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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.123 by root, Wed Jun 28 23:41:11 2006 UTC vs.
Revision 1.246 by root, Fri Dec 28 15:06:02 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
12#include <math.h> 30#include <math.h>
13#include <string.h> 31#include <string.h>
14#include <stdio.h> 32#include <stdio.h>
15#include <stdlib.h> 33#include <stdlib.h>
16 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
17#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
18#include <SDL_endian.h> 39#include <SDL_endian.h>
19#include <SDL_image.h> 40#include <SDL_image.h>
20#include <SDL_mixer.h> 41#include <SDL_mixer.h>
21#include <SDL_opengl.h> 42#include <SDL_opengl.h>
22 43
44#define PANGO_ENABLE_BACKEND
45#define G_DISABLE_CAST_CHECKS
46
23#include <glib/gmacros.h> 47#include <glib/gmacros.h>
24 48
25#include <pango/pango.h> 49#include <pango/pango.h>
26#include <pango/pangofc-fontmap.h>
27#include <pango/pangoft2.h>
28#include <pango/pangocairo.h>
29 50
30#ifndef _WIN32 51#ifndef _WIN32
31# include <sys/types.h> 52# include <sys/types.h>
32# include <sys/socket.h> 53# include <sys/socket.h>
33# include <netinet/in.h> 54# include <netinet/in.h>
34# include <netinet/tcp.h> 55# include <netinet/tcp.h>
35# include <inttypes.h> 56# include <inttypes.h>
36#else
37 typedef unsigned char uint8_t;
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 57#endif
44 58
45#include "glext.h"
46
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ 59#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
48 60
49#define FOW_DARKNESS 32 61#define FOW_DARKNESS 32
50 62
51#define MAP_EXTEND_X 32 63#define MAP_EXTEND_X 32
52#define MAP_EXTEND_Y 512 64#define MAP_EXTEND_Y 512
53 65
54#define MIN_FONT_HEIGHT 10 66#define MIN_FONT_HEIGHT 10
67
68#if 0
69# define PARACHUTE SDL_INIT_NOPARACHUTE
70#else
71# define PARACHUTE 0
72#endif
73
74static AV *texture_av;
55 75
56static struct 76static struct
57{ 77{
58#define GL_FUNC(ptr,name) ptr name; 78#define GL_FUNC(ptr,name) ptr name;
59#include "glfunc.h" 79#include "glfunc.h"
60#undef GL_FUNC 80#undef GL_FUNC
61} gl; 81} gl;
62 82
83static void
63static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 84gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
64{ 85{
65 if (gl.BlendFuncSeparate) 86 if (gl.BlendFuncSeparate)
66 gl.BlendFuncSeparate (sa, da, saa, daa); 87 gl.BlendFuncSeparate (sa, da, saa, daa);
67 else if (gl.BlendFuncSeparateEXT) 88 else if (gl.BlendFuncSeparateEXT)
68 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 89 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
69 else 90 else
70 glBlendFunc (sa, da); 91 glBlendFunc (sa, da);
71} 92}
72 93
94static GLuint
95gen_texture ()
96{
97 GLuint name;
98
99 if (AvFILL (texture_av) >= 0)
100 name = (GLuint)(size_t)av_pop (texture_av);
101 else
102 glGenTextures (1, &name);
103
104 return name;
105}
106
107static void
108del_texture (GLuint name)
109{
110 /* make a half-assed attempt at returning the memory used by the texture */
111 /* textures are frequently being reused by cfplus anyway */
112 /*glBindTexture (GL_TEXTURE_2D, name);*/
113 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
114 av_push (texture_av, (SV *)(size_t)name);
115 glDeleteTextures (1, &name);
116}
117
118#include "texcache.c"
119#include "rendercache.c"
120
121#include "pango-font.c"
122#include "pango-fontmap.c"
123#include "pango-render.c"
124
125typedef IV DC__Channel;
126typedef SDL_RWops *DC__RW;
73typedef Mix_Chunk *CFClient__MixChunk; 127typedef Mix_Chunk *DC__MixChunk;
74typedef Mix_Music *CFClient__MixMusic; 128typedef Mix_Music *DC__MixMusic;
75 129
76typedef PangoFontDescription *CFClient__Font; 130typedef PangoFontDescription *DC__Font;
77 131
78static int 132static int
79shape_attr_p (PangoLayoutRun *run) 133shape_attr_p (PangoLayoutRun *run)
80{ 134{
81 GSList *attrs = run->item->analysis.extra_attrs; 135 GSList *attrs = run->item->analysis.extra_attrs;
92 146
93 return 0; 147 return 0;
94} 148}
95 149
96typedef struct cf_layout { 150typedef struct cf_layout {
97 PangoLayout *pl; // either derived from a cairo or ft2 context 151 PangoLayout *pl;
98 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
99 float r, g, b, a; // default color for rgba mode 152 float r, g, b, a; // default color for rgba mode
100 int base_height; 153 int base_height;
101 CFClient__Font font; 154 DC__Font font;
155 rc_t *rc;
102} *CFClient__Layout; 156} *DC__Layout;
103 157
104static CFClient__Font default_font; 158static DC__Font default_font;
105static PangoContext *ft2_context, *cairo_context; 159static PangoContext *opengl_context;
106static PangoFontMap *ft2_fontmap, *cairo_fontmap; 160static PangoFontMap *opengl_fontmap;
107 161
108static void 162static void
109substitute_func (FcPattern *pattern, gpointer data) 163substitute_func (FcPattern *pattern, gpointer data)
110{ 164{
111 FcPatternAddBool (pattern, FC_HINTING, 1); 165 FcPatternAddBool (pattern, FC_HINTING, 1);
112#ifdef FC_HINT_STYLE 166#ifdef FC_HINT_STYLE
113 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); 167 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
114#endif 168#endif
115#ifdef _WIN32
116 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
117#else
118 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 169 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
119#endif
120} 170}
121 171
122static void 172static void
123layout_update_font (CFClient__Layout self) 173layout_update_font (DC__Layout self)
124{ 174{
125 /* use a random scale factor to account for unknown descenders, 0.8 works 175 /* use a random scale factor to account for unknown descenders, 0.8 works
126 * reasonably well with bitstream vera 176 * reasonably well with bitstream vera
127 */ 177 */
128 PangoFontDescription *font = self->font ? self->font : default_font; 178 PangoFontDescription *font = self->font ? self->font : default_font;
132 182
133 pango_layout_set_font_description (self->pl, font); 183 pango_layout_set_font_description (self->pl, font);
134} 184}
135 185
136static void 186static void
137layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 187layout_get_pixel_size (DC__Layout self, int *w, int *h)
138{ 188{
189 PangoRectangle rect;
190
191 // get_pixel_* wrongly rounds down
139 pango_layout_get_pixel_size (self->pl, w, h); 192 pango_layout_get_extents (self->pl, 0, &rect);
140 193
141 if (!*w) *w = 1; 194 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
142 if (!*h) *h = 1; 195 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
143 196
144 *w = (*w + 3) & ~3; 197 if (!rect.width) rect.width = 1;
145} 198 if (!rect.height) rect.height = 1;
146 199
200 *w = rect.width;
201 *h = rect.height;
202}
203
204typedef uint16_t tileid;
147typedef uint16_t mapface; 205typedef uint16_t faceid;
148 206
149typedef struct { 207typedef struct {
150 GLint name; 208 GLuint name;
151 int w, h; 209 int w, h;
152 float s, t; 210 float s, t;
153 uint8_t r, g, b, a; 211 uint8_t r, g, b, a;
212 tileid smoothtile;
213 uint8_t smoothlevel;
154} maptex; 214} maptex;
155 215
156typedef struct { 216typedef struct {
217 uint32_t player;
218 tileid tile[3];
157 int16_t darkness; 219 uint16_t darkness;
158 mapface face[3]; 220 uint8_t stat_width, stat_hp, flags, smoothmax;
159} mapcell; 221} mapcell;
160 222
161typedef struct { 223typedef struct {
162 int32_t c0, c1; 224 int32_t c0, c1;
163 mapcell *col; 225 mapcell *col;
164} maprow; 226} maprow;
165 227
166typedef struct map { 228typedef struct map {
167 int x, y, w, h; 229 int x, y, w, h;
168 int ox, oy; /* offset to virtual global coordinate system */ 230 int ox, oy; /* offset to virtual global coordinate system */
169 int faces; 231 int faces; tileid *face2tile; // [faceid]
170 mapface *face; 232 int texs; maptex *tex; // [tileid]
171
172 int texs;
173 maptex *tex;
174 233
175 int32_t rows; 234 int32_t rows;
176 maprow *row; 235 maprow *row;
177} *CFClient__Map; 236} *DC__Map;
178 237
179static char * 238static char *
180prepend (char *ptr, int sze, int inc) 239prepend (char *ptr, int sze, int inc)
181{ 240{
182 char *p; 241 char *p;
199} 258}
200 259
201#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 260#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
202#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 261#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
203 262
263static void
264need_facenum (struct map *self, faceid face)
265{
266 while (self->faces <= face)
267 {
268 Append (tileid, self->face2tile, self->faces, self->faces);
269 self->faces *= 2;
270 }
271}
272
273static void
274need_texid (struct map *self, int texid)
275{
276 while (self->texs <= texid)
277 {
278 Append (maptex, self->tex, self->texs, self->texs);
279 self->texs *= 2;
280 }
281}
282
204static maprow * 283static maprow *
205map_get_row (CFClient__Map self, int y) 284map_get_row (DC__Map self, int y)
206{ 285{
207 if (0 > y) 286 if (0 > y)
208 { 287 {
209 int extend = - y + MAP_EXTEND_Y; 288 int extend = - y + MAP_EXTEND_Y;
210 Prepend (maprow, self->row, self->rows, extend); 289 Prepend (maprow, self->row, self->rows, extend);
248 327
249 return row->col + (x - row->c0); 328 return row->col + (x - row->c0);
250} 329}
251 330
252static mapcell * 331static mapcell *
253map_get_cell (CFClient__Map self, int x, int y) 332map_get_cell (DC__Map self, int x, int y)
254{ 333{
255 return row_get_cell (map_get_row (self, y), x); 334 return row_get_cell (map_get_row (self, y), x);
256} 335}
257 336
258static void 337static void
259map_clear (CFClient__Map self) 338map_clear (DC__Map self)
260{ 339{
261 int r; 340 int r;
262 341
263 for (r = 0; r < self->rows; r++) 342 for (r = 0; r < self->rows; r++)
264 Safefree (self->row[r].col); 343 Safefree (self->row[r].col);
272 self->row = 0; 351 self->row = 0;
273 self->rows = 0; 352 self->rows = 0;
274} 353}
275 354
276static void 355static void
277map_blank (CFClient__Map self, int x0, int y0, int w, int h) 356map_blank (DC__Map self, int x0, int y0, int w, int h)
278{ 357{
279 int x, y; 358 int x, y;
280 maprow *row; 359 maprow *row;
360 mapcell *cell;
281 361
282 for (y = y0; y < y0 + h; y++) 362 for (y = y0; y < y0 + h; y++)
283 if (y >= 0) 363 if (y >= 0)
284 { 364 {
285 if (y >= self->rows) 365 if (y >= self->rows)
291 if (x >= row->c0) 371 if (x >= row->c0)
292 { 372 {
293 if (x >= row->c1) 373 if (x >= row->c1)
294 break; 374 break;
295 375
296 row->col[x - row->c0].darkness = -1; 376 cell = row->col + x - row->c0;
377
378 cell->darkness = 0;
379 cell->stat_hp = 0;
380 cell->flags = 0;
381 cell->player = 0;
297 } 382 }
298 } 383 }
384}
385
386typedef struct {
387 tileid tile;
388 uint8_t x, y, level;
389} smooth_key;
390
391static void
392smooth_or_bits (HV *hv, smooth_key *key, IV bits)
393{
394 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
395
396 if (SvIOK (*sv))
397 SvIV_set (*sv, SvIVX (*sv) | bits);
398 else
399 sv_setiv (*sv, bits);
299} 400}
300 401
301static void 402static void
