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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.97 by root, Fri May 26 18:28:23 2006 UTC vs.
Revision 1.122 by root, Fri Jun 23 22:35:15 2006 UTC

10#include "XSUB.h" 10#include "XSUB.h"
11 11
12#include <math.h> 12#include <math.h>
13#include <string.h> 13#include <string.h>
14#include <stdio.h> 14#include <stdio.h>
15#include <stdlib.h>
15 16
16#include <SDL.h> 17#include <SDL.h>
17#include <SDL_endian.h> 18#include <SDL_endian.h>
18#include <SDL_image.h> 19#include <SDL_image.h>
19#include <SDL_mixer.h> 20#include <SDL_mixer.h>
41 typedef signed int int32_t; 42 typedef signed int int32_t;
42#endif 43#endif
43 44
44#include "glext.h" 45#include "glext.h"
45 46
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
48
46#define FOW_DARKNESS 32 49#define FOW_DARKNESS 32
47 50
48#define MAP_EXTEND_X 32 51#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 52#define MAP_EXTEND_Y 512
50 53
51#define MIN_FONT_HEIGHT 10 54#define MIN_FONT_HEIGHT 10
52 55
53#define GL_CALL(type,func,args) \ 56static struct
54 { \ 57{
55 static int init_; \ 58#define GL_FUNC(ptr,name) ptr name;
56 static type fptr_; \ 59#include "glfunc.h"
57 \ 60#undef GL_FUNC
58 if (!init_) \ 61} gl;
59 { \ 62
60 init_ = 1; \ 63static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
61 fptr_ = (type)SDL_GL_GetProcAddress (# func); \ 64{
62 } \ 65 if (gl.BlendFuncSeparate)
63 \ 66 gl.BlendFuncSeparate (sa, da, saa, daa);
64 if (fptr_) \ 67 else if (gl.BlendFuncSeparateEXT)
65 fptr_ args; \ 68 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
66 } 69 else
70 glBlendFunc (sa, da);
71}
67 72
68typedef Mix_Chunk *CFClient__MixChunk; 73typedef Mix_Chunk *CFClient__MixChunk;
69typedef Mix_Music *CFClient__MixMusic; 74typedef Mix_Music *CFClient__MixMusic;
70 75
71typedef PangoFontDescription *CFClient__Font; 76typedef PangoFontDescription *CFClient__Font;
77
78static int
79shape_attr_p (PangoLayoutRun *run)
80{
81 GSList *attrs = run->item->analysis.extra_attrs;
82
83 while (attrs)
84 {
85 PangoAttribute *attr = attrs->data;
86
87 if (attr->klass->type == PANGO_ATTR_SHAPE)
88 return 1;
89
90 attrs = attrs->next;
91 }
92
93 return 0;
94}
72 95
73typedef struct cf_layout { 96typedef struct cf_layout {
74 PangoLayout *pl; // either derived from a cairo or ft2 context 97 PangoLayout *pl; // either derived from a cairo or ft2 context
75 int rgba; // wether we use rgba (cairo) or grayscale (ft2) 98 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
76 float r, g, b, a; // default color for rgba mode 99 float r, g, b, a; // default color for rgba mode
83static PangoFontMap *ft2_fontmap, *cairo_fontmap; 106static PangoFontMap *ft2_fontmap, *cairo_fontmap;
84 107
85static void 108static void
86substitute_func (FcPattern *pattern, gpointer data) 109substitute_func (FcPattern *pattern, gpointer data)
87{ 110{
88 FcPatternAddBool (pattern, FC_HINTING , 1); 111 FcPatternAddBool (pattern, FC_HINTING, 1);
112#ifdef FC_HINT_STYLE
113 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
114#endif
89#ifdef _WIN32 115#ifdef _WIN32
90 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 116 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
91#else 117#else
92 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 118 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
93#endif 119#endif
294 ev.code = 1; 320 ev.code = 1;
295 ev.data1 = (void *)(long)channel; 321 ev.data1 = (void *)(long)channel;
296 ev.data2 = 0; 322 ev.data2 = 0;
297 323
298 SDL_PushEvent ((SDL_Event *)&ev); 324 SDL_PushEvent ((SDL_Event *)&ev);
325}
326
327static unsigned int
328minpot (unsigned int n)
329{
330 if (!n)
331 return 0;
332
333 --n;
334
335 n |= n >> 1;
336 n |= n >> 2;
337 n |= n >> 4;
338 n |= n >> 8;
339 n |= n >> 16;
340
341 return n + 1;
299} 342}
300 343
301MODULE = CFClient PACKAGE = CFClient 344MODULE = CFClient PACKAGE = CFClient
302 345
303PROTOTYPES: ENABLE 346PROTOTYPES: ENABLE
413 456
414 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 457 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
415 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 458 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
416} 459}
417 460
461NV floor (NV x)
462
463NV ceil (NV x)
464
418void 465void
419pango_init () 466pango_init ()
420 CODE: 467 CODE:
421{
422 // delayed, so it can pick up new fonts added by AddFontResourceEx 468 // delayed, so it can pick up new fonts added by AddFontResourceEx
469{
470 {
