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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.51 by root, Wed Apr 19 20:46:44 2006 UTC vs.
Revision 1.124 by root, Tue Jul 4 23:23:31 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 3# include <malloc.h>
4# include <windows.h>
5# pragma warning(disable:4244)
3#endif 6#endif
4 7
5#include "EXTERN.h" 8#include "EXTERN.h"
6#include "perl.h" 9#include "perl.h"
7#include "XSUB.h" 10#include "XSUB.h"
8 11
12#include <math.h>
9#include <string.h> 13#include <string.h>
10#include <stdio.h> 14#include <stdio.h>
15#include <stdlib.h>
11 16
12#include <SDL.h> 17#include <SDL.h>
18#include <SDL_endian.h>
13#include <SDL_image.h> 19#include <SDL_image.h>
20#include <SDL_mixer.h>
14#include <SDL_opengl.h> 21#include <SDL_opengl.h>
15 22
23#define PANGO_ENABLE_BACKEND
24#define G_DISABLE_CAST_CHECKS
25
16#include <glib/gmacros.h> 26#include <glib/gmacros.h>
17 27
18#include <pango/pango.h> 28#include <pango/pango.h>
19#include <pango/pangofc-fontmap.h>
20#include <pango/pangoft2.h>
21 29
22#ifndef _WIN32 30#ifndef _WIN32
23# include <sys/types.h> 31# include <sys/types.h>
24# include <sys/socket.h> 32# include <sys/socket.h>
25# include <netinet/in.h> 33# include <netinet/in.h>
32 typedef signed char int8_t; 40 typedef signed char int8_t;
33 typedef signed short int16_t; 41 typedef signed short int16_t;
34 typedef signed int int32_t; 42 typedef signed int int32_t;
35#endif 43#endif
36 44
45#include "glext.h"
46
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
48
37#define FOW_DARKNESS 32 49#define FOW_DARKNESS 32
38 50
39#define MAP_EXTEND_X 32 51#define MAP_EXTEND_X 32
40#define MAP_EXTEND_Y 512 52#define MAP_EXTEND_Y 512
41 53
42static PangoContext *context; 54#define MIN_FONT_HEIGHT 10
43static PangoFontMap *fontmap; 55
56#if 1
57# define PARACHUTE SDL_INIT_NOPARACHUTE
58#else
59# define PARACHUTE 0
60#endif
61
62static struct
63{
64#define GL_FUNC(ptr,name) ptr name;
65#include "glfunc.h"
66#undef GL_FUNC
67} gl;
68
69static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
70{
71 if (gl.BlendFuncSeparate)
72 gl.BlendFuncSeparate (sa, da, saa, daa);
73 else if (gl.BlendFuncSeparateEXT)
74 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
75 else
76 glBlendFunc (sa, da);
77}
78
79#include "texcache.c"
80
81#include "pango-font.c"
82#include "pango-fontmap.c"
83#include "pango-render.c"
84
85typedef Mix_Chunk *CFClient__MixChunk;
86typedef Mix_Music *CFClient__MixMusic;
87
88typedef PangoFontDescription *CFClient__Font;
89
90static int
91shape_attr_p (PangoLayoutRun *run)
92{
93 GSList *attrs = run->item->analysis.extra_attrs;
94
95 while (attrs)
96 {
97 PangoAttribute *attr = attrs->data;
98
99 if (attr->klass->type == PANGO_ATTR_SHAPE)
100 return 1;
101
102 attrs = attrs->next;
103 }
104
105 return 0;
106}
44 107
45typedef struct cf_layout { 108typedef struct cf_layout {
46 PangoLayout *pl; 109 PangoLayout *pl;
110 float r, g, b, a; // default color for rgba mode
47 int base_height; 111 int base_height;
112 CFClient__Font font;
48} *CFClient__Layout; 113} *CFClient__Layout;
114
115static CFClient__Font default_font;
116static PangoContext *opengl_context;
117static PangoFontMap *opengl_fontmap;
49 118
50static void 119static void
51substitute_func (FcPattern *pattern, gpointer data) 120substitute_func (FcPattern *pattern, gpointer data)
52{ 121{
53 FcPatternAddBool (pattern, FC_HINTING , 1); 122 FcPatternAddBool (pattern, FC_HINTING, 1);
123#ifdef FC_HINT_STYLE
124 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
125#endif
126#ifdef _WIN32
127 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
128#else
54 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 129 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
130#endif
55} 131}
56 132
57static void 133static void
58layout_update (CFClient__Layout self) 134layout_update_font (CFClient__Layout self)
59{ 135{
60 /* use a random scale factor to account for unknown descenders, 0.8 works 136 /* use a random scale factor to account for unknown descenders, 0.8 works
61 * reasonably well with bitstream vera 137 * reasonably well with bitstream vera
62 */ 138 */
63 PangoFontDescription *font = pango_context_get_font_description (context); 139 PangoFontDescription *font = self->font ? self->font : default_font;
64 140
65 int height = self->base_height * (PANGO_SCALE * 8 / 10);
66
67 if (pango_font_description_get_size (font) != height)
68 {
69 pango_font_description_set_absolute_size (font, height); 141 pango_font_description_set_absolute_size (font,
70 pango_layout_context_changed (self->pl); 142 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
71 } 143
144 pango_layout_set_font_description (self->pl, font);
72} 145}
73 146
74static void 147static void
75layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 148layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
76{ 149{
77 layout_update (self);
78
79 pango_layout_get_pixel_size (self->pl, w, h); 150 pango_layout_get_pixel_size (self->pl, w, h);
80 151
81 *w = (*w + 3) & ~3;
82 if (!*w) *w = 1; 152 if (!*w) *w = 1;
83 if (!*h) *h = 1; 153 if (!*h) *h = 1;
154
155 *w = (*w + 3) & ~3;
84} 156}
85 157
86typedef uint16_t mapface; 158typedef uint16_t mapface;
87 159
88typedef struct { 160typedef struct {
233 break; 305 break;
234 306
235 row->col[x - row->c0].darkness = -1; 307 row->col[x - row->c0].darkness = -1;
236 } 308 }
237 } 309 }
310}
311
312static void
313music_finished (void)
314{
315 SDL_UserEvent ev;
316