302music_finished (void) 403music_finished (void)
303{ 404{
339 n |= n >> 16; 440 n |= n >> 16;
340 441
341 return n + 1; 442 return n + 1;
342} 443}
343 444
344MODULE = CFClient PACKAGE = CFClient 445static unsigned int
446popcount (unsigned int n)
447{
448 n -= (n >> 1) & 0x55555555U;
449 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
450 n = ((n >> 4) + n) & 0x0f0f0f0fU;
451 n *= 0x01010101U;
452
453 return n >> 24;
454}
455
456/* SDL should provide this, really. */
457#define SDLK_MODIFIER_MIN 300
458#define SDLK_MODIFIER_MAX 314
459
460/******************************************************************************/
461
462static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
463static GV *hover_gv;
464
465static int
466within_widget (SV *widget, NV x, NV y)
467{
468 HV *self;
469 SV **svp;
470 NV wx, ww, wy, wh;
471
472 if (!SvROK (widget))
473 return 0;
474
475 self = (HV *)SvRV (widget);
476
477 if (SvTYPE (self) != SVt_PVHV)
478 return 0;
479
480 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
481 if (y < wy)
482 return 0;
483
484 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
485 if (y >= wy + wh)
486 return 0;
487
488 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
489 if (x < wx)
490 return 0;
491
492 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
493 if (x >= wx + ww)
494 return 0;
495
496 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
497 if (!svp || !SvTRUE (*svp))
498 return 0;
499
500 return 1;
501}
502
503MODULE = Deliantra::Client PACKAGE = DC
345 504
346PROTOTYPES: ENABLE 505PROTOTYPES: ENABLE
347 506
348BOOT: 507BOOT:
349{ 508{
350 HV *stash = gv_stashpv ("CFClient", 1); 509 HV *stash = gv_stashpv ("DC", 1);
351 static const struct { 510 static const struct {
352 const char *name; 511 const char *name;
353 IV iv; 512 IV iv;
354 } *civ, const_iv[] = { 513 } *civ, const_iv[] = {
355# define const_iv(name) { # name, (IV)name } 514# define const_iv(name) { # name, (IV)name }
515 const_iv (SDLK_MODIFIER_MIN),
516 const_iv (SDLK_MODIFIER_MAX),
517
356 const_iv (SDL_ACTIVEEVENT), 518 const_iv (SDL_ACTIVEEVENT),
357 const_iv (SDL_KEYDOWN), 519 const_iv (SDL_KEYDOWN),
358 const_iv (SDL_KEYUP), 520 const_iv (SDL_KEYUP),
359 const_iv (SDL_MOUSEMOTION), 521 const_iv (SDL_MOUSEMOTION),
360 const_iv (SDL_MOUSEBUTTONDOWN), 522 const_iv (SDL_MOUSEBUTTONDOWN),
369 const_iv (SDL_EVENT_RESERVEDA), 531 const_iv (SDL_EVENT_RESERVEDA),
370 const_iv (SDL_EVENT_RESERVEDB), 532 const_iv (SDL_EVENT_RESERVEDB),
371 const_iv (SDL_VIDEORESIZE), 533 const_iv (SDL_VIDEORESIZE),
372 const_iv (SDL_VIDEOEXPOSE), 534 const_iv (SDL_VIDEOEXPOSE),
373 const_iv (SDL_USEREVENT), 535 const_iv (SDL_USEREVENT),
536
537 const_iv (SDL_APPINPUTFOCUS),
538 const_iv (SDL_APPMOUSEFOCUS),
539 const_iv (SDL_APPACTIVE),
540
541 const_iv (SDLK_FIRST),
542 const_iv (SDLK_LAST),
374 const_iv (SDLK_KP0), 543 const_iv (SDLK_KP0),
375 const_iv (SDLK_KP1), 544 const_iv (SDLK_KP1),
376 const_iv (SDLK_KP2), 545 const_iv (SDLK_KP2),
377 const_iv (SDLK_KP3), 546 const_iv (SDLK_KP3),
378 const_iv (SDLK_KP4), 547 const_iv (SDLK_KP4),
433 const_iv (SDLK_BREAK), 602 const_iv (SDLK_BREAK),
434 const_iv (SDLK_MENU), 603 const_iv (SDLK_MENU),
435 const_iv (SDLK_POWER), 604 const_iv (SDLK_POWER),
436 const_iv (SDLK_EURO), 605 const_iv (SDLK_EURO),
437 const_iv (SDLK_UNDO), 606 const_iv (SDLK_UNDO),
607
438 const_iv (KMOD_NONE), 608 const_iv (KMOD_NONE),
609 const_iv (KMOD_SHIFT),
439 const_iv (KMOD_LSHIFT), 610 const_iv (KMOD_LSHIFT),
440 const_iv (KMOD_RSHIFT), 611 const_iv (KMOD_RSHIFT),
612 const_iv (KMOD_CTRL),
441 const_iv (KMOD_LCTRL), 613 const_iv (KMOD_LCTRL),
442 const_iv (KMOD_RCTRL), 614 const_iv (KMOD_RCTRL),
615 const_iv (KMOD_ALT),
443 const_iv (KMOD_LALT), 616 const_iv (KMOD_LALT),
444 const_iv (KMOD_RALT), 617 const_iv (KMOD_RALT),
618 const_iv (KMOD_META),
445 const_iv (KMOD_LMETA), 619 const_iv (KMOD_LMETA),
446 const_iv (KMOD_RMETA), 620 const_iv (KMOD_RMETA),
447 const_iv (KMOD_NUM), 621 const_iv (KMOD_NUM),
448 const_iv (KMOD_CAPS), 622 const_iv (KMOD_CAPS),
449 const_iv (KMOD_MODE), 623 const_iv (KMOD_MODE),
450 const_iv (KMOD_CTRL), 624
451 const_iv (KMOD_SHIFT), 625 const_iv (MIX_DEFAULT_FORMAT),
452 const_iv (KMOD_ALT),
453 const_iv (KMOD_META)
454# undef const_iv 626# undef const_iv
455 }; 627 };
456 628
457 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 629 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
458 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 630 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
631
632 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
633 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
459} 634}
635
636void
637weaken (SV *rv)
638 PROTOTYPE: $
639 CODE:
640 sv_rvweaken (rv);
641
642int
643in_destruct ()
644 CODE:
645 RETVAL = PL_main_cv == Nullcv;
646 OUTPUT:
647 RETVAL
460 648
461NV floor (NV x) 649NV floor (NV x)
462 650
463NV ceil (NV x) 651NV ceil (NV x)
464 652
653IV minpot (UV n)
654
655IV popcount (UV n)
656
465void 657void
466pango_init () 658pango_init ()
467 CODE: 659 CODE:
468 // delayed, so it can pick up new fonts added by AddFontResourceEx
469{ 660{
470 {
471 ft2_fontmap = pango_ft2_font_map_new (); 661 opengl_fontmap = pango_opengl_font_map_new ();
472 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 662 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
473 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 663 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
474 }
475 {
476 cairo_font_options_t *fopt = cairo_font_options_create ();
477 cairo_fontmap = pango_cairo_font_map_get_default ();
478 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
479#ifdef _WIN32
480 // cairo looks like shit eaten twice on windows
481 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
482#else
483 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
484#endif
485 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
486 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
487 pango_cairo_context_set_font_options (cairo_context, fopt);
488 cairo_font_options_destroy (fopt);
489 }
490} 664}
665
666char *
667SDL_GetError ()
491 668
492int 669int
493SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 670SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
494 671
495void 672void
496SDL_Quit () 673SDL_Quit ()
497 674
498void 675void
499SDL_ListModes () 676SDL_ListModes (int rgb, int alpha)
500 PPCODE: 677 PPCODE:
501{ 678{
502 SDL_Rect **m; 679 SDL_Rect **m;
503 680
504 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 681 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
505 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 682 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
506 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 683 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
507 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 684 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
508 685
509 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 686 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
510 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 687 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
511 688
512 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 689 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
513 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 690 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
514 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 691 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
515 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 692 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
516 693
517 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 694 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
518 695#if SDL_VERSION_ATLEAST(1,2,10)
519 SDL_EnableUNICODE (1); 696 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
520 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 697 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
698#endif
521 699
522 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 700 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
523 701
524 if (m && m != (SDL_Rect **)-1) 702 if (m && m != (SDL_Rect **)-1)
525 while (*m) 703 while (*m)
526 { 704 {
705 if ((*m)->w >= 800 && (*m)->h >= 480)
706 {
527 AV *av = newAV (); 707 AV *av = newAV ();
528 av_push (av, newSViv ((*m)->w)); 708 av_push (av, newSViv ((*m)->w));
529 av_push (av, newSViv ((*m)->h)); 709 av_push (av, newSViv ((*m)->h));
710 av_push (av, newSViv (rgb));
711 av_push (av, newSViv (alpha));
530 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 712 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
713 }
531 714
532 ++m; 715 ++m;
533 } 716 }
534} 717}
535 718
536char *
537SDL_GetError ()
538
539int 719int
540SDL_SetVideoMode (int w, int h, int fullscreen) 720SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
541 CODE: 721 CODE:
722{
723 SDL_EnableUNICODE (1);
724 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
725
726 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
727 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
728 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
729 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
730
542 RETVAL = !!SDL_SetVideoMode ( 731 RETVAL = !!SDL_SetVideoMode (
543 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 732 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
544 ); 733 );
734
545 if (RETVAL) 735 if (RETVAL)
546 { 736 {
547 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 737 av_clear (texture_av);
738
739 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
548# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 740#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
549# include "glfunc.h" 741#include "glfunc.h"
550# undef GL_FUNC 742#undef GL_FUNC
551 } 743 }
744}
552 OUTPUT: 745 OUTPUT:
553 RETVAL 746 RETVAL
554 747
555void 748void
556SDL_GL_SwapBuffers () 749SDL_GL_SwapBuffers ()
557 750
558char * 751char *
559SDL_GetKeyName (int sym) 752SDL_GetKeyName (int sym)
560 753
754int
755SDL_GetAppState ()
756
561void 757void
562SDL_PollEvent () 758poll_events ()
563 PPCODE: 759 PPCODE:
564{ 760{
565 SDL_Event ev; 761 SDL_Event ev;
566 762
567 while (SDL_PollEvent (&ev)) 763 SDL_PumpEvents ();
764 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
568 { 765 {
569 HV *hv = newHV (); 766 HV *hv = newHV ();
570 hv_store (hv, "type", 4, newSViv (ev.type), 0); 767 hv_store (hv, "type", 4, newSViv (ev.type), 0);
571 768
572 switch (ev.type) 769 switch (ev.type)
574 case SDL_KEYDOWN: 771 case SDL_KEYDOWN:
575 case SDL_KEYUP: 772 case SDL_KEYUP:
576 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 773 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
577 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 774 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
578 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 775 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
