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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.110 by root, Sat Jun 10 02:22:33 2006 UTC vs.
Revision 1.123 by root, Wed Jun 28 23:41:11 2006 UTC

10#include "XSUB.h" 10#include "XSUB.h"
11 11
12#include <math.h> 12#include <math.h>
13#include <string.h> 13#include <string.h>
14#include <stdio.h> 14#include <stdio.h>
15#include <stdlib.h>
15 16
16#include <SDL.h> 17#include <SDL.h>
17#include <SDL_endian.h> 18#include <SDL_endian.h>
18#include <SDL_image.h> 19#include <SDL_image.h>
19#include <SDL_mixer.h> 20#include <SDL_mixer.h>
41 typedef signed int int32_t; 42 typedef signed int int32_t;
42#endif 43#endif
43 44
44#include "glext.h" 45#include "glext.h"
45 46
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
48
46#define FOW_DARKNESS 32 49#define FOW_DARKNESS 32
47 50
48#define MAP_EXTEND_X 32 51#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 52#define MAP_EXTEND_Y 512
50 53
69 72
70typedef Mix_Chunk *CFClient__MixChunk; 73typedef Mix_Chunk *CFClient__MixChunk;
71typedef Mix_Music *CFClient__MixMusic; 74typedef Mix_Music *CFClient__MixMusic;
72 75
73typedef PangoFontDescription *CFClient__Font; 76typedef PangoFontDescription *CFClient__Font;
77
78static int
79shape_attr_p (PangoLayoutRun *run)
80{
81 GSList *attrs = run->item->analysis.extra_attrs;
82
83 while (attrs)
84 {
85 PangoAttribute *attr = attrs->data;
86
87 if (attr->klass->type == PANGO_ATTR_SHAPE)
88 return 1;
89
90 attrs = attrs->next;
91 }
92
93 return 0;
94}
74 95
75typedef struct cf_layout { 96typedef struct cf_layout {
76 PangoLayout *pl; // either derived from a cairo or ft2 context 97 PangoLayout *pl; // either derived from a cairo or ft2 context
77 int rgba; // wether we use rgba (cairo) or grayscale (ft2) 98 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
78 float r, g, b, a; // default color for rgba mode 99 float r, g, b, a; // default color for rgba mode
299 ev.code = 1; 320 ev.code = 1;
300 ev.data1 = (void *)(long)channel; 321 ev.data1 = (void *)(long)channel;
301 ev.data2 = 0; 322 ev.data2 = 0;
302 323
303 SDL_PushEvent ((SDL_Event *)&ev); 324 SDL_PushEvent ((SDL_Event *)&ev);
325}
326
327static unsigned int
328minpot (unsigned int n)
329{
330 if (!n)
331 return 0;
332
333 --n;
334
335 n |= n >> 1;
336 n |= n >> 2;
337 n |= n >> 4;
338 n |= n >> 8;
339 n |= n >> 16;
340
341 return n + 1;
304} 342}
305 343
306MODULE = CFClient PACKAGE = CFClient 344MODULE = CFClient PACKAGE = CFClient
307 345
308PROTOTYPES: ENABLE 346PROTOTYPES: ENABLE
418 456
419 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 457 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
420 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 458 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
421} 459}
422 460
461NV floor (NV x)
462
463NV ceil (NV x)
464
423void 465void
424pango_init () 466pango_init ()
425 CODE: 467 CODE:
426 // delayed, so it can pick up new fonts added by AddFontResourceEx 468 // delayed, so it can pick up new fonts added by AddFontResourceEx
427{ 469{
463 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 505 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
464 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 506 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
465 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 507 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
466 508
467 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 509 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
468 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16); 510 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
469 511
470 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 512 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
471 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 513 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
472 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 514 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
473 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 515 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
703 CODE: 745 CODE:
704 fprintf (stderr, "FATAL: %s\n", message); 746 fprintf (stderr, "FATAL: %s\n", message);
705#ifdef _WIN32 747#ifdef _WIN32
706 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 748 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
707#endif 749#endif
708 exit (1); 750 _exit (1);
751
752void
753_exit (int retval)
754 CODE:
755 _exit (retval);
709 756
710MODULE = CFClient PACKAGE = CFClient::Font 757MODULE = CFClient PACKAGE = CFClient::Font
711 758
712CFClient::Font 759CFClient::Font
713new_from_file (SV *class, char *path, int id = 0) 760new_from_file (SV *class, char *path, int id = 0)
783 char *text = SvPVutf8 (text_, textlen); 830 char *text = SvPVutf8 (text_, textlen);
784 831
785 pango_layout_set_markup (self->pl, text, textlen); 832 pango_layout_set_markup (self->pl, text, textlen);
786} 833}
787 834
835void
836set_shapes (CFClient::Layout self, ...)
