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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.124 by root, Tue Jul 4 23:23:31 2006 UTC vs.
Revision 1.250 by root, Fri Dec 28 16:09:03 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
12#include <math.h> 30#include <math.h>
13#include <string.h> 31#include <string.h>
14#include <stdio.h> 32#include <stdio.h>
15#include <stdlib.h> 33#include <stdlib.h>
16 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
17#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
18#include <SDL_endian.h> 39#include <SDL_endian.h>
19#include <SDL_image.h> 40#include <SDL_image.h>
20#include <SDL_mixer.h> 41#include <SDL_mixer.h>
21#include <SDL_opengl.h> 42#include <SDL_opengl.h>
22 43
24#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
25 46
26#include <glib/gmacros.h> 47#include <glib/gmacros.h>
27 48
28#include <pango/pango.h> 49#include <pango/pango.h>
50
51#if !(defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 15, 2))
52# define pango_layout_get_line_readonly pango_layout_get_line_readonly
53# define pango_layout_get_lines_readonly pango_layout_get_lines_readonly
54# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line_readonly
55# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run_readonly
56#endif
29 57
30#ifndef _WIN32 58#ifndef _WIN32
31# include <sys/types.h> 59# include <sys/types.h>
32# include <sys/socket.h> 60# include <sys/socket.h>
33# include <netinet/in.h> 61# include <netinet/in.h>
34# include <netinet/tcp.h> 62# include <netinet/tcp.h>
35# include <inttypes.h> 63# include <inttypes.h>
36#else
37 typedef unsigned char uint8_t;
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 64#endif
44 65
45#include "glext.h"
46
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ 66#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
48 67
49#define FOW_DARKNESS 32 68#define FOW_DARKNESS 32
50 69
51#define MAP_EXTEND_X 32 70#define MAP_EXTEND_X 32
52#define MAP_EXTEND_Y 512 71#define MAP_EXTEND_Y 512
53 72
54#define MIN_FONT_HEIGHT 10 73#define MIN_FONT_HEIGHT 10
55 74
56#if 1 75#if 0
57# define PARACHUTE SDL_INIT_NOPARACHUTE 76# define PARACHUTE SDL_INIT_NOPARACHUTE
58#else 77#else
59# define PARACHUTE 0 78# define PARACHUTE 0
60#endif 79#endif
61 80
81static AV *texture_av;
82
62static struct 83static struct
63{ 84{
64#define GL_FUNC(ptr,name) ptr name; 85#define GL_FUNC(ptr,name) ptr name;
65#include "glfunc.h" 86#include "glfunc.h"
66#undef GL_FUNC 87#undef GL_FUNC
67} gl; 88} gl;
68 89
90static void
69static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 91gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
70{ 92{
71 if (gl.BlendFuncSeparate) 93 if (gl.BlendFuncSeparate)
72 gl.BlendFuncSeparate (sa, da, saa, daa); 94 gl.BlendFuncSeparate (sa, da, saa, daa);
73 else if (gl.BlendFuncSeparateEXT) 95 else if (gl.BlendFuncSeparateEXT)
74 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 96 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
75 else 97 else
76 glBlendFunc (sa, da); 98 glBlendFunc (sa, da);
77} 99}
78 100
101static GLuint
102gen_texture ()
103{
104 GLuint name;
105
106 if (AvFILL (texture_av) >= 0)
107 name = (GLuint)(size_t)av_pop (texture_av);
108 else
109 glGenTextures (1, &name);
110
111 return name;
112}
113
114static void
115del_texture (GLuint name)
116{
117 /* make a half-assed attempt at returning the memory used by the texture */
118 /* textures are frequently being reused by cfplus anyway */
119 /*glBindTexture (GL_TEXTURE_2D, name);*/
120 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
121 av_push (texture_av, (SV *)(size_t)name);
122 glDeleteTextures (1, &name);
123}
124
79#include "texcache.c" 125#include "texcache.c"
126#include "rendercache.c"
80 127
81#include "pango-font.c" 128#include "pango-font.c"
82#include "pango-fontmap.c" 129#include "pango-fontmap.c"
83#include "pango-render.c" 130#include "pango-render.c"
84 131
132typedef IV DC__Channel;
133typedef SDL_RWops *DC__RW;
85typedef Mix_Chunk *CFClient__MixChunk; 134typedef Mix_Chunk *DC__MixChunk;
86typedef Mix_Music *CFClient__MixMusic; 135typedef Mix_Music *DC__MixMusic;
87 136
88typedef PangoFontDescription *CFClient__Font; 137typedef PangoFontDescription *DC__Font;
89 138
90static int 139static int
91shape_attr_p (PangoLayoutRun *run) 140shape_attr_p (PangoLayoutRun *run)
92{ 141{
93 GSList *attrs = run->item->analysis.extra_attrs; 142 GSList *attrs = run->item->analysis.extra_attrs;
107 156
108typedef struct cf_layout { 157typedef struct cf_layout {
109 PangoLayout *pl; 158 PangoLayout *pl;
110 float r, g, b, a; // default color for rgba mode 159 float r, g, b, a; // default color for rgba mode
111 int base_height; 160 int base_height;
112 CFClient__Font font; 161 DC__Font font;
162 rc_t *rc;
113} *CFClient__Layout; 163} *DC__Layout;
114 164
115static CFClient__Font default_font; 165static DC__Font default_font;
116static PangoContext *opengl_context; 166static PangoContext *opengl_context;
117static PangoFontMap *opengl_fontmap; 167static PangoFontMap *opengl_fontmap;
118 168
119static void 169static void
120substitute_func (FcPattern *pattern, gpointer data) 170substitute_func (FcPattern *pattern, gpointer data)
121{ 171{
122 FcPatternAddBool (pattern, FC_HINTING, 1); 172 FcPatternAddBool (pattern, FC_HINTING, 1);
123#ifdef FC_HINT_STYLE 173#ifdef FC_HINT_STYLE
124 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); 174 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
125#endif 175#endif
126#ifdef _WIN32
127 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
128#else
129 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 176 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
130#endif
131} 177}
132 178
133static void 179static void
134layout_update_font (CFClient__Layout self) 180layout_update_font (DC__Layout self)
135{ 181{
136 /* use a random scale factor to account for unknown descenders, 0.8 works 182 /* use a random scale factor to account for unknown descenders, 0.8 works
137 * reasonably well with bitstream vera 183 * reasonably well with bitstream vera
138 */ 184 */
139 PangoFontDescription *font = self->font ? self->font : default_font; 185 PangoFontDescription *font = self->font ? self->font : default_font;
143 189
144 pango_layout_set_font_description (self->pl, font); 190 pango_layout_set_font_description (self->pl, font);
145} 191}
146 192
147static void 193static void
148layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 194layout_get_pixel_size (DC__Layout self, int *w, int *h)
149{ 195{
196 PangoRectangle rect;
197
198 // get_pixel_* wrongly rounds down
150 pango_layout_get_pixel_size (self->pl, w, h); 199 pango_layout_get_extents (self->pl, 0, &rect);
151 200
152 if (!*w) *w = 1; 201 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
153 if (!*h) *h = 1; 202 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
154 203
155 *w = (*w + 3) & ~3; 204 if (!rect.width) rect.width = 1;
156} 205 if (!rect.height) rect.height = 1;
157 206
207 *w = rect.width;
208 *h = rect.height;
209}
210
211typedef uint16_t tileid;
158typedef uint16_t mapface; 212typedef uint16_t faceid;
159 213
160typedef struct { 214typedef struct {
161 GLint name; 215 GLuint name;
162 int w, h; 216 int w, h;
163 float s, t; 217 float s, t;
164 uint8_t r, g, b, a; 218 uint8_t r, g, b, a;
219 tileid smoothtile;
220 uint8_t smoothlevel;
165} maptex; 221} maptex;
166 222
167typedef struct { 223typedef struct {
224 uint32_t player;
225 tileid tile[3];
168 int16_t darkness; 226 uint16_t darkness;
169 mapface face[3]; 227 uint8_t stat_width, stat_hp, flags, smoothmax;
170} mapcell; 228} mapcell;
171 229
172typedef struct { 230typedef struct {
173 int32_t c0, c1; 231 int32_t c0, c1;
174 mapcell *col; 232 mapcell *col;
175} maprow; 233} maprow;
176 234
177typedef struct map { 235typedef struct map {
178 int x, y, w, h; 236 int x, y, w, h;
179 int ox, oy; /* offset to virtual global coordinate system */ 237 int ox, oy; /* offset to virtual global coordinate system */
180 int faces; 238 int faces; tileid *face2tile; // [faceid]
181 mapface *face; 239 int texs; maptex *tex; // [tileid]
182
183 int texs;
184 maptex *tex;
185 240
186 int32_t rows; 241 int32_t rows;
187 maprow *row; 242 maprow *row;
188} *CFClient__Map; 243} *DC__Map;
189 244
190static char * 245static char *
191prepend (char *ptr, int sze, int inc) 246prepend (char *ptr, int sze, int inc)
192{ 247{
193 char *p; 248 char *p;
210} 265}
211 266
212#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 267#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
213#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 268#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
214 269
270static void
271need_facenum (struct map *self, faceid face)
272{
273 while (self->faces <= face)
274 {
275 Append (tileid, self->face2tile, self->faces, self->faces);
276 self->faces *= 2;
277 }
278}
279
280static void
281need_texid (struct map *self, int texid)
282{
283 while (self->texs <= texid)
284 {
285 Append (maptex, self->tex, self->texs, self->texs);
286 self->texs *= 2;
287 }
288}
289
215static maprow * 290static maprow *
216map_get_row (CFClient__Map self, int y) 291map_get_row (DC__Map self, int y)
217{ 292{
218 if (0 > y) 293 if (0 > y)
219 { 294 {
220 int extend = - y + MAP_EXTEND_Y; 295 int extend = - y + MAP_EXTEND_Y;
221 Prepend (maprow, self->row, self->rows, extend); 296 Prepend (maprow, self->row, self->rows, extend);
259 334
260 return row->col + (x - row->c0); 335 return row->col + (x - row->c0);
261} 336}
262 337
263static mapcell * 338static mapcell *
264map_get_cell (CFClient__Map self, int x, int y) 339map_get_cell (DC__Map self, int x, int y)
265{ 340{
266 return row_get_cell (map_get_row (self, y), x); 341 return row_get_cell (map_get_row (self, y), x);
267} 342}
268 343
269static void 344static void
270map_clear (CFClient__Map self) 345map_clear (DC__Map self)
271{ 346{
272 int r; 347 int r;
273 348
274 for (r = 0; r < self->rows; r++) 349 for (r = 0; r < self->rows; r++)
275 Safefree (self->row[r].col); 350 Safefree (self->row[r].col);
283 self->row = 0; 358 self->row = 0;
284 self->rows = 0; 359 self->rows = 0;
285} 360}
286 361
287static void 362static void
288map_blank (CFClient__Map self, int x0, int y0, int w, int h) 363map_blank (DC__Map self, int x0, int y0, int w, int h)
289{ 364{
290 int x, y; 365 int x, y;
291 maprow *row; 366 maprow *row;
367 mapcell *cell;
292 368
293 for (y = y0; y < y0 + h; y++) 369 for (y = y0; y < y0 + h; y++)
294 if (y >= 0) 370 if (y >= 0)
295 { 371 {
296 if (y >= self->rows) 372 if (y >= self->rows)
302 if (x >= row->c0) 378 if (x >= row->c0)
303 { 379 {
304 if (x >= row->c1) 380 if (x >= row->c1)
305 break; 381 break;
306 382
307 row->col[x - row->c0].darkness = -1; 383 cell = row->col + x - row->c0;
384
385 cell->darkness = 0;
386 cell->stat_hp = 0;
387 cell->flags = 0;
