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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.124 by root, Tue Jul 4 23:23:31 2006 UTC vs.
Revision 1.290 by root, Wed Nov 4 14:40:51 2009 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
12#include <math.h> 30#include <math.h>
13#include <string.h> 31#include <string.h>
14#include <stdio.h> 32#include <stdio.h>
15#include <stdlib.h> 33#include <stdlib.h>
16 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
17#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
18#include <SDL_endian.h> 39#include <SDL_endian.h>
19#include <SDL_image.h> 40#include <SDL_image.h>
20#include <SDL_mixer.h> 41#include <SDL_mixer.h>
21#include <SDL_opengl.h> 42#include <SDL_opengl.h>
22 43
44/* work around os x broken headers */
45#ifdef __MACOSX__
46typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
47#endif
48
23#define PANGO_ENABLE_BACKEND 49#define PANGO_ENABLE_BACKEND
24#define G_DISABLE_CAST_CHECKS 50#define G_DISABLE_CAST_CHECKS
25 51
26#include <glib/gmacros.h> 52#include <glib/gmacros.h>
27 53
28#include <pango/pango.h> 54#include <pango/pango.h>
55
56#ifndef PANGO_VERSION_CHECK
57# define PANGO_VERSION_CHECK(a,b,c) 0
58#endif
59
60#if !PANGO_VERSION_CHECK (1, 15, 2)
61# define pango_layout_get_line_readonly pango_layout_get_line
62# define pango_layout_get_lines_readonly pango_layout_get_lines
63# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
64# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
65#endif
29 66
30#ifndef _WIN32 67#ifndef _WIN32
31# include <sys/types.h> 68# include <sys/types.h>
32# include <sys/socket.h> 69# include <sys/socket.h>
33# include <netinet/in.h> 70# include <netinet/in.h>
34# include <netinet/tcp.h> 71# include <netinet/tcp.h>
35# include <inttypes.h> 72# include <inttypes.h>
73#endif
74
75#if __GNUC__ >= 4
76# define expect(expr,value) __builtin_expect ((expr),(value))
36#else 77#else
37 typedef unsigned char uint8_t; 78# define expect(expr,value) (expr)
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 79#endif
44 80
45#include "glext.h" 81#define expect_false(expr) expect ((expr) != 0, 0)
82#define expect_true(expr) expect ((expr) != 0, 1)
46 83
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ 84#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
48 85
49#define FOW_DARKNESS 32 86#define FOW_DARKNESS 64
50 87
51#define MAP_EXTEND_X 32 88#define MAP_EXTEND_X 32
52#define MAP_EXTEND_Y 512 89#define MAP_EXTEND_Y 512
53 90
54#define MIN_FONT_HEIGHT 10 91#define MIN_FONT_HEIGHT 10
55 92
56#if 1 93/* mask out modifiers we are not interested in */
57# define PARACHUTE SDL_INIT_NOPARACHUTE 94#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
58#else 95
59# define PARACHUTE 0 96#define KMOD_LRAM 0x10000 // our extension
60#endif 97
98#define TEXID_SPEECH 1
99#define TEXID_NOFACE 2
100#define TEXID_HIDDEN 3
101
102static AV *texture_av;
61 103
62static struct 104static struct
63{ 105{
64#define GL_FUNC(ptr,name) ptr name; 106#define GL_FUNC(ptr,name) ptr name;
65#include "glfunc.h" 107#include "glfunc.h"
66#undef GL_FUNC 108#undef GL_FUNC
67} gl; 109} gl;
68 110
111static void
69static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 112gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
70{ 113{
71 if (gl.BlendFuncSeparate) 114 if (gl.BlendFuncSeparate)
72 gl.BlendFuncSeparate (sa, da, saa, daa); 115 gl.BlendFuncSeparate (sa, da, saa, daa);
73 else if (gl.BlendFuncSeparateEXT) 116 else if (gl.BlendFuncSeparateEXT)
74 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 117 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
75 else 118 else
76 glBlendFunc (sa, da); 119 glBlendFunc (sa, da);
77} 120}
78 121
122static GLuint
123gen_texture ()
124{
125 GLuint name;
126
127 if (AvFILL (texture_av) >= 0)
128 name = (GLuint)(size_t)av_pop (texture_av);
129 else
130 glGenTextures (1, &name);
131
132 return name;
133}
134
135static void
136del_texture (GLuint name)
137{
138 /* make a half-assed attempt at returning the memory used by the texture */
139 /* textures are frequently being reused by cfplus anyway */
140 /*glBindTexture (GL_TEXTURE_2D, name);*/
141 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
142 av_push (texture_av, (SV *)(size_t)name);
143 glDeleteTextures (1, &name);
144}
145
79#include "texcache.c" 146#include "texcache.c"
147#include "rendercache.c"
80 148
81#include "pango-font.c" 149#include "pango-font.c"
82#include "pango-fontmap.c" 150#include "pango-fontmap.c"
83#include "pango-render.c" 151#include "pango-render.c"
84 152
153typedef IV DC__Channel;
154typedef SDL_RWops *DC__RW;
85typedef Mix_Chunk *CFClient__MixChunk; 155typedef Mix_Chunk *DC__MixChunk;
86typedef Mix_Music *CFClient__MixMusic; 156typedef Mix_Music *DC__MixMusic;
87 157
88typedef PangoFontDescription *CFClient__Font; 158typedef PangoFontDescription *DC__Font;
89 159
90static int 160static int
91shape_attr_p (PangoLayoutRun *run) 161shape_attr_p (PangoLayoutRun *run)
92{ 162{
93 GSList *attrs = run->item->analysis.extra_attrs; 163 GSList *attrs = run->item->analysis.extra_attrs;
107 177
108typedef struct cf_layout { 178typedef struct cf_layout {
109 PangoLayout *pl; 179 PangoLayout *pl;
110 float r, g, b, a; // default color for rgba mode 180 float r, g, b, a; // default color for rgba mode
111 int base_height; 181 int base_height;
112 CFClient__Font font; 182 DC__Font font;
183 rc_t *rc;
113} *CFClient__Layout; 184} *DC__Layout;
114 185
115static CFClient__Font default_font; 186static DC__Font default_font;
116static PangoContext *opengl_context; 187static PangoContext *opengl_context;
117static PangoFontMap *opengl_fontmap; 188static PangoFontMap *opengl_fontmap;
118 189
119static void 190static void
120substitute_func (FcPattern *pattern, gpointer data) 191substitute_func (FcPattern *pattern, gpointer data)
121{ 192{
122 FcPatternAddBool (pattern, FC_HINTING, 1); 193 FcPatternAddBool (pattern, FC_HINTING, 1);
123#ifdef FC_HINT_STYLE 194#ifdef FC_HINT_STYLE
124 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL); 195 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
125#endif 196#endif
126#ifdef _WIN32
127 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
128#else
129 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 197 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
130#endif
131} 198}
132 199
133static void 200static void
134layout_update_font (CFClient__Layout self) 201layout_update_font (DC__Layout self)
135{ 202{
136 /* use a random scale factor to account for unknown descenders, 0.8 works 203 /* use a random scale factor to account for unknown descenders, 0.8 works
137 * reasonably well with bitstream vera 204 * reasonably well with dejavu/bistream fonts
138 */ 205 */
139 PangoFontDescription *font = self->font ? self->font : default_font; 206 PangoFontDescription *font = self->font ? self->font : default_font;
140 207
141 pango_font_description_set_absolute_size (font, 208 pango_font_description_set_absolute_size (font,
142 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 209 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
143 210
144 pango_layout_set_font_description (self->pl, font); 211 pango_layout_set_font_description (self->pl, font);
145} 212}
146 213
147static void 214static void
148layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 215layout_get_pixel_size (DC__Layout self, int *w, int *h)
149{ 216{
217 PangoRectangle rect;
218
219 // get_pixel_* wrongly rounds down
150 pango_layout_get_pixel_size (self->pl, w, h); 220 pango_layout_get_extents (self->pl, 0, &rect);
151 221
152 if (!*w) *w = 1; 222 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
153 if (!*h) *h = 1; 223 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
154 224
155 *w = (*w + 3) & ~3; 225 if (!rect.width) rect.width = 1;
156} 226 if (!rect.height) rect.height = 1;
157 227
228 *w = rect.width;
229 *h = rect.height;
230}
231
232typedef uint16_t tileid;
158typedef uint16_t mapface; 233typedef uint16_t faceid;
159 234
160typedef struct { 235typedef struct {
161 GLint name; 236 GLuint name;
162 int w, h; 237 int w, h;
163 float s, t; 238 float s, t;
164 uint8_t r, g, b, a; 239 uint8_t r, g, b, a;
240 tileid smoothtile;
241 uint8_t smoothlevel;
242 uint8_t unused; /* set to zero on use */
165} maptex; 243} maptex;
166 244
167typedef struct { 245typedef struct {
246 uint32_t player;
247 tileid tile[3];
168 int16_t darkness; 248 uint16_t darkness;
169 mapface face[3]; 249 uint8_t stat_width, stat_hp, flags, smoothmax;
170} mapcell; 250} mapcell;
171 251
172typedef struct { 252typedef struct {
173 int32_t c0, c1; 253 int32_t c0, c1;
174 mapcell *col; 254 mapcell *col;
175} maprow; 255} maprow;
176 256
177typedef struct map { 257typedef struct map {
178 int x, y, w, h; 258 int x, y, w, h;
179 int ox, oy; /* offset to virtual global coordinate system */ 259 int ox, oy; /* offset to virtual global coordinate system */
180 int faces; 260 int faces; tileid *face2tile; // [faceid]
181 mapface *face; 261 int texs; maptex *tex; // [tileid]
182
183 int texs;
184 maptex *tex;
185 262
186 int32_t rows; 263 int32_t rows;
187 maprow *row; 264 maprow *row;
188} *CFClient__Map; 265} *DC__Map;
189 266
190static char * 267static char *
191prepend (char *ptr, int sze, int inc) 268prepend (char *ptr, int sze, int inc)
192{ 269{
193 char *p; 270 char *p;
210} 287}
211 288
212#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 289#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
213#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 290#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
214 291
292static void
293need_facenum (struct map *self, faceid face)
294{
295 while (self->faces <= face)
296 {
297 Append (tileid, self->face2tile, self->faces, self->faces);
298 self->faces *= 2;
299 }
300}
301
302static void
303need_texid (struct map *self, int texid)
304{
305 while (self->texs <= texid)
306 {
307 Append (maptex, self->tex, self->texs, self->texs);
308 self->texs *= 2;
309 }
310}
311
215static maprow * 312static maprow *
216map_get_row (CFClient__Map self, int y) 313map_get_row (DC__Map self, int y)
217{ 314{
218 if (0 > y) 315 if (0 > y)
219 { 316 {
220 int extend = - y + MAP_EXTEND_Y; 317 int extend = - y + MAP_EXTEND_Y;
221 Prepend (maprow, self->row, self->rows, extend); 318 Prepend (maprow, self->row, self->rows, extend);
259 356
260 return row->col + (x - row->c0); 357 return row->col + (x - row->c0);
261} 358}
262 359
263static mapcell * 360static mapcell *
264map_get_cell (CFClient__Map self, int x, int y) 361map_get_cell (DC__Map self, int x, int y)
265{ 362{
266 return row_get_cell (map_get_row (self, y), x); 363 return row_get_cell (map_get_row (self, y), x);
267} 364}
268 365
269static void 366static void
270map_clear (CFClient__Map self) 367map_clear (DC__Map self)
271{ 368{
272 int r; 369 int r;
273 370
274 for (r = 0; r < self->rows; r++) 371 for (r = 0; r < self->rows; r++)
275 Safefree (self->row[r].col); 372 Safefree (self->row[r].col);
282 self->oy = 0; 379 self->oy = 0;
283 self->row = 0; 380 self->row = 0;
284 self->rows = 0; 381 self->rows = 0;
285} 382}
286 383
384#define CELL_CLEAR(cell) \
385 do { \
386 if ((cell)->player) \
387 (cell)->tile [2] = 0; \
388 (cell)->darkness = 0; \
389 (cell)->stat_hp = 0; \
390 (cell)->flags = 0; \
391 (cell)->player = 0; \
392 } while (0)
393
287static void 394static void
288map_blank (CFClient__Map self, int x0, int y0, int w, int h) 395map_blank (DC__Map self, int x0, int y0, int w, int h)
289{ 396{
290 int x, y; 397 int x, y;
291 maprow *row; 398 maprow *row;
399 mapcell *cell;
292 400
293 for (y = y0; y < y0 + h; y++) 401 for (y = y0; y < y0 + h; y++)
294 if (y >= 0) 402 if (y >= 0)
295 { 403 {
296 if (y >= self->rows) 404 if (y >= self->rows)
302 if (x >= row->c0) 410 if (x >= row->c0)
303 { 411 {
304 if (x >= row->c1) 412 if (x >= row->c1)
305 break; 413 break;
306 414
307 row->col[x - row->c0].darkness = -1; 415 cell = row->col + x - row->c0;
416
417 CELL_CLEAR (cell);
308 } 418 }
309 } 419 }
420}
421
422typedef struct {
423 tileid tile;
424 uint8_t x, y, level;
425} smooth_key;
426
427static void
428smooth_or_bits (HV *hv, smooth_key *key, IV bits)
429{
430 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
431
432 if (SvIOK (*sv))
433 SvIV_set (*sv, SvIVX (*sv) | bits);
434 else
435 sv_setiv (*sv, bits);
310} 436}
311 437
312static void 438static void
313music_finished (void) 439music_finished (void)
314{ 440{
350 n |= n >> 16; 476 n |= n >> 16;
351 477
352 return n + 1; 478 return n + 1;
353} 479}
354 480
355MODULE = CFClient PACKAGE = CFClient 481static unsigned int
482popcount (unsigned int n)
483{
484 n -= (n >> 1) & 0x55555555U;
485 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
486 n = ((n >> 4) + n) & 0x0f0f0f0fU;
487 n *= 0x01010101U;
488
489 return n >> 24;
490}
491
492/* SDL should provide this, really. */
493#define SDLK_MODIFIER_MIN 300
494#define SDLK_MODIFIER_MAX 314
495
496/******************************************************************************/
497
498static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
499static GV *hover_gv;
500
501static int
502within_widget (SV *widget, NV x, NV y)
503{
504 HV *self;
505 SV **svp;
506 NV wx, ww, wy, wh;
507
508 if (!SvROK (widget))
509 return 0;
510
511 self = (HV *)SvRV (widget);
512
513 if (SvTYPE (self) != SVt_PVHV)
514 return 0;
515
516 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
517 if (y < wy)
518 return 0;
519
520 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
521 if (y >= wy + wh)
522 return 0;
523
524 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
525 if (x < wx)
526 return 0;
527
528 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
529 if (x >= wx + ww)
530 return 0;
531
532 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
533 if (!svp || !SvTRUE (*svp))
534 return 0;
535
536 return 1;
537}
538
539/******************************************************************************/
540
541/* process keyboard modifiers */
542static int
543mod_munge (int mod)
544{
545 mod &= MOD_MASK;
546
547 if (mod & (KMOD_META | KMOD_ALT))
548 mod |= KMOD_LRAM;
549
550 return mod;
551}
552
553static void
554deliantra_main ()
555{
556 char *argv[] = { 0 };
557 call_argv ("::main", G_DISCARD | G_VOID, argv);
558}
559
560#ifdef __MACOSX__
561 /* to due surprising braindamage on the side of SDL design, we
562 * do some mind-boggling hack here: SDL requires a custom main()
563 * on OS X, so... we provide one and call the original main(), which,
564 * due to share dlibrary magic, calls -lSDLmain's main, not perl's main,
565 * and which calls our main (== SDL_main) back.
