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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.124 by root, Tue Jul 4 23:23:31 2006 UTC vs.
Revision 1.237 by root, Sun Oct 14 15:33:30 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
12#include <math.h> 30#include <math.h>
13#include <string.h> 31#include <string.h>
14#include <stdio.h> 32#include <stdio.h>
15#include <stdlib.h> 33#include <stdlib.h>
16 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
17#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
18#include <SDL_endian.h> 39#include <SDL_endian.h>
19#include <SDL_image.h> 40#include <SDL_image.h>
20#include <SDL_mixer.h> 41#include <SDL_mixer.h>
21#include <SDL_opengl.h> 42#include <SDL_opengl.h>
22 43
31# include <sys/types.h> 52# include <sys/types.h>
32# include <sys/socket.h> 53# include <sys/socket.h>
33# include <netinet/in.h> 54# include <netinet/in.h>
34# include <netinet/tcp.h> 55# include <netinet/tcp.h>
35# include <inttypes.h> 56# include <inttypes.h>
36#else
37 typedef unsigned char uint8_t;
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 57#endif
44 58
45#include "glext.h"
46
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ 59#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
48 60
49#define FOW_DARKNESS 32 61#define FOW_DARKNESS 32
50 62
51#define MAP_EXTEND_X 32 63#define MAP_EXTEND_X 32
52#define MAP_EXTEND_Y 512 64#define MAP_EXTEND_Y 512
53 65
54#define MIN_FONT_HEIGHT 10 66#define MIN_FONT_HEIGHT 10
55 67
56#if 1 68#if 0
57# define PARACHUTE SDL_INIT_NOPARACHUTE 69# define PARACHUTE SDL_INIT_NOPARACHUTE
58#else 70#else
59# define PARACHUTE 0 71# define PARACHUTE 0
60#endif 72#endif
61 73
74static AV *texture_av;
75
62static struct 76static struct
63{ 77{
64#define GL_FUNC(ptr,name) ptr name; 78#define GL_FUNC(ptr,name) ptr name;
65#include "glfunc.h" 79#include "glfunc.h"
66#undef GL_FUNC 80#undef GL_FUNC
67} gl; 81} gl;
68 82
83static void
69static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 84gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
70{ 85{
71 if (gl.BlendFuncSeparate) 86 if (gl.BlendFuncSeparate)
72 gl.BlendFuncSeparate (sa, da, saa, daa); 87 gl.BlendFuncSeparate (sa, da, saa, daa);
73 else if (gl.BlendFuncSeparateEXT) 88 else if (gl.BlendFuncSeparateEXT)
74 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 89 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
75 else 90 else
76 glBlendFunc (sa, da); 91 glBlendFunc (sa, da);
77} 92}
78 93
94static GLuint
95gen_texture ()
96{
97 GLuint name;
98
99 if (AvFILL (texture_av) >= 0)
100 name = (GLuint)(size_t)av_pop (texture_av);
101 else
102 glGenTextures (1, &name);
103
104 return name;
105}
106
107static void
108del_texture (GLuint name)
109{
110 /* make a half-assed attempt at returning the memory used by the texture */
111 /* textures are frequently being reused by cfplus anyway */
112 /*glBindTexture (GL_TEXTURE_2D, name);*/
113 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
114 av_push (texture_av, (SV *)(size_t)name);
115 glDeleteTextures (1, &name);
116}
117
79#include "texcache.c" 118#include "texcache.c"
119#include "rendercache.c"
80 120
81#include "pango-font.c" 121#include "pango-font.c"
82#include "pango-fontmap.c" 122#include "pango-fontmap.c"
83#include "pango-render.c" 123#include "pango-render.c"
84 124
125typedef IV CFPlus__Channel;
126typedef SDL_RWops *CFPlus__RW;
85typedef Mix_Chunk *CFClient__MixChunk; 127typedef Mix_Chunk *CFPlus__MixChunk;
86typedef Mix_Music *CFClient__MixMusic; 128typedef Mix_Music *CFPlus__MixMusic;
87 129
88typedef PangoFontDescription *CFClient__Font; 130typedef PangoFontDescription *CFPlus__Font;
89 131
90static int 132static int
91shape_attr_p (PangoLayoutRun *run) 133shape_attr_p (PangoLayoutRun *run)
92{ 134{
93 GSList *attrs = run->item->analysis.extra_attrs; 135 GSList *attrs = run->item->analysis.extra_attrs;
107 149
108typedef struct cf_layout { 150typedef struct cf_layout {
109 PangoLayout *pl; 151 PangoLayout *pl;
110 float r, g, b, a; // default color for rgba mode 152 float r, g, b, a; // default color for rgba mode
111 int base_height; 153 int base_height;
112 CFClient__Font font; 154 CFPlus__Font font;
155 rc_t *rc;
113} *CFClient__Layout; 156} *CFPlus__Layout;
114 157
115static CFClient__Font default_font; 158static CFPlus__Font default_font;
116static PangoContext *opengl_context; 159static PangoContext *opengl_context;
117static PangoFontMap *opengl_fontmap; 160static PangoFontMap *opengl_fontmap;
118 161
119static void 162static void
120substitute_func (FcPattern *pattern, gpointer data) 163substitute_func (FcPattern *pattern, gpointer data)
121{ 164{
122 FcPatternAddBool (pattern, FC_HINTING, 1); 165 FcPatternAddBool (pattern, FC_HINTING, 1);
123#ifdef FC_HINT_STYLE 166#ifdef FC_HINT_STYLE
124 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); 167 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
125#endif 168#endif
126#ifdef _WIN32
127 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
128#else
129 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 169 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
130#endif
131} 170}
132 171
133static void 172static void
134layout_update_font (CFClient__Layout self) 173layout_update_font (CFPlus__Layout self)
135{ 174{
136 /* use a random scale factor to account for unknown descenders, 0.8 works 175 /* use a random scale factor to account for unknown descenders, 0.8 works
137 * reasonably well with bitstream vera 176 * reasonably well with bitstream vera
138 */ 177 */
139 PangoFontDescription *font = self->font ? self->font : default_font; 178 PangoFontDescription *font = self->font ? self->font : default_font;
143 182
144 pango_layout_set_font_description (self->pl, font); 183 pango_layout_set_font_description (self->pl, font);
145} 184}
146 185
147static void 186static void
148layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 187layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
149{ 188{
189 PangoRectangle rect;
190
191 // get_pixel_* wrongly rounds down
150 pango_layout_get_pixel_size (self->pl, w, h); 192 pango_layout_get_extents (self->pl, 0, &rect);
151 193
152 if (!*w) *w = 1; 194 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
153 if (!*h) *h = 1; 195 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
154 196
155 *w = (*w + 3) & ~3; 197 if (!rect.width) rect.width = 1;
156} 198 if (!rect.height) rect.height = 1;
157 199
200 *w = rect.width;
201 *h = rect.height;
202}
203
204typedef uint16_t tileid;
158typedef uint16_t mapface; 205typedef uint16_t faceid;
159 206
160typedef struct { 207typedef struct {
161 GLint name; 208 GLuint name;
162 int w, h; 209 int w, h;
163 float s, t; 210 float s, t;
164 uint8_t r, g, b, a; 211 uint8_t r, g, b, a;
212 tileid smoothtile;
213 uint8_t smoothlevel;
165} maptex; 214} maptex;
166 215
167typedef struct { 216typedef struct {
217 uint32_t player;
218 tileid tile[3];
168 int16_t darkness; 219 uint16_t darkness;
169 mapface face[3]; 220 uint8_t stat_width, stat_hp, flags, smoothmax;
170} mapcell; 221} mapcell;
171 222
172typedef struct { 223typedef struct {
173 int32_t c0, c1; 224 int32_t c0, c1;
174 mapcell *col; 225 mapcell *col;
175} maprow; 226} maprow;
176 227
177typedef struct map { 228typedef struct map {
178 int x, y, w, h; 229 int x, y, w, h;
179 int ox, oy; /* offset to virtual global coordinate system */ 230 int ox, oy; /* offset to virtual global coordinate system */
180 int faces; 231 int faces; tileid *face2tile; // [faceid]
181 mapface *face; 232 int texs; maptex *tex; // [tileid]
182
183 int texs;
184 maptex *tex;
185 233
186 int32_t rows; 234 int32_t rows;
187 maprow *row; 235 maprow *row;
188} *CFClient__Map; 236} *CFPlus__Map;
189 237
190static char * 238static char *
191prepend (char *ptr, int sze, int inc) 239prepend (char *ptr, int sze, int inc)
192{ 240{
193 char *p; 241 char *p;
210} 258}
211 259
212#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 260#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
213#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 261#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
214 262
263static void
264need_facenum (struct map *self, faceid face)
265{
266 while (self->faces <= face)
267 {
268 Append (tileid, self->face2tile, self->faces, self->faces);
269 self->faces *= 2;
270 }
271}
272
273static void
274need_texid (struct map *self, int texid)
275{
276 while (self->texs <= texid)
277 {
278 Append (maptex, self->tex, self->texs, self->texs);
279 self->texs *= 2;
280 }
281}
282
215static maprow * 283static maprow *
216map_get_row (CFClient__Map self, int y) 284map_get_row (CFPlus__Map self, int y)
217{ 285{
218 if (0 > y) 286 if (0 > y)
219 { 287 {
220 int extend = - y + MAP_EXTEND_Y; 288 int extend = - y + MAP_EXTEND_Y;
221 Prepend (maprow, self->row, self->rows, extend); 289 Prepend (maprow, self->row, self->rows, extend);
259 327
260 return row->col + (x - row->c0); 328 return row->col + (x - row->c0);
261} 329}
262 330
263static mapcell * 331static mapcell *
264map_get_cell (CFClient__Map self, int x, int y) 332map_get_cell (CFPlus__Map self, int x, int y)
265{ 333{
266 return row_get_cell (map_get_row (self, y), x); 334 return row_get_cell (map_get_row (self, y), x);
267} 335}
268 336
269static void 337static void
270map_clear (CFClient__Map self) 338map_clear (CFPlus__Map self)
271{ 339{
272 int r; 340 int r;
273 341
274 for (r = 0; r < self->rows; r++) 342 for (r = 0; r < self->rows; r++)
275 Safefree (self->row[r].col); 343 Safefree (self->row[r].col);
283 self->row = 0; 351 self->row = 0;
284 self->rows = 0; 352 self->rows = 0;
285} 353}
286 354
287static void 355static void
288map_blank (CFClient__Map self, int x0, int y0, int w, int h) 356map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
289{ 357{
290 int x, y; 358 int x, y;
291 maprow *row; 359 maprow *row;
360 mapcell *cell;
292 361
293 for (y = y0; y < y0 + h; y++) 362 for (y = y0; y < y0 + h; y++)
294 if (y >= 0) 363 if (y >= 0)
295 { 364 {
296 if (y >= self->rows) 365 if (y >= self->rows)
302 if (x >= row->c0) 371 if (x >= row->c0)
303 { 372 {
304 if (x >= row->c1) 373 if (x >= row->c1)
305 break; 374 break;
306 375
307 row->col[x - row->c0].darkness = -1; 376 cell = row->col + x - row->c0;
377
378 cell->darkness = 0;
379 cell->stat_hp = 0;
380 cell->flags = 0;
381 cell->player = 0;
308 } 382 }
309 } 383 }
384}
385
386typedef struct {
387 tileid tile;
388 uint8_t x, y, level;
389} smooth_key;
390
391static void
392smooth_or_bits (HV *hv, smooth_key *key, IV bits)
393{
394 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
395
396 if (SvIOK (*sv))
397 SvIV_set (*sv, SvIVX (*sv) | bits);
398 else
399 sv_setiv (*sv, bits);
310} 400}
311 401
312static void 402static void
313music_finished (void) 403music_finished (void)
314{ 404{
350 n |= n >> 16; 440 n |= n >> 16;
351 441
352 return n + 1; 442 return n + 1;
353} 443}
354 444
445static unsigned int
446popcount (unsigned int n)
447{
448 n -= (n >> 1) & 0x55555555U;
449 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
450 n = ((n >> 4) + n) & 0x0f0f0f0fU;
451 n *= 0x01010101U;
452
453 return n >> 24;
454}
455
456/* SDL should provide this, really. */
457#define SDLK_MODIFIER_MIN 300
458#define SDLK_MODIFIER_MAX 314
459
460/******************************************************************************/
461
462static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
463static GV *hover_gv;
464
465static int
466within_widget (SV *widget, NV x, NV y)
467{
468 HV *self;
469 SV **svp;
470 NV wx, ww, wy, wh;