776 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
579 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 777 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
580 break; 778 break;
581 779
582 case SDL_ACTIVEEVENT: 780 case SDL_ACTIVEEVENT:
583 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 781 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
584 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 782 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
585 break; 783 break;
586 784
587 case SDL_MOUSEMOTION: 785 case SDL_MOUSEMOTION:
786 {
787 int state = ev.motion.state;
788 int x = ev.motion.x;
789 int y = ev.motion.y;
790 int xrel = ev.motion.xrel;
791 int yrel = ev.motion.yrel;
792
793 /* do simplistic event compression */
794 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
795 && state == ev.motion.state)
796 {
797 xrel += ev.motion.xrel;
798 yrel += ev.motion.yrel;
799 x = ev.motion.x;
800 y = ev.motion.y;
801 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
802 }
803
588 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 804 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
589
590 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 805 hv_store (hv, "state", 5, newSViv (state), 0);
591 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 806 hv_store (hv, "x", 1, newSViv (x), 0);
592 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 807 hv_store (hv, "y", 1, newSViv (y), 0);
593 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 808 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
594 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 809 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
810 }
595 break; 811 break;
596 812
597 case SDL_MOUSEBUTTONDOWN: 813 case SDL_MOUSEBUTTONDOWN:
598 case SDL_MOUSEBUTTONUP: 814 case SDL_MOUSEBUTTONUP:
599 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 815 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
609 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 825 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
610 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 826 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
611 break; 827 break;
612 } 828 }
613 829
614 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 830 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
615 } 831 }
616} 832}
617 833
618int 834int
619Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 835Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
620 POSTCALL: 836 POSTCALL:
621 Mix_HookMusicFinished (music_finished); 837 Mix_HookMusicFinished (music_finished);
622 Mix_ChannelFinished (channel_finished); 838 Mix_ChannelFinished (channel_finished);
623 839
624void 840void
841Mix_QuerySpec ()
842 PPCODE:
843{
844 int freq, channels;
845 Uint16 format;
846
847 if (Mix_QuerySpec (&freq, &format, &channels))
848 {
849 EXTEND (SP, 3);
850 PUSHs (sv_2mortal (newSViv (freq)));
851 PUSHs (sv_2mortal (newSViv (format)));
852 PUSHs (sv_2mortal (newSViv (channels)));
853 }
854}
855
856void
625Mix_CloseAudio () 857Mix_CloseAudio ()
626 858
627int 859int
628Mix_AllocateChannels (int numchans = -1) 860Mix_AllocateChannels (int numchans = -1)
629 861
862const char *
863Mix_GetError ()
864
630void 865void
631lowdelay (int fd, int val = 1) 866lowdelay (int fd, int val = 1)
632 CODE: 867 CODE:
868 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
869
870void
871win32_proxy_info ()
872 PPCODE:
873{
633#ifndef _WIN32 874#ifdef _WIN32
634 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 875 char buffer[2048];
876 DWORD buflen;
877
878 EXTEND (SP, 3);
879
880 buflen = sizeof (buffer);
881 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
882 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
883 {
884 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
885
886 buflen = sizeof (buffer);
887 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
888 {
889 PUSHs (newSVpv (buffer, 0));
890
891 buflen = sizeof (buffer);
892 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
893 PUSHs (newSVpv (buffer, 0));
894 }
895 }
635#endif 896#endif
897}
636 898
637void 899void
638add_font (char *file) 900add_font (char *file)
639 CODE: 901 CODE:
640 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 902 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
641#ifdef _WIN32
642 // cairo... sigh... requires win2000
643 AddFontResourceEx (file, FR_PRIVATE, 0);
644#endif
645 903
646void 904void
647load_image_inline (SV *image_) 905load_image_inline (SV *image_)
648 ALIAS: 906 ALIAS:
649 load_image_file = 1 907 load_image_file = 1
652 STRLEN image_len; 910 STRLEN image_len;
653 char *image = (char *)SvPVbyte (image_, image_len); 911 char *image = (char *)SvPVbyte (image_, image_len);
654 SDL_Surface *surface, *surface2; 912 SDL_Surface *surface, *surface2;
655 SDL_PixelFormat fmt; 913 SDL_PixelFormat fmt;
656 SDL_RWops *rw = ix 914 SDL_RWops *rw = ix
657 ? SDL_RWFromFile (image, "r") 915 ? SDL_RWFromFile (image, "rb")
658 : SDL_RWFromConstMem (image, image_len); 916 : SDL_RWFromConstMem (image, image_len);
659 917
660 if (!rw) 918 if (!rw)
661 croak ("load_image: %s", SDL_GetError ()); 919 croak ("load_image: %s", SDL_GetError ());
662 920
691 949
692 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 950 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
693 951
694 assert (surface2->pitch == surface2->w * 4); 952 assert (surface2->pitch == surface2->w * 4);
695 953
954 SDL_LockSurface (surface2);
696 EXTEND (SP, 5); 955 EXTEND (SP, 6);
697 PUSHs (sv_2mortal (newSViv (surface2->w))); 956 PUSHs (sv_2mortal (newSViv (surface2->w)));
698 PUSHs (sv_2mortal (newSViv (surface2->h))); 957 PUSHs (sv_2mortal (newSViv (surface2->h)));
699 SDL_LockSurface (surface2);
700 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 958 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
701 SDL_UnlockSurface (surface2);
702 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 959 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
703 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 960 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
704 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 961 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
962 SDL_UnlockSurface (surface2);
705 963
706 SDL_FreeSurface (surface); 964 SDL_FreeSurface (surface);
707 SDL_FreeSurface (surface2); 965 SDL_FreeSurface (surface2);
708} 966}
709 967
735void 993void
736error (char *message) 994error (char *message)
737 CODE: 995 CODE:
738 fprintf (stderr, "ERROR: %s\n", message); 996 fprintf (stderr, "ERROR: %s\n", message);
739#ifdef _WIN32 997#ifdef _WIN32
740 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 998 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
741#endif 999#endif
742 1000
743void 1001void
744fatal (char *message) 1002fatal (char *message)
745 CODE: 1003 CODE:
746 fprintf (stderr, "FATAL: %s\n", message); 1004 fprintf (stderr, "FATAL: %s\n", message);
747#ifdef _WIN32 1005#ifdef _WIN32
748 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1006 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
749#endif 1007#endif
750 _exit (1); 1008 _exit (1);
751 1009
752void 1010void
753_exit (int retval) 1011_exit (int retval = 0)
754 CODE: 1012 CODE:
1013#ifdef WIN32
1014 ExitThread (retval); // unclean, please beam me up
1015#else
755 _exit (retval); 1016 _exit (retval);
1017#endif
756 1018
1019void
1020debug ()
1021 CODE:
1022{
1023#if DEBUG
1024 VALGRIND_DO_LEAK_CHECK;
1025#endif
1026}
1027
757MODULE = CFClient PACKAGE = CFClient::Font 1028MODULE = Deliantra::Client PACKAGE = DC::Font
758 1029
759CFClient::Font 1030PROTOTYPES: DISABLE
1031
1032DC::Font
760new_from_file (SV *class, char *path, int id = 0) 1033new_from_file (SV *class, char *path, int id = 0)
761 CODE: 1034 CODE:
762{ 1035{
763 int count; 1036 int count;
764 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1037 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
767} 1040}
768 OUTPUT: 1041 OUTPUT:
769 RETVAL 1042 RETVAL
770 1043
771void 1044void
772DESTROY (CFClient::Font self) 1045DESTROY (DC::Font self)
773 CODE: 1046 CODE:
774 pango_font_description_free (self); 1047 pango_font_description_free (self);
775 1048
776void 1049void
777make_default (CFClient::Font self) 1050make_default (DC::Font self)
1051 PROTOTYPE: $
778 CODE: 1052 CODE:
779 default_font = self; 1053 default_font = self;
780 1054
781MODULE = CFClient PACKAGE = CFClient::Layout 1055MODULE = Deliantra::Client PACKAGE = DC::Layout
782 1056
783CFClient::Layout 1057PROTOTYPES: DISABLE
784new (SV *class, int rgba = 0) 1058
1059void
1060glyph_cache_backup ()
1061 PROTOTYPE:
1062 CODE:
1063 tc_backup ();
1064
1065void
1066glyph_cache_restore ()
1067 PROTOTYPE:
1068 CODE:
1069 tc_restore ();
1070
1071DC::Layout
1072new (SV *class)
785 CODE: 1073 CODE:
786 New (0, RETVAL, 1, struct cf_layout); 1074 New (0, RETVAL, 1, struct cf_layout);
787 1075
788 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 1076 RETVAL->pl = pango_layout_new (opengl_context);
789 RETVAL->rgba = rgba;
790 RETVAL->r = 1.; 1077 RETVAL->r = 1.;
791 RETVAL->g = 1.; 1078 RETVAL->g = 1.;
792 RETVAL->b = 1.; 1079 RETVAL->b = 1.;
793 RETVAL->a = 1.; 1080 RETVAL->a = 1.;
794 RETVAL->base_height = MIN_FONT_HEIGHT; 1081 RETVAL->base_height = MIN_FONT_HEIGHT;
795 RETVAL->font = 0; 1082 RETVAL->font = 0;
1083 RETVAL->rc = rc_alloc ();
796 1084
797 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1085 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
798 layout_update_font (RETVAL); 1086 layout_update_font (RETVAL);
799 OUTPUT: 1087 OUTPUT:
800 RETVAL 1088 RETVAL
801 1089
802void 1090void
803DESTROY (CFClient::Layout self) 1091DESTROY (DC::Layout self)
804 CODE: 1092 CODE:
805 g_object_unref (self->pl); 1093 g_object_unref (self->pl);
1094 rc_free (self->rc);
806 Safefree (self); 1095 Safefree (self);
807 1096
808int
809is_rgba (CFClient::Layout self)
810 CODE:
811 RETVAL = self->rgba;
812 OUTPUT:
813 RETVAL
814
815void 1097void
816set_text (CFClient::Layout self, SV *text_) 1098set_text (DC::Layout self, SV *text_)
817 CODE: 1099 CODE:
818{ 1100{
819 STRLEN textlen; 1101 STRLEN textlen;
820 char *text = SvPVutf8 (text_, textlen); 1102 char *text = SvPVutf8 (text_, textlen);
821 1103
822 pango_layout_set_text (self->pl, text, textlen); 1104 pango_layout_set_text (self->pl, text, textlen);
823} 1105}
824 1106
825void 1107void
826set_markup (CFClient::Layout self, SV *text_) 1108set_markup (DC::Layout self, SV *text_)
827 CODE: 1109 CODE:
828{ 1110{
829 STRLEN textlen; 1111 STRLEN textlen;
830 char *text = SvPVutf8 (text_, textlen); 1112 char *text = SvPVutf8 (text_, textlen);
831 1113
832 pango_layout_set_markup (self->pl, text, textlen); 1114 pango_layout_set_markup (self->pl, text, textlen);
833} 1115}
834 1116
835void 1117void
836set_shapes (CFClient::Layout self, ...) 1118set_shapes (DC::Layout self, ...)