566 */
567 extern C_LINKAGE int
568 main (int argc, char *argv[])
569 {
570 deliantra_main ();
571 }
572
573 #undef main
574
575 extern C_LINKAGE int main (int argc, char *argv[]);
576
577 static void
578 SDL_braino (void)
579 {
580 char *argv[] = { "deliantra client", 0 };
581 (main) (1, argv);
582 }
583#else
584 static void
585 SDL_braino (void)
586 {
587 deliantra_main ();
588 }
589#endif
590
591MODULE = Deliantra::Client PACKAGE = DC
356 592
357PROTOTYPES: ENABLE 593PROTOTYPES: ENABLE
358 594
359BOOT: 595BOOT:
360{ 596{
361 HV *stash = gv_stashpv ("CFClient", 1); 597 HV *stash = gv_stashpv ("DC", 1);
362 static const struct { 598 static const struct {
363 const char *name; 599 const char *name;
364 IV iv; 600 IV iv;
365 } *civ, const_iv[] = { 601 } *civ, const_iv[] = {
366# define const_iv(name) { # name, (IV)name } 602# define const_iv(name) { # name, (IV)name }
603 const_iv (SDLK_MODIFIER_MIN),
604 const_iv (SDLK_MODIFIER_MAX),
605
367 const_iv (SDL_ACTIVEEVENT), 606 const_iv (SDL_ACTIVEEVENT),
368 const_iv (SDL_KEYDOWN), 607 const_iv (SDL_KEYDOWN),
369 const_iv (SDL_KEYUP), 608 const_iv (SDL_KEYUP),
370 const_iv (SDL_MOUSEMOTION), 609 const_iv (SDL_MOUSEMOTION),
371 const_iv (SDL_MOUSEBUTTONDOWN), 610 const_iv (SDL_MOUSEBUTTONDOWN),
380 const_iv (SDL_EVENT_RESERVEDA), 619 const_iv (SDL_EVENT_RESERVEDA),
381 const_iv (SDL_EVENT_RESERVEDB), 620 const_iv (SDL_EVENT_RESERVEDB),
382 const_iv (SDL_VIDEORESIZE), 621 const_iv (SDL_VIDEORESIZE),
383 const_iv (SDL_VIDEOEXPOSE), 622 const_iv (SDL_VIDEOEXPOSE),
384 const_iv (SDL_USEREVENT), 623 const_iv (SDL_USEREVENT),
624
625 const_iv (SDL_APPINPUTFOCUS),
626 const_iv (SDL_APPMOUSEFOCUS),
627 const_iv (SDL_APPACTIVE),
628
629
630 const_iv (SDLK_UNKNOWN),
631 const_iv (SDLK_FIRST),
632 const_iv (SDLK_BACKSPACE),
633 const_iv (SDLK_TAB),
634 const_iv (SDLK_CLEAR),
635 const_iv (SDLK_RETURN),
636 const_iv (SDLK_PAUSE),
637 const_iv (SDLK_ESCAPE),
638 const_iv (SDLK_SPACE),
639 const_iv (SDLK_EXCLAIM),
640 const_iv (SDLK_QUOTEDBL),
641 const_iv (SDLK_HASH),
642 const_iv (SDLK_DOLLAR),
643 const_iv (SDLK_AMPERSAND),
644 const_iv (SDLK_QUOTE),
645 const_iv (SDLK_LEFTPAREN),
646 const_iv (SDLK_RIGHTPAREN),
647 const_iv (SDLK_ASTERISK),
648 const_iv (SDLK_PLUS),
649 const_iv (SDLK_COMMA),
650 const_iv (SDLK_MINUS),
651 const_iv (SDLK_PERIOD),
652 const_iv (SDLK_SLASH),
653 const_iv (SDLK_0),
654 const_iv (SDLK_1),
655 const_iv (SDLK_2),
656 const_iv (SDLK_3),
657 const_iv (SDLK_4),
658 const_iv (SDLK_5),
659 const_iv (SDLK_6),
660 const_iv (SDLK_7),
661 const_iv (SDLK_8),
662 const_iv (SDLK_9),
663 const_iv (SDLK_COLON),
664 const_iv (SDLK_SEMICOLON),
665 const_iv (SDLK_LESS),
666 const_iv (SDLK_EQUALS),
667 const_iv (SDLK_GREATER),
668 const_iv (SDLK_QUESTION),
669 const_iv (SDLK_AT),
670
671 const_iv (SDLK_LEFTBRACKET),
672 const_iv (SDLK_BACKSLASH),
673 const_iv (SDLK_RIGHTBRACKET),
674 const_iv (SDLK_CARET),
675 const_iv (SDLK_UNDERSCORE),
676 const_iv (SDLK_BACKQUOTE),
677 const_iv (SDLK_DELETE),
678
679 const_iv (SDLK_FIRST),
680 const_iv (SDLK_LAST),
385 const_iv (SDLK_KP0), 681 const_iv (SDLK_KP0),
386 const_iv (SDLK_KP1), 682 const_iv (SDLK_KP1),
387 const_iv (SDLK_KP2), 683 const_iv (SDLK_KP2),
388 const_iv (SDLK_KP3), 684 const_iv (SDLK_KP3),
389 const_iv (SDLK_KP4), 685 const_iv (SDLK_KP4),
444 const_iv (SDLK_BREAK), 740 const_iv (SDLK_BREAK),
445 const_iv (SDLK_MENU), 741 const_iv (SDLK_MENU),
446 const_iv (SDLK_POWER), 742 const_iv (SDLK_POWER),
447 const_iv (SDLK_EURO), 743 const_iv (SDLK_EURO),
448 const_iv (SDLK_UNDO), 744 const_iv (SDLK_UNDO),
745
449 const_iv (KMOD_NONE), 746 const_iv (KMOD_NONE),
747 const_iv (KMOD_SHIFT),
450 const_iv (KMOD_LSHIFT), 748 const_iv (KMOD_LSHIFT),
451 const_iv (KMOD_RSHIFT), 749 const_iv (KMOD_RSHIFT),
750 const_iv (KMOD_CTRL),
452 const_iv (KMOD_LCTRL), 751 const_iv (KMOD_LCTRL),
453 const_iv (KMOD_RCTRL), 752 const_iv (KMOD_RCTRL),
753 const_iv (KMOD_ALT),
454 const_iv (KMOD_LALT), 754 const_iv (KMOD_LALT),
455 const_iv (KMOD_RALT), 755 const_iv (KMOD_RALT),
756 const_iv (KMOD_META),
456 const_iv (KMOD_LMETA), 757 const_iv (KMOD_LMETA),
457 const_iv (KMOD_RMETA), 758 const_iv (KMOD_RMETA),
458 const_iv (KMOD_NUM), 759 const_iv (KMOD_NUM),
459 const_iv (KMOD_CAPS), 760 const_iv (KMOD_CAPS),
460 const_iv (KMOD_MODE), 761 const_iv (KMOD_MODE),
461 const_iv (KMOD_CTRL), 762
462 const_iv (KMOD_SHIFT), 763 const_iv (KMOD_LRAM),
463 const_iv (KMOD_ALT), 764
464 const_iv (KMOD_META) 765 const_iv (MIX_DEFAULT_FORMAT),
766
767 const_iv (SDL_INIT_TIMER),
768 const_iv (SDL_INIT_AUDIO),
769 const_iv (SDL_INIT_VIDEO),
770 const_iv (SDL_INIT_CDROM),
771 const_iv (SDL_INIT_JOYSTICK),
772 const_iv (SDL_INIT_EVERYTHING),
773 const_iv (SDL_INIT_NOPARACHUTE),
774 const_iv (SDL_INIT_EVENTTHREAD),
775
776 const_iv (SDL_GL_RED_SIZE),
777 const_iv (SDL_GL_GREEN_SIZE),
778 const_iv (SDL_GL_BLUE_SIZE),
779 const_iv (SDL_GL_ALPHA_SIZE),
780 const_iv (SDL_GL_DOUBLEBUFFER),
781 const_iv (SDL_GL_BUFFER_SIZE),
782 const_iv (SDL_GL_DEPTH_SIZE),
783 const_iv (SDL_GL_STENCIL_SIZE),
784 const_iv (SDL_GL_ACCUM_RED_SIZE),
785 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
786 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
787 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
788 const_iv (SDL_GL_STEREO),
789 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
790 const_iv (SDL_GL_MULTISAMPLESAMPLES),
791 const_iv (SDL_GL_ACCELERATED_VISUAL),
792 const_iv (SDL_GL_SWAP_CONTROL),
793
794 const_iv (FOW_DARKNESS)
465# undef const_iv 795# undef const_iv
466 }; 796 };
467 797
468 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 798 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
469 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 799 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
800
801 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
802 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
470} 803}
804
805void
806weaken (SV *rv)
807 PROTOTYPE: $
808 CODE:
809 sv_rvweaken (rv);
810
811int
812in_destruct ()
813 CODE:
814 RETVAL = PL_main_cv == Nullcv;
815 OUTPUT:
816 RETVAL
471 817
472NV floor (NV x) 818NV floor (NV x)
473 819
474NV ceil (NV x) 820NV ceil (NV x)
821
822IV minpot (UV n)
823
824IV popcount (UV n)
475 825
476void 826void
477pango_init () 827pango_init ()
478 CODE: 828 CODE:
479{ 829{
480 opengl_fontmap = pango_opengl_font_map_new (); 830 opengl_fontmap = pango_opengl_font_map_new ();
481 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 831 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
482 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 832 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
833 /*pango_context_set_font_description (opengl_context, default_font);*/
834#if PANGO_VERSION_CHECK (1, 15, 2)
835 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
836 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
837#endif
483} 838}
484 839
485int 840char *SDL_GetError ()
486SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
487 841
488void 842void SDL_braino ()
843
844int SDL_Init (U32 flags)
845
846int SDL_InitSubSystem (U32 flags)
847
848void SDL_QuitSubSystem (U32 flags)
849
489SDL_Quit () 850void SDL_Quit ()
490 851
852int SDL_GL_SetAttribute (int attr, int value)
853
854int SDL_GL_GetAttribute (int attr)
855 CODE:
856 if (SDL_GL_GetAttribute (attr, &RETVAL))
857 XSRETURN_UNDEF;
858 OUTPUT:
859 RETVAL
860
491void 861void
492SDL_ListModes () 862SDL_ListModes (int rgb, int alpha)
493 PPCODE: 863 PPCODE:
494{ 864{
495 SDL_Rect **m; 865 SDL_Rect **m;
496 866
497 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 867 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
498 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 868 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
499 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 869 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
500 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 870 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
501 871
502 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 872 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
503 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 873 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
504 874
505 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 875 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
506 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 876 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
507 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 877 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
508 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 878 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
509 879
510 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 880 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
511 881 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
512 SDL_EnableUNICODE (1);
513 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
514 882
515 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 883 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
516 884
517 if (m && m != (SDL_Rect **)-1) 885 if (m && m != (SDL_Rect **)-1)
518 while (*m) 886 while (*m)
519 { 887 {
888 if ((*m)->w >= 400 && (*m)->h >= 300)
889 {
520 AV *av = newAV (); 890 AV *av = newAV ();
521 av_push (av, newSViv ((*m)->w)); 891 av_push (av, newSViv ((*m)->w));
522 av_push (av, newSViv ((*m)->h)); 892 av_push (av, newSViv ((*m)->h));
893 av_push (av, newSViv (rgb));
894 av_push (av, newSViv (alpha));
523 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 895 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
896 }
524 897
525 ++m; 898 ++m;
526 } 899 }
527} 900}
528 901
529char *
530SDL_GetError ()
531
532int 902int
533SDL_SetVideoMode (int w, int h, int fullscreen) 903SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
534 CODE: 904 CODE:
905{
906 SDL_EnableUNICODE (1);
907 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
908
909 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
910 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
911 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
912 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
913
535 RETVAL = !!SDL_SetVideoMode ( 914 RETVAL = !!SDL_SetVideoMode (
536 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 915 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
537 ); 916 );
917
538 if (RETVAL) 918 if (RETVAL)
539 { 919 {
540 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 920 av_clear (texture_av);
921
922 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
541# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 923#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
542# include "glfunc.h" 924#include "glfunc.h"
543# undef GL_FUNC 925#undef GL_FUNC
544 } 926 }
927}
545 OUTPUT: 928 OUTPUT:
546 RETVAL 929 RETVAL
547 930
548void 931void
549SDL_GL_SwapBuffers () 932SDL_GL_SwapBuffers ()
550 933
551char * 934char *
552SDL_GetKeyName (int sym) 935SDL_GetKeyName (int sym)
553 936
937int
938SDL_GetAppState ()
939
940int
941SDL_GetModState ()
942
554void 943void
555SDL_PollEvent () 944poll_events ()
556 PPCODE: 945 PPCODE:
557{ 946{
558 SDL_Event ev; 947 SDL_Event ev;
559 948
560 while (SDL_PollEvent (&ev)) 949 SDL_PumpEvents ();
950 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
561 { 951 {
562 HV *hv = newHV (); 952 HV *hv = newHV ();
563 hv_store (hv, "type", 4, newSViv (ev.type), 0); 953 hv_store (hv, "type", 4, newSViv (ev.type), 0);
564 954
565 switch (ev.type) 955 switch (ev.type)
566 { 956 {
567 case SDL_KEYDOWN: 957 case SDL_KEYDOWN:
568 case SDL_KEYUP: 958 case SDL_KEYUP:
569 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 959 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
