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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.124 by root, Tue Jul 4 23:23:31 2006 UTC vs.
Revision 1.213 by root, Sun Jul 29 04:14:45 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22#endif
23
24#include <assert.h>
12#include <math.h> 25#include <math.h>
13#include <string.h> 26#include <string.h>
14#include <stdio.h> 27#include <stdio.h>
15#include <stdlib.h> 28#include <stdlib.h>
16 29
30#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
31
17#include <SDL.h> 32#include <SDL.h>
33#include <SDL_thread.h>
18#include <SDL_endian.h> 34#include <SDL_endian.h>
19#include <SDL_image.h> 35#include <SDL_image.h>
20#include <SDL_mixer.h> 36#include <SDL_mixer.h>
21#include <SDL_opengl.h> 37#include <SDL_opengl.h>
22 38
31# include <sys/types.h> 47# include <sys/types.h>
32# include <sys/socket.h> 48# include <sys/socket.h>
33# include <netinet/in.h> 49# include <netinet/in.h>
34# include <netinet/tcp.h> 50# include <netinet/tcp.h>
35# include <inttypes.h> 51# include <inttypes.h>
36#else
37 typedef unsigned char uint8_t;
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 52#endif
44 53
45#include "glext.h"
46
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ 54#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
48 55
49#define FOW_DARKNESS 32 56#define FOW_DARKNESS 32
50 57
51#define MAP_EXTEND_X 32 58#define MAP_EXTEND_X 32
52#define MAP_EXTEND_Y 512 59#define MAP_EXTEND_Y 512
53 60
54#define MIN_FONT_HEIGHT 10 61#define MIN_FONT_HEIGHT 10
55 62
56#if 1 63#if 0
57# define PARACHUTE SDL_INIT_NOPARACHUTE 64# define PARACHUTE SDL_INIT_NOPARACHUTE
58#else 65#else
59# define PARACHUTE 0 66# define PARACHUTE 0
60#endif 67#endif
61 68
69static AV *texture_av;
70
62static struct 71static struct
63{ 72{
64#define GL_FUNC(ptr,name) ptr name; 73#define GL_FUNC(ptr,name) ptr name;
65#include "glfunc.h" 74#include "glfunc.h"
66#undef GL_FUNC 75#undef GL_FUNC
67} gl; 76} gl;
68 77
78static void
69static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 79gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
70{ 80{
71 if (gl.BlendFuncSeparate) 81 if (gl.BlendFuncSeparate)
72 gl.BlendFuncSeparate (sa, da, saa, daa); 82 gl.BlendFuncSeparate (sa, da, saa, daa);
73 else if (gl.BlendFuncSeparateEXT) 83 else if (gl.BlendFuncSeparateEXT)
74 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 84 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
75 else 85 else
76 glBlendFunc (sa, da); 86 glBlendFunc (sa, da);
77} 87}
78 88
89static GLuint
90gen_texture ()
91{
92 GLuint name;
93
94 if (AvFILL (texture_av) >= 0)
95 name = (GLuint)(size_t)av_pop (texture_av);
96 else
97 glGenTextures (1, &name);
98
99 return name;
100}
101
102static void
103del_texture (GLuint name)
104{
105 /* make a half-assed attempt at returning the memory used by the texture */
106 /* textures are frequently being reused by cfplus anyway */
107 /*glBindTexture (GL_TEXTURE_2D, name);*/
108 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
109 av_push (texture_av, (SV *)(size_t)name);
110 glDeleteTextures (1, &name);
111}
112
79#include "texcache.c" 113#include "texcache.c"
80 114
81#include "pango-font.c" 115#include "pango-font.c"
82#include "pango-fontmap.c" 116#include "pango-fontmap.c"
83#include "pango-render.c" 117#include "pango-render.c"
84 118
119typedef IV CFPlus__Channel;
120typedef SDL_RWops *CFPlus__RW;
85typedef Mix_Chunk *CFClient__MixChunk; 121typedef Mix_Chunk *CFPlus__MixChunk;
86typedef Mix_Music *CFClient__MixMusic; 122typedef Mix_Music *CFPlus__MixMusic;
87 123
88typedef PangoFontDescription *CFClient__Font; 124typedef PangoFontDescription *CFPlus__Font;
89 125
90static int 126static int
91shape_attr_p (PangoLayoutRun *run) 127shape_attr_p (PangoLayoutRun *run)
92{ 128{
93 GSList *attrs = run->item->analysis.extra_attrs; 129 GSList *attrs = run->item->analysis.extra_attrs;
107 143
108typedef struct cf_layout { 144typedef struct cf_layout {
109 PangoLayout *pl; 145 PangoLayout *pl;
110 float r, g, b, a; // default color for rgba mode 146 float r, g, b, a; // default color for rgba mode
111 int base_height; 147 int base_height;
112 CFClient__Font font; 148 CFPlus__Font font;
113} *CFClient__Layout; 149} *CFPlus__Layout;
114 150
115static CFClient__Font default_font; 151static CFPlus__Font default_font;
116static PangoContext *opengl_context; 152static PangoContext *opengl_context;
117static PangoFontMap *opengl_fontmap; 153static PangoFontMap *opengl_fontmap;
118 154
119static void 155static void
120substitute_func (FcPattern *pattern, gpointer data) 156substitute_func (FcPattern *pattern, gpointer data)
121{ 157{
122 FcPatternAddBool (pattern, FC_HINTING, 1); 158 FcPatternAddBool (pattern, FC_HINTING, 1);
123#ifdef FC_HINT_STYLE 159#ifdef FC_HINT_STYLE
124 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); 160 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
125#endif 161#endif
126#ifdef _WIN32
127 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
128#else
129 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 162 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
130#endif
131} 163}
132 164
133static void 165static void
134layout_update_font (CFClient__Layout self) 166layout_update_font (CFPlus__Layout self)
135{ 167{
136 /* use a random scale factor to account for unknown descenders, 0.8 works 168 /* use a random scale factor to account for unknown descenders, 0.8 works
137 * reasonably well with bitstream vera 169 * reasonably well with bitstream vera
138 */ 170 */
139 PangoFontDescription *font = self->font ? self->font : default_font; 171 PangoFontDescription *font = self->font ? self->font : default_font;
143 175
144 pango_layout_set_font_description (self->pl, font); 176 pango_layout_set_font_description (self->pl, font);
145} 177}
146 178
147static void 179static void
148layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 180layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
149{ 181{
182 PangoRectangle rect;
183
184 // get_pixel_* wrongly rounds down
150 pango_layout_get_pixel_size (self->pl, w, h); 185 pango_layout_get_extents (self->pl, 0, &rect);
151 186
152 if (!*w) *w = 1; 187 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
153 if (!*h) *h = 1; 188 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
154 189
155 *w = (*w + 3) & ~3; 190 if (!rect.width) rect.width = 1;
156} 191 if (!rect.height) rect.height = 1;
157 192
193 *w = rect.width;
194 *h = rect.height;
195}
196
197typedef uint16_t tileid;
158typedef uint16_t mapface; 198typedef uint16_t faceid;
159 199
160typedef struct { 200typedef struct {
161 GLint name; 201 int name;
162 int w, h; 202 int w, h;
163 float s, t; 203 float s, t;
164 uint8_t r, g, b, a; 204 uint8_t r, g, b, a;
205 tileid smoothtile;
206 uint8_t smoothlevel;
165} maptex; 207} maptex;
166 208
167typedef struct { 209typedef struct {
210 uint32_t player;
211 tileid tile[3];
168 int16_t darkness; 212 uint16_t darkness;
169 mapface face[3]; 213 uint8_t stat_width, stat_hp, flags, smoothmax;
170} mapcell; 214} mapcell;
171 215
172typedef struct { 216typedef struct {
173 int32_t c0, c1; 217 int32_t c0, c1;
174 mapcell *col; 218 mapcell *col;
175} maprow; 219} maprow;
176 220
177typedef struct map { 221typedef struct map {
178 int x, y, w, h; 222 int x, y, w, h;
179 int ox, oy; /* offset to virtual global coordinate system */ 223 int ox, oy; /* offset to virtual global coordinate system */
180 int faces; 224 int faces; tileid *face2tile; // [faceid]
181 mapface *face; 225 int texs; maptex *tex; // [tileid]
182
183 int texs;
184 maptex *tex;
185 226
186 int32_t rows; 227 int32_t rows;
187 maprow *row; 228 maprow *row;
188} *CFClient__Map; 229} *CFPlus__Map;
189 230
190static char * 231static char *
191prepend (char *ptr, int sze, int inc) 232prepend (char *ptr, int sze, int inc)
192{ 233{
193 char *p; 234 char *p;
210} 251}
211 252
212#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 253#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
213#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 254#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
214 255
256static void
257need_facenum (struct map *self, faceid face)
258{
259 while (self->faces <= face)
260 {
261 Append (tileid, self->face2tile, self->faces, self->faces);
262 self->faces *= 2;
263 }
264}
265
266static void
267need_texid (struct map *self, int texid)
268{
269 while (self->texs <= texid)
270 {
271 Append (maptex, self->tex, self->texs, self->texs);
272 self->texs *= 2;
273 }
274}
275
215static maprow * 276static maprow *
216map_get_row (CFClient__Map self, int y) 277map_get_row (CFPlus__Map self, int y)
217{ 278{
218 if (0 > y) 279 if (0 > y)
219 { 280 {
220 int extend = - y + MAP_EXTEND_Y; 281 int extend = - y + MAP_EXTEND_Y;
221 Prepend (maprow, self->row, self->rows, extend); 282 Prepend (maprow, self->row, self->rows, extend);
259 320
260 return row->col + (x - row->c0); 321 return row->col + (x - row->c0);
261} 322}
262 323
263static mapcell * 324static mapcell *
264map_get_cell (CFClient__Map self, int x, int y) 325map_get_cell (CFPlus__Map self, int x, int y)
265{ 326{
266 return row_get_cell (map_get_row (self, y), x); 327 return row_get_cell (map_get_row (self, y), x);
267} 328}
268 329
269static void 330static void
270map_clear (CFClient__Map self) 331map_clear (CFPlus__Map self)
271{ 332{
272 int r; 333 int r;
273 334
274 for (r = 0; r < self->rows; r++) 335 for (r = 0; r < self->rows; r++)
275 Safefree (self->row[r].col); 336 Safefree (self->row[r].col);
283 self->row = 0; 344 self->row = 0;
284 self->rows = 0; 345 self->rows = 0;
285} 346}
286 347
287static void 348static void
288map_blank (CFClient__Map self, int x0, int y0, int w, int h) 349map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
289{ 350{
290 int x, y; 351 int x, y;
291 maprow *row; 352 maprow *row;
353 mapcell *cell;
292 354
293 for (y = y0; y < y0 + h; y++) 355 for (y = y0; y < y0 + h; y++)
