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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.123 by root, Wed Jun 28 23:41:11 2006 UTC vs.
Revision 1.265 by root, Fri Jul 18 22:56:11 2008 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
12#include <math.h> 30#include <math.h>
13#include <string.h> 31#include <string.h>
14#include <stdio.h> 32#include <stdio.h>
15#include <stdlib.h> 33#include <stdlib.h>
16 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
17#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
18#include <SDL_endian.h> 39#include <SDL_endian.h>
19#include <SDL_image.h> 40#include <SDL_image.h>
20#include <SDL_mixer.h> 41#include <SDL_mixer.h>
21#include <SDL_opengl.h> 42#include <SDL_opengl.h>
22 43
44#define PANGO_ENABLE_BACKEND
45#define G_DISABLE_CAST_CHECKS
46
23#include <glib/gmacros.h> 47#include <glib/gmacros.h>
24 48
25#include <pango/pango.h> 49#include <pango/pango.h>
26#include <pango/pangofc-fontmap.h> 50
27#include <pango/pangoft2.h> 51#ifndef PANGO_VERSION_CHECK
28#include <pango/pangocairo.h> 52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
29 61
30#ifndef _WIN32 62#ifndef _WIN32
31# include <sys/types.h> 63# include <sys/types.h>
32# include <sys/socket.h> 64# include <sys/socket.h>
33# include <netinet/in.h> 65# include <netinet/in.h>
34# include <netinet/tcp.h> 66# include <netinet/tcp.h>
35# include <inttypes.h> 67# include <inttypes.h>
68#endif
69
70#if __GNUC__ >= 4
71# define expect(expr,value) __builtin_expect ((expr),(value))
36#else 72#else
37 typedef unsigned char uint8_t; 73# define expect(expr,value) (expr)
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 74#endif
44 75
45#include "glext.h" 76#define expect_false(expr) expect ((expr) != 0, 0)
77#define expect_true(expr) expect ((expr) != 0, 1)
46 78
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ 79#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
48 80
49#define FOW_DARKNESS 32 81#define FOW_DARKNESS 32
50 82
51#define MAP_EXTEND_X 32 83#define MAP_EXTEND_X 32
52#define MAP_EXTEND_Y 512 84#define MAP_EXTEND_Y 512
53 85
54#define MIN_FONT_HEIGHT 10 86#define MIN_FONT_HEIGHT 10
87
88/* mask out modifiers we are not interested in */
89#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
90
91static AV *texture_av;
55 92
56static struct 93static struct
57{ 94{
58#define GL_FUNC(ptr,name) ptr name; 95#define GL_FUNC(ptr,name) ptr name;
59#include "glfunc.h" 96#include "glfunc.h"
60#undef GL_FUNC 97#undef GL_FUNC
61} gl; 98} gl;
62 99
100static void
63static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 101gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
64{ 102{
65 if (gl.BlendFuncSeparate) 103 if (gl.BlendFuncSeparate)
66 gl.BlendFuncSeparate (sa, da, saa, daa); 104 gl.BlendFuncSeparate (sa, da, saa, daa);
67 else if (gl.BlendFuncSeparateEXT) 105 else if (gl.BlendFuncSeparateEXT)
68 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 106 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
69 else 107 else
70 glBlendFunc (sa, da); 108 glBlendFunc (sa, da);
71} 109}
72 110
111static GLuint
112gen_texture ()
113{
114 GLuint name;
115
116 if (AvFILL (texture_av) >= 0)
117 name = (GLuint)(size_t)av_pop (texture_av);
118 else
119 glGenTextures (1, &name);
120
121 return name;
122}
123
124static void
125del_texture (GLuint name)
126{
127 /* make a half-assed attempt at returning the memory used by the texture */
128 /* textures are frequently being reused by cfplus anyway */
129 /*glBindTexture (GL_TEXTURE_2D, name);*/
130 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
131 av_push (texture_av, (SV *)(size_t)name);
132 glDeleteTextures (1, &name);
133}
134
135#include "texcache.c"
136#include "rendercache.c"
137
138#include "pango-font.c"
139#include "pango-fontmap.c"
140#include "pango-render.c"
141
142typedef IV DC__Channel;
143typedef SDL_RWops *DC__RW;
73typedef Mix_Chunk *CFClient__MixChunk; 144typedef Mix_Chunk *DC__MixChunk;
74typedef Mix_Music *CFClient__MixMusic; 145typedef Mix_Music *DC__MixMusic;
75 146
76typedef PangoFontDescription *CFClient__Font; 147typedef PangoFontDescription *DC__Font;
77 148
78static int 149static int
79shape_attr_p (PangoLayoutRun *run) 150shape_attr_p (PangoLayoutRun *run)
80{ 151{
81 GSList *attrs = run->item->analysis.extra_attrs; 152 GSList *attrs = run->item->analysis.extra_attrs;
92 163
93 return 0; 164 return 0;
94} 165}
95 166
96typedef struct cf_layout { 167typedef struct cf_layout {
97 PangoLayout *pl; // either derived from a cairo or ft2 context 168 PangoLayout *pl;
98 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
99 float r, g, b, a; // default color for rgba mode 169 float r, g, b, a; // default color for rgba mode
100 int base_height; 170 int base_height;
101 CFClient__Font font; 171 DC__Font font;
172 rc_t *rc;
102} *CFClient__Layout; 173} *DC__Layout;
103 174
104static CFClient__Font default_font; 175static DC__Font default_font;
105static PangoContext *ft2_context, *cairo_context; 176static PangoContext *opengl_context;
106static PangoFontMap *ft2_fontmap, *cairo_fontmap; 177static PangoFontMap *opengl_fontmap;
107 178
108static void 179static void
109substitute_func (FcPattern *pattern, gpointer data) 180substitute_func (FcPattern *pattern, gpointer data)
110{ 181{
111 FcPatternAddBool (pattern, FC_HINTING, 1); 182 FcPatternAddBool (pattern, FC_HINTING, 1);
112#ifdef FC_HINT_STYLE 183#ifdef FC_HINT_STYLE
113 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); 184 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
114#endif 185#endif
115#ifdef _WIN32
116 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
117#else
118 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 186 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
119#endif
120} 187}
121 188
122static void 189static void
123layout_update_font (CFClient__Layout self) 190layout_update_font (DC__Layout self)
124{ 191{
125 /* use a random scale factor to account for unknown descenders, 0.8 works 192 /* use a random scale factor to account for unknown descenders, 0.8 works
126 * reasonably well with bitstream vera 193 * reasonably well with dejavu/bistream fonts
127 */ 194 */
128 PangoFontDescription *font = self->font ? self->font : default_font; 195 PangoFontDescription *font = self->font ? self->font : default_font;
129 196
130 pango_font_description_set_absolute_size (font, 197 pango_font_description_set_absolute_size (font,
131 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 198 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
132 199
133 pango_layout_set_font_description (self->pl, font); 200 pango_layout_set_font_description (self->pl, font);
134} 201}
135 202
136static void 203static void
137layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 204layout_get_pixel_size (DC__Layout self, int *w, int *h)
138{ 205{
206 PangoRectangle rect;
207
208 // get_pixel_* wrongly rounds down
139 pango_layout_get_pixel_size (self->pl, w, h); 209 pango_layout_get_extents (self->pl, 0, &rect);
140 210
141 if (!*w) *w = 1; 211 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
142 if (!*h) *h = 1; 212 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
143 213
144 *w = (*w + 3) & ~3; 214 if (!rect.width) rect.width = 1;
145} 215 if (!rect.height) rect.height = 1;
146 216
217 *w = rect.width;
218 *h = rect.height;
219}
220
221typedef uint16_t tileid;
147typedef uint16_t mapface; 222typedef uint16_t faceid;
148 223
149typedef struct { 224typedef struct {
150 GLint name; 225 GLuint name;
151 int w, h; 226 int w, h;
152 float s, t; 227 float s, t;
153 uint8_t r, g, b, a; 228 uint8_t r, g, b, a;
229 tileid smoothtile;
230 uint8_t smoothlevel;
154} maptex; 231} maptex;
155 232
156typedef struct { 233typedef struct {
234 uint32_t player;
235 tileid tile[3];
157 int16_t darkness; 236 uint16_t darkness;
158 mapface face[3]; 237 uint8_t stat_width, stat_hp, flags, smoothmax;
159} mapcell; 238} mapcell;
160 239
161typedef struct { 240typedef struct {
162 int32_t c0, c1; 241 int32_t c0, c1;
163 mapcell *col; 242 mapcell *col;
164} maprow; 243} maprow;
165 244
166typedef struct map { 245typedef struct map {
167 int x, y, w, h; 246 int x, y, w, h;
168 int ox, oy; /* offset to virtual global coordinate system */ 247 int ox, oy; /* offset to virtual global coordinate system */
169 int faces; 248 int faces; tileid *face2tile; // [faceid]
170 mapface *face; 249 int texs; maptex *tex; // [tileid]
171
172 int texs;
173 maptex *tex;
174 250
175 int32_t rows; 251 int32_t rows;
176 maprow *row; 252 maprow *row;
177} *CFClient__Map; 253} *DC__Map;
178 254
179static char * 255static char *
180prepend (char *ptr, int sze, int inc) 256prepend (char *ptr, int sze, int inc)
181{ 257{
182 char *p; 258 char *p;
199} 275}
200 276
201#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 277#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
202#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 278#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
203 279
280static void
281need_facenum (struct map *self, faceid face)
282{
283 while (self->faces <= face)
284 {
285 Append (tileid, self->face2tile, self->faces, self->faces);
286 self->faces *= 2;
287 }
288}
289
290static void
291need_texid (struct map *self, int texid)
292{
293 while (self->texs <= texid)
294 {
295 Append (maptex, self->tex, self->texs, self->texs);
296 self->texs *= 2;
297 }
298}
299
204static maprow * 300static maprow *
205map_get_row (CFClient__Map self, int y) 301map_get_row (DC__Map self, int y)
206{ 302{
207 if (0 > y) 303 if (0 > y)
208 { 304 {
209 int extend = - y + MAP_EXTEND_Y; 305 int extend = - y + MAP_EXTEND_Y;
210 Prepend (maprow, self->row, self->rows, extend); 306 Prepend (maprow, self->row, self->rows, extend);
248 344
249 return row->col + (x - row->c0); 345 return row->col + (x - row->c0);
250} 346}
251 347
252static mapcell * 348static mapcell *
253map_get_cell (CFClient__Map self, int x, int y) 349map_get_cell (DC__Map self, int x, int y)
254{ 350{
255 return row_get_cell (map_get_row (self, y), x); 351 return row_get_cell (map_get_row (self, y), x);
256} 352}
257 353
258static void 354static void
259map_clear (CFClient__Map self) 355map_clear (DC__Map self)
260{ 356{
261 int r; 357 int r;
262 358
263 for (r = 0; r < self->rows; r++) 359 for (r = 0; r < self->rows; r++)
264 Safefree (self->row[r].col); 360 Safefree (self->row[r].col);
272 self->row = 0; 368 self->row = 0;
273 self->rows = 0; 369 self->rows = 0;
274} 370}
275 371
276static void 372static void
277map_blank (CFClient__Map self, int x0, int y0, int w, int h) 373map_blank (DC__Map self, int x0, int y0, int w, int h)
278{ 374{
279 int x, y; 375 int x, y;
280 maprow *row; 376 maprow *row;
377 mapcell *cell;
281 378
282 for (y = y0; y < y0 + h; y++) 379 for (y = y0; y < y0 + h; y++)
283 if (y >= 0) 380 if (y >= 0)
284 { 381 {
285 if (y >= self->rows) 382 if (y >= self->rows)
291 if (x >= row->c0) 388 if (x >= row->c0)
292 { 389 {
293 if (x >= row->c1) 390 if (x >= row->c1)
294 break; 391 break;
295 392
296 row->col[x - row->c0].darkness = -1; 393 cell = row->col + x - row->c0;
394
395 cell->darkness = 0;
396 cell->stat_hp = 0;
397 cell->flags = 0;
398 cell->player = 0;
297 } 399 }
298 } 400 }
401}
402
403typedef struct {
404 tileid tile;
405 uint8_t x, y, level;
406} smooth_key;
407
408static void
409smooth_or_bits (HV *hv, smooth_key *key, IV bits)
410{
411 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
412
413 if (SvIOK (*sv))
414 SvIV_set (*sv, SvIVX (*sv) | bits);
415 else
416 sv_setiv (*sv, bits);
299} 417}
300 418
301static void 419static void
302music_finished (void) 420music_finished (void)
303{ 421{
339 n |= n >> 16; 457 n |= n >> 16;
340 458
341 return n + 1; 459 return n + 1;
342} 460}
343 461
344MODULE = CFClient PACKAGE = CFClient 462static unsigned int