570 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 960 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
571 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 961 hv_store (hv, "mod", 3, newSViv (mod_munge (ev.key.keysym.mod)), 0);
962 hv_store (hv, "cmod", 4, newSViv (mod_munge (SDL_GetModState ())), 0); /* current mode */
572 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 963 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
573 break; 964 break;
574 965
575 case SDL_ACTIVEEVENT: 966 case SDL_ACTIVEEVENT:
576 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 967 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
577 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 968 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
578 break; 969 break;
579 970
580 case SDL_MOUSEMOTION: 971 case SDL_MOUSEMOTION:
972 {
973 int state = ev.motion.state;
974 int x = ev.motion.x;
975 int y = ev.motion.y;
976 int xrel = ev.motion.xrel;
977 int yrel = ev.motion.yrel;
978
979 /* do simplistic event compression */
980 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
981 && state == ev.motion.state)
982 {
983 xrel += ev.motion.xrel;
984 yrel += ev.motion.yrel;
985 x = ev.motion.x;
986 y = ev.motion.y;
987 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
988 }
989
581 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 990 hv_store (hv, "mod", 3, newSViv (mod_munge (SDL_GetModState ())), 0);
582
583 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 991 hv_store (hv, "state", 5, newSViv (state), 0);
584 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 992 hv_store (hv, "x", 1, newSViv (x), 0);
585 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 993 hv_store (hv, "y", 1, newSViv (y), 0);
586 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 994 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
587 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 995 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
996 }
588 break; 997 break;
589 998
590 case SDL_MOUSEBUTTONDOWN: 999 case SDL_MOUSEBUTTONDOWN:
591 case SDL_MOUSEBUTTONUP: 1000 case SDL_MOUSEBUTTONUP:
592 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 1001 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
593 1002
594 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 1003 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
595 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 1004 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
596 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 1005 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
597 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 1006 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
602 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 1011 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
603 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 1012 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
604 break; 1013 break;
605 } 1014 }
606 1015
607 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 1016 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
608 } 1017 }
609} 1018}
610 1019
611int 1020int
612Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 1021Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
613 POSTCALL: 1022 POSTCALL:
614 Mix_HookMusicFinished (music_finished); 1023 Mix_HookMusicFinished (music_finished);
615 Mix_ChannelFinished (channel_finished); 1024 Mix_ChannelFinished (channel_finished);
616 1025
617void 1026void
1027Mix_QuerySpec ()
1028 PPCODE:
1029{
1030 int freq, channels;
1031 Uint16 format;
1032
1033 if (Mix_QuerySpec (&freq, &format, &channels))
1034 {
1035 EXTEND (SP, 3);
1036 PUSHs (sv_2mortal (newSViv (freq)));
1037 PUSHs (sv_2mortal (newSViv (format)));
1038 PUSHs (sv_2mortal (newSViv (channels)));
1039 }
1040}
1041
1042void
618Mix_CloseAudio () 1043Mix_CloseAudio ()
619 1044
620int 1045int
621Mix_AllocateChannels (int numchans = -1) 1046Mix_AllocateChannels (int numchans = -1)
622 1047
1048const char *
1049Mix_GetError ()
1050
623void 1051void
624lowdelay (int fd, int val = 1) 1052lowdelay (int fd, int val = 1)
625 CODE: 1053 CODE:
1054 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
1055
1056void
1057win32_proxy_info ()
1058 PPCODE:
1059{
626#ifndef _WIN32 1060#ifdef _WIN32
627 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 1061 char buffer[2048];
1062 DWORD buflen;
1063
1064 EXTEND (SP, 3);
1065
1066 buflen = sizeof (buffer);
1067 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
1068 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
1069 {
1070 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
1071
1072 buflen = sizeof (buffer);
1073 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
1074 {
1075 PUSHs (newSVpv (buffer, 0));
1076
1077 buflen = sizeof (buffer);
1078 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
1079 PUSHs (newSVpv (buffer, 0));
1080 }
1081 }
628#endif 1082#endif
1083}
629 1084
630void 1085int
631add_font (char *file) 1086add_font (char *file)
632 CODE: 1087 CODE:
633 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 1088 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
1089 OUTPUT:
1090 RETVAL
634 1091
635void 1092void
636load_image_inline (SV *image_) 1093load_image_inline (SV *image_)
637 ALIAS: 1094 ALIAS:
638 load_image_file = 1 1095 load_image_file = 1
641 STRLEN image_len; 1098 STRLEN image_len;
642 char *image = (char *)SvPVbyte (image_, image_len); 1099 char *image = (char *)SvPVbyte (image_, image_len);
643 SDL_Surface *surface, *surface2; 1100 SDL_Surface *surface, *surface2;
644 SDL_PixelFormat fmt; 1101 SDL_PixelFormat fmt;
645 SDL_RWops *rw = ix 1102 SDL_RWops *rw = ix
646 ? SDL_RWFromFile (image, "r") 1103 ? SDL_RWFromFile (image, "rb")
647 : SDL_RWFromConstMem (image, image_len); 1104 : SDL_RWFromConstMem (image, image_len);
648 1105
649 if (!rw) 1106 if (!rw)
650 croak ("load_image: %s", SDL_GetError ()); 1107 croak ("load_image: %s", SDL_GetError ());
651 1108
680 1137
681 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 1138 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
682 1139
683 assert (surface2->pitch == surface2->w * 4); 1140 assert (surface2->pitch == surface2->w * 4);
684 1141
1142 SDL_LockSurface (surface2);
685 EXTEND (SP, 5); 1143 EXTEND (SP, 6);
686 PUSHs (sv_2mortal (newSViv (surface2->w))); 1144 PUSHs (sv_2mortal (newSViv (surface2->w)));
687 PUSHs (sv_2mortal (newSViv (surface2->h))); 1145 PUSHs (sv_2mortal (newSViv (surface2->h)));
688 SDL_LockSurface (surface2);
689 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 1146 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
690 SDL_UnlockSurface (surface2);
691 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 1147 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
692 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 1148 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
693 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 1149 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
1150 SDL_UnlockSurface (surface2);
694 1151
695 SDL_FreeSurface (surface); 1152 SDL_FreeSurface (surface);
696 SDL_FreeSurface (surface2); 1153 SDL_FreeSurface (surface2);
697} 1154}
698 1155
724void 1181void
725error (char *message) 1182error (char *message)
726 CODE: 1183 CODE:
727 fprintf (stderr, "ERROR: %s\n", message); 1184 fprintf (stderr, "ERROR: %s\n", message);
728#ifdef _WIN32 1185#ifdef _WIN32
729 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1186 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
730#endif 1187#endif
731 1188
732void 1189void
733fatal (char *message) 1190fatal (char *message)
734 CODE: 1191 CODE:
735 fprintf (stderr, "FATAL: %s\n", message); 1192 fprintf (stderr, "FATAL: %s\n", message);
736#ifdef _WIN32 1193#ifdef _WIN32
737 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1194 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
738#endif 1195#endif
739 _exit (1); 1196 _exit (1);
740 1197
741void 1198void
742_exit (int retval) 1199_exit (int retval = 0)
743 CODE: 1200 CODE:
1201#ifdef WIN32
1202 ExitThread (retval); // unclean, please beam me up
1203#else
744 _exit (retval); 1204 _exit (retval);
1205#endif
745 1206
1207void
1208debug ()
1209 CODE:
1210{
1211#if DEBUG
1212 VALGRIND_DO_LEAK_CHECK;
1213#endif
1214}
1215
1216int
1217SvREFCNT (SV *sv)
1218 CODE:
1219 RETVAL = SvREFCNT (sv);
1220 OUTPUT:
1221 RETVAL
1222
746MODULE = CFClient PACKAGE = CFClient::Font 1223MODULE = Deliantra::Client PACKAGE = DC::Font
747 1224
748CFClient::Font 1225PROTOTYPES: DISABLE
1226
1227DC::Font
749new_from_file (SV *class, char *path, int id = 0) 1228new_from_file (SV *class, char *path, int id = 0)
750 CODE: 1229 CODE:
751{ 1230{
752 int count; 1231 int count;
753 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1232 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
756} 1235}
757 OUTPUT: 1236 OUTPUT:
758 RETVAL 1237 RETVAL
759 1238
760void 1239void
761DESTROY (CFClient::Font self) 1240DESTROY (DC::Font self)
762 CODE: 1241 CODE:
763 pango_font_description_free (self); 1242 pango_font_description_free (self);
764 1243
765void 1244void
766make_default (CFClient::Font self) 1245make_default (DC::Font self)
1246 PROTOTYPE: $
767 CODE: 1247 CODE:
768 default_font = self; 1248 default_font = self;
769 1249
770MODULE = CFClient PACKAGE = CFClient::Layout 1250MODULE = Deliantra::Client PACKAGE = DC::Layout
771 1251
1252PROTOTYPES: DISABLE
1253
772void 1254void
773clear_font_cache () 1255glyph_cache_backup ()
1256 PROTOTYPE:
774 CODE: 1257 CODE:
775 pango_fc_font_map_cache_clear ((PangoFcFontMap *)opengl_fontmap); 1258 tc_backup ();
1259
1260void
1261glyph_cache_restore ()
1262 PROTOTYPE:
1263 CODE:
776 tc_clear (); 1264 tc_restore ();
777 1265
778CFClient::Layout 1266DC::Layout
779new (SV *class, int type = 0) 1267new (SV *class)
780 CODE: 1268 CODE:
781 New (0, RETVAL, 1, struct cf_layout); 1269 New (0, RETVAL, 1, struct cf_layout);
782 1270
783 RETVAL->pl = pango_layout_new (opengl_context); 1271 RETVAL->pl = pango_layout_new (opengl_context);
784 RETVAL->r = 1.; 1272 RETVAL->r = 1.;
785 RETVAL->g = 1.; 1273 RETVAL->g = 1.;
786 RETVAL->b = 1.; 1274 RETVAL->b = 1.;
787 RETVAL->a = 1.; 1275 RETVAL->a = 1.;
788 RETVAL->base_height = MIN_FONT_HEIGHT; 1276 RETVAL->base_height = MIN_FONT_HEIGHT;
789 RETVAL->font = 0; 1277 RETVAL->font = 0;
1278 RETVAL->rc = rc_alloc ();
790 1279
791 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1280 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
792 layout_update_font (RETVAL); 1281 layout_update_font (RETVAL);
793 OUTPUT: 1282 OUTPUT:
794 RETVAL 1283 RETVAL
795 1284
796void 1285void
797DESTROY (CFClient::Layout self) 1286DESTROY (DC::Layout self)
798 CODE: 1287 CODE:
799 g_object_unref (self->pl); 1288 g_object_unref (self->pl);
1289 rc_free (self->rc);
800 Safefree (self); 1290 Safefree (self);
801 1291
802void 1292void
803set_text (CFClient::Layout self, SV *text_) 1293set_text (DC::Layout self, SV *text_)
804 CODE: 1294 CODE:
805{ 1295{
806 STRLEN textlen; 1296 STRLEN textlen;
807 char *text = SvPVutf8 (text_, textlen); 1297 char *text = SvPVutf8 (text_, textlen);
808 1298
809 pango_layout_set_text (self->pl, text, textlen); 1299 pango_layout_set_text (self->pl, text, textlen);
810} 1300}
811 1301
812void 1302void
813set_markup (CFClient::Layout self, SV *text_) 1303set_markup (DC::Layout self, SV *text_)
814 CODE: 1304 CODE:
815{ 1305{
816 STRLEN textlen; 1306 STRLEN textlen;
817 char *text = SvPVutf8 (text_, textlen); 1307 char *text = SvPVutf8 (text_, textlen);
818 1308
819 pango_layout_set_markup (self->pl, text, textlen); 1309 pango_layout_set_markup (self->pl, text, textlen);
820} 1310}
821 1311
822void 1312void
823set_shapes (CFClient::Layout self, ...) 1313set_shapes (DC::Layout self, ...)