317 ev.type = SDL_USEREVENT;
318 ev.code = 0;
319 ev.data1 = 0;
320 ev.data2 = 0;
321
322 SDL_PushEvent ((SDL_Event *)&ev);
323}
324
325static void
326channel_finished (int channel)
327{
328 SDL_UserEvent ev;
329
330 ev.type = SDL_USEREVENT;
331 ev.code = 1;
332 ev.data1 = (void *)(long)channel;
333 ev.data2 = 0;
334
335 SDL_PushEvent ((SDL_Event *)&ev);
336}
337
338static unsigned int
339minpot (unsigned int n)
340{
341 if (!n)
342 return 0;
343
344 --n;
345
346 n |= n >> 1;
347 n |= n >> 2;
348 n |= n >> 4;
349 n |= n >> 8;
350 n |= n >> 16;
351
352 return n + 1;
238} 353}
239 354
240MODULE = CFClient PACKAGE = CFClient 355MODULE = CFClient PACKAGE = CFClient
241 356
242PROTOTYPES: ENABLE 357PROTOTYPES: ENABLE
350# undef const_iv 465# undef const_iv
351 }; 466 };
352 467
353 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 468 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
354 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 469 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
470}
355 471
472NV floor (NV x)
473
474NV ceil (NV x)
475
476void
477pango_init ()
478 CODE:
479{
356 fontmap = pango_ft2_font_map_new (); 480 opengl_fontmap = pango_opengl_font_map_new ();
357 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 481 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
358 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 482 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
359} 483}
360 484
361int 485int
362SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 486SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
363 487
364void 488void
365SDL_Quit () 489SDL_Quit ()
366 490
367void 491void
373 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 497 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
374 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 498 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
375 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 499 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
376 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 500 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
377 501
502 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
503 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
504
378 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 505 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
379 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 506 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
380 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 507 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
381 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 508 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
382 509
383 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 510 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
384 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 511
385 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 512 SDL_EnableUNICODE (1);
513 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
386 514
387 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 515 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
388 516
389 if (m && m != (SDL_Rect **)-1) 517 if (m && m != (SDL_Rect **)-1)
390 while (*m) 518 while (*m)
396 524
397 ++m; 525 ++m;
398 } 526 }
399} 527}
400 528
529char *
530SDL_GetError ()
531
401int 532int
402SDL_SetVideoMode (int w, int h, int fullscreen) 533SDL_SetVideoMode (int w, int h, int fullscreen)
403 CODE: 534 CODE:
404 RETVAL = !!SDL_SetVideoMode ( 535 RETVAL = !!SDL_SetVideoMode (
405 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 536 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
406 ); 537 );
538 if (RETVAL)
539 {
407 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 540 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
541# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
542# include "glfunc.h"
543# undef GL_FUNC
544 }
408 OUTPUT: 545 OUTPUT:
409 RETVAL 546 RETVAL
547
548void
549SDL_GL_SwapBuffers ()
550
551char *
552SDL_GetKeyName (int sym)
553
554void
555SDL_PollEvent ()
556 PPCODE:
557{
558 SDL_Event ev;
559
560 while (SDL_PollEvent (&ev))
561 {
562 HV *hv = newHV ();
563 hv_store (hv, "type", 4, newSViv (ev.type), 0);
564
565 switch (ev.type)
566 {
567 case SDL_KEYDOWN:
568 case SDL_KEYUP:
569 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
570 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
571 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
572 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
573 break;
574
575 case SDL_ACTIVEEVENT:
576 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
577 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
578 break;
579
580 case SDL_MOUSEMOTION:
581 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
582
583 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
584 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
585 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
586 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
587 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
588 break;
589
590 case SDL_MOUSEBUTTONDOWN:
591 case SDL_MOUSEBUTTONUP:
592 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
593
594 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
595 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
596 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
597 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
598 break;
599
600 case SDL_USEREVENT:
601 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
602 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
603 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
604 break;
605 }
606
607 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
608 }
609}
610
611int
612Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
613 POSTCALL:
614 Mix_HookMusicFinished (music_finished);
615 Mix_ChannelFinished (channel_finished);
616
617void
618Mix_CloseAudio ()
619
620int
621Mix_AllocateChannels (int numchans = -1)
410 622
411void 623void
412lowdelay (int fd, int val = 1) 624lowdelay (int fd, int val = 1)
413 CODE: 625 CODE:
414#ifndef _WIN32 626#ifndef _WIN32
415 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 627 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
416#endif 628#endif
417 629
418char *
419gl_version ()
420 CODE:
421 RETVAL = (char *)glGetString (GL_VERSION);
422 OUTPUT:
423 RETVAL
424
425char *
426gl_extensions ()
427 CODE:
428 RETVAL = (char *)glGetString (GL_EXTENSIONS);
429 OUTPUT:
430 RETVAL
431
432void 630void
433add_font (char *file) 631add_font (char *file)
434 CODE: 632 CODE:
435 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 633 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
436
437void
438set_font (char *file)
439 CODE:
440{
441 int count;
442 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
443 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
444 FcPatternDestroy (pattern);
445 pango_context_set_font_description (context, font);
446}
447 634
448void 635void
449load_image_inline (SV *image_) 636load_image_inline (SV *image_)
450 ALIAS: 637 ALIAS:
451 load_image_file = 1 638 load_image_file = 1
533 PUSHs (sv_2mortal (newSViv (b / y))); 720 PUSHs (sv_2mortal (newSViv (b / y)));
534 PUSHs (sv_2mortal (newSViv (a / y))); 721 PUSHs (sv_2mortal (newSViv (a / y)));
535} 722}
536 723
537void 724void
725error (char *message)
726 CODE:
727 fprintf (stderr, "ERROR: %s\n", message);
728#ifdef _WIN32
729 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
730#endif
731
732void
538fatal (char *message) 733fatal (char *message)
539 CODE: 734 CODE:
735 fprintf (stderr, "FATAL: %s\n", message);
540#ifdef _WIN32 736#ifdef _WIN32
541 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 737 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
542#else
543 fprintf (stderr, "FATAL: %s\n", message);
544#endif 738#endif
545 exit (1); 739 _exit (1);
740
741void
742_exit (int retval)
743 CODE:
744 _exit (retval);
745
746MODULE = CFClient PACKAGE = CFClient::Font
747
748CFClient::Font
749new_from_file (SV *class, char *path, int id = 0)
750 CODE:
751{
752 int count;
753 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
754 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
755 FcPatternDestroy (pattern);
756}
757 OUTPUT:
758 RETVAL
759
760void
761DESTROY (CFClient::Font self)
762 CODE:
763 pango_font_description_free (self);
764
765void
766make_default (CFClient::Font self)
767 CODE:
768 default_font = self;
546 769
547MODULE = CFClient PACKAGE = CFClient::Layout 770MODULE = CFClient PACKAGE = CFClient::Layout
548 771
772void
773clear_font_cache ()
774 CODE:
775 pango_fc_font_map_cache_clear ((PangoFcFontMap *)opengl_fontmap);
776 tc_clear ();
777
549CFClient::Layout 778CFClient::Layout
550new (SV *class, int base_height = 10) 779new (SV *class, int type = 0)
551 CODE: 780 CODE:
552 New (0, RETVAL, 1, struct cf_layout); 781 New (0, RETVAL, 1, struct cf_layout);
553 RETVAL->base_height = base_height; 782
554 RETVAL->pl = pango_layout_new (context); 783 RETVAL->pl = pango_layout_new (opengl_context);
784 RETVAL->r = 1.;
785 RETVAL->g = 1.;
786 RETVAL->b = 1.;
787 RETVAL->a = 1.;
788 RETVAL->base_height = MIN_FONT_HEIGHT;
789 RETVAL->font = 0;
790
555 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 791 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
792 layout_update_font (RETVAL);
556 OUTPUT: 793 OUTPUT:
557 RETVAL 794 RETVAL
558 795
559void 796void
560DESTROY (CFClient::Layout self) 797DESTROY (CFClient::Layout self)
580 char *text = SvPVutf8 (text_, textlen); 817 char *text = SvPVutf8 (text_, textlen);
581 818
582 pango_layout_set_markup (self->pl, text, textlen); 819 pango_layout_set_markup (self->pl, text, textlen);
583} 820}
584 821
822void
823set_shapes (CFClient::Layout self, ...)
824 CODE:
825{
826 PangoAttrList *attrs = 0;
827 const char *text = pango_layout_get_text (self->pl);
828 const char *pos = text;
829 int arg = 4;
830
831 while (arg < items && (pos = strstr (pos, OBJ_STR)))
832 {
833 PangoRectangle inkrect, rect;
834 PangoAttribute *attr;
835
836 int x = SvIV (ST (arg - 3));
837 int y = SvIV (ST (arg - 2));
838 int w = SvIV (ST (arg - 1));
839 int h = SvIV (ST (arg ));
840
841 inkrect.x = 0;
842 inkrect.y = 0;
843 inkrect.width = 0;
844 inkrect.height = 0;
845
846 rect.x = x * PANGO_SCALE;
847 rect.y = y * PANGO_SCALE;
848 rect.width = w * PANGO_SCALE;
849 rect.height = h * PANGO_SCALE;
850
851 if (!attrs)
852 attrs = pango_layout_get_attributes (self->pl);
853
854 attr = pango_attr_shape_new (&inkrect, &rect);
855 attr->start_index = pos - text;
856 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
857 pango_attr_list_insert (attrs, attr);
858
859 arg += 4;
860 pos += sizeof (OBJ_STR) - 1;
861 }
862
863 if (attrs)
864 pango_layout_set_attributes (self->pl, attrs);
865}
866
867void
868get_shapes (CFClient::Layout self)
869 PPCODE:
870{
871 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
872
873 do
874 {