463popcount (unsigned int n)
464{
465 n -= (n >> 1) & 0x55555555U;
466 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
467 n = ((n >> 4) + n) & 0x0f0f0f0fU;
468 n *= 0x01010101U;
469
470 return n >> 24;
471}
472
473/* SDL should provide this, really. */
474#define SDLK_MODIFIER_MIN 300
475#define SDLK_MODIFIER_MAX 314
476
477/******************************************************************************/
478
479static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
480static GV *hover_gv;
481
482static int
483within_widget (SV *widget, NV x, NV y)
484{
485 HV *self;
486 SV **svp;
487 NV wx, ww, wy, wh;
488
489 if (!SvROK (widget))
490 return 0;
491
492 self = (HV *)SvRV (widget);
493
494 if (SvTYPE (self) != SVt_PVHV)
495 return 0;
496
497 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
498 if (y < wy)
499 return 0;
500
501 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
502 if (y >= wy + wh)
503 return 0;
504
505 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
506 if (x < wx)
507 return 0;
508
509 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
510 if (x >= wx + ww)
511 return 0;
512
513 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
514 if (!svp || !SvTRUE (*svp))
515 return 0;
516
517 return 1;
518}
519
520MODULE = Deliantra::Client PACKAGE = DC
345 521
346PROTOTYPES: ENABLE 522PROTOTYPES: ENABLE
347 523
348BOOT: 524BOOT:
349{ 525{
350 HV *stash = gv_stashpv ("CFClient", 1); 526 HV *stash = gv_stashpv ("DC", 1);
351 static const struct { 527 static const struct {
352 const char *name; 528 const char *name;
353 IV iv; 529 IV iv;
354 } *civ, const_iv[] = { 530 } *civ, const_iv[] = {
355# define const_iv(name) { # name, (IV)name } 531# define const_iv(name) { # name, (IV)name }
532 const_iv (SDLK_MODIFIER_MIN),
533 const_iv (SDLK_MODIFIER_MAX),
534
356 const_iv (SDL_ACTIVEEVENT), 535 const_iv (SDL_ACTIVEEVENT),
357 const_iv (SDL_KEYDOWN), 536 const_iv (SDL_KEYDOWN),
358 const_iv (SDL_KEYUP), 537 const_iv (SDL_KEYUP),
359 const_iv (SDL_MOUSEMOTION), 538 const_iv (SDL_MOUSEMOTION),
360 const_iv (SDL_MOUSEBUTTONDOWN), 539 const_iv (SDL_MOUSEBUTTONDOWN),
369 const_iv (SDL_EVENT_RESERVEDA), 548 const_iv (SDL_EVENT_RESERVEDA),
370 const_iv (SDL_EVENT_RESERVEDB), 549 const_iv (SDL_EVENT_RESERVEDB),
371 const_iv (SDL_VIDEORESIZE), 550 const_iv (SDL_VIDEORESIZE),
372 const_iv (SDL_VIDEOEXPOSE), 551 const_iv (SDL_VIDEOEXPOSE),
373 const_iv (SDL_USEREVENT), 552 const_iv (SDL_USEREVENT),
553
554 const_iv (SDL_APPINPUTFOCUS),
555 const_iv (SDL_APPMOUSEFOCUS),
556 const_iv (SDL_APPACTIVE),
557
558 const_iv (SDLK_FIRST),
559 const_iv (SDLK_LAST),
374 const_iv (SDLK_KP0), 560 const_iv (SDLK_KP0),
375 const_iv (SDLK_KP1), 561 const_iv (SDLK_KP1),
376 const_iv (SDLK_KP2), 562 const_iv (SDLK_KP2),
377 const_iv (SDLK_KP3), 563 const_iv (SDLK_KP3),
378 const_iv (SDLK_KP4), 564 const_iv (SDLK_KP4),
433 const_iv (SDLK_BREAK), 619 const_iv (SDLK_BREAK),
434 const_iv (SDLK_MENU), 620 const_iv (SDLK_MENU),
435 const_iv (SDLK_POWER), 621 const_iv (SDLK_POWER),
436 const_iv (SDLK_EURO), 622 const_iv (SDLK_EURO),
437 const_iv (SDLK_UNDO), 623 const_iv (SDLK_UNDO),
624
438 const_iv (KMOD_NONE), 625 const_iv (KMOD_NONE),
626 const_iv (KMOD_SHIFT),
439 const_iv (KMOD_LSHIFT), 627 const_iv (KMOD_LSHIFT),
440 const_iv (KMOD_RSHIFT), 628 const_iv (KMOD_RSHIFT),
629 const_iv (KMOD_CTRL),
441 const_iv (KMOD_LCTRL), 630 const_iv (KMOD_LCTRL),
442 const_iv (KMOD_RCTRL), 631 const_iv (KMOD_RCTRL),
632 const_iv (KMOD_ALT),
443 const_iv (KMOD_LALT), 633 const_iv (KMOD_LALT),
444 const_iv (KMOD_RALT), 634 const_iv (KMOD_RALT),
635 const_iv (KMOD_META),
445 const_iv (KMOD_LMETA), 636 const_iv (KMOD_LMETA),
446 const_iv (KMOD_RMETA), 637 const_iv (KMOD_RMETA),
447 const_iv (KMOD_NUM), 638 const_iv (KMOD_NUM),
448 const_iv (KMOD_CAPS), 639 const_iv (KMOD_CAPS),
449 const_iv (KMOD_MODE), 640 const_iv (KMOD_MODE),
450 const_iv (KMOD_CTRL), 641
451 const_iv (KMOD_SHIFT), 642 const_iv (MIX_DEFAULT_FORMAT),
452 const_iv (KMOD_ALT), 643
453 const_iv (KMOD_META) 644 const_iv (SDL_INIT_TIMER),
645 const_iv (SDL_INIT_AUDIO),
646 const_iv (SDL_INIT_VIDEO),
647 const_iv (SDL_INIT_CDROM),
648 const_iv (SDL_INIT_JOYSTICK),
649 const_iv (SDL_INIT_EVERYTHING),
650 const_iv (SDL_INIT_NOPARACHUTE),
651 const_iv (SDL_INIT_EVENTTHREAD),
652
653 const_iv (SDL_GL_RED_SIZE),
654 const_iv (SDL_GL_GREEN_SIZE),
655 const_iv (SDL_GL_BLUE_SIZE),
656 const_iv (SDL_GL_ALPHA_SIZE),
657 const_iv (SDL_GL_DOUBLEBUFFER),
658 const_iv (SDL_GL_BUFFER_SIZE),
659 const_iv (SDL_GL_DEPTH_SIZE),
660 const_iv (SDL_GL_STENCIL_SIZE),
661 const_iv (SDL_GL_ACCUM_RED_SIZE),
662 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
663 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
664 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
665 const_iv (SDL_GL_STEREO),
666 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
667 const_iv (SDL_GL_MULTISAMPLESAMPLES),
668 const_iv (SDL_GL_ACCELERATED_VISUAL),
669 const_iv (SDL_GL_SWAP_CONTROL)
454# undef const_iv 670# undef const_iv
455 }; 671 };
456 672
457 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 673 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
458 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 674 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
675
676 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
677 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
459} 678}
679
680void
681weaken (SV *rv)
682 PROTOTYPE: $
683 CODE:
684 sv_rvweaken (rv);
685
686int
687in_destruct ()
688 CODE:
689 RETVAL = PL_main_cv == Nullcv;
690 OUTPUT:
691 RETVAL
460 692
461NV floor (NV x) 693NV floor (NV x)
462 694
463NV ceil (NV x) 695NV ceil (NV x)
464 696
697IV minpot (UV n)
698
699IV popcount (UV n)
700
465void 701void
466pango_init () 702pango_init ()
467 CODE: 703 CODE:
468 // delayed, so it can pick up new fonts added by AddFontResourceEx
469{ 704{
470 {
471 ft2_fontmap = pango_ft2_font_map_new (); 705 opengl_fontmap = pango_opengl_font_map_new ();
472 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 706 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
473 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 707 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
474 } 708 /*pango_context_set_font_description (opengl_context, default_font);*/
475 { 709#if PANGO_VERSION_CHECK (1, 15, 2)
476 cairo_font_options_t *fopt = cairo_font_options_create (); 710 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
477 cairo_fontmap = pango_cairo_font_map_get_default (); 711 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
478 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
479#ifdef _WIN32
480 // cairo looks like shit eaten twice on windows
481 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_NONE);
482#else
483 cairo_font_options_set_antialias (fopt, CAIRO_ANTIALIAS_GRAY);
484#endif 712#endif
485 cairo_font_options_set_hint_style (fopt, CAIRO_HINT_STYLE_FULL);
486 cairo_font_options_set_hint_metrics (fopt, CAIRO_HINT_METRICS_ON);
487 pango_cairo_context_set_font_options (cairo_context, fopt);
488 cairo_font_options_destroy (fopt);
489 }
490} 713}
491 714
492int 715char *SDL_GetError ()
493SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO)
494 716
495void 717int SDL_Init (U32 flags)
718
719int SDL_InitSubSystem (U32 flags)
720
721void SDL_QuitSubSystem (U32 flags)
722
496SDL_Quit () 723void SDL_Quit ()
497 724
725int SDL_GL_SetAttribute (int attr, int value)
726
727int SDL_GL_GetAttribute (int attr)
728 CODE:
729 if (SDL_GL_GetAttribute (attr, &RETVAL))
730 XSRETURN_UNDEF;
731 OUTPUT:
732 RETVAL
733
498void 734void
499SDL_ListModes () 735SDL_ListModes (int rgb, int alpha)
500 PPCODE: 736 PPCODE:
501{ 737{
502 SDL_Rect **m; 738 SDL_Rect **m;
503 739
504 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 740 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
505 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 741 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
506 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 742 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
507 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 743 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
508 744
509 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 745 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
510 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 746 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
511 747
512 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 748 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
513 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 749 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
514 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 750 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
515 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 751 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
516 752
517 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 753 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
518 754 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
519 SDL_EnableUNICODE (1);
520 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
521 755
522 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 756 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
523 757
524 if (m && m != (SDL_Rect **)-1) 758 if (m && m != (SDL_Rect **)-1)
525 while (*m) 759 while (*m)
526 { 760 {
761 if ((*m)->w >= 400 && (*m)->h >= 300)
762 {
527 AV *av = newAV (); 763 AV *av = newAV ();
528 av_push (av, newSViv ((*m)->w)); 764 av_push (av, newSViv ((*m)->w));
529 av_push (av, newSViv ((*m)->h)); 765 av_push (av, newSViv ((*m)->h));
766 av_push (av, newSViv (rgb));
767 av_push (av, newSViv (alpha));
530 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 768 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
769 }
531 770
532 ++m; 771 ++m;
533 } 772 }
534} 773}
535 774
536char *
537SDL_GetError ()
538
539int 775int
540SDL_SetVideoMode (int w, int h, int fullscreen) 776SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
541 CODE: 777 CODE:
778{
779 SDL_EnableUNICODE (1);
780 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
781
782 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
783 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
784 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
785 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
786
542 RETVAL = !!SDL_SetVideoMode ( 787 RETVAL = !!SDL_SetVideoMode (
543 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 788 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
544 ); 789 );
790
545 if (RETVAL) 791 if (RETVAL)
546 { 792 {
547 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 793 av_clear (texture_av);
794
795 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
548# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 796#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
549# include "glfunc.h" 797#include "glfunc.h"
550# undef GL_FUNC 798#undef GL_FUNC
551 } 799 }
800}
552 OUTPUT: 801 OUTPUT:
553 RETVAL 802 RETVAL
554 803
555void 804void
556SDL_GL_SwapBuffers () 805SDL_GL_SwapBuffers ()
557 806
558char * 807char *
559SDL_GetKeyName (int sym) 808SDL_GetKeyName (int sym)
560 809
810int
811SDL_GetAppState ()
812
813int
814SDL_GetModState ()
815
561void 816void
562SDL_PollEvent () 817poll_events ()
563 PPCODE: 818 PPCODE:
564{ 819{
565 SDL_Event ev; 820 SDL_Event ev;
566 821
567 while (SDL_PollEvent (&ev)) 822 SDL_PumpEvents ();
823 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
568 { 824 {
569 HV *hv = newHV (); 825 HV *hv = newHV ();
570 hv_store (hv, "type", 4, newSViv (ev.type), 0); 826 hv_store (hv, "type", 4, newSViv (ev.type), 0);
571 827
572 switch (ev.type) 828 switch (ev.type)
573 { 829 {
574 case SDL_KEYDOWN: 830 case SDL_KEYDOWN:
575 case SDL_KEYUP: 831 case SDL_KEYUP:
576 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 832 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
577 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 833 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
578 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 834 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
835 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
579 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 836 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
580 break; 837 break;
581 838
582 case SDL_ACTIVEEVENT: 839 case SDL_ACTIVEEVENT:
583 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 840 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
584 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 841 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
585 break; 842 break;
586 843
587 case SDL_MOUSEMOTION: 844 case SDL_MOUSEMOTION:
845 {
846 int state = ev.motion.state;
847 int x = ev.motion.x;
848 int y = ev.motion.y;
849 int xrel = ev.motion.xrel;
850 int yrel = ev.motion.yrel;
851
852 /* do simplistic event compression */
853 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
854 && state == ev.motion.state)
855 {
856 xrel += ev.motion.xrel;
857 yrel += ev.motion.yrel;
858 x = ev.motion.x;
859 y = ev.motion.y;
860 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
861 }
862
588 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 863 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
589
590 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 864 hv_store (hv, "state", 5, newSViv (state), 0);
591 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 865 hv_store (hv, "x", 1, newSViv (x), 0);
592 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 866 hv_store (hv, "y", 1, newSViv (y), 0);
593 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 867 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
594 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 868 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
869 }
595 break; 870 break;
596 871
597 case SDL_MOUSEBUTTONDOWN: 872 case SDL_MOUSEBUTTONDOWN:
598 case SDL_MOUSEBUTTONUP: 873 case SDL_MOUSEBUTTONUP:
599 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 874 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
600 875
601 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 876 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
602 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 877 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
603 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 878 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
604 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 879 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
609 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 884 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
610 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 885 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
611 break; 886 break;
612 } 887 }
613 888
614 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 889 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
615 } 890 }
616} 891}
617 892
618int 893int
619Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 894Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
620 POSTCALL: 895 POSTCALL:
621 Mix_HookMusicFinished (music_finished); 896 Mix_HookMusicFinished (music_finished);
622 Mix_ChannelFinished (channel_finished); 897 Mix_ChannelFinished (channel_finished);
623 898
624void 899void
900Mix_QuerySpec ()
901 PPCODE:
902{
903 int freq, channels;
904 Uint16 format;
905
906 if (Mix_QuerySpec (&freq, &format, &channels))
907 {
908 EXTEND (SP, 3);
909 PUSHs (sv_2mortal (newSViv (freq)));
910 PUSHs (sv_2mortal (newSViv (format)));
911 PUSHs (sv_2mortal (newSViv (channels)));
912 }
913}
914
915void
625Mix_CloseAudio () 916Mix_CloseAudio ()
626 917
627int 918int
628Mix_AllocateChannels (int numchans = -1) 919Mix_AllocateChannels (int numchans = -1)
629 920
921const char *
922Mix_GetError ()
923
630void 924void
631lowdelay (int fd, int val = 1) 925lowdelay (int fd, int val = 1)
632 CODE: 926 CODE:
927 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
928
929void
930win32_proxy_info ()
931 PPCODE:
932{
633#ifndef _WIN32 933#ifdef _WIN32
634 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 934 char buffer[2048];
935 DWORD buflen;
936
937 EXTEND (SP, 3);
938
939 buflen = sizeof (buffer);
940 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
941 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
942 {
943 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
944
945 buflen = sizeof (buffer);
946 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
947 {
948 PUSHs (newSVpv (buffer, 0));
949
950 buflen = sizeof (buffer);
951 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
952 PUSHs (newSVpv (buffer, 0));
953 }
954 }
635#endif 955#endif
956}
636 957
637void 958int
638add_font (char *file) 959add_font (char *file)
639 CODE: 960 CODE:
640 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 961 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
641#ifdef _WIN32 962 OUTPUT:
642 // cairo... sigh... requires win2000 963 RETVAL
643 AddFontResourceEx (file, FR_PRIVATE, 0);
644#endif
645 964
646void 965void
647load_image_inline (SV *image_) 966load_image_inline (SV *image_)
648 ALIAS: 967 ALIAS:
649 load_image_file = 1 968 load_image_file = 1
652 STRLEN image_len; 971 STRLEN image_len;
653 char *image = (char *)SvPVbyte (image_, image_len); 972 char *image = (char *)SvPVbyte (image_, image_len);
654 SDL_Surface *surface, *surface2; 973 SDL_Surface *surface, *surface2;
655 SDL_PixelFormat fmt; 974 SDL_PixelFormat fmt;
656 SDL_RWops *rw = ix 975 SDL_RWops *rw = ix
657 ? SDL_RWFromFile (image, "r") 976 ? SDL_RWFromFile (image, "rb")
658 : SDL_RWFromConstMem (image, image_len); 977 : SDL_RWFromConstMem (image, image_len);
659 978
660 if (!rw) 979 if (!rw)
661 croak ("load_image: %s", SDL_GetError ()); 980 croak ("load_image: %s", SDL_GetError ());
662 981
691 1010
692 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 1011 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
693 1012
694 assert (surface2->pitch == surface2->w * 4); 1013 assert (surface2->pitch == surface2->w * 4);
695 1014
1015 SDL_LockSurface (surface2);
696 EXTEND (SP, 5); 1016 EXTEND (SP, 6);
697 PUSHs (sv_2mortal (newSViv (surface2->w))); 1017 PUSHs (sv_2mortal (newSViv (surface2->w)));
698 PUSHs (sv_2mortal (newSViv (surface2->h))); 1018 PUSHs (sv_2mortal (newSViv (surface2->h)));
699 SDL_LockSurface (surface2);
700 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 1019 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
701 SDL_UnlockSurface (surface2);
702 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 1020 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
703 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 1021 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
704 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 1022 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
1023 SDL_UnlockSurface (surface2);
705 1024
706 SDL_FreeSurface (surface); 1025 SDL_FreeSurface (surface);
707 SDL_FreeSurface (surface2); 1026 SDL_FreeSurface (surface2);
708} 1027}
709 1028
735void 1054void
736error (char *message) 1055error (char *message)
737 CODE: 1056 CODE:
738 fprintf (stderr, "ERROR: %s\n", message); 1057 fprintf (stderr, "ERROR: %s\n", message);
739#ifdef _WIN32 1058#ifdef _WIN32
740 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1059 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
741#endif 1060#endif
742 1061
743void 1062void
744fatal (char *message) 1063fatal (char *message)
745 CODE: 1064 CODE:
746 fprintf (stderr, "FATAL: %s\n", message); 1065 fprintf (stderr, "FATAL: %s\n", message);
747#ifdef _WIN32 1066#ifdef _WIN32
748 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1067 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
749#endif 1068#endif
750 _exit (1); 1069 _exit (1);
751 1070
752void 1071void
753_exit (int retval) 1072_exit (int retval = 0)
754 CODE: 1073 CODE:
1074#ifdef WIN32
1075 ExitThread (retval); // unclean, please beam me up
1076#else
755 _exit (retval); 1077 _exit (retval);
1078#endif
756 1079
1080void
1081debug ()
1082 CODE:
1083{
1084#if DEBUG
1085 VALGRIND_DO_LEAK_CHECK;
1086#endif
1087}
1088
757MODULE = CFClient PACKAGE = CFClient::Font 1089MODULE = Deliantra::Client PACKAGE = DC::Font
758 1090
759CFClient::Font 1091PROTOTYPES: DISABLE
1092
1093DC::Font
760new_from_file (SV *class, char *path, int id = 0) 1094new_from_file (SV *class, char *path, int id = 0)
761 CODE: 1095 CODE:
762{ 1096{
763 int count; 1097 int count;
764 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1098 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
767} 1101}
768 OUTPUT: 1102 OUTPUT:
769 RETVAL 1103 RETVAL
770 1104
771void 1105void
772DESTROY (CFClient::Font self) 1106DESTROY (DC::Font self)
773 CODE: 1107 CODE:
774 pango_font_description_free (self); 1108 pango_font_description_free (self);
775 1109
776void 1110void
777make_default (CFClient::Font self) 1111make_default (DC::Font self)
1112 PROTOTYPE: $
778 CODE: 1113 CODE:
779 default_font = self; 1114 default_font = self;
780 1115
781MODULE = CFClient PACKAGE = CFClient::Layout 1116MODULE = Deliantra::Client PACKAGE = DC::Layout
782 1117
783CFClient::Layout 1118PROTOTYPES: DISABLE
784new (SV *class, int rgba = 0) 1119
1120void
1121glyph_cache_backup ()
1122 PROTOTYPE:
1123 CODE:
1124 tc_backup ();
1125
1126void
1127glyph_cache_restore ()
1128 PROTOTYPE:
1129 CODE:
1130 tc_restore ();
1131
1132DC::Layout
1133new (SV *class)
785 CODE: 1134 CODE:
786 New (0, RETVAL, 1, struct cf_layout); 1135 New (0, RETVAL, 1, struct cf_layout);
787 1136
788 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 1137 RETVAL->pl = pango_layout_new (opengl_context);
789 RETVAL->rgba = rgba;
790 RETVAL->r = 1.; 1138 RETVAL->r = 1.;
791 RETVAL->g = 1.; 1139 RETVAL->g = 1.;
792 RETVAL->b = 1.; 1140 RETVAL->b = 1.;
793 RETVAL->a = 1.; 1141 RETVAL->a = 1.;
794 RETVAL->base_height = MIN_FONT_HEIGHT; 1142 RETVAL->base_height = MIN_FONT_HEIGHT;
795 RETVAL->font = 0; 1143 RETVAL->font = 0;
1144 RETVAL->rc = rc_alloc ();
796 1145
797 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1146 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
798 layout_update_font (RETVAL); 1147 layout_update_font (RETVAL);
799 OUTPUT: 1148 OUTPUT:
800 RETVAL 1149 RETVAL
801 1150
802void 1151void
803DESTROY (CFClient::Layout self) 1152DESTROY (DC::Layout self)
804 CODE: 1153 CODE:
805 g_object_unref (self->pl); 1154 g_object_unref (self->pl);
1155 rc_free (self->rc);
806 Safefree (self); 1156 Safefree (self);
807 1157
808int
809is_rgba (CFClient::Layout self)
810 CODE:
811 RETVAL = self->rgba;
812 OUTPUT:
813 RETVAL
814
815void 1158void
816set_text (CFClient::Layout self, SV *text_) 1159set_text (DC::Layout self, SV *text_)
817 CODE: 1160 CODE:
818{ 1161{
819 STRLEN textlen; 1162 STRLEN textlen;
820 char *text = SvPVutf8 (text_, textlen); 1163 char *text = SvPVutf8 (text_, textlen);
821 1164
822 pango_layout_set_text (self->pl, text, textlen); 1165 pango_layout_set_text (self->pl, text, textlen);
823} 1166}
824 1167
825void 1168void
826set_markup (CFClient::Layout self, SV *text_) 1169set_markup (DC::Layout self, SV *text_)
827 CODE: 1170 CODE:
828{ 1171{
829 STRLEN textlen; 1172 STRLEN textlen;
830 char *text = SvPVutf8 (text_, textlen); 1173 char *text = SvPVutf8 (text_, textlen);
831 1174
832 pango_layout_set_markup (self->pl, text, textlen); 1175 pango_layout_set_markup (self->pl, text, textlen);
833} 1176}
834 1177
835void 1178void
836set_shapes (CFClient::Layout self, ...) 1179set_shapes (DC::Layout self, ...)
