ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/Client.xs
(Generate patch)

Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.124 by root, Tue Jul 4 23:23:31 2006 UTC vs.
Revision 1.277 by root, Mon Sep 1 06:18:09 2008 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
12#include <math.h> 30#include <math.h>
13#include <string.h> 31#include <string.h>
14#include <stdio.h> 32#include <stdio.h>
15#include <stdlib.h> 33#include <stdlib.h>
16 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
17#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
18#include <SDL_endian.h> 39#include <SDL_endian.h>
19#include <SDL_image.h> 40#include <SDL_image.h>
20#include <SDL_mixer.h> 41#include <SDL_mixer.h>
21#include <SDL_opengl.h> 42#include <SDL_opengl.h>
22 43
44/* work around os x broken headers */
45#ifdef __MACOSX__
46typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
47#endif
48
23#define PANGO_ENABLE_BACKEND 49#define PANGO_ENABLE_BACKEND
24#define G_DISABLE_CAST_CHECKS 50#define G_DISABLE_CAST_CHECKS
25 51
26#include <glib/gmacros.h> 52#include <glib/gmacros.h>
27 53
28#include <pango/pango.h> 54#include <pango/pango.h>
55
56#ifndef PANGO_VERSION_CHECK
57# define PANGO_VERSION_CHECK(a,b,c) 0
58#endif
59
60#if !PANGO_VERSION_CHECK (1, 15, 2)
61# define pango_layout_get_line_readonly pango_layout_get_line
62# define pango_layout_get_lines_readonly pango_layout_get_lines
63# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
64# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
65#endif
29 66
30#ifndef _WIN32 67#ifndef _WIN32
31# include <sys/types.h> 68# include <sys/types.h>
32# include <sys/socket.h> 69# include <sys/socket.h>
33# include <netinet/in.h> 70# include <netinet/in.h>
34# include <netinet/tcp.h> 71# include <netinet/tcp.h>
35# include <inttypes.h> 72# include <inttypes.h>
73#endif
74
75#if __GNUC__ >= 4
76# define expect(expr,value) __builtin_expect ((expr),(value))
36#else 77#else
37 typedef unsigned char uint8_t; 78# define expect(expr,value) (expr)
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 79#endif
44 80
45#include "glext.h" 81#define expect_false(expr) expect ((expr) != 0, 0)
82#define expect_true(expr) expect ((expr) != 0, 1)
46 83
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ 84#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
48 85
49#define FOW_DARKNESS 32 86#define FOW_DARKNESS 32
50 87
51#define MAP_EXTEND_X 32 88#define MAP_EXTEND_X 32
52#define MAP_EXTEND_Y 512 89#define MAP_EXTEND_Y 512
53 90
54#define MIN_FONT_HEIGHT 10 91#define MIN_FONT_HEIGHT 10
55 92
56#if 1 93/* mask out modifiers we are not interested in */
57# define PARACHUTE SDL_INIT_NOPARACHUTE 94#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
58#else 95
59# define PARACHUTE 0 96#define KMOD_LRAM 0x10000 // our extension
60#endif 97
98static AV *texture_av;
61 99
62static struct 100static struct
63{ 101{
64#define GL_FUNC(ptr,name) ptr name; 102#define GL_FUNC(ptr,name) ptr name;
65#include "glfunc.h" 103#include "glfunc.h"
66#undef GL_FUNC 104#undef GL_FUNC
67} gl; 105} gl;
68 106
107static void
69static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 108gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
70{ 109{
71 if (gl.BlendFuncSeparate) 110 if (gl.BlendFuncSeparate)
72 gl.BlendFuncSeparate (sa, da, saa, daa); 111 gl.BlendFuncSeparate (sa, da, saa, daa);
73 else if (gl.BlendFuncSeparateEXT) 112 else if (gl.BlendFuncSeparateEXT)
74 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 113 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
75 else 114 else
76 glBlendFunc (sa, da); 115 glBlendFunc (sa, da);
77} 116}
78 117
118static GLuint
119gen_texture ()
120{
121 GLuint name;
122
123 if (AvFILL (texture_av) >= 0)
124 name = (GLuint)(size_t)av_pop (texture_av);
125 else
126 glGenTextures (1, &name);
127
128 return name;
129}
130
131static void
132del_texture (GLuint name)
133{
134 /* make a half-assed attempt at returning the memory used by the texture */
135 /* textures are frequently being reused by cfplus anyway */
136 /*glBindTexture (GL_TEXTURE_2D, name);*/
137 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
138 av_push (texture_av, (SV *)(size_t)name);
139 glDeleteTextures (1, &name);
140}
141
79#include "texcache.c" 142#include "texcache.c"
143#include "rendercache.c"
80 144
81#include "pango-font.c" 145#include "pango-font.c"
82#include "pango-fontmap.c" 146#include "pango-fontmap.c"
83#include "pango-render.c" 147#include "pango-render.c"
84 148
149typedef IV DC__Channel;
150typedef SDL_RWops *DC__RW;
85typedef Mix_Chunk *CFClient__MixChunk; 151typedef Mix_Chunk *DC__MixChunk;
86typedef Mix_Music *CFClient__MixMusic; 152typedef Mix_Music *DC__MixMusic;
87 153
88typedef PangoFontDescription *CFClient__Font; 154typedef PangoFontDescription *DC__Font;
89 155
90static int 156static int
91shape_attr_p (PangoLayoutRun *run) 157shape_attr_p (PangoLayoutRun *run)
92{ 158{
93 GSList *attrs = run->item->analysis.extra_attrs; 159 GSList *attrs = run->item->analysis.extra_attrs;
107 173
108typedef struct cf_layout { 174typedef struct cf_layout {
109 PangoLayout *pl; 175 PangoLayout *pl;
110 float r, g, b, a; // default color for rgba mode 176 float r, g, b, a; // default color for rgba mode
111 int base_height; 177 int base_height;
112 CFClient__Font font; 178 DC__Font font;
179 rc_t *rc;
113} *CFClient__Layout; 180} *DC__Layout;
114 181
115static CFClient__Font default_font; 182static DC__Font default_font;
116static PangoContext *opengl_context; 183static PangoContext *opengl_context;
117static PangoFontMap *opengl_fontmap; 184static PangoFontMap *opengl_fontmap;
118 185
119static void 186static void
120substitute_func (FcPattern *pattern, gpointer data) 187substitute_func (FcPattern *pattern, gpointer data)
121{ 188{
122 FcPatternAddBool (pattern, FC_HINTING, 1); 189 FcPatternAddBool (pattern, FC_HINTING, 1);
123#ifdef FC_HINT_STYLE 190#ifdef FC_HINT_STYLE
124 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); 191 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
125#endif 192#endif
126#ifdef _WIN32
127 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
128#else
129 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 193 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
130#endif
131} 194}
132 195
133static void 196static void
134layout_update_font (CFClient__Layout self) 197layout_update_font (DC__Layout self)
135{ 198{
136 /* use a random scale factor to account for unknown descenders, 0.8 works 199 /* use a random scale factor to account for unknown descenders, 0.8 works
137 * reasonably well with bitstream vera 200 * reasonably well with dejavu/bistream fonts
138 */ 201 */
139 PangoFontDescription *font = self->font ? self->font : default_font; 202 PangoFontDescription *font = self->font ? self->font : default_font;
140 203
141 pango_font_description_set_absolute_size (font, 204 pango_font_description_set_absolute_size (font,
142 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 205 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
143 206
144 pango_layout_set_font_description (self->pl, font); 207 pango_layout_set_font_description (self->pl, font);
145} 208}
146 209
147static void 210static void
148layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 211layout_get_pixel_size (DC__Layout self, int *w, int *h)
149{ 212{
213 PangoRectangle rect;
214
215 // get_pixel_* wrongly rounds down
150 pango_layout_get_pixel_size (self->pl, w, h); 216 pango_layout_get_extents (self->pl, 0, &rect);
151 217
152 if (!*w) *w = 1; 218 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
153 if (!*h) *h = 1; 219 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
154 220
155 *w = (*w + 3) & ~3; 221 if (!rect.width) rect.width = 1;
156} 222 if (!rect.height) rect.height = 1;
157 223
224 *w = rect.width;
225 *h = rect.height;
226}
227
228typedef uint16_t tileid;
158typedef uint16_t mapface; 229typedef uint16_t faceid;
159 230
160typedef struct { 231typedef struct {
161 GLint name; 232 GLuint name;
162 int w, h; 233 int w, h;
163 float s, t; 234 float s, t;
164 uint8_t r, g, b, a; 235 uint8_t r, g, b, a;
236 tileid smoothtile;
237 uint8_t smoothlevel;
165} maptex; 238} maptex;
166 239
167typedef struct { 240typedef struct {
241 uint32_t player;
242 tileid tile[3];
168 int16_t darkness; 243 uint16_t darkness;
169 mapface face[3]; 244 uint8_t stat_width, stat_hp, flags, smoothmax;
170} mapcell; 245} mapcell;
171 246
172typedef struct { 247typedef struct {
173 int32_t c0, c1; 248 int32_t c0, c1;
174 mapcell *col; 249 mapcell *col;
175} maprow; 250} maprow;
176 251
177typedef struct map { 252typedef struct map {
178 int x, y, w, h; 253 int x, y, w, h;
179 int ox, oy; /* offset to virtual global coordinate system */ 254 int ox, oy; /* offset to virtual global coordinate system */
180 int faces; 255 int faces; tileid *face2tile; // [faceid]
181 mapface *face; 256 int texs; maptex *tex; // [tileid]
182
183 int texs;
184 maptex *tex;
185 257
186 int32_t rows; 258 int32_t rows;
187 maprow *row; 259 maprow *row;
188} *CFClient__Map; 260} *DC__Map;
189 261
190static char * 262static char *
191prepend (char *ptr, int sze, int inc) 263prepend (char *ptr, int sze, int inc)
192{ 264{
193 char *p; 265 char *p;
210} 282}
211 283
212#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 284#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
213#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 285#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
214 286
287static void
288need_facenum (struct map *self, faceid face)
289{
290 while (self->faces <= face)
291 {
292 Append (tileid, self->face2tile, self->faces, self->faces);
293 self->faces *= 2;
294 }
295}
296
297static void
298need_texid (struct map *self, int texid)
299{
300 while (self->texs <= texid)
301 {
302 Append (maptex, self->tex, self->texs, self->texs);
303 self->texs *= 2;
304 }
305}
306
215static maprow * 307static maprow *
216map_get_row (CFClient__Map self, int y) 308map_get_row (DC__Map self, int y)
217{ 309{
218 if (0 > y) 310 if (0 > y)
219 { 311 {
220 int extend = - y + MAP_EXTEND_Y; 312 int extend = - y + MAP_EXTEND_Y;
221 Prepend (maprow, self->row, self->rows, extend); 313 Prepend (maprow, self->row, self->rows, extend);
259 351
260 return row->col + (x - row->c0); 352 return row->col + (x - row->c0);
261} 353}
262 354
263static mapcell * 355static mapcell *
264map_get_cell (CFClient__Map self, int x, int y) 356map_get_cell (DC__Map self, int x, int y)
265{ 357{
266 return row_get_cell (map_get_row (self, y), x); 358 return row_get_cell (map_get_row (self, y), x);
267} 359}
268 360
269static void 361static void
270map_clear (CFClient__Map self) 362map_clear (DC__Map self)
271{ 363{
272 int r; 364 int r;
273 365
274 for (r = 0; r < self->rows; r++) 366 for (r = 0; r < self->rows; r++)
275 Safefree (self->row[r].col); 367 Safefree (self->row[r].col);
282 self->oy = 0; 374 self->oy = 0;
283 self->row = 0; 375 self->row = 0;
284 self->rows = 0; 376 self->rows = 0;
285} 377}
286 378
379#define CELL_CLEAR(cell) \
380 do { \
381 if ((cell)->player) \
382 (cell)->tile [2] = 0; \
383 (cell)->darkness = 0; \
384 (cell)->stat_hp = 0; \
385 (cell)->flags = 0; \
386 (cell)->player = 0; \
387 } while (0)
388
287static void 389static void
288map_blank (CFClient__Map self, int x0, int y0, int w, int h) 390map_blank (DC__Map self, int x0, int y0, int w, int h)
289{ 391{
290 int x, y; 392 int x, y;
291 maprow *row; 393 maprow *row;
394 mapcell *cell;
292 395
293 for (y = y0; y < y0 + h; y++) 396 for (y = y0; y < y0 + h; y++)
294 if (y >= 0) 397 if (y >= 0)
295 { 398 {
296 if (y >= self->rows) 399 if (y >= self->rows)
302 if (x >= row->c0) 405 if (x >= row->c0)
303 { 406 {
304 if (x >= row->c1) 407 if (x >= row->c1)
305 break; 408 break;
306 409
307 row->col[x - row->c0].darkness = -1; 410 cell = row->col + x - row->c0;
411
412 CELL_CLEAR (cell);
308 } 413 }
309 } 414 }
415}
416
417typedef struct {
418 tileid tile;
419 uint8_t x, y, level;
420} smooth_key;
421
422static void
423smooth_or_bits (HV *hv, smooth_key *key, IV bits)
424{
425 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
426
427 if (SvIOK (*sv))
428 SvIV_set (*sv, SvIVX (*sv) | bits);
429 else
430 sv_setiv (*sv, bits);
310} 431}
311 432
312static void 433static void
313music_finished (void) 434music_finished (void)
314{ 435{
350 n |= n >> 16; 471 n |= n >> 16;
351 472
352 return n + 1; 473 return n + 1;
353} 474}
354 475
355MODULE = CFClient PACKAGE = CFClient 476static unsigned int
477popcount (unsigned int n)
478{
479 n -= (n >> 1) & 0x55555555U;
480 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
481 n = ((n >> 4) + n) & 0x0f0f0f0fU;
482 n *= 0x01010101U;
483
484 return n >> 24;
485}
486
487/* SDL should provide this, really. */
488#define SDLK_MODIFIER_MIN 300
489#define SDLK_MODIFIER_MAX 314
490
491/******************************************************************************/
492
493static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
494static GV *hover_gv;
495
496static int
497within_widget (SV *widget, NV x, NV y)
498{
499 HV *self;
500 SV **svp;
501 NV wx, ww, wy, wh;
502
503 if (!SvROK (widget))
504 return 0;
505
506 self = (HV *)SvRV (widget);
507
508 if (SvTYPE (self) != SVt_PVHV)
509 return 0;
510
511 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
512 if (y < wy)
513 return 0;
514
515 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
516 if (y >= wy + wh)
517 return 0;
518
519 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
520 if (x < wx)
521 return 0;
522
523 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
524 if (x >= wx + ww)
525 return 0;
526
527 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
528 if (!svp || !SvTRUE (*svp))
529 return 0;
530
531 return 1;
532}
533
534/******************************************************************************/
535
536/* process keyboard modifiers */
537static int
538mod_munge (int mod)
539{
540 mod &= MOD_MASK;
541
542 if (mod & (KMOD_META | KMOD_ALT))
543 mod |= KMOD_LRAM;
544
545 return mod;
546}
547
548static void
549deliantra_main ()
550{
551 char *argv[] = { 0 };
552 call_argv ("::main", G_DISCARD | G_VOID, argv);
553}
554
555#ifdef __MACOSX__
556 /* to due surprising braindamage on the side of SDL design, we
557 * do some mind-boggling hack here: SDL requires a custom main()
558 * on OS X, so... we provide one and call the original main(), which,
559 * due to share dlibrary magic, calls -lSDLmain's main, not perl's main,
560 * and which calls our main (== SDL_main) back.
