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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.124 by root, Tue Jul 4 23:23:31 2006 UTC vs.
Revision 1.198 by root, Sun Jul 15 21:42:02 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22#endif
23
24#include <assert.h>
12#include <math.h> 25#include <math.h>
13#include <string.h> 26#include <string.h>
14#include <stdio.h> 27#include <stdio.h>
15#include <stdlib.h> 28#include <stdlib.h>
16 29
31# include <sys/types.h> 44# include <sys/types.h>
32# include <sys/socket.h> 45# include <sys/socket.h>
33# include <netinet/in.h> 46# include <netinet/in.h>
34# include <netinet/tcp.h> 47# include <netinet/tcp.h>
35# include <inttypes.h> 48# include <inttypes.h>
36#else
37 typedef unsigned char uint8_t;
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 49#endif
44 50
45#include "glext.h"
46
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ 51#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
48 52
49#define FOW_DARKNESS 32 53#define FOW_DARKNESS 32
50 54
51#define MAP_EXTEND_X 32 55#define MAP_EXTEND_X 32
52#define MAP_EXTEND_Y 512 56#define MAP_EXTEND_Y 512
53 57
54#define MIN_FONT_HEIGHT 10 58#define MIN_FONT_HEIGHT 10
55 59
56#if 1 60#if 0
57# define PARACHUTE SDL_INIT_NOPARACHUTE 61# define PARACHUTE SDL_INIT_NOPARACHUTE
58#else 62#else
59# define PARACHUTE 0 63# define PARACHUTE 0
60#endif 64#endif
61 65
66static AV *texture_av;
67
62static struct 68static struct
63{ 69{
64#define GL_FUNC(ptr,name) ptr name; 70#define GL_FUNC(ptr,name) ptr name;
65#include "glfunc.h" 71#include "glfunc.h"
66#undef GL_FUNC 72#undef GL_FUNC
67} gl; 73} gl;
68 74
75static void
69static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 76gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
70{ 77{
71 if (gl.BlendFuncSeparate) 78 if (gl.BlendFuncSeparate)
72 gl.BlendFuncSeparate (sa, da, saa, daa); 79 gl.BlendFuncSeparate (sa, da, saa, daa);
73 else if (gl.BlendFuncSeparateEXT) 80 else if (gl.BlendFuncSeparateEXT)
74 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 81 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
75 else 82 else
76 glBlendFunc (sa, da); 83 glBlendFunc (sa, da);
77} 84}
78 85
86static GLuint
87gen_texture ()
88{
89 GLuint name;
90
91 if (AvFILL (texture_av) >= 0)
92 name = (GLuint)(size_t)av_pop (texture_av);
93 else
94 glGenTextures (1, &name);
95
96 return name;
97}
98
99static void
100del_texture (GLuint name)
101{
102 /* make a half-assed attempt at returning the memory used by the texture */
103 /* textures are frequently being reused by cfplus anyway */
104 /*glBindTexture (GL_TEXTURE_2D, name);*/
105 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
106 av_push (texture_av, (SV *)(size_t)name);
107 glDeleteTextures (1, &name);
108}
109
79#include "texcache.c" 110#include "texcache.c"
80 111
81#include "pango-font.c" 112#include "pango-font.c"
82#include "pango-fontmap.c" 113#include "pango-fontmap.c"
83#include "pango-render.c" 114#include "pango-render.c"
84 115
85typedef Mix_Chunk *CFClient__MixChunk; 116typedef Mix_Chunk *CFPlus__MixChunk;
86typedef Mix_Music *CFClient__MixMusic; 117typedef Mix_Music *CFPlus__MixMusic;
87 118
88typedef PangoFontDescription *CFClient__Font; 119typedef PangoFontDescription *CFPlus__Font;
89 120
90static int 121static int
91shape_attr_p (PangoLayoutRun *run) 122shape_attr_p (PangoLayoutRun *run)
92{ 123{
93 GSList *attrs = run->item->analysis.extra_attrs; 124 GSList *attrs = run->item->analysis.extra_attrs;
107 138
108typedef struct cf_layout { 139typedef struct cf_layout {
109 PangoLayout *pl; 140 PangoLayout *pl;
110 float r, g, b, a; // default color for rgba mode 141 float r, g, b, a; // default color for rgba mode
111 int base_height; 142 int base_height;
112 CFClient__Font font; 143 CFPlus__Font font;
113} *CFClient__Layout; 144} *CFPlus__Layout;
114 145
115static CFClient__Font default_font; 146static CFPlus__Font default_font;
116static PangoContext *opengl_context; 147static PangoContext *opengl_context;
117static PangoFontMap *opengl_fontmap; 148static PangoFontMap *opengl_fontmap;
118 149
119static void 150static void
120substitute_func (FcPattern *pattern, gpointer data) 151substitute_func (FcPattern *pattern, gpointer data)
121{ 152{
122 FcPatternAddBool (pattern, FC_HINTING, 1); 153 FcPatternAddBool (pattern, FC_HINTING, 1);
123#ifdef FC_HINT_STYLE 154#ifdef FC_HINT_STYLE
124 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); 155 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
125#endif 156#endif
126#ifdef _WIN32
127 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
128#else
129 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 157 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
130#endif
131} 158}
132 159
133static void 160static void
134layout_update_font (CFClient__Layout self) 161layout_update_font (CFPlus__Layout self)
135{ 162{
136 /* use a random scale factor to account for unknown descenders, 0.8 works 163 /* use a random scale factor to account for unknown descenders, 0.8 works
137 * reasonably well with bitstream vera 164 * reasonably well with bitstream vera
138 */ 165 */
139 PangoFontDescription *font = self->font ? self->font : default_font; 166 PangoFontDescription *font = self->font ? self->font : default_font;
143 170
144 pango_layout_set_font_description (self->pl, font); 171 pango_layout_set_font_description (self->pl, font);
145} 172}
146 173
147static void 174static void
148layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 175layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
149{ 176{
177 PangoRectangle rect;
178
179 // get_pixel_* wrongly rounds down
150 pango_layout_get_pixel_size (self->pl, w, h); 180 pango_layout_get_extents (self->pl, 0, &rect);
151 181
152 if (!*w) *w = 1; 182 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
153 if (!*h) *h = 1; 183 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
154 184
155 *w = (*w + 3) & ~3; 185 if (!rect.width) rect.width = 1;
156} 186 if (!rect.height) rect.height = 1;
157 187
188 *w = rect.width;
189 *h = rect.height;
190}
191
192typedef uint16_t tileid;
158typedef uint16_t mapface; 193typedef uint16_t faceid;
159 194
160typedef struct { 195typedef struct {
161 GLint name; 196 int name;
162 int w, h; 197 int w, h;
163 float s, t; 198 float s, t;
164 uint8_t r, g, b, a; 199 uint8_t r, g, b, a;
200 tileid smoothtile;
201 uint8_t smoothlevel;
165} maptex; 202} maptex;
166 203
167typedef struct { 204typedef struct {
205 uint32_t player;
206 tileid tile[3];
168 int16_t darkness; 207 uint16_t darkness;
169 mapface face[3]; 208 uint8_t stat_width, stat_hp, flags, smoothmax;
170} mapcell; 209} mapcell;
171 210
172typedef struct { 211typedef struct {
173 int32_t c0, c1; 212 int32_t c0, c1;
174 mapcell *col; 213 mapcell *col;
175} maprow; 214} maprow;
176 215
177typedef struct map { 216typedef struct map {
178 int x, y, w, h; 217 int x, y, w, h;
179 int ox, oy; /* offset to virtual global coordinate system */ 218 int ox, oy; /* offset to virtual global coordinate system */
180 int faces; 219 int faces; tileid *face2tile; // [faceid]
181 mapface *face; 220 int texs; maptex *tex; // [tileid]
182
183 int texs;
184 maptex *tex;
185 221
186 int32_t rows; 222 int32_t rows;
187 maprow *row; 223 maprow *row;
188} *CFClient__Map; 224} *CFPlus__Map;
189 225
190static char * 226static char *
191prepend (char *ptr, int sze, int inc) 227prepend (char *ptr, int sze, int inc)
192{ 228{
193 char *p; 229 char *p;
210} 246}
211 247
212#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 248#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
213#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 249#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
214 250
251static void
252need_facenum (struct map *self, faceid face)
253{
254 while (self->faces <= face)
255 {
256 Append (tileid, self->face2tile, self->faces, self->faces);
257 self->faces *= 2;
258 }
259}
260
261static void
262need_texid (struct map *self, int texid)
263{
264 while (self->texs <= texid)
265 {
266 Append (maptex, self->tex, self->texs, self->texs);
267 self->texs *= 2;
268 }
269}
270
215static maprow * 271static maprow *
216map_get_row (CFClient__Map self, int y) 272map_get_row (CFPlus__Map self, int y)
217{ 273{
218 if (0 > y) 274 if (0 > y)
219 { 275 {
