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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.124 by root, Tue Jul 4 23:23:31 2006 UTC vs.
Revision 1.274 by root, Wed Aug 20 17:50:47 2008 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
12#include <math.h> 30#include <math.h>
13#include <string.h> 31#include <string.h>
14#include <stdio.h> 32#include <stdio.h>
15#include <stdlib.h> 33#include <stdlib.h>
16 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
17#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
18#include <SDL_endian.h> 39#include <SDL_endian.h>
19#include <SDL_image.h> 40#include <SDL_image.h>
20#include <SDL_mixer.h> 41#include <SDL_mixer.h>
21#include <SDL_opengl.h> 42#include <SDL_opengl.h>
22 43
44/* work around os x broken headers */
45#ifdef __MACOSX__
46typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
47#endif
48
23#define PANGO_ENABLE_BACKEND 49#define PANGO_ENABLE_BACKEND
24#define G_DISABLE_CAST_CHECKS 50#define G_DISABLE_CAST_CHECKS
25 51
26#include <glib/gmacros.h> 52#include <glib/gmacros.h>
27 53
28#include <pango/pango.h> 54#include <pango/pango.h>
55
56#ifndef PANGO_VERSION_CHECK
57# define PANGO_VERSION_CHECK(a,b,c) 0
58#endif
59
60#if !PANGO_VERSION_CHECK (1, 15, 2)
61# define pango_layout_get_line_readonly pango_layout_get_line
62# define pango_layout_get_lines_readonly pango_layout_get_lines
63# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
64# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
65#endif
29 66
30#ifndef _WIN32 67#ifndef _WIN32
31# include <sys/types.h> 68# include <sys/types.h>
32# include <sys/socket.h> 69# include <sys/socket.h>
33# include <netinet/in.h> 70# include <netinet/in.h>
34# include <netinet/tcp.h> 71# include <netinet/tcp.h>
35# include <inttypes.h> 72# include <inttypes.h>
73#endif
74
75#if __GNUC__ >= 4
76# define expect(expr,value) __builtin_expect ((expr),(value))
36#else 77#else
37 typedef unsigned char uint8_t; 78# define expect(expr,value) (expr)
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 79#endif
44 80
45#include "glext.h" 81#define expect_false(expr) expect ((expr) != 0, 0)
82#define expect_true(expr) expect ((expr) != 0, 1)
46 83
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ 84#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
48 85
49#define FOW_DARKNESS 32 86#define FOW_DARKNESS 32
50 87
51#define MAP_EXTEND_X 32 88#define MAP_EXTEND_X 32
52#define MAP_EXTEND_Y 512 89#define MAP_EXTEND_Y 512
53 90
54#define MIN_FONT_HEIGHT 10 91#define MIN_FONT_HEIGHT 10
55 92
56#if 1 93/* mask out modifiers we are not interested in */
57# define PARACHUTE SDL_INIT_NOPARACHUTE 94#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
58#else 95
59# define PARACHUTE 0 96static AV *texture_av;
60#endif
61 97
62static struct 98static struct
63{ 99{
64#define GL_FUNC(ptr,name) ptr name; 100#define GL_FUNC(ptr,name) ptr name;
65#include "glfunc.h" 101#include "glfunc.h"
66#undef GL_FUNC 102#undef GL_FUNC
67} gl; 103} gl;
68 104
105static void
69static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 106gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
70{ 107{
71 if (gl.BlendFuncSeparate) 108 if (gl.BlendFuncSeparate)
72 gl.BlendFuncSeparate (sa, da, saa, daa); 109 gl.BlendFuncSeparate (sa, da, saa, daa);
73 else if (gl.BlendFuncSeparateEXT) 110 else if (gl.BlendFuncSeparateEXT)
74 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 111 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
75 else 112 else
76 glBlendFunc (sa, da); 113 glBlendFunc (sa, da);
77} 114}
78 115
116static GLuint
117gen_texture ()
118{
119 GLuint name;
120
121 if (AvFILL (texture_av) >= 0)
122 name = (GLuint)(size_t)av_pop (texture_av);
123 else
124 glGenTextures (1, &name);
125
126 return name;
127}
128
129static void
130del_texture (GLuint name)
131{
132 /* make a half-assed attempt at returning the memory used by the texture */
133 /* textures are frequently being reused by cfplus anyway */
134 /*glBindTexture (GL_TEXTURE_2D, name);*/
135 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
136 av_push (texture_av, (SV *)(size_t)name);
137 glDeleteTextures (1, &name);
138}
139
79#include "texcache.c" 140#include "texcache.c"
141#include "rendercache.c"
80 142
81#include "pango-font.c" 143#include "pango-font.c"
82#include "pango-fontmap.c" 144#include "pango-fontmap.c"
83#include "pango-render.c" 145#include "pango-render.c"
84 146
147typedef IV DC__Channel;
148typedef SDL_RWops *DC__RW;
85typedef Mix_Chunk *CFClient__MixChunk; 149typedef Mix_Chunk *DC__MixChunk;
86typedef Mix_Music *CFClient__MixMusic; 150typedef Mix_Music *DC__MixMusic;
87 151
88typedef PangoFontDescription *CFClient__Font; 152typedef PangoFontDescription *DC__Font;
89 153
90static int 154static int
91shape_attr_p (PangoLayoutRun *run) 155shape_attr_p (PangoLayoutRun *run)
92{ 156{
93 GSList *attrs = run->item->analysis.extra_attrs; 157 GSList *attrs = run->item->analysis.extra_attrs;
107 171
108typedef struct cf_layout { 172typedef struct cf_layout {
109 PangoLayout *pl; 173 PangoLayout *pl;
110 float r, g, b, a; // default color for rgba mode 174 float r, g, b, a; // default color for rgba mode
111 int base_height; 175 int base_height;
112 CFClient__Font font; 176 DC__Font font;
177 rc_t *rc;
113} *CFClient__Layout; 178} *DC__Layout;
114 179
115static CFClient__Font default_font; 180static DC__Font default_font;
116static PangoContext *opengl_context; 181static PangoContext *opengl_context;
117static PangoFontMap *opengl_fontmap; 182static PangoFontMap *opengl_fontmap;
118 183
119static void 184static void
120substitute_func (FcPattern *pattern, gpointer data) 185substitute_func (FcPattern *pattern, gpointer data)
121{ 186{
122 FcPatternAddBool (pattern, FC_HINTING, 1); 187 FcPatternAddBool (pattern, FC_HINTING, 1);
123#ifdef FC_HINT_STYLE 188#ifdef FC_HINT_STYLE
124 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); 189 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
125#endif 190#endif
126#ifdef _WIN32
127 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
128#else
129 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 191 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
130#endif
131} 192}
132 193
133static void 194static void
134layout_update_font (CFClient__Layout self) 195layout_update_font (DC__Layout self)
135{ 196{
136 /* use a random scale factor to account for unknown descenders, 0.8 works 197 /* use a random scale factor to account for unknown descenders, 0.8 works
137 * reasonably well with bitstream vera 198 * reasonably well with dejavu/bistream fonts
138 */ 199 */
139 PangoFontDescription *font = self->font ? self->font : default_font; 200 PangoFontDescription *font = self->font ? self->font : default_font;
140 201
141 pango_font_description_set_absolute_size (font, 202 pango_font_description_set_absolute_size (font,
142 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 203 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
143 204
144 pango_layout_set_font_description (self->pl, font); 205 pango_layout_set_font_description (self->pl, font);
145} 206}
146 207
147static void 208static void
148layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 209layout_get_pixel_size (DC__Layout self, int *w, int *h)
149{ 210{
211 PangoRectangle rect;
212
213 // get_pixel_* wrongly rounds down
150 pango_layout_get_pixel_size (self->pl, w, h); 214 pango_layout_get_extents (self->pl, 0, &rect);
151 215
152 if (!*w) *w = 1; 216 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
153 if (!*h) *h = 1; 217 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
154 218
155 *w = (*w + 3) & ~3; 219 if (!rect.width) rect.width = 1;
156} 220 if (!rect.height) rect.height = 1;
157 221
222 *w = rect.width;
223 *h = rect.height;
224}
225
226typedef uint16_t tileid;
158typedef uint16_t mapface; 227typedef uint16_t faceid;
159 228
160typedef struct { 229typedef struct {
161 GLint name; 230 GLuint name;
162 int w, h; 231 int w, h;
163 float s, t; 232 float s, t;
164 uint8_t r, g, b, a; 233 uint8_t r, g, b, a;
234 tileid smoothtile;
235 uint8_t smoothlevel;
165} maptex; 236} maptex;
166 237
167typedef struct { 238typedef struct {
239 uint32_t player;
240 tileid tile[3];
168 int16_t darkness; 241 uint16_t darkness;
169 mapface face[3]; 242 uint8_t stat_width, stat_hp, flags, smoothmax;
170} mapcell; 243} mapcell;
171 244
172typedef struct { 245typedef struct {
173 int32_t c0, c1; 246 int32_t c0, c1;
174 mapcell *col; 247 mapcell *col;
175} maprow; 248} maprow;
176 249
177typedef struct map { 250typedef struct map {
178 int x, y, w, h; 251 int x, y, w, h;
179 int ox, oy; /* offset to virtual global coordinate system */ 252 int ox, oy; /* offset to virtual global coordinate system */
180 int faces; 253 int faces; tileid *face2tile; // [faceid]
181 mapface *face; 254 int texs; maptex *tex; // [tileid]
182
183 int texs;
184 maptex *tex;
185 255
186 int32_t rows; 256 int32_t rows;
187 maprow *row; 257 maprow *row;
188} *CFClient__Map; 258} *DC__Map;
189 259
190static char * 260static char *
191prepend (char *ptr, int sze, int inc) 261prepend (char *ptr, int sze, int inc)
192{ 262{
193 char *p; 263 char *p;
210} 280}
211 281
212#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 282#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
213#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 283#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
214 284
285static void
286need_facenum (struct map *self, faceid face)
287{
288 while (self->faces <= face)
289 {
290 Append (tileid, self->face2tile, self->faces, self->faces);
291 self->faces *= 2;
292 }
293}
294
295static void
296need_texid (struct map *self, int texid)
297{
298 while (self->texs <= texid)
299 {
300 Append (maptex, self->tex, self->texs, self->texs);
301 self->texs *= 2;
302 }
303}
304
215static maprow * 305static maprow *
216map_get_row (CFClient__Map self, int y) 306map_get_row (DC__Map self, int y)
217{ 307{
218 if (0 > y) 308 if (0 > y)
219 { 309 {
220 int extend = - y + MAP_EXTEND_Y; 310 int extend = - y + MAP_EXTEND_Y;
221 Prepend (maprow, self->row, self->rows, extend); 311 Prepend (maprow, self->row, self->rows, extend);
259 349
260 return row->col + (x - row->c0); 350 return row->col + (x - row->c0);
261} 351}
262 352
263static mapcell * 353static mapcell *
264map_get_cell (CFClient__Map self, int x, int y) 354map_get_cell (DC__Map self, int x, int y)
265{ 355{
266 return row_get_cell (map_get_row (self, y), x); 356 return row_get_cell (map_get_row (self, y), x);
267} 357}
268 358
269static void 359static void
270map_clear (CFClient__Map self) 360map_clear (DC__Map self)
271{ 361{
272 int r; 362 int r;
273 363
274 for (r = 0; r < self->rows; r++) 364 for (r = 0; r < self->rows; r++)
275 Safefree (self->row[r].col); 365 Safefree (self->row[r].col);
282 self->oy = 0; 372 self->oy = 0;
283 self->row = 0; 373 self->row = 0;
284 self->rows = 0; 374 self->rows = 0;
285} 375}
286 376
377#define CELL_CLEAR(cell) \
378 do { \
379 if ((cell)->player) \
380 (cell)->tile [2] = 0; \
381 (cell)->darkness = 0; \
382 (cell)->stat_hp = 0; \
383 (cell)->flags = 0; \
384 (cell)->player = 0; \
385 } while (0)
386
287static void 387static void
288map_blank (CFClient__Map self, int x0, int y0, int w, int h) 388map_blank (DC__Map self, int x0, int y0, int w, int h)
289{ 389{
290 int x, y; 390 int x, y;
291 maprow *row; 391 maprow *row;
392 mapcell *cell;
292 393
293 for (y = y0; y < y0 + h; y++) 394 for (y = y0; y < y0 + h; y++)
294 if (y >= 0) 395 if (y >= 0)
295 { 396 {
296 if (y >= self->rows) 397 if (y >= self->rows)
302 if (x >= row->c0) 403 if (x >= row->c0)
303 { 404 {
304 if (x >= row->c1) 405 if (x >= row->c1)
305 break; 406 break;
306 407
307 row->col[x - row->c0].darkness = -1; 408 cell = row->col + x - row->c0;
409
410 CELL_CLEAR (cell);
308 } 411 }
309 } 412 }
413}
414
415typedef struct {
416 tileid tile;
417 uint8_t x, y, level;
418} smooth_key;
419
420static void
421smooth_or_bits (HV *hv, smooth_key *key, IV bits)
422{
423 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
424
425 if (SvIOK (*sv))
426 SvIV_set (*sv, SvIVX (*sv) | bits);
427 else
428 sv_setiv (*sv, bits);
310} 429}
311 430
312static void 431static void
313music_finished (void) 432music_finished (void)
314{ 433{
350 n |= n >> 16; 469 n |= n >> 16;
351 470
352 return n + 1; 471 return n + 1;
353} 472}
354 473
355MODULE = CFClient PACKAGE = CFClient 474static unsigned int
475popcount (unsigned int n)
476{
477 n -= (n >> 1) & 0x55555555U;
478 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
479 n = ((n >> 4) + n) & 0x0f0f0f0fU;
480 n *= 0x01010101U;
481
482 return n >> 24;
483}
484
485/* SDL should provide this, really. */
486#define SDLK_MODIFIER_MIN 300
487#define SDLK_MODIFIER_MAX 314
488
489/******************************************************************************/
490
491static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
492static GV *hover_gv;
493
494static int
495within_widget (SV *widget, NV x, NV y)
496{
497 HV *self;
498 SV **svp;
499 NV wx, ww, wy, wh;
500
501 if (!SvROK (widget))
502 return 0;
503
504 self = (HV *)SvRV (widget);
505
506 if (SvTYPE (self) != SVt_PVHV)
507 return 0;
508
509 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
510 if (y < wy)
511 return 0;
512
513 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
514 if (y >= wy + wh)
515 return 0;
516
517 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
518 if (x < wx)
519 return 0;
520
521 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
522 if (x >= wx + ww)
523 return 0;
524
525 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
526 if (!svp || !SvTRUE (*svp))
527 return 0;
528
529 return 1;
530}
531
532static void
533deliantra_main ()
534{
535 char *argv[] = { 0 };
536 call_argv ("::main", G_DISCARD | G_VOID, argv);
537}
538
539#ifdef __MACOSX__
540 /* to due surprising braindamage on the side of SDL design, we
541 * do some mind-boggling hack here: SDL requires a custom main()
542 * on OS X, so... we provide one and call the original main(), which,
543 * due to share dlibrary magic, calls -lSDLmain's main, not perl's main,
544 * and which calls our main (== SDL_main) back.
