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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.124 by root, Tue Jul 4 23:23:31 2006 UTC vs.
Revision 1.263 by root, Fri Jul 18 21:18:42 2008 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
12#include <math.h> 30#include <math.h>
13#include <string.h> 31#include <string.h>
14#include <stdio.h> 32#include <stdio.h>
15#include <stdlib.h> 33#include <stdlib.h>
16 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
17#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
18#include <SDL_endian.h> 39#include <SDL_endian.h>
19#include <SDL_image.h> 40#include <SDL_image.h>
20#include <SDL_mixer.h> 41#include <SDL_mixer.h>
21#include <SDL_opengl.h> 42#include <SDL_opengl.h>
22 43
24#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
25 46
26#include <glib/gmacros.h> 47#include <glib/gmacros.h>
27 48
28#include <pango/pango.h> 49#include <pango/pango.h>
50
51#ifndef PANGO_VERSION_CHECK
52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
29 61
30#ifndef _WIN32 62#ifndef _WIN32
31# include <sys/types.h> 63# include <sys/types.h>
32# include <sys/socket.h> 64# include <sys/socket.h>
33# include <netinet/in.h> 65# include <netinet/in.h>
34# include <netinet/tcp.h> 66# include <netinet/tcp.h>
35# include <inttypes.h> 67# include <inttypes.h>
68#endif
69
70#if __GNUC__ >= 4
71# define expect(expr,value) __builtin_expect ((expr),(value))
36#else 72#else
37 typedef unsigned char uint8_t; 73# define expect(expr,value) (expr)
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 74#endif
44 75
45#include "glext.h" 76#define expect_false(expr) expect ((expr) != 0, 0)
77#define expect_true(expr) expect ((expr) != 0, 1)
46 78
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ 79#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
48 80
49#define FOW_DARKNESS 32 81#define FOW_DARKNESS 32
50 82
51#define MAP_EXTEND_X 32 83#define MAP_EXTEND_X 32
52#define MAP_EXTEND_Y 512 84#define MAP_EXTEND_Y 512
53 85
54#define MIN_FONT_HEIGHT 10 86#define MIN_FONT_HEIGHT 10
55 87
56#if 1 88/* mask out modifiers we are not interested in */
57# define PARACHUTE SDL_INIT_NOPARACHUTE 89#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
58#else 90
59# define PARACHUTE 0 91static AV *texture_av;
60#endif
61 92
62static struct 93static struct
63{ 94{
64#define GL_FUNC(ptr,name) ptr name; 95#define GL_FUNC(ptr,name) ptr name;
65#include "glfunc.h" 96#include "glfunc.h"
66#undef GL_FUNC 97#undef GL_FUNC
67} gl; 98} gl;
68 99
100static void
69static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 101gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
70{ 102{
71 if (gl.BlendFuncSeparate) 103 if (gl.BlendFuncSeparate)
72 gl.BlendFuncSeparate (sa, da, saa, daa); 104 gl.BlendFuncSeparate (sa, da, saa, daa);
73 else if (gl.BlendFuncSeparateEXT) 105 else if (gl.BlendFuncSeparateEXT)
74 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 106 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
75 else 107 else
76 glBlendFunc (sa, da); 108 glBlendFunc (sa, da);
77} 109}
78 110
111static GLuint
112gen_texture ()
113{
114 GLuint name;
115
116 if (AvFILL (texture_av) >= 0)
117 name = (GLuint)(size_t)av_pop (texture_av);
118 else
119 glGenTextures (1, &name);
120
121 return name;
122}
123
124static void
125del_texture (GLuint name)
126{
127 /* make a half-assed attempt at returning the memory used by the texture */
128 /* textures are frequently being reused by cfplus anyway */
129 /*glBindTexture (GL_TEXTURE_2D, name);*/
130 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
131 av_push (texture_av, (SV *)(size_t)name);
132 glDeleteTextures (1, &name);
133}
134
79#include "texcache.c" 135#include "texcache.c"
136#include "rendercache.c"
80 137
81#include "pango-font.c" 138#include "pango-font.c"
82#include "pango-fontmap.c" 139#include "pango-fontmap.c"
83#include "pango-render.c" 140#include "pango-render.c"
84 141
142typedef IV DC__Channel;
143typedef SDL_RWops *DC__RW;
85typedef Mix_Chunk *CFClient__MixChunk; 144typedef Mix_Chunk *DC__MixChunk;
86typedef Mix_Music *CFClient__MixMusic; 145typedef Mix_Music *DC__MixMusic;
87 146
88typedef PangoFontDescription *CFClient__Font; 147typedef PangoFontDescription *DC__Font;
89 148
90static int 149static int
91shape_attr_p (PangoLayoutRun *run) 150shape_attr_p (PangoLayoutRun *run)
92{ 151{
93 GSList *attrs = run->item->analysis.extra_attrs; 152 GSList *attrs = run->item->analysis.extra_attrs;
107 166
108typedef struct cf_layout { 167typedef struct cf_layout {
109 PangoLayout *pl; 168 PangoLayout *pl;
110 float r, g, b, a; // default color for rgba mode 169 float r, g, b, a; // default color for rgba mode
111 int base_height; 170 int base_height;
112 CFClient__Font font; 171 DC__Font font;
172 rc_t *rc;
113} *CFClient__Layout; 173} *DC__Layout;
114 174
115static CFClient__Font default_font; 175static DC__Font default_font;
116static PangoContext *opengl_context; 176static PangoContext *opengl_context;
117static PangoFontMap *opengl_fontmap; 177static PangoFontMap *opengl_fontmap;
118 178
119static void 179static void
120substitute_func (FcPattern *pattern, gpointer data) 180substitute_func (FcPattern *pattern, gpointer data)
121{ 181{
122 FcPatternAddBool (pattern, FC_HINTING, 1); 182 FcPatternAddBool (pattern, FC_HINTING, 1);
123#ifdef FC_HINT_STYLE 183#ifdef FC_HINT_STYLE
124 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); 184 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
125#endif 185#endif
126#ifdef _WIN32
127 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
128#else
129 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 186 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
130#endif
131} 187}
132 188
133static void 189static void
134layout_update_font (CFClient__Layout self) 190layout_update_font (DC__Layout self)
135{ 191{
136 /* use a random scale factor to account for unknown descenders, 0.8 works 192 /* use a random scale factor to account for unknown descenders, 0.8 works
137 * reasonably well with bitstream vera 193 * reasonably well with dejavu/bistream fonts
138 */ 194 */
139 PangoFontDescription *font = self->font ? self->font : default_font; 195 PangoFontDescription *font = self->font ? self->font : default_font;
140 196
141 pango_font_description_set_absolute_size (font, 197 pango_font_description_set_absolute_size (font,
142 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 198 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
143 199
144 pango_layout_set_font_description (self->pl, font); 200 pango_layout_set_font_description (self->pl, font);
145} 201}
146 202
147static void 203static void
148layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 204layout_get_pixel_size (DC__Layout self, int *w, int *h)
149{ 205{
206 PangoRectangle rect;
207
208 // get_pixel_* wrongly rounds down
150 pango_layout_get_pixel_size (self->pl, w, h); 209 pango_layout_get_extents (self->pl, 0, &rect);
151 210
152 if (!*w) *w = 1; 211 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
153 if (!*h) *h = 1; 212 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
154 213
155 *w = (*w + 3) & ~3; 214 if (!rect.width) rect.width = 1;
156} 215 if (!rect.height) rect.height = 1;
157 216
217 *w = rect.width;
218 *h = rect.height;
219}
220
221typedef uint16_t tileid;
158typedef uint16_t mapface; 222typedef uint16_t faceid;
159 223
160typedef struct { 224typedef struct {
161 GLint name; 225 GLuint name;
162 int w, h; 226 int w, h;
163 float s, t; 227 float s, t;
164 uint8_t r, g, b, a; 228 uint8_t r, g, b, a;
229 tileid smoothtile;
230 uint8_t smoothlevel;
165} maptex; 231} maptex;
166 232
167typedef struct { 233typedef struct {
234 uint32_t player;
235 tileid tile[3];
168 int16_t darkness; 236 uint16_t darkness;
169 mapface face[3]; 237 uint8_t stat_width, stat_hp, flags, smoothmax;
170} mapcell; 238} mapcell;
171 239
172typedef struct { 240typedef struct {
173 int32_t c0, c1; 241 int32_t c0, c1;
174 mapcell *col; 242 mapcell *col;
175} maprow; 243} maprow;
176 244
177typedef struct map { 245typedef struct map {
178 int x, y, w, h; 246 int x, y, w, h;
179 int ox, oy; /* offset to virtual global coordinate system */ 247 int ox, oy; /* offset to virtual global coordinate system */
180 int faces; 248 int faces; tileid *face2tile; // [faceid]
181 mapface *face; 249 int texs; maptex *tex; // [tileid]
182
183 int texs;
184 maptex *tex;
185 250
186 int32_t rows; 251 int32_t rows;
187 maprow *row; 252 maprow *row;
188} *CFClient__Map; 253} *DC__Map;
189 254
190static char * 255static char *
191prepend (char *ptr, int sze, int inc) 256prepend (char *ptr, int sze, int inc)
192{ 257{
193 char *p; 258 char *p;
210} 275}
211 276
212#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 277#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
213#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 278#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
214 279
280static void
281need_facenum (struct map *self, faceid face)
282{
283 while (self->faces <= face)
284 {
285 Append (tileid, self->face2tile, self->faces, self->faces);
286 self->faces *= 2;
287 }
288}
289
290static void
291need_texid (struct map *self, int texid)
292{
293 while (self->texs <= texid)
294 {
295 Append (maptex, self->tex, self->texs, self->texs);
296 self->texs *= 2;
297 }
298}
299
215static maprow * 300static maprow *
216map_get_row (CFClient__Map self, int y) 301map_get_row (DC__Map self, int y)
217{ 302{
218 if (0 > y) 303 if (0 > y)
219 { 304 {
220 int extend = - y + MAP_EXTEND_Y; 305 int extend = - y + MAP_EXTEND_Y;
221 Prepend (maprow, self->row, self->rows, extend); 306 Prepend (maprow, self->row, self->rows, extend);
259 344
260 return row->col + (x - row->c0); 345 return row->col + (x - row->c0);
261} 346}
262 347
263static mapcell * 348static mapcell *
264map_get_cell (CFClient__Map self, int x, int y) 349map_get_cell (DC__Map self, int x, int y)
265{ 350{
266 return row_get_cell (map_get_row (self, y), x); 351 return row_get_cell (map_get_row (self, y), x);
267} 352}
268 353
269static void 354static void
270map_clear (CFClient__Map self) 355map_clear (DC__Map self)
271{ 356{
272 int r; 357 int r;
273 358
274 for (r = 0; r < self->rows; r++) 359 for (r = 0; r < self->rows; r++)
275 Safefree (self->row[r].col); 360 Safefree (self->row[r].col);
283 self->row = 0; 368 self->row = 0;
284 self->rows = 0; 369 self->rows = 0;
285} 370}
286 371
287static void 372static void
288map_blank (CFClient__Map self, int x0, int y0, int w, int h) 373map_blank (DC__Map self, int x0, int y0, int w, int h)
289{ 374{
290 int x, y; 375 int x, y;
291 maprow *row; 376 maprow *row;
377 mapcell *cell;
292 378
293 for (y = y0; y < y0 + h; y++) 379 for (y = y0; y < y0 + h; y++)
294 if (y >= 0) 380 if (y >= 0)
295 { 381 {
296 if (y >= self->rows) 382 if (y >= self->rows)
302 if (x >= row->c0) 388 if (x >= row->c0)
303 { 389 {
304 if (x >= row->c1) 390 if (x >= row->c1)
305 break; 391 break;
306 392
307 row->col[x - row->c0].darkness = -1; 393 cell = row->col + x - row->c0;
394
395 cell->darkness = 0;
396 cell->stat_hp = 0;
397 cell->flags = 0;
398 cell->player = 0;
308 } 399 }
309 } 400 }
401}
402
403typedef struct {
404 tileid tile;
405 uint8_t x, y, level;
