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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.123 by root, Wed Jun 28 23:41:11 2006 UTC vs.
Revision 1.204 by root, Thu Jul 19 14:54:50 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22#endif
23
24#include <assert.h>
12#include <math.h> 25#include <math.h>
13#include <string.h> 26#include <string.h>
14#include <stdio.h> 27#include <stdio.h>
15#include <stdlib.h> 28#include <stdlib.h>
16 29
17#include <SDL.h> 30#include <SDL.h>
31#include <SDL_thread.h>
18#include <SDL_endian.h> 32#include <SDL_endian.h>
19#include <SDL_image.h> 33#include <SDL_image.h>
20#include <SDL_mixer.h> 34#include <SDL_mixer.h>
21#include <SDL_opengl.h> 35#include <SDL_opengl.h>
22 36
37#define PANGO_ENABLE_BACKEND
38#define G_DISABLE_CAST_CHECKS
39
23#include <glib/gmacros.h> 40#include <glib/gmacros.h>
24 41
25#include <pango/pango.h> 42#include <pango/pango.h>
26#include <pango/pangofc-fontmap.h>
27#include <pango/pangoft2.h>
28#include <pango/pangocairo.h>
29 43
30#ifndef _WIN32 44#ifndef _WIN32
31# include <sys/types.h> 45# include <sys/types.h>
32# include <sys/socket.h> 46# include <sys/socket.h>
33# include <netinet/in.h> 47# include <netinet/in.h>
34# include <netinet/tcp.h> 48# include <netinet/tcp.h>
35# include <inttypes.h> 49# include <inttypes.h>
36#else
37 typedef unsigned char uint8_t;
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 50#endif
44 51
45#include "glext.h"
46
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ 52#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
48 53
49#define FOW_DARKNESS 32 54#define FOW_DARKNESS 32
50 55
51#define MAP_EXTEND_X 32 56#define MAP_EXTEND_X 32
52#define MAP_EXTEND_Y 512 57#define MAP_EXTEND_Y 512
53 58
54#define MIN_FONT_HEIGHT 10 59#define MIN_FONT_HEIGHT 10
60
61#if 0
62# define PARACHUTE SDL_INIT_NOPARACHUTE
63#else
64# define PARACHUTE 0
65#endif
66
67static AV *texture_av;
55 68
56static struct 69static struct
57{ 70{
58#define GL_FUNC(ptr,name) ptr name; 71#define GL_FUNC(ptr,name) ptr name;
59#include "glfunc.h" 72#include "glfunc.h"
60#undef GL_FUNC 73#undef GL_FUNC
61} gl; 74} gl;
62 75
76static void
63static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 77gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
64{ 78{
65 if (gl.BlendFuncSeparate) 79 if (gl.BlendFuncSeparate)
66 gl.BlendFuncSeparate (sa, da, saa, daa); 80 gl.BlendFuncSeparate (sa, da, saa, daa);
67 else if (gl.BlendFuncSeparateEXT) 81 else if (gl.BlendFuncSeparateEXT)
68 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 82 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
69 else 83 else
70 glBlendFunc (sa, da); 84 glBlendFunc (sa, da);
71} 85}
72 86
87static GLuint
88gen_texture ()
89{
90 GLuint name;
91
92 if (AvFILL (texture_av) >= 0)
93 name = (GLuint)(size_t)av_pop (texture_av);
94 else
95 glGenTextures (1, &name);
96
97 return name;
98}
99
100static void
101del_texture (GLuint name)
102{
103 /* make a half-assed attempt at returning the memory used by the texture */
104 /* textures are frequently being reused by cfplus anyway */
105 /*glBindTexture (GL_TEXTURE_2D, name);*/
106 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
107 av_push (texture_av, (SV *)(size_t)name);
108 glDeleteTextures (1, &name);
109}
110
111#include "texcache.c"
112
113#include "pango-font.c"
114#include "pango-fontmap.c"
115#include "pango-render.c"
116
73typedef Mix_Chunk *CFClient__MixChunk; 117typedef Mix_Chunk *CFPlus__MixChunk;
74typedef Mix_Music *CFClient__MixMusic; 118typedef Mix_Music *CFPlus__MixMusic;
75 119
76typedef PangoFontDescription *CFClient__Font; 120typedef PangoFontDescription *CFPlus__Font;
77 121
78static int 122static int
79shape_attr_p (PangoLayoutRun *run) 123shape_attr_p (PangoLayoutRun *run)
80{ 124{
81 GSList *attrs = run->item->analysis.extra_attrs; 125 GSList *attrs = run->item->analysis.extra_attrs;
92 136
93 return 0; 137 return 0;
94} 138}
95 139
96typedef struct cf_layout { 140typedef struct cf_layout {
97 PangoLayout *pl; // either derived from a cairo or ft2 context 141 PangoLayout *pl;
98 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
99 float r, g, b, a; // default color for rgba mode 142 float r, g, b, a; // default color for rgba mode
100 int base_height; 143 int base_height;
101 CFClient__Font font; 144 CFPlus__Font font;
102} *CFClient__Layout; 145} *CFPlus__Layout;
103 146
104static CFClient__Font default_font; 147static CFPlus__Font default_font;
105static PangoContext *ft2_context, *cairo_context; 148static PangoContext *opengl_context;
106static PangoFontMap *ft2_fontmap, *cairo_fontmap; 149static PangoFontMap *opengl_fontmap;
107 150
108static void 151static void
109substitute_func (FcPattern *pattern, gpointer data) 152substitute_func (FcPattern *pattern, gpointer data)
110{ 153{
111 FcPatternAddBool (pattern, FC_HINTING, 1); 154 FcPatternAddBool (pattern, FC_HINTING, 1);
112#ifdef FC_HINT_STYLE 155#ifdef FC_HINT_STYLE
113 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); 156 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
114#endif 157#endif
115#ifdef _WIN32
116 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
117#else
118 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 158 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
119#endif
120} 159}
121 160
122static void 161static void
123layout_update_font (CFClient__Layout self) 162layout_update_font (CFPlus__Layout self)
124{ 163{
125 /* use a random scale factor to account for unknown descenders, 0.8 works 164 /* use a random scale factor to account for unknown descenders, 0.8 works
126 * reasonably well with bitstream vera 165 * reasonably well with bitstream vera
127 */ 166 */
128 PangoFontDescription *font = self->font ? self->font : default_font; 167 PangoFontDescription *font = self->font ? self->font : default_font;
132 171
133 pango_layout_set_font_description (self->pl, font); 172 pango_layout_set_font_description (self->pl, font);
134} 173}
135 174
136static void 175static void
137layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 176layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
138{ 177{
178 PangoRectangle rect;
179
180 // get_pixel_* wrongly rounds down
139 pango_layout_get_pixel_size (self->pl, w, h); 181 pango_layout_get_extents (self->pl, 0, &rect);
140 182
141 if (!*w) *w = 1; 183 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
142 if (!*h) *h = 1; 184 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
143 185
144 *w = (*w + 3) & ~3; 186 if (!rect.width) rect.width = 1;
145} 187 if (!rect.height) rect.height = 1;
146 188
189 *w = rect.width;
190 *h = rect.height;
191}
192
193typedef uint16_t tileid;
147typedef uint16_t mapface; 194typedef uint16_t faceid;
148 195
149typedef struct { 196typedef struct {
150 GLint name; 197 int name;
151 int w, h; 198 int w, h;
152 float s, t; 199 float s, t;
153 uint8_t r, g, b, a; 200 uint8_t r, g, b, a;
201 tileid smoothtile;
202 uint8_t smoothlevel;
154} maptex; 203} maptex;
155 204
156typedef struct { 205typedef struct {
206 uint32_t player;
207 tileid tile[3];
157 int16_t darkness; 208 uint16_t darkness;
158 mapface face[3]; 209 uint8_t stat_width, stat_hp, flags, smoothmax;
159} mapcell; 210} mapcell;
160 211
161typedef struct { 212typedef struct {
162 int32_t c0, c1; 213 int32_t c0, c1;
163 mapcell *col; 214 mapcell *col;
164} maprow; 215} maprow;
165 216
166typedef struct map { 217typedef struct map {
167 int x, y, w, h; 218 int x, y, w, h;
168 int ox, oy; /* offset to virtual global coordinate system */ 219 int ox, oy; /* offset to virtual global coordinate system */
169 int faces; 220 int faces; tileid *face2tile; // [faceid]
170 mapface *face; 221 int texs; maptex *tex; // [tileid]
171
172 int texs;
173 maptex *tex;
174 222
175 int32_t rows; 223 int32_t rows;
176 maprow *row; 224 maprow *row;
177} *CFClient__Map; 225} *CFPlus__Map;
178 226
179static char * 227static char *
180prepend (char *ptr, int sze, int inc) 228prepend (char *ptr, int sze, int inc)
181{ 229{
182 char *p; 230 char *p;
199} 247}
200 248
201#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 249#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
202#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 250#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
203 251
252static void
253need_facenum (struct map *self, faceid face)
254{
255 while (self->faces <= face)
256 {
257 Append (tileid, self->face2tile, self->faces, self->faces);
258 self->faces *= 2;
259 }
260}
261
262static void
263need_texid (struct map *self, int texid)
264{
265 while (self->texs <= texid)
266 {
267 Append (maptex, self->tex, self->texs, self->texs);
268 self->texs *= 2;
269 }
270}
271
204static maprow * 272static maprow *
205map_get_row (CFClient__Map self, int y) 273map_get_row (CFPlus__Map self, int y)
206{ 274{
207 if (0 > y) 275 if (0 > y)
208 { 276 {
209 int extend = - y + MAP_EXTEND_Y; 277 int extend = - y + MAP_EXTEND_Y;
210 Prepend (maprow, self->row, self->rows, extend); 278 Prepend (maprow, self->row, self->rows, extend);
248 316
249 return row->col + (x - row->c0); 317 return row->col + (x - row->c0);
250} 318}
251 319
252static mapcell * 320static mapcell *
253map_get_cell (CFClient__Map self, int x, int y) 321map_get_cell (CFPlus__Map self, int x, int y)
254{ 322{
255 return row_get_cell (map_get_row (self, y), x); 323 return row_get_cell (map_get_row (self, y), x);
256} 324}
257 325
258static void 326static void
259map_clear (CFClient__Map self) 327map_clear (CFPlus__Map self)
260{ 328{
261 int r; 329 int r;
262 330
263 for (r = 0; r < self->rows; r++) 331 for (r = 0; r < self->rows; r++)
264 Safefree (self->row[r].col); 332 Safefree (self->row[r].col);
272 self->row = 0; 340 self->row = 0;