388 cell->player = 0;
308 } 389 }
309 } 390 }
391}
392
393typedef struct {
394 tileid tile;
395 uint8_t x, y, level;
396} smooth_key;
397
398static void
399smooth_or_bits (HV *hv, smooth_key *key, IV bits)
400{
401 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
402
403 if (SvIOK (*sv))
404 SvIV_set (*sv, SvIVX (*sv) | bits);
405 else
406 sv_setiv (*sv, bits);
310} 407}
311 408
312static void 409static void
313music_finished (void) 410music_finished (void)
314{ 411{
350 n |= n >> 16; 447 n |= n >> 16;
351 448
352 return n + 1; 449 return n + 1;
353} 450}
354 451
355MODULE = CFClient PACKAGE = CFClient 452static unsigned int
453popcount (unsigned int n)
454{
455 n -= (n >> 1) & 0x55555555U;
456 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
457 n = ((n >> 4) + n) & 0x0f0f0f0fU;
458 n *= 0x01010101U;
459
460 return n >> 24;
461}
462
463/* SDL should provide this, really. */
464#define SDLK_MODIFIER_MIN 300
465#define SDLK_MODIFIER_MAX 314
466
467/******************************************************************************/
468
469static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
470static GV *hover_gv;
471
472static int
473within_widget (SV *widget, NV x, NV y)
474{
475 HV *self;
476 SV **svp;
477 NV wx, ww, wy, wh;
478
479 if (!SvROK (widget))
480 return 0;
481
482 self = (HV *)SvRV (widget);
483
484 if (SvTYPE (self) != SVt_PVHV)
485 return 0;
486
487 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
488 if (y < wy)
489 return 0;
490
491 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
492 if (y >= wy + wh)
493 return 0;
494
495 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
496 if (x < wx)
497 return 0;
498
499 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
500 if (x >= wx + ww)
501 return 0;
502
503 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
504 if (!svp || !SvTRUE (*svp))
505 return 0;
506
507 return 1;
508}
509
510MODULE = Deliantra::Client PACKAGE = DC
356 511
357PROTOTYPES: ENABLE 512PROTOTYPES: ENABLE
358 513
359BOOT: 514BOOT:
360{ 515{
361 HV *stash = gv_stashpv ("CFClient", 1); 516 HV *stash = gv_stashpv ("DC", 1);
362 static const struct { 517 static const struct {
363 const char *name; 518 const char *name;
364 IV iv; 519 IV iv;
365 } *civ, const_iv[] = { 520 } *civ, const_iv[] = {
366# define const_iv(name) { # name, (IV)name } 521# define const_iv(name) { # name, (IV)name }
522 const_iv (SDLK_MODIFIER_MIN),
523 const_iv (SDLK_MODIFIER_MAX),
524
367 const_iv (SDL_ACTIVEEVENT), 525 const_iv (SDL_ACTIVEEVENT),
368 const_iv (SDL_KEYDOWN), 526 const_iv (SDL_KEYDOWN),
369 const_iv (SDL_KEYUP), 527 const_iv (SDL_KEYUP),
370 const_iv (SDL_MOUSEMOTION), 528 const_iv (SDL_MOUSEMOTION),
371 const_iv (SDL_MOUSEBUTTONDOWN), 529 const_iv (SDL_MOUSEBUTTONDOWN),
380 const_iv (SDL_EVENT_RESERVEDA), 538 const_iv (SDL_EVENT_RESERVEDA),
381 const_iv (SDL_EVENT_RESERVEDB), 539 const_iv (SDL_EVENT_RESERVEDB),
382 const_iv (SDL_VIDEORESIZE), 540 const_iv (SDL_VIDEORESIZE),
383 const_iv (SDL_VIDEOEXPOSE), 541 const_iv (SDL_VIDEOEXPOSE),
384 const_iv (SDL_USEREVENT), 542 const_iv (SDL_USEREVENT),
543
544 const_iv (SDL_APPINPUTFOCUS),
545 const_iv (SDL_APPMOUSEFOCUS),
546 const_iv (SDL_APPACTIVE),
547
548 const_iv (SDLK_FIRST),
549 const_iv (SDLK_LAST),
385 const_iv (SDLK_KP0), 550 const_iv (SDLK_KP0),
386 const_iv (SDLK_KP1), 551 const_iv (SDLK_KP1),
387 const_iv (SDLK_KP2), 552 const_iv (SDLK_KP2),
388 const_iv (SDLK_KP3), 553 const_iv (SDLK_KP3),
389 const_iv (SDLK_KP4), 554 const_iv (SDLK_KP4),
444 const_iv (SDLK_BREAK), 609 const_iv (SDLK_BREAK),
445 const_iv (SDLK_MENU), 610 const_iv (SDLK_MENU),
446 const_iv (SDLK_POWER), 611 const_iv (SDLK_POWER),
447 const_iv (SDLK_EURO), 612 const_iv (SDLK_EURO),
448 const_iv (SDLK_UNDO), 613 const_iv (SDLK_UNDO),
614
449 const_iv (KMOD_NONE), 615 const_iv (KMOD_NONE),
616 const_iv (KMOD_SHIFT),
450 const_iv (KMOD_LSHIFT), 617 const_iv (KMOD_LSHIFT),
451 const_iv (KMOD_RSHIFT), 618 const_iv (KMOD_RSHIFT),
619 const_iv (KMOD_CTRL),
452 const_iv (KMOD_LCTRL), 620 const_iv (KMOD_LCTRL),
453 const_iv (KMOD_RCTRL), 621 const_iv (KMOD_RCTRL),
622 const_iv (KMOD_ALT),
454 const_iv (KMOD_LALT), 623 const_iv (KMOD_LALT),
455 const_iv (KMOD_RALT), 624 const_iv (KMOD_RALT),
625 const_iv (KMOD_META),
456 const_iv (KMOD_LMETA), 626 const_iv (KMOD_LMETA),
457 const_iv (KMOD_RMETA), 627 const_iv (KMOD_RMETA),
458 const_iv (KMOD_NUM), 628 const_iv (KMOD_NUM),
459 const_iv (KMOD_CAPS), 629 const_iv (KMOD_CAPS),
460 const_iv (KMOD_MODE), 630 const_iv (KMOD_MODE),
461 const_iv (KMOD_CTRL), 631
462 const_iv (KMOD_SHIFT), 632 const_iv (MIX_DEFAULT_FORMAT),
463 const_iv (KMOD_ALT),
464 const_iv (KMOD_META)
465# undef const_iv 633# undef const_iv
466 }; 634 };
467 635
468 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 636 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
469 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 637 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
638
639 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
640 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
470} 641}
642
643void
644weaken (SV *rv)
645 PROTOTYPE: $
646 CODE:
647 sv_rvweaken (rv);
648
649int
650in_destruct ()
651 CODE:
652 RETVAL = PL_main_cv == Nullcv;
653 OUTPUT:
654 RETVAL
471 655
472NV floor (NV x) 656NV floor (NV x)
473 657
474NV ceil (NV x) 658NV ceil (NV x)
659
660IV minpot (UV n)
661
662IV popcount (UV n)
475 663
476void 664void
477pango_init () 665pango_init ()
478 CODE: 666 CODE:
479{ 667{
480 opengl_fontmap = pango_opengl_font_map_new (); 668 opengl_fontmap = pango_opengl_font_map_new ();
481 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 669 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
482 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 670 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
671#if defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 15, 2)
672 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
673 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
674#endif
483} 675}
676
677char *
678SDL_GetError ()
484 679
485int 680int
486SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) 681SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
487 682
488void 683void
489SDL_Quit () 684SDL_Quit ()
490 685
491void 686void
492SDL_ListModes () 687SDL_ListModes (int rgb, int alpha)
493 PPCODE: 688 PPCODE:
494{ 689{
495 SDL_Rect **m; 690 SDL_Rect **m;
496 691
497 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 692 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
498 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 693 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
499 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 694 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
500 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 695 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
501 696
502 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 697 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
503 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 698 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
504 699
505 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 700 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
506 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 701 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
507 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 702 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
508 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 703 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
509 704
510 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 705 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
511 706#if SDL_VERSION_ATLEAST(1,2,10)
512 SDL_EnableUNICODE (1); 707 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
513 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 708 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
709#endif
514 710
515 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 711 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
516 712
517 if (m && m != (SDL_Rect **)-1) 713 if (m && m != (SDL_Rect **)-1)
518 while (*m) 714 while (*m)
519 { 715 {
716 if ((*m)->w >= 800 && (*m)->h >= 480)
717 {
520 AV *av = newAV (); 718 AV *av = newAV ();
521 av_push (av, newSViv ((*m)->w)); 719 av_push (av, newSViv ((*m)->w));
522 av_push (av, newSViv ((*m)->h)); 720 av_push (av, newSViv ((*m)->h));
721 av_push (av, newSViv (rgb));
722 av_push (av, newSViv (alpha));
523 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 723 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
724 }
524 725
525 ++m; 726 ++m;
526 } 727 }
527} 728}
528 729
529char *
530SDL_GetError ()
531
532int 730int
533SDL_SetVideoMode (int w, int h, int fullscreen) 731SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
534 CODE: 732 CODE:
733{
734 SDL_EnableUNICODE (1);
735 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
736
737 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
738 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
739 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
740 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
741
535 RETVAL = !!SDL_SetVideoMode ( 742 RETVAL = !!SDL_SetVideoMode (
536 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 743 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
537 ); 744 );
745
538 if (RETVAL) 746 if (RETVAL)
539 { 747 {
540 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 748 av_clear (texture_av);
749
750 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
541# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 751#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
542# include "glfunc.h" 752#include "glfunc.h"
543# undef GL_FUNC 753#undef GL_FUNC
544 } 754 }
755}
545 OUTPUT: 756 OUTPUT:
546 RETVAL 757 RETVAL
547 758
548void 759void
549SDL_GL_SwapBuffers () 760SDL_GL_SwapBuffers ()
550 761
551char * 762char *
552SDL_GetKeyName (int sym) 763SDL_GetKeyName (int sym)
553 764
765int
766SDL_GetAppState ()
767
554void 768void
555SDL_PollEvent () 769poll_events ()
556 PPCODE: 770 PPCODE:
557{ 771{
558 SDL_Event ev; 772 SDL_Event ev;
559 773
560 while (SDL_PollEvent (&ev)) 774 SDL_PumpEvents ();
775 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
561 { 776 {
562 HV *hv = newHV (); 777 HV *hv = newHV ();
563 hv_store (hv, "type", 4, newSViv (ev.type), 0); 778 hv_store (hv, "type", 4, newSViv (ev.type), 0);
564 779
565 switch (ev.type) 780 switch (ev.type)
567 case SDL_KEYDOWN: 782 case SDL_KEYDOWN:
568 case SDL_KEYUP: 783 case SDL_KEYUP:
569 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 784 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
570 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 785 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