824 CODE: 1314 CODE:
825{ 1315{
826 PangoAttrList *attrs = 0; 1316 PangoAttrList *attrs = 0;
827 const char *text = pango_layout_get_text (self->pl); 1317 const char *text = pango_layout_get_text (self->pl);
828 const char *pos = text; 1318 const char *pos = text;
863 if (attrs) 1353 if (attrs)
864 pango_layout_set_attributes (self->pl, attrs); 1354 pango_layout_set_attributes (self->pl, attrs);
865} 1355}
866 1356
867void 1357void
868get_shapes (CFClient::Layout self) 1358get_shapes (DC::Layout self)
869 PPCODE: 1359 PPCODE:
870{ 1360{
871 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1361 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
872 1362
873 do 1363 do
874 { 1364 {
875 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1365 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
876 1366
877 if (run && shape_attr_p (run)) 1367 if (run && shape_attr_p (run))
878 { 1368 {
879 PangoRectangle extents; 1369 PangoRectangle extents;
880 pango_layout_iter_get_run_extents (iter, 0, &extents); 1370 pango_layout_iter_get_run_extents (iter, 0, &extents);
881 1371
1372 EXTEND (SP, 2);
882 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x)))); 1373 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
883 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y)))); 1374 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
884 } 1375 }
885 } 1376 }
886 while (pango_layout_iter_next_run (iter)); 1377 while (pango_layout_iter_next_run (iter));
887 1378
888 pango_layout_iter_free (iter); 1379 pango_layout_iter_free (iter);
889} 1380}
890 1381
891int 1382int
892has_wrapped (CFClient::Layout self) 1383has_wrapped (DC::Layout self)
893 CODE: 1384 CODE:
894{ 1385{
895 int lines = 1; 1386 int lines = 1;
896 const char *text = pango_layout_get_text (self->pl); 1387 const char *text = pango_layout_get_text (self->pl);
897 1388
902} 1393}
903 OUTPUT: 1394 OUTPUT:
904 RETVAL 1395 RETVAL
905 1396
906SV * 1397SV *
907get_text (CFClient::Layout self) 1398get_text (DC::Layout self)
908 CODE: 1399 CODE:
909 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1400 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
910 sv_utf8_decode (RETVAL); 1401 sv_utf8_decode (RETVAL);
911 OUTPUT: 1402 OUTPUT:
912 RETVAL 1403 RETVAL
913 1404
914void 1405void
915set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1406set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
916 CODE: 1407 CODE:
917 self->r = r; 1408 self->r = r;
918 self->g = g; 1409 self->g = g;
919 self->b = b; 1410 self->b = b;
920 self->a = a; 1411 self->a = a;
921 1412
922void 1413void
923set_font (CFClient::Layout self, CFClient::Font font = 0) 1414set_font (DC::Layout self, DC::Font font = 0)
924 CODE: 1415 CODE:
925 if (self->font != font) 1416 if (self->font != font)
926 { 1417 {
927 self->font = font; 1418 self->font = font;
928 layout_update_font (self); 1419 layout_update_font (self);
929 } 1420 }
930 1421
931void 1422void
932set_height (CFClient::Layout self, int base_height) 1423set_height (DC::Layout self, int base_height)
933 CODE: 1424 CODE:
934 if (self->base_height != base_height) 1425 if (self->base_height != base_height)
935 { 1426 {
936 self->base_height = base_height; 1427 self->base_height = base_height;
937 layout_update_font (self); 1428 layout_update_font (self);
938 } 1429 }
939 1430
940void 1431void
941set_width (CFClient::Layout self, int max_width = -1) 1432set_width (DC::Layout self, int max_width = -1)
942 CODE: 1433 CODE:
943 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1434 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
944 1435
945void 1436void
946set_indent (CFClient::Layout self, int indent) 1437set_indent (DC::Layout self, int indent)
947 CODE: 1438 CODE:
948 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1439 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
949 1440
950void 1441void
951set_spacing (CFClient::Layout self, int spacing) 1442set_spacing (DC::Layout self, int spacing)
952 CODE: 1443 CODE:
953 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1444 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
954 1445
955void 1446void
956set_ellipsise (CFClient::Layout self, int ellipsise) 1447set_ellipsise (DC::Layout self, int ellipsise)
957 CODE: 1448 CODE:
958 pango_layout_set_ellipsize (self->pl, 1449 pango_layout_set_ellipsize (self->pl,
959 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1450 ellipsise == 1 ? PANGO_ELLIPSIZE_START
960 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1451 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
961 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1452 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
962 : PANGO_ELLIPSIZE_NONE 1453 : PANGO_ELLIPSIZE_NONE
963 ); 1454 );
964 1455
965void 1456void
966set_single_paragraph_mode (CFClient::Layout self, int spm) 1457set_single_paragraph_mode (DC::Layout self, int spm)
967 CODE: 1458 CODE:
968 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1459 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
969 1460
970void 1461void
971size (CFClient::Layout self) 1462size (DC::Layout self)
972 PPCODE: 1463 PPCODE:
973{ 1464{
974 int w, h; 1465 int w, h;
975 1466
976 layout_get_pixel_size (self, &w, &h); 1467 layout_get_pixel_size (self, &w, &h);
979 PUSHs (sv_2mortal (newSViv (w))); 1470 PUSHs (sv_2mortal (newSViv (w)));
980 PUSHs (sv_2mortal (newSViv (h))); 1471 PUSHs (sv_2mortal (newSViv (h)));
981} 1472}
982 1473
983int 1474int
984descent (CFClient::Layout self) 1475descent (DC::Layout self)
985 CODE: 1476 CODE:
986{ 1477{
987 PangoRectangle rect; 1478 PangoRectangle rect;
988 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1479 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
989 pango_layout_line_get_pixel_extents (line, 0, &rect); 1480 pango_layout_line_get_pixel_extents (line, 0, &rect);
990 RETVAL = PANGO_DESCENT (rect); 1481 RETVAL = PANGO_DESCENT (rect);
991} 1482}
992 OUTPUT: 1483 OUTPUT:
993 RETVAL 1484 RETVAL
994 1485
995int 1486int
996xy_to_index (CFClient::Layout self, int x, int y) 1487xy_to_index (DC::Layout self, int x, int y)
997 CODE: 1488 CODE:
998{ 1489{
999 int index, trailing; 1490 int index, trailing;
1000 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1491 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1001 RETVAL = index; 1492 RETVAL = index + trailing;
1002} 1493}
1003 OUTPUT: 1494 OUTPUT:
1004 RETVAL 1495 RETVAL
1005 1496
1006void 1497void
1007cursor_pos (CFClient::Layout self, int index) 1498cursor_pos (DC::Layout self, int index)
1008 PPCODE: 1499 PPCODE:
1009{ 1500{
1010 PangoRectangle strong_pos; 1501 PangoRectangle pos;
1011 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1502 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1012 1503
1013 EXTEND (SP, 3); 1504 EXTEND (SP, 3);
1014 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1505 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1015 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1506 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1016 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1507 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1017} 1508}
1018 1509
1019void 1510void
1020render (CFClient::Layout self, float x, float y) 1511index_to_line_x (DC::Layout self, int index, int trailing = 0)
1021 PPCODE: 1512 PPCODE:
1513{
1514 int line, x;
1515
1516 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1517#if !PANGO_VERSION_CHECK (1, 17, 3)
1518 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1519 --line;
1520#endif
1521 EXTEND (SP, 2);
1522 PUSHs (sv_2mortal (newSViv (line)));
1523 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1524}
1525
1526void
1527line_x_to_index (DC::Layout self, int line, int x)
1528 PPCODE:
1529{
1530 PangoLayoutLine *lp;
1531 int index, trailing;
1532
1533 if (line < 0)
1534 XSRETURN_EMPTY;
1535
1536 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1537 XSRETURN_EMPTY; /* do better */
1538
1539 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1540
1541 EXTEND (SP, 2);
1542 if (GIMME_V == G_SCALAR)
1543 PUSHs (sv_2mortal (newSViv (index + trailing)));
1544 else
1545 {
1546 PUSHs (sv_2mortal (newSViv (index)));
1547 PUSHs (sv_2mortal (newSViv (trailing)));
1548 }
1549}
1550
1551void
1552render (DC::Layout self, float x, float y, int flags = 0)
1553 CODE:
1554 rc_clear (self->rc);
1022 pango_opengl_render_layout_subpixel ( 1555 pango_opengl_render_layout_subpixel (
1023 self->pl, 1556 self->pl,
1557 self->rc,
1024 x * PANGO_SCALE, y * PANGO_SCALE, 1558 x * PANGO_SCALE, y * PANGO_SCALE,
1025 self->r, self->g, self->b, self->a 1559 self->r, self->g, self->b, self->a,
1560 flags
1026 ); 1561 );
1562 // we assume that context_change actually clears/frees stuff
1563 // and does not do any recomputation...
1564 pango_layout_context_changed (self->pl);
1027 1565
1566void
1567draw (DC::Layout self)
1568 CODE:
1569{
1570 glEnable (GL_TEXTURE_2D);
1571 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1572 glEnable (GL_BLEND);
1573 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1574 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1575 glEnable (GL_ALPHA_TEST);
1576 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1577
1578 rc_draw (self->rc);
1579
1580 glDisable (GL_ALPHA_TEST);
1581 glDisable (GL_BLEND);
1582 glDisable (GL_TEXTURE_2D);
1583}
1584
1028MODULE = CFClient PACKAGE = CFClient::Texture 1585MODULE = Deliantra::Client PACKAGE = DC::Texture
1029 1586
1030void 1587PROTOTYPES: ENABLE
1031pad2pot (SV *data_, SV *w_, SV *h_)
1032 CODE:
1033{
1034 int ow = SvIV (w_);
1035 int oh = SvIV (h_);
1036 1588
1037 if (ow && oh) 1589void
1590pad (SV *data_, int ow, int oh, int nw, int nh)
1591 CODE:
1592{
1593 if ((nw != ow || nh != oh) && SvOK (data_))
1038 { 1594 {
1039 int nw = minpot (ow);
1040 int nh = minpot (oh);
1041
1042 if (nw != ow || nh != oh)
1043 {
1044 if (SvOK (data_))
1045 {
1046 STRLEN datalen; 1595 STRLEN datalen;
1047 char *data = SvPVbyte (data_, datalen); 1596 char *data = SvPVbyte (data_, datalen);
1048 int bpp = datalen / (ow * oh); 1597 int bpp = datalen / (ow * oh);
1049 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1598 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1050 1599
1051 SvPOK_only (result_); 1600 SvPOK_only (result_);
1052 SvCUR_set (result_, nw * nh * bpp); 1601 SvCUR_set (result_, nw * nh * bpp);
1053 1602
1054 memset (SvPVX (result_), 0, nw * nh * bpp); 1603 memset (SvPVX (result_), 0, nw * nh * bpp);
1055 while (oh--) 1604 while (oh--)
1056 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1605 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1057 1606
1058 sv_setsv (data_, result_); 1607 sv_setsv (data_, result_);
1059 }
1060
1061 sv_setiv (w_, nw);
1062 sv_setiv (h_, nh);
1063 }
1064 } 1608 }
1065} 1609}
1066 1610
1067void 1611void
1068draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1612draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1074{ 1618{
1075 HV *hv = (HV *)SvRV (self); 1619 HV *hv = (HV *)SvRV (self);
1076 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1620 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1077 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1621 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1078 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1622 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1623
1624 if (name <= 0)
1625 XSRETURN_EMPTY;
1079 1626
1080 if (items < 5) 1627 if (items < 5)
1081 { 1628 {
1082 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1629 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1083 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1630 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1111 glDisable (GL_ALPHA_TEST); 1658 glDisable (GL_ALPHA_TEST);
1112 glDisable (GL_BLEND); 1659 glDisable (GL_BLEND);
1113 } 1660 }
1114} 1661}
1115 1662
1663IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1664 CODE:
1665{
1666 GLint width;
1667 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1668 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1669 RETVAL = width > 0;
1670}
1671 OUTPUT:
1672 RETVAL
1673
1116MODULE = CFClient PACKAGE = CFClient::Map 1674MODULE = Deliantra::Client PACKAGE = DC::Map
1117 1675
1118CFClient::Map 1676PROTOTYPES: DISABLE
1119new (SV *class, int map_width, int map_height) 1677
1678DC::Map
1679new (SV *class)
1120 CODE: 1680 CODE:
1121 New (0, RETVAL, 1, struct map); 1681 New (0, RETVAL, 1, struct map);
1122 RETVAL->x = 0; 1682 RETVAL->x = 0;
1123 RETVAL->y = 0; 1683 RETVAL->y = 0;
1124 RETVAL->w = map_width; 1684 RETVAL->w = 0;
1125 RETVAL->h = map_height; 1685 RETVAL->h = 0;
1126 RETVAL->ox = 0; 1686 RETVAL->ox = 0;
1127 RETVAL->oy = 0; 1687 RETVAL->oy = 0;
1128 RETVAL->faces = 8192; 1688 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1129 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1689 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1130 RETVAL->texs = 8192;
1131 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1132 RETVAL->rows = 0; 1690 RETVAL->rows = 0;
1133 RETVAL->row = 0; 1691 RETVAL->row = 0;
1134 OUTPUT: 1692 OUTPUT:
1135 RETVAL 1693 RETVAL
1136 1694
1137void 1695void
1138DESTROY (CFClient::Map self) 1696DESTROY (DC::Map self)
1139 CODE: 1697 CODE:
1140{ 1698{
1141 map_clear (self); 1699 map_clear (self);
1142 Safefree (self->face); 1700 Safefree (self->face2tile);
1143 Safefree (self->tex); 1701 Safefree (self->tex);
1144 Safefree (self); 1702 Safefree (self);
1145} 1703}
1146 1704
1147void 1705void
1706resize (DC::Map self, int map_width, int map_height)
1707 CODE:
1708 self->w = map_width;
1709 self->h = map_height;
1710
1711void
1148clear (CFClient::Map self) 1712clear (DC::Map self)
1149 CODE: 1713 CODE:
1150 map_clear (self); 1714 map_clear (self);
1151 1715
1152void 1716void
1153set_face (CFClient::Map self, int face, int texid) 1717set_tileid (DC::Map self, int face, int tile)
1154 CODE: 1718 CODE:
1155{ 1719{
1156 while (self->faces <= face) 1720 need_facenum (self, face); self->face2tile [face] = tile;
1157 { 1721 need_texid (self, tile);
1158 Append (mapface, self->face, self->faces, self->faces);
1159 self->faces *= 2;
1160 }
1161
1162 self->face [face] = texid;
1163} 1722}
1164 1723
1165void 1724void
1725set_smooth (DC::Map self, int face, int smooth, int level)
1726 CODE:
1727{
1728 tileid texid;
1729 maptex *tex;
1730
1731 if (face < 0 || face >= self->faces)
1732 return;
1733
1734 if (smooth < 0 || smooth >= self->faces)
1735 return;
1736
1737 texid = self->face2tile [face];
1738
1739 if (!texid)
1740 return;
1741
1742 tex = self->tex + texid;
1743 tex->smoothtile = self->face2tile [smooth];
1744 tex->smoothlevel = level;
1745}
1746
1747void
1166set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1748set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1167 CODE: 1749 CODE:
1168{ 1750{
1169 while (self->texs <= texid) 1751 need_texid (self, texid);
1170 {
1171 Append (maptex, self->tex, self->texs, self->texs);
1172 self->texs *= 2;
1173 }
1174 1752
1175 { 1753 {
1176 maptex *tex = self->tex + texid; 1754 maptex *tex = self->tex + texid;
1177 1755
1178 tex->name = name; 1756 tex->name = name;
1194 // use uglier nearest interpolation because linear suffers 1772 // use uglier nearest interpolation because linear suffers
1195 // from transparent color bleeding and ugly wrapping effects. 1773 // from transparent color bleeding and ugly wrapping effects.