273 self->rows = 0; 341 self->rows = 0;
274} 342}
275 343
276static void 344static void
277map_blank (CFClient__Map self, int x0, int y0, int w, int h) 345map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
278{ 346{
279 int x, y; 347 int x, y;
280 maprow *row; 348 maprow *row;
349 mapcell *cell;
281 350
282 for (y = y0; y < y0 + h; y++) 351 for (y = y0; y < y0 + h; y++)
283 if (y >= 0) 352 if (y >= 0)
284 { 353 {
285 if (y >= self->rows) 354 if (y >= self->rows)
291 if (x >= row->c0) 360 if (x >= row->c0)
292 { 361 {
293 if (x >= row->c1) 362 if (x >= row->c1)
294 break; 363 break;
295 364
296 row->col[x - row->c0].darkness = -1; 365 cell = row->col + x - row->c0;
366
367 cell->darkness = 0;
368 cell->stat_hp = 0;
369 cell->flags = 0;
370 cell->player = 0;
297 } 371 }
298 } 372 }
373}
374
375typedef struct {
376 tileid tile;
377 uint8_t x, y, level;
378} smooth_key;
379
380static void
381smooth_or_bits (HV *hv, smooth_key *key, IV bits)
382{
383 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
384
385 if (SvIOK (*sv))
386 SvIV_set (*sv, SvIVX (*sv) | bits);
387 else
388 sv_setiv (*sv, bits);
299} 389}
300 390
301static void 391static void
302music_finished (void) 392music_finished (void)
303{ 393{
339 n |= n >> 16; 429 n |= n >> 16;
340 430
341 return n + 1; 431 return n + 1;
342} 432}
343 433
434/* SDL should provide this, really. */
435#define SDLK_MODIFIER_MIN 300
436#define SDLK_MODIFIER_MAX 314
437
344MODULE = CFClient PACKAGE = CFClient 438MODULE = CFPlus PACKAGE = CFPlus
345 439
346PROTOTYPES: ENABLE 440PROTOTYPES: ENABLE
347 441
348BOOT: 442BOOT:
349{ 443{
350 HV *stash = gv_stashpv ("CFClient", 1); 444 HV *stash = gv_stashpv ("CFPlus", 1);
351 static const struct { 445 static const struct {
352 const char *name; 446 const char *name;
353 IV iv; 447 IV iv;
354 } *civ, const_iv[] = { 448 } *civ, const_iv[] = {
355# define const_iv(name) { # name, (IV)name } 449# define const_iv(name) { # name, (IV)name }
450 const_iv (SDLK_MODIFIER_MIN),
451 const_iv (SDLK_MODIFIER_MAX),
452
356 const_iv (SDL_ACTIVEEVENT), 453 const_iv (SDL_ACTIVEEVENT),
357 const_iv (SDL_KEYDOWN), 454 const_iv (SDL_KEYDOWN),
358 const_iv (SDL_KEYUP), 455 const_iv (SDL_KEYUP),
359 const_iv (SDL_MOUSEMOTION), 456 const_iv (SDL_MOUSEMOTION),
360 const_iv (SDL_MOUSEBUTTONDOWN), 457 const_iv (SDL_MOUSEBUTTONDOWN),
369 const_iv (SDL_EVENT_RESERVEDA), 466 const_iv (SDL_EVENT_RESERVEDA),
370 const_iv (SDL_EVENT_RESERVEDB), 467 const_iv (SDL_EVENT_RESERVEDB),
371 const_iv (SDL_VIDEORESIZE), 468 const_iv (SDL_VIDEORESIZE),
372 const_iv (SDL_VIDEOEXPOSE), 469 const_iv (SDL_VIDEOEXPOSE),
373 const_iv (SDL_USEREVENT), 470 const_iv (SDL_USEREVENT),
471
472 const_iv (SDL_APPINPUTFOCUS),
473 const_iv (SDL_APPMOUSEFOCUS),
474 const_iv (SDL_APPACTIVE),
475
374 const_iv (SDLK_KP0), 476 const_iv (SDLK_KP0),
375 const_iv (SDLK_KP1), 477 const_iv (SDLK_KP1),
376 const_iv (SDLK_KP2), 478 const_iv (SDLK_KP2),
377 const_iv (SDLK_KP3), 479 const_iv (SDLK_KP3),
378 const_iv (SDLK_KP4), 480 const_iv (SDLK_KP4),
433 const_iv (SDLK_BREAK), 535 const_iv (SDLK_BREAK),
434 const_iv (SDLK_MENU), 536 const_iv (SDLK_MENU),
435 const_iv (SDLK_POWER), 537 const_iv (SDLK_POWER),
436 const_iv (SDLK_EURO), 538 const_iv (SDLK_EURO),
437 const_iv (SDLK_UNDO), 539 const_iv (SDLK_UNDO),
540
438 const_iv (KMOD_NONE), 541 const_iv (KMOD_NONE),
542 const_iv (KMOD_SHIFT),
439 const_iv (KMOD_LSHIFT), 543 const_iv (KMOD_LSHIFT),
440 const_iv (KMOD_RSHIFT), 544 const_iv (KMOD_RSHIFT),
545 const_iv (KMOD_CTRL),
441 const_iv (KMOD_LCTRL), 546 const_iv (KMOD_LCTRL),
442 const_iv (KMOD_RCTRL), 547 const_iv (KMOD_RCTRL),
548 const_iv (KMOD_ALT),
443 const_iv (KMOD_LALT), 549 const_iv (KMOD_LALT),
444 const_iv (KMOD_RALT), 550 const_iv (KMOD_RALT),
551 const_iv (KMOD_META),
445 const_iv (KMOD_LMETA), 552 const_iv (KMOD_LMETA),
446 const_iv (KMOD_RMETA), 553 const_iv (KMOD_RMETA),
447 const_iv (KMOD_NUM), 554 const_iv (KMOD_NUM),
448 const_iv (KMOD_CAPS), 555 const_iv (KMOD_CAPS),
449 const_iv (KMOD_MODE), 556 const_iv (KMOD_MODE),
450 const_iv (KMOD_CTRL),
451 const_iv (KMOD_SHIFT),
452 const_iv (KMOD_ALT),
453 const_iv (KMOD_META)
454# undef const_iv 557# undef const_iv
455 }; 558 };
456 559
457 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 560 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
458 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 561 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
562
563 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
564 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
459} 565}
566
567void
568weaken (SV *rv)
569 PROTOTYPE: $
570 CODE:
571 sv_rvweaken (rv);
572
573int
574in_destruct ()
575 CODE:
576 RETVAL = PL_main_cv == Nullcv;
577 OUTPUT:
578 RETVAL
460 579
461NV floor (NV x) 580NV floor (NV x)
462 581
463NV ceil (NV x) 582NV ceil (NV x)
464 583
465void 584void
466pango_init () 585pango_init ()
467 CODE: 586 CODE:
468 // delayed, so it can pick up new fonts added by AddFontResourceEx
469{ 587{
470 {
471 ft2_fontmap = pango_ft2_font_map_new (); 588 opengl_fontmap = pango_opengl_font_map_new ();
472 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 589 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
473 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 590 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
474 }
475 {
476 cairo_font_options_t *fopt = cairo_font_options_create ();
477 cairo_fontmap = pango_cairo_font_map_get_default ();
478 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
479#ifdef _WIN32
480 // cairo looks like shit eaten twice on windows
481 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
482#else
483 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
484#endif
485 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
486 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
487 pango_cairo_context_set_font_options (cairo_context, fopt);
488 cairo_font_options_destroy (fopt);
489 }
490} 591}
592
593char *
594SDL_GetError ()
491 595
492int 596int
493SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 597SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
494 598
495void 599void
496SDL_Quit () 600SDL_Quit ()
497 601
498void 602void
499SDL_ListModes () 603SDL_ListModes (int rgb, int alpha)
500 PPCODE: 604 PPCODE:
501{ 605{
502 SDL_Rect **m; 606 SDL_Rect **m;
503 607
504 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 608 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
505 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 609 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
506 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 610 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
507 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 611 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
508 612
509 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 613 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
510 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 614 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
511 615
512 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 616 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
513 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 617 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
514 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 618 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
515 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 619 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
516 620
517 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 621 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
518 622#if SDL_VERSION_ATLEAST(1,2,10)
519 SDL_EnableUNICODE (1); 623 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
520 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 624 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
625#endif
521 626
522 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 627 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
523 628
524 if (m && m != (SDL_Rect **)-1) 629 if (m && m != (SDL_Rect **)-1)
525 while (*m) 630 while (*m)
526 { 631 {
632 if ((*m)->w >= 640 && (*m)->h >= 480)
633 {
527 AV *av = newAV (); 634 AV *av = newAV ();
528 av_push (av, newSViv ((*m)->w)); 635 av_push (av, newSViv ((*m)->w));
529 av_push (av, newSViv ((*m)->h)); 636 av_push (av, newSViv ((*m)->h));
637 av_push (av, newSViv (rgb));
638 av_push (av, newSViv (alpha));
530 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 639 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
640 }
531 641
532 ++m; 642 ++m;
533 } 643 }
534} 644}
535 645
536char *
537SDL_GetError ()
538
539int 646int
540SDL_SetVideoMode (int w, int h, int fullscreen) 647SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
541 CODE: 648 CODE:
649{
650 SDL_EnableUNICODE (1);
651 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
652
653 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
654 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
655 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
656 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
657
542 RETVAL = !!SDL_SetVideoMode ( 658 RETVAL = !!SDL_SetVideoMode (
543 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 659 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
544 ); 660 );
661
545 if (RETVAL) 662 if (RETVAL)
546 { 663 {
664 av_clear (texture_av);
665
547 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 666 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
548# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 667#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
549# include "glfunc.h" 668#include "glfunc.h"
550# undef GL_FUNC 669#undef GL_FUNC
551 } 670 }
671}