220 int extend = - y + MAP_EXTEND_Y; 276 int extend = - y + MAP_EXTEND_Y;
221 Prepend (maprow, self->row, self->rows, extend); 277 Prepend (maprow, self->row, self->rows, extend);
259 315
260 return row->col + (x - row->c0); 316 return row->col + (x - row->c0);
261} 317}
262 318
263static mapcell * 319static mapcell *
264map_get_cell (CFClient__Map self, int x, int y) 320map_get_cell (CFPlus__Map self, int x, int y)
265{ 321{
266 return row_get_cell (map_get_row (self, y), x); 322 return row_get_cell (map_get_row (self, y), x);
267} 323}
268 324
269static void 325static void
270map_clear (CFClient__Map self) 326map_clear (CFPlus__Map self)
271{ 327{
272 int r; 328 int r;
273 329
274 for (r = 0; r < self->rows; r++) 330 for (r = 0; r < self->rows; r++)
275 Safefree (self->row[r].col); 331 Safefree (self->row[r].col);
283 self->row = 0; 339 self->row = 0;
284 self->rows = 0; 340 self->rows = 0;
285} 341}
286 342
287static void 343static void
288map_blank (CFClient__Map self, int x0, int y0, int w, int h) 344map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
289{ 345{
290 int x, y; 346 int x, y;
291 maprow *row; 347 maprow *row;
348 mapcell *cell;
292 349
293 for (y = y0; y < y0 + h; y++) 350 for (y = y0; y < y0 + h; y++)
294 if (y >= 0) 351 if (y >= 0)
295 { 352 {
296 if (y >= self->rows) 353 if (y >= self->rows)
302 if (x >= row->c0) 359 if (x >= row->c0)
303 { 360 {
304 if (x >= row->c1) 361 if (x >= row->c1)
305 break; 362 break;
306 363
307 row->col[x - row->c0].darkness = -1; 364 cell = row->col + x - row->c0;
365
366 cell->darkness = 0;
367 cell->stat_hp = 0;
368 cell->flags = 0;
369 cell->player = 0;
308 } 370 }
309 } 371 }
372}
373
374typedef struct {
375 tileid tile;
376 uint8_t x, y, level;
377} smooth_key;
378
379static void
380smooth_or_bits (HV *hv, smooth_key *key, IV bits)
381{
382 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
383
384 if (SvIOK (*sv))
385 SvIV_set (*sv, SvIVX (*sv) | bits);
386 else
387 sv_setiv (*sv, bits);
310} 388}
311 389
312static void 390static void
313music_finished (void) 391music_finished (void)
314{ 392{
350 n |= n >> 16; 428 n |= n >> 16;
351 429
352 return n + 1; 430 return n + 1;
353} 431}
354 432
433/* SDL should provide this, really. */
434#define SDLK_MODIFIER_MIN 300
435#define SDLK_MODIFIER_MAX 314
436
355MODULE = CFClient PACKAGE = CFClient 437MODULE = CFPlus PACKAGE = CFPlus
356 438
357PROTOTYPES: ENABLE 439PROTOTYPES: ENABLE
358 440
359BOOT: 441BOOT:
360{ 442{
361 HV *stash = gv_stashpv ("CFClient", 1); 443 HV *stash = gv_stashpv ("CFPlus", 1);
362 static const struct { 444 static const struct {
363 const char *name; 445 const char *name;
364 IV iv; 446 IV iv;
365 } *civ, const_iv[] = { 447 } *civ, const_iv[] = {
366# define const_iv(name) { # name, (IV)name } 448# define const_iv(name) { # name, (IV)name }
449 const_iv (SDLK_MODIFIER_MIN),
450 const_iv (SDLK_MODIFIER_MAX),
451
367 const_iv (SDL_ACTIVEEVENT), 452 const_iv (SDL_ACTIVEEVENT),
368 const_iv (SDL_KEYDOWN), 453 const_iv (SDL_KEYDOWN),
369 const_iv (SDL_KEYUP), 454 const_iv (SDL_KEYUP),
370 const_iv (SDL_MOUSEMOTION), 455 const_iv (SDL_MOUSEMOTION),
371 const_iv (SDL_MOUSEBUTTONDOWN), 456 const_iv (SDL_MOUSEBUTTONDOWN),
380 const_iv (SDL_EVENT_RESERVEDA), 465 const_iv (SDL_EVENT_RESERVEDA),
381 const_iv (SDL_EVENT_RESERVEDB), 466 const_iv (SDL_EVENT_RESERVEDB),
382 const_iv (SDL_VIDEORESIZE), 467 const_iv (SDL_VIDEORESIZE),
383 const_iv (SDL_VIDEOEXPOSE), 468 const_iv (SDL_VIDEOEXPOSE),
384 const_iv (SDL_USEREVENT), 469 const_iv (SDL_USEREVENT),
470
471 const_iv (SDL_APPINPUTFOCUS),
472 const_iv (SDL_APPMOUSEFOCUS),
473 const_iv (SDL_APPACTIVE),
474
385 const_iv (SDLK_KP0), 475 const_iv (SDLK_KP0),
386 const_iv (SDLK_KP1), 476 const_iv (SDLK_KP1),
387 const_iv (SDLK_KP2), 477 const_iv (SDLK_KP2),
388 const_iv (SDLK_KP3), 478 const_iv (SDLK_KP3),
389 const_iv (SDLK_KP4), 479 const_iv (SDLK_KP4),
444 const_iv (SDLK_BREAK), 534 const_iv (SDLK_BREAK),
445 const_iv (SDLK_MENU), 535 const_iv (SDLK_MENU),
446 const_iv (SDLK_POWER), 536 const_iv (SDLK_POWER),
447 const_iv (SDLK_EURO), 537 const_iv (SDLK_EURO),
448 const_iv (SDLK_UNDO), 538 const_iv (SDLK_UNDO),
539
449 const_iv (KMOD_NONE), 540 const_iv (KMOD_NONE),
541 const_iv (KMOD_SHIFT),
450 const_iv (KMOD_LSHIFT), 542 const_iv (KMOD_LSHIFT),
451 const_iv (KMOD_RSHIFT), 543 const_iv (KMOD_RSHIFT),
544 const_iv (KMOD_CTRL),
452 const_iv (KMOD_LCTRL), 545 const_iv (KMOD_LCTRL),
453 const_iv (KMOD_RCTRL), 546 const_iv (KMOD_RCTRL),
547 const_iv (KMOD_ALT),
454 const_iv (KMOD_LALT), 548 const_iv (KMOD_LALT),
455 const_iv (KMOD_RALT), 549 const_iv (KMOD_RALT),
550 const_iv (KMOD_META),
456 const_iv (KMOD_LMETA), 551 const_iv (KMOD_LMETA),
457 const_iv (KMOD_RMETA), 552 const_iv (KMOD_RMETA),
458 const_iv (KMOD_NUM), 553 const_iv (KMOD_NUM),
459 const_iv (KMOD_CAPS), 554 const_iv (KMOD_CAPS),
460 const_iv (KMOD_MODE), 555 const_iv (KMOD_MODE),
461 const_iv (KMOD_CTRL),
462 const_iv (KMOD_SHIFT),
463 const_iv (KMOD_ALT),
464 const_iv (KMOD_META)
465# undef const_iv 556# undef const_iv
466 }; 557 };
467 558
468 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 559 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
469 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 560 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
561
562 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
563 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
470} 564}
565
566void
567weaken (SV *rv)
568 PROTOTYPE: $
569 CODE:
570 sv_rvweaken (rv);
571
572int
573in_destruct ()
574 CODE:
575 RETVAL = PL_main_cv == Nullcv;
576 OUTPUT:
577 RETVAL
471 578
472NV floor (NV x) 579NV floor (NV x)
473 580
474NV ceil (NV x) 581NV ceil (NV x)
475 582
506 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 613 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
507 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 614 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
508 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 615 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
509 616
510 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 617 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
618#if SDL_VERSION_ATLEAST(1,2,10)
619 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
620 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
621#endif
511 622
512 SDL_EnableUNICODE (1); 623 SDL_EnableUNICODE (1);
513 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 624 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
514 625
515 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 626 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
535 RETVAL = !!SDL_SetVideoMode ( 646 RETVAL = !!SDL_SetVideoMode (
536 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 647 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
537 ); 648 );
538 if (RETVAL) 649 if (RETVAL)
539 { 650 {
651 av_clear (texture_av);
652
540 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 653 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
541# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 654# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
542# include "glfunc.h" 655# include "glfunc.h"
543# undef GL_FUNC 656# undef GL_FUNC
657
544 } 658 }
545 OUTPUT: 659 OUTPUT:
546 RETVAL 660 RETVAL
547 661
548void 662void
549SDL_GL_SwapBuffers () 663SDL_GL_SwapBuffers ()
550 664
551char * 665char *
552SDL_GetKeyName (int sym) 666SDL_GetKeyName (int sym)
553 667
668int
669SDL_GetAppState ()
670
554void 671void
555SDL_PollEvent () 672poll_events ()
556 PPCODE: 673 PPCODE:
557{ 674{
558 SDL_Event ev; 675 SDL_Event ev;
559 676
560 while (SDL_PollEvent (&ev)) 677 SDL_PumpEvents ();
678 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
561 { 679 {
562 HV *hv = newHV (); 680 HV *hv = newHV ();
563 hv_store (hv, "type", 4, newSViv (ev.type), 0); 681 hv_store (hv, "type", 4, newSViv (ev.type), 0);
564 682
565 switch (ev.type) 683 switch (ev.type)
567 case SDL_KEYDOWN: 685 case SDL_KEYDOWN:
568 case SDL_KEYUP: 686 case SDL_KEYUP:
569 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 687 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
570 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 688 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
571 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 689 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