1196 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1774 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1197} 1775}
1198 1776
1777void
1778expire_textures (DC::Map self, int texid, int count)
1779 PPCODE:
1780 for (; texid < self->texs && count; ++texid, --count)
1781 {
1782 maptex *tex = self->tex + texid;
1783
1784 if (tex->name)
1785 {
1786 if (tex->unused)
1787 {
1788 tex->name = 0;
1789 tex->unused = 0;
1790 XPUSHs (sv_2mortal (newSViv (texid)));
1791 }
1792 else
1793 tex->unused = 1;
1794 }
1795 }
1796
1199int 1797int
1200ox (CFClient::Map self) 1798ox (DC::Map self)
1201 ALIAS: 1799 ALIAS:
1202 oy = 1 1800 oy = 1
1203 x = 2 1801 x = 2
1204 y = 3 1802 y = 3
1205 w = 4 1803 w = 4
1216 } 1814 }
1217 OUTPUT: 1815 OUTPUT:
1218 RETVAL 1816 RETVAL
1219 1817
1220void 1818void
1221scroll (CFClient::Map self, int dx, int dy) 1819scroll (DC::Map self, int dx, int dy)
1222 CODE: 1820 CODE:
1223{ 1821{
1224 if (dx > 0) 1822 if (dx > 0)
1225 map_blank (self, self->x, self->y, dx - 1, self->h); 1823 map_blank (self, self->x, self->y, dx, self->h);
1226 else if (dx < 0) 1824 else if (dx < 0)
1227 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1825 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1228 1826
1229 if (dy > 0) 1827 if (dy > 0)
1230 map_blank (self, self->x, self->y, self->w, dy - 1); 1828 map_blank (self, self->x, self->y, self->w, dy);
1231 else if (dy < 0) 1829 else if (dy < 0)
1232 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1830 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1233 1831
1234 self->ox += dx; self->x += dx; 1832 self->ox += dx; self->x += dx;
1235 self->oy += dy; self->y += dy; 1833 self->oy += dy; self->y += dy;
1236 1834
1237 while (self->y < 0) 1835 while (self->y < 0)
1241 self->rows += MAP_EXTEND_Y; 1839 self->rows += MAP_EXTEND_Y;
1242 self->y += MAP_EXTEND_Y; 1840 self->y += MAP_EXTEND_Y;
1243 } 1841 }
1244} 1842}
1245 1843
1246void 1844SV *
1247map1a_update (CFClient::Map self, SV *data_) 1845map1a_update (DC::Map self, SV *data_, int extmap)
1248 CODE: 1846 CODE:
1249{ 1847{
1250 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1848 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1251 uint8_t *data_end = (uint8_t *)SvEND (data_); 1849 uint8_t *data_end = (uint8_t *)SvEND (data_);
1252 mapcell *cell; 1850 mapcell *cell;
1253 int x, y, flags; 1851 int x, y, z, flags;
1852 AV *missing = newAV ();
1853 RETVAL = newRV_noinc ((SV *)missing);
1254 1854
1255 while (data < data_end) 1855 while (data < data_end - 1)
1256 { 1856 {
1257 flags = (data [0] << 8) + data [1]; data += 2; 1857 flags = (data [0] << 8) + data [1]; data += 2;
1258 1858
1259 x = self->x + ((flags >> 10) & 63); 1859 x = self->x + ((flags >> 10) & 63);
1260 y = self->y + ((flags >> 4) & 63); 1860 y = self->y + ((flags >> 4) & 63);
1261 1861
1262 cell = map_get_cell (self, x, y); 1862 cell = map_get_cell (self, x, y);
1263 1863
1264 if (flags & 15) 1864 if (flags & 15)
1265 { 1865 {
1266 if (cell->darkness < 0) 1866 if (!cell->darkness)
1267 { 1867 {
1868 memset (cell, 0, sizeof (*cell));
1268 cell->darkness = 0; 1869 cell->darkness = 256;
1269 cell->face [0] = 0;
1270 cell->face [1] = 0;
1271 cell->face [2] = 0;
1272 } 1870 }
1273 1871
1274 cell->darkness = flags & 8 ? *data++ : 255;
1275
1276 //TODO: don't trust server data to be in-range(!) 1872 //TODO: don't trust server data to be in-range(!)
1277 1873
1278 if (flags & 4) 1874 if (flags & 8)
1279 { 1875 {
1280 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1876 if (extmap)
1877 {
1878 uint8_t ext, cmd;
1879
1880 do
1881 {
1882 ext = *data++;
1883 cmd = ext & 0x7f;
1884
1885 if (cmd < 4)
1886 cell->darkness = 255 - ext * 64 + 1;
1887 else if (cmd == 5) // health
1888 {
1889 cell->stat_width = 1;
1890 cell->stat_hp = *data++;
1891 }
1892 else if (cmd == 6) // monster width
1893 cell->stat_width = *data++ + 1;
1894 else if (cmd == 0x47)
1895 {
1896 if (*data == 1) cell->player = data [1];
1897 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1898 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1899 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1900
1901 data += *data + 1;
1902 }
1903 else if (cmd == 8) // cell flags
1904 cell->flags = *data++;
1905 else if (ext & 0x40) // unknown, multibyte => skip
1906 data += *data + 1;
1907 else
1908 data++;
1909 }
1910 while (ext & 0x80);
1911 }
1912 else
1913 cell->darkness = *data++ + 1;
1281 } 1914 }
1282 1915
1916 for (z = 0; z <= 2; ++z)
1283 if (flags & 2) 1917 if (flags & (4 >> z))
1284 { 1918 {
1285 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1919 faceid face = (data [0] << 8) + data [1]; data += 2;
1920 need_facenum (self, face);
1921 cell->tile [z] = self->face2tile [face];
1922
1923 if (cell->tile [z])
1924 {
1925 maptex *tex = self->tex + cell->tile [z];
1926 tex->unused = 0;
1927 if (!tex->name)
1928 av_push (missing, newSViv (cell->tile [z]));
1929
1930 if (tex->smoothtile)
1931 {
1932 maptex *smooth = self->tex + tex->smoothtile;
1933 smooth->unused = 0;
1934 if (!smooth->name)
1935 av_push (missing, newSViv (tex->smoothtile));
1936 }
1937 }
1286 } 1938 }
1287
1288 if (flags & 1)
1289 {
1290 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1291 }
1292 } 1939 }
1293 else 1940 else
1294 cell->darkness = -1; 1941 CELL_CLEAR (cell);
1295 } 1942 }
1296} 1943}
1944 OUTPUT:
1945 RETVAL
1297 1946
1298SV * 1947SV *
1299mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1948mapmap (DC::Map self, int x0, int y0, int w, int h)
1300 CODE: 1949 CODE:
1301{ 1950{
1302 int x1, x; 1951 int x1, x;
1303 int y1, y; 1952 int y1, y;
1304 int z; 1953 int z;
1325 { 1974 {
1326 mapcell *cell = row->col + (x - row->c0); 1975 mapcell *cell = row->col + (x - row->c0);
1327 1976
1328 for (z = 0; z <= 0; z++) 1977 for (z = 0; z <= 0; z++)
1329 { 1978 {
1330 mapface face = cell->face [z];
1331
1332 if (face)
1333 {
1334 maptex tex = self->tex [face]; 1979 maptex tex = self->tex [cell->tile [z]];
1335 int a0 = 255 - tex.a; 1980 int a0 = 255 - tex.a;
1336 int a1 = tex.a; 1981 int a1 = tex.a;
1337 1982
1338 r = (r * a0 + tex.r * a1) / 255; 1983 r = (r * a0 + tex.r * a1) / 255;
1339 g = (g * a0 + tex.g * a1) / 255; 1984 g = (g * a0 + tex.g * a1) / 255;
1340 b = (b * a0 + tex.b * a1) / 255; 1985 b = (b * a0 + tex.b * a1) / 255;
1341 a = (a * a0 + tex.a * a1) / 255; 1986 a = (a * a0 + tex.a * a1) / 255;
1342 }
1343 } 1987 }
1344 } 1988 }
1345 1989
1346 *map++ = (r ) 1990 *map++ = (r )
1347 | (g << 8) 1991 | (g << 8)
1354} 1998}
1355 OUTPUT: 1999 OUTPUT:
1356 RETVAL 2000 RETVAL
1357 2001
1358void 2002void
1359draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2003draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1360 CODE: 2004 CODE:
1361{ 2005{
1362 int vx, vy;
1363 int x, y, z; 2006 int x, y, z;
1364 int last_name;
1365 mapface face;
1366 2007
1367 vx = self->x + self->w / 2 - sw / 2 - shift_x; 2008 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1368 vy = self->y + self->h / 2 - sh / 2 - shift_y; 2009 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
2010 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
2011 smooth_key skey;
2012 int pl_x, pl_y;
2013 maptex pl_tex;
2014 rc_t *rc = rc_alloc ();
2015 rc_t *rc_ov = rc_alloc ();
2016 rc_key_t key;
2017 rc_array_t *arr, *arr_hidden;
1369 2018
1370 /* 2019 pl_tex.name = 0;
1371 int vx = self->vx = self->w >= sw
1372 ? self->x + (self->w - sw) / 2
1373 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1374 2020
1375 int vy = self->vy = self->h >= sh 2021 // that's current max. sorry.
1376 ? self->y + (self->h - sh) / 2 2022 if (sw > 255) sw = 255;
1377 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 2023 if (sh > 255) sh = 255;
1378 */
1379 2024
1380 glColor4ub (255, 255, 255, 255); 2025 // clear key, in case of extra padding
2026 memset (&skey, 0, sizeof (skey));
2027
2028 memset (&key, 0, sizeof (key));
2029 key.r = 255;
2030 key.g = 255;
2031 key.b = 255;
2032 key.a = 255;
2033 key.mode = GL_QUADS;
2034 key.format = GL_T2F_V3F;
2035
2036 mx += self->x;
2037 my += self->y;
2038
2039 // first pass: determine smooth_max
2040 // rather ugly, if you ask me
2041 // could also be stored inside mapcell and updated on change
2042 memset (smooth_max, 0, sizeof (smooth_max));
2043
2044 for (y = 0; y < sh; y++)
2045 if (0 <= y + my && y + my < self->rows)
2046 {
2047 maprow *row = self->row + (y + my);
2048
2049 for (x = 0; x < sw; x++)
2050 if (row->c0 <= x + mx && x + mx < row->c1)
2051 {
2052 mapcell *cell = row->col + (x + mx - row->c0);
2053
2054 smooth_max[x + 1][y + 1] =
2055 MAX (self->tex [cell->tile [0]].smoothlevel,
2056 MAX (self->tex [cell->tile [1]].smoothlevel,
2057 self->tex [cell->tile [2]].smoothlevel));
2058 }
2059 }
1381 2060
1382 glEnable (GL_BLEND); 2061 glEnable (GL_BLEND);
1383 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 2062 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1384 glEnable (GL_TEXTURE_2D);
1385 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 2063 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1386 2064
1387 glBegin (GL_QUADS); 2065 key.texname = self->tex [TEXID_HIDDEN].name;
2066 arr_hidden = rc_array (rc_ov, &key);
1388 2067
1389 last_name = 0;
1390
1391 for (z = 0; z < 3; z++) 2068 for (z = 0; z <= 2; z++)
2069 {
2070 memset (smooth_level, 0, sizeof (smooth_level));
2071 key.texname = -1;
2072
1392 for (y = 0; y < sh; y++) 2073 for (y = 0; y < sh; y++)
1393 if (0 <= y + vy && y + vy < self->rows) 2074 if (0 <= y + my && y + my < self->rows)
1394 { 2075 {
1395 maprow *row = self->row + (y + vy); 2076 maprow *row = self->row + (y + my);
1396 2077
1397 for (x = 0; x < sw; x++) 2078 for (x = 0; x < sw; x++)
1398 if (row->c0 <= x + vx && x + vx < row->c1) 2079 if (row->c0 <= x + mx && x + mx < row->c1)
1399 { 2080 {
1400 mapcell *cell = row->col + (x + vx - row->c0); 2081 mapcell *cell = row->col + (x + mx - row->c0);
1401
1402 face = cell->face [z]; 2082 tileid tile = cell->tile [z];
1403 2083
1404 if (face) 2084 if (tile)
2085 {
2086 maptex tex = self->tex [tile];
2087 int px, py;
2088
2089 if (key.texname != tex.name)
2090 {
2091 self->tex [tile].unused = 0;
2092
2093 if (!tex.name)
2094 tex = self->tex [TEXID_NOFACE]; /* missing, replace by noface */
2095
2096 key.texname = tex.name;
2097 arr = rc_array (rc, &key);
2098 }
2099
2100 px = (x + 1) * T - tex.w;
2101 py = (y + 1) * T - tex.h;
2102
2103 if (expect_false (cell->player == player) && expect_false (z == 2))
2104 {
2105 pl_x = px;
2106 pl_y = py;
2107 pl_tex = tex;
2108 continue;
2109 }
2110
2111 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2112 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2113 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2114 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2115
2116 // update smooth hash
2117 if (tex.smoothtile)
2118 {
2119 skey.tile = tex.smoothtile;
2120 skey.level = tex.smoothlevel;
2121
2122 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
2123
2124 // add bits to current tile and all neighbours. skey.x|y is
2125 // shifted +1|+1 so we always stay positive.