423 ft2_fontmap = pango_ft2_font_map_new (); 471 ft2_fontmap = pango_ft2_font_map_new ();
424 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 472 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0);
425 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 473 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap);
426 474 }
475 {
476 cairo_font_options_t *fopt = cairo_font_options_create ();
427 cairo_fontmap = pango_cairo_font_map_get_default (); 477 cairo_fontmap = pango_cairo_font_map_get_default ();
428 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap); 478 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
479#ifdef _WIN32
480 // cairo looks like shit eaten twice on windows
481 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
482#else
483 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
484#endif
485 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
486 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
487 pango_cairo_context_set_font_options (cairo_context, fopt);
488 cairo_font_options_destroy (fopt);
489 }
429} 490}
430 491
431int 492int
432SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 493SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
433 494
444 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 505 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
445 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 506 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
446 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 507 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
447 508
448 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 509 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
449 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16); 510 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
450 511
451 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 512 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
452 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 513 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
453 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 514 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
454 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 515 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
479SDL_SetVideoMode (int w, int h, int fullscreen) 540SDL_SetVideoMode (int w, int h, int fullscreen)
480 CODE: 541 CODE:
481 RETVAL = !!SDL_SetVideoMode ( 542 RETVAL = !!SDL_SetVideoMode (
482 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 543 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
483 ); 544 );
545 if (RETVAL)
546 {
484 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 547 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
548# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
549# include "glfunc.h"
550# undef GL_FUNC
551 }
485 OUTPUT: 552 OUTPUT:
486 RETVAL 553 RETVAL
487 554
488void 555void
489SDL_GL_SwapBuffers () 556SDL_GL_SwapBuffers ()
678 CODE: 745 CODE:
679 fprintf (stderr, "FATAL: %s\n", message); 746 fprintf (stderr, "FATAL: %s\n", message);
680#ifdef _WIN32 747#ifdef _WIN32
681 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 748 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
682#endif 749#endif
683 exit (1); 750 _exit (1);
751
752void
753_exit (int retval)
754 CODE:
755 _exit (retval);
684 756
685MODULE = CFClient PACKAGE = CFClient::Font 757MODULE = CFClient PACKAGE = CFClient::Font
686 758
687CFClient::Font 759CFClient::Font
688new_from_file (SV *class, char *path, int id = 0) 760new_from_file (SV *class, char *path, int id = 0)
709MODULE = CFClient PACKAGE = CFClient::Layout 781MODULE = CFClient PACKAGE = CFClient::Layout
710 782
711CFClient::Layout 783CFClient::Layout
712new (SV *class, int rgba = 0) 784new (SV *class, int rgba = 0)
713 CODE: 785 CODE:
714#if _WIN32
715 //rgba = 0;//D make stext nicer, breaks TextView
716#endif
717 New (0, RETVAL, 1, struct cf_layout); 786 New (0, RETVAL, 1, struct cf_layout);
718 787
719 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 788 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context);
720 RETVAL->rgba = rgba; 789 RETVAL->rgba = rgba;
721 RETVAL->r = 1.; 790 RETVAL->r = 1.;
761 char *text = SvPVutf8 (text_, textlen); 830 char *text = SvPVutf8 (text_, textlen);
762 831
763 pango_layout_set_markup (self->pl, text, textlen); 832 pango_layout_set_markup (self->pl, text, textlen);
764} 833}
765 834
835void
836set_shapes (CFClient::Layout self, ...)