471
472 if (!SvROK (widget))
473 return 0;
474
475 self = (HV *)SvRV (widget);
476
477 if (SvTYPE (self) != SVt_PVHV)
478 return 0;
479
480 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
481 if (y < wy)
482 return 0;
483
484 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
485 if (y >= wy + wh)
486 return 0;
487
488 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
489 if (x < wx)
490 return 0;
491
492 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
493 if (x >= wx + ww)
494 return 0;
495
496 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
497 if (!svp || !SvTRUE (*svp))
498 return 0;
499
500 return 1;
501}
502
355MODULE = CFClient PACKAGE = CFClient 503MODULE = CFPlus PACKAGE = CFPlus
356 504
357PROTOTYPES: ENABLE 505PROTOTYPES: ENABLE
358 506
359BOOT: 507BOOT:
360{ 508{
361 HV *stash = gv_stashpv ("CFClient", 1); 509 HV *stash = gv_stashpv ("CFPlus", 1);
362 static const struct { 510 static const struct {
363 const char *name; 511 const char *name;
364 IV iv; 512 IV iv;
365 } *civ, const_iv[] = { 513 } *civ, const_iv[] = {
366# define const_iv(name) { # name, (IV)name } 514# define const_iv(name) { # name, (IV)name }
515 const_iv (SDLK_MODIFIER_MIN),
516 const_iv (SDLK_MODIFIER_MAX),
517
367 const_iv (SDL_ACTIVEEVENT), 518 const_iv (SDL_ACTIVEEVENT),
368 const_iv (SDL_KEYDOWN), 519 const_iv (SDL_KEYDOWN),
369 const_iv (SDL_KEYUP), 520 const_iv (SDL_KEYUP),
370 const_iv (SDL_MOUSEMOTION), 521 const_iv (SDL_MOUSEMOTION),
371 const_iv (SDL_MOUSEBUTTONDOWN), 522 const_iv (SDL_MOUSEBUTTONDOWN),
380 const_iv (SDL_EVENT_RESERVEDA), 531 const_iv (SDL_EVENT_RESERVEDA),
381 const_iv (SDL_EVENT_RESERVEDB), 532 const_iv (SDL_EVENT_RESERVEDB),
382 const_iv (SDL_VIDEORESIZE), 533 const_iv (SDL_VIDEORESIZE),
383 const_iv (SDL_VIDEOEXPOSE), 534 const_iv (SDL_VIDEOEXPOSE),
384 const_iv (SDL_USEREVENT), 535 const_iv (SDL_USEREVENT),
536
537 const_iv (SDL_APPINPUTFOCUS),
538 const_iv (SDL_APPMOUSEFOCUS),
539 const_iv (SDL_APPACTIVE),
540
541 const_iv (SDLK_FIRST),
542 const_iv (SDLK_LAST),
385 const_iv (SDLK_KP0), 543 const_iv (SDLK_KP0),
386 const_iv (SDLK_KP1), 544 const_iv (SDLK_KP1),
387 const_iv (SDLK_KP2), 545 const_iv (SDLK_KP2),
388 const_iv (SDLK_KP3), 546 const_iv (SDLK_KP3),
389 const_iv (SDLK_KP4), 547 const_iv (SDLK_KP4),
444 const_iv (SDLK_BREAK), 602 const_iv (SDLK_BREAK),
445 const_iv (SDLK_MENU), 603 const_iv (SDLK_MENU),
446 const_iv (SDLK_POWER), 604 const_iv (SDLK_POWER),
447 const_iv (SDLK_EURO), 605 const_iv (SDLK_EURO),
448 const_iv (SDLK_UNDO), 606 const_iv (SDLK_UNDO),
607
449 const_iv (KMOD_NONE), 608 const_iv (KMOD_NONE),
609 const_iv (KMOD_SHIFT),
450 const_iv (KMOD_LSHIFT), 610 const_iv (KMOD_LSHIFT),
451 const_iv (KMOD_RSHIFT), 611 const_iv (KMOD_RSHIFT),
612 const_iv (KMOD_CTRL),
452 const_iv (KMOD_LCTRL), 613 const_iv (KMOD_LCTRL),
453 const_iv (KMOD_RCTRL), 614 const_iv (KMOD_RCTRL),
615 const_iv (KMOD_ALT),
454 const_iv (KMOD_LALT), 616 const_iv (KMOD_LALT),
455 const_iv (KMOD_RALT), 617 const_iv (KMOD_RALT),
618 const_iv (KMOD_META),
456 const_iv (KMOD_LMETA), 619 const_iv (KMOD_LMETA),
457 const_iv (KMOD_RMETA), 620 const_iv (KMOD_RMETA),
458 const_iv (KMOD_NUM), 621 const_iv (KMOD_NUM),
459 const_iv (KMOD_CAPS), 622 const_iv (KMOD_CAPS),
460 const_iv (KMOD_MODE), 623 const_iv (KMOD_MODE),
461 const_iv (KMOD_CTRL), 624
462 const_iv (KMOD_SHIFT), 625 const_iv (MIX_DEFAULT_FORMAT),
463 const_iv (KMOD_ALT),
464 const_iv (KMOD_META)
465# undef const_iv 626# undef const_iv
466 }; 627 };
467 628
468 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 629 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
469 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 630 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
631
632 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
633 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
470} 634}
635
636void
637weaken (SV *rv)
638 PROTOTYPE: $
639 CODE:
640 sv_rvweaken (rv);
641
642int
643in_destruct ()
644 CODE:
645 RETVAL = PL_main_cv == Nullcv;
646 OUTPUT:
647 RETVAL
471 648
472NV floor (NV x) 649NV floor (NV x)
473 650
474NV ceil (NV x) 651NV ceil (NV x)
652
653IV minpot (UV n)
654
655IV popcount (UV n)
475 656
476void 657void
477pango_init () 658pango_init ()
478 CODE: 659 CODE:
479{ 660{
480 opengl_fontmap = pango_opengl_font_map_new (); 661 opengl_fontmap = pango_opengl_font_map_new ();
481 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 662 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
482 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 663 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
483} 664}
484 665
666char *
667SDL_GetError ()
668
485int 669int
486SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) 670SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
487 671
488void 672void
489SDL_Quit () 673SDL_Quit ()
490 674
491void 675void
492SDL_ListModes () 676SDL_ListModes (int rgb, int alpha)
493 PPCODE: 677 PPCODE:
494{ 678{
495 SDL_Rect **m; 679 SDL_Rect **m;
496 680
497 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 681 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
498 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 682 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
499 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 683 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
500 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 684 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
501 685
502 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 686 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
503 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 687 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
504 688
505 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 689 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
506 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 690 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
507 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 691 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
508 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 692 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
509 693
510 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 694 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
511 695#if SDL_VERSION_ATLEAST(1,2,10)
512 SDL_EnableUNICODE (1); 696 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
513 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 697 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
698#endif
514 699
515 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 700 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
516 701
517 if (m && m != (SDL_Rect **)-1) 702 if (m && m != (SDL_Rect **)-1)
518 while (*m) 703 while (*m)
519 { 704 {
705 if ((*m)->w >= 640 && (*m)->h >= 480)
706 {
520 AV *av = newAV (); 707 AV *av = newAV ();
521 av_push (av, newSViv ((*m)->w)); 708 av_push (av, newSViv ((*m)->w));
522 av_push (av, newSViv ((*m)->h)); 709 av_push (av, newSViv ((*m)->h));
710 av_push (av, newSViv (rgb));
711 av_push (av, newSViv (alpha));
523 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 712 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
713 }
524 714
525 ++m; 715 ++m;
526 } 716 }
527} 717}
528 718
529char *
530SDL_GetError ()
531
532int 719int
533SDL_SetVideoMode (int w, int h, int fullscreen) 720SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
534 CODE: 721 CODE:
722{
723 SDL_EnableUNICODE (1);
724 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
725
726 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
727 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
728 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
729 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
730
535 RETVAL = !!SDL_SetVideoMode ( 731 RETVAL = !!SDL_SetVideoMode (
536 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 732 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
537 ); 733 );
734
538 if (RETVAL) 735 if (RETVAL)
539 { 736 {
540 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 737 av_clear (texture_av);
738
739 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
541# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 740#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
542# include "glfunc.h" 741#include "glfunc.h"
543# undef GL_FUNC 742#undef GL_FUNC
544 } 743 }
744}
545 OUTPUT: 745 OUTPUT:
546 RETVAL 746 RETVAL
547 747
548void 748void
549SDL_GL_SwapBuffers () 749SDL_GL_SwapBuffers ()
550 750
551char * 751char *
552SDL_GetKeyName (int sym) 752SDL_GetKeyName (int sym)
553 753
754int
755SDL_GetAppState ()
756
554void 757void
555SDL_PollEvent () 758poll_events ()
556 PPCODE: 759 PPCODE:
557{ 760{
558 SDL_Event ev; 761 SDL_Event ev;
559 762
560 while (SDL_PollEvent (&ev)) 763 SDL_PumpEvents ();
764 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
561 { 765 {
562 HV *hv = newHV (); 766 HV *hv = newHV ();
563 hv_store (hv, "type", 4, newSViv (ev.type), 0); 767 hv_store (hv, "type", 4, newSViv (ev.type), 0);
564 768
565 switch (ev.type) 769 switch (ev.type)
567 case SDL_KEYDOWN: 771 case SDL_KEYDOWN:
568 case SDL_KEYUP: 772 case SDL_KEYUP:
569 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 773 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
570 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 774 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
571 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 775 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
776 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
572 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 777 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
573 break; 778 break;
574 779
575 case SDL_ACTIVEEVENT: 780 case SDL_ACTIVEEVENT:
576 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 781 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
577 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 782 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
578 break; 783 break;
579 784
580 case SDL_MOUSEMOTION: 785 case SDL_MOUSEMOTION:
786 {
787 int state = ev.motion.state;
788 int x = ev.motion.x;
789 int y = ev.motion.y;
790 int xrel = ev.motion.xrel;
791 int yrel = ev.motion.yrel;
792
793 /* do simplistic event compression */
794 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
795 && state == ev.motion.state)
796 {
797 xrel += ev.motion.xrel;
798 yrel += ev.motion.yrel;
799 x = ev.motion.x;
800 y = ev.motion.y;
801 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
802 }
803
581 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 804 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
582
583 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 805 hv_store (hv, "state", 5, newSViv (state), 0);
584 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 806 hv_store (hv, "x", 1, newSViv (x), 0);
585 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 807 hv_store (hv, "y", 1, newSViv (y), 0);
586 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 808 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
587 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 809 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
810 }
588 break; 811 break;
589 812
590 case SDL_MOUSEBUTTONDOWN: 813 case SDL_MOUSEBUTTONDOWN:
591 case SDL_MOUSEBUTTONUP: 814 case SDL_MOUSEBUTTONUP:
592 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 815 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
602 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 825 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