561 */
562 extern C_LINKAGE int
563 main (int argc, char *argv[])
564 {
565 deliantra_main ();
566 }
567
568 #undef main
569
570 extern C_LINKAGE int main (int argc, char *argv[]);
571
572 static void
573 SDL_braino (void)
574 {
575 char *argv[] = { "deliantra client", 0 };
576 (main) (1, argv);
577 }
578#else
579 static void
580 SDL_braino (void)
581 {
582 deliantra_main ();
583 }
584#endif
585
586MODULE = Deliantra::Client PACKAGE = DC
356 587
357PROTOTYPES: ENABLE 588PROTOTYPES: ENABLE
358 589
359BOOT: 590BOOT:
360{ 591{
361 HV *stash = gv_stashpv ("CFClient", 1); 592 HV *stash = gv_stashpv ("DC", 1);
362 static const struct { 593 static const struct {
363 const char *name; 594 const char *name;
364 IV iv; 595 IV iv;
365 } *civ, const_iv[] = { 596 } *civ, const_iv[] = {
366# define const_iv(name) { # name, (IV)name } 597# define const_iv(name) { # name, (IV)name }
598 const_iv (SDLK_MODIFIER_MIN),
599 const_iv (SDLK_MODIFIER_MAX),
600
367 const_iv (SDL_ACTIVEEVENT), 601 const_iv (SDL_ACTIVEEVENT),
368 const_iv (SDL_KEYDOWN), 602 const_iv (SDL_KEYDOWN),
369 const_iv (SDL_KEYUP), 603 const_iv (SDL_KEYUP),
370 const_iv (SDL_MOUSEMOTION), 604 const_iv (SDL_MOUSEMOTION),
371 const_iv (SDL_MOUSEBUTTONDOWN), 605 const_iv (SDL_MOUSEBUTTONDOWN),
380 const_iv (SDL_EVENT_RESERVEDA), 614 const_iv (SDL_EVENT_RESERVEDA),
381 const_iv (SDL_EVENT_RESERVEDB), 615 const_iv (SDL_EVENT_RESERVEDB),
382 const_iv (SDL_VIDEORESIZE), 616 const_iv (SDL_VIDEORESIZE),
383 const_iv (SDL_VIDEOEXPOSE), 617 const_iv (SDL_VIDEOEXPOSE),
384 const_iv (SDL_USEREVENT), 618 const_iv (SDL_USEREVENT),
619
620 const_iv (SDL_APPINPUTFOCUS),
621 const_iv (SDL_APPMOUSEFOCUS),
622 const_iv (SDL_APPACTIVE),
623
624
625 const_iv (SDLK_UNKNOWN),
626 const_iv (SDLK_FIRST),
627 const_iv (SDLK_BACKSPACE),
628 const_iv (SDLK_TAB),
629 const_iv (SDLK_CLEAR),
630 const_iv (SDLK_RETURN),
631 const_iv (SDLK_PAUSE),
632 const_iv (SDLK_ESCAPE),
633 const_iv (SDLK_SPACE),
634 const_iv (SDLK_EXCLAIM),
635 const_iv (SDLK_QUOTEDBL),
636 const_iv (SDLK_HASH),
637 const_iv (SDLK_DOLLAR),
638 const_iv (SDLK_AMPERSAND),
639 const_iv (SDLK_QUOTE),
640 const_iv (SDLK_LEFTPAREN),
641 const_iv (SDLK_RIGHTPAREN),
642 const_iv (SDLK_ASTERISK),
643 const_iv (SDLK_PLUS),
644 const_iv (SDLK_COMMA),
645 const_iv (SDLK_MINUS),
646 const_iv (SDLK_PERIOD),
647 const_iv (SDLK_SLASH),
648 const_iv (SDLK_0),
649 const_iv (SDLK_1),
650 const_iv (SDLK_2),
651 const_iv (SDLK_3),
652 const_iv (SDLK_4),
653 const_iv (SDLK_5),
654 const_iv (SDLK_6),
655 const_iv (SDLK_7),
656 const_iv (SDLK_8),
657 const_iv (SDLK_9),
658 const_iv (SDLK_COLON),
659 const_iv (SDLK_SEMICOLON),
660 const_iv (SDLK_LESS),
661 const_iv (SDLK_EQUALS),
662 const_iv (SDLK_GREATER),
663 const_iv (SDLK_QUESTION),
664 const_iv (SDLK_AT),
665
666 const_iv (SDLK_LEFTBRACKET),
667 const_iv (SDLK_BACKSLASH),
668 const_iv (SDLK_RIGHTBRACKET),
669 const_iv (SDLK_CARET),
670 const_iv (SDLK_UNDERSCORE),
671 const_iv (SDLK_BACKQUOTE),
672 const_iv (SDLK_DELETE),
673
674 const_iv (SDLK_FIRST),
675 const_iv (SDLK_LAST),
385 const_iv (SDLK_KP0), 676 const_iv (SDLK_KP0),
386 const_iv (SDLK_KP1), 677 const_iv (SDLK_KP1),
387 const_iv (SDLK_KP2), 678 const_iv (SDLK_KP2),
388 const_iv (SDLK_KP3), 679 const_iv (SDLK_KP3),
389 const_iv (SDLK_KP4), 680 const_iv (SDLK_KP4),
444 const_iv (SDLK_BREAK), 735 const_iv (SDLK_BREAK),
445 const_iv (SDLK_MENU), 736 const_iv (SDLK_MENU),
446 const_iv (SDLK_POWER), 737 const_iv (SDLK_POWER),
447 const_iv (SDLK_EURO), 738 const_iv (SDLK_EURO),
448 const_iv (SDLK_UNDO), 739 const_iv (SDLK_UNDO),
740
449 const_iv (KMOD_NONE), 741 const_iv (KMOD_NONE),
742 const_iv (KMOD_SHIFT),
450 const_iv (KMOD_LSHIFT), 743 const_iv (KMOD_LSHIFT),
451 const_iv (KMOD_RSHIFT), 744 const_iv (KMOD_RSHIFT),
745 const_iv (KMOD_CTRL),
452 const_iv (KMOD_LCTRL), 746 const_iv (KMOD_LCTRL),
453 const_iv (KMOD_RCTRL), 747 const_iv (KMOD_RCTRL),
748 const_iv (KMOD_ALT),
454 const_iv (KMOD_LALT), 749 const_iv (KMOD_LALT),
455 const_iv (KMOD_RALT), 750 const_iv (KMOD_RALT),
751 const_iv (KMOD_META),
456 const_iv (KMOD_LMETA), 752 const_iv (KMOD_LMETA),
457 const_iv (KMOD_RMETA), 753 const_iv (KMOD_RMETA),
458 const_iv (KMOD_NUM), 754 const_iv (KMOD_NUM),
459 const_iv (KMOD_CAPS), 755 const_iv (KMOD_CAPS),
460 const_iv (KMOD_MODE), 756 const_iv (KMOD_MODE),
461 const_iv (KMOD_CTRL), 757
462 const_iv (KMOD_SHIFT), 758 const_iv (KMOD_LRAM),
463 const_iv (KMOD_ALT), 759
464 const_iv (KMOD_META) 760 const_iv (MIX_DEFAULT_FORMAT),
761
762 const_iv (SDL_INIT_TIMER),
763 const_iv (SDL_INIT_AUDIO),
764 const_iv (SDL_INIT_VIDEO),
765 const_iv (SDL_INIT_CDROM),
766 const_iv (SDL_INIT_JOYSTICK),
767 const_iv (SDL_INIT_EVERYTHING),
768 const_iv (SDL_INIT_NOPARACHUTE),
769 const_iv (SDL_INIT_EVENTTHREAD),
770
771 const_iv (SDL_GL_RED_SIZE),
772 const_iv (SDL_GL_GREEN_SIZE),
773 const_iv (SDL_GL_BLUE_SIZE),
774 const_iv (SDL_GL_ALPHA_SIZE),
775 const_iv (SDL_GL_DOUBLEBUFFER),
776 const_iv (SDL_GL_BUFFER_SIZE),
777 const_iv (SDL_GL_DEPTH_SIZE),
778 const_iv (SDL_GL_STENCIL_SIZE),
779 const_iv (SDL_GL_ACCUM_RED_SIZE),
780 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
781 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
782 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
783 const_iv (SDL_GL_STEREO),
784 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
785 const_iv (SDL_GL_MULTISAMPLESAMPLES),
786 const_iv (SDL_GL_ACCELERATED_VISUAL),
787 const_iv (SDL_GL_SWAP_CONTROL),
788
789 const_iv (FOW_DARKNESS)
465# undef const_iv 790# undef const_iv
466 }; 791 };
467 792
468 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 793 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
469 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 794 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
795
796 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
797 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
470} 798}
799
800void
801weaken (SV *rv)
802 PROTOTYPE: $
803 CODE:
804 sv_rvweaken (rv);
805
806int
807in_destruct ()
808 CODE:
809 RETVAL = PL_main_cv == Nullcv;
810 OUTPUT:
811 RETVAL
471 812
472NV floor (NV x) 813NV floor (NV x)
473 814
474NV ceil (NV x) 815NV ceil (NV x)
816
817IV minpot (UV n)
818
819IV popcount (UV n)
475 820
476void 821void
477pango_init () 822pango_init ()
478 CODE: 823 CODE:
479{ 824{
480 opengl_fontmap = pango_opengl_font_map_new (); 825 opengl_fontmap = pango_opengl_font_map_new ();
481 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 826 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
482 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 827 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
828 /*pango_context_set_font_description (opengl_context, default_font);*/
829#if PANGO_VERSION_CHECK (1, 15, 2)
830 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
831 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
832#endif
483} 833}
484 834
485int 835char *SDL_GetError ()
486SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
487 836
488void 837void SDL_braino ()
838
839int SDL_Init (U32 flags)
840
841int SDL_InitSubSystem (U32 flags)
842
843void SDL_QuitSubSystem (U32 flags)
844
489SDL_Quit () 845void SDL_Quit ()
490 846
847int SDL_GL_SetAttribute (int attr, int value)
848
849int SDL_GL_GetAttribute (int attr)
850 CODE:
851 if (SDL_GL_GetAttribute (attr, &RETVAL))
852 XSRETURN_UNDEF;
853 OUTPUT:
854 RETVAL
855
491void 856void
492SDL_ListModes () 857SDL_ListModes (int rgb, int alpha)
493 PPCODE: 858 PPCODE:
494{ 859{
495 SDL_Rect **m; 860 SDL_Rect **m;
496 861
497 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 862 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
498 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 863 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
499 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 864 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
500 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 865 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
501 866
502 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 867 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
503 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 868 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
504 869
505 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 870 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
506 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 871 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
507 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 872 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
508 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 873 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
509 874
510 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 875 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
511 876 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
512 SDL_EnableUNICODE (1);
513 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
514 877
515 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 878 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
516 879
517 if (m && m != (SDL_Rect **)-1) 880 if (m && m != (SDL_Rect **)-1)
518 while (*m) 881 while (*m)
519 { 882 {
883 if ((*m)->w >= 400 && (*m)->h >= 300)
884 {
520 AV *av = newAV (); 885 AV *av = newAV ();
521 av_push (av, newSViv ((*m)->w)); 886 av_push (av, newSViv ((*m)->w));
522 av_push (av, newSViv ((*m)->h)); 887 av_push (av, newSViv ((*m)->h));
888 av_push (av, newSViv (rgb));
889 av_push (av, newSViv (alpha));
523 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 890 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
891 }
524 892
525 ++m; 893 ++m;
526 } 894 }
527} 895}
528 896
529char *
530SDL_GetError ()
531
532int 897int
533SDL_SetVideoMode (int w, int h, int fullscreen) 898SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
534 CODE: 899 CODE:
900{
901 SDL_EnableUNICODE (1);
902 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
903
904 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
905 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
906 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
907 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
908
535 RETVAL = !!SDL_SetVideoMode ( 909 RETVAL = !!SDL_SetVideoMode (
536 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 910 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
537 ); 911 );
912
538 if (RETVAL) 913 if (RETVAL)
539 { 914 {
540 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 915 av_clear (texture_av);
916
917 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
541# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 918#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
542# include "glfunc.h" 919#include "glfunc.h"
543# undef GL_FUNC 920#undef GL_FUNC
544 } 921 }
922}
545 OUTPUT: 923 OUTPUT:
546 RETVAL 924 RETVAL
547 925
548void 926void
549SDL_GL_SwapBuffers () 927SDL_GL_SwapBuffers ()
550 928
551char * 929char *
552SDL_GetKeyName (int sym) 930SDL_GetKeyName (int sym)
553 931
932int
933SDL_GetAppState ()
934
935int
936SDL_GetModState ()
937
554void 938void
555SDL_PollEvent () 939poll_events ()
556 PPCODE: 940 PPCODE:
557{ 941{
558 SDL_Event ev; 942 SDL_Event ev;
559 943
560 while (SDL_PollEvent (&ev)) 944 SDL_PumpEvents ();
945 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
561 { 946 {
562 HV *hv = newHV (); 947 HV *hv = newHV ();
563 hv_store (hv, "type", 4, newSViv (ev.type), 0); 948 hv_store (hv, "type", 4, newSViv (ev.type), 0);
564 949
565 switch (ev.type) 950 switch (ev.type)
566 { 951 {
567 case SDL_KEYDOWN: 952 case SDL_KEYDOWN:
568 case SDL_KEYUP: 953 case SDL_KEYUP:
569 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 954 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