837 CODE:
838{
839 PangoAttrList *attrs = 0;
840 const char *text = pango_layout_get_text (self->pl);
841 const char *pos = text;
842 int arg = 4;
843
844 while (arg < items && (pos = strstr (pos, OBJ_STR)))
845 {
846 PangoRectangle inkrect, rect;
847 PangoAttribute *attr;
848
849 int x = SvIV (ST (arg - 3));
850 int y = SvIV (ST (arg - 2));
851 int w = SvIV (ST (arg - 1));
852 int h = SvIV (ST (arg ));
853
854 inkrect.x = 0;
855 inkrect.y = 0;
856 inkrect.width = 0;
857 inkrect.height = 0;
858
859 rect.x = x * PANGO_SCALE;
860 rect.y = y * PANGO_SCALE;
861 rect.width = w * PANGO_SCALE;
862 rect.height = h * PANGO_SCALE;
863
864 if (!attrs)
865 attrs = pango_layout_get_attributes (self->pl);
866
867 attr = pango_attr_shape_new (&inkrect, &rect);
868 attr->start_index = pos - text;
869 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
870 pango_attr_list_insert (attrs, attr);
871
872 arg += 4;
873 pos += sizeof (OBJ_STR) - 1;
874 }
875
876 if (attrs)
877 pango_layout_set_attributes (self->pl, attrs);
878}
879
880void
881get_shapes (CFClient::Layout self)
882 PPCODE:
883{
884 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
885
886 do
887 {
888 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
889
890 if (run && shape_attr_p (run))
891 {
892 PangoRectangle extents;
893 pango_layout_iter_get_run_extents (iter, 0, &extents);
894
895 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
896 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
897 }
898 }
899 while (pango_layout_iter_next_run (iter));
900
901 pango_layout_iter_free (iter);
902}
903
904int
905has_wrapped (CFClient::Layout self)
906 CODE:
907{
908 int lines = 1;
909 const char *text = pango_layout_get_text (self->pl);
910
911 while (*text)
912 lines += *text++ == '\n';
913
914 RETVAL = lines < pango_layout_get_line_count (self->pl);
915}
916 OUTPUT:
917 RETVAL
918
766SV * 919SV *
767get_text (CFClient::Layout self) 920get_text (CFClient::Layout self)
768 CODE: 921 CODE:
769 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 922 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
770 SvUTF8_on (RETVAL); 923 sv_utf8_decode (RETVAL);
771 OUTPUT: 924 OUTPUT:
772 RETVAL 925 RETVAL
773 926
774void 927void
775set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 928set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
837 990
838 EXTEND (SP, 2); 991 EXTEND (SP, 2);
839 PUSHs (sv_2mortal (newSViv (w))); 992 PUSHs (sv_2mortal (newSViv (w)));
840 PUSHs (sv_2mortal (newSViv (h))); 993 PUSHs (sv_2mortal (newSViv (h)));
841} 994}
995
996int
997descent (CFClient::Layout self)
998 CODE:
999{
1000 PangoRectangle rect;
1001 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1002 pango_layout_line_get_pixel_extents (line, 0, &rect);
1003 RETVAL = PANGO_DESCENT (rect);
1004}
1005 OUTPUT:
1006 RETVAL
842 1007
843int 1008int
844xy_to_index (CFClient::Layout self, int x, int y) 1009xy_to_index (CFClient::Layout self, int x, int y)
845 CODE: 1010 CODE:
846{ 1011{
956} 1121}
957 1122
958MODULE = CFClient PACKAGE = CFClient::Texture 1123MODULE = CFClient PACKAGE = CFClient::Texture
959 1124
960void 1125void
1126pad2pot (SV *data_, SV *w_, SV *h_)
1127 CODE:
1128{
1129 int ow = SvIV (w_);
1130 int oh = SvIV (h_);
1131
1132 if (ow && oh)
1133 {
1134 int nw = minpot (ow);
1135 int nh = minpot (oh);
1136
1137 if (nw != ow || nh != oh)
1138 {
1139 if (SvOK (data_))