690 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
572 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 691 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
573 break; 692 break;
574 693
575 case SDL_ACTIVEEVENT: 694 case SDL_ACTIVEEVENT:
576 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 695 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
577 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 696 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
578 break; 697 break;
579 698
580 case SDL_MOUSEMOTION: 699 case SDL_MOUSEMOTION:
700 {
701 int state = ev.motion.state;
702 int x = ev.motion.x;
703 int y = ev.motion.y;
704 int xrel = ev.motion.xrel;
705 int yrel = ev.motion.yrel;
706
707 /* do simplistic event compression */
708 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
709 && state == ev.motion.state)
710 {
711 xrel += ev.motion.xrel;
712 yrel += ev.motion.yrel;
713 x = ev.motion.x;
714 y = ev.motion.y;
715 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
716 }
717
581 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 718 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
582
583 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 719 hv_store (hv, "state", 5, newSViv (state), 0);
584 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 720 hv_store (hv, "x", 1, newSViv (x), 0);
585 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 721 hv_store (hv, "y", 1, newSViv (y), 0);
586 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 722 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
587 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 723 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
724 }
588 break; 725 break;
589 726
590 case SDL_MOUSEBUTTONDOWN: 727 case SDL_MOUSEBUTTONDOWN:
591 case SDL_MOUSEBUTTONUP: 728 case SDL_MOUSEBUTTONUP:
592 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 729 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
602 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 739 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
603 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 740 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
604 break; 741 break;
605 } 742 }
606 743
607 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 744 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
608 } 745 }
609} 746}
610 747
611int 748int
612Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 749Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
621Mix_AllocateChannels (int numchans = -1) 758Mix_AllocateChannels (int numchans = -1)
622 759
623void 760void
624lowdelay (int fd, int val = 1) 761lowdelay (int fd, int val = 1)
625 CODE: 762 CODE:
763 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
764
765void
766win32_proxy_info ()
767 PPCODE:
768{
626#ifndef _WIN32 769#ifdef _WIN32
627 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 770 char buffer[2048];
771 DWORD buflen;
772
773 EXTEND (SP, 3);
774
775 buflen = sizeof (buffer);
776 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
777 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
778 {
779 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
780
781 buflen = sizeof (buffer);
782 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
783 {
784 PUSHs (newSVpv (buffer, 0));
785
786 buflen = sizeof (buffer);
787 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
788 PUSHs (newSVpv (buffer, 0));
789 }
790 }
628#endif 791#endif
792}
629 793
630void 794void
631add_font (char *file) 795add_font (char *file)
632 CODE: 796 CODE:
633 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 797 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
634 798
635void 799void
636load_image_inline (SV *image_) 800load_image_inline (SV *image_)
637 ALIAS: 801 ALIAS:
638 load_image_file = 1 802 load_image_file = 1
680 844
681 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 845 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
682 846
683 assert (surface2->pitch == surface2->w * 4); 847 assert (surface2->pitch == surface2->w * 4);
684 848
849 SDL_LockSurface (surface2);
685 EXTEND (SP, 5); 850 EXTEND (SP, 6);
686 PUSHs (sv_2mortal (newSViv (surface2->w))); 851 PUSHs (sv_2mortal (newSViv (surface2->w)));
687 PUSHs (sv_2mortal (newSViv (surface2->h))); 852 PUSHs (sv_2mortal (newSViv (surface2->h)));
688 SDL_LockSurface (surface2);
689 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 853 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
690 SDL_UnlockSurface (surface2);
691 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 854 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
692 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 855 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
693 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 856 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
857 SDL_UnlockSurface (surface2);
694 858
695 SDL_FreeSurface (surface); 859 SDL_FreeSurface (surface);
696 SDL_FreeSurface (surface2); 860 SDL_FreeSurface (surface2);
697} 861}
698 862
737 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 901 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
738#endif 902#endif
739 _exit (1); 903 _exit (1);
740 904
741void 905void
742_exit (int retval) 906_exit (int retval = 0)
743 CODE: 907 CODE:
908#ifdef WIN32
909 ExitThread (retval); // unclean, please beam me up
910#else
744 _exit (retval); 911 _exit (retval);
912#endif
745 913
914void
915debug ()
916 CODE:
917{
918#if DEBUG
919 VALGRIND_DO_LEAK_CHECK;
920#endif
921}
922
746MODULE = CFClient PACKAGE = CFClient::Font 923MODULE = CFPlus PACKAGE = CFPlus::Font
747 924
748CFClient::Font 925CFPlus::Font
749new_from_file (SV *class, char *path, int id = 0) 926new_from_file (SV *class, char *path, int id = 0)
750 CODE: 927 CODE:
751{ 928{
752 int count; 929 int count;
753 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 930 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
756} 933}
757 OUTPUT: 934 OUTPUT:
758 RETVAL 935 RETVAL
759 936
760void 937void
761DESTROY (CFClient::Font self) 938DESTROY (CFPlus::Font self)
762 CODE: 939 CODE:
763 pango_font_description_free (self); 940 pango_font_description_free (self);
764 941
765void 942void
766make_default (CFClient::Font self) 943make_default (CFPlus::Font self)
767 CODE: 944 CODE:
768 default_font = self; 945 default_font = self;
769 946
770MODULE = CFClient PACKAGE = CFClient::Layout 947MODULE = CFPlus PACKAGE = CFPlus::Layout
771 948
772void 949void
773clear_font_cache () 950reset_glyph_cache ()
774 CODE: 951 CODE:
775 pango_fc_font_map_cache_clear ((PangoFcFontMap *)opengl_fontmap);
776 tc_clear (); 952 tc_clear ();
777 953
778CFClient::Layout 954CFPlus::Layout
779new (SV *class, int type = 0) 955new (SV *class)
780 CODE: 956 CODE:
781 New (0, RETVAL, 1, struct cf_layout); 957 New (0, RETVAL, 1, struct cf_layout);
782 958
783 RETVAL->pl = pango_layout_new (opengl_context); 959 RETVAL->pl = pango_layout_new (opengl_context);
784 RETVAL->r = 1.; 960 RETVAL->r = 1.;
792 layout_update_font (RETVAL); 968 layout_update_font (RETVAL);
793 OUTPUT: 969 OUTPUT:
794 RETVAL 970 RETVAL
795 971
796void 972void
797DESTROY (CFClient::Layout self) 973DESTROY (CFPlus::Layout self)
798 CODE: 974 CODE:
799 g_object_unref (self->pl); 975 g_object_unref (self->pl);
800 Safefree (self); 976 Safefree (self);
801 977
802void 978void
803set_text (CFClient::Layout self, SV *text_) 979set_text (CFPlus::Layout self, SV *text_)
804 CODE: 980 CODE:
805{ 981{
806 STRLEN textlen; 982 STRLEN textlen;
807 char *text = SvPVutf8 (text_, textlen); 983 char *text = SvPVutf8 (text_, textlen);
808 984
809 pango_layout_set_text (self->pl, text, textlen); 985 pango_layout_set_text (self->pl, text, textlen);
810} 986}
811 987
812void 988void
813set_markup (CFClient::Layout self, SV *text_) 989set_markup (CFPlus::Layout self, SV *text_)
814 CODE: 990 CODE:
815{ 991{
816 STRLEN textlen; 992 STRLEN textlen;
817 char *text = SvPVutf8 (text_, textlen); 993 char *text = SvPVutf8 (text_, textlen);
818 994
819 pango_layout_set_markup (self->pl, text, textlen); 995 pango_layout_set_markup (self->pl, text, textlen);
820} 996}
821 997
822void 998void
823set_shapes (CFClient::Layout self, ...) 999set_shapes (CFPlus::Layout self, ...)