570 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 955 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
571 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 956 hv_store (hv, "mod", 3, newSViv (mod_munge (ev.key.keysym.mod)), 0);
957 hv_store (hv, "cmod", 4, newSViv (mod_munge (SDL_GetModState ())), 0); /* current mode */
572 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 958 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
573 break; 959 break;
574 960
575 case SDL_ACTIVEEVENT: 961 case SDL_ACTIVEEVENT:
576 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 962 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
577 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 963 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
578 break; 964 break;
579 965
580 case SDL_MOUSEMOTION: 966 case SDL_MOUSEMOTION:
967 {
968 int state = ev.motion.state;
969 int x = ev.motion.x;
970 int y = ev.motion.y;
971 int xrel = ev.motion.xrel;
972 int yrel = ev.motion.yrel;
973
974 /* do simplistic event compression */
975 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
976 && state == ev.motion.state)
977 {
978 xrel += ev.motion.xrel;
979 yrel += ev.motion.yrel;
980 x = ev.motion.x;
981 y = ev.motion.y;
982 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
983 }
984
581 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 985 hv_store (hv, "mod", 3, newSViv (mod_munge (SDL_GetModState ())), 0);
582
583 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 986 hv_store (hv, "state", 5, newSViv (state), 0);
584 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 987 hv_store (hv, "x", 1, newSViv (x), 0);
585 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 988 hv_store (hv, "y", 1, newSViv (y), 0);
586 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 989 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
587 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 990 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
991 }
588 break; 992 break;
589 993
590 case SDL_MOUSEBUTTONDOWN: 994 case SDL_MOUSEBUTTONDOWN:
591 case SDL_MOUSEBUTTONUP: 995 case SDL_MOUSEBUTTONUP:
592 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 996 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
593 997
594 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 998 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
595 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 999 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
596 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 1000 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
597 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 1001 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
602 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 1006 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
603 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 1007 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
604 break; 1008 break;
605 } 1009 }
606 1010
607 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 1011 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
608 } 1012 }
609} 1013}
610 1014
611int 1015int
612Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 1016Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
613 POSTCALL: 1017 POSTCALL:
614 Mix_HookMusicFinished (music_finished); 1018 Mix_HookMusicFinished (music_finished);
615 Mix_ChannelFinished (channel_finished); 1019 Mix_ChannelFinished (channel_finished);
616 1020
617void 1021void
1022Mix_QuerySpec ()
1023 PPCODE:
1024{
1025 int freq, channels;
1026 Uint16 format;
1027
1028 if (Mix_QuerySpec (&freq, &format, &channels))
1029 {
1030 EXTEND (SP, 3);
1031 PUSHs (sv_2mortal (newSViv (freq)));
1032 PUSHs (sv_2mortal (newSViv (format)));
1033 PUSHs (sv_2mortal (newSViv (channels)));
1034 }
1035}
1036
1037void
618Mix_CloseAudio () 1038Mix_CloseAudio ()
619 1039
620int 1040int
621Mix_AllocateChannels (int numchans = -1) 1041Mix_AllocateChannels (int numchans = -1)
622 1042
1043const char *
1044Mix_GetError ()
1045
623void 1046void
624lowdelay (int fd, int val = 1) 1047lowdelay (int fd, int val = 1)
625 CODE: 1048 CODE:
1049 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
1050
1051void
1052win32_proxy_info ()
1053 PPCODE:
1054{
626#ifndef _WIN32 1055#ifdef _WIN32
627 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 1056 char buffer[2048];
1057 DWORD buflen;
1058
1059 EXTEND (SP, 3);
1060
1061 buflen = sizeof (buffer);
1062 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
1063 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
1064 {
1065 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
1066
1067 buflen = sizeof (buffer);
1068 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
1069 {
1070 PUSHs (newSVpv (buffer, 0));
1071
1072 buflen = sizeof (buffer);
1073 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
1074 PUSHs (newSVpv (buffer, 0));
1075 }
1076 }
628#endif 1077#endif
1078}
629 1079
630void 1080int
631add_font (char *file) 1081add_font (char *file)
632 CODE: 1082 CODE:
633 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 1083 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
1084 OUTPUT:
1085 RETVAL
634 1086
635void 1087void
636load_image_inline (SV *image_) 1088load_image_inline (SV *image_)
637 ALIAS: 1089 ALIAS:
638 load_image_file = 1 1090 load_image_file = 1
641 STRLEN image_len; 1093 STRLEN image_len;
642 char *image = (char *)SvPVbyte (image_, image_len); 1094 char *image = (char *)SvPVbyte (image_, image_len);
643 SDL_Surface *surface, *surface2; 1095 SDL_Surface *surface, *surface2;
644 SDL_PixelFormat fmt; 1096 SDL_PixelFormat fmt;
645 SDL_RWops *rw = ix 1097 SDL_RWops *rw = ix
646 ? SDL_RWFromFile (image, "r") 1098 ? SDL_RWFromFile (image, "rb")
647 : SDL_RWFromConstMem (image, image_len); 1099 : SDL_RWFromConstMem (image, image_len);
648 1100
649 if (!rw) 1101 if (!rw)
650 croak ("load_image: %s", SDL_GetError ()); 1102 croak ("load_image: %s", SDL_GetError ());
651 1103
680 1132
681 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 1133 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
682 1134
683 assert (surface2->pitch == surface2->w * 4); 1135 assert (surface2->pitch == surface2->w * 4);
684 1136
1137 SDL_LockSurface (surface2);
685 EXTEND (SP, 5); 1138 EXTEND (SP, 6);
686 PUSHs (sv_2mortal (newSViv (surface2->w))); 1139 PUSHs (sv_2mortal (newSViv (surface2->w)));
687 PUSHs (sv_2mortal (newSViv (surface2->h))); 1140 PUSHs (sv_2mortal (newSViv (surface2->h)));
688 SDL_LockSurface (surface2);
689 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 1141 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
690 SDL_UnlockSurface (surface2);
691 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 1142 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
692 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 1143 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
693 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 1144 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
1145 SDL_UnlockSurface (surface2);
694 1146
695 SDL_FreeSurface (surface); 1147 SDL_FreeSurface (surface);
696 SDL_FreeSurface (surface2); 1148 SDL_FreeSurface (surface2);
697} 1149}
698 1150
724void 1176void
725error (char *message) 1177error (char *message)
726 CODE: 1178 CODE:
727 fprintf (stderr, "ERROR: %s\n", message); 1179 fprintf (stderr, "ERROR: %s\n", message);
728#ifdef _WIN32 1180#ifdef _WIN32
729 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1181 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
730#endif 1182#endif
731 1183
732void 1184void
733fatal (char *message) 1185fatal (char *message)
734 CODE: 1186 CODE:
735 fprintf (stderr, "FATAL: %s\n", message); 1187 fprintf (stderr, "FATAL: %s\n", message);
736#ifdef _WIN32 1188#ifdef _WIN32
737 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1189 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
738#endif 1190#endif
739 _exit (1); 1191 _exit (1);
740 1192
741void 1193void
742_exit (int retval) 1194_exit (int retval = 0)
743 CODE: 1195 CODE:
1196#ifdef WIN32
1197 ExitThread (retval); // unclean, please beam me up
1198#else
744 _exit (retval); 1199 _exit (retval);
1200#endif
745 1201
1202void
1203debug ()
1204 CODE:
1205{
1206#if DEBUG
1207 VALGRIND_DO_LEAK_CHECK;
1208#endif
1209}
1210
746MODULE = CFClient PACKAGE = CFClient::Font 1211MODULE = Deliantra::Client PACKAGE = DC::Font
747 1212
748CFClient::Font 1213PROTOTYPES: DISABLE
1214
1215DC::Font
749new_from_file (SV *class, char *path, int id = 0) 1216new_from_file (SV *class, char *path, int id = 0)
750 CODE: 1217 CODE:
751{ 1218{
752 int count; 1219 int count;
753 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1220 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
756} 1223}
757 OUTPUT: 1224 OUTPUT:
758 RETVAL 1225 RETVAL
759 1226
760void 1227void
761DESTROY (CFClient::Font self) 1228DESTROY (DC::Font self)
762 CODE: 1229 CODE:
763 pango_font_description_free (self); 1230 pango_font_description_free (self);
764 1231
765void 1232void
766make_default (CFClient::Font self) 1233make_default (DC::Font self)
1234 PROTOTYPE: $
767 CODE: 1235 CODE:
768 default_font = self; 1236 default_font = self;
769 1237
770MODULE = CFClient PACKAGE = CFClient::Layout 1238MODULE = Deliantra::Client PACKAGE = DC::Layout
771 1239
1240PROTOTYPES: DISABLE
1241
772void 1242void
773clear_font_cache () 1243glyph_cache_backup ()
1244 PROTOTYPE:
774 CODE: 1245 CODE:
775 pango_fc_font_map_cache_clear ((PangoFcFontMap *)opengl_fontmap); 1246 tc_backup ();
1247
1248void
1249glyph_cache_restore ()
1250 PROTOTYPE:
1251 CODE:
776 tc_clear (); 1252 tc_restore ();
777 1253
778CFClient::Layout 1254DC::Layout
779new (SV *class, int type = 0) 1255new (SV *class)
780 CODE: 1256 CODE:
781 New (0, RETVAL, 1, struct cf_layout); 1257 New (0, RETVAL, 1, struct cf_layout);
782 1258
783 RETVAL->pl = pango_layout_new (opengl_context); 1259 RETVAL->pl = pango_layout_new (opengl_context);
784 RETVAL->r = 1.; 1260 RETVAL->r = 1.;
785 RETVAL->g = 1.; 1261 RETVAL->g = 1.;
786 RETVAL->b = 1.; 1262 RETVAL->b = 1.;
787 RETVAL->a = 1.; 1263 RETVAL->a = 1.;
788 RETVAL->base_height = MIN_FONT_HEIGHT; 1264 RETVAL->base_height = MIN_FONT_HEIGHT;
789 RETVAL->font = 0; 1265 RETVAL->font = 0;
1266 RETVAL->rc = rc_alloc ();
790 1267
791 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1268 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
792 layout_update_font (RETVAL); 1269 layout_update_font (RETVAL);
793 OUTPUT: 1270 OUTPUT:
794 RETVAL 1271 RETVAL
795 1272
796void 1273void
797DESTROY (CFClient::Layout self) 1274DESTROY (DC::Layout self)
798 CODE: 1275 CODE:
799 g_object_unref (self->pl); 1276 g_object_unref (self->pl);
1277 rc_free (self->rc);
800 Safefree (self); 1278 Safefree (self);
801 1279
802void 1280void
803set_text (CFClient::Layout self, SV *text_) 1281set_text (DC::Layout self, SV *text_)
804 CODE: 1282 CODE:
805{ 1283{
806 STRLEN textlen; 1284 STRLEN textlen;
807 char *text = SvPVutf8 (text_, textlen); 1285 char *text = SvPVutf8 (text_, textlen);
808 1286
809 pango_layout_set_text (self->pl, text, textlen); 1287 pango_layout_set_text (self->pl, text, textlen);
810} 1288}
811 1289
812void 1290void
813set_markup (CFClient::Layout self, SV *text_) 1291set_markup (DC::Layout self, SV *text_)
814 CODE: 1292 CODE:
815{ 1293{
816 STRLEN textlen; 1294 STRLEN textlen;
817 char *text = SvPVutf8 (text_, textlen); 1295 char *text = SvPVutf8 (text_, textlen);
818 1296
819 pango_layout_set_markup (self->pl, text, textlen); 1297 pango_layout_set_markup (self->pl, text, textlen);
820} 1298}
821 1299
822void 1300void
823set_shapes (CFClient::Layout self, ...) 1301set_shapes (DC::Layout self, ...)