1140 {
1141 STRLEN datalen;
1142 char *data = SvPVbyte (data_, datalen);
1143 int bpp = datalen / (ow * oh);
1144 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1145
1146 SvPOK_only (result_);
1147 SvCUR_set (result_, nw * nh * bpp);
1148
1149 memset (SvPVX (result_), 0, nw * nh * bpp);
1150 while (oh--)
1151 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1152
1153 sv_setsv (data_, result_);
1154 }
1155
1156 sv_setiv (w_, nw);
1157 sv_setiv (h_, nh);
1158 }
1159 }
1160}
1161
1162void
961draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1163draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
962 PROTOTYPE: $$$;$$ 1164 PROTOTYPE: $$$;$$
963 ALIAS: 1165 ALIAS:
964 draw_quad_alpha = 1 1166 draw_quad_alpha = 1
965 draw_quad_alpha_premultiplied = 2 1167 draw_quad_alpha_premultiplied = 2
966 CODE: 1168 CODE:
967{ 1169{
968 HV *hv = (HV *)SvRV (self); 1170 HV *hv = (HV *)SvRV (self);
969 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1171 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
970 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1172 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
971 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1173 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
972 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
973 1174
974 if (items < 5) 1175 if (items < 5)
975 { 1176 {
976 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1177 w = SvNV (*hv_fetch (hv, "w", 1, 1));
977 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1178 h = SvNV (*hv_fetch (hv, "h", 1, 1));
978 } 1179 }
979 1180
980 if (ix) 1181 if (ix)
981 { 1182 {
982 glEnable (GL_BLEND); 1183 glEnable (GL_BLEND);
1184
1185 if (ix == 2)
983 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1186 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1187 else
1188 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1189 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1190
984 glEnable (GL_ALPHA_TEST); 1191 glEnable (GL_ALPHA_TEST);
985 glAlphaFunc (GL_GREATER, 0.01f); 1192 glAlphaFunc (GL_GREATER, 0.01f);
986 } 1193 }
987 1194
988 glBindTexture (GL_TEXTURE_2D, name); 1195 glBindTexture (GL_TEXTURE_2D, name);
989
990 if (wrap_mode)
991 {
992 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
993 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
994 }
995 1196
996 glBegin (GL_QUADS); 1197 glBegin (GL_QUADS);
997 glTexCoord2f (0, 0); glVertex2f (x , y ); 1198 glTexCoord2f (0, 0); glVertex2f (x , y );
998 glTexCoord2f (0, t); glVertex2f (x , y + h); 1199 glTexCoord2f (0, t); glVertex2f (x , y + h);
999 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1200 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
1032DESTROY (CFClient::Map self) 1233DESTROY (CFClient::Map self)
1033 CODE: 1234 CODE:
1034{ 1235{
1035 map_clear (self); 1236 map_clear (self);
1036 Safefree (self->face); 1237 Safefree (self->face);
1238 Safefree (self->tex);
1037 Safefree (self); 1239 Safefree (self);
1038} 1240}
1039 1241
1040void 1242void
1041clear (CFClient::Map self) 1243clear (CFClient::Map self)
1080 } 1282 }
1081 1283
1082 // somewhat hackish, but for textures that require it, it really 1284 // somewhat hackish, but for textures that require it, it really
1083 // improves the look, and most others don't suffer. 1285 // improves the look, and most others don't suffer.