875 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
876
877 if (run && shape_attr_p (run))
878 {
879 PangoRectangle extents;
880 pango_layout_iter_get_run_extents (iter, 0, &extents);
881
882 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
883 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
884 }
885 }
886 while (pango_layout_iter_next_run (iter));
887
888 pango_layout_iter_free (iter);
889}
890
891int
892has_wrapped (CFClient::Layout self)
893 CODE:
894{
895 int lines = 1;
896 const char *text = pango_layout_get_text (self->pl);
897
898 while (*text)
899 lines += *text++ == '\n';
900
901 RETVAL = lines < pango_layout_get_line_count (self->pl);
902}
903 OUTPUT:
904 RETVAL
905
585SV * 906SV *
586get_text (CFClient::Layout self) 907get_text (CFClient::Layout self)
587 CODE: 908 CODE:
588 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 909 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
589 SvUTF8_on (RETVAL); 910 sv_utf8_decode (RETVAL);
590 OUTPUT: 911 OUTPUT:
591 RETVAL 912 RETVAL
913
914void
915set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
916 CODE:
917 self->r = r;
918 self->g = g;
919 self->b = b;
920 self->a = a;
921
922void
923set_font (CFClient::Layout self, CFClient::Font font = 0)
924 CODE:
925 if (self->font != font)
926 {
927 self->font = font;
928 layout_update_font (self);
929 }
592 930
593void 931void
594set_height (CFClient::Layout self, int base_height) 932set_height (CFClient::Layout self, int base_height)
595 CODE: 933 CODE:
934 if (self->base_height != base_height)
935 {
596 self->base_height = base_height; 936 self->base_height = base_height;
937 layout_update_font (self);
938 }
597 939
598void 940void
599set_width (CFClient::Layout self, int max_width = -1) 941set_width (CFClient::Layout self, int max_width = -1)
600 CODE: 942 CODE:
601 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 943 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
944
945void
946set_indent (CFClient::Layout self, int indent)
947 CODE:
948 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
949
950void
951set_spacing (CFClient::Layout self, int spacing)
952 CODE:
953 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
954
955void
956set_ellipsise (CFClient::Layout self, int ellipsise)
957 CODE:
958 pango_layout_set_ellipsize (self->pl,
959 ellipsise == 1 ? PANGO_ELLIPSIZE_START
960 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
961 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
962 : PANGO_ELLIPSIZE_NONE
963 );
964
965void
966set_single_paragraph_mode (CFClient::Layout self, int spm)
967 CODE:
968 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
602 969
603void 970void
604size (CFClient::Layout self) 971size (CFClient::Layout self)
605 PPCODE: 972 PPCODE:
606{ 973{
607 int w, h; 974 int w, h;
608 975
609 layout_update (self);
610 layout_get_pixel_size (self, &w, &h); 976 layout_get_pixel_size (self, &w, &h);
611 977
612 EXTEND (SP, 2); 978 EXTEND (SP, 2);
613 PUSHs (sv_2mortal (newSViv (w))); 979 PUSHs (sv_2mortal (newSViv (w)));
614 PUSHs (sv_2mortal (newSViv (h))); 980 PUSHs (sv_2mortal (newSViv (h)));
615} 981}
616 982
617int 983int
984descent (CFClient::Layout self)
985 CODE:
986{
987 PangoRectangle rect;
988 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
989 pango_layout_line_get_pixel_extents (line, 0, &rect);
990 RETVAL = PANGO_DESCENT (rect);
991}
992 OUTPUT:
993 RETVAL
994
995int
618xy_to_index (CFClient::Layout self, int x, int y) 996xy_to_index (CFClient::Layout self, int x, int y)
619 CODE: 997 CODE:
620{ 998{
621 int index, trailing; 999 int index, trailing;
622
623 layout_update (self);
624 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1000 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
625
626 RETVAL = index; 1001 RETVAL = index;
627} 1002}
628 OUTPUT: 1003 OUTPUT:
629 RETVAL 1004 RETVAL
630 1005
631void 1006void
632cursor_pos (CFClient::Layout self, int index) 1007cursor_pos (CFClient::Layout self, int index)
633 PPCODE: 1008 PPCODE:
634{ 1009{
635 PangoRectangle strong_pos; 1010 PangoRectangle strong_pos;
636 layout_update (self);
637 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1011 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
638 1012
639 EXTEND (SP, 3); 1013 EXTEND (SP, 3);
640 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1014 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
641 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1015 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
642 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1016 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
643} 1017}
644 1018
645void 1019void
646render (CFClient::Layout self) 1020render (CFClient::Layout self, float x, float y)
647 PPCODE: 1021 PPCODE:
648{ 1022 pango_opengl_render_layout_subpixel (
649 SV *retval; 1023 self->pl,
650 int w, h; 1024 x * PANGO_SCALE, y * PANGO_SCALE,
651 FT_Bitmap bitmap; 1025 self->r, self->g, self->b, self->a
652 1026 );
653 layout_update (self);
654 layout_get_pixel_size (self, &w, &h);
655
656 retval = newSV (w * h);
657 SvPOK_only (retval);
658 SvCUR_set (retval, w * h);
659
660 bitmap.rows = h;
661 bitmap.width = w;
662 bitmap.pitch = w;
663 bitmap.buffer = (unsigned char*)SvPVX (retval);
664 bitmap.num_grays = 256;
665 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
666
667 memset (bitmap.buffer, 0, w * h);
668
669 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
670
671 EXTEND (SP, 3);
672 PUSHs (sv_2mortal (newSViv (w)));