837 CODE: 1119 CODE:
838{ 1120{
839 PangoAttrList *attrs = 0; 1121 PangoAttrList *attrs = 0;
840 const char *text = pango_layout_get_text (self->pl); 1122 const char *text = pango_layout_get_text (self->pl);
841 const char *pos = text; 1123 const char *pos = text;
876 if (attrs) 1158 if (attrs)
877 pango_layout_set_attributes (self->pl, attrs); 1159 pango_layout_set_attributes (self->pl, attrs);
878} 1160}
879 1161
880void 1162void
881get_shapes (CFClient::Layout self) 1163get_shapes (DC::Layout self)
882 PPCODE: 1164 PPCODE:
883{ 1165{
884 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1166 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
885 1167
886 do 1168 do
890 if (run && shape_attr_p (run)) 1172 if (run && shape_attr_p (run))
891 { 1173 {
892 PangoRectangle extents; 1174 PangoRectangle extents;
893 pango_layout_iter_get_run_extents (iter, 0, &extents); 1175 pango_layout_iter_get_run_extents (iter, 0, &extents);
894 1176
1177 EXTEND (SP, 2);
895 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x)))); 1178 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
896 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y)))); 1179 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
897 } 1180 }
898 } 1181 }
899 while (pango_layout_iter_next_run (iter)); 1182 while (pango_layout_iter_next_run (iter));
900 1183
901 pango_layout_iter_free (iter); 1184 pango_layout_iter_free (iter);
902} 1185}
903 1186
904int 1187int
905has_wrapped (CFClient::Layout self) 1188has_wrapped (DC::Layout self)
906 CODE: 1189 CODE:
907{ 1190{
908 int lines = 1; 1191 int lines = 1;
909 const char *text = pango_layout_get_text (self->pl); 1192 const char *text = pango_layout_get_text (self->pl);
910 1193
915} 1198}
916 OUTPUT: 1199 OUTPUT:
917 RETVAL 1200 RETVAL
918 1201
919SV * 1202SV *
920get_text (CFClient::Layout self) 1203get_text (DC::Layout self)
921 CODE: 1204 CODE:
922 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1205 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
923 sv_utf8_decode (RETVAL); 1206 sv_utf8_decode (RETVAL);
924 OUTPUT: 1207 OUTPUT:
925 RETVAL 1208 RETVAL
926 1209
927void 1210void
928set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1211set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
929 CODE: 1212 CODE:
930 self->r = r; 1213 self->r = r;
931 self->g = g; 1214 self->g = g;
932 self->b = b; 1215 self->b = b;
933 self->a = a; 1216 self->a = a;
934 1217
935void 1218void
936set_font (CFClient::Layout self, CFClient::Font font = 0) 1219set_font (DC::Layout self, DC::Font font = 0)
937 CODE: 1220 CODE:
938 if (self->font != font) 1221 if (self->font != font)
939 { 1222 {
940 self->font = font; 1223 self->font = font;
941 layout_update_font (self); 1224 layout_update_font (self);
942 } 1225 }
943 1226
944void 1227void
945set_height (CFClient::Layout self, int base_height) 1228set_height (DC::Layout self, int base_height)
946 CODE: 1229 CODE:
947 if (self->base_height != base_height) 1230 if (self->base_height != base_height)
948 { 1231 {
949 self->base_height = base_height; 1232 self->base_height = base_height;
950 layout_update_font (self); 1233 layout_update_font (self);
951 } 1234 }
952 1235
953void 1236void
954set_width (CFClient::Layout self, int max_width = -1) 1237set_width (DC::Layout self, int max_width = -1)
955 CODE: 1238 CODE:
956 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1239 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
957 1240
958void 1241void
959set_indent (CFClient::Layout self, int indent) 1242set_indent (DC::Layout self, int indent)
960 CODE: 1243 CODE:
961 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1244 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
962 1245
963void 1246void
964set_spacing (CFClient::Layout self, int spacing) 1247set_spacing (DC::Layout self, int spacing)
965 CODE: 1248 CODE:
966 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1249 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
967 1250
968void 1251void
969set_ellipsise (CFClient::Layout self, int ellipsise) 1252set_ellipsise (DC::Layout self, int ellipsise)
970 CODE: 1253 CODE:
971 pango_layout_set_ellipsize (self->pl, 1254 pango_layout_set_ellipsize (self->pl,
972 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1255 ellipsise == 1 ? PANGO_ELLIPSIZE_START
973 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1256 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
974 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1257 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
975 : PANGO_ELLIPSIZE_NONE 1258 : PANGO_ELLIPSIZE_NONE
976 ); 1259 );
977 1260
978void 1261void
979set_single_paragraph_mode (CFClient::Layout self, int spm) 1262set_single_paragraph_mode (DC::Layout self, int spm)
980 CODE: 1263 CODE:
981 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1264 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
982 1265
983void 1266void
984size (CFClient::Layout self) 1267size (DC::Layout self)
985 PPCODE: 1268 PPCODE:
986{ 1269{
987 int w, h; 1270 int w, h;
988 1271
989 layout_get_pixel_size (self, &w, &h); 1272 layout_get_pixel_size (self, &w, &h);
992 PUSHs (sv_2mortal (newSViv (w))); 1275 PUSHs (sv_2mortal (newSViv (w)));
993 PUSHs (sv_2mortal (newSViv (h))); 1276 PUSHs (sv_2mortal (newSViv (h)));
994} 1277}
995 1278
996int 1279int
997descent (CFClient::Layout self) 1280descent (DC::Layout self)
998 CODE: 1281 CODE:
999{ 1282{
1000 PangoRectangle rect; 1283 PangoRectangle rect;
1001 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1284 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1002 pango_layout_line_get_pixel_extents (line, 0, &rect); 1285 pango_layout_line_get_pixel_extents (line, 0, &rect);
1004} 1287}
1005 OUTPUT: 1288 OUTPUT:
1006 RETVAL 1289 RETVAL
1007 1290
1008int 1291int
1009xy_to_index (CFClient::Layout self, int x, int y) 1292xy_to_index (DC::Layout self, int x, int y)
1010 CODE: 1293 CODE:
1011{ 1294{
1012 int index, trailing; 1295 int index, trailing;
1013 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1296 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1014 RETVAL = index; 1297 RETVAL = index + trailing;
1015} 1298}
1016 OUTPUT: 1299 OUTPUT:
1017 RETVAL 1300 RETVAL
1018 1301
1019void 1302void
1020cursor_pos (CFClient::Layout self, int index) 1303cursor_pos (DC::Layout self, int index)
1021 PPCODE: 1304 PPCODE:
1022{ 1305{
1023 PangoRectangle strong_pos; 1306 PangoRectangle strong_pos;
1024 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1307 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
1025 1308
1028 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1311 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
1029 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1312 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
1030} 1313}
1031 1314
1032void 1315void
1033render (CFClient::Layout self) 1316index_to_line_x (DC::Layout self, int index, int trailing = 0)
1034 PPCODE: 1317 PPCODE:
1035{ 1318{
1036 SV *retval; 1319 int line, x;
1037 int w, h;
1038 1320
1039 layout_get_pixel_size (self, &w, &h); 1321 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1040 1322#if !PANGO_VERSION_CHECK (1, 17. 3)
1041 if (self->rgba) 1323 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1042 { 1324 --line;
1043 cairo_surface_t *surface;
1044 cairo_t *cairo;
1045
1046 retval = newSV (w * h * 4);
1047 SvPOK_only (retval);
1048 SvCUR_set (retval, w * h * 4);
1049
1050 memset (SvPVX (retval), 0, w * h * 4);
1051
1052 surface = cairo_image_surface_create_for_data (
1053 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
1054 cairo = cairo_create (surface);
1055 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
1056
1057 pango_cairo_show_layout (cairo, self->pl);
1058
1059 cairo_destroy (cairo);
1060 cairo_surface_destroy (surface);
1061
1062 // what a mess, and its premultiplied, too :(
1063 {
1064 uint32_t *p = (uint32_t *)SvPVX (retval);
1065 uint32_t *e = p + w * h;
1066
1067 while (p < e)
1068 {
1069 uint32_t rgba = *p;
1070 rgba = (rgba >> 24) | (rgba << 8);
1071#if 0
1072#ifdef _WIN32
1073 {//D
1074 uint8_t r = rgba >> 24;
1075 uint8_t g = rgba >> 16;
1076 uint8_t b = rgba >> 8;
1077 uint8_t a = rgba >> 0;
1078
1079 rgba = (rgba & 0xffffff00) | a;
1080 }
1081#endif 1325#endif
1082#endif
1083 rgba = SDL_SwapBE32 (rgba);
1084 *p++ = rgba;
1085 }
1086 }
1087
1088 EXTEND (SP, 5); 1326 EXTEND (SP, 2);
1089 PUSHs (sv_2mortal (newSViv (w))); 1327 PUSHs (sv_2mortal (newSViv (line)));
1328 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1329}
1330
1331void
1332line_x_to_index (DC::Layout self, int line, int x)
1333 PPCODE:
1334{
1335 PangoLayoutLine *lp;
1336 int index, trailing;
1337
1338 if (line < 0)
1339 XSRETURN_EMPTY;
1340
1341 if (!(lp = pango_layout_get_line (self->pl, line)))
1342 XSRETURN_EMPTY; /* do better */
1343
1344 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1345
1346 EXTEND (SP, 2);
1347 if (GIMME_V == G_SCALAR)
1090 PUSHs (sv_2mortal (newSViv (h))); 1348 PUSHs (sv_2mortal (newSViv (index + trailing)));
1091 PUSHs (sv_2mortal (retval));
1092 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
1093 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
1094 }
1095 else 1349 else
1096 { 1350 {
1097 FT_Bitmap bitmap;
1098
1099 retval = newSV (w * h);
1100 SvPOK_only (retval);
1101 SvCUR_set (retval, w * h);
1102
1103 bitmap.rows = h;
1104 bitmap.width = w;
1105 bitmap.pitch = w;
1106 bitmap.buffer = (unsigned char*)SvPVX (retval);
1107 bitmap.num_grays = 256;
1108 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
1109
1110 memset (bitmap.buffer, 0, w * h);
1111
1112 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
1113
1114 EXTEND (SP, 5);
1115 PUSHs (sv_2mortal (newSViv (w))); 1351 PUSHs (sv_2mortal (newSViv (index)));
1116 PUSHs (sv_2mortal (newSViv (h))); 1352 PUSHs (sv_2mortal (newSViv (trailing)));
1117 PUSHs (sv_2mortal (retval));
1118 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1119 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1120 } 1353 }
1121} 1354}
1122 1355
1356void
1357render (DC::Layout self, float x, float y, int flags = 0)
1358 CODE:
1359 rc_clear (self->rc);
1360 pango_opengl_render_layout_subpixel (
1361 self->pl,
1362 self->rc,
1363 x * PANGO_SCALE, y * PANGO_SCALE,
1364 self->r, self->g, self->b, self->a,
1365 flags
1366 );
1367 // we assume that context_change actually clears/frees stuff
1368 // and does not do any recomputation...
1369 pango_layout_context_changed (self->pl);
1370
1371void
1372draw (DC::Layout self)
1373 CODE:
1374{
1375 glEnable (GL_TEXTURE_2D);
1376 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1377 glEnable (GL_BLEND);
1378 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1379 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1380 glEnable (GL_ALPHA_TEST);
1381 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1382
1383 rc_draw (self->rc);
1384
1385 glDisable (GL_ALPHA_TEST);
1386 glDisable (GL_BLEND);
1387 glDisable (GL_TEXTURE_2D);
1388}
1389
1123MODULE = CFClient PACKAGE = CFClient::Texture 1390MODULE = Deliantra::Client PACKAGE = DC::Texture
1124 1391
1125void 1392PROTOTYPES: ENABLE
1126pad2pot (SV *data_, SV *w_, SV *h_)
1127 CODE:
1128{
1129 int ow = SvIV (w_);
1130 int oh = SvIV (h_);
1131 1393
1132 if (ow && oh) 1394void
1395pad (SV *data_, int ow, int oh, int nw, int nh)
1396 CODE:
1397{
1398 if ((nw != ow || nh != oh) && SvOK (data_))
1133 { 1399 {
1134 int nw = minpot (ow);
1135 int nh = minpot (oh);
1136
1137 if (nw != ow || nh != oh)
1138 {
1139 if (SvOK (data_))
1140 {
1141 STRLEN datalen; 1400 STRLEN datalen;
1142 char *data = SvPVbyte (data_, datalen); 1401 char *data = SvPVbyte (data_, datalen);
1143 int bpp = datalen / (ow * oh); 1402 int bpp = datalen / (ow * oh);
1144 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1403 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1145 1404
1146 SvPOK_only (result_); 1405 SvPOK_only (result_);
1147 SvCUR_set (result_, nw * nh * bpp); 1406 SvCUR_set (result_, nw * nh * bpp);
1148 1407
1149 memset (SvPVX (result_), 0, nw * nh * bpp); 1408 memset (SvPVX (result_), 0, nw * nh * bpp);
1150 while (oh--) 1409 while (oh--)
1151 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1410 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1152 1411
1153 sv_setsv (data_, result_); 1412 sv_setsv (data_, result_);
1154 }
1155
1156 sv_setiv (w_, nw);
1157 sv_setiv (h_, nh);
1158 }
1159 } 1413 }
1160} 1414}
1161 1415
1162void 1416void
1163draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1417draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1169{ 1423{
1170 HV *hv = (HV *)SvRV (self); 1424 HV *hv = (HV *)SvRV (self);
1171 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1425 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1172 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1426 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1173 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1427 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1428
1429 if (name <= 0)
1430 XSRETURN_EMPTY;
1174 1431
1175 if (items < 5) 1432 if (items < 5)
1176 { 1433 {
1177 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1434 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1178 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1435 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1206 glDisable (GL_ALPHA_TEST); 1463 glDisable (GL_ALPHA_TEST);
1207 glDisable (GL_BLEND); 1464 glDisable (GL_BLEND);
1208 } 1465 }
1209} 1466}
1210 1467
1468IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1469 CODE:
1470{
1471 GLint width;
1472 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1473 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1474 RETVAL = width > 0;
1475}
1476 OUTPUT:
1477 RETVAL
1478
1211MODULE = CFClient PACKAGE = CFClient::Map 1479MODULE = Deliantra::Client PACKAGE = DC::Map
1212 1480
1213CFClient::Map 1481PROTOTYPES: DISABLE
1214new (SV *class, int map_width, int map_height) 1482
1483DC::Map
1484new (SV *class)
1215 CODE: 1485 CODE:
1216 New (0, RETVAL, 1, struct map); 1486 New (0, RETVAL, 1, struct map);
1217 RETVAL->x = 0; 1487 RETVAL->x = 0;
1218 RETVAL->y = 0; 1488 RETVAL->y = 0;
1219 RETVAL->w = map_width; 1489 RETVAL->w = 0;
1220 RETVAL->h = map_height; 1490 RETVAL->h = 0;
1221 RETVAL->ox = 0; 1491 RETVAL->ox = 0;
1222 RETVAL->oy = 0; 1492 RETVAL->oy = 0;
1223 RETVAL->faces = 8192; 1493 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1224 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1494 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1225 RETVAL->texs = 8192;
1226 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1227 RETVAL->rows = 0; 1495 RETVAL->rows = 0;
1228 RETVAL->row = 0; 1496 RETVAL->row = 0;
1229 OUTPUT: 1497 OUTPUT:
1230 RETVAL 1498 RETVAL
1231 1499
1232void 1500void
1233DESTROY (CFClient::Map self) 1501DESTROY (DC::Map self)
1234 CODE: 1502 CODE:
1235{ 1503{
1236 map_clear (self); 1504 map_clear (self);
1237 Safefree (self->face); 1505 Safefree (self->face2tile);
1238 Safefree (self->tex); 1506 Safefree (self->tex);
1239 Safefree (self); 1507 Safefree (self);
1240} 1508}
1241 1509
1242void 1510void
1511resize (DC::Map self, int map_width, int map_height)
1512 CODE:
1513 self->w = map_width;
1514 self->h = map_height;
1515
1516void
1243clear (CFClient::Map self) 1517clear (DC::Map self)
1244 CODE: 1518 CODE:
1245 map_clear (self); 1519 map_clear (self);
1246 1520
1247void 1521void
1248set_face (CFClient::Map self, int face, int texid) 1522set_tileid (DC::Map self, int face, int tile)
1249 CODE: 1523 CODE:
1250{ 1524{
1251 while (self->faces <= face) 1525 need_facenum (self, face); self->face2tile [face] = tile;
1252 { 1526 need_texid (self, tile);
1253 Append (mapface, self->face, self->faces, self->faces);
1254 self->faces *= 2;
1255 }
1256
1257 self->face [face] = texid;
1258} 1527}
1259 1528
1260void 1529void
1530set_smooth (DC::Map self, int face, int smooth, int level)
1531 CODE:
1532{
1533 tileid texid;
1534 maptex *tex;
1535
1536 if (face < 0 || face >= self->faces)
1537 return;
1538
1539 if (smooth < 0 || smooth >= self->faces)
1540 return;
1541
1542 texid = self->face2tile [face];
1543
1544 if (!texid)
1545 return;
1546
1547 tex = self->tex + texid;
1548 tex->smoothtile = self->face2tile [smooth];
1549 tex->smoothlevel = level;
1550}
1551
1552void
1261set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1553set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1262 CODE: 1554 CODE:
1263{ 1555{
1264 while (self->texs <= texid) 1556 need_texid (self, texid);
1265 {
1266 Append (maptex, self->tex, self->texs, self->texs);
1267 self->texs *= 2;
1268 }
1269 1557
1270 { 1558 {
1271 maptex *tex = self->tex + texid; 1559 maptex *tex = self->tex + texid;
1272 1560
1273 tex->name = name; 1561 tex->name = name;
1290 // from transparent color bleeding and ugly wrapping effects. 1578 // from transparent color bleeding and ugly wrapping effects.