837 CODE: 1180 CODE:
838{ 1181{
839 PangoAttrList *attrs = 0; 1182 PangoAttrList *attrs = 0;
840 const char *text = pango_layout_get_text (self->pl); 1183 const char *text = pango_layout_get_text (self->pl);
841 const char *pos = text; 1184 const char *pos = text;
876 if (attrs) 1219 if (attrs)
877 pango_layout_set_attributes (self->pl, attrs); 1220 pango_layout_set_attributes (self->pl, attrs);
878} 1221}
879 1222
880void 1223void
881get_shapes (CFClient::Layout self) 1224get_shapes (DC::Layout self)
882 PPCODE: 1225 PPCODE:
883{ 1226{
884 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1227 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
885 1228
886 do 1229 do
887 { 1230 {
888 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1231 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
889 1232
890 if (run && shape_attr_p (run)) 1233 if (run && shape_attr_p (run))
891 { 1234 {
892 PangoRectangle extents; 1235 PangoRectangle extents;
893 pango_layout_iter_get_run_extents (iter, 0, &extents); 1236 pango_layout_iter_get_run_extents (iter, 0, &extents);
894 1237
1238 EXTEND (SP, 2);
895 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x)))); 1239 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
896 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y)))); 1240 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
897 } 1241 }
898 } 1242 }
899 while (pango_layout_iter_next_run (iter)); 1243 while (pango_layout_iter_next_run (iter));
900 1244
901 pango_layout_iter_free (iter); 1245 pango_layout_iter_free (iter);
902} 1246}
903 1247
904int 1248int
905has_wrapped (CFClient::Layout self) 1249has_wrapped (DC::Layout self)
906 CODE: 1250 CODE:
907{ 1251{
908 int lines = 1; 1252 int lines = 1;
909 const char *text = pango_layout_get_text (self->pl); 1253 const char *text = pango_layout_get_text (self->pl);
910 1254
915} 1259}
916 OUTPUT: 1260 OUTPUT:
917 RETVAL 1261 RETVAL
918 1262
919SV * 1263SV *
920get_text (CFClient::Layout self) 1264get_text (DC::Layout self)
921 CODE: 1265 CODE:
922 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1266 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
923 sv_utf8_decode (RETVAL); 1267 sv_utf8_decode (RETVAL);
924 OUTPUT: 1268 OUTPUT:
925 RETVAL 1269 RETVAL
926 1270
927void 1271void
928set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1272set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
929 CODE: 1273 CODE:
930 self->r = r; 1274 self->r = r;
931 self->g = g; 1275 self->g = g;
932 self->b = b; 1276 self->b = b;
933 self->a = a; 1277 self->a = a;
934 1278
935void 1279void
936set_font (CFClient::Layout self, CFClient::Font font = 0) 1280set_font (DC::Layout self, DC::Font font = 0)
937 CODE: 1281 CODE:
938 if (self->font != font) 1282 if (self->font != font)
939 { 1283 {
940 self->font = font; 1284 self->font = font;
941 layout_update_font (self); 1285 layout_update_font (self);
942 } 1286 }
943 1287
944void 1288void
945set_height (CFClient::Layout self, int base_height) 1289set_height (DC::Layout self, int base_height)
946 CODE: 1290 CODE:
947 if (self->base_height != base_height) 1291 if (self->base_height != base_height)
948 { 1292 {
949 self->base_height = base_height; 1293 self->base_height = base_height;
950 layout_update_font (self); 1294 layout_update_font (self);
951 } 1295 }
952 1296
953void 1297void
954set_width (CFClient::Layout self, int max_width = -1) 1298set_width (DC::Layout self, int max_width = -1)
955 CODE: 1299 CODE:
956 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1300 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
957 1301
958void 1302void
959set_indent (CFClient::Layout self, int indent) 1303set_indent (DC::Layout self, int indent)
960 CODE: 1304 CODE:
961 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1305 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
962 1306
963void 1307void
964set_spacing (CFClient::Layout self, int spacing) 1308set_spacing (DC::Layout self, int spacing)
965 CODE: 1309 CODE:
966 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1310 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
967 1311
968void 1312void
969set_ellipsise (CFClient::Layout self, int ellipsise) 1313set_ellipsise (DC::Layout self, int ellipsise)
970 CODE: 1314 CODE:
971 pango_layout_set_ellipsize (self->pl, 1315 pango_layout_set_ellipsize (self->pl,
972 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1316 ellipsise == 1 ? PANGO_ELLIPSIZE_START
973 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1317 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
974 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1318 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
975 : PANGO_ELLIPSIZE_NONE 1319 : PANGO_ELLIPSIZE_NONE
976 ); 1320 );
977 1321
978void 1322void
979set_single_paragraph_mode (CFClient::Layout self, int spm) 1323set_single_paragraph_mode (DC::Layout self, int spm)
980 CODE: 1324 CODE:
981 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1325 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
982 1326
983void 1327void
984size (CFClient::Layout self) 1328size (DC::Layout self)
985 PPCODE: 1329 PPCODE:
986{ 1330{
987 int w, h; 1331 int w, h;
988 1332
989 layout_get_pixel_size (self, &w, &h); 1333 layout_get_pixel_size (self, &w, &h);
992 PUSHs (sv_2mortal (newSViv (w))); 1336 PUSHs (sv_2mortal (newSViv (w)));
993 PUSHs (sv_2mortal (newSViv (h))); 1337 PUSHs (sv_2mortal (newSViv (h)));
994} 1338}
995 1339
996int 1340int
997descent (CFClient::Layout self) 1341descent (DC::Layout self)
998 CODE: 1342 CODE:
999{ 1343{
1000 PangoRectangle rect; 1344 PangoRectangle rect;
1001 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1345 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1002 pango_layout_line_get_pixel_extents (line, 0, &rect); 1346 pango_layout_line_get_pixel_extents (line, 0, &rect);
1003 RETVAL = PANGO_DESCENT (rect); 1347 RETVAL = PANGO_DESCENT (rect);
1004} 1348}
1005 OUTPUT: 1349 OUTPUT:
1006 RETVAL 1350 RETVAL
1007 1351
1008int 1352int
1009xy_to_index (CFClient::Layout self, int x, int y) 1353xy_to_index (DC::Layout self, int x, int y)
1010 CODE: 1354 CODE:
1011{ 1355{
1012 int index, trailing; 1356 int index, trailing;
1013 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1357 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1014 RETVAL = index; 1358 RETVAL = index + trailing;
1015} 1359}
1016 OUTPUT: 1360 OUTPUT:
1017 RETVAL 1361 RETVAL
1018 1362
1019void 1363void
1020cursor_pos (CFClient::Layout self, int index) 1364cursor_pos (DC::Layout self, int index)
1021 PPCODE: 1365 PPCODE:
1022{ 1366{
1023 PangoRectangle strong_pos; 1367 PangoRectangle pos;
1024 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1368 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1025 1369
1026 EXTEND (SP, 3); 1370 EXTEND (SP, 3);
1027 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1371 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1028 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1372 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1029 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1373 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1030} 1374}
1031 1375
1032void 1376void
1033render (CFClient::Layout self) 1377index_to_line_x (DC::Layout self, int index, int trailing = 0)
1034 PPCODE: 1378 PPCODE:
1035{ 1379{
1036 SV *retval; 1380 int line, x;
1037 int w, h;
1038 1381
1039 layout_get_pixel_size (self, &w, &h); 1382 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1040 1383#if !PANGO_VERSION_CHECK (1, 17, 3)
1041 if (self->rgba) 1384 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1042 { 1385 --line;
1043 cairo_surface_t *surface;
1044 cairo_t *cairo;
1045
1046 retval = newSV (w * h * 4);
1047 SvPOK_only (retval);
1048 SvCUR_set (retval, w * h * 4);
1049
1050 memset (SvPVX (retval), 0, w * h * 4);
1051
1052 surface = cairo_image_surface_create_for_data (
1053 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
1054 cairo = cairo_create (surface);
1055 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
1056
1057 pango_cairo_show_layout (cairo, self->pl);
1058
1059 cairo_destroy (cairo);
1060 cairo_surface_destroy (surface);
1061
1062 // what a mess, and its premultiplied, too :(
1063 {
1064 uint32_t *p = (uint32_t *)SvPVX (retval);
1065 uint32_t *e = p + w * h;
1066
1067 while (p < e)
1068 {
1069 uint32_t rgba = *p;
1070 rgba = (rgba >> 24) | (rgba << 8);
1071#if 0
1072#ifdef _WIN32
1073 {//D
1074 uint8_t r = rgba >> 24;
1075 uint8_t g = rgba >> 16;
1076 uint8_t b = rgba >> 8;
1077 uint8_t a = rgba >> 0;
1078
1079 rgba = (rgba & 0xffffff00) | a;
1080 }
1081#endif 1386#endif
1082#endif
1083 rgba = SDL_SwapBE32 (rgba);
1084 *p++ = rgba;
1085 }
1086 }
1087
1088 EXTEND (SP, 5); 1387 EXTEND (SP, 2);
1089 PUSHs (sv_2mortal (newSViv (w))); 1388 PUSHs (sv_2mortal (newSViv (line)));
1389 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1390}
1391
1392void
1393line_x_to_index (DC::Layout self, int line, int x)
1394 PPCODE:
1395{
1396 PangoLayoutLine *lp;
1397 int index, trailing;
1398
1399 if (line < 0)
1400 XSRETURN_EMPTY;
1401
1402 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1403 XSRETURN_EMPTY; /* do better */
1404
1405 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1406
1407 EXTEND (SP, 2);
1408 if (GIMME_V == G_SCALAR)
1090 PUSHs (sv_2mortal (newSViv (h))); 1409 PUSHs (sv_2mortal (newSViv (index + trailing)));
1091 PUSHs (sv_2mortal (retval));
1092 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
1093 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
1094 }
1095 else 1410 else
1096 { 1411 {
1097 FT_Bitmap bitmap;
1098
1099 retval = newSV (w * h);
1100 SvPOK_only (retval);
1101 SvCUR_set (retval, w * h);
1102
1103 bitmap.rows = h;
1104 bitmap.width = w;
1105 bitmap.pitch = w;
1106 bitmap.buffer = (unsigned char*)SvPVX (retval);
1107 bitmap.num_grays = 256;
1108 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
1109
1110 memset (bitmap.buffer, 0, w * h);
1111
1112 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
1113
1114 EXTEND (SP, 5);
1115 PUSHs (sv_2mortal (newSViv (w))); 1412 PUSHs (sv_2mortal (newSViv (index)));
1116 PUSHs (sv_2mortal (newSViv (h))); 1413 PUSHs (sv_2mortal (newSViv (trailing)));
1117 PUSHs (sv_2mortal (retval));
1118 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1119 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
1120 } 1414 }
1121} 1415}
1122 1416
1417void
1418render (DC::Layout self, float x, float y, int flags = 0)
1419 CODE:
1420 rc_clear (self->rc);
1421 pango_opengl_render_layout_subpixel (
1422 self->pl,
1423 self->rc,
1424 x * PANGO_SCALE, y * PANGO_SCALE,
1425 self->r, self->g, self->b, self->a,
1426 flags
1427 );
1428 // we assume that context_change actually clears/frees stuff
1429 // and does not do any recomputation...
1430 pango_layout_context_changed (self->pl);
1431
1432void
1433draw (DC::Layout self)
1434 CODE:
1435{
1436 glEnable (GL_TEXTURE_2D);
1437 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1438 glEnable (GL_BLEND);
1439 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1440 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1441 glEnable (GL_ALPHA_TEST);
1442 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1443
1444 rc_draw (self->rc);
1445
1446 glDisable (GL_ALPHA_TEST);
1447 glDisable (GL_BLEND);
1448 glDisable (GL_TEXTURE_2D);
1449}
1450
1123MODULE = CFClient PACKAGE = CFClient::Texture 1451MODULE = Deliantra::Client PACKAGE = DC::Texture
1124 1452
1125void 1453PROTOTYPES: ENABLE
1126pad2pot (SV *data_, SV *w_, SV *h_)
1127 CODE:
1128{
1129 int ow = SvIV (w_);
1130 int oh = SvIV (h_);
1131 1454
1132 if (ow && oh) 1455void
1456pad (SV *data_, int ow, int oh, int nw, int nh)
1457 CODE:
1458{
1459 if ((nw != ow || nh != oh) && SvOK (data_))
1133 { 1460 {
1134 int nw = minpot (ow);
1135 int nh = minpot (oh);
1136
1137 if (nw != ow || nh != oh)
1138 {
1139 if (SvOK (data_))
1140 {
1141 STRLEN datalen; 1461 STRLEN datalen;
1142 char *data = SvPVbyte (data_, datalen); 1462 char *data = SvPVbyte (data_, datalen);
1143 int bpp = datalen / (ow * oh); 1463 int bpp = datalen / (ow * oh);
1144 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1464 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1145 1465
1146 SvPOK_only (result_); 1466 SvPOK_only (result_);
1147 SvCUR_set (result_, nw * nh * bpp); 1467 SvCUR_set (result_, nw * nh * bpp);
1148 1468
1149 memset (SvPVX (result_), 0, nw * nh * bpp); 1469 memset (SvPVX (result_), 0, nw * nh * bpp);
1150 while (oh--) 1470 while (oh--)
1151 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1471 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1152 1472
1153 sv_setsv (data_, result_); 1473 sv_setsv (data_, result_);
1154 }
1155
1156 sv_setiv (w_, nw);
1157 sv_setiv (h_, nh);
1158 }
1159 } 1474 }
1160} 1475}
1161 1476
1162void 1477void
1163draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1478draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1169{ 1484{
1170 HV *hv = (HV *)SvRV (self); 1485 HV *hv = (HV *)SvRV (self);
1171 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1486 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1172 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1487 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1173 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1488 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1489
1490 if (name <= 0)
1491 XSRETURN_EMPTY;
1174 1492
1175 if (items < 5) 1493 if (items < 5)
1176 { 1494 {
1177 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1495 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1178 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1496 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1206 glDisable (GL_ALPHA_TEST); 1524 glDisable (GL_ALPHA_TEST);
1207 glDisable (GL_BLEND); 1525 glDisable (GL_BLEND);
1208 } 1526 }
1209} 1527}
1210 1528
1529IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1530 CODE:
1531{
1532 GLint width;
1533 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1534 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1535 RETVAL = width > 0;
1536}
1537 OUTPUT:
1538 RETVAL
1539
1211MODULE = CFClient PACKAGE = CFClient::Map 1540MODULE = Deliantra::Client PACKAGE = DC::Map
1212 1541
1213CFClient::Map 1542PROTOTYPES: DISABLE
1214new (SV *class, int map_width, int map_height) 1543
1544DC::Map
1545new (SV *class)
1215 CODE: 1546 CODE:
1216 New (0, RETVAL, 1, struct map); 1547 New (0, RETVAL, 1, struct map);
1217 RETVAL->x = 0; 1548 RETVAL->x = 0;
1218 RETVAL->y = 0; 1549 RETVAL->y = 0;
1219 RETVAL->w = map_width; 1550 RETVAL->w = 0;
1220 RETVAL->h = map_height; 1551 RETVAL->h = 0;
1221 RETVAL->ox = 0; 1552 RETVAL->ox = 0;
1222 RETVAL->oy = 0; 1553 RETVAL->oy = 0;
1223 RETVAL->faces = 8192; 1554 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1224 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1555 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1225 RETVAL->texs = 8192;
1226 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1227 RETVAL->rows = 0; 1556 RETVAL->rows = 0;
1228 RETVAL->row = 0; 1557 RETVAL->row = 0;
1229 OUTPUT: 1558 OUTPUT:
1230 RETVAL 1559 RETVAL
1231 1560
1232void 1561void
1233DESTROY (CFClient::Map self) 1562DESTROY (DC::Map self)
1234 CODE: 1563 CODE:
1235{ 1564{
1236 map_clear (self); 1565 map_clear (self);
1237 Safefree (self->face); 1566 Safefree (self->face2tile);
1238 Safefree (self->tex); 1567 Safefree (self->tex);
1239 Safefree (self); 1568 Safefree (self);
1240} 1569}
1241 1570
1242void 1571void
1572resize (DC::Map self, int map_width, int map_height)
1573 CODE:
1574 self->w = map_width;
1575 self->h = map_height;
1576
1577void
1243clear (CFClient::Map self) 1578clear (DC::Map self)
1244 CODE: 1579 CODE:
1245 map_clear (self); 1580 map_clear (self);
1246 1581
1247void 1582void
1248set_face (CFClient::Map self, int face, int texid) 1583set_tileid (DC::Map self, int face, int tile)
1249 CODE: 1584 CODE:
1250{ 1585{
1251 while (self->faces <= face) 1586 need_facenum (self, face); self->face2tile [face] = tile;
1252 { 1587 need_texid (self, tile);
1253 Append (mapface, self->face, self->faces, self->faces);
1254 self->faces *= 2;
1255 }
1256
1257 self->face [face] = texid;
1258} 1588}
1259 1589
1260void 1590void
1591set_smooth (DC::Map self, int face, int smooth, int level)
1592 CODE:
1593{
1594 tileid texid;
1595 maptex *tex;
1596
1597 if (face < 0 || face >= self->faces)
1598 return;
1599
1600 if (smooth < 0 || smooth >= self->faces)
1601 return;
1602
1603 texid = self->face2tile [face];
1604
1605 if (!texid)
1606 return;
1607
1608 tex = self->tex + texid;
1609 tex->smoothtile = self->face2tile [smooth];
1610 tex->smoothlevel = level;
1611}
1612
1613void
1261set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1614set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1262 CODE: 1615 CODE:
1263{ 1616{
1264 while (self->texs <= texid) 1617 need_texid (self, texid);
1265 {
1266 Append (maptex, self->tex, self->texs, self->texs);
1267 self->texs *= 2;
1268 }
1269 1618
1270 { 1619 {
1271 maptex *tex = self->tex + texid; 1620 maptex *tex = self->tex + texid;
1272 1621
1273 tex->name = name; 1622 tex->name = name;
1290 // from transparent color bleeding and ugly wrapping effects. 1639 // from transparent color bleeding and ugly wrapping effects.