2126
2127 // bits is ___n cccc CCCC bbbb
2128 // n do not draw borders&corners
2129 // c draw these corners, but...
2130 // C ... not these
2131 // b draw these borders
2132
2133 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
2134 // ┃· ·· ·┃ ━━
2135
2136 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
2137 // ·· ·· ·┏ ┓·
2138
2139 // full tile
2140 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
2141
2142 // borders
2143 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
2144 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
2145 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
2146 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
2147
2148 // corners
2149 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
2150 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
2151 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
2152 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
2153 }
2154 }
2155
2156 if (expect_false (z == 2))
2157 {
2158 /* draw question marks on top of hidden spaces */
2159 if (!cell->darkness)
2160 {
2161 maptex tex = self->tex [TEXID_HIDDEN];
2162 int px = (x + 1) * T - tex.w;
2163 int py = (y + 1) * T - tex.h;
2164
2165 rc_t2f_v3f (arr_hidden, 0 , 0 , px , py , 0);
2166 rc_t2f_v3f (arr_hidden, 0 , tex.t, px , py + tex.h, 0);
2167 rc_t2f_v3f (arr_hidden, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2168 rc_t2f_v3f (arr_hidden, tex.s, 0 , px + tex.w, py , 0);
2169 }
2170
2171 if (expect_false (cell->flags))
2172 {
2173 // overlays such as the speech bubble, probably more to come
2174 if (cell->flags & 1)
2175 {
2176 rc_key_t key_ov = key;
2177 maptex tex = self->tex [TEXID_SPEECH];
2178 rc_array_t *arr;
2179 int px = x * T + T * 2 / 32;
2180 int py = y * T - T * 6 / 32;
2181
2182 key_ov.texname = tex.name;
2183 arr = rc_array (rc_ov, &key_ov);
2184
2185 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2186 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
2187 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
2188 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
2189 }
2190 }
2191 }
2192 }
2193 }
2194
2195 rc_draw (rc);
2196 rc_clear (rc);
2197
2198 // go through all smoothlevels, lowest to highest, then draw.
2199 // this is basically counting sort
2200 {
2201 int w, b;
2202
2203 glEnable (GL_TEXTURE_2D);
2204 glBegin (GL_QUADS);
2205 for (w = 0; w < 256 / 32; ++w)
2206 {
2207 uint32_t smask = smooth_level [w];
2208 if (smask)
2209 for (b = 0; b < 32; ++b)
2210 if (smask & (((uint32_t)1) << b))
1405 { 2211 {
1406 maptex tex = self->tex [face]; 2212 int level = (w << 5) | b;
2213 HE *he;
1407 2214
1408 int px = (x + 1) * 32 - tex.w; 2215 hv_iterinit (smooth);
1409 int py = (y + 1) * 32 - tex.h; 2216 while ((he = hv_iternext (smooth)))
1410
1411 if (last_name != tex.name)
1412 { 2217 {
2218 smooth_key *skey = (smooth_key *)HeKEY (he);
2219 IV bits = SvIVX (HeVAL (he));
2220
2221 if (!(bits & 0x1000)
2222 && skey->level == level
2223 && level > smooth_max [skey->x][skey->y])
2224 {
2225 maptex tex = self->tex [skey->tile];
2226 int px = (((int)skey->x) - 1) * T;
2227 int py = (((int)skey->y) - 1) * T;
2228 int border = bits & 15;
2229 int corner = (bits >> 8) & ~(bits >> 4) & 15;
2230 float dx = tex.s * .0625f; // 16 images/row
2231 float dy = tex.t * .5f ; // 2 images/column
2232
2233 if (tex.name)
2234 {
2235 // this time avoiding texture state changes
2236 // save gobs of state changes.
2237 if (key.texname != tex.name)
2238 {
2239 self->tex [skey->tile].unused = 0;
2240
1413 glEnd (); 2241 glEnd ();
1414 last_name = tex.name;
1415 glBindTexture (GL_TEXTURE_2D, last_name); 2242 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1416 glBegin (GL_QUADS); 2243 glBegin (GL_QUADS);
2244 }
2245
2246 if (border)
2247 {
2248 float ox = border * dx;
2249
2250 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
2251 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
2252 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
2253 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
2254 }
2255
2256 if (corner)
2257 {
2258 float ox = corner * dx;
2259
2260 glTexCoord2f (ox , dy ); glVertex2i (px , py );
2261 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
2262 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
2263 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2264 }
2265 }
2266 }
1417 } 2267 }
1418
1419 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1420 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1421 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1422 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1423 } 2268 }
1424 }
1425 } 2269 }
1426 2270
1427 glEnd (); 2271 glEnd ();
1428
1429 glDisable (GL_TEXTURE_2D); 2272 glDisable (GL_TEXTURE_2D);
2273 key.texname = -1;
2274 }
2275
2276 hv_clear (smooth);
2277 }
2278
2279 if (pl_tex.name)
2280 {
2281 maptex tex = pl_tex;
2282 int px = pl_x + sdx;
2283 int py = pl_y + sdy;
2284
2285 key.texname = tex.name;
2286 arr = rc_array (rc, &key);
2287
2288 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2289 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2290 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2291 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2292
2293 rc_draw (rc);
2294 }
2295
2296 rc_draw (rc_ov);
2297 rc_clear (rc_ov);
2298
1430 glDisable (GL_BLEND); 2299 glDisable (GL_BLEND);
1431} 2300 rc_free (rc);
2301 rc_free (rc_ov);
1432 2302
2303 // top layer: overlays such as the health bar
2304 for (y = 0; y < sh; y++)
2305 if (0 <= y + my && y + my < self->rows)
2306 {
2307 maprow *row = self->row + (y + my);
2308
2309 for (x = 0; x < sw; x++)
2310 if (row->c0 <= x + mx && x + mx < row->c1)
2311 {
2312 mapcell *cell = row->col + (x + mx - row->c0);
2313
2314 int px = x * T;
2315 int py = y * T;
2316
2317 if (expect_false (cell->player == player))
2318 {
2319 px += sdx;
2320 py += sdy;
2321 }
2322
2323 if (cell->stat_hp)
2324 {
2325 int width = cell->stat_width * T;
2326 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2327
2328 glColor3ub (0, 0, 0);
2329 glRectf (px + 1, py - thick - 2,
2330 px + width - 1, py);
2331
2332 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
2333 glRectf (px + 2,
2334 py - thick - 1,
2335 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
2336 }
2337 }
2338 }
2339}
2340
1433void 2341void
1434draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data) 2342draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1435 CODE: 2343 CODE:
1436{ 2344{
1437 static float color[16][3] = { 2345 static float color[16][3] = {
1438 { 0.00F, 0.00F, 0.00F }, 2346 { 0.00F, 0.00F, 0.00F },
1439 { 1.00F, 1.00F, 1.00F }, 2347 { 1.00F, 1.00F, 1.00F },
1458 }; 2366 };
1459 2367
1460 int x, y; 2368 int x, y;
1461 2369
1462 glEnable (GL_TEXTURE_2D); 2370 glEnable (GL_TEXTURE_2D);
2371 /* GL_REPLACE would be correct, as we don't need to modulate alpha,
2372 * but the nvidia driver (185.18.14) mishandles alpha textures
2373 * ansd takes the colour from god knows where instead of using
2374 * Cp. MODULATE results in the same colour, but slightly different
2375 * alpha, but atcually gives us the correct colour with nvidia.
2376 */
1463 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 2377 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1464 glEnable (GL_BLEND); 2378 glEnable (GL_BLEND);
1465 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 2379 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1466 glBegin (GL_QUADS); 2380 glBegin (GL_QUADS);
1467 2381
1468 for (y = 0; y < h; y++) 2382 for (y = 0; y < h; y++)
1475 float *c = color [m & 15]; 2389 float *c = color [m & 15];
1476 2390
1477 float tx1 = m & 0x40 ? 0.5 : 0.; 2391 float tx1 = m & 0x40 ? 0.5 : 0.;
1478 float tx2 = tx1 + 0.5; 2392 float tx2 = tx1 + 0.5;
1479 2393
1480 glColor4f (c[0], c[1], c[2], 0.75); 2394 glColor4f (c[0], c[1], c[2], 1);
1481 glTexCoord2f (tx1, 0.); glVertex2i (x , y ); 2395 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1482 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1); 2396 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1483 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1); 2397 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1484 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y ); 2398 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1485 } 2399 }
1489 glDisable (GL_BLEND); 2403 glDisable (GL_BLEND);
1490 glDisable (GL_TEXTURE_2D); 2404 glDisable (GL_TEXTURE_2D);
1491} 2405}
1492 2406
1493void 2407void
1494fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2408fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1495 PPCODE: 2409 PPCODE:
1496{ 2410{
1497 int vx, vy;
1498 int x, y; 2411 int x, y;
2412 int sw1 = sw + 2;
2413 int sh1 = sh + 2;
2414 int sh3 = sh * 3;
1499 int sw4 = (sw + 3) & ~3; 2415 int sw34 = (sw * 3 + 3) & ~3;
2416 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1500 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2417 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1501 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2418 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1502 2419
1503 memset (darkness, 255, sw4 * sh);
1504 SvPOK_only (darkness_sv); 2420 SvPOK_only (darkness3_sv);
1505 SvCUR_set (darkness_sv, sw4 * sh); 2421 SvCUR_set (darkness3_sv, sw34 * sh3);
1506 2422
1507 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 2423 mx += self->x - 1;
1508 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 2424 my += self->y - 1;
1509 2425
2426 memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1);
2427
1510 for (y = 0; y < sh; y++) 2428 for (y = 0; y < sh1; y++)
1511 if (0 <= y + vy && y + vy < self->rows) 2429 if (0 <= y + my && y + my < self->rows)
1512 { 2430 {
1513 maprow *row = self->row + (y + vy); 2431 maprow *row = self->row + (y + my);
1514 2432
1515 for (x = 0; x < sw; x++) 2433 for (x = 0; x < sw1; x++)
1516 if (row->c0 <= x + vx && x + vx < row->c1) 2434 if (row->c0 <= x + mx && x + mx < row->c1)
1517 { 2435 {
1518 mapcell *cell = row->col + (x + vx - row->c0); 2436 mapcell *cell = row->col + (x + mx - row->c0);
1519 2437
1520 darkness[y * sw4 + x] = cell->darkness < 0 2438 darkness1 [y * sw1 + x] = cell->darkness
2439 ? 255 - (cell->darkness - 1)
1521 ? 255 - FOW_DARKNESS 2440 : 255 - FOW_DARKNESS;
1522 : 255 - cell->darkness;
1523 } 2441 }
1524 } 2442 }
1525 2443
2444 for (y = 0; y < sh; ++y)
2445 for (x = 0; x < sw; ++x)
2446 {
2447 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2448 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2449 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2450 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2451 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2452 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2453 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2454 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2455 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2456
2457 uint8_t r11 = (d11 + d21 + d12) / 3;
2458 uint8_t r21 = d21;
2459 uint8_t r31 = (d21 + d31 + d32) / 3;
2460
2461 uint8_t r12 = d12;
2462 uint8_t r22 = d22;
2463 uint8_t r32 = d32;
2464
2465 uint8_t r13 = (d13 + d23 + d12) / 3;
2466 uint8_t r23 = d23;
2467 uint8_t r33 = (d23 + d33 + d32) / 3;
2468
2469 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2470 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2471 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2472 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2473 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2474 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2475 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2476 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2477 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2478 }
2479
2480 free (darkness1);
2481
1526 EXTEND (SP, 3); 2482 EXTEND (SP, 3);