545 */
546 extern C_LINKAGE int
547 main (int argc, char *argv[])
548 {
549 deliantra_main ();
550 }
551
552 #undef main
553
554 extern C_LINKAGE int main (int argc, char *argv[]);
555
556 static void
557 SDL_braino (void)
558 {
559 char *argv[] = { "deliantra client", 0 };
560 (main) (1, argv);
561 }
562#else
563 static void
564 SDL_braino (void)
565 {
566 deliantra_main ();
567 }
568#endif
569
570MODULE = Deliantra::Client PACKAGE = DC
356 571
357PROTOTYPES: ENABLE 572PROTOTYPES: ENABLE
358 573
359BOOT: 574BOOT:
360{ 575{
361 HV *stash = gv_stashpv ("CFClient", 1); 576 HV *stash = gv_stashpv ("DC", 1);
362 static const struct { 577 static const struct {
363 const char *name; 578 const char *name;
364 IV iv; 579 IV iv;
365 } *civ, const_iv[] = { 580 } *civ, const_iv[] = {
366# define const_iv(name) { # name, (IV)name } 581# define const_iv(name) { # name, (IV)name }
582 const_iv (SDLK_MODIFIER_MIN),
583 const_iv (SDLK_MODIFIER_MAX),
584
367 const_iv (SDL_ACTIVEEVENT), 585 const_iv (SDL_ACTIVEEVENT),
368 const_iv (SDL_KEYDOWN), 586 const_iv (SDL_KEYDOWN),
369 const_iv (SDL_KEYUP), 587 const_iv (SDL_KEYUP),
370 const_iv (SDL_MOUSEMOTION), 588 const_iv (SDL_MOUSEMOTION),
371 const_iv (SDL_MOUSEBUTTONDOWN), 589 const_iv (SDL_MOUSEBUTTONDOWN),
380 const_iv (SDL_EVENT_RESERVEDA), 598 const_iv (SDL_EVENT_RESERVEDA),
381 const_iv (SDL_EVENT_RESERVEDB), 599 const_iv (SDL_EVENT_RESERVEDB),
382 const_iv (SDL_VIDEORESIZE), 600 const_iv (SDL_VIDEORESIZE),
383 const_iv (SDL_VIDEOEXPOSE), 601 const_iv (SDL_VIDEOEXPOSE),
384 const_iv (SDL_USEREVENT), 602 const_iv (SDL_USEREVENT),
603
604 const_iv (SDL_APPINPUTFOCUS),
605 const_iv (SDL_APPMOUSEFOCUS),
606 const_iv (SDL_APPACTIVE),
607
608 const_iv (SDLK_FIRST),
609 const_iv (SDLK_LAST),
385 const_iv (SDLK_KP0), 610 const_iv (SDLK_KP0),
386 const_iv (SDLK_KP1), 611 const_iv (SDLK_KP1),
387 const_iv (SDLK_KP2), 612 const_iv (SDLK_KP2),
388 const_iv (SDLK_KP3), 613 const_iv (SDLK_KP3),
389 const_iv (SDLK_KP4), 614 const_iv (SDLK_KP4),
444 const_iv (SDLK_BREAK), 669 const_iv (SDLK_BREAK),
445 const_iv (SDLK_MENU), 670 const_iv (SDLK_MENU),
446 const_iv (SDLK_POWER), 671 const_iv (SDLK_POWER),
447 const_iv (SDLK_EURO), 672 const_iv (SDLK_EURO),
448 const_iv (SDLK_UNDO), 673 const_iv (SDLK_UNDO),
674
449 const_iv (KMOD_NONE), 675 const_iv (KMOD_NONE),
676 const_iv (KMOD_SHIFT),
450 const_iv (KMOD_LSHIFT), 677 const_iv (KMOD_LSHIFT),
451 const_iv (KMOD_RSHIFT), 678 const_iv (KMOD_RSHIFT),
679 const_iv (KMOD_CTRL),
452 const_iv (KMOD_LCTRL), 680 const_iv (KMOD_LCTRL),
453 const_iv (KMOD_RCTRL), 681 const_iv (KMOD_RCTRL),
682 const_iv (KMOD_ALT),
454 const_iv (KMOD_LALT), 683 const_iv (KMOD_LALT),
455 const_iv (KMOD_RALT), 684 const_iv (KMOD_RALT),
685 const_iv (KMOD_META),
456 const_iv (KMOD_LMETA), 686 const_iv (KMOD_LMETA),
457 const_iv (KMOD_RMETA), 687 const_iv (KMOD_RMETA),
458 const_iv (KMOD_NUM), 688 const_iv (KMOD_NUM),
459 const_iv (KMOD_CAPS), 689 const_iv (KMOD_CAPS),
460 const_iv (KMOD_MODE), 690 const_iv (KMOD_MODE),
461 const_iv (KMOD_CTRL), 691
462 const_iv (KMOD_SHIFT), 692 const_iv (MIX_DEFAULT_FORMAT),
463 const_iv (KMOD_ALT), 693
464 const_iv (KMOD_META) 694 const_iv (SDL_INIT_TIMER),
695 const_iv (SDL_INIT_AUDIO),
696 const_iv (SDL_INIT_VIDEO),
697 const_iv (SDL_INIT_CDROM),
698 const_iv (SDL_INIT_JOYSTICK),
699 const_iv (SDL_INIT_EVERYTHING),
700 const_iv (SDL_INIT_NOPARACHUTE),
701 const_iv (SDL_INIT_EVENTTHREAD),
702
703 const_iv (SDL_GL_RED_SIZE),
704 const_iv (SDL_GL_GREEN_SIZE),
705 const_iv (SDL_GL_BLUE_SIZE),
706 const_iv (SDL_GL_ALPHA_SIZE),
707 const_iv (SDL_GL_DOUBLEBUFFER),
708 const_iv (SDL_GL_BUFFER_SIZE),
709 const_iv (SDL_GL_DEPTH_SIZE),
710 const_iv (SDL_GL_STENCIL_SIZE),
711 const_iv (SDL_GL_ACCUM_RED_SIZE),
712 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
713 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
714 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
715 const_iv (SDL_GL_STEREO),
716 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
717 const_iv (SDL_GL_MULTISAMPLESAMPLES),
718 const_iv (SDL_GL_ACCELERATED_VISUAL),
719 const_iv (SDL_GL_SWAP_CONTROL),
720
721 const_iv (FOW_DARKNESS)
465# undef const_iv 722# undef const_iv
466 }; 723 };
467 724
468 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 725 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
469 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 726 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
727
728 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
729 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
470} 730}
731
732void
733weaken (SV *rv)
734 PROTOTYPE: $
735 CODE:
736 sv_rvweaken (rv);
737
738int
739in_destruct ()
740 CODE:
741 RETVAL = PL_main_cv == Nullcv;
742 OUTPUT:
743 RETVAL
471 744
472NV floor (NV x) 745NV floor (NV x)
473 746
474NV ceil (NV x) 747NV ceil (NV x)
748
749IV minpot (UV n)
750
751IV popcount (UV n)
475 752
476void 753void
477pango_init () 754pango_init ()
478 CODE: 755 CODE:
479{ 756{
480 opengl_fontmap = pango_opengl_font_map_new (); 757 opengl_fontmap = pango_opengl_font_map_new ();
481 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 758 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
482 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 759 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
760 /*pango_context_set_font_description (opengl_context, default_font);*/
761#if PANGO_VERSION_CHECK (1, 15, 2)
762 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
763 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
764#endif
483} 765}
484 766
485int 767char *SDL_GetError ()
486SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
487 768
488void 769void SDL_braino ()
770
771int SDL_Init (U32 flags)
772
773int SDL_InitSubSystem (U32 flags)
774
775void SDL_QuitSubSystem (U32 flags)
776
489SDL_Quit () 777void SDL_Quit ()
490 778
779int SDL_GL_SetAttribute (int attr, int value)
780
781int SDL_GL_GetAttribute (int attr)
782 CODE:
783 if (SDL_GL_GetAttribute (attr, &RETVAL))
784 XSRETURN_UNDEF;
785 OUTPUT:
786 RETVAL
787
491void 788void
492SDL_ListModes () 789SDL_ListModes (int rgb, int alpha)
493 PPCODE: 790 PPCODE:
494{ 791{
495 SDL_Rect **m; 792 SDL_Rect **m;
496 793
497 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 794 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
498 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 795 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
499 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 796 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
500 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 797 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
501 798
502 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 799 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
503 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 800 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
504 801
505 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 802 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
506 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 803 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
507 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 804 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
508 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 805 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
509 806
510 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 807 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
511 808 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
512 SDL_EnableUNICODE (1);
513 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
514 809
515 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 810 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
516 811
517 if (m && m != (SDL_Rect **)-1) 812 if (m && m != (SDL_Rect **)-1)
518 while (*m) 813 while (*m)
519 { 814 {
815 if ((*m)->w >= 400 && (*m)->h >= 300)
816 {
520 AV *av = newAV (); 817 AV *av = newAV ();
521 av_push (av, newSViv ((*m)->w)); 818 av_push (av, newSViv ((*m)->w));
522 av_push (av, newSViv ((*m)->h)); 819 av_push (av, newSViv ((*m)->h));
820 av_push (av, newSViv (rgb));
821 av_push (av, newSViv (alpha));
523 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 822 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
823 }
524 824
525 ++m; 825 ++m;
526 } 826 }
527} 827}
528 828
529char *
530SDL_GetError ()
531
532int 829int
533SDL_SetVideoMode (int w, int h, int fullscreen) 830SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
534 CODE: 831 CODE:
832{
833 SDL_EnableUNICODE (1);
834 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
835
836 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
837 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
838 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
839 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
840
535 RETVAL = !!SDL_SetVideoMode ( 841 RETVAL = !!SDL_SetVideoMode (
536 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 842 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
537 ); 843 );
844
538 if (RETVAL) 845 if (RETVAL)
539 { 846 {
540 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 847 av_clear (texture_av);
848
849 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
541# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 850#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
542# include "glfunc.h" 851#include "glfunc.h"
543# undef GL_FUNC 852#undef GL_FUNC
544 } 853 }
854}
545 OUTPUT: 855 OUTPUT:
546 RETVAL 856 RETVAL
547 857
548void 858void
549SDL_GL_SwapBuffers () 859SDL_GL_SwapBuffers ()
550 860
551char * 861char *
552SDL_GetKeyName (int sym) 862SDL_GetKeyName (int sym)
553 863
864int
865SDL_GetAppState ()
866
867int
868SDL_GetModState ()
869
554void 870void
555SDL_PollEvent () 871poll_events ()
556 PPCODE: 872 PPCODE:
557{ 873{
558 SDL_Event ev; 874 SDL_Event ev;
559 875
560 while (SDL_PollEvent (&ev)) 876 SDL_PumpEvents ();
877 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
561 { 878 {
562 HV *hv = newHV (); 879 HV *hv = newHV ();
563 hv_store (hv, "type", 4, newSViv (ev.type), 0); 880 hv_store (hv, "type", 4, newSViv (ev.type), 0);
564 881
565 switch (ev.type) 882 switch (ev.type)
566 { 883 {
567 case SDL_KEYDOWN: 884 case SDL_KEYDOWN:
568 case SDL_KEYUP: 885 case SDL_KEYUP:
569 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 886 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
570 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 887 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
571 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 888 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
889 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
572 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 890 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
573 break; 891 break;
574 892
575 case SDL_ACTIVEEVENT: 893 case SDL_ACTIVEEVENT:
576 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 894 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