406} smooth_key;
407
408static void
409smooth_or_bits (HV *hv, smooth_key *key, IV bits)
410{
411 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
412
413 if (SvIOK (*sv))
414 SvIV_set (*sv, SvIVX (*sv) | bits);
415 else
416 sv_setiv (*sv, bits);
310} 417}
311 418
312static void 419static void
313music_finished (void) 420music_finished (void)
314{ 421{
350 n |= n >> 16; 457 n |= n >> 16;
351 458
352 return n + 1; 459 return n + 1;
353} 460}
354 461
355MODULE = CFClient PACKAGE = CFClient 462static unsigned int
463popcount (unsigned int n)
464{
465 n -= (n >> 1) & 0x55555555U;
466 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
467 n = ((n >> 4) + n) & 0x0f0f0f0fU;
468 n *= 0x01010101U;
469
470 return n >> 24;
471}
472
473/* SDL should provide this, really. */
474#define SDLK_MODIFIER_MIN 300
475#define SDLK_MODIFIER_MAX 314
476
477/******************************************************************************/
478
479static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
480static GV *hover_gv;
481
482static int
483within_widget (SV *widget, NV x, NV y)
484{
485 HV *self;
486 SV **svp;
487 NV wx, ww, wy, wh;
488
489 if (!SvROK (widget))
490 return 0;
491
492 self = (HV *)SvRV (widget);
493
494 if (SvTYPE (self) != SVt_PVHV)
495 return 0;
496
497 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
498 if (y < wy)
499 return 0;
500
501 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
502 if (y >= wy + wh)
503 return 0;
504
505 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
506 if (x < wx)
507 return 0;
508
509 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
510 if (x >= wx + ww)
511 return 0;
512
513 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
514 if (!svp || !SvTRUE (*svp))
515 return 0;
516
517 return 1;
518}
519
520MODULE = Deliantra::Client PACKAGE = DC
356 521
357PROTOTYPES: ENABLE 522PROTOTYPES: ENABLE
358 523
359BOOT: 524BOOT:
360{ 525{
361 HV *stash = gv_stashpv ("CFClient", 1); 526 HV *stash = gv_stashpv ("DC", 1);
362 static const struct { 527 static const struct {
363 const char *name; 528 const char *name;
364 IV iv; 529 IV iv;
365 } *civ, const_iv[] = { 530 } *civ, const_iv[] = {
366# define const_iv(name) { # name, (IV)name } 531# define const_iv(name) { # name, (IV)name }
532 const_iv (SDLK_MODIFIER_MIN),
533 const_iv (SDLK_MODIFIER_MAX),
534
367 const_iv (SDL_ACTIVEEVENT), 535 const_iv (SDL_ACTIVEEVENT),
368 const_iv (SDL_KEYDOWN), 536 const_iv (SDL_KEYDOWN),
369 const_iv (SDL_KEYUP), 537 const_iv (SDL_KEYUP),
370 const_iv (SDL_MOUSEMOTION), 538 const_iv (SDL_MOUSEMOTION),
371 const_iv (SDL_MOUSEBUTTONDOWN), 539 const_iv (SDL_MOUSEBUTTONDOWN),
380 const_iv (SDL_EVENT_RESERVEDA), 548 const_iv (SDL_EVENT_RESERVEDA),
381 const_iv (SDL_EVENT_RESERVEDB), 549 const_iv (SDL_EVENT_RESERVEDB),
382 const_iv (SDL_VIDEORESIZE), 550 const_iv (SDL_VIDEORESIZE),
383 const_iv (SDL_VIDEOEXPOSE), 551 const_iv (SDL_VIDEOEXPOSE),
384 const_iv (SDL_USEREVENT), 552 const_iv (SDL_USEREVENT),
553
554 const_iv (SDL_APPINPUTFOCUS),
555 const_iv (SDL_APPMOUSEFOCUS),
556 const_iv (SDL_APPACTIVE),
557
558 const_iv (SDLK_FIRST),
559 const_iv (SDLK_LAST),
385 const_iv (SDLK_KP0), 560 const_iv (SDLK_KP0),
386 const_iv (SDLK_KP1), 561 const_iv (SDLK_KP1),
387 const_iv (SDLK_KP2), 562 const_iv (SDLK_KP2),
388 const_iv (SDLK_KP3), 563 const_iv (SDLK_KP3),
389 const_iv (SDLK_KP4), 564 const_iv (SDLK_KP4),
444 const_iv (SDLK_BREAK), 619 const_iv (SDLK_BREAK),
445 const_iv (SDLK_MENU), 620 const_iv (SDLK_MENU),
446 const_iv (SDLK_POWER), 621 const_iv (SDLK_POWER),
447 const_iv (SDLK_EURO), 622 const_iv (SDLK_EURO),
448 const_iv (SDLK_UNDO), 623 const_iv (SDLK_UNDO),
624
449 const_iv (KMOD_NONE), 625 const_iv (KMOD_NONE),
626 const_iv (KMOD_SHIFT),
450 const_iv (KMOD_LSHIFT), 627 const_iv (KMOD_LSHIFT),
451 const_iv (KMOD_RSHIFT), 628 const_iv (KMOD_RSHIFT),
629 const_iv (KMOD_CTRL),
452 const_iv (KMOD_LCTRL), 630 const_iv (KMOD_LCTRL),
453 const_iv (KMOD_RCTRL), 631 const_iv (KMOD_RCTRL),
632 const_iv (KMOD_ALT),
454 const_iv (KMOD_LALT), 633 const_iv (KMOD_LALT),
455 const_iv (KMOD_RALT), 634 const_iv (KMOD_RALT),
635 const_iv (KMOD_META),
456 const_iv (KMOD_LMETA), 636 const_iv (KMOD_LMETA),
457 const_iv (KMOD_RMETA), 637 const_iv (KMOD_RMETA),
458 const_iv (KMOD_NUM), 638 const_iv (KMOD_NUM),
459 const_iv (KMOD_CAPS), 639 const_iv (KMOD_CAPS),
460 const_iv (KMOD_MODE), 640 const_iv (KMOD_MODE),
461 const_iv (KMOD_CTRL), 641
462 const_iv (KMOD_SHIFT), 642 const_iv (MIX_DEFAULT_FORMAT),
463 const_iv (KMOD_ALT), 643
464 const_iv (KMOD_META) 644 const_iv (SDL_INIT_TIMER),
645 const_iv (SDL_INIT_AUDIO),
646 const_iv (SDL_INIT_VIDEO),
647 const_iv (SDL_INIT_CDROM),
648 const_iv (SDL_INIT_JOYSTICK),
649 const_iv (SDL_INIT_EVERYTHING),
650 const_iv (SDL_INIT_NOPARACHUTE),
651 const_iv (SDL_INIT_EVENTTHREAD),
465# undef const_iv 652# undef const_iv
466 }; 653 };
467 654
468 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 655 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
469 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 656 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
657
658 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
659 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
470} 660}
661
662void
663weaken (SV *rv)
664 PROTOTYPE: $
665 CODE:
666 sv_rvweaken (rv);
667
668int
669in_destruct ()
670 CODE:
671 RETVAL = PL_main_cv == Nullcv;
672 OUTPUT:
673 RETVAL
471 674
472NV floor (NV x) 675NV floor (NV x)
473 676
474NV ceil (NV x) 677NV ceil (NV x)
678
679IV minpot (UV n)
680
681IV popcount (UV n)
475 682
476void 683void
477pango_init () 684pango_init ()
478 CODE: 685 CODE:
479{ 686{
480 opengl_fontmap = pango_opengl_font_map_new (); 687 opengl_fontmap = pango_opengl_font_map_new ();
481 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 688 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
482 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 689 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
690 /*pango_context_set_font_description (opengl_context, default_font);*/
691#if PANGO_VERSION_CHECK (1, 15, 2)
692 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
693 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
694#endif
483} 695}
484 696
485int 697char *SDL_GetError ()
486SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
487 698
488void 699int SDL_Init (U32 flags)
700
701int SDL_InitSubSystem (U32 flags)
702
703void SDL_QuitSubSystem (U32 flags)
704
489SDL_Quit () 705void SDL_Quit ()
490 706
491void 707void
492SDL_ListModes () 708SDL_ListModes (int rgb, int alpha)
493 PPCODE: 709 PPCODE:
494{ 710{
495 SDL_Rect **m; 711 SDL_Rect **m;
496 712
497 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 713 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
498 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 714 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
499 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 715 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
500 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 716 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
501 717
502 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 718 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
503 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 719 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
504 720
505 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 721 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
506 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 722 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
507 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 723 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
508 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 724 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
509 725
510 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 726 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
511 727#if SDL_VERSION_ATLEAST(1,2,10)
512 SDL_EnableUNICODE (1); 728 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
513 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 729 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
730#endif
514 731
515 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 732 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
516 733
517 if (m && m != (SDL_Rect **)-1) 734 if (m && m != (SDL_Rect **)-1)
518 while (*m) 735 while (*m)
519 { 736 {
520 AV *av = newAV (); 737 AV *av = newAV ();
521 av_push (av, newSViv ((*m)->w)); 738 av_push (av, newSViv ((*m)->w));
522 av_push (av, newSViv ((*m)->h)); 739 av_push (av, newSViv ((*m)->h));
740 av_push (av, newSViv (rgb));
741 av_push (av, newSViv (alpha));
523 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 742 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
524 743
525 ++m; 744 ++m;
526 } 745 }
527} 746}
528 747
529char *
530SDL_GetError ()
531
532int 748int
533SDL_SetVideoMode (int w, int h, int fullscreen) 749SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
534 CODE: 750 CODE:
751{
752 SDL_EnableUNICODE (1);
753 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
754
755 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
756 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
757 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
758 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
759
535 RETVAL = !!SDL_SetVideoMode ( 760 RETVAL = !!SDL_SetVideoMode (
536 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 761 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
537 ); 762 );
763
538 if (RETVAL) 764 if (RETVAL)
539 { 765 {
540 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 766 av_clear (texture_av);
767
768 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
541# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 769#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
542# include "glfunc.h" 770#include "glfunc.h"
543# undef GL_FUNC 771#undef GL_FUNC
544 } 772 }
773}
545 OUTPUT: 774 OUTPUT:
546 RETVAL 775 RETVAL
547 776
548void 777void
549SDL_GL_SwapBuffers () 778SDL_GL_SwapBuffers ()
550 779
551char * 780char *
552SDL_GetKeyName (int sym) 781SDL_GetKeyName (int sym)
553 782
783int
784SDL_GetAppState ()
785
786int
787SDL_GetModState ()
788
554void 789void
555SDL_PollEvent () 790poll_events ()
556 PPCODE: 791 PPCODE:
557{ 792{
558 SDL_Event ev; 793 SDL_Event ev;
559 794
560 while (SDL_PollEvent (&ev)) 795 SDL_PumpEvents ();
796 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
561 { 797 {
562 HV *hv = newHV (); 798 HV *hv = newHV ();
563 hv_store (hv, "type", 4, newSViv (ev.type), 0); 799 hv_store (hv, "type", 4, newSViv (ev.type), 0);
564 800
565 switch (ev.type) 801 switch (ev.type)
566 { 802 {
567 case SDL_KEYDOWN: 803 case SDL_KEYDOWN:
568 case SDL_KEYUP: 804 case SDL_KEYUP:
569 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 805 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
570 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 806 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
571 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 807 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
808 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