824 CODE: 1000 CODE:
825{ 1001{
826 PangoAttrList *attrs = 0; 1002 PangoAttrList *attrs = 0;
827 const char *text = pango_layout_get_text (self->pl); 1003 const char *text = pango_layout_get_text (self->pl);
828 const char *pos = text; 1004 const char *pos = text;
863 if (attrs) 1039 if (attrs)
864 pango_layout_set_attributes (self->pl, attrs); 1040 pango_layout_set_attributes (self->pl, attrs);
865} 1041}
866 1042
867void 1043void
868get_shapes (CFClient::Layout self) 1044get_shapes (CFPlus::Layout self)
869 PPCODE: 1045 PPCODE:
870{ 1046{
871 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1047 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
872 1048
873 do 1049 do
877 if (run && shape_attr_p (run)) 1053 if (run && shape_attr_p (run))
878 { 1054 {
879 PangoRectangle extents; 1055 PangoRectangle extents;
880 pango_layout_iter_get_run_extents (iter, 0, &extents); 1056 pango_layout_iter_get_run_extents (iter, 0, &extents);
881 1057
1058 EXTEND (SP, 2);
882 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x)))); 1059 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
883 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y)))); 1060 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
884 } 1061 }
885 } 1062 }
886 while (pango_layout_iter_next_run (iter)); 1063 while (pango_layout_iter_next_run (iter));
887 1064
888 pango_layout_iter_free (iter); 1065 pango_layout_iter_free (iter);
889} 1066}
890 1067
891int 1068int
892has_wrapped (CFClient::Layout self) 1069has_wrapped (CFPlus::Layout self)
893 CODE: 1070 CODE:
894{ 1071{
895 int lines = 1; 1072 int lines = 1;
896 const char *text = pango_layout_get_text (self->pl); 1073 const char *text = pango_layout_get_text (self->pl);
897 1074
902} 1079}
903 OUTPUT: 1080 OUTPUT:
904 RETVAL 1081 RETVAL
905 1082
906SV * 1083SV *
907get_text (CFClient::Layout self) 1084get_text (CFPlus::Layout self)
908 CODE: 1085 CODE:
909 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1086 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
910 sv_utf8_decode (RETVAL); 1087 sv_utf8_decode (RETVAL);
911 OUTPUT: 1088 OUTPUT:
912 RETVAL 1089 RETVAL
913 1090
914void 1091void
915set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1092set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
916 CODE: 1093 CODE:
917 self->r = r; 1094 self->r = r;
918 self->g = g; 1095 self->g = g;
919 self->b = b; 1096 self->b = b;
920 self->a = a; 1097 self->a = a;
921 1098
922void 1099void
923set_font (CFClient::Layout self, CFClient::Font font = 0) 1100set_font (CFPlus::Layout self, CFPlus::Font font = 0)
924 CODE: 1101 CODE:
925 if (self->font != font) 1102 if (self->font != font)
926 { 1103 {
927 self->font = font; 1104 self->font = font;
928 layout_update_font (self); 1105 layout_update_font (self);
929 } 1106 }
930 1107
931void 1108void
932set_height (CFClient::Layout self, int base_height) 1109set_height (CFPlus::Layout self, int base_height)
933 CODE: 1110 CODE:
934 if (self->base_height != base_height) 1111 if (self->base_height != base_height)
935 { 1112 {
936 self->base_height = base_height; 1113 self->base_height = base_height;
937 layout_update_font (self); 1114 layout_update_font (self);
938 } 1115 }
939 1116
940void 1117void
941set_width (CFClient::Layout self, int max_width = -1) 1118set_width (CFPlus::Layout self, int max_width = -1)
942 CODE: 1119 CODE:
943 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1120 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
944 1121
945void 1122void
946set_indent (CFClient::Layout self, int indent) 1123set_indent (CFPlus::Layout self, int indent)
947 CODE: 1124 CODE:
948 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1125 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
949 1126
950void 1127void
951set_spacing (CFClient::Layout self, int spacing) 1128set_spacing (CFPlus::Layout self, int spacing)
952 CODE: 1129 CODE:
953 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1130 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
954 1131
955void 1132void
956set_ellipsise (CFClient::Layout self, int ellipsise) 1133set_ellipsise (CFPlus::Layout self, int ellipsise)
957 CODE: 1134 CODE:
958 pango_layout_set_ellipsize (self->pl, 1135 pango_layout_set_ellipsize (self->pl,
959 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1136 ellipsise == 1 ? PANGO_ELLIPSIZE_START
960 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1137 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
961 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1138 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
962 : PANGO_ELLIPSIZE_NONE 1139 : PANGO_ELLIPSIZE_NONE
963 ); 1140 );
964 1141
965void 1142void
966set_single_paragraph_mode (CFClient::Layout self, int spm) 1143set_single_paragraph_mode (CFPlus::Layout self, int spm)
967 CODE: 1144 CODE:
968 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1145 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
969 1146
970void 1147void
971size (CFClient::Layout self) 1148size (CFPlus::Layout self)
972 PPCODE: 1149 PPCODE:
973{ 1150{
974 int w, h; 1151 int w, h;
975 1152
976 layout_get_pixel_size (self, &w, &h); 1153 layout_get_pixel_size (self, &w, &h);
979 PUSHs (sv_2mortal (newSViv (w))); 1156 PUSHs (sv_2mortal (newSViv (w)));
980 PUSHs (sv_2mortal (newSViv (h))); 1157 PUSHs (sv_2mortal (newSViv (h)));
981} 1158}
982 1159
983int 1160int
984descent (CFClient::Layout self) 1161descent (CFPlus::Layout self)
985 CODE: 1162 CODE:
986{ 1163{
987 PangoRectangle rect; 1164 PangoRectangle rect;
988 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1165 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
989 pango_layout_line_get_pixel_extents (line, 0, &rect); 1166 pango_layout_line_get_pixel_extents (line, 0, &rect);
991} 1168}
992 OUTPUT: 1169 OUTPUT:
993 RETVAL 1170 RETVAL
994 1171
995int 1172int
996xy_to_index (CFClient::Layout self, int x, int y) 1173xy_to_index (CFPlus::Layout self, int x, int y)
997 CODE: 1174 CODE:
998{ 1175{
999 int index, trailing; 1176 int index, trailing;
1000 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1177 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1001 RETVAL = index; 1178 RETVAL = index + trailing;
1002} 1179}
1003 OUTPUT: 1180 OUTPUT:
1004 RETVAL 1181 RETVAL
1005 1182
1006void 1183void
1007cursor_pos (CFClient::Layout self, int index) 1184cursor_pos (CFPlus::Layout self, int index)
1008 PPCODE: 1185 PPCODE:
1009{ 1186{
1010 PangoRectangle strong_pos; 1187 PangoRectangle strong_pos;
1011 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1188 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
1012 1189
1015 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1192 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
1016 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1193 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
1017} 1194}
1018 1195
1019void 1196void
1197index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
1198 PPCODE:
1199{
1200 int line, x;
1201
1202 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1203 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1204
1205 EXTEND (SP, 2);
1206 PUSHs (sv_2mortal (newSViv (line - 1)));
1207 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1208}
1209
1210void
1211line_x_to_index (CFPlus::Layout self, int line, int x)
1212 PPCODE:
1213{
1214 PangoLayoutLine *lp;