1291 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1579 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1292} 1580}
1293 1581
1294int 1582int
1295ox (CFClient::Map self) 1583ox (DC::Map self)
1296 ALIAS: 1584 ALIAS:
1297 oy = 1 1585 oy = 1
1298 x = 2 1586 x = 2
1299 y = 3 1587 y = 3
1300 w = 4 1588 w = 4
1311 } 1599 }
1312 OUTPUT: 1600 OUTPUT:
1313 RETVAL 1601 RETVAL
1314 1602
1315void 1603void
1316scroll (CFClient::Map self, int dx, int dy) 1604scroll (DC::Map self, int dx, int dy)
1317 CODE: 1605 CODE:
1318{ 1606{
1319 if (dx > 0) 1607 if (dx > 0)
1320 map_blank (self, self->x, self->y, dx - 1, self->h); 1608 map_blank (self, self->x, self->y, dx, self->h);
1321 else if (dx < 0) 1609 else if (dx < 0)
1322 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1610 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1323 1611
1324 if (dy > 0) 1612 if (dy > 0)
1325 map_blank (self, self->x, self->y, self->w, dy - 1); 1613 map_blank (self, self->x, self->y, self->w, dy);
1326 else if (dy < 0) 1614 else if (dy < 0)
1327 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1615 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1328 1616
1329 self->ox += dx; self->x += dx; 1617 self->ox += dx; self->x += dx;
1330 self->oy += dy; self->y += dy; 1618 self->oy += dy; self->y += dy;
1331 1619
1332 while (self->y < 0) 1620 while (self->y < 0)
1336 self->rows += MAP_EXTEND_Y; 1624 self->rows += MAP_EXTEND_Y;
1337 self->y += MAP_EXTEND_Y; 1625 self->y += MAP_EXTEND_Y;
1338 } 1626 }
1339} 1627}
1340 1628
1341void 1629SV *
1342map1a_update (CFClient::Map self, SV *data_) 1630map1a_update (DC::Map self, SV *data_, int extmap)
1343 CODE: 1631 CODE:
1344{ 1632{
1345 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1633 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1346 uint8_t *data_end = (uint8_t *)SvEND (data_); 1634 uint8_t *data_end = (uint8_t *)SvEND (data_);
1347 mapcell *cell; 1635 mapcell *cell;
1348 int x, y, flags; 1636 int x, y, z, flags;
1637 AV *missing = newAV ();
1638 RETVAL = newRV_noinc ((SV *)missing);
1349 1639
1350 while (data < data_end) 1640 while (data < data_end - 1)
1351 { 1641 {
1352 flags = (data [0] << 8) + data [1]; data += 2; 1642 flags = (data [0] << 8) + data [1]; data += 2;
1353 1643
1354 x = self->x + ((flags >> 10) & 63); 1644 x = self->x + ((flags >> 10) & 63);
1355 y = self->y + ((flags >> 4) & 63); 1645 y = self->y + ((flags >> 4) & 63);
1356 1646
1357 cell = map_get_cell (self, x, y); 1647 cell = map_get_cell (self, x, y);
1358 1648
1359 if (flags & 15) 1649 if (flags & 15)
1360 { 1650 {
1361 if (cell->darkness < 0) 1651 if (!cell->darkness)
1362 { 1652 {
1653 memset (cell, 0, sizeof (*cell));
1363 cell->darkness = 0; 1654 cell->darkness = 256;
1364 cell->face [0] = 0;
1365 cell->face [1] = 0;
1366 cell->face [2] = 0;
1367 } 1655 }
1368 1656
1369 cell->darkness = flags & 8 ? *data++ : 255;
1370
1371 //TODO: don't trust server data to be in-range(!) 1657 //TODO: don't trust server data to be in-range(!)
1372 1658
1373 if (flags & 4) 1659 if (flags & 8)
1374 { 1660 {
1375 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1661 if (extmap)
1662 {
1663 uint8_t ext, cmd;
1664
1665 do
1666 {
1667 ext = *data++;
1668 cmd = ext & 0x3f;
1669
1670 if (cmd < 4)
1671 cell->darkness = 255 - ext * 64 + 1;
1672 else if (cmd == 5) // health
1673 {
1674 cell->stat_width = 1;
1675 cell->stat_hp = *data++;
1676 }
1677 else if (cmd == 6) // monster width
1678 cell->stat_width = *data++ + 1;
1679 else if (cmd == 0x47)
1680 {
1681 if (*data == 4)
1682 ; // decode player count
1683
1684 data += *data + 1;
1685 }
1686 else if (cmd == 8) // cell flags
1687 cell->flags = *data++;
1688 else if (ext & 0x40) // unknown, multibyte => skip
1689 data += *data + 1;
1690 else
1691 data++;
1692 }
1693 while (ext & 0x80);
1694 }
1695 else
1696 cell->darkness = *data++ + 1;
1376 } 1697 }
1377 1698
1699 for (z = 0; z <= 2; ++z)
1378 if (flags & 2) 1700 if (flags & (4 >> z))
1379 { 1701 {
1380 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1702 faceid face = (data [0] << 8) + data [1]; data += 2;
1703 need_facenum (self, face);
1704 cell->tile [z] = self->face2tile [face];
1705
1706 if (cell->tile [z])
1707 {
1708 maptex *tex = self->tex + cell->tile [z];
1709 if (!tex->name)
1710 av_push (missing, newSViv (cell->tile [z]));
1711
1712 if (tex->smoothtile)
1713 {
1714 maptex *smooth = self->tex + tex->smoothtile;
1715 if (!smooth->name)
1716 av_push (missing, newSViv (tex->smoothtile));
1717 }
1718 }
1381 } 1719 }
1382
1383 if (flags & 1)
1384 {
1385 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1386 }
1387 } 1720 }
1388 else 1721 else
1389 cell->darkness = -1; 1722 cell->darkness = 0;
1390 } 1723 }
1391} 1724}
1725 OUTPUT:
1726 RETVAL
1392 1727
1393SV * 1728SV *
1394mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1729mapmap (DC::Map self, int x0, int y0, int w, int h)
1395 CODE: 1730 CODE:
1396{ 1731{
1397 int x1, x; 1732 int x1, x;
1398 int y1, y; 1733 int y1, y;
1399 int z; 1734 int z;
1420 { 1755 {
1421 mapcell *cell = row->col + (x - row->c0); 1756 mapcell *cell = row->col + (x - row->c0);
1422 1757
1423 for (z = 0; z <= 0; z++) 1758 for (z = 0; z <= 0; z++)
1424 { 1759 {
1425 mapface face = cell->face [z];
1426
1427 if (face)
1428 {
1429 maptex tex = self->tex [face]; 1760 maptex tex = self->tex [cell->tile [z]];
1430 int a0 = 255 - tex.a; 1761 int a0 = 255 - tex.a;
1431 int a1 = tex.a; 1762 int a1 = tex.a;
1432 1763
1433 r = (r * a0 + tex.r * a1) / 255; 1764 r = (r * a0 + tex.r * a1) / 255;
1434 g = (g * a0 + tex.g * a1) / 255; 1765 g = (g * a0 + tex.g * a1) / 255;
1435 b = (b * a0 + tex.b * a1) / 255; 1766 b = (b * a0 + tex.b * a1) / 255;
1436 a = (a * a0 + tex.a * a1) / 255; 1767 a = (a * a0 + tex.a * a1) / 255;
1437 }
1438 } 1768 }
1439 } 1769 }
1440 1770
1441 *map++ = (r ) 1771 *map++ = (r )
1442 | (g << 8) 1772 | (g << 8)
1449} 1779}
1450 OUTPUT: 1780 OUTPUT:
1451 RETVAL 1781 RETVAL
1452 1782
1453void 1783void
1454draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1784draw (DC::Map self, int mx, int my, int sw, int sh, int T)
1455 CODE: 1785 CODE:
1456{ 1786{
1457 int vx, vy;
1458 int x, y, z; 1787 int x, y, z;
1459 int last_name;
1460 mapface face;
1461 1788
1462 vx = self->x + self->w / 2 - sw / 2 - shift_x; 1789 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1463 vy = self->y + self->h / 2 - sh / 2 - shift_y; 1790 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1791 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1792 smooth_key skey;
1464 1793
1465 /* 1794 rc_t *rc = rc_alloc ();
1466 int vx = self->vx = self->w >= sw 1795 rc_key_t key;
1467 ? self->x + (self->w - sw) / 2 1796 rc_array_t *arr;
1468 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1469 1797
1470 int vy = self->vy = self->h >= sh 1798 // thats current max. sorry.
1471 ? self->y + (self->h - sh) / 2 1799 if (sw > 255) sw = 255;
1472 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1800 if (sh > 255) sh = 255;
1473 */
1474 1801
1475 glColor4ub (255, 255, 255, 255); 1802 // clear key, in case of extra padding
1803 memset (&skey, 0, sizeof (skey));
1804
1805 memset (&key, 0, sizeof (key));
1806 key.r = 255;
1807 key.g = 255;
1808 key.b = 255;
1809 key.a = 255;
1810 key.mode = GL_QUADS;
1811 key.format = GL_T2F_V3F;
1812 key.texname = -1;
1813
1814 mx += self->x;
1815 my += self->y;
1816
1817 // first pass: determine smooth_max
1818 // rather ugly, if you ask me
1819 // could also be stored inside mapcell and updated on change
1820 memset (smooth_max, 0, sizeof (smooth_max));
1821
1822 for (y = 0; y < sh; y++)
1823 if (0 <= y + my && y + my < self->rows)
1824 {
1825 maprow *row = self->row + (y + my);
1826
1827 for (x = 0; x < sw; x++)
1828 if (row->c0 <= x + mx && x + mx < row->c1)
1829 {
1830 mapcell *cell = row->col + (x + mx - row->c0);
1831
1832 smooth_max[x + 1][y + 1] =
1833 MAX (self->tex [cell->tile [0]].smoothlevel,
1834 MAX (self->tex [cell->tile [1]].smoothlevel,
1835 self->tex [cell->tile [2]].smoothlevel));
1836 }
1837 }
1476 1838
1477 glEnable (GL_BLEND); 1839 glEnable (GL_BLEND);
1478 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1840 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1479 glEnable (GL_TEXTURE_2D);
1480 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1841 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1481 1842
1482 glBegin (GL_QUADS);
1483
1484 last_name = 0;
1485
1486 for (z = 0; z < 3; z++) 1843 for (z = 0; z <= 2; z++)
1844 {
1845 memset (smooth_level, 0, sizeof (smooth_level));
1846
1487 for (y = 0; y < sh; y++) 1847 for (y = 0; y < sh; y++)
1488 if (0 <= y + vy && y + vy < self->rows) 1848 if (0 <= y + my && y + my < self->rows)
1489 { 1849 {
1490 maprow *row = self->row + (y + vy); 1850 maprow *row = self->row + (y + my);
1491 1851
1492 for (x = 0; x < sw; x++) 1852 for (x = 0; x < sw; x++)
1493 if (row->c0 <= x + vx && x + vx < row->c1) 1853 if (row->c0 <= x + mx && x + mx < row->c1)
1494 { 1854 {
1495 mapcell *cell = row->col + (x + vx - row->c0); 1855 mapcell *cell = row->col + (x + mx - row->c0);
1496
1497 face = cell->face [z]; 1856 tileid tile = cell->tile [z];
1498 1857
1499 if (face) 1858 if (tile)
1859 {
1860 maptex tex = self->tex [tile];
1861 int px, py;
1862
1863 if (key.texname != tex.name)
1864 {
1865 if (!tex.name)
1866 tex = self->tex [2]; /* missing, replace by noface */
1867
1868 key.texname = tex.name;
1869 arr = rc_array (rc, &key);
1870 }
1871
1872 px = (x + 1) * T - tex.w;
1873 py = (y + 1) * T - tex.h;
1874
1875 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1876 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1877 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1878 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1879
1880 if (cell->flags && z == 2)
1881 {
1882 // overlays such as the speech bubble, probably more to come
1883 if (cell->flags & 1)
1884 {
1885 maptex tex = self->tex [1];
1886 int px = x * T + T * 2 / 32;
1887 int py = y * T - T * 6 / 32;
1888
1889 if (tex.name)
1890 {
1891 if (key.texname != tex.name)
1892 {
1893 key.texname = tex.name;
1894 arr = rc_array (rc, &key);
1895 }
1896
1897 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1898 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1899 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1900 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1901 }
1902 }
1903 }
1904
1905 // update smooth hash
1906 if (tex.smoothtile)
1907 {
1908 skey.tile = tex.smoothtile;
1909 skey.level = tex.smoothlevel;
1910
1911 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1912
1913 // add bits to current tile and all neighbours. skey.x|y is
1914 // shifted +1|+1 so we always stay positive.