552 OUTPUT: 672 OUTPUT:
553 RETVAL 673 RETVAL
554 674
555void 675void
556SDL_GL_SwapBuffers () 676SDL_GL_SwapBuffers ()
557 677
558char * 678char *
559SDL_GetKeyName (int sym) 679SDL_GetKeyName (int sym)
560 680
681int
682SDL_GetAppState ()
683
561void 684void
562SDL_PollEvent () 685poll_events ()
563 PPCODE: 686 PPCODE:
564{ 687{
565 SDL_Event ev; 688 SDL_Event ev;
566 689
567 while (SDL_PollEvent (&ev)) 690 SDL_PumpEvents ();
691 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
568 { 692 {
569 HV *hv = newHV (); 693 HV *hv = newHV ();
570 hv_store (hv, "type", 4, newSViv (ev.type), 0); 694 hv_store (hv, "type", 4, newSViv (ev.type), 0);
571 695
572 switch (ev.type) 696 switch (ev.type)
574 case SDL_KEYDOWN: 698 case SDL_KEYDOWN:
575 case SDL_KEYUP: 699 case SDL_KEYUP:
576 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 700 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
577 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 701 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
578 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 702 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
703 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
579 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 704 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
580 break; 705 break;
581 706
582 case SDL_ACTIVEEVENT: 707 case SDL_ACTIVEEVENT:
583 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 708 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
584 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 709 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
585 break; 710 break;
586 711
587 case SDL_MOUSEMOTION: 712 case SDL_MOUSEMOTION:
713 {
714 int state = ev.motion.state;
715 int x = ev.motion.x;
716 int y = ev.motion.y;
717 int xrel = ev.motion.xrel;
718 int yrel = ev.motion.yrel;
719
720 /* do simplistic event compression */
721 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
722 && state == ev.motion.state)
723 {
724 xrel += ev.motion.xrel;
725 yrel += ev.motion.yrel;
726 x = ev.motion.x;
727 y = ev.motion.y;
728 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
729 }
730
588 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 731 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
589
590 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 732 hv_store (hv, "state", 5, newSViv (state), 0);
591 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 733 hv_store (hv, "x", 1, newSViv (x), 0);
592 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 734 hv_store (hv, "y", 1, newSViv (y), 0);
593 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 735 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
594 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 736 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
737 }
595 break; 738 break;
596 739
597 case SDL_MOUSEBUTTONDOWN: 740 case SDL_MOUSEBUTTONDOWN:
598 case SDL_MOUSEBUTTONUP: 741 case SDL_MOUSEBUTTONUP:
599 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 742 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
609 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 752 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
610 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 753 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
611 break; 754 break;
612 } 755 }
613 756
614 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 757 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
615 } 758 }
616} 759}
617 760
618int 761int
619Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 762Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
628Mix_AllocateChannels (int numchans = -1) 771Mix_AllocateChannels (int numchans = -1)
629 772
630void 773void
631lowdelay (int fd, int val = 1) 774lowdelay (int fd, int val = 1)
632 CODE: 775 CODE:
776 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
777
778void
779win32_proxy_info ()
780 PPCODE:
781{
633#ifndef _WIN32 782#ifdef _WIN32
634 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 783 char buffer[2048];
784 DWORD buflen;
785
786 EXTEND (SP, 3);
787
788 buflen = sizeof (buffer);
789 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
790 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
791 {
792 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
793
794 buflen = sizeof (buffer);
795 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
796 {
797 PUSHs (newSVpv (buffer, 0));
798
799 buflen = sizeof (buffer);
800 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
801 PUSHs (newSVpv (buffer, 0));
802 }
803 }
635#endif 804#endif
805}
636 806
637void 807void
638add_font (char *file) 808add_font (char *file)
639 CODE: 809 CODE:
640 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 810 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
641#ifdef _WIN32
642 // cairo... sigh... requires win2000
643 AddFontResourceEx (file, FR_PRIVATE, 0);
644#endif
645 811
646void 812void
647load_image_inline (SV *image_) 813load_image_inline (SV *image_)
648 ALIAS: 814 ALIAS:
649 load_image_file = 1 815 load_image_file = 1
691 857
692 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 858 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
693 859
694 assert (surface2->pitch == surface2->w * 4); 860 assert (surface2->pitch == surface2->w * 4);
695 861
862 SDL_LockSurface (surface2);
696 EXTEND (SP, 5); 863 EXTEND (SP, 6);
697 PUSHs (sv_2mortal (newSViv (surface2->w))); 864 PUSHs (sv_2mortal (newSViv (surface2->w)));
698 PUSHs (sv_2mortal (newSViv (surface2->h))); 865 PUSHs (sv_2mortal (newSViv (surface2->h)));
699 SDL_LockSurface (surface2);
700 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 866 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
701 SDL_UnlockSurface (surface2);
702 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 867 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
703 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 868 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
704 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 869 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
870 SDL_UnlockSurface (surface2);
705 871
706 SDL_FreeSurface (surface); 872 SDL_FreeSurface (surface);
707 SDL_FreeSurface (surface2); 873 SDL_FreeSurface (surface2);
708} 874}
709 875
748 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 914 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
749#endif 915#endif
750 _exit (1); 916 _exit (1);
751 917
752void 918void
753_exit (int retval) 919_exit (int retval = 0)
754 CODE: 920 CODE:
921#ifdef WIN32
922 ExitThread (retval); // unclean, please beam me up
923#else
755 _exit (retval); 924 _exit (retval);
925#endif
756 926
927void
928debug ()
929 CODE:
930{
931#if DEBUG
932 VALGRIND_DO_LEAK_CHECK;
933#endif
934}
935
757MODULE = CFClient PACKAGE = CFClient::Font 936MODULE = CFPlus PACKAGE = CFPlus::Font
758 937
759CFClient::Font 938CFPlus::Font
760new_from_file (SV *class, char *path, int id = 0) 939new_from_file (SV *class, char *path, int id = 0)
761 CODE: 940 CODE:
762{ 941{
763 int count; 942 int count;
764 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 943 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
767} 946}
768 OUTPUT: 947 OUTPUT:
769 RETVAL 948 RETVAL
770 949
771void 950void
772DESTROY (CFClient::Font self) 951DESTROY (CFPlus::Font self)
773 CODE: 952 CODE:
774 pango_font_description_free (self); 953 pango_font_description_free (self);
775 954
776void 955void
777make_default (CFClient::Font self) 956make_default (CFPlus::Font self)
778 CODE: 957 CODE:
779 default_font = self; 958 default_font = self;
780 959
781MODULE = CFClient PACKAGE = CFClient::Layout 960MODULE = CFPlus PACKAGE = CFPlus::Layout
782 961
783CFClient::Layout 962void
784new (SV *class, int rgba = 0) 963reset_glyph_cache ()
964 CODE:
965 tc_clear ();
966
967CFPlus::Layout
968new (SV *class)
785 CODE: 969 CODE:
786 New (0, RETVAL, 1, struct cf_layout); 970 New (0, RETVAL, 1, struct cf_layout);
787 971
788 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 972 RETVAL->pl = pango_layout_new (opengl_context);
789 RETVAL->rgba = rgba;
790 RETVAL->r = 1.; 973 RETVAL->r = 1.;
791 RETVAL->g = 1.; 974 RETVAL->g = 1.;
792 RETVAL->b = 1.; 975 RETVAL->b = 1.;
793 RETVAL->a = 1.; 976 RETVAL->a = 1.;
794 RETVAL->base_height = MIN_FONT_HEIGHT; 977 RETVAL->base_height = MIN_FONT_HEIGHT;
798 layout_update_font (RETVAL); 981 layout_update_font (RETVAL);
799 OUTPUT: 982 OUTPUT:
800 RETVAL 983 RETVAL
801 984
802void 985void
803DESTROY (CFClient::Layout self) 986DESTROY (CFPlus::Layout self)
804 CODE: 987 CODE:
805 g_object_unref (self->pl); 988 g_object_unref (self->pl);
806 Safefree (self); 989 Safefree (self);
807 990
808int
809is_rgba (CFClient::Layout self)
810 CODE:
811 RETVAL = self->rgba;
812 OUTPUT:
813 RETVAL
814
815void 991void
816set_text (CFClient::Layout self, SV *text_) 992set_text (CFPlus::Layout self, SV *text_)
817 CODE: 993 CODE:
818{ 994{
819 STRLEN textlen; 995 STRLEN textlen;
820 char *text = SvPVutf8 (text_, textlen); 996 char *text = SvPVutf8 (text_, textlen);
821 997
822 pango_layout_set_text (self->pl, text, textlen); 998 pango_layout_set_text (self->pl, text, textlen);
823} 999}
824 1000
825void 1001void
826set_markup (CFClient::Layout self, SV *text_) 1002set_markup (CFPlus::Layout self, SV *text_)
827 CODE: 1003 CODE:
828{ 1004{
829 STRLEN textlen; 1005 STRLEN textlen;
830 char *text = SvPVutf8 (text_, textlen); 1006 char *text = SvPVutf8 (text_, textlen);
831 1007
832 pango_layout_set_markup (self->pl, text, textlen); 1008 pango_layout_set_markup (self->pl, text, textlen);
833} 1009}
834 1010
835void 1011void
836set_shapes (CFClient::Layout self, ...) 1012set_shapes (CFPlus::Layout self, ...)