1527 PUSHs (sv_2mortal (newSViv (sw4))); 2483 PUSHs (sv_2mortal (newSViv (sw34)));
1528 PUSHs (sv_2mortal (newSViv (sh))); 2484 PUSHs (sv_2mortal (newSViv (sh3)));
1529 PUSHs (darkness_sv); 2485 PUSHs (darkness3_sv);
1530} 2486}
1531 2487
1532SV * 2488SV *
1533get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2489get_rect (DC::Map self, int x0, int y0, int w, int h)
1534 CODE: 2490 CODE:
1535{ 2491{
1536 int x, y, x1, y1; 2492 int x, y, x1, y1;
1537 SV *data_sv = newSV (w * h * 7 + 5); 2493 SV *data_sv = newSV (w * h * 7 + 5);
1538 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2494 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1563 if (row && row->c0 <= x && x < row->c1) 2519 if (row && row->c0 <= x && x < row->c1)
1564 { 2520 {
1565 mapcell *cell = row->col + (x - row->c0); 2521 mapcell *cell = row->col + (x - row->c0);
1566 uint8_t flags = 0; 2522 uint8_t flags = 0;
1567 2523
1568 if (cell->face [0]) flags |= 1; 2524 if (cell->tile [0]) flags |= 1;
1569 if (cell->face [1]) flags |= 2; 2525 if (cell->tile [1]) flags |= 2;
1570 if (cell->face [2]) flags |= 4; 2526 if (cell->tile [2]) flags |= 4;
1571 2527
1572 *data++ = flags; 2528 *data++ = flags;
1573 2529
1574 if (flags & 1) 2530 if (flags & 1)
1575 { 2531 {
2532 tileid tile = cell->tile [0];
1576 *data++ = cell->face [0] >> 8; 2533 *data++ = tile >> 8;
1577 *data++ = cell->face [0]; 2534 *data++ = tile;
1578 } 2535 }
1579 2536
1580 if (flags & 2) 2537 if (flags & 2)
1581 { 2538 {
2539 tileid tile = cell->tile [1];
1582 *data++ = cell->face [1] >> 8; 2540 *data++ = tile >> 8;
1583 *data++ = cell->face [1]; 2541 *data++ = tile;
1584 } 2542 }
1585 2543
1586 if (flags & 4) 2544 if (flags & 4)
1587 { 2545 {
2546 tileid tile = cell->tile [2];
1588 *data++ = cell->face [2] >> 8; 2547 *data++ = tile >> 8;
1589 *data++ = cell->face [2]; 2548 *data++ = tile;
1590 } 2549 }
1591 } 2550 }
1592 else 2551 else
1593 *data++ = 0; 2552 *data++ = 0;
1594 } 2553 }
1595 } 2554 }
1596 2555
2556 /* if size is w*h + 5 then no data has been found */
2557 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2558 {
1597 SvPOK_only (data_sv); 2559 SvPOK_only (data_sv);
1598 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2560 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2561 }
2562
1599 RETVAL = data_sv; 2563 RETVAL = data_sv;
1600} 2564}
1601 OUTPUT: 2565 OUTPUT:
1602 RETVAL 2566 RETVAL
1603 2567
1604void 2568void
1605set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2569set_rect (DC::Map self, int x0, int y0, SV *data_sv)
1606 PPCODE: 2570 PPCODE:
1607{ 2571{
1608 int x, y, z; 2572 int x, y, z;
1609 int w, h; 2573 int w, h;
1610 int x1, y1; 2574 int x1, y1;
2575 STRLEN len;
2576 uint8_t *data, *end;
2577
2578 len = SvLEN (data_sv);
2579 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2580 data = SvPVbyte_nolen (data_sv);
2581 end = data + len + 8;
2582
2583 if (len < 5)
2584 XSRETURN_EMPTY;
1611 2585
1612 if (*data++ != 0) 2586 if (*data++ != 0)
1613 return; /* version mismatch */ 2587 XSRETURN_EMPTY; /* version mismatch */
1614 2588
1615 w = *data++ << 8; w |= *data++; 2589 w = *data++ << 8; w |= *data++;
1616 h = *data++ << 8; h |= *data++; 2590 h = *data++ << 8; h |= *data++;
1617 2591
1618 // we need to do this 'cause we don't keep an absolute coord system for rows 2592 // we need to do this 'cause we don't keep an absolute coord system for rows
1630 { 2604 {
1631 maprow *row = map_get_row (self, y); 2605 maprow *row = map_get_row (self, y);
1632 2606
1633 for (x = x0; x < x1; x++) 2607 for (x = x0; x < x1; x++)
1634 { 2608 {
2609 uint8_t flags;
2610
2611 if (data + 7 >= end)
2612 XSRETURN_EMPTY;
2613
1635 uint8_t flags = *data++; 2614 flags = *data++;
1636 2615
1637 if (flags) 2616 if (flags)
1638 { 2617 {
1639 mapface face[3] = { 0, 0, 0 };
1640
1641 mapcell *cell = row_get_cell (row, x); 2618 mapcell *cell = row_get_cell (row, x);
2619 tileid tile[3] = { 0, 0, 0 };
1642 2620
1643 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2621 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1644 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2622 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1645 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2623 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1646 2624
1647 if (cell->darkness <= 0) 2625 if (cell->darkness == 0)
1648 { 2626 {
1649 cell->darkness = -1; 2627 /*cell->darkness = 0;*/
2628 EXTEND (SP, 3);
1650 2629
1651 for (z = 0; z <= 2; z++) 2630 for (z = 0; z <= 2; z++)
1652 { 2631 {
1653 cell->face[z] = face[z]; 2632 tileid t = tile [z];
1654 2633
1655 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2634 if (t >= self->texs || (t && !self->tex [t].name))
2635 {
1656 XPUSHs (sv_2mortal (newSViv (face[z]))); 2636 PUSHs (sv_2mortal (newSViv (t)));
2637 need_texid (self, t);
2638 }
2639
2640 cell->tile [z] = t;
1657 } 2641 }
1658 } 2642 }
1659 } 2643 }
1660 } 2644 }
1661 } 2645 }
1662} 2646}
1663 2647
1664MODULE = CFClient PACKAGE = CFClient::MixChunk 2648MODULE = Deliantra::Client PACKAGE = DC::RW
1665 2649
1666CFClient::MixChunk 2650DC::RW
1667new_from_file (SV *class, char *path) 2651new (SV *class, SV *data_sv)
1668 CODE: 2652 CODE:
1669 RETVAL = Mix_LoadWAV (path); 2653{
2654 STRLEN datalen;
2655 char *data = SvPVbyte (data_sv, datalen);
2656
2657 RETVAL = SDL_RWFromConstMem (data, datalen);
2658}
1670 OUTPUT: 2659 OUTPUT:
1671 RETVAL 2660 RETVAL
1672 2661
2662DC::RW
2663new_from_file (SV *class, const char *path, const char *mode = "rb")
2664 CODE:
2665 RETVAL = SDL_RWFromFile (path, mode);
2666 OUTPUT:
2667 RETVAL
2668
2669# fails on win32:
2670# dc.xs(2268) : error C2059: syntax error : '('
1673void 2671#void
2672#close (DC::RW self)
2673# CODE:
2674# (self->(close)) (self);
2675
2676MODULE = Deliantra::Client PACKAGE = DC::Channel
2677
2678PROTOTYPES: DISABLE
2679
2680DC::Channel
2681find ()
2682 CODE:
2683{
2684 RETVAL = Mix_GroupAvailable (-1);
2685
2686 if (RETVAL < 0)
2687 {
2688 RETVAL = Mix_GroupOldest (-1);
2689
2690 if (RETVAL < 0)
2691 XSRETURN_UNDEF;
2692
2693 Mix_HaltChannel (RETVAL);
2694 }
2695
2696 Mix_UnregisterAllEffects (RETVAL);
2697 Mix_Volume (RETVAL, 128);
2698}
2699 OUTPUT:
2700 RETVAL
2701
2702void
2703halt (DC::Channel self)
2704 CODE:
2705 Mix_HaltChannel (self);
2706
2707void
2708expire (DC::Channel self, int ticks = -1)
2709 CODE:
2710 Mix_ExpireChannel (self, ticks);
2711
2712void
2713fade_out (DC::Channel self, int ticks = -1)
2714 CODE:
2715 Mix_FadeOutChannel (self, ticks);
2716
2717int
2718volume (DC::Channel self, int volume)
2719 CODE:
2720 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2721 OUTPUT:
2722 RETVAL
2723
2724void
2725unregister_all_effects (DC::Channel self)
2726 CODE:
2727 Mix_UnregisterAllEffects (self);
2728
2729void
2730set_panning (DC::Channel self, int left, int right)
2731 CODE:
2732 left = CLAMP (left , 0, 255);
2733 right = CLAMP (right, 0, 255);
2734 Mix_SetPanning (self, left, right);
2735
2736void
2737set_distance (DC::Channel self, int distance)
2738 CODE:
2739 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2740
2741void
2742set_position (DC::Channel self, int angle, int distance)
2743 CODE:
2744
2745void
2746set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2747 CODE:
2748{
2749 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2750 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2751 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2752}
2753
2754void
2755set_reverse_stereo (DC::Channel self, int flip)
2756 CODE:
2757 Mix_SetReverseStereo (self, flip);
2758
2759MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2760
2761PROTOTYPES: DISABLE
2762
2763DC::MixChunk
2764new (SV *class, DC::RW rwops)
2765 CODE:
2766 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2767 OUTPUT:
2768 RETVAL
2769
2770void
1674DESTROY (CFClient::MixChunk self) 2771DESTROY (DC::MixChunk self)
1675 CODE: 2772 CODE:
1676 Mix_FreeChunk (self); 2773 Mix_FreeChunk (self);
1677 2774
1678int 2775int
1679volume (CFClient::MixChunk self, int volume = -1) 2776volume (DC::MixChunk self, int volume = -1)
1680 CODE: 2777 CODE:
2778 if (items > 1)
2779 volume = CLAMP (volume, 0, 128);
1681 RETVAL = Mix_VolumeChunk (self, volume); 2780 RETVAL = Mix_VolumeChunk (self, volume);
1682 OUTPUT: 2781 OUTPUT:
1683 RETVAL 2782 RETVAL
1684 2783
1685int 2784DC::Channel
1686play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2785play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
1687 CODE: 2786 CODE:
2787{
1688 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2788 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2789
2790 if (RETVAL < 0)
2791 XSRETURN_UNDEF;
2792
2793 if (channel < 0)
2794 {
2795 Mix_UnregisterAllEffects (RETVAL);
2796 Mix_Volume (RETVAL, 128);
2797 }
2798}
1689 OUTPUT: 2799 OUTPUT:
1690 RETVAL 2800 RETVAL
1691 2801
1692MODULE = CFClient PACKAGE = CFClient::MixMusic 2802MODULE = Deliantra::Client PACKAGE = DC::MixMusic
1693 2803
1694int 2804int
1695volume (int volume = -1) 2805volume (int volume = -1)
2806 PROTOTYPE: ;$
1696 CODE: 2807 CODE:
2808 if (items > 0)
2809 volume = CLAMP (volume, 0, 128);
1697 RETVAL = Mix_VolumeMusic (volume); 2810 RETVAL = Mix_VolumeMusic (volume);
1698 OUTPUT: 2811 OUTPUT:
1699 RETVAL 2812 RETVAL
1700 2813
1701CFClient::MixMusic 2814void
1702new_from_file (SV *class, char *path) 2815fade_out (int ms)
1703 CODE: 2816 CODE:
2817 Mix_FadeOutMusic (ms);
2818
2819void
2820halt ()
2821 CODE:
2822 Mix_HaltMusic ();
2823
2824DC::MixMusic
2825new (SV *class, DC::RW rwops)
2826 CODE:
1704 RETVAL = Mix_LoadMUS (path); 2827 RETVAL = Mix_LoadMUS_RW (rwops);
1705 OUTPUT: 2828 OUTPUT:
1706 RETVAL 2829 RETVAL
1707 2830
1708void 2831void
1709DESTROY (CFClient::MixMusic self) 2832DESTROY (DC::MixMusic self)
1710 CODE: 2833 CODE:
1711 Mix_FreeMusic (self); 2834 Mix_FreeMusic (self);
1712 2835
1713int 2836int
1714play (CFClient::MixMusic self, int loops = -1) 2837play (DC::MixMusic self, int loops = -1)
1715 CODE: 2838 CODE:
1716 RETVAL = Mix_PlayMusic (self, loops); 2839 RETVAL = Mix_PlayMusic (self, loops);
1717 OUTPUT: 2840 OUTPUT:
1718 RETVAL 2841 RETVAL
1719 2842
2843void
2844fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2845 CODE:
2846 Mix_FadeInMusicPos (self, loops, ms, position);
2847
1720MODULE = CFClient PACKAGE = CFClient::OpenGL 2848MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2849
2850PROTOTYPES: ENABLE
1721 2851
1722BOOT: 2852BOOT:
1723{ 2853{
1724 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2854 HV *stash = gv_stashpv ("DC::OpenGL", 1);
1725 static const struct { 2855 static const struct {
1726 const char *name; 2856 const char *name;
1727 IV iv; 2857 IV iv;
1728 } *civ, const_iv[] = { 2858 } *civ, const_iv[] = {
1729# define const_iv(name) { # name, (IV)name } 2859# define const_iv(name) { # name, (IV)name }
2860 const_iv (GL_VENDOR),
2861 const_iv (GL_VERSION),
2862 const_iv (GL_EXTENSIONS),
1730 const_iv (GL_COLOR_MATERIAL), 2863 const_iv (GL_COLOR_MATERIAL),
1731 const_iv (GL_SMOOTH), 2864 const_iv (GL_SMOOTH),
1732 const_iv (GL_FLAT), 2865 const_iv (GL_FLAT),
1733 const_iv (GL_DITHER), 2866 const_iv (GL_DITHER),
1734 const_iv (GL_BLEND), 2867 const_iv (GL_BLEND),
1738 const_iv (GL_ALPHA_TEST), 2871 const_iv (GL_ALPHA_TEST),
1739 const_iv (GL_NORMALIZE), 2872 const_iv (GL_NORMALIZE),
1740 const_iv (GL_RESCALE_NORMAL), 2873 const_iv (GL_RESCALE_NORMAL),
1741 const_iv (GL_FRONT), 2874 const_iv (GL_FRONT),
1742 const_iv (GL_BACK), 2875 const_iv (GL_BACK),
2876 const_iv (GL_AUX0),
1743 const_iv (GL_AND), 2877 const_iv (GL_AND),
1744 const_iv (GL_ONE), 2878 const_iv (GL_ONE),
1745 const_iv (GL_ZERO), 2879 const_iv (GL_ZERO),
1746 const_iv (GL_SRC_ALPHA), 2880 const_iv (GL_SRC_ALPHA),
1747 const_iv (GL_DST_ALPHA), 2881 const_iv (GL_DST_ALPHA),
1760 const_iv (GL_INTENSITY), 2894 const_iv (GL_INTENSITY),
1761 const_iv (GL_LUMINANCE), 2895 const_iv (GL_LUMINANCE),