577 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 895 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
578 break; 896 break;
579 897
580 case SDL_MOUSEMOTION: 898 case SDL_MOUSEMOTION:
899 {
900 int state = ev.motion.state;
901 int x = ev.motion.x;
902 int y = ev.motion.y;
903 int xrel = ev.motion.xrel;
904 int yrel = ev.motion.yrel;
905
906 /* do simplistic event compression */
907 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
908 && state == ev.motion.state)
909 {
910 xrel += ev.motion.xrel;
911 yrel += ev.motion.yrel;
912 x = ev.motion.x;
913 y = ev.motion.y;
914 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
915 }
916
581 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 917 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
582
583 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 918 hv_store (hv, "state", 5, newSViv (state), 0);
584 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 919 hv_store (hv, "x", 1, newSViv (x), 0);
585 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 920 hv_store (hv, "y", 1, newSViv (y), 0);
586 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 921 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
587 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 922 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
923 }
588 break; 924 break;
589 925
590 case SDL_MOUSEBUTTONDOWN: 926 case SDL_MOUSEBUTTONDOWN:
591 case SDL_MOUSEBUTTONUP: 927 case SDL_MOUSEBUTTONUP:
592 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 928 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
593 929
594 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 930 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
595 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 931 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
596 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 932 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
597 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 933 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
602 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 938 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
603 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 939 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
604 break; 940 break;
605 } 941 }
606 942
607 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 943 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
608 } 944 }
609} 945}
610 946
611int 947int
612Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 948Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
613 POSTCALL: 949 POSTCALL:
614 Mix_HookMusicFinished (music_finished); 950 Mix_HookMusicFinished (music_finished);
615 Mix_ChannelFinished (channel_finished); 951 Mix_ChannelFinished (channel_finished);
616 952
617void 953void
954Mix_QuerySpec ()
955 PPCODE:
956{
957 int freq, channels;
958 Uint16 format;
959
960 if (Mix_QuerySpec (&freq, &format, &channels))
961 {
962 EXTEND (SP, 3);
963 PUSHs (sv_2mortal (newSViv (freq)));
964 PUSHs (sv_2mortal (newSViv (format)));
965 PUSHs (sv_2mortal (newSViv (channels)));
966 }
967}
968
969void
618Mix_CloseAudio () 970Mix_CloseAudio ()
619 971
620int 972int
621Mix_AllocateChannels (int numchans = -1) 973Mix_AllocateChannels (int numchans = -1)
622 974
975const char *
976Mix_GetError ()
977
623void 978void
624lowdelay (int fd, int val = 1) 979lowdelay (int fd, int val = 1)
625 CODE: 980 CODE:
981 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
982
983void
984win32_proxy_info ()
985 PPCODE:
986{
626#ifndef _WIN32 987#ifdef _WIN32
627 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 988 char buffer[2048];
989 DWORD buflen;
990
991 EXTEND (SP, 3);
992
993 buflen = sizeof (buffer);
994 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
995 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
996 {
997 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
998
999 buflen = sizeof (buffer);
1000 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
1001 {
1002 PUSHs (newSVpv (buffer, 0));
1003
1004 buflen = sizeof (buffer);
1005 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
1006 PUSHs (newSVpv (buffer, 0));
1007 }
1008 }
628#endif 1009#endif
1010}
629 1011
630void 1012int
631add_font (char *file) 1013add_font (char *file)
632 CODE: 1014 CODE:
633 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 1015 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
1016 OUTPUT:
1017 RETVAL
634 1018
635void 1019void
636load_image_inline (SV *image_) 1020load_image_inline (SV *image_)
637 ALIAS: 1021 ALIAS:
638 load_image_file = 1 1022 load_image_file = 1
641 STRLEN image_len; 1025 STRLEN image_len;
642 char *image = (char *)SvPVbyte (image_, image_len); 1026 char *image = (char *)SvPVbyte (image_, image_len);
643 SDL_Surface *surface, *surface2; 1027 SDL_Surface *surface, *surface2;
644 SDL_PixelFormat fmt; 1028 SDL_PixelFormat fmt;
645 SDL_RWops *rw = ix 1029 SDL_RWops *rw = ix
646 ? SDL_RWFromFile (image, "r") 1030 ? SDL_RWFromFile (image, "rb")
647 : SDL_RWFromConstMem (image, image_len); 1031 : SDL_RWFromConstMem (image, image_len);
648 1032
649 if (!rw) 1033 if (!rw)
650 croak ("load_image: %s", SDL_GetError ()); 1034 croak ("load_image: %s", SDL_GetError ());
651 1035
680 1064
681 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 1065 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
682 1066
683 assert (surface2->pitch == surface2->w * 4); 1067 assert (surface2->pitch == surface2->w * 4);
684 1068
1069 SDL_LockSurface (surface2);
685 EXTEND (SP, 5); 1070 EXTEND (SP, 6);
686 PUSHs (sv_2mortal (newSViv (surface2->w))); 1071 PUSHs (sv_2mortal (newSViv (surface2->w)));
687 PUSHs (sv_2mortal (newSViv (surface2->h))); 1072 PUSHs (sv_2mortal (newSViv (surface2->h)));
688 SDL_LockSurface (surface2);
689 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 1073 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
690 SDL_UnlockSurface (surface2);
691 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 1074 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
692 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 1075 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
693 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 1076 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
1077 SDL_UnlockSurface (surface2);
694 1078
695 SDL_FreeSurface (surface); 1079 SDL_FreeSurface (surface);
696 SDL_FreeSurface (surface2); 1080 SDL_FreeSurface (surface2);
697} 1081}
698 1082
724void 1108void
725error (char *message) 1109error (char *message)
726 CODE: 1110 CODE:
727 fprintf (stderr, "ERROR: %s\n", message); 1111 fprintf (stderr, "ERROR: %s\n", message);
728#ifdef _WIN32 1112#ifdef _WIN32
729 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1113 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
730#endif 1114#endif
731 1115
732void 1116void
733fatal (char *message) 1117fatal (char *message)
734 CODE: 1118 CODE:
735 fprintf (stderr, "FATAL: %s\n", message); 1119 fprintf (stderr, "FATAL: %s\n", message);
736#ifdef _WIN32 1120#ifdef _WIN32
737 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1121 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
738#endif 1122#endif
739 _exit (1); 1123 _exit (1);
740 1124
741void 1125void
742_exit (int retval) 1126_exit (int retval = 0)
743 CODE: 1127 CODE:
1128#ifdef WIN32
1129 ExitThread (retval); // unclean, please beam me up
1130#else
744 _exit (retval); 1131 _exit (retval);
1132#endif
745 1133
1134void
1135debug ()
1136 CODE:
1137{
1138#if DEBUG
1139 VALGRIND_DO_LEAK_CHECK;
1140#endif
1141}
1142
746MODULE = CFClient PACKAGE = CFClient::Font 1143MODULE = Deliantra::Client PACKAGE = DC::Font
747 1144
748CFClient::Font 1145PROTOTYPES: DISABLE
1146
1147DC::Font
749new_from_file (SV *class, char *path, int id = 0) 1148new_from_file (SV *class, char *path, int id = 0)
750 CODE: 1149 CODE:
751{ 1150{
752 int count; 1151 int count;
753 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1152 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
756} 1155}
757 OUTPUT: 1156 OUTPUT:
758 RETVAL 1157 RETVAL
759 1158
760void 1159void
761DESTROY (CFClient::Font self) 1160DESTROY (DC::Font self)
762 CODE: 1161 CODE:
763 pango_font_description_free (self); 1162 pango_font_description_free (self);
764 1163
765void 1164void
766make_default (CFClient::Font self) 1165make_default (DC::Font self)
1166 PROTOTYPE: $
767 CODE: 1167 CODE:
768 default_font = self; 1168 default_font = self;
769 1169
770MODULE = CFClient PACKAGE = CFClient::Layout 1170MODULE = Deliantra::Client PACKAGE = DC::Layout
771 1171
1172PROTOTYPES: DISABLE
1173
772void 1174void
773clear_font_cache () 1175glyph_cache_backup ()
1176 PROTOTYPE:
774 CODE: 1177 CODE:
775 pango_fc_font_map_cache_clear ((PangoFcFontMap *)opengl_fontmap); 1178 tc_backup ();
1179
1180void
1181glyph_cache_restore ()
1182 PROTOTYPE:
1183 CODE:
776 tc_clear (); 1184 tc_restore ();
777 1185
778CFClient::Layout 1186DC::Layout
779new (SV *class, int type = 0) 1187new (SV *class)
780 CODE: 1188 CODE:
781 New (0, RETVAL, 1, struct cf_layout); 1189 New (0, RETVAL, 1, struct cf_layout);
782 1190
783 RETVAL->pl = pango_layout_new (opengl_context); 1191 RETVAL->pl = pango_layout_new (opengl_context);
784 RETVAL->r = 1.; 1192 RETVAL->r = 1.;
785 RETVAL->g = 1.; 1193 RETVAL->g = 1.;
786 RETVAL->b = 1.; 1194 RETVAL->b = 1.;
787 RETVAL->a = 1.; 1195 RETVAL->a = 1.;
788 RETVAL->base_height = MIN_FONT_HEIGHT; 1196 RETVAL->base_height = MIN_FONT_HEIGHT;
789 RETVAL->font = 0; 1197 RETVAL->font = 0;
1198 RETVAL->rc = rc_alloc ();
790 1199
791 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1200 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
792 layout_update_font (RETVAL); 1201 layout_update_font (RETVAL);
793 OUTPUT: 1202 OUTPUT:
794 RETVAL 1203 RETVAL
795 1204
796void 1205void
797DESTROY (CFClient::Layout self) 1206DESTROY (DC::Layout self)
798 CODE: 1207 CODE:
799 g_object_unref (self->pl); 1208 g_object_unref (self->pl);
1209 rc_free (self->rc);
800 Safefree (self); 1210 Safefree (self);
801 1211
802void 1212void
803set_text (CFClient::Layout self, SV *text_) 1213set_text (DC::Layout self, SV *text_)
804 CODE: 1214 CODE:
805{ 1215{
806 STRLEN textlen; 1216 STRLEN textlen;
807 char *text = SvPVutf8 (text_, textlen); 1217 char *text = SvPVutf8 (text_, textlen);
808 1218
809 pango_layout_set_text (self->pl, text, textlen); 1219 pango_layout_set_text (self->pl, text, textlen);
810} 1220}
811 1221
812void 1222void
813set_markup (CFClient::Layout self, SV *text_) 1223set_markup (DC::Layout self, SV *text_)
814 CODE: 1224 CODE:
815{ 1225{
816 STRLEN textlen; 1226 STRLEN textlen;
817 char *text = SvPVutf8 (text_, textlen); 1227 char *text = SvPVutf8 (text_, textlen);
818 1228
819 pango_layout_set_markup (self->pl, text, textlen); 1229 pango_layout_set_markup (self->pl, text, textlen);
820} 1230}
821 1231
822void 1232void
823set_shapes (CFClient::Layout self, ...) 1233set_shapes (DC::Layout self, ...)