294 if (y >= 0) 356 if (y >= 0)
295 { 357 {
296 if (y >= self->rows) 358 if (y >= self->rows)
302 if (x >= row->c0) 364 if (x >= row->c0)
303 { 365 {
304 if (x >= row->c1) 366 if (x >= row->c1)
305 break; 367 break;
306 368
307 row->col[x - row->c0].darkness = -1; 369 cell = row->col + x - row->c0;
370
371 cell->darkness = 0;
372 cell->stat_hp = 0;
373 cell->flags = 0;
374 cell->player = 0;
308 } 375 }
309 } 376 }
377}
378
379typedef struct {
380 tileid tile;
381 uint8_t x, y, level;
382} smooth_key;
383
384static void
385smooth_or_bits (HV *hv, smooth_key *key, IV bits)
386{
387 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
388
389 if (SvIOK (*sv))
390 SvIV_set (*sv, SvIVX (*sv) | bits);
391 else
392 sv_setiv (*sv, bits);
310} 393}
311 394
312static void 395static void
313music_finished (void) 396music_finished (void)
314{ 397{
350 n |= n >> 16; 433 n |= n >> 16;
351 434
352 return n + 1; 435 return n + 1;
353} 436}
354 437
438/* SDL should provide this, really. */
439#define SDLK_MODIFIER_MIN 300
440#define SDLK_MODIFIER_MAX 314
441
442/******************************************************************************/
443
444static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
445static GV *hover_gv;
446
447static int
448within_widget (SV *widget, NV x, NV y)
449{
450 HV *self;
451 SV **svp;
452 NV wx, ww, wy, wh;
453
454 if (!SvROK (widget))
455 return 0;
456
457 self = (HV *)SvRV (widget);
458
459 if (SvTYPE (self) != SVt_PVHV)
460 return 0;
461
462 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
463 if (y < wy)
464 return 0;
465
466 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
467 if (y >= wy + wh)
468 return 0;
469
470 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
471 if (x < wx)
472 return 0;
473
474 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
475 if (x >= wx + ww)
476 return 0;
477
478 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
479 if (!svp || !SvTRUE (*svp))
480 return 0;
481
482 return 1;
483}
484
355MODULE = CFClient PACKAGE = CFClient 485MODULE = CFPlus PACKAGE = CFPlus
356 486
357PROTOTYPES: ENABLE 487PROTOTYPES: ENABLE
358 488
359BOOT: 489BOOT:
360{ 490{
361 HV *stash = gv_stashpv ("CFClient", 1); 491 HV *stash = gv_stashpv ("CFPlus", 1);
362 static const struct { 492 static const struct {
363 const char *name; 493 const char *name;
364 IV iv; 494 IV iv;
365 } *civ, const_iv[] = { 495 } *civ, const_iv[] = {
366# define const_iv(name) { # name, (IV)name } 496# define const_iv(name) { # name, (IV)name }
497 const_iv (SDLK_MODIFIER_MIN),
498 const_iv (SDLK_MODIFIER_MAX),
499
367 const_iv (SDL_ACTIVEEVENT), 500 const_iv (SDL_ACTIVEEVENT),
368 const_iv (SDL_KEYDOWN), 501 const_iv (SDL_KEYDOWN),
369 const_iv (SDL_KEYUP), 502 const_iv (SDL_KEYUP),
370 const_iv (SDL_MOUSEMOTION), 503 const_iv (SDL_MOUSEMOTION),
371 const_iv (SDL_MOUSEBUTTONDOWN), 504 const_iv (SDL_MOUSEBUTTONDOWN),
380 const_iv (SDL_EVENT_RESERVEDA), 513 const_iv (SDL_EVENT_RESERVEDA),
381 const_iv (SDL_EVENT_RESERVEDB), 514 const_iv (SDL_EVENT_RESERVEDB),
382 const_iv (SDL_VIDEORESIZE), 515 const_iv (SDL_VIDEORESIZE),
383 const_iv (SDL_VIDEOEXPOSE), 516 const_iv (SDL_VIDEOEXPOSE),
384 const_iv (SDL_USEREVENT), 517 const_iv (SDL_USEREVENT),
518
519 const_iv (SDL_APPINPUTFOCUS),
520 const_iv (SDL_APPMOUSEFOCUS),
521 const_iv (SDL_APPACTIVE),
522
385 const_iv (SDLK_KP0), 523 const_iv (SDLK_KP0),
386 const_iv (SDLK_KP1), 524 const_iv (SDLK_KP1),
387 const_iv (SDLK_KP2), 525 const_iv (SDLK_KP2),
388 const_iv (SDLK_KP3), 526 const_iv (SDLK_KP3),
389 const_iv (SDLK_KP4), 527 const_iv (SDLK_KP4),
444 const_iv (SDLK_BREAK), 582 const_iv (SDLK_BREAK),
445 const_iv (SDLK_MENU), 583 const_iv (SDLK_MENU),
446 const_iv (SDLK_POWER), 584 const_iv (SDLK_POWER),
447 const_iv (SDLK_EURO), 585 const_iv (SDLK_EURO),
448 const_iv (SDLK_UNDO), 586 const_iv (SDLK_UNDO),
587
449 const_iv (KMOD_NONE), 588 const_iv (KMOD_NONE),
589 const_iv (KMOD_SHIFT),
450 const_iv (KMOD_LSHIFT), 590 const_iv (KMOD_LSHIFT),
451 const_iv (KMOD_RSHIFT), 591 const_iv (KMOD_RSHIFT),
592 const_iv (KMOD_CTRL),
452 const_iv (KMOD_LCTRL), 593 const_iv (KMOD_LCTRL),
453 const_iv (KMOD_RCTRL), 594 const_iv (KMOD_RCTRL),
595 const_iv (KMOD_ALT),
454 const_iv (KMOD_LALT), 596 const_iv (KMOD_LALT),
455 const_iv (KMOD_RALT), 597 const_iv (KMOD_RALT),
598 const_iv (KMOD_META),
456 const_iv (KMOD_LMETA), 599 const_iv (KMOD_LMETA),
457 const_iv (KMOD_RMETA), 600 const_iv (KMOD_RMETA),
458 const_iv (KMOD_NUM), 601 const_iv (KMOD_NUM),
459 const_iv (KMOD_CAPS), 602 const_iv (KMOD_CAPS),
460 const_iv (KMOD_MODE), 603 const_iv (KMOD_MODE),
461 const_iv (KMOD_CTRL),
462 const_iv (KMOD_SHIFT),
463 const_iv (KMOD_ALT),
464 const_iv (KMOD_META)
465# undef const_iv 604# undef const_iv
466 }; 605 };
467 606
468 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 607 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
469 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 608 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
609
610 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
611 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
470} 612}
613
614void
615weaken (SV *rv)
616 PROTOTYPE: $
617 CODE:
618 sv_rvweaken (rv);
619
620int
621in_destruct ()
622 CODE:
623 RETVAL = PL_main_cv == Nullcv;
624 OUTPUT:
625 RETVAL
471 626
472NV floor (NV x) 627NV floor (NV x)
473 628
474NV ceil (NV x) 629NV ceil (NV x)
475 630
480 opengl_fontmap = pango_opengl_font_map_new (); 635 opengl_fontmap = pango_opengl_font_map_new ();
481 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 636 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
482 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 637 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
483} 638}
484 639
640char *
641SDL_GetError ()
642
485int 643int
486SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) 644SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
487 645
488void 646void
489SDL_Quit () 647SDL_Quit ()
490 648
491void 649void
492SDL_ListModes () 650SDL_ListModes (int rgb, int alpha)
493 PPCODE: 651 PPCODE:
494{ 652{
495 SDL_Rect **m; 653 SDL_Rect **m;
496 654
497 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 655 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
498 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 656 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
499 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 657 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
500 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 658 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
501 659
502 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 660 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
503 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 661 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
504 662
505 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 663 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
506 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 664 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
507 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 665 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
508 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 666 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
509 667
510 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 668 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
511 669#if SDL_VERSION_ATLEAST(1,2,10)
512 SDL_EnableUNICODE (1); 670 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
513 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 671 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
672#endif
514 673
515 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 674 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
516 675
517 if (m && m != (SDL_Rect **)-1) 676 if (m && m != (SDL_Rect **)-1)
518 while (*m) 677 while (*m)
519 { 678 {
679 if ((*m)->w >= 640 && (*m)->h >= 480)
680 {
520 AV *av = newAV (); 681 AV *av = newAV ();
521 av_push (av, newSViv ((*m)->w)); 682 av_push (av, newSViv ((*m)->w));
522 av_push (av, newSViv ((*m)->h)); 683 av_push (av, newSViv ((*m)->h));
684 av_push (av, newSViv (rgb));
685 av_push (av, newSViv (alpha));
523 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 686 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
687 }
524 688
525 ++m; 689 ++m;
526 } 690 }
527} 691}
528 692
529char *
530SDL_GetError ()
531
532int 693int
533SDL_SetVideoMode (int w, int h, int fullscreen) 694SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
534 CODE: 695 CODE:
696{
697 SDL_EnableUNICODE (1);
698 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
699
700 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
701 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
702 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
703 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
704
535 RETVAL = !!SDL_SetVideoMode ( 705 RETVAL = !!SDL_SetVideoMode (
536 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 706 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
537 ); 707 );
708
538 if (RETVAL) 709 if (RETVAL)
539 { 710 {
711 av_clear (texture_av);
712
540 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 713 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
541# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 714#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
542# include "glfunc.h" 715#include "glfunc.h"
543# undef GL_FUNC 716#undef GL_FUNC
544 } 717 }
718}
545 OUTPUT: 719 OUTPUT:
546 RETVAL 720 RETVAL
547 721
548void 722void
549SDL_GL_SwapBuffers () 723SDL_GL_SwapBuffers ()
550 724
551char * 725char *
552SDL_GetKeyName (int sym) 726SDL_GetKeyName (int sym)
553 727
728int
729SDL_GetAppState ()
730
554void 731void
555SDL_PollEvent () 732poll_events ()
556 PPCODE: 733 PPCODE:
557{ 734{
558 SDL_Event ev; 735 SDL_Event ev;
559 736
560 while (SDL_PollEvent (&ev)) 737 SDL_PumpEvents ();
738 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
561 { 739 {
562 HV *hv = newHV (); 740 HV *hv = newHV ();
563 hv_store (hv, "type", 4, newSViv (ev.type), 0); 741 hv_store (hv, "type", 4, newSViv (ev.type), 0);
564 742
565 switch (ev.type) 743 switch (ev.type)
567 case SDL_KEYDOWN: 745 case SDL_KEYDOWN:
568 case SDL_KEYUP: 746 case SDL_KEYUP:
569 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 747 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
570 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 748 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
571 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 749 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
750 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
572 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 751 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
573 break; 752 break;
574 753
575 case SDL_ACTIVEEVENT: 754 case SDL_ACTIVEEVENT:
576 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 755 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
577 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 756 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
578 break; 757 break;
579 758
580 case SDL_MOUSEMOTION: 759 case SDL_MOUSEMOTION:
760 {
761 int state = ev.motion.state;
762 int x = ev.motion.x;
763 int y = ev.motion.y;
764 int xrel = ev.motion.xrel;
765 int yrel = ev.motion.yrel;
766
767 /* do simplistic event compression */
768 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
769 && state == ev.motion.state)
770 {
771 xrel += ev.motion.xrel;
772 yrel += ev.motion.yrel;
773 x = ev.motion.x;
774 y = ev.motion.y;
775 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
776 }
777
581 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 778 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
582
583 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 779 hv_store (hv, "state", 5, newSViv (state), 0);
584 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 780 hv_store (hv, "x", 1, newSViv (x), 0);
585 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 781 hv_store (hv, "y", 1, newSViv (y), 0);
586 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 782 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
587 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 783 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
784 }
588 break; 785 break;
589 786
590 case SDL_MOUSEBUTTONDOWN: 787 case SDL_MOUSEBUTTONDOWN:
591 case SDL_MOUSEBUTTONUP: 788 case SDL_MOUSEBUTTONUP:
592 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 789 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
602 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 799 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
603 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 800 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
604 break; 801 break;
605 } 802 }
606 803
607 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 804 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
608 } 805 }
609} 806}
610 807
611int 808int
612Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 809Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
613 POSTCALL: 810 POSTCALL:
614 Mix_HookMusicFinished (music_finished); 811 Mix_HookMusicFinished (music_finished);
615 Mix_ChannelFinished (channel_finished); 812 Mix_ChannelFinished (channel_finished);
616 813
617void 814void
621Mix_AllocateChannels (int numchans = -1) 818Mix_AllocateChannels (int numchans = -1)
622 819
623void 820void
624lowdelay (int fd, int val = 1) 821lowdelay (int fd, int val = 1)
625 CODE: 822 CODE:
823 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
824
825void
826win32_proxy_info ()
827 PPCODE:
828{
626#ifndef _WIN32 829#ifdef _WIN32
627 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 830 char buffer[2048];
831 DWORD buflen;
832
833 EXTEND (SP, 3);
834
835 buflen = sizeof (buffer);
836 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
837 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
838 {
839 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
840
841 buflen = sizeof (buffer);
842 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
843 {
844 PUSHs (newSVpv (buffer, 0));
845
846 buflen = sizeof (buffer);
847 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
848 PUSHs (newSVpv (buffer, 0));
849 }
850 }
628#endif 851#endif
852}
629 853
630void 854void
631add_font (char *file) 855add_font (char *file)
632 CODE: 856 CODE:
633 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 857 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
634 858
635void 859void
636load_image_inline (SV *image_) 860load_image_inline (SV *image_)
637 ALIAS: 861 ALIAS:
638 load_image_file = 1 862 load_image_file = 1
641 STRLEN image_len; 865 STRLEN image_len;
642 char *image = (char *)SvPVbyte (image_, image_len); 866 char *image = (char *)SvPVbyte (image_, image_len);
643 SDL_Surface *surface, *surface2; 867 SDL_Surface *surface, *surface2;
644 SDL_PixelFormat fmt; 868 SDL_PixelFormat fmt;
645 SDL_RWops *rw = ix 869 SDL_RWops *rw = ix
646 ? SDL_RWFromFile (image, "r") 870 ? SDL_RWFromFile (image, "rb")
647 : SDL_RWFromConstMem (image, image_len); 871 : SDL_RWFromConstMem (image, image_len);
648 872
649 if (!rw) 873 if (!rw)
650 croak ("load_image: %s", SDL_GetError ()); 874 croak ("load_image: %s", SDL_GetError ());
651 875
680 904
681 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 905 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
682 906
683 assert (surface2->pitch == surface2->w * 4); 907 assert (surface2->pitch == surface2->w * 4);
684 908
909 SDL_LockSurface (surface2);
685 EXTEND (SP, 5); 910 EXTEND (SP, 6);
686 PUSHs (sv_2mortal (newSViv (surface2->w))); 911 PUSHs (sv_2mortal (newSViv (surface2->w)));
687 PUSHs (sv_2mortal (newSViv (surface2->h))); 912 PUSHs (sv_2mortal (newSViv (surface2->h)));
688 SDL_LockSurface (surface2);
689 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 913 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
690 SDL_UnlockSurface (surface2);
691 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 914 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
692 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 915 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
693 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 916 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
917 SDL_UnlockSurface (surface2);
694 918
695 SDL_FreeSurface (surface); 919 SDL_FreeSurface (surface);
696 SDL_FreeSurface (surface2); 920 SDL_FreeSurface (surface2);
697} 921}
698 922
737 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 961 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
738#endif 962#endif
739 _exit (1); 963 _exit (1);
740 964
741void 965void
742_exit (int retval) 966_exit (int retval = 0)
743 CODE: 967 CODE:
968#ifdef WIN32
969 ExitThread (retval); // unclean, please beam me up
970#else
744 _exit (retval); 971 _exit (retval);
972#endif
745 973
974void
975debug ()
976 CODE:
977{
978#if DEBUG
979 VALGRIND_DO_LEAK_CHECK;
980#endif
981}
982
746MODULE = CFClient PACKAGE = CFClient::Font 983MODULE = CFPlus PACKAGE = CFPlus::Font
747 984
748CFClient::Font 985PROTOTYPES: DISABLE
986
987CFPlus::Font
749new_from_file (SV *class, char *path, int id = 0) 988new_from_file (SV *class, char *path, int id = 0)
750 CODE: 989 CODE:
751{ 990{
752 int count; 991 int count;
753 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 992 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
756} 995}
757 OUTPUT: 996 OUTPUT:
758 RETVAL 997 RETVAL
759 998
760void 999void
761DESTROY (CFClient::Font self) 1000DESTROY (CFPlus::Font self)
762 CODE: 1001 CODE:
763 pango_font_description_free (self); 1002 pango_font_description_free (self);
764 1003
765void 1004void
766make_default (CFClient::Font self) 1005make_default (CFPlus::Font self)
1006 PROTOTYPE: $
767 CODE: 1007 CODE:
768 default_font = self; 1008 default_font = self;
769 1009
770MODULE = CFClient PACKAGE = CFClient::Layout 1010MODULE = CFPlus PACKAGE = CFPlus::Layout
771 1011
1012PROTOTYPES: DISABLE
1013
772void 1014void
773clear_font_cache () 1015reset_glyph_cache ()
1016 PROTOTYPE:
774 CODE: 1017 CODE:
775 pango_fc_font_map_cache_clear ((PangoFcFontMap *)opengl_fontmap);
776 tc_clear (); 1018 tc_clear ();
777 1019
778CFClient::Layout 1020CFPlus::Layout
779new (SV *class, int type = 0) 1021new (SV *class)
780 CODE: 1022 CODE:
781 New (0, RETVAL, 1, struct cf_layout); 1023 New (0, RETVAL, 1, struct cf_layout);
782 1024
783 RETVAL->pl = pango_layout_new (opengl_context); 1025 RETVAL->pl = pango_layout_new (opengl_context);
784 RETVAL->r = 1.; 1026 RETVAL->r = 1.;
792 layout_update_font (RETVAL); 1034 layout_update_font (RETVAL);
793 OUTPUT: 1035 OUTPUT:
794 RETVAL 1036 RETVAL
795 1037
796void 1038void
797DESTROY (CFClient::Layout self) 1039DESTROY (CFPlus::Layout self)
798 CODE: 1040 CODE:
799 g_object_unref (self->pl); 1041 g_object_unref (self->pl);
800 Safefree (self); 1042 Safefree (self);
801 1043
802void 1044void
803set_text (CFClient::Layout self, SV *text_) 1045set_text (CFPlus::Layout self, SV *text_)
804 CODE: 1046 CODE:
805{ 1047{
806 STRLEN textlen; 1048 STRLEN textlen;
807 char *text = SvPVutf8 (text_, textlen); 1049 char *text = SvPVutf8 (text_, textlen);
808 1050
809 pango_layout_set_text (self->pl, text, textlen); 1051 pango_layout_set_text (self->pl, text, textlen);
810} 1052}
811 1053
812void 1054void
813set_markup (CFClient::Layout self, SV *text_) 1055set_markup (CFPlus::Layout self, SV *text_)
814 CODE: 1056 CODE:
815{ 1057{
816 STRLEN textlen; 1058 STRLEN textlen;
817 char *text = SvPVutf8 (text_, textlen); 1059 char *text = SvPVutf8 (text_, textlen);
818 1060
819 pango_layout_set_markup (self->pl, text, textlen); 1061 pango_layout_set_markup (self->pl, text, textlen);
820} 1062}
821 1063
822void 1064void
823set_shapes (CFClient::Layout self, ...) 1065set_shapes (CFPlus::Layout self, ...)
824 CODE: 1066 CODE:
825{ 1067{
826 PangoAttrList *attrs = 0; 1068 PangoAttrList *attrs = 0;
827 const char *text = pango_layout_get_text (self->pl); 1069 const char *text = pango_layout_get_text (self->pl);
828 const char *pos = text; 1070 const char *pos = text;
863 if (attrs) 1105 if (attrs)
864 pango_layout_set_attributes (self->pl, attrs); 1106 pango_layout_set_attributes (self->pl, attrs);
865} 1107}
866 1108
867void 1109void
868get_shapes (CFClient::Layout self) 1110get_shapes (CFPlus::Layout self)
869 PPCODE: 1111 PPCODE:
870{ 1112{
871 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1113 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
872 1114
873 do 1115 do
877 if (run && shape_attr_p (run)) 1119 if (run && shape_attr_p (run))
878 { 1120 {
879 PangoRectangle extents; 1121 PangoRectangle extents;
880 pango_layout_iter_get_run_extents (iter, 0, &extents); 1122 pango_layout_iter_get_run_extents (iter, 0, &extents);
881 1123
1124 EXTEND (SP, 2);
882 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x)))); 1125 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
883 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y)))); 1126 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
884 } 1127 }
885 } 1128 }
886 while (pango_layout_iter_next_run (iter)); 1129 while (pango_layout_iter_next_run (iter));
887 1130
888 pango_layout_iter_free (iter); 1131 pango_layout_iter_free (iter);
889} 1132}
890 1133
891int 1134int
892has_wrapped (CFClient::Layout self) 1135has_wrapped (CFPlus::Layout self)
893 CODE: 1136 CODE:
894{ 1137{
895 int lines = 1; 1138 int lines = 1;
896 const char *text = pango_layout_get_text (self->pl); 1139 const char *text = pango_layout_get_text (self->pl);
897 1140
902} 1145}
903 OUTPUT: 1146 OUTPUT:
904 RETVAL 1147 RETVAL
905 1148
906SV * 1149SV *
907get_text (CFClient::Layout self) 1150get_text (CFPlus::Layout self)
908 CODE: 1151 CODE:
909 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1152 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
910 sv_utf8_decode (RETVAL); 1153 sv_utf8_decode (RETVAL);
911 OUTPUT: 1154 OUTPUT:
912 RETVAL 1155 RETVAL
913 1156
914void 1157void
915set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1158set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
916 CODE: 1159 CODE:
917 self->r = r; 1160 self->r = r;
918 self->g = g; 1161 self->g = g;
919 self->b = b; 1162 self->b = b;
920 self->a = a; 1163 self->a = a;
921 1164
922void 1165void
923set_font (CFClient::Layout self, CFClient::Font font = 0) 1166set_font (CFPlus::Layout self, CFPlus::Font font = 0)
924 CODE: 1167 CODE:
925 if (self->font != font) 1168 if (self->font != font)
926 { 1169 {
927 self->font = font; 1170 self->font = font;
928 layout_update_font (self); 1171 layout_update_font (self);
929 } 1172 }
930 1173
931void 1174void
932set_height (CFClient::Layout self, int base_height) 1175set_height (CFPlus::Layout self, int base_height)
933 CODE: 1176 CODE:
934 if (self->base_height != base_height) 1177 if (self->base_height != base_height)
935 { 1178 {
936 self->base_height = base_height; 1179 self->base_height = base_height;
937 layout_update_font (self); 1180 layout_update_font (self);
938 } 1181 }
939 1182
940void 1183void
941set_width (CFClient::Layout self, int max_width = -1) 1184set_width (CFPlus::Layout self, int max_width = -1)
942 CODE: 1185 CODE:
943 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1186 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
944 1187
945void 1188void
946set_indent (CFClient::Layout self, int indent) 1189set_indent (CFPlus::Layout self, int indent)
947 CODE: 1190 CODE:
948 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1191 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
949 1192
950void 1193void
951set_spacing (CFClient::Layout self, int spacing) 1194set_spacing (CFPlus::Layout self, int spacing)
952 CODE: 1195 CODE:
953 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1196 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
954 1197
955void 1198void
956set_ellipsise (CFClient::Layout self, int ellipsise) 1199set_ellipsise (CFPlus::Layout self, int ellipsise)
957 CODE: 1200 CODE:
958 pango_layout_set_ellipsize (self->pl, 1201 pango_layout_set_ellipsize (self->pl,
959 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1202 ellipsise == 1 ? PANGO_ELLIPSIZE_START
960 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1203 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
961 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1204 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
962 : PANGO_ELLIPSIZE_NONE 1205 : PANGO_ELLIPSIZE_NONE
963 ); 1206 );
964 1207
965void 1208void
966set_single_paragraph_mode (CFClient::Layout self, int spm) 1209set_single_paragraph_mode (CFPlus::Layout self, int spm)
967 CODE: 1210 CODE:
968 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1211 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
969 1212
970void 1213void
971size (CFClient::Layout self) 1214size (CFPlus::Layout self)
972 PPCODE: 1215 PPCODE:
973{ 1216{
974 int w, h; 1217 int w, h;
975 1218
976 layout_get_pixel_size (self, &w, &h); 1219 layout_get_pixel_size (self, &w, &h);
979 PUSHs (sv_2mortal (newSViv (w))); 1222 PUSHs (sv_2mortal (newSViv (w)));
980 PUSHs (sv_2mortal (newSViv (h))); 1223 PUSHs (sv_2mortal (newSViv (h)));
981} 1224}
982 1225
983int 1226int
984descent (CFClient::Layout self) 1227descent (CFPlus::Layout self)
985 CODE: 1228 CODE:
986{ 1229{
987 PangoRectangle rect; 1230 PangoRectangle rect;
988 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1231 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
989 pango_layout_line_get_pixel_extents (line, 0, &rect); 1232 pango_layout_line_get_pixel_extents (line, 0, &rect);
991} 1234}
992 OUTPUT: 1235 OUTPUT:
993 RETVAL 1236 RETVAL
994 1237
995int 1238int
996xy_to_index (CFClient::Layout self, int x, int y) 1239xy_to_index (CFPlus::Layout self, int x, int y)
997 CODE: 1240 CODE:
998{ 1241{
999 int index, trailing; 1242 int index, trailing;
1000 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1243 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1001 RETVAL = index; 1244 RETVAL = index + trailing;
1002} 1245}
1003 OUTPUT: 1246 OUTPUT:
1004 RETVAL 1247 RETVAL
1005 1248
1006void 1249void
1007cursor_pos (CFClient::Layout self, int index) 1250cursor_pos (CFPlus::Layout self, int index)
1008 PPCODE: 1251 PPCODE:
1009{ 1252{
1010 PangoRectangle strong_pos; 1253 PangoRectangle strong_pos;
1011 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1254 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
1012 1255
1015 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1258 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
1016 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1259 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
1017} 1260}
1018 1261
1019void 1262void
1263index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
1264 PPCODE:
1265{
1266 int line, x;
1267
1268 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1269 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1270
1271 EXTEND (SP, 2);
1272 PUSHs (sv_2mortal (newSViv (line - 1)));
1273 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1274}
1275
1276void
1277line_x_to_index (CFPlus::Layout self, int line, int x)
1278 PPCODE:
1279{
1280 PangoLayoutLine *lp;
1281 int index, trailing;
1282
1283 if (line < 0)
1284 XSRETURN_EMPTY;
1285
1286 if (!(lp = pango_layout_get_line (self->pl, line)))
1287 XSRETURN_EMPTY; /* do better */
1288
1289 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1290
1291 EXTEND (SP, 2);
1292 if (GIMME_V == G_SCALAR)
1293 PUSHs (sv_2mortal (newSViv (index + trailing)));
1294 else
1295 {
1296 PUSHs (sv_2mortal (newSViv (index)));
1297 PUSHs (sv_2mortal (newSViv (trailing)));
1298 }
1299}
1300
1301void
1020render (CFClient::Layout self, float x, float y) 1302render (CFPlus::Layout self, float x, float y, int flags = 0)
1021 PPCODE: 1303 PPCODE:
1022 pango_opengl_render_layout_subpixel ( 1304 pango_opengl_render_layout_subpixel (
1023 self->pl, 1305 self->pl,
1024 x * PANGO_SCALE, y * PANGO_SCALE, 1306 x * PANGO_SCALE, y * PANGO_SCALE,
1025 self->r, self->g, self->b, self->a 1307 self->r, self->g, self->b, self->a,
1308 flags
1026 ); 1309 );
1027 1310
1028MODULE = CFClient PACKAGE = CFClient::Texture 1311MODULE = CFPlus PACKAGE = CFPlus::Texture
1029 1312
1030void 1313PROTOTYPES: ENABLE
1031pad2pot (SV *data_, SV *w_, SV *h_)
1032 CODE:
1033{
1034 int ow = SvIV (w_);
1035 int oh = SvIV (h_);
1036 1314
1037 if (ow && oh) 1315int minpot (int n)
1316
1317void
1318pad (SV *data_, int ow, int oh, int nw, int nh)
1319 CODE:
1320{
1321 if ((nw != ow || nh != oh) && SvOK (data_))
1038 { 1322 {
1039 int nw = minpot (ow);
1040 int nh = minpot (oh);
1041
1042 if (nw != ow || nh != oh)
1043 {
1044 if (SvOK (data_))
1045 {
1046 STRLEN datalen; 1323 STRLEN datalen;
1047 char *data = SvPVbyte (data_, datalen); 1324 char *data = SvPVbyte (data_, datalen);
1048 int bpp = datalen / (ow * oh); 1325 int bpp = datalen / (ow * oh);
1049 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1326 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1050 1327
1051 SvPOK_only (result_); 1328 SvPOK_only (result_);
1052 SvCUR_set (result_, nw * nh * bpp); 1329 SvCUR_set (result_, nw * nh * bpp);
1053 1330
1054 memset (SvPVX (result_), 0, nw * nh * bpp); 1331 memset (SvPVX (result_), 0, nw * nh * bpp);
1055 while (oh--) 1332 while (oh--)
1056 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1333 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1057 1334
1058 sv_setsv (data_, result_); 1335 sv_setsv (data_, result_);
1059 }
1060
1061 sv_setiv (w_, nw);
1062 sv_setiv (h_, nh);
1063 }
1064 } 1336 }
1065} 1337}
1066 1338
1067void 1339void
1068draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1340draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1111 glDisable (GL_ALPHA_TEST); 1383 glDisable (GL_ALPHA_TEST);
1112 glDisable (GL_BLEND); 1384 glDisable (GL_BLEND);
1113 } 1385 }
1114} 1386}
1115 1387
1388IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1389 CODE:
1390{
1391 GLint width;
1392 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1393 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1394 RETVAL = width > 0;
1395}
1396 OUTPUT:
1397 RETVAL
1398
1116MODULE = CFClient PACKAGE = CFClient::Map 1399MODULE = CFPlus PACKAGE = CFPlus::Map
1117 1400
1118CFClient::Map 1401PROTOTYPES: DISABLE
1119new (SV *class, int map_width, int map_height) 1402
1403CFPlus::Map
1404new (SV *class)
1120 CODE: 1405 CODE:
1121 New (0, RETVAL, 1, struct map); 1406 New (0, RETVAL, 1, struct map);
1122 RETVAL->x = 0; 1407 RETVAL->x = 0;
1123 RETVAL->y = 0; 1408 RETVAL->y = 0;
1124 RETVAL->w = map_width; 1409 RETVAL->w = 0;
1125 RETVAL->h = map_height; 1410 RETVAL->h = 0;
1126 RETVAL->ox = 0; 1411 RETVAL->ox = 0;
1127 RETVAL->oy = 0; 1412 RETVAL->oy = 0;
1128 RETVAL->faces = 8192; 1413 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1129 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1414 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1130 RETVAL->texs = 8192;
1131 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1132 RETVAL->rows = 0; 1415 RETVAL->rows = 0;
1133 RETVAL->row = 0; 1416 RETVAL->row = 0;
1134 OUTPUT: 1417 OUTPUT:
1135 RETVAL 1418 RETVAL
1136 1419
1137void 1420void
1138DESTROY (CFClient::Map self) 1421DESTROY (CFPlus::Map self)
1139 CODE: 1422 CODE:
1140{ 1423{
1141 map_clear (self); 1424 map_clear (self);
1142 Safefree (self->face); 1425 Safefree (self->face2tile);
1143 Safefree (self->tex); 1426 Safefree (self->tex);
1144 Safefree (self); 1427 Safefree (self);
1145} 1428}
1146 1429
1147void 1430void
1431resize (CFPlus::Map self, int map_width, int map_height)
1432 CODE:
1433 self->w = map_width;
1434 self->h = map_height;
1435
1436void
1148clear (CFClient::Map self) 1437clear (CFPlus::Map self)
1149 CODE: 1438 CODE:
1150 map_clear (self); 1439 map_clear (self);
1151 1440
1152void 1441void
1153set_face (CFClient::Map self, int face, int texid) 1442set_tileid (CFPlus::Map self, int face, int tile)
1154 CODE: 1443 CODE:
1155{ 1444{
1156 while (self->faces <= face) 1445 need_facenum (self, face); self->face2tile [face] = tile;
1157 { 1446 need_texid (self, tile);
1158 Append (mapface, self->face, self->faces, self->faces);
1159 self->faces *= 2;
1160 }
1161
1162 self->face [face] = texid;
1163} 1447}
1164 1448
1165void 1449void
1450set_smooth (CFPlus::Map self, int face, int smooth, int level)
1451 CODE:
1452{
1453 tileid texid;
1454 maptex *tex;
1455
1456 if (face < 0 || face >= self->faces)
1457 return;
1458
1459 if (smooth < 0 || smooth >= self->faces)
1460 return;
1461
1462 texid = self->face2tile [face];
1463
1464 if (!texid)
1465 return;
1466
1467 tex = self->tex + texid;
1468 tex->smoothtile = self->face2tile [smooth];
1469 tex->smoothlevel = level;
1470}
1471
1472void
1166set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1473set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1167 CODE: 1474 CODE:
1168{ 1475{
1169 while (self->texs <= texid) 1476 need_texid (self, texid);
1170 {
1171 Append (maptex, self->tex, self->texs, self->texs);
1172 self->texs *= 2;
1173 }
1174 1477
1175 { 1478 {
1176 maptex *tex = self->tex + texid; 1479 maptex *tex = self->tex + texid;
1177 1480
1178 tex->name = name; 1481 tex->name = name;
1195 // from transparent color bleeding and ugly wrapping effects. 1498 // from transparent color bleeding and ugly wrapping effects.
1196 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1499 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1197} 1500}
1198 1501
1199int 1502int
1200ox (CFClient::Map self) 1503ox (CFPlus::Map self)
1201 ALIAS: 1504 ALIAS:
1202 oy = 1 1505 oy = 1
1203 x = 2 1506 x = 2
1204 y = 3 1507 y = 3
1205 w = 4 1508 w = 4
1216 } 1519 }
1217 OUTPUT: 1520 OUTPUT:
1218 RETVAL 1521 RETVAL
1219 1522
1220void 1523void
1221scroll (CFClient::Map self, int dx, int dy) 1524scroll (CFPlus::Map self, int dx, int dy)
1222 CODE: 1525 CODE:
1223{ 1526{
1224 if (dx > 0) 1527 if (dx > 0)
1225 map_blank (self, self->x, self->y, dx - 1, self->h); 1528 map_blank (self, self->x, self->y, dx, self->h);
1226 else if (dx < 0) 1529 else if (dx < 0)
1227 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1530 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1228 1531
1229 if (dy > 0) 1532 if (dy > 0)
1230 map_blank (self, self->x, self->y, self->w, dy - 1); 1533 map_blank (self, self->x, self->y, self->w, dy);
1231 else if (dy < 0) 1534 else if (dy < 0)
1232 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1535 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1233 1536
1234 self->ox += dx; self->x += dx; 1537 self->ox += dx; self->x += dx;
1235 self->oy += dy; self->y += dy; 1538 self->oy += dy; self->y += dy;
1236 1539
1237 while (self->y < 0) 1540 while (self->y < 0)
1242 self->y += MAP_EXTEND_Y; 1545 self->y += MAP_EXTEND_Y;
1243 } 1546 }
1244} 1547}
1245 1548
1246void 1549void
1247map1a_update (CFClient::Map self, SV *data_) 1550map1a_update (CFPlus::Map self, SV *data_, int extmap)
1248 CODE: 1551 CODE:
1249{ 1552{
1250 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1553 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1251 uint8_t *data_end = (uint8_t *)SvEND (data_); 1554 uint8_t *data_end = (uint8_t *)SvEND (data_);
1252 mapcell *cell; 1555 mapcell *cell;
1253 int x, y, flags; 1556 int x, y, flags;
1254 1557
1255 while (data < data_end) 1558 while (data < data_end - 1)
1256 { 1559 {
1257 flags = (data [0] << 8) + data [1]; data += 2; 1560 flags = (data [0] << 8) + data [1]; data += 2;
1258 1561
1259 x = self->x + ((flags >> 10) & 63); 1562 x = self->x + ((flags >> 10) & 63);
1260 y = self->y + ((flags >> 4) & 63); 1563 y = self->y + ((flags >> 4) & 63);
1261 1564
1262 cell = map_get_cell (self, x, y); 1565 cell = map_get_cell (self, x, y);
1263 1566
1264 if (flags & 15) 1567 if (flags & 15)
1265 { 1568 {
1266 if (cell->darkness < 0) 1569 if (!cell->darkness)
1267 { 1570 {
1571 memset (cell, 0, sizeof (*cell));
1268 cell->darkness = 0; 1572 cell->darkness = 256;
1269 cell->face [0] = 0;
1270 cell->face [1] = 0;
1271 cell->face [2] = 0;
1272 } 1573 }
1273 1574
1274 cell->darkness = flags & 8 ? *data++ : 255;
1275
1276 //TODO: don't trust server data to be in-range(!) 1575 //TODO: don't trust server data to be in-range(!)
1576
1577 if (flags & 8)
1578 {
1579 if (extmap)
1580 {
1581 uint8_t ext, cmd;
1582
1583 do
1584 {
1585 ext = *data++;
1586 cmd = ext & 0x3f;
1587
1588 if (cmd < 4)
1589 cell->darkness = 255 - ext * 64 + 1;
1590 else if (cmd == 5) // health
1591 {
1592 cell->stat_width = 1;
1593 cell->stat_hp = *data++;
1594 }
1595 else if (cmd == 6) // monster width
1596 cell->stat_width = *data++ + 1;
1597 else if (cmd == 0x47)
1598 {
1599 if (*data == 4)
1600 ; // decode player count
1601
1602 data += *data + 1;
1603 }
1604 else if (cmd == 8) // cell flags
1605 cell->flags = *data++;
1606 else if (ext & 0x40) // unknown, multibyte => skip
1607 data += *data + 1;
1608 else
1609 data++;
1610 }
1611 while (ext & 0x80);
1612 }
1613 else
1614 cell->darkness = *data++ + 1;
1615 }
1277 1616
1278 if (flags & 4) 1617 if (flags & 4)
1279 { 1618 {
1280 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1619 faceid face = (data [0] << 8) + data [1]; data += 2;
1620 need_facenum (self, face);
1621 cell->tile [0] = self->face2tile [face];
1281 } 1622 }
1282 1623
1283 if (flags & 2) 1624 if (flags & 2)
1284 { 1625 {
1285 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1626 faceid face = (data [0] << 8) + data [1]; data += 2;
1627 need_facenum (self, face);
1628 cell->tile [1] = self->face2tile [face];
1286 } 1629 }
1287 1630
1288 if (flags & 1) 1631 if (flags & 1)
1289 { 1632 {
1290 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1633 faceid face = (data [0] << 8) + data [1]; data += 2;
1634 need_facenum (self, face);
1635 cell->tile [2] = self->face2tile [face];
1291 } 1636 }
1292 } 1637 }
1293 else 1638 else
1294 cell->darkness = -1; 1639 cell->darkness = 0;
1295 } 1640 }
1296} 1641}
1297 1642
1298SV * 1643SV *
1299mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1644mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1300 CODE: 1645 CODE:
1301{ 1646{
1302 int x1, x; 1647 int x1, x;
1303 int y1, y; 1648 int y1, y;
1304 int z; 1649 int z;
1325 { 1670 {
1326 mapcell *cell = row->col + (x - row->c0); 1671 mapcell *cell = row->col + (x - row->c0);
1327 1672
1328 for (z = 0; z <= 0; z++) 1673 for (z = 0; z <= 0; z++)
1329 { 1674 {
1330 mapface face = cell->face [z];
1331
1332 if (face)
1333 {
1334 maptex tex = self->tex [face]; 1675 maptex tex = self->tex [cell->tile [z]];
1335 int a0 = 255 - tex.a; 1676 int a0 = 255 - tex.a;
1336 int a1 = tex.a; 1677 int a1 = tex.a;
1337 1678
1338 r = (r * a0 + tex.r * a1) / 255; 1679 r = (r * a0 + tex.r * a1) / 255;
1339 g = (g * a0 + tex.g * a1) / 255; 1680 g = (g * a0 + tex.g * a1) / 255;
1340 b = (b * a0 + tex.b * a1) / 255; 1681 b = (b * a0 + tex.b * a1) / 255;
1341 a = (a * a0 + tex.a * a1) / 255; 1682 a = (a * a0 + tex.a * a1) / 255;
1342 }
1343 } 1683 }
1344 } 1684 }
1345 1685
1346 *map++ = (r ) 1686 *map++ = (r )
1347 | (g << 8) 1687 | (g << 8)
1354} 1694}
1355 OUTPUT: 1695 OUTPUT:
1356 RETVAL 1696 RETVAL
1357 1697
1358void 1698void
1359draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1699draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1360 CODE: 1700 CODE:
1361{ 1701{
1362 int vx, vy; 1702 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1703 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1704 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1705 smooth_key skey;
1363 int x, y, z; 1706 int x, y, z;
1364 int last_name; 1707 int last_name;
1365 mapface face;
1366 1708
1367 vx = self->x + self->w / 2 - sw / 2 - shift_x; 1709 // thats current max. sorry.
1368 vy = self->y + self->h / 2 - sh / 2 - shift_y; 1710 if (sw > 255) sw = 255;
1711 if (sh > 255) sh = 255;
1369 1712
1370 /* 1713 // clear key, in case of extra padding
1371 int vx = self->vx = self->w >= sw 1714 memset (&skey, 0, sizeof (skey));
1372 ? self->x + (self->w - sw) / 2
1373 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1374
1375 int vy = self->vy = self->h >= sh
1376 ? self->y + (self->h - sh) / 2
1377 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1378 */
1379 1715
1380 glColor4ub (255, 255, 255, 255); 1716 glColor4ub (255, 255, 255, 255);
1381 1717
1382 glEnable (GL_BLEND); 1718 glEnable (GL_BLEND);
1383 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1719 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1386 1722
1387 glBegin (GL_QUADS); 1723 glBegin (GL_QUADS);
1388 1724
1389 last_name = 0; 1725 last_name = 0;
1390 1726
1727 mx += self->x;
1728 my += self->y;
1729
1730 // first pass: determine smooth_max
1731 // rather ugly, if you ask me
1732 // could also be stored inside mapcell and updated on change
1733 memset (smooth_max, 0, sizeof (smooth_max));
1734
1735 for (y = 0; y < sh; y++)
1736 if (0 <= y + my && y + my < self->rows)
1737 {
1738 maprow *row = self->row + (y + my);
1739
1740 for (x = 0; x < sw; x++)
1741 if (row->c0 <= x + mx && x + mx < row->c1)
1742 {
1743 mapcell *cell = row->col + (x + mx - row->c0);
1744
1745 smooth_max[x + 1][y + 1] =
1746 MAX (self->tex [cell->tile [0]].smoothlevel,
1747 MAX (self->tex [cell->tile [1]].smoothlevel,
1748 self->tex [cell->tile [2]].smoothlevel));
1749 }
1750 }
1751
1391 for (z = 0; z < 3; z++) 1752 for (z = 0; z <= 2; z++)
1753 {
1754 memset (smooth_level, 0, sizeof (smooth_level));
1755
1392 for (y = 0; y < sh; y++) 1756 for (y = 0; y < sh; y++)
1393 if (0 <= y + vy && y + vy < self->rows) 1757 if (0 <= y + my && y + my < self->rows)
1394 { 1758 {
1395 maprow *row = self->row + (y + vy); 1759 maprow *row = self->row + (y + my);
1396 1760
1397 for (x = 0; x < sw; x++) 1761 for (x = 0; x < sw; x++)
1398 if (row->c0 <= x + vx && x + vx < row->c1) 1762 if (row->c0 <= x + mx && x + mx < row->c1)
1399 { 1763 {
1400 mapcell *cell = row->col + (x + vx - row->c0); 1764 mapcell *cell = row->col + (x + mx - row->c0);
1401
1402 face = cell->face [z]; 1765 tileid tile = cell->tile [z];
1403 1766
1404 if (face) 1767 if (tile)
1768 {
1769 maptex tex = self->tex [tile];
1770 int px = (x + 1) * T - tex.w;
1771 int py = (y + 1) * T - tex.h;
1772
1773 // suppressing texture state switches here
1774 // is only moderately effective, but worth the extra effort
1775 if (last_name != tex.name)
1776 {
1777 if (!tex.name)
1778 tex = self->tex [2]; /* missing, replace by noface */
1779
1780 glEnd ();
1781 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1782 glBegin (GL_QUADS);
1783 }
1784
1785 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1786 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1787 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1788 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1789
1790 if (cell->flags && z == 2)
1791 {
1792 if (cell->flags & 1)
1793 {
1794 maptex tex = self->tex [1];
1795 int px = x * T + T * 2 / 32;
1796 int py = y * T - T * 6 / 32;
1797
1798 glEnd ();
1799 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1800 glBegin (GL_QUADS);
1801
1802 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1803 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1804 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1805 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1806 }
1807 }
1808
1809 // update smooth hash
1810 if (tex.smoothtile)
1811 {
1812 skey.tile = tex.smoothtile;
1813 skey.level = tex.smoothlevel;
1814
1815 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1816
1817 // add bits to current tile and all neighbours. skey.x|y is
1818 // shifted +1|+1 so we always stay positive.
1819
1820 // bits is ___n cccc CCCC bbbb
1821 // n do not draw borders&corners
1822 // c draw these corners, but...
1823 // C ... not these
1824 // b draw these borders
1825
1826 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1827 // ┃· ·· ·┃ ━━
1828
1829 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1830 // ·· ·· ·┏ ┓·
1831
1832 // full tile
1833 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1834
1835 // borders
1836 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1837 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1838 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1839 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1840
1841 // corners
1842 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1843 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1844 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1845 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1846 }
1847 }
1848 }
1849 }
1850
1851 // go through all smoothlevels, lowest to highest, then draw.
1852 // this is basically counting sort
1853 {
1854 int w, b;
1855
1856 for (w = 0; w < 256 / 32; ++w)
1857 {
1858 uint32_t smask = smooth_level [w];
1859 if (smask)
1860 for (b = 0; b < 32; ++b)
1861 if (smask & (((uint32_t)1) << b))
1405 { 1862 {
1406 maptex tex = self->tex [face]; 1863 int level = (w << 5) | b;
1864 HE *he;
1407 1865
1408 int px = (x + 1) * 32 - tex.w; 1866 hv_iterinit (smooth);
1409 int py = (y + 1) * 32 - tex.h; 1867 while ((he = hv_iternext (smooth)))
1410
1411 if (last_name != tex.name)
1412 { 1868 {
1869 smooth_key *skey = (smooth_key *)HeKEY (he);
1870 IV bits = SvIVX (HeVAL (he));
1871
1872 if (!(bits & 0x1000)
1873 && skey->level == level
1874 && level > smooth_max [skey->x][skey->y])
1875 {
1876 maptex tex = self->tex [skey->tile];
1877 int px = (((int)skey->x) - 1) * T;
1878 int py = (((int)skey->y) - 1) * T;
1879 int border = bits & 15;
1880 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1881 float dx = tex.s * .0625f; // 16 images/row
1882 float dy = tex.t * .5f ; // 2 images/column
1883
1884 // this time naively avoiding texture state changes
1885 // save gobs of state changes.
1886 if (last_name != tex.name)
1887 {
1888 if (!tex.name)
1889 continue; // smoothing not yet available
1890
1413 glEnd (); 1891 glEnd ();
1414 last_name = tex.name;
1415 glBindTexture (GL_TEXTURE_2D, last_name); 1892 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1416 glBegin (GL_QUADS); 1893 glBegin (GL_QUADS);
1894 }
1895
1896 if (border)
1897 {
1898 float ox = border * dx;
1899
1900 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1901 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1902 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1903 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1904 }
1905
1906 if (corner)
1907 {
1908 float ox = corner * dx;
1909
1910 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1911 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1912 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1913 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1914 }
1915 }
1417 } 1916 }
1418
1419 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1420 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1421 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1422 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1423 } 1917 }
1424 }
1425 } 1918 }
1919 }
1920
1921 hv_clear (smooth);
1922 }
1426 1923
1427 glEnd (); 1924 glEnd ();
1428 1925
1429 glDisable (GL_TEXTURE_2D); 1926 glDisable (GL_TEXTURE_2D);
1430 glDisable (GL_BLEND); 1927 glDisable (GL_BLEND);
1431}
1432 1928
1929 // top layer: overlays such as the health bar
1930 for (y = 0; y < sh; y++)
1931 if (0 <= y + my && y + my < self->rows)
1932 {
1933 maprow *row = self->row + (y + my);
1934
1935 for (x = 0; x < sw; x++)
1936 if (row->c0 <= x + mx && x + mx < row->c1)
1937 {
1938 mapcell *cell = row->col + (x + mx - row->c0);
1939
1940 int px = x * T;
1941 int py = y * T;
1942
1943 if (cell->stat_hp)
1944 {
1945 int width = cell->stat_width * T;
1946 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1947
1948 glColor3ub (0, 0, 0);
1949 glRectf (px + 1, py - thick - 2,
1950 px + width - 1, py);
1951
1952 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1953 glRectf (px + 2,
1954 py - thick - 1,
1955 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1956 }
1957 }
1958 }
1959}
1960
1433void 1961void
1434draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data) 1962draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1435 CODE: 1963 CODE:
1436{ 1964{
1437 static float color[16][3] = { 1965 static float color[16][3] = {
1438 { 0.00F, 0.00F, 0.00F }, 1966 { 0.00F, 0.00F, 0.00F },
1439 { 1.00F, 1.00F, 1.00F }, 1967 { 1.00F, 1.00F, 1.00F },
1489 glDisable (GL_BLEND); 2017 glDisable (GL_BLEND);
1490 glDisable (GL_TEXTURE_2D); 2018 glDisable (GL_TEXTURE_2D);
1491} 2019}
1492 2020
1493void 2021void
1494fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2022fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1495 PPCODE: 2023 PPCODE:
1496{ 2024{
1497 int vx, vy;
1498 int x, y; 2025 int x, y;
2026 int sw1 = sw + 2;
2027 int sh1 = sh + 2;
2028 int sh3 = sh * 3;
1499 int sw4 = (sw + 3) & ~3; 2029 int sw34 = (sw * 3 + 3) & ~3;
2030 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1500 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2031 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1501 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2032 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1502 2033
1503 memset (darkness, 255, sw4 * sh);
1504 SvPOK_only (darkness_sv); 2034 SvPOK_only (darkness3_sv);
1505 SvCUR_set (darkness_sv, sw4 * sh); 2035 SvCUR_set (darkness3_sv, sw34 * sh3);
1506 2036
1507 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 2037 mx += self->x - 1;
1508 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 2038 my += self->y - 1;
1509 2039
2040 memset (darkness1, 255, sw1 * sh1);
2041
1510 for (y = 0; y < sh; y++) 2042 for (y = 0; y < sh1; y++)
1511 if (0 <= y + vy && y + vy < self->rows) 2043 if (0 <= y + my && y + my < self->rows)
1512 { 2044 {
1513 maprow *row = self->row + (y + vy); 2045 maprow *row = self->row + (y + my);
1514 2046
1515 for (x = 0; x < sw; x++) 2047 for (x = 0; x < sw1; x++)
1516 if (row->c0 <= x + vx && x + vx < row->c1) 2048 if (row->c0 <= x + mx && x + mx < row->c1)
1517 { 2049 {
1518 mapcell *cell = row->col + (x + vx - row->c0); 2050 mapcell *cell = row->col + (x + mx - row->c0);
1519 2051
1520 darkness[y * sw4 + x] = cell->darkness < 0 2052 darkness1 [y * sw1 + x] = cell->darkness
2053 ? 255 - (cell->darkness - 1)
1521 ? 255 - FOW_DARKNESS 2054 : 255 - FOW_DARKNESS;
1522 : 255 - cell->darkness;
1523 } 2055 }
1524 } 2056 }
1525 2057
2058 for (y = 0; y < sh; ++y)
2059 for (x = 0; x < sw; ++x)
2060 {
2061 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2062 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2063 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2064 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2065 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2066 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2067 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2068 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2069 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2070
2071 uint8_t r11 = (d11 + d21 + d12) / 3;
2072 uint8_t r21 = d21;
2073 uint8_t r31 = (d21 + d31 + d32) / 3;
2074
2075 uint8_t r12 = d12;
2076 uint8_t r22 = d22;
2077 uint8_t r32 = d32;
2078
2079 uint8_t r13 = (d13 + d23 + d12) / 3;
2080 uint8_t r23 = d23;
2081 uint8_t r33 = (d23 + d33 + d32) / 3;
2082
2083 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2084 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2085 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2086 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2087 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2088 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2089 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2090 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2091 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2092 }
2093
2094 free (darkness1);
2095
1526 EXTEND (SP, 3); 2096 EXTEND (SP, 3);
1527 PUSHs (sv_2mortal (newSViv (sw4))); 2097 PUSHs (sv_2mortal (newSViv (sw34)));
1528 PUSHs (sv_2mortal (newSViv (sh))); 2098 PUSHs (sv_2mortal (newSViv (sh3)));
1529 PUSHs (darkness_sv); 2099 PUSHs (darkness3_sv);
1530} 2100}
1531 2101
1532SV * 2102SV *
1533get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2103get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1534 CODE: 2104 CODE:
1535{ 2105{
1536 int x, y, x1, y1; 2106 int x, y, x1, y1;
1537 SV *data_sv = newSV (w * h * 7 + 5); 2107 SV *data_sv = newSV (w * h * 7 + 5);
1538 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2108 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1563 if (row && row->c0 <= x && x < row->c1) 2133 if (row && row->c0 <= x && x < row->c1)
1564 { 2134 {
1565 mapcell *cell = row->col + (x - row->c0); 2135 mapcell *cell = row->col + (x - row->c0);
1566 uint8_t flags = 0; 2136 uint8_t flags = 0;
1567 2137
1568 if (cell->face [0]) flags |= 1; 2138 if (cell->tile [0]) flags |= 1;
1569 if (cell->face [1]) flags |= 2; 2139 if (cell->tile [1]) flags |= 2;
1570 if (cell->face [2]) flags |= 4; 2140 if (cell->tile [2]) flags |= 4;
1571 2141
1572 *data++ = flags; 2142 *data++ = flags;
1573 2143
1574 if (flags & 1) 2144 if (flags & 1)
1575 { 2145 {
2146 tileid tile = cell->tile [0];
1576 *data++ = cell->face [0] >> 8; 2147 *data++ = tile >> 8;
1577 *data++ = cell->face [0]; 2148 *data++ = tile;
1578 } 2149 }
1579 2150
1580 if (flags & 2) 2151 if (flags & 2)
1581 { 2152 {
2153 tileid tile = cell->tile [1];
1582 *data++ = cell->face [1] >> 8; 2154 *data++ = tile >> 8;
1583 *data++ = cell->face [1]; 2155 *data++ = tile;
1584 } 2156 }
1585 2157
1586 if (flags & 4) 2158 if (flags & 4)
1587 { 2159 {
2160 tileid tile = cell->tile [2];
1588 *data++ = cell->face [2] >> 8; 2161 *data++ = tile >> 8;
1589 *data++ = cell->face [2]; 2162 *data++ = tile;
1590 } 2163 }
1591 } 2164 }
1592 else 2165 else
1593 *data++ = 0; 2166 *data++ = 0;
1594 } 2167 }
1600} 2173}
1601 OUTPUT: 2174 OUTPUT:
1602 RETVAL 2175 RETVAL
1603 2176
1604void 2177void
1605set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2178set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1606 PPCODE: 2179 PPCODE:
1607{ 2180{
1608 int x, y, z; 2181 int x, y, z;
1609 int w, h; 2182 int w, h;
1610 int x1, y1; 2183 int x1, y1;
1634 { 2207 {
1635 uint8_t flags = *data++; 2208 uint8_t flags = *data++;
1636 2209
1637 if (flags) 2210 if (flags)
1638 { 2211 {
1639 mapface face[3] = { 0, 0, 0 };
1640
1641 mapcell *cell = row_get_cell (row, x); 2212 mapcell *cell = row_get_cell (row, x);
2213 tileid tile[3] = { 0, 0, 0 };
1642 2214
1643 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2215 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1644 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2216 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1645 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2217 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1646 2218
1647 if (cell->darkness <= 0) 2219 if (cell->darkness == 0)
1648 { 2220 {
1649 cell->darkness = -1; 2221 cell->darkness = 0;
1650 2222
1651 for (z = 0; z <= 2; z++) 2223 for (z = 0; z <= 2; z++)
1652 { 2224 {
1653 cell->face[z] = face[z]; 2225 tileid t = tile [z];
1654 2226
1655 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2227 if (t >= self->texs || (t && !self->tex [t].name))
2228 {
1656 XPUSHs (sv_2mortal (newSViv (face[z]))); 2229 XPUSHs (sv_2mortal (newSViv (t)));
2230 need_texid (self, t);
2231 }
2232
2233 cell->tile [z] = t;
1657 } 2234 }
1658 } 2235 }
1659 } 2236 }
1660 } 2237 }
1661 } 2238 }
1662} 2239}
1663 2240
1664MODULE = CFClient PACKAGE = CFClient::MixChunk 2241MODULE = CFPlus PACKAGE = CFPlus::RW
1665 2242
1666CFClient::MixChunk 2243CFPlus::RW
1667new_from_file (SV *class, char *path) 2244new (SV *class, SV *data_sv)
1668 CODE: 2245 CODE:
1669 RETVAL = Mix_LoadWAV (path); 2246{
2247 STRLEN datalen;
2248 char *data = SvPVbyte (data_sv, datalen);
2249
2250 RETVAL = SDL_RWFromConstMem (data, datalen);
2251}
1670 OUTPUT: 2252 OUTPUT:
1671 RETVAL 2253 RETVAL
1672 2254
2255CFPlus::RW
2256new_from_file (SV *class, const char *path, const char *mode = "rb")
2257 CODE:
2258 RETVAL = SDL_RWFromFile (path, mode);
2259 OUTPUT:
2260 RETVAL
2261
1673void 2262void
2263close (CFPlus::RW self)
2264 CODE:
2265 SDL_RWclose (self);
2266
2267MODULE = CFPlus PACKAGE = CFPlus::Channel
2268
2269PROTOTYPES: DISABLE
2270
2271void
2272halt (CFPlus::Channel self)
2273 CODE:
2274 Mix_HaltChannel (self);
2275
2276void
2277expire (CFPlus::Channel self, int ticks = -1)
2278 CODE:
2279 Mix_ExpireChannel (self, ticks);
2280
2281void
2282fade_out (CFPlus::Channel self, int ticks = -1)
2283 CODE:
2284 Mix_FadeOutChannel (self, ticks);
2285
2286int
2287volume (CFPlus::Channel self, int volume)
2288 CODE:
2289 RETVAL = Mix_Volume (self, volume);
2290 OUTPUT:
2291 RETVAL
2292
2293void
2294unregister_all_effects (CFPlus::Channel self)
2295 CODE:
2296 Mix_UnregisterAllEffects (self);
2297
2298void
2299set_panning (CFPlus::Channel self, int left, int right)
2300 CODE:
2301 Mix_SetPanning (self, left, right);
2302
2303void
2304set_distance (CFPlus::Channel self, int distance)
2305 CODE:
2306 Mix_SetDistance (self, distance);
2307
2308void
2309set_position (CFPlus::Channel self, int angle, int distance)
2310 CODE:
2311 Mix_SetPosition (self, angle, distance);
2312
2313void
2314set_reverse_stereo (CFPlus::Channel self, int flip)
2315 CODE:
2316 Mix_SetReverseStereo (self, flip);
2317
2318MODULE = CFPlus PACKAGE = CFPlus::MixChunk
2319
2320PROTOTYPES: DISABLE
2321
2322CFPlus::MixChunk
2323new (SV *class, CFPlus::RW rwops)
2324 CODE:
2325 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2326 OUTPUT:
2327 RETVAL
2328
2329void
1674DESTROY (CFClient::MixChunk self) 2330DESTROY (CFPlus::MixChunk self)
1675 CODE: 2331 CODE:
1676 Mix_FreeChunk (self); 2332 Mix_FreeChunk (self);
1677 2333
1678int 2334int
1679volume (CFClient::MixChunk self, int volume = -1) 2335volume (CFPlus::MixChunk self, int volume = -1)
1680 CODE: 2336 CODE:
1681 RETVAL = Mix_VolumeChunk (self, volume); 2337 RETVAL = Mix_VolumeChunk (self, volume);
1682 OUTPUT: 2338 OUTPUT:
1683 RETVAL 2339 RETVAL
1684 2340
1685int 2341CFPlus::Channel
1686play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2342play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1687 CODE: 2343 CODE:
1688 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2344 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2345 Mix_UnregisterAllEffects (RETVAL);
1689 OUTPUT: 2346 OUTPUT:
1690 RETVAL 2347 RETVAL
1691 2348
1692MODULE = CFClient PACKAGE = CFClient::MixMusic 2349MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1693 2350
1694int 2351int
1695volume (int volume = -1) 2352volume (int volume = -1)
2353 PROTOTYPE: ;$
1696 CODE: 2354 CODE:
1697 RETVAL = Mix_VolumeMusic (volume); 2355 RETVAL = Mix_VolumeMusic (volume);
1698 OUTPUT: 2356 OUTPUT:
1699 RETVAL 2357 RETVAL
1700 2358
2359void
2360fade_out (int ms)
2361 CODE:
2362 Mix_FadeOutMusic (ms);
2363
2364void
2365halt ()
2366 CODE:
2367 Mix_HaltMusic ();
2368
1701CFClient::MixMusic 2369CFPlus::MixMusic
1702new_from_file (SV *class, char *path) 2370new (SV *class, CFPlus::RW rwops)
1703 CODE: 2371 CODE:
1704 RETVAL = Mix_LoadMUS (path); 2372 RETVAL = Mix_LoadMUS_RW (rwops);
1705 OUTPUT: 2373 OUTPUT:
1706 RETVAL 2374 RETVAL
1707 2375
1708void 2376void
1709DESTROY (CFClient::MixMusic self) 2377DESTROY (CFPlus::MixMusic self)
1710 CODE: 2378 CODE:
1711 Mix_FreeMusic (self); 2379 Mix_FreeMusic (self);
1712 2380
1713int 2381int
1714play (CFClient::MixMusic self, int loops = -1) 2382play (CFPlus::MixMusic self, int loops = -1)
1715 CODE: 2383 CODE:
1716 RETVAL = Mix_PlayMusic (self, loops); 2384 RETVAL = Mix_PlayMusic (self, loops);
1717 OUTPUT: 2385 OUTPUT:
1718 RETVAL 2386 RETVAL
1719 2387
2388void
2389fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2390 CODE:
2391 Mix_FadeInMusicPos (self, loops, ms, position);
2392
1720MODULE = CFClient PACKAGE = CFClient::OpenGL 2393MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2394
2395PROTOTYPES: ENABLE
1721 2396
1722BOOT: 2397BOOT:
1723{ 2398{
1724 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2399 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1725 static const struct { 2400 static const struct {
1726 const char *name; 2401 const char *name;
1727 IV iv; 2402 IV iv;
1728 } *civ, const_iv[] = { 2403 } *civ, const_iv[] = {
1729# define const_iv(name) { # name, (IV)name } 2404# define const_iv(name) { # name, (IV)name }
2405 const_iv (GL_VENDOR),
2406 const_iv (GL_VERSION),
2407 const_iv (GL_EXTENSIONS),
1730 const_iv (GL_COLOR_MATERIAL), 2408 const_iv (GL_COLOR_MATERIAL),
1731 const_iv (GL_SMOOTH), 2409 const_iv (GL_SMOOTH),
1732 const_iv (GL_FLAT), 2410 const_iv (GL_FLAT),
1733 const_iv (GL_DITHER), 2411 const_iv (GL_DITHER),
1734 const_iv (GL_BLEND), 2412 const_iv (GL_BLEND),
1738 const_iv (GL_ALPHA_TEST), 2416 const_iv (GL_ALPHA_TEST),
1739 const_iv (GL_NORMALIZE), 2417 const_iv (GL_NORMALIZE),
1740 const_iv (GL_RESCALE_NORMAL), 2418 const_iv (GL_RESCALE_NORMAL),
1741 const_iv (GL_FRONT), 2419 const_iv (GL_FRONT),
1742 const_iv (GL_BACK), 2420 const_iv (GL_BACK),
2421 const_iv (GL_AUX0),
1743 const_iv (GL_AND), 2422 const_iv (GL_AND),
1744 const_iv (GL_ONE), 2423 const_iv (GL_ONE),
1745 const_iv (GL_ZERO), 2424 const_iv (GL_ZERO),
1746 const_iv (GL_SRC_ALPHA), 2425 const_iv (GL_SRC_ALPHA),
1747 const_iv (GL_DST_ALPHA), 2426 const_iv (GL_DST_ALPHA),
1761 const_iv (GL_LUMINANCE), 2440 const_iv (GL_LUMINANCE),
1762 const_iv (GL_LUMINANCE_ALPHA), 2441 const_iv (GL_LUMINANCE_ALPHA),
1763 const_iv (GL_FLOAT), 2442 const_iv (GL_FLOAT),
1764 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2443 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1765 const_iv (GL_COMPILE), 2444 const_iv (GL_COMPILE),
2445 const_iv (GL_PROXY_TEXTURE_1D),
2446 const_iv (GL_PROXY_TEXTURE_2D),
1766 const_iv (GL_TEXTURE_1D), 2447 const_iv (GL_TEXTURE_1D),
1767 const_iv (GL_TEXTURE_2D), 2448 const_iv (GL_TEXTURE_2D),
1768 const_iv (GL_TEXTURE_ENV), 2449 const_iv (GL_TEXTURE_ENV),
1769 const_iv (GL_TEXTURE_MAG_FILTER), 2450 const_iv (GL_TEXTURE_MAG_FILTER),
1770 const_iv (GL_TEXTURE_MIN_FILTER), 2451 const_iv (GL_TEXTURE_MIN_FILTER),
1791 const_iv (GL_COLOR_LOGIC_OP), 2472 const_iv (GL_COLOR_LOGIC_OP),
1792 const_iv (GL_SEPARABLE_2D), 2473 const_iv (GL_SEPARABLE_2D),
1793 const_iv (GL_CONVOLUTION_2D), 2474 const_iv (GL_CONVOLUTION_2D),
1794 const_iv (GL_CONVOLUTION_BORDER_MODE), 2475 const_iv (GL_CONVOLUTION_BORDER_MODE),
1795 const_iv (GL_CONSTANT_BORDER), 2476 const_iv (GL_CONSTANT_BORDER),
2477 const_iv (GL_POINTS),
1796 const_iv (GL_LINES), 2478 const_iv (GL_LINES),
2479 const_iv (GL_LINE_STRIP),
1797 const_iv (GL_LINE_LOOP), 2480 const_iv (GL_LINE_LOOP),
1798 const_iv (GL_QUADS), 2481 const_iv (GL_QUADS),
1799 const_iv (GL_QUAD_STRIP), 2482 const_iv (GL_QUAD_STRIP),
1800 const_iv (GL_TRIANGLES), 2483 const_iv (GL_TRIANGLES),
1801 const_iv (GL_TRIANGLE_STRIP), 2484 const_iv (GL_TRIANGLE_STRIP),
1802 const_iv (GL_TRIANGLE_FAN), 2485 const_iv (GL_TRIANGLE_FAN),
2486 const_iv (GL_POLYGON),
1803 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2487 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2488 const_iv (GL_POINT_SMOOTH_HINT),
2489 const_iv (GL_LINE_SMOOTH_HINT),
2490 const_iv (GL_POLYGON_SMOOTH_HINT),
2491 const_iv (GL_GENERATE_MIPMAP_HINT),
1804 const_iv (GL_FASTEST), 2492 const_iv (GL_FASTEST),
2493 const_iv (GL_DONT_CARE),
2494 const_iv (GL_NICEST),
1805 const_iv (GL_V2F), 2495 const_iv (GL_V2F),
1806 const_iv (GL_V3F), 2496 const_iv (GL_V3F),
1807 const_iv (GL_T2F_V3F), 2497 const_iv (GL_T2F_V3F),
1808 const_iv (GL_T2F_N3F_V3F), 2498 const_iv (GL_T2F_N3F_V3F),
1809# undef const_iv 2499# undef const_iv
1810 }; 2500 };
1811 2501
1812 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2502 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1813 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2503 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2504
2505 texture_av = newAV ();
2506 AvREAL_off (texture_av);
1814} 2507}
1815 2508
1816char * 2509char *
1817gl_vendor () 2510gl_vendor ()
1818 CODE: 2511 CODE:
1832 CODE: 2525 CODE:
1833 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2526 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1834 OUTPUT: 2527 OUTPUT:
1835 RETVAL 2528 RETVAL
1836 2529
2530const char *glGetString (GLenum pname)
2531
2532GLint glGetInteger (GLenum pname)
2533 CODE:
2534 glGetIntegerv (pname, &RETVAL);
2535 OUTPUT:
2536 RETVAL
2537
2538GLdouble glGetDouble (GLenum pname)
2539 CODE:
2540 glGetDoublev (pname, &RETVAL);
2541 OUTPUT:
2542 RETVAL
2543
1837int glGetError () 2544int glGetError ()
1838 2545
1839void glFinish () 2546void glFinish ()
1840 2547
1841void glClear (int mask) 2548void glClear (int mask)
1878# near_ and far_ are due to microsofts buggy "c" compiler 2585# near_ and far_ are due to microsofts buggy "c" compiler
1879void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2586void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1880 2587
1881# near_ and far_ are due to microsofts buggy "c" compiler 2588# near_ and far_ are due to microsofts buggy "c" compiler
1882void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2589void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2590
2591PROTOTYPES: DISABLE
1883 2592
1884void glViewport (int x, int y, int width, int height) 2593void glViewport (int x, int y, int width, int height)
1885 2594
1886void glScissor (int x, int y, int width, int height) 2595void glScissor (int x, int y, int width, int height)
1887 2596
1895 2604
1896void glRotate (float angle, float x, float y, float z) 2605void glRotate (float angle, float x, float y, float z)
1897 CODE: 2606 CODE:
1898 glRotatef (angle, x, y, z); 2607 glRotatef (angle, x, y, z);
1899 2608
1900void glBegin (int mode)
1901
1902void glEnd ()
1903
1904void glColor (float r, float g, float b, float a = 1.0) 2609void glColor (float r, float g, float b, float a = 1.0)
1905 PROTOTYPE: @
1906 ALIAS: 2610 ALIAS:
1907 glColor_premultiply = 1 2611 glColor_premultiply = 1
1908 CODE: 2612 CODE:
1909 if (ix) 2613 if (ix)
1910 { 2614 {
1911 r *= a; 2615 r *= a;
1912 g *= a; 2616 g *= a;
1913 b *= a; 2617 b *= a;
1914 } 2618 }
1915 // microsoft visual "c" rounds instead of truncating... 2619 // microsoft visual "c" rounds instead of truncating...
1916 glColor4ub (MIN ((int)(r * 256.f), 255), 2620 glColor4f (r, g, b, a);
1917 MIN ((int)(g * 256.f), 255),
1918 MIN ((int)(b * 256.f), 255),
1919 MIN ((int)(a * 256.f), 255));
1920
1921void glInterleavedArrays (int format, int stride, char *data)
1922
1923void glDrawElements (int mode, int count, int type, char *indices)
1924
1925# 1.2 void glDrawRangeElements (int mode, int start, int end
1926 2621
1927void glRasterPos (float x, float y, float z = 0.) 2622void glRasterPos (float x, float y, float z = 0.)
1928 CODE: 2623 CODE:
1929 glRasterPos3f (0, 0, z); 2624 glRasterPos3f (0, 0, z);
1930 glBitmap (0, 0, 0, 0, x, y, 0); 2625 glBitmap (0, 0, 0, 0, x, y, 0);
1935 2630
1936void glTexCoord (float s, float t) 2631void glTexCoord (float s, float t)
1937 CODE: 2632 CODE:
1938 glTexCoord2f (s, t); 2633 glTexCoord2f (s, t);
1939 2634
2635void glRect (float x1, float y1, float x2, float y2)
2636 CODE:
2637 glRectf (x1, y1, x2, y2);
2638
2639PROTOTYPES: ENABLE
2640
2641void glBegin (int mode)
2642
2643void glEnd ()
2644
2645void glPointSize (GLfloat size)
2646
2647void glLineWidth (GLfloat width)
2648
2649void glInterleavedArrays (int format, int stride, char *data)
2650
2651void glDrawElements (int mode, int count, int type, char *indices)
2652
2653# 1.2 void glDrawRangeElements (int mode, int start, int end
2654
1940void glTexEnv (int target, int pname, float param) 2655void glTexEnv (int target, int pname, float param)
1941 CODE: 2656 CODE:
1942 glTexEnvf (target, pname, param); 2657 glTexEnvf (target, pname, param);
1943 2658
1944void glTexParameter (int target, int pname, float param) 2659void glTexParameter (int target, int pname, float param)
1966 2681
1967void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2682void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1968 2683
1969void glDrawPixels (int width, int height, int format, int type, char *pixels) 2684void glDrawPixels (int width, int height, int format, int type, char *pixels)
1970 2685
2686void glPixelZoom (float x, float y)
2687
1971void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2688void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1972 2689
1973int glGenTexture () 2690int glGenTexture ()
1974 CODE: 2691 CODE:
1975{ 2692 RETVAL = gen_texture ();
1976 GLuint name;
1977 glGenTextures (1, &name);
1978 RETVAL = name;
1979}
1980 OUTPUT: 2693 OUTPUT:
1981 RETVAL 2694 RETVAL
1982 2695
1983void glDeleteTexture (int name) 2696void glDeleteTexture (int name)
1984 CODE: 2697 CODE:
1985{
1986 GLuint name_ = name;
1987 glDeleteTextures (1, &name_); 2698 del_texture (name);
1988} 2699
1989
1990int glGenList () 2700int glGenList ()
1991 CODE: 2701 CODE:
1992 RETVAL = glGenLists (1); 2702 RETVAL = glGenLists (1);
1993 OUTPUT: 2703 OUTPUT:
1994 RETVAL 2704 RETVAL
2001 2711
2002void glEndList () 2712void glEndList ()
2003 2713
2004void glCallList (int list) 2714void glCallList (int list)
2005 2715
2716MODULE = CFPlus PACKAGE = CFPlus::UI::Base
2006 2717
2718PROTOTYPES: DISABLE
2719
2720void
2721find_widget (SV *self, NV x, NV y)
2722 PPCODE:
2723{
2724 if (within_widget (self, x, y))
2725 XPUSHs (self);
2726}
2727
2728BOOT:
2729{
2730 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV);
2731
2732 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV);
2733 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV);
2734 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV);
2735 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV);
2736}
2737
2738void
2739draw (SV *self)
2740 CODE:
2741{
2742 HV *hv;
2743 SV **svp;
2744 NV x, y, w, h;
2745 SV *draw_x_sv = GvSV (draw_x_gv);
2746 SV *draw_y_sv = GvSV (draw_y_gv);
2747 SV *draw_w_sv = GvSV (draw_w_gv);
2748 SV *draw_h_sv = GvSV (draw_h_gv);
2749 SV *hover;
2750 double draw_x, draw_y, draw_w, draw_h;
2751
2752 if (!SvROK (self))
2753 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self));
2754
2755 hv = (HV *)SvRV (self);
2756
2757 if (SvTYPE (hv) != SVt_PVHV)
2758 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self));
2759
2760 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2761 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2762
2763 if (!h || !w)
2764 XSRETURN_EMPTY;
2765
2766 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2767 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2768
2769 draw_x = SvNV (draw_x_sv) + x;
2770 draw_y = SvNV (draw_y_sv) + y;
2771
2772 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2773 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2774 XSRETURN_EMPTY;
2775
2776 sv_setnv (draw_x_sv, draw_x);
2777 sv_setnv (draw_y_sv, draw_y);
2778
2779 glPushMatrix ();
2780 glTranslated (x, y, 0);
2781
2782 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2783 {
2784 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2785
2786 if (svp && SvTRUE (*svp))
2787 {
2788 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f);
2789 glEnable (GL_BLEND);
2790 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2791 glBegin (GL_QUADS);
2792 glVertex2f (0, 0);
2793 glVertex2f (w, 0);
2794 glVertex2f (w, h);
2795 glVertex2f (0, h);
2796 glEnd ();
2797 glDisable (GL_BLEND);
2798 }
2799 }
2800#if 0
2801 if ($ENV{CFPLUS_DEBUG} & 1) {
2802 glPushMatrix;
2803 glColor 1, 1, 0, 1;
2804 glTranslate 0.375, 0.375;
2805 glBegin GL_LINE_LOOP;
2806 glVertex 0 , 0;
2807 glVertex $self->{w} - 1, 0;
2808 glVertex $self->{w} - 1, $self->{h} - 1;
2809 glVertex 0 , $self->{h} - 1;
2810 glEnd;
2811 glPopMatrix;
2812 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2813 }
2814#endif
2815 PUSHMARK (SP);
2816 XPUSHs (self);
2817 PUTBACK;
2818 call_method ("_draw", G_VOID | G_DISCARD);
2819 SPAGAIN;
2820
2821 glPopMatrix ();
2822
2823 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2824 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2825}
2826

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