603 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 826 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
604 break; 827 break;
605 } 828 }
606 829
607 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 830 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
608 } 831 }
609} 832}
610 833
611int 834int
612Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 835Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
613 POSTCALL: 836 POSTCALL:
614 Mix_HookMusicFinished (music_finished); 837 Mix_HookMusicFinished (music_finished);
615 Mix_ChannelFinished (channel_finished); 838 Mix_ChannelFinished (channel_finished);
616 839
617void 840void
841Mix_QuerySpec ()
842 PPCODE:
843{
844 int freq, channels;
845 Uint16 format;
846
847 if (Mix_QuerySpec (&freq, &format, &channels))
848 {
849 EXTEND (SP, 3);
850 PUSHs (sv_2mortal (newSViv (freq)));
851 PUSHs (sv_2mortal (newSViv (format)));
852 PUSHs (sv_2mortal (newSViv (channels)));
853 }
854}
855
856void
618Mix_CloseAudio () 857Mix_CloseAudio ()
619 858
620int 859int
621Mix_AllocateChannels (int numchans = -1) 860Mix_AllocateChannels (int numchans = -1)
622 861
862const char *
863Mix_GetError ()
864
623void 865void
624lowdelay (int fd, int val = 1) 866lowdelay (int fd, int val = 1)
625 CODE: 867 CODE:
868 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
869
870void
871win32_proxy_info ()
872 PPCODE:
873{
626#ifndef _WIN32 874#ifdef _WIN32
627 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 875 char buffer[2048];
876 DWORD buflen;
877
878 EXTEND (SP, 3);
879
880 buflen = sizeof (buffer);
881 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
882 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
883 {
884 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
885
886 buflen = sizeof (buffer);
887 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
888 {
889 PUSHs (newSVpv (buffer, 0));
890
891 buflen = sizeof (buffer);
892 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
893 PUSHs (newSVpv (buffer, 0));
894 }
895 }
628#endif 896#endif
897}
629 898
630void 899void
631add_font (char *file) 900add_font (char *file)
632 CODE: 901 CODE:
633 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 902 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
634 903
635void 904void
636load_image_inline (SV *image_) 905load_image_inline (SV *image_)
637 ALIAS: 906 ALIAS:
638 load_image_file = 1 907 load_image_file = 1
641 STRLEN image_len; 910 STRLEN image_len;
642 char *image = (char *)SvPVbyte (image_, image_len); 911 char *image = (char *)SvPVbyte (image_, image_len);
643 SDL_Surface *surface, *surface2; 912 SDL_Surface *surface, *surface2;
644 SDL_PixelFormat fmt; 913 SDL_PixelFormat fmt;
645 SDL_RWops *rw = ix 914 SDL_RWops *rw = ix
646 ? SDL_RWFromFile (image, "r") 915 ? SDL_RWFromFile (image, "rb")
647 : SDL_RWFromConstMem (image, image_len); 916 : SDL_RWFromConstMem (image, image_len);
648 917
649 if (!rw) 918 if (!rw)
650 croak ("load_image: %s", SDL_GetError ()); 919 croak ("load_image: %s", SDL_GetError ());
651 920
680 949
681 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 950 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
682 951
683 assert (surface2->pitch == surface2->w * 4); 952 assert (surface2->pitch == surface2->w * 4);
684 953
954 SDL_LockSurface (surface2);
685 EXTEND (SP, 5); 955 EXTEND (SP, 6);
686 PUSHs (sv_2mortal (newSViv (surface2->w))); 956 PUSHs (sv_2mortal (newSViv (surface2->w)));
687 PUSHs (sv_2mortal (newSViv (surface2->h))); 957 PUSHs (sv_2mortal (newSViv (surface2->h)));
688 SDL_LockSurface (surface2);
689 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 958 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
690 SDL_UnlockSurface (surface2);
691 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 959 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
692 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 960 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
693 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 961 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
962 SDL_UnlockSurface (surface2);
694 963
695 SDL_FreeSurface (surface); 964 SDL_FreeSurface (surface);
696 SDL_FreeSurface (surface2); 965 SDL_FreeSurface (surface2);
697} 966}
698 967
737 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1006 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
738#endif 1007#endif
739 _exit (1); 1008 _exit (1);
740 1009
741void 1010void
742_exit (int retval) 1011_exit (int retval = 0)
743 CODE: 1012 CODE:
1013#ifdef WIN32
1014 ExitThread (retval); // unclean, please beam me up
1015#else
744 _exit (retval); 1016 _exit (retval);
1017#endif
745 1018
1019void
1020debug ()
1021 CODE:
1022{
1023#if DEBUG
1024 VALGRIND_DO_LEAK_CHECK;
1025#endif
1026}
1027
746MODULE = CFClient PACKAGE = CFClient::Font 1028MODULE = CFPlus PACKAGE = CFPlus::Font
747 1029
748CFClient::Font 1030PROTOTYPES: DISABLE
1031
1032CFPlus::Font
749new_from_file (SV *class, char *path, int id = 0) 1033new_from_file (SV *class, char *path, int id = 0)
750 CODE: 1034 CODE:
751{ 1035{
752 int count; 1036 int count;
753 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1037 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
756} 1040}
757 OUTPUT: 1041 OUTPUT:
758 RETVAL 1042 RETVAL
759 1043
760void 1044void
761DESTROY (CFClient::Font self) 1045DESTROY (CFPlus::Font self)
762 CODE: 1046 CODE:
763 pango_font_description_free (self); 1047 pango_font_description_free (self);
764 1048
765void 1049void
766make_default (CFClient::Font self) 1050make_default (CFPlus::Font self)
1051 PROTOTYPE: $
767 CODE: 1052 CODE:
768 default_font = self; 1053 default_font = self;
769 1054
770MODULE = CFClient PACKAGE = CFClient::Layout 1055MODULE = CFPlus PACKAGE = CFPlus::Layout
771 1056
1057PROTOTYPES: DISABLE
1058
772void 1059void
773clear_font_cache () 1060reset_glyph_cache ()
1061 PROTOTYPE:
774 CODE: 1062 CODE:
775 pango_fc_font_map_cache_clear ((PangoFcFontMap *)opengl_fontmap);
776 tc_clear (); 1063 tc_clear ();
777 1064
778CFClient::Layout 1065CFPlus::Layout
779new (SV *class, int type = 0) 1066new (SV *class)
780 CODE: 1067 CODE:
781 New (0, RETVAL, 1, struct cf_layout); 1068 New (0, RETVAL, 1, struct cf_layout);
782 1069
783 RETVAL->pl = pango_layout_new (opengl_context); 1070 RETVAL->pl = pango_layout_new (opengl_context);
784 RETVAL->r = 1.; 1071 RETVAL->r = 1.;
785 RETVAL->g = 1.; 1072 RETVAL->g = 1.;
786 RETVAL->b = 1.; 1073 RETVAL->b = 1.;
787 RETVAL->a = 1.; 1074 RETVAL->a = 1.;
788 RETVAL->base_height = MIN_FONT_HEIGHT; 1075 RETVAL->base_height = MIN_FONT_HEIGHT;
789 RETVAL->font = 0; 1076 RETVAL->font = 0;
1077 RETVAL->rc = rc_alloc ();
790 1078
791 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1079 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
792 layout_update_font (RETVAL); 1080 layout_update_font (RETVAL);
793 OUTPUT: 1081 OUTPUT:
794 RETVAL 1082 RETVAL
795 1083
796void 1084void
797DESTROY (CFClient::Layout self) 1085DESTROY (CFPlus::Layout self)
798 CODE: 1086 CODE:
799 g_object_unref (self->pl); 1087 g_object_unref (self->pl);
1088 rc_free (self->rc);
800 Safefree (self); 1089 Safefree (self);
801 1090
802void 1091void
803set_text (CFClient::Layout self, SV *text_) 1092set_text (CFPlus::Layout self, SV *text_)
804 CODE: 1093 CODE:
805{ 1094{
806 STRLEN textlen; 1095 STRLEN textlen;
807 char *text = SvPVutf8 (text_, textlen); 1096 char *text = SvPVutf8 (text_, textlen);
808 1097
809 pango_layout_set_text (self->pl, text, textlen); 1098 pango_layout_set_text (self->pl, text, textlen);
810} 1099}
811 1100
812void 1101void
813set_markup (CFClient::Layout self, SV *text_) 1102set_markup (CFPlus::Layout self, SV *text_)
814 CODE: 1103 CODE:
815{ 1104{
816 STRLEN textlen; 1105 STRLEN textlen;
817 char *text = SvPVutf8 (text_, textlen); 1106 char *text = SvPVutf8 (text_, textlen);
818 1107
819 pango_layout_set_markup (self->pl, text, textlen); 1108 pango_layout_set_markup (self->pl, text, textlen);
820} 1109}
821 1110
822void 1111void
823set_shapes (CFClient::Layout self, ...) 1112set_shapes (CFPlus::Layout self, ...)
824 CODE: 1113 CODE:
825{ 1114{
826 PangoAttrList *attrs = 0; 1115 PangoAttrList *attrs = 0;
827 const char *text = pango_layout_get_text (self->pl); 1116 const char *text = pango_layout_get_text (self->pl);
828 const char *pos = text; 1117 const char *pos = text;
863 if (attrs) 1152 if (attrs)
864 pango_layout_set_attributes (self->pl, attrs); 1153 pango_layout_set_attributes (self->pl, attrs);
865} 1154}
866 1155
867void 1156void
868get_shapes (CFClient::Layout self) 1157get_shapes (CFPlus::Layout self)
869 PPCODE: 1158 PPCODE:
870{ 1159{
871 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1160 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
872 1161
873 do 1162 do
877 if (run && shape_attr_p (run)) 1166 if (run && shape_attr_p (run))
878 { 1167 {
879 PangoRectangle extents; 1168 PangoRectangle extents;
880 pango_layout_iter_get_run_extents (iter, 0, &extents); 1169 pango_layout_iter_get_run_extents (iter, 0, &extents);
881 1170
1171 EXTEND (SP, 2);
882 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x)))); 1172 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
883 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y)))); 1173 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
884 } 1174 }
885 } 1175 }
886 while (pango_layout_iter_next_run (iter)); 1176 while (pango_layout_iter_next_run (iter));
887 1177
888 pango_layout_iter_free (iter); 1178 pango_layout_iter_free (iter);
889} 1179}
890 1180
891int 1181int
892has_wrapped (CFClient::Layout self) 1182has_wrapped (CFPlus::Layout self)
893 CODE: 1183 CODE:
894{ 1184{
895 int lines = 1; 1185 int lines = 1;
896 const char *text = pango_layout_get_text (self->pl); 1186 const char *text = pango_layout_get_text (self->pl);
897 1187
902} 1192}
903 OUTPUT: 1193 OUTPUT:
904 RETVAL 1194 RETVAL
905 1195
906SV * 1196SV *
907get_text (CFClient::Layout self) 1197get_text (CFPlus::Layout self)
908 CODE: 1198 CODE:
909 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1199 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
910 sv_utf8_decode (RETVAL); 1200 sv_utf8_decode (RETVAL);
911 OUTPUT: 1201 OUTPUT:
912 RETVAL 1202 RETVAL
913 1203
914void 1204void
915set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1205set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
916 CODE: 1206 CODE:
917 self->r = r; 1207 self->r = r;
918 self->g = g; 1208 self->g = g;
919 self->b = b; 1209 self->b = b;
920 self->a = a; 1210 self->a = a;
921 1211
922void 1212void
923set_font (CFClient::Layout self, CFClient::Font font = 0) 1213set_font (CFPlus::Layout self, CFPlus::Font font = 0)
924 CODE: 1214 CODE:
925 if (self->font != font) 1215 if (self->font != font)
926 { 1216 {
927 self->font = font; 1217 self->font = font;
928 layout_update_font (self); 1218 layout_update_font (self);
929 } 1219 }
930 1220
931void 1221void
932set_height (CFClient::Layout self, int base_height) 1222set_height (CFPlus::Layout self, int base_height)
933 CODE: 1223 CODE:
934 if (self->base_height != base_height) 1224 if (self->base_height != base_height)
935 { 1225 {
936 self->base_height = base_height; 1226 self->base_height = base_height;
937 layout_update_font (self); 1227 layout_update_font (self);
938 } 1228 }
939 1229
940void 1230void
941set_width (CFClient::Layout self, int max_width = -1) 1231set_width (CFPlus::Layout self, int max_width = -1)
942 CODE: 1232 CODE:
943 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1233 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
944 1234
945void 1235void
946set_indent (CFClient::Layout self, int indent) 1236set_indent (CFPlus::Layout self, int indent)
947 CODE: 1237 CODE:
948 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1238 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
949 1239
950void 1240void
951set_spacing (CFClient::Layout self, int spacing) 1241set_spacing (CFPlus::Layout self, int spacing)
952 CODE: 1242 CODE:
953 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1243 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
954 1244
955void 1245void
956set_ellipsise (CFClient::Layout self, int ellipsise) 1246set_ellipsise (CFPlus::Layout self, int ellipsise)
957 CODE: 1247 CODE:
958 pango_layout_set_ellipsize (self->pl, 1248 pango_layout_set_ellipsize (self->pl,
959 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1249 ellipsise == 1 ? PANGO_ELLIPSIZE_START
960 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1250 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
961 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1251 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
962 : PANGO_ELLIPSIZE_NONE 1252 : PANGO_ELLIPSIZE_NONE
963 ); 1253 );
964 1254
965void 1255void
966set_single_paragraph_mode (CFClient::Layout self, int spm) 1256set_single_paragraph_mode (CFPlus::Layout self, int spm)
967 CODE: 1257 CODE:
968 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1258 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
969 1259
970void 1260void
971size (CFClient::Layout self) 1261size (CFPlus::Layout self)
972 PPCODE: 1262 PPCODE:
973{ 1263{
974 int w, h; 1264 int w, h;
975 1265
976 layout_get_pixel_size (self, &w, &h); 1266 layout_get_pixel_size (self, &w, &h);
979 PUSHs (sv_2mortal (newSViv (w))); 1269 PUSHs (sv_2mortal (newSViv (w)));
980 PUSHs (sv_2mortal (newSViv (h))); 1270 PUSHs (sv_2mortal (newSViv (h)));
981} 1271}
982 1272
983int 1273int
984descent (CFClient::Layout self) 1274descent (CFPlus::Layout self)
985 CODE: 1275 CODE:
986{ 1276{
987 PangoRectangle rect; 1277 PangoRectangle rect;
988 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1278 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
989 pango_layout_line_get_pixel_extents (line, 0, &rect); 1279 pango_layout_line_get_pixel_extents (line, 0, &rect);
991} 1281}
992 OUTPUT: 1282 OUTPUT:
993 RETVAL 1283 RETVAL
994 1284
995int 1285int
996xy_to_index (CFClient::Layout self, int x, int y) 1286xy_to_index (CFPlus::Layout self, int x, int y)
997 CODE: 1287 CODE:
998{ 1288{
999 int index, trailing; 1289 int index, trailing;
1000 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1290 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1001 RETVAL = index; 1291 RETVAL = index + trailing;
1002} 1292}
1003 OUTPUT: 1293 OUTPUT:
1004 RETVAL 1294 RETVAL
1005 1295
1006void 1296void
1007cursor_pos (CFClient::Layout self, int index) 1297cursor_pos (CFPlus::Layout self, int index)
1008 PPCODE: 1298 PPCODE:
1009{ 1299{
1010 PangoRectangle strong_pos; 1300 PangoRectangle strong_pos;
1011 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1301 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
1012 1302
1015 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1305 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
1016 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1306 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
1017} 1307}
1018 1308
1019void 1309void
1020render (CFClient::Layout self, float x, float y) 1310index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
1021 PPCODE: 1311 PPCODE:
1312{
1313 int line, x;
1314
1315 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1316 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1317
1318 EXTEND (SP, 2);
1319 PUSHs (sv_2mortal (newSViv (line - 1)));
1320 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1321}
1322
1323void
1324line_x_to_index (CFPlus::Layout self, int line, int x)
1325 PPCODE:
1326{
1327 PangoLayoutLine *lp;
1328 int index, trailing;
1329
1330 if (line < 0)
1331 XSRETURN_EMPTY;
1332
1333 if (!(lp = pango_layout_get_line (self->pl, line)))
1334 XSRETURN_EMPTY; /* do better */
1335
1336 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1337
1338 EXTEND (SP, 2);
1339 if (GIMME_V == G_SCALAR)
1340 PUSHs (sv_2mortal (newSViv (index + trailing)));
1341 else
1342 {
1343 PUSHs (sv_2mortal (newSViv (index)));
1344 PUSHs (sv_2mortal (newSViv (trailing)));
1345 }
1346}
1347
1348void
1349render (CFPlus::Layout self, float x, float y, int flags = 0)
1350 CODE:
1351 rc_clear (self->rc);
1022 pango_opengl_render_layout_subpixel ( 1352 pango_opengl_render_layout_subpixel (
1023 self->pl, 1353 self->pl,
1354 self->rc,
1024 x * PANGO_SCALE, y * PANGO_SCALE, 1355 x * PANGO_SCALE, y * PANGO_SCALE,
1025 self->r, self->g, self->b, self->a 1356 self->r, self->g, self->b, self->a,
1357 flags
1026 ); 1358 );
1359 // we assume that context_change actually clears/frees stuff
1360 // and does not do any recomputation...
1361 pango_layout_context_changed (self->pl);
1027 1362
1363void
1364draw (CFPlus::Layout self)
1365 CODE:
1366{
1367 glEnable (GL_TEXTURE_2D);
1368 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1369 glEnable (GL_BLEND);
1370 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1371 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1372 glEnable (GL_ALPHA_TEST);
1373 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1374
1375 rc_draw (self->rc);
1376
1377 glDisable (GL_ALPHA_TEST);
1378 glDisable (GL_BLEND);
1379 glDisable (GL_TEXTURE_2D);
1380}
1381
1028MODULE = CFClient PACKAGE = CFClient::Texture 1382MODULE = CFPlus PACKAGE = CFPlus::Texture
1029 1383
1030void 1384PROTOTYPES: ENABLE
1031pad2pot (SV *data_, SV *w_, SV *h_)
1032 CODE:
1033{
1034 int ow = SvIV (w_);
1035 int oh = SvIV (h_);
1036 1385
1037 if (ow && oh) 1386void
1387pad (SV *data_, int ow, int oh, int nw, int nh)
1388 CODE:
1389{
1390 if ((nw != ow || nh != oh) && SvOK (data_))
1038 { 1391 {
1039 int nw = minpot (ow);
1040 int nh = minpot (oh);
1041
1042 if (nw != ow || nh != oh)
1043 {
1044 if (SvOK (data_))
1045 {
1046 STRLEN datalen; 1392 STRLEN datalen;
1047 char *data = SvPVbyte (data_, datalen); 1393 char *data = SvPVbyte (data_, datalen);
1048 int bpp = datalen / (ow * oh); 1394 int bpp = datalen / (ow * oh);
1049 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1395 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1050 1396
1051 SvPOK_only (result_); 1397 SvPOK_only (result_);
1052 SvCUR_set (result_, nw * nh * bpp); 1398 SvCUR_set (result_, nw * nh * bpp);
1053 1399
1054 memset (SvPVX (result_), 0, nw * nh * bpp); 1400 memset (SvPVX (result_), 0, nw * nh * bpp);
1055 while (oh--) 1401 while (oh--)
1056 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1402 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1057 1403
1058 sv_setsv (data_, result_); 1404 sv_setsv (data_, result_);
1059 }
1060
1061 sv_setiv (w_, nw);
1062 sv_setiv (h_, nh);
1063 }
1064 } 1405 }
1065} 1406}
1066 1407
1067void 1408void
1068draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1409draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1074{ 1415{
1075 HV *hv = (HV *)SvRV (self); 1416 HV *hv = (HV *)SvRV (self);
1076 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1417 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1077 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1418 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1078 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1419 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1420
1421 if (name <= 0)
1422 XSRETURN_EMPTY;
1079 1423
1080 if (items < 5) 1424 if (items < 5)
1081 { 1425 {
1082 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1426 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1083 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1427 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1111 glDisable (GL_ALPHA_TEST); 1455 glDisable (GL_ALPHA_TEST);
1112 glDisable (GL_BLEND); 1456 glDisable (GL_BLEND);
1113 } 1457 }
1114} 1458}
1115 1459
1460IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1461 CODE:
1462{
1463 GLint width;
1464 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1465 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1466 RETVAL = width > 0;
1467}
1468 OUTPUT:
1469 RETVAL
1470
1116MODULE = CFClient PACKAGE = CFClient::Map 1471MODULE = CFPlus PACKAGE = CFPlus::Map
1117 1472
1118CFClient::Map 1473PROTOTYPES: DISABLE
1119new (SV *class, int map_width, int map_height) 1474
1475CFPlus::Map
1476new (SV *class)
1120 CODE: 1477 CODE:
1121 New (0, RETVAL, 1, struct map); 1478 New (0, RETVAL, 1, struct map);
1122 RETVAL->x = 0; 1479 RETVAL->x = 0;
1123 RETVAL->y = 0; 1480 RETVAL->y = 0;
1124 RETVAL->w = map_width; 1481 RETVAL->w = 0;
1125 RETVAL->h = map_height; 1482 RETVAL->h = 0;
1126 RETVAL->ox = 0; 1483 RETVAL->ox = 0;
1127 RETVAL->oy = 0; 1484 RETVAL->oy = 0;
1128 RETVAL->faces = 8192; 1485 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1129 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1486 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1130 RETVAL->texs = 8192;
1131 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1132 RETVAL->rows = 0; 1487 RETVAL->rows = 0;
1133 RETVAL->row = 0; 1488 RETVAL->row = 0;
1134 OUTPUT: 1489 OUTPUT:
1135 RETVAL 1490 RETVAL
1136 1491
1137void 1492void
1138DESTROY (CFClient::Map self) 1493DESTROY (CFPlus::Map self)
1139 CODE: 1494 CODE:
1140{ 1495{
1141 map_clear (self); 1496 map_clear (self);
1142 Safefree (self->face); 1497 Safefree (self->face2tile);
1143 Safefree (self->tex); 1498 Safefree (self->tex);
1144 Safefree (self); 1499 Safefree (self);
1145} 1500}
1146 1501
1147void 1502void
1503resize (CFPlus::Map self, int map_width, int map_height)
1504 CODE:
1505 self->w = map_width;
1506 self->h = map_height;
1507
1508void
1148clear (CFClient::Map self) 1509clear (CFPlus::Map self)
1149 CODE: 1510 CODE:
1150 map_clear (self); 1511 map_clear (self);
1151 1512
1152void 1513void
1153set_face (CFClient::Map self, int face, int texid) 1514set_tileid (CFPlus::Map self, int face, int tile)
1154 CODE: 1515 CODE:
1155{ 1516{
1156 while (self->faces <= face) 1517 need_facenum (self, face); self->face2tile [face] = tile;
1157 { 1518 need_texid (self, tile);
1158 Append (mapface, self->face, self->faces, self->faces);
1159 self->faces *= 2;
1160 }
1161
1162 self->face [face] = texid;
1163} 1519}
1164 1520
1165void 1521void
1522set_smooth (CFPlus::Map self, int face, int smooth, int level)
1523 CODE:
1524{
1525 tileid texid;
1526 maptex *tex;
1527
1528 if (face < 0 || face >= self->faces)
1529 return;
1530
1531 if (smooth < 0 || smooth >= self->faces)
1532 return;
1533
1534 texid = self->face2tile [face];
1535
1536 if (!texid)
1537 return;
1538
1539 tex = self->tex + texid;
1540 tex->smoothtile = self->face2tile [smooth];
1541 tex->smoothlevel = level;
1542}
1543
1544void
1166set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1545set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1167 CODE: 1546 CODE:
1168{ 1547{
1169 while (self->texs <= texid) 1548 need_texid (self, texid);
1170 {
1171 Append (maptex, self->tex, self->texs, self->texs);
1172 self->texs *= 2;
1173 }
1174 1549
1175 { 1550 {
1176 maptex *tex = self->tex + texid; 1551 maptex *tex = self->tex + texid;
1177 1552
1178 tex->name = name; 1553 tex->name = name;
1195 // from transparent color bleeding and ugly wrapping effects. 1570 // from transparent color bleeding and ugly wrapping effects.
