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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.60 by root, Sun Apr 23 04:47:02 2006 UTC vs.
Revision 1.122 by root, Fri Jun 23 22:35:15 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 3# include <malloc.h>
4# include <windows.h>
5# pragma warning(disable:4244)
3#endif 6#endif
4 7
5#include "EXTERN.h" 8#include "EXTERN.h"
6#include "perl.h" 9#include "perl.h"
7#include "XSUB.h" 10#include "XSUB.h"
8 11
12#include <math.h>
9#include <string.h> 13#include <string.h>
10#include <stdio.h> 14#include <stdio.h>
15#include <stdlib.h>
11 16
12#include <SDL.h> 17#include <SDL.h>
18#include <SDL_endian.h>
13#include <SDL_image.h> 19#include <SDL_image.h>
14#include <SDL_mixer.h> 20#include <SDL_mixer.h>
15#include <SDL_opengl.h> 21#include <SDL_opengl.h>
16 22
17#include <glib/gmacros.h> 23#include <glib/gmacros.h>
18 24
19#include <pango/pango.h> 25#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h> 26#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h> 27#include <pango/pangoft2.h>
28#include <pango/pangocairo.h>
22 29
23#ifndef _WIN32 30#ifndef _WIN32
24# include <sys/types.h> 31# include <sys/types.h>
25# include <sys/socket.h> 32# include <sys/socket.h>
26# include <netinet/in.h> 33# include <netinet/in.h>
35 typedef signed int int32_t; 42 typedef signed int int32_t;
36#endif 43#endif
37 44
38#include "glext.h" 45#include "glext.h"
39 46
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
48
40#define FOW_DARKNESS 32 49#define FOW_DARKNESS 32
41 50
42#define MAP_EXTEND_X 32 51#define MAP_EXTEND_X 32
43#define MAP_EXTEND_Y 512 52#define MAP_EXTEND_Y 512
44 53
45#define MIN_FONT_HEIGHT 8 * PANGO_SCALE 54#define MIN_FONT_HEIGHT 10
55
56static struct
57{
58#define GL_FUNC(ptr,name) ptr name;
59#include "glfunc.h"
60#undef GL_FUNC
61} gl;
62
63static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
64{
65 if (gl.BlendFuncSeparate)
66 gl.BlendFuncSeparate (sa, da, saa, daa);
67 else if (gl.BlendFuncSeparateEXT)
68 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
69 else
70 glBlendFunc (sa, da);
71}
46 72
47typedef Mix_Chunk *CFClient__MixChunk; 73typedef Mix_Chunk *CFClient__MixChunk;
48typedef Mix_Music *CFClient__MixMusic; 74typedef Mix_Music *CFClient__MixMusic;
49 75
50static PangoContext *context; 76typedef PangoFontDescription *CFClient__Font;
51static PangoFontMap *fontmap; 77
78static int
79shape_attr_p (PangoLayoutRun *run)
80{
81 GSList *attrs = run->item->analysis.extra_attrs;
82
83 while (attrs)
84 {
85 PangoAttribute *attr = attrs->data;
86
87 if (attr->klass->type == PANGO_ATTR_SHAPE)
88 return 1;
89
90 attrs = attrs->next;
91 }
92
93 return 0;
94}
52 95
53typedef struct cf_layout { 96typedef struct cf_layout {
54 PangoLayout *pl; 97 PangoLayout *pl; // either derived from a cairo or ft2 context
98 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
99 float r, g, b, a; // default color for rgba mode
55 int base_height; 100 int base_height;
101 CFClient__Font font;
56} *CFClient__Layout; 102} *CFClient__Layout;
103
104static CFClient__Font default_font;
105static PangoContext *ft2_context, *cairo_context;
106static PangoFontMap *ft2_fontmap, *cairo_fontmap;
57 107
58static void 108static void
59substitute_func (FcPattern *pattern, gpointer data) 109substitute_func (FcPattern *pattern, gpointer data)
60{ 110{
61 FcPatternAddBool (pattern, FC_HINTING , 1); 111 FcPatternAddBool (pattern, FC_HINTING, 1);
112#ifdef FC_HINT_STYLE
113 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
114#endif
115#ifdef _WIN32
116 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
117#else
62 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 118 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
119#endif
63} 120}
64 121
65static void 122static void
66layout_update (CFClient__Layout self) 123layout_update_font (CFClient__Layout self)
67{ 124{
68 /* use a random scale factor to account for unknown descenders, 0.8 works 125 /* use a random scale factor to account for unknown descenders, 0.8 works
69 * reasonably well with bitstream vera 126 * reasonably well with bitstream vera
70 */ 127 */
71 PangoFontDescription *font = (PangoFontDescription *) 128 PangoFontDescription *font = self->font ? self->font : default_font;
72 pango_layout_get_font_description (self->pl);
73 129
74 int height = self->base_height * (PANGO_SCALE * 8 / 10);
75
76 if (height < MIN_FONT_HEIGHT)
77 height = MIN_FONT_HEIGHT;
78
79 if (pango_font_description_get_size (font) != height)
80 {
81 font = pango_font_description_copy (font);
82 pango_font_description_set_absolute_size (font, height); 130 pango_font_description_set_absolute_size (font,
131 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
132
83 pango_layout_set_font_description (self->pl, font); 133 pango_layout_set_font_description (self->pl, font);
84 }
85} 134}
86 135
87static void 136static void
88layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 137layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
89{ 138{
90 layout_update (self);
91
92 pango_layout_get_pixel_size (self->pl, w, h); 139 pango_layout_get_pixel_size (self->pl, w, h);
93 140
94 *w = (*w + 3) & ~3;
95 if (!*w) *w = 1; 141 if (!*w) *w = 1;
96 if (!*h) *h = 1; 142 if (!*h) *h = 1;
143
144 *w = (*w + 3) & ~3;
97} 145}
98 146
99typedef uint16_t mapface; 147typedef uint16_t mapface;
100 148
101typedef struct { 149typedef struct {
249 } 297 }
250 } 298 }
251} 299}
252 300
253static void 301static void
254music_finished () 302music_finished (void)
255{ 303{
256 SDL_UserEvent ev; 304 SDL_UserEvent ev;
257 305
258 ev.type = SDL_USEREVENT; 306 ev.type = SDL_USEREVENT;
259 ev.code = 0; 307 ev.code = 0;
260 ev.data1 = 0; 308 ev.data1 = 0;
261 ev.data2 = 0; 309 ev.data2 = 0;
262 310
263 SDL_PushEvent ((SDL_Event *)&ev); 311 SDL_PushEvent ((SDL_Event *)&ev);
312}
313
314static void
315channel_finished (int channel)
316{
317 SDL_UserEvent ev;
318
319 ev.type = SDL_USEREVENT;
320 ev.code = 1;
321 ev.data1 = (void *)(long)channel;
322 ev.data2 = 0;
323
324 SDL_PushEvent ((SDL_Event *)&ev);
325}
326
327static unsigned int