673 PUSHs (sv_2mortal (newSViv (h)));
674 PUSHs (sv_2mortal (retval));
675}
676 1027
677MODULE = CFClient PACKAGE = CFClient::Texture 1028MODULE = CFClient PACKAGE = CFClient::Texture
678 1029
679void 1030void
1031pad2pot (SV *data_, SV *w_, SV *h_)
1032 CODE:
1033{
1034 int ow = SvIV (w_);
1035 int oh = SvIV (h_);
1036
1037 if (ow && oh)
1038 {
1039 int nw = minpot (ow);
1040 int nh = minpot (oh);
1041
1042 if (nw != ow || nh != oh)
1043 {
1044 if (SvOK (data_))
1045 {
1046 STRLEN datalen;
1047 char *data = SvPVbyte (data_, datalen);
1048 int bpp = datalen / (ow * oh);
1049 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1050
1051 SvPOK_only (result_);
1052 SvCUR_set (result_, nw * nh * bpp);
1053
1054 memset (SvPVX (result_), 0, nw * nh * bpp);
1055 while (oh--)
1056 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1057
1058 sv_setsv (data_, result_);
1059 }
1060
1061 sv_setiv (w_, nw);
1062 sv_setiv (h_, nh);
1063 }
1064 }
1065}
1066
1067void
680draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1068draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
681 PROTOTYPE: $$$;$$ 1069 PROTOTYPE: $$$;$$
1070 ALIAS:
1071 draw_quad_alpha = 1
1072 draw_quad_alpha_premultiplied = 2
682 CODE: 1073 CODE:
683{ 1074{
684 HV *hv = (HV *)SvRV (self); 1075 HV *hv = (HV *)SvRV (self);
685 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1076 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
686 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1077 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
687 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1078 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
688 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
689 1079
690 if (items < 5) 1080 if (items < 5)
691 { 1081 {
692 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1082 w = SvNV (*hv_fetch (hv, "w", 1, 1));
693 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1083 h = SvNV (*hv_fetch (hv, "h", 1, 1));
694 } 1084 }
695 1085
1086 if (ix)
1087 {
1088 glEnable (GL_BLEND);
1089
1090 if (ix == 2)
1091 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1092 else
1093 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1094 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1095
1096 glEnable (GL_ALPHA_TEST);
1097 glAlphaFunc (GL_GREATER, 0.01f);
1098 }
1099
696 glBindTexture (GL_TEXTURE_2D, name); 1100 glBindTexture (GL_TEXTURE_2D, name);
697 if (wrap_mode) { 1101
698 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
699 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
700 }
701 glBegin (GL_QUADS); 1102 glBegin (GL_QUADS);
702 glTexCoord2f (0, 0); glVertex2f (x , y ); 1103 glTexCoord2f (0, 0); glVertex2f (x , y );
703 glTexCoord2f (0, t); glVertex2f (x , y + h); 1104 glTexCoord2f (0, t); glVertex2f (x , y + h);
704 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1105 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
705 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1106 glTexCoord2f (s, 0); glVertex2f (x + w, y );
706 glEnd (); 1107 glEnd ();
1108
1109 if (ix)
1110 {
1111 glDisable (GL_ALPHA_TEST);
1112 glDisable (GL_BLEND);
1113 }
707} 1114}
708 1115
709MODULE = CFClient PACKAGE = CFClient::Map 1116MODULE = CFClient PACKAGE = CFClient::Map
710 1117
711CFClient::Map 1118CFClient::Map
731DESTROY (CFClient::Map self) 1138DESTROY (CFClient::Map self)
732 CODE: 1139 CODE:
733{ 1140{
734 map_clear (self); 1141 map_clear (self);
735 Safefree (self->face); 1142 Safefree (self->face);
1143 Safefree (self->tex);
736 Safefree (self); 1144 Safefree (self);
737} 1145}
738 1146
739void 1147void
740clear (CFClient::Map self) 1148clear (CFClient::Map self)
775 tex->r = r; 1183 tex->r = r;
776 tex->g = g; 1184 tex->g = g;
777 tex->b = b; 1185 tex->b = b;
778 tex->a = a; 1186 tex->a = a;
779 } 1187 }
1188
1189 // somewhat hackish, but for textures that require it, it really
1190 // improves the look, and most others don't suffer.
1191 glBindTexture (GL_TEXTURE_2D, name);
1192 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1193 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1194 // use uglier nearest interpolation because linear suffers
1195 // from transparent color bleeding and ugly wrapping effects.
1196 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
780} 1197}
781 1198
782int 1199int
783ox (CFClient::Map self) 1200ox (CFClient::Map self)
784 ALIAS: 1201 ALIAS:
785 oy = 1 1202 oy = 1
1203 x = 2
1204 y = 3
1205 w = 4
1206 h = 5
786 CODE: 1207 CODE:
787 switch (ix) 1208 switch (ix)
788 { 1209 {
789 case 0: RETVAL = self->ox; break; 1210 case 0: RETVAL = self->ox; break;
790 case 1: RETVAL = self->oy; break; 1211 case 1: RETVAL = self->oy; break;
1212 case 2: RETVAL = self->x; break;
1213 case 3: RETVAL = self->y; break;
1214 case 4: RETVAL = self->w; break;
1215 case 5: RETVAL = self->h; break;
791 } 1216 }
792 OUTPUT: 1217 OUTPUT:
793 RETVAL 1218 RETVAL
794 1219
795void 1220void
829 1254
830 while (data < data_end) 1255 while (data < data_end)
831 { 1256 {
832 flags = (data [0] << 8) + data [1]; data += 2; 1257 flags = (data [0] << 8) + data [1]; data += 2;
833 1258
834 x = ((flags >> 10) & 63) + self->x; 1259 x = self->x + ((flags >> 10) & 63);
835 y = ((flags >> 4) & 63) + self->y; 1260 y = self->y + ((flags >> 4) & 63);
836 1261
837 cell = map_get_cell (self, x, y); 1262 cell = map_get_cell (self, x, y);
838 1263
839 if (flags & 15) 1264 if (flags & 15)
840 { 1265 {
869 cell->darkness = -1; 1294 cell->darkness = -1;
870 } 1295 }
871} 1296}
872 1297
873SV * 1298SV *
874mapmap (CFClient::Map self, int w, int h) 1299mapmap (CFClient::Map self, int x0, int y0, int w, int h)
875 CODE: 1300 CODE:
876{ 1301{
877 int x0, x1, x; 1302 int x1, x;
878 int y0, y1, y; 1303 int y1, y;
879 int z; 1304 int z;
880 SV *map_sv = newSV (w * h * sizeof (uint32_t)); 1305 SV *map_sv = newSV (w * h * sizeof (uint32_t));
881 uint32_t *map = (uint32_t *)SvPVX (map_sv); 1306 uint32_t *map = (uint32_t *)SvPVX (map_sv);
882 1307
883 SvPOK_only (map_sv); 1308 SvPOK_only (map_sv);
884 SvCUR_set (map_sv, w * h * sizeof (uint32_t)); 1309 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
885 1310
886 x0 = self->x - w / 2; x1 = x0 + w; 1311 x0 += self->x; x1 = x0 + w;
887 y0 = self->y - h / 2; y1 = y0 + h; 1312 y0 += self->y; y1 = y0 + h;
888 1313
889 for (y = y0; y < y1; y++) 1314 for (y = y0; y < y1; y++)
890 { 1315 {
891 maprow *row = 0 <= y && y < self->rows 1316 maprow *row = 0 <= y && y < self->rows
892 ? self->row + y 1317 ? self->row + y
930 OUTPUT: 1355 OUTPUT:
931 RETVAL 1356 RETVAL
932 1357
933void 1358void
934draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1359draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
935 PPCODE: 1360 CODE:
936{ 1361{
937 int vx, vy; 1362 int vx, vy;
938 int x, y, z; 1363 int x, y, z;
939 int last_name; 1364 int last_name;
940 mapface face; 1365 mapface face;
941 int sw4 = (sw + 3) & ~3;
942 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
943 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
944 1366
945 memset (darkness, 255, sw4 * sh);
946 SvPOK_only (darkness_sv);
947 SvCUR_set (darkness_sv, sw4 * sh);
948
949 vx = self->x + (self->w - sw) / 2 - shift_x; 1367 vx = self->x + self->w / 2 - sw / 2 - shift_x;
950 vy = self->y + (self->h - sh) / 2 - shift_y; 1368 vy = self->y + self->h / 2 - sh / 2 - shift_y;
951 1369
952 /* 1370 /*
953 int vx = self->vx = self->w >= sw 1371 int vx = self->vx = self->w >= sw
954 ? self->x + (self->w - sw) / 2 1372 ? self->x + (self->w - sw) / 2
955 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1373 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
959 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1377 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
960 */ 1378 */
961 1379
962 glColor4ub (255, 255, 255, 255); 1380 glColor4ub (255, 255, 255, 255);
963 1381
1382 glEnable (GL_BLEND);
964 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1383 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
965 glEnable (GL_BLEND);
966 glEnable (GL_TEXTURE_2D); 1384 glEnable (GL_TEXTURE_2D);
967 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1385 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
968 1386
969 glBegin (GL_QUADS); 1387 glBegin (GL_QUADS);
970 1388
978 1396
979 for (x = 0; x < sw; x++) 1397 for (x = 0; x < sw; x++)
980 if (row->c0 <= x + vx && x + vx < row->c1) 1398 if (row->c0 <= x + vx && x + vx < row->c1)
981 { 1399 {
982 mapcell *cell = row->col + (x + vx - row->c0); 1400 mapcell *cell = row->col + (x + vx - row->c0);
983
984 darkness[y * sw4 + x] = cell->darkness < 0
985 ? 255 - FOW_DARKNESS
986 : 255 - cell->darkness;
987 1401
988 face = cell->face [z]; 1402 face = cell->face [z];
989 1403
990 if (face) 1404 if (face)
991 { 1405 {
1012 1426
1013 glEnd (); 1427 glEnd ();
1014 1428
1015 glDisable (GL_TEXTURE_2D); 1429 glDisable (GL_TEXTURE_2D);
1016 glDisable (GL_BLEND); 1430 glDisable (GL_BLEND);
1431}
1432
1433void
1434draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data)
1435 CODE:
1436{
1437 static float color[16][3] = {
1438 { 0.00F, 0.00F, 0.00F },
1439 { 1.00F, 1.00F, 1.00F },
1440 { 0.00F, 0.00F, 0.55F },
1441 { 1.00F, 0.00F, 0.00F },
1442
1443 { 1.00F, 0.54F, 0.00F },
1444 { 0.11F, 0.56F, 1.00F },
1445 { 0.93F, 0.46F, 0.00F },
1446 { 0.18F, 0.54F, 0.34F },
1447
1448 { 0.56F, 0.73F, 0.56F },
1449 { 0.80F, 0.80F, 0.80F },
1450 { 0.55F, 0.41F, 0.13F },
1451 { 0.99F, 0.77F, 0.26F },
1452
1453 { 0.74F, 0.65F, 0.41F },
1454
1455 { 0.00F, 1.00F, 1.00F },
1456 { 1.00F, 0.00F, 1.00F },
1457 { 1.00F, 1.00F, 0.00F },
1458 };
1459
1460 int x, y;
1461
1462 glEnable (GL_TEXTURE_2D);
1463 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1464 glEnable (GL_BLEND);
1465 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1466 glBegin (GL_QUADS);
1467
1468 for (y = 0; y < h; y++)
1469 for (x = 0; x < w; x++)
1470 {
1471 unsigned char m = data [x + y * w];
1472
1473 if (m)
1474 {
1475 float *c = color [m & 15];
1476
1477 float tx1 = m & 0x40 ? 0.5 : 0.;
1478 float tx2 = tx1 + 0.5;
1479
1480 glColor4f (c[0], c[1], c[2], 0.75);
1481 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1482 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1483 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1484 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1485 }
1486 }
1487
1488 glEnd ();
1489 glDisable (GL_BLEND);
1490 glDisable (GL_TEXTURE_2D);
1491}
1492
1493void
1494fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1495 PPCODE:
1496{
1497 int vx, vy;
1498 int x, y;
1499 int sw4 = (sw + 3) & ~3;
1500 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1501 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1502
1503 memset (darkness, 255, sw4 * sh);
1504 SvPOK_only (darkness_sv);
1505 SvCUR_set (darkness_sv, sw4 * sh);
1506
1507 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1508 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1509
1510 for (y = 0; y < sh; y++)
1511 if (0 <= y + vy && y + vy < self->rows)
1512 {
1513 maprow *row = self->row + (y + vy);
1514
1515 for (x = 0; x < sw; x++)
1516 if (row->c0 <= x + vx && x + vx < row->c1)
1517 {
1518 mapcell *cell = row->col + (x + vx - row->c0);
1519
1520 darkness[y * sw4 + x] = cell->darkness < 0
1521 ? 255 - FOW_DARKNESS
1522 : 255 - cell->darkness;
1523 }
1524 }
1017 1525
1018 EXTEND (SP, 3); 1526 EXTEND (SP, 3);
1019 PUSHs (sv_2mortal (newSViv (sw4))); 1527 PUSHs (sv_2mortal (newSViv (sw4)));
1020 PUSHs (sv_2mortal (newSViv (sh))); 1528 PUSHs (sv_2mortal (newSViv (sh)));
1021 PUSHs (darkness_sv); 1529 PUSHs (darkness_sv);
1032 *data++ = 0; /* version 0 format */ 1540 *data++ = 0; /* version 0 format */
1033 *data++ = w >> 8; *data++ = w; 1541 *data++ = w >> 8; *data++ = w;
1034 *data++ = h >> 8; *data++ = h; 1542 *data++ = h >> 8; *data++ = h;
1035 1543
1036 // we need to do this 'cause we don't keep an absolute coord system for rows 1544 // we need to do this 'cause we don't keep an absolute coord system for rows
1037 // TODO: treat rows as we treat 1545 // TODO: treat rows as we treat columns
1038 map_get_row (self, y0 + self->y - self->oy);//D 1546 map_get_row (self, y0 + self->y - self->oy);//D
1039 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1547 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1040 1548
1041 x0 += self->x - self->ox; 1549 x0 += self->x - self->ox;
1042 y0 += self->y - self->oy; 1550 y0 += self->y - self->oy;
1106 1614
1107 w = *data++ << 8; w |= *data++; 1615 w = *data++ << 8; w |= *data++;
1108 h = *data++ << 8; h |= *data++; 1616 h = *data++ << 8; h |= *data++;
1109 1617
1110 // we need to do this 'cause we don't keep an absolute coord system for rows 1618 // we need to do this 'cause we don't keep an absolute coord system for rows
1111 // TODO: treat rows as we treat 1619 // TODO: treat rows as we treat columns
1112 map_get_row (self, y0 + self->y - self->oy);//D 1620 map_get_row (self, y0 + self->y - self->oy);//D
1113 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1621 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1114 1622
1115 x0 += self->x - self->ox; 1623 x0 += self->x - self->ox;
1116 y0 += self->y - self->oy; 1624 y0 += self->y - self->oy;
1151 } 1659 }
1152 } 1660 }
1153 } 1661 }
1154} 1662}
1155 1663
1664MODULE = CFClient PACKAGE = CFClient::MixChunk
1665
1666CFClient::MixChunk
1667new_from_file (SV *class, char *path)
1668 CODE:
1669 RETVAL = Mix_LoadWAV (path);
1670 OUTPUT:
1671 RETVAL
1672
1673void
1674DESTROY (CFClient::MixChunk self)
1675 CODE:
1676 Mix_FreeChunk (self);
1677
1678int
1679volume (CFClient::MixChunk self, int volume = -1)
1680 CODE:
1681 RETVAL = Mix_VolumeChunk (self, volume);
1682 OUTPUT:
1683 RETVAL
1684
1685int
1686play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1687 CODE:
1688 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1689 OUTPUT:
1690 RETVAL
1691
1692MODULE = CFClient PACKAGE = CFClient::MixMusic
1693
1694int
1695volume (int volume = -1)
1696 CODE:
1697 RETVAL = Mix_VolumeMusic (volume);
1698 OUTPUT:
1699 RETVAL
1700
1701CFClient::MixMusic
1702new_from_file (SV *class, char *path)
1703 CODE:
1704 RETVAL = Mix_LoadMUS (path);
1705 OUTPUT:
1706 RETVAL
1707
1708void
1709DESTROY (CFClient::MixMusic self)
1710 CODE:
1711 Mix_FreeMusic (self);
1712
1713int
1714play (CFClient::MixMusic self, int loops = -1)
1715 CODE:
1716 RETVAL = Mix_PlayMusic (self, loops);
1717 OUTPUT:
1718 RETVAL
1719
1720MODULE = CFClient PACKAGE = CFClient::OpenGL
1721
1722BOOT:
1723{
1724 HV *stash = gv_stashpv ("CFClient::OpenGL", 1);
1725 static const struct {
1726 const char *name;
1727 IV iv;
1728 } *civ, const_iv[] = {
1729# define const_iv(name) { # name, (IV)name }
1730 const_iv (GL_COLOR_MATERIAL),
1731 const_iv (GL_SMOOTH),
1732 const_iv (GL_FLAT),
1733 const_iv (GL_DITHER),
1734 const_iv (GL_BLEND),
1735 const_iv (GL_CULL_FACE),
1736 const_iv (GL_SCISSOR_TEST),
1737 const_iv (GL_DEPTH_TEST),
1738 const_iv (GL_ALPHA_TEST),
1739 const_iv (GL_NORMALIZE),
1740 const_iv (GL_RESCALE_NORMAL),
1741 const_iv (GL_FRONT),
1742 const_iv (GL_BACK),
1743 const_iv (GL_AND),
1744 const_iv (GL_ONE),
1745 const_iv (GL_ZERO),
1746 const_iv (GL_SRC_ALPHA),
1747 const_iv (GL_DST_ALPHA),
1748 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1749 const_iv (GL_ONE_MINUS_DST_ALPHA),
1750 const_iv (GL_SRC_ALPHA_SATURATE),
1751 const_iv (GL_RGB),
1752 const_iv (GL_RGBA),
1753 const_iv (GL_RGBA4),
1754 const_iv (GL_RGBA8),
1755 const_iv (GL_RGB5_A1),
1756 const_iv (GL_UNSIGNED_BYTE),
1757 const_iv (GL_UNSIGNED_SHORT),
1758 const_iv (GL_UNSIGNED_INT),
1759 const_iv (GL_ALPHA),
1760 const_iv (GL_INTENSITY),
1761 const_iv (GL_LUMINANCE),
1762 const_iv (GL_LUMINANCE_ALPHA),
1763 const_iv (GL_FLOAT),
1764 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1765 const_iv (GL_COMPILE),
1766 const_iv (GL_TEXTURE_1D),
1767 const_iv (GL_TEXTURE_2D),
1768 const_iv (GL_TEXTURE_ENV),
1769 const_iv (GL_TEXTURE_MAG_FILTER),
1770 const_iv (GL_TEXTURE_MIN_FILTER),
1771 const_iv (GL_TEXTURE_ENV_MODE),
1772 const_iv (GL_TEXTURE_WRAP_S),
1773 const_iv (GL_TEXTURE_WRAP_T),
1774 const_iv (GL_REPEAT),
1775 const_iv (GL_CLAMP),
1776 const_iv (GL_CLAMP_TO_EDGE),
1777 const_iv (GL_NEAREST),
1778 const_iv (GL_LINEAR),
1779 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1780 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1781 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1782 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1783 const_iv (GL_GENERATE_MIPMAP),
1784 const_iv (GL_MODULATE),
1785 const_iv (GL_DECAL),
1786 const_iv (GL_REPLACE),
1787 const_iv (GL_DEPTH_BUFFER_BIT),
1788 const_iv (GL_COLOR_BUFFER_BIT),
1789 const_iv (GL_PROJECTION),
1790 const_iv (GL_MODELVIEW),
1791 const_iv (GL_COLOR_LOGIC_OP),
1792 const_iv (GL_SEPARABLE_2D),
1793 const_iv (GL_CONVOLUTION_2D),
1794 const_iv (GL_CONVOLUTION_BORDER_MODE),
1795 const_iv (GL_CONSTANT_BORDER),
1796 const_iv (GL_LINES),
1797 const_iv (GL_LINE_LOOP),
1798 const_iv (GL_QUADS),
1799 const_iv (GL_QUAD_STRIP),
1800 const_iv (GL_TRIANGLES),
1801 const_iv (GL_TRIANGLE_STRIP),
1802 const_iv (GL_TRIANGLE_FAN),
1803 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1804 const_iv (GL_FASTEST),
1805 const_iv (GL_V2F),
1806 const_iv (GL_V3F),
1807 const_iv (GL_T2F_V3F),
1808 const_iv (GL_T2F_N3F_V3F),
1809# undef const_iv
1810 };
1811
1812 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1813 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1814}
1815
1816char *
1817gl_vendor ()
1818 CODE:
1819 RETVAL = (char *)glGetString (GL_VENDOR);
1820 OUTPUT:
1821 RETVAL
1822
1823char *
1824gl_version ()
1825 CODE:
1826 RETVAL = (char *)glGetString (GL_VERSION);
1827 OUTPUT:
1828 RETVAL
1829
1830char *
1831gl_extensions ()
1832 CODE:
1833 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1834 OUTPUT:
1835 RETVAL
1836
1837int glGetError ()
1838
1839void glFinish ()
1840
1841void glClear (int mask)
1842
1843void glClearColor (float r, float g, float b, float a = 1.0)
1844 PROTOTYPE: @
1845
1846void glEnable (int cap)
1847
1848void glDisable (int cap)
1849
1850void glShadeModel (int mode)
1851
1852void glHint (int target, int mode)
1853
1854void glBlendFunc (int sfactor, int dfactor)
1855
1856void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1857 CODE:
1858 gl_BlendFuncSeparate (sa, da, saa, daa);
1859
1860void glDepthMask (int flag)
1861
1862void glLogicOp (int opcode)
1863
1864void glColorMask (int red, int green, int blue, int alpha)
1865
1866void glMatrixMode (int mode)
1867
1868void glPushMatrix ()
1869
1870void glPopMatrix ()
1871
1872void glLoadIdentity ()
1873
1874void glDrawBuffer (int buffer)
1875
1876void glReadBuffer (int buffer)
1877
1878# near_ and far_ are due to microsofts buggy "c" compiler
1879void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1880
1881# near_ and far_ are due to microsofts buggy "c" compiler
1882void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1883
1884void glViewport (int x, int y, int width, int height)
1885
1886void glScissor (int x, int y, int width, int height)
1887
1888void glTranslate (float x, float y, float z = 0.)
1889 CODE:
1890 glTranslatef (x, y, z);
1891
1892void glScale (float x, float y, float z = 1.)
1893 CODE:
1894 glScalef (x, y, z);
1895
1896void glRotate (float angle, float x, float y, float z)
1897 CODE:
1898 glRotatef (angle, x, y, z);
1899
1900void glBegin (int mode)
1901
1902void glEnd ()
1903
1904void glColor (float r, float g, float b, float a = 1.0)
1905 PROTOTYPE: @
1906 ALIAS:
1907 glColor_premultiply = 1
1908 CODE:
1909 if (ix)
1910 {
1911 r *= a;
1912 g *= a;
1913 b *= a;
1914 }
1915 // microsoft visual "c" rounds instead of truncating...
1916 glColor4ub (MIN ((int)(r * 256.f), 255),
1917 MIN ((int)(g * 256.f), 255),
1918 MIN ((int)(b * 256.f), 255),
1919 MIN ((int)(a * 256.f), 255));
1920
1921void glInterleavedArrays (int format, int stride, char *data)
1922
1923void glDrawElements (int mode, int count, int type, char *indices)
1924
1925# 1.2 void glDrawRangeElements (int mode, int start, int end
1926
1927void glRasterPos (float x, float y, float z = 0.)
1928 CODE:
1929 glRasterPos3f (0, 0, z);
1930 glBitmap (0, 0, 0, 0, x, y, 0);
1931
1932void glVertex (float x, float y, float z = 0.)
1933 CODE:
1934 glVertex3f (x, y, z);
1935
1936void glTexCoord (float s, float t)
1937 CODE:
1938 glTexCoord2f (s, t);
1939
1940void glTexEnv (int target, int pname, float param)
1941 CODE:
1942 glTexEnvf (target, pname, param);
1943
1944void glTexParameter (int target, int pname, float param)
1945 CODE:
1946 glTexParameterf (target, pname, param);
1947
1948void glBindTexture (int target, int name)
1949
1950void glConvolutionParameter (int target, int pname, float params)
1951 CODE:
1952 if (gl.ConvolutionParameterf)
1953 gl.ConvolutionParameterf (target, pname, params);
1954
1955void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1956 CODE:
1957 if (gl.ConvolutionFilter2D)
1958 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1959
1960void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1961 CODE:
1962 if (gl.SeparableFilter2D)
1963 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1964
1965void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1966
1967void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1968
1969void glDrawPixels (int width, int height, int format, int type, char *pixels)
1970
1971void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1972
1973int glGenTexture ()
1974 CODE:
1975{
1976 GLuint name;
1977 glGenTextures (1, &name);
1978 RETVAL = name;
1979}
1980 OUTPUT:
1981 RETVAL
1982
1983void glDeleteTexture (int name)
1984 CODE:
1985{
1986 GLuint name_ = name;
1987 glDeleteTextures (1, &name_);
1988}
1989
1990int glGenList ()
1991 CODE:
1992 RETVAL = glGenLists (1);
1993 OUTPUT:
1994 RETVAL
1995
1996void glDeleteList (int list)
1997 CODE:
1998 glDeleteLists (list, 1);
1999
2000void glNewList (int list, int mode = GL_COMPILE)
2001
2002void glEndList ()
2003
2004void glCallList (int list)
2005
2006

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