1215 int index, trailing;
1216
1217 if (line < 0)
1218 XSRETURN_EMPTY;
1219
1220 if (!(lp = pango_layout_get_line (self->pl, line)))
1221 XSRETURN_EMPTY; /* do better */
1222
1223 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1224
1225 EXTEND (SP, 2);
1226 if (GIMME_V == G_SCALAR)
1227 PUSHs (sv_2mortal (newSViv (index + trailing)));
1228 else
1229 {
1230 PUSHs (sv_2mortal (newSViv (index)));
1231 PUSHs (sv_2mortal (newSViv (trailing)));
1232 }
1233}
1234
1235void
1020render (CFClient::Layout self, float x, float y) 1236render (CFPlus::Layout self, float x, float y, int flags = 0)
1021 PPCODE: 1237 PPCODE:
1022 pango_opengl_render_layout_subpixel ( 1238 pango_opengl_render_layout_subpixel (
1023 self->pl, 1239 self->pl,
1024 x * PANGO_SCALE, y * PANGO_SCALE, 1240 x * PANGO_SCALE, y * PANGO_SCALE,
1025 self->r, self->g, self->b, self->a 1241 self->r, self->g, self->b, self->a,
1242 flags
1026 ); 1243 );
1027 1244
1028MODULE = CFClient PACKAGE = CFClient::Texture 1245MODULE = CFPlus PACKAGE = CFPlus::Texture
1029 1246
1030void 1247void
1031pad2pot (SV *data_, SV *w_, SV *h_) 1248pad2pot (SV *data_, SV *w_, SV *h_)
1032 CODE: 1249 CODE:
1033{ 1250{
1111 glDisable (GL_ALPHA_TEST); 1328 glDisable (GL_ALPHA_TEST);
1112 glDisable (GL_BLEND); 1329 glDisable (GL_BLEND);
1113 } 1330 }
1114} 1331}
1115 1332
1116MODULE = CFClient PACKAGE = CFClient::Map 1333MODULE = CFPlus PACKAGE = CFPlus::Map
1117 1334
1118CFClient::Map 1335CFPlus::Map
1119new (SV *class, int map_width, int map_height) 1336new (SV *class)
1120 CODE: 1337 CODE:
1121 New (0, RETVAL, 1, struct map); 1338 New (0, RETVAL, 1, struct map);
1122 RETVAL->x = 0; 1339 RETVAL->x = 0;
1123 RETVAL->y = 0; 1340 RETVAL->y = 0;
1124 RETVAL->w = map_width; 1341 RETVAL->w = 0;
1125 RETVAL->h = map_height; 1342 RETVAL->h = 0;
1126 RETVAL->ox = 0; 1343 RETVAL->ox = 0;
1127 RETVAL->oy = 0; 1344 RETVAL->oy = 0;
1128 RETVAL->faces = 8192; 1345 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1129 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1346 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1130 RETVAL->texs = 8192;
1131 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1132 RETVAL->rows = 0; 1347 RETVAL->rows = 0;
1133 RETVAL->row = 0; 1348 RETVAL->row = 0;
1134 OUTPUT: 1349 OUTPUT:
1135 RETVAL 1350 RETVAL
1136 1351
1137void 1352void
1138DESTROY (CFClient::Map self) 1353DESTROY (CFPlus::Map self)
1139 CODE: 1354 CODE:
1140{ 1355{
1141 map_clear (self); 1356 map_clear (self);
1142 Safefree (self->face); 1357 Safefree (self->face2tile);
1143 Safefree (self->tex); 1358 Safefree (self->tex);
1144 Safefree (self); 1359 Safefree (self);
1145} 1360}
1146 1361
1147void 1362void
1363resize (CFPlus::Map self, int map_width, int map_height)
1364 CODE:
1365 self->w = map_width;
1366 self->h = map_height;
1367
1368void
1148clear (CFClient::Map self) 1369clear (CFPlus::Map self)
1149 CODE: 1370 CODE:
1150 map_clear (self); 1371 map_clear (self);
1151 1372
1152void 1373void
1153set_face (CFClient::Map self, int face, int texid) 1374set_tileid (CFPlus::Map self, int face, int tile)
1154 CODE: 1375 CODE:
1155{ 1376{
1156 while (self->faces <= face) 1377 need_facenum (self, face); self->face2tile [face] = tile;
1157 { 1378 need_texid (self, tile);
1158 Append (mapface, self->face, self->faces, self->faces);
1159 self->faces *= 2;
1160 }
1161
1162 self->face [face] = texid;
1163} 1379}
1164 1380
1165void 1381void
1382set_smooth (CFPlus::Map self, int face, int smooth, int level)
1383 CODE:
1384{
1385 tileid texid;
1386 maptex *tex;
1387
1388 if (face < 0 || face >= self->faces)
1389 return;
1390
1391 if (smooth < 0 || smooth >= self->faces)
1392 return;
1393
1394 texid = self->face2tile [face];
1395
1396 if (!texid)
1397 return;
1398
1399 tex = self->tex + texid;
1400 tex->smoothtile = self->face2tile [smooth];
1401 tex->smoothlevel = level;
1402}
1403
1404void
1166set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1405set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1167 CODE: 1406 CODE:
1168{ 1407{
1169 while (self->texs <= texid) 1408 need_texid (self, texid);
1170 {
1171 Append (maptex, self->tex, self->texs, self->texs);
1172 self->texs *= 2;
1173 }
1174 1409
1175 { 1410 {
1176 maptex *tex = self->tex + texid; 1411 maptex *tex = self->tex + texid;
1177 1412
1178 tex->name = name; 1413 tex->name = name;
1195 // from transparent color bleeding and ugly wrapping effects. 1430 // from transparent color bleeding and ugly wrapping effects.
1196 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1431 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1197} 1432}
1198 1433
1199int 1434int
1200ox (CFClient::Map self) 1435ox (CFPlus::Map self)
1201 ALIAS: 1436 ALIAS:
1202 oy = 1 1437 oy = 1
1203 x = 2 1438 x = 2
1204 y = 3 1439 y = 3
1205 w = 4 1440 w = 4
1216 } 1451 }
1217 OUTPUT: 1452 OUTPUT:
1218 RETVAL 1453 RETVAL
1219 1454
1220void 1455void
1221scroll (CFClient::Map self, int dx, int dy) 1456scroll (CFPlus::Map self, int dx, int dy)
1222 CODE: 1457 CODE:
1223{ 1458{
1224 if (dx > 0) 1459 if (dx > 0)
1225 map_blank (self, self->x, self->y, dx - 1, self->h); 1460 map_blank (self, self->x, self->y, dx, self->h);
1226 else if (dx < 0) 1461 else if (dx < 0)
1227 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1462 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1228 1463
1229 if (dy > 0) 1464 if (dy > 0)
1230 map_blank (self, self->x, self->y, self->w, dy - 1); 1465 map_blank (self, self->x, self->y, self->w, dy);
1231 else if (dy < 0) 1466 else if (dy < 0)
1232 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1467 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1233 1468
1234 self->ox += dx; self->x += dx; 1469 self->ox += dx; self->x += dx;
1235 self->oy += dy; self->y += dy; 1470 self->oy += dy; self->y += dy;
1236 1471
1237 while (self->y < 0) 1472 while (self->y < 0)
1242 self->y += MAP_EXTEND_Y; 1477 self->y += MAP_EXTEND_Y;
1243 } 1478 }
1244} 1479}
1245 1480
1246void 1481void
1247map1a_update (CFClient::Map self, SV *data_) 1482map1a_update (CFPlus::Map self, SV *data_, int extmap)
1248 CODE: 1483 CODE:
1249{ 1484{
1250 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1485 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1251 uint8_t *data_end = (uint8_t *)SvEND (data_); 1486 uint8_t *data_end = (uint8_t *)SvEND (data_);
1252 mapcell *cell; 1487 mapcell *cell;
1253 int x, y, flags; 1488 int x, y, flags;
1254 1489
1255 while (data < data_end) 1490 while (data < data_end - 1)
1256 { 1491 {
1257 flags = (data [0] << 8) + data [1]; data += 2; 1492 flags = (data [0] << 8) + data [1]; data += 2;
1258 1493
1259 x = self->x + ((flags >> 10) & 63); 1494 x = self->x + ((flags >> 10) & 63);
1260 y = self->y + ((flags >> 4) & 63); 1495 y = self->y + ((flags >> 4) & 63);
1261 1496
1262 cell = map_get_cell (self, x, y); 1497 cell = map_get_cell (self, x, y);
1263 1498
1264 if (flags & 15) 1499 if (flags & 15)
1265 { 1500 {
1266 if (cell->darkness < 0) 1501 if (!cell->darkness)
1267 { 1502 {
1503 memset (cell, 0, sizeof (*cell));
1268 cell->darkness = 0; 1504 cell->darkness = 256;
1269 cell->face [0] = 0;
1270 cell->face [1] = 0;
1271 cell->face [2] = 0;
1272 } 1505 }
1273 1506
1274 cell->darkness = flags & 8 ? *data++ : 255;
1275
1276 //TODO: don't trust server data to be in-range(!) 1507 //TODO: don't trust server data to be in-range(!)