837 CODE: 1013 CODE:
838{ 1014{
839 PangoAttrList *attrs = 0; 1015 PangoAttrList *attrs = 0;
840 const char *text = pango_layout_get_text (self->pl); 1016 const char *text = pango_layout_get_text (self->pl);
841 const char *pos = text; 1017 const char *pos = text;
876 if (attrs) 1052 if (attrs)
877 pango_layout_set_attributes (self->pl, attrs); 1053 pango_layout_set_attributes (self->pl, attrs);
878} 1054}
879 1055
880void 1056void
881get_shapes (CFClient::Layout self) 1057get_shapes (CFPlus::Layout self)
882 PPCODE: 1058 PPCODE:
883{ 1059{
884 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1060 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
885 1061
886 do 1062 do
890 if (run && shape_attr_p (run)) 1066 if (run && shape_attr_p (run))
891 { 1067 {
892 PangoRectangle extents; 1068 PangoRectangle extents;
893 pango_layout_iter_get_run_extents (iter, 0, &extents); 1069 pango_layout_iter_get_run_extents (iter, 0, &extents);
894 1070
1071 EXTEND (SP, 2);
895 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x)))); 1072 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
896 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y)))); 1073 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
897 } 1074 }
898 } 1075 }
899 while (pango_layout_iter_next_run (iter)); 1076 while (pango_layout_iter_next_run (iter));
900 1077
901 pango_layout_iter_free (iter); 1078 pango_layout_iter_free (iter);
902} 1079}
903 1080
904int 1081int
905has_wrapped (CFClient::Layout self) 1082has_wrapped (CFPlus::Layout self)
906 CODE: 1083 CODE:
907{ 1084{
908 int lines = 1; 1085 int lines = 1;
909 const char *text = pango_layout_get_text (self->pl); 1086 const char *text = pango_layout_get_text (self->pl);
910 1087
915} 1092}
916 OUTPUT: 1093 OUTPUT:
917 RETVAL 1094 RETVAL
918 1095
919SV * 1096SV *
920get_text (CFClient::Layout self) 1097get_text (CFPlus::Layout self)
921 CODE: 1098 CODE:
922 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1099 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
923 sv_utf8_decode (RETVAL); 1100 sv_utf8_decode (RETVAL);
924 OUTPUT: 1101 OUTPUT:
925 RETVAL 1102 RETVAL
926 1103
927void 1104void
928set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1105set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
929 CODE: 1106 CODE:
930 self->r = r; 1107 self->r = r;
931 self->g = g; 1108 self->g = g;
932 self->b = b; 1109 self->b = b;
933 self->a = a; 1110 self->a = a;
934 1111
935void 1112void
936set_font (CFClient::Layout self, CFClient::Font font = 0) 1113set_font (CFPlus::Layout self, CFPlus::Font font = 0)
937 CODE: 1114 CODE:
938 if (self->font != font) 1115 if (self->font != font)
939 { 1116 {
940 self->font = font; 1117 self->font = font;
941 layout_update_font (self); 1118 layout_update_font (self);
942 } 1119 }
943 1120
944void 1121void
945set_height (CFClient::Layout self, int base_height) 1122set_height (CFPlus::Layout self, int base_height)
946 CODE: 1123 CODE:
947 if (self->base_height != base_height) 1124 if (self->base_height != base_height)
948 { 1125 {
949 self->base_height = base_height; 1126 self->base_height = base_height;
950 layout_update_font (self); 1127 layout_update_font (self);
951 } 1128 }
952 1129
953void 1130void
954set_width (CFClient::Layout self, int max_width = -1) 1131set_width (CFPlus::Layout self, int max_width = -1)
955 CODE: 1132 CODE:
956 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1133 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
957 1134
958void 1135void
959set_indent (CFClient::Layout self, int indent) 1136set_indent (CFPlus::Layout self, int indent)
960 CODE: 1137 CODE:
961 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1138 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
962 1139
963void 1140void
964set_spacing (CFClient::Layout self, int spacing) 1141set_spacing (CFPlus::Layout self, int spacing)
965 CODE: 1142 CODE:
966 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1143 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
967 1144
968void 1145void
969set_ellipsise (CFClient::Layout self, int ellipsise) 1146set_ellipsise (CFPlus::Layout self, int ellipsise)
970 CODE: 1147 CODE:
971 pango_layout_set_ellipsize (self->pl, 1148 pango_layout_set_ellipsize (self->pl,
972 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1149 ellipsise == 1 ? PANGO_ELLIPSIZE_START
973 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1150 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
974 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1151 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
975 : PANGO_ELLIPSIZE_NONE 1152 : PANGO_ELLIPSIZE_NONE
976 ); 1153 );
977 1154
978void 1155void
979set_single_paragraph_mode (CFClient::Layout self, int spm) 1156set_single_paragraph_mode (CFPlus::Layout self, int spm)
980 CODE: 1157 CODE:
981 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1158 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
982 1159
983void 1160void
984size (CFClient::Layout self) 1161size (CFPlus::Layout self)
985 PPCODE: 1162 PPCODE:
986{ 1163{
987 int w, h; 1164 int w, h;
988 1165
989 layout_get_pixel_size (self, &w, &h); 1166 layout_get_pixel_size (self, &w, &h);
992 PUSHs (sv_2mortal (newSViv (w))); 1169 PUSHs (sv_2mortal (newSViv (w)));
993 PUSHs (sv_2mortal (newSViv (h))); 1170 PUSHs (sv_2mortal (newSViv (h)));
994} 1171}
995 1172
996int 1173int
997descent (CFClient::Layout self) 1174descent (CFPlus::Layout self)
998 CODE: 1175 CODE:
999{ 1176{
1000 PangoRectangle rect; 1177 PangoRectangle rect;
1001 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1178 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1002 pango_layout_line_get_pixel_extents (line, 0, &rect); 1179 pango_layout_line_get_pixel_extents (line, 0, &rect);
1004} 1181}
1005 OUTPUT: 1182 OUTPUT:
1006 RETVAL 1183 RETVAL
1007 1184
1008int 1185int
1009xy_to_index (CFClient::Layout self, int x, int y) 1186xy_to_index (CFPlus::Layout self, int x, int y)
1010 CODE: 1187 CODE:
1011{ 1188{
1012 int index, trailing; 1189 int index, trailing;
1013 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1190 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1014 RETVAL = index; 1191 RETVAL = index + trailing;
1015} 1192}
1016 OUTPUT: 1193 OUTPUT:
1017 RETVAL 1194 RETVAL
1018 1195
1019void 1196void
1020cursor_pos (CFClient::Layout self, int index) 1197cursor_pos (CFPlus::Layout self, int index)
1021 PPCODE: 1198 PPCODE:
1022{ 1199{
1023 PangoRectangle strong_pos; 1200 PangoRectangle strong_pos;
1024 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1201 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
1025 1202
1028 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1205 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
1029 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1206 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
1030} 1207}
1031 1208
1032void 1209void
1033render (CFClient::Layout self) 1210index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
1034 PPCODE: 1211 PPCODE:
1035{ 1212{
1036 SV *retval; 1213 int line, x;
1037 int w, h;
1038 1214
1039 layout_get_pixel_size (self, &w, &h); 1215 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1216 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1040 1217
1041 if (self->rgba)
1042 {
1043 cairo_surface_t *surface;
1044 cairo_t *cairo;
1045
1046 retval = newSV (w * h * 4);
1047 SvPOK_only (retval);
1048 SvCUR_set (retval, w * h * 4);
1049
1050 memset (SvPVX (retval), 0, w * h * 4);
1051
1052 surface = cairo_image_surface_create_for_data (
1053 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
1054 cairo = cairo_create (surface);
1055 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
1056
1057 pango_cairo_show_layout (cairo, self->pl);
1058
1059 cairo_destroy (cairo);
1060 cairo_surface_destroy (surface);
1061
1062 // what a mess, and its premultiplied, too :(
1063 {
1064 uint32_t *p = (uint32_t *)SvPVX (retval);
1065 uint32_t *e = p + w * h;
1066
1067 while (p < e)
1068 {
1069 uint32_t rgba = *p;
1070 rgba = (rgba >> 24) | (rgba << 8);
1071#if 0
1072#ifdef _WIN32
1073 {//D
1074 uint8_t r = rgba >> 24;
1075 uint8_t g = rgba >> 16;
1076 uint8_t b = rgba >> 8;
1077 uint8_t a = rgba >> 0;
1078
1079 rgba = (rgba & 0xffffff00) | a;
1080 }
1081#endif
1082#endif
1083 rgba = SDL_SwapBE32 (rgba);
1084 *p++ = rgba;
1085 }
1086 }
1087
1088 EXTEND (SP, 5); 1218 EXTEND (SP, 2);
1089 PUSHs (sv_2mortal (newSViv (w))); 1219 PUSHs (sv_2mortal (newSViv (line - 1)));
1220 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1221}
1222
1223void
1224line_x_to_index (CFPlus::Layout self, int line, int x)
1225 PPCODE:
1226{
1227 PangoLayoutLine *lp;
1228 int index, trailing;
1229
1230 if (line < 0)
1231 XSRETURN_EMPTY;
1232
1233 if (!(lp = pango_layout_get_line (self->pl, line)))
1234 XSRETURN_EMPTY; /* do better */
1235
1236 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1237
1238 EXTEND (SP, 2);
1239 if (GIMME_V == G_SCALAR)
1090 PUSHs (sv_2mortal (newSViv (h))); 1240 PUSHs (sv_2mortal (newSViv (index + trailing)));
1091 PUSHs (sv_2mortal (retval));
1092 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