1915
1916 // bits is ___n cccc CCCC bbbb
1917 // n do not draw borders&corners
1918 // c draw these corners, but...
1919 // C ... not these
1920 // b draw these borders
1921
1922 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1923 // ┃· ·· ·┃ ━━
1924
1925 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1926 // ·· ·· ·┏ ┓·
1927
1928 // full tile
1929 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1930
1931 // borders
1932 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1933 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1934 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1935 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1936
1937 // corners
1938 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1939 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1940 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1941 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1942 }
1943 }
1944 }
1945 }
1946
1947 rc_draw (rc);
1948 rc_clear (rc);
1949
1950 // go through all smoothlevels, lowest to highest, then draw.
1951 // this is basically counting sort
1952 {
1953 int w, b;
1954
1955 glEnable (GL_TEXTURE_2D);
1956 glBegin (GL_QUADS);
1957 for (w = 0; w < 256 / 32; ++w)
1958 {
1959 uint32_t smask = smooth_level [w];
1960 if (smask)
1961 for (b = 0; b < 32; ++b)
1962 if (smask & (((uint32_t)1) << b))
1500 { 1963 {
1501 maptex tex = self->tex [face]; 1964 int level = (w << 5) | b;
1965 HE *he;
1502 1966
1503 int px = (x + 1) * 32 - tex.w; 1967 hv_iterinit (smooth);
1504 int py = (y + 1) * 32 - tex.h; 1968 while ((he = hv_iternext (smooth)))
1505
1506 if (last_name != tex.name)
1507 { 1969 {
1970 smooth_key *skey = (smooth_key *)HeKEY (he);
1971 IV bits = SvIVX (HeVAL (he));
1972
1973 if (!(bits & 0x1000)
1974 && skey->level == level
1975 && level > smooth_max [skey->x][skey->y])
1976 {
1977 maptex tex = self->tex [skey->tile];
1978 int px = (((int)skey->x) - 1) * T;
1979 int py = (((int)skey->y) - 1) * T;
1980 int border = bits & 15;
1981 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1982 float dx = tex.s * .0625f; // 16 images/row
1983 float dy = tex.t * .5f ; // 2 images/column
1984
1985 if (tex.name)
1986 {
1987 // this time avoiding texture state changes
1988 // save gobs of state changes.
1989 if (key.texname != tex.name)
1990 {
1508 glEnd (); 1991 glEnd ();
1509 last_name = tex.name;
1510 glBindTexture (GL_TEXTURE_2D, last_name); 1992 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1511 glBegin (GL_QUADS); 1993 glBegin (GL_QUADS);
1994 }
1995
1996 if (border)
1997 {
1998 float ox = border * dx;
1999
2000 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
2001 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
2002 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
2003 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
2004 }
2005
2006 if (corner)
2007 {
2008 float ox = corner * dx;
2009
2010 glTexCoord2f (ox , dy ); glVertex2i (px , py );
2011 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
2012 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
2013 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2014 }
2015 }
2016 }
1512 } 2017 }
1513
1514 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1515 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1516 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1517 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1518 } 2018 }
1519 }
1520 } 2019 }
1521 2020
1522 glEnd (); 2021 glEnd ();
1523
1524 glDisable (GL_TEXTURE_2D); 2022 glDisable (GL_TEXTURE_2D);
2023 key.texname = -1;
2024 }
2025
2026 hv_clear (smooth);
2027 }
2028
1525 glDisable (GL_BLEND); 2029 glDisable (GL_BLEND);
1526} 2030 rc_free (rc);
1527 2031
2032 // top layer: overlays such as the health bar
2033 for (y = 0; y < sh; y++)
2034 if (0 <= y + my && y + my < self->rows)
2035 {
2036 maprow *row = self->row + (y + my);
2037
2038 for (x = 0; x < sw; x++)
2039 if (row->c0 <= x + mx && x + mx < row->c1)
2040 {
2041 mapcell *cell = row->col + (x + mx - row->c0);
2042
2043 int px = x * T;
2044 int py = y * T;
2045
2046 if (cell->stat_hp)
2047 {
2048 int width = cell->stat_width * T;
2049 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2050
2051 glColor3ub (0, 0, 0);
2052 glRectf (px + 1, py - thick - 2,
2053 px + width - 1, py);
2054
2055 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
2056 glRectf (px + 2,
2057 py - thick - 1,
2058 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
2059 }
2060 }
2061 }
2062}
2063
1528void 2064void
1529draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data) 2065draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1530 CODE: 2066 CODE:
1531{ 2067{
1532 static float color[16][3] = { 2068 static float color[16][3] = {
1533 { 0.00F, 0.00F, 0.00F }, 2069 { 0.00F, 0.00F, 0.00F },
1534 { 1.00F, 1.00F, 1.00F }, 2070 { 1.00F, 1.00F, 1.00F },
1584 glDisable (GL_BLEND); 2120 glDisable (GL_BLEND);
1585 glDisable (GL_TEXTURE_2D); 2121 glDisable (GL_TEXTURE_2D);
1586} 2122}
1587 2123
1588void 2124void
1589fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2125fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1590 PPCODE: 2126 PPCODE:
1591{ 2127{
1592 int vx, vy;
1593 int x, y; 2128 int x, y;
2129 int sw1 = sw + 2;
2130 int sh1 = sh + 2;
2131 int sh3 = sh * 3;
1594 int sw4 = (sw + 3) & ~3; 2132 int sw34 = (sw * 3 + 3) & ~3;
2133 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1595 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2134 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1596 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2135 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1597 2136
1598 memset (darkness, 255, sw4 * sh);
1599 SvPOK_only (darkness_sv); 2137 SvPOK_only (darkness3_sv);
1600 SvCUR_set (darkness_sv, sw4 * sh); 2138 SvCUR_set (darkness3_sv, sw34 * sh3);
1601 2139
1602 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 2140 mx += self->x - 1;
1603 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 2141 my += self->y - 1;
1604 2142
2143 memset (darkness1, 255, sw1 * sh1);
2144
1605 for (y = 0; y < sh; y++) 2145 for (y = 0; y < sh1; y++)
1606 if (0 <= y + vy && y + vy < self->rows) 2146 if (0 <= y + my && y + my < self->rows)
1607 { 2147 {
1608 maprow *row = self->row + (y + vy); 2148 maprow *row = self->row + (y + my);
1609 2149
1610 for (x = 0; x < sw; x++) 2150 for (x = 0; x < sw1; x++)
1611 if (row->c0 <= x + vx && x + vx < row->c1) 2151 if (row->c0 <= x + mx && x + mx < row->c1)
1612 { 2152 {
1613 mapcell *cell = row->col + (x + vx - row->c0); 2153 mapcell *cell = row->col + (x + mx - row->c0);
1614 2154
1615 darkness[y * sw4 + x] = cell->darkness < 0 2155 darkness1 [y * sw1 + x] = cell->darkness
2156 ? 255 - (cell->darkness - 1)
1616 ? 255 - FOW_DARKNESS 2157 : 255 - FOW_DARKNESS;
1617 : 255 - cell->darkness;
1618 } 2158 }
1619 } 2159 }
1620 2160
2161 for (y = 0; y < sh; ++y)
2162 for (x = 0; x < sw; ++x)
2163 {
2164 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2165 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2166 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2167 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2168 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2169 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2170 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2171 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2172 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2173
2174 uint8_t r11 = (d11 + d21 + d12) / 3;
2175 uint8_t r21 = d21;
2176 uint8_t r31 = (d21 + d31 + d32) / 3;
2177
2178 uint8_t r12 = d12;
2179 uint8_t r22 = d22;
2180 uint8_t r32 = d32;
2181
2182 uint8_t r13 = (d13 + d23 + d12) / 3;
2183 uint8_t r23 = d23;
2184 uint8_t r33 = (d23 + d33 + d32) / 3;
2185
2186 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2187 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2188 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2189 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2190 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2191 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2192 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2193 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2194 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2195 }
2196
2197 free (darkness1);
2198
1621 EXTEND (SP, 3); 2199 EXTEND (SP, 3);
1622 PUSHs (sv_2mortal (newSViv (sw4))); 2200 PUSHs (sv_2mortal (newSViv (sw34)));
1623 PUSHs (sv_2mortal (newSViv (sh))); 2201 PUSHs (sv_2mortal (newSViv (sh3)));
1624 PUSHs (darkness_sv); 2202 PUSHs (darkness3_sv);
1625} 2203}
1626 2204
1627SV * 2205SV *
1628get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2206get_rect (DC::Map self, int x0, int y0, int w, int h)
1629 CODE: 2207 CODE:
1630{ 2208{
1631 int x, y, x1, y1; 2209 int x, y, x1, y1;
1632 SV *data_sv = newSV (w * h * 7 + 5); 2210 SV *data_sv = newSV (w * h * 7 + 5);
1633 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2211 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1658 if (row && row->c0 <= x && x < row->c1) 2236 if (row && row->c0 <= x && x < row->c1)
1659 { 2237 {
1660 mapcell *cell = row->col + (x - row->c0); 2238 mapcell *cell = row->col + (x - row->c0);
1661 uint8_t flags = 0; 2239 uint8_t flags = 0;
1662 2240
1663 if (cell->face [0]) flags |= 1; 2241 if (cell->tile [0]) flags |= 1;
1664 if (cell->face [1]) flags |= 2; 2242 if (cell->tile [1]) flags |= 2;
1665 if (cell->face [2]) flags |= 4; 2243 if (cell->tile [2]) flags |= 4;
1666 2244
1667 *data++ = flags; 2245 *data++ = flags;
1668 2246
1669 if (flags & 1) 2247 if (flags & 1)
1670 { 2248 {
2249 tileid tile = cell->tile [0];
1671 *data++ = cell->face [0] >> 8; 2250 *data++ = tile >> 8;
1672 *data++ = cell->face [0]; 2251 *data++ = tile;
1673 } 2252 }
1674 2253
1675 if (flags & 2) 2254 if (flags & 2)
1676 { 2255 {
2256 tileid tile = cell->tile [1];
1677 *data++ = cell->face [1] >> 8; 2257 *data++ = tile >> 8;
1678 *data++ = cell->face [1]; 2258 *data++ = tile;
1679 } 2259 }
1680 2260
1681 if (flags & 4) 2261 if (flags & 4)
1682 { 2262 {
2263 tileid tile = cell->tile [2];
1683 *data++ = cell->face [2] >> 8; 2264 *data++ = tile >> 8;
1684 *data++ = cell->face [2]; 2265 *data++ = tile;
1685 } 2266 }
1686 } 2267 }
1687 else 2268 else
1688 *data++ = 0; 2269 *data++ = 0;
1689 } 2270 }
1695} 2276}
1696 OUTPUT: 2277 OUTPUT:
1697 RETVAL 2278 RETVAL
1698 2279
1699void 2280void
