iv[] = {
1824# define const_iv(name) { # name, (IV)name } 2637# define const_iv(name) { # name, (IV)name }
2638 const_iv (GL_VENDOR),
2639 const_iv (GL_VERSION),
2640 const_iv (GL_EXTENSIONS),
1825 const_iv (GL_COLOR_MATERIAL), 2641 const_iv (GL_COLOR_MATERIAL),
1826 const_iv (GL_SMOOTH), 2642 const_iv (GL_SMOOTH),
1827 const_iv (GL_FLAT), 2643 const_iv (GL_FLAT),
1828 const_iv (GL_DITHER), 2644 const_iv (GL_DITHER),
1829 const_iv (GL_BLEND), 2645 const_iv (GL_BLEND),
1833 const_iv (GL_ALPHA_TEST), 2649 const_iv (GL_ALPHA_TEST),
1834 const_iv (GL_NORMALIZE), 2650 const_iv (GL_NORMALIZE),
1835 const_iv (GL_RESCALE_NORMAL), 2651 const_iv (GL_RESCALE_NORMAL),
1836 const_iv (GL_FRONT), 2652 const_iv (GL_FRONT),
1837 const_iv (GL_BACK), 2653 const_iv (GL_BACK),
2654 const_iv (GL_AUX0),
1838 const_iv (GL_AND), 2655 const_iv (GL_AND),
1839 const_iv (GL_ONE), 2656 const_iv (GL_ONE),
1840 const_iv (GL_ZERO), 2657 const_iv (GL_ZERO),
1841 const_iv (GL_SRC_ALPHA), 2658 const_iv (GL_SRC_ALPHA),
1842 const_iv (GL_DST_ALPHA), 2659 const_iv (GL_DST_ALPHA),
1855 const_iv (GL_INTENSITY), 2672 const_iv (GL_INTENSITY),
1856 const_iv (GL_LUMINANCE), 2673 const_iv (GL_LUMINANCE),
1857 const_iv (GL_LUMINANCE_ALPHA), 2674 const_iv (GL_LUMINANCE_ALPHA),
1858 const_iv (GL_FLOAT), 2675 const_iv (GL_FLOAT),
1859 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2676 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2677 const_iv (GL_COMPRESSED_ALPHA_ARB),
2678 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2679 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2680 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2681 const_iv (GL_COMPRESSED_RGB_ARB),
2682 const_iv (GL_COMPRESSED_RGBA_ARB),
1860 const_iv (GL_COMPILE), 2683 const_iv (GL_COMPILE),
2684 const_iv (GL_PROXY_TEXTURE_1D),
2685 const_iv (GL_PROXY_TEXTURE_2D),
1861 const_iv (GL_TEXTURE_1D), 2686 const_iv (GL_TEXTURE_1D),
1862 const_iv (GL_TEXTURE_2D), 2687 const_iv (GL_TEXTURE_2D),
1863 const_iv (GL_TEXTURE_ENV), 2688 const_iv (GL_TEXTURE_ENV),
1864 const_iv (GL_TEXTURE_MAG_FILTER), 2689 const_iv (GL_TEXTURE_MAG_FILTER),
1865 const_iv (GL_TEXTURE_MIN_FILTER), 2690 const_iv (GL_TEXTURE_MIN_FILTER),
1886 const_iv (GL_COLOR_LOGIC_OP), 2711 const_iv (GL_COLOR_LOGIC_OP),
1887 const_iv (GL_SEPARABLE_2D), 2712 const_iv (GL_SEPARABLE_2D),
1888 const_iv (GL_CONVOLUTION_2D), 2713 const_iv (GL_CONVOLUTION_2D),
1889 const_iv (GL_CONVOLUTION_BORDER_MODE), 2714 const_iv (GL_CONVOLUTION_BORDER_MODE),
1890 const_iv (GL_CONSTANT_BORDER), 2715 const_iv (GL_CONSTANT_BORDER),
2716 const_iv (GL_POINTS),
1891 const_iv (GL_LINES), 2717 const_iv (GL_LINES),
2718 const_iv (GL_LINE_STRIP),
1892 const_iv (GL_LINE_LOOP), 2719 const_iv (GL_LINE_LOOP),
1893 const_iv (GL_QUADS), 2720 const_iv (GL_QUADS),
1894 const_iv (GL_QUAD_STRIP), 2721 const_iv (GL_QUAD_STRIP),
1895 const_iv (GL_TRIANGLES), 2722 const_iv (GL_TRIANGLES),
1896 const_iv (GL_TRIANGLE_STRIP), 2723 const_iv (GL_TRIANGLE_STRIP),
1897 const_iv (GL_TRIANGLE_FAN), 2724 const_iv (GL_TRIANGLE_FAN),
2725 const_iv (GL_POLYGON),
1898 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2726 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2727 const_iv (GL_POINT_SMOOTH_HINT),
2728 const_iv (GL_LINE_SMOOTH_HINT),
2729 const_iv (GL_POLYGON_SMOOTH_HINT),