1093 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
1094 }
1095 else 1241 else
1096 { 1242 {
1097 FT_Bitmap bitmap;
1098
1099 retval = newSV (w * h);
1100 SvPOK_only (retval);
1101 SvCUR_set (retval, w * h);
1102
1103 bitmap.rows = h;
1104 bitmap.width = w;
1105 bitmap.pitch = w;
1106 bitmap.buffer = (unsigned char*)SvPVX (retval);
1107 bitmap.num_grays = 256;
1108 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
1109
1110 memset (bitmap.buffer, 0, w * h);
1111
1112 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
1113
1114 EXTEND (SP, 5);
1115 PUSHs (sv_2mortal (newSViv (w))); 1243 PUSHs (sv_2mortal (newSViv (index)));
1116 PUSHs (sv_2mortal (newSViv (h))); 1244 PUSHs (sv_2mortal (newSViv (trailing)));
1117 PUSHs (sv_2mortal (retval));
1118 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1119 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1120 } 1245 }
1121} 1246}
1122 1247
1123MODULE = CFClient PACKAGE = CFClient::Texture
1124
1125void 1248void
1126pad2pot (SV *data_, SV *w_, SV *h_) 1249render (CFPlus::Layout self, float x, float y, int flags = 0)
1127 CODE: 1250 PPCODE:
1128{ 1251 pango_opengl_render_layout_subpixel (
1129 int ow = SvIV (w_); 1252 self->pl,
1130 int oh = SvIV (h_); 1253 x * PANGO_SCALE, y * PANGO_SCALE,
1254 self->r, self->g, self->b, self->a,
1255 flags
1256 );
1131 1257
1132 if (ow && oh) 1258MODULE = CFPlus PACKAGE = CFPlus::Texture
1259
1260int minpot (int n)
1261
1262void
1263pad (SV *data_, int ow, int oh, int nw, int nh)
1264 CODE:
1265{
1266 if ((nw != ow || nh != oh) && SvOK (data_))
1133 { 1267 {
1134 int nw = minpot (ow);
1135 int nh = minpot (oh);
1136
1137 if (nw != ow || nh != oh)
1138 {
1139 if (SvOK (data_))
1140 {
1141 STRLEN datalen; 1268 STRLEN datalen;
1142 char *data = SvPVbyte (data_, datalen); 1269 char *data = SvPVbyte (data_, datalen);
1143 int bpp = datalen / (ow * oh); 1270 int bpp = datalen / (ow * oh);
1144 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1271 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1145 1272
1146 SvPOK_only (result_); 1273 SvPOK_only (result_);
1147 SvCUR_set (result_, nw * nh * bpp); 1274 SvCUR_set (result_, nw * nh * bpp);
1148 1275
1149 memset (SvPVX (result_), 0, nw * nh * bpp); 1276 memset (SvPVX (result_), 0, nw * nh * bpp);
1150 while (oh--) 1277 while (oh--)
1151 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1278 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1152 1279
1153 sv_setsv (data_, result_); 1280 sv_setsv (data_, result_);
1154 }
1155
1156 sv_setiv (w_, nw);
1157 sv_setiv (h_, nh);
1158 }
1159 } 1281 }
1160} 1282}
1161 1283
1162void 1284void
1163draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1285draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1206 glDisable (GL_ALPHA_TEST); 1328 glDisable (GL_ALPHA_TEST);
1207 glDisable (GL_BLEND); 1329 glDisable (GL_BLEND);
1208 } 1330 }
1209} 1331}
1210 1332
1333IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1334 CODE:
1335{
1336 GLint width;
1337 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1338 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1339 RETVAL = width > 0;
1340}
1341 OUTPUT:
1342 RETVAL
1343
1211MODULE = CFClient PACKAGE = CFClient::Map 1344MODULE = CFPlus PACKAGE = CFPlus::Map
1212 1345
1213CFClient::Map 1346CFPlus::Map
1214new (SV *class, int map_width, int map_height) 1347new (SV *class)
1215 CODE: 1348 CODE:
1216 New (0, RETVAL, 1, struct map); 1349 New (0, RETVAL, 1, struct map);
1217 RETVAL->x = 0; 1350 RETVAL->x = 0;
1218 RETVAL->y = 0; 1351 RETVAL->y = 0;
1219 RETVAL->w = map_width; 1352 RETVAL->w = 0;
1220 RETVAL->h = map_height; 1353 RETVAL->h = 0;
1221 RETVAL->ox = 0; 1354 RETVAL->ox = 0;
1222 RETVAL->oy = 0; 1355 RETVAL->oy = 0;
1223 RETVAL->faces = 8192; 1356 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1224 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1357 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1225 RETVAL->texs = 8192;
1226 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1227 RETVAL->rows = 0; 1358 RETVAL->rows = 0;
1228 RETVAL->row = 0; 1359 RETVAL->row = 0;
1229 OUTPUT: 1360 OUTPUT:
1230 RETVAL 1361 RETVAL
1231 1362
1232void 1363void
1233DESTROY (CFClient::Map self) 1364DESTROY (CFPlus::Map self)
1234 CODE: 1365 CODE:
1235{ 1366{
1236 map_clear (self); 1367 map_clear (self);
1237 Safefree (self->face); 1368 Safefree (self->face2tile);
1238 Safefree (self->tex); 1369 Safefree (self->tex);
1239 Safefree (self); 1370 Safefree (self);
1240} 1371}
1241 1372
1242void 1373void
1374resize (CFPlus::Map self, int map_width, int map_height)
1375 CODE:
1376 self->w = map_width;
1377 self->h = map_height;
1378
1379void
1243clear (CFClient::Map self) 1380clear (CFPlus::Map self)
1244 CODE: 1381 CODE:
1245 map_clear (self); 1382 map_clear (self);
1246 1383
1247void 1384void
1248set_face (CFClient::Map self, int face, int texid) 1385set_tileid (CFPlus::Map self, int face, int tile)
1249 CODE: 1386 CODE:
1250{ 1387{
1251 while (self->faces <= face) 1388 need_facenum (self, face); self->face2tile [face] = tile;
1252 { 1389 need_texid (self, tile);
1253 Append (mapface, self->face, self->faces, self->faces);
1254 self->faces *= 2;
1255 }
1256
1257 self->face [face] = texid;
1258} 1390}
1259 1391
1260void 1392void
1393set_smooth (CFPlus::Map self, int face, int smooth, int level)
1394 CODE:
1395{
1396 tileid texid;
1397 maptex *tex;
1398
1399 if (face < 0 || face >= self->faces)
1400 return;
1401
1402 if (smooth < 0 || smooth >= self->faces)
1403 return;
1404
1405 texid = self->face2tile [face];
1406
1407 if (!texid)
1408 return;
1409
1410 tex = self->tex + texid;
1411 tex->smoothtile = self->face2tile [smooth];
1412 tex->smoothlevel = level;
1413}
1414
1415void
1261set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1416set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1262 CODE: 1417 CODE:
1263{ 1418{
1264 while (self->texs <= texid) 1419 need_texid (self, texid);
1265 {
1266 Append (maptex, self->tex, self->texs, self->texs);
1267 self->texs *= 2;
1268 }
1269 1420
1270 { 1421 {
1271 maptex *tex = self->tex + texid; 1422 maptex *tex = self->tex + texid;
1272 1423
1273 tex->name = name; 1424 tex->name = name;
1290 // from transparent color bleeding and ugly wrapping effects. 1441 // from transparent color bleeding and ugly wrapping effects.
1291 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1442 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1292} 1443}
1293 1444
1294int 1445int
1295ox (CFClient::Map self) 1446ox (CFPlus::Map self)
1296 ALIAS: 1447 ALIAS:
1297 oy = 1 1448 oy = 1
1298 x = 2 1449 x = 2
1299 y = 3 1450 y = 3
1300 w = 4 1451 w = 4
1311 } 1462 }
1312 OUTPUT: 1463 OUTPUT:
1313 RETVAL 1464 RETVAL
1314 1465
1315void 1466void
1316scroll (CFClient::Map self, int dx, int dy) 1467scroll (CFPlus::Map self, int dx, int dy)
1317 CODE: 1468 CODE:
1318{ 1469{
1319 if (dx > 0) 1470 if (dx > 0)
1320 map_blank (self, self->x, self->y, dx - 1, self->h); 1471 map_blank (self, self->x, self->y, dx, self->h);
1321 else if (dx < 0) 1472 else if (dx < 0)
1322 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1473 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1323 1474
1324 if (dy > 0) 1475 if (dy > 0)
1325 map_blank (self, self->x, self->y, self->w, dy - 1); 1476 map_blank (self, self->x, self->y, self->w, dy);
1326 else if (dy < 0) 1477 else if (dy < 0)
1327 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1478 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1328 1479
1329 self->ox += dx; self->x += dx; 1480 self->ox += dx; self->x += dx;
1330 self->oy += dy; self->y += dy; 1481 self->oy += dy; self->y += dy;
1331 1482
1332 while (self->y < 0) 1483 while (self->y < 0)
1337 self->y += MAP_EXTEND_Y; 1488 self->y += MAP_EXTEND_Y;
1338 } 1489 }
1339} 1490}
1340 1491
1341void 1492void
1342map1a_update (CFClient::Map self, SV *data_) 1493map1a_update (CFPlus::Map self, SV *data_, int extmap)
1343 CODE: 1494 CODE:
1344{ 1495{
1345 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1496 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1346 uint8_t *data_end = (uint8_t *)SvEND (data_); 1497 uint8_t *data_end = (uint8_t *)SvEND (data_);
1347 mapcell *cell; 1498 mapcell *cell;
1348 int x, y, flags; 1499 int x, y, flags;
1349 1500
1350 while (data < data_end) 1501 while (data < data_end - 1)
1351 { 1502 {
1352 flags = (data [0] << 8) + data [1]; data += 2; 1503 flags = (data [0] << 8) + data [1]; data += 2;
1353 1504
1354 x = self->x + ((flags >> 10) & 63); 1505 x = self->x + ((flags >> 10) & 63);
1355 y = self->y + ((flags >> 4) & 63); 1506 y = self->y + ((flags >> 4) & 63);
1356 1507
1357 cell = map_get_cell (self, x, y); 1508 cell = map_get_cell (self, x, y);
1358 1509
1359 if (flags & 15) 1510 if (flags & 15)
1360 { 1511 {
1361 if (cell->darkness < 0) 1512 if (!cell->darkness)
1362 { 1513 {
1514 memset (cell, 0, sizeof (*cell));
1363 cell->darkness = 0; 1515 cell->darkness = 256;
1364 cell->face [0] = 0;
1365 cell->face [1] = 0;
1366 cell->face [2] = 0;
1367 } 1516 }
1368 1517
1369 cell->darkness = flags & 8 ? *data++ : 255;
1370
1371 //TODO: don't trust server data to be in-range(!) 1518 //TODO: don't trust server data to be in-range(!)
1519
1520 if (flags & 8)
1521 {
1522 if (extmap)
1523 {
1524 uint8_t ext, cmd;
1525
1526 do
1527 {
1528 ext = *data++;
1529 cmd = ext & 0x3f;
1530
1531 if (cmd < 4)
1532 cell->darkness = 255 - ext * 64 + 1;
1533 else if (cmd == 5) // health
1534 {
1535 cell->stat_width = 1;
1536 cell->stat_hp = *data++;
1537 }
1538 else if (cmd == 6) // monster width
1539 cell->stat_width = *data++ + 1;
1540 else if (cmd == 0x47)
1541 {
1542 if (*data == 4)
1543 ; // decode player count
1544
1545 data += *data + 1;
1546 }
1547 else if (cmd == 8) // cell flags
1548 cell->flags = *data++;
1549 else if (ext & 0x40) // unknown, multibyte => skip
1550 data += *data + 1;
1551 else
1552 data++;
1553 }
1554 while (ext & 0x80);
1555 }
1556 else
1557 cell->darkness = *data++ + 1;
1558 }
1372 1559
1373 if (flags & 4) 1560 if (flags & 4)
1374 { 1561 {
1375 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1562 faceid face = (data [0] << 8) + data [1]; data += 2;
1563 need_facenum (self, face);
1564 cell->tile [0] = self->face2tile [face];
1376 } 1565 }
1377 1566
1378 if (flags & 2) 1567 if (flags & 2)
1379 { 1568 {
1380 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1569 faceid face = (data [0] << 8) + data [1]; data += 2;
1570 need_facenum (self, face);
1571 cell->tile [1] = self->face2tile [face];
1381 } 1572 }
1382 1573
1383 if (flags & 1) 1574 if (flags & 1)
1384 { 1575 {
1385 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1576 faceid face = (data [0] << 8) + data [1]; data += 2;
1577 need_facenum (self, face);
1578 cell->tile [2] = self->face2tile [face];
1386 } 1579 }
1387 } 1580 }
1388 else 1581 else
1389 cell->darkness = -1; 1582 cell->darkness = 0;
1390 } 1583 }
1391} 1584}
1392 1585
1393SV * 1586SV *
1394mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1587mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1395 CODE: 1588 CODE:
1396{ 1589{
1397 int x1, x; 1590 int x1, x;
1398 int y1, y; 1591 int y1, y;
1399 int z; 1592 int z;
1420 { 1613 {
1421 mapcell *cell = row->col + (x - row->c0); 1614 mapcell *cell = row->col + (x - row->c0);
1422 1615
1423 for (z = 0; z <= 0; z++) 1616 for (z = 0; z <= 0; z++)
1424 { 1617 {
1425 mapface face = cell->face [z];
1426
1427 if (face)
1428 {
1429 maptex tex = self->tex [face]; 1618 maptex tex = self->tex [cell->tile [z]];
1430 int a0 = 255 - tex.a; 1619 int a0 = 255 - tex.a;
1431 int a1 = tex.a; 1620 int a1 = tex.a;
1432 1621
1433 r = (r * a0 + tex.r * a1) / 255; 1622 r = (r * a0 + tex.r * a1) / 255;
1434 g = (g * a0 + tex.g * a1) / 255; 1623 g = (g * a0 + tex.g * a1) / 255;
1435 b = (b * a0 + tex.b * a1) / 255; 1624 b = (b * a0 + tex.b * a1) / 255;
1436 a = (a * a0 + tex.a * a1) / 255; 1625 a = (a * a0 + tex.a * a1) / 255;
1437 }
1438 } 1626 }
1439 } 1627 }
1440 1628
1441 *map++ = (r ) 1629 *map++ = (r )
1442 | (g << 8) 1630 | (g << 8)
1449} 1637}
1450 OUTPUT: 1638 OUTPUT:
1451 RETVAL 1639 RETVAL
1452 1640
1453void 1641void
1454draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1642draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1455 CODE: 1643 CODE:
1456{ 1644{
1457 int vx, vy; 1645 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1646 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1647 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1648 smooth_key skey;
1458 int x, y, z; 1649 int x, y, z;
1459 int last_name; 1650 int last_name;
1460 mapface face;
1461 1651
1462 vx = self->x + self->w / 2 - sw / 2 - shift_x; 1652 // thats current max. sorry.
1463 vy = self->y + self->h / 2 - sh / 2 - shift_y; 1653 if (sw > 255) sw = 255;
1654 if (sh > 255) sh = 255;
1464 1655
1465 /* 1656 // clear key, in case of extra padding
1466 int vx = self->vx = self->w >= sw 1657 memset (&skey, 0, sizeof (skey));
1467 ? self->x + (self->w - sw) / 2
1468 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1469
1470 int vy = self->vy = self->h >= sh
1471 ? self->y + (self->h - sh) / 2
1472 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1473 */
1474 1658
1475 glColor4ub (255, 255, 255, 255); 1659 glColor4ub (255, 255, 255, 255);
1476 1660
1477 glEnable (GL_BLEND); 1661 glEnable (GL_BLEND);
1478 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1662 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1481 1665
1482 glBegin (GL_QUADS); 1666 glBegin (GL_QUADS);
1483 1667
1484 last_name = 0; 1668 last_name = 0;
1485 1669
1670 mx += self->x;
1671 my += self->y;
1672
1673 // first pass: determine smooth_max
1674 // rather ugly, if you ask me
1675 // could also be stored inside mapcell and updated on change
1676 memset (smooth_max, 0, sizeof (smooth_max));
1677
1678 for (y = 0; y < sh; y++)
1679 if (0 <= y + my && y + my < self->rows)
1680 {
1681 maprow *row = self->row + (y + my);
1682
1683 for (x = 0; x < sw; x++)
1684 if (row->c0 <= x + mx && x + mx < row->c1)
1685 {
1686 mapcell *cell = row->col + (x + mx - row->c0);
1687
1688 smooth_max[x + 1][y + 1] =
1689 MAX (self->tex [cell->tile [0]].smoothlevel,
1690 MAX (self->tex [cell->tile [1]].smoothlevel,
1691 self->tex [cell->tile [2]].smoothlevel));
1692 }
1693 }
1694
1486 for (z = 0; z < 3; z++) 1695 for (z = 0; z <= 2; z++)
1696 {
1697 memset (smooth_level, 0, sizeof (smooth_level));
1698
1487 for (y = 0; y < sh; y++) 1699 for (y = 0; y < sh; y++)
1488 if (0 <= y + vy && y + vy < self->rows) 1700 if (0 <= y + my && y + my < self->rows)
1489 { 1701 {
1490 maprow *row = self->row + (y + vy); 1702 maprow *row = self->row + (y + my);
1491 1703
1492 for (x = 0; x < sw; x++) 1704 for (x = 0; x < sw; x++)
1493 if (row->c0 <= x + vx && x + vx < row->c1) 1705 if (row->c0 <= x + mx && x + mx < row->c1)
1494 { 1706 {
1495 mapcell *cell = row->col + (x + vx - row->c0); 1707 mapcell *cell = row->col + (x + mx - row->c0);
1496
1497 face = cell->face [z]; 1708 tileid tile = cell->tile [z];
1498 1709
1499 if (face) 1710 if (tile)
1711 {
1712 maptex tex = self->tex [tile];
1713 int px = (x + 1) * T - tex.w;
1714 int py = (y + 1) * T - tex.h;
1715
1716 // suppressing texture state switches here
1717 // is only moderately effective, but worth the extra effort
1718 if (last_name != tex.name)
1719 {
1720 if (!tex.name)
1721 tex = self->tex [2]; /* missing, replace by noface */
1722
1723 glEnd ();
1724 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1725 glBegin (GL_QUADS);
1726 }
1727
1728 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1729 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1730 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1731 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1732
1733 if (cell->flags && z == 2)
1734 {
1735 if (cell->flags & 1)
1736 {
1737 maptex tex = self->tex [1];
1738 int px = x * T + T * 2 / 32;
1739 int py = y * T - T * 6 / 32;
1740
1741 glEnd ();
1742 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1743 glBegin (GL_QUADS);
1744
1745 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1746 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1747 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1748 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1749 }
1750 }
1751
1752 // update smooth hash
1753 if (tex.smoothtile)
1754 {
1755 skey.tile = tex.smoothtile;
1756 skey.level = tex.smoothlevel;
1757
1758 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1759
1760 // add bits to current tile and all neighbours. skey.x|y is
1761 // shifted +1|+1 so we always stay positive.
1762
1763 // bits is ___n cccc CCCC bbbb
1764 // n do not draw borders&corners
1765 // c draw these corners, but...
1766 // C ... not these
1767 // b draw these borders
1768
1769 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1770 // ┃· ·· ·┃ ━━
1771
1772 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1773 // ·· ·· ·┏ ┓·
1774
1775 // full tile
1776 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1777
1778 // borders
1779 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1780 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1781 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1782 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1783
1784 // corners
1785 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1786 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1787 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1788 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1789 }
1790 }
1791 }
1792 }
1793
1794 // go through all smoothlevels, lowest to highest, then draw.
1795 // this is basically counting sort
1796 {
1797 int w, b;
1798
1799 for (w = 0; w < 256 / 32; ++w)
1800 {
1801 uint32_t smask = smooth_level [w];
1802 if (smask)
1803 for (b = 0; b < 32; ++b)
1804 if (smask & (((uint32_t)1) << b))
1500 { 1805 {
1501 maptex tex = self->tex [face]; 1806 int level = (w << 5) | b;
1807 HE *he;
1502 1808
1503 int px = (x + 1) * 32 - tex.w; 1809 hv_iterinit (smooth);
1504 int py = (y + 1) * 32 - tex.h; 1810 while ((he = hv_iternext (smooth)))
1505
1506 if (last_name != tex.name)
1507 { 1811 {
1812 smooth_key *skey = (smooth_key *)HeKEY (he);
1813 IV bits = SvIVX (HeVAL (he));
1814
1815 if (!(bits & 0x1000)
1816 && skey->level == level
1817 && level > smooth_max [skey->x][skey->y])
1818 {
1819 maptex tex = self->tex [skey->tile];
1820 int px = (((int)skey->x) - 1) * T;
1821 int py = (((int)skey->y) - 1) * T;
1822 int border = bits & 15;
1823 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1824 float dx = tex.s * .0625f; // 16 images/row
1825 float dy = tex.t * .5f ; // 2 images/column
1826
1827 // this time naively avoiding texture state changes
1828 // save gobs of state changes.