1291 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1640 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1292} 1641}
1293 1642
1294int 1643int
1295ox (CFClient::Map self) 1644ox (DC::Map self)
1296 ALIAS: 1645 ALIAS:
1297 oy = 1 1646 oy = 1
1298 x = 2 1647 x = 2
1299 y = 3 1648 y = 3
1300 w = 4 1649 w = 4
1311 } 1660 }
1312 OUTPUT: 1661 OUTPUT:
1313 RETVAL 1662 RETVAL
1314 1663
1315void 1664void
1316scroll (CFClient::Map self, int dx, int dy) 1665scroll (DC::Map self, int dx, int dy)
1317 CODE: 1666 CODE:
1318{ 1667{
1319 if (dx > 0) 1668 if (dx > 0)
1320 map_blank (self, self->x, self->y, dx - 1, self->h); 1669 map_blank (self, self->x, self->y, dx, self->h);
1321 else if (dx < 0) 1670 else if (dx < 0)
1322 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1671 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1323 1672
1324 if (dy > 0) 1673 if (dy > 0)
1325 map_blank (self, self->x, self->y, self->w, dy - 1); 1674 map_blank (self, self->x, self->y, self->w, dy);
1326 else if (dy < 0) 1675 else if (dy < 0)
1327 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1676 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1328 1677
1329 self->ox += dx; self->x += dx; 1678 self->ox += dx; self->x += dx;
1330 self->oy += dy; self->y += dy; 1679 self->oy += dy; self->y += dy;
1331 1680
1332 while (self->y < 0) 1681 while (self->y < 0)
1336 self->rows += MAP_EXTEND_Y; 1685 self->rows += MAP_EXTEND_Y;
1337 self->y += MAP_EXTEND_Y; 1686 self->y += MAP_EXTEND_Y;
1338 } 1687 }
1339} 1688}
1340 1689
1341void 1690SV *
1342map1a_update (CFClient::Map self, SV *data_) 1691map1a_update (DC::Map self, SV *data_, int extmap)
1343 CODE: 1692 CODE:
1344{ 1693{
1345 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1694 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1346 uint8_t *data_end = (uint8_t *)SvEND (data_); 1695 uint8_t *data_end = (uint8_t *)SvEND (data_);
1347 mapcell *cell; 1696 mapcell *cell;
1348 int x, y, flags; 1697 int x, y, z, flags;
1698 AV *missing = newAV ();
1699 RETVAL = newRV_noinc ((SV *)missing);
1349 1700
1350 while (data < data_end) 1701 while (data < data_end - 1)
1351 { 1702 {
1352 flags = (data [0] << 8) + data [1]; data += 2; 1703 flags = (data [0] << 8) + data [1]; data += 2;
1353 1704
1354 x = self->x + ((flags >> 10) & 63); 1705 x = self->x + ((flags >> 10) & 63);
1355 y = self->y + ((flags >> 4) & 63); 1706 y = self->y + ((flags >> 4) & 63);
1356 1707
1357 cell = map_get_cell (self, x, y); 1708 cell = map_get_cell (self, x, y);
1358 1709
1359 if (flags & 15) 1710 if (flags & 15)
1360 { 1711 {
1361 if (cell->darkness < 0) 1712 if (!cell->darkness)
1362 { 1713 {
1714 memset (cell, 0, sizeof (*cell));
1363 cell->darkness = 0; 1715 cell->darkness = 256;
1364 cell->face [0] = 0;
1365 cell->face [1] = 0;
1366 cell->face [2] = 0;
1367 } 1716 }
1368 1717
1369 cell->darkness = flags & 8 ? *data++ : 255;
1370
1371 //TODO: don't trust server data to be in-range(!) 1718 //TODO: don't trust server data to be in-range(!)
1372 1719
1373 if (flags & 4) 1720 if (flags & 8)
1374 { 1721 {
1375 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1722 if (extmap)
1723 {
1724 uint8_t ext, cmd;
1725
1726 do
1727 {
1728 ext = *data++;
1729 cmd = ext & 0x7f;
1730
1731 if (cmd < 4)
1732 cell->darkness = 255 - ext * 64 + 1;
1733 else if (cmd == 5) // health
1734 {
1735 cell->stat_width = 1;
1736 cell->stat_hp = *data++;
1737 }
1738 else if (cmd == 6) // monster width
1739 cell->stat_width = *data++ + 1;
1740 else if (cmd == 0x47)
1741 {
1742 if (*data == 1) cell->player = data [1];
1743 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1744 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1745 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1746
1747 data += *data + 1;
1748 }
1749 else if (cmd == 8) // cell flags
1750 cell->flags = *data++;
1751 else if (ext & 0x40) // unknown, multibyte => skip
1752 data += *data + 1;
1753 else
1754 data++;
1755 }
1756 while (ext & 0x80);
1757 }
1758 else
1759 cell->darkness = *data++ + 1;
1376 } 1760 }
1377 1761
1762 for (z = 0; z <= 2; ++z)
1378 if (flags & 2) 1763 if (flags & (4 >> z))
1379 { 1764 {
1380 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1765 faceid face = (data [0] << 8) + data [1]; data += 2;
1766 need_facenum (self, face);
1767 cell->tile [z] = self->face2tile [face];
1768
1769 if (cell->tile [z])
1770 {
1771 maptex *tex = self->tex + cell->tile [z];
1772 if (!tex->name)
1773 av_push (missing, newSViv (cell->tile [z]));
1774
1775 if (tex->smoothtile)
1776 {
1777 maptex *smooth = self->tex + tex->smoothtile;
1778 if (!smooth->name)
1779 av_push (missing, newSViv (tex->smoothtile));
1780 }
1781 }
1381 } 1782 }
1382
1383 if (flags & 1)
1384 {
1385 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1386 }
1387 } 1783 }
1388 else 1784 else
1389 cell->darkness = -1; 1785 cell->darkness = 0;
1390 } 1786 }
1391} 1787}
1788 OUTPUT:
1789 RETVAL
1392 1790
1393SV * 1791SV *
1394mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1792mapmap (DC::Map self, int x0, int y0, int w, int h)
1395 CODE: 1793 CODE:
1396{ 1794{
1397 int x1, x; 1795 int x1, x;
1398 int y1, y; 1796 int y1, y;
1399 int z; 1797 int z;
1420 { 1818 {
1421 mapcell *cell = row->col + (x - row->c0); 1819 mapcell *cell = row->col + (x - row->c0);
1422 1820
1423 for (z = 0; z <= 0; z++) 1821 for (z = 0; z <= 0; z++)
1424 { 1822 {
1425 mapface face = cell->face [z];
1426
1427 if (face)
1428 {
1429 maptex tex = self->tex [face]; 1823 maptex tex = self->tex [cell->tile [z]];
1430 int a0 = 255 - tex.a; 1824 int a0 = 255 - tex.a;
1431 int a1 = tex.a; 1825 int a1 = tex.a;
1432 1826
1433 r = (r * a0 + tex.r * a1) / 255; 1827 r = (r * a0 + tex.r * a1) / 255;
1434 g = (g * a0 + tex.g * a1) / 255; 1828 g = (g * a0 + tex.g * a1) / 255;
1435 b = (b * a0 + tex.b * a1) / 255; 1829 b = (b * a0 + tex.b * a1) / 255;
1436 a = (a * a0 + tex.a * a1) / 255; 1830 a = (a * a0 + tex.a * a1) / 255;
1437 }
1438 } 1831 }
1439 } 1832 }
1440 1833
1441 *map++ = (r ) 1834 *map++ = (r )
1442 | (g << 8) 1835 | (g << 8)
1449} 1842}
1450 OUTPUT: 1843 OUTPUT:
1451 RETVAL 1844 RETVAL
1452 1845
1453void 1846void
1454draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1847draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int pdx = 0, int pdy = 0)
1455 CODE: 1848 CODE:
1456{ 1849{
1457 int vx, vy;
1458 int x, y, z; 1850 int x, y, z;
1459 int last_name;
1460 mapface face;
1461 1851
1462 vx = self->x + self->w / 2 - sw / 2 - shift_x; 1852 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1463 vy = self->y + self->h / 2 - sh / 2 - shift_y; 1853 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1854 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1855 smooth_key skey;
1856 int pl_x, pl_y;
1857 maptex pl_tex;
1858 rc_t *rc = rc_alloc ();
1859 rc_key_t key;
1860 rc_array_t *arr;
1464 1861
1465 /* 1862 pl_tex.name = 0;
1466 int vx = self->vx = self->w >= sw
1467 ? self->x + (self->w - sw) / 2
1468 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1469 1863
1470 int vy = self->vy = self->h >= sh 1864 // thats current max. sorry.