1196 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1571 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1197} 1572}
1198 1573
1199int 1574int
1200ox (CFClient::Map self) 1575ox (CFPlus::Map self)
1201 ALIAS: 1576 ALIAS:
1202 oy = 1 1577 oy = 1
1203 x = 2 1578 x = 2
1204 y = 3 1579 y = 3
1205 w = 4 1580 w = 4
1216 } 1591 }
1217 OUTPUT: 1592 OUTPUT:
1218 RETVAL 1593 RETVAL
1219 1594
1220void 1595void
1221scroll (CFClient::Map self, int dx, int dy) 1596scroll (CFPlus::Map self, int dx, int dy)
1222 CODE: 1597 CODE:
1223{ 1598{
1224 if (dx > 0) 1599 if (dx > 0)
1225 map_blank (self, self->x, self->y, dx - 1, self->h); 1600 map_blank (self, self->x, self->y, dx, self->h);
1226 else if (dx < 0) 1601 else if (dx < 0)
1227 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1602 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1228 1603
1229 if (dy > 0) 1604 if (dy > 0)
1230 map_blank (self, self->x, self->y, self->w, dy - 1); 1605 map_blank (self, self->x, self->y, self->w, dy);
1231 else if (dy < 0) 1606 else if (dy < 0)
1232 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1607 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1233 1608
1234 self->ox += dx; self->x += dx; 1609 self->ox += dx; self->x += dx;
1235 self->oy += dy; self->y += dy; 1610 self->oy += dy; self->y += dy;
1236 1611
1237 while (self->y < 0) 1612 while (self->y < 0)
1241 self->rows += MAP_EXTEND_Y; 1616 self->rows += MAP_EXTEND_Y;
1242 self->y += MAP_EXTEND_Y; 1617 self->y += MAP_EXTEND_Y;
1243 } 1618 }
1244} 1619}
1245 1620
1246void 1621SV *
1247map1a_update (CFClient::Map self, SV *data_) 1622map1a_update (CFPlus::Map self, SV *data_, int extmap)
1248 CODE: 1623 CODE:
1249{ 1624{
1250 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1625 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1251 uint8_t *data_end = (uint8_t *)SvEND (data_); 1626 uint8_t *data_end = (uint8_t *)SvEND (data_);
1252 mapcell *cell; 1627 mapcell *cell;
1253 int x, y, flags; 1628 int x, y, z, flags;
1629 AV *missing = newAV ();
1630 RETVAL = newRV_noinc ((SV *)missing);
1254 1631
1255 while (data < data_end) 1632 while (data < data_end - 1)
1256 { 1633 {
1257 flags = (data [0] << 8) + data [1]; data += 2; 1634 flags = (data [0] << 8) + data [1]; data += 2;
1258 1635
1259 x = self->x + ((flags >> 10) & 63); 1636 x = self->x + ((flags >> 10) & 63);
1260 y = self->y + ((flags >> 4) & 63); 1637 y = self->y + ((flags >> 4) & 63);
1261 1638
1262 cell = map_get_cell (self, x, y); 1639 cell = map_get_cell (self, x, y);
1263 1640
1264 if (flags & 15) 1641 if (flags & 15)
1265 { 1642 {
1266 if (cell->darkness < 0) 1643 if (!cell->darkness)
1267 { 1644 {
1645 memset (cell, 0, sizeof (*cell));
1268 cell->darkness = 0; 1646 cell->darkness = 256;
1269 cell->face [0] = 0;
1270 cell->face [1] = 0;
1271 cell->face [2] = 0;
1272 } 1647 }
1273 1648
1274 cell->darkness = flags & 8 ? *data++ : 255;
1275
1276 //TODO: don't trust server data to be in-range(!) 1649 //TODO: don't trust server data to be in-range(!)
1277 1650
1278 if (flags & 4) 1651 if (flags & 8)
1279 { 1652 {
1280 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1653 if (extmap)
1654 {
1655 uint8_t ext, cmd;
1656
1657 do
1658 {
1659 ext = *data++;
1660 cmd = ext & 0x3f;
1661
1662 if (cmd < 4)
1663 cell->darkness = 255 - ext * 64 + 1;
1664 else if (cmd == 5) // health
1665 {
1666 cell->stat_width = 1;
1667 cell->stat_hp = *data++;
1668 }
1669 else if (cmd == 6) // monster width
1670 cell->stat_width = *data++ + 1;
1671 else if (cmd == 0x47)
1672 {
1673 if (*data == 4)
1674 ; // decode player count
1675
1676 data += *data + 1;
1677 }
1678 else if (cmd == 8) // cell flags
1679 cell->flags = *data++;
1680 else if (ext & 0x40) // unknown, multibyte => skip
1681 data += *data + 1;
1682 else
1683 data++;
1684 }
1685 while (ext & 0x80);
1686 }
1687 else
1688 cell->darkness = *data++ + 1;
1281 } 1689 }
1282 1690
1691 for (z = 0; z <= 2; ++z)
1283 if (flags & 2) 1692 if (flags & (4 >> z))
1284 { 1693 {
1285 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1694 faceid face = (data [0] << 8) + data [1]; data += 2;
1695 need_facenum (self, face);
1696 cell->tile [z] = self->face2tile [face];
1697
1698 if (cell->tile [z])
1699 {
1700 maptex *tex = self->tex + cell->tile [z];
1701 if (!tex->name)
1702 av_push (missing, newSViv (cell->tile [z]));
1703
1704 if (tex->smoothtile)
1705 {
1706 maptex *smooth = self->tex + tex->smoothtile;
1707 if (!smooth->name)
1708 av_push (missing, newSViv (tex->smoothtile));
1709 }
1710 }
1286 } 1711 }
1287
1288 if (flags & 1)
1289 {
1290 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1291 }
1292 } 1712 }
1293 else 1713 else
1294 cell->darkness = -1; 1714 cell->darkness = 0;
1295 } 1715 }
1296} 1716}
1717 OUTPUT:
1718 RETVAL
1297 1719
1298SV * 1720SV *
1299mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1721mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1300 CODE: 1722 CODE:
1301{ 1723{
1302 int x1, x; 1724 int x1, x;
1303 int y1, y; 1725 int y1, y;
1304 int z; 1726 int z;
1325 { 1747 {
1326 mapcell *cell = row->col + (x - row->c0); 1748 mapcell *cell = row->col + (x - row->c0);
1327 1749
1328 for (z = 0; z <= 0; z++) 1750 for (z = 0; z <= 0; z++)
1329 { 1751 {
1330 mapface face = cell->face [z];
1331
1332 if (face)
1333 {
1334 maptex tex = self->tex [face]; 1752 maptex tex = self->tex [cell->tile [z]];
1335 int a0 = 255 - tex.a; 1753 int a0 = 255 - tex.a;
1336 int a1 = tex.a; 1754 int a1 = tex.a;
1337 1755
1338 r = (r * a0 + tex.r * a1) / 255; 1756 r = (r * a0 + tex.r * a1) / 255;
1339 g = (g * a0 + tex.g * a1) / 255; 1757 g = (g * a0 + tex.g * a1) / 255;
1340 b = (b * a0 + tex.b * a1) / 255; 1758 b = (b * a0 + tex.b * a1) / 255;
1341 a = (a * a0 + tex.a * a1) / 255; 1759 a = (a * a0 + tex.a * a1) / 255;
1342 }
1343 } 1760 }
1344 } 1761 }
1345 1762
1346 *map++ = (r ) 1763 *map++ = (r )
1347 | (g << 8) 1764 | (g << 8)
1354} 1771}
1355 OUTPUT: 1772 OUTPUT:
1356 RETVAL 1773 RETVAL
1357 1774
1358void 1775void
1359draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1776draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1360 CODE: 1777 CODE:
1361{ 1778{
1362 int vx, vy;
1363 int x, y, z; 1779 int x, y, z;
1364 int last_name;
1365 mapface face;
1366 1780
1367 vx = self->x + self->w / 2 - sw / 2 - shift_x; 1781 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1368 vy = self->y + self->h / 2 - sh / 2 - shift_y; 1782 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1783 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1784 smooth_key skey;
1369 1785
1370 /* 1786 rc_t *rc = rc_alloc ();
1371 int vx = self->vx = self->w >= sw 1787 rc_key_t key;
1372 ? self->x + (self->w - sw) / 2 1788 rc_array_t *arr;
1373 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1374 1789
1375 int vy = self->vy = self->h >= sh 1790 // thats current max. sorry.
1376 ? self->y + (self->h - sh) / 2 1791 if (sw > 255) sw = 255;
1377 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1792 if (sh > 255) sh = 255;
1378 */
1379 1793
1380 glColor4ub (255, 255, 255, 255); 1794 // clear key, in case of extra padding
1795 memset (&skey, 0, sizeof (skey));
1796
1797 memset (&key, 0, sizeof (key));
1798 key.r = 255;
1799 key.g = 255;
1800 key.b = 255;
1801 key.a = 255;
1802 key.mode = GL_QUADS;
1803 key.format = GL_T2F_V3F;
1804 key.texname = -1;
1805
1806 mx += self->x;
1807 my += self->y;
1808
1809 // first pass: determine smooth_max
1810 // rather ugly, if you ask me
1811 // could also be stored inside mapcell and updated on change
1812 memset (smooth_max, 0, sizeof (smooth_max));
1813
1814 for (y = 0; y < sh; y++)
1815 if (0 <= y + my && y + my < self->rows)
1816 {
1817 maprow *row = self->row + (y + my);
1818
1819 for (x = 0; x < sw; x++)
1820 if (row->c0 <= x + mx && x + mx < row->c1)
1821 {
1822 mapcell *cell = row->col + (x + mx - row->c0);
1823
1824 smooth_max[x + 1][y + 1] =
1825 MAX (self->tex [cell->tile [0]].smoothlevel,
1826 MAX (self->tex [cell->tile [1]].smoothlevel,
1827 self->tex [cell->tile [2]].smoothlevel));
1828 }
1829 }
1381 1830
1382 glEnable (GL_BLEND); 1831 glEnable (GL_BLEND);
1383 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1832 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1384 glEnable (GL_TEXTURE_2D);
1385 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1833 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1386 1834
1387 glBegin (GL_QUADS);
1388
1389 last_name = 0;
1390
1391 for (z = 0; z < 3; z++) 1835 for (z = 0; z <= 2; z++)
1836 {
1837 memset (smooth_level, 0, sizeof (smooth_level));
1838
1392 for (y = 0; y < sh; y++) 1839 for (y = 0; y < sh; y++)
1393 if (0 <= y + vy && y + vy < self->rows) 1840 if (0 <= y + my && y + my < self->rows)
1394 { 1841 {
1395 maprow *row = self->row + (y + vy); 1842 maprow *row = self->row + (y + my);
1396 1843
1397 for (x = 0; x < sw; x++) 1844 for (x = 0; x < sw; x++)
1398 if (row->c0 <= x + vx && x + vx < row->c1) 1845 if (row->c0 <= x + mx && x + mx < row->c1)
1399 { 1846 {
1400 mapcell *cell = row->col + (x + vx - row->c0); 1847 mapcell *cell = row->col + (x + mx - row->c0);
1401
1402 face = cell->face [z]; 1848 tileid tile = cell->tile [z];
1403 1849
1404 if (face) 1850 if (tile)
1851 {
1852 maptex tex = self->tex [tile];
1853 int px, py;
1854
1855 if (key.texname != tex.name)
1856 {
1857 if (!tex.name)
1858 tex = self->tex [2]; /* missing, replace by noface */
1859
1860 key.texname = tex.name;
1861 arr = rc_array (rc, &key);
1862 }
1863
1864 px = (x + 1) * T - tex.w;
1865 py = (y + 1) * T - tex.h;
1866
1867 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1868 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1869 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1870 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1871
1872 if (cell->flags && z == 2)
1873 {
1874 // overlays such as the speech bubble, probably more to come
1875 if (cell->flags & 1)
1876 {
1877 maptex tex = self->tex [1];
1878 int px = x * T + T * 2 / 32;
1879 int py = y * T - T * 6 / 32;
1880
1881 if (tex.name)
1882 {
1883 if (key.texname != tex.name)
1884 {
1885 key.texname = tex.name;
1886 arr = rc_array (rc, &key);
1887 }
1888
1889 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1890 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1891 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1892 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1893 }
1894 }
1895 }
1896
1897 // update smooth hash
1898 if (tex.smoothtile)
1899 {
1900 skey.tile = tex.smoothtile;
1901 skey.level = tex.smoothlevel;
1902
1903 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1904
1905 // add bits to current tile and all neighbours. skey.x|y is
1906 // shifted +1|+1 so we always stay positive.
1907
1908 // bits is ___n cccc CCCC bbbb
1909 // n do not draw borders&corners
1910 // c draw these corners, but...
1911 // C ... not these
1912 // b draw these borders
1913
1914 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1915 // ┃· ·· ·┃ ━━
1916
1917 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1918 // ·· ·· ·┏ ┓·
1919
1920 // full tile
1921 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1922
1923 // borders
1924 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1925 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1926 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1927 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1928
1929 // corners
1930 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1931 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1932 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1933 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1934 }
1935 }
1936 }
1937 }
1938
1939 rc_draw (rc);
1940 rc_clear (rc);
1941
1942 // go through all smoothlevels, lowest to highest, then draw.
1943 // this is basically counting sort
1944 {
1945 int w, b;
1946
1947 glEnable (GL_TEXTURE_2D);
1948 glBegin (GL_QUADS);
1949 for (w = 0; w < 256 / 32; ++w)
1950 {
1951 uint32_t smask = smooth_level [w];
1952 if (smask)
1953 for (b = 0; b < 32; ++b)
1954 if (smask & (((uint32_t)1) << b))
1405 { 1955 {
1406 maptex tex = self->tex [face]; 1956 int level = (w << 5) | b;
1957 HE *he;
1407 1958
1408 int px = (x + 1) * 32 - tex.w; 1959 hv_iterinit (smooth);
1409 int py = (y + 1) * 32 - tex.h; 1960 while ((he = hv_iternext (smooth)))
1410
1411 if (last_name != tex.name)
1412 { 1961 {
1962 smooth_key *skey = (smooth_key *)HeKEY (he);
1963 IV bits = SvIVX (HeVAL (he));
1964
1965 if (!(bits & 0x1000)
1966 && skey->level == level
1967 && level > smooth_max [skey->x][skey->y])
1968 {
1969 maptex tex = self->tex [skey->tile];
1970 int px = (((int)skey->x) - 1) * T;
1971 int py = (((int)skey->y) - 1) * T;
1972 int border = bits & 15;
1973 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1974 float dx = tex.s * .0625f; // 16 images/row
1975 float dy = tex.t * .5f ; // 2 images/column
1976
1977 if (tex.name)
1978 {
1979 // this time avoiding texture state changes
1980 // save gobs of state changes.
1981 if (key.texname != tex.name)
1982 {
1413 glEnd (); 1983 glEnd ();
1414 last_name = tex.name;
1415 glBindTexture (GL_TEXTURE_2D, last_name); 1984 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1416 glBegin (GL_QUADS); 1985 glBegin (GL_QUADS);
1986 }
1987
1988 if (border)
1989 {
1990 float ox = border * dx;
1991
1992 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1993 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1994 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1995 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1996 }
1997
1998 if (corner)
1999 {
2000 float ox = corner * dx;
2001
2002 glTexCoord2f (ox , dy ); glVertex2i (px , py );
2003 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
2004 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
2005 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2006 }
2007 }
2008 }
1417 } 2009 }
1418
1419 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1420 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1421 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1422 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1423 } 2010 }
1424 }
1425 } 2011 }
1426 2012
1427 glEnd (); 2013 glEnd ();
1428
1429 glDisable (GL_TEXTURE_2D); 2014 glDisable (GL_TEXTURE_2D);
2015 key.texname = -1;
2016 }
2017
2018 hv_clear (smooth);
2019 }
2020
1430 glDisable (GL_BLEND); 2021 glDisable (GL_BLEND);
1431} 2022 rc_free (rc);
1432 2023
2024 // top layer: overlays such as the health bar
2025 for (y = 0; y < sh; y++)
2026 if (0 <= y + my && y + my < self->rows)
2027 {
2028 maprow *row = self->row + (y + my);
2029
2030 for (x = 0; x < sw; x++)
2031 if (row->c0 <= x + mx && x + mx < row->c1)
2032 {
2033 mapcell *cell = row->col + (x + mx - row->c0);
2034
2035 int px = x * T;
2036 int py = y * T;
2037
2038 if (cell->stat_hp)
2039 {
2040 int width = cell->stat_width * T;
2041 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2042
2043 glColor3ub (0, 0, 0);
2044 glRectf (px + 1, py - thick - 2,
2045 px + width - 1, py);
2046
2047 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
2048 glRectf (px + 2,
2049 py - thick - 1,
2050 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
2051 }
2052 }
2053 }
2054}
2055
1433void 2056void
1434draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data) 2057draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1435 CODE: 2058 CODE:
1436{ 2059{
1437 static float color[16][3] = { 2060 static float color[16][3] = {
1438 { 0.00F, 0.00F, 0.00F }, 2061 { 0.00F, 0.00F, 0.00F },
1439 { 1.00F, 1.00F, 1.00F }, 2062 { 1.00F, 1.00F, 1.00F },
1489 glDisable (GL_BLEND); 2112 glDisable (GL_BLEND);
1490 glDisable (GL_TEXTURE_2D); 2113 glDisable (GL_TEXTURE_2D);
1491} 2114}
1492 2115
1493void 2116void
1494fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2117fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1495 PPCODE: 2118 PPCODE:
1496{ 2119{
1497 int vx, vy;
1498 int x, y; 2120 int x, y;
2121 int sw1 = sw + 2;
2122 int sh1 = sh + 2;
2123 int sh3 = sh * 3;
1499 int sw4 = (sw + 3) & ~3; 2124 int sw34 = (sw * 3 + 3) & ~3;
2125 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1500 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2126 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1501 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2127 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1502 2128
1503 memset (darkness, 255, sw4 * sh);
1504 SvPOK_only (darkness_sv); 2129 SvPOK_only (darkness3_sv);
1505 SvCUR_set (darkness_sv, sw4 * sh); 2130 SvCUR_set (darkness3_sv, sw34 * sh3);
1506 2131
1507 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 2132 mx += self->x - 1;
1508 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 2133 my += self->y - 1;
1509 2134
2135 memset (darkness1, 255, sw1 * sh1);
2136
1510 for (y = 0; y < sh; y++) 2137 for (y = 0; y < sh1; y++)
1511 if (0 <= y + vy && y + vy < self->rows) 2138 if (0 <= y + my && y + my < self->rows)
1512 { 2139 {
1513 maprow *row = self->row + (y + vy); 2140 maprow *row = self->row + (y + my);
1514 2141
1515 for (x = 0; x < sw; x++) 2142 for (x = 0; x < sw1; x++)
1516 if (row->c0 <= x + vx && x + vx < row->c1) 2143 if (row->c0 <= x + mx && x + mx < row->c1)
1517 { 2144 {
1518 mapcell *cell = row->col + (x + vx - row->c0); 2145 mapcell *cell = row->col + (x + mx - row->c0);
1519 2146
1520 darkness[y * sw4 + x] = cell->darkness < 0 2147 darkness1 [y * sw1 + x] = cell->darkness
2148 ? 255 - (cell->darkness - 1)
1521 ? 255 - FOW_DARKNESS 2149 : 255 - FOW_DARKNESS;
1522 : 255 - cell->darkness;
1523 } 2150 }
1524 } 2151 }
1525 2152
2153 for (y = 0; y < sh; ++y)
2154 for (x = 0; x < sw; ++x)
2155 {
2156 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2157 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2158 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2159 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2160 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2161 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2162 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2163 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2164 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2165
2166 uint8_t r11 = (d11 + d21 + d12) / 3;
2167 uint8_t r21 = d21;
2168 uint8_t r31 = (d21 + d31 + d32) / 3;
2169
2170 uint8_t r12 = d12;
2171 uint8_t r22 = d22;
2172 uint8_t r32 = d32;
2173
2174 uint8_t r13 = (d13 + d23 + d12) / 3;
2175 uint8_t r23 = d23;
2176 uint8_t r33 = (d23 + d33 + d32) / 3;
2177
2178 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2179 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2180 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2181 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2182 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2183 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2184 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2185 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2186 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2187 }
2188
2189 free (darkness1);
2190
1526 EXTEND (SP, 3); 2191 EXTEND (SP, 3);
1527 PUSHs (sv_2mortal (newSViv (sw4))); 2192 PUSHs (sv_2mortal (newSViv (sw34)));
1528 PUSHs (sv_2mortal (newSViv (sh))); 2193 PUSHs (sv_2mortal (newSViv (sh3)));
1529 PUSHs (darkness_sv); 2194 PUSHs (darkness3_sv);
1530} 2195}
1531 2196
1532SV * 2197SV *
1533get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2198get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1534 CODE: 2199 CODE:
1535{ 2200{
1536 int x, y, x1, y1; 2201 int x, y, x1, y1;
1537 SV *data_sv = newSV (w * h * 7 + 5); 2202 SV *data_sv = newSV (w * h * 7 + 5);
1538 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2203 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1563 if (row && row->c0 <= x && x < row->c1) 2228 if (row && row->c0 <= x && x < row->c1)
1564 { 2229 {
1565 mapcell *cell = row->col + (x - row->c0); 2230 mapcell *cell = row->col + (x - row->c0);
1566 uint8_t flags = 0; 2231 uint8_t flags = 0;
1567 2232
1568 if (cell->face [0]) flags |= 1; 2233 if (cell->tile [0]) flags |= 1;
1569 if (cell->face [1]) flags |= 2; 2234 if (cell->tile [1]) flags |= 2;
1570 if (cell->face [2]) flags |= 4; 2235 if (cell->tile [2]) flags |= 4;
1571 2236
1572 *data++ = flags; 2237 *data++ = flags;
1573 2238
1574 if (flags & 1) 2239 if (flags & 1)
1575 { 2240 {
2241 tileid tile = cell->tile [0];
1576 *data++ = cell->face [0] >> 8; 2242 *data++ = tile >> 8;
1577 *data++ = cell->face [0]; 2243 *data++ = tile;
1578 } 2244 }
1579 2245
1580 if (flags & 2) 2246 if (flags & 2)
1581 { 2247 {
2248 tileid tile = cell->tile [1];
1582 *data++ = cell->face [1] >> 8; 2249 *data++ = tile >> 8;
1583 *data++ = cell->face [1]; 2250 *data++ = tile;
1584 } 2251 }
1585 2252
1586 if (flags & 4) 2253 if (flags & 4)
1587 { 2254 {
2255 tileid tile = cell->tile [2];
1588 *data++ = cell->face [2] >> 8; 2256 *data++ = tile >> 8;
1589 *data++ = cell->face [2]; 2257 *data++ = tile;
1590 } 2258 }
1591 } 2259 }
1592 else 2260 else
1593 *data++ = 0; 2261 *data++ = 0;
1594 } 2262 }
1600} 2268}
1601 OUTPUT: 2269 OUTPUT:
1602 RETVAL 2270 RETVAL
1603 2271
1604void 2272void
1605set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2273set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1606 PPCODE: 2274 PPCODE:
1607{ 2275{
1608 int x, y, z; 2276 int x, y, z;
1609 int w, h; 2277 int w, h;
1610 int x1, y1; 2278 int x1, y1;
1611 2279
1612 if (*data++ != 0) 2280 if (*data++ != 0)
1613 return; /* version mismatch */ 2281 XSRETURN_EMPTY; /* version mismatch */
1614 2282
1615 w = *data++ << 8; w |= *data++; 2283 w = *data++ << 8; w |= *data++;
1616 h = *data++ << 8; h |= *data++; 2284 h = *data++ << 8; h |= *data++;
1617 2285
1618 // we need to do this 'cause we don't keep an absolute coord system for rows 2286 // we need to do this 'cause we don't keep an absolute coord system for rows
1634 { 2302 {
1635 uint8_t flags = *data++; 2303 uint8_t flags = *data++;
1636 2304
1637 if (flags) 2305 if (flags)
1638 { 2306 {
1639 mapface face[3] = { 0, 0, 0 };
1640
1641 mapcell *cell = row_get_cell (row, x); 2307 mapcell *cell = row_get_cell (row, x);
2308 tileid tile[3] = { 0, 0, 0 };
1642 2309
1643 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2310 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1644 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2311 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1645 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2312 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1646 2313
1647 if (cell->darkness <= 0) 2314 if (cell->darkness == 0)
1648 { 2315 {
1649 cell->darkness = -1; 2316 cell->darkness = 0;
1650 2317
1651 for (z = 0; z <= 2; z++) 2318 for (z = 0; z <= 2; z++)
1652 { 2319 {
1653 cell->face[z] = face[z]; 2320 tileid t = tile [z];
1654 2321
1655 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2322 if (t >= self->texs || (t && !self->tex [t].name))
2323 {
1656 XPUSHs (sv_2mortal (newSViv (face[z]))); 2324 XPUSHs (sv_2mortal (newSViv (t)));
2325 need_texid (self, t);
2326 }
2327
2328 cell->tile [z] = t;
1657 } 2329 }
1658 } 2330 }
1659 } 2331 }
1660 } 2332 }
1661 } 2333 }
1662} 2334}
1663 2335
1664MODULE = CFClient PACKAGE = CFClient::MixChunk 2336MODULE = CFPlus PACKAGE = CFPlus::RW
1665 2337
1666CFClient::MixChunk 2338CFPlus::RW
1667new_from_file (SV *class, char *path) 2339new (SV *class, SV *data_sv)
1668 CODE: 2340 CODE:
1669 RETVAL = Mix_LoadWAV (path); 2341{
2342 STRLEN datalen;
2343 char *data = SvPVbyte (data_sv, datalen);
2344
2345 RETVAL = SDL_RWFromConstMem (data, datalen);
2346}
1670 OUTPUT: 2347 OUTPUT:
1671 RETVAL 2348 RETVAL
1672 2349
2350CFPlus::RW
2351new_from_file (SV *class, const char *path, const char *mode = "rb")
2352 CODE:
2353 RETVAL = SDL_RWFromFile (path, mode);
2354 OUTPUT:
2355 RETVAL
2356
2357# fails on win32:
2358# CFPlus.xs(2268) : error C2059: syntax error : '('
1673void 2359#void
2360#close (CFPlus::RW self)
2361# CODE:
2362# (self->(close)) (self);
2363
2364MODULE = CFPlus PACKAGE = CFPlus::Channel
2365
2366PROTOTYPES: DISABLE
2367
2368CFPlus::Channel
2369find ()
2370 CODE:
2371{
2372 RETVAL = Mix_GroupAvailable (-1);
2373
2374 if (RETVAL < 0)
2375 {
2376 RETVAL = Mix_GroupOldest (-1);
2377
2378 if (RETVAL < 0)
2379 XSRETURN_UNDEF;
2380
2381 Mix_HaltChannel (RETVAL);
2382 }
2383
2384 Mix_UnregisterAllEffects (RETVAL);
2385 Mix_Volume (RETVAL, 128);
2386}
2387 OUTPUT:
2388 RETVAL
2389
2390void
2391halt (CFPlus::Channel self)
2392 CODE:
2393 Mix_HaltChannel (self);
2394
2395void
2396expire (CFPlus::Channel self, int ticks = -1)
2397 CODE:
2398 Mix_ExpireChannel (self, ticks);
2399
2400void
2401fade_out (CFPlus::Channel self, int ticks = -1)
2402 CODE:
2403 Mix_FadeOutChannel (self, ticks);
2404
2405int
2406volume (CFPlus::Channel self, int volume)
2407 CODE:
2408 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2409 OUTPUT:
2410 RETVAL
2411
2412void
2413unregister_all_effects (CFPlus::Channel self)
2414 CODE:
2415 Mix_UnregisterAllEffects (self);
2416
2417void
2418set_panning (CFPlus::Channel self, int left, int right)
2419 CODE:
2420 left = CLAMP (left , 0, 255);
2421 right = CLAMP (right, 0, 255);
2422 Mix_SetPanning (self, left, right);
2423
2424void
2425set_distance (CFPlus::Channel self, int distance)
2426 CODE:
2427 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2428
2429void
2430set_position (CFPlus::Channel self, int angle, int distance)
2431 CODE:
2432
2433void
2434set_position_r (CFPlus::Channel self, int dx, int dy, int maxdistance)
2435 CODE:
2436{
2437 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2438 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2439 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2440}
2441
2442void
2443set_reverse_stereo (CFPlus::Channel self, int flip)
2444 CODE:
2445 Mix_SetReverseStereo (self, flip);
2446
2447MODULE = CFPlus PACKAGE = CFPlus::MixChunk
2448
2449PROTOTYPES: DISABLE
2450
2451CFPlus::MixChunk
2452new (SV *class, CFPlus::RW rwops)
2453 CODE:
2454 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2455 OUTPUT:
2456 RETVAL
2457
2458void
1674DESTROY (CFClient::MixChunk self) 2459DESTROY (CFPlus::MixChunk self)
1675 CODE: 2460 CODE:
1676 Mix_FreeChunk (self); 2461 Mix_FreeChunk (self);
1677 2462
1678int 2463int
1679volume (CFClient::MixChunk self, int volume = -1) 2464volume (CFPlus::MixChunk self, int volume = -1)
1680 CODE: 2465 CODE:
2466 if (items > 1)
2467 volume = CLAMP (volume, 0, 128);
1681 RETVAL = Mix_VolumeChunk (self, volume); 2468 RETVAL = Mix_VolumeChunk (self, volume);
1682 OUTPUT: 2469 OUTPUT:
1683 RETVAL 2470 RETVAL
1684 2471
1685int 2472CFPlus::Channel
1686play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2473play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1)
1687 CODE: 2474 CODE:
2475{
1688 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2476 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2477
2478 if (RETVAL < 0)
2479 XSRETURN_UNDEF;
2480
2481 if (channel < 0)
2482 {
2483 Mix_UnregisterAllEffects (RETVAL);
2484 Mix_Volume (RETVAL, 128);
2485 }
2486}
1689 OUTPUT: 2487 OUTPUT:
1690 RETVAL 2488 RETVAL
1691 2489
1692MODULE = CFClient PACKAGE = CFClient::MixMusic 2490MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1693 2491
1694int 2492int
1695volume (int volume = -1) 2493volume (int volume = -1)
2494 PROTOTYPE: ;$
1696 CODE: 2495 CODE:
2496 if (items > 0)
2497 volume = CLAMP (volume, 0, 128);
1697 RETVAL = Mix_VolumeMusic (volume); 2498 RETVAL = Mix_VolumeMusic (volume);
1698 OUTPUT: 2499 OUTPUT:
1699 RETVAL 2500 RETVAL
1700 2501
2502void
2503fade_out (int ms)
2504 CODE:
2505 Mix_FadeOutMusic (ms);
2506
2507void
2508halt ()
2509 CODE:
2510 Mix_HaltMusic ();
2511
1701CFClient::MixMusic 2512CFPlus::MixMusic
1702new_from_file (SV *class, char *path) 2513new (SV *class, CFPlus::RW rwops)
1703 CODE: 2514 CODE:
1704 RETVAL = Mix_LoadMUS (path); 2515 RETVAL = Mix_LoadMUS_RW (rwops);
1705 OUTPUT: 2516 OUTPUT:
1706 RETVAL 2517 RETVAL
1707 2518
1708void 2519void
1709DESTROY (CFClient::MixMusic self) 2520DESTROY (CFPlus::MixMusic self)
1710 CODE: 2521 CODE:
1711 Mix_FreeMusic (self); 2522 Mix_FreeMusic (self);
1712 2523
1713int 2524int
1714play (CFClient::MixMusic self, int loops = -1) 2525play (CFPlus::MixMusic self, int loops = -1)
1715 CODE: 2526 CODE:
1716 RETVAL = Mix_PlayMusic (self, loops); 2527 RETVAL = Mix_PlayMusic (self, loops);
1717 OUTPUT: 2528 OUTPUT:
1718 RETVAL 2529 RETVAL
1719 2530
2531void
2532fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2533 CODE:
2534 Mix_FadeInMusicPos (self, loops, ms, position);
2535
1720MODULE = CFClient PACKAGE = CFClient::OpenGL 2536MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2537
2538PROTOTYPES: ENABLE
1721 2539
1722BOOT: 2540BOOT:
1723{ 2541{
1724 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2542 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1725 static const struct { 2543 static const struct {
1726 const char *name; 2544 const char *name;
1727 IV iv; 2545 IV iv;
1728 } *civ, const_iv[] = { 2546 } *civ, const_iv[] = {
1729# define const_iv(name) { # name, (IV)name } 2547# define const_iv(name) { # name, (IV)name }
2548 const_iv (GL_VENDOR),
2549 const_iv (GL_VERSION),
2550 const_iv (GL_EXTENSIONS),
1730 const_iv (GL_COLOR_MATERIAL), 2551 const_iv (GL_COLOR_MATERIAL),
1731 const_iv (GL_SMOOTH), 2552 const_iv (GL_SMOOTH),
1732 const_iv (GL_FLAT), 2553 const_iv (GL_FLAT),
1733 const_iv (GL_DITHER), 2554 const_iv (GL_DITHER),
1734 const_iv (GL_BLEND), 2555 const_iv (GL_BLEND),
1738 const_iv (GL_ALPHA_TEST), 2559 const_iv (GL_ALPHA_TEST),
1739 const_iv (GL_NORMALIZE), 2560 const_iv (GL_NORMALIZE),
1740 const_iv (GL_RESCALE_NORMAL), 2561 const_iv (GL_RESCALE_NORMAL),
1741 const_iv (GL_FRONT), 2562 const_iv (GL_FRONT),
1742 const_iv (GL_BACK), 2563 const_iv (GL_BACK),
2564 const_iv (GL_AUX0),
1743 const_iv (GL_AND), 2565 const_iv (GL_AND),
1744 const_iv (GL_ONE), 2566 const_iv (GL_ONE),
1745 const_iv (GL_ZERO), 2567 const_iv (GL_ZERO),
1746 const_iv (GL_SRC_ALPHA), 2568 const_iv (GL_SRC_ALPHA),
1747 const_iv (GL_DST_ALPHA), 2569 const_iv (GL_DST_ALPHA),
1760 const_iv (GL_INTENSITY), 2582 const_iv (GL_INTENSITY),
1761 const_iv (GL_LUMINANCE), 2583 const_iv (GL_LUMINANCE),
1762 const_iv (GL_LUMINANCE_ALPHA), 2584 const_iv (GL_LUMINANCE_ALPHA),
1763 const_iv (GL_FLOAT), 2585 const_iv (GL_FLOAT),
1764 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2586 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2587 const_iv (GL_COMPRESSED_ALPHA_ARB),
2588 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2589 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2590 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2591 const_iv (GL_COMPRESSED_RGB_ARB),
2592 const_iv (GL_COMPRESSED_RGBA_ARB),
1765 const_iv (GL_COMPILE), 2593 const_iv (GL_COMPILE),
2594 const_iv (GL_PROXY_TEXTURE_1D),
2595 const_iv (GL_PROXY_TEXTURE_2D),
1766 const_iv (GL_TEXTURE_1D), 2596 const_iv (GL_TEXTURE_1D),
1767 const_iv (GL_TEXTURE_2D), 2597 const_iv (GL_TEXTURE_2D),
1768 const_iv (GL_TEXTURE_ENV), 2598 const_iv (GL_TEXTURE_ENV),
1769 const_iv (GL_TEXTURE_MAG_FILTER), 2599 const_iv (GL_TEXTURE_MAG_FILTER),
1770 const_iv (GL_TEXTURE_MIN_FILTER), 2600 const_iv (GL_TEXTURE_MIN_FILTER),
1791 const_iv (GL_COLOR_LOGIC_OP), 2621 const_iv (GL_COLOR_LOGIC_OP),
1792 const_iv (GL_SEPARABLE_2D), 2622 const_iv (GL_SEPARABLE_2D),