1829 if (last_name != tex.name)
1830 {
1831 if (!tex.name)
1832 continue; // smoothing not yet available
1833
1508 glEnd (); 1834 glEnd ();
1509 last_name = tex.name;
1510 glBindTexture (GL_TEXTURE_2D, last_name); 1835 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1511 glBegin (GL_QUADS); 1836 glBegin (GL_QUADS);
1837 }
1838
1839 if (border)
1840 {
1841 float ox = border * dx;
1842
1843 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1844 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1845 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1846 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1847 }
1848
1849 if (corner)
1850 {
1851 float ox = corner * dx;
1852
1853 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1854 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1855 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1856 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1857 }
1858 }
1512 } 1859 }
1513
1514 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1515 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1516 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1517 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1518 } 1860 }
1519 }
1520 } 1861 }
1862 }
1863
1864 hv_clear (smooth);
1865 }
1521 1866
1522 glEnd (); 1867 glEnd ();
1523 1868
1524 glDisable (GL_TEXTURE_2D); 1869 glDisable (GL_TEXTURE_2D);
1525 glDisable (GL_BLEND); 1870 glDisable (GL_BLEND);
1526}
1527 1871
1872 // top layer: overlays such as the health bar
1873 for (y = 0; y < sh; y++)
1874 if (0 <= y + my && y + my < self->rows)
1875 {
1876 maprow *row = self->row + (y + my);
1877
1878 for (x = 0; x < sw; x++)
1879 if (row->c0 <= x + mx && x + mx < row->c1)
1880 {
1881 mapcell *cell = row->col + (x + mx - row->c0);
1882
1883 int px = x * T;
1884 int py = y * T;
1885
1886 if (cell->stat_hp)
1887 {
1888 int width = cell->stat_width * T;
1889 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1890
1891 glColor3ub (0, 0, 0);
1892 glRectf (px + 1, py - thick - 2,
1893 px + width - 1, py);
1894
1895 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1896 glRectf (px + 2,
1897 py - thick - 1,
1898 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1899 }
1900 }
1901 }
1902}
1903
1528void 1904void
1529draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data) 1905draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1530 CODE: 1906 CODE:
1531{ 1907{
1532 static float color[16][3] = { 1908 static float color[16][3] = {
1533 { 0.00F, 0.00F, 0.00F }, 1909 { 0.00F, 0.00F, 0.00F },
1534 { 1.00F, 1.00F, 1.00F }, 1910 { 1.00F, 1.00F, 1.00F },
1584 glDisable (GL_BLEND); 1960 glDisable (GL_BLEND);
1585 glDisable (GL_TEXTURE_2D); 1961 glDisable (GL_TEXTURE_2D);
1586} 1962}
1587 1963
1588void 1964void
1589fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1965fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1590 PPCODE: 1966 PPCODE:
1591{ 1967{
1592 int vx, vy;
1593 int x, y; 1968 int x, y;
1969 int sw1 = sw + 2;
1970 int sh1 = sh + 2;
1971 int sh3 = sh * 3;
1594 int sw4 = (sw + 3) & ~3; 1972 int sw34 = (sw * 3 + 3) & ~3;
1973 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1595 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1974 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1596 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1975 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1597 1976
1598 memset (darkness, 255, sw4 * sh);
1599 SvPOK_only (darkness_sv); 1977 SvPOK_only (darkness3_sv);
1600 SvCUR_set (darkness_sv, sw4 * sh); 1978 SvCUR_set (darkness3_sv, sw34 * sh3);
1601 1979
1602 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 1980 mx += self->x - 1;
1603 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 1981 my += self->y - 1;
1604 1982
1983 memset (darkness1, 255, sw1 * sh1);
1984
1605 for (y = 0; y < sh; y++) 1985 for (y = 0; y < sh1; y++)
1606 if (0 <= y + vy && y + vy < self->rows) 1986 if (0 <= y + my && y + my < self->rows)
1607 { 1987 {
1608 maprow *row = self->row + (y + vy); 1988 maprow *row = self->row + (y + my);
1609 1989
1610 for (x = 0; x < sw; x++) 1990 for (x = 0; x < sw1; x++)
1611 if (row->c0 <= x + vx && x + vx < row->c1) 1991 if (row->c0 <= x + mx && x + mx < row->c1)
1612 { 1992 {
1613 mapcell *cell = row->col + (x + vx - row->c0); 1993 mapcell *cell = row->col + (x + mx - row->c0);
1614 1994
1615 darkness[y * sw4 + x] = cell->darkness < 0 1995 darkness1 [y * sw1 + x] = cell->darkness
1996 ? 255 - (cell->darkness - 1)
1616 ? 255 - FOW_DARKNESS 1997 : 255 - FOW_DARKNESS;
1617 : 255 - cell->darkness;
1618 } 1998 }
1619 } 1999 }
1620 2000
2001 for (y = 0; y < sh; ++y)
2002 for (x = 0; x < sw; ++x)
2003 {
2004 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2005 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2006 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2007 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2008 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2009 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2010 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2011 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2012 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2013
2014 uint8_t r11 = (d11 + d21 + d12) / 3;
2015 uint8_t r21 = d21;
2016 uint8_t r31 = (d21 + d31 + d32) / 3;
2017
2018 uint8_t r12 = d12;
2019 uint8_t r22 = d22;
2020 uint8_t r32 = d32;
2021
2022 uint8_t r13 = (d13 + d23 + d12) / 3;
2023 uint8_t r23 = d23;
2024 uint8_t r33 = (d23 + d33 + d32) / 3;
2025
2026 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2027 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2028 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2029 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2030 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2031 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2032 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2033 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2034 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2035 }
2036
2037 free (darkness1);
2038
1621 EXTEND (SP, 3); 2039 EXTEND (SP, 3);
1622 PUSHs (sv_2mortal (newSViv (sw4))); 2040 PUSHs (sv_2mortal (newSViv (sw34)));
1623 PUSHs (sv_2mortal (newSViv (sh))); 2041 PUSHs (sv_2mortal (newSViv (sh3)));
1624 PUSHs (darkness_sv); 2042 PUSHs (darkness3_sv);
1625} 2043}
1626 2044
1627SV * 2045SV *
1628get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2046get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1629 CODE: 2047 CODE:
1630{ 2048{
1631 int x, y, x1, y1; 2049 int x, y, x1, y1;
1632 SV *data_sv = newSV (w * h * 7 + 5); 2050 SV *data_sv = newSV (w * h * 7 + 5);
1633 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2051 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1658 if (row && row->c0 <= x && x < row->c1) 2076 if (row && row->c0 <= x && x < row->c1)
1659 { 2077 {
1660 mapcell *cell = row->col + (x - row->c0); 2078 mapcell *cell = row->col + (x - row->c0);
1661 uint8_t flags = 0; 2079 uint8_t flags = 0;
1662 2080
1663 if (cell->face [0]) flags |= 1; 2081 if (cell->tile [0]) flags |= 1;
1664 if (cell->face [1]) flags |= 2; 2082 if (cell->tile [1]) flags |= 2;
1665 if (cell->face [2]) flags |= 4; 2083 if (cell->tile [2]) flags |= 4;
1666 2084
1667 *data++ = flags; 2085 *data++ = flags;
1668 2086
1669 if (flags & 1) 2087 if (flags & 1)
1670 { 2088 {
2089 tileid tile = cell->tile [0];
1671 *data++ = cell->face [0] >> 8; 2090 *data++ = tile >> 8;
1672 *data++ = cell->face [0]; 2091 *data++ = tile;
1673 } 2092 }
1674 2093
1675 if (flags & 2) 2094 if (flags & 2)
1676 { 2095 {
2096 tileid tile = cell->tile [1];
1677 *data++ = cell->face [1] >> 8; 2097 *data++ = tile >> 8;
1678 *data++ = cell->face [1]; 2098 *data++ = tile;
1679 } 2099 }
1680 2100
1681 if (flags & 4) 2101 if (flags & 4)
1682 { 2102 {
2103 tileid tile = cell->tile [2];
1683 *data++ = cell->face [2] >> 8; 2104 *data++ = tile >> 8;
1684 *data++ = cell->face [2]; 2105 *data++ = tile;
1685 } 2106 }
1686 } 2107 }
1687 else 2108 else
1688 *data++ = 0; 2109 *data++ = 0;
1689 } 2110 }
1695} 2116}
1696 OUTPUT: 2117 OUTPUT:
1697 RETVAL 2118 RETVAL
1698 2119
1699void 2120void
1700set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2121set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1701 PPCODE: 2122 PPCODE:
1702{ 2123{
1703 int x, y, z; 2124 int x, y, z;
1704 int w, h; 2125 int w, h;
1705 int x1, y1; 2126 int x1, y1;
1729 { 2150 {
1730 uint8_t flags = *data++; 2151 uint8_t flags = *data++;
1731 2152
1732 if (flags) 2153 if (flags)
1733 { 2154 {
1734 mapface face[3] = { 0, 0, 0 };
1735
1736 mapcell *cell = row_get_cell (row, x); 2155 mapcell *cell = row_get_cell (row, x);
2156 tileid tile[3] = { 0, 0, 0 };
1737 2157
1738 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2158 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1739 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2159 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1740 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2160 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1741 2161
1742 if (cell->darkness <= 0) 2162 if (cell->darkness == 0)
1743 { 2163 {
1744 cell->darkness = -1; 2164 cell->darkness = 0;
1745 2165
1746 for (z = 0; z <= 2; z++) 2166 for (z = 0; z <= 2; z++)
1747 { 2167 {
1748 cell->face[z] = face[z]; 2168 tileid t = tile [z];
1749 2169
1750 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2170 if (t >= self->texs || (t && !self->tex [t].name))
2171 {
1751 XPUSHs (sv_2mortal (newSViv (face[z]))); 2172 XPUSHs (sv_2mortal (newSViv (t)));
2173 need_texid (self, t);
2174 }
2175
2176 cell->tile [z] = t;
1752 } 2177 }
1753 } 2178 }
1754 } 2179 }
1755 } 2180 }
1756 } 2181 }
1757} 2182}
1758 2183
1759MODULE = CFClient PACKAGE = CFClient::MixChunk 2184MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1760 2185
1761CFClient::MixChunk 2186CFPlus::MixChunk
1762new_from_file (SV *class, char *path) 2187new_from_file (SV *class, char *path)
1763 CODE: 2188 CODE:
1764 RETVAL = Mix_LoadWAV (path); 2189 RETVAL = Mix_LoadWAV (path);
1765 OUTPUT: 2190 OUTPUT:
1766 RETVAL 2191 RETVAL
1767 2192
1768void 2193void
1769DESTROY (CFClient::MixChunk self) 2194DESTROY (CFPlus::MixChunk self)
1770 CODE: 2195 CODE:
1771 Mix_FreeChunk (self); 2196 Mix_FreeChunk (self);
1772 2197
1773int 2198int
1774volume (CFClient::MixChunk self, int volume = -1) 2199volume (CFPlus::MixChunk self, int volume = -1)
1775 CODE: 2200 CODE:
1776 RETVAL = Mix_VolumeChunk (self, volume); 2201 RETVAL = Mix_VolumeChunk (self, volume);
1777 OUTPUT: 2202 OUTPUT:
1778 RETVAL 2203 RETVAL
1779 2204
1780int 2205int
1781play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2206play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1782 CODE: 2207 CODE:
1783 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2208 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1784 OUTPUT: 2209 OUTPUT:
1785 RETVAL 2210 RETVAL
1786 2211
1787MODULE = CFClient PACKAGE = CFClient::MixMusic 2212MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1788 2213
1789int 2214int
1790volume (int volume = -1) 2215volume (int volume = -1)
1791 CODE: 2216 CODE:
1792 RETVAL = Mix_VolumeMusic (volume); 2217 RETVAL = Mix_VolumeMusic (volume);
1793 OUTPUT: 2218 OUTPUT:
1794 RETVAL 2219 RETVAL
1795 2220
2221int
2222fade_out (int ms)
2223 CODE:
2224 RETVAL = Mix_FadeOutMusic (ms);
2225 OUTPUT:
2226 RETVAL
2227
1796CFClient::MixMusic 2228CFPlus::MixMusic
1797new_from_file (SV *class, char *path) 2229new_from_file (SV *class, char *path)
1798 CODE: 2230 CODE:
1799 RETVAL = Mix_LoadMUS (path); 2231 RETVAL = Mix_LoadMUS (path);
1800 OUTPUT: 2232 OUTPUT:
1801 RETVAL 2233 RETVAL
1802 2234
1803void 2235void
1804DESTROY (CFClient::MixMusic self) 2236DESTROY (CFPlus::MixMusic self)
1805 CODE: 2237 CODE:
1806 Mix_FreeMusic (self); 2238 Mix_FreeMusic (self);
1807 2239
1808int 2240int
1809play (CFClient::MixMusic self, int loops = -1) 2241play (CFPlus::MixMusic self, int loops = -1)
1810 CODE: 2242 CODE:
1811 RETVAL = Mix_PlayMusic (self, loops); 2243 RETVAL = Mix_PlayMusic (self, loops);
1812 OUTPUT: 2244 OUTPUT:
1813 RETVAL 2245 RETVAL
1814 2246
2247int
2248fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2249 CODE:
2250 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position);
2251 OUTPUT:
2252 RETVAL
2253
1815MODULE = CFClient PACKAGE = CFClient::OpenGL 2254MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1816 2255
1817BOOT: 2256BOOT:
1818{ 2257{
1819 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2258 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1820 static const struct { 2259 static const struct {
1821 const char *name; 2260 const char *name;
1822 IV iv; 2261 IV iv;
1823 } *civ, const_iv[] = { 2262 } *civ, const_iv[] = {
1824# define const_iv(name) { # name, (IV)name } 2263# define const_iv(name) { # name, (IV)name }
2264 const_iv (GL_VENDOR),
2265 const_iv (GL_VERSION),
2266 const_iv (GL_EXTENSIONS),
1825 const_iv (GL_COLOR_MATERIAL), 2267 const_iv (GL_COLOR_MATERIAL),
1826 const_iv (GL_SMOOTH), 2268 const_iv (GL_SMOOTH),
1827 const_iv (GL_FLAT), 2269 const_iv (GL_FLAT),
1828 const_iv (GL_DITHER), 2270 const_iv (GL_DITHER),
1829 const_iv (GL_BLEND), 2271 const_iv (GL_BLEND),
1856 const_iv (GL_LUMINANCE), 2298 const_iv (GL_LUMINANCE),
1857 const_iv (GL_LUMINANCE_ALPHA), 2299 const_iv (GL_LUMINANCE_ALPHA),
1858 const_iv (GL_FLOAT), 2300 const_iv (GL_FLOAT),
1859 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2301 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1860 const_iv (GL_COMPILE), 2302 const_iv (GL_COMPILE),
2303 const_iv (GL_PROXY_TEXTURE_1D),
2304 const_iv (GL_PROXY_TEXTURE_2D),
1861 const_iv (GL_TEXTURE_1D), 2305 const_iv (GL_TEXTURE_1D),
1862 const_iv (GL_TEXTURE_2D), 2306 const_iv (GL_TEXTURE_2D),
1863 const_iv (GL_TEXTURE_ENV), 2307 const_iv (GL_TEXTURE_ENV),
1864 const_iv (GL_TEXTURE_MAG_FILTER), 2308 const_iv (GL_TEXTURE_MAG_FILTER),
1865 const_iv (GL_TEXTURE_MIN_FILTER), 2309 const_iv (GL_TEXTURE_MIN_FILTER),
1887 const_iv (GL_SEPARABLE_2D), 2331 const_iv (GL_SEPARABLE_2D),
1888 const_iv (GL_CONVOLUTION_2D), 2332 const_iv (GL_CONVOLUTION_2D),
1889 const_iv (GL_CONVOLUTION_BORDER_MODE), 2333 const_iv (GL_CONVOLUTION_BORDER_MODE),
1890 const_iv (GL_CONSTANT_BORDER), 2334 const_iv (GL_CONSTANT_BORDER),
1891 const_iv (GL_LINES), 2335 const_iv (GL_LINES),
2336 const_iv (GL_LINE_STRIP),
1892 const_iv (GL_LINE_LOOP), 2337 const_iv (GL_LINE_LOOP),
1893 const_iv (GL_QUADS), 2338 const_iv (GL_QUADS),
1894 const_iv (GL_QUAD_STRIP), 2339 const_iv (GL_QUAD_STRIP),
1895 const_iv (GL_TRIANGLES), 2340 const_iv (GL_TRIANGLES),
1896 const_iv (GL_TRIANGLE_STRIP), 2341 const_iv (GL_TRIANGLE_STRIP),
1904# undef const_iv 2349# undef const_iv
1905 }; 2350 };
1906 2351
1907 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2352 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1908 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2353 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2354
2355 texture_av = newAV ();
2356 AvREAL_off (texture_av);
1909} 2357}
1910 2358
1911char * 2359char *
1912gl_vendor () 2360gl_vendor ()
1913 CODE: 2361 CODE:
1924 2372
1925char * 2373char *
1926gl_extensions () 2374gl_extensions ()
1927 CODE: 2375 CODE:
1928 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2376 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2377 OUTPUT:
2378 RETVAL
2379
2380const char *glGetString (GLenum pname)
2381
2382GLint glGetInteger (GLenum pname)
2383 CODE:
2384 glGetIntegerv (pname, &RETVAL);
2385 OUTPUT:
2386 RETVAL
2387
2388GLdouble glGetDouble (GLenum pname)
2389 CODE:
2390 glGetDoublev (pname, &RETVAL);
1929 OUTPUT: 2391 OUTPUT:
1930 RETVAL 2392 RETVAL
1931 2393
1932int glGetError () 2394int glGetError ()
1933 2395
2006 r *= a; 2468 r *= a;
2007 g *= a; 2469 g *= a;
2008 b *= a; 2470 b *= a;
2009 } 2471 }
2010 // microsoft visual "c" rounds instead of truncating... 2472 // microsoft visual "c" rounds instead of truncating...
2011 glColor4ub (MIN ((int)(r * 256.f), 255), 2473 glColor4f (r, g, b, a);
2012 MIN ((int)(g * 256.f), 255),
2013 MIN ((int)(b * 256.f), 255),
2014 MIN ((int)(a * 256.f), 255));
2015 2474
2016void glInterleavedArrays (int format, int stride, char *data) 2475void glInterleavedArrays (int format, int stride, char *data)
2017 2476
2018void glDrawElements (int mode, int count, int type, char *indices) 2477void glDrawElements (int mode, int count, int type, char *indices)
2019 2478
2061 2520
2062void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2521void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2063 2522
2064void glDrawPixels (int width, int height, int format, int type, char *pixels) 2523void glDrawPixels (int width, int height, int format, int type, char *pixels)
2065 2524
2525void glPixelZoom (float x, float y)
2526
2066void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2527void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2067 2528
2068int glGenTexture () 2529int glGenTexture ()
2069 CODE: 2530 CODE:
2070{ 2531 RETVAL = gen_texture ();
2071 GLuint name;
2072 glGenTextures (1, &name);
2073 RETVAL = name;
2074}
2075 OUTPUT: 2532 OUTPUT:
2076 RETVAL 2533 RETVAL
2077 2534
2078void glDeleteTexture (int name) 2535void glDeleteTexture (int name)
2079 CODE: 2536 CODE:
2080{
2081 GLuint name_ = name;
2082 glDeleteTextures (1, &name_); 2537 del_texture (name);
2083} 2538
2084
2085int glGenList () 2539int glGenList ()
2086 CODE: 2540 CODE:
2087 RETVAL = glGenLists (1); 2541 RETVAL = glGenLists (1);
2088 OUTPUT: 2542 OUTPUT:
2089 RETVAL 2543 RETVAL
2096 2550
2097void glEndList () 2551void glEndList ()
2098 2552
2099void glCallList (int list) 2553void glCallList (int list)
2100 2554
2101

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