1471 ? self->y + (self->h - sh) / 2 1865 if (sw > 255) sw = 255;
1472 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1866 if (sh > 255) sh = 255;
1473 */
1474 1867
1475 glColor4ub (255, 255, 255, 255); 1868 // clear key, in case of extra padding
1869 memset (&skey, 0, sizeof (skey));
1870
1871 memset (&key, 0, sizeof (key));
1872 key.r = 255;
1873 key.g = 255;
1874 key.b = 255;
1875 key.a = 255;
1876 key.mode = GL_QUADS;
1877 key.format = GL_T2F_V3F;
1878 key.texname = -1;
1879
1880 mx += self->x;
1881 my += self->y;
1882
1883 // first pass: determine smooth_max
1884 // rather ugly, if you ask me
1885 // could also be stored inside mapcell and updated on change
1886 memset (smooth_max, 0, sizeof (smooth_max));
1887
1888 for (y = 0; y < sh; y++)
1889 if (0 <= y + my && y + my < self->rows)
1890 {
1891 maprow *row = self->row + (y + my);
1892
1893 for (x = 0; x < sw; x++)
1894 if (row->c0 <= x + mx && x + mx < row->c1)
1895 {
1896 mapcell *cell = row->col + (x + mx - row->c0);
1897
1898 smooth_max[x + 1][y + 1] =
1899 MAX (self->tex [cell->tile [0]].smoothlevel,
1900 MAX (self->tex [cell->tile [1]].smoothlevel,
1901 self->tex [cell->tile [2]].smoothlevel));
1902 }
1903 }
1476 1904
1477 glEnable (GL_BLEND); 1905 glEnable (GL_BLEND);
1478 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1906 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1479 glEnable (GL_TEXTURE_2D);
1480 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1907 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1481 1908
1482 glBegin (GL_QUADS);
1483
1484 last_name = 0;
1485
1486 for (z = 0; z < 3; z++) 1909 for (z = 0; z <= 2; z++)
1910 {
1911 memset (smooth_level, 0, sizeof (smooth_level));
1912
1487 for (y = 0; y < sh; y++) 1913 for (y = 0; y < sh; y++)
1488 if (0 <= y + vy && y + vy < self->rows) 1914 if (0 <= y + my && y + my < self->rows)
1489 { 1915 {
1490 maprow *row = self->row + (y + vy); 1916 maprow *row = self->row + (y + my);
1491 1917
1492 for (x = 0; x < sw; x++) 1918 for (x = 0; x < sw; x++)
1493 if (row->c0 <= x + vx && x + vx < row->c1) 1919 if (row->c0 <= x + mx && x + mx < row->c1)
1494 { 1920 {
1495 mapcell *cell = row->col + (x + vx - row->c0); 1921 mapcell *cell = row->col + (x + mx - row->c0);
1496
1497 face = cell->face [z]; 1922 tileid tile = cell->tile [z];
1498 1923
1499 if (face) 1924 if (tile)
1925 {
1926 maptex tex = self->tex [tile];
1927 int px = (x + 1) * T - tex.w;
1928 int py = (y + 1) * T - tex.h;
1929
1930 if (key.texname != tex.name)
1931 {
1932 if (!tex.name)
1933 tex = self->tex [2]; /* missing, replace by noface */
1934
1935 key.texname = tex.name;
1936 arr = rc_array (rc, &key);
1937 }
1938
1939 if (expect_false (cell->player == player) && expect_false (z == 2))
1940 {
1941 pl_x = px;
1942 pl_y = py;
1943 pl_tex = tex;
1944 continue;
1945 }
1946
1947 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1948 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1949 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1950 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1951
1952 if (expect_false (cell->flags) && expect_false (z == 2))
1953 {
1954 // overlays such as the speech bubble, probably more to come
1955 if (cell->flags & 1)
1956 {
1957 maptex tex = self->tex [1];
1958 int px = x * T + T * 2 / 32;
1959 int py = y * T - T * 6 / 32;
1960
1961 if (tex.name)
1962 {
1963 if (key.texname != tex.name)
1964 {
1965 key.texname = tex.name;
1966 arr = rc_array (rc, &key);
1967 }
1968
1969 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1970 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1971 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1972 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1973 }
1974 }
1975 }
1976
1977 // update smooth hash
1978 if (tex.smoothtile)
1979 {
1980 skey.tile = tex.smoothtile;
1981 skey.level = tex.smoothlevel;
1982
1983 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1984
1985 // add bits to current tile and all neighbours. skey.x|y is
1986 // shifted +1|+1 so we always stay positive.
1987
1988 // bits is ___n cccc CCCC bbbb
1989 // n do not draw borders&corners
1990 // c draw these corners, but...
1991 // C ... not these
1992 // b draw these borders
1993
1994 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1995 // ┃· ·· ·┃ ━━
1996
1997 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1998 // ·· ·· ·┏ ┓·
1999
2000 // full tile
2001 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
2002
2003 // borders
2004 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
2005 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
2006 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
2007 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
2008
2009 // corners
2010 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
2011 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
2012 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
2013 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
2014 }
2015 }
2016 }
2017 }
2018
2019 rc_draw (rc);
2020 rc_clear (rc);
2021
2022 // go through all smoothlevels, lowest to highest, then draw.
2023 // this is basically counting sort
2024 {
2025 int w, b;
2026
2027 glEnable (GL_TEXTURE_2D);
2028 glBegin (GL_QUADS);
2029 for (w = 0; w < 256 / 32; ++w)
2030 {
2031 uint32_t smask = smooth_level [w];
2032 if (smask)
2033 for (b = 0; b < 32; ++b)
2034 if (smask & (((uint32_t)1) << b))
1500 { 2035 {
1501 maptex tex = self->tex [face]; 2036 int level = (w << 5) | b;
2037 HE *he;
1502 2038
1503 int px = (x + 1) * 32 - tex.w; 2039 hv_iterinit (smooth);
1504 int py = (y + 1) * 32 - tex.h; 2040 while ((he = hv_iternext (smooth)))
1505
1506 if (last_name != tex.name)
1507 { 2041 {
2042 smooth_key *skey = (smooth_key *)HeKEY (he);
2043 IV bits = SvIVX (HeVAL (he));
2044
2045 if (!(bits & 0x1000)
2046 && skey->level == level
2047 && level > smooth_max [skey->x][skey->y])
2048 {
2049 maptex tex = self->tex [skey->tile];
2050 int px = (((int)skey->x) - 1) * T;
2051 int py = (((int)skey->y) - 1) * T;
2052 int border = bits & 15;
2053 int corner = (bits >> 8) & ~(bits >> 4) & 15;
2054 float dx = tex.s * .0625f; // 16 images/row
2055 float dy = tex.t * .5f ; // 2 images/column
2056
2057 if (tex.name)
2058 {
2059 // this time avoiding texture state changes
2060 // save gobs of state changes.
2061 if (key.texname != tex.name)
2062 {
1508 glEnd (); 2063 glEnd ();
1509 last_name = tex.name;
1510 glBindTexture (GL_TEXTURE_2D, last_name); 2064 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1511 glBegin (GL_QUADS); 2065 glBegin (GL_QUADS);
2066 }
2067
2068 if (border)
2069 {
2070 float ox = border * dx;
2071
2072 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
2073 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
2074 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
2075 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
2076 }
2077
2078 if (corner)
2079 {
2080 float ox = corner * dx;
2081
2082 glTexCoord2f (ox , dy ); glVertex2i (px , py );
2083 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
2084 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
2085 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2086 }
2087 }
2088 }
1512 } 2089 }
1513
1514 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1515 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1516 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1517 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1518 } 2090 }
1519 }
1520 } 2091 }
1521 2092
1522 glEnd (); 2093 glEnd ();
1523
1524 glDisable (GL_TEXTURE_2D); 2094 glDisable (GL_TEXTURE_2D);
2095 key.texname = -1;
2096 }
2097
2098 hv_clear (smooth);
2099 }
2100
2101 if (pl_tex.name)
2102 {
2103 maptex tex = pl_tex;
2104 int px = pl_x + pdx;
2105 int py = pl_y + pdy;
2106
2107 key.texname = tex.name;
2108 arr = rc_array (rc, &key);
2109
2110 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2111 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2112 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2113 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2114
2115 rc_draw (rc);
2116 }
2117
1525 glDisable (GL_BLEND); 2118 glDisable (GL_BLEND);
1526} 2119 rc_free (rc);
1527 2120
2121 // top layer: overlays such as the health bar
2122 for (y = 0; y < sh; y++)
2123 if (0 <= y + my && y + my < self->rows)
2124 {
2125 maprow *row = self->row + (y + my);
2126
2127 for (x = 0; x < sw; x++)
2128 if (row->c0 <= x + mx && x + mx < row->c1)
2129 {
2130 mapcell *cell = row->col + (x + mx - row->c0);
2131
2132 int px = x * T;
2133 int py = y * T;
2134
2135 if (cell->stat_hp)
2136 {
2137 int width = cell->stat_width * T;
2138 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2139
2140 glColor3ub (0, 0, 0);
2141 glRectf (px + 1, py - thick - 2,
2142 px + width - 1, py);
2143
2144 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
2145 glRectf (px + 2,
2146 py - thick - 1,
2147 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
2148 }
2149 }
2150 }
2151}
2152
1528void 2153void
1529draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data) 2154draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1530 CODE: 2155 CODE:
1531{ 2156{
1532 static float color[16][3] = { 2157 static float color[16][3] = {
1533 { 0.00F, 0.00F, 0.00F }, 2158 { 0.00F, 0.00F, 0.00F },
1534 { 1.00F, 1.00F, 1.00F }, 2159 { 1.00F, 1.00F, 1.00F },
1584 glDisable (GL_BLEND); 2209 glDisable (GL_BLEND);
1585 glDisable (GL_TEXTURE_2D); 2210 glDisable (GL_TEXTURE_2D);
1586} 2211}
1587 2212
1588void 2213void
1589fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2214fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1590 PPCODE: 2215 PPCODE:
1591{ 2216{
1592 int vx, vy;
1593 int x, y; 2217 int x, y;
2218 int sw1 = sw + 2;
2219 int sh1 = sh + 2;
2220 int sh3 = sh * 3;
1594 int sw4 = (sw + 3) & ~3; 2221 int sw34 = (sw * 3 + 3) & ~3;
2222 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1595 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2223 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1596 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2224 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1597 2225
1598 memset (darkness, 255, sw4 * sh);
1599 SvPOK_only (darkness_sv); 2226 SvPOK_only (darkness3_sv);
1600 SvCUR_set (darkness_sv, sw4 * sh); 2227 SvCUR_set (darkness3_sv, sw34 * sh3);
1601 2228
1602 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 2229 mx += self->x - 1;
1603 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 2230 my += self->y - 1;
1604 2231
2232 memset (darkness1, 255, sw1 * sh1);
2233
1605 for (y = 0; y < sh; y++) 2234 for (y = 0; y < sh1; y++)
1606 if (0 <= y + vy && y + vy < self->rows) 2235 if (0 <= y + my && y + my < self->rows)
1607 { 2236 {
1608 maprow *row = self->row + (y + vy); 2237 maprow *row = self->row + (y + my);
1609 2238
1610 for (x = 0; x < sw; x++) 2239 for (x = 0; x < sw1; x++)
1611 if (row->c0 <= x + vx && x + vx < row->c1) 2240 if (row->c0 <= x + mx && x + mx < row->c1)
1612 { 2241 {
1613 mapcell *cell = row->col + (x + vx - row->c0); 2242 mapcell *cell = row->col + (x + mx - row->c0);
1614 2243
1615 darkness[y * sw4 + x] = cell->darkness < 0 2244 darkness1 [y * sw1 + x] = cell->darkness
2245 ? 255 - (cell->darkness - 1)
1616 ? 255 - FOW_DARKNESS 2246 : 255 - FOW_DARKNESS;
1617 : 255 - cell->darkness;
1618 } 2247 }
1619 } 2248 }
1620 2249
2250 for (y = 0; y < sh; ++y)
2251 for (x = 0; x < sw; ++x)
2252 {
2253 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2254 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2255 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2256 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2257 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2258 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2259 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2260 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2261 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2262
2263 uint8_t r11 = (d11 + d21 + d12) / 3;
2264 uint8_t r21 = d21;
2265 uint8_t r31 = (d21 + d31 + d32) / 3;
2266
2267 uint8_t r12 = d12;
2268 uint8_t r22 = d22;
2269 uint8_t r32 = d32;
2270
2271 uint8_t r13 = (d13 + d23 + d12) / 3;
2272 uint8_t r23 = d23;
2273 uint8_t r33 = (d23 + d33 + d32) / 3;
2274
2275 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2276 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2277 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2278 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2279 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2280 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2281 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2282 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2283 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2284 }
2285
2286 free (darkness1);
2287
1621 EXTEND (SP, 3); 2288 EXTEND (SP, 3);
1622 PUSHs (sv_2mortal (newSViv (sw4))); 2289 PUSHs (sv_2mortal (newSViv (sw34)));
1623 PUSHs (sv_2mortal (newSViv (sh))); 2290 PUSHs (sv_2mortal (newSViv (sh3)));
1624 PUSHs (darkness_sv); 2291 PUSHs (darkness3_sv);
1625} 2292}
1626 2293
1627SV * 2294SV *
1628get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2295get_rect (DC::Map self, int x0, int y0, int w, int h)
1629 CODE: 2296 CODE:
1630{ 2297{
1631 int x, y, x1, y1; 2298 int x, y, x1, y1;
1632 SV *data_sv = newSV (w * h * 7 + 5); 2299 SV *data_sv = newSV (w * h * 7 + 5);
1633 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2300 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1658 if (row && row->c0 <= x && x < row->c1) 2325 if (row && row->c0 <= x && x < row->c1)
1659 { 2326 {
1660 mapcell *cell = row->col + (x - row->c0); 2327 mapcell *cell = row->col + (x - row->c0);
1661 uint8_t flags = 0; 2328 uint8_t flags = 0;
1662 2329
1663 if (cell->face [0]) flags |= 1; 2330 if (cell->tile [0]) flags |= 1;
1664 if (cell->face [1]) flags |= 2; 2331 if (cell->tile [1]) flags |= 2;
1665 if (cell->face [2]) flags |= 4; 2332 if (cell->tile [2]) flags |= 4;
1666 2333
1667 *data++ = flags; 2334 *data++ = flags;
1668 2335
1669 if (flags & 1) 2336 if (flags & 1)
1670 { 2337 {
2338 tileid tile = cell->tile [0];
1671 *data++ = cell->face [0] >> 8; 2339 *data++ = tile >> 8;
1672 *data++ = cell->face [0]; 2340 *data++ = tile;
1673 } 2341 }
1674 2342
1675 if (flags & 2) 2343 if (flags & 2)
1676 { 2344 {
2345 tileid tile = cell->tile [1];
1677 *data++ = cell->face [1] >> 8; 2346 *data++ = tile >> 8;
1678 *data++ = cell->face [1]; 2347 *data++ = tile;
1679 } 2348 }
1680 2349
1681 if (flags & 4) 2350 if (flags & 4)
1682 { 2351 {
2352 tileid tile = cell->tile [2];
1683 *data++ = cell->face [2] >> 8; 2353 *data++ = tile >> 8;
1684 *data++ = cell->face [2]; 2354 *data++ = tile;
1685 } 2355 }
1686 } 2356 }
1687 else 2357 else
1688 *data++ = 0; 2358 *data++ = 0;
1689 } 2359 }
1690 } 2360 }
1691 2361
2362 /* if size is w*h + 5 then no data has been found */
2363 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2364 {
1692 SvPOK_only (data_sv); 2365 SvPOK_only (data_sv);
1693 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2366 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2367 }
2368
1694 RETVAL = data_sv; 2369 RETVAL = data_sv;
1695} 2370}
1696 OUTPUT: 2371 OUTPUT:
1697 RETVAL 2372 RETVAL
1698 2373
1699void 2374void
1700set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2375set_rect (DC::Map self, int x0, int y0, SV *data_sv)
1701 PPCODE: 2376 PPCODE:
1702{ 2377{
1703 int x, y, z; 2378 int x, y, z;
1704 int w, h; 2379 int w, h;
1705 int x1, y1; 2380 int x1, y1;
2381 STRLEN len;
2382 uint8_t *data, *end;
2383
2384 len = SvLEN (data_sv);
2385 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2386 data = SvPVbyte_nolen (data_sv);
2387 end = data + len + 8;
2388
2389 if (len < 5)
2390 XSRETURN_EMPTY;
1706 2391
1707 if (*data++ != 0) 2392 if (*data++ != 0)
1708 return; /* version mismatch */ 2393 XSRETURN_EMPTY; /* version mismatch */
1709 2394
1710 w = *data++ << 8; w |= *data++; 2395 w = *data++ << 8; w |= *data++;
1711 h = *data++ << 8; h |= *data++; 2396 h = *data++ << 8; h |= *data++;
1712 2397
1713 // we need to do this 'cause we don't keep an absolute coord system for rows 2398 // we need to do this 'cause we don't keep an absolute coord system for rows
1725 { 2410 {
1726 maprow *row = map_get_row (self, y); 2411 maprow *row = map_get_row (self, y);
1727 2412
1728 for (x = x0; x < x1; x++) 2413 for (x = x0; x < x1; x++)
1729 { 2414 {
2415 uint8_t flags;
2416
2417 if (data + 7 >= end)
2418 XSRETURN_EMPTY;
2419
1730 uint8_t flags = *data++; 2420 flags = *data++;
1731 2421
1732 if (flags) 2422 if (flags)
1733 { 2423 {
1734 mapface face[3] = { 0, 0, 0 };
1735
1736 mapcell *cell = row_get_cell (row, x); 2424 mapcell *cell = row_get_cell (row, x);
2425 tileid tile[3] = { 0, 0, 0 };
1737 2426
1738 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2427 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1739 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2428 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1740 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2429 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1741 2430
1742 if (cell->darkness <= 0) 2431 if (cell->darkness == 0)
1743 { 2432 {
1744 cell->darkness = -1; 2433 /*cell->darkness = 0;*/
2434 EXTEND (SP, 3);
1745 2435
1746 for (z = 0; z <= 2; z++) 2436 for (z = 0; z <= 2; z++)
1747 { 2437 {
1748 cell->face[z] = face[z]; 2438 tileid t = tile [z];
1749 2439
1750 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2440 if (t >= self->texs || (t && !self->tex [t].name))
2441 {
1751 XPUSHs (sv_2mortal (newSViv (face[z]))); 2442 PUSHs (sv_2mortal (newSViv (t)));
2443 need_texid (self, t);
2444 }
2445
2446 cell->tile [z] = t;
1752 } 2447 }
1753 } 2448 }
1754 } 2449 }
1755 } 2450 }
1756 } 2451 }
1757} 2452}
1758 2453
1759MODULE = CFClient PACKAGE = CFClient::MixChunk 2454MODULE = Deliantra::Client PACKAGE = DC::RW
1760 2455
1761CFClient::MixChunk 2456DC::RW
1762new_from_file (SV *class, char *path) 2457new (SV *class, SV *data_sv)
1763 CODE: 2458 CODE:
1764 RETVAL = Mix_LoadWAV (path); 2459{
2460 STRLEN datalen;
2461 char *data = SvPVbyte (data_sv, datalen);
2462
2463 RETVAL = SDL_RWFromConstMem (data, datalen);
2464}
1765 OUTPUT: 2465 OUTPUT:
1766 RETVAL 2466 RETVAL
1767 2467
2468DC::RW
2469new_from_file (SV *class, const char *path, const char *mode = "rb")
2470 CODE:
2471 RETVAL = SDL_RWFromFile (path, mode);
2472 OUTPUT:
2473 RETVAL
2474
2475# fails on win32:
2476# dc.xs(2268) : error C2059: syntax error : '('
1768void 2477#void
2478#close (DC::RW self)
2479# CODE:
2480# (self->(close)) (self);
2481
2482MODULE = Deliantra::Client PACKAGE = DC::Channel
2483
2484PROTOTYPES: DISABLE
2485
2486DC::Channel
2487find ()
2488 CODE:
2489{
2490 RETVAL = Mix_GroupAvailable (-1);
2491
2492 if (RETVAL < 0)
2493 {
2494 RETVAL = Mix_GroupOldest (-1);
2495
2496 if (RETVAL < 0)
2497 XSRETURN_UNDEF;
2498
2499 Mix_HaltChannel (RETVAL);
2500 }
2501
2502 Mix_UnregisterAllEffects (RETVAL);
2503 Mix_Volume (RETVAL, 128);
2504}
2505 OUTPUT:
2506 RETVAL
2507
2508void
2509halt (DC::Channel self)
2510 CODE:
2511 Mix_HaltChannel (self);
2512
2513void
2514expire (DC::Channel self, int ticks = -1)
2515 CODE:
2516 Mix_ExpireChannel (self, ticks);
2517
2518void
2519fade_out (DC::Channel self, int ticks = -1)
2520 CODE:
2521 Mix_FadeOutChannel (self, ticks);
2522
2523int
2524volume (DC::Channel self, int volume)
2525 CODE:
2526 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2527 OUTPUT:
2528 RETVAL
2529
2530void
2531unregister_all_effects (DC::Channel self)
2532 CODE:
2533 Mix_UnregisterAllEffects (self);
2534
2535void
2536set_panning (DC::Channel self, int left, int right)
2537 CODE:
2538 left = CLAMP (left , 0, 255);
2539 right = CLAMP (right, 0, 255);
2540 Mix_SetPanning (self, left, right);
2541
2542void
2543set_distance (DC::Channel self, int distance)
2544 CODE:
2545 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2546
2547void
2548set_position (DC::Channel self, int angle, int distance)
2549 CODE:
2550
2551void
2552set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2553 CODE:
2554{
2555 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2556 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2557 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2558}
2559
2560void
2561set_reverse_stereo (DC::Channel self, int flip)
2562 CODE:
2563 Mix_SetReverseStereo (self, flip);
2564
2565MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2566
2567PROTOTYPES: DISABLE
2568
2569DC::MixChunk
2570new (SV *class, DC::RW rwops)
2571 CODE:
2572 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2573 OUTPUT:
2574 RETVAL
2575
2576void
1769DESTROY (CFClient::MixChunk self) 2577DESTROY (DC::MixChunk self)
1770 CODE: 2578 CODE:
1771 Mix_FreeChunk (self); 2579 Mix_FreeChunk (self);
1772 2580
1773int 2581int
1774volume (CFClient::MixChunk self, int volume = -1) 2582volume (DC::MixChunk self, int volume = -1)
1775 CODE: 2583 CODE:
2584 if (items > 1)
2585 volume = CLAMP (volume, 0, 128);
1776 RETVAL = Mix_VolumeChunk (self, volume); 2586 RETVAL = Mix_VolumeChunk (self, volume);
1777 OUTPUT: 2587 OUTPUT:
1778 RETVAL 2588 RETVAL
1779 2589
1780int 2590DC::Channel
1781play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2591play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
1782 CODE: 2592 CODE:
2593{
1783 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2594 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2595
2596 if (RETVAL < 0)
2597 XSRETURN_UNDEF;
2598
2599 if (channel < 0)
2600 {
2601 Mix_UnregisterAllEffects (RETVAL);
2602 Mix_Volume (RETVAL, 128);
2603 }
2604}
1784 OUTPUT: 2605 OUTPUT:
1785 RETVAL 2606 RETVAL
1786 2607
1787MODULE = CFClient PACKAGE = CFClient::MixMusic 2608MODULE = Deliantra::Client PACKAGE = DC::MixMusic
1788 2609
1789int 2610int
1790volume (int volume = -1) 2611volume (int volume = -1)
2612 PROTOTYPE: ;$
1791 CODE: 2613 CODE:
2614 if (items > 0)
2615 volume = CLAMP (volume, 0, 128);
1792 RETVAL = Mix_VolumeMusic (volume); 2616 RETVAL = Mix_VolumeMusic (volume);
1793 OUTPUT: 2617 OUTPUT:
1794 RETVAL 2618 RETVAL
1795 2619
1796CFClient::MixMusic 2620void
1797new_from_file (SV *class, char *path) 2621fade_out (int ms)
1798 CODE: 2622 CODE:
2623 Mix_FadeOutMusic (ms);
2624
2625void
2626halt ()
2627 CODE:
2628 Mix_HaltMusic ();
2629
2630DC::MixMusic
2631new (SV *class, DC::RW rwops)
2632 CODE:
1799 RETVAL = Mix_LoadMUS (path); 2633 RETVAL = Mix_LoadMUS_RW (rwops);
1800 OUTPUT: 2634 OUTPUT:
1801 RETVAL 2635 RETVAL
1802 2636
1803void 2637void
1804DESTROY (CFClient::MixMusic self) 2638DESTROY (DC::MixMusic self)
1805 CODE: 2639 CODE:
1806 Mix_FreeMusic (self); 2640 Mix_FreeMusic (self);
1807 2641
1808int 2642int
1809play (CFClient::MixMusic self, int loops = -1) 2643play (DC::MixMusic self, int loops = -1)
1810 CODE: 2644 CODE:
1811 RETVAL = Mix_PlayMusic (self, loops); 2645 RETVAL = Mix_PlayMusic (self, loops);
1812 OUTPUT: 2646 OUTPUT:
1813 RETVAL 2647 RETVAL
1814 2648
2649void
2650fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2651 CODE:
2652 Mix_FadeInMusicPos (self, loops, ms, position);
2653
1815MODULE = CFClient PACKAGE = CFClient::OpenGL 2654MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2655
2656PROTOTYPES: ENABLE
1816 2657
1817BOOT: 2658BOOT:
1818{ 2659{
1819 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2660 HV *stash = gv_stashpv ("DC::OpenGL", 1);
1820 static const struct { 2661 static const struct {
1821 const char *name; 2662 const char *name;
1822 IV iv; 2663 IV iv;
1823 } *civ, const_iv[] = { 2664 } *civ, const_iv[] = {
1824# define const_iv(name) { # name, (IV)name } 2665# define const_iv(name) { # name, (IV)name }
2666 const_iv (GL_VENDOR),
2667 const_iv (GL_VERSION),
2668 const_iv (GL_EXTENSIONS),
1825 const_iv (GL_COLOR_MATERIAL), 2669 const_iv (GL_COLOR_MATERIAL),
1826 const_iv (GL_SMOOTH), 2670 const_iv (GL_SMOOTH),
1827 const_iv (GL_FLAT), 2671 const_iv (GL_FLAT),
1828 const_iv (GL_DITHER), 2672 const_iv (GL_DITHER),
1829 const_iv (GL_BLEND), 2673 const_iv (GL_BLEND),
1833 const_iv (GL_ALPHA_TEST), 2677 const_iv (GL_ALPHA_TEST),
1834 const_iv (GL_NORMALIZE), 2678 const_iv (GL_NORMALIZE),
1835 const_iv (GL_RESCALE_NORMAL), 2679 const_iv (GL_RESCALE_NORMAL),
1836 const_iv (GL_FRONT), 2680 const_iv (GL_FRONT),
1837 const_iv (GL_BACK), 2681 const_iv (GL_BACK),
2682 const_iv (GL_AUX0),
1838 const_iv (GL_AND), 2683 const_iv (GL_AND),
1839 const_iv (GL_ONE), 2684 const_iv (GL_ONE),
1840 const_iv (GL_ZERO), 2685 const_iv (GL_ZERO),
1841 const_iv (GL_SRC_ALPHA), 2686 const_iv (GL_SRC_ALPHA),
1842 const_iv (GL_DST_ALPHA), 2687 const_iv (GL_DST_ALPHA),
1855 const_iv (GL_INTENSITY), 2700 const_iv (GL_INTENSITY),
1856 const_iv (GL_LUMINANCE), 2701 const_iv (GL_LUMINANCE),
1857 const_iv (GL_LUMINANCE_ALPHA), 2702 const_iv (GL_LUMINANCE_ALPHA),
1858 const_iv (GL_FLOAT), 2703 const_iv (GL_FLOAT),
1859 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2704 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2705 const_iv (GL_COMPRESSED_ALPHA_ARB),
2706 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2707 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2708 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2709 const_iv (GL_COMPRESSED_RGB_ARB),
2710 const_iv (GL_COMPRESSED_RGBA_ARB),
1860 const_iv (GL_COMPILE), 2711 const_iv (GL_COMPILE),
2712 const_iv (GL_PROXY_TEXTURE_1D),
2713 const_iv (GL_PROXY_TEXTURE_2D),
1861 const_iv (GL_TEXTURE_1D), 2714 const_iv (GL_TEXTURE_1D),
1862 const_iv (GL_TEXTURE_2D), 2715 const_iv (GL_TEXTURE_2D),
1863 const_iv (GL_TEXTURE_ENV), 2716 const_iv (GL_TEXTURE_ENV),
1864 const_iv (GL_TEXTURE_MAG_FILTER), 2717 const_iv (GL_TEXTURE_MAG_FILTER),
1865 const_iv (GL_TEXTURE_MIN_FILTER), 2718 const_iv (GL_TEXTURE_MIN_FILTER),
1886 const_iv (GL_COLOR_LOGIC_OP), 2739 const_iv (GL_COLOR_LOGIC_OP),
1887 const_iv (GL_SEPARABLE_2D), 2740 const_iv (GL_SEPARABLE_2D),
1888 const_iv (GL_CONVOLUTION_2D), 2741 const_iv (GL_CONVOLUTION_2D),
1889 const_iv (GL_CONVOLUTION_BORDER_MODE), 2742 const_iv (GL_CONVOLUTION_BORDER_MODE),
1890 const_iv (GL_CONSTANT_BORDER), 2743 const_iv (GL_CONSTANT_BORDER),
2744 const_iv (GL_POINTS),
1891 const_iv (GL_LINES), 2745 const_iv (GL_LINES),
2746 const_iv (GL_LINE_STRIP),
1892 const_iv (GL_LINE_LOOP), 2747 const_iv (GL_LINE_LOOP),
1893 const_iv (GL_QUADS), 2748 const_iv (GL_QUADS),
1894 const_iv (GL_QUAD_STRIP), 2749 const_iv (GL_QUAD_STRIP),
1895 const_iv (GL_TRIANGLES), 2750 const_iv (GL_TRIANGLES),
1896 const_iv (GL_TRIANGLE_STRIP), 2751 const_iv (GL_TRIANGLE_STRIP),
1897 const_iv (GL_TRIANGLE_FAN), 2752 const_iv (GL_TRIANGLE_FAN),
2753 const_iv (GL_POLYGON),
1898 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2754 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2755 const_iv (GL_POINT_SMOOTH_HINT),
2756 const_iv (GL_LINE_SMOOTH_HINT),
2757 const_iv (GL_POLYGON_SMOOTH_HINT),
2758 const_iv (GL_GENERATE_MIPMAP_HINT),
2759 const_iv (GL_TEXTURE_COMPRESSION_HINT),
1899 const_iv (GL_FASTEST), 2760 const_iv (GL_FASTEST),
2761 const_iv (GL_DONT_CARE),
2762 const_iv (GL_NICEST),
1900 const_iv (GL_V2F), 2763 const_iv (GL_V2F),
1901 const_iv (GL_V3F), 2764 const_iv (GL_V3F),
1902 const_iv (GL_T2F_V3F), 2765 const_iv (GL_T2F_V3F),
1903 const_iv (GL_T2F_N3F_V3F), 2766 const_iv (GL_T2F_N3F_V3F),
1904# undef const_iv 2767# undef const_iv
1905 }; 2768 };
1906 2769
1907 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2770 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1908 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2771 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2772
2773 texture_av = newAV ();
2774 AvREAL_off (texture_av);
1909} 2775}
2776
2777void
2778disable_GL_EXT_blend_func_separate ()
2779 CODE:
2780 gl.BlendFuncSeparate = 0;
2781 gl.BlendFuncSeparateEXT = 0;
1910 2782
1911char * 2783char *
1912gl_vendor () 2784gl_vendor ()
1913 CODE: 2785 CODE:
1914 RETVAL = (char *)glGetString (GL_VENDOR); 2786 RETVAL = (char *)glGetString (GL_VENDOR);
1927 CODE: 2799 CODE:
1928 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2800 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1929 OUTPUT: 2801 OUTPUT:
1930 RETVAL 2802 RETVAL
1931 2803
2804const char *glGetString (GLenum pname)
2805
2806GLint glGetInteger (GLenum pname)
2807 CODE:
2808 glGetIntegerv (pname, &RETVAL);
2809 OUTPUT:
2810 RETVAL
2811
2812GLdouble glGetDouble (GLenum pname)
2813 CODE:
2814 glGetDoublev (pname, &RETVAL);
2815 OUTPUT:
2816 RETVAL
2817
1932int glGetError () 2818int glGetError ()
1933 2819
1934void glFinish () 2820void glFinish ()
1935 2821
1936void glClear (int mask) 2822void glClear (int mask)
1973# near_ and far_ are due to microsofts buggy "c" compiler 2859# near_ and far_ are due to microsofts buggy "c" compiler
1974void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2860void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1975 2861
1976# near_ and far_ are due to microsofts buggy "c" compiler 2862# near_ and far_ are due to microsofts buggy "c" compiler
1977void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2863void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2864
2865PROTOTYPES: DISABLE
1978 2866
1979void glViewport (int x, int y, int width, int height) 2867void glViewport (int x, int y, int width, int height)
1980 2868
1981void glScissor (int x, int y, int width, int height) 2869void glScissor (int x, int y, int width, int height)
1982 2870
1990 2878
1991void glRotate (float angle, float x, float y, float z) 2879void glRotate (float angle, float x, float y, float z)
1992 CODE: 2880 CODE:
1993 glRotatef (angle, x, y, z); 2881 glRotatef (angle, x, y, z);
1994 2882
1995void glBegin (int mode)
1996
1997void glEnd ()
1998
1999void glColor (float r, float g, float b, float a = 1.0) 2883void glColor (float r, float g, float b, float a = 1.0)
2000 PROTOTYPE: @
2001 ALIAS: 2884 ALIAS:
2002 glColor_premultiply = 1 2885 glColor_premultiply = 1
2003 CODE: 2886 CODE:
2004 if (ix) 2887 if (ix)
2005 { 2888 {
2006 r *= a; 2889 r *= a;
2007 g *= a; 2890 g *= a;
2008 b *= a; 2891 b *= a;
2009 } 2892 }
2010 // microsoft visual "c" rounds instead of truncating... 2893 // microsoft visual "c" rounds instead of truncating...
2011 glColor4ub (MIN ((int)(r * 256.f), 255), 2894 glColor4f (r, g, b, a);
2012 MIN ((int)(g * 256.f), 255),
2013 MIN ((int)(b * 256.f), 255),
2014 MIN ((int)(a * 256.f), 255));
2015
2016void glInterleavedArrays (int format, int stride, char *data)
2017
2018void glDrawElements (int mode, int count, int type, char *indices)
2019
2020# 1.2 void glDrawRangeElements (int mode, int start, int end
2021 2895
2022void glRasterPos (float x, float y, float z = 0.) 2896void glRasterPos (float x, float y, float z = 0.)
2023 CODE: 2897 CODE:
2024 glRasterPos3f (0, 0, z); 2898 glRasterPos3f (0, 0, z);
2025 glBitmap (0, 0, 0, 0, x, y, 0); 2899 glBitmap (0, 0, 0, 0, x, y, 0);
2030 2904
2031void glTexCoord (float s, float t) 2905void glTexCoord (float s, float t)
2032 CODE: 2906 CODE:
2033 glTexCoord2f (s, t); 2907 glTexCoord2f (s, t);
2034 2908
2909void glRect (float x1, float y1, float x2, float y2)
2910 CODE:
2911 glRectf (x1, y1, x2, y2);
2912
2913void glRect_lineloop (float x1, float y1, float x2, float y2)
2914 CODE:
2915 glBegin (GL_LINE_LOOP);
2916 glVertex2f (x1, y1);
2917 glVertex2f (x2, y1);
2918 glVertex2f (x2, y2);
2919 glVertex2f (x1, y2);
2920 glEnd ();
2921
2922PROTOTYPES: ENABLE
2923
2924void glBegin (int mode)
2925
2926void glEnd ()
2927
2928void glPointSize (GLfloat size)
2929
2930void glLineWidth (GLfloat width)
2931
2932void glInterleavedArrays (int format, int stride, char *data)
2933
2934void glDrawElements (int mode, int count, int type, char *indices)
2935
2936# 1.2 void glDrawRangeElements (int mode, int start, int end
2937
2035void glTexEnv (int target, int pname, float param) 2938void glTexEnv (int target, int pname, float param)
2036 CODE: 2939 CODE:
2037 glTexEnvf (target, pname, param); 2940 glTexEnvf (target, pname, param);
2038 2941
2039void glTexParameter (int target, int pname, float param) 2942void glTexParameter (int target, int pname, float param)
2055void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2958void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2056 CODE: 2959 CODE:
2057 if (gl.SeparableFilter2D) 2960 if (gl.SeparableFilter2D)
2058 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2961 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2059 2962
2060void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2963void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2061 2964
2062void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2965void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2063 2966
2064void glDrawPixels (int width, int height, int format, int type, char *pixels) 2967void glDrawPixels (int width, int height, int format, int type, char *pixels)
2968
2969void glPixelZoom (float x, float y)
2065 2970
2066void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2971void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2067 2972
2068int glGenTexture () 2973int glGenTexture ()
2069 CODE: 2974 CODE:
2070{ 2975 RETVAL = gen_texture ();
2071 GLuint name;
2072 glGenTextures (1, &name);
2073 RETVAL = name;
2074}
2075 OUTPUT: 2976 OUTPUT:
2076 RETVAL 2977 RETVAL
2077 2978
2078void glDeleteTexture (int name) 2979void glDeleteTexture (int name)
2079 CODE: 2980 CODE:
2080{
2081 GLuint name_ = name;
2082 glDeleteTextures (1, &name_); 2981 del_texture (name);
2083} 2982
2084
2085int glGenList () 2983int glGenList ()
2086 CODE: 2984 CODE:
2087 RETVAL = glGenLists (1); 2985 RETVAL = glGenLists (1);
2088 OUTPUT: 2986 OUTPUT:
2089 RETVAL 2987 RETVAL
2096 2994
2097void glEndList () 2995void glEndList ()
2098 2996
2099void glCallList (int list) 2997void glCallList (int list)
2100 2998
2999MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2101 3000
3001PROTOTYPES: DISABLE
3002
3003void
3004find_widget (SV *self, NV x, NV y)
3005 PPCODE:
3006{
3007 if (within_widget (self, x, y))
3008 XPUSHs (self);
3009}
3010
3011BOOT:
3012{
3013 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3014
3015 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3016 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3017 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3018 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3019}
3020
3021void
3022draw (SV *self)
3023 CODE:
3024{
3025 HV *hv;
3026 SV **svp;
3027 NV x, y, w, h;
3028 SV *draw_x_sv = GvSV (draw_x_gv);
3029 SV *draw_y_sv = GvSV (draw_y_gv);
3030 SV *draw_w_sv = GvSV (draw_w_gv);
3031 SV *draw_h_sv = GvSV (draw_h_gv);
3032 double draw_x, draw_y;
3033
3034 if (!SvROK (self))
3035 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3036
3037 hv = (HV *)SvRV (self);
3038
3039 if (SvTYPE (hv) != SVt_PVHV)
3040 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3041
3042 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3043 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3044
3045 if (!h || !w)
3046 XSRETURN_EMPTY;
3047
3048 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3049 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3050
3051 draw_x = SvNV (draw_x_sv) + x;
3052 draw_y = SvNV (draw_y_sv) + y;
3053
3054 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3055 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3056 XSRETURN_EMPTY;
3057
3058 sv_setnv (draw_x_sv, draw_x);
3059 sv_setnv (draw_y_sv, draw_y);
3060
3061 glPushMatrix ();
3062 glTranslated (x, y, 0);
3063
3064 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3065 {
3066 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3067
3068 if (svp && SvTRUE (*svp))
3069 {
3070 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3071 glEnable (GL_BLEND);
3072 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3073 glBegin (GL_QUADS);
3074 glVertex2f (0, 0);
3075 glVertex2f (w, 0);
3076 glVertex2f (w, h);
3077 glVertex2f (0, h);
3078 glEnd ();
3079 glDisable (GL_BLEND);
3080 }
3081 }
3082#if 0
3083 // draw borders, for debugging
3084 glPushMatrix ();
3085 glColor4f (1., 1., 0., 1.);
3086 glTranslatef (.5, .5, 0.);
3087 glBegin (GL_LINE_LOOP);
3088 glVertex2f (0 , 0);
3089 glVertex2f (w - 1, 0);
3090 glVertex2f (w - 1, h - 1);
3091 glVertex2f (0 , h - 1);
3092 glEnd ();
3093 glPopMatrix ();
3094#endif
3095 PUSHMARK (SP);
3096 XPUSHs (self);
3097 PUTBACK;
3098 call_method ("_draw", G_VOID | G_DISCARD);
3099 SPAGAIN;
3100
3101 glPopMatrix ();
3102
3103 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3104 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3105}
3106

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