1762 const_iv (GL_LUMINANCE_ALPHA), 2896 const_iv (GL_LUMINANCE_ALPHA),
1763 const_iv (GL_FLOAT), 2897 const_iv (GL_FLOAT),
1764 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2898 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2899 const_iv (GL_COMPRESSED_ALPHA_ARB),
2900 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2901 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2902 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2903 const_iv (GL_COMPRESSED_RGB_ARB),
2904 const_iv (GL_COMPRESSED_RGBA_ARB),
1765 const_iv (GL_COMPILE), 2905 const_iv (GL_COMPILE),
2906 const_iv (GL_PROXY_TEXTURE_1D),
2907 const_iv (GL_PROXY_TEXTURE_2D),
1766 const_iv (GL_TEXTURE_1D), 2908 const_iv (GL_TEXTURE_1D),
1767 const_iv (GL_TEXTURE_2D), 2909 const_iv (GL_TEXTURE_2D),
1768 const_iv (GL_TEXTURE_ENV), 2910 const_iv (GL_TEXTURE_ENV),
1769 const_iv (GL_TEXTURE_MAG_FILTER), 2911 const_iv (GL_TEXTURE_MAG_FILTER),
1770 const_iv (GL_TEXTURE_MIN_FILTER), 2912 const_iv (GL_TEXTURE_MIN_FILTER),
1791 const_iv (GL_COLOR_LOGIC_OP), 2933 const_iv (GL_COLOR_LOGIC_OP),
1792 const_iv (GL_SEPARABLE_2D), 2934 const_iv (GL_SEPARABLE_2D),
1793 const_iv (GL_CONVOLUTION_2D), 2935 const_iv (GL_CONVOLUTION_2D),
1794 const_iv (GL_CONVOLUTION_BORDER_MODE), 2936 const_iv (GL_CONVOLUTION_BORDER_MODE),
1795 const_iv (GL_CONSTANT_BORDER), 2937 const_iv (GL_CONSTANT_BORDER),
2938 const_iv (GL_POINTS),
1796 const_iv (GL_LINES), 2939 const_iv (GL_LINES),
2940 const_iv (GL_LINE_STRIP),
1797 const_iv (GL_LINE_LOOP), 2941 const_iv (GL_LINE_LOOP),
1798 const_iv (GL_QUADS), 2942 const_iv (GL_QUADS),
1799 const_iv (GL_QUAD_STRIP), 2943 const_iv (GL_QUAD_STRIP),
1800 const_iv (GL_TRIANGLES), 2944 const_iv (GL_TRIANGLES),
1801 const_iv (GL_TRIANGLE_STRIP), 2945 const_iv (GL_TRIANGLE_STRIP),
1802 const_iv (GL_TRIANGLE_FAN), 2946 const_iv (GL_TRIANGLE_FAN),
2947 const_iv (GL_POLYGON),
1803 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2948 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2949 const_iv (GL_POINT_SMOOTH_HINT),
2950 const_iv (GL_LINE_SMOOTH_HINT),
2951 const_iv (GL_POLYGON_SMOOTH_HINT),
2952 const_iv (GL_GENERATE_MIPMAP_HINT),
2953 const_iv (GL_TEXTURE_COMPRESSION_HINT),
1804 const_iv (GL_FASTEST), 2954 const_iv (GL_FASTEST),
2955 const_iv (GL_DONT_CARE),
2956 const_iv (GL_NICEST),
1805 const_iv (GL_V2F), 2957 const_iv (GL_V2F),
1806 const_iv (GL_V3F), 2958 const_iv (GL_V3F),
1807 const_iv (GL_T2F_V3F), 2959 const_iv (GL_T2F_V3F),
1808 const_iv (GL_T2F_N3F_V3F), 2960 const_iv (GL_T2F_N3F_V3F),
1809# undef const_iv 2961# undef const_iv
1810 }; 2962 };
1811 2963
1812 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2964 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1813 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2965 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2966
2967 texture_av = newAV ();
2968 AvREAL_off (texture_av);
1814} 2969}
2970
2971void
2972disable_GL_EXT_blend_func_separate ()
2973 CODE:
2974 gl.BlendFuncSeparate = 0;
2975 gl.BlendFuncSeparateEXT = 0;
1815 2976
1816char * 2977char *
1817gl_vendor () 2978gl_vendor ()
1818 CODE: 2979 CODE:
1819 RETVAL = (char *)glGetString (GL_VENDOR); 2980 RETVAL = (char *)glGetString (GL_VENDOR);
1832 CODE: 2993 CODE:
1833 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2994 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1834 OUTPUT: 2995 OUTPUT:
1835 RETVAL 2996 RETVAL
1836 2997
2998const char *glGetString (GLenum pname)
2999
3000GLint glGetInteger (GLenum pname)
3001 CODE:
3002 glGetIntegerv (pname, &RETVAL);
3003 OUTPUT:
3004 RETVAL
3005
3006GLdouble glGetDouble (GLenum pname)
3007 CODE:
3008 glGetDoublev (pname, &RETVAL);
3009 OUTPUT:
3010 RETVAL
3011
1837int glGetError () 3012int glGetError ()
1838 3013
1839void glFinish () 3014void glFinish ()
1840 3015
1841void glClear (int mask) 3016void glClear (int mask)
1878# near_ and far_ are due to microsofts buggy "c" compiler 3053# near_ and far_ are due to microsofts buggy "c" compiler
1879void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 3054void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1880 3055
1881# near_ and far_ are due to microsofts buggy "c" compiler 3056# near_ and far_ are due to microsofts buggy "c" compiler
1882void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 3057void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
3058
3059PROTOTYPES: DISABLE
1883 3060
1884void glViewport (int x, int y, int width, int height) 3061void glViewport (int x, int y, int width, int height)
1885 3062
1886void glScissor (int x, int y, int width, int height) 3063void glScissor (int x, int y, int width, int height)
1887 3064
1895 3072
1896void glRotate (float angle, float x, float y, float z) 3073void glRotate (float angle, float x, float y, float z)
1897 CODE: 3074 CODE:
1898 glRotatef (angle, x, y, z); 3075 glRotatef (angle, x, y, z);
1899 3076
1900void glBegin (int mode)
1901
1902void glEnd ()
1903
1904void glColor (float r, float g, float b, float a = 1.0) 3077void glColor (float r, float g, float b, float a = 1.0)
1905 PROTOTYPE: @ 3078 PROTOTYPE: @
1906 ALIAS: 3079 ALIAS:
1907 glColor_premultiply = 1 3080 glColor_premultiply = 1
1908 CODE: 3081 CODE:
1909 if (ix) 3082 if (ix)
1910 { 3083 {
1911 r *= a; 3084 r *= a;
1912 g *= a; 3085 g *= a;
1913 b *= a; 3086 b *= a;
1914 } 3087 }
1915 // microsoft visual "c" rounds instead of truncating... 3088 // microsoft visual "c" rounds instead of truncating...
1916 glColor4ub (MIN ((int)(r * 256.f), 255), 3089 glColor4f (r, g, b, a);
1917 MIN ((int)(g * 256.f), 255),
1918 MIN ((int)(b * 256.f), 255),
1919 MIN ((int)(a * 256.f), 255));
1920
1921void glInterleavedArrays (int format, int stride, char *data)
1922
1923void glDrawElements (int mode, int count, int type, char *indices)
1924
1925# 1.2 void glDrawRangeElements (int mode, int start, int end
1926 3090
1927void glRasterPos (float x, float y, float z = 0.) 3091void glRasterPos (float x, float y, float z = 0.)
1928 CODE: 3092 CODE:
1929 glRasterPos3f (0, 0, z); 3093 glRasterPos3f (0, 0, z);
1930 glBitmap (0, 0, 0, 0, x, y, 0); 3094 glBitmap (0, 0, 0, 0, x, y, 0);
1935 3099
1936void glTexCoord (float s, float t) 3100void glTexCoord (float s, float t)
1937 CODE: 3101 CODE:
1938 glTexCoord2f (s, t); 3102 glTexCoord2f (s, t);
1939 3103
3104void glRect (float x1, float y1, float x2, float y2)
3105 CODE:
3106 glRectf (x1, y1, x2, y2);
3107
3108void glRect_lineloop (float x1, float y1, float x2, float y2)
3109 CODE:
3110 glBegin (GL_LINE_LOOP);
3111 glVertex2f (x1, y1);
3112 glVertex2f (x2, y1);
3113 glVertex2f (x2, y2);
3114 glVertex2f (x1, y2);
3115 glEnd ();
3116
3117PROTOTYPES: ENABLE
3118
3119void glBegin (int mode)
3120
3121void glEnd ()
3122
3123void glPointSize (GLfloat size)
3124
3125void glLineWidth (GLfloat width)
3126
3127void glInterleavedArrays (int format, int stride, char *data)
3128
3129void glDrawElements (int mode, int count, int type, char *indices)
3130
3131# 1.2 void glDrawRangeElements (int mode, int start, int end
3132
1940void glTexEnv (int target, int pname, float param) 3133void glTexEnv (int target, int pname, float param)
1941 CODE: 3134 CODE:
1942 glTexEnvf (target, pname, param); 3135 glTexEnvf (target, pname, param);
1943 3136
1944void glTexParameter (int target, int pname, float param) 3137void glTexParameter (int target, int pname, float param)
1960void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 3153void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1961 CODE: 3154 CODE:
1962 if (gl.SeparableFilter2D) 3155 if (gl.SeparableFilter2D)
1963 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 3156 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1964 3157
1965void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 3158void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
1966 3159
1967void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 3160void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1968 3161
1969void glDrawPixels (int width, int height, int format, int type, char *pixels) 3162void glDrawPixels (int width, int height, int format, int type, char *pixels)
3163
3164void glPixelZoom (float x, float y)
1970 3165
1971void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 3166void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1972 3167
1973int glGenTexture () 3168int glGenTexture ()
1974 CODE: 3169 CODE:
1975{ 3170 RETVAL = gen_texture ();
1976 GLuint name;
1977 glGenTextures (1, &name);
1978 RETVAL = name;
1979}
1980 OUTPUT: 3171 OUTPUT:
1981 RETVAL 3172 RETVAL
1982 3173
1983void glDeleteTexture (int name) 3174void glDeleteTexture (int name)
1984 CODE: 3175 CODE:
1985{
1986 GLuint name_ = name;
1987 glDeleteTextures (1, &name_); 3176 del_texture (name);
1988} 3177
1989
1990int glGenList () 3178int glGenList ()
1991 CODE: 3179 CODE:
1992 RETVAL = glGenLists (1); 3180 RETVAL = glGenLists (1);
1993 OUTPUT: 3181 OUTPUT:
1994 RETVAL 3182 RETVAL
2001 3189
2002void glEndList () 3190void glEndList ()
2003 3191
2004void glCallList (int list) 3192void glCallList (int list)
2005 3193
3194MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2006 3195
3196PROTOTYPES: DISABLE
3197
3198void
3199find_widget (SV *self, NV x, NV y)
3200 PPCODE:
3201{
3202 if (within_widget (self, x, y))
3203 XPUSHs (self);
3204}
3205
3206BOOT:
3207{
3208 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3209
3210 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3211 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3212 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3213 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3214}
3215
3216void
3217draw (SV *self)
3218 CODE:
3219{
3220 HV *hv;
3221 SV **svp;
3222 NV x, y, w, h;
3223 SV *draw_x_sv = GvSV (draw_x_gv);
3224 SV *draw_y_sv = GvSV (draw_y_gv);
3225 SV *draw_w_sv = GvSV (draw_w_gv);
3226 SV *draw_h_sv = GvSV (draw_h_gv);
3227 double draw_x, draw_y;
3228
3229 if (!SvROK (self))
3230 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3231
3232 hv = (HV *)SvRV (self);
3233
3234 if (SvTYPE (hv) != SVt_PVHV)
3235 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3236
3237 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3238 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3239
3240 if (!h || !w)
3241 XSRETURN_EMPTY;
3242
3243 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3244 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3245
3246 draw_x = SvNV (draw_x_sv) + x;
3247 draw_y = SvNV (draw_y_sv) + y;
3248
3249 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3250 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3251 XSRETURN_EMPTY;
3252
3253 sv_setnv (draw_x_sv, draw_x);
3254 sv_setnv (draw_y_sv, draw_y);
3255
3256 glPushMatrix ();
3257 glTranslated (x, y, 0);
3258
3259 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3260 {
3261 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3262
3263 if (svp && SvTRUE (*svp))
3264 {
3265 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3266 glEnable (GL_BLEND);
3267 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3268 glBegin (GL_QUADS);
3269 glVertex2f (0, 0);
3270 glVertex2f (w, 0);
3271 glVertex2f (w, h);
3272 glVertex2f (0, h);
3273 glEnd ();
3274 glDisable (GL_BLEND);
3275 }
3276 }
3277#if 0
3278 // draw borders, for debugging
3279 glPushMatrix ();
3280 glColor4f (1., 1., 0., 1.);
3281 glTranslatef (.5, .5, 0.);
3282 glBegin (GL_LINE_LOOP);
3283 glVertex2f (0 , 0);
3284 glVertex2f (w - 1, 0);
3285 glVertex2f (w - 1, h - 1);
3286 glVertex2f (0 , h - 1);
3287 glEnd ();
3288 glPopMatrix ();
3289#endif
3290 PUSHMARK (SP);
3291 XPUSHs (self);
3292 PUTBACK;
3293 call_method ("_draw", G_VOID | G_DISCARD);
3294 SPAGAIN;
3295
3296 glPopMatrix ();
3297
3298 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3299 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3300}
3301

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