824 CODE: 1302 CODE:
825{ 1303{
826 PangoAttrList *attrs = 0; 1304 PangoAttrList *attrs = 0;
827 const char *text = pango_layout_get_text (self->pl); 1305 const char *text = pango_layout_get_text (self->pl);
828 const char *pos = text; 1306 const char *pos = text;
863 if (attrs) 1341 if (attrs)
864 pango_layout_set_attributes (self->pl, attrs); 1342 pango_layout_set_attributes (self->pl, attrs);
865} 1343}
866 1344
867void 1345void
868get_shapes (CFClient::Layout self) 1346get_shapes (DC::Layout self)
869 PPCODE: 1347 PPCODE:
870{ 1348{
871 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1349 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
872 1350
873 do 1351 do
874 { 1352 {
875 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1353 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
876 1354
877 if (run && shape_attr_p (run)) 1355 if (run && shape_attr_p (run))
878 { 1356 {
879 PangoRectangle extents; 1357 PangoRectangle extents;
880 pango_layout_iter_get_run_extents (iter, 0, &extents); 1358 pango_layout_iter_get_run_extents (iter, 0, &extents);
881 1359
1360 EXTEND (SP, 2);
882 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x)))); 1361 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
883 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y)))); 1362 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
884 } 1363 }
885 } 1364 }
886 while (pango_layout_iter_next_run (iter)); 1365 while (pango_layout_iter_next_run (iter));
887 1366
888 pango_layout_iter_free (iter); 1367 pango_layout_iter_free (iter);
889} 1368}
890 1369
891int 1370int
892has_wrapped (CFClient::Layout self) 1371has_wrapped (DC::Layout self)
893 CODE: 1372 CODE:
894{ 1373{
895 int lines = 1; 1374 int lines = 1;
896 const char *text = pango_layout_get_text (self->pl); 1375 const char *text = pango_layout_get_text (self->pl);
897 1376
902} 1381}
903 OUTPUT: 1382 OUTPUT:
904 RETVAL 1383 RETVAL
905 1384
906SV * 1385SV *
907get_text (CFClient::Layout self) 1386get_text (DC::Layout self)
908 CODE: 1387 CODE:
909 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1388 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
910 sv_utf8_decode (RETVAL); 1389 sv_utf8_decode (RETVAL);
911 OUTPUT: 1390 OUTPUT:
912 RETVAL 1391 RETVAL
913 1392
914void 1393void
915set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1394set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
916 CODE: 1395 CODE:
917 self->r = r; 1396 self->r = r;
918 self->g = g; 1397 self->g = g;
919 self->b = b; 1398 self->b = b;
920 self->a = a; 1399 self->a = a;
921 1400
922void 1401void
923set_font (CFClient::Layout self, CFClient::Font font = 0) 1402set_font (DC::Layout self, DC::Font font = 0)
924 CODE: 1403 CODE:
925 if (self->font != font) 1404 if (self->font != font)
926 { 1405 {
927 self->font = font; 1406 self->font = font;
928 layout_update_font (self); 1407 layout_update_font (self);
929 } 1408 }
930 1409
931void 1410void
932set_height (CFClient::Layout self, int base_height) 1411set_height (DC::Layout self, int base_height)
933 CODE: 1412 CODE:
934 if (self->base_height != base_height) 1413 if (self->base_height != base_height)
935 { 1414 {
936 self->base_height = base_height; 1415 self->base_height = base_height;
937 layout_update_font (self); 1416 layout_update_font (self);
938 } 1417 }
939 1418
940void 1419void
941set_width (CFClient::Layout self, int max_width = -1) 1420set_width (DC::Layout self, int max_width = -1)
942 CODE: 1421 CODE:
943 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1422 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
944 1423
945void 1424void
946set_indent (CFClient::Layout self, int indent) 1425set_indent (DC::Layout self, int indent)
947 CODE: 1426 CODE:
948 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1427 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
949 1428
950void 1429void
951set_spacing (CFClient::Layout self, int spacing) 1430set_spacing (DC::Layout self, int spacing)
952 CODE: 1431 CODE:
953 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1432 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
954 1433
955void 1434void
956set_ellipsise (CFClient::Layout self, int ellipsise) 1435set_ellipsise (DC::Layout self, int ellipsise)
957 CODE: 1436 CODE:
958 pango_layout_set_ellipsize (self->pl, 1437 pango_layout_set_ellipsize (self->pl,
959 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1438 ellipsise == 1 ? PANGO_ELLIPSIZE_START
960 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1439 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
961 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1440 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
962 : PANGO_ELLIPSIZE_NONE 1441 : PANGO_ELLIPSIZE_NONE
963 ); 1442 );
964 1443
965void 1444void
966set_single_paragraph_mode (CFClient::Layout self, int spm) 1445set_single_paragraph_mode (DC::Layout self, int spm)
967 CODE: 1446 CODE:
968 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1447 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
969 1448
970void 1449void
971size (CFClient::Layout self) 1450size (DC::Layout self)
972 PPCODE: 1451 PPCODE:
973{ 1452{
974 int w, h; 1453 int w, h;
975 1454
976 layout_get_pixel_size (self, &w, &h); 1455 layout_get_pixel_size (self, &w, &h);
979 PUSHs (sv_2mortal (newSViv (w))); 1458 PUSHs (sv_2mortal (newSViv (w)));
980 PUSHs (sv_2mortal (newSViv (h))); 1459 PUSHs (sv_2mortal (newSViv (h)));
981} 1460}
982 1461
983int 1462int
984descent (CFClient::Layout self) 1463descent (DC::Layout self)
985 CODE: 1464 CODE:
986{ 1465{
987 PangoRectangle rect; 1466 PangoRectangle rect;
988 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1467 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
989 pango_layout_line_get_pixel_extents (line, 0, &rect); 1468 pango_layout_line_get_pixel_extents (line, 0, &rect);
990 RETVAL = PANGO_DESCENT (rect); 1469 RETVAL = PANGO_DESCENT (rect);
991} 1470}
992 OUTPUT: 1471 OUTPUT:
993 RETVAL 1472 RETVAL
994 1473
995int 1474int
996xy_to_index (CFClient::Layout self, int x, int y) 1475xy_to_index (DC::Layout self, int x, int y)
997 CODE: 1476 CODE:
998{ 1477{
999 int index, trailing; 1478 int index, trailing;
1000 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1479 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1001 RETVAL = index; 1480 RETVAL = index + trailing;
1002} 1481}
1003 OUTPUT: 1482 OUTPUT:
1004 RETVAL 1483 RETVAL
1005 1484
1006void 1485void
1007cursor_pos (CFClient::Layout self, int index) 1486cursor_pos (DC::Layout self, int index)
1008 PPCODE: 1487 PPCODE:
1009{ 1488{
1010 PangoRectangle strong_pos; 1489 PangoRectangle pos;
1011 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1490 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1012 1491
1013 EXTEND (SP, 3); 1492 EXTEND (SP, 3);
1014 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1493 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1015 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1494 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1016 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1495 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1017} 1496}
1018 1497
1019void 1498void
1020render (CFClient::Layout self, float x, float y) 1499index_to_line_x (DC::Layout self, int index, int trailing = 0)
1021 PPCODE: 1500 PPCODE:
1501{
1502 int line, x;
1503
1504 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1505#if !PANGO_VERSION_CHECK (1, 17, 3)
1506 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1507 --line;
1508#endif
1509 EXTEND (SP, 2);
1510 PUSHs (sv_2mortal (newSViv (line)));
1511 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1512}
1513
1514void
1515line_x_to_index (DC::Layout self, int line, int x)
1516 PPCODE:
1517{
1518 PangoLayoutLine *lp;
1519 int index, trailing;
1520
1521 if (line < 0)
1522 XSRETURN_EMPTY;
1523
1524 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1525 XSRETURN_EMPTY; /* do better */
1526
1527 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1528
1529 EXTEND (SP, 2);
1530 if (GIMME_V == G_SCALAR)
1531 PUSHs (sv_2mortal (newSViv (index + trailing)));
1532 else
1533 {
1534 PUSHs (sv_2mortal (newSViv (index)));
1535 PUSHs (sv_2mortal (newSViv (trailing)));
1536 }
1537}
1538
1539void
1540render (DC::Layout self, float x, float y, int flags = 0)
1541 CODE:
1542 rc_clear (self->rc);
1022 pango_opengl_render_layout_subpixel ( 1543 pango_opengl_render_layout_subpixel (
1023 self->pl, 1544 self->pl,
1545 self->rc,
1024 x * PANGO_SCALE, y * PANGO_SCALE, 1546 x * PANGO_SCALE, y * PANGO_SCALE,
1025 self->r, self->g, self->b, self->a 1547 self->r, self->g, self->b, self->a,
1548 flags
1026 ); 1549 );
1550 // we assume that context_change actually clears/frees stuff
1551 // and does not do any recomputation...
1552 pango_layout_context_changed (self->pl);
1027 1553
1554void
1555draw (DC::Layout self)
1556 CODE:
1557{
1558 glEnable (GL_TEXTURE_2D);
1559 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1560 glEnable (GL_BLEND);
1561 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1562 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1563 glEnable (GL_ALPHA_TEST);
1564 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1565
1566 rc_draw (self->rc);
1567
1568 glDisable (GL_ALPHA_TEST);
1569 glDisable (GL_BLEND);
1570 glDisable (GL_TEXTURE_2D);
1571}
1572
1028MODULE = CFClient PACKAGE = CFClient::Texture 1573MODULE = Deliantra::Client PACKAGE = DC::Texture
1029 1574
1030void 1575PROTOTYPES: ENABLE
1031pad2pot (SV *data_, SV *w_, SV *h_)
1032 CODE:
1033{
1034 int ow = SvIV (w_);
1035 int oh = SvIV (h_);
1036 1576
1037 if (ow && oh) 1577void
1578pad (SV *data_, int ow, int oh, int nw, int nh)
1579 CODE:
1580{
1581 if ((nw != ow || nh != oh) && SvOK (data_))
1038 { 1582 {
1039 int nw = minpot (ow);
1040 int nh = minpot (oh);
1041
1042 if (nw != ow || nh != oh)
1043 {
1044 if (SvOK (data_))
1045 {
1046 STRLEN datalen; 1583 STRLEN datalen;
1047 char *data = SvPVbyte (data_, datalen); 1584 char *data = SvPVbyte (data_, datalen);
1048 int bpp = datalen / (ow * oh); 1585 int bpp = datalen / (ow * oh);
1049 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1586 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1050 1587
1051 SvPOK_only (result_); 1588 SvPOK_only (result_);
1052 SvCUR_set (result_, nw * nh * bpp); 1589 SvCUR_set (result_, nw * nh * bpp);
1053 1590
1054 memset (SvPVX (result_), 0, nw * nh * bpp); 1591 memset (SvPVX (result_), 0, nw * nh * bpp);
1055 while (oh--) 1592 while (oh--)
1056 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1593 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1057 1594
1058 sv_setsv (data_, result_); 1595 sv_setsv (data_, result_);
1059 }
1060
1061 sv_setiv (w_, nw);
1062 sv_setiv (h_, nh);
1063 }
1064 } 1596 }
1065} 1597}
1066 1598
1067void 1599void
1068draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1600draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1074{ 1606{
1075 HV *hv = (HV *)SvRV (self); 1607 HV *hv = (HV *)SvRV (self);
1076 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1608 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1077 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1609 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1078 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1610 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1611
1612 if (name <= 0)
1613 XSRETURN_EMPTY;
1079 1614
1080 if (items < 5) 1615 if (items < 5)
1081 { 1616 {
1082 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1617 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1083 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1618 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1111 glDisable (GL_ALPHA_TEST); 1646 glDisable (GL_ALPHA_TEST);
1112 glDisable (GL_BLEND); 1647 glDisable (GL_BLEND);
1113 } 1648 }
1114} 1649}
1115 1650
1651IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1652 CODE:
1653{
1654 GLint width;
1655 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1656 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1657 RETVAL = width > 0;
1658}
1659 OUTPUT:
1660 RETVAL
1661
1116MODULE = CFClient PACKAGE = CFClient::Map 1662MODULE = Deliantra::Client PACKAGE = DC::Map
1117 1663
1118CFClient::Map 1664PROTOTYPES: DISABLE
1119new (SV *class, int map_width, int map_height) 1665
1666DC::Map
1667new (SV *class)
1120 CODE: 1668 CODE:
1121 New (0, RETVAL, 1, struct map); 1669 New (0, RETVAL, 1, struct map);
1122 RETVAL->x = 0; 1670 RETVAL->x = 0;
1123 RETVAL->y = 0; 1671 RETVAL->y = 0;
1124 RETVAL->w = map_width; 1672 RETVAL->w = 0;
1125 RETVAL->h = map_height; 1673 RETVAL->h = 0;
1126 RETVAL->ox = 0; 1674 RETVAL->ox = 0;
1127 RETVAL->oy = 0; 1675 RETVAL->oy = 0;
1128 RETVAL->faces = 8192; 1676 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1129 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1677 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1130 RETVAL->texs = 8192;
1131 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1132 RETVAL->rows = 0; 1678 RETVAL->rows = 0;
1133 RETVAL->row = 0; 1679 RETVAL->row = 0;
1134 OUTPUT: 1680 OUTPUT:
1135 RETVAL 1681 RETVAL
1136 1682
1137void 1683void
1138DESTROY (CFClient::Map self) 1684DESTROY (DC::Map self)
1139 CODE: 1685 CODE:
1140{ 1686{
1141 map_clear (self); 1687 map_clear (self);
1142 Safefree (self->face); 1688 Safefree (self->face2tile);
1143 Safefree (self->tex); 1689 Safefree (self->tex);
1144 Safefree (self); 1690 Safefree (self);
1145} 1691}
1146 1692
1147void 1693void
1694resize (DC::Map self, int map_width, int map_height)
1695 CODE:
1696 self->w = map_width;
1697 self->h = map_height;
1698
1699void
1148clear (CFClient::Map self) 1700clear (DC::Map self)
1149 CODE: 1701 CODE:
1150 map_clear (self); 1702 map_clear (self);
1151 1703
1152void 1704void
1153set_face (CFClient::Map self, int face, int texid) 1705set_tileid (DC::Map self, int face, int tile)
1154 CODE: 1706 CODE:
1155{ 1707{
1156 while (self->faces <= face) 1708 need_facenum (self, face); self->face2tile [face] = tile;
1157 { 1709 need_texid (self, tile);
1158 Append (mapface, self->face, self->faces, self->faces);
1159 self->faces *= 2;
1160 }
1161
1162 self->face [face] = texid;
1163} 1710}
1164 1711
1165void 1712void
1713set_smooth (DC::Map self, int face, int smooth, int level)
1714 CODE:
1715{
1716 tileid texid;
1717 maptex *tex;
1718
1719 if (face < 0 || face >= self->faces)
1720 return;
1721
1722 if (smooth < 0 || smooth >= self->faces)
1723 return;
1724
1725 texid = self->face2tile [face];
1726
1727 if (!texid)
1728 return;
1729
1730 tex = self->tex + texid;
1731 tex->smoothtile = self->face2tile [smooth];
1732 tex->smoothlevel = level;
1733}
1734
1735void
1166set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1736set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1167 CODE: 1737 CODE:
1168{ 1738{
1169 while (self->texs <= texid) 1739 need_texid (self, texid);
1170 {
1171 Append (maptex, self->tex, self->texs, self->texs);
1172 self->texs *= 2;
1173 }
1174 1740
1175 { 1741 {
1176 maptex *tex = self->tex + texid; 1742 maptex *tex = self->tex + texid;
1177 1743
1178 tex->name = name; 1744 tex->name = name;
1195 // from transparent color bleeding and ugly wrapping effects. 1761 // from transparent color bleeding and ugly wrapping effects.