1508
1509 if (flags & 8)
1510 {
1511 if (extmap)
1512 {
1513 uint8_t ext, cmd;
1514
1515 do
1516 {
1517 ext = *data++;
1518 cmd = ext & 0x3f;
1519
1520 if (cmd < 4)
1521 cell->darkness = 255 - ext * 64 + 1;
1522 else if (cmd == 5) // health
1523 {
1524 cell->stat_width = 1;
1525 cell->stat_hp = *data++;
1526 }
1527 else if (cmd == 6) // monster width
1528 cell->stat_width = *data++ + 1;
1529 else if (cmd == 0x47)
1530 {
1531 if (*data == 4)
1532 ; // decode player count
1533
1534 data += *data + 1;
1535 }
1536 else if (cmd == 8) // cell flags
1537 cell->flags = *data++;
1538 else if (ext & 0x40) // unknown, multibyte => skip
1539 data += *data + 1;
1540 else
1541 data++;
1542 }
1543 while (ext & 0x80);
1544 }
1545 else
1546 cell->darkness = *data++ + 1;
1547 }
1277 1548
1278 if (flags & 4) 1549 if (flags & 4)
1279 { 1550 {
1280 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1551 faceid face = (data [0] << 8) + data [1]; data += 2;
1552 need_facenum (self, face);
1553 cell->tile [0] = self->face2tile [face];
1281 } 1554 }
1282 1555
1283 if (flags & 2) 1556 if (flags & 2)
1284 { 1557 {
1285 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1558 faceid face = (data [0] << 8) + data [1]; data += 2;
1559 need_facenum (self, face);
1560 cell->tile [1] = self->face2tile [face];
1286 } 1561 }
1287 1562
1288 if (flags & 1) 1563 if (flags & 1)
1289 { 1564 {
1290 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1565 faceid face = (data [0] << 8) + data [1]; data += 2;
1566 need_facenum (self, face);
1567 cell->tile [2] = self->face2tile [face];
1291 } 1568 }
1292 } 1569 }
1293 else 1570 else
1294 cell->darkness = -1; 1571 cell->darkness = 0;
1295 } 1572 }
1296} 1573}
1297 1574
1298SV * 1575SV *
1299mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1576mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1300 CODE: 1577 CODE:
1301{ 1578{
1302 int x1, x; 1579 int x1, x;
1303 int y1, y; 1580 int y1, y;
1304 int z; 1581 int z;
1325 { 1602 {
1326 mapcell *cell = row->col + (x - row->c0); 1603 mapcell *cell = row->col + (x - row->c0);
1327 1604
1328 for (z = 0; z <= 0; z++) 1605 for (z = 0; z <= 0; z++)
1329 { 1606 {
1330 mapface face = cell->face [z];
1331
1332 if (face)
1333 {
1334 maptex tex = self->tex [face]; 1607 maptex tex = self->tex [cell->tile [z]];
1335 int a0 = 255 - tex.a; 1608 int a0 = 255 - tex.a;
1336 int a1 = tex.a; 1609 int a1 = tex.a;
1337 1610
1338 r = (r * a0 + tex.r * a1) / 255; 1611 r = (r * a0 + tex.r * a1) / 255;
1339 g = (g * a0 + tex.g * a1) / 255; 1612 g = (g * a0 + tex.g * a1) / 255;
1340 b = (b * a0 + tex.b * a1) / 255; 1613 b = (b * a0 + tex.b * a1) / 255;
1341 a = (a * a0 + tex.a * a1) / 255; 1614 a = (a * a0 + tex.a * a1) / 255;
1342 }
1343 } 1615 }
1344 } 1616 }
1345 1617
1346 *map++ = (r ) 1618 *map++ = (r )
1347 | (g << 8) 1619 | (g << 8)
1354} 1626}
1355 OUTPUT: 1627 OUTPUT:
1356 RETVAL 1628 RETVAL
1357 1629
1358void 1630void
1359draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1631draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1360 CODE: 1632 CODE:
1361{ 1633{
1362 int vx, vy; 1634 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1635 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1636 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1637 smooth_key skey;
1363 int x, y, z; 1638 int x, y, z;
1364 int last_name; 1639 int last_name;
1365 mapface face;
1366 1640
1367 vx = self->x + self->w / 2 - sw / 2 - shift_x; 1641 // thats current max. sorry.
1368 vy = self->y + self->h / 2 - sh / 2 - shift_y; 1642 if (sw > 255) sw = 255;
1643 if (sh > 255) sh = 255;
1369 1644
1370 /* 1645 // clear key, in case of extra padding
1371 int vx = self->vx = self->w >= sw 1646 memset (&skey, 0, sizeof (skey));
1372 ? self->x + (self->w - sw) / 2
1373 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1374
1375 int vy = self->vy = self->h >= sh
1376 ? self->y + (self->h - sh) / 2
1377 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1378 */
1379 1647
1380 glColor4ub (255, 255, 255, 255); 1648 glColor4ub (255, 255, 255, 255);
1381 1649
1382 glEnable (GL_BLEND); 1650 glEnable (GL_BLEND);
1383 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1651 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1386 1654
1387 glBegin (GL_QUADS); 1655 glBegin (GL_QUADS);
1388 1656
1389 last_name = 0; 1657 last_name = 0;
1390 1658
1659 mx += self->x;
1660 my += self->y;
1661
1662 // first pass: determine smooth_max
1663 // rather ugly, if you ask me
1664 // could also be stored inside mapcell and updated on change
1665 memset (smooth_max, 0, sizeof (smooth_max));
1666
1667 for (y = 0; y < sh; y++)
1668 if (0 <= y + my && y + my < self->rows)
1669 {
1670 maprow *row = self->row + (y + my);
1671
1672 for (x = 0; x < sw; x++)
1673 if (row->c0 <= x + mx && x + mx < row->c1)
1674 {
1675 mapcell *cell = row->col + (x + mx - row->c0);
1676
1677 smooth_max[x + 1][y + 1] =
1678 MAX (self->tex [cell->tile [0]].smoothlevel,
1679 MAX (self->tex [cell->tile [1]].smoothlevel,
1680 self->tex [cell->tile [2]].smoothlevel));
1681 }
1682 }
1683
1391 for (z = 0; z < 3; z++) 1684 for (z = 0; z <= 2; z++)
1685 {
1686 memset (smooth_level, 0, sizeof (smooth_level));
1687
1392 for (y = 0; y < sh; y++) 1688 for (y = 0; y < sh; y++)
1393 if (0 <= y + vy && y + vy < self->rows) 1689 if (0 <= y + my && y + my < self->rows)
1394 { 1690 {
1395 maprow *row = self->row + (y + vy); 1691 maprow *row = self->row + (y + my);
1396 1692
1397 for (x = 0; x < sw; x++) 1693 for (x = 0; x < sw; x++)
1398 if (row->c0 <= x + vx && x + vx < row->c1) 1694 if (row->c0 <= x + mx && x + mx < row->c1)
1399 { 1695 {
1400 mapcell *cell = row->col + (x + vx - row->c0); 1696 mapcell *cell = row->col + (x + mx - row->c0);
1401
1402 face = cell->face [z]; 1697 tileid tile = cell->tile [z];
1403 1698
1404 if (face) 1699 if (tile)
1700 {
1701 maptex tex = self->tex [tile];
1702 int px = (x + 1) * T - tex.w;
1703 int py = (y + 1) * T - tex.h;
1704
1705 // suppressing texture state switches here
1706 // is only moderately effective, but worth the extra effort
1707 if (last_name != tex.name)
1708 {
1709 if (!tex.name)
1710 tex = self->tex [2]; /* missing, replace by noface */
1711
1712 glEnd ();
1713 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1714 glBegin (GL_QUADS);
1715 }
1716
1717 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1718 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1719 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1720 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1721
1722 if (cell->flags && z == 2)
1723 {
1724 if (cell->flags & 1)
1725 {
1726 maptex tex = self->tex [1];
1727 int px = x * T + T * 2 / 32;
1728 int py = y * T - T * 6 / 32;
1729
1730 glEnd ();
1731 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1732 glBegin (GL_QUADS);
1733
1734 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1735 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1736 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1737 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1738 }
1739 }
1740
1741 // update smooth hash
1742 if (tex.smoothtile)
1743 {
1744 skey.tile = tex.smoothtile;
1745 skey.level = tex.smoothlevel;
1746
1747 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1748
1749 // add bits to current tile and all neighbours. skey.x|y is
1750 // shifted +1|+1 so we always stay positive.
1751
1752 // bits is ___n cccc CCCC bbbb
1753 // n do not draw borders&corners
1754 // c draw these corners, but...
1755 // C ... not these
1756 // b draw these borders
1757
1758 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1759 // ┃· ·· ·┃ ━━
1760
1761 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1762 // ·· ·· ·┏ ┓·
1763
1764 // full tile
1765 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1766
1767 // borders
1768 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1769 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1770 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1771 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1772
1773 // corners
1774 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1775 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1776 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1777 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1778 }
1779 }
1780 }
1781 }
1782
1783 // go through all smoothlevels, lowest to highest, then draw.
