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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.124 by root, Tue Jul 4 23:23:31 2006 UTC vs.
Revision 1.182 by root, Wed Apr 18 09:39:49 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
6#endif 9#endif
7 10
8#include "EXTERN.h" 11#include "EXTERN.h"
9#include "perl.h" 12#include "perl.h"
10#include "XSUB.h" 13#include "XSUB.h"
11 14
15#ifdef _WIN32
16# undef pipe
17#endif
18
19#include <assert.h>
12#include <math.h> 20#include <math.h>
13#include <string.h> 21#include <string.h>
14#include <stdio.h> 22#include <stdio.h>
15#include <stdlib.h> 23#include <stdlib.h>
16 24
31# include <sys/types.h> 39# include <sys/types.h>
32# include <sys/socket.h> 40# include <sys/socket.h>
33# include <netinet/in.h> 41# include <netinet/in.h>
34# include <netinet/tcp.h> 42# include <netinet/tcp.h>
35# include <inttypes.h> 43# include <inttypes.h>
36#else
37 typedef unsigned char uint8_t;
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 44#endif
44 45
45#include "glext.h"
46
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ 46#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
48 47
49#define FOW_DARKNESS 32 48#define FOW_DARKNESS 32
50 49
51#define MAP_EXTEND_X 32 50#define MAP_EXTEND_X 32
52#define MAP_EXTEND_Y 512 51#define MAP_EXTEND_Y 512
53 52
54#define MIN_FONT_HEIGHT 10 53#define MIN_FONT_HEIGHT 10
55 54
56#if 1 55#if 0
57# define PARACHUTE SDL_INIT_NOPARACHUTE 56# define PARACHUTE SDL_INIT_NOPARACHUTE
58#else 57#else
59# define PARACHUTE 0 58# define PARACHUTE 0
60#endif 59#endif
61 60
80 79
81#include "pango-font.c" 80#include "pango-font.c"
82#include "pango-fontmap.c" 81#include "pango-fontmap.c"
83#include "pango-render.c" 82#include "pango-render.c"
84 83
85typedef Mix_Chunk *CFClient__MixChunk; 84typedef Mix_Chunk *CFPlus__MixChunk;
86typedef Mix_Music *CFClient__MixMusic; 85typedef Mix_Music *CFPlus__MixMusic;
87 86
88typedef PangoFontDescription *CFClient__Font; 87typedef PangoFontDescription *CFPlus__Font;
89 88
90static int 89static int
91shape_attr_p (PangoLayoutRun *run) 90shape_attr_p (PangoLayoutRun *run)
92{ 91{
93 GSList *attrs = run->item->analysis.extra_attrs; 92 GSList *attrs = run->item->analysis.extra_attrs;
107 106
108typedef struct cf_layout { 107typedef struct cf_layout {
109 PangoLayout *pl; 108 PangoLayout *pl;
110 float r, g, b, a; // default color for rgba mode 109 float r, g, b, a; // default color for rgba mode
111 int base_height; 110 int base_height;
112 CFClient__Font font; 111 CFPlus__Font font;
113} *CFClient__Layout; 112} *CFPlus__Layout;
114 113
115static CFClient__Font default_font; 114static CFPlus__Font default_font;
116static PangoContext *opengl_context; 115static PangoContext *opengl_context;
117static PangoFontMap *opengl_fontmap; 116static PangoFontMap *opengl_fontmap;
118 117
119static void 118static void
120substitute_func (FcPattern *pattern, gpointer data) 119substitute_func (FcPattern *pattern, gpointer data)
121{ 120{
122 FcPatternAddBool (pattern, FC_HINTING, 1); 121 FcPatternAddBool (pattern, FC_HINTING, 1);
123#ifdef FC_HINT_STYLE 122#ifdef FC_HINT_STYLE
124 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); 123 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
125#endif 124#endif
126#ifdef _WIN32
127 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
128#else
129 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 125 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
130#endif
131} 126}
132 127
133static void 128static void
134layout_update_font (CFClient__Layout self) 129layout_update_font (CFPlus__Layout self)
135{ 130{
136 /* use a random scale factor to account for unknown descenders, 0.8 works 131 /* use a random scale factor to account for unknown descenders, 0.8 works
137 * reasonably well with bitstream vera 132 * reasonably well with bitstream vera
138 */ 133 */
139 PangoFontDescription *font = self->font ? self->font : default_font; 134 PangoFontDescription *font = self->font ? self->font : default_font;
143 138
144 pango_layout_set_font_description (self->pl, font); 139 pango_layout_set_font_description (self->pl, font);
145} 140}
146 141
147static void 142static void
148layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 143layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
149{ 144{
145 PangoRectangle rect;
146
147 // get_pixel_* wrongly rounds down
150 pango_layout_get_pixel_size (self->pl, w, h); 148 pango_layout_get_extents (self->pl, 0, &rect);
151 149
152 if (!*w) *w = 1; 150 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
153 if (!*h) *h = 1; 151 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
154 152
155 *w = (*w + 3) & ~3; 153 if (!rect.width) rect.width = 1;
156} 154 if (!rect.height) rect.height = 1;
157 155
156 *w = rect.width;
157 *h = rect.height;
158}
159
160typedef uint16_t tileid;
158typedef uint16_t mapface; 161typedef uint16_t faceid;
159 162
160typedef struct { 163typedef struct {
161 GLint name; 164 int name;
162 int w, h; 165 int w, h;
163 float s, t; 166 float s, t;
164 uint8_t r, g, b, a; 167 uint8_t r, g, b, a;
168 tileid smoothtile;
169 uint8_t smoothlevel;
165} maptex; 170} maptex;
166 171
167typedef struct { 172typedef struct {
173 uint32_t player;
174 tileid tile[3];
168 int16_t darkness; 175 uint16_t darkness;
169 mapface face[3]; 176 uint8_t stat_width, stat_hp, flags, smoothmax;
170} mapcell; 177} mapcell;
171 178
172typedef struct { 179typedef struct {
173 int32_t c0, c1; 180 int32_t c0, c1;
174 mapcell *col; 181 mapcell *col;
175} maprow; 182} maprow;
176 183
177typedef struct map { 184typedef struct map {
178 int x, y, w, h; 185 int x, y, w, h;
179 int ox, oy; /* offset to virtual global coordinate system */ 186 int ox, oy; /* offset to virtual global coordinate system */
180 int faces; 187 int faces; tileid *face2tile; // [faceid]
181 mapface *face; 188 int texs; maptex *tex; // [tileid]
182
183 int texs;
184 maptex *tex;
185 189
186 int32_t rows; 190 int32_t rows;
187 maprow *row; 191 maprow *row;
188} *CFClient__Map; 192} *CFPlus__Map;
189 193
190static char * 194static char *
191prepend (char *ptr, int sze, int inc) 195prepend (char *ptr, int sze, int inc)
192{ 196{
193 char *p; 197 char *p;
210} 214}
211 215
212#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 216#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
213#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 217#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
214 218
219static void
220need_facenum (struct map *self, faceid face)
221{
222 while (self->faces <= face)
223 {
224 Append (tileid, self->face2tile, self->faces, self->faces);
225 self->faces *= 2;
226 }
227}
228
229static void
230need_texid (struct map *self, int texid)
231{
232 while (self->texs <= texid)
233 {
234 Append (maptex, self->tex, self->texs, self->texs);
235 self->texs *= 2;
236 }
237}
238
215static maprow * 239static maprow *