571 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 786 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
787 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
572 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 788 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
573 break; 789 break;
574 790
575 case SDL_ACTIVEEVENT: 791 case SDL_ACTIVEEVENT:
576 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 792 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
577 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 793 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
578 break; 794 break;
579 795
580 case SDL_MOUSEMOTION: 796 case SDL_MOUSEMOTION:
797 {
798 int state = ev.motion.state;
799 int x = ev.motion.x;
800 int y = ev.motion.y;
801 int xrel = ev.motion.xrel;
802 int yrel = ev.motion.yrel;
803
804 /* do simplistic event compression */
805 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
806 && state == ev.motion.state)
807 {
808 xrel += ev.motion.xrel;
809 yrel += ev.motion.yrel;
810 x = ev.motion.x;
811 y = ev.motion.y;
812 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
813 }
814
581 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 815 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
582
583 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 816 hv_store (hv, "state", 5, newSViv (state), 0);
584 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 817 hv_store (hv, "x", 1, newSViv (x), 0);
585 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 818 hv_store (hv, "y", 1, newSViv (y), 0);
586 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 819 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
587 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 820 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
821 }
588 break; 822 break;
589 823
590 case SDL_MOUSEBUTTONDOWN: 824 case SDL_MOUSEBUTTONDOWN:
591 case SDL_MOUSEBUTTONUP: 825 case SDL_MOUSEBUTTONUP:
592 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 826 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
602 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 836 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
603 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 837 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
604 break; 838 break;
605 } 839 }
606 840
607 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 841 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
608 } 842 }
609} 843}
610 844
611int 845int
612Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 846Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
613 POSTCALL: 847 POSTCALL:
614 Mix_HookMusicFinished (music_finished); 848 Mix_HookMusicFinished (music_finished);
615 Mix_ChannelFinished (channel_finished); 849 Mix_ChannelFinished (channel_finished);
616 850
617void 851void
852Mix_QuerySpec ()
853 PPCODE:
854{
855 int freq, channels;
856 Uint16 format;
857
858 if (Mix_QuerySpec (&freq, &format, &channels))
859 {
860 EXTEND (SP, 3);
861 PUSHs (sv_2mortal (newSViv (freq)));
862 PUSHs (sv_2mortal (newSViv (format)));
863 PUSHs (sv_2mortal (newSViv (channels)));
864 }
865}
866
867void
618Mix_CloseAudio () 868Mix_CloseAudio ()
619 869
620int 870int
621Mix_AllocateChannels (int numchans = -1) 871Mix_AllocateChannels (int numchans = -1)
622 872
873const char *
874Mix_GetError ()
875
623void 876void
624lowdelay (int fd, int val = 1) 877lowdelay (int fd, int val = 1)
625 CODE: 878 CODE:
879 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
880
881void
882win32_proxy_info ()
883 PPCODE:
884{
626#ifndef _WIN32 885#ifdef _WIN32
627 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 886 char buffer[2048];
887 DWORD buflen;
888
889 EXTEND (SP, 3);
890
891 buflen = sizeof (buffer);
892 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
893 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
894 {
895 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
896
897 buflen = sizeof (buffer);
898 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
899 {
900 PUSHs (newSVpv (buffer, 0));
901
902 buflen = sizeof (buffer);
903 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
904 PUSHs (newSVpv (buffer, 0));
905 }
906 }
628#endif 907#endif
908}
629 909
630void 910void
631add_font (char *file) 911add_font (char *file)
632 CODE: 912 CODE:
633 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 913 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
634 914
635void 915void
636load_image_inline (SV *image_) 916load_image_inline (SV *image_)
637 ALIAS: 917 ALIAS:
638 load_image_file = 1 918 load_image_file = 1
641 STRLEN image_len; 921 STRLEN image_len;
642 char *image = (char *)SvPVbyte (image_, image_len); 922 char *image = (char *)SvPVbyte (image_, image_len);
643 SDL_Surface *surface, *surface2; 923 SDL_Surface *surface, *surface2;
644 SDL_PixelFormat fmt; 924 SDL_PixelFormat fmt;
645 SDL_RWops *rw = ix 925 SDL_RWops *rw = ix
646 ? SDL_RWFromFile (image, "r") 926 ? SDL_RWFromFile (image, "rb")
647 : SDL_RWFromConstMem (image, image_len); 927 : SDL_RWFromConstMem (image, image_len);
648 928
649 if (!rw) 929 if (!rw)
650 croak ("load_image: %s", SDL_GetError ()); 930 croak ("load_image: %s", SDL_GetError ());
651 931
680 960
681 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 961 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
682 962
683 assert (surface2->pitch == surface2->w * 4); 963 assert (surface2->pitch == surface2->w * 4);
684 964
965 SDL_LockSurface (surface2);
685 EXTEND (SP, 5); 966 EXTEND (SP, 6);
686 PUSHs (sv_2mortal (newSViv (surface2->w))); 967 PUSHs (sv_2mortal (newSViv (surface2->w)));
687 PUSHs (sv_2mortal (newSViv (surface2->h))); 968 PUSHs (sv_2mortal (newSViv (surface2->h)));
688 SDL_LockSurface (surface2);
689 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 969 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
690 SDL_UnlockSurface (surface2);
691 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 970 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
692 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 971 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
693 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 972 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
973 SDL_UnlockSurface (surface2);
694 974
695 SDL_FreeSurface (surface); 975 SDL_FreeSurface (surface);
696 SDL_FreeSurface (surface2); 976 SDL_FreeSurface (surface2);
697} 977}
698 978
724void 1004void
725error (char *message) 1005error (char *message)
726 CODE: 1006 CODE:
727 fprintf (stderr, "ERROR: %s\n", message); 1007 fprintf (stderr, "ERROR: %s\n", message);
728#ifdef _WIN32 1008#ifdef _WIN32
729 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1009 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
730#endif 1010#endif
731 1011
732void 1012void
733fatal (char *message) 1013fatal (char *message)
734 CODE: 1014 CODE:
735 fprintf (stderr, "FATAL: %s\n", message); 1015 fprintf (stderr, "FATAL: %s\n", message);
736#ifdef _WIN32 1016#ifdef _WIN32
737 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1017 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
738#endif 1018#endif
739 _exit (1); 1019 _exit (1);
740 1020
741void 1021void
742_exit (int retval) 1022_exit (int retval = 0)
743 CODE: 1023 CODE:
1024#ifdef WIN32
1025 ExitThread (retval); // unclean, please beam me up
1026#else
744 _exit (retval); 1027 _exit (retval);
1028#endif
745 1029
1030void
1031debug ()
1032 CODE:
1033{
1034#if DEBUG
1035 VALGRIND_DO_LEAK_CHECK;
1036#endif
1037}
1038
746MODULE = CFClient PACKAGE = CFClient::Font 1039MODULE = Deliantra::Client PACKAGE = DC::Font
747 1040
748CFClient::Font 1041PROTOTYPES: DISABLE
1042
1043DC::Font
749new_from_file (SV *class, char *path, int id = 0) 1044new_from_file (SV *class, char *path, int id = 0)
750 CODE: 1045 CODE:
751{ 1046{
752 int count; 1047 int count;
753 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1048 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
756} 1051}
757 OUTPUT: 1052 OUTPUT:
758 RETVAL 1053 RETVAL
759 1054
760void 1055void
761DESTROY (CFClient::Font self) 1056DESTROY (DC::Font self)
762 CODE: 1057 CODE:
763 pango_font_description_free (self); 1058 pango_font_description_free (self);
764 1059
765void 1060void
766make_default (CFClient::Font self) 1061make_default (DC::Font self)
1062 PROTOTYPE: $
767 CODE: 1063 CODE:
768 default_font = self; 1064 default_font = self;
769 1065
770MODULE = CFClient PACKAGE = CFClient::Layout 1066MODULE = Deliantra::Client PACKAGE = DC::Layout
771 1067
1068PROTOTYPES: DISABLE
1069
772void 1070void
773clear_font_cache () 1071glyph_cache_backup ()
1072 PROTOTYPE:
774 CODE: 1073 CODE:
775 pango_fc_font_map_cache_clear ((PangoFcFontMap *)opengl_fontmap); 1074 tc_backup ();
1075
1076void
1077glyph_cache_restore ()
1078 PROTOTYPE:
1079 CODE:
776 tc_clear (); 1080 tc_restore ();
777 1081
778CFClient::Layout 1082DC::Layout
779new (SV *class, int type = 0) 1083new (SV *class)
780 CODE: 1084 CODE:
781 New (0, RETVAL, 1, struct cf_layout); 1085 New (0, RETVAL, 1, struct cf_layout);
782 1086
783 RETVAL->pl = pango_layout_new (opengl_context); 1087 RETVAL->pl = pango_layout_new (opengl_context);
784 RETVAL->r = 1.; 1088 RETVAL->r = 1.;
785 RETVAL->g = 1.; 1089 RETVAL->g = 1.;
786 RETVAL->b = 1.; 1090 RETVAL->b = 1.;
787 RETVAL->a = 1.; 1091 RETVAL->a = 1.;
788 RETVAL->base_height = MIN_FONT_HEIGHT; 1092 RETVAL->base_height = MIN_FONT_HEIGHT;
789 RETVAL->font = 0; 1093 RETVAL->font = 0;
1094 RETVAL->rc = rc_alloc ();
790 1095
791 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1096 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
792 layout_update_font (RETVAL); 1097 layout_update_font (RETVAL);
793 OUTPUT: 1098 OUTPUT:
794 RETVAL 1099 RETVAL
795 1100
796void 1101void
797DESTROY (CFClient::Layout self) 1102DESTROY (DC::Layout self)
798 CODE: 1103 CODE:
799 g_object_unref (self->pl); 1104 g_object_unref (self->pl);
1105 rc_free (self->rc);
800 Safefree (self); 1106 Safefree (self);
801 1107
802void 1108void
803set_text (CFClient::Layout self, SV *text_) 1109set_text (DC::Layout self, SV *text_)
804 CODE: 1110 CODE:
805{ 1111{
806 STRLEN textlen; 1112 STRLEN textlen;
807 char *text = SvPVutf8 (text_, textlen); 1113 char *text = SvPVutf8 (text_, textlen);
808 1114
809 pango_layout_set_text (self->pl, text, textlen); 1115 pango_layout_set_text (self->pl, text, textlen);
810} 1116}
811 1117
812void 1118void
813set_markup (CFClient::Layout self, SV *text_) 1119set_markup (DC::Layout self, SV *text_)
814 CODE: 1120 CODE:
815{ 1121{
816 STRLEN textlen; 1122 STRLEN textlen;
817 char *text = SvPVutf8 (text_, textlen); 1123 char *text = SvPVutf8 (text_, textlen);
818 1124
819 pango_layout_set_markup (self->pl, text, textlen); 1125 pango_layout_set_markup (self->pl, text, textlen);
820} 1126}
821 1127
822void 1128void
823set_shapes (CFClient::Layout self, ...) 1129set_shapes (DC::Layout self, ...)