1784 // this is basically counting sort
1785 {
1786 int w, b;
1787
1788 for (w = 0; w < 256 / 32; ++w)
1789 {
1790 uint32_t smask = smooth_level [w];
1791 if (smask)
1792 for (b = 0; b < 32; ++b)
1793 if (smask & (((uint32_t)1) << b))
1405 { 1794 {
1406 maptex tex = self->tex [face]; 1795 int level = (w << 5) | b;
1796 HE *he;
1407 1797
1408 int px = (x + 1) * 32 - tex.w; 1798 hv_iterinit (smooth);
1409 int py = (y + 1) * 32 - tex.h; 1799 while ((he = hv_iternext (smooth)))
1410
1411 if (last_name != tex.name)
1412 { 1800 {
1801 smooth_key *skey = (smooth_key *)HeKEY (he);
1802 IV bits = SvIVX (HeVAL (he));
1803
1804 if (!(bits & 0x1000)
1805 && skey->level == level
1806 && level > smooth_max [skey->x][skey->y])
1807 {
1808 maptex tex = self->tex [skey->tile];
1809 int px = (((int)skey->x) - 1) * T;
1810 int py = (((int)skey->y) - 1) * T;
1811 int border = bits & 15;
1812 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1813 float dx = tex.s * .0625f; // 16 images/row
1814 float dy = tex.t * .5f ; // 2 images/column
1815
1816 // this time naively avoiding texture state changes
1817 // save gobs of state changes.
1818 if (last_name != tex.name)
1819 {
1820 if (!tex.name)
1821 continue; // smoothing not yet available
1822
1413 glEnd (); 1823 glEnd ();
1414 last_name = tex.name;
1415 glBindTexture (GL_TEXTURE_2D, last_name); 1824 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1416 glBegin (GL_QUADS); 1825 glBegin (GL_QUADS);
1826 }
1827
1828 if (border)
1829 {
1830 float ox = border * dx;
1831
1832 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1833 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1834 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1835 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1836 }
1837
1838 if (corner)
1839 {
1840 float ox = corner * dx;
1841
1842 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1843 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1844 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1845 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1846 }
1847 }
1417 } 1848 }
1418
1419 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1420 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1421 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1422 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1423 } 1849 }
1424 }
1425 } 1850 }
1851 }
1852
1853 hv_clear (smooth);
1854 }
1426 1855
1427 glEnd (); 1856 glEnd ();
1428 1857
1429 glDisable (GL_TEXTURE_2D); 1858 glDisable (GL_TEXTURE_2D);
1430 glDisable (GL_BLEND); 1859 glDisable (GL_BLEND);
1431}
1432 1860
1861 // top layer: overlays such as the health bar
1862 for (y = 0; y < sh; y++)
1863 if (0 <= y + my && y + my < self->rows)
1864 {
1865 maprow *row = self->row + (y + my);
1866
1867 for (x = 0; x < sw; x++)
1868 if (row->c0 <= x + mx && x + mx < row->c1)
1869 {
1870 mapcell *cell = row->col + (x + mx - row->c0);
1871
1872 int px = x * T;
1873 int py = y * T;
1874
1875 if (cell->stat_hp)
1876 {
1877 int width = cell->stat_width * T;
1878 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1879
1880 glColor3ub (0, 0, 0);
1881 glRectf (px + 1, py - thick - 2,
1882 px + width - 1, py);
1883
1884 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1885 glRectf (px + 2,
1886 py - thick - 1,
1887 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1888 }
1889 }
1890 }
1891}
1892
1433void 1893void
1434draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data) 1894draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1435 CODE: 1895 CODE:
1436{ 1896{
1437 static float color[16][3] = { 1897 static float color[16][3] = {
1438 { 0.00F, 0.00F, 0.00F }, 1898 { 0.00F, 0.00F, 0.00F },
1439 { 1.00F, 1.00F, 1.00F }, 1899 { 1.00F, 1.00F, 1.00F },
1489 glDisable (GL_BLEND); 1949 glDisable (GL_BLEND);
1490 glDisable (GL_TEXTURE_2D); 1950 glDisable (GL_TEXTURE_2D);
1491} 1951}
1492 1952
1493void 1953void
1494fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1954fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1495 PPCODE: 1955 PPCODE:
1496{ 1956{
1497 int vx, vy;
1498 int x, y; 1957 int x, y;
1499 int sw4 = (sw + 3) & ~3; 1958 int sw4 = (sw + 3) & ~3;
1500 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1959 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1501 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1960 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1502 1961
1503 memset (darkness, 255, sw4 * sh); 1962 memset (darkness, 255, sw4 * sh);
1504 SvPOK_only (darkness_sv); 1963 SvPOK_only (darkness_sv);
1505 SvCUR_set (darkness_sv, sw4 * sh); 1964 SvCUR_set (darkness_sv, sw4 * sh);
1506 1965
1507 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 1966 mx += self->x;
1508 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 1967 my += self->y;
1509 1968
1510 for (y = 0; y < sh; y++) 1969 for (y = 0; y < sh; y++)
1511 if (0 <= y + vy && y + vy < self->rows) 1970 if (0 <= y + my && y + my < self->rows)
1512 { 1971 {
1513 maprow *row = self->row + (y + vy); 1972 maprow *row = self->row + (y + my);
1514 1973
1515 for (x = 0; x < sw; x++) 1974 for (x = 0; x < sw; x++)
1516 if (row->c0 <= x + vx && x + vx < row->c1) 1975 if (row->c0 <= x + mx && x + mx < row->c1)
1517 { 1976 {
1518 mapcell *cell = row->col + (x + vx - row->c0); 1977 mapcell *cell = row->col + (x + mx - row->c0);
1519 1978
1520 darkness[y * sw4 + x] = cell->darkness < 0 1979 darkness[y * sw4 + x] = cell->darkness
1980 ? 255 - (cell->darkness - 1)
1521 ? 255 - FOW_DARKNESS 1981 : 255 - FOW_DARKNESS;
1522 : 255 - cell->darkness;
1523 } 1982 }
1524 } 1983 }
1525 1984
1526 EXTEND (SP, 3); 1985 EXTEND (SP, 3);
1527 PUSHs (sv_2mortal (newSViv (sw4))); 1986 PUSHs (sv_2mortal (newSViv (sw4)));
1528 PUSHs (sv_2mortal (newSViv (sh))); 1987 PUSHs (sv_2mortal (newSViv (sh)));
1529 PUSHs (darkness_sv); 1988 PUSHs (darkness_sv);
1530} 1989}
1531 1990
1532SV * 1991SV *
1533get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1992get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1534 CODE: 1993 CODE:
1535{ 1994{
1536 int x, y, x1, y1; 1995 int x, y, x1, y1;
1537 SV *data_sv = newSV (w * h * 7 + 5); 1996 SV *data_sv = newSV (w * h * 7 + 5);
1538 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1997 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1563 if (row && row->c0 <= x && x < row->c1) 2022 if (row && row->c0 <= x && x < row->c1)
1564 { 2023 {
1565 mapcell *cell = row->col + (x - row->c0); 2024 mapcell *cell = row->col + (x - row->c0);
1566 uint8_t flags = 0; 2025 uint8_t flags = 0;
1567 2026
1568 if (cell->face [0]) flags |= 1; 2027 if (cell->tile [0]) flags |= 1;
1569 if (cell->face [1]) flags |= 2; 2028 if (cell->tile [1]) flags |= 2;
1570 if (cell->face [2]) flags |= 4; 2029 if (cell->tile [2]) flags |= 4;
1571 2030
1572 *data++ = flags; 2031 *data++ = flags;
1573 2032
1574 if (flags & 1) 2033 if (flags & 1)
1575 { 2034 {
2035 tileid tile = cell->tile [0];
1576 *data++ = cell->face [0] >> 8; 2036 *data++ = tile >> 8;
1577 *data++ = cell->face [0]; 2037 *data++ = tile;
1578 } 2038 }
1579 2039
1580 if (flags & 2) 2040 if (flags & 2)
1581 { 2041 {
2042 tileid tile = cell->tile [1];
1582 *data++ = cell->face [1] >> 8; 2043 *data++ = tile >> 8;
1583 *data++ = cell->face [1]; 2044 *data++ = tile;
1584 } 2045 }
1585 2046
1586 if (flags & 4) 2047 if (flags & 4)
1587 { 2048 {
2049 tileid tile = cell->tile [2];
1588 *data++ = cell->face [2] >> 8; 2050 *data++ = tile >> 8;
1589 *data++ = cell->face [2]; 2051 *data++ = tile;
1590 } 2052 }
1591 } 2053 }
1592 else 2054 else
1593 *data++ = 0; 2055 *data++ = 0;
1594 } 2056 }
