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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.124 by root, Tue Jul 4 23:23:31 2006 UTC vs.
Revision 1.248 by root, Fri Dec 28 15:27:39 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
12#include <math.h> 30#include <math.h>
13#include <string.h> 31#include <string.h>
14#include <stdio.h> 32#include <stdio.h>
15#include <stdlib.h> 33#include <stdlib.h>
16 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
17#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
18#include <SDL_endian.h> 39#include <SDL_endian.h>
19#include <SDL_image.h> 40#include <SDL_image.h>
20#include <SDL_mixer.h> 41#include <SDL_mixer.h>
21#include <SDL_opengl.h> 42#include <SDL_opengl.h>
22 43
31# include <sys/types.h> 52# include <sys/types.h>
32# include <sys/socket.h> 53# include <sys/socket.h>
33# include <netinet/in.h> 54# include <netinet/in.h>
34# include <netinet/tcp.h> 55# include <netinet/tcp.h>
35# include <inttypes.h> 56# include <inttypes.h>
36#else
37 typedef unsigned char uint8_t;
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 57#endif
44 58
45#include "glext.h"
46
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ 59#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
48 60
49#define FOW_DARKNESS 32 61#define FOW_DARKNESS 32
50 62
51#define MAP_EXTEND_X 32 63#define MAP_EXTEND_X 32
52#define MAP_EXTEND_Y 512 64#define MAP_EXTEND_Y 512
53 65
54#define MIN_FONT_HEIGHT 10 66#define MIN_FONT_HEIGHT 10
55 67
56#if 1 68#if 0
57# define PARACHUTE SDL_INIT_NOPARACHUTE 69# define PARACHUTE SDL_INIT_NOPARACHUTE
58#else 70#else
59# define PARACHUTE 0 71# define PARACHUTE 0
60#endif 72#endif
61 73
74static AV *texture_av;
75
62static struct 76static struct
63{ 77{
64#define GL_FUNC(ptr,name) ptr name; 78#define GL_FUNC(ptr,name) ptr name;
65#include "glfunc.h" 79#include "glfunc.h"
66#undef GL_FUNC 80#undef GL_FUNC
67} gl; 81} gl;
68 82
83static void
69static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 84gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
70{ 85{
71 if (gl.BlendFuncSeparate) 86 if (gl.BlendFuncSeparate)
72 gl.BlendFuncSeparate (sa, da, saa, daa); 87 gl.BlendFuncSeparate (sa, da, saa, daa);
73 else if (gl.BlendFuncSeparateEXT) 88 else if (gl.BlendFuncSeparateEXT)
74 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 89 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
75 else 90 else
76 glBlendFunc (sa, da); 91 glBlendFunc (sa, da);
77} 92}
78 93
94static GLuint
95gen_texture ()
96{
97 GLuint name;
98
99 if (AvFILL (texture_av) >= 0)
100 name = (GLuint)(size_t)av_pop (texture_av);
101 else
102 glGenTextures (1, &name);
103
104 return name;
105}
106
107static void
108del_texture (GLuint name)
109{
110 /* make a half-assed attempt at returning the memory used by the texture */
111 /* textures are frequently being reused by cfplus anyway */
112 /*glBindTexture (GL_TEXTURE_2D, name);*/
113 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
114 av_push (texture_av, (SV *)(size_t)name);
115 glDeleteTextures (1, &name);
116}
117
79#include "texcache.c" 118#include "texcache.c"
119#include "rendercache.c"
80 120
81#include "pango-font.c" 121#include "pango-font.c"
82#include "pango-fontmap.c" 122#include "pango-fontmap.c"
83#include "pango-render.c" 123#include "pango-render.c"
84 124
125typedef IV DC__Channel;
126typedef SDL_RWops *DC__RW;
85typedef Mix_Chunk *CFClient__MixChunk; 127typedef Mix_Chunk *DC__MixChunk;
86typedef Mix_Music *CFClient__MixMusic; 128typedef Mix_Music *DC__MixMusic;
87 129
88typedef PangoFontDescription *CFClient__Font; 130typedef PangoFontDescription *DC__Font;
89 131
90static int 132static int
91shape_attr_p (PangoLayoutRun *run) 133shape_attr_p (PangoLayoutRun *run)
92{ 134{
93 GSList *attrs = run->item->analysis.extra_attrs; 135 GSList *attrs = run->item->analysis.extra_attrs;
107 149
108typedef struct cf_layout { 150typedef struct cf_layout {
109 PangoLayout *pl; 151 PangoLayout *pl;
110 float r, g, b, a; // default color for rgba mode 152 float r, g, b, a; // default color for rgba mode
111 int base_height; 153 int base_height;
112 CFClient__Font font; 154 DC__Font font;
155 rc_t *rc;
113} *CFClient__Layout; 156} *DC__Layout;
114 157
115static CFClient__Font default_font; 158static DC__Font default_font;
116static PangoContext *opengl_context; 159static PangoContext *opengl_context;
117static PangoFontMap *opengl_fontmap; 160static PangoFontMap *opengl_fontmap;
118 161
119static void 162static void
120substitute_func (FcPattern *pattern, gpointer data) 163substitute_func (FcPattern *pattern, gpointer data)
121{ 164{
122 FcPatternAddBool (pattern, FC_HINTING, 1); 165 FcPatternAddBool (pattern, FC_HINTING, 1);
123#ifdef FC_HINT_STYLE 166#ifdef FC_HINT_STYLE
124 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); 167 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
125#endif 168#endif
126#ifdef _WIN32
127 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
128#else
129 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 169 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
130#endif
131} 170}
132 171
133static void 172static void
134layout_update_font (CFClient__Layout self) 173layout_update_font (DC__Layout self)
135{ 174{
136 /* use a random scale factor to account for unknown descenders, 0.8 works 175 /* use a random scale factor to account for unknown descenders, 0.8 works
137 * reasonably well with bitstream vera 176 * reasonably well with bitstream vera
138 */ 177 */
139 PangoFontDescription *font = self->font ? self->font : default_font; 178 PangoFontDescription *font = self->font ? self->font : default_font;
143 182
144 pango_layout_set_font_description (self->pl, font); 183 pango_layout_set_font_description (self->pl, font);
145} 184}
146 185
147static void 186static void
148layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 187layout_get_pixel_size (DC__Layout self, int *w, int *h)
149{ 188{
189 PangoRectangle rect;
190
191 // get_pixel_* wrongly rounds down
150 pango_layout_get_pixel_size (self->pl, w, h); 192 pango_layout_get_extents (self->pl, 0, &rect);
151 193
152 if (!*w) *w = 1; 194 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
153 if (!*h) *h = 1; 195 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
154 196
155 *w = (*w + 3) & ~3; 197 if (!rect.width) rect.width = 1;
156} 198 if (!rect.height) rect.height = 1;
157 199
200 *w = rect.width;
201 *h = rect.height;
202}
203
204typedef uint16_t tileid;
158typedef uint16_t mapface; 205typedef uint16_t faceid;
159 206
160typedef struct { 207typedef struct {
161 GLint name; 208 GLuint name;
162 int w, h; 209 int w, h;
163 float s, t; 210 float s, t;
164 uint8_t r, g, b, a; 211 uint8_t r, g, b, a;
212 tileid smoothtile;
213 uint8_t smoothlevel;
165} maptex; 214} maptex;
166 215
167typedef struct { 216typedef struct {
217 uint32_t player;
218 tileid tile[3];
168 int16_t darkness; 219 uint16_t darkness;
169 mapface face[3]; 220 uint8_t stat_width, stat_hp, flags, smoothmax;
170} mapcell; 221} mapcell;
171 222
172typedef struct { 223typedef struct {
173 int32_t c0, c1; 224 int32_t c0, c1;
174 mapcell *col; 225 mapcell *col;
175} maprow; 226} maprow;
176 227
177typedef struct map { 228typedef struct map {
178 int x, y, w, h; 229 int x, y, w, h;
179 int ox, oy; /* offset to virtual global coordinate system */ 230 int ox, oy; /* offset to virtual global coordinate system */
180 int faces; 231 int faces; tileid *face2tile; // [faceid]
181 mapface *face; 232 int texs; maptex *tex; // [tileid]
182
183 int texs;
184 maptex *tex;
185 233
186 int32_t rows; 234 int32_t rows;
187 maprow *row; 235 maprow *row;
188} *CFClient__Map; 236} *DC__Map;
189 237
190static char * 238static char *
191prepend (char *ptr, int sze, int inc) 239prepend (char *ptr, int sze, int inc)
192{ 240{
193 char *p; 241 char *p;
210} 258}
211 259
212#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 260#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
213#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 261#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
214 262
263static void
264need_facenum (struct map *self, faceid face)
265{
266 while (self->faces <= face)
267 {
268 Append (tileid, self->face2tile, self->faces, self->faces);
269 self->faces *= 2;
270 }
271}
272
273static void
274need_texid (struct map *self, int texid)
275{
276 while (self->texs <= texid)
277 {
278 Append (maptex, self->tex, self->texs, self->texs);
279 self->texs *= 2;
280 }
281}
282
215static maprow * 283static maprow *
216map_get_row (CFClient__Map self, int y) 284map_get_row (DC__Map self, int y)
217{ 285{
218 if (0 > y) 286 if (0 > y)
219 { 287 {
220 int extend = - y + MAP_EXTEND_Y; 288 int extend = - y + MAP_EXTEND_Y;
221 Prepend (maprow, self->row, self->rows, extend); 289 Prepend (maprow, self->row, self->rows, extend);
259 327
260 return row->col + (x - row->c0); 328 return row->col + (x - row->c0);
261} 329}
262 330
263static mapcell * 331static mapcell *
264map_get_cell (CFClient__Map self, int x, int y) 332map_get_cell (DC__Map self, int x, int y)
265{ 333{
266 return row_get_cell (map_get_row (self, y), x); 334 return row_get_cell (map_get_row (self, y), x);
267} 335}
268 336
269static void 337static void
270map_clear (CFClient__Map self) 338map_clear (DC__Map self)
271{ 339{
272 int r; 340 int r;
273 341
274 for (r = 0; r < self->rows; r++) 342 for (r = 0; r < self->rows; r++)
275 Safefree (self->row[r].col); 343 Safefree (self->row[r].col);
283 self->row = 0; 351 self->row = 0;
284 self->rows = 0; 352 self->rows = 0;
285} 353}
286 354
287static void 355static void
288map_blank (CFClient__Map self, int x0, int y0, int w, int h) 356map_blank (DC__Map self, int x0, int y0, int w, int h)
289{ 357{
290 int x, y; 358 int x, y;
291 maprow *row; 359 maprow *row;
360 mapcell *cell;
292 361
293 for (y = y0; y < y0 + h; y++) 362 for (y = y0; y < y0 + h; y++)
294 if (y >= 0) 363 if (y >= 0)
295 { 364 {
296 if (y >= self->rows) 365 if (y >= self->rows)
302 if (x >= row->c0) 371 if (x >= row->c0)
303 { 372 {
304 if (x >= row->c1) 373 if (x >= row->c1)
305 break; 374 break;
306 375
307 row->col[x - row->c0].darkness = -1; 376 cell = row->col + x - row->c0;
377
378 cell->darkness = 0;
379 cell->stat_hp = 0;
380 cell->flags = 0;
381 cell->player = 0;
308 } 382 }
309 } 383 }
384}
385
386typedef struct {
387 tileid tile;
388 uint8_t x, y, level;
389} smooth_key;
390
391static void
392smooth_or_bits (HV *hv, smooth_key *key, IV bits)
393{
394 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
395
396 if (SvIOK (*sv))
397 SvIV_set (*sv, SvIVX (*sv) | bits);
398 else
399 sv_setiv (*sv, bits);
310} 400}
311 401
312static void 402static void
313music_finished (void) 403music_finished (void)
314{ 404{
350 n |= n >> 16; 440 n |= n >> 16;
351 441
352 return n + 1; 442 return n + 1;
353} 443}
354 444
355MODULE = CFClient PACKAGE = CFClient 445static unsigned int
446popcount (unsigned int n)
447{
448 n -= (n >> 1) & 0x55555555U;
449 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
450 n = ((n >> 4) + n) & 0x0f0f0f0fU;
451 n *= 0x01010101U;
452
453 return n >> 24;
454}
455
456/* SDL should provide this, really. */
457#define SDLK_MODIFIER_MIN 300
458#define SDLK_MODIFIER_MAX 314
459
460/******************************************************************************/
461
462static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
463static GV *hover_gv;
464
465static int
466within_widget (SV *widget, NV x, NV y)
467{
468 HV *self;
469 SV **svp;
470 NV wx, ww, wy, wh;
471
472 if (!SvROK (widget))
473 return 0;
474
475 self = (HV *)SvRV (widget);
476
477 if (SvTYPE (self) != SVt_PVHV)
478 return 0;
479
480 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
481 if (y < wy)
482 return 0;
483
484 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
485 if (y >= wy + wh)
486 return 0;
487
488 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
489 if (x < wx)
490 return 0;
491
492 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
493 if (x >= wx + ww)
494 return 0;
495
496 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
497 if (!svp || !SvTRUE (*svp))
498 return 0;
499
500 return 1;
501}
502
503MODULE = Deliantra::Client PACKAGE = DC
356 504
357PROTOTYPES: ENABLE 505PROTOTYPES: ENABLE
358 506
359BOOT: 507BOOT:
360{ 508{
361 HV *stash = gv_stashpv ("CFClient", 1); 509 HV *stash = gv_stashpv ("DC", 1);
362 static const struct { 510 static const struct {
363 const char *name; 511 const char *name;
364 IV iv; 512 IV iv;
365 } *civ, const_iv[] = { 513 } *civ, const_iv[] = {
366# define const_iv(name) { # name, (IV)name } 514# define const_iv(name) { # name, (IV)name }
515 const_iv (SDLK_MODIFIER_MIN),
516 const_iv (SDLK_MODIFIER_MAX),
517
367 const_iv (SDL_ACTIVEEVENT), 518 const_iv (SDL_ACTIVEEVENT),
368 const_iv (SDL_KEYDOWN), 519 const_iv (SDL_KEYDOWN),
369 const_iv (SDL_KEYUP), 520 const_iv (SDL_KEYUP),
370 const_iv (SDL_MOUSEMOTION), 521 const_iv (SDL_MOUSEMOTION),
371 const_iv (SDL_MOUSEBUTTONDOWN), 522 const_iv (SDL_MOUSEBUTTONDOWN),
380 const_iv (SDL_EVENT_RESERVEDA), 531 const_iv (SDL_EVENT_RESERVEDA),
381 const_iv (SDL_EVENT_RESERVEDB), 532 const_iv (SDL_EVENT_RESERVEDB),
382 const_iv (SDL_VIDEORESIZE), 533 const_iv (SDL_VIDEORESIZE),
383 const_iv (SDL_VIDEOEXPOSE), 534 const_iv (SDL_VIDEOEXPOSE),
384 const_iv (SDL_USEREVENT), 535 const_iv (SDL_USEREVENT),
536
537 const_iv (SDL_APPINPUTFOCUS),
538 const_iv (SDL_APPMOUSEFOCUS),
539 const_iv (SDL_APPACTIVE),
540
541 const_iv (SDLK_FIRST),
542 const_iv (SDLK_LAST),
385 const_iv (SDLK_KP0), 543 const_iv (SDLK_KP0),
386 const_iv (SDLK_KP1), 544 const_iv (SDLK_KP1),
387 const_iv (SDLK_KP2), 545 const_iv (SDLK_KP2),
388 const_iv (SDLK_KP3), 546 const_iv (SDLK_KP3),
389 const_iv (SDLK_KP4), 547 const_iv (SDLK_KP4),
444 const_iv (SDLK_BREAK), 602 const_iv (SDLK_BREAK),
445 const_iv (SDLK_MENU), 603 const_iv (SDLK_MENU),
446 const_iv (SDLK_POWER), 604 const_iv (SDLK_POWER),
447 const_iv (SDLK_EURO), 605 const_iv (SDLK_EURO),
448 const_iv (SDLK_UNDO), 606 const_iv (SDLK_UNDO),
607
449 const_iv (KMOD_NONE), 608 const_iv (KMOD_NONE),
609 const_iv (KMOD_SHIFT),
450 const_iv (KMOD_LSHIFT), 610 const_iv (KMOD_LSHIFT),
451 const_iv (KMOD_RSHIFT), 611 const_iv (KMOD_RSHIFT),
612 const_iv (KMOD_CTRL),
452 const_iv (KMOD_LCTRL), 613 const_iv (KMOD_LCTRL),
453 const_iv (KMOD_RCTRL), 614 const_iv (KMOD_RCTRL),
615 const_iv (KMOD_ALT),
454 const_iv (KMOD_LALT), 616 const_iv (KMOD_LALT),
455 const_iv (KMOD_RALT), 617 const_iv (KMOD_RALT),
618 const_iv (KMOD_META),
456 const_iv (KMOD_LMETA), 619 const_iv (KMOD_LMETA),
457 const_iv (KMOD_RMETA), 620 const_iv (KMOD_RMETA),
458 const_iv (KMOD_NUM), 621 const_iv (KMOD_NUM),
459 const_iv (KMOD_CAPS), 622 const_iv (KMOD_CAPS),
460 const_iv (KMOD_MODE), 623 const_iv (KMOD_MODE),
461 const_iv (KMOD_CTRL), 624
462 const_iv (KMOD_SHIFT), 625 const_iv (MIX_DEFAULT_FORMAT),
463 const_iv (KMOD_ALT),
464 const_iv (KMOD_META)
465# undef const_iv 626# undef const_iv
466 }; 627 };
467 628
468 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 629 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
469 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 630 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
631
632 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
633 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
470} 634}
635
636void
637weaken (SV *rv)
638 PROTOTYPE: $
639 CODE:
640 sv_rvweaken (rv);
641
642int
643in_destruct ()
644 CODE:
645 RETVAL = PL_main_cv == Nullcv;
646 OUTPUT:
647 RETVAL
471 648
472NV floor (NV x) 649NV floor (NV x)
473 650
474NV ceil (NV x) 651NV ceil (NV x)
652
653IV minpot (UV n)
654
655IV popcount (UV n)
475 656
476void 657void
477pango_init () 658pango_init ()
478 CODE: 659 CODE:
479{ 660{
480 opengl_fontmap = pango_opengl_font_map_new (); 661 opengl_fontmap = pango_opengl_font_map_new ();
481 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 662 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
482 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 663 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
483} 664}
484 665
666char *
667SDL_GetError ()
668
485int 669int
486SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) 670SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
487 671
488void 672void
489SDL_Quit () 673SDL_Quit ()
490 674
491void 675void
492SDL_ListModes () 676SDL_ListModes (int rgb, int alpha)
493 PPCODE: 677 PPCODE:
494{ 678{
495 SDL_Rect **m; 679 SDL_Rect **m;
496 680
497 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 681 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
498 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 682 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
499 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 683 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
500 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 684 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
501 685
502 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 686 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
503 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 687 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
504 688
505 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 689 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
506 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 690 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
507 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 691 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
508 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 692 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
509 693
510 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 694 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
511 695#if SDL_VERSION_ATLEAST(1,2,10)
512 SDL_EnableUNICODE (1); 696 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
513 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 697 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
698#endif
514 699
515 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 700 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
516 701
517 if (m && m != (SDL_Rect **)-1) 702 if (m && m != (SDL_Rect **)-1)
518 while (*m) 703 while (*m)
519 { 704 {
705 if ((*m)->w >= 800 && (*m)->h >= 480)
706 {
520 AV *av = newAV (); 707 AV *av = newAV ();
521 av_push (av, newSViv ((*m)->w)); 708 av_push (av, newSViv ((*m)->w));
522 av_push (av, newSViv ((*m)->h)); 709 av_push (av, newSViv ((*m)->h));
710 av_push (av, newSViv (rgb));
711 av_push (av, newSViv (alpha));
523 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 712 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
713 }
524 714
525 ++m; 715 ++m;
526 } 716 }
527} 717}
528 718
529char *
530SDL_GetError ()
531
532int 719int
533SDL_SetVideoMode (int w, int h, int fullscreen) 720SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
534 CODE: 721 CODE:
722{
723 SDL_EnableUNICODE (1);
724 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
725
726 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
727 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
728 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
729 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
730
535 RETVAL = !!SDL_SetVideoMode ( 731 RETVAL = !!SDL_SetVideoMode (
536 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 732 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
537 ); 733 );
734
538 if (RETVAL) 735 if (RETVAL)
539 { 736 {
540 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 737 av_clear (texture_av);
738
739 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
541# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 740#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
542# include "glfunc.h" 741#include "glfunc.h"
543# undef GL_FUNC 742#undef GL_FUNC
544 } 743 }
744}
545 OUTPUT: 745 OUTPUT:
546 RETVAL 746 RETVAL
547 747
548void 748void
549SDL_GL_SwapBuffers () 749SDL_GL_SwapBuffers ()
550 750
551char * 751char *
552SDL_GetKeyName (int sym) 752SDL_GetKeyName (int sym)
553 753
754int
755SDL_GetAppState ()
756
554void 757void
555SDL_PollEvent () 758poll_events ()
556 PPCODE: 759 PPCODE:
557{ 760{
558 SDL_Event ev; 761 SDL_Event ev;
559 762
560 while (SDL_PollEvent (&ev)) 763 SDL_PumpEvents ();
764 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
561 { 765 {
562 HV *hv = newHV (); 766 HV *hv = newHV ();
563 hv_store (hv, "type", 4, newSViv (ev.type), 0); 767 hv_store (hv, "type", 4, newSViv (ev.type), 0);
564 768
565 switch (ev.type) 769 switch (ev.type)
567 case SDL_KEYDOWN: 771 case SDL_KEYDOWN:
568 case SDL_KEYUP: 772 case SDL_KEYUP:
569 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 773 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
570 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 774 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
571 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 775 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
776 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
572 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 777 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
573 break; 778 break;
574 779
575 case SDL_ACTIVEEVENT: 780 case SDL_ACTIVEEVENT:
576 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 781 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
577 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 782 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
578 break; 783 break;
579 784
580 case SDL_MOUSEMOTION: 785 case SDL_MOUSEMOTION:
786 {
787 int state = ev.motion.state;
788 int x = ev.motion.x;
789 int y = ev.motion.y;
790 int xrel = ev.motion.xrel;
791 int yrel = ev.motion.yrel;
792
793 /* do simplistic event compression */
794 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
795 && state == ev.motion.state)
796 {
797 xrel += ev.motion.xrel;
798 yrel += ev.motion.yrel;
799 x = ev.motion.x;
800 y = ev.motion.y;
801 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
802 }
803
581 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 804 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
582
583 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 805 hv_store (hv, "state", 5, newSViv (state), 0);
584 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 806 hv_store (hv, "x", 1, newSViv (x), 0);
585 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 807 hv_store (hv, "y", 1, newSViv (y), 0);
586 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 808 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
587 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 809 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
810 }
588 break; 811 break;
589 812
590 case SDL_MOUSEBUTTONDOWN: 813 case SDL_MOUSEBUTTONDOWN:
591 case SDL_MOUSEBUTTONUP: 814 case SDL_MOUSEBUTTONUP:
592 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 815 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
602 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 825 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
603 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 826 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
604 break; 827 break;
605 } 828 }
606 829
607 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 830 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
608 } 831 }
609} 832}
610 833
611int 834int
612Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 835Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
613 POSTCALL: 836 POSTCALL:
614 Mix_HookMusicFinished (music_finished); 837 Mix_HookMusicFinished (music_finished);
615 Mix_ChannelFinished (channel_finished); 838 Mix_ChannelFinished (channel_finished);
616 839
617void 840void
841Mix_QuerySpec ()
842 PPCODE:
843{
844 int freq, channels;
845 Uint16 format;
846
847 if (Mix_QuerySpec (&freq, &format, &channels))
848 {
849 EXTEND (SP, 3);
850 PUSHs (sv_2mortal (newSViv (freq)));
851 PUSHs (sv_2mortal (newSViv (format)));
852 PUSHs (sv_2mortal (newSViv (channels)));
853 }
854}
855
856void
618Mix_CloseAudio () 857Mix_CloseAudio ()
619 858
620int 859int
621Mix_AllocateChannels (int numchans = -1) 860Mix_AllocateChannels (int numchans = -1)
622 861
862const char *
863Mix_GetError ()
864
623void 865void
624lowdelay (int fd, int val = 1) 866lowdelay (int fd, int val = 1)
625 CODE: 867 CODE:
868 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
869
870void
871win32_proxy_info ()
872 PPCODE:
873{
626#ifndef _WIN32 874#ifdef _WIN32
627 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 875 char buffer[2048];
876 DWORD buflen;
877
878 EXTEND (SP, 3);
879
880 buflen = sizeof (buffer);
881 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
882 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
883 {
884 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
885
886 buflen = sizeof (buffer);
887 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
888 {
889 PUSHs (newSVpv (buffer, 0));
890
891 buflen = sizeof (buffer);
892 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
893 PUSHs (newSVpv (buffer, 0));
894 }
895 }
628#endif 896#endif
897}
629 898
630void 899void
631add_font (char *file) 900add_font (char *file)
632 CODE: 901 CODE:
633 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 902 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
634 903
635void 904void
636load_image_inline (SV *image_) 905load_image_inline (SV *image_)
637 ALIAS: 906 ALIAS:
638 load_image_file = 1 907 load_image_file = 1
641 STRLEN image_len; 910 STRLEN image_len;
642 char *image = (char *)SvPVbyte (image_, image_len); 911 char *image = (char *)SvPVbyte (image_, image_len);
643 SDL_Surface *surface, *surface2; 912 SDL_Surface *surface, *surface2;
644 SDL_PixelFormat fmt; 913 SDL_PixelFormat fmt;
645 SDL_RWops *rw = ix 914 SDL_RWops *rw = ix
646 ? SDL_RWFromFile (image, "r") 915 ? SDL_RWFromFile (image, "rb")
647 : SDL_RWFromConstMem (image, image_len); 916 : SDL_RWFromConstMem (image, image_len);
648 917
649 if (!rw) 918 if (!rw)
650 croak ("load_image: %s", SDL_GetError ()); 919 croak ("load_image: %s", SDL_GetError ());
651 920
680 949
681 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 950 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
682 951
683 assert (surface2->pitch == surface2->w * 4); 952 assert (surface2->pitch == surface2->w * 4);
684 953
954 SDL_LockSurface (surface2);
685 EXTEND (SP, 5); 955 EXTEND (SP, 6);
686 PUSHs (sv_2mortal (newSViv (surface2->w))); 956 PUSHs (sv_2mortal (newSViv (surface2->w)));
687 PUSHs (sv_2mortal (newSViv (surface2->h))); 957 PUSHs (sv_2mortal (newSViv (surface2->h)));
688 SDL_LockSurface (surface2);
689 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 958 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
690 SDL_UnlockSurface (surface2);
691 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 959 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
692 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 960 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
693 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 961 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
962 SDL_UnlockSurface (surface2);
694 963
695 SDL_FreeSurface (surface); 964 SDL_FreeSurface (surface);
696 SDL_FreeSurface (surface2); 965 SDL_FreeSurface (surface2);
697} 966}
698 967
724void 993void
725error (char *message) 994error (char *message)
726 CODE: 995 CODE:
727 fprintf (stderr, "ERROR: %s\n", message); 996 fprintf (stderr, "ERROR: %s\n", message);
728#ifdef _WIN32 997#ifdef _WIN32
729 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 998 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
730#endif 999#endif
731 1000
732void 1001void
733fatal (char *message) 1002fatal (char *message)
734 CODE: 1003 CODE:
735 fprintf (stderr, "FATAL: %s\n", message); 1004 fprintf (stderr, "FATAL: %s\n", message);
736#ifdef _WIN32 1005#ifdef _WIN32
737 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1006 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
738#endif 1007#endif
739 _exit (1); 1008 _exit (1);
740 1009
741void 1010void
742_exit (int retval) 1011_exit (int retval = 0)
743 CODE: 1012 CODE:
1013#ifdef WIN32
1014 ExitThread (retval); // unclean, please beam me up
1015#else
744 _exit (retval); 1016 _exit (retval);
1017#endif
745 1018
1019void
1020debug ()
1021 CODE:
1022{
1023#if DEBUG
1024 VALGRIND_DO_LEAK_CHECK;
1025#endif
1026}
1027
746MODULE = CFClient PACKAGE = CFClient::Font 1028MODULE = Deliantra::Client PACKAGE = DC::Font
747 1029
748CFClient::Font 1030PROTOTYPES: DISABLE
1031
1032DC::Font
749new_from_file (SV *class, char *path, int id = 0) 1033new_from_file (SV *class, char *path, int id = 0)
750 CODE: 1034 CODE:
751{ 1035{
752 int count; 1036 int count;
753 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1037 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
756} 1040}
757 OUTPUT: 1041 OUTPUT:
758 RETVAL 1042 RETVAL
759 1043
760void 1044void
761DESTROY (CFClient::Font self) 1045DESTROY (DC::Font self)
762 CODE: 1046 CODE:
763 pango_font_description_free (self); 1047 pango_font_description_free (self);
764 1048
765void 1049void
766make_default (CFClient::Font self) 1050make_default (DC::Font self)
1051 PROTOTYPE: $
767 CODE: 1052 CODE:
768 default_font = self; 1053 default_font = self;
769 1054
770MODULE = CFClient PACKAGE = CFClient::Layout 1055MODULE = Deliantra::Client PACKAGE = DC::Layout
771 1056
1057PROTOTYPES: DISABLE
1058
772void 1059void
773clear_font_cache () 1060glyph_cache_backup ()
1061 PROTOTYPE:
774 CODE: 1062 CODE:
775 pango_fc_font_map_cache_clear ((PangoFcFontMap *)opengl_fontmap); 1063 tc_backup ();
1064
1065void
1066glyph_cache_restore ()
1067 PROTOTYPE:
1068 CODE:
776 tc_clear (); 1069 tc_restore ();
777 1070
778CFClient::Layout 1071DC::Layout
779new (SV *class, int type = 0) 1072new (SV *class)
780 CODE: 1073 CODE:
781 New (0, RETVAL, 1, struct cf_layout); 1074 New (0, RETVAL, 1, struct cf_layout);
782 1075
783 RETVAL->pl = pango_layout_new (opengl_context); 1076 RETVAL->pl = pango_layout_new (opengl_context);
784 RETVAL->r = 1.; 1077 RETVAL->r = 1.;
785 RETVAL->g = 1.; 1078 RETVAL->g = 1.;
786 RETVAL->b = 1.; 1079 RETVAL->b = 1.;
787 RETVAL->a = 1.; 1080 RETVAL->a = 1.;
788 RETVAL->base_height = MIN_FONT_HEIGHT; 1081 RETVAL->base_height = MIN_FONT_HEIGHT;
789 RETVAL->font = 0; 1082 RETVAL->font = 0;
1083 RETVAL->rc = rc_alloc ();
790 1084
791 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1085 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
792 layout_update_font (RETVAL); 1086 layout_update_font (RETVAL);
793 OUTPUT: 1087 OUTPUT:
794 RETVAL 1088 RETVAL
795 1089
796void 1090void
797DESTROY (CFClient::Layout self) 1091DESTROY (DC::Layout self)
798 CODE: 1092 CODE:
799 g_object_unref (self->pl); 1093 g_object_unref (self->pl);
1094 rc_free (self->rc);
800 Safefree (self); 1095 Safefree (self);
801 1096
802void 1097void
803set_text (CFClient::Layout self, SV *text_) 1098set_text (DC::Layout self, SV *text_)
804 CODE: 1099 CODE:
805{ 1100{
806 STRLEN textlen; 1101 STRLEN textlen;
807 char *text = SvPVutf8 (text_, textlen); 1102 char *text = SvPVutf8 (text_, textlen);
808 1103
809 pango_layout_set_text (self->pl, text, textlen); 1104 pango_layout_set_text (self->pl, text, textlen);
810} 1105}
811 1106
812void 1107void
813set_markup (CFClient::Layout self, SV *text_) 1108set_markup (DC::Layout self, SV *text_)
814 CODE: 1109 CODE:
815{ 1110{
816 STRLEN textlen; 1111 STRLEN textlen;
817 char *text = SvPVutf8 (text_, textlen); 1112 char *text = SvPVutf8 (text_, textlen);
818 1113
819 pango_layout_set_markup (self->pl, text, textlen); 1114 pango_layout_set_markup (self->pl, text, textlen);
820} 1115}
821 1116
822void 1117void
823set_shapes (CFClient::Layout self, ...) 1118set_shapes (DC::Layout self, ...)
824 CODE: 1119 CODE:
825{ 1120{
826 PangoAttrList *attrs = 0; 1121 PangoAttrList *attrs = 0;
827 const char *text = pango_layout_get_text (self->pl); 1122 const char *text = pango_layout_get_text (self->pl);
828 const char *pos = text; 1123 const char *pos = text;
863 if (attrs) 1158 if (attrs)
864 pango_layout_set_attributes (self->pl, attrs); 1159 pango_layout_set_attributes (self->pl, attrs);
865} 1160}
866 1161
867void 1162void
868get_shapes (CFClient::Layout self) 1163get_shapes (DC::Layout self)
869 PPCODE: 1164 PPCODE:
870{ 1165{
871 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1166 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
872 1167
873 do 1168 do
877 if (run && shape_attr_p (run)) 1172 if (run && shape_attr_p (run))
878 { 1173 {
879 PangoRectangle extents; 1174 PangoRectangle extents;
880 pango_layout_iter_get_run_extents (iter, 0, &extents); 1175 pango_layout_iter_get_run_extents (iter, 0, &extents);
881 1176
1177 EXTEND (SP, 2);
882 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x)))); 1178 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
883 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y)))); 1179 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
884 } 1180 }
885 } 1181 }
886 while (pango_layout_iter_next_run (iter)); 1182 while (pango_layout_iter_next_run (iter));
887 1183
888 pango_layout_iter_free (iter); 1184 pango_layout_iter_free (iter);
889} 1185}
890 1186
891int 1187int
892has_wrapped (CFClient::Layout self) 1188has_wrapped (DC::Layout self)
893 CODE: 1189 CODE:
894{ 1190{
895 int lines = 1; 1191 int lines = 1;
896 const char *text = pango_layout_get_text (self->pl); 1192 const char *text = pango_layout_get_text (self->pl);
897 1193
902} 1198}
903 OUTPUT: 1199 OUTPUT:
904 RETVAL 1200 RETVAL
905 1201
906SV * 1202SV *
907get_text (CFClient::Layout self) 1203get_text (DC::Layout self)
908 CODE: 1204 CODE:
909 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1205 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
910 sv_utf8_decode (RETVAL); 1206 sv_utf8_decode (RETVAL);
911 OUTPUT: 1207 OUTPUT:
912 RETVAL 1208 RETVAL
913 1209
914void 1210void
915set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1211set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
916 CODE: 1212 CODE:
917 self->r = r; 1213 self->r = r;
918 self->g = g; 1214 self->g = g;
919 self->b = b; 1215 self->b = b;
920 self->a = a; 1216 self->a = a;
921 1217
922void 1218void
923set_font (CFClient::Layout self, CFClient::Font font = 0) 1219set_font (DC::Layout self, DC::Font font = 0)
924 CODE: 1220 CODE:
925 if (self->font != font) 1221 if (self->font != font)
926 { 1222 {
927 self->font = font; 1223 self->font = font;
928 layout_update_font (self); 1224 layout_update_font (self);
929 } 1225 }
930 1226
931void 1227void
932set_height (CFClient::Layout self, int base_height) 1228set_height (DC::Layout self, int base_height)
933 CODE: 1229 CODE:
934 if (self->base_height != base_height) 1230 if (self->base_height != base_height)
935 { 1231 {
936 self->base_height = base_height; 1232 self->base_height = base_height;
937 layout_update_font (self); 1233 layout_update_font (self);
938 } 1234 }
939 1235
940void 1236void
941set_width (CFClient::Layout self, int max_width = -1) 1237set_width (DC::Layout self, int max_width = -1)
942 CODE: 1238 CODE:
943 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1239 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
944 1240
945void 1241void
946set_indent (CFClient::Layout self, int indent) 1242set_indent (DC::Layout self, int indent)
947 CODE: 1243 CODE:
948 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1244 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
949 1245
950void 1246void
951set_spacing (CFClient::Layout self, int spacing) 1247set_spacing (DC::Layout self, int spacing)
952 CODE: 1248 CODE:
953 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1249 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
954 1250
955void 1251void
956set_ellipsise (CFClient::Layout self, int ellipsise) 1252set_ellipsise (DC::Layout self, int ellipsise)
957 CODE: 1253 CODE:
958 pango_layout_set_ellipsize (self->pl, 1254 pango_layout_set_ellipsize (self->pl,
959 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1255 ellipsise == 1 ? PANGO_ELLIPSIZE_START
960 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1256 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
961 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1257 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
962 : PANGO_ELLIPSIZE_NONE 1258 : PANGO_ELLIPSIZE_NONE
963 ); 1259 );
964 1260
965void 1261void
966set_single_paragraph_mode (CFClient::Layout self, int spm) 1262set_single_paragraph_mode (DC::Layout self, int spm)
967 CODE: 1263 CODE:
968 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1264 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
969 1265
970void 1266void
971size (CFClient::Layout self) 1267size (DC::Layout self)
972 PPCODE: 1268 PPCODE:
973{ 1269{
974 int w, h; 1270 int w, h;
975 1271
976 layout_get_pixel_size (self, &w, &h); 1272 layout_get_pixel_size (self, &w, &h);
979 PUSHs (sv_2mortal (newSViv (w))); 1275 PUSHs (sv_2mortal (newSViv (w)));
980 PUSHs (sv_2mortal (newSViv (h))); 1276 PUSHs (sv_2mortal (newSViv (h)));
981} 1277}
982 1278
983int 1279int
984descent (CFClient::Layout self) 1280descent (DC::Layout self)
985 CODE: 1281 CODE:
986{ 1282{
987 PangoRectangle rect; 1283 PangoRectangle rect;
988 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1284 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
989 pango_layout_line_get_pixel_extents (line, 0, &rect); 1285 pango_layout_line_get_pixel_extents (line, 0, &rect);
991} 1287}
992 OUTPUT: 1288 OUTPUT:
993 RETVAL 1289 RETVAL
994 1290
995int 1291int
996xy_to_index (CFClient::Layout self, int x, int y) 1292xy_to_index (DC::Layout self, int x, int y)
997 CODE: 1293 CODE:
998{ 1294{
999 int index, trailing; 1295 int index, trailing;
1000 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1296 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1001 RETVAL = index; 1297 RETVAL = index + trailing;
1002} 1298}
1003 OUTPUT: 1299 OUTPUT:
1004 RETVAL 1300 RETVAL
1005 1301
1006void 1302void
1007cursor_pos (CFClient::Layout self, int index) 1303cursor_pos (DC::Layout self, int index)
1008 PPCODE: 1304 PPCODE:
1009{ 1305{
1010 PangoRectangle strong_pos; 1306 PangoRectangle strong_pos;
1011 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1307 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
1012 1308
1015 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1311 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
1016 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1312 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
1017} 1313}
1018 1314
1019void 1315void
1020render (CFClient::Layout self, float x, float y) 1316index_to_line_x (DC::Layout self, int index, int trailing = 0)
1021 PPCODE: 1317 PPCODE:
1318{
1319 int line, x;
1320
1321 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1322#if !(defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 17, 3))
1323 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1324 --line;
1325#endif
1326 EXTEND (SP, 2);
1327 PUSHs (sv_2mortal (newSViv (line)));
1328 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1329}
1330
1331void
1332line_x_to_index (DC::Layout self, int line, int x)
1333 PPCODE:
1334{
1335 PangoLayoutLine *lp;
1336 int index, trailing;
1337
1338 if (line < 0)
1339 XSRETURN_EMPTY;
1340
1341 if (!(lp = pango_layout_get_line (self->pl, line)))
1342 XSRETURN_EMPTY; /* do better */
1343
1344 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1345
1346 EXTEND (SP, 2);
1347 if (GIMME_V == G_SCALAR)
1348 PUSHs (sv_2mortal (newSViv (index + trailing)));
1349 else
1350 {
1351 PUSHs (sv_2mortal (newSViv (index)));
1352 PUSHs (sv_2mortal (newSViv (trailing)));
1353 }
1354}
1355
1356void
1357render (DC::Layout self, float x, float y, int flags = 0)
1358 CODE:
1359 rc_clear (self->rc);
1022 pango_opengl_render_layout_subpixel ( 1360 pango_opengl_render_layout_subpixel (
1023 self->pl, 1361 self->pl,
1362 self->rc,
1024 x * PANGO_SCALE, y * PANGO_SCALE, 1363 x * PANGO_SCALE, y * PANGO_SCALE,
1025 self->r, self->g, self->b, self->a 1364 self->r, self->g, self->b, self->a,
1365 flags
1026 ); 1366 );
1367 // we assume that context_change actually clears/frees stuff
1368 // and does not do any recomputation...
1369 pango_layout_context_changed (self->pl);
1027 1370
1371void
1372draw (DC::Layout self)
1373 CODE:
1374{
1375 glEnable (GL_TEXTURE_2D);
1376 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1377 glEnable (GL_BLEND);
1378 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1379 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1380 glEnable (GL_ALPHA_TEST);
1381 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1382
1383 rc_draw (self->rc);
1384
1385 glDisable (GL_ALPHA_TEST);
1386 glDisable (GL_BLEND);
1387 glDisable (GL_TEXTURE_2D);
1388}
1389
1028MODULE = CFClient PACKAGE = CFClient::Texture 1390MODULE = Deliantra::Client PACKAGE = DC::Texture
1029 1391
1030void 1392PROTOTYPES: ENABLE
1031pad2pot (SV *data_, SV *w_, SV *h_)
1032 CODE:
1033{
1034 int ow = SvIV (w_);
1035 int oh = SvIV (h_);
1036 1393
1037 if (ow && oh) 1394void
1395pad (SV *data_, int ow, int oh, int nw, int nh)
1396 CODE:
1397{
1398 if ((nw != ow || nh != oh) && SvOK (data_))
1038 { 1399 {
1039 int nw = minpot (ow);
1040 int nh = minpot (oh);
1041
1042 if (nw != ow || nh != oh)
1043 {
1044 if (SvOK (data_))
1045 {
1046 STRLEN datalen; 1400 STRLEN datalen;
1047 char *data = SvPVbyte (data_, datalen); 1401 char *data = SvPVbyte (data_, datalen);
1048 int bpp = datalen / (ow * oh); 1402 int bpp = datalen / (ow * oh);
1049 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1403 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1050 1404
1051 SvPOK_only (result_); 1405 SvPOK_only (result_);
1052 SvCUR_set (result_, nw * nh * bpp); 1406 SvCUR_set (result_, nw * nh * bpp);
1053 1407
1054 memset (SvPVX (result_), 0, nw * nh * bpp); 1408 memset (SvPVX (result_), 0, nw * nh * bpp);
1055 while (oh--) 1409 while (oh--)
1056 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1410 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1057 1411
1058 sv_setsv (data_, result_); 1412 sv_setsv (data_, result_);
1059 }
1060
1061 sv_setiv (w_, nw);
1062 sv_setiv (h_, nh);
1063 }
1064 } 1413 }
1065} 1414}
1066 1415
1067void 1416void
1068draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1417draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1074{ 1423{
1075 HV *hv = (HV *)SvRV (self); 1424 HV *hv = (HV *)SvRV (self);
1076 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1425 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1077 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1426 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1078 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1427 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1428
1429 if (name <= 0)
1430 XSRETURN_EMPTY;
1079 1431
1080 if (items < 5) 1432 if (items < 5)
1081 { 1433 {
1082 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1434 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1083 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1435 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1111 glDisable (GL_ALPHA_TEST); 1463 glDisable (GL_ALPHA_TEST);
1112 glDisable (GL_BLEND); 1464 glDisable (GL_BLEND);
1113 } 1465 }
1114} 1466}
1115 1467
1468IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1469 CODE:
1470{
1471 GLint width;
1472 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1473 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1474 RETVAL = width > 0;
1475}
1476 OUTPUT:
1477 RETVAL
1478
1116MODULE = CFClient PACKAGE = CFClient::Map 1479MODULE = Deliantra::Client PACKAGE = DC::Map
1117 1480
1118CFClient::Map 1481PROTOTYPES: DISABLE
1119new (SV *class, int map_width, int map_height) 1482
1483DC::Map
1484new (SV *class)
1120 CODE: 1485 CODE:
1121 New (0, RETVAL, 1, struct map); 1486 New (0, RETVAL, 1, struct map);
1122 RETVAL->x = 0; 1487 RETVAL->x = 0;
1123 RETVAL->y = 0; 1488 RETVAL->y = 0;
1124 RETVAL->w = map_width; 1489 RETVAL->w = 0;
1125 RETVAL->h = map_height; 1490 RETVAL->h = 0;
1126 RETVAL->ox = 0; 1491 RETVAL->ox = 0;
1127 RETVAL->oy = 0; 1492 RETVAL->oy = 0;
1128 RETVAL->faces = 8192; 1493 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1129 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1494 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1130 RETVAL->texs = 8192;
1131 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1132 RETVAL->rows = 0; 1495 RETVAL->rows = 0;
1133 RETVAL->row = 0; 1496 RETVAL->row = 0;
1134 OUTPUT: 1497 OUTPUT:
1135 RETVAL 1498 RETVAL
1136 1499
1137void 1500void
1138DESTROY (CFClient::Map self) 1501DESTROY (DC::Map self)
1139 CODE: 1502 CODE:
1140{ 1503{
1141 map_clear (self); 1504 map_clear (self);
1142 Safefree (self->face); 1505 Safefree (self->face2tile);
1143 Safefree (self->tex); 1506 Safefree (self->tex);
1144 Safefree (self); 1507 Safefree (self);
1145} 1508}
1146 1509
1147void 1510void
1511resize (DC::Map self, int map_width, int map_height)
1512 CODE:
1513 self->w = map_width;
1514 self->h = map_height;
1515
1516void
1148clear (CFClient::Map self) 1517clear (DC::Map self)
1149 CODE: 1518 CODE:
1150 map_clear (self); 1519 map_clear (self);
1151 1520
1152void 1521void
1153set_face (CFClient::Map self, int face, int texid) 1522set_tileid (DC::Map self, int face, int tile)
1154 CODE: 1523 CODE:
1155{ 1524{
1156 while (self->faces <= face) 1525 need_facenum (self, face); self->face2tile [face] = tile;
1157 { 1526 need_texid (self, tile);
1158 Append (mapface, self->face, self->faces, self->faces);
1159 self->faces *= 2;
1160 }
1161
1162 self->face [face] = texid;
1163} 1527}
1164 1528
1165void 1529void
1530set_smooth (DC::Map self, int face, int smooth, int level)
1531 CODE:
1532{
1533 tileid texid;
1534 maptex *tex;
1535
1536 if (face < 0 || face >= self->faces)
1537 return;
1538
1539 if (smooth < 0 || smooth >= self->faces)
1540 return;
1541
1542 texid = self->face2tile [face];
1543
1544 if (!texid)
1545 return;
1546
1547 tex = self->tex + texid;
1548 tex->smoothtile = self->face2tile [smooth];
1549 tex->smoothlevel = level;
1550}
1551
1552void
1166set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1553set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1167 CODE: 1554 CODE:
1168{ 1555{
1169 while (self->texs <= texid) 1556 need_texid (self, texid);
1170 {
1171 Append (maptex, self->tex, self->texs, self->texs);
1172 self->texs *= 2;
1173 }
1174 1557
1175 { 1558 {
1176 maptex *tex = self->tex + texid; 1559 maptex *tex = self->tex + texid;
1177 1560
1178 tex->name = name; 1561 tex->name = name;
1195 // from transparent color bleeding and ugly wrapping effects. 1578 // from transparent color bleeding and ugly wrapping effects.
1196 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1579 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1197} 1580}
1198 1581
1199int 1582int
1200ox (CFClient::Map self) 1583ox (DC::Map self)
1201 ALIAS: 1584 ALIAS:
1202 oy = 1 1585 oy = 1
1203 x = 2 1586 x = 2
1204 y = 3 1587 y = 3
1205 w = 4 1588 w = 4
1216 } 1599 }
1217 OUTPUT: 1600 OUTPUT:
1218 RETVAL 1601 RETVAL
1219 1602
1220void 1603void
1221scroll (CFClient::Map self, int dx, int dy) 1604scroll (DC::Map self, int dx, int dy)
1222 CODE: 1605 CODE:
1223{ 1606{
1224 if (dx > 0) 1607 if (dx > 0)
1225 map_blank (self, self->x, self->y, dx - 1, self->h); 1608 map_blank (self, self->x, self->y, dx, self->h);
1226 else if (dx < 0) 1609 else if (dx < 0)
1227 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1610 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1228 1611
1229 if (dy > 0) 1612 if (dy > 0)
1230 map_blank (self, self->x, self->y, self->w, dy - 1); 1613 map_blank (self, self->x, self->y, self->w, dy);
1231 else if (dy < 0) 1614 else if (dy < 0)
1232 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1615 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1233 1616
1234 self->ox += dx; self->x += dx; 1617 self->ox += dx; self->x += dx;
1235 self->oy += dy; self->y += dy; 1618 self->oy += dy; self->y += dy;
1236 1619
1237 while (self->y < 0) 1620 while (self->y < 0)
1241 self->rows += MAP_EXTEND_Y; 1624 self->rows += MAP_EXTEND_Y;
1242 self->y += MAP_EXTEND_Y; 1625 self->y += MAP_EXTEND_Y;
1243 } 1626 }
1244} 1627}
1245 1628
1246void 1629SV *
1247map1a_update (CFClient::Map self, SV *data_) 1630map1a_update (DC::Map self, SV *data_, int extmap)
1248 CODE: 1631 CODE:
1249{ 1632{
1250 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1633 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1251 uint8_t *data_end = (uint8_t *)SvEND (data_); 1634 uint8_t *data_end = (uint8_t *)SvEND (data_);
1252 mapcell *cell; 1635 mapcell *cell;
1253 int x, y, flags; 1636 int x, y, z, flags;
1637 AV *missing = newAV ();
1638 RETVAL = newRV_noinc ((SV *)missing);
1254 1639
1255 while (data < data_end) 1640 while (data < data_end - 1)
1256 { 1641 {
1257 flags = (data [0] << 8) + data [1]; data += 2; 1642 flags = (data [0] << 8) + data [1]; data += 2;
1258 1643
1259 x = self->x + ((flags >> 10) & 63); 1644 x = self->x + ((flags >> 10) & 63);
1260 y = self->y + ((flags >> 4) & 63); 1645 y = self->y + ((flags >> 4) & 63);
1261 1646
1262 cell = map_get_cell (self, x, y); 1647 cell = map_get_cell (self, x, y);
1263 1648
1264 if (flags & 15) 1649 if (flags & 15)
1265 { 1650 {
1266 if (cell->darkness < 0) 1651 if (!cell->darkness)
1267 { 1652 {
1653 memset (cell, 0, sizeof (*cell));
1268 cell->darkness = 0; 1654 cell->darkness = 256;
1269 cell->face [0] = 0;
1270 cell->face [1] = 0;
1271 cell->face [2] = 0;
1272 } 1655 }
1273 1656
1274 cell->darkness = flags & 8 ? *data++ : 255;
1275
1276 //TODO: don't trust server data to be in-range(!) 1657 //TODO: don't trust server data to be in-range(!)
1277 1658
1278 if (flags & 4) 1659 if (flags & 8)
1279 { 1660 {
1280 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1661 if (extmap)
1662 {
1663 uint8_t ext, cmd;
1664
1665 do
1666 {
1667 ext = *data++;
1668 cmd = ext & 0x3f;
1669
1670 if (cmd < 4)
1671 cell->darkness = 255 - ext * 64 + 1;
1672 else if (cmd == 5) // health
1673 {
1674 cell->stat_width = 1;
1675 cell->stat_hp = *data++;
1676 }
1677 else if (cmd == 6) // monster width
1678 cell->stat_width = *data++ + 1;
1679 else if (cmd == 0x47)
1680 {
1681 if (*data == 4)
1682 ; // decode player count
1683
1684 data += *data + 1;
1685 }
1686 else if (cmd == 8) // cell flags
1687 cell->flags = *data++;
1688 else if (ext & 0x40) // unknown, multibyte => skip
1689 data += *data + 1;
1690 else
1691 data++;
1692 }
1693 while (ext & 0x80);
1694 }
1695 else
1696 cell->darkness = *data++ + 1;
1281 } 1697 }
1282 1698
1699 for (z = 0; z <= 2; ++z)
1283 if (flags & 2) 1700 if (flags & (4 >> z))
1284 { 1701 {
1285 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1702 faceid face = (data [0] << 8) + data [1]; data += 2;
1703 need_facenum (self, face);
1704 cell->tile [z] = self->face2tile [face];
1705
1706 if (cell->tile [z])
1707 {
1708 maptex *tex = self->tex + cell->tile [z];
1709 if (!tex->name)
1710 av_push (missing, newSViv (cell->tile [z]));
1711
1712 if (tex->smoothtile)
1713 {
1714 maptex *smooth = self->tex + tex->smoothtile;
1715 if (!smooth->name)
1716 av_push (missing, newSViv (tex->smoothtile));
1717 }
1718 }
1286 } 1719 }
1287
1288 if (flags & 1)
1289 {
1290 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1291 }
1292 } 1720 }
1293 else 1721 else
1294 cell->darkness = -1; 1722 cell->darkness = 0;
1295 } 1723 }
1296} 1724}
1725 OUTPUT:
1726 RETVAL
1297 1727
1298SV * 1728SV *
1299mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1729mapmap (DC::Map self, int x0, int y0, int w, int h)
1300 CODE: 1730 CODE:
1301{ 1731{
1302 int x1, x; 1732 int x1, x;
1303 int y1, y; 1733 int y1, y;
1304 int z; 1734 int z;
1325 { 1755 {
1326 mapcell *cell = row->col + (x - row->c0); 1756 mapcell *cell = row->col + (x - row->c0);
1327 1757
1328 for (z = 0; z <= 0; z++) 1758 for (z = 0; z <= 0; z++)
1329 { 1759 {
1330 mapface face = cell->face [z];
1331
1332 if (face)
1333 {
1334 maptex tex = self->tex [face]; 1760 maptex tex = self->tex [cell->tile [z]];
1335 int a0 = 255 - tex.a; 1761 int a0 = 255 - tex.a;
1336 int a1 = tex.a; 1762 int a1 = tex.a;
1337 1763
1338 r = (r * a0 + tex.r * a1) / 255; 1764 r = (r * a0 + tex.r * a1) / 255;
1339 g = (g * a0 + tex.g * a1) / 255; 1765 g = (g * a0 + tex.g * a1) / 255;
1340 b = (b * a0 + tex.b * a1) / 255; 1766 b = (b * a0 + tex.b * a1) / 255;
1341 a = (a * a0 + tex.a * a1) / 255; 1767 a = (a * a0 + tex.a * a1) / 255;
1342 }
1343 } 1768 }
1344 } 1769 }
1345 1770
1346 *map++ = (r ) 1771 *map++ = (r )
1347 | (g << 8) 1772 | (g << 8)
1354} 1779}
1355 OUTPUT: 1780 OUTPUT:
1356 RETVAL 1781 RETVAL
1357 1782
1358void 1783void
1359draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1784draw (DC::Map self, int mx, int my, int sw, int sh, int T)
1360 CODE: 1785 CODE:
1361{ 1786{
1362 int vx, vy;
1363 int x, y, z; 1787 int x, y, z;
1364 int last_name;
1365 mapface face;
1366 1788
1367 vx = self->x + self->w / 2 - sw / 2 - shift_x; 1789 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1368 vy = self->y + self->h / 2 - sh / 2 - shift_y; 1790 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1791 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1792 smooth_key skey;
1369 1793
1370 /* 1794 rc_t *rc = rc_alloc ();
1371 int vx = self->vx = self->w >= sw 1795 rc_key_t key;
1372 ? self->x + (self->w - sw) / 2 1796 rc_array_t *arr;
1373 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1374 1797
1375 int vy = self->vy = self->h >= sh 1798 // thats current max. sorry.
1376 ? self->y + (self->h - sh) / 2 1799 if (sw > 255) sw = 255;
1377 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1800 if (sh > 255) sh = 255;
1378 */
1379 1801
1380 glColor4ub (255, 255, 255, 255); 1802 // clear key, in case of extra padding
1803 memset (&skey, 0, sizeof (skey));
1804
1805 memset (&key, 0, sizeof (key));
1806 key.r = 255;
1807 key.g = 255;
1808 key.b = 255;
1809 key.a = 255;
1810 key.mode = GL_QUADS;
1811 key.format = GL_T2F_V3F;
1812 key.texname = -1;
1813
1814 mx += self->x;
1815 my += self->y;
1816
1817 // first pass: determine smooth_max
1818 // rather ugly, if you ask me
1819 // could also be stored inside mapcell and updated on change
1820 memset (smooth_max, 0, sizeof (smooth_max));
1821
1822 for (y = 0; y < sh; y++)
1823 if (0 <= y + my && y + my < self->rows)
1824 {
1825 maprow *row = self->row + (y + my);
1826
1827 for (x = 0; x < sw; x++)
1828 if (row->c0 <= x + mx && x + mx < row->c1)
1829 {
1830 mapcell *cell = row->col + (x + mx - row->c0);
1831
1832 smooth_max[x + 1][y + 1] =
1833 MAX (self->tex [cell->tile [0]].smoothlevel,
1834 MAX (self->tex [cell->tile [1]].smoothlevel,
1835 self->tex [cell->tile [2]].smoothlevel));
1836 }
1837 }
1381 1838
1382 glEnable (GL_BLEND); 1839 glEnable (GL_BLEND);
1383 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1840 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1384 glEnable (GL_TEXTURE_2D);
1385 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1841 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1386 1842
1387 glBegin (GL_QUADS);
1388
1389 last_name = 0;
1390
1391 for (z = 0; z < 3; z++) 1843 for (z = 0; z <= 2; z++)
1844 {
1845 memset (smooth_level, 0, sizeof (smooth_level));
1846
1392 for (y = 0; y < sh; y++) 1847 for (y = 0; y < sh; y++)
1393 if (0 <= y + vy && y + vy < self->rows) 1848 if (0 <= y + my && y + my < self->rows)
1394 { 1849 {
1395 maprow *row = self->row + (y + vy); 1850 maprow *row = self->row + (y + my);
1396 1851
1397 for (x = 0; x < sw; x++) 1852 for (x = 0; x < sw; x++)
1398 if (row->c0 <= x + vx && x + vx < row->c1) 1853 if (row->c0 <= x + mx && x + mx < row->c1)
1399 { 1854 {
1400 mapcell *cell = row->col + (x + vx - row->c0); 1855 mapcell *cell = row->col + (x + mx - row->c0);
1401
1402 face = cell->face [z]; 1856 tileid tile = cell->tile [z];
1403 1857
1404 if (face) 1858 if (tile)
1859 {
1860 maptex tex = self->tex [tile];
1861 int px, py;
1862
1863 if (key.texname != tex.name)
1864 {
1865 if (!tex.name)
1866 tex = self->tex [2]; /* missing, replace by noface */
1867
1868 key.texname = tex.name;
1869 arr = rc_array (rc, &key);
1870 }
1871
1872 px = (x + 1) * T - tex.w;
1873 py = (y + 1) * T - tex.h;
1874
1875 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1876 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1877 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1878 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1879
1880 if (cell->flags && z == 2)
1881 {
1882 // overlays such as the speech bubble, probably more to come
1883 if (cell->flags & 1)
1884 {
1885 maptex tex = self->tex [1];
1886 int px = x * T + T * 2 / 32;
1887 int py = y * T - T * 6 / 32;
1888
1889 if (tex.name)
1890 {
1891 if (key.texname != tex.name)
1892 {
1893 key.texname = tex.name;
1894 arr = rc_array (rc, &key);
1895 }
1896
1897 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1898 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1899 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1900 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1901 }
1902 }
1903 }
1904
1905 // update smooth hash
1906 if (tex.smoothtile)
1907 {
1908 skey.tile = tex.smoothtile;
1909 skey.level = tex.smoothlevel;
1910
1911 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1912
1913 // add bits to current tile and all neighbours. skey.x|y is
1914 // shifted +1|+1 so we always stay positive.
1915
1916 // bits is ___n cccc CCCC bbbb
1917 // n do not draw borders&corners
1918 // c draw these corners, but...
1919 // C ... not these
1920 // b draw these borders
1921
1922 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1923 // ┃· ·· ·┃ ━━
1924
1925 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1926 // ·· ·· ·┏ ┓·
1927
1928 // full tile
1929 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1930
1931 // borders
1932 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1933 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1934 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1935 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1936
1937 // corners
1938 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1939 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1940 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1941 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1942 }
1943 }
1944 }
1945 }
1946
1947 rc_draw (rc);
1948 rc_clear (rc);
1949
1950 // go through all smoothlevels, lowest to highest, then draw.
1951 // this is basically counting sort
1952 {
1953 int w, b;
1954
1955 glEnable (GL_TEXTURE_2D);
1956 glBegin (GL_QUADS);
1957 for (w = 0; w < 256 / 32; ++w)
1958 {
1959 uint32_t smask = smooth_level [w];
1960 if (smask)
1961 for (b = 0; b < 32; ++b)
1962 if (smask & (((uint32_t)1) << b))
1405 { 1963 {
1406 maptex tex = self->tex [face]; 1964 int level = (w << 5) | b;
1965 HE *he;
1407 1966
1408 int px = (x + 1) * 32 - tex.w; 1967 hv_iterinit (smooth);
1409 int py = (y + 1) * 32 - tex.h; 1968 while ((he = hv_iternext (smooth)))
1410
1411 if (last_name != tex.name)
1412 { 1969 {
1970 smooth_key *skey = (smooth_key *)HeKEY (he);
1971 IV bits = SvIVX (HeVAL (he));
1972
1973 if (!(bits & 0x1000)
1974 && skey->level == level
1975 && level > smooth_max [skey->x][skey->y])
1976 {
1977 maptex tex = self->tex [skey->tile];
1978 int px = (((int)skey->x) - 1) * T;
1979 int py = (((int)skey->y) - 1) * T;
1980 int border = bits & 15;
1981 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1982 float dx = tex.s * .0625f; // 16 images/row
1983 float dy = tex.t * .5f ; // 2 images/column
1984
1985 if (tex.name)
1986 {
1987 // this time avoiding texture state changes
1988 // save gobs of state changes.
1989 if (key.texname != tex.name)
1990 {
1413 glEnd (); 1991 glEnd ();
1414 last_name = tex.name;
1415 glBindTexture (GL_TEXTURE_2D, last_name); 1992 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1416 glBegin (GL_QUADS); 1993 glBegin (GL_QUADS);
1994 }
1995
1996 if (border)
1997 {
1998 float ox = border * dx;
1999
2000 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
2001 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
2002 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
2003 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
2004 }
2005
2006 if (corner)
2007 {
2008 float ox = corner * dx;
2009
2010 glTexCoord2f (ox , dy ); glVertex2i (px , py );
2011 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
2012 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
2013 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2014 }
2015 }
2016 }
1417 } 2017 }
1418
1419 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1420 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1421 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1422 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1423 } 2018 }
1424 }
1425 } 2019 }
1426 2020
1427 glEnd (); 2021 glEnd ();
1428
1429 glDisable (GL_TEXTURE_2D); 2022 glDisable (GL_TEXTURE_2D);
2023 key.texname = -1;
2024 }
2025
2026 hv_clear (smooth);
2027 }
2028
1430 glDisable (GL_BLEND); 2029 glDisable (GL_BLEND);
1431} 2030 rc_free (rc);
1432 2031
2032 // top layer: overlays such as the health bar
2033 for (y = 0; y < sh; y++)
2034 if (0 <= y + my && y + my < self->rows)
2035 {
2036 maprow *row = self->row + (y + my);
2037
2038 for (x = 0; x < sw; x++)
2039 if (row->c0 <= x + mx && x + mx < row->c1)
2040 {
2041 mapcell *cell = row->col + (x + mx - row->c0);
2042
2043 int px = x * T;
2044 int py = y * T;
2045
2046 if (cell->stat_hp)
2047 {
2048 int width = cell->stat_width * T;
2049 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2050
2051 glColor3ub (0, 0, 0);
2052 glRectf (px + 1, py - thick - 2,
2053 px + width - 1, py);
2054
2055 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
2056 glRectf (px + 2,
2057 py - thick - 1,
2058 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
2059 }
2060 }
2061 }
2062}
2063
1433void 2064void
1434draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data) 2065draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1435 CODE: 2066 CODE:
1436{ 2067{
1437 static float color[16][3] = { 2068 static float color[16][3] = {
1438 { 0.00F, 0.00F, 0.00F }, 2069 { 0.00F, 0.00F, 0.00F },
1439 { 1.00F, 1.00F, 1.00F }, 2070 { 1.00F, 1.00F, 1.00F },
1489 glDisable (GL_BLEND); 2120 glDisable (GL_BLEND);
1490 glDisable (GL_TEXTURE_2D); 2121 glDisable (GL_TEXTURE_2D);
1491} 2122}
1492 2123
1493void 2124void
1494fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2125fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1495 PPCODE: 2126 PPCODE:
1496{ 2127{
1497 int vx, vy;
1498 int x, y; 2128 int x, y;
2129 int sw1 = sw + 2;
2130 int sh1 = sh + 2;
2131 int sh3 = sh * 3;
1499 int sw4 = (sw + 3) & ~3; 2132 int sw34 = (sw * 3 + 3) & ~3;
2133 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1500 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2134 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1501 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2135 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1502 2136
1503 memset (darkness, 255, sw4 * sh);
1504 SvPOK_only (darkness_sv); 2137 SvPOK_only (darkness3_sv);
1505 SvCUR_set (darkness_sv, sw4 * sh); 2138 SvCUR_set (darkness3_sv, sw34 * sh3);
1506 2139
1507 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 2140 mx += self->x - 1;
1508 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 2141 my += self->y - 1;
1509 2142
2143 memset (darkness1, 255, sw1 * sh1);
2144
1510 for (y = 0; y < sh; y++) 2145 for (y = 0; y < sh1; y++)
1511 if (0 <= y + vy && y + vy < self->rows) 2146 if (0 <= y + my && y + my < self->rows)
1512 { 2147 {
1513 maprow *row = self->row + (y + vy); 2148 maprow *row = self->row + (y + my);
1514 2149
1515 for (x = 0; x < sw; x++) 2150 for (x = 0; x < sw1; x++)
1516 if (row->c0 <= x + vx && x + vx < row->c1) 2151 if (row->c0 <= x + mx && x + mx < row->c1)
1517 { 2152 {
1518 mapcell *cell = row->col + (x + vx - row->c0); 2153 mapcell *cell = row->col + (x + mx - row->c0);
1519 2154
1520 darkness[y * sw4 + x] = cell->darkness < 0 2155 darkness1 [y * sw1 + x] = cell->darkness
2156 ? 255 - (cell->darkness - 1)
1521 ? 255 - FOW_DARKNESS 2157 : 255 - FOW_DARKNESS;
1522 : 255 - cell->darkness;
1523 } 2158 }
1524 } 2159 }
1525 2160
2161 for (y = 0; y < sh; ++y)
2162 for (x = 0; x < sw; ++x)
2163 {
2164 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2165 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2166 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2167 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2168 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2169 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2170 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2171 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2172 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2173
2174 uint8_t r11 = (d11 + d21 + d12) / 3;
2175 uint8_t r21 = d21;
2176 uint8_t r31 = (d21 + d31 + d32) / 3;
2177
2178 uint8_t r12 = d12;
2179 uint8_t r22 = d22;
2180 uint8_t r32 = d32;
2181
2182 uint8_t r13 = (d13 + d23 + d12) / 3;
2183 uint8_t r23 = d23;
2184 uint8_t r33 = (d23 + d33 + d32) / 3;
2185
2186 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2187 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2188 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2189 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2190 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2191 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2192 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2193 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2194 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2195 }
2196
2197 free (darkness1);
2198
1526 EXTEND (SP, 3); 2199 EXTEND (SP, 3);
1527 PUSHs (sv_2mortal (newSViv (sw4))); 2200 PUSHs (sv_2mortal (newSViv (sw34)));
1528 PUSHs (sv_2mortal (newSViv (sh))); 2201 PUSHs (sv_2mortal (newSViv (sh3)));
1529 PUSHs (darkness_sv); 2202 PUSHs (darkness3_sv);
1530} 2203}
1531 2204
1532SV * 2205SV *
1533get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2206get_rect (DC::Map self, int x0, int y0, int w, int h)
1534 CODE: 2207 CODE:
1535{ 2208{
1536 int x, y, x1, y1; 2209 int x, y, x1, y1;
1537 SV *data_sv = newSV (w * h * 7 + 5); 2210 SV *data_sv = newSV (w * h * 7 + 5);
1538 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2211 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1563 if (row && row->c0 <= x && x < row->c1) 2236 if (row && row->c0 <= x && x < row->c1)
1564 { 2237 {
1565 mapcell *cell = row->col + (x - row->c0); 2238 mapcell *cell = row->col + (x - row->c0);
1566 uint8_t flags = 0; 2239 uint8_t flags = 0;
1567 2240
1568 if (cell->face [0]) flags |= 1; 2241 if (cell->tile [0]) flags |= 1;
1569 if (cell->face [1]) flags |= 2; 2242 if (cell->tile [1]) flags |= 2;
1570 if (cell->face [2]) flags |= 4; 2243 if (cell->tile [2]) flags |= 4;
1571 2244
1572 *data++ = flags; 2245 *data++ = flags;
1573 2246
1574 if (flags & 1) 2247 if (flags & 1)
1575 { 2248 {
2249 tileid tile = cell->tile [0];
1576 *data++ = cell->face [0] >> 8; 2250 *data++ = tile >> 8;
1577 *data++ = cell->face [0]; 2251 *data++ = tile;
1578 } 2252 }
1579 2253
1580 if (flags & 2) 2254 if (flags & 2)
1581 { 2255 {
2256 tileid tile = cell->tile [1];
1582 *data++ = cell->face [1] >> 8; 2257 *data++ = tile >> 8;
1583 *data++ = cell->face [1]; 2258 *data++ = tile;
1584 } 2259 }
1585 2260
1586 if (flags & 4) 2261 if (flags & 4)
1587 { 2262 {
2263 tileid tile = cell->tile [2];
1588 *data++ = cell->face [2] >> 8; 2264 *data++ = tile >> 8;
1589 *data++ = cell->face [2]; 2265 *data++ = tile;
1590 } 2266 }
1591 } 2267 }
1592 else 2268 else
1593 *data++ = 0; 2269 *data++ = 0;
1594 } 2270 }
1600} 2276}
1601 OUTPUT: 2277 OUTPUT:
1602 RETVAL 2278 RETVAL
1603 2279
1604void 2280void
1605set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2281set_rect (DC::Map self, int x0, int y0, uint8_t *data)
1606 PPCODE: 2282 PPCODE:
1607{ 2283{
1608 int x, y, z; 2284 int x, y, z;
1609 int w, h; 2285 int w, h;
1610 int x1, y1; 2286 int x1, y1;
1611 2287
1612 if (*data++ != 0) 2288 if (*data++ != 0)
1613 return; /* version mismatch */ 2289 XSRETURN_EMPTY; /* version mismatch */
1614 2290
1615 w = *data++ << 8; w |= *data++; 2291 w = *data++ << 8; w |= *data++;
1616 h = *data++ << 8; h |= *data++; 2292 h = *data++ << 8; h |= *data++;
1617 2293
1618 // we need to do this 'cause we don't keep an absolute coord system for rows 2294 // we need to do this 'cause we don't keep an absolute coord system for rows
1634 { 2310 {
1635 uint8_t flags = *data++; 2311 uint8_t flags = *data++;
1636 2312
1637 if (flags) 2313 if (flags)
1638 { 2314 {
1639 mapface face[3] = { 0, 0, 0 };
1640
1641 mapcell *cell = row_get_cell (row, x); 2315 mapcell *cell = row_get_cell (row, x);
2316 tileid tile[3] = { 0, 0, 0 };
1642 2317
1643 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2318 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1644 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2319 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1645 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2320 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1646 2321
1647 if (cell->darkness <= 0) 2322 if (cell->darkness == 0)
1648 { 2323 {
1649 cell->darkness = -1; 2324 cell->darkness = 0;
1650 2325
1651 for (z = 0; z <= 2; z++) 2326 for (z = 0; z <= 2; z++)
1652 { 2327 {
1653 cell->face[z] = face[z]; 2328 tileid t = tile [z];
1654 2329
1655 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2330 if (t >= self->texs || (t && !self->tex [t].name))
2331 {
1656 XPUSHs (sv_2mortal (newSViv (face[z]))); 2332 XPUSHs (sv_2mortal (newSViv (t)));
2333 need_texid (self, t);
2334 }
2335
2336 cell->tile [z] = t;
1657 } 2337 }
1658 } 2338 }
1659 } 2339 }
1660 } 2340 }
1661 } 2341 }
1662} 2342}
1663 2343
1664MODULE = CFClient PACKAGE = CFClient::MixChunk 2344MODULE = Deliantra::Client PACKAGE = DC::RW
1665 2345
1666CFClient::MixChunk 2346DC::RW
1667new_from_file (SV *class, char *path) 2347new (SV *class, SV *data_sv)
1668 CODE: 2348 CODE:
1669 RETVAL = Mix_LoadWAV (path); 2349{
2350 STRLEN datalen;
2351 char *data = SvPVbyte (data_sv, datalen);
2352
2353 RETVAL = SDL_RWFromConstMem (data, datalen);
2354}
1670 OUTPUT: 2355 OUTPUT:
1671 RETVAL 2356 RETVAL
1672 2357
2358DC::RW
2359new_from_file (SV *class, const char *path, const char *mode = "rb")
2360 CODE:
2361 RETVAL = SDL_RWFromFile (path, mode);
2362 OUTPUT:
2363 RETVAL
2364
2365# fails on win32:
2366# dc.xs(2268) : error C2059: syntax error : '('
1673void 2367#void
2368#close (DC::RW self)
2369# CODE:
2370# (self->(close)) (self);
2371
2372MODULE = Deliantra::Client PACKAGE = DC::Channel
2373
2374PROTOTYPES: DISABLE
2375
2376DC::Channel
2377find ()
2378 CODE:
2379{
2380 RETVAL = Mix_GroupAvailable (-1);
2381
2382 if (RETVAL < 0)
2383 {
2384 RETVAL = Mix_GroupOldest (-1);
2385
2386 if (RETVAL < 0)
2387 XSRETURN_UNDEF;
2388
2389 Mix_HaltChannel (RETVAL);
2390 }
2391
2392 Mix_UnregisterAllEffects (RETVAL);
2393 Mix_Volume (RETVAL, 128);
2394}
2395 OUTPUT:
2396 RETVAL
2397
2398void
2399halt (DC::Channel self)
2400 CODE:
2401 Mix_HaltChannel (self);
2402
2403void
2404expire (DC::Channel self, int ticks = -1)
2405 CODE:
2406 Mix_ExpireChannel (self, ticks);
2407
2408void
2409fade_out (DC::Channel self, int ticks = -1)
2410 CODE:
2411 Mix_FadeOutChannel (self, ticks);
2412
2413int
2414volume (DC::Channel self, int volume)
2415 CODE:
2416 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2417 OUTPUT:
2418 RETVAL
2419
2420void
2421unregister_all_effects (DC::Channel self)
2422 CODE:
2423 Mix_UnregisterAllEffects (self);
2424
2425void
2426set_panning (DC::Channel self, int left, int right)
2427 CODE:
2428 left = CLAMP (left , 0, 255);
2429 right = CLAMP (right, 0, 255);
2430 Mix_SetPanning (self, left, right);
2431
2432void
2433set_distance (DC::Channel self, int distance)
2434 CODE:
2435 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2436
2437void
2438set_position (DC::Channel self, int angle, int distance)
2439 CODE:
2440
2441void
2442set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2443 CODE:
2444{
2445 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2446 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2447 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2448}
2449
2450void
2451set_reverse_stereo (DC::Channel self, int flip)
2452 CODE:
2453 Mix_SetReverseStereo (self, flip);
2454
2455MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2456
2457PROTOTYPES: DISABLE
2458
2459DC::MixChunk
2460new (SV *class, DC::RW rwops)
2461 CODE:
2462 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2463 OUTPUT:
2464 RETVAL
2465
2466void
1674DESTROY (CFClient::MixChunk self) 2467DESTROY (DC::MixChunk self)
1675 CODE: 2468 CODE:
1676 Mix_FreeChunk (self); 2469 Mix_FreeChunk (self);
1677 2470
1678int 2471int
1679volume (CFClient::MixChunk self, int volume = -1) 2472volume (DC::MixChunk self, int volume = -1)
1680 CODE: 2473 CODE:
2474 if (items > 1)
2475 volume = CLAMP (volume, 0, 128);
1681 RETVAL = Mix_VolumeChunk (self, volume); 2476 RETVAL = Mix_VolumeChunk (self, volume);
1682 OUTPUT: 2477 OUTPUT:
1683 RETVAL 2478 RETVAL
1684 2479
1685int 2480DC::Channel
1686play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2481play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
1687 CODE: 2482 CODE:
2483{
1688 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2484 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2485
2486 if (RETVAL < 0)
2487 XSRETURN_UNDEF;
2488
2489 if (channel < 0)
2490 {
2491 Mix_UnregisterAllEffects (RETVAL);
2492 Mix_Volume (RETVAL, 128);
2493 }
2494}
1689 OUTPUT: 2495 OUTPUT:
1690 RETVAL 2496 RETVAL
1691 2497
1692MODULE = CFClient PACKAGE = CFClient::MixMusic 2498MODULE = Deliantra::Client PACKAGE = DC::MixMusic
1693 2499
1694int 2500int
1695volume (int volume = -1) 2501volume (int volume = -1)
2502 PROTOTYPE: ;$
1696 CODE: 2503 CODE:
2504 if (items > 0)
2505 volume = CLAMP (volume, 0, 128);
1697 RETVAL = Mix_VolumeMusic (volume); 2506 RETVAL = Mix_VolumeMusic (volume);
1698 OUTPUT: 2507 OUTPUT:
1699 RETVAL 2508 RETVAL
1700 2509
1701CFClient::MixMusic 2510void
1702new_from_file (SV *class, char *path) 2511fade_out (int ms)
1703 CODE: 2512 CODE:
2513 Mix_FadeOutMusic (ms);
2514
2515void
2516halt ()
2517 CODE:
2518 Mix_HaltMusic ();
2519
2520DC::MixMusic
2521new (SV *class, DC::RW rwops)
2522 CODE:
1704 RETVAL = Mix_LoadMUS (path); 2523 RETVAL = Mix_LoadMUS_RW (rwops);
1705 OUTPUT: 2524 OUTPUT:
1706 RETVAL 2525 RETVAL
1707 2526
1708void 2527void
1709DESTROY (CFClient::MixMusic self) 2528DESTROY (DC::MixMusic self)
1710 CODE: 2529 CODE:
1711 Mix_FreeMusic (self); 2530 Mix_FreeMusic (self);
1712 2531
1713int 2532int
1714play (CFClient::MixMusic self, int loops = -1) 2533play (DC::MixMusic self, int loops = -1)
1715 CODE: 2534 CODE:
1716 RETVAL = Mix_PlayMusic (self, loops); 2535 RETVAL = Mix_PlayMusic (self, loops);
1717 OUTPUT: 2536 OUTPUT:
1718 RETVAL 2537 RETVAL
1719 2538
2539void
2540fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2541 CODE:
2542 Mix_FadeInMusicPos (self, loops, ms, position);
2543
1720MODULE = CFClient PACKAGE = CFClient::OpenGL 2544MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2545
2546PROTOTYPES: ENABLE
1721 2547
1722BOOT: 2548BOOT:
1723{ 2549{
1724 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2550 HV *stash = gv_stashpv ("DC::OpenGL", 1);
1725 static const struct { 2551 static const struct {
1726 const char *name; 2552 const char *name;
1727 IV iv; 2553 IV iv;
1728 } *civ, const_iv[] = { 2554 } *civ, const_iv[] = {
1729# define const_iv(name) { # name, (IV)name } 2555# define const_iv(name) { # name, (IV)name }
2556 const_iv (GL_VENDOR),
2557 const_iv (GL_VERSION),
2558 const_iv (GL_EXTENSIONS),
1730 const_iv (GL_COLOR_MATERIAL), 2559 const_iv (GL_COLOR_MATERIAL),
1731 const_iv (GL_SMOOTH), 2560 const_iv (GL_SMOOTH),
1732 const_iv (GL_FLAT), 2561 const_iv (GL_FLAT),
1733 const_iv (GL_DITHER), 2562 const_iv (GL_DITHER),
1734 const_iv (GL_BLEND), 2563 const_iv (GL_BLEND),
1738 const_iv (GL_ALPHA_TEST), 2567 const_iv (GL_ALPHA_TEST),
1739 const_iv (GL_NORMALIZE), 2568 const_iv (GL_NORMALIZE),
1740 const_iv (GL_RESCALE_NORMAL), 2569 const_iv (GL_RESCALE_NORMAL),
1741 const_iv (GL_FRONT), 2570 const_iv (GL_FRONT),
1742 const_iv (GL_BACK), 2571 const_iv (GL_BACK),
2572 const_iv (GL_AUX0),
1743 const_iv (GL_AND), 2573 const_iv (GL_AND),
1744 const_iv (GL_ONE), 2574 const_iv (GL_ONE),
1745 const_iv (GL_ZERO), 2575 const_iv (GL_ZERO),
1746 const_iv (GL_SRC_ALPHA), 2576 const_iv (GL_SRC_ALPHA),
1747 const_iv (GL_DST_ALPHA), 2577 const_iv (GL_DST_ALPHA),
1760 const_iv (GL_INTENSITY), 2590 const_iv (GL_INTENSITY),
1761 const_iv (GL_LUMINANCE), 2591 const_iv (GL_LUMINANCE),
1762 const_iv (GL_LUMINANCE_ALPHA), 2592 const_iv (GL_LUMINANCE_ALPHA),
1763 const_iv (GL_FLOAT), 2593 const_iv (GL_FLOAT),
1764 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2594 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2595 const_iv (GL_COMPRESSED_ALPHA_ARB),
2596 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2597 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2598 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2599 const_iv (GL_COMPRESSED_RGB_ARB),
2600 const_iv (GL_COMPRESSED_RGBA_ARB),
1765 const_iv (GL_COMPILE), 2601 const_iv (GL_COMPILE),
2602 const_iv (GL_PROXY_TEXTURE_1D),
2603 const_iv (GL_PROXY_TEXTURE_2D),
1766 const_iv (GL_TEXTURE_1D), 2604 const_iv (GL_TEXTURE_1D),
1767 const_iv (GL_TEXTURE_2D), 2605 const_iv (GL_TEXTURE_2D),
1768 const_iv (GL_TEXTURE_ENV), 2606 const_iv (GL_TEXTURE_ENV),
1769 const_iv (GL_TEXTURE_MAG_FILTER), 2607 const_iv (GL_TEXTURE_MAG_FILTER),
1770 const_iv (GL_TEXTURE_MIN_FILTER), 2608 const_iv (GL_TEXTURE_MIN_FILTER),
1791 const_iv (GL_COLOR_LOGIC_OP), 2629 const_iv (GL_COLOR_LOGIC_OP),
1792 const_iv (GL_SEPARABLE_2D), 2630 const_iv (GL_SEPARABLE_2D),
1793 const_iv (GL_CONVOLUTION_2D), 2631 const_iv (GL_CONVOLUTION_2D),
1794 const_iv (GL_CONVOLUTION_BORDER_MODE), 2632 const_iv (GL_CONVOLUTION_BORDER_MODE),
1795 const_iv (GL_CONSTANT_BORDER), 2633 const_iv (GL_CONSTANT_BORDER),
2634 const_iv (GL_POINTS),
1796 const_iv (GL_LINES), 2635 const_iv (GL_LINES),
2636 const_iv (GL_LINE_STRIP),
1797 const_iv (GL_LINE_LOOP), 2637 const_iv (GL_LINE_LOOP),
1798 const_iv (GL_QUADS), 2638 const_iv (GL_QUADS),
1799 const_iv (GL_QUAD_STRIP), 2639 const_iv (GL_QUAD_STRIP),
1800 const_iv (GL_TRIANGLES), 2640 const_iv (GL_TRIANGLES),
1801 const_iv (GL_TRIANGLE_STRIP), 2641 const_iv (GL_TRIANGLE_STRIP),
1802 const_iv (GL_TRIANGLE_FAN), 2642 const_iv (GL_TRIANGLE_FAN),
2643 const_iv (GL_POLYGON),
1803 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2644 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2645 const_iv (GL_POINT_SMOOTH_HINT),
2646 const_iv (GL_LINE_SMOOTH_HINT),
2647 const_iv (GL_POLYGON_SMOOTH_HINT),
2648 const_iv (GL_GENERATE_MIPMAP_HINT),
2649 const_iv (GL_TEXTURE_COMPRESSION_HINT),
1804 const_iv (GL_FASTEST), 2650 const_iv (GL_FASTEST),
2651 const_iv (GL_DONT_CARE),
2652 const_iv (GL_NICEST),
1805 const_iv (GL_V2F), 2653 const_iv (GL_V2F),
1806 const_iv (GL_V3F), 2654 const_iv (GL_V3F),
1807 const_iv (GL_T2F_V3F), 2655 const_iv (GL_T2F_V3F),
1808 const_iv (GL_T2F_N3F_V3F), 2656 const_iv (GL_T2F_N3F_V3F),
1809# undef const_iv 2657# undef const_iv
1810 }; 2658 };
1811 2659
1812 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2660 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1813 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2661 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2662
2663 texture_av = newAV ();
2664 AvREAL_off (texture_av);
1814} 2665}
2666
2667void
2668disable_GL_EXT_blend_func_separate ()
2669 CODE:
2670 gl.BlendFuncSeparate = 0;
2671 gl.BlendFuncSeparateEXT = 0;
1815 2672
1816char * 2673char *
1817gl_vendor () 2674gl_vendor ()
1818 CODE: 2675 CODE:
1819 RETVAL = (char *)glGetString (GL_VENDOR); 2676 RETVAL = (char *)glGetString (GL_VENDOR);
1832 CODE: 2689 CODE:
1833 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2690 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1834 OUTPUT: 2691 OUTPUT:
1835 RETVAL 2692 RETVAL
1836 2693
2694const char *glGetString (GLenum pname)
2695
2696GLint glGetInteger (GLenum pname)
2697 CODE:
2698 glGetIntegerv (pname, &RETVAL);
2699 OUTPUT:
2700 RETVAL
2701
2702GLdouble glGetDouble (GLenum pname)
2703 CODE:
2704 glGetDoublev (pname, &RETVAL);
2705 OUTPUT:
2706 RETVAL
2707
1837int glGetError () 2708int glGetError ()
1838 2709
1839void glFinish () 2710void glFinish ()
1840 2711
1841void glClear (int mask) 2712void glClear (int mask)
1878# near_ and far_ are due to microsofts buggy "c" compiler 2749# near_ and far_ are due to microsofts buggy "c" compiler
1879void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2750void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1880 2751
1881# near_ and far_ are due to microsofts buggy "c" compiler 2752# near_ and far_ are due to microsofts buggy "c" compiler
1882void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2753void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2754
2755PROTOTYPES: DISABLE
1883 2756
1884void glViewport (int x, int y, int width, int height) 2757void glViewport (int x, int y, int width, int height)
1885 2758
1886void glScissor (int x, int y, int width, int height) 2759void glScissor (int x, int y, int width, int height)
1887 2760
1895 2768
1896void glRotate (float angle, float x, float y, float z) 2769void glRotate (float angle, float x, float y, float z)
1897 CODE: 2770 CODE:
1898 glRotatef (angle, x, y, z); 2771 glRotatef (angle, x, y, z);
1899 2772
1900void glBegin (int mode)
1901
1902void glEnd ()
1903
1904void glColor (float r, float g, float b, float a = 1.0) 2773void glColor (float r, float g, float b, float a = 1.0)
1905 PROTOTYPE: @
1906 ALIAS: 2774 ALIAS:
1907 glColor_premultiply = 1 2775 glColor_premultiply = 1
1908 CODE: 2776 CODE:
1909 if (ix) 2777 if (ix)
1910 { 2778 {
1911 r *= a; 2779 r *= a;
1912 g *= a; 2780 g *= a;
1913 b *= a; 2781 b *= a;
1914 } 2782 }
1915 // microsoft visual "c" rounds instead of truncating... 2783 // microsoft visual "c" rounds instead of truncating...
1916 glColor4ub (MIN ((int)(r * 256.f), 255), 2784 glColor4f (r, g, b, a);
1917 MIN ((int)(g * 256.f), 255),
1918 MIN ((int)(b * 256.f), 255),
1919 MIN ((int)(a * 256.f), 255));
1920
1921void glInterleavedArrays (int format, int stride, char *data)
1922
1923void glDrawElements (int mode, int count, int type, char *indices)
1924
1925# 1.2 void glDrawRangeElements (int mode, int start, int end
1926 2785
1927void glRasterPos (float x, float y, float z = 0.) 2786void glRasterPos (float x, float y, float z = 0.)
1928 CODE: 2787 CODE:
1929 glRasterPos3f (0, 0, z); 2788 glRasterPos3f (0, 0, z);
1930 glBitmap (0, 0, 0, 0, x, y, 0); 2789 glBitmap (0, 0, 0, 0, x, y, 0);
1935 2794
1936void glTexCoord (float s, float t) 2795void glTexCoord (float s, float t)
1937 CODE: 2796 CODE:
1938 glTexCoord2f (s, t); 2797 glTexCoord2f (s, t);
1939 2798
2799void glRect (float x1, float y1, float x2, float y2)
2800 CODE:
2801 glRectf (x1, y1, x2, y2);
2802
2803void glRect_lineloop (float x1, float y1, float x2, float y2)
2804 CODE:
2805 glBegin (GL_LINE_LOOP);
2806 glVertex2f (x1, y1);
2807 glVertex2f (x2, y1);
2808 glVertex2f (x2, y2);
2809 glVertex2f (x1, y2);
2810 glEnd ();
2811
2812PROTOTYPES: ENABLE
2813
2814void glBegin (int mode)
2815
2816void glEnd ()
2817
2818void glPointSize (GLfloat size)
2819
2820void glLineWidth (GLfloat width)
2821
2822void glInterleavedArrays (int format, int stride, char *data)
2823
2824void glDrawElements (int mode, int count, int type, char *indices)
2825
2826# 1.2 void glDrawRangeElements (int mode, int start, int end
2827
1940void glTexEnv (int target, int pname, float param) 2828void glTexEnv (int target, int pname, float param)
1941 CODE: 2829 CODE:
1942 glTexEnvf (target, pname, param); 2830 glTexEnvf (target, pname, param);
1943 2831
1944void glTexParameter (int target, int pname, float param) 2832void glTexParameter (int target, int pname, float param)
1960void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2848void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1961 CODE: 2849 CODE:
1962 if (gl.SeparableFilter2D) 2850 if (gl.SeparableFilter2D)
1963 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2851 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1964 2852
1965void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2853void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
1966 2854
1967void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2855void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1968 2856
1969void glDrawPixels (int width, int height, int format, int type, char *pixels) 2857void glDrawPixels (int width, int height, int format, int type, char *pixels)
2858
2859void glPixelZoom (float x, float y)
1970 2860
1971void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2861void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1972 2862
1973int glGenTexture () 2863int glGenTexture ()
1974 CODE: 2864 CODE:
1975{ 2865 RETVAL = gen_texture ();
1976 GLuint name;
1977 glGenTextures (1, &name);
1978 RETVAL = name;
1979}
1980 OUTPUT: 2866 OUTPUT:
1981 RETVAL 2867 RETVAL
1982 2868
1983void glDeleteTexture (int name) 2869void glDeleteTexture (int name)
1984 CODE: 2870 CODE:
1985{
1986 GLuint name_ = name;
1987 glDeleteTextures (1, &name_); 2871 del_texture (name);
1988} 2872
1989
1990int glGenList () 2873int glGenList ()
1991 CODE: 2874 CODE:
1992 RETVAL = glGenLists (1); 2875 RETVAL = glGenLists (1);
1993 OUTPUT: 2876 OUTPUT:
1994 RETVAL 2877 RETVAL
2001 2884
2002void glEndList () 2885void glEndList ()
2003 2886
2004void glCallList (int list) 2887void glCallList (int list)
2005 2888
2889MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2006 2890
2891PROTOTYPES: DISABLE
2892
2893void
2894find_widget (SV *self, NV x, NV y)
2895 PPCODE:
2896{
2897 if (within_widget (self, x, y))
2898 XPUSHs (self);
2899}
2900
2901BOOT:
2902{
2903 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2904
2905 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2906 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2907 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2908 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2909}
2910
2911void
2912draw (SV *self)
2913 CODE:
2914{
2915 HV *hv;
2916 SV **svp;
2917 NV x, y, w, h;
2918 SV *draw_x_sv = GvSV (draw_x_gv);
2919 SV *draw_y_sv = GvSV (draw_y_gv);
2920 SV *draw_w_sv = GvSV (draw_w_gv);
2921 SV *draw_h_sv = GvSV (draw_h_gv);
2922 double draw_x, draw_y;
2923
2924 if (!SvROK (self))
2925 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2926
2927 hv = (HV *)SvRV (self);
2928
2929 if (SvTYPE (hv) != SVt_PVHV)
2930 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2931
2932 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2933 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2934
2935 if (!h || !w)
2936 XSRETURN_EMPTY;
2937
2938 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2939 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2940
2941 draw_x = SvNV (draw_x_sv) + x;
2942 draw_y = SvNV (draw_y_sv) + y;
2943
2944 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2945 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2946 XSRETURN_EMPTY;
2947
2948 sv_setnv (draw_x_sv, draw_x);
2949 sv_setnv (draw_y_sv, draw_y);
2950
2951 glPushMatrix ();
2952 glTranslated (x, y, 0);
2953
2954 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2955 {
2956 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2957
2958 if (svp && SvTRUE (*svp))
2959 {
2960 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2961 glEnable (GL_BLEND);
2962 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2963 glBegin (GL_QUADS);
2964 glVertex2f (0, 0);
2965 glVertex2f (w, 0);
2966 glVertex2f (w, h);
2967 glVertex2f (0, h);
2968 glEnd ();
2969 glDisable (GL_BLEND);
2970 }
2971 }
2972#if 0
2973 // draw borders, for debugging
2974 glPushMatrix ();
2975 glColor4f (1., 1., 0., 1.);
2976 glTranslatef (.5, .5, 0.);
2977 glBegin (GL_LINE_LOOP);
2978 glVertex2f (0 , 0);
2979 glVertex2f (w - 1, 0);
2980 glVertex2f (w - 1, h - 1);
2981 glVertex2f (0 , h - 1);
2982 glEnd ();
2983 glPopMatrix ();
2984#endif
2985 PUSHMARK (SP);
2986 XPUSHs (self);
2987 PUTBACK;
2988 call_method ("_draw", G_VOID | G_DISCARD);
2989 SPAGAIN;
2990
2991 glPopMatrix ();
2992
2993 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2994 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2995}
2996

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