216map_get_row (CFClient__Map self, int y) 240map_get_row (CFPlus__Map self, int y)
217{ 241{
218 if (0 > y) 242 if (0 > y)
219 { 243 {
220 int extend = - y + MAP_EXTEND_Y; 244 int extend = - y + MAP_EXTEND_Y;
221 Prepend (maprow, self->row, self->rows, extend); 245 Prepend (maprow, self->row, self->rows, extend);
259 283
260 return row->col + (x - row->c0); 284 return row->col + (x - row->c0);
261} 285}
262 286
263static mapcell * 287static mapcell *
264map_get_cell (CFClient__Map self, int x, int y) 288map_get_cell (CFPlus__Map self, int x, int y)
265{ 289{
266 return row_get_cell (map_get_row (self, y), x); 290 return row_get_cell (map_get_row (self, y), x);
267} 291}
268 292
269static void 293static void
270map_clear (CFClient__Map self) 294map_clear (CFPlus__Map self)
271{ 295{
272 int r; 296 int r;
273 297
274 for (r = 0; r < self->rows; r++) 298 for (r = 0; r < self->rows; r++)
275 Safefree (self->row[r].col); 299 Safefree (self->row[r].col);
283 self->row = 0; 307 self->row = 0;
284 self->rows = 0; 308 self->rows = 0;
285} 309}
286 310
287static void 311static void
288map_blank (CFClient__Map self, int x0, int y0, int w, int h) 312map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
289{ 313{
290 int x, y; 314 int x, y;
291 maprow *row; 315 maprow *row;
316 mapcell *cell;
292 317
293 for (y = y0; y < y0 + h; y++) 318 for (y = y0; y < y0 + h; y++)
294 if (y >= 0) 319 if (y >= 0)
295 { 320 {
296 if (y >= self->rows) 321 if (y >= self->rows)
302 if (x >= row->c0) 327 if (x >= row->c0)
303 { 328 {
304 if (x >= row->c1) 329 if (x >= row->c1)
305 break; 330 break;
306 331
307 row->col[x - row->c0].darkness = -1; 332 cell = row->col + x - row->c0;
333
334 cell->darkness = 0;
335 cell->stat_hp = 0;
336 cell->flags = 0;
337 cell->player = 0;
308 } 338 }
309 } 339 }
340}
341
342typedef struct {
343 tileid tile;
344 uint8_t x, y, level;
345} smooth_key;
346
347static void
348smooth_or_bits (HV *hv, smooth_key *key, IV bits)
349{
350 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
351
352 if (SvIOK (*sv))
353 SvIV_set (*sv, SvIVX (*sv) | bits);
354 else
355 sv_setiv (*sv, bits);
310} 356}
311 357
312static void 358static void
313music_finished (void) 359music_finished (void)
314{ 360{
350 n |= n >> 16; 396 n |= n >> 16;
351 397
352 return n + 1; 398 return n + 1;
353} 399}
354 400
401/* SDL should provide this, really. */
402#define SDLK_MODIFIER_MIN 300
403#define SDLK_MODIFIER_MAX 314
404
355MODULE = CFClient PACKAGE = CFClient 405MODULE = CFPlus PACKAGE = CFPlus
356 406
357PROTOTYPES: ENABLE 407PROTOTYPES: ENABLE
358 408
359BOOT: 409BOOT:
360{ 410{
361 HV *stash = gv_stashpv ("CFClient", 1); 411 HV *stash = gv_stashpv ("CFPlus", 1);
362 static const struct { 412 static const struct {
363 const char *name; 413 const char *name;
364 IV iv; 414 IV iv;
365 } *civ, const_iv[] = { 415 } *civ, const_iv[] = {
366# define const_iv(name) { # name, (IV)name } 416# define const_iv(name) { # name, (IV)name }
417 const_iv (SDLK_MODIFIER_MIN),
418 const_iv (SDLK_MODIFIER_MAX),
419
367 const_iv (SDL_ACTIVEEVENT), 420 const_iv (SDL_ACTIVEEVENT),
368 const_iv (SDL_KEYDOWN), 421 const_iv (SDL_KEYDOWN),
369 const_iv (SDL_KEYUP), 422 const_iv (SDL_KEYUP),
370 const_iv (SDL_MOUSEMOTION), 423 const_iv (SDL_MOUSEMOTION),
371 const_iv (SDL_MOUSEBUTTONDOWN), 424 const_iv (SDL_MOUSEBUTTONDOWN),
380 const_iv (SDL_EVENT_RESERVEDA), 433 const_iv (SDL_EVENT_RESERVEDA),
381 const_iv (SDL_EVENT_RESERVEDB), 434 const_iv (SDL_EVENT_RESERVEDB),
382 const_iv (SDL_VIDEORESIZE), 435 const_iv (SDL_VIDEORESIZE),
383 const_iv (SDL_VIDEOEXPOSE), 436 const_iv (SDL_VIDEOEXPOSE),
384 const_iv (SDL_USEREVENT), 437 const_iv (SDL_USEREVENT),
438
439 const_iv (SDL_APPINPUTFOCUS),
440 const_iv (SDL_APPMOUSEFOCUS),
441 const_iv (SDL_APPACTIVE),
442
385 const_iv (SDLK_KP0), 443 const_iv (SDLK_KP0),
386 const_iv (SDLK_KP1), 444 const_iv (SDLK_KP1),
387 const_iv (SDLK_KP2), 445 const_iv (SDLK_KP2),
388 const_iv (SDLK_KP3), 446 const_iv (SDLK_KP3),
389 const_iv (SDLK_KP4), 447 const_iv (SDLK_KP4),
444 const_iv (SDLK_BREAK), 502 const_iv (SDLK_BREAK),
445 const_iv (SDLK_MENU), 503 const_iv (SDLK_MENU),
446 const_iv (SDLK_POWER), 504 const_iv (SDLK_POWER),
447 const_iv (SDLK_EURO), 505 const_iv (SDLK_EURO),
448 const_iv (SDLK_UNDO), 506 const_iv (SDLK_UNDO),
507
449 const_iv (KMOD_NONE), 508 const_iv (KMOD_NONE),
509 const_iv (KMOD_SHIFT),
450 const_iv (KMOD_LSHIFT), 510 const_iv (KMOD_LSHIFT),
451 const_iv (KMOD_RSHIFT), 511 const_iv (KMOD_RSHIFT),
512 const_iv (KMOD_CTRL),
452 const_iv (KMOD_LCTRL), 513 const_iv (KMOD_LCTRL),
453 const_iv (KMOD_RCTRL), 514 const_iv (KMOD_RCTRL),
515 const_iv (KMOD_ALT),
454 const_iv (KMOD_LALT), 516 const_iv (KMOD_LALT),
455 const_iv (KMOD_RALT), 517 const_iv (KMOD_RALT),
518 const_iv (KMOD_META),
456 const_iv (KMOD_LMETA), 519 const_iv (KMOD_LMETA),
457 const_iv (KMOD_RMETA), 520 const_iv (KMOD_RMETA),
458 const_iv (KMOD_NUM), 521 const_iv (KMOD_NUM),
459 const_iv (KMOD_CAPS), 522 const_iv (KMOD_CAPS),
460 const_iv (KMOD_MODE), 523 const_iv (KMOD_MODE),
461 const_iv (KMOD_CTRL),
462 const_iv (KMOD_SHIFT),
463 const_iv (KMOD_ALT),
464 const_iv (KMOD_META)
465# undef const_iv 524# undef const_iv
466 }; 525 };
467 526
468 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 527 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
469 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 528 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
529
530 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
531 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
470} 532}
533
534void
535weaken (SV *rv)
536 PROTOTYPE: $
537 CODE:
538 sv_rvweaken (rv);
539
540int
541in_destruct ()
542 CODE:
543 RETVAL = PL_main_cv == Nullcv;
544 OUTPUT:
545 RETVAL
471 546
472NV floor (NV x) 547NV floor (NV x)
473 548
474NV ceil (NV x) 549NV ceil (NV x)
475 550
506 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 581 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
507 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 582 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
508 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 583 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
509 584
510 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 585 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
586#if SDL_VERSION_ATLEAST(1,2,10)
587 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
588 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
589#endif
511 590
512 SDL_EnableUNICODE (1); 591 SDL_EnableUNICODE (1);
513 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 592 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
514 593
515 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 594 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
567 case SDL_KEYDOWN: 646 case SDL_KEYDOWN:
568 case SDL_KEYUP: 647 case SDL_KEYUP:
569 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 648 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
570 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 649 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
571 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 650 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
651 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
572 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 652 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
573 break; 653 break;
574 654
575 case SDL_ACTIVEEVENT: 655 case SDL_ACTIVEEVENT:
576 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 656 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
602 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 682 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
603 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 683 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
604 break; 684 break;
605 } 685 }
606 686
607 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 687 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
608 } 688 }
609} 689}
610 690
611int 691int
612Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 692Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
621Mix_AllocateChannels (int numchans = -1) 701Mix_AllocateChannels (int numchans = -1)
622 702
623void 703void
624lowdelay (int fd, int val = 1) 704lowdelay (int fd, int val = 1)
625 CODE: 705 CODE:
706 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
707
708void
709win32_proxy_info ()
710 PPCODE:
711{
626#ifndef _WIN32 712#ifdef _WIN32
627 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 713 char buffer[2048];
714 DWORD buflen;
715
716 EXTEND (SP, 3);
717
718 buflen = sizeof (buffer);
719 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
720 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
721 {
722 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
723
724 buflen = sizeof (buffer);
725 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
726 {
727 PUSHs (newSVpv (buffer, 0));
728
729 buflen = sizeof (buffer);
730 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
731 PUSHs (newSVpv (buffer, 0));
732 }
733 }
628#endif 734#endif
735}
629 736
630void 737void
631add_font (char *file) 738add_font (char *file)
632 CODE: 739 CODE:
633 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 740 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
634 741
635void 742void
636load_image_inline (SV *image_) 743load_image_inline (SV *image_)
637 ALIAS: 744 ALIAS:
638 load_image_file = 1 745 load_image_file = 1
680 787
681 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 788 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
682 789
683 assert (surface2->pitch == surface2->w * 4); 790 assert (surface2->pitch == surface2->w * 4);
684 791
792 SDL_LockSurface (surface2);
685 EXTEND (SP, 5); 793 EXTEND (SP, 6);
686 PUSHs (sv_2mortal (newSViv (surface2->w))); 794 PUSHs (sv_2mortal (newSViv (surface2->w)));
687 PUSHs (sv_2mortal (newSViv (surface2->h))); 795 PUSHs (sv_2mortal (newSViv (surface2->h)));
688 SDL_LockSurface (surface2);
689 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 796 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
690 SDL_UnlockSurface (surface2);
691 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 797 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
692 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 798 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
693 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 799 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
800 SDL_UnlockSurface (surface2);
694 801
695 SDL_FreeSurface (surface); 802 SDL_FreeSurface (surface);
696 SDL_FreeSurface (surface2); 803 SDL_FreeSurface (surface2);
697} 804}
698 805
737 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 844 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
738#endif 845#endif
739 _exit (1); 846 _exit (1);
740 847
741void 848void
742_exit (int retval) 849_exit (int retval = 0)
743 CODE: 850 CODE:
851#ifdef WIN32
852 ExitThread (retval); // unclean, please beam me up
853#else
744 _exit (retval); 854 _exit (retval);
855#endif
745 856
746MODULE = CFClient PACKAGE = CFClient::Font 857MODULE = CFPlus PACKAGE = CFPlus::Font
747 858
748CFClient::Font 859CFPlus::Font
749new_from_file (SV *class, char *path, int id = 0) 860new_from_file (SV *class, char *path, int id = 0)
750 CODE: 861 CODE:
751{ 862{
752 int count; 863 int count;
753 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 864 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
756} 867}
757 OUTPUT: 868 OUTPUT:
758 RETVAL 869 RETVAL
759 870
760void 871void
761DESTROY (CFClient::Font self) 872DESTROY (CFPlus::Font self)
762 CODE: 873 CODE:
763 pango_font_description_free (self); 874 pango_font_description_free (self);
764 875
765void 876void
766make_default (CFClient::Font self) 877make_default (CFPlus::Font self)
767 CODE: 878 CODE:
768 default_font = self; 879 default_font = self;
769 880
770MODULE = CFClient PACKAGE = CFClient::Layout 881MODULE = CFPlus PACKAGE = CFPlus::Layout
771 882
772void 883void
773clear_font_cache () 884reset_glyph_cache ()
774 CODE: 885 CODE:
775 pango_fc_font_map_cache_clear ((PangoFcFontMap *)opengl_fontmap);
776 tc_clear (); 886 tc_clear ();
777 887
778CFClient::Layout 888CFPlus::Layout
779new (SV *class, int type = 0) 889new (SV *class)
780 CODE: 890 CODE:
781 New (0, RETVAL, 1, struct cf_layout); 891 New (0, RETVAL, 1, struct cf_layout);
782 892
783 RETVAL->pl = pango_layout_new (opengl_context); 893 RETVAL->pl = pango_layout_new (opengl_context);
784 RETVAL->r = 1.; 894 RETVAL->r = 1.;
792 layout_update_font (RETVAL); 902 layout_update_font (RETVAL);
793 OUTPUT: 903 OUTPUT:
794 RETVAL 904 RETVAL
795 905
796void 906void
797DESTROY (CFClient::Layout self) 907DESTROY (CFPlus::Layout self)
798 CODE: 908 CODE:
799 g_object_unref (self->pl); 909 g_object_unref (self->pl);
800 Safefree (self); 910 Safefree (self);
801 911
802void 912void
803set_text (CFClient::Layout self, SV *text_) 913set_text (CFPlus::Layout self, SV *text_)
804 CODE: 914 CODE:
805{ 915{
806 STRLEN textlen; 916 STRLEN textlen;
807 char *text = SvPVutf8 (text_, textlen); 917 char *text = SvPVutf8 (text_, textlen);
808 918
809 pango_layout_set_text (self->pl, text, textlen); 919 pango_layout_set_text (self->pl, text, textlen);
810} 920}
811 921
812void 922void
813set_markup (CFClient::Layout self, SV *text_) 923set_markup (CFPlus::Layout self, SV *text_)
814 CODE: 924 CODE:
815{ 925{
816 STRLEN textlen; 926 STRLEN textlen;
817 char *text = SvPVutf8 (text_, textlen); 927 char *text = SvPVutf8 (text_, textlen);
818 928
819 pango_layout_set_markup (self->pl, text, textlen); 929 pango_layout_set_markup (self->pl, text, textlen);
820} 930}
821 931
822void 932void
823set_shapes (CFClient::Layout self, ...) 933set_shapes (CFPlus::Layout self, ...)
824 CODE: 934 CODE:
825{ 935{
826 PangoAttrList *attrs = 0; 936 PangoAttrList *attrs = 0;
827 const char *text = pango_layout_get_text (self->pl); 937 const char *text = pango_layout_get_text (self->pl);
828 const char *pos = text; 938 const char *pos = text;
863 if (attrs) 973 if (attrs)
864 pango_layout_set_attributes (self->pl, attrs); 974 pango_layout_set_attributes (self->pl, attrs);
865} 975}
866 976
867void 977void
868get_shapes (CFClient::Layout self) 978get_shapes (CFPlus::Layout self)
869 PPCODE: 979 PPCODE:
870{ 980{
871 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 981 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
872 982
873 do 983 do
877 if (run && shape_attr_p (run)) 987 if (run && shape_attr_p (run))
878 { 988 {
879 PangoRectangle extents; 989 PangoRectangle extents;
880 pango_layout_iter_get_run_extents (iter, 0, &extents); 990 pango_layout_iter_get_run_extents (iter, 0, &extents);
881 991
992 EXTEND (SP, 2);
882 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x)))); 993 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
883 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y)))); 994 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
884 } 995 }
885 } 996 }
886 while (pango_layout_iter_next_run (iter)); 997 while (pango_layout_iter_next_run (iter));
887 998
888 pango_layout_iter_free (iter); 999 pango_layout_iter_free (iter);
889} 1000}
890 1001
891int 1002int
892has_wrapped (CFClient::Layout self) 1003has_wrapped (CFPlus::Layout self)
893 CODE: 1004 CODE:
894{ 1005{
895 int lines = 1; 1006 int lines = 1;
896 const char *text = pango_layout_get_text (self->pl); 1007 const char *text = pango_layout_get_text (self->pl);
897 1008
902} 1013}
903 OUTPUT: 1014 OUTPUT:
904 RETVAL 1015 RETVAL
905 1016
906SV * 1017SV *
907get_text (CFClient::Layout self) 1018get_text (CFPlus::Layout self)
908 CODE: 1019 CODE:
909 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1020 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
910 sv_utf8_decode (RETVAL); 1021 sv_utf8_decode (RETVAL);
911 OUTPUT: 1022 OUTPUT:
912 RETVAL 1023 RETVAL
913 1024
914void 1025void
915set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1026set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
916 CODE: 1027 CODE:
917 self->r = r; 1028 self->r = r;
918 self->g = g; 1029 self->g = g;
919 self->b = b; 1030 self->b = b;
920 self->a = a; 1031 self->a = a;
921 1032
922void 1033void
923set_font (CFClient::Layout self, CFClient::Font font = 0) 1034set_font (CFPlus::Layout self, CFPlus::Font font = 0)
924 CODE: 1035 CODE:
925 if (self->font != font) 1036 if (self->font != font)
926 { 1037 {
927 self->font = font; 1038 self->font = font;
928 layout_update_font (self); 1039 layout_update_font (self);
929 } 1040 }
930 1041
931void 1042void
932set_height (CFClient::Layout self, int base_height) 1043set_height (CFPlus::Layout self, int base_height)
933 CODE: 1044 CODE:
934 if (self->base_height != base_height) 1045 if (self->base_height != base_height)
935 { 1046 {
936 self->base_height = base_height; 1047 self->base_height = base_height;
937 layout_update_font (self); 1048 layout_update_font (self);
938 } 1049 }
939 1050
940void 1051void
941set_width (CFClient::Layout self, int max_width = -1) 1052set_width (CFPlus::Layout self, int max_width = -1)
942 CODE: 1053 CODE:
943 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1054 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
944 1055
945void 1056void
946set_indent (CFClient::Layout self, int indent) 1057set_indent (CFPlus::Layout self, int indent)
947 CODE: 1058 CODE:
948 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1059 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
949 1060
950void 1061void
951set_spacing (CFClient::Layout self, int spacing) 1062set_spacing (CFPlus::Layout self, int spacing)
952 CODE: 1063 CODE:
953 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1064 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
954 1065
955void 1066void
956set_ellipsise (CFClient::Layout self, int ellipsise) 1067set_ellipsise (CFPlus::Layout self, int ellipsise)
957 CODE: 1068 CODE:
958 pango_layout_set_ellipsize (self->pl, 1069 pango_layout_set_ellipsize (self->pl,
959 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1070 ellipsise == 1 ? PANGO_ELLIPSIZE_START
960 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1071 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
961 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1072 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
962 : PANGO_ELLIPSIZE_NONE 1073 : PANGO_ELLIPSIZE_NONE
963 ); 1074 );
964 1075
965void 1076void
966set_single_paragraph_mode (CFClient::Layout self, int spm) 1077set_single_paragraph_mode (CFPlus::Layout self, int spm)
967 CODE: 1078 CODE:
968 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1079 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
969 1080
970void 1081void
971size (CFClient::Layout self) 1082size (CFPlus::Layout self)
972 PPCODE: 1083 PPCODE:
973{ 1084{
974 int w, h; 1085 int w, h;
975 1086
976 layout_get_pixel_size (self, &w, &h); 1087 layout_get_pixel_size (self, &w, &h);
979 PUSHs (sv_2mortal (newSViv (w))); 1090 PUSHs (sv_2mortal (newSViv (w)));
980 PUSHs (sv_2mortal (newSViv (h))); 1091 PUSHs (sv_2mortal (newSViv (h)));
981} 1092}
982 1093
983int 1094int
984descent (CFClient::Layout self) 1095descent (CFPlus::Layout self)
985 CODE: 1096 CODE:
986{ 1097{
987 PangoRectangle rect; 1098 PangoRectangle rect;
988 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1099 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
989 pango_layout_line_get_pixel_extents (line, 0, &rect); 1100 pango_layout_line_get_pixel_extents (line, 0, &rect);
991} 1102}
992 OUTPUT: 1103 OUTPUT:
993 RETVAL 1104 RETVAL
994 1105
995int 1106int
996xy_to_index (CFClient::Layout self, int x, int y) 1107xy_to_index (CFPlus::Layout self, int x, int y)
997 CODE: 1108 CODE:
998{ 1109{
999 int index, trailing; 1110 int index, trailing;
1000 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1111 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1001 RETVAL = index; 1112 RETVAL = index + trailing;
1002} 1113}
1003 OUTPUT: 1114 OUTPUT:
1004 RETVAL 1115 RETVAL
1005 1116
1006void 1117void
1007cursor_pos (CFClient::Layout self, int index) 1118cursor_pos (CFPlus::Layout self, int index)
1008 PPCODE: 1119 PPCODE:
1009{ 1120{
1010 PangoRectangle strong_pos; 1121 PangoRectangle strong_pos;
1011 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1122 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
1012 1123
1015 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1126 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
1016 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1127 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
1017} 1128}
1018 1129
1019void 1130void
1131index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
1132 PPCODE:
1133{
1134 int line, x;
1135
1136 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1137 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1138
1139 EXTEND (SP, 2);
1140 PUSHs (sv_2mortal (newSViv (line - 1)));
1141 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1142}
1143
1144void
1145line_x_to_index (CFPlus::Layout self, int line, int x)
1146 PPCODE:
1147{
1148 PangoLayoutLine *lp;
1149 int index, trailing;
1150
1151 if (line < 0)
1152 XSRETURN_EMPTY;
1153
1154 if (!(lp = pango_layout_get_line (self->pl, line)))
1155 XSRETURN_EMPTY; /* do better */
1156
1157 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1158
1159 EXTEND (SP, 2);
1160 if (GIMME_V == G_SCALAR)
1161 PUSHs (sv_2mortal (newSViv (index + trailing)));
1162 else
1163 {
1164 PUSHs (sv_2mortal (newSViv (index)));
1165 PUSHs (sv_2mortal (newSViv (trailing)));
1166 }
1167}
1168
1169void
1020render (CFClient::Layout self, float x, float y) 1170render (CFPlus::Layout self, float x, float y, int flags = 0)
1021 PPCODE: 1171 PPCODE:
1022 pango_opengl_render_layout_subpixel ( 1172 pango_opengl_render_layout_subpixel (
1023 self->pl, 1173 self->pl,
1024 x * PANGO_SCALE, y * PANGO_SCALE, 1174 x * PANGO_SCALE, y * PANGO_SCALE,
1025 self->r, self->g, self->b, self->a 1175 self->r, self->g, self->b, self->a,
1176 flags
1026 ); 1177 );
1027 1178
1028MODULE = CFClient PACKAGE = CFClient::Texture 1179MODULE = CFPlus PACKAGE = CFPlus::Texture
1029 1180
1030void 1181void
1031pad2pot (SV *data_, SV *w_, SV *h_) 1182pad2pot (SV *data_, SV *w_, SV *h_)
1032 CODE: 1183 CODE:
1033{ 1184{
1111 glDisable (GL_ALPHA_TEST); 1262 glDisable (GL_ALPHA_TEST);
1112 glDisable (GL_BLEND); 1263 glDisable (GL_BLEND);
1113 } 1264 }
1114} 1265}
1115 1266
1116MODULE = CFClient PACKAGE = CFClient::Map 1267MODULE = CFPlus PACKAGE = CFPlus::Map
1117 1268
1118CFClient::Map 1269CFPlus::Map
1119new (SV *class, int map_width, int map_height) 1270new (SV *class)
1120 CODE: 1271 CODE:
1121 New (0, RETVAL, 1, struct map); 1272 New (0, RETVAL, 1, struct map);
1122 RETVAL->x = 0; 1273 RETVAL->x = 0;
1123 RETVAL->y = 0; 1274 RETVAL->y = 0;
1124 RETVAL->w = map_width; 1275 RETVAL->w = 0;
1125 RETVAL->h = map_height; 1276 RETVAL->h = 0;
1126 RETVAL->ox = 0; 1277 RETVAL->ox = 0;
1127 RETVAL->oy = 0; 1278 RETVAL->oy = 0;
1128 RETVAL->faces = 8192; 1279 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1129 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1280 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1130 RETVAL->texs = 8192;
1131 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1132 RETVAL->rows = 0; 1281 RETVAL->rows = 0;
1133 RETVAL->row = 0; 1282 RETVAL->row = 0;
1134 OUTPUT: 1283 OUTPUT:
1135 RETVAL 1284 RETVAL
1136 1285
1137void 1286void
1138DESTROY (CFClient::Map self) 1287DESTROY (CFPlus::Map self)
1139 CODE: 1288 CODE:
1140{ 1289{
1141 map_clear (self); 1290 map_clear (self);
1142 Safefree (self->face); 1291 Safefree (self->face2tile);
1143 Safefree (self->tex); 1292 Safefree (self->tex);
1144 Safefree (self); 1293 Safefree (self);
1145} 1294}
1146 1295
1147void 1296void
1297resize (CFPlus::Map self, int map_width, int map_height)
1298 CODE:
1299 self->w = map_width;
1300 self->h = map_height;
1301
1302void
1148clear (CFClient::Map self) 1303clear (CFPlus::Map self)
1149 CODE: 1304 CODE:
1150 map_clear (self); 1305 map_clear (self);
1151 1306
1152void 1307void
1153set_face (CFClient::Map self, int face, int texid) 1308set_tileid (CFPlus::Map self, int face, int tile)
1154 CODE: 1309 CODE:
1155{ 1310{
1156 while (self->faces <= face) 1311 need_facenum (self, face); self->face2tile [face] = tile;
1157 { 1312 need_texid (self, tile);
1158 Append (mapface, self->face, self->faces, self->faces);
1159 self->faces *= 2;
1160 }
1161
1162 self->face [face] = texid;
1163} 1313}
1164 1314
1165void 1315void
1316set_smooth (CFPlus::Map self, int face, int smooth, int level)
1317 CODE:
1318{
1319 tileid texid;
1320 maptex *tex;
1321
1322 if (face < 0 || face >= self->faces)
1323 return;
1324
1325 if (smooth < 0 || smooth >= self->faces)
1326 return;
1327
1328 texid = self->face2tile [face];
1329
1330 if (!texid)
1331 return;
1332
1333 tex = self->tex + texid;
1334 tex->smoothtile = self->face2tile [smooth];
1335 tex->smoothlevel = level;
1336}
1337
1338void
1166set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1339set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1167 CODE: 1340 CODE:
1168{ 1341{
1169 while (self->texs <= texid) 1342 need_texid (self, texid);
1170 {
1171 Append (maptex, self->tex, self->texs, self->texs);
1172 self->texs *= 2;
1173 }
1174 1343
1175 { 1344 {
1176 maptex *tex = self->tex + texid; 1345 maptex *tex = self->tex + texid;
1177 1346
1178 tex->name = name; 1347 tex->name = name;
1195 // from transparent color bleeding and ugly wrapping effects. 1364 // from transparent color bleeding and ugly wrapping effects.
1196 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1365 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1197} 1366}
1198 1367
1199int 1368int
1200ox (CFClient::Map self) 1369ox (CFPlus::Map self)
1201 ALIAS: 1370 ALIAS:
1202 oy = 1 1371 oy = 1
1203 x = 2 1372 x = 2
1204 y = 3 1373 y = 3
1205 w = 4 1374 w = 4
1216 } 1385 }
1217 OUTPUT: 1386 OUTPUT:
1218 RETVAL 1387 RETVAL
1219 1388
1220void 1389void
1221scroll (CFClient::Map self, int dx, int dy) 1390scroll (CFPlus::Map self, int dx, int dy)
1222 CODE: 1391 CODE:
1223{ 1392{
1224 if (dx > 0) 1393 if (dx > 0)
1225 map_blank (self, self->x, self->y, dx - 1, self->h); 1394 map_blank (self, self->x, self->y, dx, self->h);
1226 else if (dx < 0) 1395 else if (dx < 0)
1227 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1396 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
1228 1397
1229 if (dy > 0) 1398 if (dy > 0)
1230 map_blank (self, self->x, self->y, self->w, dy - 1); 1399 map_blank (self, self->x, self->y, self->w, dy);
1231 else if (dy < 0) 1400 else if (dy < 0)
1232 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1401 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
1233 1402
1234 self->ox += dx; self->x += dx; 1403 self->ox += dx; self->x += dx;
1235 self->oy += dy; self->y += dy; 1404 self->oy += dy; self->y += dy;
1236 1405
1237 while (self->y < 0) 1406 while (self->y < 0)
1242 self->y += MAP_EXTEND_Y; 1411 self->y += MAP_EXTEND_Y;
1243 } 1412 }
1244} 1413}
1245 1414
1246void 1415void
1247map1a_update (CFClient::Map self, SV *data_) 1416map1a_update (CFPlus::Map self, SV *data_, int extmap)
1248 CODE: 1417 CODE:
1249{ 1418{
1250 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1419 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1251 uint8_t *data_end = (uint8_t *)SvEND (data_); 1420 uint8_t *data_end = (uint8_t *)SvEND (data_);
1252 mapcell *cell; 1421 mapcell *cell;
1253 int x, y, flags; 1422 int x, y, flags;
1254 1423
1255 while (data < data_end) 1424 while (data < data_end - 1)
1256 { 1425 {
1257 flags = (data [0] << 8) + data [1]; data += 2; 1426 flags = (data [0] << 8) + data [1]; data += 2;
1258 1427
1259 x = self->x + ((flags >> 10) & 63); 1428 x = self->x + ((flags >> 10) & 63);
1260 y = self->y + ((flags >> 4) & 63); 1429 y = self->y + ((flags >> 4) & 63);
1261 1430
1262 cell = map_get_cell (self, x, y); 1431 cell = map_get_cell (self, x, y);
1263 1432
1264 if (flags & 15) 1433 if (flags & 15)
1265 { 1434 {
1266 if (cell->darkness < 0) 1435 if (!cell->darkness)
1267 { 1436 {
1437 memset (cell, 0, sizeof (*cell));
1268 cell->darkness = 0; 1438 cell->darkness = 256;
1269 cell->face [0] = 0;
1270 cell->face [1] = 0;
1271 cell->face [2] = 0;
1272 } 1439 }
1273 1440
1274 cell->darkness = flags & 8 ? *data++ : 255;
1275
1276 //TODO: don't trust server data to be in-range(!) 1441 //TODO: don't trust server data to be in-range(!)
1442
1443 if (flags & 8)
1444 {
1445 if (extmap)
1446 {
1447 uint8_t ext, cmd;
1448
1449 do
1450 {
1451 ext = *data++;
1452 cmd = ext & 0x3f;
1453
1454 if (cmd < 4)
1455 cell->darkness = 255 - ext * 64 + 1;
1456 else if (cmd == 5) // health
1457 {
1458 cell->stat_width = 1;
1459 cell->stat_hp = *data++;
1460 }
1461 else if (cmd == 6) // monster width
1462 cell->stat_width = *data++ + 1;
1463 else if (cmd == 0x47)
1464 {
1465 if (*data == 4)
1466 ; // decode player count
1467
1468 data += *data + 1;
1469 }
1470 else if (cmd == 8) // cell flags
1471 cell->flags = *data++;
1472 else if (ext & 0x40) // unknown, multibyte => skip
1473 data += *data + 1;
1474 else
1475 data++;
1476 }
1477 while (ext & 0x80);
1478 }
1479 else
1480 cell->darkness = *data++ + 1;
1481 }
1277 1482
1278 if (flags & 4) 1483 if (flags & 4)
1279 { 1484 {
1280 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1485 faceid face = (data [0] << 8) + data [1]; data += 2;
1486 need_facenum (self, face);
1487 cell->tile [0] = self->face2tile [face];
1281 } 1488 }
1282 1489
1283 if (flags & 2) 1490 if (flags & 2)
1284 { 1491 {
1285 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1492 faceid face = (data [0] << 8) + data [1]; data += 2;
1493 need_facenum (self, face);
1494 cell->tile [1] = self->face2tile [face];
1286 } 1495 }
1287 1496
1288 if (flags & 1) 1497 if (flags & 1)
1289 { 1498 {
1290 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1499 faceid face = (data [0] << 8) + data [1]; data += 2;
1500 need_facenum (self, face);
1501 cell->tile [2] = self->face2tile [face];
1291 } 1502 }
1292 } 1503 }
1293 else 1504 else
1294 cell->darkness = -1; 1505 cell->darkness = 0;
1295 } 1506 }
1296} 1507}
1297 1508
1298SV * 1509SV *
1299mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1510mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1300 CODE: 1511 CODE:
1301{ 1512{
1302 int x1, x; 1513 int x1, x;
1303 int y1, y; 1514 int y1, y;
1304 int z; 1515 int z;
1325 { 1536 {
1326 mapcell *cell = row->col + (x - row->c0); 1537 mapcell *cell = row->col + (x - row->c0);
1327 1538
1328 for (z = 0; z <= 0; z++) 1539 for (z = 0; z <= 0; z++)
1329 { 1540 {
1330 mapface face = cell->face [z];
1331
1332 if (face)
1333 {
1334 maptex tex = self->tex [face]; 1541 maptex tex = self->tex [cell->tile [z]];
1335 int a0 = 255 - tex.a; 1542 int a0 = 255 - tex.a;
1336 int a1 = tex.a; 1543 int a1 = tex.a;
1337 1544
1338 r = (r * a0 + tex.r * a1) / 255; 1545 r = (r * a0 + tex.r * a1) / 255;
1339 g = (g * a0 + tex.g * a1) / 255; 1546 g = (g * a0 + tex.g * a1) / 255;
1340 b = (b * a0 + tex.b * a1) / 255; 1547 b = (b * a0 + tex.b * a1) / 255;
1341 a = (a * a0 + tex.a * a1) / 255; 1548 a = (a * a0 + tex.a * a1) / 255;
1342 }
1343 } 1549 }
1344 } 1550 }
1345 1551
1346 *map++ = (r ) 1552 *map++ = (r )
1347 | (g << 8) 1553 | (g << 8)
1354} 1560}
1355 OUTPUT: 1561 OUTPUT:
1356 RETVAL 1562 RETVAL
1357 1563
1358void 1564void
1359draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1565draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1360 CODE: 1566 CODE:
1361{ 1567{
1362 int vx, vy; 1568 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1569 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1570 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1571 smooth_key skey;
1363 int x, y, z; 1572 int x, y, z;
1364 int last_name; 1573 int last_name;
1365 mapface face;
1366 1574
1367 vx = self->x + self->w / 2 - sw / 2 - shift_x; 1575 // thats current max. sorry.
1368 vy = self->y + self->h / 2 - sh / 2 - shift_y; 1576 if (sw > 255) sw = 255;
1577 if (sh > 255) sh = 255;
1369 1578
1370 /* 1579 // clear key, in case of extra padding
1371 int vx = self->vx = self->w >= sw 1580 memset (&skey, 0, sizeof (skey));
1372 ? self->x + (self->w - sw) / 2
1373 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1374
1375 int vy = self->vy = self->h >= sh
1376 ? self->y + (self->h - sh) / 2
1377 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1378 */
1379 1581
1380 glColor4ub (255, 255, 255, 255); 1582 glColor4ub (255, 255, 255, 255);
1381 1583
1382 glEnable (GL_BLEND); 1584 glEnable (GL_BLEND);
1383 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1585 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1386 1588
1387 glBegin (GL_QUADS); 1589 glBegin (GL_QUADS);
1388 1590
1389 last_name = 0; 1591 last_name = 0;
1390 1592
1593 mx += self->x;
1594 my += self->y;
1595
1596 // first pass: determine smooth_max
1597 // rather ugly, if you ask me
1598 // could also be stored inside mapcell and updated on change
1599 memset (smooth_max, 0, sizeof (smooth_max));
1600
1601 for (y = 0; y < sh; y++)
1602 if (0 <= y + my && y + my < self->rows)
1603 {
1604 maprow *row = self->row + (y + my);
1605
1606 for (x = 0; x < sw; x++)
1607 if (row->c0 <= x + mx && x + mx < row->c1)
1608 {
1609 mapcell *cell = row->col + (x + mx - row->c0);
1610
1611 smooth_max[x + 1][y + 1] =
1612 MAX (self->tex [cell->tile [0]].smoothlevel,
1613 MAX (self->tex [cell->tile [1]].smoothlevel,
1614 self->tex [cell->tile [2]].smoothlevel));
1615 }
1616 }
1617
1391 for (z = 0; z < 3; z++) 1618 for (z = 0; z <= 2; z++)
1619 {
1620 memset (smooth_level, 0, sizeof (smooth_level));
1621
1392 for (y = 0; y < sh; y++) 1622 for (y = 0; y < sh; y++)
1393 if (0 <= y + vy && y + vy < self->rows) 1623 if (0 <= y + my && y + my < self->rows)
1394 { 1624 {
1395 maprow *row = self->row + (y + vy); 1625 maprow *row = self->row + (y + my);
1396 1626
1397 for (x = 0; x < sw; x++) 1627 for (x = 0; x < sw; x++)
1398 if (row->c0 <= x + vx && x + vx < row->c1) 1628 if (row->c0 <= x + mx && x + mx < row->c1)
1399 { 1629 {
1400 mapcell *cell = row->col + (x + vx - row->c0); 1630 mapcell *cell = row->col + (x + mx - row->c0);
1401
1402 face = cell->face [z]; 1631 tileid tile = cell->tile [z];
1403 1632
1404 if (face) 1633 if (tile)
1634 {
1635 maptex tex = self->tex [tile];
1636 int px = (x + 1) * T - tex.w;
1637 int py = (y + 1) * T - tex.h;
1638
1639 // suppressing texture state switches here
1640 // is only moderately effective, but worth the extra effort
1641 if (last_name != tex.name)
1642 {
1643 if (!tex.name)
1644 tex = self->tex [2]; /* missing, replace by noface */
1645
1646 glEnd ();
1647 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1648 glBegin (GL_QUADS);
1649 }
1650
1651 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1652 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1653 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1654 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1655
1656 if (cell->flags && z == 2)
1657 {
1658 if (cell->flags & 1)
1659 {
1660 maptex tex = self->tex [1];
1661 int px = x * T + T * 2 / 32;
1662 int py = y * T - T * 6 / 32;
1663
1664 glEnd ();
1665 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1666 glBegin (GL_QUADS);
1667
1668 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1669 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1670 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1671 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1672 }
1673 }
1674
1675 // update smooth hash
1676 if (tex.smoothtile)
1677 {
1678 skey.tile = tex.smoothtile;
1679 skey.level = tex.smoothlevel;
1680
1681 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1682
1683 // add bits to current tile and all neighbours. skey.x|y is
1684 // shifted +1|+1 so we always stay positive.
1685
1686 // bits is ___n cccc CCCC bbbb
1687 // n do not draw borders&corners
1688 // c draw these corners, but...
1689 // C ... not these
1690 // b draw these borders
1691
1692 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1693 // ┃· ·· ·┃ ━━
1694
1695 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1696 // ·· ·· ·┏ ┓·
1697
1698 // full tile
1699 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1700
1701 // borders
1702 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1703 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1704 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1705 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1706
1707 // corners
1708 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1709 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1710 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1711 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1712 }
1713 }
1714 }
1715 }
1716
1717 // go through all smoothlevels, lowest to highest, then draw.
1718 // this is basically counting sort
1719 {
1720 int w, b;
1721
1722 for (w = 0; w < 256 / 32; ++w)
1723 {
1724 uint32_t smask = smooth_level [w];
1725 if (smask)
1726 for (b = 0; b < 32; ++b)
1727 if (smask & (((uint32_t)1) << b))
1405 { 1728 {
1406 maptex tex = self->tex [face]; 1729 int level = (w << 5) | b;
1730 HE *he;
1407 1731
1408 int px = (x + 1) * 32 - tex.w; 1732 hv_iterinit (smooth);
1409 int py = (y + 1) * 32 - tex.h; 1733 while ((he = hv_iternext (smooth)))
1410
1411 if (last_name != tex.name)
1412 { 1734 {
1735 smooth_key *skey = (smooth_key *)HeKEY (he);
1736 IV bits = SvIVX (HeVAL (he));
1737
1738 if (!(bits & 0x1000)
1739 && skey->level == level
1740 && level >= smooth_max [skey->x][skey->y])
1741 {
1742 maptex tex = self->tex [skey->tile];
1743 int px = (((int)skey->x) - 1) * T;
1744 int py = (((int)skey->y) - 1) * T;
1745 int border = bits & 15;
1746 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1747 float dx = tex.s * .0625f; // 16 images/row
1748 float dy = tex.t * .5f ; // 2 images/column
1749
1750 // this time naively avoiding texture state changes
1751 // save gobs of state changes.
1752 if (last_name != tex.name)
1753 {
1754 if (!tex.name)
1755 continue; // smoothing not yet available
1756
1413 glEnd (); 1757 glEnd ();
1414 last_name = tex.name;
1415 glBindTexture (GL_TEXTURE_2D, last_name); 1758 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1416 glBegin (GL_QUADS); 1759 glBegin (GL_QUADS);
1760 }
1761
1762 if (border)
1763 {
1764 float ox = border * dx;
1765
1766 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1767 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1768 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1769 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1770 }
1771
1772 if (corner)
1773 {
1774 float ox = corner * dx;
1775
1776 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1777 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1778 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1779 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1780 }
1781 }
1417 } 1782 }
1418
1419 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1420 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1421 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1422 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1423 } 1783 }
1424 }
1425 } 1784 }
1785 }
1786
1787 hv_clear (smooth);
1788 }
1426 1789
1427 glEnd (); 1790 glEnd ();
1428 1791
1429 glDisable (GL_TEXTURE_2D); 1792 glDisable (GL_TEXTURE_2D);
1430 glDisable (GL_BLEND); 1793 glDisable (GL_BLEND);
1431}
1432 1794
1795 // top layer: overlays such as the health bar
1796 for (y = 0; y < sh; y++)
1797 if (0 <= y + my && y + my < self->rows)
1798 {
1799 maprow *row = self->row + (y + my);
1800
1801 for (x = 0; x < sw; x++)
1802 if (row->c0 <= x + mx && x + mx < row->c1)
1803 {
1804 mapcell *cell = row->col + (x + mx - row->c0);
1805
1806 int px = x * T;
1807 int py = y * T;
1808
1809 if (cell->stat_hp)
1810 {
1811 int width = cell->stat_width * T;
1812 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1813
1814 glColor3ub (0, 0, 0);
1815 glRectf (px + 1, py - thick - 2,
1816 px + width - 1, py);
1817
1818 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1819 glRectf (px + 2,
1820 py - thick - 1,
1821 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1822 }
1823 }
1824 }
1825}
1826
1433void 1827void
1434draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data) 1828draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1435 CODE: 1829 CODE:
1436{ 1830{
1437 static float color[16][3] = { 1831 static float color[16][3] = {
1438 { 0.00F, 0.00F, 0.00F }, 1832 { 0.00F, 0.00F, 0.00F },
1439 { 1.00F, 1.00F, 1.00F }, 1833 { 1.00F, 1.00F, 1.00F },
1489 glDisable (GL_BLEND); 1883 glDisable (GL_BLEND);
1490 glDisable (GL_TEXTURE_2D); 1884 glDisable (GL_TEXTURE_2D);
1491} 1885}
1492 1886
1493void 1887void
1494fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1888fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1495 PPCODE: 1889 PPCODE:
1496{ 1890{
1497 int vx, vy;
1498 int x, y; 1891 int x, y;
1499 int sw4 = (sw + 3) & ~3; 1892 int sw4 = (sw + 3) & ~3;
1500 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1893 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1501 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1894 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1502 1895
1503 memset (darkness, 255, sw4 * sh); 1896 memset (darkness, 255, sw4 * sh);
1504 SvPOK_only (darkness_sv); 1897 SvPOK_only (darkness_sv);
1505 SvCUR_set (darkness_sv, sw4 * sh); 1898 SvCUR_set (darkness_sv, sw4 * sh);
1506 1899
1507 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 1900 mx += self->x;
1508 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 1901 my += self->y;
1509 1902
1510 for (y = 0; y < sh; y++) 1903 for (y = 0; y < sh; y++)
1511 if (0 <= y + vy && y + vy < self->rows) 1904 if (0 <= y + my && y + my < self->rows)
1512 { 1905 {
1513 maprow *row = self->row + (y + vy); 1906 maprow *row = self->row + (y + my);
1514 1907
1515 for (x = 0; x < sw; x++) 1908 for (x = 0; x < sw; x++)
1516 if (row->c0 <= x + vx && x + vx < row->c1) 1909 if (row->c0 <= x + mx && x + mx < row->c1)
1517 { 1910 {
1518 mapcell *cell = row->col + (x + vx - row->c0); 1911 mapcell *cell = row->col + (x + mx - row->c0);
1519 1912
1520 darkness[y * sw4 + x] = cell->darkness < 0 1913 darkness[y * sw4 + x] = cell->darkness
1914 ? 255 - (cell->darkness - 1)
1521 ? 255 - FOW_DARKNESS 1915 : 255 - FOW_DARKNESS;
1522 : 255 - cell->darkness;
1523 } 1916 }
1524 } 1917 }
1525 1918
1526 EXTEND (SP, 3); 1919 EXTEND (SP, 3);
1527 PUSHs (sv_2mortal (newSViv (sw4))); 1920 PUSHs (sv_2mortal (newSViv (sw4)));
1528 PUSHs (sv_2mortal (newSViv (sh))); 1921 PUSHs (sv_2mortal (newSViv (sh)));
1529 PUSHs (darkness_sv); 1922 PUSHs (darkness_sv);
1530} 1923}
1531 1924
1532SV * 1925SV *
1533get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1926get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1534 CODE: 1927 CODE:
1535{ 1928{
1536 int x, y, x1, y1; 1929 int x, y, x1, y1;
1537 SV *data_sv = newSV (w * h * 7 + 5); 1930 SV *data_sv = newSV (w * h * 7 + 5);
1538 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1931 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1563 if (row && row->c0 <= x && x < row->c1) 1956 if (row && row->c0 <= x && x < row->c1)
1564 { 1957 {
1565 mapcell *cell = row->col + (x - row->c0); 1958 mapcell *cell = row->col + (x - row->c0);
1566 uint8_t flags = 0; 1959 uint8_t flags = 0;
1567 1960
1568 if (cell->face [0]) flags |= 1; 1961 if (cell->tile [0]) flags |= 1;
1569 if (cell->face [1]) flags |= 2; 1962 if (cell->tile [1]) flags |= 2;
1570 if (cell->face [2]) flags |= 4; 1963 if (cell->tile [2]) flags |= 4;
1571 1964
1572 *data++ = flags; 1965 *data++ = flags;
1573 1966
1574 if (flags & 1) 1967 if (flags & 1)
1575 { 1968 {
1969 tileid tile = cell->tile [0];
1576 *data++ = cell->face [0] >> 8; 1970 *data++ = tile >> 8;
1577 *data++ = cell->face [0]; 1971 *data++ = tile;
1578 } 1972 }
1579 1973
1580 if (flags & 2) 1974 if (flags & 2)
1581 { 1975 {
1976 tileid tile = cell->tile [1];
1582 *data++ = cell->face [1] >> 8; 1977 *data++ = tile >> 8;
1583 *data++ = cell->face [1]; 1978 *data++ = tile;
1584 } 1979 }
1585 1980
1586 if (flags & 4) 1981 if (flags & 4)
1587 { 1982 {
1983 tileid tile = cell->tile [2];
1588 *data++ = cell->face [2] >> 8; 1984 *data++ = tile >> 8;
1589 *data++ = cell->face [2]; 1985 *data++ = tile;
1590 } 1986 }
1591 } 1987 }
1592 else 1988 else
1593 *data++ = 0; 1989 *data++ = 0;
1594 } 1990 }
1600} 1996}
1601 OUTPUT: 1997 OUTPUT:
1602 RETVAL 1998 RETVAL
1603 1999
1604void 2000void
1605set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2001set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1606 PPCODE: 2002 PPCODE:
1607{ 2003{
1608 int x, y, z; 2004 int x, y, z;
1609 int w, h; 2005 int w, h;
1610 int x1, y1; 2006 int x1, y1;
1634 { 2030 {
1635 uint8_t flags = *data++; 2031 uint8_t flags = *data++;
1636 2032
1637 if (flags) 2033 if (flags)
1638 { 2034 {
1639 mapface face[3] = { 0, 0, 0 };
1640
1641 mapcell *cell = row_get_cell (row, x); 2035 mapcell *cell = row_get_cell (row, x);
2036 tileid tile[3] = { 0, 0, 0 };
1642 2037
1643 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2038 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1644 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2039 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1645 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2040 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1646 2041
1647 if (cell->darkness <= 0) 2042 if (cell->darkness == 0)
1648 { 2043 {
1649 cell->darkness = -1; 2044 cell->darkness = 0;
1650 2045
1651 for (z = 0; z <= 2; z++) 2046 for (z = 0; z <= 2; z++)
1652 { 2047 {
1653 cell->face[z] = face[z]; 2048 tileid t = tile [z];
1654 2049
1655 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2050 if (t >= self->texs || (t && !self->tex [t].name))
2051 {
1656 XPUSHs (sv_2mortal (newSViv (face[z]))); 2052 XPUSHs (sv_2mortal (newSViv (t)));
2053 need_texid (self, t);
2054 }
2055
2056 cell->tile [z] = t;
1657 } 2057 }
1658 } 2058 }
1659 } 2059 }
1660 } 2060 }
1661 } 2061 }
1662} 2062}
1663 2063
1664MODULE = CFClient PACKAGE = CFClient::MixChunk 2064MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1665 2065
1666CFClient::MixChunk 2066CFPlus::MixChunk
1667new_from_file (SV *class, char *path) 2067new_from_file (SV *class, char *path)
1668 CODE: 2068 CODE:
1669 RETVAL = Mix_LoadWAV (path); 2069 RETVAL = Mix_LoadWAV (path);
1670 OUTPUT: 2070 OUTPUT:
1671 RETVAL 2071 RETVAL
1672 2072
1673void 2073void
1674DESTROY (CFClient::MixChunk self) 2074DESTROY (CFPlus::MixChunk self)
1675 CODE: 2075 CODE:
1676 Mix_FreeChunk (self); 2076 Mix_FreeChunk (self);
1677 2077
1678int 2078int
1679volume (CFClient::MixChunk self, int volume = -1) 2079volume (CFPlus::MixChunk self, int volume = -1)
1680 CODE: 2080 CODE:
1681 RETVAL = Mix_VolumeChunk (self, volume); 2081 RETVAL = Mix_VolumeChunk (self, volume);
1682 OUTPUT: 2082 OUTPUT:
1683 RETVAL 2083 RETVAL
1684 2084
1685int 2085int
1686play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2086play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1687 CODE: 2087 CODE:
1688 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2088 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1689 OUTPUT: 2089 OUTPUT:
1690 RETVAL 2090 RETVAL
1691 2091
1692MODULE = CFClient PACKAGE = CFClient::MixMusic 2092MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1693 2093
1694int 2094int
1695volume (int volume = -1) 2095volume (int volume = -1)
1696 CODE: 2096 CODE:
1697 RETVAL = Mix_VolumeMusic (volume); 2097 RETVAL = Mix_VolumeMusic (volume);
1698 OUTPUT: 2098 OUTPUT:
1699 RETVAL 2099 RETVAL
1700 2100
1701CFClient::MixMusic 2101CFPlus::MixMusic
1702new_from_file (SV *class, char *path) 2102new_from_file (SV *class, char *path)
1703 CODE: 2103 CODE:
1704 RETVAL = Mix_LoadMUS (path); 2104 RETVAL = Mix_LoadMUS (path);
1705 OUTPUT: 2105 OUTPUT:
1706 RETVAL 2106 RETVAL
1707 2107
1708void 2108void
1709DESTROY (CFClient::MixMusic self) 2109DESTROY (CFPlus::MixMusic self)
1710 CODE: 2110 CODE:
1711 Mix_FreeMusic (self); 2111 Mix_FreeMusic (self);
1712 2112
1713int 2113int
1714play (CFClient::MixMusic self, int loops = -1) 2114play (CFPlus::MixMusic self, int loops = -1)
1715 CODE: 2115 CODE:
1716 RETVAL = Mix_PlayMusic (self, loops); 2116 RETVAL = Mix_PlayMusic (self, loops);
1717 OUTPUT: 2117 OUTPUT:
1718 RETVAL 2118 RETVAL
1719 2119
1720MODULE = CFClient PACKAGE = CFClient::OpenGL 2120MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1721 2121
1722BOOT: 2122BOOT:
1723{ 2123{
1724 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2124 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1725 static const struct { 2125 static const struct {
1726 const char *name; 2126 const char *name;
1727 IV iv; 2127 IV iv;
1728 } *civ, const_iv[] = { 2128 } *civ, const_iv[] = {
1729# define const_iv(name) { # name, (IV)name } 2129# define const_iv(name) { # name, (IV)name }
1792 const_iv (GL_SEPARABLE_2D), 2192 const_iv (GL_SEPARABLE_2D),
1793 const_iv (GL_CONVOLUTION_2D), 2193 const_iv (GL_CONVOLUTION_2D),
1794 const_iv (GL_CONVOLUTION_BORDER_MODE), 2194 const_iv (GL_CONVOLUTION_BORDER_MODE),
1795 const_iv (GL_CONSTANT_BORDER), 2195 const_iv (GL_CONSTANT_BORDER),
1796 const_iv (GL_LINES), 2196 const_iv (GL_LINES),
2197 const_iv (GL_LINE_STRIP),
1797 const_iv (GL_LINE_LOOP), 2198 const_iv (GL_LINE_LOOP),
1798 const_iv (GL_QUADS), 2199 const_iv (GL_QUADS),
1799 const_iv (GL_QUAD_STRIP), 2200 const_iv (GL_QUAD_STRIP),
1800 const_iv (GL_TRIANGLES), 2201 const_iv (GL_TRIANGLES),
1801 const_iv (GL_TRIANGLE_STRIP), 2202 const_iv (GL_TRIANGLE_STRIP),
1911 r *= a; 2312 r *= a;
1912 g *= a; 2313 g *= a;
1913 b *= a; 2314 b *= a;
1914 } 2315 }
1915 // microsoft visual "c" rounds instead of truncating... 2316 // microsoft visual "c" rounds instead of truncating...
1916 glColor4ub (MIN ((int)(r * 256.f), 255), 2317 glColor4f (r, g, b, a);
1917 MIN ((int)(g * 256.f), 255),
1918 MIN ((int)(b * 256.f), 255),
1919 MIN ((int)(a * 256.f), 255));
1920 2318
1921void glInterleavedArrays (int format, int stride, char *data) 2319void glInterleavedArrays (int format, int stride, char *data)
1922 2320
1923void glDrawElements (int mode, int count, int type, char *indices) 2321void glDrawElements (int mode, int count, int type, char *indices)
1924 2322
2001 2399
2002void glEndList () 2400void glEndList ()
2003 2401
2004void glCallList (int list) 2402void glCallList (int list)
2005 2403
2006

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