824 CODE: 1234 CODE:
825{ 1235{
826 PangoAttrList *attrs = 0; 1236 PangoAttrList *attrs = 0;
827 const char *text = pango_layout_get_text (self->pl); 1237 const char *text = pango_layout_get_text (self->pl);
828 const char *pos = text; 1238 const char *pos = text;
863 if (attrs) 1273 if (attrs)
864 pango_layout_set_attributes (self->pl, attrs); 1274 pango_layout_set_attributes (self->pl, attrs);
865} 1275}
866 1276
867void 1277void
868get_shapes (CFClient::Layout self) 1278get_shapes (DC::Layout self)
869 PPCODE: 1279 PPCODE:
870{ 1280{
871 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1281 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
872 1282
873 do 1283 do
874 { 1284 {
875 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1285 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
876 1286
877 if (run && shape_attr_p (run)) 1287 if (run && shape_attr_p (run))
878 { 1288 {
879 PangoRectangle extents; 1289 PangoRectangle extents;
880 pango_layout_iter_get_run_extents (iter, 0, &extents); 1290 pango_layout_iter_get_run_extents (iter, 0, &extents);
881 1291
1292 EXTEND (SP, 2);
882 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x)))); 1293 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
883 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y)))); 1294 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
884 } 1295 }
885 } 1296 }
886 while (pango_layout_iter_next_run (iter)); 1297 while (pango_layout_iter_next_run (iter));
887 1298
888 pango_layout_iter_free (iter); 1299 pango_layout_iter_free (iter);
889} 1300}
890 1301
891int 1302int
892has_wrapped (CFClient::Layout self) 1303has_wrapped (DC::Layout self)
893 CODE: 1304 CODE:
894{ 1305{
895 int lines = 1; 1306 int lines = 1;
896 const char *text = pango_layout_get_text (self->pl); 1307 const char *text = pango_layout_get_text (self->pl);
897 1308
902} 1313}
903 OUTPUT: 1314 OUTPUT:
904 RETVAL 1315 RETVAL
905 1316
906SV * 1317SV *
907get_text (CFClient::Layout self) 1318get_text (DC::Layout self)
908 CODE: 1319 CODE:
909 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1320 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
910 sv_utf8_decode (RETVAL); 1321 sv_utf8_decode (RETVAL);
911 OUTPUT: 1322 OUTPUT:
912 RETVAL 1323 RETVAL
913 1324
914void 1325void
915set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1326set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
916 CODE: 1327 CODE:
917 self->r = r; 1328 self->r = r;
918 self->g = g; 1329 self->g = g;
919 self->b = b; 1330 self->b = b;
920 self->a = a; 1331 self->a = a;
921 1332
922void 1333void
923set_font (CFClient::Layout self, CFClient::Font font = 0) 1334set_font (DC::Layout self, DC::Font font = 0)
924 CODE: 1335 CODE:
925 if (self->font != font) 1336 if (self->font != font)
926 { 1337 {
927 self->font = font; 1338 self->font = font;
928 layout_update_font (self); 1339 layout_update_font (self);
929 } 1340 }
930 1341
931void 1342void
932set_height (CFClient::Layout self, int base_height) 1343set_height (DC::Layout self, int base_height)
933 CODE: 1344 CODE:
934 if (self->base_height != base_height) 1345 if (self->base_height != base_height)
935 { 1346 {
936 self->base_height = base_height; 1347 self->base_height = base_height;
937 layout_update_font (self); 1348 layout_update_font (self);
938 } 1349 }
939 1350
940void 1351void
941set_width (CFClient::Layout self, int max_width = -1) 1352set_width (DC::Layout self, int max_width = -1)
942 CODE: 1353 CODE:
943 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1354 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
944 1355
945void 1356void
946set_indent (CFClient::Layout self, int indent) 1357set_indent (DC::Layout self, int indent)
947 CODE: 1358 CODE:
948 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1359 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
949 1360
950void 1361void
951set_spacing (CFClient::Layout self, int spacing) 1362set_spacing (DC::Layout self, int spacing)
952 CODE: 1363 CODE:
953 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1364 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
954 1365
955void 1366void
956set_ellipsise (CFClient::Layout self, int ellipsise) 1367set_ellipsise (DC::Layout self, int ellipsise)
957 CODE: 1368 CODE:
958 pango_layout_set_ellipsize (self->pl, 1369 pango_layout_set_ellipsize (self->pl,
959 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1370 ellipsise == 1 ? PANGO_ELLIPSIZE_START
960 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1371 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
961 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1372 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
962 : PANGO_ELLIPSIZE_NONE 1373 : PANGO_ELLIPSIZE_NONE
963 ); 1374 );
964 1375
965void 1376void
966set_single_paragraph_mode (CFClient::Layout self, int spm) 1377set_single_paragraph_mode (DC::Layout self, int spm)
967 CODE: 1378 CODE:
968 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1379 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
969 1380
970void 1381void
971size (CFClient::Layout self) 1382size (DC::Layout self)
972 PPCODE: 1383 PPCODE:
973{ 1384{
974 int w, h; 1385 int w, h;
975 1386
976 layout_get_pixel_size (self, &w, &h); 1387 layout_get_pixel_size (self, &w, &h);
979 PUSHs (sv_2mortal (newSViv (w))); 1390 PUSHs (sv_2mortal (newSViv (w)));
980 PUSHs (sv_2mortal (newSViv (h))); 1391 PUSHs (sv_2mortal (newSViv (h)));
981} 1392}
982 1393
983int 1394int
984descent (CFClient::Layout self) 1395descent (DC::Layout self)
985 CODE: 1396 CODE:
986{ 1397{
987 PangoRectangle rect; 1398 PangoRectangle rect;
988 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1399 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
989 pango_layout_line_get_pixel_extents (line, 0, &rect); 1400 pango_layout_line_get_pixel_extents (line, 0, &rect);
990 RETVAL = PANGO_DESCENT (rect); 1401 RETVAL = PANGO_DESCENT (rect);
991} 1402}
992 OUTPUT: 1403 OUTPUT:
993 RETVAL 1404 RETVAL
994 1405
995int 1406int
996xy_to_index (CFClient::Layout self, int x, int y) 1407xy_to_index (DC::Layout self, int x, int y)
997 CODE: 1408 CODE:
998{ 1409{
999 int index, trailing; 1410 int index, trailing;
1000 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1411 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1001 RETVAL = index; 1412 RETVAL = index + trailing;
1002} 1413}
1003 OUTPUT: 1414 OUTPUT:
1004 RETVAL 1415 RETVAL
1005 1416
1006void 1417void
1007cursor_pos (CFClient::Layout self, int index) 1418cursor_pos (DC::Layout self, int index)
1008 PPCODE: 1419 PPCODE:
1009{ 1420{
1010 PangoRectangle strong_pos; 1421 PangoRectangle pos;
1011 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1422 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1012 1423
1013 EXTEND (SP, 3); 1424 EXTEND (SP, 3);
1014 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1425 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1015 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1426 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1016 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1427 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1017} 1428}
1018 1429
1019void 1430void
1020render (CFClient::Layout self, float x, float y) 1431index_to_line_x (DC::Layout self, int index, int trailing = 0)
1021 PPCODE: 1432 PPCODE:
1433{
1434 int line, x;
1435
1436 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1437#if !PANGO_VERSION_CHECK (1, 17, 3)
1438 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1439 --line;
1440#endif
1441 EXTEND (SP, 2);
1442 PUSHs (sv_2mortal (newSViv (line)));
1443 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1444}
1445
1446void
1447line_x_to_index (DC::Layout self, int line, int x)
1448 PPCODE:
1449{
1450 PangoLayoutLine *lp;
1451 int index, trailing;
1452
1453 if (line < 0)
1454 XSRETURN_EMPTY;
1455
1456 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1457 XSRETURN_EMPTY; /* do better */
1458
1459 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1460
1461 EXTEND (SP, 2);
1462 if (GIMME_V == G_SCALAR)
1463 PUSHs (sv_2mortal (newSViv (index + trailing)));
1464 else
1465 {
1466 PUSHs (sv_2mortal (newSViv (index)));
1467 PUSHs (sv_2mortal (newSViv (trailing)));
1468 }
1469}
1470
1471void
1472render (DC::Layout self, float x, float y, int flags = 0)
1473 CODE:
1474 rc_clear (self->rc);
1022 pango_opengl_render_layout_subpixel ( 1475 pango_opengl_render_layout_subpixel (
1023 self->pl, 1476 self->pl,
1477 self->rc,
1024 x * PANGO_SCALE, y * PANGO_SCALE, 1478 x * PANGO_SCALE, y * PANGO_SCALE,
1025 self->r, self->g, self->b, self->a 1479 self->r, self->g, self->b, self->a,
1480 flags
1026 ); 1481 );
1482 // we assume that context_change actually clears/frees stuff
1483 // and does not do any recomputation...
1484 pango_layout_context_changed (self->pl);
1027 1485
1486void
1487draw (DC::Layout self)
1488 CODE:
1489{
1490 glEnable (GL_TEXTURE_2D);
1491 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1492 glEnable (GL_BLEND);
1493 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1494 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1495 glEnable (GL_ALPHA_TEST);
1496 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1497
1498 rc_draw (self->rc);
1499
1500 glDisable (GL_ALPHA_TEST);
1501 glDisable (GL_BLEND);
1502 glDisable (GL_TEXTURE_2D);
1503}
1504
1028MODULE = CFClient PACKAGE = CFClient::Texture 1505MODULE = Deliantra::Client PACKAGE = DC::Texture
1029 1506
1030void 1507PROTOTYPES: ENABLE
1031pad2pot (SV *data_, SV *w_, SV *h_)
1032 CODE:
1033{
1034 int ow = SvIV (w_);
1035 int oh = SvIV (h_);
1036 1508
1037 if (ow && oh) 1509void
1510pad (SV *data_, int ow, int oh, int nw, int nh)
1511 CODE:
1512{
1513 if ((nw != ow || nh != oh) && SvOK (data_))
1038 { 1514 {
1039 int nw = minpot (ow);
1040 int nh = minpot (oh);
1041
1042 if (nw != ow || nh != oh)
1043 {
1044 if (SvOK (data_))
1045 {
1046 STRLEN datalen; 1515 STRLEN datalen;
1047 char *data = SvPVbyte (data_, datalen); 1516 char *data = SvPVbyte (data_, datalen);
1048 int bpp = datalen / (ow * oh); 1517 int bpp = datalen / (ow * oh);
1049 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1518 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1050 1519
1051 SvPOK_only (result_); 1520 SvPOK_only (result_);
1052 SvCUR_set (result_, nw * nh * bpp); 1521 SvCUR_set (result_, nw * nh * bpp);
1053 1522
1054 memset (SvPVX (result_), 0, nw * nh * bpp); 1523 memset (SvPVX (result_), 0, nw * nh * bpp);
1055 while (oh--) 1524 while (oh--)
1056 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1525 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1057 1526
1058 sv_setsv (data_, result_); 1527 sv_setsv (data_, result_);
1059 }
1060
1061 sv_setiv (w_, nw);
1062 sv_setiv (h_, nh);
1063 }
1064 } 1528 }
1065} 1529}
1066 1530
1067void 1531void
1068draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1532draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1074{ 1538{
1075 HV *hv = (HV *)SvRV (self); 1539 HV *hv = (HV *)SvRV (self);
1076 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1540 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1077 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1541 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1078 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1542 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1543
1544 if (name <= 0)
1545 XSRETURN_EMPTY;
1079 1546
1080 if (items < 5) 1547 if (items < 5)
1081 { 1548 {
1082 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1549 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1083 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1550 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1111 glDisable (GL_ALPHA_TEST); 1578 glDisable (GL_ALPHA_TEST);
1112 glDisable (GL_BLEND); 1579 glDisable (GL_BLEND);
1113 } 1580 }
1114} 1581}
1115 1582
1583IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1584 CODE:
1585{
1586 GLint width;
1587 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1588 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1589 RETVAL = width > 0;
1590}
1591 OUTPUT:
1592 RETVAL
1593
1116MODULE = CFClient PACKAGE = CFClient::Map 1594MODULE = Deliantra::Client PACKAGE = DC::Map
1117 1595
1118CFClient::Map 1596PROTOTYPES: DISABLE
1119new (SV *class, int map_width, int map_height) 1597
1598DC::Map
1599new (SV *class)
1120 CODE: 1600 CODE:
1121 New (0, RETVAL, 1, struct map); 1601 New (0, RETVAL, 1, struct map);
1122 RETVAL->x = 0; 1602 RETVAL->x = 0;
1123 RETVAL->y = 0; 1603 RETVAL->y = 0;
1124 RETVAL->w = map_width; 1604 RETVAL->w = 0;
1125 RETVAL->h = map_height; 1605 RETVAL->h = 0;
1126 RETVAL->ox = 0; 1606 RETVAL->ox = 0;
1127 RETVAL->oy = 0; 1607 RETVAL->oy = 0;
1128 RETVAL->faces = 8192; 1608 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1129 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1609 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1130 RETVAL->texs = 8192;
1131 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1132 RETVAL->rows = 0; 1610 RETVAL->rows = 0;
1133 RETVAL->row = 0; 1611 RETVAL->row = 0;
1134 OUTPUT: 1612 OUTPUT:
1135 RETVAL 1613 RETVAL
1136 1614
1137void 1615void
1138DESTROY (CFClient::Map self) 1616DESTROY (DC::Map self)
1139 CODE: 1617 CODE:
1140{ 1618{
1141 map_clear (self); 1619 map_clear (self);
1142 Safefree (self->face); 1620 Safefree (self->face2tile);
1143 Safefree (self->tex); 1621 Safefree (self->tex);
1144 Safefree (self); 1622 Safefree (self);
1145} 1623}
1146 1624
1147void 1625void
1626resize (DC::Map self, int map_width, int map_height)
1627 CODE:
1628 self->w = map_width;
1629 self->h = map_height;
1630
1631void
1148clear (CFClient::Map self) 1632clear (DC::Map self)
1149 CODE: 1633 CODE:
1150 map_clear (self); 1634 map_clear (self);
1151 1635
1152void 1636void
1153set_face (CFClient::Map self, int face, int texid) 1637set_tileid (DC::Map self, int face, int tile)
1154 CODE: 1638 CODE:
1155{ 1639{
1156 while (self->faces <= face) 1640 need_facenum (self, face); self->face2tile [face] = tile;
1157 { 1641 need_texid (self, tile);
1158 Append (mapface, self->face, self->faces, self->faces);
1159 self->faces *= 2;
1160 }
1161
1162 self->face [face] = texid;
1163} 1642}
1164 1643
1165void 1644void
1645set_smooth (DC::Map self, int face, int smooth, int level)
1646 CODE:
1647{
1648 tileid texid;
1649 maptex *tex;
1650
1651 if (face < 0 || face >= self->faces)
1652 return;
1653
1654 if (smooth < 0 || smooth >= self->faces)
1655 return;
1656
1657 texid = self->face2tile [face];
1658
1659 if (!texid)
1660 return;
1661
1662 tex = self->tex + texid;
1663 tex->smoothtile = self->face2tile [smooth];
1664 tex->smoothlevel = level;
1665}
1666
1667void
1166set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1668set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1167 CODE: 1669 CODE:
1168{ 1670{
1169 while (self->texs <= texid) 1671 need_texid (self, texid);
1170 {
1171 Append (maptex, self->tex, self->texs, self->texs);
1172 self->texs *= 2;
1173 }
1174 1672
1175 { 1673 {
1176 maptex *tex = self->tex + texid; 1674 maptex *tex = self->tex + texid;
1177 1675
1178 tex->name = name; 1676 tex->name = name;
1195 // from transparent color bleeding and ugly wrapping effects. 1693 // from transparent color bleeding and ugly wrapping effects.