1196 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1762 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1197} 1763}
1198 1764
1199int 1765int
1200ox (CFClient::Map self) 1766ox (DC::Map self)
1201 ALIAS: 1767 ALIAS:
1202 oy = 1 1768 oy = 1
1203 x = 2 1769 x = 2
1204 y = 3 1770 y = 3
1205 w = 4 1771 w = 4
1216 } 1782 }
1217 OUTPUT: 1783 OUTPUT:
1218 RETVAL 1784 RETVAL
1219 1785
1220void 1786void
1221scroll (CFClient::Map self, int dx, int dy) 1787scroll (DC::Map self, int dx, int dy)
1222 CODE: 1788 CODE:
1223{ 1789{
1224 if (dx > 0) 1790 if (dx > 0)
1225 map_blank (self, self->x, self->y, dx - 1, self->h); 1791 map_blank (self, self->x, self->y, dx, self->h);
1226 else if (dx < 0) 1792 else if (dx < 0)
1227 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1793 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1228 1794
1229 if (dy > 0) 1795 if (dy > 0)
1230 map_blank (self, self->x, self->y, self->w, dy - 1); 1796 map_blank (self, self->x, self->y, self->w, dy);
1231 else if (dy < 0) 1797 else if (dy < 0)
1232 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1798 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1233 1799
1234 self->ox += dx; self->x += dx; 1800 self->ox += dx; self->x += dx;
1235 self->oy += dy; self->y += dy; 1801 self->oy += dy; self->y += dy;
1236 1802
1237 while (self->y < 0) 1803 while (self->y < 0)
1241 self->rows += MAP_EXTEND_Y; 1807 self->rows += MAP_EXTEND_Y;
1242 self->y += MAP_EXTEND_Y; 1808 self->y += MAP_EXTEND_Y;
1243 } 1809 }
1244} 1810}
1245 1811
1246void 1812SV *
1247map1a_update (CFClient::Map self, SV *data_) 1813map1a_update (DC::Map self, SV *data_, int extmap)
1248 CODE: 1814 CODE:
1249{ 1815{
1250 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1816 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1251 uint8_t *data_end = (uint8_t *)SvEND (data_); 1817 uint8_t *data_end = (uint8_t *)SvEND (data_);
1252 mapcell *cell; 1818 mapcell *cell;
1253 int x, y, flags; 1819 int x, y, z, flags;
1820 AV *missing = newAV ();
1821 RETVAL = newRV_noinc ((SV *)missing);
1254 1822
1255 while (data < data_end) 1823 while (data < data_end - 1)
1256 { 1824 {
1257 flags = (data [0] << 8) + data [1]; data += 2; 1825 flags = (data [0] << 8) + data [1]; data += 2;
1258 1826
1259 x = self->x + ((flags >> 10) & 63); 1827 x = self->x + ((flags >> 10) & 63);
1260 y = self->y + ((flags >> 4) & 63); 1828 y = self->y + ((flags >> 4) & 63);
1261 1829
1262 cell = map_get_cell (self, x, y); 1830 cell = map_get_cell (self, x, y);
1263 1831
1264 if (flags & 15) 1832 if (flags & 15)
1265 { 1833 {
1266 if (cell->darkness < 0) 1834 if (!cell->darkness)
1267 { 1835 {
1836 memset (cell, 0, sizeof (*cell));
1268 cell->darkness = 0; 1837 cell->darkness = 256;
1269 cell->face [0] = 0;
1270 cell->face [1] = 0;
1271 cell->face [2] = 0;
1272 } 1838 }
1273 1839
1274 cell->darkness = flags & 8 ? *data++ : 255;
1275
1276 //TODO: don't trust server data to be in-range(!) 1840 //TODO: don't trust server data to be in-range(!)
1277 1841
1278 if (flags & 4) 1842 if (flags & 8)
1279 { 1843 {
1280 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1844 if (extmap)
1845 {
1846 uint8_t ext, cmd;
1847
1848 do
1849 {
1850 ext = *data++;
1851 cmd = ext & 0x7f;
1852
1853 if (cmd < 4)
1854 cell->darkness = 255 - ext * 64 + 1;
1855 else if (cmd == 5) // health
1856 {
1857 cell->stat_width = 1;
1858 cell->stat_hp = *data++;
1859 }
1860 else if (cmd == 6) // monster width
1861 cell->stat_width = *data++ + 1;
1862 else if (cmd == 0x47)
1863 {
1864 if (*data == 1) cell->player = data [1];
1865 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1866 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1867 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1868
1869 data += *data + 1;
1870 }
1871 else if (cmd == 8) // cell flags
1872 cell->flags = *data++;
1873 else if (ext & 0x40) // unknown, multibyte => skip
1874 data += *data + 1;
1875 else
1876 data++;
1877 }
1878 while (ext & 0x80);
1879 }
1880 else
1881 cell->darkness = *data++ + 1;
1281 } 1882 }
1282 1883
1884 for (z = 0; z <= 2; ++z)
1283 if (flags & 2) 1885 if (flags & (4 >> z))
1284 { 1886 {
1285 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1887 faceid face = (data [0] << 8) + data [1]; data += 2;
1888 need_facenum (self, face);
1889 cell->tile [z] = self->face2tile [face];
1890
1891 if (cell->tile [z])
1892 {
1893 maptex *tex = self->tex + cell->tile [z];
1894 if (!tex->name)
1895 av_push (missing, newSViv (cell->tile [z]));
1896
1897 if (tex->smoothtile)
1898 {
1899 maptex *smooth = self->tex + tex->smoothtile;
1900 if (!smooth->name)
1901 av_push (missing, newSViv (tex->smoothtile));
1902 }
1903 }
1286 } 1904 }
1287
1288 if (flags & 1)
1289 {
1290 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1291 }
1292 } 1905 }
1293 else 1906 else
1294 cell->darkness = -1; 1907 CELL_CLEAR (cell);
1295 } 1908 }
1296} 1909}
1910 OUTPUT:
1911 RETVAL
1297 1912
1298SV * 1913SV *
1299mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1914mapmap (DC::Map self, int x0, int y0, int w, int h)
1300 CODE: 1915 CODE:
1301{ 1916{
1302 int x1, x; 1917 int x1, x;
1303 int y1, y; 1918 int y1, y;
1304 int z; 1919 int z;
1325 { 1940 {
1326 mapcell *cell = row->col + (x - row->c0); 1941 mapcell *cell = row->col + (x - row->c0);
1327 1942
1328 for (z = 0; z <= 0; z++) 1943 for (z = 0; z <= 0; z++)
1329 { 1944 {
1330 mapface face = cell->face [z];
1331
1332 if (face)
1333 {
1334 maptex tex = self->tex [face]; 1945 maptex tex = self->tex [cell->tile [z]];
1335 int a0 = 255 - tex.a; 1946 int a0 = 255 - tex.a;
1336 int a1 = tex.a; 1947 int a1 = tex.a;
1337 1948
1338 r = (r * a0 + tex.r * a1) / 255; 1949 r = (r * a0 + tex.r * a1) / 255;
1339 g = (g * a0 + tex.g * a1) / 255; 1950 g = (g * a0 + tex.g * a1) / 255;
1340 b = (b * a0 + tex.b * a1) / 255; 1951 b = (b * a0 + tex.b * a1) / 255;
1341 a = (a * a0 + tex.a * a1) / 255; 1952 a = (a * a0 + tex.a * a1) / 255;
1342 }
1343 } 1953 }
1344 } 1954 }
1345 1955
1346 *map++ = (r ) 1956 *map++ = (r )
1347 | (g << 8) 1957 | (g << 8)
1354} 1964}
1355 OUTPUT: 1965 OUTPUT:
1356 RETVAL 1966 RETVAL
1357 1967
1358void 1968void
1359draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1969draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1360 CODE: 1970 CODE:
1361{ 1971{
1362 int vx, vy;
1363 int x, y, z; 1972 int x, y, z;
1364 int last_name;
1365 mapface face;
1366 1973
1367 vx = self->x + self->w / 2 - sw / 2 - shift_x; 1974 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1368 vy = self->y + self->h / 2 - sh / 2 - shift_y; 1975 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1976 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1977 smooth_key skey;
1978 int pl_x, pl_y;
1979 maptex pl_tex;
1980 rc_t *rc = rc_alloc ();
1981 rc_key_t key;
1982 rc_array_t *arr;
1369 1983
1370 /* 1984 pl_tex.name = 0;
1371 int vx = self->vx = self->w >= sw
1372 ? self->x + (self->w - sw) / 2
1373 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1374 1985
1375 int vy = self->vy = self->h >= sh 1986 // thats current max. sorry.