1700set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2281set_rect (DC::Map self, int x0, int y0, uint8_t *data)
1701 PPCODE: 2282 PPCODE:
1702{ 2283{
1703 int x, y, z; 2284 int x, y, z;
1704 int w, h; 2285 int w, h;
1705 int x1, y1; 2286 int x1, y1;
1706 2287
1707 if (*data++ != 0) 2288 if (*data++ != 0)
1708 return; /* version mismatch */ 2289 XSRETURN_EMPTY; /* version mismatch */
1709 2290
1710 w = *data++ << 8; w |= *data++; 2291 w = *data++ << 8; w |= *data++;
1711 h = *data++ << 8; h |= *data++; 2292 h = *data++ << 8; h |= *data++;
1712 2293
1713 // we need to do this 'cause we don't keep an absolute coord system for rows 2294 // we need to do this 'cause we don't keep an absolute coord system for rows
1729 { 2310 {
1730 uint8_t flags = *data++; 2311 uint8_t flags = *data++;
1731 2312
1732 if (flags) 2313 if (flags)
1733 { 2314 {
1734 mapface face[3] = { 0, 0, 0 };
1735
1736 mapcell *cell = row_get_cell (row, x); 2315 mapcell *cell = row_get_cell (row, x);
2316 tileid tile[3] = { 0, 0, 0 };
1737 2317
1738 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2318 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1739 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2319 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1740 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2320 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1741 2321
1742 if (cell->darkness <= 0) 2322 if (cell->darkness == 0)
1743 { 2323 {
1744 cell->darkness = -1; 2324 cell->darkness = 0;
1745 2325
1746 for (z = 0; z <= 2; z++) 2326 for (z = 0; z <= 2; z++)
1747 { 2327 {
1748 cell->face[z] = face[z]; 2328 tileid t = tile [z];
1749 2329
1750 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2330 if (t >= self->texs || (t && !self->tex [t].name))
2331 {
1751 XPUSHs (sv_2mortal (newSViv (face[z]))); 2332 XPUSHs (sv_2mortal (newSViv (t)));
2333 need_texid (self, t);
2334 }
2335
2336 cell->tile [z] = t;
1752 } 2337 }
1753 } 2338 }
1754 } 2339 }
1755 } 2340 }
1756 } 2341 }
1757} 2342}
1758 2343
1759MODULE = CFClient PACKAGE = CFClient::MixChunk 2344MODULE = Deliantra::Client PACKAGE = DC::RW
1760 2345
1761CFClient::MixChunk 2346DC::RW
1762new_from_file (SV *class, char *path) 2347new (SV *class, SV *data_sv)
1763 CODE: 2348 CODE:
1764 RETVAL = Mix_LoadWAV (path); 2349{
2350 STRLEN datalen;
2351 char *data = SvPVbyte (data_sv, datalen);
2352
2353 RETVAL = SDL_RWFromConstMem (data, datalen);
2354}
1765 OUTPUT: 2355 OUTPUT:
1766 RETVAL 2356 RETVAL
1767 2357
2358DC::RW
2359new_from_file (SV *class, const char *path, const char *mode = "rb")
2360 CODE:
2361 RETVAL = SDL_RWFromFile (path, mode);
2362 OUTPUT:
2363 RETVAL
2364
2365# fails on win32:
2366# dc.xs(2268) : error C2059: syntax error : '('
1768void 2367#void
2368#close (DC::RW self)
2369# CODE:
2370# (self->(close)) (self);
2371
2372MODULE = Deliantra::Client PACKAGE = DC::Channel
2373
2374PROTOTYPES: DISABLE
2375
2376DC::Channel
2377find ()
2378 CODE:
2379{
2380 RETVAL = Mix_GroupAvailable (-1);
2381
2382 if (RETVAL < 0)
2383 {
2384 RETVAL = Mix_GroupOldest (-1);
2385
2386 if (RETVAL < 0)
2387 XSRETURN_UNDEF;
2388
2389 Mix_HaltChannel (RETVAL);
2390 }
2391
2392 Mix_UnregisterAllEffects (RETVAL);
2393 Mix_Volume (RETVAL, 128);
2394}
2395 OUTPUT:
2396 RETVAL
2397
2398void
2399halt (DC::Channel self)
2400 CODE:
2401 Mix_HaltChannel (self);
2402
2403void
2404expire (DC::Channel self, int ticks = -1)
2405 CODE:
2406 Mix_ExpireChannel (self, ticks);
2407
2408void
2409fade_out (DC::Channel self, int ticks = -1)
2410 CODE:
2411 Mix_FadeOutChannel (self, ticks);
2412
2413int
2414volume (DC::Channel self, int volume)
2415 CODE:
2416 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2417 OUTPUT:
2418 RETVAL
2419
2420void
2421unregister_all_effects (DC::Channel self)
2422 CODE:
2423 Mix_UnregisterAllEffects (self);
2424
2425void
2426set_panning (DC::Channel self, int left, int right)
2427 CODE:
2428 left = CLAMP (left , 0, 255);
2429 right = CLAMP (right, 0, 255);
2430 Mix_SetPanning (self, left, right);
2431
2432void
2433set_distance (DC::Channel self, int distance)
2434 CODE:
2435 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2436
2437void
2438set_position (DC::Channel self, int angle, int distance)
2439 CODE:
2440
2441void
2442set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2443 CODE:
2444{
2445 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2446 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2447 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2448}
2449
2450void
2451set_reverse_stereo (DC::Channel self, int flip)
2452 CODE:
2453 Mix_SetReverseStereo (self, flip);
2454
2455MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2456
2457PROTOTYPES: DISABLE
2458
2459DC::MixChunk
2460new (SV *class, DC::RW rwops)
2461 CODE:
2462 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2463 OUTPUT:
2464 RETVAL
2465
2466void
1769DESTROY (CFClient::MixChunk self) 2467DESTROY (DC::MixChunk self)
1770 CODE: 2468 CODE:
1771 Mix_FreeChunk (self); 2469 Mix_FreeChunk (self);
1772 2470
1773int 2471int
1774volume (CFClient::MixChunk self, int volume = -1) 2472volume (DC::MixChunk self, int volume = -1)
1775 CODE: 2473 CODE:
2474 if (items > 1)
2475 volume = CLAMP (volume, 0, 128);
1776 RETVAL = Mix_VolumeChunk (self, volume); 2476 RETVAL = Mix_VolumeChunk (self, volume);
1777 OUTPUT: 2477 OUTPUT:
1778 RETVAL 2478 RETVAL
1779 2479
1780int 2480DC::Channel
1781play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2481play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
1782 CODE: 2482 CODE:
2483{
1783 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2484 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2485
2486 if (RETVAL < 0)
2487 XSRETURN_UNDEF;
2488
2489 if (channel < 0)
2490 {
2491 Mix_UnregisterAllEffects (RETVAL);
2492 Mix_Volume (RETVAL, 128);
2493 }
2494}
1784 OUTPUT: 2495 OUTPUT:
1785 RETVAL 2496 RETVAL
1786 2497
1787MODULE = CFClient PACKAGE = CFClient::MixMusic 2498MODULE = Deliantra::Client PACKAGE = DC::MixMusic
1788 2499
1789int 2500int
1790volume (int volume = -1) 2501volume (int volume = -1)
2502 PROTOTYPE: ;$
1791 CODE: 2503 CODE:
2504 if (items > 0)
2505 volume = CLAMP (volume, 0, 128);
1792 RETVAL = Mix_VolumeMusic (volume); 2506 RETVAL = Mix_VolumeMusic (volume);
1793 OUTPUT: 2507 OUTPUT:
1794 RETVAL 2508 RETVAL
1795 2509
1796CFClient::MixMusic 2510void
1797new_from_file (SV *class, char *path) 2511fade_out (int ms)
1798 CODE: 2512 CODE:
2513 Mix_FadeOutMusic (ms);
2514
2515void
2516halt ()
2517 CODE:
2518 Mix_HaltMusic ();
2519
2520DC::MixMusic
2521new (SV *class, DC::RW rwops)
2522 CODE:
1799 RETVAL = Mix_LoadMUS (path); 2523 RETVAL = Mix_LoadMUS_RW (rwops);
1800 OUTPUT: 2524 OUTPUT:
1801 RETVAL 2525 RETVAL
1802 2526
1803void 2527void
1804DESTROY (CFClient::MixMusic self) 2528DESTROY (DC::MixMusic self)
1805 CODE: 2529 CODE:
1806 Mix_FreeMusic (self); 2530 Mix_FreeMusic (self);
1807 2531
1808int 2532int
1809play (CFClient::MixMusic self, int loops = -1) 2533play (DC::MixMusic self, int loops = -1)
1810 CODE: 2534 CODE:
1811 RETVAL = Mix_PlayMusic (self, loops); 2535 RETVAL = Mix_PlayMusic (self, loops);
1812 OUTPUT: 2536 OUTPUT:
1813 RETVAL 2537 RETVAL
1814 2538
2539void
2540fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2541 CODE:
2542 Mix_FadeInMusicPos (self, loops, ms, position);
2543
1815MODULE = CFClient PACKAGE = CFClient::OpenGL 2544MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2545
2546PROTOTYPES: ENABLE
1816 2547
1817BOOT: 2548BOOT:
1818{ 2549{
1819 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2550 HV *stash = gv_stashpv ("DC::OpenGL", 1);
1820 static const struct { 2551 static const struct {
1821 const char *name; 2552 const char *name;
1822 IV iv; 2553 IV iv;
1823 } *civ, const_iv[] = { 2554 } *civ, const_iv[] = {
1824# define const_iv(name) { # name, (IV)name } 2555# define const_iv(name) { # name, (IV)name }
2556 const_iv (GL_VENDOR),
2557 const_iv (GL_VERSION),
2558 const_iv (GL_EXTENSIONS),
1825 const_iv (GL_COLOR_MATERIAL), 2559 const_iv (GL_COLOR_MATERIAL),
1826 const_iv (GL_SMOOTH), 2560 const_iv (GL_SMOOTH),
1827 const_iv (GL_FLAT), 2561 const_iv (GL_FLAT),
1828 const_iv (GL_DITHER), 2562 const_iv (GL_DITHER),
1829 const_iv (GL_BLEND), 2563 const_iv (GL_BLEND),
1833 const_iv (GL_ALPHA_TEST), 2567 const_iv (GL_ALPHA_TEST),
1834 const_iv (GL_NORMALIZE), 2568 const_iv (GL_NORMALIZE),
1835 const_iv (GL_RESCALE_NORMAL), 2569 const_iv (GL_RESCALE_NORMAL),
1836 const_iv (GL_FRONT), 2570 const_iv (GL_FRONT),
1837 const_iv (GL_BACK), 2571 const_iv (GL_BACK),
2572 const_iv (GL_AUX0),
1838 const_iv (GL_AND), 2573 const_iv (GL_AND),
1839 const_iv (GL_ONE), 2574 const_iv (GL_ONE),
1840 const_iv (GL_ZERO), 2575 const_iv (GL_ZERO),
1841 const_iv (GL_SRC_ALPHA), 2576 const_iv (GL_SRC_ALPHA),
1842 const_iv (GL_DST_ALPHA), 2577 const_iv (GL_DST_ALPHA),
1855 const_iv (GL_INTENSITY), 2590 const_iv (GL_INTENSITY),
1856 const_iv (GL_LUMINANCE), 2591 const_iv (GL_LUMINANCE),
1857 const_iv (GL_LUMINANCE_ALPHA), 2592 const_iv (GL_LUMINANCE_ALPHA),
1858 const_iv (GL_FLOAT), 2593 const_iv (GL_FLOAT),
1859 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2594 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2595 const_iv (GL_COMPRESSED_ALPHA_ARB),
2596 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2597 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2598 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2599 const_iv (GL_COMPRESSED_RGB_ARB),
2600 const_iv (GL_COMPRESSED_RGBA_ARB),
1860 const_iv (GL_COMPILE), 2601 const_iv (GL_COMPILE),
2602 const_iv (GL_PROXY_TEXTURE_1D),
2603 const_iv (GL_PROXY_TEXTURE_2D),
1861 const_iv (GL_TEXTURE_1D), 2604 const_iv (GL_TEXTURE_1D),
1862 const_iv (GL_TEXTURE_2D), 2605 const_iv (GL_TEXTURE_2D),
1863 const_iv (GL_TEXTURE_ENV), 2606 const_iv (GL_TEXTURE_ENV),
1864 const_iv (GL_TEXTURE_MAG_FILTER), 2607 const_iv (GL_TEXTURE_MAG_FILTER),
1865 const_iv (GL_TEXTURE_MIN_FILTER), 2608 const_iv (GL_TEXTURE_MIN_FILTER),
1886 const_iv (GL_COLOR_LOGIC_OP), 2629 const_iv (GL_COLOR_LOGIC_OP),
1887 const_iv (GL_SEPARABLE_2D), 2630 const_iv (GL_SEPARABLE_2D),
1888 const_iv (GL_CONVOLUTION_2D), 2631 const_iv (GL_CONVOLUTION_2D),
1889 const_iv (GL_CONVOLUTION_BORDER_MODE), 2632 const_iv (GL_CONVOLUTION_BORDER_MODE),
1890 const_iv (GL_CONSTANT_BORDER), 2633 const_iv (GL_CONSTANT_BORDER),
2634 const_iv (GL_POINTS),
1891 const_iv (GL_LINES), 2635 const_iv (GL_LINES),