824 CODE: 1130 CODE:
825{ 1131{
826 PangoAttrList *attrs = 0; 1132 PangoAttrList *attrs = 0;
827 const char *text = pango_layout_get_text (self->pl); 1133 const char *text = pango_layout_get_text (self->pl);
828 const char *pos = text; 1134 const char *pos = text;
863 if (attrs) 1169 if (attrs)
864 pango_layout_set_attributes (self->pl, attrs); 1170 pango_layout_set_attributes (self->pl, attrs);
865} 1171}
866 1172
867void 1173void
868get_shapes (CFClient::Layout self) 1174get_shapes (DC::Layout self)
869 PPCODE: 1175 PPCODE:
870{ 1176{
871 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1177 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
872 1178
873 do 1179 do
874 { 1180 {
875 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1181 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
876 1182
877 if (run && shape_attr_p (run)) 1183 if (run && shape_attr_p (run))
878 { 1184 {
879 PangoRectangle extents; 1185 PangoRectangle extents;
880 pango_layout_iter_get_run_extents (iter, 0, &extents); 1186 pango_layout_iter_get_run_extents (iter, 0, &extents);
881 1187
1188 EXTEND (SP, 2);
882 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x)))); 1189 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
883 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y)))); 1190 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
884 } 1191 }
885 } 1192 }
886 while (pango_layout_iter_next_run (iter)); 1193 while (pango_layout_iter_next_run (iter));
887 1194
888 pango_layout_iter_free (iter); 1195 pango_layout_iter_free (iter);
889} 1196}
890 1197
891int 1198int
892has_wrapped (CFClient::Layout self) 1199has_wrapped (DC::Layout self)
893 CODE: 1200 CODE:
894{ 1201{
895 int lines = 1; 1202 int lines = 1;
896 const char *text = pango_layout_get_text (self->pl); 1203 const char *text = pango_layout_get_text (self->pl);
897 1204
902} 1209}
903 OUTPUT: 1210 OUTPUT:
904 RETVAL 1211 RETVAL
905 1212
906SV * 1213SV *
907get_text (CFClient::Layout self) 1214get_text (DC::Layout self)
908 CODE: 1215 CODE:
909 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1216 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
910 sv_utf8_decode (RETVAL); 1217 sv_utf8_decode (RETVAL);
911 OUTPUT: 1218 OUTPUT:
912 RETVAL 1219 RETVAL
913 1220
914void 1221void
915set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1222set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
916 CODE: 1223 CODE:
917 self->r = r; 1224 self->r = r;
918 self->g = g; 1225 self->g = g;
919 self->b = b; 1226 self->b = b;
920 self->a = a; 1227 self->a = a;
921 1228
922void 1229void
923set_font (CFClient::Layout self, CFClient::Font font = 0) 1230set_font (DC::Layout self, DC::Font font = 0)
924 CODE: 1231 CODE:
925 if (self->font != font) 1232 if (self->font != font)
926 { 1233 {
927 self->font = font; 1234 self->font = font;
928 layout_update_font (self); 1235 layout_update_font (self);
929 } 1236 }
930 1237
931void 1238void
932set_height (CFClient::Layout self, int base_height) 1239set_height (DC::Layout self, int base_height)
933 CODE: 1240 CODE:
934 if (self->base_height != base_height) 1241 if (self->base_height != base_height)
935 { 1242 {
936 self->base_height = base_height; 1243 self->base_height = base_height;
937 layout_update_font (self); 1244 layout_update_font (self);
938 } 1245 }
939 1246
940void 1247void
941set_width (CFClient::Layout self, int max_width = -1) 1248set_width (DC::Layout self, int max_width = -1)
942 CODE: 1249 CODE:
943 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1250 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
944 1251
945void 1252void
946set_indent (CFClient::Layout self, int indent) 1253set_indent (DC::Layout self, int indent)
947 CODE: 1254 CODE:
948 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1255 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
949 1256
950void 1257void
951set_spacing (CFClient::Layout self, int spacing) 1258set_spacing (DC::Layout self, int spacing)
952 CODE: 1259 CODE:
953 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1260 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
954 1261
955void 1262void
956set_ellipsise (CFClient::Layout self, int ellipsise) 1263set_ellipsise (DC::Layout self, int ellipsise)
957 CODE: 1264 CODE:
958 pango_layout_set_ellipsize (self->pl, 1265 pango_layout_set_ellipsize (self->pl,
959 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1266 ellipsise == 1 ? PANGO_ELLIPSIZE_START
960 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1267 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
961 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1268 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
962 : PANGO_ELLIPSIZE_NONE 1269 : PANGO_ELLIPSIZE_NONE
963 ); 1270 );
964 1271
965void 1272void
966set_single_paragraph_mode (CFClient::Layout self, int spm) 1273set_single_paragraph_mode (DC::Layout self, int spm)
967 CODE: 1274 CODE:
968 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1275 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
969 1276
970void 1277void
971size (CFClient::Layout self) 1278size (DC::Layout self)
972 PPCODE: 1279 PPCODE:
973{ 1280{
974 int w, h; 1281 int w, h;
975 1282
976 layout_get_pixel_size (self, &w, &h); 1283 layout_get_pixel_size (self, &w, &h);
979 PUSHs (sv_2mortal (newSViv (w))); 1286 PUSHs (sv_2mortal (newSViv (w)));
980 PUSHs (sv_2mortal (newSViv (h))); 1287 PUSHs (sv_2mortal (newSViv (h)));
981} 1288}
982 1289
983int 1290int
984descent (CFClient::Layout self) 1291descent (DC::Layout self)
985 CODE: 1292 CODE:
986{ 1293{
987 PangoRectangle rect; 1294 PangoRectangle rect;
988 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1295 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
989 pango_layout_line_get_pixel_extents (line, 0, &rect); 1296 pango_layout_line_get_pixel_extents (line, 0, &rect);
990 RETVAL = PANGO_DESCENT (rect); 1297 RETVAL = PANGO_DESCENT (rect);
991} 1298}
992 OUTPUT: 1299 OUTPUT:
993 RETVAL 1300 RETVAL
994 1301
995int 1302int
996xy_to_index (CFClient::Layout self, int x, int y) 1303xy_to_index (DC::Layout self, int x, int y)
997 CODE: 1304 CODE:
998{ 1305{
999 int index, trailing; 1306 int index, trailing;
1000 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1307 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1001 RETVAL = index; 1308 RETVAL = index + trailing;
1002} 1309}
1003 OUTPUT: 1310 OUTPUT:
1004 RETVAL 1311 RETVAL
1005 1312
1006void 1313void
1007cursor_pos (CFClient::Layout self, int index) 1314cursor_pos (DC::Layout self, int index)
1008 PPCODE: 1315 PPCODE:
1009{ 1316{
1010 PangoRectangle strong_pos; 1317 PangoRectangle strong_pos;
1011 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1318 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
1012 1319
1015 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1322 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
1016 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1323 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
1017} 1324}
1018 1325
1019void 1326void
1020render (CFClient::Layout self, float x, float y) 1327index_to_line_x (DC::Layout self, int index, int trailing = 0)
1021 PPCODE: 1328 PPCODE:
1329{
1330 int line, x;
1331
1332 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1333#if !(defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 17, 3))
1334 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1335 --line;
1336#endif
1337 EXTEND (SP, 2);
1338 PUSHs (sv_2mortal (newSViv (line)));
1339 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1340}
1341
1342void
1343line_x_to_index (DC::Layout self, int line, int x)
1344 PPCODE:
1345{
1346 PangoLayoutLine *lp;
1347 int index, trailing;
1348
1349 if (line < 0)
1350 XSRETURN_EMPTY;
1351
1352 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1353 XSRETURN_EMPTY; /* do better */
1354
1355 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1356
1357 EXTEND (SP, 2);
1358 if (GIMME_V == G_SCALAR)
1359 PUSHs (sv_2mortal (newSViv (index + trailing)));
1360 else
1361 {
1362 PUSHs (sv_2mortal (newSViv (index)));
1363 PUSHs (sv_2mortal (newSViv (trailing)));
1364 }
1365}
1366
1367void
1368render (DC::Layout self, float x, float y, int flags = 0)
1369 CODE:
1370 rc_clear (self->rc);
1022 pango_opengl_render_layout_subpixel ( 1371 pango_opengl_render_layout_subpixel (
1023 self->pl, 1372 self->pl,
1373 self->rc,
1024 x * PANGO_SCALE, y * PANGO_SCALE, 1374 x * PANGO_SCALE, y * PANGO_SCALE,
1025 self->r, self->g, self->b, self->a 1375 self->r, self->g, self->b, self->a,
1376 flags
1026 ); 1377 );
1378 // we assume that context_change actually clears/frees stuff
1379 // and does not do any recomputation...
1380 pango_layout_context_changed (self->pl);
1027 1381
1382void
1383draw (DC::Layout self)
1384 CODE:
1385{
1386 glEnable (GL_TEXTURE_2D);
1387 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1388 glEnable (GL_BLEND);
1389 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1390 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1391 glEnable (GL_ALPHA_TEST);
1392 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1393
1394 rc_draw (self->rc);
1395
1396 glDisable (GL_ALPHA_TEST);
1397 glDisable (GL_BLEND);
1398 glDisable (GL_TEXTURE_2D);
1399}
1400
1028MODULE = CFClient PACKAGE = CFClient::Texture 1401MODULE = Deliantra::Client PACKAGE = DC::Texture
1029 1402
1030void 1403PROTOTYPES: ENABLE
1031pad2pot (SV *data_, SV *w_, SV *h_)
1032 CODE:
1033{
1034 int ow = SvIV (w_);
1035 int oh = SvIV (h_);
1036 1404
1037 if (ow && oh) 1405void
1406pad (SV *data_, int ow, int oh, int nw, int nh)
1407 CODE:
1408{
1409 if ((nw != ow || nh != oh) && SvOK (data_))
1038 { 1410 {
1039 int nw = minpot (ow);
1040 int nh = minpot (oh);
1041
1042 if (nw != ow || nh != oh)
1043 {
1044 if (SvOK (data_))
1045 {
1046 STRLEN datalen; 1411 STRLEN datalen;
1047 char *data = SvPVbyte (data_, datalen); 1412 char *data = SvPVbyte (data_, datalen);
1048 int bpp = datalen / (ow * oh); 1413 int bpp = datalen / (ow * oh);
1049 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1414 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1050 1415
1051 SvPOK_only (result_); 1416 SvPOK_only (result_);
1052 SvCUR_set (result_, nw * nh * bpp); 1417 SvCUR_set (result_, nw * nh * bpp);
1053 1418
1054 memset (SvPVX (result_), 0, nw * nh * bpp); 1419 memset (SvPVX (result_), 0, nw * nh * bpp);
1055 while (oh--) 1420 while (oh--)
1056 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1421 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1057 1422
1058 sv_setsv (data_, result_); 1423 sv_setsv (data_, result_);
1059 }
1060
1061 sv_setiv (w_, nw);
1062 sv_setiv (h_, nh);
1063 }
1064 } 1424 }
1065} 1425}
1066 1426
1067void 1427void
1068draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1428draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1074{ 1434{
1075 HV *hv = (HV *)SvRV (self); 1435 HV *hv = (HV *)SvRV (self);
1076 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1436 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1077 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1437 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1078 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1438 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1439
1440 if (name <= 0)
1441 XSRETURN_EMPTY;
1079 1442
1080 if (items < 5) 1443 if (items < 5)
1081 { 1444 {
1082 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1445 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1083 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1446 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1111 glDisable (GL_ALPHA_TEST); 1474 glDisable (GL_ALPHA_TEST);
1112 glDisable (GL_BLEND); 1475 glDisable (GL_BLEND);
1113 } 1476 }
1114} 1477}
1115 1478
1479IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1480 CODE:
1481{
1482 GLint width;
1483 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1484 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1485 RETVAL = width > 0;
1486}
1487 OUTPUT:
1488 RETVAL
1489
1116MODULE = CFClient PACKAGE = CFClient::Map 1490MODULE = Deliantra::Client PACKAGE = DC::Map
1117 1491
1118CFClient::Map 1492PROTOTYPES: DISABLE
1119new (SV *class, int map_width, int map_height) 1493
1494DC::Map
1495new (SV *class)
1120 CODE: 1496 CODE:
1121 New (0, RETVAL, 1, struct map); 1497 New (0, RETVAL, 1, struct map);
1122 RETVAL->x = 0; 1498 RETVAL->x = 0;
1123 RETVAL->y = 0; 1499 RETVAL->y = 0;
1124 RETVAL->w = map_width; 1500 RETVAL->w = 0;
1125 RETVAL->h = map_height; 1501 RETVAL->h = 0;
1126 RETVAL->ox = 0; 1502 RETVAL->ox = 0;
1127 RETVAL->oy = 0; 1503 RETVAL->oy = 0;
1128 RETVAL->faces = 8192; 1504 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1129 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1505 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1130 RETVAL->texs = 8192;
1131 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1132 RETVAL->rows = 0; 1506 RETVAL->rows = 0;
1133 RETVAL->row = 0; 1507 RETVAL->row = 0;
1134 OUTPUT: 1508 OUTPUT:
1135 RETVAL 1509 RETVAL
1136 1510
1137void 1511void
1138DESTROY (CFClient::Map self) 1512DESTROY (DC::Map self)
1139 CODE: 1513 CODE:
1140{ 1514{
1141 map_clear (self); 1515 map_clear (self);
1142 Safefree (self->face); 1516 Safefree (self->face2tile);
1143 Safefree (self->tex); 1517 Safefree (self->tex);
1144 Safefree (self); 1518 Safefree (self);
1145} 1519}
1146 1520
1147void 1521void
1522resize (DC::Map self, int map_width, int map_height)
1523 CODE:
1524 self->w = map_width;
1525 self->h = map_height;
1526
1527void
1148clear (CFClient::Map self) 1528clear (DC::Map self)
1149 CODE: 1529 CODE:
1150 map_clear (self); 1530 map_clear (self);
1151 1531
1152void 1532void
1153set_face (CFClient::Map self, int face, int texid) 1533set_tileid (DC::Map self, int face, int tile)
1154 CODE: 1534 CODE:
1155{ 1535{
1156 while (self->faces <= face) 1536 need_facenum (self, face); self->face2tile [face] = tile;
1157 { 1537 need_texid (self, tile);
1158 Append (mapface, self->face, self->faces, self->faces);
1159 self->faces *= 2;
1160 }
1161
1162 self->face [face] = texid;
1163} 1538}
1164 1539
1165void 1540void
1541set_smooth (DC::Map self, int face, int smooth, int level)
1542 CODE:
1543{
1544 tileid texid;
1545 maptex *tex;
1546
1547 if (face < 0 || face >= self->faces)
1548 return;
1549
1550 if (smooth < 0 || smooth >= self->faces)
1551 return;
1552
1553 texid = self->face2tile [face];
1554
1555 if (!texid)
1556 return;
1557
1558 tex = self->tex + texid;
1559 tex->smoothtile = self->face2tile [smooth];
1560 tex->smoothlevel = level;
1561}
1562
1563void
1166set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1564set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1167 CODE: 1565 CODE:
1168{ 1566{
1169 while (self->texs <= texid) 1567 need_texid (self, texid);
1170 {
1171 Append (maptex, self->tex, self->texs, self->texs);
1172 self->texs *= 2;
1173 }
1174 1568
1175 { 1569 {
1176 maptex *tex = self->tex + texid; 1570 maptex *tex = self->tex + texid;
1177 1571
1178 tex->name = name; 1572 tex->name = name;
1195 // from transparent color bleeding and ugly wrapping effects. 1589 // from transparent color bleeding and ugly wrapping effects.
1196 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1590 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1197} 1591}
1198 1592
1199int 1593int
1200ox (CFClient::Map self) 1594ox (DC::Map self)
1201 ALIAS: 1595 ALIAS:
1202 oy = 1 1596 oy = 1
1203 x = 2 1597 x = 2
1204 y = 3 1598 y = 3
1205 w = 4 1599 w = 4
1216 } 1610 }
1217 OUTPUT: 1611 OUTPUT:
1218 RETVAL 1612 RETVAL
1219 1613
1220void 1614void
1221scroll (CFClient::Map self, int dx, int dy) 1615scroll (DC::Map self, int dx, int dy)
1222 CODE: 1616 CODE:
1223{ 1617{
1224 if (dx > 0) 1618 if (dx > 0)
1225 map_blank (self, self->x, self->y, dx - 1, self->h); 1619 map_blank (self, self->x, self->y, dx, self->h);
1226 else if (dx < 0) 1620 else if (dx < 0)
1227 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1621 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1228 1622
1229 if (dy > 0) 1623 if (dy > 0)
1230 map_blank (self, self->x, self->y, self->w, dy - 1); 1624 map_blank (self, self->x, self->y, self->w, dy);
1231 else if (dy < 0) 1625 else if (dy < 0)
1232 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1626 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1233 1627
1234 self->ox += dx; self->x += dx; 1628 self->ox += dx; self->x += dx;
1235 self->oy += dy; self->y += dy; 1629 self->oy += dy; self->y += dy;
1236 1630
1237 while (self->y < 0) 1631 while (self->y < 0)
1241 self->rows += MAP_EXTEND_Y; 1635 self->rows += MAP_EXTEND_Y;
1242 self->y += MAP_EXTEND_Y; 1636 self->y += MAP_EXTEND_Y;
1243 } 1637 }
1244} 1638}
1245 1639
1246void 1640SV *
1247map1a_update (CFClient::Map self, SV *data_) 1641map1a_update (DC::Map self, SV *data_, int extmap)
1248 CODE: 1642 CODE:
1249{ 1643{
1250 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1644 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1251 uint8_t *data_end = (uint8_t *)SvEND (data_); 1645 uint8_t *data_end = (uint8_t *)SvEND (data_);
1252 mapcell *cell; 1646 mapcell *cell;
1253 int x, y, flags; 1647 int x, y, z, flags;
1648 AV *missing = newAV ();
1649 RETVAL = newRV_noinc ((SV *)missing);
1254 1650
1255 while (data < data_end) 1651 while (data < data_end - 1)
1256 { 1652 {
1257 flags = (data [0] << 8) + data [1]; data += 2; 1653 flags = (data [0] << 8) + data [1]; data += 2;
1258 1654
1259 x = self->x + ((flags >> 10) & 63); 1655 x = self->x + ((flags >> 10) & 63);
1260 y = self->y + ((flags >> 4) & 63); 1656 y = self->y + ((flags >> 4) & 63);
1261 1657
1262 cell = map_get_cell (self, x, y); 1658 cell = map_get_cell (self, x, y);
1263 1659
1264 if (flags & 15) 1660 if (flags & 15)
1265 { 1661 {
1266 if (cell->darkness < 0) 1662 if (!cell->darkness)
1267 { 1663 {
1664 memset (cell, 0, sizeof (*cell));
1268 cell->darkness = 0; 1665 cell->darkness = 256;
1269 cell->face [0] = 0;
1270 cell->face [1] = 0;
1271 cell->face [2] = 0;
1272 } 1666 }
1273 1667
1274 cell->darkness = flags & 8 ? *data++ : 255;
1275
1276 //TODO: don't trust server data to be in-range(!) 1668 //TODO: don't trust server data to be in-range(!)
1277 1669
1278 if (flags & 4) 1670 if (flags & 8)
1279 { 1671 {
1280 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1672 if (extmap)
1673 {
1674 uint8_t ext, cmd;
1675
1676 do
1677 {
1678 ext = *data++;
1679 cmd = ext & 0x3f;
1680
1681 if (cmd < 4)
1682 cell->darkness = 255 - ext * 64 + 1;
1683 else if (cmd == 5) // health
1684 {
1685 cell->stat_width = 1;
1686 cell->stat_hp = *data++;
1687 }
1688 else if (cmd == 6) // monster width
1689 cell->stat_width = *data++ + 1;
1690 else if (cmd == 0x47)
1691 {
1692 if (*data == 4)
1693 ; // decode player count
1694
1695 data += *data + 1;
1696 }
1697 else if (cmd == 8) // cell flags
1698 cell->flags = *data++;
1699 else if (ext & 0x40) // unknown, multibyte => skip
1700 data += *data + 1;
1701 else
1702 data++;
1703 }
1704 while (ext & 0x80);
1705 }
1706 else
1707 cell->darkness = *data++ + 1;
1281 } 1708 }
1282 1709
1710 for (z = 0; z <= 2; ++z)
1283 if (flags & 2) 1711 if (flags & (4 >> z))
1284 { 1712 {
1285 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1713 faceid face = (data [0] << 8) + data [1]; data += 2;
1714 need_facenum (self, face);
1715 cell->tile [z] = self->face2tile [face];
1716
1717 if (cell->tile [z])
1718 {
1719 maptex *tex = self->tex + cell->tile [z];
1720 if (!tex->name)
1721 av_push (missing, newSViv (cell->tile [z]));
1722
1723 if (tex->smoothtile)
1724 {
1725 maptex *smooth = self->tex + tex->smoothtile;
1726 if (!smooth->name)
1727 av_push (missing, newSViv (tex->smoothtile));
1728 }
1729 }
1286 } 1730 }
1287
1288 if (flags & 1)
1289 {
1290 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1291 }
1292 } 1731 }
1293 else 1732 else
1294 cell->darkness = -1; 1733 cell->darkness = 0;
1295 } 1734 }
1296} 1735}
1736 OUTPUT:
1737 RETVAL
1297 1738
1298SV * 1739SV *
1299mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1740mapmap (DC::Map self, int x0, int y0, int w, int h)
1300 CODE: 1741 CODE:
1301{ 1742{
1302 int x1, x; 1743 int x1, x;
1303 int y1, y; 1744 int y1, y;
1304 int z; 1745 int z;
1325 { 1766 {
1326 mapcell *cell = row->col + (x - row->c0); 1767 mapcell *cell = row->col + (x - row->c0);
1327 1768
1328 for (z = 0; z <= 0; z++) 1769 for (z = 0; z <= 0; z++)
1329 { 1770 {
1330 mapface face = cell->face [z];
1331
1332 if (face)
1333 {
1334 maptex tex = self->tex [face]; 1771 maptex tex = self->tex [cell->tile [z]];
1335 int a0 = 255 - tex.a; 1772 int a0 = 255 - tex.a;
1336 int a1 = tex.a; 1773 int a1 = tex.a;
1337 1774
1338 r = (r * a0 + tex.r * a1) / 255; 1775 r = (r * a0 + tex.r * a1) / 255;
1339 g = (g * a0 + tex.g * a1) / 255; 1776 g = (g * a0 + tex.g * a1) / 255;
1340 b = (b * a0 + tex.b * a1) / 255; 1777 b = (b * a0 + tex.b * a1) / 255;
1341 a = (a * a0 + tex.a * a1) / 255; 1778 a = (a * a0 + tex.a * a1) / 255;
1342 }
1343 } 1779 }
1344 } 1780 }
1345 1781
1346 *map++ = (r ) 1782 *map++ = (r )
1347 | (g << 8) 1783 | (g << 8)
1354} 1790}
1355 OUTPUT: 1791 OUTPUT:
1356 RETVAL 1792 RETVAL
1357 1793
1358void 1794void
1359draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1795draw (DC::Map self, int mx, int my, int sw, int sh, int T)
1360 CODE: 1796 CODE:
1361{ 1797{
1362 int vx, vy;
1363 int x, y, z; 1798 int x, y, z;
1364 int last_name;
1365 mapface face;
1366 1799
1367 vx = self->x + self->w / 2 - sw / 2 - shift_x; 1800 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1368 vy = self->y + self->h / 2 - sh / 2 - shift_y; 1801 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1802 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1803 smooth_key skey;
1369 1804
1370 /* 1805 rc_t *rc = rc_alloc ();
1371 int vx = self->vx = self->w >= sw 1806 rc_key_t key;
1372 ? self->x + (self->w - sw) / 2 1807 rc_array_t *arr;
1373 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1374 1808
1375 int vy = self->vy = self->h >= sh 1809 // thats current max. sorry.
1376 ? self->y + (self->h - sh) / 2 1810 if (sw > 255) sw = 255;
1377 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1811 if (sh > 255) sh = 255;
1378 */
1379 1812
1380 glColor4ub (255, 255, 255, 255); 1813 // clear key, in case of extra padding
1814 memset (&skey, 0, sizeof (skey));
1815
1816 memset (&key, 0, sizeof (key));
1817 key.r = 255;
1818 key.g = 255;
1819 key.b = 255;
1820 key.a = 255;
1821 key.mode = GL_QUADS;
1822 key.format = GL_T2F_V3F;
1823 key.texname = -1;
1824
1825 mx += self->x;
1826 my += self->y;
1827
1828 // first pass: determine smooth_max
1829 // rather ugly, if you ask me
1830 // could also be stored inside mapcell and updated on change
1831 memset (smooth_max, 0, sizeof (smooth_max));
1832
1833 for (y = 0; y < sh; y++)
1834 if (0 <= y + my && y + my < self->rows)
1835 {
1836 maprow *row = self->row + (y + my);
1837
1838 for (x = 0; x < sw; x++)
1839 if (row->c0 <= x + mx && x + mx < row->c1)
1840 {
1841 mapcell *cell = row->col + (x + mx - row->c0);
1842
1843 smooth_max[x + 1][y + 1] =
1844 MAX (self->tex [cell->tile [0]].smoothlevel,
1845 MAX (self->tex [cell->tile [1]].smoothlevel,
1846 self->tex [cell->tile [2]].smoothlevel));
1847 }
1848 }
1381 1849
1382 glEnable (GL_BLEND); 1850 glEnable (GL_BLEND);
1383 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1851 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1384 glEnable (GL_TEXTURE_2D);
1385 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1852 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1386 1853
1387 glBegin (GL_QUADS);
1388
1389 last_name = 0;
1390
1391 for (z = 0; z < 3; z++) 1854 for (z = 0; z <= 2; z++)
1855 {
1856 memset (smooth_level, 0, sizeof (smooth_level));
1857
1392 for (y = 0; y < sh; y++) 1858 for (y = 0; y < sh; y++)
1393 if (0 <= y + vy && y + vy < self->rows) 1859 if (0 <= y + my && y + my < self->rows)
1394 { 1860 {
1395 maprow *row = self->row + (y + vy); 1861 maprow *row = self->row + (y + my);
1396 1862
1397 for (x = 0; x < sw; x++) 1863 for (x = 0; x < sw; x++)
1398 if (row->c0 <= x + vx && x + vx < row->c1) 1864 if (row->c0 <= x + mx && x + mx < row->c1)
1399 { 1865 {
1400 mapcell *cell = row->col + (x + vx - row->c0); 1866 mapcell *cell = row->col + (x + mx - row->c0);
1401
1402 face = cell->face [z]; 1867 tileid tile = cell->tile [z];
1403 1868
1404 if (face) 1869 if (tile)
1870 {
1871 maptex tex = self->tex [tile];
1872 int px, py;
1873
1874 if (key.texname != tex.name)
1875 {
1876 if (!tex.name)
1877 tex = self->tex [2]; /* missing, replace by noface */
1878
1879 key.texname = tex.name;
1880 arr = rc_array (rc, &key);
1881 }
1882
1883 px = (x + 1) * T - tex.w;
1884 py = (y + 1) * T - tex.h;
1885
1886 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1887 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1888 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1889 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1890
1891 if (cell->flags && z == 2)
1892 {
1893 // overlays such as the speech bubble, probably more to come
1894 if (cell->flags & 1)
1895 {
1896 maptex tex = self->tex [1];
1897 int px = x * T + T * 2 / 32;
1898 int py = y * T - T * 6 / 32;
1899
1900 if (tex.name)
1901 {
1902 if (key.texname != tex.name)
1903 {
1904 key.texname = tex.name;
1905 arr = rc_array (rc, &key);
1906 }
1907
1908 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1909 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1910 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1911 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1912 }
1913 }
1914 }
1915
1916 // update smooth hash
1917 if (tex.smoothtile)
1918 {
1919 skey.tile = tex.smoothtile;
1920 skey.level = tex.smoothlevel;
1921
1922 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1923
1924 // add bits to current tile and all neighbours. skey.x|y is
1925 // shifted +1|+1 so we always stay positive.
1926
1927 // bits is ___n cccc CCCC bbbb
1928 // n do not draw borders&corners
1929 // c draw these corners, but...
1930 // C ... not these
1931 // b draw these borders
1932
1933 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1934 // ┃· ·· ·┃ ━━
1935
1936 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1937 // ·· ·· ·┏ ┓·
1938
1939 // full tile
1940 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1941
1942 // borders
1943 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1944 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1945 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1946 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1947
1948 // corners
1949 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1950 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1951 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1952 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1953 }
1954 }
1955 }
1956 }
1957
1958 rc_draw (rc);
1959 rc_clear (rc);
1960
1961 // go through all smoothlevels, lowest to highest, then draw.
1962 // this is basically counting sort
1963 {
1964 int w, b;
1965
1966 glEnable (GL_TEXTURE_2D);
1967 glBegin (GL_QUADS);
1968 for (w = 0; w < 256 / 32; ++w)
1969 {
1970 uint32_t smask = smooth_level [w];
1971 if (smask)
1972 for (b = 0; b < 32; ++b)
1973 if (smask & (((uint32_t)1) << b))
1405 { 1974 {
1406 maptex tex = self->tex [face]; 1975 int level = (w << 5) | b;
1976 HE *he;
1407 1977
1408 int px = (x + 1) * 32 - tex.w; 1978 hv_iterinit (smooth);
1409 int py = (y + 1) * 32 - tex.h; 1979 while ((he = hv_iternext (smooth)))
1410
1411 if (last_name != tex.name)
1412 { 1980 {
1981 smooth_key *skey = (smooth_key *)HeKEY (he);
1982 IV bits = SvIVX (HeVAL (he));
1983
1984 if (!(bits & 0x1000)
1985 && skey->level == level
1986 && level > smooth_max [skey->x][skey->y])
1987 {
1988 maptex tex = self->tex [skey->tile];
1989 int px = (((int)skey->x) - 1) * T;
1990 int py = (((int)skey->y) - 1) * T;
1991 int border = bits & 15;
1992 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1993 float dx = tex.s * .0625f; // 16 images/row
1994 float dy = tex.t * .5f ; // 2 images/column
1995
1996 if (tex.name)
1997 {
1998 // this time avoiding texture state changes
1999 // save gobs of state changes.
2000 if (key.texname != tex.name)
2001 {
1413 glEnd (); 2002 glEnd ();
1414 last_name = tex.name;
1415 glBindTexture (GL_TEXTURE_2D, last_name); 2003 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1416 glBegin (GL_QUADS); 2004 glBegin (GL_QUADS);
2005 }
2006
2007 if (border)
2008 {
2009 float ox = border * dx;
2010
2011 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
2012 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
2013 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
2014 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
2015 }
2016
2017 if (corner)
2018 {
2019 float ox = corner * dx;
2020
2021 glTexCoord2f (ox , dy ); glVertex2i (px , py );
2022 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
2023 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
2024 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2025 }
2026 }
2027 }
1417 } 2028 }
1418
1419 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1420 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1421 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1422 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1423 } 2029 }
1424 }
1425 } 2030 }
1426 2031
1427 glEnd (); 2032 glEnd ();
1428
1429 glDisable (GL_TEXTURE_2D); 2033 glDisable (GL_TEXTURE_2D);
2034 key.texname = -1;
2035 }
2036
2037 hv_clear (smooth);
2038 }
2039
1430 glDisable (GL_BLEND); 2040 glDisable (GL_BLEND);
1431} 2041 rc_free (rc);
1432 2042
2043 // top layer: overlays such as the health bar
2044 for (y = 0; y < sh; y++)
2045 if (0 <= y + my && y + my < self->rows)
2046 {
2047 maprow *row = self->row + (y + my);
2048
2049 for (x = 0; x < sw; x++)
2050 if (row->c0 <= x + mx && x + mx < row->c1)
2051 {
2052 mapcell *cell = row->col + (x + mx - row->c0);
2053
2054 int px = x * T;
2055 int py = y * T;
2056
2057 if (cell->stat_hp)
2058 {
2059 int width = cell->stat_width * T;
2060 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2061
2062 glColor3ub (0, 0, 0);
2063 glRectf (px + 1, py - thick - 2,
2064 px + width - 1, py);
2065
2066 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
2067 glRectf (px + 2,
2068 py - thick - 1,
2069 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
2070 }
2071 }
2072 }
2073}
2074
1433void 2075void
1434draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data) 2076draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1435 CODE: 2077 CODE:
1436{ 2078{
1437 static float color[16][3] = { 2079 static float color[16][3] = {
1438 { 0.00F, 0.00F, 0.00F }, 2080 { 0.00F, 0.00F, 0.00F },
1439 { 1.00F, 1.00F, 1.00F }, 2081 { 1.00F, 1.00F, 1.00F },
1489 glDisable (GL_BLEND); 2131 glDisable (GL_BLEND);
1490 glDisable (GL_TEXTURE_2D); 2132 glDisable (GL_TEXTURE_2D);
1491} 2133}
1492 2134
1493void 2135void
1494fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2136fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1495 PPCODE: 2137 PPCODE:
1496{ 2138{
1497 int vx, vy;
1498 int x, y; 2139 int x, y;
2140 int sw1 = sw + 2;
2141 int sh1 = sh + 2;
2142 int sh3 = sh * 3;
1499 int sw4 = (sw + 3) & ~3; 2143 int sw34 = (sw * 3 + 3) & ~3;
2144 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1500 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2145 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1501 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2146 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1502 2147
1503 memset (darkness, 255, sw4 * sh);
1504 SvPOK_only (darkness_sv); 2148 SvPOK_only (darkness3_sv);
1505 SvCUR_set (darkness_sv, sw4 * sh); 2149 SvCUR_set (darkness3_sv, sw34 * sh3);
1506 2150
1507 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 2151 mx += self->x - 1;
1508 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 2152 my += self->y - 1;
1509 2153
2154 memset (darkness1, 255, sw1 * sh1);
2155
1510 for (y = 0; y < sh; y++) 2156 for (y = 0; y < sh1; y++)
1511 if (0 <= y + vy && y + vy < self->rows) 2157 if (0 <= y + my && y + my < self->rows)
1512 { 2158 {
1513 maprow *row = self->row + (y + vy); 2159 maprow *row = self->row + (y + my);
1514 2160
1515 for (x = 0; x < sw; x++) 2161 for (x = 0; x < sw1; x++)
1516 if (row->c0 <= x + vx && x + vx < row->c1) 2162 if (row->c0 <= x + mx && x + mx < row->c1)
1517 { 2163 {
1518 mapcell *cell = row->col + (x + vx - row->c0); 2164 mapcell *cell = row->col + (x + mx - row->c0);
1519 2165
1520 darkness[y * sw4 + x] = cell->darkness < 0 2166 darkness1 [y * sw1 + x] = cell->darkness
2167 ? 255 - (cell->darkness - 1)
1521 ? 255 - FOW_DARKNESS 2168 : 255 - FOW_DARKNESS;
1522 : 255 - cell->darkness;
1523 } 2169 }
1524 } 2170 }
1525 2171
2172 for (y = 0; y < sh; ++y)
2173 for (x = 0; x < sw; ++x)
2174 {
2175 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2176 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2177 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2178 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2179 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2180 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2181 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2182 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2183 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2184
2185 uint8_t r11 = (d11 + d21 + d12) / 3;
2186 uint8_t r21 = d21;
2187 uint8_t r31 = (d21 + d31 + d32) / 3;
2188
2189 uint8_t r12 = d12;
2190 uint8_t r22 = d22;
2191 uint8_t r32 = d32;
2192
2193 uint8_t r13 = (d13 + d23 + d12) / 3;
2194 uint8_t r23 = d23;
2195 uint8_t r33 = (d23 + d33 + d32) / 3;
2196
2197 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2198 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2199 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2200 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2201 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2202 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2203 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2204 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2205 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2206 }
2207
2208 free (darkness1);
2209
1526 EXTEND (SP, 3); 2210 EXTEND (SP, 3);
1527 PUSHs (sv_2mortal (newSViv (sw4))); 2211 PUSHs (sv_2mortal (newSViv (sw34)));
1528 PUSHs (sv_2mortal (newSViv (sh))); 2212 PUSHs (sv_2mortal (newSViv (sh3)));
1529 PUSHs (darkness_sv); 2213 PUSHs (darkness3_sv);
1530} 2214}
1531 2215
1532SV * 2216SV *
1533get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2217get_rect (DC::Map self, int x0, int y0, int w, int h)
1534 CODE: 2218 CODE:
1535{ 2219{
1536 int x, y, x1, y1; 2220 int x, y, x1, y1;
1537 SV *data_sv = newSV (w * h * 7 + 5); 2221 SV *data_sv = newSV (w * h * 7 + 5);
1538 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2222 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1563 if (row && row->c0 <= x && x < row->c1) 2247 if (row && row->c0 <= x && x < row->c1)
1564 { 2248 {
1565 mapcell *cell = row->col + (x - row->c0); 2249 mapcell *cell = row->col + (x - row->c0);
1566 uint8_t flags = 0; 2250 uint8_t flags = 0;
1567 2251
1568 if (cell->face [0]) flags |= 1; 2252 if (cell->tile [0]) flags |= 1;
1569 if (cell->face [1]) flags |= 2; 2253 if (cell->tile [1]) flags |= 2;
1570 if (cell->face [2]) flags |= 4; 2254 if (cell->tile [2]) flags |= 4;
1571 2255
1572 *data++ = flags; 2256 *data++ = flags;
1573 2257
1574 if (flags & 1) 2258 if (flags & 1)
1575 { 2259 {
2260 tileid tile = cell->tile [0];
1576 *data++ = cell->face [0] >> 8; 2261 *data++ = tile >> 8;
1577 *data++ = cell->face [0]; 2262 *data++ = tile;
1578 } 2263 }
1579 2264
1580 if (flags & 2) 2265 if (flags & 2)
1581 { 2266 {
2267 tileid tile = cell->tile [1];
1582 *data++ = cell->face [1] >> 8; 2268 *data++ = tile >> 8;
1583 *data++ = cell->face [1]; 2269 *data++ = tile;
1584 } 2270 }
1585 2271
1586 if (flags & 4) 2272 if (flags & 4)
1587 { 2273 {
2274 tileid tile = cell->tile [2];
1588 *data++ = cell->face [2] >> 8; 2275 *data++ = tile >> 8;
1589 *data++ = cell->face [2]; 2276 *data++ = tile;
1590 } 2277 }
1591 } 2278 }
1592 else 2279 else
1593 *data++ = 0; 2280 *data++ = 0;
1594 } 2281 }
1600} 2287}
1601 OUTPUT: 2288 OUTPUT:
1602 RETVAL 2289 RETVAL
1603 2290
1604void 2291void
1605set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2292set_rect (DC::Map self, int x0, int y0, uint8_t *data)
1606 PPCODE: 2293 PPCODE:
1607{ 2294{
1608 int x, y, z; 2295 int x, y, z;
1609 int w, h; 2296 int w, h;
1610 int x1, y1; 2297 int x1, y1;
1611 2298
1612 if (*data++ != 0) 2299 if (*data++ != 0)
1613 return; /* version mismatch */ 2300 XSRETURN_EMPTY; /* version mismatch */
1614 2301
1615 w = *data++ << 8; w |= *data++; 2302 w = *data++ << 8; w |= *data++;
1616 h = *data++ << 8; h |= *data++; 2303 h = *data++ << 8; h |= *data++;
1617 2304
1618 // we need to do this 'cause we don't keep an absolute coord system for rows 2305 // we need to do this 'cause we don't keep an absolute coord system for rows
1634 { 2321 {
1635 uint8_t flags = *data++; 2322 uint8_t flags = *data++;
1636 2323
1637 if (flags) 2324 if (flags)
1638 { 2325 {
1639 mapface face[3] = { 0, 0, 0 };
1640
1641 mapcell *cell = row_get_cell (row, x); 2326 mapcell *cell = row_get_cell (row, x);
2327 tileid tile[3] = { 0, 0, 0 };
1642 2328
1643 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2329 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1644 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2330 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1645 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2331 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1646 2332
1647 if (cell->darkness <= 0) 2333 if (cell->darkness == 0)
1648 { 2334 {
1649 cell->darkness = -1; 2335 cell->darkness = 0;
1650 2336
1651 for (z = 0; z <= 2; z++) 2337 for (z = 0; z <= 2; z++)
1652 { 2338 {
1653 cell->face[z] = face[z]; 2339 tileid t = tile [z];
1654 2340
1655 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2341 if (t >= self->texs || (t && !self->tex [t].name))
2342 {
1656 XPUSHs (sv_2mortal (newSViv (face[z]))); 2343 XPUSHs (sv_2mortal (newSViv (t)));
2344 need_texid (self, t);
2345 }
2346
2347 cell->tile [z] = t;
1657 } 2348 }
1658 } 2349 }
1659 } 2350 }
1660 } 2351 }
1661 } 2352 }
1662} 2353}
1663 2354
1664MODULE = CFClient PACKAGE = CFClient::MixChunk 2355MODULE = Deliantra::Client PACKAGE = DC::RW
1665 2356
1666CFClient::MixChunk 2357DC::RW
1667new_from_file (SV *class, char *path) 2358new (SV *class, SV *data_sv)
1668 CODE: 2359 CODE:
1669 RETVAL = Mix_LoadWAV (path); 2360{
2361 STRLEN datalen;
2362 char *data = SvPVbyte (data_sv, datalen);
2363
2364 RETVAL = SDL_RWFromConstMem (data, datalen);
2365}
1670 OUTPUT: 2366 OUTPUT:
1671 RETVAL 2367 RETVAL
1672 2368
2369DC::RW
2370new_from_file (SV *class, const char *path, const char *mode = "rb")
2371 CODE:
2372 RETVAL = SDL_RWFromFile (path, mode);
2373 OUTPUT:
2374 RETVAL
2375
2376# fails on win32:
2377# dc.xs(2268) : error C2059: syntax error : '('
1673void 2378#void
2379#close (DC::RW self)
2380# CODE:
2381# (self->(close)) (self);
2382
2383MODULE = Deliantra::Client PACKAGE = DC::Channel
2384
2385PROTOTYPES: DISABLE
2386
2387DC::Channel
2388find ()
2389 CODE:
2390{
2391 RETVAL = Mix_GroupAvailable (-1);
2392
2393 if (RETVAL < 0)
2394 {
2395 RETVAL = Mix_GroupOldest (-1);
2396
2397 if (RETVAL < 0)
2398 XSRETURN_UNDEF;
2399
2400 Mix_HaltChannel (RETVAL);
2401 }
2402
2403 Mix_UnregisterAllEffects (RETVAL);
2404 Mix_Volume (RETVAL, 128);
2405}
2406 OUTPUT:
2407 RETVAL
2408
2409void
2410halt (DC::Channel self)
2411 CODE:
2412 Mix_HaltChannel (self);
2413
2414void
2415expire (DC::Channel self, int ticks = -1)
2416 CODE:
2417 Mix_ExpireChannel (self, ticks);
2418
2419void
2420fade_out (DC::Channel self, int ticks = -1)
2421 CODE:
2422 Mix_FadeOutChannel (self, ticks);
2423
2424int
2425volume (DC::Channel self, int volume)
2426 CODE:
2427 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2428 OUTPUT:
2429 RETVAL
2430
2431void
2432unregister_all_effects (DC::Channel self)
2433 CODE:
2434 Mix_UnregisterAllEffects (self);
2435
2436void
2437set_panning (DC::Channel self, int left, int right)
2438 CODE:
2439 left = CLAMP (left , 0, 255);
2440 right = CLAMP (right, 0, 255);
2441 Mix_SetPanning (self, left, right);
2442
2443void
2444set_distance (DC::Channel self, int distance)
2445 CODE:
2446 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2447
2448void
2449set_position (DC::Channel self, int angle, int distance)
2450 CODE:
2451
2452void
2453set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2454 CODE:
2455{
2456 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2457 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2458 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2459}
2460
2461void
2462set_reverse_stereo (DC::Channel self, int flip)
2463 CODE:
2464 Mix_SetReverseStereo (self, flip);
2465
2466MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2467
2468PROTOTYPES: DISABLE
2469
2470DC::MixChunk
2471new (SV *class, DC::RW rwops)
2472 CODE:
2473 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2474 OUTPUT:
2475 RETVAL
2476
2477void
1674DESTROY (CFClient::MixChunk self) 2478DESTROY (DC::MixChunk self)
1675 CODE: 2479 CODE:
1676 Mix_FreeChunk (self); 2480 Mix_FreeChunk (self);
1677 2481
1678int 2482int
1679volume (CFClient::MixChunk self, int volume = -1) 2483volume (DC::MixChunk self, int volume = -1)
1680 CODE: 2484 CODE:
2485 if (items > 1)
2486 volume = CLAMP (volume, 0, 128);
1681 RETVAL = Mix_VolumeChunk (self, volume); 2487 RETVAL = Mix_VolumeChunk (self, volume);
1682 OUTPUT: 2488 OUTPUT:
1683 RETVAL 2489 RETVAL
1684 2490
1685int 2491DC::Channel
1686play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2492play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
1687 CODE: 2493 CODE:
2494{
1688 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2495 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2496
2497 if (RETVAL < 0)
2498 XSRETURN_UNDEF;
2499
2500 if (channel < 0)
2501 {
2502 Mix_UnregisterAllEffects (RETVAL);
2503 Mix_Volume (RETVAL, 128);
2504 }
2505}
1689 OUTPUT: 2506 OUTPUT:
1690 RETVAL 2507 RETVAL
1691 2508
1692MODULE = CFClient PACKAGE = CFClient::MixMusic 2509MODULE = Deliantra::Client PACKAGE = DC::MixMusic
1693 2510
1694int 2511int
1695volume (int volume = -1) 2512volume (int volume = -1)
2513 PROTOTYPE: ;$
1696 CODE: 2514 CODE:
2515 if (items > 0)
2516 volume = CLAMP (volume, 0, 128);
1697 RETVAL = Mix_VolumeMusic (volume); 2517 RETVAL = Mix_VolumeMusic (volume);
1698 OUTPUT: 2518 OUTPUT:
1699 RETVAL 2519 RETVAL
1700 2520
1701CFClient::MixMusic 2521void
1702new_from_file (SV *class, char *path) 2522fade_out (int ms)
1703 CODE: 2523 CODE:
2524 Mix_FadeOutMusic (ms);
2525
2526void
2527halt ()
2528 CODE:
2529 Mix_HaltMusic ();
2530
2531DC::MixMusic
2532new (SV *class, DC::RW rwops)
2533 CODE:
1704 RETVAL = Mix_LoadMUS (path); 2534 RETVAL = Mix_LoadMUS_RW (rwops);
1705 OUTPUT: 2535 OUTPUT:
1706 RETVAL 2536 RETVAL
1707 2537
1708void 2538void
1709DESTROY (CFClient::MixMusic self) 2539DESTROY (DC::MixMusic self)
1710 CODE: 2540 CODE:
1711 Mix_FreeMusic (self); 2541 Mix_FreeMusic (self);
1712 2542
1713int 2543int
1714play (CFClient::MixMusic self, int loops = -1) 2544play (DC::MixMusic self, int loops = -1)
1715 CODE: 2545 CODE:
1716 RETVAL = Mix_PlayMusic (self, loops); 2546 RETVAL = Mix_PlayMusic (self, loops);
1717 OUTPUT: 2547 OUTPUT:
1718 RETVAL 2548 RETVAL
1719 2549
2550void
2551fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2552 CODE:
2553 Mix_FadeInMusicPos (self, loops, ms, position);
2554
1720MODULE = CFClient PACKAGE = CFClient::OpenGL 2555MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2556
2557PROTOTYPES: ENABLE
1721 2558
1722BOOT: 2559BOOT:
1723{ 2560{
1724 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2561 HV *stash = gv_stashpv ("DC::OpenGL", 1);
1725 static const struct { 2562 static const struct {
1726 const char *name; 2563 const char *name;
1727 IV iv; 2564 IV iv;
1728 } *civ, const_iv[] = { 2565 } *civ, const_iv[] = {
1729# define const_iv(name) { # name, (IV)name } 2566# define const_iv(name) { # name, (IV)name }
2567 const_iv (GL_VENDOR),
2568 const_iv (GL_VERSION),
2569 const_iv (GL_EXTENSIONS),
1730 const_iv (GL_COLOR_MATERIAL), 2570 const_iv (GL_COLOR_MATERIAL),
1731 const_iv (GL_SMOOTH), 2571 const_iv (GL_SMOOTH),
1732 const_iv (GL_FLAT), 2572 const_iv (GL_FLAT),
1733 const_iv (GL_DITHER), 2573 const_iv (GL_DITHER),
1734 const_iv (GL_BLEND), 2574 const_iv (GL_BLEND),
1738 const_iv (GL_ALPHA_TEST), 2578 const_iv (GL_ALPHA_TEST),
1739 const_iv (GL_NORMALIZE), 2579 const_iv (GL_NORMALIZE),
1740 const_iv (GL_RESCALE_NORMAL), 2580 const_iv (GL_RESCALE_NORMAL),
1741 const_iv (GL_FRONT), 2581 const_iv (GL_FRONT),
1742 const_iv (GL_BACK), 2582 const_iv (GL_BACK),
2583 const_iv (GL_AUX0),
1743 const_iv (GL_AND), 2584 const_iv (GL_AND),
1744 const_iv (GL_ONE), 2585 const_iv (GL_ONE),
1745 const_iv (GL_ZERO), 2586 const_iv (GL_ZERO),
1746 const_iv (GL_SRC_ALPHA), 2587 const_iv (GL_SRC_ALPHA),
1747 const_iv (GL_DST_ALPHA), 2588 const_iv (GL_DST_ALPHA),
1760 const_iv (GL_INTENSITY), 2601 const_iv (GL_INTENSITY),
1761 const_iv (GL_LUMINANCE), 2602 const_iv (GL_LUMINANCE),
1762 const_iv (GL_LUMINANCE_ALPHA), 2603 const_iv (GL_LUMINANCE_ALPHA),
1763 const_iv (GL_FLOAT), 2604 const_iv (GL_FLOAT),
1764 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2605 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2606 const_iv (GL_COMPRESSED_ALPHA_ARB),
2607 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2608 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2609 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2610 const_iv (GL_COMPRESSED_RGB_ARB),
2611 const_iv (GL_COMPRESSED_RGBA_ARB),
1765 const_iv (GL_COMPILE), 2612 const_iv (GL_COMPILE),
2613 const_iv (GL_PROXY_TEXTURE_1D),
2614 const_iv (GL_PROXY_TEXTURE_2D),
1766 const_iv (GL_TEXTURE_1D), 2615 const_iv (GL_TEXTURE_1D),
1767 const_iv (GL_TEXTURE_2D), 2616 const_iv (GL_TEXTURE_2D),
1768 const_iv (GL_TEXTURE_ENV), 2617 const_iv (GL_TEXTURE_ENV),
1769 const_iv (GL_TEXTURE_MAG_FILTER), 2618 const_iv (GL_TEXTURE_MAG_FILTER),
1770 const_iv (GL_TEXTURE_MIN_FILTER), 2619 const_iv (GL_TEXTURE_MIN_FILTER),
1791 const_iv (GL_COLOR_LOGIC_OP), 2640 const_iv (GL_COLOR_LOGIC_OP),
1792 const_iv (GL_SEPARABLE_2D), 2641 const_iv (GL_SEPARABLE_2D),
1793 const_iv (GL_CONVOLUTION_2D), 2642 const_iv (GL_CONVOLUTION_2D),
1794 const_iv (GL_CONVOLUTION_BORDER_MODE), 2643 const_iv (GL_CONVOLUTION_BORDER_MODE),
1795 const_iv (GL_CONSTANT_BORDER), 2644 const_iv (GL_CONSTANT_BORDER),
2645 const_iv (GL_POINTS),
1796 const_iv (GL_LINES), 2646 const_iv (GL_LINES),
2647 const_iv (GL_LINE_STRIP),
1797 const_iv (GL_LINE_LOOP), 2648 const_iv (GL_LINE_LOOP),
1798 const_iv (GL_QUADS), 2649 const_iv (GL_QUADS),
1799 const_iv (GL_QUAD_STRIP), 2650 const_iv (GL_QUAD_STRIP),
1800 const_iv (GL_TRIANGLES), 2651 const_iv (GL_TRIANGLES),
1801 const_iv (GL_TRIANGLE_STRIP), 2652 const_iv (GL_TRIANGLE_STRIP),
1802 const_iv (GL_TRIANGLE_FAN), 2653 const_iv (GL_TRIANGLE_FAN),
2654 const_iv (GL_POLYGON),
1803 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2655 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2656 const_iv (GL_POINT_SMOOTH_HINT),
2657 const_iv (GL_LINE_SMOOTH_HINT),
2658 const_iv (GL_POLYGON_SMOOTH_HINT),
2659 const_iv (GL_GENERATE_MIPMAP_HINT),
2660 const_iv (GL_TEXTURE_COMPRESSION_HINT),
1804 const_iv (GL_FASTEST), 2661 const_iv (GL_FASTEST),
2662 const_iv (GL_DONT_CARE),
2663 const_iv (GL_NICEST),
1805 const_iv (GL_V2F), 2664 const_iv (GL_V2F),
1806 const_iv (GL_V3F), 2665 const_iv (GL_V3F),
1807 const_iv (GL_T2F_V3F), 2666 const_iv (GL_T2F_V3F),
1808 const_iv (GL_T2F_N3F_V3F), 2667 const_iv (GL_T2F_N3F_V3F),
1809# undef const_iv 2668# undef const_iv
1810 }; 2669 };
1811 2670
1812 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2671 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1813 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2672 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2673
2674 texture_av = newAV ();
2675 AvREAL_off (texture_av);
1814} 2676}
2677
2678void
2679disable_GL_EXT_blend_func_separate ()
2680 CODE:
2681 gl.BlendFuncSeparate = 0;
2682 gl.BlendFuncSeparateEXT = 0;
1815 2683
1816char * 2684char *
1817gl_vendor () 2685gl_vendor ()
1818 CODE: 2686 CODE:
1819 RETVAL = (char *)glGetString (GL_VENDOR); 2687 RETVAL = (char *)glGetString (GL_VENDOR);
1832 CODE: 2700 CODE:
1833 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2701 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1834 OUTPUT: 2702 OUTPUT:
1835 RETVAL 2703 RETVAL
1836 2704
2705const char *glGetString (GLenum pname)
2706
2707GLint glGetInteger (GLenum pname)
2708 CODE:
2709 glGetIntegerv (pname, &RETVAL);
2710 OUTPUT:
2711 RETVAL
2712
2713GLdouble glGetDouble (GLenum pname)
2714 CODE:
2715 glGetDoublev (pname, &RETVAL);
2716 OUTPUT:
2717 RETVAL
2718
1837int glGetError () 2719int glGetError ()
1838 2720
1839void glFinish () 2721void glFinish ()
1840 2722
1841void glClear (int mask) 2723void glClear (int mask)
1878# near_ and far_ are due to microsofts buggy "c" compiler 2760# near_ and far_ are due to microsofts buggy "c" compiler
1879void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2761void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1880 2762
1881# near_ and far_ are due to microsofts buggy "c" compiler 2763# near_ and far_ are due to microsofts buggy "c" compiler
1882void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2764void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2765
2766PROTOTYPES: DISABLE
1883 2767
1884void glViewport (int x, int y, int width, int height) 2768void glViewport (int x, int y, int width, int height)
1885 2769
1886void glScissor (int x, int y, int width, int height) 2770void glScissor (int x, int y, int width, int height)
1887 2771
1895 2779
1896void glRotate (float angle, float x, float y, float z) 2780void glRotate (float angle, float x, float y, float z)
1897 CODE: 2781 CODE:
1898 glRotatef (angle, x, y, z); 2782 glRotatef (angle, x, y, z);
1899 2783
1900void glBegin (int mode)
1901
1902void glEnd ()
1903
1904void glColor (float r, float g, float b, float a = 1.0) 2784void glColor (float r, float g, float b, float a = 1.0)
1905 PROTOTYPE: @
1906 ALIAS: 2785 ALIAS:
1907 glColor_premultiply = 1 2786 glColor_premultiply = 1
1908 CODE: 2787 CODE:
1909 if (ix) 2788 if (ix)
1910 { 2789 {
1911 r *= a; 2790 r *= a;
1912 g *= a; 2791 g *= a;
1913 b *= a; 2792 b *= a;
1914 } 2793 }
1915 // microsoft visual "c" rounds instead of truncating... 2794 // microsoft visual "c" rounds instead of truncating...
1916 glColor4ub (MIN ((int)(r * 256.f), 255), 2795 glColor4f (r, g, b, a);
1917 MIN ((int)(g * 256.f), 255),
1918 MIN ((int)(b * 256.f), 255),
1919 MIN ((int)(a * 256.f), 255));
1920
1921void glInterleavedArrays (int format, int stride, char *data)
1922
1923void glDrawElements (int mode, int count, int type, char *indices)
1924
1925# 1.2 void glDrawRangeElements (int mode, int start, int end
1926 2796
1927void glRasterPos (float x, float y, float z = 0.) 2797void glRasterPos (float x, float y, float z = 0.)
1928 CODE: 2798 CODE:
1929 glRasterPos3f (0, 0, z); 2799 glRasterPos3f (0, 0, z);
1930 glBitmap (0, 0, 0, 0, x, y, 0); 2800 glBitmap (0, 0, 0, 0, x, y, 0);
1935 2805
1936void glTexCoord (float s, float t) 2806void glTexCoord (float s, float t)
1937 CODE: 2807 CODE:
1938 glTexCoord2f (s, t); 2808 glTexCoord2f (s, t);
1939 2809
2810void glRect (float x1, float y1, float x2, float y2)
2811 CODE:
2812 glRectf (x1, y1, x2, y2);
2813
2814void glRect_lineloop (float x1, float y1, float x2, float y2)
2815 CODE:
2816 glBegin (GL_LINE_LOOP);
2817 glVertex2f (x1, y1);
2818 glVertex2f (x2, y1);
2819 glVertex2f (x2, y2);
2820 glVertex2f (x1, y2);
2821 glEnd ();
2822
2823PROTOTYPES: ENABLE
2824
2825void glBegin (int mode)
2826
2827void glEnd ()
2828
2829void glPointSize (GLfloat size)
2830
2831void glLineWidth (GLfloat width)
2832
2833void glInterleavedArrays (int format, int stride, char *data)
2834
2835void glDrawElements (int mode, int count, int type, char *indices)
2836
2837# 1.2 void glDrawRangeElements (int mode, int start, int end
2838
1940void glTexEnv (int target, int pname, float param) 2839void glTexEnv (int target, int pname, float param)
1941 CODE: 2840 CODE:
1942 glTexEnvf (target, pname, param); 2841 glTexEnvf (target, pname, param);
1943 2842
1944void glTexParameter (int target, int pname, float param) 2843void glTexParameter (int target, int pname, float param)
1960void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2859void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1961 CODE: 2860 CODE:
1962 if (gl.SeparableFilter2D) 2861 if (gl.SeparableFilter2D)
1963 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2862 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1964 2863
1965void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2864void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
1966 2865
1967void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2866void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1968 2867
1969void glDrawPixels (int width, int height, int format, int type, char *pixels) 2868void glDrawPixels (int width, int height, int format, int type, char *pixels)
2869
2870void glPixelZoom (float x, float y)
1970 2871
1971void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2872void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1972 2873
1973int glGenTexture () 2874int glGenTexture ()
1974 CODE: 2875 CODE:
1975{ 2876 RETVAL = gen_texture ();
1976 GLuint name;
1977 glGenTextures (1, &name);
1978 RETVAL = name;
1979}
1980 OUTPUT: 2877 OUTPUT:
1981 RETVAL 2878 RETVAL
1982 2879
1983void glDeleteTexture (int name) 2880void glDeleteTexture (int name)
1984 CODE: 2881 CODE:
1985{
1986 GLuint name_ = name;
1987 glDeleteTextures (1, &name_); 2882 del_texture (name);
1988} 2883
1989
1990int glGenList () 2884int glGenList ()
1991 CODE: 2885 CODE:
1992 RETVAL = glGenLists (1); 2886 RETVAL = glGenLists (1);
1993 OUTPUT: 2887 OUTPUT:
1994 RETVAL 2888 RETVAL
2001 2895
2002void glEndList () 2896void glEndList ()
2003 2897
2004void glCallList (int list) 2898void glCallList (int list)
2005 2899
2900MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2006 2901
2902PROTOTYPES: DISABLE
2903
2904void
2905find_widget (SV *self, NV x, NV y)
2906 PPCODE:
2907{
2908 if (within_widget (self, x, y))
2909 XPUSHs (self);
2910}
2911
2912BOOT:
2913{
2914 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2915
2916 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2917 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2918 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2919 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2920}
2921
2922void
2923draw (SV *self)
2924 CODE:
2925{
2926 HV *hv;
2927 SV **svp;
2928 NV x, y, w, h;
2929 SV *draw_x_sv = GvSV (draw_x_gv);
2930 SV *draw_y_sv = GvSV (draw_y_gv);
2931 SV *draw_w_sv = GvSV (draw_w_gv);
2932 SV *draw_h_sv = GvSV (draw_h_gv);
2933 double draw_x, draw_y;
2934
2935 if (!SvROK (self))
2936 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2937
2938 hv = (HV *)SvRV (self);
2939
2940 if (SvTYPE (hv) != SVt_PVHV)
2941 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2942
2943 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2944 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2945
2946 if (!h || !w)
2947 XSRETURN_EMPTY;
2948
2949 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2950 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2951
2952 draw_x = SvNV (draw_x_sv) + x;
2953 draw_y = SvNV (draw_y_sv) + y;
2954
2955 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2956 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2957 XSRETURN_EMPTY;
2958
2959 sv_setnv (draw_x_sv, draw_x);
2960 sv_setnv (draw_y_sv, draw_y);
2961
2962 glPushMatrix ();
2963 glTranslated (x, y, 0);
2964
2965 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2966 {
2967 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2968
2969 if (svp && SvTRUE (*svp))
2970 {
2971 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2972 glEnable (GL_BLEND);
2973 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2974 glBegin (GL_QUADS);
2975 glVertex2f (0, 0);
2976 glVertex2f (w, 0);
2977 glVertex2f (w, h);
2978 glVertex2f (0, h);
2979 glEnd ();
2980 glDisable (GL_BLEND);
2981 }
2982 }
2983#if 0
2984 // draw borders, for debugging
2985 glPushMatrix ();
2986 glColor4f (1., 1., 0., 1.);
2987 glTranslatef (.5, .5, 0.);
2988 glBegin (GL_LINE_LOOP);
2989 glVertex2f (0 , 0);
2990 glVertex2f (w - 1, 0);
2991 glVertex2f (w - 1, h - 1);
2992 glVertex2f (0 , h - 1);
2993 glEnd ();
2994 glPopMatrix ();
2995#endif
2996 PUSHMARK (SP);
2997 XPUSHs (self);
2998 PUTBACK;
2999 call_method ("_draw", G_VOID | G_DISCARD);
3000 SPAGAIN;
3001
3002 glPopMatrix ();
3003
3004 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3005 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3006}
3007

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