1600} 2062}
1601 OUTPUT: 2063 OUTPUT:
1602 RETVAL 2064 RETVAL
1603 2065
1604void 2066void
1605set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2067set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1606 PPCODE: 2068 PPCODE:
1607{ 2069{
1608 int x, y, z; 2070 int x, y, z;
1609 int w, h; 2071 int w, h;
1610 int x1, y1; 2072 int x1, y1;
1634 { 2096 {
1635 uint8_t flags = *data++; 2097 uint8_t flags = *data++;
1636 2098
1637 if (flags) 2099 if (flags)
1638 { 2100 {
1639 mapface face[3] = { 0, 0, 0 };
1640
1641 mapcell *cell = row_get_cell (row, x); 2101 mapcell *cell = row_get_cell (row, x);
2102 tileid tile[3] = { 0, 0, 0 };
1642 2103
1643 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2104 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1644 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2105 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1645 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2106 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1646 2107
1647 if (cell->darkness <= 0) 2108 if (cell->darkness == 0)
1648 { 2109 {
1649 cell->darkness = -1; 2110 cell->darkness = 0;
1650 2111
1651 for (z = 0; z <= 2; z++) 2112 for (z = 0; z <= 2; z++)
1652 { 2113 {
1653 cell->face[z] = face[z]; 2114 tileid t = tile [z];
1654 2115
1655 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2116 if (t >= self->texs || (t && !self->tex [t].name))
2117 {
1656 XPUSHs (sv_2mortal (newSViv (face[z]))); 2118 XPUSHs (sv_2mortal (newSViv (t)));
2119 need_texid (self, t);
2120 }
2121
2122 cell->tile [z] = t;
1657 } 2123 }
1658 } 2124 }
1659 } 2125 }
1660 } 2126 }
1661 } 2127 }
1662} 2128}
1663 2129
1664MODULE = CFClient PACKAGE = CFClient::MixChunk 2130MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1665 2131
1666CFClient::MixChunk 2132CFPlus::MixChunk
1667new_from_file (SV *class, char *path) 2133new_from_file (SV *class, char *path)
1668 CODE: 2134 CODE:
1669 RETVAL = Mix_LoadWAV (path); 2135 RETVAL = Mix_LoadWAV (path);
1670 OUTPUT: 2136 OUTPUT:
1671 RETVAL 2137 RETVAL
1672 2138
1673void 2139void
1674DESTROY (CFClient::MixChunk self) 2140DESTROY (CFPlus::MixChunk self)
1675 CODE: 2141 CODE:
1676 Mix_FreeChunk (self); 2142 Mix_FreeChunk (self);
1677 2143
1678int 2144int
1679volume (CFClient::MixChunk self, int volume = -1) 2145volume (CFPlus::MixChunk self, int volume = -1)
1680 CODE: 2146 CODE:
1681 RETVAL = Mix_VolumeChunk (self, volume); 2147 RETVAL = Mix_VolumeChunk (self, volume);
1682 OUTPUT: 2148 OUTPUT:
1683 RETVAL 2149 RETVAL
1684 2150
1685int 2151int
1686play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2152play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1687 CODE: 2153 CODE:
1688 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2154 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1689 OUTPUT: 2155 OUTPUT:
1690 RETVAL 2156 RETVAL
1691 2157
1692MODULE = CFClient PACKAGE = CFClient::MixMusic 2158MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1693 2159
1694int 2160int
1695volume (int volume = -1) 2161volume (int volume = -1)
1696 CODE: 2162 CODE:
1697 RETVAL = Mix_VolumeMusic (volume); 2163 RETVAL = Mix_VolumeMusic (volume);
1698 OUTPUT: 2164 OUTPUT:
1699 RETVAL 2165 RETVAL
1700 2166
2167int
2168fade_out (int ms)
2169 CODE:
2170 RETVAL = Mix_FadeOutMusic (ms);
2171 OUTPUT:
2172 RETVAL
2173
1701CFClient::MixMusic 2174CFPlus::MixMusic
1702new_from_file (SV *class, char *path) 2175new_from_file (SV *class, char *path)
1703 CODE: 2176 CODE:
1704 RETVAL = Mix_LoadMUS (path); 2177 RETVAL = Mix_LoadMUS (path);
1705 OUTPUT: 2178 OUTPUT:
1706 RETVAL 2179 RETVAL
1707 2180
1708void 2181void
1709DESTROY (CFClient::MixMusic self) 2182DESTROY (CFPlus::MixMusic self)
1710 CODE: 2183 CODE:
1711 Mix_FreeMusic (self); 2184 Mix_FreeMusic (self);
1712 2185
1713int 2186int
1714play (CFClient::MixMusic self, int loops = -1) 2187play (CFPlus::MixMusic self, int loops = -1)
1715 CODE: 2188 CODE:
1716 RETVAL = Mix_PlayMusic (self, loops); 2189 RETVAL = Mix_PlayMusic (self, loops);
1717 OUTPUT: 2190 OUTPUT:
1718 RETVAL 2191 RETVAL
1719 2192
2193int
2194fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2195 CODE:
2196 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position);
2197 OUTPUT:
2198 RETVAL
2199
1720MODULE = CFClient PACKAGE = CFClient::OpenGL 2200MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1721 2201
1722BOOT: 2202BOOT:
1723{ 2203{
1724 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2204 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1725 static const struct { 2205 static const struct {
1726 const char *name; 2206 const char *name;
1727 IV iv; 2207 IV iv;
1728 } *civ, const_iv[] = { 2208 } *civ, const_iv[] = {
1729# define const_iv(name) { # name, (IV)name } 2209# define const_iv(name) { # name, (IV)name }
1792 const_iv (GL_SEPARABLE_2D), 2272 const_iv (GL_SEPARABLE_2D),
1793 const_iv (GL_CONVOLUTION_2D), 2273 const_iv (GL_CONVOLUTION_2D),
1794 const_iv (GL_CONVOLUTION_BORDER_MODE), 2274 const_iv (GL_CONVOLUTION_BORDER_MODE),
1795 const_iv (GL_CONSTANT_BORDER), 2275 const_iv (GL_CONSTANT_BORDER),
1796 const_iv (GL_LINES), 2276 const_iv (GL_LINES),
2277 const_iv (GL_LINE_STRIP),
1797 const_iv (GL_LINE_LOOP), 2278 const_iv (GL_LINE_LOOP),
1798 const_iv (GL_QUADS), 2279 const_iv (GL_QUADS),
1799 const_iv (GL_QUAD_STRIP), 2280 const_iv (GL_QUAD_STRIP),
1800 const_iv (GL_TRIANGLES), 2281 const_iv (GL_TRIANGLES),
1801 const_iv (GL_TRIANGLE_STRIP), 2282 const_iv (GL_TRIANGLE_STRIP),
1809# undef const_iv 2290# undef const_iv
1810 }; 2291 };
1811 2292
1812 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2293 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1813 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2294 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2295
2296 texture_av = newAV ();
2297 AvREAL_off (texture_av);
1814} 2298}
1815 2299
1816char * 2300char *
1817gl_vendor () 2301gl_vendor ()
1818 CODE: 2302 CODE:
1911 r *= a; 2395 r *= a;
1912 g *= a; 2396 g *= a;
1913 b *= a; 2397 b *= a;
1914 } 2398 }
1915 // microsoft visual "c" rounds instead of truncating... 2399 // microsoft visual "c" rounds instead of truncating...
1916 glColor4ub (MIN ((int)(r * 256.f), 255), 2400 glColor4f (r, g, b, a);
1917 MIN ((int)(g * 256.f), 255),
1918 MIN ((int)(b * 256.f), 255),
1919 MIN ((int)(a * 256.f), 255));
1920 2401
1921void glInterleavedArrays (int format, int stride, char *data) 2402void glInterleavedArrays (int format, int stride, char *data)
1922 2403
1923void glDrawElements (int mode, int count, int type, char *indices) 2404void glDrawElements (int mode, int count, int type, char *indices)
1924 2405
1970 2451
1971void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2452void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1972 2453
1973int glGenTexture () 2454int glGenTexture ()
1974 CODE: 2455 CODE:
1975{ 2456 RETVAL = gen_texture ();
1976 GLuint name;
1977 glGenTextures (1, &name);
1978 RETVAL = name;
1979}
1980 OUTPUT: 2457 OUTPUT:
1981 RETVAL 2458 RETVAL
1982 2459
1983void glDeleteTexture (int name) 2460void glDeleteTexture (int name)
1984 CODE: 2461 CODE:
1985{
1986 GLuint name_ = name;
1987 glDeleteTextures (1, &name_); 2462 del_texture (name);
1988} 2463
1989
1990int glGenList () 2464int glGenList ()
1991 CODE: 2465 CODE:
1992 RETVAL = glGenLists (1); 2466 RETVAL = glGenLists (1);
1993 OUTPUT: 2467 OUTPUT:
1994 RETVAL 2468 RETVAL
2001 2475
2002void glEndList () 2476void glEndList ()
2003 2477
2004void glCallList (int list) 2478void glCallList (int list)
2005 2479
2006

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