837 CODE:
838{
839 PangoAttrList *attrs = 0;
840 const char *text = pango_layout_get_text (self->pl);
841 const char *pos = text;
842 int arg = 4;
843
844 while (arg < items && (pos = strstr (pos, OBJ_STR)))
845 {
846 PangoRectangle inkrect, rect;
847 PangoAttribute *attr;
848
849 int x = SvIV (ST (arg - 3));
850 int y = SvIV (ST (arg - 2));
851 int w = SvIV (ST (arg - 1));
852 int h = SvIV (ST (arg ));
853
854 inkrect.x = 0;
855 inkrect.y = 0;
856 inkrect.width = 0;
857 inkrect.height = 0;
858
859 rect.x = x * PANGO_SCALE;
860 rect.y = y * PANGO_SCALE;
861 rect.width = w * PANGO_SCALE;
862 rect.height = h * PANGO_SCALE;
863
864 if (!attrs)
865 attrs = pango_layout_get_attributes (self->pl);
866
867 attr = pango_attr_shape_new (&inkrect, &rect);
868 attr->start_index = pos - text;
869 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
870 pango_attr_list_insert (attrs, attr);
871
872 arg += 4;
873 pos += sizeof (OBJ_STR) - 1;
874 }
875
876 if (attrs)
877 pango_layout_set_attributes (self->pl, attrs);
878}
879
880void
881get_shapes (CFClient::Layout self)
882 PPCODE:
883{
884 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
885
886 do
887 {
888 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
889
890 if (run && shape_attr_p (run))
891 {
892 PangoRectangle extents;
893 pango_layout_iter_get_run_extents (iter, 0, &extents);
894
895 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
896 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
897 }
898 }
899 while (pango_layout_iter_next_run (iter));
900
901 pango_layout_iter_free (iter);
902}
903
904int
905has_wrapped (CFClient::Layout self)
906 CODE:
907{
908 int lines = 1;
909 const char *text = pango_layout_get_text (self->pl);
910
911 while (*text)
912 lines += *text++ == '\n';
913
914 RETVAL = lines < pango_layout_get_line_count (self->pl);
915}
916 OUTPUT:
917 RETVAL
918
788SV * 919SV *
789get_text (CFClient::Layout self) 920get_text (CFClient::Layout self)
790 CODE: 921 CODE:
791 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 922 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
792 sv_utf8_decode (RETVAL); 923 sv_utf8_decode (RETVAL);
859 990
860 EXTEND (SP, 2); 991 EXTEND (SP, 2);
861 PUSHs (sv_2mortal (newSViv (w))); 992 PUSHs (sv_2mortal (newSViv (w)));
862 PUSHs (sv_2mortal (newSViv (h))); 993 PUSHs (sv_2mortal (newSViv (h)));
863} 994}
995
996int
997descent (CFClient::Layout self)
998 CODE:
999{
1000 PangoRectangle rect;
1001 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1002 pango_layout_line_get_pixel_extents (line, 0, &rect);
1003 RETVAL = PANGO_DESCENT (rect);
1004}
1005 OUTPUT:
1006 RETVAL
864 1007
865int 1008int
866xy_to_index (CFClient::Layout self, int x, int y) 1009xy_to_index (CFClient::Layout self, int x, int y)
867 CODE: 1010 CODE:
868{ 1011{
978} 1121}
979 1122
980MODULE = CFClient PACKAGE = CFClient::Texture 1123MODULE = CFClient PACKAGE = CFClient::Texture
981 1124
982void 1125void
1126pad2pot (SV *data_, SV *w_, SV *h_)
1127 CODE:
1128{
1129 int ow = SvIV (w_);
1130 int oh = SvIV (h_);
1131
1132 if (ow && oh)
1133 {
1134 int nw = minpot (ow);
1135 int nh = minpot (oh);
1136
1137 if (nw != ow || nh != oh)
1138 {
1139 if (SvOK (data_))
1140 {
1141 STRLEN datalen;
1142 char *data = SvPVbyte (data_, datalen);
1143 int bpp = datalen / (ow * oh);
1144 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1145
1146 SvPOK_only (result_);
1147 SvCUR_set (result_, nw * nh * bpp);
1148
1149 memset (SvPVX (result_), 0, nw * nh * bpp);
1150 while (oh--)
1151 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1152
1153 sv_setsv (data_, result_);
1154 }
1155
1156 sv_setiv (w_, nw);
1157 sv_setiv (h_, nh);
1158 }
1159 }
1160}
1161
1162void
983draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1163draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
984 PROTOTYPE: $$$;$$ 1164 PROTOTYPE: $$$;$$
985 ALIAS: 1165 ALIAS:
986 draw_quad_alpha = 1 1166 draw_quad_alpha = 1
987 draw_quad_alpha_premultiplied = 2 1167 draw_quad_alpha_premultiplied = 2
988 CODE: 1168 CODE:
1053DESTROY (CFClient::Map self) 1233DESTROY (CFClient::Map self)
1054 CODE: 1234 CODE:
1055{ 1235{
1056 map_clear (self); 1236 map_clear (self);
1057 Safefree (self->face); 1237 Safefree (self->face);
1238 Safefree (self->tex);
1058 Safefree (self); 1239 Safefree (self);
1059} 1240}
1060 1241
1061void 1242void
1062clear (CFClient::Map self) 1243clear (CFClient::Map self)
1168 1349
1169 while (data < data_end) 1350 while (data < data_end)
1170 { 1351 {
1171 flags = (data [0] << 8) + data [1]; data += 2; 1352 flags = (data [0] << 8) + data [1]; data += 2;
1172 1353
1173 x = ((flags >> 10) & 63) + self->x; 1354 x = self->x + ((flags >> 10) & 63);
1174 y = ((flags >> 4) & 63) + self->y; 1355 y = self->y + ((flags >> 4) & 63);
1175 1356
1176 cell = map_get_cell (self, x, y); 1357 cell = map_get_cell (self, x, y);
1177 1358
1178 if (flags & 15) 1359 if (flags & 15)
1179 { 1360 {
1269 OUTPUT: 1450 OUTPUT:
1270 RETVAL 1451 RETVAL
1271 1452
1272void 1453void
1273draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1454draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1274 PPCODE: 1455 CODE:
1275{ 1456{
1276 int vx, vy; 1457 int vx, vy;
1277 int x, y, z; 1458 int x, y, z;
1278 int last_name; 1459 int last_name;
1279 mapface face; 1460 mapface face;
1280 int sw4 = (sw + 3) & ~3;
1281 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1282 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1283 1461
1284 memset (darkness, 255, sw4 * sh);
1285 SvPOK_only (darkness_sv);
1286 SvCUR_set (darkness_sv, sw4 * sh);
1287
1288 vx = self->x + (self->w - sw) / 2 - shift_x; 1462 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1289 vy = self->y + (self->h - sh) / 2 - shift_y; 1463 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1290 1464
1291 /* 1465 /*
1292 int vx = self->vx = self->w >= sw 1466 int vx = self->vx = self->w >= sw
1293 ? self->x + (self->w - sw) / 2 1467 ? self->x + (self->w - sw) / 2
1294 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1468 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1298 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1472 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1299 */ 1473 */
1300 1474
1301 glColor4ub (255, 255, 255, 255); 1475 glColor4ub (255, 255, 255, 255);
1302 1476
1477 glEnable (GL_BLEND);
1303 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1478 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1304 glEnable (GL_BLEND);
1305 glEnable (GL_TEXTURE_2D); 1479 glEnable (GL_TEXTURE_2D);
1306 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1480 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1307 1481
1308 glBegin (GL_QUADS); 1482 glBegin (GL_QUADS);
1309 1483
1317 1491
1318 for (x = 0; x < sw; x++) 1492 for (x = 0; x < sw; x++)
1319 if (row->c0 <= x + vx && x + vx < row->c1) 1493 if (row->c0 <= x + vx && x + vx < row->c1)
1320 { 1494 {
1321 mapcell *cell = row->col + (x + vx - row->c0); 1495 mapcell *cell = row->col + (x + vx - row->c0);
1322
1323 darkness[y * sw4 + x] = cell->darkness < 0
1324 ? 255 - FOW_DARKNESS
1325 : 255 - cell->darkness;
1326 1496
1327 face = cell->face [z]; 1497 face = cell->face [z];
1328 1498
1329 if (face) 1499 if (face)
1330 { 1500 {
1351 1521
1352 glEnd (); 1522 glEnd ();
1353 1523
1354 glDisable (GL_TEXTURE_2D); 1524 glDisable (GL_TEXTURE_2D);
1355 glDisable (GL_BLEND); 1525 glDisable (GL_BLEND);
1526}
1527
1528void
1529draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data)
1530 CODE:
1531{
1532 static float color[16][3] = {
1533 { 0.00F, 0.00F, 0.00F },
1534 { 1.00F, 1.00F, 1.00F },
1535 { 0.00F, 0.00F, 0.55F },
1536 { 1.00F, 0.00F, 0.00F },
1537
1538 { 1.00F, 0.54F, 0.00F },
1539 { 0.11F, 0.56F, 1.00F },
1540 { 0.93F, 0.46F, 0.00F },
1541 { 0.18F, 0.54F, 0.34F },
1542
1543 { 0.56F, 0.73F, 0.56F },
1544 { 0.80F, 0.80F, 0.80F },
1545 { 0.55F, 0.41F, 0.13F },
1546 { 0.99F, 0.77F, 0.26F },
1547
1548 { 0.74F, 0.65F, 0.41F },
1549
1550 { 0.00F, 1.00F, 1.00F },
1551 { 1.00F, 0.00F, 1.00F },
1552 { 1.00F, 1.00F, 0.00F },
1553 };
1554
1555 int x, y;
1556
1557 glEnable (GL_TEXTURE_2D);
1558 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1559 glEnable (GL_BLEND);
1560 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1561 glBegin (GL_QUADS);
1562
1563 for (y = 0; y < h; y++)
1564 for (x = 0; x < w; x++)
1565 {
1566 unsigned char m = data [x + y * w];
1567
1568 if (m)
1569 {
1570 float *c = color [m & 15];
1571
1572 float tx1 = m & 0x40 ? 0.5 : 0.;
1573 float tx2 = tx1 + 0.5;
1574
1575 glColor4f (c[0], c[1], c[2], 0.75);
1576 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1577 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1578 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1579 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1580 }
1581 }
1582
1583 glEnd ();
1584 glDisable (GL_BLEND);
1585 glDisable (GL_TEXTURE_2D);
1586}
1587
1588void
1589fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1590 PPCODE:
1591{
1592 int vx, vy;
1593 int x, y;
1594 int sw4 = (sw + 3) & ~3;
1595 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1596 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1597
1598 memset (darkness, 255, sw4 * sh);
1599 SvPOK_only (darkness_sv);
1600 SvCUR_set (darkness_sv, sw4 * sh);
1601
1602 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1603 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1604