572 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 809 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
573 break; 810 break;
574 811
575 case SDL_ACTIVEEVENT: 812 case SDL_ACTIVEEVENT:
576 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 813 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
577 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 814 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
578 break; 815 break;
579 816
580 case SDL_MOUSEMOTION: 817 case SDL_MOUSEMOTION:
818 {
819 int state = ev.motion.state;
820 int x = ev.motion.x;
821 int y = ev.motion.y;
822 int xrel = ev.motion.xrel;
823 int yrel = ev.motion.yrel;
824
825 /* do simplistic event compression */
826 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
827 && state == ev.motion.state)
828 {
829 xrel += ev.motion.xrel;
830 yrel += ev.motion.yrel;
831 x = ev.motion.x;
832 y = ev.motion.y;
833 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
834 }
835
581 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 836 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
582
583 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 837 hv_store (hv, "state", 5, newSViv (state), 0);
584 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 838 hv_store (hv, "x", 1, newSViv (x), 0);
585 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 839 hv_store (hv, "y", 1, newSViv (y), 0);
586 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 840 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
587 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 841 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
842 }
588 break; 843 break;
589 844
590 case SDL_MOUSEBUTTONDOWN: 845 case SDL_MOUSEBUTTONDOWN:
591 case SDL_MOUSEBUTTONUP: 846 case SDL_MOUSEBUTTONUP:
592 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 847 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
593 848
594 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 849 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
595 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 850 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
596 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 851 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
597 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 852 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
602 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 857 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
603 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 858 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
604 break; 859 break;
605 } 860 }
606 861
607 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 862 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
608 } 863 }
609} 864}
610 865
611int 866int
612Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 867Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
613 POSTCALL: 868 POSTCALL:
614 Mix_HookMusicFinished (music_finished); 869 Mix_HookMusicFinished (music_finished);
615 Mix_ChannelFinished (channel_finished); 870 Mix_ChannelFinished (channel_finished);
616 871
617void 872void
873Mix_QuerySpec ()
874 PPCODE:
875{
876 int freq, channels;
877 Uint16 format;
878
879 if (Mix_QuerySpec (&freq, &format, &channels))
880 {
881 EXTEND (SP, 3);
882 PUSHs (sv_2mortal (newSViv (freq)));
883 PUSHs (sv_2mortal (newSViv (format)));
884 PUSHs (sv_2mortal (newSViv (channels)));
885 }
886}
887
888void
618Mix_CloseAudio () 889Mix_CloseAudio ()
619 890
620int 891int
621Mix_AllocateChannels (int numchans = -1) 892Mix_AllocateChannels (int numchans = -1)
622 893
894const char *
895Mix_GetError ()
896
623void 897void
624lowdelay (int fd, int val = 1) 898lowdelay (int fd, int val = 1)
625 CODE: 899 CODE:
900 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
901
902void
903win32_proxy_info ()
904 PPCODE:
905{
626#ifndef _WIN32 906#ifdef _WIN32
627 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 907 char buffer[2048];
908 DWORD buflen;
909
910 EXTEND (SP, 3);
911
912 buflen = sizeof (buffer);
913 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
914 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
915 {
916 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
917
918 buflen = sizeof (buffer);
919 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
920 {
921 PUSHs (newSVpv (buffer, 0));
922
923 buflen = sizeof (buffer);
924 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
925 PUSHs (newSVpv (buffer, 0));
926 }
927 }
628#endif 928#endif
929}
629 930
630void 931int
631add_font (char *file) 932add_font (char *file)
632 CODE: 933 CODE:
633 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 934 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
935 OUTPUT:
936 RETVAL
634 937
635void 938void
636load_image_inline (SV *image_) 939load_image_inline (SV *image_)
637 ALIAS: 940 ALIAS:
638 load_image_file = 1 941 load_image_file = 1
641 STRLEN image_len; 944 STRLEN image_len;
642 char *image = (char *)SvPVbyte (image_, image_len); 945 char *image = (char *)SvPVbyte (image_, image_len);
643 SDL_Surface *surface, *surface2; 946 SDL_Surface *surface, *surface2;
644 SDL_PixelFormat fmt; 947 SDL_PixelFormat fmt;
645 SDL_RWops *rw = ix 948 SDL_RWops *rw = ix
646 ? SDL_RWFromFile (image, "r") 949 ? SDL_RWFromFile (image, "rb")
647 : SDL_RWFromConstMem (image, image_len); 950 : SDL_RWFromConstMem (image, image_len);
648 951
649 if (!rw) 952 if (!rw)
650 croak ("load_image: %s", SDL_GetError ()); 953 croak ("load_image: %s", SDL_GetError ());
651 954
680 983
681 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 984 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
682 985
683 assert (surface2->pitch == surface2->w * 4); 986 assert (surface2->pitch == surface2->w * 4);
684 987
988 SDL_LockSurface (surface2);
685 EXTEND (SP, 5); 989 EXTEND (SP, 6);
686 PUSHs (sv_2mortal (newSViv (surface2->w))); 990 PUSHs (sv_2mortal (newSViv (surface2->w)));
687 PUSHs (sv_2mortal (newSViv (surface2->h))); 991 PUSHs (sv_2mortal (newSViv (surface2->h)));
688 SDL_LockSurface (surface2);
689 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 992 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
690 SDL_UnlockSurface (surface2);
691 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 993 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
692 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 994 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
693 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 995 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
996 SDL_UnlockSurface (surface2);
694 997
695 SDL_FreeSurface (surface); 998 SDL_FreeSurface (surface);
696 SDL_FreeSurface (surface2); 999 SDL_FreeSurface (surface2);
697} 1000}
698 1001
724void 1027void
725error (char *message) 1028error (char *message)
726 CODE: 1029 CODE:
727 fprintf (stderr, "ERROR: %s\n", message); 1030 fprintf (stderr, "ERROR: %s\n", message);
728#ifdef _WIN32 1031#ifdef _WIN32
729 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1032 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
730#endif 1033#endif
731 1034
732void 1035void
733fatal (char *message) 1036fatal (char *message)
734 CODE: 1037 CODE:
735 fprintf (stderr, "FATAL: %s\n", message); 1038 fprintf (stderr, "FATAL: %s\n", message);
736#ifdef _WIN32 1039#ifdef _WIN32
737 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1040 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
738#endif 1041#endif
739 _exit (1); 1042 _exit (1);
740 1043
741void 1044void
742_exit (int retval) 1045_exit (int retval = 0)
743 CODE: 1046 CODE:
1047#ifdef WIN32
1048 ExitThread (retval); // unclean, please beam me up
1049#else
744 _exit (retval); 1050 _exit (retval);
1051#endif
745 1052
1053void
1054debug ()
1055 CODE:
1056{
1057#if DEBUG
1058 VALGRIND_DO_LEAK_CHECK;
1059#endif
1060}
1061
746MODULE = CFClient PACKAGE = CFClient::Font 1062MODULE = Deliantra::Client PACKAGE = DC::Font
747 1063
748CFClient::Font 1064PROTOTYPES: DISABLE
1065
1066DC::Font
749new_from_file (SV *class, char *path, int id = 0) 1067new_from_file (SV *class, char *path, int id = 0)
750 CODE: 1068 CODE:
751{ 1069{
752 int count; 1070 int count;
753 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1071 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
756} 1074}
757 OUTPUT: 1075 OUTPUT:
758 RETVAL 1076 RETVAL
759 1077
760void 1078void
761DESTROY (CFClient::Font self) 1079DESTROY (DC::Font self)
762 CODE: 1080 CODE:
763 pango_font_description_free (self); 1081 pango_font_description_free (self);
764 1082
765void 1083void
766make_default (CFClient::Font self) 1084make_default (DC::Font self)
1085 PROTOTYPE: $
767 CODE: 1086 CODE:
768 default_font = self; 1087 default_font = self;
769 1088
770MODULE = CFClient PACKAGE = CFClient::Layout 1089MODULE = Deliantra::Client PACKAGE = DC::Layout
771 1090
1091PROTOTYPES: DISABLE
1092
772void 1093void
773clear_font_cache () 1094glyph_cache_backup ()
1095 PROTOTYPE:
774 CODE: 1096 CODE:
775 pango_fc_font_map_cache_clear ((PangoFcFontMap *)opengl_fontmap); 1097 tc_backup ();
1098
1099void
1100glyph_cache_restore ()
1101 PROTOTYPE:
1102 CODE:
776 tc_clear (); 1103 tc_restore ();
777 1104
778CFClient::Layout 1105DC::Layout
779new (SV *class, int type = 0) 1106new (SV *class)
780 CODE: 1107 CODE:
781 New (0, RETVAL, 1, struct cf_layout); 1108 New (0, RETVAL, 1, struct cf_layout);
782 1109
783 RETVAL->pl = pango_layout_new (opengl_context); 1110 RETVAL->pl = pango_layout_new (opengl_context);
784 RETVAL->r = 1.; 1111 RETVAL->r = 1.;
785 RETVAL->g = 1.; 1112 RETVAL->g = 1.;
786 RETVAL->b = 1.; 1113 RETVAL->b = 1.;
787 RETVAL->a = 1.; 1114 RETVAL->a = 1.;
788 RETVAL->base_height = MIN_FONT_HEIGHT; 1115 RETVAL->base_height = MIN_FONT_HEIGHT;
789 RETVAL->font = 0; 1116 RETVAL->font = 0;
1117 RETVAL->rc = rc_alloc ();
790 1118
791 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1119 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
792 layout_update_font (RETVAL); 1120 layout_update_font (RETVAL);
793 OUTPUT: 1121 OUTPUT:
794 RETVAL 1122 RETVAL
795 1123
796void 1124void
797DESTROY (CFClient::Layout self) 1125DESTROY (DC::Layout self)
798 CODE: 1126 CODE:
799 g_object_unref (self->pl); 1127 g_object_unref (self->pl);
1128 rc_free (self->rc);
800 Safefree (self); 1129 Safefree (self);
801 1130
802void 1131void
803set_text (CFClient::Layout self, SV *text_) 1132set_text (DC::Layout self, SV *text_)
804 CODE: 1133 CODE:
805{ 1134{
806 STRLEN textlen; 1135 STRLEN textlen;
807 char *text = SvPVutf8 (text_, textlen); 1136 char *text = SvPVutf8 (text_, textlen);
808 1137
809 pango_layout_set_text (self->pl, text, textlen); 1138 pango_layout_set_text (self->pl, text, textlen);
810} 1139}
811 1140
812void 1141void
813set_markup (CFClient::Layout self, SV *text_) 1142set_markup (DC::Layout self, SV *text_)
814 CODE: 1143 CODE:
815{ 1144{
816 STRLEN textlen; 1145 STRLEN textlen;
817 char *text = SvPVutf8 (text_, textlen); 1146 char *text = SvPVutf8 (text_, textlen);
818 1147
819 pango_layout_set_markup (self->pl, text, textlen); 1148 pango_layout_set_markup (self->pl, text, textlen);
820} 1149}
821 1150
822void 1151void
823set_shapes (CFClient::Layout self, ...) 1152set_shapes (DC::Layout self, ...)
824 CODE: 1153 CODE:
825{ 1154{
826 PangoAttrList *attrs = 0; 1155 PangoAttrList *attrs = 0;
827 const char *text = pango_layout_get_text (self->pl); 1156 const char *text = pango_layout_get_text (self->pl);
828 const char *pos = text; 1157 const char *pos = text;
863 if (attrs) 1192 if (attrs)
864 pango_layout_set_attributes (self->pl, attrs); 1193 pango_layout_set_attributes (self->pl, attrs);
865} 1194}
866 1195
867void 1196void
868get_shapes (CFClient::Layout self) 1197get_shapes (DC::Layout self)
869 PPCODE: 1198 PPCODE:
870{ 1199{
871 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1200 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
872 1201
873 do 1202 do
874 { 1203 {
875 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1204 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
876 1205
877 if (run && shape_attr_p (run)) 1206 if (run && shape_attr_p (run))
878 { 1207 {
879 PangoRectangle extents; 1208 PangoRectangle extents;
880 pango_layout_iter_get_run_extents (iter, 0, &extents); 1209 pango_layout_iter_get_run_extents (iter, 0, &extents);
881 1210
1211 EXTEND (SP, 2);
882 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x)))); 1212 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
883 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y)))); 1213 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
884 } 1214 }
885 } 1215 }
886 while (pango_layout_iter_next_run (iter)); 1216 while (pango_layout_iter_next_run (iter));
887 1217
888 pango_layout_iter_free (iter); 1218 pango_layout_iter_free (iter);
889} 1219}
890 1220
891int 1221int
892has_wrapped (CFClient::Layout self) 1222has_wrapped (DC::Layout self)
893 CODE: 1223 CODE:
894{ 1224{
895 int lines = 1; 1225 int lines = 1;
896 const char *text = pango_layout_get_text (self->pl); 1226 const char *text = pango_layout_get_text (self->pl);
897 1227
902} 1232}
903 OUTPUT: 1233 OUTPUT:
904 RETVAL 1234 RETVAL
905 1235
906SV * 1236SV *
907get_text (CFClient::Layout self) 1237get_text (DC::Layout self)
908 CODE: 1238 CODE:
909 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1239 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
910 sv_utf8_decode (RETVAL); 1240 sv_utf8_decode (RETVAL);
911 OUTPUT: 1241 OUTPUT:
912 RETVAL 1242 RETVAL
913 1243
914void 1244void
915set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1245set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
916 CODE: 1246 CODE:
917 self->r = r; 1247 self->r = r;
918 self->g = g; 1248 self->g = g;
919 self->b = b; 1249 self->b = b;
920 self->a = a; 1250 self->a = a;
921 1251
922void 1252void
923set_font (CFClient::Layout self, CFClient::Font font = 0) 1253set_font (DC::Layout self, DC::Font font = 0)
924 CODE: 1254 CODE:
925 if (self->font != font) 1255 if (self->font != font)
926 { 1256 {
927 self->font = font; 1257 self->font = font;
928 layout_update_font (self); 1258 layout_update_font (self);
929 } 1259 }
930 1260
931void 1261void
932set_height (CFClient::Layout self, int base_height) 1262set_height (DC::Layout self, int base_height)
933 CODE: 1263 CODE:
934 if (self->base_height != base_height) 1264 if (self->base_height != base_height)
935 { 1265 {
936 self->base_height = base_height; 1266 self->base_height = base_height;
937 layout_update_font (self); 1267 layout_update_font (self);
938 } 1268 }
939 1269
940void 1270void
941set_width (CFClient::Layout self, int max_width = -1) 1271set_width (DC::Layout self, int max_width = -1)
942 CODE: 1272 CODE:
943 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1273 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
944 1274
945void 1275void
946set_indent (CFClient::Layout self, int indent) 1276set_indent (DC::Layout self, int indent)
947 CODE: 1277 CODE:
948 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1278 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
949 1279
950void 1280void
951set_spacing (CFClient::Layout self, int spacing) 1281set_spacing (DC::Layout self, int spacing)
952 CODE: 1282 CODE:
953 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1283 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
954 1284
955void 1285void
956set_ellipsise (CFClient::Layout self, int ellipsise) 1286set_ellipsise (DC::Layout self, int ellipsise)
957 CODE: 1287 CODE:
958 pango_layout_set_ellipsize (self->pl, 1288 pango_layout_set_ellipsize (self->pl,
959 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1289 ellipsise == 1 ? PANGO_ELLIPSIZE_START
960 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1290 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
961 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1291 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
962 : PANGO_ELLIPSIZE_NONE 1292 : PANGO_ELLIPSIZE_NONE
963 ); 1293 );
964 1294
965void 1295void
966set_single_paragraph_mode (CFClient::Layout self, int spm) 1296set_single_paragraph_mode (DC::Layout self, int spm)
967 CODE: 1297 CODE:
968 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1298 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
969 1299
970void 1300void
971size (CFClient::Layout self) 1301size (DC::Layout self)
972 PPCODE: 1302 PPCODE:
973{ 1303{
974 int w, h; 1304 int w, h;
975 1305
976 layout_get_pixel_size (self, &w, &h); 1306 layout_get_pixel_size (self, &w, &h);
979 PUSHs (sv_2mortal (newSViv (w))); 1309 PUSHs (sv_2mortal (newSViv (w)));
980 PUSHs (sv_2mortal (newSViv (h))); 1310 PUSHs (sv_2mortal (newSViv (h)));
981} 1311}
982 1312
983int 1313int
984descent (CFClient::Layout self) 1314descent (DC::Layout self)
985 CODE: 1315 CODE:
986{ 1316{
987 PangoRectangle rect; 1317 PangoRectangle rect;
988 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1318 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
989 pango_layout_line_get_pixel_extents (line, 0, &rect); 1319 pango_layout_line_get_pixel_extents (line, 0, &rect);
990 RETVAL = PANGO_DESCENT (rect); 1320 RETVAL = PANGO_DESCENT (rect);
991} 1321}
992 OUTPUT: 1322 OUTPUT:
993 RETVAL 1323 RETVAL
994 1324
995int 1325int
996xy_to_index (CFClient::Layout self, int x, int y) 1326xy_to_index (DC::Layout self, int x, int y)
997 CODE: 1327 CODE:
998{ 1328{
999 int index, trailing; 1329 int index, trailing;
1000 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1330 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1001 RETVAL = index; 1331 RETVAL = index + trailing;
1002} 1332}
1003 OUTPUT: 1333 OUTPUT:
1004 RETVAL 1334 RETVAL
1005 1335
1006void 1336void
1007cursor_pos (CFClient::Layout self, int index) 1337cursor_pos (DC::Layout self, int index)
1008 PPCODE: 1338 PPCODE:
1009{ 1339{
1010 PangoRectangle strong_pos; 1340 PangoRectangle pos;
1011 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1341 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1012 1342
1013 EXTEND (SP, 3); 1343 EXTEND (SP, 3);
1014 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1344 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1015 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1345 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1016 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1346 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1017} 1347}
1018 1348
1019void 1349void
1020render (CFClient::Layout self, float x, float y) 1350index_to_line_x (DC::Layout self, int index, int trailing = 0)
1021 PPCODE: 1351 PPCODE:
1352{
1353 int line, x;
1354
1355 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1356#if !PANGO_VERSION_CHECK (1, 17, 3)
1357 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1358 --line;
1359#endif
1360 EXTEND (SP, 2);
1361 PUSHs (sv_2mortal (newSViv (line)));
1362 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1363}
1364
1365void
1366line_x_to_index (DC::Layout self, int line, int x)
1367 PPCODE:
1368{
1369 PangoLayoutLine *lp;
1370 int index, trailing;
1371
1372 if (line < 0)
1373 XSRETURN_EMPTY;
1374
1375 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1376 XSRETURN_EMPTY; /* do better */
1377
1378 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1379
1380 EXTEND (SP, 2);
1381 if (GIMME_V == G_SCALAR)
1382 PUSHs (sv_2mortal (newSViv (index + trailing)));
1383 else
1384 {
1385 PUSHs (sv_2mortal (newSViv (index)));
1386 PUSHs (sv_2mortal (newSViv (trailing)));
1387 }
1388}
1389
1390void
1391render (DC::Layout self, float x, float y, int flags = 0)
1392 CODE:
1393 rc_clear (self->rc);
1022 pango_opengl_render_layout_subpixel ( 1394 pango_opengl_render_layout_subpixel (
1023 self->pl, 1395 self->pl,
1396 self->rc,
1024 x * PANGO_SCALE, y * PANGO_SCALE, 1397 x * PANGO_SCALE, y * PANGO_SCALE,
1025 self->r, self->g, self->b, self->a 1398 self->r, self->g, self->b, self->a,
1399 flags
1026 ); 1400 );
1401 // we assume that context_change actually clears/frees stuff
1402 // and does not do any recomputation...
1403 pango_layout_context_changed (self->pl);
1027 1404
1405void
1406draw (DC::Layout self)
1407 CODE:
1408{
1409 glEnable (GL_TEXTURE_2D);
1410 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1411 glEnable (GL_BLEND);
1412 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1413 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1414 glEnable (GL_ALPHA_TEST);
1415 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1416
1417 rc_draw (self->rc);
1418
1419 glDisable (GL_ALPHA_TEST);
1420 glDisable (GL_BLEND);
1421 glDisable (GL_TEXTURE_2D);
1422}
1423
1028MODULE = CFClient PACKAGE = CFClient::Texture 1424MODULE = Deliantra::Client PACKAGE = DC::Texture
1029 1425
1030void 1426PROTOTYPES: ENABLE
1031pad2pot (SV *data_, SV *w_, SV *h_)
1032 CODE:
1033{
1034 int ow = SvIV (w_);
1035 int oh = SvIV (h_);
1036 1427
1037 if (ow && oh) 1428void
1429pad (SV *data_, int ow, int oh, int nw, int nh)
1430 CODE:
1431{
1432 if ((nw != ow || nh != oh) && SvOK (data_))
1038 { 1433 {
1039 int nw = minpot (ow);
1040 int nh = minpot (oh);
1041
1042 if (nw != ow || nh != oh)
1043 {
1044 if (SvOK (data_))
1045 {
1046 STRLEN datalen; 1434 STRLEN datalen;
1047 char *data = SvPVbyte (data_, datalen); 1435 char *data = SvPVbyte (data_, datalen);
1048 int bpp = datalen / (ow * oh); 1436 int bpp = datalen / (ow * oh);
1049 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1437 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1050 1438
1051 SvPOK_only (result_); 1439 SvPOK_only (result_);
1052 SvCUR_set (result_, nw * nh * bpp); 1440 SvCUR_set (result_, nw * nh * bpp);
1053 1441
1054 memset (SvPVX (result_), 0, nw * nh * bpp); 1442 memset (SvPVX (result_), 0, nw * nh * bpp);
1055 while (oh--) 1443 while (oh--)
1056 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1444 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1057 1445
1058 sv_setsv (data_, result_); 1446 sv_setsv (data_, result_);
1059 }
1060
1061 sv_setiv (w_, nw);
1062 sv_setiv (h_, nh);
1063 }
1064 } 1447 }
1065} 1448}
1066 1449
1067void 1450void
1068draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1451draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1074{ 1457{
1075 HV *hv = (HV *)SvRV (self); 1458 HV *hv = (HV *)SvRV (self);
1076 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1459 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1077 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1460 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1078 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1461 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1462
1463 if (name <= 0)
1464 XSRETURN_EMPTY;
1079 1465
1080 if (items < 5) 1466 if (items < 5)
1081 { 1467 {
1082 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1468 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1083 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1469 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1111 glDisable (GL_ALPHA_TEST); 1497 glDisable (GL_ALPHA_TEST);
1112 glDisable (GL_BLEND); 1498 glDisable (GL_BLEND);
1113 } 1499 }
1114} 1500}
1115 1501
1502IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1503 CODE:
1504{
1505 GLint width;
1506 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1507 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1508 RETVAL = width > 0;
1509}
1510 OUTPUT:
1511 RETVAL
1512
1116MODULE = CFClient PACKAGE = CFClient::Map 1513MODULE = Deliantra::Client PACKAGE = DC::Map
1117 1514
1118CFClient::Map 1515PROTOTYPES: DISABLE
1119new (SV *class, int map_width, int map_height) 1516
1517DC::Map
1518new (SV *class)
1120 CODE: 1519 CODE:
1121 New (0, RETVAL, 1, struct map); 1520 New (0, RETVAL, 1, struct map);
1122 RETVAL->x = 0; 1521 RETVAL->x = 0;
1123 RETVAL->y = 0; 1522 RETVAL->y = 0;
1124 RETVAL->w = map_width; 1523 RETVAL->w = 0;
1125 RETVAL->h = map_height; 1524 RETVAL->h = 0;
1126 RETVAL->ox = 0; 1525 RETVAL->ox = 0;
1127 RETVAL->oy = 0; 1526 RETVAL->oy = 0;
1128 RETVAL->faces = 8192; 1527 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1129 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1528 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1130 RETVAL->texs = 8192;
1131 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1132 RETVAL->rows = 0; 1529 RETVAL->rows = 0;
1133 RETVAL->row = 0; 1530 RETVAL->row = 0;
1134 OUTPUT: 1531 OUTPUT:
1135 RETVAL 1532 RETVAL
1136 1533
1137void 1534void
1138DESTROY (CFClient::Map self) 1535DESTROY (DC::Map self)
1139 CODE: 1536 CODE:
1140{ 1537{
1141 map_clear (self); 1538 map_clear (self);
1142 Safefree (self->face); 1539 Safefree (self->face2tile);
1143 Safefree (self->tex); 1540 Safefree (self->tex);
1144 Safefree (self); 1541 Safefree (self);
1145} 1542}
1146 1543
1147void 1544void
1545resize (DC::Map self, int map_width, int map_height)
1546 CODE:
1547 self->w = map_width;
1548 self->h = map_height;
1549
1550void
1148clear (CFClient::Map self) 1551clear (DC::Map self)
1149 CODE: 1552 CODE:
1150 map_clear (self); 1553 map_clear (self);
1151 1554
1152void 1555void
1153set_face (CFClient::Map self, int face, int texid) 1556set_tileid (DC::Map self, int face, int tile)
1154 CODE: 1557 CODE:
1155{ 1558{
1156 while (self->faces <= face) 1559 need_facenum (self, face); self->face2tile [face] = tile;
1157 { 1560 need_texid (self, tile);
1158 Append (mapface, self->face, self->faces, self->faces);
1159 self->faces *= 2;
1160 }
1161
1162 self->face [face] = texid;
1163} 1561}
1164 1562
1165void 1563void
1564set_smooth (DC::Map self, int face, int smooth, int level)
1565 CODE:
1566{
1567 tileid texid;
1568 maptex *tex;
1569
1570 if (face < 0 || face >= self->faces)
1571 return;
1572
1573 if (smooth < 0 || smooth >= self->faces)
1574 return;
1575
1576 texid = self->face2tile [face];
1577
1578 if (!texid)
1579 return;
1580
1581 tex = self->tex + texid;
1582 tex->smoothtile = self->face2tile [smooth];
1583 tex->smoothlevel = level;
1584}
1585
1586void
1166set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1587set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1167 CODE: 1588 CODE:
1168{ 1589{
1169 while (self->texs <= texid) 1590 need_texid (self, texid);
1170 {
1171 Append (maptex, self->tex, self->texs, self->texs);
1172 self->texs *= 2;
1173 }
1174 1591
1175 { 1592 {
1176 maptex *tex = self->tex + texid; 1593 maptex *tex = self->tex + texid;
1177 1594
1178 tex->name = name; 1595 tex->name = name;
1195 // from transparent color bleeding and ugly wrapping effects. 1612 // from transparent color bleeding and ugly wrapping effects.
1196 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1613 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1197} 1614}
1198 1615
1199int 1616int
1200ox (CFClient::Map self) 1617ox (DC::Map self)
1201 ALIAS: 1618 ALIAS:
1202 oy = 1 1619 oy = 1
1203 x = 2 1620 x = 2
1204 y = 3 1621 y = 3
1205 w = 4 1622 w = 4
1216 } 1633 }
1217 OUTPUT: 1634 OUTPUT:
1218 RETVAL 1635 RETVAL
1219 1636
1220void 1637void
1221scroll (CFClient::Map self, int dx, int dy) 1638scroll (DC::Map self, int dx, int dy)
1222 CODE: 1639 CODE:
1223{ 1640{
1224 if (dx > 0) 1641 if (dx > 0)
1225 map_blank (self, self->x, self->y, dx - 1, self->h); 1642 map_blank (self, self->x, self->y, dx, self->h);
1226 else if (dx < 0) 1643 else if (dx < 0)
1227 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1644 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1228 1645
1229 if (dy > 0) 1646 if (dy > 0)
1230 map_blank (self, self->x, self->y, self->w, dy - 1); 1647 map_blank (self, self->x, self->y, self->w, dy);
1231 else if (dy < 0) 1648 else if (dy < 0)
1232 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1649 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1233 1650
1234 self->ox += dx; self->x += dx; 1651 self->ox += dx; self->x += dx;
1235 self->oy += dy; self->y += dy; 1652 self->oy += dy; self->y += dy;
1236 1653
1237 while (self->y < 0) 1654 while (self->y < 0)
1241 self->rows += MAP_EXTEND_Y; 1658 self->rows += MAP_EXTEND_Y;
1242 self->y += MAP_EXTEND_Y; 1659 self->y += MAP_EXTEND_Y;
1243 } 1660 }
1244} 1661}
1245 1662
1246void 1663SV *
1247map1a_update (CFClient::Map self, SV *data_) 1664map1a_update (DC::Map self, SV *data_, int extmap)
1248 CODE: 1665 CODE:
1249{ 1666{
1250 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1667 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1251 uint8_t *data_end = (uint8_t *)SvEND (data_); 1668 uint8_t *data_end = (uint8_t *)SvEND (data_);
1252 mapcell *cell; 1669 mapcell *cell;
1253 int x, y, flags; 1670 int x, y, z, flags;
1671 AV *missing = newAV ();
1672 RETVAL = newRV_noinc ((SV *)missing);
1254 1673
1255 while (data < data_end) 1674 while (data < data_end - 1)
1256 { 1675 {
1257 flags = (data [0] << 8) + data [1]; data += 2; 1676 flags = (data [0] << 8) + data [1]; data += 2;
1258 1677
1259 x = self->x + ((flags >> 10) & 63); 1678 x = self->x + ((flags >> 10) & 63);
1260 y = self->y + ((flags >> 4) & 63); 1679 y = self->y + ((flags >> 4) & 63);
1261 1680
1262 cell = map_get_cell (self, x, y); 1681 cell = map_get_cell (self, x, y);
1263 1682
1264 if (flags & 15) 1683 if (flags & 15)
1265 { 1684 {
1266 if (cell->darkness < 0) 1685 if (!cell->darkness)
1267 { 1686 {
1687 memset (cell, 0, sizeof (*cell));
1268 cell->darkness = 0; 1688 cell->darkness = 256;
1269 cell->face [0] = 0;
1270 cell->face [1] = 0;
1271 cell->face [2] = 0;
1272 } 1689 }
1273 1690
1274 cell->darkness = flags & 8 ? *data++ : 255;
1275
1276 //TODO: don't trust server data to be in-range(!) 1691 //TODO: don't trust server data to be in-range(!)
1277 1692
1278 if (flags & 4) 1693 if (flags & 8)
1279 { 1694 {
1280 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1695 if (extmap)
1696 {
1697 uint8_t ext, cmd;
1698
1699 do
1700 {
1701 ext = *data++;
1702 cmd = ext & 0x7f;
1703
1704 if (cmd < 4)
1705 cell->darkness = 255 - ext * 64 + 1;
1706 else if (cmd == 5) // health
1707 {
1708 cell->stat_width = 1;
1709 cell->stat_hp = *data++;
1710 }
1711 else if (cmd == 6) // monster width
1712 cell->stat_width = *data++ + 1;
1713 else if (cmd == 0x47)
1714 {
1715 if (*data == 1) cell->player = data [1];
1716 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1717 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1718 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1719
1720 data += *data + 1;
1721 }
1722 else if (cmd == 8) // cell flags
1723 cell->flags = *data++;
1724 else if (ext & 0x40) // unknown, multibyte => skip
1725 data += *data + 1;
1726 else
1727 data++;
1728 }
1729 while (ext & 0x80);
1730 }
1731 else
1732 cell->darkness = *data++ + 1;
1281 } 1733 }
1282 1734
1735 for (z = 0; z <= 2; ++z)
1283 if (flags & 2) 1736 if (flags & (4 >> z))
1284 { 1737 {
1285 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1738 faceid face = (data [0] << 8) + data [1]; data += 2;
1739 need_facenum (self, face);
1740 cell->tile [z] = self->face2tile [face];
1741
1742 if (cell->tile [z])
1743 {
1744 maptex *tex = self->tex + cell->tile [z];
1745 if (!tex->name)
1746 av_push (missing, newSViv (cell->tile [z]));
1747
1748 if (tex->smoothtile)
1749 {
1750 maptex *smooth = self->tex + tex->smoothtile;
1751 if (!smooth->name)
1752 av_push (missing, newSViv (tex->smoothtile));
1753 }
1754 }
1286 } 1755 }
1287
1288 if (flags & 1)
1289 {
1290 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1291 }
1292 } 1756 }
1293 else 1757 else
1294 cell->darkness = -1; 1758 cell->darkness = 0;
1295 } 1759 }
1296} 1760}
1761 OUTPUT:
1762 RETVAL
1297 1763
1298SV * 1764SV *
1299mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1765mapmap (DC::Map self, int x0, int y0, int w, int h)
1300 CODE: 1766 CODE:
1301{ 1767{
1302 int x1, x; 1768 int x1, x;
1303 int y1, y; 1769 int y1, y;
1304 int z; 1770 int z;
1325 { 1791 {
1326 mapcell *cell = row->col + (x - row->c0); 1792 mapcell *cell = row->col + (x - row->c0);
1327 1793
1328 for (z = 0; z <= 0; z++) 1794 for (z = 0; z <= 0; z++)
1329 { 1795 {
1330 mapface face = cell->face [z];
1331
1332 if (face)
1333 {
1334 maptex tex = self->tex [face]; 1796 maptex tex = self->tex [cell->tile [z]];
1335 int a0 = 255 - tex.a; 1797 int a0 = 255 - tex.a;
1336 int a1 = tex.a; 1798 int a1 = tex.a;
1337 1799
1338 r = (r * a0 + tex.r * a1) / 255; 1800 r = (r * a0 + tex.r * a1) / 255;
1339 g = (g * a0 + tex.g * a1) / 255; 1801 g = (g * a0 + tex.g * a1) / 255;
1340 b = (b * a0 + tex.b * a1) / 255; 1802 b = (b * a0 + tex.b * a1) / 255;
1341 a = (a * a0 + tex.a * a1) / 255; 1803 a = (a * a0 + tex.a * a1) / 255;
1342 }
1343 } 1804 }
1344 } 1805 }
1345 1806
1346 *map++ = (r ) 1807 *map++ = (r )
1347 | (g << 8) 1808 | (g << 8)
1354} 1815}
1355 OUTPUT: 1816 OUTPUT:
1356 RETVAL 1817 RETVAL
1357 1818
1358void 1819void
1359draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1820draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int pdx = 0, int pdy = 0)
1360 CODE: 1821 CODE:
1361{ 1822{
1362 int vx, vy;
1363 int x, y, z; 1823 int x, y, z;
1364 int last_name;
1365 mapface face;
1366 1824
1367 vx = self->x + self->w / 2 - sw / 2 - shift_x; 1825 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1368 vy = self->y + self->h / 2 - sh / 2 - shift_y; 1826 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1827 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1828 smooth_key skey;
1829 int pl_x, pl_y;
1830 maptex pl_tex;
1831 rc_t *rc = rc_alloc ();
1832 rc_key_t key;
1833 rc_array_t *arr;
1369 1834
1370 /* 1835 pl_tex.name = 0;
1371 int vx = self->vx = self->w >= sw
1372 ? self->x + (self->w - sw) / 2
1373 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1374 1836
1375 int vy = self->vy = self->h >= sh 1837 // thats current max. sorry.
1376 ? self->y + (self->h - sh) / 2 1838 if (sw > 255) sw = 255;
1377 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1839 if (sh > 255) sh = 255;
1378 */
1379 1840
1380 glColor4ub (255, 255, 255, 255); 1841 // clear key, in case of extra padding
1842 memset (&skey, 0, sizeof (skey));
1843
1844 memset (&key, 0, sizeof (key));
1845 key.r = 255;
1846 key.g = 255;
1847 key.b = 255;
1848 key.a = 255;
1849 key.mode = GL_QUADS;
1850 key.format = GL_T2F_V3F;
1851 key.texname = -1;
1852
1853 mx += self->x;
1854 my += self->y;
1855
1856 // first pass: determine smooth_max
1857 // rather ugly, if you ask me
1858 // could also be stored inside mapcell and updated on change
1859 memset (smooth_max, 0, sizeof (smooth_max));
1860
1861 for (y = 0; y < sh; y++)
1862 if (0 <= y + my && y + my < self->rows)
1863 {
1864 maprow *row = self->row + (y + my);
1865
1866 for (x = 0; x < sw; x++)
1867 if (row->c0 <= x + mx && x + mx < row->c1)
1868 {
1869 mapcell *cell = row->col + (x + mx - row->c0);
1870
1871 smooth_max[x + 1][y + 1] =
1872 MAX (self->tex [cell->tile [0]].smoothlevel,
1873 MAX (self->tex [cell->tile [1]].smoothlevel,
1874 self->tex [cell->tile [2]].smoothlevel));
1875 }
1876 }
1381 1877
1382 glEnable (GL_BLEND); 1878 glEnable (GL_BLEND);
1383 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1879 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1384 glEnable (GL_TEXTURE_2D);
1385 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1880 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1386 1881
1387 glBegin (GL_QUADS);
1388
1389 last_name = 0;
1390
1391 for (z = 0; z < 3; z++) 1882 for (z = 0; z <= 2; z++)
1883 {
1884 memset (smooth_level, 0, sizeof (smooth_level));
1885
1392 for (y = 0; y < sh; y++) 1886 for (y = 0; y < sh; y++)
1393 if (0 <= y + vy && y + vy < self->rows) 1887 if (0 <= y + my && y + my < self->rows)
1394 { 1888 {
1395 maprow *row = self->row + (y + vy); 1889 maprow *row = self->row + (y + my);
1396 1890
1397 for (x = 0; x < sw; x++) 1891 for (x = 0; x < sw; x++)
1398 if (row->c0 <= x + vx && x + vx < row->c1) 1892 if (row->c0 <= x + mx && x + mx < row->c1)
1399 { 1893 {
1400 mapcell *cell = row->col + (x + vx - row->c0); 1894 mapcell *cell = row->col + (x + mx - row->c0);
1401
1402 face = cell->face [z]; 1895 tileid tile = cell->tile [z];
1403 1896
1404 if (face) 1897 if (tile)
1898 {
1899 maptex tex = self->tex [tile];
1900 int px = (x + 1) * T - tex.w;
1901 int py = (y + 1) * T - tex.h;
1902
1903 if (key.texname != tex.name)
1904 {
1905 if (!tex.name)
1906 tex = self->tex [2]; /* missing, replace by noface */
1907
1908 key.texname = tex.name;
1909 arr = rc_array (rc, &key);
1910 }
1911
1912 if (expect_false (cell->player == player) && expect_false (z == 2))
1913 {
1914 pl_x = px;
1915 pl_y = py;
1916 pl_tex = tex;
1917 continue;
1918 }
1919
1920 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1921 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1922 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1923 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1924
1925 if (expect_false (cell->flags) && expect_false (z == 2))
1926 {
1927 // overlays such as the speech bubble, probably more to come
1928 if (cell->flags & 1)
1929 {
1930 maptex tex = self->tex [1];
1931 int px = x * T + T * 2 / 32;
1932 int py = y * T - T * 6 / 32;
1933
1934 if (tex.name)
1935 {
1936 if (key.texname != tex.name)
1937 {
1938 key.texname = tex.name;
1939 arr = rc_array (rc, &key);
1940 }
1941
1942 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1943 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1944 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1945 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1946 }
1947 }
1948 }
1949
1950 // update smooth hash
1951 if (tex.smoothtile)
1952 {
1953 skey.tile = tex.smoothtile;
1954 skey.level = tex.smoothlevel;
1955
1956 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1957
1958 // add bits to current tile and all neighbours. skey.x|y is
1959 // shifted +1|+1 so we always stay positive.
1960
1961 // bits is ___n cccc CCCC bbbb
1962 // n do not draw borders&corners
1963 // c draw these corners, but...
1964 // C ... not these
1965 // b draw these borders
1966
1967 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1968 // ┃· ·· ·┃ ━━
1969
1970 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1971 // ·· ·· ·┏ ┓·
1972
1973 // full tile
1974 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1975
1976 // borders
1977 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1978 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1979 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1980 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1981
1982 // corners
1983 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1984 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1985 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1986 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1987 }
1988 }
1989 }
1990 }
1991
1992 rc_draw (rc);
1993 rc_clear (rc);
1994
1995 // go through all smoothlevels, lowest to highest, then draw.
1996 // this is basically counting sort
1997 {
1998 int w, b;
1999
2000 glEnable (GL_TEXTURE_2D);
2001 glBegin (GL_QUADS);
2002 for (w = 0; w < 256 / 32; ++w)
2003 {
2004 uint32_t smask = smooth_level [w];
2005 if (smask)
2006 for (b = 0; b < 32; ++b)
2007 if (smask & (((uint32_t)1) << b))
1405 { 2008 {
1406 maptex tex = self->tex [face]; 2009 int level = (w << 5) | b;
2010 HE *he;
1407 2011
1408 int px = (x + 1) * 32 - tex.w; 2012 hv_iterinit (smooth);
1409 int py = (y + 1) * 32 - tex.h; 2013 while ((he = hv_iternext (smooth)))
1410
1411 if (last_name != tex.name)
1412 { 2014 {
2015 smooth_key *skey = (smooth_key *)HeKEY (he);
2016 IV bits = SvIVX (HeVAL (he));
2017
2018 if (!(bits & 0x1000)
2019 && skey->level == level
2020 && level > smooth_max [skey->x][skey->y])
2021 {
2022 maptex tex = self->tex [skey->tile];
2023 int px = (((int)skey->x) - 1) * T;
2024 int py = (((int)skey->y) - 1) * T;
2025 int border = bits & 15;
2026 int corner = (bits >> 8) & ~(bits >> 4) & 15;
2027 float dx = tex.s * .0625f; // 16 images/row
2028 float dy = tex.t * .5f ; // 2 images/column
2029
2030 if (tex.name)
2031 {
2032 // this time avoiding texture state changes
2033 // save gobs of state changes.
2034 if (key.texname != tex.name)
2035 {
1413 glEnd (); 2036 glEnd ();
1414 last_name = tex.name;
1415 glBindTexture (GL_TEXTURE_2D, last_name); 2037 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1416 glBegin (GL_QUADS); 2038 glBegin (GL_QUADS);
2039 }
2040
2041 if (border)
2042 {
2043 float ox = border * dx;
2044
2045 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
2046 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
2047 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
2048 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
2049 }
2050
2051 if (corner)
2052 {
2053 float ox = corner * dx;
2054
2055 glTexCoord2f (ox , dy ); glVertex2i (px , py );
2056 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
2057 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
2058 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2059 }
2060 }
2061 }
1417 } 2062 }
1418
1419 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1420 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1421 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1422 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1423 } 2063 }
1424 }
1425 } 2064 }
1426 2065
1427 glEnd (); 2066 glEnd ();
1428
1429 glDisable (GL_TEXTURE_2D); 2067 glDisable (GL_TEXTURE_2D);
2068 key.texname = -1;
2069 }
2070
2071 hv_clear (smooth);
2072 }
2073
2074 if (pl_tex.name)
2075 {
2076 maptex tex = pl_tex;
2077 int px = pl_x + pdx;
2078 int py = pl_y + pdy;
2079
2080 key.texname = tex.name;
2081 arr = rc_array (rc, &key);
2082
2083 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2084 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2085 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2086 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2087
2088 rc_draw (rc);
2089 }
2090
1430 glDisable (GL_BLEND); 2091 glDisable (GL_BLEND);
1431} 2092 rc_free (rc);
1432 2093
2094 // top layer: overlays such as the health bar
2095 for (y = 0; y < sh; y++)
2096 if (0 <= y + my && y + my < self->rows)
2097 {
2098 maprow *row = self->row + (y + my);
2099
2100 for (x = 0; x < sw; x++)
2101 if (row->c0 <= x + mx && x + mx < row->c1)
2102 {
2103 mapcell *cell = row->col + (x + mx - row->c0);
2104
2105 int px = x * T;
2106 int py = y * T;
2107
2108 if (cell->stat_hp)
2109 {
2110 int width = cell->stat_width * T;
2111 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2112
2113 glColor3ub (0, 0, 0);
2114 glRectf (px + 1, py - thick - 2,
2115 px + width - 1, py);
2116
2117 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
2118 glRectf (px + 2,
2119 py - thick - 1,
2120 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
2121 }
2122 }
2123 }
2124}
2125
1433void 2126void
1434draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data) 2127draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1435 CODE: 2128 CODE:
1436{ 2129{
1437 static float color[16][3] = { 2130 static float color[16][3] = {
1438 { 0.00F, 0.00F, 0.00F }, 2131 { 0.00F, 0.00F, 0.00F },
1439 { 1.00F, 1.00F, 1.00F }, 2132 { 1.00F, 1.00F, 1.00F },
1489 glDisable (GL_BLEND); 2182 glDisable (GL_BLEND);
1490 glDisable (GL_TEXTURE_2D); 2183 glDisable (GL_TEXTURE_2D);
1491} 2184}
1492 2185
1493void 2186void
1494fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2187fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1495 PPCODE: 2188 PPCODE:
1496{ 2189{
1497 int vx, vy;
1498 int x, y; 2190 int x, y;
2191 int sw1 = sw + 2;
2192 int sh1 = sh + 2;
2193 int sh3 = sh * 3;
1499 int sw4 = (sw + 3) & ~3; 2194 int sw34 = (sw * 3 + 3) & ~3;
2195 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1500 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2196 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1501 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2197 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1502 2198
1503 memset (darkness, 255, sw4 * sh);
1504 SvPOK_only (darkness_sv); 2199 SvPOK_only (darkness3_sv);
1505 SvCUR_set (darkness_sv, sw4 * sh); 2200 SvCUR_set (darkness3_sv, sw34 * sh3);
1506 2201
1507 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 2202 mx += self->x - 1;
1508 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 2203 my += self->y - 1;
1509 2204
2205 memset (darkness1, 255, sw1 * sh1);
2206
1510 for (y = 0; y < sh; y++) 2207 for (y = 0; y < sh1; y++)
1511 if (0 <= y + vy && y + vy < self->rows) 2208 if (0 <= y + my && y + my < self->rows)
1512 { 2209 {
1513 maprow *row = self->row + (y + vy); 2210 maprow *row = self->row + (y + my);
1514 2211
1515 for (x = 0; x < sw; x++) 2212 for (x = 0; x < sw1; x++)
1516 if (row->c0 <= x + vx && x + vx < row->c1) 2213 if (row->c0 <= x + mx && x + mx < row->c1)
1517 { 2214 {
1518 mapcell *cell = row->col + (x + vx - row->c0); 2215 mapcell *cell = row->col + (x + mx - row->c0);
1519 2216
1520 darkness[y * sw4 + x] = cell->darkness < 0 2217 darkness1 [y * sw1 + x] = cell->darkness
2218 ? 255 - (cell->darkness - 1)
1521 ? 255 - FOW_DARKNESS 2219 : 255 - FOW_DARKNESS;
1522 : 255 - cell->darkness;
1523 } 2220 }
1524 } 2221 }
1525 2222
2223 for (y = 0; y < sh; ++y)
2224 for (x = 0; x < sw; ++x)
2225 {
2226 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2227 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2228 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2229 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2230 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2231 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2232 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2233 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2234 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2235
2236 uint8_t r11 = (d11 + d21 + d12) / 3;
2237 uint8_t r21 = d21;
2238 uint8_t r31 = (d21 + d31 + d32) / 3;
2239
2240 uint8_t r12 = d12;
2241 uint8_t r22 = d22;
2242 uint8_t r32 = d32;
2243
2244 uint8_t r13 = (d13 + d23 + d12) / 3;
2245 uint8_t r23 = d23;
2246 uint8_t r33 = (d23 + d33 + d32) / 3;
2247
2248 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2249 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2250 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2251 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2252 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2253 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2254 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2255 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2256 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2257 }
2258
2259 free (darkness1);
2260
1526 EXTEND (SP, 3); 2261 EXTEND (SP, 3);
1527 PUSHs (sv_2mortal (newSViv (sw4))); 2262 PUSHs (sv_2mortal (newSViv (sw34)));
1528 PUSHs (sv_2mortal (newSViv (sh))); 2263 PUSHs (sv_2mortal (newSViv (sh3)));
1529 PUSHs (darkness_sv); 2264 PUSHs (darkness3_sv);
1530} 2265}
1531 2266
1532SV * 2267SV *
1533get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2268get_rect (DC::Map self, int x0, int y0, int w, int h)
1534 CODE: 2269 CODE:
1535{ 2270{
1536 int x, y, x1, y1; 2271 int x, y, x1, y1;
1537 SV *data_sv = newSV (w * h * 7 + 5); 2272 SV *data_sv = newSV (w * h * 7 + 5);
1538 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2273 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1563 if (row && row->c0 <= x && x < row->c1) 2298 if (row && row->c0 <= x && x < row->c1)
1564 { 2299 {
1565 mapcell *cell = row->col + (x - row->c0); 2300 mapcell *cell = row->col + (x - row->c0);
1566 uint8_t flags = 0; 2301 uint8_t flags = 0;
1567 2302
1568 if (cell->face [0]) flags |= 1; 2303 if (cell->tile [0]) flags |= 1;
1569 if (cell->face [1]) flags |= 2; 2304 if (cell->tile [1]) flags |= 2;
1570 if (cell->face [2]) flags |= 4; 2305 if (cell->tile [2]) flags |= 4;
1571 2306
1572 *data++ = flags; 2307 *data++ = flags;
1573 2308
1574 if (flags & 1) 2309 if (flags & 1)
1575 { 2310 {
2311 tileid tile = cell->tile [0];
1576 *data++ = cell->face [0] >> 8; 2312 *data++ = tile >> 8;
1577 *data++ = cell->face [0]; 2313 *data++ = tile;
1578 } 2314 }
1579 2315
1580 if (flags & 2) 2316 if (flags & 2)
1581 { 2317 {
2318 tileid tile = cell->tile [1];
1582 *data++ = cell->face [1] >> 8; 2319 *data++ = tile >> 8;
1583 *data++ = cell->face [1]; 2320 *data++ = tile;
1584 } 2321 }
1585 2322
1586 if (flags & 4) 2323 if (flags & 4)
1587 { 2324 {
2325 tileid tile = cell->tile [2];
1588 *data++ = cell->face [2] >> 8; 2326 *data++ = tile >> 8;
1589 *data++ = cell->face [2]; 2327 *data++ = tile;
1590 } 2328 }
1591 } 2329 }
1592 else 2330 else
1593 *data++ = 0; 2331 *data++ = 0;
1594 } 2332 }
1595 } 2333 }
1596 2334
2335 /* if size is w*h + 5 then no data has been found */
2336 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2337 {
1597 SvPOK_only (data_sv); 2338 SvPOK_only (data_sv);
1598 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2339 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2340 }
2341
1599 RETVAL = data_sv; 2342 RETVAL = data_sv;
1600} 2343}
1601 OUTPUT: 2344 OUTPUT:
1602 RETVAL 2345 RETVAL
1603 2346
1604void 2347void
1605set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2348set_rect (DC::Map self, int x0, int y0, SV *data_sv)
1606 PPCODE: 2349 PPCODE:
1607{ 2350{
1608 int x, y, z; 2351 int x, y, z;
1609 int w, h; 2352 int w, h;
1610 int x1, y1; 2353 int x1, y1;
2354 STRLEN len;
2355 uint8_t *data, *end;
2356
2357 len = SvLEN (data_sv);
2358 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2359 data = SvPVbyte_nolen (data_sv);
2360 end = data + len + 8;
2361
2362 if (len < 5)
2363 XSRETURN_EMPTY;
1611 2364
1612 if (*data++ != 0) 2365 if (*data++ != 0)
1613 return; /* version mismatch */ 2366 XSRETURN_EMPTY; /* version mismatch */
1614 2367
1615 w = *data++ << 8; w |= *data++; 2368 w = *data++ << 8; w |= *data++;
1616 h = *data++ << 8; h |= *data++; 2369 h = *data++ << 8; h |= *data++;
1617 2370
1618 // we need to do this 'cause we don't keep an absolute coord system for rows 2371 // we need to do this 'cause we don't keep an absolute coord system for rows
1630 { 2383 {
1631 maprow *row = map_get_row (self, y); 2384 maprow *row = map_get_row (self, y);
1632 2385
1633 for (x = x0; x < x1; x++) 2386 for (x = x0; x < x1; x++)
1634 { 2387 {
2388 uint8_t flags;
2389
2390 if (data + 7 >= end)
2391 XSRETURN_EMPTY;
2392
1635 uint8_t flags = *data++; 2393 flags = *data++;
1636 2394
1637 if (flags) 2395 if (flags)
1638 { 2396 {
1639 mapface face[3] = { 0, 0, 0 };
1640
1641 mapcell *cell = row_get_cell (row, x); 2397 mapcell *cell = row_get_cell (row, x);
2398 tileid tile[3] = { 0, 0, 0 };
1642 2399
1643 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2400 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1644 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2401 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1645 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2402 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1646 2403
1647 if (cell->darkness <= 0) 2404 if (cell->darkness == 0)
1648 { 2405 {
1649 cell->darkness = -1; 2406 /*cell->darkness = 0;*/
2407 EXTEND (SP, 3);
1650 2408
1651 for (z = 0; z <= 2; z++) 2409 for (z = 0; z <= 2; z++)
1652 { 2410 {
1653 cell->face[z] = face[z]; 2411 tileid t = tile [z];
1654 2412
1655 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2413 if (t >= self->texs || (t && !self->tex [t].name))
2414 {
1656 XPUSHs (sv_2mortal (newSViv (face[z]))); 2415 PUSHs (sv_2mortal (newSViv (t)));
2416 need_texid (self, t);
2417 }
2418
2419 cell->tile [z] = t;
1657 } 2420 }
1658 } 2421 }
1659 } 2422 }
1660 } 2423 }
1661 } 2424 }
1662} 2425}
1663 2426
1664MODULE = CFClient PACKAGE = CFClient::MixChunk 2427MODULE = Deliantra::Client PACKAGE = DC::RW
1665 2428
1666CFClient::MixChunk 2429DC::RW
1667new_from_file (SV *class, char *path) 2430new (SV *class, SV *data_sv)
1668 CODE: 2431 CODE:
1669 RETVAL = Mix_LoadWAV (path); 2432{
2433 STRLEN datalen;
2434 char *data = SvPVbyte (data_sv, datalen);
2435
2436 RETVAL = SDL_RWFromConstMem (data, datalen);
2437}
1670 OUTPUT: 2438 OUTPUT:
1671 RETVAL 2439 RETVAL
1672 2440
2441DC::RW
2442new_from_file (SV *class, const char *path, const char *mode = "rb")
2443 CODE:
2444 RETVAL = SDL_RWFromFile (path, mode);
2445 OUTPUT:
2446 RETVAL
2447
2448# fails on win32:
2449# dc.xs(2268) : error C2059: syntax error : '('
1673void 2450#void
2451#close (DC::RW self)
2452# CODE:
2453# (self->(close)) (self);
2454
2455MODULE = Deliantra::Client PACKAGE = DC::Channel
2456
2457PROTOTYPES: DISABLE
2458
2459DC::Channel
2460find ()
2461 CODE:
2462{
2463 RETVAL = Mix_GroupAvailable (-1);
2464
2465 if (RETVAL < 0)
2466 {
2467 RETVAL = Mix_GroupOldest (-1);
2468
2469 if (RETVAL < 0)
2470 XSRETURN_UNDEF;
2471
2472 Mix_HaltChannel (RETVAL);
2473 }
2474
2475 Mix_UnregisterAllEffects (RETVAL);
2476 Mix_Volume (RETVAL, 128);
2477}
2478 OUTPUT:
2479 RETVAL
2480
2481void
2482halt (DC::Channel self)
2483 CODE:
2484 Mix_HaltChannel (self);
2485
2486void
2487expire (DC::Channel self, int ticks = -1)
2488 CODE:
2489 Mix_ExpireChannel (self, ticks);
2490
2491void
2492fade_out (DC::Channel self, int ticks = -1)
2493 CODE:
2494 Mix_FadeOutChannel (self, ticks);
2495
2496int
2497volume (DC::Channel self, int volume)
2498 CODE:
2499 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2500 OUTPUT:
2501 RETVAL
2502
2503void
2504unregister_all_effects (DC::Channel self)
2505 CODE:
2506 Mix_UnregisterAllEffects (self);
2507
2508void
2509set_panning (DC::Channel self, int left, int right)
2510 CODE:
2511 left = CLAMP (left , 0, 255);
2512 right = CLAMP (right, 0, 255);
2513 Mix_SetPanning (self, left, right);
2514
2515void
2516set_distance (DC::Channel self, int distance)
2517 CODE:
2518 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2519
2520void
2521set_position (DC::Channel self, int angle, int distance)
2522 CODE:
2523
2524void
2525set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2526 CODE:
2527{
2528 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2529 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2530 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2531}
2532
2533void
2534set_reverse_stereo (DC::Channel self, int flip)
2535 CODE:
2536 Mix_SetReverseStereo (self, flip);
2537
2538MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2539
2540PROTOTYPES: DISABLE
2541
2542DC::MixChunk
2543new (SV *class, DC::RW rwops)
2544 CODE:
2545 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2546 OUTPUT:
2547 RETVAL
2548
2549void
1674DESTROY (CFClient::MixChunk self) 2550DESTROY (DC::MixChunk self)
1675 CODE: 2551 CODE:
1676 Mix_FreeChunk (self); 2552 Mix_FreeChunk (self);
1677 2553
1678int 2554int
1679volume (CFClient::MixChunk self, int volume = -1) 2555volume (DC::MixChunk self, int volume = -1)
1680 CODE: 2556 CODE:
2557 if (items > 1)
2558 volume = CLAMP (volume, 0, 128);
1681 RETVAL = Mix_VolumeChunk (self, volume); 2559 RETVAL = Mix_VolumeChunk (self, volume);
1682 OUTPUT: 2560 OUTPUT:
1683 RETVAL 2561 RETVAL
1684 2562
1685int 2563DC::Channel
1686play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2564play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
1687 CODE: 2565 CODE:
2566{
1688 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2567 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2568
2569 if (RETVAL < 0)
2570 XSRETURN_UNDEF;
2571
2572 if (channel < 0)
2573 {
2574 Mix_UnregisterAllEffects (RETVAL);
2575 Mix_Volume (RETVAL, 128);
2576 }
2577}
1689 OUTPUT: 2578 OUTPUT:
1690 RETVAL 2579 RETVAL
1691 2580
1692MODULE = CFClient PACKAGE = CFClient::MixMusic 2581MODULE = Deliantra::Client PACKAGE = DC::MixMusic
1693 2582
1694int 2583int
1695volume (int volume = -1) 2584volume (int volume = -1)
2585 PROTOTYPE: ;$
1696 CODE: 2586 CODE:
2587 if (items > 0)
2588 volume = CLAMP (volume, 0, 128);
1697 RETVAL = Mix_VolumeMusic (volume); 2589 RETVAL = Mix_VolumeMusic (volume);
1698 OUTPUT: 2590 OUTPUT:
1699 RETVAL 2591 RETVAL
1700 2592
1701CFClient::MixMusic 2593void
1702new_from_file (SV *class, char *path) 2594fade_out (int ms)
1703 CODE: 2595 CODE:
2596 Mix_FadeOutMusic (ms);
2597
2598void
2599halt ()
2600 CODE:
2601 Mix_HaltMusic ();
2602
2603DC::MixMusic
2604new (SV *class, DC::RW rwops)
2605 CODE:
1704 RETVAL = Mix_LoadMUS (path); 2606 RETVAL = Mix_LoadMUS_RW (rwops);
1705 OUTPUT: 2607 OUTPUT:
1706 RETVAL 2608 RETVAL
1707 2609
1708void 2610void
1709DESTROY (CFClient::MixMusic self) 2611DESTROY (DC::MixMusic self)
1710 CODE: 2612 CODE:
1711 Mix_FreeMusic (self); 2613 Mix_FreeMusic (self);
1712 2614
1713int 2615int
1714play (CFClient::MixMusic self, int loops = -1) 2616play (DC::MixMusic self, int loops = -1)
1715 CODE: 2617 CODE:
1716 RETVAL = Mix_PlayMusic (self, loops); 2618 RETVAL = Mix_PlayMusic (self, loops);
1717 OUTPUT: 2619 OUTPUT:
1718 RETVAL 2620 RETVAL
1719 2621
2622void
2623fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2624 CODE:
2625 Mix_FadeInMusicPos (self, loops, ms, position);
2626
1720MODULE = CFClient PACKAGE = CFClient::OpenGL 2627MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2628
2629PROTOTYPES: ENABLE
1721 2630
1722BOOT: 2631BOOT:
1723{ 2632{
1724 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2633 HV *stash = gv_stashpv ("DC::OpenGL", 1);
1725 static const struct { 2634 static const struct {
1726 const char *name; 2635 const char *name;
1727 IV iv; 2636 IV iv;
1728 } *civ, const_iv[] = { 2637 } *civ, const_iv[] = {
1729# define const_iv(name) { # name, (IV)name } 2638# define const_iv(name) { # name, (IV)name }
2639 const_iv (GL_VENDOR),
2640 const_iv (GL_VERSION),
2641 const_iv (GL_EXTENSIONS),
1730 const_iv (GL_COLOR_MATERIAL), 2642 const_iv (GL_COLOR_MATERIAL),
1731 const_iv (GL_SMOOTH), 2643 const_iv (GL_SMOOTH),
1732 const_iv (GL_FLAT), 2644 const_iv (GL_FLAT),
1733 const_iv (GL_DITHER), 2645 const_iv (GL_DITHER),
1734 const_iv (GL_BLEND), 2646 const_iv (GL_BLEND),
1738 const_iv (GL_ALPHA_TEST), 2650 const_iv (GL_ALPHA_TEST),
1739 const_iv (GL_NORMALIZE), 2651 const_iv (GL_NORMALIZE),
1740 const_iv (GL_RESCALE_NORMAL), 2652 const_iv (GL_RESCALE_NORMAL),
1741 const_iv (GL_FRONT), 2653 const_iv (GL_FRONT),
1742 const_iv (GL_BACK), 2654 const_iv (GL_BACK),
2655 const_iv (GL_AUX0),
1743 const_iv (GL_AND), 2656 const_iv (GL_AND),
1744 const_iv (GL_ONE), 2657 const_iv (GL_ONE),
1745 const_iv (GL_ZERO), 2658 const_iv (GL_ZERO),
1746 const_iv (GL_SRC_ALPHA), 2659 const_iv (GL_SRC_ALPHA),
1747 const_iv (GL_DST_ALPHA), 2660 const_iv (GL_DST_ALPHA),
1760 const_iv (GL_INTENSITY), 2673 const_iv (GL_INTENSITY),
1761 const_iv (GL_LUMINANCE), 2674 const_iv (GL_LUMINANCE),
1762 const_iv (GL_LUMINANCE_ALPHA), 2675 const_iv (GL_LUMINANCE_ALPHA),
1763 const_iv (GL_FLOAT), 2676 const_iv (GL_FLOAT),
1764 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2677 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2678 const_iv (GL_COMPRESSED_ALPHA_ARB),
2679 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2680 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2681 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2682 const_iv (GL_COMPRESSED_RGB_ARB),
2683 const_iv (GL_COMPRESSED_RGBA_ARB),
1765 const_iv (GL_COMPILE), 2684 const_iv (GL_COMPILE),
2685 const_iv (GL_PROXY_TEXTURE_1D),
2686 const_iv (GL_PROXY_TEXTURE_2D),
1766 const_iv (GL_TEXTURE_1D), 2687 const_iv (GL_TEXTURE_1D),
1767 const_iv (GL_TEXTURE_2D), 2688 const_iv (GL_TEXTURE_2D),
1768 const_iv (GL_TEXTURE_ENV), 2689 const_iv (GL_TEXTURE_ENV),
1769 const_iv (GL_TEXTURE_MAG_FILTER), 2690 const_iv (GL_TEXTURE_MAG_FILTER),
1770 const_iv (GL_TEXTURE_MIN_FILTER), 2691 const_iv (GL_TEXTURE_MIN_FILTER),
1791 const_iv (GL_COLOR_LOGIC_OP), 2712 const_iv (GL_COLOR_LOGIC_OP),
1792 const_iv (GL_SEPARABLE_2D), 2713 const_iv (GL_SEPARABLE_2D),
1793 const_iv (GL_CONVOLUTION_2D), 2714 const_iv (GL_CONVOLUTION_2D),
1794 const_iv (GL_CONVOLUTION_BORDER_MODE), 2715 const_iv (GL_CONVOLUTION_BORDER_MODE),
1795 const_iv (GL_CONSTANT_BORDER), 2716 const_iv (GL_CONSTANT_BORDER),
2717 const_iv (GL_POINTS),
1796 const_iv (GL_LINES), 2718 const_iv (GL_LINES),
2719 const_iv (GL_LINE_STRIP),
1797 const_iv (GL_LINE_LOOP), 2720 const_iv (GL_LINE_LOOP),
1798 const_iv (GL_QUADS), 2721 const_iv (GL_QUADS),
1799 const_iv (GL_QUAD_STRIP), 2722 const_iv (GL_QUAD_STRIP),
1800 const_iv (GL_TRIANGLES), 2723 const_iv (GL_TRIANGLES),
1801 const_iv (GL_TRIANGLE_STRIP), 2724 const_iv (GL_TRIANGLE_STRIP),
1802 const_iv (GL_TRIANGLE_FAN), 2725 const_iv (GL_TRIANGLE_FAN),
2726 const_iv (GL_POLYGON),
1803 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2727 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2728 const_iv (GL_POINT_SMOOTH_HINT),
2729 const_iv (GL_LINE_SMOOTH_HINT),
2730 const_iv (GL_POLYGON_SMOOTH_HINT),
2731 const_iv (GL_GENERATE_MIPMAP_HINT),
2732 const_iv (GL_TEXTURE_COMPRESSION_HINT),
1804 const_iv (GL_FASTEST), 2733 const_iv (GL_FASTEST),
2734 const_iv (GL_DONT_CARE),
2735 const_iv (GL_NICEST),
1805 const_iv (GL_V2F), 2736 const_iv (GL_V2F),
1806 const_iv (GL_V3F), 2737 const_iv (GL_V3F),
1807 const_iv (GL_T2F_V3F), 2738 const_iv (GL_T2F_V3F),
1808 const_iv (GL_T2F_N3F_V3F), 2739 const_iv (GL_T2F_N3F_V3F),
1809# undef const_iv 2740# undef const_iv
1810 }; 2741 };
1811 2742
1812 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2743 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1813 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2744 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2745
2746 texture_av = newAV ();
2747 AvREAL_off (texture_av);
1814} 2748}
2749
2750void
2751disable_GL_EXT_blend_func_separate ()
2752 CODE:
2753 gl.BlendFuncSeparate = 0;
2754 gl.BlendFuncSeparateEXT = 0;
1815 2755
1816char * 2756char *
1817gl_vendor () 2757gl_vendor ()
1818 CODE: 2758 CODE:
1819 RETVAL = (char *)glGetString (GL_VENDOR); 2759 RETVAL = (char *)glGetString (GL_VENDOR);
1832 CODE: 2772 CODE:
1833 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2773 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1834 OUTPUT: 2774 OUTPUT:
1835 RETVAL 2775 RETVAL
1836 2776
2777const char *glGetString (GLenum pname)
2778
2779GLint glGetInteger (GLenum pname)
2780 CODE:
2781 glGetIntegerv (pname, &RETVAL);
2782 OUTPUT:
2783 RETVAL
2784
2785GLdouble glGetDouble (GLenum pname)
2786 CODE:
2787 glGetDoublev (pname, &RETVAL);
2788 OUTPUT:
2789 RETVAL
2790
1837int glGetError () 2791int glGetError ()
1838 2792
1839void glFinish () 2793void glFinish ()
1840 2794
1841void glClear (int mask) 2795void glClear (int mask)
1878# near_ and far_ are due to microsofts buggy "c" compiler 2832# near_ and far_ are due to microsofts buggy "c" compiler
1879void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2833void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1880 2834
1881# near_ and far_ are due to microsofts buggy "c" compiler 2835# near_ and far_ are due to microsofts buggy "c" compiler
1882void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2836void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2837
2838PROTOTYPES: DISABLE
1883 2839
1884void glViewport (int x, int y, int width, int height) 2840void glViewport (int x, int y, int width, int height)
1885 2841
1886void glScissor (int x, int y, int width, int height) 2842void glScissor (int x, int y, int width, int height)
1887 2843
1895 2851
1896void glRotate (float angle, float x, float y, float z) 2852void glRotate (float angle, float x, float y, float z)
1897 CODE: 2853 CODE:
1898 glRotatef (angle, x, y, z); 2854 glRotatef (angle, x, y, z);
1899 2855
1900void glBegin (int mode)
1901
1902void glEnd ()
1903
1904void glColor (float r, float g, float b, float a = 1.0) 2856void glColor (float r, float g, float b, float a = 1.0)
1905 PROTOTYPE: @
1906 ALIAS: 2857 ALIAS:
1907 glColor_premultiply = 1 2858 glColor_premultiply = 1
1908 CODE: 2859 CODE:
1909 if (ix) 2860 if (ix)
1910 { 2861 {
1911 r *= a; 2862 r *= a;
1912 g *= a; 2863 g *= a;
1913 b *= a; 2864 b *= a;
1914 } 2865 }
1915 // microsoft visual "c" rounds instead of truncating... 2866 // microsoft visual "c" rounds instead of truncating...
1916 glColor4ub (MIN ((int)(r * 256.f), 255), 2867 glColor4f (r, g, b, a);
1917 MIN ((int)(g * 256.f), 255),
1918 MIN ((int)(b * 256.f), 255),
1919 MIN ((int)(a * 256.f), 255));
1920
1921void glInterleavedArrays (int format, int stride, char *data)
1922
1923void glDrawElements (int mode, int count, int type, char *indices)
1924
1925# 1.2 void glDrawRangeElements (int mode, int start, int end
1926 2868
1927void glRasterPos (float x, float y, float z = 0.) 2869void glRasterPos (float x, float y, float z = 0.)
1928 CODE: 2870 CODE:
1929 glRasterPos3f (0, 0, z); 2871 glRasterPos3f (0, 0, z);
1930 glBitmap (0, 0, 0, 0, x, y, 0); 2872 glBitmap (0, 0, 0, 0, x, y, 0);
1935 2877
1936void glTexCoord (float s, float t) 2878void glTexCoord (float s, float t)
1937 CODE: 2879 CODE:
1938 glTexCoord2f (s, t); 2880 glTexCoord2f (s, t);
1939 2881
2882void glRect (float x1, float y1, float x2, float y2)
2883 CODE:
2884 glRectf (x1, y1, x2, y2);
2885
2886void glRect_lineloop (float x1, float y1, float x2, float y2)
2887 CODE:
2888 glBegin (GL_LINE_LOOP);
2889 glVertex2f (x1, y1);
2890 glVertex2f (x2, y1);
2891 glVertex2f (x2, y2);
2892 glVertex2f (x1, y2);
2893 glEnd ();
2894
2895PROTOTYPES: ENABLE
2896
2897void glBegin (int mode)
2898
2899void glEnd ()
2900
2901void glPointSize (GLfloat size)
2902
2903void glLineWidth (GLfloat width)
2904
2905void glInterleavedArrays (int format, int stride, char *data)
2906
2907void glDrawElements (int mode, int count, int type, char *indices)
2908
2909# 1.2 void glDrawRangeElements (int mode, int start, int end
2910
1940void glTexEnv (int target, int pname, float param) 2911void glTexEnv (int target, int pname, float param)
1941 CODE: 2912 CODE:
1942 glTexEnvf (target, pname, param); 2913 glTexEnvf (target, pname, param);
1943 2914
1944void glTexParameter (int target, int pname, float param) 2915void glTexParameter (int target, int pname, float param)
1960void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2931void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1961 CODE: 2932 CODE:
1962 if (gl.SeparableFilter2D) 2933 if (gl.SeparableFilter2D)
1963 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2934 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1964 2935
1965void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2936void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
1966 2937
1967void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2938void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1968 2939
1969void glDrawPixels (int width, int height, int format, int type, char *pixels) 2940void glDrawPixels (int width, int height, int format, int type, char *pixels)
2941
2942void glPixelZoom (float x, float y)
1970 2943
1971void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2944void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1972 2945
1973int glGenTexture () 2946int glGenTexture ()
1974 CODE: 2947 CODE:
1975{ 2948 RETVAL = gen_texture ();
1976 GLuint name;
1977 glGenTextures (1, &name);
1978 RETVAL = name;
1979}
1980 OUTPUT: 2949 OUTPUT:
1981 RETVAL 2950 RETVAL
1982 2951
1983void glDeleteTexture (int name) 2952void glDeleteTexture (int name)
1984 CODE: 2953 CODE:
1985{
1986 GLuint name_ = name;
1987 glDeleteTextures (1, &name_); 2954 del_texture (name);
1988} 2955
1989
1990int glGenList () 2956int glGenList ()
1991 CODE: 2957 CODE:
1992 RETVAL = glGenLists (1); 2958 RETVAL = glGenLists (1);
1993 OUTPUT: 2959 OUTPUT:
1994 RETVAL 2960 RETVAL
2001 2967
2002void glEndList () 2968void glEndList ()
2003 2969
2004void glCallList (int list) 2970void glCallList (int list)
2005 2971
2972MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2006 2973
2974PROTOTYPES: DISABLE
2975
2976void
2977find_widget (SV *self, NV x, NV y)
2978 PPCODE:
2979{
2980 if (within_widget (self, x, y))
2981 XPUSHs (self);
2982}
2983
2984BOOT:
2985{
2986 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2987
2988 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2989 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2990 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2991 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2992}
2993
2994void
2995draw (SV *self)
2996 CODE:
2997{
2998 HV *hv;
2999 SV **svp;
3000 NV x, y, w, h;
3001 SV *draw_x_sv = GvSV (draw_x_gv);
3002 SV *draw_y_sv = GvSV (draw_y_gv);
3003 SV *draw_w_sv = GvSV (draw_w_gv);
3004 SV *draw_h_sv = GvSV (draw_h_gv);
3005 double draw_x, draw_y;
3006
3007 if (!SvROK (self))
3008 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3009
3010 hv = (HV *)SvRV (self);
3011
3012 if (SvTYPE (hv) != SVt_PVHV)
3013 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3014
3015 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3016 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3017
3018 if (!h || !w)
3019 XSRETURN_EMPTY;
3020
3021 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3022 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3023
3024 draw_x = SvNV (draw_x_sv) + x;
3025 draw_y = SvNV (draw_y_sv) + y;
3026
3027 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3028 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3029 XSRETURN_EMPTY;
3030
3031 sv_setnv (draw_x_sv, draw_x);
3032 sv_setnv (draw_y_sv, draw_y);
3033
3034 glPushMatrix ();
3035 glTranslated (x, y, 0);
3036
3037 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3038 {
3039 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3040
3041 if (svp && SvTRUE (*svp))
3042 {
3043 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3044 glEnable (GL_BLEND);
3045 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3046 glBegin (GL_QUADS);
3047 glVertex2f (0, 0);
3048 glVertex2f (w, 0);
3049 glVertex2f (w, h);
3050 glVertex2f (0, h);
3051 glEnd ();
3052 glDisable (GL_BLEND);
3053 }
3054 }
3055#if 0
3056 // draw borders, for debugging
3057 glPushMatrix ();
3058 glColor4f (1., 1., 0., 1.);
3059 glTranslatef (.5, .5, 0.);
3060 glBegin (GL_LINE_LOOP);
3061 glVertex2f (0 , 0);
3062 glVertex2f (w - 1, 0);
3063 glVertex2f (w - 1, h - 1);
3064 glVertex2f (0 , h - 1);
3065 glEnd ();
3066 glPopMatrix ();
3067#endif
3068 PUSHMARK (SP);
3069 XPUSHs (self);
3070 PUTBACK;
3071 call_method ("_draw", G_VOID | G_DISCARD);
3072 SPAGAIN;
3073
3074 glPopMatrix ();
3075
3076 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3077 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3078}
3079

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