2636 const_iv (GL_LINE_STRIP),
1892 const_iv (GL_LINE_LOOP), 2637 const_iv (GL_LINE_LOOP),
1893 const_iv (GL_QUADS), 2638 const_iv (GL_QUADS),
1894 const_iv (GL_QUAD_STRIP), 2639 const_iv (GL_QUAD_STRIP),
1895 const_iv (GL_TRIANGLES), 2640 const_iv (GL_TRIANGLES),
1896 const_iv (GL_TRIANGLE_STRIP), 2641 const_iv (GL_TRIANGLE_STRIP),
1897 const_iv (GL_TRIANGLE_FAN), 2642 const_iv (GL_TRIANGLE_FAN),
2643 const_iv (GL_POLYGON),
1898 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2644 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2645 const_iv (GL_POINT_SMOOTH_HINT),
2646 const_iv (GL_LINE_SMOOTH_HINT),
2647 const_iv (GL_POLYGON_SMOOTH_HINT),
2648 const_iv (GL_GENERATE_MIPMAP_HINT),
2649 const_iv (GL_TEXTURE_COMPRESSION_HINT),
1899 const_iv (GL_FASTEST), 2650 const_iv (GL_FASTEST),
2651 const_iv (GL_DONT_CARE),
2652 const_iv (GL_NICEST),
1900 const_iv (GL_V2F), 2653 const_iv (GL_V2F),
1901 const_iv (GL_V3F), 2654 const_iv (GL_V3F),
1902 const_iv (GL_T2F_V3F), 2655 const_iv (GL_T2F_V3F),
1903 const_iv (GL_T2F_N3F_V3F), 2656 const_iv (GL_T2F_N3F_V3F),
1904# undef const_iv 2657# undef const_iv
1905 }; 2658 };
1906 2659
1907 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2660 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1908 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2661 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2662
2663 texture_av = newAV ();
2664 AvREAL_off (texture_av);
1909} 2665}
2666
2667void
2668disable_GL_EXT_blend_func_separate ()
2669 CODE:
2670 gl.BlendFuncSeparate = 0;
2671 gl.BlendFuncSeparateEXT = 0;
1910 2672
1911char * 2673char *
1912gl_vendor () 2674gl_vendor ()
1913 CODE: 2675 CODE:
1914 RETVAL = (char *)glGetString (GL_VENDOR); 2676 RETVAL = (char *)glGetString (GL_VENDOR);
1927 CODE: 2689 CODE:
1928 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2690 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1929 OUTPUT: 2691 OUTPUT:
1930 RETVAL 2692 RETVAL
1931 2693
2694const char *glGetString (GLenum pname)
2695
2696GLint glGetInteger (GLenum pname)
2697 CODE:
2698 glGetIntegerv (pname, &RETVAL);
2699 OUTPUT:
2700 RETVAL
2701
2702GLdouble glGetDouble (GLenum pname)
2703 CODE:
2704 glGetDoublev (pname, &RETVAL);
2705 OUTPUT:
2706 RETVAL
2707
1932int glGetError () 2708int glGetError ()
1933 2709
1934void glFinish () 2710void glFinish ()
1935 2711
1936void glClear (int mask) 2712void glClear (int mask)
1973# near_ and far_ are due to microsofts buggy "c" compiler 2749# near_ and far_ are due to microsofts buggy "c" compiler
1974void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2750void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1975 2751
1976# near_ and far_ are due to microsofts buggy "c" compiler 2752# near_ and far_ are due to microsofts buggy "c" compiler
1977void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2753void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2754
2755PROTOTYPES: DISABLE
1978 2756
1979void glViewport (int x, int y, int width, int height) 2757void glViewport (int x, int y, int width, int height)
1980 2758
1981void glScissor (int x, int y, int width, int height) 2759void glScissor (int x, int y, int width, int height)
1982 2760
1990 2768
1991void glRotate (float angle, float x, float y, float z) 2769void glRotate (float angle, float x, float y, float z)
1992 CODE: 2770 CODE:
1993 glRotatef (angle, x, y, z); 2771 glRotatef (angle, x, y, z);
1994 2772
1995void glBegin (int mode)
1996
1997void glEnd ()
1998
1999void glColor (float r, float g, float b, float a = 1.0) 2773void glColor (float r, float g, float b, float a = 1.0)
2000 PROTOTYPE: @
2001 ALIAS: 2774 ALIAS:
2002 glColor_premultiply = 1 2775 glColor_premultiply = 1
2003 CODE: 2776 CODE:
2004 if (ix) 2777 if (ix)
2005 { 2778 {
2006 r *= a; 2779 r *= a;
2007 g *= a; 2780 g *= a;
2008 b *= a; 2781 b *= a;
2009 } 2782 }
2010 // microsoft visual "c" rounds instead of truncating... 2783 // microsoft visual "c" rounds instead of truncating...
2011 glColor4ub (MIN ((int)(r * 256.f), 255), 2784 glColor4f (r, g, b, a);
2012 MIN ((int)(g * 256.f), 255),
2013 MIN ((int)(b * 256.f), 255),
2014 MIN ((int)(a * 256.f), 255));
2015
2016void glInterleavedArrays (int format, int stride, char *data)
2017
2018void glDrawElements (int mode, int count, int type, char *indices)
2019
2020# 1.2 void glDrawRangeElements (int mode, int start, int end
2021 2785
2022void glRasterPos (float x, float y, float z = 0.) 2786void glRasterPos (float x, float y, float z = 0.)
2023 CODE: 2787 CODE:
2024 glRasterPos3f (0, 0, z); 2788 glRasterPos3f (0, 0, z);
2025 glBitmap (0, 0, 0, 0, x, y, 0); 2789 glBitmap (0, 0, 0, 0, x, y, 0);
2030 2794
2031void glTexCoord (float s, float t) 2795void glTexCoord (float s, float t)
2032 CODE: 2796 CODE:
2033 glTexCoord2f (s, t); 2797 glTexCoord2f (s, t);
2034 2798
2799void glRect (float x1, float y1, float x2, float y2)
2800 CODE:
2801 glRectf (x1, y1, x2, y2);
2802
2803void glRect_lineloop (float x1, float y1, float x2, float y2)
2804 CODE:
2805 glBegin (GL_LINE_LOOP);
2806 glVertex2f (x1, y1);
2807 glVertex2f (x2, y1);
2808 glVertex2f (x2, y2);
2809 glVertex2f (x1, y2);
2810 glEnd ();
2811
2812PROTOTYPES: ENABLE
2813
2814void glBegin (int mode)
2815
2816void glEnd ()
2817
2818void glPointSize (GLfloat size)
2819
2820void glLineWidth (GLfloat width)
2821
2822void glInterleavedArrays (int format, int stride, char *data)
2823
2824void glDrawElements (int mode, int count, int type, char *indices)
2825
2826# 1.2 void glDrawRangeElements (int mode, int start, int end
2827
2035void glTexEnv (int target, int pname, float param) 2828void glTexEnv (int target, int pname, float param)
2036 CODE: 2829 CODE:
2037 glTexEnvf (target, pname, param); 2830 glTexEnvf (target, pname, param);
2038 2831
2039void glTexParameter (int target, int pname, float param) 2832void glTexParameter (int target, int pname, float param)
2055void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2848void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2056 CODE: 2849 CODE:
2057 if (gl.SeparableFilter2D) 2850 if (gl.SeparableFilter2D)
2058 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2851 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2059 2852
2060void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2853void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2061 2854
2062void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2855void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2063 2856
2064void glDrawPixels (int width, int height, int format, int type, char *pixels) 2857void glDrawPixels (int width, int height, int format, int type, char *pixels)
2858
2859void glPixelZoom (float x, float y)
2065 2860
2066void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2861void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2067 2862
2068int glGenTexture () 2863int glGenTexture ()
2069 CODE: 2864 CODE:
2070{ 2865 RETVAL = gen_texture ();
2071 GLuint name;
2072 glGenTextures (1, &name);
2073 RETVAL = name;
2074}
2075 OUTPUT: 2866 OUTPUT:
2076 RETVAL 2867 RETVAL
2077 2868
2078void glDeleteTexture (int name) 2869void glDeleteTexture (int name)
2079 CODE: 2870 CODE:
2080{
2081 GLuint name_ = name;
2082 glDeleteTextures (1, &name_); 2871 del_texture (name);
2083} 2872
2084
2085int glGenList () 2873int glGenList ()
2086 CODE: 2874 CODE:
2087 RETVAL = glGenLists (1); 2875 RETVAL = glGenLists (1);
2088 OUTPUT: 2876 OUTPUT:
2089 RETVAL 2877 RETVAL
2096 2884
2097void glEndList () 2885void glEndList ()
2098 2886
2099void glCallList (int list) 2887void glCallList (int list)
2100 2888
2889MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2101 2890
2891PROTOTYPES: DISABLE
2892
2893void
2894find_widget (SV *self, NV x, NV y)
2895 PPCODE:
2896{
2897 if (within_widget (self, x, y))
2898 XPUSHs (self);
2899}
2900
2901BOOT:
2902{
2903 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2904
2905 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2906 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2907 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2908 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2909}
2910
2911void
2912draw (SV *self)
2913 CODE:
2914{
2915 HV *hv;
2916 SV **svp;
2917 NV x, y, w, h;
2918 SV *draw_x_sv = GvSV (draw_x_gv);
2919 SV *draw_y_sv = GvSV (draw_y_gv);
2920 SV *draw_w_sv = GvSV (draw_w_gv);
2921 SV *draw_h_sv = GvSV (draw_h_gv);
2922 double draw_x, draw_y;
2923
2924 if (!SvROK (self))
2925 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2926
2927 hv = (HV *)SvRV (self);
2928
2929 if (SvTYPE (hv) != SVt_PVHV)
2930 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2931
2932 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2933 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2934
2935 if (!h || !w)
2936 XSRETURN_EMPTY;
2937
2938 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2939 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2940
2941 draw_x = SvNV (draw_x_sv) + x;
2942 draw_y = SvNV (draw_y_sv) + y;
2943
2944 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2945 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2946 XSRETURN_EMPTY;
2947
2948 sv_setnv (draw_x_sv, draw_x);
2949 sv_setnv (draw_y_sv, draw_y);
2950
2951 glPushMatrix ();
2952 glTranslated (x, y, 0);
2953
2954 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2955 {
2956 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2957
2958 if (svp && SvTRUE (*svp))
2959 {
2960 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2961 glEnable (GL_BLEND);
2962 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2963 glBegin (GL_QUADS);
2964 glVertex2f (0, 0);
2965 glVertex2f (w, 0);
2966 glVertex2f (w, h);
2967 glVertex2f (0, h);
2968 glEnd ();
2969 glDisable (GL_BLEND);
2970 }
2971 }
2972#if 0
2973 // draw borders, for debugging
2974 glPushMatrix ();
2975 glColor4f (1., 1., 0., 1.);
2976 glTranslatef (.5, .5, 0.);
2977 glBegin (GL_LINE_LOOP);
2978 glVertex2f (0 , 0);
2979 glVertex2f (w - 1, 0);
2980 glVertex2f (w - 1, h - 1);
2981 glVertex2f (0 , h - 1);
2982 glEnd ();
2983 glPopMatrix ();
2984#endif
2985 PUSHMARK (SP);
2986 XPUSHs (self);
2987 PUTBACK;
2988 call_method ("_draw", G_VOID | G_DISCARD);
2989 SPAGAIN;
2990
2991 glPopMatrix ();
2992
2993 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2994 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2995}
2996

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