1196 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1694 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1197} 1695}
1198 1696
1199int 1697int
1200ox (CFClient::Map self) 1698ox (DC::Map self)
1201 ALIAS: 1699 ALIAS:
1202 oy = 1 1700 oy = 1
1203 x = 2 1701 x = 2
1204 y = 3 1702 y = 3
1205 w = 4 1703 w = 4
1216 } 1714 }
1217 OUTPUT: 1715 OUTPUT:
1218 RETVAL 1716 RETVAL
1219 1717
1220void 1718void
1221scroll (CFClient::Map self, int dx, int dy) 1719scroll (DC::Map self, int dx, int dy)
1222 CODE: 1720 CODE:
1223{ 1721{
1224 if (dx > 0) 1722 if (dx > 0)
1225 map_blank (self, self->x, self->y, dx - 1, self->h); 1723 map_blank (self, self->x, self->y, dx, self->h);
1226 else if (dx < 0) 1724 else if (dx < 0)
1227 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1725 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1228 1726
1229 if (dy > 0) 1727 if (dy > 0)
1230 map_blank (self, self->x, self->y, self->w, dy - 1); 1728 map_blank (self, self->x, self->y, self->w, dy);
1231 else if (dy < 0) 1729 else if (dy < 0)
1232 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1730 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1233 1731
1234 self->ox += dx; self->x += dx; 1732 self->ox += dx; self->x += dx;
1235 self->oy += dy; self->y += dy; 1733 self->oy += dy; self->y += dy;
1236 1734
1237 while (self->y < 0) 1735 while (self->y < 0)
1241 self->rows += MAP_EXTEND_Y; 1739 self->rows += MAP_EXTEND_Y;
1242 self->y += MAP_EXTEND_Y; 1740 self->y += MAP_EXTEND_Y;
1243 } 1741 }
1244} 1742}
1245 1743
1246void 1744SV *
1247map1a_update (CFClient::Map self, SV *data_) 1745map1a_update (DC::Map self, SV *data_, int extmap)
1248 CODE: 1746 CODE:
1249{ 1747{
1250 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1748 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1251 uint8_t *data_end = (uint8_t *)SvEND (data_); 1749 uint8_t *data_end = (uint8_t *)SvEND (data_);
1252 mapcell *cell; 1750 mapcell *cell;
1253 int x, y, flags; 1751 int x, y, z, flags;
1752 AV *missing = newAV ();
1753 RETVAL = newRV_noinc ((SV *)missing);
1254 1754
1255 while (data < data_end) 1755 while (data < data_end - 1)
1256 { 1756 {
1257 flags = (data [0] << 8) + data [1]; data += 2; 1757 flags = (data [0] << 8) + data [1]; data += 2;
1258 1758
1259 x = self->x + ((flags >> 10) & 63); 1759 x = self->x + ((flags >> 10) & 63);
1260 y = self->y + ((flags >> 4) & 63); 1760 y = self->y + ((flags >> 4) & 63);
1261 1761
1262 cell = map_get_cell (self, x, y); 1762 cell = map_get_cell (self, x, y);
1263 1763
1264 if (flags & 15) 1764 if (flags & 15)
1265 { 1765 {
1266 if (cell->darkness < 0) 1766 if (!cell->darkness)
1267 { 1767 {
1768 memset (cell, 0, sizeof (*cell));
1268 cell->darkness = 0; 1769 cell->darkness = 256;
1269 cell->face [0] = 0;
1270 cell->face [1] = 0;
1271 cell->face [2] = 0;
1272 } 1770 }
1273 1771
1274 cell->darkness = flags & 8 ? *data++ : 255;
1275
1276 //TODO: don't trust server data to be in-range(!) 1772 //TODO: don't trust server data to be in-range(!)
1277 1773
1278 if (flags & 4) 1774 if (flags & 8)
1279 { 1775 {
1280 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1776 if (extmap)
1777 {
1778 uint8_t ext, cmd;
1779
1780 do
1781 {
1782 ext = *data++;
1783 cmd = ext & 0x7f;
1784
1785 if (cmd < 4)
1786 cell->darkness = 255 - ext * 64 + 1;
1787 else if (cmd == 5) // health
1788 {
1789 cell->stat_width = 1;
1790 cell->stat_hp = *data++;
1791 }
1792 else if (cmd == 6) // monster width
1793 cell->stat_width = *data++ + 1;
1794 else if (cmd == 0x47)
1795 {
1796 if (*data == 1) cell->player = data [1];
1797 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1798 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1799 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1800
1801 data += *data + 1;
1802 }
1803 else if (cmd == 8) // cell flags
1804 cell->flags = *data++;
1805 else if (ext & 0x40) // unknown, multibyte => skip
1806 data += *data + 1;
1807 else
1808 data++;
1809 }
1810 while (ext & 0x80);
1811 }
1812 else
1813 cell->darkness = *data++ + 1;
1281 } 1814 }
1282 1815
1816 for (z = 0; z <= 2; ++z)
1283 if (flags & 2) 1817 if (flags & (4 >> z))
1284 { 1818 {
1285 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1819 faceid face = (data [0] << 8) + data [1]; data += 2;
1820 need_facenum (self, face);
1821 cell->tile [z] = self->face2tile [face];
1822
1823 if (cell->tile [z])
1824 {
1825 maptex *tex = self->tex + cell->tile [z];
1826 if (!tex->name)
1827 av_push (missing, newSViv (cell->tile [z]));
1828
1829 if (tex->smoothtile)
1830 {
1831 maptex *smooth = self->tex + tex->smoothtile;
1832 if (!smooth->name)
1833 av_push (missing, newSViv (tex->smoothtile));
1834 }
1835 }
1286 } 1836 }
1287
1288 if (flags & 1)
1289 {
1290 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1291 }
1292 } 1837 }
1293 else 1838 else
1294 cell->darkness = -1; 1839 CELL_CLEAR (cell);
1295 } 1840 }
1296} 1841}
1842 OUTPUT:
1843 RETVAL
1297 1844
1298SV * 1845SV *
1299mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1846mapmap (DC::Map self, int x0, int y0, int w, int h)
1300 CODE: 1847 CODE:
1301{ 1848{
1302 int x1, x; 1849 int x1, x;
1303 int y1, y; 1850 int y1, y;
1304 int z; 1851 int z;
1325 { 1872 {
1326 mapcell *cell = row->col + (x - row->c0); 1873 mapcell *cell = row->col + (x - row->c0);
1327 1874
1328 for (z = 0; z <= 0; z++) 1875 for (z = 0; z <= 0; z++)
1329 { 1876 {
1330 mapface face = cell->face [z];
1331
1332 if (face)
1333 {
1334 maptex tex = self->tex [face]; 1877 maptex tex = self->tex [cell->tile [z]];
1335 int a0 = 255 - tex.a; 1878 int a0 = 255 - tex.a;
1336 int a1 = tex.a; 1879 int a1 = tex.a;
1337 1880
1338 r = (r * a0 + tex.r * a1) / 255; 1881 r = (r * a0 + tex.r * a1) / 255;
1339 g = (g * a0 + tex.g * a1) / 255; 1882 g = (g * a0 + tex.g * a1) / 255;
1340 b = (b * a0 + tex.b * a1) / 255; 1883 b = (b * a0 + tex.b * a1) / 255;
1341 a = (a * a0 + tex.a * a1) / 255; 1884 a = (a * a0 + tex.a * a1) / 255;
1342 }
1343 } 1885 }
1344 } 1886 }
1345 1887
1346 *map++ = (r ) 1888 *map++ = (r )
1347 | (g << 8) 1889 | (g << 8)
1354} 1896}
1355 OUTPUT: 1897 OUTPUT:
1356 RETVAL 1898 RETVAL
1357 1899
1358void 1900void
1359draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1901draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1360 CODE: 1902 CODE:
1361{ 1903{
1362 int vx, vy;
1363 int x, y, z; 1904 int x, y, z;
1364 int last_name;
1365 mapface face;
1366 1905
1367 vx = self->x + self->w / 2 - sw / 2 - shift_x; 1906 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1368 vy = self->y + self->h / 2 - sh / 2 - shift_y; 1907 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1908 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1909 smooth_key skey;
1910 int pl_x, pl_y;
1911 maptex pl_tex;
1912 rc_t *rc = rc_alloc ();
1913 rc_key_t key;
1914 rc_array_t *arr;
1369 1915
1370 /* 1916 pl_tex.name = 0;
1371 int vx = self->vx = self->w >= sw
1372 ? self->x + (self->w - sw) / 2
1373 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1374 1917
1375 int vy = self->vy = self->h >= sh 1918 // thats current max. sorry.
1376 ? self->y + (self->h - sh) / 2 1919 if (sw > 255) sw = 255;
1377 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1920 if (sh > 255) sh = 255;
1378 */
1379 1921
1380 glColor4ub (255, 255, 255, 255); 1922 // clear key, in case of extra padding
1923 memset (&skey, 0, sizeof (skey));
1924
1925 memset (&key, 0, sizeof (key));
1926 key.r = 255;
1927 key.g = 255;
1928 key.b = 255;
1929 key.a = 255;
1930 key.mode = GL_QUADS;
1931 key.format = GL_T2F_V3F;
1932 key.texname = -1;
1933
1934 mx += self->x;
1935 my += self->y;
1936
1937 // first pass: determine smooth_max
1938 // rather ugly, if you ask me
1939 // could also be stored inside mapcell and updated on change
1940 memset (smooth_max, 0, sizeof (smooth_max));
1941
1942 for (y = 0; y < sh; y++)
1943 if (0 <= y + my && y + my < self->rows)
1944 {
1945 maprow *row = self->row + (y + my);
1946
1947 for (x = 0; x < sw; x++)
1948 if (row->c0 <= x + mx && x + mx < row->c1)
1949 {
1950 mapcell *cell = row->col + (x + mx - row->c0);
1951
1952 smooth_max[x + 1][y + 1] =
1953 MAX (self->tex [cell->tile [0]].smoothlevel,
1954 MAX (self->tex [cell->tile [1]].smoothlevel,
1955 self->tex [cell->tile [2]].smoothlevel));
1956 }
1957 }
1381 1958
1382 glEnable (GL_BLEND); 1959 glEnable (GL_BLEND);
1383 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1960 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1384 glEnable (GL_TEXTURE_2D);
1385 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1961 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1386 1962
1387 glBegin (GL_QUADS);
1388
1389 last_name = 0;
1390
1391 for (z = 0; z < 3; z++) 1963 for (z = 0; z <= 2; z++)
1964 {
1965 memset (smooth_level, 0, sizeof (smooth_level));
1966
1392 for (y = 0; y < sh; y++) 1967 for (y = 0; y < sh; y++)
1393 if (0 <= y + vy && y + vy < self->rows) 1968 if (0 <= y + my && y + my < self->rows)
1394 { 1969 {
1395 maprow *row = self->row + (y + vy); 1970 maprow *row = self->row + (y + my);
1396 1971
1397 for (x = 0; x < sw; x++) 1972 for (x = 0; x < sw; x++)
1398 if (row->c0 <= x + vx && x + vx < row->c1) 1973 if (row->c0 <= x + mx && x + mx < row->c1)
1399 { 1974 {
1400 mapcell *cell = row->col + (x + vx - row->c0); 1975 mapcell *cell = row->col + (x + mx - row->c0);
1401
1402 face = cell->face [z]; 1976 tileid tile = cell->tile [z];
1403 1977
1404 if (face) 1978 if (tile)
1979 {
1980 maptex tex = self->tex [tile];
1981 int px = (x + 1) * T - tex.w;
1982 int py = (y + 1) * T - tex.h;
1983
1984 if (key.texname != tex.name)
1985 {
1986 if (!tex.name)
1987 tex = self->tex [2]; /* missing, replace by noface */
1988
1989 key.texname = tex.name;
1990 arr = rc_array (rc, &key);
1991 }
1992
1993 if (expect_false (cell->player == player) && expect_false (z == 2))
1994 {
1995 pl_x = px;
1996 pl_y = py;
1997 pl_tex = tex;
1998 continue;
1999 }
2000
2001 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2002 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2003 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2004 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2005
2006 if (expect_false (cell->flags) && expect_false (z == 2))
2007 {
2008 // overlays such as the speech bubble, probably more to come
2009 if (cell->flags & 1)
2010 {
2011 maptex tex = self->tex [1];
2012 int px = x * T + T * 2 / 32;
2013 int py = y * T - T * 6 / 32;
2014
2015 if (tex.name)
2016 {
2017 if (key.texname != tex.name)
2018 {
2019 key.texname = tex.name;
2020 arr = rc_array (rc, &key);
2021 }
2022
2023 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2024 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
2025 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
2026 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
2027 }
2028 }
2029 }
2030
2031 // update smooth hash
2032 if (tex.smoothtile)
2033 {
2034 skey.tile = tex.smoothtile;
2035 skey.level = tex.smoothlevel;
2036
2037 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
2038
2039 // add bits to current tile and all neighbours. skey.x|y is
2040 // shifted +1|+1 so we always stay positive.
2041
2042 // bits is ___n cccc CCCC bbbb
2043 // n do not draw borders&corners
2044 // c draw these corners, but...
2045 // C ... not these
2046 // b draw these borders
2047
2048 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
2049 // ┃· ·· ·┃ ━━
2050
2051 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
2052 // ·· ·· ·┏ ┓·
2053
2054 // full tile
2055 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
2056
2057 // borders
2058 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
2059 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
2060 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
2061 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
2062
2063 // corners
2064 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
2065 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
2066 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
2067 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
2068 }
2069 }
2070 }
2071 }
2072
2073 rc_draw (rc);
2074 rc_clear (rc);
2075
2076 // go through all smoothlevels, lowest to highest, then draw.
2077 // this is basically counting sort
2078 {
2079 int w, b;
2080
2081 glEnable (GL_TEXTURE_2D);
2082 glBegin (GL_QUADS);
2083 for (w = 0; w < 256 / 32; ++w)
2084 {
2085 uint32_t smask = smooth_level [w];
2086 if (smask)
2087 for (b = 0; b < 32; ++b)
2088 if (smask & (((uint32_t)1) << b))
1405 { 2089 {
1406 maptex tex = self->tex [face]; 2090 int level = (w << 5) | b;
2091 HE *he;
1407 2092
1408 int px = (x + 1) * 32 - tex.w; 2093 hv_iterinit (smooth);
1409 int py = (y + 1) * 32 - tex.h; 2094 while ((he = hv_iternext (smooth)))
1410
1411 if (last_name != tex.name)
1412 { 2095 {
2096 smooth_key *skey = (smooth_key *)HeKEY (he);
2097 IV bits = SvIVX (HeVAL (he));
2098
2099 if (!(bits & 0x1000)
2100 && skey->level == level
2101 && level > smooth_max [skey->x][skey->y])
2102 {
2103 maptex tex = self->tex [skey->tile];
2104 int px = (((int)skey->x) - 1) * T;
2105 int py = (((int)skey->y) - 1) * T;
2106 int border = bits & 15;
2107 int corner = (bits >> 8) & ~(bits >> 4) & 15;
2108 float dx = tex.s * .0625f; // 16 images/row
2109 float dy = tex.t * .5f ; // 2 images/column
2110
2111 if (tex.name)
2112 {
2113 // this time avoiding texture state changes
2114 // save gobs of state changes.
2115 if (key.texname != tex.name)
2116 {
1413 glEnd (); 2117 glEnd ();
1414 last_name = tex.name;
1415 glBindTexture (GL_TEXTURE_2D, last_name); 2118 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1416 glBegin (GL_QUADS); 2119 glBegin (GL_QUADS);
2120 }
2121
2122 if (border)
2123 {
2124 float ox = border * dx;
2125
2126 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
2127 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
2128 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
2129 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
2130 }
2131
2132 if (corner)
2133 {
2134 float ox = corner * dx;
2135
2136 glTexCoord2f (ox , dy ); glVertex2i (px , py );
2137 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
2138 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
2139 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2140 }
2141 }
2142 }
1417 } 2143 }
1418
1419 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1420 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1421 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1422 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1423 } 2144 }
1424 }
1425 } 2145 }
1426 2146
1427 glEnd (); 2147 glEnd ();
1428
1429 glDisable (GL_TEXTURE_2D); 2148 glDisable (GL_TEXTURE_2D);
2149 key.texname = -1;
2150 }
2151
2152 hv_clear (smooth);
2153 }
2154
2155 if (pl_tex.name)
2156 {
2157 maptex tex = pl_tex;
2158 int px = pl_x + sdx;
2159 int py = pl_y + sdy;
2160
2161 key.texname = tex.name;
2162 arr = rc_array (rc, &key);
2163
2164 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2165 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2166 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2167 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2168
2169 rc_draw (rc);
2170 }
2171
1430 glDisable (GL_BLEND); 2172 glDisable (GL_BLEND);
1431} 2173 rc_free (rc);
1432 2174
2175 // top layer: overlays such as the health bar
2176 for (y = 0; y < sh; y++)
2177 if (0 <= y + my && y + my < self->rows)
2178 {
2179 maprow *row = self->row + (y + my);
2180
2181 for (x = 0; x < sw; x++)
2182 if (row->c0 <= x + mx && x + mx < row->c1)
2183 {
2184 mapcell *cell = row->col + (x + mx - row->c0);
2185
2186 int px = x * T;
2187 int py = y * T;
2188
2189 if (cell->stat_hp)
2190 {
2191 int width = cell->stat_width * T;
2192 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2193
2194 glColor3ub (0, 0, 0);
2195 glRectf (px + 1, py - thick - 2,
2196 px + width - 1, py);
2197
2198 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
2199 glRectf (px + 2,
2200 py - thick - 1,
2201 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
2202 }
2203 }
2204 }
2205}
2206
1433void 2207void
1434draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data) 2208draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1435 CODE: 2209 CODE:
1436{ 2210{
1437 static float color[16][3] = { 2211 static float color[16][3] = {
1438 { 0.00F, 0.00F, 0.00F }, 2212 { 0.00F, 0.00F, 0.00F },
1439 { 1.00F, 1.00F, 1.00F }, 2213 { 1.00F, 1.00F, 1.00F },
1489 glDisable (GL_BLEND); 2263 glDisable (GL_BLEND);
1490 glDisable (GL_TEXTURE_2D); 2264 glDisable (GL_TEXTURE_2D);
1491} 2265}
1492 2266
1493void 2267void
1494fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2268fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1495 PPCODE: 2269 PPCODE:
1496{ 2270{
1497 int vx, vy;
1498 int x, y; 2271 int x, y;
2272 int sw1 = sw + 2;
2273 int sh1 = sh + 2;
2274 int sh3 = sh * 3;
1499 int sw4 = (sw + 3) & ~3; 2275 int sw34 = (sw * 3 + 3) & ~3;
2276 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1500 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2277 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1501 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2278 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1502 2279
1503 memset (darkness, 255, sw4 * sh);
1504 SvPOK_only (darkness_sv); 2280 SvPOK_only (darkness3_sv);
1505 SvCUR_set (darkness_sv, sw4 * sh); 2281 SvCUR_set (darkness3_sv, sw34 * sh3);
1506 2282
1507 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 2283 mx += self->x - 1;
1508 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 2284 my += self->y - 1;
1509 2285
2286 memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1);
2287
1510 for (y = 0; y < sh; y++) 2288 for (y = 0; y < sh1; y++)
1511 if (0 <= y + vy && y + vy < self->rows) 2289 if (0 <= y + my && y + my < self->rows)
1512 { 2290 {
1513 maprow *row = self->row + (y + vy); 2291 maprow *row = self->row + (y + my);
1514 2292
1515 for (x = 0; x < sw; x++) 2293 for (x = 0; x < sw1; x++)
1516 if (row->c0 <= x + vx && x + vx < row->c1) 2294 if (row->c0 <= x + mx && x + mx < row->c1)
1517 { 2295 {
1518 mapcell *cell = row->col + (x + vx - row->c0); 2296 mapcell *cell = row->col + (x + mx - row->c0);
1519 2297
1520 darkness[y * sw4 + x] = cell->darkness < 0 2298 darkness1 [y * sw1 + x] = cell->darkness
2299 ? 255 - (cell->darkness - 1)
1521 ? 255 - FOW_DARKNESS 2300 : 255 - FOW_DARKNESS;
1522 : 255 - cell->darkness;
1523 } 2301 }
1524 } 2302 }
1525 2303
2304 for (y = 0; y < sh; ++y)
2305 for (x = 0; x < sw; ++x)
2306 {
2307 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2308 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2309 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2310 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2311 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2312 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2313 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2314 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2315 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2316
2317 uint8_t r11 = (d11 + d21 + d12) / 3;
2318 uint8_t r21 = d21;
2319 uint8_t r31 = (d21 + d31 + d32) / 3;
2320
2321 uint8_t r12 = d12;
2322 uint8_t r22 = d22;
2323 uint8_t r32 = d32;
2324
2325 uint8_t r13 = (d13 + d23 + d12) / 3;
2326 uint8_t r23 = d23;
2327 uint8_t r33 = (d23 + d33 + d32) / 3;
2328
2329 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2330 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2331 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2332 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2333 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2334 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2335 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2336 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2337 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2338 }
2339
2340 free (darkness1);
2341
1526 EXTEND (SP, 3); 2342 EXTEND (SP, 3);
1527 PUSHs (sv_2mortal (newSViv (sw4))); 2343 PUSHs (sv_2mortal (newSViv (sw34)));
1528 PUSHs (sv_2mortal (newSViv (sh))); 2344 PUSHs (sv_2mortal (newSViv (sh3)));
1529 PUSHs (darkness_sv); 2345 PUSHs (darkness3_sv);
1530} 2346}
1531 2347
1532SV * 2348SV *
1533get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2349get_rect (DC::Map self, int x0, int y0, int w, int h)
1534 CODE: 2350 CODE:
1535{ 2351{
1536 int x, y, x1, y1; 2352 int x, y, x1, y1;
1537 SV *data_sv = newSV (w * h * 7 + 5); 2353 SV *data_sv = newSV (w * h * 7 + 5);
1538 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2354 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1563 if (row && row->c0 <= x && x < row->c1) 2379 if (row && row->c0 <= x && x < row->c1)
1564 { 2380 {
1565 mapcell *cell = row->col + (x - row->c0); 2381 mapcell *cell = row->col + (x - row->c0);
1566 uint8_t flags = 0; 2382 uint8_t flags = 0;
1567 2383
1568 if (cell->face [0]) flags |= 1; 2384 if (cell->tile [0]) flags |= 1;
1569 if (cell->face [1]) flags |= 2; 2385 if (cell->tile [1]) flags |= 2;
1570 if (cell->face [2]) flags |= 4; 2386 if (cell->tile [2]) flags |= 4;
1571 2387
1572 *data++ = flags; 2388 *data++ = flags;
1573 2389
1574 if (flags & 1) 2390 if (flags & 1)
1575 { 2391 {
2392 tileid tile = cell->tile [0];
1576 *data++ = cell->face [0] >> 8; 2393 *data++ = tile >> 8;
1577 *data++ = cell->face [0]; 2394 *data++ = tile;
1578 } 2395 }
1579 2396
1580 if (flags & 2) 2397 if (flags & 2)
1581 { 2398 {
2399 tileid tile = cell->tile [1];
1582 *data++ = cell->face [1] >> 8; 2400 *data++ = tile >> 8;
1583 *data++ = cell->face [1]; 2401 *data++ = tile;
1584 } 2402 }
1585 2403
1586 if (flags & 4) 2404 if (flags & 4)
1587 { 2405 {
2406 tileid tile = cell->tile [2];
1588 *data++ = cell->face [2] >> 8; 2407 *data++ = tile >> 8;
1589 *data++ = cell->face [2]; 2408 *data++ = tile;
1590 } 2409 }
1591 } 2410 }
1592 else 2411 else
1593 *data++ = 0; 2412 *data++ = 0;
1594 } 2413 }
1595 } 2414 }
1596 2415
2416 /* if size is w*h + 5 then no data has been found */
2417 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2418 {
1597 SvPOK_only (data_sv); 2419 SvPOK_only (data_sv);
1598 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2420 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2421 }
2422
1599 RETVAL = data_sv; 2423 RETVAL = data_sv;
1600} 2424}
1601 OUTPUT: 2425 OUTPUT:
1602 RETVAL 2426 RETVAL
1603 2427
1604void 2428void
1605set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2429set_rect (DC::Map self, int x0, int y0, SV *data_sv)
1606 PPCODE: 2430 PPCODE:
1607{ 2431{
1608 int x, y, z; 2432 int x, y, z;
1609 int w, h; 2433 int w, h;
1610 int x1, y1; 2434 int x1, y1;
2435 STRLEN len;
2436 uint8_t *data, *end;
2437
2438 len = SvLEN (data_sv);
2439 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2440 data = SvPVbyte_nolen (data_sv);
2441 end = data + len + 8;
2442
2443 if (len < 5)
2444 XSRETURN_EMPTY;
1611 2445
1612 if (*data++ != 0) 2446 if (*data++ != 0)
1613 return; /* version mismatch */ 2447 XSRETURN_EMPTY; /* version mismatch */
1614 2448
1615 w = *data++ << 8; w |= *data++; 2449 w = *data++ << 8; w |= *data++;
1616 h = *data++ << 8; h |= *data++; 2450 h = *data++ << 8; h |= *data++;
1617 2451
1618 // we need to do this 'cause we don't keep an absolute coord system for rows 2452 // we need to do this 'cause we don't keep an absolute coord system for rows
1630 { 2464 {
1631 maprow *row = map_get_row (self, y); 2465 maprow *row = map_get_row (self, y);
1632 2466
1633 for (x = x0; x < x1; x++) 2467 for (x = x0; x < x1; x++)
1634 { 2468 {
2469 uint8_t flags;
2470
2471 if (data + 7 >= end)
2472 XSRETURN_EMPTY;
2473
1635 uint8_t flags = *data++; 2474 flags = *data++;
1636 2475
1637 if (flags) 2476 if (flags)
1638 { 2477 {
1639 mapface face[3] = { 0, 0, 0 };
1640
1641 mapcell *cell = row_get_cell (row, x); 2478 mapcell *cell = row_get_cell (row, x);
2479 tileid tile[3] = { 0, 0, 0 };
1642 2480
1643 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2481 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1644 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2482 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1645 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2483 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1646 2484
1647 if (cell->darkness <= 0) 2485 if (cell->darkness == 0)
1648 { 2486 {
1649 cell->darkness = -1; 2487 /*cell->darkness = 0;*/
2488 EXTEND (SP, 3);
1650 2489
1651 for (z = 0; z <= 2; z++) 2490 for (z = 0; z <= 2; z++)
1652 { 2491 {
1653 cell->face[z] = face[z]; 2492 tileid t = tile [z];
1654 2493
1655 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2494 if (t >= self->texs || (t && !self->tex [t].name))
2495 {
1656 XPUSHs (sv_2mortal (newSViv (face[z]))); 2496 PUSHs (sv_2mortal (newSViv (t)));
2497 need_texid (self, t);
2498 }
2499
2500 cell->tile [z] = t;
1657 } 2501 }
1658 } 2502 }
1659 } 2503 }
1660 } 2504 }
1661 } 2505 }
1662} 2506}
1663 2507
1664MODULE = CFClient PACKAGE = CFClient::MixChunk 2508MODULE = Deliantra::Client PACKAGE = DC::RW
1665 2509
1666CFClient::MixChunk 2510DC::RW
1667new_from_file (SV *class, char *path) 2511new (SV *class, SV *data_sv)
1668 CODE: 2512 CODE:
1669 RETVAL = Mix_LoadWAV (path); 2513{
2514 STRLEN datalen;
2515 char *data = SvPVbyte (data_sv, datalen);
2516
2517 RETVAL = SDL_RWFromConstMem (data, datalen);
2518}
1670 OUTPUT: 2519 OUTPUT:
1671 RETVAL 2520 RETVAL
1672 2521
2522DC::RW
2523new_from_file (SV *class, const char *path, const char *mode = "rb")
2524 CODE:
2525 RETVAL = SDL_RWFromFile (path, mode);
2526 OUTPUT:
2527 RETVAL
2528
2529# fails on win32:
2530# dc.xs(2268) : error C2059: syntax error : '('
1673void 2531#void
2532#close (DC::RW self)
2533# CODE:
2534# (self->(close)) (self);
2535
2536MODULE = Deliantra::Client PACKAGE = DC::Channel
2537
2538PROTOTYPES: DISABLE
2539
2540DC::Channel
2541find ()
2542 CODE:
2543{
2544 RETVAL = Mix_GroupAvailable (-1);
2545
2546 if (RETVAL < 0)
2547 {
2548 RETVAL = Mix_GroupOldest (-1);
2549
2550 if (RETVAL < 0)
2551 XSRETURN_UNDEF;
2552
2553 Mix_HaltChannel (RETVAL);
2554 }
2555
2556 Mix_UnregisterAllEffects (RETVAL);
2557 Mix_Volume (RETVAL, 128);
2558}
2559 OUTPUT:
2560 RETVAL
2561
2562void
2563halt (DC::Channel self)
2564 CODE:
2565 Mix_HaltChannel (self);
2566
2567void
2568expire (DC::Channel self, int ticks = -1)
2569 CODE:
2570 Mix_ExpireChannel (self, ticks);
2571
2572void
2573fade_out (DC::Channel self, int ticks = -1)
2574 CODE:
2575 Mix_FadeOutChannel (self, ticks);
2576
2577int
2578volume (DC::Channel self, int volume)
2579 CODE:
2580 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2581 OUTPUT:
2582 RETVAL
2583
2584void
2585unregister_all_effects (DC::Channel self)
2586 CODE:
2587 Mix_UnregisterAllEffects (self);
2588
2589void
2590set_panning (DC::Channel self, int left, int right)
2591 CODE:
2592 left = CLAMP (left , 0, 255);
2593 right = CLAMP (right, 0, 255);
2594 Mix_SetPanning (self, left, right);
2595
2596void
2597set_distance (DC::Channel self, int distance)
2598 CODE:
2599 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2600
2601void
2602set_position (DC::Channel self, int angle, int distance)
2603 CODE:
2604
2605void
2606set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2607 CODE:
2608{
2609 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2610 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2611 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2612}
2613
2614void
2615set_reverse_stereo (DC::Channel self, int flip)
2616 CODE:
2617 Mix_SetReverseStereo (self, flip);
2618
2619MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2620
2621PROTOTYPES: DISABLE
2622
2623DC::MixChunk
2624new (SV *class, DC::RW rwops)
2625 CODE:
2626 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2627 OUTPUT:
2628 RETVAL
2629
2630void
1674DESTROY (CFClient::MixChunk self) 2631DESTROY (DC::MixChunk self)
1675 CODE: 2632 CODE:
1676 Mix_FreeChunk (self); 2633 Mix_FreeChunk (self);
1677 2634
1678int 2635int
1679volume (CFClient::MixChunk self, int volume = -1) 2636volume (DC::MixChunk self, int volume = -1)
1680 CODE: 2637 CODE:
2638 if (items > 1)
2639 volume = CLAMP (volume, 0, 128);
1681 RETVAL = Mix_VolumeChunk (self, volume); 2640 RETVAL = Mix_VolumeChunk (self, volume);
1682 OUTPUT: 2641 OUTPUT:
1683 RETVAL 2642 RETVAL
1684 2643
1685int 2644DC::Channel
1686play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2645play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
1687 CODE: 2646 CODE:
2647{
1688 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2648 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2649
2650 if (RETVAL < 0)
2651 XSRETURN_UNDEF;
2652
2653 if (channel < 0)
2654 {
2655 Mix_UnregisterAllEffects (RETVAL);
2656 Mix_Volume (RETVAL, 128);
2657 }
2658}
1689 OUTPUT: 2659 OUTPUT:
1690 RETVAL 2660 RETVAL
1691 2661
1692MODULE = CFClient PACKAGE = CFClient::MixMusic 2662MODULE = Deliantra::Client PACKAGE = DC::MixMusic
1693 2663
1694int 2664int
1695volume (int volume = -1) 2665volume (int volume = -1)
2666 PROTOTYPE: ;$
1696 CODE: 2667 CODE:
2668 if (items > 0)
2669 volume = CLAMP (volume, 0, 128);
1697 RETVAL = Mix_VolumeMusic (volume); 2670 RETVAL = Mix_VolumeMusic (volume);
1698 OUTPUT: 2671 OUTPUT:
1699 RETVAL 2672 RETVAL
1700 2673
1701CFClient::MixMusic 2674void
1702new_from_file (SV *class, char *path) 2675fade_out (int ms)
1703 CODE: 2676 CODE:
2677 Mix_FadeOutMusic (ms);
2678
2679void
2680halt ()
2681 CODE:
2682 Mix_HaltMusic ();
2683
2684DC::MixMusic
2685new (SV *class, DC::RW rwops)
2686 CODE:
1704 RETVAL = Mix_LoadMUS (path); 2687 RETVAL = Mix_LoadMUS_RW (rwops);
1705 OUTPUT: 2688 OUTPUT:
1706 RETVAL 2689 RETVAL
1707 2690
1708void 2691void
1709DESTROY (CFClient::MixMusic self) 2692DESTROY (DC::MixMusic self)
1710 CODE: 2693 CODE:
1711 Mix_FreeMusic (self); 2694 Mix_FreeMusic (self);
1712 2695
1713int 2696int
1714play (CFClient::MixMusic self, int loops = -1) 2697play (DC::MixMusic self, int loops = -1)
1715 CODE: 2698 CODE:
1716 RETVAL = Mix_PlayMusic (self, loops); 2699 RETVAL = Mix_PlayMusic (self, loops);
1717 OUTPUT: 2700 OUTPUT:
1718 RETVAL 2701 RETVAL
1719 2702
2703void
2704fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2705 CODE:
2706 Mix_FadeInMusicPos (self, loops, ms, position);
2707
1720MODULE = CFClient PACKAGE = CFClient::OpenGL 2708MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2709
2710PROTOTYPES: ENABLE
1721 2711
1722BOOT: 2712BOOT:
1723{ 2713{
1724 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2714 HV *stash = gv_stashpv ("DC::OpenGL", 1);
1725 static const struct { 2715 static const struct {
1726 const char *name; 2716 const char *name;
1727 IV iv; 2717 IV iv;
1728 } *civ, const_iv[] = { 2718 } *civ, const_iv[] = {
1729# define const_iv(name) { # name, (IV)name } 2719# define const_iv(name) { # name, (IV)name }
2720 const_iv (GL_VENDOR),
2721 const_iv (GL_VERSION),
2722 const_iv (GL_EXTENSIONS),
1730 const_iv (GL_COLOR_MATERIAL), 2723 const_iv (GL_COLOR_MATERIAL),
1731 const_iv (GL_SMOOTH), 2724 const_iv (GL_SMOOTH),
1732 const_iv (GL_FLAT), 2725 const_iv (GL_FLAT),
1733 const_iv (GL_DITHER), 2726 const_iv (GL_DITHER),
1734 const_iv (GL_BLEND), 2727 const_iv (GL_BLEND),
1738 const_iv (GL_ALPHA_TEST), 2731 const_iv (GL_ALPHA_TEST),
1739 const_iv (GL_NORMALIZE), 2732 const_iv (GL_NORMALIZE),
1740 const_iv (GL_RESCALE_NORMAL), 2733 const_iv (GL_RESCALE_NORMAL),
1741 const_iv (GL_FRONT), 2734 const_iv (GL_FRONT),
1742 const_iv (GL_BACK), 2735 const_iv (GL_BACK),
2736 const_iv (GL_AUX0),
1743 const_iv (GL_AND), 2737 const_iv (GL_AND),
1744 const_iv (GL_ONE), 2738 const_iv (GL_ONE),
1745 const_iv (GL_ZERO), 2739 const_iv (GL_ZERO),
1746 const_iv (GL_SRC_ALPHA), 2740 const_iv (GL_SRC_ALPHA),
1747 const_iv (GL_DST_ALPHA), 2741 const_iv (GL_DST_ALPHA),
1760 const_iv (GL_INTENSITY), 2754 const_iv (GL_INTENSITY),
1761 const_iv (GL_LUMINANCE), 2755 const_iv (GL_LUMINANCE),
1762 const_iv (GL_LUMINANCE_ALPHA), 2756 const_iv (GL_LUMINANCE_ALPHA),
1763 const_iv (GL_FLOAT), 2757 const_iv (GL_FLOAT),
1764 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2758 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2759 const_iv (GL_COMPRESSED_ALPHA_ARB),
2760 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2761 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2762 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2763 const_iv (GL_COMPRESSED_RGB_ARB),
2764 const_iv (GL_COMPRESSED_RGBA_ARB),
1765 const_iv (GL_COMPILE), 2765 const_iv (GL_COMPILE),
2766 const_iv (GL_PROXY_TEXTURE_1D),
2767 const_iv (GL_PROXY_TEXTURE_2D),
1766 const_iv (GL_TEXTURE_1D), 2768 const_iv (GL_TEXTURE_1D),
1767 const_iv (GL_TEXTURE_2D), 2769 const_iv (GL_TEXTURE_2D),
1768 const_iv (GL_TEXTURE_ENV), 2770 const_iv (GL_TEXTURE_ENV),
1769 const_iv (GL_TEXTURE_MAG_FILTER), 2771 const_iv (GL_TEXTURE_MAG_FILTER),
1770 const_iv (GL_TEXTURE_MIN_FILTER), 2772 const_iv (GL_TEXTURE_MIN_FILTER),
1791 const_iv (GL_COLOR_LOGIC_OP), 2793 const_iv (GL_COLOR_LOGIC_OP),
1792 const_iv (GL_SEPARABLE_2D), 2794 const_iv (GL_SEPARABLE_2D),
1793 const_iv (GL_CONVOLUTION_2D), 2795 const_iv (GL_CONVOLUTION_2D),
1794 const_iv (GL_CONVOLUTION_BORDER_MODE), 2796 const_iv (GL_CONVOLUTION_BORDER_MODE),
1795 const_iv (GL_CONSTANT_BORDER), 2797 const_iv (GL_CONSTANT_BORDER),
2798 const_iv (GL_POINTS),
1796 const_iv (GL_LINES), 2799 const_iv (GL_LINES),
2800 const_iv (GL_LINE_STRIP),
1797 const_iv (GL_LINE_LOOP), 2801 const_iv (GL_LINE_LOOP),
1798 const_iv (GL_QUADS), 2802 const_iv (GL_QUADS),
1799 const_iv (GL_QUAD_STRIP), 2803 const_iv (GL_QUAD_STRIP),
1800 const_iv (GL_TRIANGLES), 2804 const_iv (GL_TRIANGLES),
1801 const_iv (GL_TRIANGLE_STRIP), 2805 const_iv (GL_TRIANGLE_STRIP),
1802 const_iv (GL_TRIANGLE_FAN), 2806 const_iv (GL_TRIANGLE_FAN),
2807 const_iv (GL_POLYGON),
1803 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2808 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2809 const_iv (GL_POINT_SMOOTH_HINT),
2810 const_iv (GL_LINE_SMOOTH_HINT),
2811 const_iv (GL_POLYGON_SMOOTH_HINT),
2812 const_iv (GL_GENERATE_MIPMAP_HINT),
2813 const_iv (GL_TEXTURE_COMPRESSION_HINT),
1804 const_iv (GL_FASTEST), 2814 const_iv (GL_FASTEST),
2815 const_iv (GL_DONT_CARE),
2816 const_iv (GL_NICEST),
1805 const_iv (GL_V2F), 2817 const_iv (GL_V2F),
1806 const_iv (GL_V3F), 2818 const_iv (GL_V3F),
1807 const_iv (GL_T2F_V3F), 2819 const_iv (GL_T2F_V3F),
1808 const_iv (GL_T2F_N3F_V3F), 2820 const_iv (GL_T2F_N3F_V3F),
1809# undef const_iv 2821# undef const_iv
1810 }; 2822 };
1811 2823
1812 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2824 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1813 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2825 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2826
2827 texture_av = newAV ();
2828 AvREAL_off (texture_av);
1814} 2829}
2830
2831void
2832disable_GL_EXT_blend_func_separate ()
2833 CODE:
2834 gl.BlendFuncSeparate = 0;
2835 gl.BlendFuncSeparateEXT = 0;
1815 2836
1816char * 2837char *
1817gl_vendor () 2838gl_vendor ()
1818 CODE: 2839 CODE:
1819 RETVAL = (char *)glGetString (GL_VENDOR); 2840 RETVAL = (char *)glGetString (GL_VENDOR);
1832 CODE: 2853 CODE:
1833 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2854 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1834 OUTPUT: 2855 OUTPUT:
1835 RETVAL 2856 RETVAL
1836 2857
2858const char *glGetString (GLenum pname)
2859
2860GLint glGetInteger (GLenum pname)
2861 CODE:
2862 glGetIntegerv (pname, &RETVAL);
2863 OUTPUT:
2864 RETVAL
2865
2866GLdouble glGetDouble (GLenum pname)
2867 CODE:
2868 glGetDoublev (pname, &RETVAL);
2869 OUTPUT:
2870 RETVAL
2871
1837int glGetError () 2872int glGetError ()
1838 2873
1839void glFinish () 2874void glFinish ()
1840 2875
1841void glClear (int mask) 2876void glClear (int mask)
1878# near_ and far_ are due to microsofts buggy "c" compiler 2913# near_ and far_ are due to microsofts buggy "c" compiler
1879void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2914void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1880 2915
1881# near_ and far_ are due to microsofts buggy "c" compiler 2916# near_ and far_ are due to microsofts buggy "c" compiler
1882void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2917void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2918
2919PROTOTYPES: DISABLE
1883 2920
1884void glViewport (int x, int y, int width, int height) 2921void glViewport (int x, int y, int width, int height)
1885 2922
1886void glScissor (int x, int y, int width, int height) 2923void glScissor (int x, int y, int width, int height)
1887 2924
1895 2932
1896void glRotate (float angle, float x, float y, float z) 2933void glRotate (float angle, float x, float y, float z)
1897 CODE: 2934 CODE:
1898 glRotatef (angle, x, y, z); 2935 glRotatef (angle, x, y, z);
1899 2936
1900void glBegin (int mode)
1901
1902void glEnd ()
1903
1904void glColor (float r, float g, float b, float a = 1.0) 2937void glColor (float r, float g, float b, float a = 1.0)
1905 PROTOTYPE: @
1906 ALIAS: 2938 ALIAS:
1907 glColor_premultiply = 1 2939 glColor_premultiply = 1
1908 CODE: 2940 CODE:
1909 if (ix) 2941 if (ix)
1910 { 2942 {
1911 r *= a; 2943 r *= a;
1912 g *= a; 2944 g *= a;
1913 b *= a; 2945 b *= a;
1914 } 2946 }
1915 // microsoft visual "c" rounds instead of truncating... 2947 // microsoft visual "c" rounds instead of truncating...
1916 glColor4ub (MIN ((int)(r * 256.f), 255), 2948 glColor4f (r, g, b, a);
1917 MIN ((int)(g * 256.f), 255),
1918 MIN ((int)(b * 256.f), 255),
1919 MIN ((int)(a * 256.f), 255));
1920
1921void glInterleavedArrays (int format, int stride, char *data)
1922
1923void glDrawElements (int mode, int count, int type, char *indices)
1924
1925# 1.2 void glDrawRangeElements (int mode, int start, int end
1926 2949
1927void glRasterPos (float x, float y, float z = 0.) 2950void glRasterPos (float x, float y, float z = 0.)
1928 CODE: 2951 CODE:
1929 glRasterPos3f (0, 0, z); 2952 glRasterPos3f (0, 0, z);
1930 glBitmap (0, 0, 0, 0, x, y, 0); 2953 glBitmap (0, 0, 0, 0, x, y, 0);
1935 2958
1936void glTexCoord (float s, float t) 2959void glTexCoord (float s, float t)
1937 CODE: 2960 CODE:
1938 glTexCoord2f (s, t); 2961 glTexCoord2f (s, t);
1939 2962
2963void glRect (float x1, float y1, float x2, float y2)
2964 CODE:
2965 glRectf (x1, y1, x2, y2);
2966
2967void glRect_lineloop (float x1, float y1, float x2, float y2)
2968 CODE:
2969 glBegin (GL_LINE_LOOP);
2970 glVertex2f (x1, y1);
2971 glVertex2f (x2, y1);
2972 glVertex2f (x2, y2);
2973 glVertex2f (x1, y2);
2974 glEnd ();
2975
2976PROTOTYPES: ENABLE
2977
2978void glBegin (int mode)
2979
2980void glEnd ()
2981
2982void glPointSize (GLfloat size)
2983
2984void glLineWidth (GLfloat width)
2985
2986void glInterleavedArrays (int format, int stride, char *data)
2987
2988void glDrawElements (int mode, int count, int type, char *indices)
2989
2990# 1.2 void glDrawRangeElements (int mode, int start, int end
2991
1940void glTexEnv (int target, int pname, float param) 2992void glTexEnv (int target, int pname, float param)
1941 CODE: 2993 CODE:
1942 glTexEnvf (target, pname, param); 2994 glTexEnvf (target, pname, param);
1943 2995
1944void glTexParameter (int target, int pname, float param) 2996void glTexParameter (int target, int pname, float param)
1960void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 3012void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1961 CODE: 3013 CODE:
1962 if (gl.SeparableFilter2D) 3014 if (gl.SeparableFilter2D)
1963 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 3015 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1964 3016
1965void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 3017void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
1966 3018
1967void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 3019void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1968 3020
1969void glDrawPixels (int width, int height, int format, int type, char *pixels) 3021void glDrawPixels (int width, int height, int format, int type, char *pixels)
3022
3023void glPixelZoom (float x, float y)
1970 3024
1971void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 3025void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1972 3026
1973int glGenTexture () 3027int glGenTexture ()
1974 CODE: 3028 CODE:
1975{ 3029 RETVAL = gen_texture ();
1976 GLuint name;
1977 glGenTextures (1, &name);
1978 RETVAL = name;
1979}
1980 OUTPUT: 3030 OUTPUT:
1981 RETVAL 3031 RETVAL
1982 3032
1983void glDeleteTexture (int name) 3033void glDeleteTexture (int name)
1984 CODE: 3034 CODE:
1985{
1986 GLuint name_ = name;
1987 glDeleteTextures (1, &name_); 3035 del_texture (name);
1988} 3036
1989
1990int glGenList () 3037int glGenList ()
1991 CODE: 3038 CODE:
1992 RETVAL = glGenLists (1); 3039 RETVAL = glGenLists (1);
1993 OUTPUT: 3040 OUTPUT:
1994 RETVAL 3041 RETVAL
2001 3048
2002void glEndList () 3049void glEndList ()
2003 3050
2004void glCallList (int list) 3051void glCallList (int list)
2005 3052
3053MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2006 3054
3055PROTOTYPES: DISABLE
3056
3057void
3058find_widget (SV *self, NV x, NV y)
3059 PPCODE:
3060{
3061 if (within_widget (self, x, y))
3062 XPUSHs (self);
3063}
3064
3065BOOT:
3066{
3067 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3068
3069 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3070 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3071 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3072 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3073}
3074
3075void
3076draw (SV *self)
3077 CODE:
3078{
3079 HV *hv;
3080 SV **svp;
3081 NV x, y, w, h;
3082 SV *draw_x_sv = GvSV (draw_x_gv);
3083 SV *draw_y_sv = GvSV (draw_y_gv);
3084 SV *draw_w_sv = GvSV (draw_w_gv);
3085 SV *draw_h_sv = GvSV (draw_h_gv);
3086 double draw_x, draw_y;
3087
3088 if (!SvROK (self))
3089 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3090
3091 hv = (HV *)SvRV (self);
3092
3093 if (SvTYPE (hv) != SVt_PVHV)
3094 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3095
3096 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3097 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3098
3099 if (!h || !w)
3100 XSRETURN_EMPTY;
3101
3102 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3103 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3104
3105 draw_x = SvNV (draw_x_sv) + x;
3106 draw_y = SvNV (draw_y_sv) + y;
3107
3108 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3109 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3110 XSRETURN_EMPTY;
3111
3112 sv_setnv (draw_x_sv, draw_x);
3113 sv_setnv (draw_y_sv, draw_y);
3114
3115 glPushMatrix ();
3116 glTranslated (x, y, 0);
3117
3118 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3119 {
3120 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3121
3122 if (svp && SvTRUE (*svp))
3123 {
3124 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3125 glEnable (GL_BLEND);
3126 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3127 glBegin (GL_QUADS);
3128 glVertex2f (0, 0);
3129 glVertex2f (w, 0);
3130 glVertex2f (w, h);
3131 glVertex2f (0, h);
3132 glEnd ();
3133 glDisable (GL_BLEND);
3134 }
3135 }
3136#if 0
3137 // draw borders, for debugging
3138 glPushMatrix ();
3139 glColor4f (1., 1., 0., 1.);
3140 glTranslatef (.5, .5, 0.);
3141 glBegin (GL_LINE_LOOP);
3142 glVertex2f (0 , 0);
3143 glVertex2f (w - 1, 0);
3144 glVertex2f (w - 1, h - 1);
3145 glVertex2f (0 , h - 1);
3146 glEnd ();
3147 glPopMatrix ();
3148#endif
3149 PUSHMARK (SP);
3150 XPUSHs (self);
3151 PUTBACK;
3152 call_method ("_draw", G_VOID | G_DISCARD);
3153 SPAGAIN;
3154
3155 glPopMatrix ();
3156
3157 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3158 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3159}
3160

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