1084 glBindTexture (GL_TEXTURE_2D, name); 1286 glBindTexture (GL_TEXTURE_2D, name);
1085 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); 1287 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1086 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); 1288 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1289 // use uglier nearest interpolation because linear suffers
1290 // from transparent color bleeding and ugly wrapping effects.
1291 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1087} 1292}
1088 1293
1089int 1294int
1090ox (CFClient::Map self) 1295ox (CFClient::Map self)
1091 ALIAS: 1296 ALIAS:
1092 oy = 1 1297 oy = 1
1298 x = 2
1299 y = 3
1300 w = 4
1301 h = 5
1093 CODE: 1302 CODE:
1094 switch (ix) 1303 switch (ix)
1095 { 1304 {
1096 case 0: RETVAL = self->ox; break; 1305 case 0: RETVAL = self->ox; break;
1097 case 1: RETVAL = self->oy; break; 1306 case 1: RETVAL = self->oy; break;
1307 case 2: RETVAL = self->x; break;
1308 case 3: RETVAL = self->y; break;
1309 case 4: RETVAL = self->w; break;
1310 case 5: RETVAL = self->h; break;
1098 } 1311 }
1099 OUTPUT: 1312 OUTPUT:
1100 RETVAL 1313 RETVAL
1101 1314
1102void 1315void
1136 1349
1137 while (data < data_end) 1350 while (data < data_end)
1138 { 1351 {
1139 flags = (data [0] << 8) + data [1]; data += 2; 1352 flags = (data [0] << 8) + data [1]; data += 2;
1140 1353
1141 x = ((flags >> 10) & 63) + self->x; 1354 x = self->x + ((flags >> 10) & 63);
1142 y = ((flags >> 4) & 63) + self->y; 1355 y = self->y + ((flags >> 4) & 63);
1143 1356
1144 cell = map_get_cell (self, x, y); 1357 cell = map_get_cell (self, x, y);
1145 1358
1146 if (flags & 15) 1359 if (flags & 15)
1147 { 1360 {
1237 OUTPUT: 1450 OUTPUT:
1238 RETVAL 1451 RETVAL
1239 1452
1240void 1453void
1241draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1454draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1242 PPCODE: 1455 CODE:
1243{ 1456{
1244 int vx, vy; 1457 int vx, vy;
1245 int x, y, z; 1458 int x, y, z;
1246 int last_name; 1459 int last_name;
1247 mapface face; 1460 mapface face;
1248 int sw4 = (sw + 3) & ~3;
1249 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1250 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1251 1461
1252 memset (darkness, 255, sw4 * sh);
1253 SvPOK_only (darkness_sv);
1254 SvCUR_set (darkness_sv, sw4 * sh);
1255
1256 vx = self->x + (self->w - sw) / 2 - shift_x; 1462 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1257 vy = self->y + (self->h - sh) / 2 - shift_y; 1463 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1258 1464
1259 /* 1465 /*
1260 int vx = self->vx = self->w >= sw 1466 int vx = self->vx = self->w >= sw
1261 ? self->x + (self->w - sw) / 2 1467 ? self->x + (self->w - sw) / 2
1262 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1468 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1266 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1472 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1267 */ 1473 */
1268 1474
1269 glColor4ub (255, 255, 255, 255); 1475 glColor4ub (255, 255, 255, 255);
1270 1476
1477 glEnable (GL_BLEND);
1271 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1478 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1272 glEnable (GL_BLEND);
1273 glEnable (GL_TEXTURE_2D); 1479 glEnable (GL_TEXTURE_2D);
1274 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1480 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1275 1481
1276 glBegin (GL_QUADS); 1482 glBegin (GL_QUADS);
1277 1483
1285 1491
1286 for (x = 0; x < sw; x++) 1492 for (x = 0; x < sw; x++)
1287 if (row->c0 <= x + vx && x + vx < row->c1) 1493 if (row->c0 <= x + vx && x + vx < row->c1)
1288 { 1494 {
1289 mapcell *cell = row->col + (x + vx - row->c0); 1495 mapcell *cell = row->col + (x + vx - row->c0);
1290
1291 darkness[y * sw4 + x] = cell->darkness < 0
1292 ? 255 - FOW_DARKNESS
1293 : 255 - cell->darkness;
1294 1496
1295 face = cell->face [z]; 1497 face = cell->face [z];
1296 1498
1297 if (face) 1499 if (face)
1298 { 1500 {
1319 1521
1320 glEnd (); 1522 glEnd ();
1321 1523
1322 glDisable (GL_TEXTURE_2D); 1524 glDisable (GL_TEXTURE_2D);
1323 glDisable (GL_BLEND); 1525 glDisable (GL_BLEND);
1526}
1527
1528void
1529draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data)
1530 CODE:
1531{
1532 static float color[16][3] = {
1533 { 0.00, 0.00, 0.00 },
1534 { 1.00, 1.00, 1.00 },
1535 { 0.00, 0.00, 0.55 },
1536 { 1.00, 0.00, 0.00 },
1537
1538 { 1.00, 0.54, 0.00 },
1539 { 0.11, 0.56, 1.00 },
1540 { 0.93, 0.46, 0.00 },
1541 { 0.18, 0.54, 0.34 },
1542
1543 { 0.56, 0.73, 0.56 },
1544 { 0.80, 0.80, 0.80 },
1545 { 0.55, 0.41, 0.13 },
1546 { 0.99, 0.77, 0.26 },
1547
1548 { 0.74, 0.65, 0.41 },
1549
1550 { 0.00, 1.00, 1.00 },
1551 { 1.00, 0.00, 1.00 },
1552 { 1.00, 1.00, 0.00 },
1553 };
1554
1555 int x, y;
1556
1557 glEnable (GL_TEXTURE_2D);
1558 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1559 glEnable (GL_BLEND);
1560 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1561 glBegin (GL_QUADS);
1562
1563 for (y = 0; y < h; y++)
1564 for (x = 0; x < w; x++)
1565 {
1566 unsigned char m = data [x + y * w];
1567
1568 if (m)
1569 {
1570 float *c = color [m & 15];
1571
1572 float tx1 = m & 0x40 ? 0.5 : 0.;
1573 float tx2 = tx1 + 0.5;
1574
1575 glColor4f (c[0], c[1], c[2], 0.75);
1576 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1577 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1578 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1579 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1580 }
1581 }
1582
1583 glEnd ();
1584 glDisable (GL_BLEND);
1585 glDisable (GL_TEXTURE_2D);
1586}
1587
1588void
1589fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1590 PPCODE:
1591{
1592 int vx, vy;
1593 int x, y;
1594 int sw4 = (sw + 3) & ~3;
1595 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1596 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1597
1598 memset (darkness, 255, sw4 * sh);
1599 SvPOK_only (darkness_sv);
1600 SvCUR_set (darkness_sv, sw4 * sh);
1601
1602 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1603 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1604
1605 for (y = 0; y < sh; y++)
1606 if (0 <= y + vy && y + vy < self->rows)
1607 {
1608 maprow *row = self->row + (y + vy);
1609
1610 for (x = 0; x < sw; x++)
1611 if (row->c0 <= x + vx && x + vx < row->c1)
1612 {
1613 mapcell *cell = row->col + (x + vx - row->c0);
1614
1615 darkness[y * sw4 + x] = cell->darkness < 0
1616 ? 255 - FOW_DARKNESS
1617 : 255 - cell->darkness;
1618 }
1619 }
1324 1620
1325 EXTEND (SP, 3); 1621 EXTEND (SP, 3);
1326 PUSHs (sv_2mortal (newSViv (sw4))); 1622 PUSHs (sv_2mortal (newSViv (sw4)));
1327 PUSHs (sv_2mortal (newSViv (sh))); 1623 PUSHs (sv_2mortal (newSViv (sh)));
1328 PUSHs (darkness_sv); 1624 PUSHs (darkness_sv);
1535 const_iv (GL_SCISSOR_TEST), 1831 const_iv (GL_SCISSOR_TEST),
1536 const_iv (GL_DEPTH_TEST), 1832 const_iv (GL_DEPTH_TEST),
1537 const_iv (GL_ALPHA_TEST), 1833 const_iv (GL_ALPHA_TEST),
1538 const_iv (GL_NORMALIZE), 1834 const_iv (GL_NORMALIZE),
1539 const_iv (GL_RESCALE_NORMAL), 1835 const_iv (GL_RESCALE_NORMAL),
1836 const_iv (GL_FRONT),
1837 const_iv (GL_BACK),
1540 const_iv (GL_AND), 1838 const_iv (GL_AND),
1541 const_iv (GL_ONE), 1839 const_iv (GL_ONE),
1542 const_iv (GL_ZERO), 1840 const_iv (GL_ZERO),
1543 const_iv (GL_SRC_ALPHA), 1841 const_iv (GL_SRC_ALPHA),
1544 const_iv (GL_SRC_ALPHA_SATURATE), 1842 const_iv (GL_DST_ALPHA),
1545 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1843 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1546 const_iv (GL_ONE_MINUS_DST_ALPHA), 1844 const_iv (GL_ONE_MINUS_DST_ALPHA),
1845 const_iv (GL_SRC_ALPHA_SATURATE),
1547 const_iv (GL_RGB), 1846 const_iv (GL_RGB),
1548 const_iv (GL_RGBA), 1847 const_iv (GL_RGBA),
1848 const_iv (GL_RGBA4),
1849 const_iv (GL_RGBA8),
1850 const_iv (GL_RGB5_A1),
1549 const_iv (GL_UNSIGNED_BYTE), 1851 const_iv (GL_UNSIGNED_BYTE),
1550 const_iv (GL_UNSIGNED_SHORT), 1852 const_iv (GL_UNSIGNED_SHORT),
1551 const_iv (GL_UNSIGNED_INT), 1853 const_iv (GL_UNSIGNED_INT),
1552 const_iv (GL_ALPHA), 1854 const_iv (GL_ALPHA),
1553 const_iv (GL_INTENSITY), 1855 const_iv (GL_INTENSITY),
1562 const_iv (GL_TEXTURE_MAG_FILTER), 1864 const_iv (GL_TEXTURE_MAG_FILTER),
1563 const_iv (GL_TEXTURE_MIN_FILTER), 1865 const_iv (GL_TEXTURE_MIN_FILTER),
1564 const_iv (GL_TEXTURE_ENV_MODE), 1866 const_iv (GL_TEXTURE_ENV_MODE),
1565 const_iv (GL_TEXTURE_WRAP_S), 1867 const_iv (GL_TEXTURE_WRAP_S),
1566 const_iv (GL_TEXTURE_WRAP_T), 1868 const_iv (GL_TEXTURE_WRAP_T),
1869 const_iv (GL_REPEAT),
1567 const_iv (GL_CLAMP), 1870 const_iv (GL_CLAMP),
1568 const_iv (GL_REPEAT), 1871 const_iv (GL_CLAMP_TO_EDGE),
1569 const_iv (GL_NEAREST), 1872 const_iv (GL_NEAREST),
1570 const_iv (GL_LINEAR), 1873 const_iv (GL_LINEAR),
1571 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1874 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1572 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1875 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1573 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1876 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1626 OUTPUT: 1929 OUTPUT:
1627 RETVAL 1930 RETVAL
1628 1931
1629int glGetError () 1932int glGetError ()
1630 1933
1934void glFinish ()
1935
1631void glClear (int mask) 1936void glClear (int mask)
1632 1937
1633void glClearColor (float r, float g, float b, float a = 1.0) 1938void glClearColor (float r, float g, float b, float a = 1.0)
1634 PROTOTYPE: @ 1939 PROTOTYPE: @
1635 1940
1641 1946
1642void glHint (int target, int mode) 1947void glHint (int target, int mode)
1643 1948
1644void glBlendFunc (int sfactor, int dfactor) 1949void glBlendFunc (int sfactor, int dfactor)
1645 1950
1951void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1952 CODE:
1953 gl_BlendFuncSeparate (sa, da, saa, daa);
1954
1646void glDepthMask (int flag) 1955void glDepthMask (int flag)
1647 1956
1648void glLogicOp (int opcode) 1957void glLogicOp (int opcode)
1649 1958
1650void glColorMask (int red, int green, int blue, int alpha) 1959void glColorMask (int red, int green, int blue, int alpha)
1654void glPushMatrix () 1963void glPushMatrix ()
1655 1964
1656void glPopMatrix () 1965void glPopMatrix ()
1657 1966
1658void glLoadIdentity () 1967void glLoadIdentity ()
1968
1969void glDrawBuffer (int buffer)
1970
1971void glReadBuffer (int buffer)
1659 1972
1660# near_ and far_ are due to microsofts buggy "c" compiler 1973# near_ and far_ are due to microsofts buggy "c" compiler
1661void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 1974void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1662 1975
1663# near_ and far_ are due to microsofts buggy "c" compiler 1976# near_ and far_ are due to microsofts buggy "c" compiler
1683 1996
1684void glEnd () 1997void glEnd ()
1685 1998
1686void glColor (float r, float g, float b, float a = 1.0) 1999void glColor (float r, float g, float b, float a = 1.0)
1687 PROTOTYPE: @ 2000 PROTOTYPE: @
2001 ALIAS:
2002 glColor_premultiply = 1
1688 CODE: 2003 CODE:
2004 if (ix)
2005 {
2006 r *= a;
2007 g *= a;
2008 b *= a;
2009 }
1689 // microsoft visual "c" rounds instead of truncating... 2010 // microsoft visual "c" rounds instead of truncating...
1690 glColor4ub (MIN ((int)(r * 255.f), 255), 2011 glColor4ub (MIN ((int)(r * 256.f), 255),
1691 MIN ((int)(g * 255.f), 255), 2012 MIN ((int)(g * 256.f), 255),
1692 MIN ((int)(b * 255.f), 255), 2013 MIN ((int)(b * 256.f), 255),
1693 MIN ((int)(a * 255.f), 255)); 2014 MIN ((int)(a * 256.f), 255));
1694 2015
1695void glInterleavedArrays (int format, int stride, char *data) 2016void glInterleavedArrays (int format, int stride, char *data)
1696 2017
1697void glDrawElements (int mode, int count, int type, char *indices) 2018void glDrawElements (int mode, int count, int type, char *indices)
1698 2019
1721 2042
1722void glBindTexture (int target, int name) 2043void glBindTexture (int target, int name)
1723 2044
1724void glConvolutionParameter (int target, int pname, float params) 2045void glConvolutionParameter (int target, int pname, float params)
1725 CODE: 2046 CODE:
1726 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 2047 if (gl.ConvolutionParameterf)
2048 gl.ConvolutionParameterf (target, pname, params);
1727 2049
1728void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2050void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1729 CODE: 2051 CODE:
1730 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 2052 if (gl.ConvolutionFilter2D)
1731 (target, internalformat, width, height, format, type, data)); 2053 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1732 2054
1733void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2055void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1734 CODE: 2056 CODE:
1735 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 2057 if (gl.SeparableFilter2D)
1736 (target, internalformat, width, height, format, type, row, column)); 2058 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1737 2059
1738void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2060void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1739 2061
1740void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2062void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1741 2063

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