328minpot (unsigned int n)
329{
330 if (!n)
331 return 0;
332
333 --n;
334
335 n |= n >> 1;
336 n |= n >> 2;
337 n |= n >> 4;
338 n |= n >> 8;
339 n |= n >> 16;
340
341 return n + 1;
264} 342}
265 343
266MODULE = CFClient PACKAGE = CFClient 344MODULE = CFClient PACKAGE = CFClient
267 345
268PROTOTYPES: ENABLE 346PROTOTYPES: ENABLE
376# undef const_iv 454# undef const_iv
377 }; 455 };
378 456
379 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 457 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
380 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 458 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
459}
381 460
461NV floor (NV x)
462
463NV ceil (NV x)
464
465void
466pango_init ()
467 CODE:
468 // delayed, so it can pick up new fonts added by AddFontResourceEx
469{
470 {
382 fontmap = pango_ft2_font_map_new (); 471 ft2_fontmap = pango_ft2_font_map_new ();
383 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 472 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0);
384 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 473 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
474 }
475 {
476 cairo_font_options_t *fopt = cairo_font_options_create ();
477 cairo_fontmap = pango_cairo_font_map_get_default ();
478 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
479#ifdef _WIN32
480 // cairo looks like shit eaten twice on windows
481 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
482#else
483 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
484#endif
485 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
486 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
487 pango_cairo_context_set_font_options (cairo_context, fopt);
488 cairo_font_options_destroy (fopt);
489 }
385} 490}
386 491
387int 492int
388SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 493SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
389 494
399 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 504 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
400 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 505 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
401 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 506 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
402 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 507 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
403 508
509 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
510 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
511
404 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 512 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
405 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 513 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
406 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 514 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
407 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 515 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
408 516
409 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 517 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
410 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
411 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
412 518
413 SDL_EnableUNICODE (1); 519 SDL_EnableUNICODE (1);
414 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 520 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
415 521
416 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 522 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
425 531
426 ++m; 532 ++m;
427 } 533 }
428} 534}
429 535
536char *
537SDL_GetError ()
538
430int 539int
431SDL_SetVideoMode (int w, int h, int fullscreen) 540SDL_SetVideoMode (int w, int h, int fullscreen)
432 CODE: 541 CODE:
433 RETVAL = !!SDL_SetVideoMode ( 542 RETVAL = !!SDL_SetVideoMode (
434 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 543 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
435 ); 544 );
545 if (RETVAL)
546 {
436 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 547 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
548# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
549# include "glfunc.h"
550# undef GL_FUNC
551 }
437 OUTPUT: 552 OUTPUT:
438 RETVAL 553 RETVAL
439 554
440void 555void
441SDL_GL_SwapBuffers () 556SDL_GL_SwapBuffers ()
557
558char *
559SDL_GetKeyName (int sym)
442 560
443void 561void
444SDL_PollEvent () 562SDL_PollEvent ()
445 PPCODE: 563 PPCODE:
446{ 564{
448 566
449 while (SDL_PollEvent (&ev)) 567 while (SDL_PollEvent (&ev))
450 { 568 {
451 HV *hv = newHV (); 569 HV *hv = newHV ();
452 hv_store (hv, "type", 4, newSViv (ev.type), 0); 570 hv_store (hv, "type", 4, newSViv (ev.type), 0);
571
453 switch (ev.type) 572 switch (ev.type)
454 { 573 {
455 case SDL_KEYDOWN: 574 case SDL_KEYDOWN:
456 case SDL_KEYUP: 575 case SDL_KEYUP:
457 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 576 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
464 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 583 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
465 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 584 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
466 break; 585 break;
467 586
468 case SDL_MOUSEMOTION: 587 case SDL_MOUSEMOTION:
588 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
589
469 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 590 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
470 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 591 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
471 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 592 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
472 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 593 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
473 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 594 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
474 break; 595 break;
475 596
476 case SDL_MOUSEBUTTONDOWN: 597 case SDL_MOUSEBUTTONDOWN:
477 case SDL_MOUSEBUTTONUP: 598 case SDL_MOUSEBUTTONUP:
599 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
600
478 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 601 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
479 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 602 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
480 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 603 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
481 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 604 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
605 break;
606
607 case SDL_USEREVENT:
608 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
609 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
610 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
611 break;
482 } 612 }
483 613
484 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 614 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
485 } 615 }
486} 616}
487 617
488int 618int
489Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 619Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
490 POSTCALL: 620 POSTCALL:
491 Mix_HookMusicFinished (music_finished); 621 Mix_HookMusicFinished (music_finished);
622 Mix_ChannelFinished (channel_finished);
492 623
493void 624void
494Mix_CloseAudio () 625Mix_CloseAudio ()
495 626
496int 627int
501 CODE: 632 CODE:
502#ifndef _WIN32 633#ifndef _WIN32
503 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 634 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
504#endif 635#endif
505 636
506char *
507gl_version ()
508 CODE:
509 RETVAL = (char *)glGetString (GL_VERSION);
510 OUTPUT:
511 RETVAL
512
513char *
514gl_extensions ()
515 CODE:
516 RETVAL = (char *)glGetString (GL_EXTENSIONS);
517 OUTPUT:
518 RETVAL
519
520void 637void
521add_font (char *file) 638add_font (char *file)
522 CODE: 639 CODE:
523 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 640 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
524 641#ifdef _WIN32
525void 642 // cairo... sigh... requires win2000
526set_font (char *file) 643 AddFontResourceEx (file, FR_PRIVATE, 0);
527 CODE: 644#endif
528{
529 int count;
530 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
531 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
532 FcPatternDestroy (pattern);
533 pango_font_description_set_absolute_size (font, MIN_FONT_HEIGHT);
534 pango_context_set_font_description (context, font);
535}
536 645
537void 646void
538load_image_inline (SV *image_) 647load_image_inline (SV *image_)
539 ALIAS: 648 ALIAS:
540 load_image_file = 1 649 load_image_file = 1
622 PUSHs (sv_2mortal (newSViv (b / y))); 731 PUSHs (sv_2mortal (newSViv (b / y)));
623 PUSHs (sv_2mortal (newSViv (a / y))); 732 PUSHs (sv_2mortal (newSViv (a / y)));
624} 733}
625 734
626void 735void
736error (char *message)
737 CODE:
738 fprintf (stderr, "ERROR: %s\n", message);
739#ifdef _WIN32
740 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
741#endif
742
743void
627fatal (char *message) 744fatal (char *message)
628 CODE: 745 CODE:
746 fprintf (stderr, "FATAL: %s\n", message);
629#ifdef _WIN32 747#ifdef _WIN32
630 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 748 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
631#else
632 fprintf (stderr, "FATAL: %s\n", message);
633#endif 749#endif
634 exit (1); 750 _exit (1);
751
752void
753_exit (int retval)
754 CODE:
755 _exit (retval);
756
757MODULE = CFClient PACKAGE = CFClient::Font
758
759CFClient::Font
760new_from_file (SV *class, char *path, int id = 0)
761 CODE:
762{
763 int count;
764 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
765 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
766 FcPatternDestroy (pattern);
767}
768 OUTPUT:
769 RETVAL
770
771void
772DESTROY (CFClient::Font self)
773 CODE:
774 pango_font_description_free (self);
775
776void
777make_default (CFClient::Font self)
778 CODE:
779 default_font = self;
635 780
636MODULE = CFClient PACKAGE = CFClient::Layout 781MODULE = CFClient PACKAGE = CFClient::Layout
637 782
638CFClient::Layout 783CFClient::Layout
639new (SV *class, int base_height = 10) 784new (SV *class, int rgba = 0)
640 CODE: 785 CODE:
641 New (0, RETVAL, 1, struct cf_layout); 786 New (0, RETVAL, 1, struct cf_layout);
642 RETVAL->base_height = base_height; 787
643 RETVAL->pl = pango_layout_new (context); 788 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context);
789 RETVAL->rgba = rgba;
790 RETVAL->r = 1.;
791 RETVAL->g = 1.;
792 RETVAL->b = 1.;
793 RETVAL->a = 1.;
794 RETVAL->base_height = MIN_FONT_HEIGHT;
795 RETVAL->font = 0;
796
644 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 797 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
645 pango_layout_set_font_description (RETVAL->pl, 798 layout_update_font (RETVAL);
646 pango_font_description_copy (
647 pango_context_get_font_description (context)));
648 OUTPUT: 799 OUTPUT:
649 RETVAL 800 RETVAL
650 801
651void 802void
652DESTROY (CFClient::Layout self) 803DESTROY (CFClient::Layout self)
653 CODE: 804 CODE:
654 g_object_unref (self->pl); 805 g_object_unref (self->pl);
655 Safefree (self); 806 Safefree (self);
656 807
808int
809is_rgba (CFClient::Layout self)
810 CODE:
811 RETVAL = self->rgba;
812 OUTPUT:
813 RETVAL
814
657void 815void
658set_text (CFClient::Layout self, SV *text_) 816set_text (CFClient::Layout self, SV *text_)
659 CODE: 817 CODE:
660{ 818{
661 STRLEN textlen; 819 STRLEN textlen;
672 char *text = SvPVutf8 (text_, textlen); 830 char *text = SvPVutf8 (text_, textlen);
673 831
674 pango_layout_set_markup (self->pl, text, textlen); 832 pango_layout_set_markup (self->pl, text, textlen);
675} 833}
676 834
835void
836set_shapes (CFClient::Layout self, ...)
837 CODE:
838{
839 PangoAttrList *attrs = 0;
840 const char *text = pango_layout_get_text (self->pl);
841 const char *pos = text;
842 int arg = 4;
843
844 while (arg < items && (pos = strstr (pos, OBJ_STR)))
845 {
846 PangoRectangle inkrect, rect;
847 PangoAttribute *attr;
848
849 int x = SvIV (ST (arg - 3));
850 int y = SvIV (ST (arg - 2));
851 int w = SvIV (ST (arg - 1));
852 int h = SvIV (ST (arg ));
853
854 inkrect.x = 0;
855 inkrect.y = 0;
856 inkrect.width = 0;
857 inkrect.height = 0;
858
859 rect.x = x * PANGO_SCALE;
860 rect.y = y * PANGO_SCALE;
861 rect.width = w * PANGO_SCALE;
862 rect.height = h * PANGO_SCALE;
863
864 if (!attrs)
865 attrs = pango_layout_get_attributes (self->pl);
866
867 attr = pango_attr_shape_new (&inkrect, &rect);
868 attr->start_index = pos - text;
869 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
870 pango_attr_list_insert (attrs, attr);
871
872 arg += 4;
873 pos += sizeof (OBJ_STR) - 1;
874 }
875
876 if (attrs)
877 pango_layout_set_attributes (self->pl, attrs);
878}
879
880void
881get_shapes (CFClient::Layout self)
882 PPCODE:
883{
884 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
885
886 do
887 {
888 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
889
890 if (run && shape_attr_p (run))
891 {
892 PangoRectangle extents;
893 pango_layout_iter_get_run_extents (iter, 0, &extents);
894
895 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
896 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
897 }
898 }
899 while (pango_layout_iter_next_run (iter));
900
901 pango_layout_iter_free (iter);
902}
903
904int
905has_wrapped (CFClient::Layout self)
906 CODE:
907{
908 int lines = 1;
909 const char *text = pango_layout_get_text (self->pl);
910
911 while (*text)
912 lines += *text++ == '\n';
913
914 RETVAL = lines < pango_layout_get_line_count (self->pl);
915}
916 OUTPUT:
917 RETVAL
918
677SV * 919SV *
678get_text (CFClient::Layout self) 920get_text (CFClient::Layout self)
679 CODE: 921 CODE:
680 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 922 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
681 SvUTF8_on (RETVAL); 923 sv_utf8_decode (RETVAL);
682 OUTPUT: 924 OUTPUT:
683 RETVAL 925 RETVAL
926
927void
928set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
929 CODE:
930 self->r = r;
931 self->g = g;
932 self->b = b;
933 self->a = a;
934
935void
936set_font (CFClient::Layout self, CFClient::Font font = 0)
937 CODE:
938 if (self->font != font)
939 {
940 self->font = font;
941 layout_update_font (self);
942 }
684 943
685void 944void
686set_height (CFClient::Layout self, int base_height) 945set_height (CFClient::Layout self, int base_height)
687 CODE: 946 CODE:
947 if (self->base_height != base_height)
948 {
688 self->base_height = base_height; 949 self->base_height = base_height;
950 layout_update_font (self);
951 }
689 952
690void 953void
691set_width (CFClient::Layout self, int max_width = -1) 954set_width (CFClient::Layout self, int max_width = -1)
692 CODE: 955 CODE:
693 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 956 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
957
958void
959set_indent (CFClient::Layout self, int indent)
960 CODE:
961 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
962
963void
964set_spacing (CFClient::Layout self, int spacing)
965 CODE:
966 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
967
968void
969set_ellipsise (CFClient::Layout self, int ellipsise)
970 CODE:
971 pango_layout_set_ellipsize (self->pl,
972 ellipsise == 1 ? PANGO_ELLIPSIZE_START
973 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
974 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
975 : PANGO_ELLIPSIZE_NONE
976 );
977
978void
979set_single_paragraph_mode (CFClient::Layout self, int spm)
980 CODE:
981 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
694 982
695void 983void
696size (CFClient::Layout self) 984size (CFClient::Layout self)
697 PPCODE: 985 PPCODE:
698{ 986{
699 int w, h; 987 int w, h;
700 988
701 layout_update (self);
702 layout_get_pixel_size (self, &w, &h); 989 layout_get_pixel_size (self, &w, &h);
703 990
704 EXTEND (SP, 2); 991 EXTEND (SP, 2);
705 PUSHs (sv_2mortal (newSViv (w))); 992 PUSHs (sv_2mortal (newSViv (w)));
706 PUSHs (sv_2mortal (newSViv (h))); 993 PUSHs (sv_2mortal (newSViv (h)));
707} 994}
708 995
709int 996int
997descent (CFClient::Layout self)
998 CODE:
999{
1000 PangoRectangle rect;
1001 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1002 pango_layout_line_get_pixel_extents (line, 0, &rect);
1003 RETVAL = PANGO_DESCENT (rect);
1004}
1005 OUTPUT:
1006 RETVAL
1007
1008int
710xy_to_index (CFClient::Layout self, int x, int y) 1009xy_to_index (CFClient::Layout self, int x, int y)
711 CODE: 1010 CODE:
712{ 1011{
713 int index, trailing; 1012 int index, trailing;
714
715 layout_update (self);
716 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1013 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
717
718 RETVAL = index; 1014 RETVAL = index;
719} 1015}
720 OUTPUT: 1016 OUTPUT:
721 RETVAL 1017 RETVAL
722 1018
723void 1019void
724cursor_pos (CFClient::Layout self, int index) 1020cursor_pos (CFClient::Layout self, int index)
725 PPCODE: 1021 PPCODE:
726{ 1022{
727 PangoRectangle strong_pos; 1023 PangoRectangle strong_pos;
728 layout_update (self);
729 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1024 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
730 1025
731 EXTEND (SP, 3); 1026 EXTEND (SP, 3);
732 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1027 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
733 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1028 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
738render (CFClient::Layout self) 1033render (CFClient::Layout self)
739 PPCODE: 1034 PPCODE:
740{ 1035{
741 SV *retval; 1036 SV *retval;
742 int w, h; 1037 int w, h;
743 FT_Bitmap bitmap;
744 1038
745 layout_update (self);
746 layout_get_pixel_size (self, &w, &h); 1039 layout_get_pixel_size (self, &w, &h);
747 1040
1041 if (self->rgba)
1042 {
1043 cairo_surface_t *surface;
1044 cairo_t *cairo;
1045
1046 retval = newSV (w * h * 4);
1047 SvPOK_only (retval);
1048 SvCUR_set (retval, w * h * 4);
1049
1050 memset (SvPVX (retval), 0, w * h * 4);
1051
1052 surface = cairo_image_surface_create_for_data (
1053 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
1054 cairo = cairo_create (surface);
1055 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
1056
1057 pango_cairo_show_layout (cairo, self->pl);
1058
1059 cairo_destroy (cairo);
1060 cairo_surface_destroy (surface);
1061
1062 // what a mess, and its premultiplied, too :(
1063 {
1064 uint32_t *p = (uint32_t *)SvPVX (retval);
1065 uint32_t *e = p + w * h;
1066
1067 while (p < e)
1068 {
1069 uint32_t rgba = *p;
1070 rgba = (rgba >> 24) | (rgba << 8);
1071#if 0
1072#ifdef _WIN32
1073 {//D
1074 uint8_t r = rgba >> 24;
1075 uint8_t g = rgba >> 16;
1076 uint8_t b = rgba >> 8;
1077 uint8_t a = rgba >> 0;
1078
1079 rgba = (rgba & 0xffffff00) | a;
1080 }
1081#endif
1082#endif
1083 rgba = SDL_SwapBE32 (rgba);
1084 *p++ = rgba;
1085 }
1086 }
1087
1088 EXTEND (SP, 5);
1089 PUSHs (sv_2mortal (newSViv (w)));
1090 PUSHs (sv_2mortal (newSViv (h)));
1091 PUSHs (sv_2mortal (retval));
1092 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
1093 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
1094 }
1095 else
1096 {
1097 FT_Bitmap bitmap;
1098
748 retval = newSV (w * h); 1099 retval = newSV (w * h);
749 SvPOK_only (retval); 1100 SvPOK_only (retval);
750 SvCUR_set (retval, w * h); 1101 SvCUR_set (retval, w * h);
751 1102
752 bitmap.rows = h; 1103 bitmap.rows = h;
753 bitmap.width = w; 1104 bitmap.width = w;
754 bitmap.pitch = w; 1105 bitmap.pitch = w;
755 bitmap.buffer = (unsigned char*)SvPVX (retval); 1106 bitmap.buffer = (unsigned char*)SvPVX (retval);
756 bitmap.num_grays = 256; 1107 bitmap.num_grays = 256;
757 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY; 1108 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
758 1109
759 memset (bitmap.buffer, 0, w * h); 1110 memset (bitmap.buffer, 0, w * h);
760 1111
761 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1112 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
762 1113
763 EXTEND (SP, 3); 1114 EXTEND (SP, 5);
764 PUSHs (sv_2mortal (newSViv (w))); 1115 PUSHs (sv_2mortal (newSViv (w)));
765 PUSHs (sv_2mortal (newSViv (h))); 1116 PUSHs (sv_2mortal (newSViv (h)));
766 PUSHs (sv_2mortal (retval)); 1117 PUSHs (sv_2mortal (retval));
1118 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1119 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1120 }
767} 1121}
768 1122
769MODULE = CFClient PACKAGE = CFClient::Texture 1123MODULE = CFClient PACKAGE = CFClient::Texture
770 1124
771void 1125void
1126pad2pot (SV *data_, SV *w_, SV *h_)
1127 CODE:
1128{
1129 int ow = SvIV (w_);
1130 int oh = SvIV (h_);
1131
1132 if (ow && oh)
1133 {
1134 int nw = minpot (ow);
1135 int nh = minpot (oh);
1136
1137 if (nw != ow || nh != oh)
1138 {
1139 if (SvOK (data_))
1140 {
1141 STRLEN datalen;
1142 char *data = SvPVbyte (data_, datalen);
1143 int bpp = datalen / (ow * oh);
1144 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1145
1146 SvPOK_only (result_);
1147 SvCUR_set (result_, nw * nh * bpp);
1148
1149 memset (SvPVX (result_), 0, nw * nh * bpp);
1150 while (oh--)
1151 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1152
1153 sv_setsv (data_, result_);
1154 }
1155
1156 sv_setiv (w_, nw);
1157 sv_setiv (h_, nh);
1158 }
1159 }
1160}
1161
1162void
772draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1163draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
773 PROTOTYPE: $$$;$$ 1164 PROTOTYPE: $$$;$$
1165 ALIAS:
1166 draw_quad_alpha = 1
1167 draw_quad_alpha_premultiplied = 2
774 CODE: 1168 CODE:
775{ 1169{
776 HV *hv = (HV *)SvRV (self); 1170 HV *hv = (HV *)SvRV (self);
777 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1171 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
778 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1172 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
779 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1173 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
780 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
781 1174
782 if (items < 5) 1175 if (items < 5)
783 { 1176 {
784 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1177 w = SvNV (*hv_fetch (hv, "w", 1, 1));
785 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1178 h = SvNV (*hv_fetch (hv, "h", 1, 1));
786 } 1179 }
787 1180
1181 if (ix)
1182 {
1183 glEnable (GL_BLEND);
1184
1185 if (ix == 2)
1186 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1187 else
1188 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1189 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1190
1191 glEnable (GL_ALPHA_TEST);
1192 glAlphaFunc (GL_GREATER, 0.01f);
1193 }
1194
788 glBindTexture (GL_TEXTURE_2D, name); 1195 glBindTexture (GL_TEXTURE_2D, name);
789 if (wrap_mode) { 1196
790 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
791 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
792 }
793 glBegin (GL_QUADS); 1197 glBegin (GL_QUADS);
794 glTexCoord2f (0, 0); glVertex2f (x , y ); 1198 glTexCoord2f (0, 0); glVertex2f (x , y );
795 glTexCoord2f (0, t); glVertex2f (x , y + h); 1199 glTexCoord2f (0, t); glVertex2f (x , y + h);
796 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1200 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
797 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1201 glTexCoord2f (s, 0); glVertex2f (x + w, y );
798 glEnd (); 1202 glEnd ();
1203
1204 if (ix)
1205 {
1206 glDisable (GL_ALPHA_TEST);
1207 glDisable (GL_BLEND);
1208 }
799} 1209}
800 1210
801MODULE = CFClient PACKAGE = CFClient::Map 1211MODULE = CFClient PACKAGE = CFClient::Map
802 1212
803CFClient::Map 1213CFClient::Map
823DESTROY (CFClient::Map self) 1233DESTROY (CFClient::Map self)
824 CODE: 1234 CODE:
825{ 1235{
826 map_clear (self); 1236 map_clear (self);
827 Safefree (self->face); 1237 Safefree (self->face);
1238 Safefree (self->tex);
828 Safefree (self); 1239 Safefree (self);
829} 1240}
830 1241
831void 1242void
832clear (CFClient::Map self) 1243clear (CFClient::Map self)
867 tex->r = r; 1278 tex->r = r;
868 tex->g = g; 1279 tex->g = g;
869 tex->b = b; 1280 tex->b = b;
870 tex->a = a; 1281 tex->a = a;
871 } 1282 }
1283
1284 // somewhat hackish, but for textures that require it, it really
1285 // improves the look, and most others don't suffer.
1286 glBindTexture (GL_TEXTURE_2D, name);
1287 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1288 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1289 // use uglier nearest interpolation because linear suffers
1290 // from transparent color bleeding and ugly wrapping effects.
1291 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
872} 1292}
873 1293
874int 1294int
875ox (CFClient::Map self) 1295ox (CFClient::Map self)
876 ALIAS: 1296 ALIAS:
877 oy = 1 1297 oy = 1
1298 x = 2
1299 y = 3
1300 w = 4
1301 h = 5
878 CODE: 1302 CODE:
879 switch (ix) 1303 switch (ix)
880 { 1304 {
881 case 0: RETVAL = self->ox; break; 1305 case 0: RETVAL = self->ox; break;
882 case 1: RETVAL = self->oy; break; 1306 case 1: RETVAL = self->oy; break;
1307 case 2: RETVAL = self->x; break;
1308 case 3: RETVAL = self->y; break;
1309 case 4: RETVAL = self->w; break;
1310 case 5: RETVAL = self->h; break;
883 } 1311 }
884 OUTPUT: 1312 OUTPUT:
885 RETVAL 1313 RETVAL
886 1314
887void 1315void
921 1349
922 while (data < data_end) 1350 while (data < data_end)
923 { 1351 {
924 flags = (data [0] << 8) + data [1]; data += 2; 1352 flags = (data [0] << 8) + data [1]; data += 2;
925 1353
926 x = ((flags >> 10) & 63) + self->x; 1354 x = self->x + ((flags >> 10) & 63);
927 y = ((flags >> 4) & 63) + self->y; 1355 y = self->y + ((flags >> 4) & 63);
928 1356
929 cell = map_get_cell (self, x, y); 1357 cell = map_get_cell (self, x, y);
930 1358
931 if (flags & 15) 1359 if (flags & 15)
932 { 1360 {
1022 OUTPUT: 1450 OUTPUT:
1023 RETVAL 1451 RETVAL
1024 1452
1025void 1453void
1026draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1454draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1027 PPCODE: 1455 CODE:
1028{ 1456{
1029 int vx, vy; 1457 int vx, vy;
1030 int x, y, z; 1458 int x, y, z;
1031 int last_name; 1459 int last_name;
1032 mapface face; 1460 mapface face;
1033 int sw4 = (sw + 3) & ~3;
1034 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1035 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1036 1461
1037 memset (darkness, 255, sw4 * sh);
1038 SvPOK_only (darkness_sv);
1039 SvCUR_set (darkness_sv, sw4 * sh);
1040
1041 vx = self->x + (self->w - sw) / 2 - shift_x; 1462 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1042 vy = self->y + (self->h - sh) / 2 - shift_y; 1463 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1043 1464
1044 /* 1465 /*
1045 int vx = self->vx = self->w >= sw 1466 int vx = self->vx = self->w >= sw
1046 ? self->x + (self->w - sw) / 2 1467 ? self->x + (self->w - sw) / 2
1047 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1468 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1051 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1472 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1052 */ 1473 */
1053 1474
1054 glColor4ub (255, 255, 255, 255); 1475 glColor4ub (255, 255, 255, 255);
1055 1476
1477 glEnable (GL_BLEND);
1056 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1478 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1057 glEnable (GL_BLEND);
1058 glEnable (GL_TEXTURE_2D); 1479 glEnable (GL_TEXTURE_2D);
1059 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1480 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1060 1481
1061 glBegin (GL_QUADS); 1482 glBegin (GL_QUADS);
1062 1483
1070 1491
1071 for (x = 0; x < sw; x++) 1492 for (x = 0; x < sw; x++)
1072 if (row->c0 <= x + vx && x + vx < row->c1) 1493 if (row->c0 <= x + vx && x + vx < row->c1)
1073 { 1494 {
1074 mapcell *cell = row->col + (x + vx - row->c0); 1495 mapcell *cell = row->col + (x + vx - row->c0);
1075
1076 darkness[y * sw4 + x] = cell->darkness < 0
1077 ? 255 - FOW_DARKNESS
1078 : 255 - cell->darkness;
1079 1496
1080 face = cell->face [z]; 1497 face = cell->face [z];
1081 1498
1082 if (face) 1499 if (face)
1083 { 1500 {
1104 1521
1105 glEnd (); 1522 glEnd ();
1106 1523
1107 glDisable (GL_TEXTURE_2D); 1524 glDisable (GL_TEXTURE_2D);
1108 glDisable (GL_BLEND); 1525 glDisable (GL_BLEND);
1526}
1527
1528void
1529draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data)
1530 CODE:
1531{
1532 static float color[16][3] = {
1533 { 0.00, 0.00, 0.00 },
1534 { 1.00, 1.00, 1.00 },
1535 { 0.00, 0.00, 0.55 },
1536 { 1.00, 0.00, 0.00 },
1537
1538 { 1.00, 0.54, 0.00 },
1539 { 0.11, 0.56, 1.00 },
1540 { 0.93, 0.46, 0.00 },
1541 { 0.18, 0.54, 0.34 },
1542
1543 { 0.56, 0.73, 0.56 },
1544 { 0.80, 0.80, 0.80 },
1545 { 0.55, 0.41, 0.13 },
1546 { 0.99, 0.77, 0.26 },
1547
1548 { 0.74, 0.65, 0.41 },
1549
1550 { 0.00, 1.00, 1.00 },
1551 { 1.00, 0.00, 1.00 },
1552 { 1.00, 1.00, 0.00 },
1553 };
1554
1555 int x, y;
1556
1557 glEnable (GL_TEXTURE_2D);
1558 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1559 glEnable (GL_BLEND);
1560 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1561 glBegin (GL_QUADS);
1562
1563 for (y = 0; y < h; y++)
1564 for (x = 0; x < w; x++)
1565 {
1566 unsigned char m = data [x + y * w];
1567
1568 if (m)
1569 {
1570 float *c = color [m & 15];
1571
1572 float tx1 = m & 0x40 ? 0.5 : 0.;
1573 float tx2 = tx1 + 0.5;
1574
1575 glColor4f (c[0], c[1], c[2], 0.75);
1576 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1577 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1578 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1579 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1580 }
1581 }
1582
1583 glEnd ();
1584 glDisable (GL_BLEND);
1585 glDisable (GL_TEXTURE_2D);
1586}
1587
1588void
1589fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1590 PPCODE:
1591{
1592 int vx, vy;
1593 int x, y;
1594 int sw4 = (sw + 3) & ~3;
1595 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1596 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1597
1598 memset (darkness, 255, sw4 * sh);
1599 SvPOK_only (darkness_sv);
1600 SvCUR_set (darkness_sv, sw4 * sh);
1601
1602 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1603 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1604
1605 for (y = 0; y < sh; y++)
1606 if (0 <= y + vy && y + vy < self->rows)
1607 {
1608 maprow *row = self->row + (y + vy);
1609
1610 for (x = 0; x < sw; x++)
1611 if (row->c0 <= x + vx && x + vx < row->c1)
1612 {
1613 mapcell *cell = row->col + (x + vx - row->c0);
1614
1615 darkness[y * sw4 + x] = cell->darkness < 0
1616 ? 255 - FOW_DARKNESS
1617 : 255 - cell->darkness;
1618 }
1619 }
1109 1620
1110 EXTEND (SP, 3); 1621 EXTEND (SP, 3);
1111 PUSHs (sv_2mortal (newSViv (sw4))); 1622 PUSHs (sv_2mortal (newSViv (sw4)));
1112 PUSHs (sv_2mortal (newSViv (sh))); 1623 PUSHs (sv_2mortal (newSViv (sh)));
1113 PUSHs (darkness_sv); 1624 PUSHs (darkness_sv);
1312 } *civ, const_iv[] = { 1823 } *civ, const_iv[] = {
1313# define const_iv(name) { # name, (IV)name } 1824# define const_iv(name) { # name, (IV)name }
1314 const_iv (GL_COLOR_MATERIAL), 1825 const_iv (GL_COLOR_MATERIAL),
1315 const_iv (GL_SMOOTH), 1826 const_iv (GL_SMOOTH),
1316 const_iv (GL_FLAT), 1827 const_iv (GL_FLAT),
1828 const_iv (GL_DITHER),
1317 const_iv (GL_BLEND), 1829 const_iv (GL_BLEND),
1830 const_iv (GL_CULL_FACE),
1831 const_iv (GL_SCISSOR_TEST),
1832 const_iv (GL_DEPTH_TEST),
1833 const_iv (GL_ALPHA_TEST),
1834 const_iv (GL_NORMALIZE),
1835 const_iv (GL_RESCALE_NORMAL),
1836 const_iv (GL_FRONT),
1837 const_iv (GL_BACK),
1318 const_iv (GL_AND), 1838 const_iv (GL_AND),
1839 const_iv (GL_ONE),
1840 const_iv (GL_ZERO),
1319 const_iv (GL_SRC_ALPHA), 1841 const_iv (GL_SRC_ALPHA),
1842 const_iv (GL_DST_ALPHA),
1320 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1843 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1844 const_iv (GL_ONE_MINUS_DST_ALPHA),
1845 const_iv (GL_SRC_ALPHA_SATURATE),
1321 const_iv (GL_RGB), 1846 const_iv (GL_RGB),
1322 const_iv (GL_RGBA), 1847 const_iv (GL_RGBA),
1848 const_iv (GL_RGBA4),
1849 const_iv (GL_RGBA8),
1850 const_iv (GL_RGB5_A1),
1323 const_iv (GL_UNSIGNED_BYTE), 1851 const_iv (GL_UNSIGNED_BYTE),
1324 const_iv (GL_ALPHA4), 1852 const_iv (GL_UNSIGNED_SHORT),
1853 const_iv (GL_UNSIGNED_INT),
1325 const_iv (GL_ALPHA), 1854 const_iv (GL_ALPHA),
1855 const_iv (GL_INTENSITY),
1856 const_iv (GL_LUMINANCE),
1857 const_iv (GL_LUMINANCE_ALPHA),
1326 const_iv (GL_FLOAT), 1858 const_iv (GL_FLOAT),
1327 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1859 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1328 const_iv (GL_COMPILE), 1860 const_iv (GL_COMPILE),
1329 const_iv (GL_TEXTURE_1D), 1861 const_iv (GL_TEXTURE_1D),
1330 const_iv (GL_TEXTURE_2D), 1862 const_iv (GL_TEXTURE_2D),
1332 const_iv (GL_TEXTURE_MAG_FILTER), 1864 const_iv (GL_TEXTURE_MAG_FILTER),
1333 const_iv (GL_TEXTURE_MIN_FILTER), 1865 const_iv (GL_TEXTURE_MIN_FILTER),
1334 const_iv (GL_TEXTURE_ENV_MODE), 1866 const_iv (GL_TEXTURE_ENV_MODE),
1335 const_iv (GL_TEXTURE_WRAP_S), 1867 const_iv (GL_TEXTURE_WRAP_S),
1336 const_iv (GL_TEXTURE_WRAP_T), 1868 const_iv (GL_TEXTURE_WRAP_T),
1869 const_iv (GL_REPEAT),
1337 const_iv (GL_CLAMP), 1870 const_iv (GL_CLAMP),
1338 const_iv (GL_REPEAT), 1871 const_iv (GL_CLAMP_TO_EDGE),
1339 const_iv (GL_NEAREST), 1872 const_iv (GL_NEAREST),
1340 const_iv (GL_LINEAR), 1873 const_iv (GL_LINEAR),
1341 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1874 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1342 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1875 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1343 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1876 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1344 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1877 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1345 const_iv (GL_GENERATE_MIPMAP), 1878 const_iv (GL_GENERATE_MIPMAP),
1346 const_iv (GL_LINEAR),
1347 const_iv (GL_MODULATE), 1879 const_iv (GL_MODULATE),
1880 const_iv (GL_DECAL),
1348 const_iv (GL_REPLACE), 1881 const_iv (GL_REPLACE),
1882 const_iv (GL_DEPTH_BUFFER_BIT),
1349 const_iv (GL_COLOR_BUFFER_BIT), 1883 const_iv (GL_COLOR_BUFFER_BIT),
1350 const_iv (GL_PROJECTION), 1884 const_iv (GL_PROJECTION),
1351 const_iv (GL_MODELVIEW), 1885 const_iv (GL_MODELVIEW),
1352 const_iv (GL_COLOR_LOGIC_OP), 1886 const_iv (GL_COLOR_LOGIC_OP),
1887 const_iv (GL_SEPARABLE_2D),
1353 const_iv (GL_CONVOLUTION_2D), 1888 const_iv (GL_CONVOLUTION_2D),
1354 const_iv (GL_CONVOLUTION_BORDER_MODE), 1889 const_iv (GL_CONVOLUTION_BORDER_MODE),
1355 const_iv (GL_CONSTANT_BORDER), 1890 const_iv (GL_CONSTANT_BORDER),
1356 const_iv (GL_LINES), 1891 const_iv (GL_LINES),
1892 const_iv (GL_LINE_LOOP),
1357 const_iv (GL_QUADS), 1893 const_iv (GL_QUADS),
1358 const_iv (GL_LINE_LOOP), 1894 const_iv (GL_QUAD_STRIP),
1895 const_iv (GL_TRIANGLES),
1896 const_iv (GL_TRIANGLE_STRIP),
1897 const_iv (GL_TRIANGLE_FAN),
1359 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1898 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1360 const_iv (GL_FASTEST), 1899 const_iv (GL_FASTEST),
1900 const_iv (GL_V2F),
1901 const_iv (GL_V3F),
1902 const_iv (GL_T2F_V3F),
1903 const_iv (GL_T2F_N3F_V3F),
1361# undef const_iv 1904# undef const_iv
1362 }; 1905 };
1363 1906
1364 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1907 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1365 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1908 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1366} 1909}
1367 1910
1911char *
1912gl_vendor ()
1913 CODE:
1914 RETVAL = (char *)glGetString (GL_VENDOR);
1915 OUTPUT:
1916 RETVAL
1917
1918char *
1919gl_version ()
1920 CODE:
1921 RETVAL = (char *)glGetString (GL_VERSION);
1922 OUTPUT:
1923 RETVAL
1924
1925char *
1926gl_extensions ()
1927 CODE:
1928 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1929 OUTPUT:
1930 RETVAL
1931
1368int glGetError () 1932int glGetError ()
1933
1934void glFinish ()
1369 1935
1370void glClear (int mask) 1936void glClear (int mask)
1371 1937
1372void glClearColor (float r, float g, float b, float a = 1.0) 1938void glClearColor (float r, float g, float b, float a = 1.0)
1373 PROTOTYPE: @ 1939 PROTOTYPE: @
1380 1946
1381void glHint (int target, int mode) 1947void glHint (int target, int mode)
1382 1948
1383void glBlendFunc (int sfactor, int dfactor) 1949void glBlendFunc (int sfactor, int dfactor)
1384 1950
1951void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1952 CODE:
1953 gl_BlendFuncSeparate (sa, da, saa, daa);
1954
1955void glDepthMask (int flag)
1956
1385void glLogicOp (int opcode) 1957void glLogicOp (int opcode)
1386 1958
1959void glColorMask (int red, int green, int blue, int alpha)
1960
1387void glMatrixMode (int mode) 1961void glMatrixMode (int mode)
1388 1962
1389void glPushMatrix () 1963void glPushMatrix ()
1390 1964
1391void glPopMatrix () 1965void glPopMatrix ()
1392 1966
1393void glLoadIdentity () 1967void glLoadIdentity ()
1394 1968
1969void glDrawBuffer (int buffer)
1970
1971void glReadBuffer (int buffer)
1972
1973# near_ and far_ are due to microsofts buggy "c" compiler
1974void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1975
1976# near_ and far_ are due to microsofts buggy "c" compiler
1395void glOrtho (double left, double right, double bottom, double top, double near, double far) 1977void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1396 1978
1397void glViewport (int x, int y, int width, int height) 1979void glViewport (int x, int y, int width, int height)
1980
1981void glScissor (int x, int y, int width, int height)
1398 1982
1399void glTranslate (float x, float y, float z = 0.) 1983void glTranslate (float x, float y, float z = 0.)
1400 CODE: 1984 CODE:
1401 glTranslatef (x, y, z); 1985 glTranslatef (x, y, z);
1402 1986
1403void glScale (float x, float y, float z) 1987void glScale (float x, float y, float z = 1.)
1404 CODE: 1988 CODE:
1405 glScalef (x, y, z); 1989 glScalef (x, y, z);
1406 1990
1407void glRotate (float angle, float x, float y, float z) 1991void glRotate (float angle, float x, float y, float z)
1408 CODE: 1992 CODE:
1412 1996
1413void glEnd () 1997void glEnd ()
1414 1998
1415void glColor (float r, float g, float b, float a = 1.0) 1999void glColor (float r, float g, float b, float a = 1.0)
1416 PROTOTYPE: @ 2000 PROTOTYPE: @
2001 ALIAS:
2002 glColor_premultiply = 1
1417 CODE: 2003 CODE:
1418 glColor4f (r, g, b, a); 2004 if (ix)
2005 {
2006 r *= a;
2007 g *= a;
2008 b *= a;
2009 }
2010 // microsoft visual "c" rounds instead of truncating...
2011 glColor4ub (MIN ((int)(r * 256.f), 255),
2012 MIN ((int)(g * 256.f), 255),
2013 MIN ((int)(b * 256.f), 255),
2014 MIN ((int)(a * 256.f), 255));
2015
2016void glInterleavedArrays (int format, int stride, char *data)
2017
2018void glDrawElements (int mode, int count, int type, char *indices)
2019
2020# 1.2 void glDrawRangeElements (int mode, int start, int end
2021
2022void glRasterPos (float x, float y, float z = 0.)
2023 CODE:
2024 glRasterPos3f (0, 0, z);
2025 glBitmap (0, 0, 0, 0, x, y, 0);
1419 2026
1420void glVertex (float x, float y, float z = 0.) 2027void glVertex (float x, float y, float z = 0.)
1421 CODE: 2028 CODE:
1422 glVertex3f (x, y, z); 2029 glVertex3f (x, y, z);
1423 2030
1435 2042
1436void glBindTexture (int target, int name) 2043void glBindTexture (int target, int name)
1437 2044
1438void glConvolutionParameter (int target, int pname, float params) 2045void glConvolutionParameter (int target, int pname, float params)
1439 CODE: 2046 CODE:
2047 if (gl.ConvolutionParameterf)
1440 glConvolutionParameterf (target, pname, params); 2048 gl.ConvolutionParameterf (target, pname, params);
1441 2049
1442void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2050void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2051 CODE:
2052 if (gl.ConvolutionFilter2D)
2053 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2054
2055void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2056 CODE:
2057 if (gl.SeparableFilter2D)
2058 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1443 2059
1444void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2060void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1445 2061
1446void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2062void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2063
2064void glDrawPixels (int width, int height, int format, int type, char *pixels)
2065
2066void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1447 2067
1448int glGenTexture () 2068int glGenTexture ()
1449 CODE: 2069 CODE:
1450{ 2070{
1451 GLuint name; 2071 GLuint name;
1476 2096
1477void glEndList () 2097void glEndList ()
1478 2098
1479void glCallList (int list) 2099void glCallList (int list)
1480 2100
2101

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