1376 ? self->y + (self->h - sh) / 2 1987 if (sw > 255) sw = 255;
1377 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1988 if (sh > 255) sh = 255;
1378 */
1379 1989
1380 glColor4ub (255, 255, 255, 255); 1990 // clear key, in case of extra padding
1991 memset (&skey, 0, sizeof (skey));
1992
1993 memset (&key, 0, sizeof (key));
1994 key.r = 255;
1995 key.g = 255;
1996 key.b = 255;
1997 key.a = 255;
1998 key.mode = GL_QUADS;
1999 key.format = GL_T2F_V3F;
2000 key.texname = -1;
2001
2002 mx += self->x;
2003 my += self->y;
2004
2005 // first pass: determine smooth_max
2006 // rather ugly, if you ask me
2007 // could also be stored inside mapcell and updated on change
2008 memset (smooth_max, 0, sizeof (smooth_max));
2009
2010 for (y = 0; y < sh; y++)
2011 if (0 <= y + my && y + my < self->rows)
2012 {
2013 maprow *row = self->row + (y + my);
2014
2015 for (x = 0; x < sw; x++)
2016 if (row->c0 <= x + mx && x + mx < row->c1)
2017 {
2018 mapcell *cell = row->col + (x + mx - row->c0);
2019
2020 smooth_max[x + 1][y + 1] =
2021 MAX (self->tex [cell->tile [0]].smoothlevel,
2022 MAX (self->tex [cell->tile [1]].smoothlevel,
2023 self->tex [cell->tile [2]].smoothlevel));
2024 }
2025 }
1381 2026
1382 glEnable (GL_BLEND); 2027 glEnable (GL_BLEND);
1383 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 2028 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1384 glEnable (GL_TEXTURE_2D);
1385 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 2029 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1386 2030
1387 glBegin (GL_QUADS);
1388
1389 last_name = 0;
1390
1391 for (z = 0; z < 3; z++) 2031 for (z = 0; z <= 2; z++)
2032 {
2033 memset (smooth_level, 0, sizeof (smooth_level));
2034
1392 for (y = 0; y < sh; y++) 2035 for (y = 0; y < sh; y++)
1393 if (0 <= y + vy && y + vy < self->rows) 2036 if (0 <= y + my && y + my < self->rows)
1394 { 2037 {
1395 maprow *row = self->row + (y + vy); 2038 maprow *row = self->row + (y + my);
1396 2039
1397 for (x = 0; x < sw; x++) 2040 for (x = 0; x < sw; x++)
1398 if (row->c0 <= x + vx && x + vx < row->c1) 2041 if (row->c0 <= x + mx && x + mx < row->c1)
1399 { 2042 {
1400 mapcell *cell = row->col + (x + vx - row->c0); 2043 mapcell *cell = row->col + (x + mx - row->c0);
1401
1402 face = cell->face [z]; 2044 tileid tile = cell->tile [z];
1403 2045
1404 if (face) 2046 if (tile)
2047 {
2048 maptex tex = self->tex [tile];
2049 int px = (x + 1) * T - tex.w;
2050 int py = (y + 1) * T - tex.h;
2051
2052 if (key.texname != tex.name)
2053 {
2054 if (!tex.name)
2055 tex = self->tex [2]; /* missing, replace by noface */
2056
2057 key.texname = tex.name;
2058 arr = rc_array (rc, &key);
2059 }
2060
2061 if (expect_false (cell->player == player) && expect_false (z == 2))
2062 {
2063 pl_x = px;
2064 pl_y = py;
2065 pl_tex = tex;
2066 continue;
2067 }
2068
2069 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2070 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2071 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2072 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2073
2074 if (expect_false (cell->flags) && expect_false (z == 2))
2075 {
2076 // overlays such as the speech bubble, probably more to come
2077 if (cell->flags & 1)
2078 {
2079 maptex tex = self->tex [1];
2080 int px = x * T + T * 2 / 32;
2081 int py = y * T - T * 6 / 32;
2082
2083 if (tex.name)
2084 {
2085 if (key.texname != tex.name)
2086 {
2087 key.texname = tex.name;
2088 arr = rc_array (rc, &key);
2089 }
2090
2091 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2092 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
2093 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
2094 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
2095 }
2096 }
2097 }
2098
2099 // update smooth hash
2100 if (tex.smoothtile)
2101 {
2102 skey.tile = tex.smoothtile;
2103 skey.level = tex.smoothlevel;
2104
2105 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
2106
2107 // add bits to current tile and all neighbours. skey.x|y is
2108 // shifted +1|+1 so we always stay positive.
2109
2110 // bits is ___n cccc CCCC bbbb
2111 // n do not draw borders&corners
2112 // c draw these corners, but...
2113 // C ... not these
2114 // b draw these borders
2115
2116 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
2117 // ┃· ·· ·┃ ━━
2118
2119 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
2120 // ·· ·· ·┏ ┓·
2121
2122 // full tile
2123 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
2124
2125 // borders
2126 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
2127 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
2128 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
2129 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
2130
2131 // corners
2132 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
2133 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
2134 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
2135 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
2136 }
2137 }
2138 }
2139 }
2140
2141 rc_draw (rc);
2142 rc_clear (rc);
2143
2144 // go through all smoothlevels, lowest to highest, then draw.
2145 // this is basically counting sort
2146 {
2147 int w, b;
2148
2149 glEnable (GL_TEXTURE_2D);
2150 glBegin (GL_QUADS);
2151 for (w = 0; w < 256 / 32; ++w)
2152 {
2153 uint32_t smask = smooth_level [w];
2154 if (smask)
2155 for (b = 0; b < 32; ++b)
2156 if (smask & (((uint32_t)1) << b))
1405 { 2157 {
1406 maptex tex = self->tex [face]; 2158 int level = (w << 5) | b;
2159 HE *he;
1407 2160
1408 int px = (x + 1) * 32 - tex.w; 2161 hv_iterinit (smooth);
1409 int py = (y + 1) * 32 - tex.h; 2162 while ((he = hv_iternext (smooth)))
1410
1411 if (last_name != tex.name)
1412 { 2163 {
2164 smooth_key *skey = (smooth_key *)HeKEY (he);
2165 IV bits = SvIVX (HeVAL (he));
2166
2167 if (!(bits & 0x1000)
2168 && skey->level == level
2169 && level > smooth_max [skey->x][skey->y])
2170 {
2171 maptex tex = self->tex [skey->tile];
2172 int px = (((int)skey->x) - 1) * T;
2173 int py = (((int)skey->y) - 1) * T;
2174 int border = bits & 15;
2175 int corner = (bits >> 8) & ~(bits >> 4) & 15;
2176 float dx = tex.s * .0625f; // 16 images/row
2177 float dy = tex.t * .5f ; // 2 images/column
2178
2179 if (tex.name)
2180 {
2181 // this time avoiding texture state changes
2182 // save gobs of state changes.
2183 if (key.texname != tex.name)
2184 {
1413 glEnd (); 2185 glEnd ();
1414 last_name = tex.name;
1415 glBindTexture (GL_TEXTURE_2D, last_name); 2186 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1416 glBegin (GL_QUADS); 2187 glBegin (GL_QUADS);
2188 }
2189
2190 if (border)
2191 {
2192 float ox = border * dx;
2193
2194 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
2195 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
2196 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
2197 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
2198 }
2199
2200 if (corner)
2201 {
2202 float ox = corner * dx;
2203
2204 glTexCoord2f (ox , dy ); glVertex2i (px , py );
2205 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
2206 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
2207 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2208 }
2209 }
2210 }
1417 } 2211 }
1418
1419 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1420 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1421 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1422 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1423 } 2212 }
1424 }
1425 } 2213 }
1426 2214
1427 glEnd (); 2215 glEnd ();
1428
1429 glDisable (GL_TEXTURE_2D); 2216 glDisable (GL_TEXTURE_2D);
2217 key.texname = -1;
2218 }
2219
2220 hv_clear (smooth);
2221 }
2222
2223 if (pl_tex.name)
2224 {
2225 maptex tex = pl_tex;
2226 int px = pl_x + sdx;
2227 int py = pl_y + sdy;
2228
2229 key.texname = tex.name;
2230 arr = rc_array (rc, &key);
2231
2232 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2233 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2234 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2235 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2236
2237 rc_draw (rc);
2238 }
2239
1430 glDisable (GL_BLEND); 2240 glDisable (GL_BLEND);
1431} 2241 rc_free (rc);
1432 2242
2243 // top layer: overlays such as the health bar
2244 for (y = 0; y < sh; y++)
2245 if (0 <= y + my && y + my < self->rows)
2246 {
2247 maprow *row = self->row + (y + my);
2248
2249 for (x = 0; x < sw; x++)
2250 if (row->c0 <= x + mx && x + mx < row->c1)
2251 {
2252 mapcell *cell = row->col + (x + mx - row->c0);
2253
2254 int px = x * T;
2255 int py = y * T;
2256
2257 if (cell->stat_hp)
2258 {
2259 int width = cell->stat_width * T;
2260 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2261
2262 glColor3ub (0, 0, 0);
2263 glRectf (px + 1, py - thick - 2,
2264 px + width - 1, py);
2265
2266 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
2267 glRectf (px + 2,
2268 py - thick - 1,
2269 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
2270 }
2271 }
2272 }
2273}
2274
1433void 2275void
1434draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data) 2276draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1435 CODE: 2277 CODE:
1436{ 2278{
1437 static float color[16][3] = { 2279 static float color[16][3] = {
1438 { 0.00F, 0.00F, 0.00F }, 2280 { 0.00F, 0.00F, 0.00F },
1439 { 1.00F, 1.00F, 1.00F }, 2281 { 1.00F, 1.00F, 1.00F },
1489 glDisable (GL_BLEND); 2331 glDisable (GL_BLEND);
1490 glDisable (GL_TEXTURE_2D); 2332 glDisable (GL_TEXTURE_2D);
1491} 2333}
1492 2334
1493void 2335void
1494fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2336fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1495 PPCODE: 2337 PPCODE:
1496{ 2338{
1497 int vx, vy;
1498 int x, y; 2339 int x, y;
2340 int sw1 = sw + 2;
2341 int sh1 = sh + 2;
2342 int sh3 = sh * 3;
1499 int sw4 = (sw + 3) & ~3; 2343 int sw34 = (sw * 3 + 3) & ~3;
2344 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1500 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2345 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1501 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2346 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1502 2347
1503 memset (darkness, 255, sw4 * sh);
1504 SvPOK_only (darkness_sv); 2348 SvPOK_only (darkness3_sv);
1505 SvCUR_set (darkness_sv, sw4 * sh); 2349 SvCUR_set (darkness3_sv, sw34 * sh3);
1506 2350
1507 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 2351 mx += self->x - 1;
1508 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 2352 my += self->y - 1;
1509 2353
2354 memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1);
2355
1510 for (y = 0; y < sh; y++) 2356 for (y = 0; y < sh1; y++)
1511 if (0 <= y + vy && y + vy < self->rows) 2357 if (0 <= y + my && y + my < self->rows)
1512 { 2358 {
1513 maprow *row = self->row + (y + vy); 2359 maprow *row = self->row + (y + my);
1514 2360
1515 for (x = 0; x < sw; x++) 2361 for (x = 0; x < sw1; x++)
1516 if (row->c0 <= x + vx && x + vx < row->c1) 2362 if (row->c0 <= x + mx && x + mx < row->c1)
1517 { 2363 {
1518 mapcell *cell = row->col + (x + vx - row->c0); 2364 mapcell *cell = row->col + (x + mx - row->c0);
1519 2365
1520 darkness[y * sw4 + x] = cell->darkness < 0 2366 darkness1 [y * sw1 + x] = cell->darkness
2367 ? 255 - (cell->darkness - 1)
1521 ? 255 - FOW_DARKNESS 2368 : 255 - FOW_DARKNESS;
1522 : 255 - cell->darkness;
1523 } 2369 }
1524 } 2370 }
1525 2371
2372 for (y = 0; y < sh; ++y)
2373 for (x = 0; x < sw; ++x)
2374 {
2375 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2376 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2377 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2378 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2379 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2380 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2381 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2382 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2383 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2384
2385 uint8_t r11 = (d11 + d21 + d12) / 3;
2386 uint8_t r21 = d21;
2387 uint8_t r31 = (d21 + d31 + d32) / 3;
2388
2389 uint8_t r12 = d12;
2390 uint8_t r22 = d22;
2391 uint8_t r32 = d32;
2392
2393 uint8_t r13 = (d13 + d23 + d12) / 3;