1793 const_iv (GL_CONVOLUTION_2D), 2623 const_iv (GL_CONVOLUTION_2D),
1794 const_iv (GL_CONVOLUTION_BORDER_MODE), 2624 const_iv (GL_CONVOLUTION_BORDER_MODE),
1795 const_iv (GL_CONSTANT_BORDER), 2625 const_iv (GL_CONSTANT_BORDER),
2626 const_iv (GL_POINTS),
1796 const_iv (GL_LINES), 2627 const_iv (GL_LINES),
2628 const_iv (GL_LINE_STRIP),
1797 const_iv (GL_LINE_LOOP), 2629 const_iv (GL_LINE_LOOP),
1798 const_iv (GL_QUADS), 2630 const_iv (GL_QUADS),
1799 const_iv (GL_QUAD_STRIP), 2631 const_iv (GL_QUAD_STRIP),
1800 const_iv (GL_TRIANGLES), 2632 const_iv (GL_TRIANGLES),
1801 const_iv (GL_TRIANGLE_STRIP), 2633 const_iv (GL_TRIANGLE_STRIP),
1802 const_iv (GL_TRIANGLE_FAN), 2634 const_iv (GL_TRIANGLE_FAN),
2635 const_iv (GL_POLYGON),
1803 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2636 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2637 const_iv (GL_POINT_SMOOTH_HINT),
2638 const_iv (GL_LINE_SMOOTH_HINT),
2639 const_iv (GL_POLYGON_SMOOTH_HINT),
2640 const_iv (GL_GENERATE_MIPMAP_HINT),
2641 const_iv (GL_TEXTURE_COMPRESSION_HINT),
1804 const_iv (GL_FASTEST), 2642 const_iv (GL_FASTEST),
2643 const_iv (GL_DONT_CARE),
2644 const_iv (GL_NICEST),
1805 const_iv (GL_V2F), 2645 const_iv (GL_V2F),
1806 const_iv (GL_V3F), 2646 const_iv (GL_V3F),
1807 const_iv (GL_T2F_V3F), 2647 const_iv (GL_T2F_V3F),
1808 const_iv (GL_T2F_N3F_V3F), 2648 const_iv (GL_T2F_N3F_V3F),
1809# undef const_iv 2649# undef const_iv
1810 }; 2650 };
1811 2651
1812 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2652 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1813 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2653 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2654
2655 texture_av = newAV ();
2656 AvREAL_off (texture_av);
1814} 2657}
2658
2659void
2660disable_GL_EXT_blend_func_separate ()
2661 CODE:
2662 gl.BlendFuncSeparate = 0;
2663 gl.BlendFuncSeparateEXT = 0;
1815 2664
1816char * 2665char *
1817gl_vendor () 2666gl_vendor ()
1818 CODE: 2667 CODE:
1819 RETVAL = (char *)glGetString (GL_VENDOR); 2668 RETVAL = (char *)glGetString (GL_VENDOR);
1832 CODE: 2681 CODE:
1833 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2682 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1834 OUTPUT: 2683 OUTPUT:
1835 RETVAL 2684 RETVAL
1836 2685
2686const char *glGetString (GLenum pname)
2687
2688GLint glGetInteger (GLenum pname)
2689 CODE:
2690 glGetIntegerv (pname, &RETVAL);
2691 OUTPUT:
2692 RETVAL
2693
2694GLdouble glGetDouble (GLenum pname)
2695 CODE:
2696 glGetDoublev (pname, &RETVAL);
2697 OUTPUT:
2698 RETVAL
2699
1837int glGetError () 2700int glGetError ()
1838 2701
1839void glFinish () 2702void glFinish ()
1840 2703
1841void glClear (int mask) 2704void glClear (int mask)
1878# near_ and far_ are due to microsofts buggy "c" compiler 2741# near_ and far_ are due to microsofts buggy "c" compiler
1879void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2742void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1880 2743
1881# near_ and far_ are due to microsofts buggy "c" compiler 2744# near_ and far_ are due to microsofts buggy "c" compiler
1882void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2745void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2746
2747PROTOTYPES: DISABLE
1883 2748
1884void glViewport (int x, int y, int width, int height) 2749void glViewport (int x, int y, int width, int height)
1885 2750
1886void glScissor (int x, int y, int width, int height) 2751void glScissor (int x, int y, int width, int height)
1887 2752
1895 2760
1896void glRotate (float angle, float x, float y, float z) 2761void glRotate (float angle, float x, float y, float z)
1897 CODE: 2762 CODE:
1898 glRotatef (angle, x, y, z); 2763 glRotatef (angle, x, y, z);
1899 2764
1900void glBegin (int mode)
1901
1902void glEnd ()
1903
1904void glColor (float r, float g, float b, float a = 1.0) 2765void glColor (float r, float g, float b, float a = 1.0)
1905 PROTOTYPE: @
1906 ALIAS: 2766 ALIAS:
1907 glColor_premultiply = 1 2767 glColor_premultiply = 1
1908 CODE: 2768 CODE:
1909 if (ix) 2769 if (ix)
1910 { 2770 {
1911 r *= a; 2771 r *= a;
1912 g *= a; 2772 g *= a;
1913 b *= a; 2773 b *= a;
1914 } 2774 }
1915 // microsoft visual "c" rounds instead of truncating... 2775 // microsoft visual "c" rounds instead of truncating...
1916 glColor4ub (MIN ((int)(r * 256.f), 255), 2776 glColor4f (r, g, b, a);
1917 MIN ((int)(g * 256.f), 255),
1918 MIN ((int)(b * 256.f), 255),
1919 MIN ((int)(a * 256.f), 255));
1920
1921void glInterleavedArrays (int format, int stride, char *data)
1922
1923void glDrawElements (int mode, int count, int type, char *indices)
1924
1925# 1.2 void glDrawRangeElements (int mode, int start, int end
1926 2777
1927void glRasterPos (float x, float y, float z = 0.) 2778void glRasterPos (float x, float y, float z = 0.)
1928 CODE: 2779 CODE:
1929 glRasterPos3f (0, 0, z); 2780 glRasterPos3f (0, 0, z);
1930 glBitmap (0, 0, 0, 0, x, y, 0); 2781 glBitmap (0, 0, 0, 0, x, y, 0);
1935 2786
1936void glTexCoord (float s, float t) 2787void glTexCoord (float s, float t)
1937 CODE: 2788 CODE:
1938 glTexCoord2f (s, t); 2789 glTexCoord2f (s, t);
1939 2790
2791void glRect (float x1, float y1, float x2, float y2)
2792 CODE:
2793 glRectf (x1, y1, x2, y2);
2794
2795void glRect_lineloop (float x1, float y1, float x2, float y2)
2796 CODE:
2797 glBegin (GL_LINE_LOOP);
2798 glVertex2f (x1, y1);
2799 glVertex2f (x2, y1);
2800 glVertex2f (x2, y2);
2801 glVertex2f (x1, y2);
2802 glEnd ();
2803
2804PROTOTYPES: ENABLE
2805
2806void glBegin (int mode)
2807
2808void glEnd ()
2809
2810void glPointSize (GLfloat size)
2811
2812void glLineWidth (GLfloat width)
2813
2814void glInterleavedArrays (int format, int stride, char *data)
2815
2816void glDrawElements (int mode, int count, int type, char *indices)
2817
2818# 1.2 void glDrawRangeElements (int mode, int start, int end
2819
1940void glTexEnv (int target, int pname, float param) 2820void glTexEnv (int target, int pname, float param)
1941 CODE: 2821 CODE:
1942 glTexEnvf (target, pname, param); 2822 glTexEnvf (target, pname, param);
1943 2823
1944void glTexParameter (int target, int pname, float param) 2824void glTexParameter (int target, int pname, float param)
1966 2846
1967void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2847void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1968 2848
1969void glDrawPixels (int width, int height, int format, int type, char *pixels) 2849void glDrawPixels (int width, int height, int format, int type, char *pixels)
1970 2850
2851void glPixelZoom (float x, float y)
2852
1971void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2853void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1972 2854
1973int glGenTexture () 2855int glGenTexture ()
1974 CODE: 2856 CODE:
1975{ 2857 RETVAL = gen_texture ();
1976 GLuint name;
1977 glGenTextures (1, &name);
1978 RETVAL = name;
1979}
1980 OUTPUT: 2858 OUTPUT:
1981 RETVAL 2859 RETVAL
1982 2860
1983void glDeleteTexture (int name) 2861void glDeleteTexture (int name)
1984 CODE: 2862 CODE:
1985{
1986 GLuint name_ = name;
1987 glDeleteTextures (1, &name_); 2863 del_texture (name);
1988} 2864
1989
1990int glGenList () 2865int glGenList ()
1991 CODE: 2866 CODE:
1992 RETVAL = glGenLists (1); 2867 RETVAL = glGenLists (1);
1993 OUTPUT: 2868 OUTPUT:
1994 RETVAL 2869 RETVAL
2001 2876
2002void glEndList () 2877void glEndList ()
2003 2878
2004void glCallList (int list) 2879void glCallList (int list)
2005 2880
2881MODULE = CFPlus PACKAGE = CFPlus::UI::Base
2006 2882
2883PROTOTYPES: DISABLE
2884
2885void
2886find_widget (SV *self, NV x, NV y)
2887 PPCODE:
2888{
2889 if (within_widget (self, x, y))
2890 XPUSHs (self);
2891}
2892
2893BOOT:
2894{
2895 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV);
2896
2897 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV);
2898 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV);
2899 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV);
2900 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV);
2901}
2902
2903void
2904draw (SV *self)
2905 CODE:
2906{
2907 HV *hv;
2908 SV **svp;
2909 NV x, y, w, h;
2910 SV *draw_x_sv = GvSV (draw_x_gv);
2911 SV *draw_y_sv = GvSV (draw_y_gv);
2912 SV *draw_w_sv = GvSV (draw_w_gv);
2913 SV *draw_h_sv = GvSV (draw_h_gv);
2914 double draw_x, draw_y;
2915
2916 if (!SvROK (self))
2917 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self));
2918
2919 hv = (HV *)SvRV (self);
2920
2921 if (SvTYPE (hv) != SVt_PVHV)
2922 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self));
2923
2924 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2925 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2926
2927 if (!h || !w)
2928 XSRETURN_EMPTY;
2929
2930 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2931 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2932
2933 draw_x = SvNV (draw_x_sv) + x;
2934 draw_y = SvNV (draw_y_sv) + y;
2935
2936 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2937 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2938 XSRETURN_EMPTY;
2939
2940 sv_setnv (draw_x_sv, draw_x);
2941 sv_setnv (draw_y_sv, draw_y);
2942
2943 glPushMatrix ();
2944 glTranslated (x, y, 0);
2945
2946 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2947 {
2948 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2949
2950 if (svp && SvTRUE (*svp))
2951 {
2952 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2953 glEnable (GL_BLEND);
2954 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2955 glBegin (GL_QUADS);
2956 glVertex2f (0, 0);
2957 glVertex2f (w, 0);
2958 glVertex2f (w, h);
2959 glVertex2f (0, h);
2960 glEnd ();
2961 glDisable (GL_BLEND);
2962 }
2963 }
2964#if 0
2965 // draw borders, for debugging
2966 glPushMatrix ();
2967 glColor4f (1., 1., 0., 1.);
2968 glTranslatef (.5, .5, 0.);
2969 glBegin (GL_LINE_LOOP);
2970 glVertex2f (0 , 0);
2971 glVertex2f (w - 1, 0);
2972 glVertex2f (w - 1, h - 1);
2973 glVertex2f (0 , h - 1);
2974 glEnd ();
2975 glPopMatrix ();
2976#endif
2977 PUSHMARK (SP);
2978 XPUSHs (self);
2979 PUTBACK;
2980 call_method ("_draw", G_VOID | G_DISCARD);
2981 SPAGAIN;
2982
2983 glPopMatrix ();
2984
2985 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2986 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2987}
2988

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