2730 const_iv (GL_GENERATE_MIPMAP_HINT),
2731 const_iv (GL_TEXTURE_COMPRESSION_HINT),
1899 const_iv (GL_FASTEST), 2732 const_iv (GL_FASTEST),
2733 const_iv (GL_DONT_CARE),
2734 const_iv (GL_NICEST),
1900 const_iv (GL_V2F), 2735 const_iv (GL_V2F),
1901 const_iv (GL_V3F), 2736 const_iv (GL_V3F),
1902 const_iv (GL_T2F_V3F), 2737 const_iv (GL_T2F_V3F),
1903 const_iv (GL_T2F_N3F_V3F), 2738 const_iv (GL_T2F_N3F_V3F),
1904# undef const_iv 2739# undef const_iv
1905 }; 2740 };
1906 2741
1907 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2742 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1908 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2743 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2744
2745 texture_av = newAV ();
2746 AvREAL_off (texture_av);
1909} 2747}
2748
2749void
2750disable_GL_EXT_blend_func_separate ()
2751 CODE:
2752 gl.BlendFuncSeparate = 0;
2753 gl.BlendFuncSeparateEXT = 0;
1910 2754
1911char * 2755char *
1912gl_vendor () 2756gl_vendor ()
1913 CODE: 2757 CODE:
1914 RETVAL = (char *)glGetString (GL_VENDOR); 2758 RETVAL = (char *)glGetString (GL_VENDOR);
1927 CODE: 2771 CODE:
1928 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2772 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1929 OUTPUT: 2773 OUTPUT:
1930 RETVAL 2774 RETVAL
1931 2775
2776const char *glGetString (GLenum pname)
2777
2778GLint glGetInteger (GLenum pname)
2779 CODE:
2780 glGetIntegerv (pname, &RETVAL);
2781 OUTPUT:
2782 RETVAL
2783
2784GLdouble glGetDouble (GLenum pname)
2785 CODE:
2786 glGetDoublev (pname, &RETVAL);
2787 OUTPUT:
2788 RETVAL
2789
1932int glGetError () 2790int glGetError ()
1933 2791
1934void glFinish () 2792void glFinish ()
1935 2793
1936void glClear (int mask) 2794void glClear (int mask)
1973# near_ and far_ are due to microsofts buggy "c" compiler 2831# near_ and far_ are due to microsofts buggy "c" compiler
1974void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2832void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1975 2833
1976# near_ and far_ are due to microsofts buggy "c" compiler 2834# near_ and far_ are due to microsofts buggy "c" compiler
1977void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2835void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2836
2837PROTOTYPES: DISABLE
1978 2838
1979void glViewport (int x, int y, int width, int height) 2839void glViewport (int x, int y, int width, int height)
1980 2840
1981void glScissor (int x, int y, int width, int height) 2841void glScissor (int x, int y, int width, int height)
1982 2842
1990 2850
1991void glRotate (float angle, float x, float y, float z) 2851void glRotate (float angle, float x, float y, float z)
1992 CODE: 2852 CODE:
1993 glRotatef (angle, x, y, z); 2853 glRotatef (angle, x, y, z);
1994 2854
1995void glBegin (int mode)
1996
1997void glEnd ()
1998
1999void glColor (float r, float g, float b, float a = 1.0) 2855void glColor (float r, float g, float b, float a = 1.0)
2000 PROTOTYPE: @
2001 ALIAS: 2856 ALIAS:
2002 glColor_premultiply = 1 2857 glColor_premultiply = 1
2003 CODE: 2858 CODE:
2004 if (ix) 2859 if (ix)
2005 { 2860 {
2006 r *= a; 2861 r *= a;
2007 g *= a; 2862 g *= a;
2008 b *= a; 2863 b *= a;
2009 } 2864 }
2010 // microsoft visual "c" rounds instead of truncating... 2865 // microsoft visual "c" rounds instead of truncating...
2011 glColor4ub (MIN ((int)(r * 256.f), 255), 2866 glColor4f (r, g, b, a);
2012 MIN ((int)(g * 256.f), 255),
2013 MIN ((int)(b * 256.f), 255),
2014 MIN ((int)(a * 256.f), 255));
2015
2016void glInterleavedArrays (int format, int stride, char *data)
2017
2018void glDrawElements (int mode, int count, int type, char *indices)
2019
2020# 1.2 void glDrawRangeElements (int mode, int start, int end
2021 2867
2022void glRasterPos (float x, float y, float z = 0.) 2868void glRasterPos (float x, float y, float z = 0.)
2023 CODE: 2869 CODE:
2024 glRasterPos3f (0, 0, z); 2870 glRasterPos3f (0, 0, z);
2025 glBitmap (0, 0, 0, 0, x, y, 0); 2871 glBitmap (0, 0, 0, 0, x, y, 0);
2030 2876
2031void glTexCoord (float s, float t) 2877void glTexCoord (float s, float t)
2032 CODE: 2878 CODE:
2033 glTexCoord2f (s, t); 2879 glTexCoord2f (s, t);
2034 2880
2881void glRect (float x1, float y1, float x2, float y2)
2882 CODE:
2883 glRectf (x1, y1, x2, y2);
2884
2885void glRect_lineloop (float x1, float y1, float x2, float y2)
2886 CODE:
2887 glBegin (GL_LINE_LOOP);
2888 glVertex2f (x1, y1);
2889 glVertex2f (x2, y1);
2890 glVertex2f (x2, y2);
2891 glVertex2f (x1, y2);
2892 glEnd ();
2893
2894PROTOTYPES: ENABLE
2895
2896void glBegin (int mode)
2897
2898void glEnd ()
2899
2900void glPointSize (GLfloat size)
2901
2902void glLineWidth (GLfloat width)
2903
2904void glInterleavedArrays (int format, int stride, char *data)
2905
2906void glDrawElements (int mode, int count, int type, char *indices)
2907
2908# 1.2 void glDrawRangeElements (int mode, int start, int end
2909
2035void glTexEnv (int target, int pname, float param) 2910void glTexEnv (int target, int pname, float param)
2036 CODE: 2911 CODE:
2037 glTexEnvf (target, pname, param); 2912 glTexEnvf (target, pname, param);
2038 2913
2039void glTexParameter (int target, int pname, float param) 2914void glTexParameter (int target, int pname, float param)
2055void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2930void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2056 CODE: 2931 CODE:
2057 if (gl.SeparableFilter2D) 2932 if (gl.SeparableFilter2D)
2058 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2933 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2059 2934
2060void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2935void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2061 2936
2062void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2937void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2063 2938
2064void glDrawPixels (int width, int height, int format, int type, char *pixels) 2939void glDrawPixels (int width, int height, int format, int type, char *pixels)
2940
2941void glPixelZoom (float x, float y)
2065 2942
2066void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2943void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2067 2944
2068int glGenTexture () 2945int glGenTexture ()
2069 CODE: 2946 CODE:
2070{ 2947 RETVAL = gen_texture ();
2071 GLuint name;
2072 glGenTextures (1, &name);
2073 RETVAL = name;
2074}
2075 OUTPUT: 2948 OUTPUT:
2076 RETVAL 2949 RETVAL
2077 2950
2078void glDeleteTexture (int name) 2951void glDeleteTexture (int name)
2079 CODE: 2952 CODE:
2080{
2081 GLuint name_ = name;
2082 glDeleteTextures (1, &name_); 2953 del_texture (name);
2083} 2954
2084
2085int glGenList () 2955int glGenList ()
2086 CODE: 2956 CODE:
2087 RETVAL = glGenLists (1); 2957 RETVAL = glGenLists (1);
2088 OUTPUT: 2958 OUTPUT:
2089 RETVAL 2959 RETVAL
2096 2966
2097void glEndList () 2967void glEndList ()
2098 2968
2099void glCallList (int list) 2969void glCallList (int list)
2100 2970
2971MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2101 2972
2973PROTOTYPES: DISABLE
2974
2975void
2976find_widget (SV *self, NV x, NV y)
2977 PPCODE:
2978{
2979 if (within_widget (self, x, y))
2980 XPUSHs (self);
2981}
2982
2983BOOT:
2984{
2985 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2986
2987 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2988 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2989 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2990 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2991}
2992
2993void
2994draw (SV *self)
2995 CODE:
2996{
2997 HV *hv;
2998 SV **svp;
2999 NV x, y, w, h;
3000 SV *draw_x_sv = GvSV (draw_x_gv);
3001 SV *draw_y_sv = GvSV (draw_y_gv);
3002 SV *draw_w_sv = GvSV (draw_w_gv);
3003 SV *draw_h_sv = GvSV (draw_h_gv);
3004 double draw_x, draw_y;
3005
3006 if (!SvROK (self))
3007 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3008
3009 hv = (HV *)SvRV (self);
3010
3011 if (SvTYPE (hv) != SVt_PVHV)
3012 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3013
3014 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3015 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3016
3017 if (!h || !w)
3018 XSRETURN_EMPTY;
3019
3020 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3021 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3022
3023 draw_x = SvNV (draw_x_sv) + x;
3024 draw_y = SvNV (draw_y_sv) + y;
3025
3026 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3027 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3028 XSRETURN_EMPTY;
3029
3030 sv_setnv (draw_x_sv, draw_x);
3031 sv_setnv (draw_y_sv, draw_y);
3032
3033 glPushMatrix ();
3034 glTranslated (x, y, 0);
3035
3036 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3037 {
3038 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3039
3040 if (svp && SvTRUE (*svp))
3041 {
3042 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3043 glEnable (GL_BLEND);
3044 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3045 glBegin (GL_QUADS);
3046 glVertex2f (0, 0);
3047 glVertex2f (w, 0);
3048 glVertex2f (w, h);
3049 glVertex2f (0, h);
3050 glEnd ();
3051 glDisable (GL_BLEND);
3052 }
3053 }
3054#if 0
3055 // draw borders, for debugging
3056 glPushMatrix ();
3057 glColor4f (1., 1., 0., 1.);
3058 glTranslatef (.5, .5, 0.);
3059 glBegin (GL_LINE_LOOP);
3060 glVertex2f (0 , 0);
3061 glVertex2f (w - 1, 0);
3062 glVertex2f (w - 1, h - 1);
3063 glVertex2f (0 , h - 1);
3064 glEnd ();
3065 glPopMatrix ();
3066#endif
3067 PUSHMARK (SP);
3068 XPUSHs (self);
3069 PUTBACK;
3070 call_method ("_draw", G_VOID | G_DISCARD);
3071 SPAGAIN;
3072
3073 glPopMatrix ();
3074
3075 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3076 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3077}
3078

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