2394 uint8_t r23 = d23;
2395 uint8_t r33 = (d23 + d33 + d32) / 3;
2396
2397 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2398 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2399 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2400 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2401 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2402 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2403 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2404 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2405 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2406 }
2407
2408 free (darkness1);
2409
1526 EXTEND (SP, 3); 2410 EXTEND (SP, 3);
1527 PUSHs (sv_2mortal (newSViv (sw4))); 2411 PUSHs (sv_2mortal (newSViv (sw34)));
1528 PUSHs (sv_2mortal (newSViv (sh))); 2412 PUSHs (sv_2mortal (newSViv (sh3)));
1529 PUSHs (darkness_sv); 2413 PUSHs (darkness3_sv);
1530} 2414}
1531 2415
1532SV * 2416SV *
1533get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2417get_rect (DC::Map self, int x0, int y0, int w, int h)
1534 CODE: 2418 CODE:
1535{ 2419{
1536 int x, y, x1, y1; 2420 int x, y, x1, y1;
1537 SV *data_sv = newSV (w * h * 7 + 5); 2421 SV *data_sv = newSV (w * h * 7 + 5);
1538 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2422 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1563 if (row && row->c0 <= x && x < row->c1) 2447 if (row && row->c0 <= x && x < row->c1)
1564 { 2448 {
1565 mapcell *cell = row->col + (x - row->c0); 2449 mapcell *cell = row->col + (x - row->c0);
1566 uint8_t flags = 0; 2450 uint8_t flags = 0;
1567 2451
1568 if (cell->face [0]) flags |= 1; 2452 if (cell->tile [0]) flags |= 1;
1569 if (cell->face [1]) flags |= 2; 2453 if (cell->tile [1]) flags |= 2;
1570 if (cell->face [2]) flags |= 4; 2454 if (cell->tile [2]) flags |= 4;
1571 2455
1572 *data++ = flags; 2456 *data++ = flags;
1573 2457
1574 if (flags & 1) 2458 if (flags & 1)
1575 { 2459 {
2460 tileid tile = cell->tile [0];
1576 *data++ = cell->face [0] >> 8; 2461 *data++ = tile >> 8;
1577 *data++ = cell->face [0]; 2462 *data++ = tile;
1578 } 2463 }
1579 2464
1580 if (flags & 2) 2465 if (flags & 2)
1581 { 2466 {
2467 tileid tile = cell->tile [1];
1582 *data++ = cell->face [1] >> 8; 2468 *data++ = tile >> 8;
1583 *data++ = cell->face [1]; 2469 *data++ = tile;
1584 } 2470 }
1585 2471
1586 if (flags & 4) 2472 if (flags & 4)
1587 { 2473 {
2474 tileid tile = cell->tile [2];
1588 *data++ = cell->face [2] >> 8; 2475 *data++ = tile >> 8;
1589 *data++ = cell->face [2]; 2476 *data++ = tile;
1590 } 2477 }
1591 } 2478 }
1592 else 2479 else
1593 *data++ = 0; 2480 *data++ = 0;
1594 } 2481 }
1595 } 2482 }
1596 2483
2484 /* if size is w*h + 5 then no data has been found */
2485 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2486 {
1597 SvPOK_only (data_sv); 2487 SvPOK_only (data_sv);
1598 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2488 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2489 }
2490
1599 RETVAL = data_sv; 2491 RETVAL = data_sv;
1600} 2492}
1601 OUTPUT: 2493 OUTPUT:
1602 RETVAL 2494 RETVAL
1603 2495
1604void 2496void
1605set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2497set_rect (DC::Map self, int x0, int y0, SV *data_sv)
1606 PPCODE: 2498 PPCODE:
1607{ 2499{
1608 int x, y, z; 2500 int x, y, z;
1609 int w, h; 2501 int w, h;
1610 int x1, y1; 2502 int x1, y1;
2503 STRLEN len;
2504 uint8_t *data, *end;
2505
2506 len = SvLEN (data_sv);
2507 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2508 data = SvPVbyte_nolen (data_sv);
2509 end = data + len + 8;
2510
2511 if (len < 5)
2512 XSRETURN_EMPTY;
1611 2513
1612 if (*data++ != 0) 2514 if (*data++ != 0)
1613 return; /* version mismatch */ 2515 XSRETURN_EMPTY; /* version mismatch */
1614 2516
1615 w = *data++ << 8; w |= *data++; 2517 w = *data++ << 8; w |= *data++;
1616 h = *data++ << 8; h |= *data++; 2518 h = *data++ << 8; h |= *data++;
1617 2519
1618 // we need to do this 'cause we don't keep an absolute coord system for rows 2520 // we need to do this 'cause we don't keep an absolute coord system for rows
1630 { 2532 {
1631 maprow *row = map_get_row (self, y); 2533 maprow *row = map_get_row (self, y);
1632 2534
1633 for (x = x0; x < x1; x++) 2535 for (x = x0; x < x1; x++)
1634 { 2536 {
2537 uint8_t flags;
2538
2539 if (data + 7 >= end)
2540 XSRETURN_EMPTY;
2541
1635 uint8_t flags = *data++; 2542 flags = *data++;
1636 2543
1637 if (flags) 2544 if (flags)
1638 { 2545 {
1639 mapface face[3] = { 0, 0, 0 };
1640
1641 mapcell *cell = row_get_cell (row, x); 2546 mapcell *cell = row_get_cell (row, x);
2547 tileid tile[3] = { 0, 0, 0 };
1642 2548
1643 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2549 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1644 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2550 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1645 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2551 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1646 2552
1647 if (cell->darkness <= 0) 2553 if (cell->darkness == 0)
1648 { 2554 {
1649 cell->darkness = -1; 2555 /*cell->darkness = 0;*/
2556 EXTEND (SP, 3);
1650 2557
1651 for (z = 0; z <= 2; z++) 2558 for (z = 0; z <= 2; z++)
1652 { 2559 {
1653 cell->face[z] = face[z]; 2560 tileid t = tile [z];
1654 2561
1655 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2562 if (t >= self->texs || (t && !self->tex [t].name))
2563 {
1656 XPUSHs (sv_2mortal (newSViv (face[z]))); 2564 PUSHs (sv_2mortal (newSViv (t)));
2565 need_texid (self, t);
2566 }
2567
2568 cell->tile [z] = t;
1657 } 2569 }
1658 } 2570 }
1659 } 2571 }
1660 } 2572 }
1661 } 2573 }
1662} 2574}
1663 2575
1664MODULE = CFClient PACKAGE = CFClient::MixChunk 2576MODULE = Deliantra::Client PACKAGE = DC::RW
1665 2577
1666CFClient::MixChunk 2578DC::RW
1667new_from_file (SV *class, char *path) 2579new (SV *class, SV *data_sv)
1668 CODE: 2580 CODE:
1669 RETVAL = Mix_LoadWAV (path); 2581{
2582 STRLEN datalen;
2583 char *data = SvPVbyte (data_sv, datalen);
2584
2585 RETVAL = SDL_RWFromConstMem (data, datalen);
2586}
1670 OUTPUT: 2587 OUTPUT:
1671 RETVAL 2588 RETVAL
1672 2589
2590DC::RW
2591new_from_file (SV *class, const char *path, const char *mode = "rb")
2592 CODE:
2593 RETVAL = SDL_RWFromFile (path, mode);
2594 OUTPUT:
2595 RETVAL
2596
2597# fails on win32:
2598# dc.xs(2268) : error C2059: syntax error : '('
1673void 2599#void
2600#close (DC::RW self)
2601# CODE:
2602# (self->(close)) (self);
2603
2604MODULE = Deliantra::Client PACKAGE = DC::Channel
2605
2606PROTOTYPES: DISABLE
2607
2608DC::Channel
2609find ()
2610 CODE:
2611{
2612 RETVAL = Mix_GroupAvailable (-1);
2613
2614 if (RETVAL < 0)
2615 {
2616 RETVAL = Mix_GroupOldest (-1);
2617
2618 if (RETVAL < 0)
2619 XSRETURN_UNDEF;
2620
2621 Mix_HaltChannel (RETVAL);
2622 }
2623
2624 Mix_UnregisterAllEffects (RETVAL);
2625 Mix_Volume (RETVAL, 128);
2626}
2627 OUTPUT:
2628 RETVAL
2629
2630void
2631halt (DC::Channel self)
2632 CODE:
2633 Mix_HaltChannel (self);
2634
2635void
2636expire (DC::Channel self, int ticks = -1)
2637 CODE:
2638 Mix_ExpireChannel (self, ticks);
2639
2640void
2641fade_out (DC::Channel self, int ticks = -1)
2642 CODE:
2643 Mix_FadeOutChannel (self, ticks);
2644
2645int
2646volume (DC::Channel self, int volume)
2647 CODE:
2648 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2649 OUTPUT:
2650 RETVAL
2651
2652void
2653unregister_all_effects (DC::Channel self)
2654 CODE:
2655 Mix_UnregisterAllEffects (self);
2656
2657void
2658set_panning (DC::Channel self, int left, int right)
2659 CODE:
2660 left = CLAMP (left , 0, 255);
2661 right = CLAMP (right, 0, 255);
2662 Mix_SetPanning (self, left, right);
2663
2664void
2665set_distance (DC::Channel self, int distance)
2666 CODE:
2667 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2668
2669void
2670set_position (DC::Channel self, int angle, int distance)
2671 CODE:
2672
2673void
2674set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2675 CODE:
2676{
2677 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2678 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2679 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2680}
2681
2682void
2683set_reverse_stereo (DC::Channel self, int flip)
2684 CODE:
2685 Mix_SetReverseStereo (self, flip);
2686
2687MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2688
2689PROTOTYPES: DISABLE
2690
2691DC::MixChunk
2692new (SV *class, DC::RW rwops)
2693 CODE:
2694 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2695 OUTPUT:
2696 RETVAL
2697
2698void
1674DESTROY (CFClient::MixChunk self) 2699DESTROY (DC::MixChunk self)
1675 CODE: 2700 CODE:
1676 Mix_FreeChunk (self); 2701 Mix_FreeChunk (self);
1677 2702
1678int 2703int
1679volume (CFClient::MixChunk self, int volume = -1) 2704volume (DC::MixChunk self, int volume = -1)
1680 CODE: 2705 CODE:
2706 if (items > 1)
2707 volume = CLAMP (volume, 0, 128);
1681 RETVAL = Mix_VolumeChunk (self, volume); 2708 RETVAL = Mix_VolumeChunk (self, volume);
1682 OUTPUT: 2709 OUTPUT:
1683 RETVAL 2710 RETVAL
1684 2711
1685int 2712DC::Channel
1686play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2713play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
1687 CODE: 2714 CODE:
2715{
1688 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2716 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2717
2718 if (RETVAL < 0)
2719 XSRETURN_UNDEF;
2720
2721 if (channel < 0)
2722 {
2723 Mix_UnregisterAllEffects (RETVAL);
2724 Mix_Volume (RETVAL, 128);
2725 }
2726}
1689 OUTPUT: 2727 OUTPUT:
1690 RETVAL 2728 RETVAL
1691 2729
1692MODULE = CFClient PACKAGE = CFClient::MixMusic 2730MODULE = Deliantra::Client PACKAGE = DC::MixMusic
1693 2731
1694int 2732int
1695volume (int volume = -1) 2733volume (int volume = -1)
2734 PROTOTYPE: ;$
1696 CODE: 2735 CODE:
2736 if (items > 0)
2737 volume = CLAMP (volume, 0, 128);
1697 RETVAL = Mix_VolumeMusic (volume); 2738 RETVAL = Mix_VolumeMusic (volume);
1698 OUTPUT: 2739 OUTPUT:
1699 RETVAL 2740 RETVAL
1700 2741
1701CFClient::MixMusic 2742void
1702new_from_file (SV *class, char *path) 2743fade_out (int ms)
1703 CODE: 2744 CODE:
2745 Mix_FadeOutMusic (ms);
2746
2747void
2748halt ()
2749 CODE:
2750 Mix_HaltMusic ();
2751
2752DC::MixMusic
2753new (SV *class, DC::RW rwops)
2754 CODE:
1704 RETVAL = Mix_LoadMUS (path); 2755 RETVAL = Mix_LoadMUS_RW (rwops);
1705 OUTPUT: 2756 OUTPUT:
1706 RETVAL 2757 RETVAL
1707 2758
1708void 2759void
1709DESTROY (CFClient::MixMusic self) 2760DESTROY (DC::MixMusic self)
1710 CODE: 2761 CODE:
1711 Mix_FreeMusic (self); 2762 Mix_FreeMusic (self);
1712 2763
1713int 2764int
1714play (CFClient::MixMusic self, int loops = -1) 2765play (DC::MixMusic self, int loops = -1)
1715 CODE: 2766 CODE:
1716 RETVAL = Mix_PlayMusic (self, loops); 2767 RETVAL = Mix_PlayMusic (self, loops);
1717 OUTPUT: 2768 OUTPUT:
1718 RETVAL 2769 RETVAL
1719 2770
2771void
2772fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2773 CODE:
2774 Mix_FadeInMusicPos (self, loops, ms, position);
2775
1720MODULE = CFClient PACKAGE = CFClient::OpenGL 2776MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2777
2778PROTOTYPES: ENABLE
1721 2779
1722BOOT: 2780BOOT:
1723{ 2781{
1724 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2782 HV *stash = gv_stashpv ("DC::OpenGL", 1);
1725 static const struct { 2783 static const struct {
1726 const char *name; 2784 const char *name;
1727 IV iv; 2785 IV iv;
1728 } *civ, const_iv[] = { 2786 } *civ, const_iv[] = {
1729# define const_iv(name) { # name, (IV)name } 2787# define const_iv(name) { # name, (IV)name }
2788 const_iv (GL_VENDOR),
2789 const_iv (GL_VERSION),
2790 const_iv (GL_EXTENSIONS),
1730 const_iv (GL_COLOR_MATERIAL), 2791 const_iv (GL_COLOR_MATERIAL),
1731 const_iv (GL_SMOOTH), 2792 const_iv (GL_SMOOTH),
1732 const_iv (GL_FLAT), 2793 const_iv (GL_FLAT),
1733 const_iv (GL_DITHER), 2794 const_iv (GL_DITHER),
1734 const_iv (GL_BLEND), 2795 const_iv (GL_BLEND),
1738 const_iv (GL_ALPHA_TEST), 2799 const_iv (GL_ALPHA_TEST),
1739 const_iv (GL_NORMALIZE), 2800 const_iv (GL_NORMALIZE),
1740 const_iv (GL_RESCALE_NORMAL), 2801 const_iv (GL_RESCALE_NORMAL),
1741 const_iv (GL_FRONT), 2802 const_iv (GL_FRONT),
1742 const_iv (GL_BACK), 2803 const_iv (GL_BACK),
2804 const_iv (GL_AUX0),
1743 const_iv (GL_AND), 2805 const_iv (GL_AND),