1605 for (y = 0; y < sh; y++)
1606 if (0 <= y + vy && y + vy < self->rows)
1607 {
1608 maprow *row = self->row + (y + vy);
1609
1610 for (x = 0; x < sw; x++)
1611 if (row->c0 <= x + vx && x + vx < row->c1)
1612 {
1613 mapcell *cell = row->col + (x + vx - row->c0);
1614
1615 darkness[y * sw4 + x] = cell->darkness < 0
1616 ? 255 - FOW_DARKNESS
1617 : 255 - cell->darkness;
1618 }
1619 }
1356 1620
1357 EXTEND (SP, 3); 1621 EXTEND (SP, 3);
1358 PUSHs (sv_2mortal (newSViv (sw4))); 1622 PUSHs (sv_2mortal (newSViv (sw4)));
1359 PUSHs (sv_2mortal (newSViv (sh))); 1623 PUSHs (sv_2mortal (newSViv (sh)));
1360 PUSHs (darkness_sv); 1624 PUSHs (darkness_sv);
1567 const_iv (GL_SCISSOR_TEST), 1831 const_iv (GL_SCISSOR_TEST),
1568 const_iv (GL_DEPTH_TEST), 1832 const_iv (GL_DEPTH_TEST),
1569 const_iv (GL_ALPHA_TEST), 1833 const_iv (GL_ALPHA_TEST),
1570 const_iv (GL_NORMALIZE), 1834 const_iv (GL_NORMALIZE),
1571 const_iv (GL_RESCALE_NORMAL), 1835 const_iv (GL_RESCALE_NORMAL),
1836 const_iv (GL_FRONT),
1837 const_iv (GL_BACK),
1572 const_iv (GL_AND), 1838 const_iv (GL_AND),
1573 const_iv (GL_ONE), 1839 const_iv (GL_ONE),
1574 const_iv (GL_ZERO), 1840 const_iv (GL_ZERO),
1575 const_iv (GL_SRC_ALPHA), 1841 const_iv (GL_SRC_ALPHA),
1576 const_iv (GL_DST_ALPHA), 1842 const_iv (GL_DST_ALPHA),
1577 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1843 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1578 const_iv (GL_ONE_MINUS_DST_ALPHA), 1844 const_iv (GL_ONE_MINUS_DST_ALPHA),
1579 const_iv (GL_SRC_ALPHA_SATURATE), 1845 const_iv (GL_SRC_ALPHA_SATURATE),
1580 const_iv (GL_RGB), 1846 const_iv (GL_RGB),
1581 const_iv (GL_RGBA), 1847 const_iv (GL_RGBA),
1848 const_iv (GL_RGBA4),
1849 const_iv (GL_RGBA8),
1850 const_iv (GL_RGB5_A1),
1582 const_iv (GL_UNSIGNED_BYTE), 1851 const_iv (GL_UNSIGNED_BYTE),
1583 const_iv (GL_UNSIGNED_SHORT), 1852 const_iv (GL_UNSIGNED_SHORT),
1584 const_iv (GL_UNSIGNED_INT), 1853 const_iv (GL_UNSIGNED_INT),
1585 const_iv (GL_ALPHA), 1854 const_iv (GL_ALPHA),
1586 const_iv (GL_INTENSITY), 1855 const_iv (GL_INTENSITY),
1660 OUTPUT: 1929 OUTPUT:
1661 RETVAL 1930 RETVAL
1662 1931
1663int glGetError () 1932int glGetError ()
1664 1933
1934void glFinish ()
1935
1665void glClear (int mask) 1936void glClear (int mask)
1666 1937
1667void glClearColor (float r, float g, float b, float a = 1.0) 1938void glClearColor (float r, float g, float b, float a = 1.0)
1668 PROTOTYPE: @ 1939 PROTOTYPE: @
1669 1940
1692void glPushMatrix () 1963void glPushMatrix ()
1693 1964
1694void glPopMatrix () 1965void glPopMatrix ()
1695 1966
1696void glLoadIdentity () 1967void glLoadIdentity ()
1968
1969void glDrawBuffer (int buffer)
1970
1971void glReadBuffer (int buffer)
1697 1972
1698# near_ and far_ are due to microsofts buggy "c" compiler 1973# near_ and far_ are due to microsofts buggy "c" compiler
1699void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 1974void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1700 1975
1701# near_ and far_ are due to microsofts buggy "c" compiler 1976# near_ and far_ are due to microsofts buggy "c" compiler

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