1744 const_iv (GL_ONE), 2806 const_iv (GL_ONE),
1745 const_iv (GL_ZERO), 2807 const_iv (GL_ZERO),
1746 const_iv (GL_SRC_ALPHA), 2808 const_iv (GL_SRC_ALPHA),
1747 const_iv (GL_DST_ALPHA), 2809 const_iv (GL_DST_ALPHA),
1760 const_iv (GL_INTENSITY), 2822 const_iv (GL_INTENSITY),
1761 const_iv (GL_LUMINANCE), 2823 const_iv (GL_LUMINANCE),
1762 const_iv (GL_LUMINANCE_ALPHA), 2824 const_iv (GL_LUMINANCE_ALPHA),
1763 const_iv (GL_FLOAT), 2825 const_iv (GL_FLOAT),
1764 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2826 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2827 const_iv (GL_COMPRESSED_ALPHA_ARB),
2828 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2829 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2830 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2831 const_iv (GL_COMPRESSED_RGB_ARB),
2832 const_iv (GL_COMPRESSED_RGBA_ARB),
1765 const_iv (GL_COMPILE), 2833 const_iv (GL_COMPILE),
2834 const_iv (GL_PROXY_TEXTURE_1D),
2835 const_iv (GL_PROXY_TEXTURE_2D),
1766 const_iv (GL_TEXTURE_1D), 2836 const_iv (GL_TEXTURE_1D),
1767 const_iv (GL_TEXTURE_2D), 2837 const_iv (GL_TEXTURE_2D),
1768 const_iv (GL_TEXTURE_ENV), 2838 const_iv (GL_TEXTURE_ENV),
1769 const_iv (GL_TEXTURE_MAG_FILTER), 2839 const_iv (GL_TEXTURE_MAG_FILTER),
1770 const_iv (GL_TEXTURE_MIN_FILTER), 2840 const_iv (GL_TEXTURE_MIN_FILTER),
1791 const_iv (GL_COLOR_LOGIC_OP), 2861 const_iv (GL_COLOR_LOGIC_OP),
1792 const_iv (GL_SEPARABLE_2D), 2862 const_iv (GL_SEPARABLE_2D),
1793 const_iv (GL_CONVOLUTION_2D), 2863 const_iv (GL_CONVOLUTION_2D),
1794 const_iv (GL_CONVOLUTION_BORDER_MODE), 2864 const_iv (GL_CONVOLUTION_BORDER_MODE),
1795 const_iv (GL_CONSTANT_BORDER), 2865 const_iv (GL_CONSTANT_BORDER),
2866 const_iv (GL_POINTS),
1796 const_iv (GL_LINES), 2867 const_iv (GL_LINES),
2868 const_iv (GL_LINE_STRIP),
1797 const_iv (GL_LINE_LOOP), 2869 const_iv (GL_LINE_LOOP),
1798 const_iv (GL_QUADS), 2870 const_iv (GL_QUADS),
1799 const_iv (GL_QUAD_STRIP), 2871 const_iv (GL_QUAD_STRIP),
1800 const_iv (GL_TRIANGLES), 2872 const_iv (GL_TRIANGLES),
1801 const_iv (GL_TRIANGLE_STRIP), 2873 const_iv (GL_TRIANGLE_STRIP),
1802 const_iv (GL_TRIANGLE_FAN), 2874 const_iv (GL_TRIANGLE_FAN),
2875 const_iv (GL_POLYGON),
1803 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2876 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2877 const_iv (GL_POINT_SMOOTH_HINT),
2878 const_iv (GL_LINE_SMOOTH_HINT),
2879 const_iv (GL_POLYGON_SMOOTH_HINT),
2880 const_iv (GL_GENERATE_MIPMAP_HINT),
2881 const_iv (GL_TEXTURE_COMPRESSION_HINT),
1804 const_iv (GL_FASTEST), 2882 const_iv (GL_FASTEST),
2883 const_iv (GL_DONT_CARE),
2884 const_iv (GL_NICEST),
1805 const_iv (GL_V2F), 2885 const_iv (GL_V2F),
1806 const_iv (GL_V3F), 2886 const_iv (GL_V3F),
1807 const_iv (GL_T2F_V3F), 2887 const_iv (GL_T2F_V3F),
1808 const_iv (GL_T2F_N3F_V3F), 2888 const_iv (GL_T2F_N3F_V3F),
1809# undef const_iv 2889# undef const_iv
1810 }; 2890 };
1811 2891
1812 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2892 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1813 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2893 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2894
2895 texture_av = newAV ();
2896 AvREAL_off (texture_av);
1814} 2897}
2898
2899void
2900disable_GL_EXT_blend_func_separate ()
2901 CODE:
2902 gl.BlendFuncSeparate = 0;
2903 gl.BlendFuncSeparateEXT = 0;
1815 2904
1816char * 2905char *
1817gl_vendor () 2906gl_vendor ()
1818 CODE: 2907 CODE:
1819 RETVAL = (char *)glGetString (GL_VENDOR); 2908 RETVAL = (char *)glGetString (GL_VENDOR);
1832 CODE: 2921 CODE:
1833 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2922 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1834 OUTPUT: 2923 OUTPUT:
1835 RETVAL 2924 RETVAL
1836 2925
2926const char *glGetString (GLenum pname)
2927
2928GLint glGetInteger (GLenum pname)
2929 CODE:
2930 glGetIntegerv (pname, &RETVAL);
2931 OUTPUT:
2932 RETVAL
2933
2934GLdouble glGetDouble (GLenum pname)
2935 CODE:
2936 glGetDoublev (pname, &RETVAL);
2937 OUTPUT:
2938 RETVAL
2939
1837int glGetError () 2940int glGetError ()
1838 2941
1839void glFinish () 2942void glFinish ()
1840 2943
1841void glClear (int mask) 2944void glClear (int mask)
1878# near_ and far_ are due to microsofts buggy "c" compiler 2981# near_ and far_ are due to microsofts buggy "c" compiler
1879void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2982void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1880 2983
1881# near_ and far_ are due to microsofts buggy "c" compiler 2984# near_ and far_ are due to microsofts buggy "c" compiler
1882void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2985void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2986
2987PROTOTYPES: DISABLE
1883 2988
1884void glViewport (int x, int y, int width, int height) 2989void glViewport (int x, int y, int width, int height)
1885 2990
1886void glScissor (int x, int y, int width, int height) 2991void glScissor (int x, int y, int width, int height)
1887 2992
1895 3000
1896void glRotate (float angle, float x, float y, float z) 3001void glRotate (float angle, float x, float y, float z)
1897 CODE: 3002 CODE:
1898 glRotatef (angle, x, y, z); 3003 glRotatef (angle, x, y, z);
1899 3004
1900void glBegin (int mode)
1901
1902void glEnd ()
1903
1904void glColor (float r, float g, float b, float a = 1.0) 3005void glColor (float r, float g, float b, float a = 1.0)
1905 PROTOTYPE: @
1906 ALIAS: 3006 ALIAS:
1907 glColor_premultiply = 1 3007 glColor_premultiply = 1
1908 CODE: 3008 CODE:
1909 if (ix) 3009 if (ix)
1910 { 3010 {
1911 r *= a; 3011 r *= a;
1912 g *= a; 3012 g *= a;
1913 b *= a; 3013 b *= a;
1914 } 3014 }
1915 // microsoft visual "c" rounds instead of truncating... 3015 // microsoft visual "c" rounds instead of truncating...
1916 glColor4ub (MIN ((int)(r * 256.f), 255), 3016 glColor4f (r, g, b, a);
1917 MIN ((int)(g * 256.f), 255),
1918 MIN ((int)(b * 256.f), 255),
1919 MIN ((int)(a * 256.f), 255));
1920
1921void glInterleavedArrays (int format, int stride, char *data)
1922
1923void glDrawElements (int mode, int count, int type, char *indices)
1924
1925# 1.2 void glDrawRangeElements (int mode, int start, int end
1926 3017
1927void glRasterPos (float x, float y, float z = 0.) 3018void glRasterPos (float x, float y, float z = 0.)
1928 CODE: 3019 CODE:
1929 glRasterPos3f (0, 0, z); 3020 glRasterPos3f (0, 0, z);
1930 glBitmap (0, 0, 0, 0, x, y, 0); 3021 glBitmap (0, 0, 0, 0, x, y, 0);
1935 3026
1936void glTexCoord (float s, float t) 3027void glTexCoord (float s, float t)
1937 CODE: 3028 CODE:
1938 glTexCoord2f (s, t); 3029 glTexCoord2f (s, t);
1939 3030
3031void glRect (float x1, float y1, float x2, float y2)
3032 CODE:
3033 glRectf (x1, y1, x2, y2);
3034
3035void glRect_lineloop (float x1, float y1, float x2, float y2)
3036 CODE:
3037 glBegin (GL_LINE_LOOP);
3038 glVertex2f (x1, y1);
3039 glVertex2f (x2, y1);
3040 glVertex2f (x2, y2);
3041 glVertex2f (x1, y2);
3042 glEnd ();
3043
3044PROTOTYPES: ENABLE
3045
3046void glBegin (int mode)
3047
3048void glEnd ()
3049
3050void glPointSize (GLfloat size)
3051
3052void glLineWidth (GLfloat width)
3053
3054void glInterleavedArrays (int format, int stride, char *data)
3055
3056void glDrawElements (int mode, int count, int type, char *indices)
3057
3058# 1.2 void glDrawRangeElements (int mode, int start, int end
3059
1940void glTexEnv (int target, int pname, float param) 3060void glTexEnv (int target, int pname, float param)
1941 CODE: 3061 CODE:
1942 glTexEnvf (target, pname, param); 3062 glTexEnvf (target, pname, param);
1943 3063
1944void glTexParameter (int target, int pname, float param) 3064void glTexParameter (int target, int pname, float param)
1960void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 3080void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1961 CODE: 3081 CODE:
1962 if (gl.SeparableFilter2D) 3082 if (gl.SeparableFilter2D)
1963 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 3083 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1964 3084
1965void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 3085void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
1966 3086
1967void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 3087void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1968 3088
1969void glDrawPixels (int width, int height, int format, int type, char *pixels) 3089void glDrawPixels (int width, int height, int format, int type, char *pixels)
3090
3091void glPixelZoom (float x, float y)
1970 3092
1971void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 3093void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1972 3094
1973int glGenTexture () 3095int glGenTexture ()
1974 CODE: 3096 CODE:
1975{ 3097 RETVAL = gen_texture ();
1976 GLuint name;
1977 glGenTextures (1, &name);
1978 RETVAL = name;
1979}
1980 OUTPUT: 3098 OUTPUT:
1981 RETVAL 3099 RETVAL
1982 3100
1983void glDeleteTexture (int name) 3101void glDeleteTexture (int name)
1984 CODE: 3102 CODE:
1985{
1986 GLuint name_ = name;
1987 glDeleteTextures (1, &name_); 3103 del_texture (name);
1988} 3104
1989
1990int glGenList () 3105int glGenList ()
1991 CODE: 3106 CODE:
1992 RETVAL = glGenLists (1); 3107 RETVAL = glGenLists (1);
1993 OUTPUT: 3108 OUTPUT:
1994 RETVAL 3109 RETVAL
2001 3116
2002void glEndList () 3117void glEndList ()
2003 3118
2004void glCallList (int list) 3119void glCallList (int list)
2005 3120
3121MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2006 3122
3123PROTOTYPES: DISABLE
3124
3125void
3126find_widget (SV *self, NV x, NV y)
3127 PPCODE:
3128{
3129 if (within_widget (self, x, y))
3130 XPUSHs (self);
3131}
3132
3133BOOT:
3134{
3135 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3136
3137 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3138 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3139 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3140 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3141}
3142
3143void
3144draw (SV *self)
3145 CODE:
3146{
3147 HV *hv;
3148 SV **svp;
3149 NV x, y, w, h;
3150 SV *draw_x_sv = GvSV (draw_x_gv);
3151 SV *draw_y_sv = GvSV (draw_y_gv);
3152 SV *draw_w_sv = GvSV (draw_w_gv);
3153 SV *draw_h_sv = GvSV (draw_h_gv);
3154 double draw_x, draw_y;
3155
3156 if (!SvROK (self))
3157 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3158
3159 hv = (HV *)SvRV (self);
3160
3161 if (SvTYPE (hv) != SVt_PVHV)
3162 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3163
3164 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3165 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3166
3167 if (!h || !w)
3168 XSRETURN_EMPTY;
3169
3170 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3171 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3172
3173 draw_x = SvNV (draw_x_sv) + x;
3174 draw_y = SvNV (draw_y_sv) + y;
3175
3176 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3177 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3178 XSRETURN_EMPTY;
3179
3180 sv_setnv (draw_x_sv, draw_x);
3181 sv_setnv (draw_y_sv, draw_y);
3182
3183 glPushMatrix ();
3184 glTranslated (x, y, 0);
3185
3186 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3187 {
3188 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3189
3190 if (svp && SvTRUE (*svp))
3191 {
3192 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3193 glEnable (GL_BLEND);
3194 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3195 glBegin (GL_QUADS);
3196 glVertex2f (0, 0);
3197 glVertex2f (w, 0);
3198 glVertex2f (w, h);
3199 glVertex2f (0, h);
3200 glEnd ();
3201 glDisable (GL_BLEND);
3202 }
3203 }
3204#if 0
3205 // draw borders, for debugging
3206 glPushMatrix ();
3207 glColor4f (1., 1., 0., 1.);
3208 glTranslatef (.5, .5, 0.);
3209 glBegin (GL_LINE_LOOP);
3210 glVertex2f (0 , 0);
3211 glVertex2f (w - 1, 0);
3212 glVertex2f (w - 1, h - 1);
3213 glVertex2f (0 , h - 1);
3214 glEnd ();
3215 glPopMatrix ();
3216#endif
3217 PUSHMARK (SP);
3218 XPUSHs (self);
3219 PUTBACK;
3220 call_method ("_draw", G_VOID | G_DISCARD);
3221 SPAGAIN;
3222
3223 glPopMatrix ();
3224
3225 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3226 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3227}
3228

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines