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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.59 by root, Sun Apr 23 04:41:33 2006 UTC vs.
Revision 1.124 by root, Tue Jul 4 23:23:31 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 3# include <malloc.h>
4# include <windows.h>
5# pragma warning(disable:4244)
3#endif 6#endif
4 7
5#include "EXTERN.h" 8#include "EXTERN.h"
6#include "perl.h" 9#include "perl.h"
7#include "XSUB.h" 10#include "XSUB.h"
8 11
12#include <math.h>
9#include <string.h> 13#include <string.h>
10#include <stdio.h> 14#include <stdio.h>
15#include <stdlib.h>
11 16
12#include <SDL.h> 17#include <SDL.h>
18#include <SDL_endian.h>
13#include <SDL_image.h> 19#include <SDL_image.h>
14#include <SDL_mixer.h> 20#include <SDL_mixer.h>
15#include <SDL_opengl.h> 21#include <SDL_opengl.h>
16 22
23#define PANGO_ENABLE_BACKEND
24#define G_DISABLE_CAST_CHECKS
25
17#include <glib/gmacros.h> 26#include <glib/gmacros.h>
18 27
19#include <pango/pango.h> 28#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h>
22 29
23#ifndef _WIN32 30#ifndef _WIN32
24# include <sys/types.h> 31# include <sys/types.h>
25# include <sys/socket.h> 32# include <sys/socket.h>
26# include <netinet/in.h> 33# include <netinet/in.h>
35 typedef signed int int32_t; 42 typedef signed int int32_t;
36#endif 43#endif
37 44
38#include "glext.h" 45#include "glext.h"
39 46
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
48
40#define FOW_DARKNESS 32 49#define FOW_DARKNESS 32
41 50
42#define MAP_EXTEND_X 32 51#define MAP_EXTEND_X 32
43#define MAP_EXTEND_Y 512 52#define MAP_EXTEND_Y 512
44 53
45#define MIN_FONT_HEIGHT 8 * PANGO_SCALE 54#define MIN_FONT_HEIGHT 10
55
56#if 1
57# define PARACHUTE SDL_INIT_NOPARACHUTE
58#else
59# define PARACHUTE 0
60#endif
61
62static struct
63{
64#define GL_FUNC(ptr,name) ptr name;
65#include "glfunc.h"
66#undef GL_FUNC
67} gl;
68
69static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
70{
71 if (gl.BlendFuncSeparate)
72 gl.BlendFuncSeparate (sa, da, saa, daa);
73 else if (gl.BlendFuncSeparateEXT)
74 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
75 else
76 glBlendFunc (sa, da);
77}
78
79#include "texcache.c"
80
81#include "pango-font.c"
82#include "pango-fontmap.c"
83#include "pango-render.c"
46 84
47typedef Mix_Chunk *CFClient__MixChunk; 85typedef Mix_Chunk *CFClient__MixChunk;
48typedef Mix_Music *CFClient__MixMusic; 86typedef Mix_Music *CFClient__MixMusic;
49 87
50static PangoContext *context; 88typedef PangoFontDescription *CFClient__Font;
51static PangoFontMap *fontmap; 89
90static int
91shape_attr_p (PangoLayoutRun *run)
92{
93 GSList *attrs = run->item->analysis.extra_attrs;
94
95 while (attrs)
96 {
97 PangoAttribute *attr = attrs->data;
98
99 if (attr->klass->type == PANGO_ATTR_SHAPE)
100 return 1;
101
102 attrs = attrs->next;
103 }
104
105 return 0;
106}
52 107
53typedef struct cf_layout { 108typedef struct cf_layout {
54 PangoLayout *pl; 109 PangoLayout *pl;
110 float r, g, b, a; // default color for rgba mode
55 int base_height; 111 int base_height;
112 CFClient__Font font;
56} *CFClient__Layout; 113} *CFClient__Layout;
114
115static CFClient__Font default_font;
116static PangoContext *opengl_context;
117static PangoFontMap *opengl_fontmap;
57 118
58static void 119static void
59substitute_func (FcPattern *pattern, gpointer data) 120substitute_func (FcPattern *pattern, gpointer data)
60{ 121{
61 FcPatternAddBool (pattern, FC_HINTING , 1); 122 FcPatternAddBool (pattern, FC_HINTING, 1);
123#ifdef FC_HINT_STYLE
124 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
125#endif
126#ifdef _WIN32
127 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
128#else
62 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 129 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
130#endif
63} 131}
64 132
65static void 133static void
66layout_update (CFClient__Layout self) 134layout_update_font (CFClient__Layout self)
67{ 135{
68 /* use a random scale factor to account for unknown descenders, 0.8 works 136 /* use a random scale factor to account for unknown descenders, 0.8 works
69 * reasonably well with bitstream vera 137 * reasonably well with bitstream vera
70 */ 138 */
71 PangoFontDescription *font = pango_layout_get_font_description (self->pl); 139 PangoFontDescription *font = self->font ? self->font : default_font;
72 140
73 int height = self->base_height * (PANGO_SCALE * 8 / 10);
74
75 if (height < MIN_FONT_HEIGHT)
76 height = MIN_FONT_HEIGHT;
77
78 if (pango_font_description_get_size (font) != height)
79 {
80 font = pango_font_description_copy (font);
81 pango_font_description_set_absolute_size (font, height); 141 pango_font_description_set_absolute_size (font,
142 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
143
82 pango_layout_set_font_description (self->pl, font); 144 pango_layout_set_font_description (self->pl, font);
83 }
84} 145}
85 146
86static void 147static void
87layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 148layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
88{ 149{
89 layout_update (self);
90
91 pango_layout_get_pixel_size (self->pl, w, h); 150 pango_layout_get_pixel_size (self->pl, w, h);
92 151
93 *w = (*w + 3) & ~3;
94 if (!*w) *w = 1; 152 if (!*w) *w = 1;
95 if (!*h) *h = 1; 153 if (!*h) *h = 1;
154
155 *w = (*w + 3) & ~3;
96} 156}
97 157
98typedef uint16_t mapface; 158typedef uint16_t mapface;
99 159
100typedef struct { 160typedef struct {
248 } 308 }
249 } 309 }
250} 310}
251 311
252static void 312static void
253music_finished () 313music_finished (void)
254{ 314{
255 SDL_UserEvent ev; 315 SDL_UserEvent ev;
256 316
257 ev.type = SDL_USEREVENT; 317 ev.type = SDL_USEREVENT;
258 ev.code = 0; 318 ev.code = 0;
259 ev.data1 = 0; 319 ev.data1 = 0;
260 ev.data2 = 0; 320 ev.data2 = 0;
261 321
262 SDL_PushEvent ((SDL_Event *)&ev); 322 SDL_PushEvent ((SDL_Event *)&ev);
323}
324
325static void
326channel_finished (int channel)
327{
328 SDL_UserEvent ev;
329
330 ev.type = SDL_USEREVENT;
331 ev.code = 1;
332 ev.data1 = (void *)(long)channel;
333 ev.data2 = 0;
334
335 SDL_PushEvent ((SDL_Event *)&ev);
336}
337
338static unsigned int
339minpot (unsigned int n)
340{
341 if (!n)
342 return 0;
343
344 --n;
345
346 n |= n >> 1;
347 n |= n >> 2;
348 n |= n >> 4;
349 n |= n >> 8;
350 n |= n >> 16;
351
352 return n + 1;
263} 353}
264 354
265MODULE = CFClient PACKAGE = CFClient 355MODULE = CFClient PACKAGE = CFClient
266 356
267PROTOTYPES: ENABLE 357PROTOTYPES: ENABLE
375# undef const_iv 465# undef const_iv
376 }; 466 };
377 467
378 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 468 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
379 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 469 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
470}
380 471
472NV floor (NV x)
473
474NV ceil (NV x)
475
476void
477pango_init ()
478 CODE:
479{
381 fontmap = pango_ft2_font_map_new (); 480 opengl_fontmap = pango_opengl_font_map_new ();
382 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 481 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
383 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 482 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
384} 483}
385 484
386int 485int
387SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 486SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
388 487
389void 488void
390SDL_Quit () 489SDL_Quit ()
391 490
392void 491void
398 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 497 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
399 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 498 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
400 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 499 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
401 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 500 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
402 501
502 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
503 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
504
403 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 505 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
404 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 506 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
405 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 507 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
406 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 508 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
407 509
408 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 510 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
409 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
410 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
411 511
412 SDL_EnableUNICODE (1); 512 SDL_EnableUNICODE (1);
413 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 513 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
414 514
415 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 515 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
424 524
425 ++m; 525 ++m;
426 } 526 }
427} 527}
428 528
529char *
530SDL_GetError ()
531
429int 532int
430SDL_SetVideoMode (int w, int h, int fullscreen) 533SDL_SetVideoMode (int w, int h, int fullscreen)
431 CODE: 534 CODE:
432 RETVAL = !!SDL_SetVideoMode ( 535 RETVAL = !!SDL_SetVideoMode (
433 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 536 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
434 ); 537 );
538 if (RETVAL)
539 {
435 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 540 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
541# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
542# include "glfunc.h"
543# undef GL_FUNC
544 }
436 OUTPUT: 545 OUTPUT:
437 RETVAL 546 RETVAL
438 547
439void 548void
440SDL_GL_SwapBuffers () 549SDL_GL_SwapBuffers ()
550
551char *
552SDL_GetKeyName (int sym)
441 553
442void 554void
443SDL_PollEvent () 555SDL_PollEvent ()
444 PPCODE: 556 PPCODE:
445{ 557{
447 559
448 while (SDL_PollEvent (&ev)) 560 while (SDL_PollEvent (&ev))
449 { 561 {
450 HV *hv = newHV (); 562 HV *hv = newHV ();
451 hv_store (hv, "type", 4, newSViv (ev.type), 0); 563 hv_store (hv, "type", 4, newSViv (ev.type), 0);
564
452 switch (ev.type) 565 switch (ev.type)
453 { 566 {
454 case SDL_KEYDOWN: 567 case SDL_KEYDOWN:
455 case SDL_KEYUP: 568 case SDL_KEYUP:
456 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 569 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
463 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 576 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
464 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 577 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
465 break; 578 break;
466 579
467 case SDL_MOUSEMOTION: 580 case SDL_MOUSEMOTION:
581 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
582
468 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 583 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
469 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 584 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
470 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 585 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
471 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 586 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
472 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 587 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
473 break; 588 break;
474 589
475 case SDL_MOUSEBUTTONDOWN: 590 case SDL_MOUSEBUTTONDOWN:
476 case SDL_MOUSEBUTTONUP: 591 case SDL_MOUSEBUTTONUP:
592 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
593
477 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 594 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
478 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 595 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
479 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 596 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
480 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 597 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
598 break;
599
600 case SDL_USEREVENT:
601 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
602 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
603 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
604 break;
481 } 605 }
482 606
483 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 607 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
484 } 608 }
485} 609}
486 610
487int 611int
488Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 612Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
489 POSTCALL: 613 POSTCALL:
490 Mix_HookMusicFinished (music_finished); 614 Mix_HookMusicFinished (music_finished);
615 Mix_ChannelFinished (channel_finished);
491 616
492void 617void
493Mix_CloseAudio () 618Mix_CloseAudio ()
494 619
495int 620int
500 CODE: 625 CODE:
501#ifndef _WIN32 626#ifndef _WIN32
502 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 627 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
503#endif 628#endif
504 629
505char *
506gl_version ()
507 CODE:
508 RETVAL = (char *)glGetString (GL_VERSION);
509 OUTPUT:
510 RETVAL
511
512char *
513gl_extensions ()
514 CODE:
515 RETVAL = (char *)glGetString (GL_EXTENSIONS);
516 OUTPUT:
517 RETVAL
518
519void 630void
520add_font (char *file) 631add_font (char *file)
521 CODE: 632 CODE:
522 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 633 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
523
524void
525set_font (char *file)
526 CODE:
527{
528 int count;
529 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
530 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
531 FcPatternDestroy (pattern);
532 pango_font_description_set_absolute_size (font, MIN_FONT_HEIGHT);
533 pango_context_set_font_description (context, font);
534}
535 634
536void 635void
537load_image_inline (SV *image_) 636load_image_inline (SV *image_)
538 ALIAS: 637 ALIAS:
539 load_image_file = 1 638 load_image_file = 1
621 PUSHs (sv_2mortal (newSViv (b / y))); 720 PUSHs (sv_2mortal (newSViv (b / y)));
622 PUSHs (sv_2mortal (newSViv (a / y))); 721 PUSHs (sv_2mortal (newSViv (a / y)));
623} 722}
624 723
625void 724void
725error (char *message)
726 CODE:
727 fprintf (stderr, "ERROR: %s\n", message);
728#ifdef _WIN32
729 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
730#endif
731
732void
626fatal (char *message) 733fatal (char *message)
627 CODE: 734 CODE:
735 fprintf (stderr, "FATAL: %s\n", message);
628#ifdef _WIN32 736#ifdef _WIN32
629 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 737 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
630#else
631 fprintf (stderr, "FATAL: %s\n", message);
632#endif 738#endif
633 exit (1); 739 _exit (1);
740
741void
742_exit (int retval)
743 CODE:
744 _exit (retval);
745
746MODULE = CFClient PACKAGE = CFClient::Font
747
748CFClient::Font
749new_from_file (SV *class, char *path, int id = 0)
750 CODE:
751{
752 int count;
753 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
754 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
755 FcPatternDestroy (pattern);
756}
757 OUTPUT:
758 RETVAL
759
760void
761DESTROY (CFClient::Font self)
762 CODE:
763 pango_font_description_free (self);
764
765void
766make_default (CFClient::Font self)
767 CODE:
768 default_font = self;
634 769
635MODULE = CFClient PACKAGE = CFClient::Layout 770MODULE = CFClient PACKAGE = CFClient::Layout
636 771
772void
773clear_font_cache ()
774 CODE:
775 pango_fc_font_map_cache_clear ((PangoFcFontMap *)opengl_fontmap);
776 tc_clear ();
777
637CFClient::Layout 778CFClient::Layout
638new (SV *class, int base_height = 10) 779new (SV *class, int type = 0)
639 CODE: 780 CODE:
640 New (0, RETVAL, 1, struct cf_layout); 781 New (0, RETVAL, 1, struct cf_layout);
641 RETVAL->base_height = base_height; 782
642 RETVAL->pl = pango_layout_new (context); 783 RETVAL->pl = pango_layout_new (opengl_context);
784 RETVAL->r = 1.;
785 RETVAL->g = 1.;
786 RETVAL->b = 1.;
787 RETVAL->a = 1.;
788 RETVAL->base_height = MIN_FONT_HEIGHT;
789 RETVAL->font = 0;
790
643 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 791 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
644 pango_layout_set_font_description (RETVAL->pl, 792 layout_update_font (RETVAL);
645 pango_font_description_copy (
646 pango_context_get_font_description (context)));
647 OUTPUT: 793 OUTPUT:
648 RETVAL 794 RETVAL
649 795
650void 796void
651DESTROY (CFClient::Layout self) 797DESTROY (CFClient::Layout self)
671 char *text = SvPVutf8 (text_, textlen); 817 char *text = SvPVutf8 (text_, textlen);
672 818
673 pango_layout_set_markup (self->pl, text, textlen); 819 pango_layout_set_markup (self->pl, text, textlen);
674} 820}
675 821
822void
823set_shapes (CFClient::Layout self, ...)
824 CODE:
825{
826 PangoAttrList *attrs = 0;
827 const char *text = pango_layout_get_text (self->pl);
828 const char *pos = text;
829 int arg = 4;
830
831 while (arg < items && (pos = strstr (pos, OBJ_STR)))
832 {
833 PangoRectangle inkrect, rect;
834 PangoAttribute *attr;
835
836 int x = SvIV (ST (arg - 3));
837 int y = SvIV (ST (arg - 2));
838 int w = SvIV (ST (arg - 1));
839 int h = SvIV (ST (arg ));
840
841 inkrect.x = 0;
842 inkrect.y = 0;
843 inkrect.width = 0;
844 inkrect.height = 0;
845
846 rect.x = x * PANGO_SCALE;
847 rect.y = y * PANGO_SCALE;
848 rect.width = w * PANGO_SCALE;
849 rect.height = h * PANGO_SCALE;
850
851 if (!attrs)
852 attrs = pango_layout_get_attributes (self->pl);
853
854 attr = pango_attr_shape_new (&inkrect, &rect);
855 attr->start_index = pos - text;
856 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
857 pango_attr_list_insert (attrs, attr);
858
859 arg += 4;
860 pos += sizeof (OBJ_STR) - 1;
861 }
862
863 if (attrs)
864 pango_layout_set_attributes (self->pl, attrs);
865}
866
867void
868get_shapes (CFClient::Layout self)
869 PPCODE:
870{
871 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
872
873 do
874 {
875 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
876
877 if (run && shape_attr_p (run))
878 {
879 PangoRectangle extents;
880 pango_layout_iter_get_run_extents (iter, 0, &extents);
881
882 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
883 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
884 }
885 }
886 while (pango_layout_iter_next_run (iter));
887
888 pango_layout_iter_free (iter);
889}
890
891int
892has_wrapped (CFClient::Layout self)
893 CODE:
894{
895 int lines = 1;
896 const char *text = pango_layout_get_text (self->pl);
897
898 while (*text)
899 lines += *text++ == '\n';
900
901 RETVAL = lines < pango_layout_get_line_count (self->pl);
902}
903 OUTPUT:
904 RETVAL
905
676SV * 906SV *
677get_text (CFClient::Layout self) 907get_text (CFClient::Layout self)
678 CODE: 908 CODE:
679 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 909 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
680 SvUTF8_on (RETVAL); 910 sv_utf8_decode (RETVAL);
681 OUTPUT: 911 OUTPUT:
682 RETVAL 912 RETVAL
913
914void
915set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
916 CODE:
917 self->r = r;
918 self->g = g;
919 self->b = b;
920 self->a = a;
921
922void
923set_font (CFClient::Layout self, CFClient::Font font = 0)
924 CODE:
925 if (self->font != font)
926 {
927 self->font = font;
928 layout_update_font (self);
929 }
683 930
684void 931void
685set_height (CFClient::Layout self, int base_height) 932set_height (CFClient::Layout self, int base_height)
686 CODE: 933 CODE:
934 if (self->base_height != base_height)
935 {
687 self->base_height = base_height; 936 self->base_height = base_height;
937 layout_update_font (self);
938 }
688 939
689void 940void
690set_width (CFClient::Layout self, int max_width = -1) 941set_width (CFClient::Layout self, int max_width = -1)
691 CODE: 942 CODE:
692 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 943 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
944
945void
946set_indent (CFClient::Layout self, int indent)
947 CODE:
948 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
949
950void
951set_spacing (CFClient::Layout self, int spacing)
952 CODE:
953 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
954
955void
956set_ellipsise (CFClient::Layout self, int ellipsise)
957 CODE:
958 pango_layout_set_ellipsize (self->pl,
959 ellipsise == 1 ? PANGO_ELLIPSIZE_START
960 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
961 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
962 : PANGO_ELLIPSIZE_NONE
963 );
964
965void
966set_single_paragraph_mode (CFClient::Layout self, int spm)
967 CODE:
968 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
693 969
694void 970void
695size (CFClient::Layout self) 971size (CFClient::Layout self)
696 PPCODE: 972 PPCODE:
697{ 973{
698 int w, h; 974 int w, h;
699 975
700 layout_update (self);
701 layout_get_pixel_size (self, &w, &h); 976 layout_get_pixel_size (self, &w, &h);
702 977
703 EXTEND (SP, 2); 978 EXTEND (SP, 2);
704 PUSHs (sv_2mortal (newSViv (w))); 979 PUSHs (sv_2mortal (newSViv (w)));
705 PUSHs (sv_2mortal (newSViv (h))); 980 PUSHs (sv_2mortal (newSViv (h)));
706} 981}
707 982
708int 983int
984descent (CFClient::Layout self)
985 CODE:
986{
987 PangoRectangle rect;
988 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
989 pango_layout_line_get_pixel_extents (line, 0, &rect);
990 RETVAL = PANGO_DESCENT (rect);
991}
992 OUTPUT:
993 RETVAL
994
995int
709xy_to_index (CFClient::Layout self, int x, int y) 996xy_to_index (CFClient::Layout self, int x, int y)
710 CODE: 997 CODE:
711{ 998{
712 int index, trailing; 999 int index, trailing;
713
714 layout_update (self);
715 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1000 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
716
717 RETVAL = index; 1001 RETVAL = index;
718} 1002}
719 OUTPUT: 1003 OUTPUT:
720 RETVAL 1004 RETVAL
721 1005
722void 1006void
723cursor_pos (CFClient::Layout self, int index) 1007cursor_pos (CFClient::Layout self, int index)
724 PPCODE: 1008 PPCODE:
725{ 1009{
726 PangoRectangle strong_pos; 1010 PangoRectangle strong_pos;
727 layout_update (self);
728 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1011 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
729 1012
730 EXTEND (SP, 3); 1013 EXTEND (SP, 3);
731 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1014 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
732 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1015 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
733 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1016 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
734} 1017}
735 1018
736void 1019void
737render (CFClient::Layout self) 1020render (CFClient::Layout self, float x, float y)
738 PPCODE: 1021 PPCODE:
739{ 1022 pango_opengl_render_layout_subpixel (
740 SV *retval; 1023 self->pl,
741 int w, h; 1024 x * PANGO_SCALE, y * PANGO_SCALE,
742 FT_Bitmap bitmap; 1025 self->r, self->g, self->b, self->a
743 1026 );
744 layout_update (self);
745 layout_get_pixel_size (self, &w, &h);
746
747 retval = newSV (w * h);
748 SvPOK_only (retval);
749 SvCUR_set (retval, w * h);
750
751 bitmap.rows = h;
752 bitmap.width = w;
753 bitmap.pitch = w;
754 bitmap.buffer = (unsigned char*)SvPVX (retval);
755 bitmap.num_grays = 256;
756 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
757
758 memset (bitmap.buffer, 0, w * h);
759
760 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
761
762 EXTEND (SP, 3);
763 PUSHs (sv_2mortal (newSViv (w)));
764 PUSHs (sv_2mortal (newSViv (h)));
765 PUSHs (sv_2mortal (retval));
766}
767 1027
768MODULE = CFClient PACKAGE = CFClient::Texture 1028MODULE = CFClient PACKAGE = CFClient::Texture
769 1029
770void 1030void
1031pad2pot (SV *data_, SV *w_, SV *h_)
1032 CODE:
1033{
1034 int ow = SvIV (w_);
1035 int oh = SvIV (h_);
1036
1037 if (ow && oh)
1038 {
1039 int nw = minpot (ow);
1040 int nh = minpot (oh);
1041
1042 if (nw != ow || nh != oh)
1043 {
1044 if (SvOK (data_))
1045 {
1046 STRLEN datalen;
1047 char *data = SvPVbyte (data_, datalen);
1048 int bpp = datalen / (ow * oh);
1049 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1050
1051 SvPOK_only (result_);
1052 SvCUR_set (result_, nw * nh * bpp);
1053
1054 memset (SvPVX (result_), 0, nw * nh * bpp);
1055 while (oh--)
1056 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1057
1058 sv_setsv (data_, result_);
1059 }
1060
1061 sv_setiv (w_, nw);
1062 sv_setiv (h_, nh);
1063 }
1064 }
1065}
1066
1067void
771draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1068draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
772 PROTOTYPE: $$$;$$ 1069 PROTOTYPE: $$$;$$
1070 ALIAS:
1071 draw_quad_alpha = 1
1072 draw_quad_alpha_premultiplied = 2
773 CODE: 1073 CODE:
774{ 1074{
775 HV *hv = (HV *)SvRV (self); 1075 HV *hv = (HV *)SvRV (self);
776 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1076 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
777 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1077 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
778 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1078 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
779 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
780 1079
781 if (items < 5) 1080 if (items < 5)
782 { 1081 {
783 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1082 w = SvNV (*hv_fetch (hv, "w", 1, 1));
784 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1083 h = SvNV (*hv_fetch (hv, "h", 1, 1));
785 } 1084 }
786 1085
1086 if (ix)
1087 {
1088 glEnable (GL_BLEND);
1089
1090 if (ix == 2)
1091 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1092 else
1093 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1094 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1095
1096 glEnable (GL_ALPHA_TEST);
1097 glAlphaFunc (GL_GREATER, 0.01f);
1098 }
1099
787 glBindTexture (GL_TEXTURE_2D, name); 1100 glBindTexture (GL_TEXTURE_2D, name);
788 if (wrap_mode) { 1101
789 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
790 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
791 }
792 glBegin (GL_QUADS); 1102 glBegin (GL_QUADS);
793 glTexCoord2f (0, 0); glVertex2f (x , y ); 1103 glTexCoord2f (0, 0); glVertex2f (x , y );
794 glTexCoord2f (0, t); glVertex2f (x , y + h); 1104 glTexCoord2f (0, t); glVertex2f (x , y + h);
795 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1105 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
796 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1106 glTexCoord2f (s, 0); glVertex2f (x + w, y );
797 glEnd (); 1107 glEnd ();
1108
1109 if (ix)
1110 {
1111 glDisable (GL_ALPHA_TEST);
1112 glDisable (GL_BLEND);
1113 }
798} 1114}
799 1115
800MODULE = CFClient PACKAGE = CFClient::Map 1116MODULE = CFClient PACKAGE = CFClient::Map
801 1117
802CFClient::Map 1118CFClient::Map
822DESTROY (CFClient::Map self) 1138DESTROY (CFClient::Map self)
823 CODE: 1139 CODE:
824{ 1140{
825 map_clear (self); 1141 map_clear (self);
826 Safefree (self->face); 1142 Safefree (self->face);
1143 Safefree (self->tex);
827 Safefree (self); 1144 Safefree (self);
828} 1145}
829 1146
830void 1147void
831clear (CFClient::Map self) 1148clear (CFClient::Map self)
866 tex->r = r; 1183 tex->r = r;
867 tex->g = g; 1184 tex->g = g;
868 tex->b = b; 1185 tex->b = b;
869 tex->a = a; 1186 tex->a = a;
870 } 1187 }
1188
1189 // somewhat hackish, but for textures that require it, it really
1190 // improves the look, and most others don't suffer.
1191 glBindTexture (GL_TEXTURE_2D, name);
1192 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1193 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1194 // use uglier nearest interpolation because linear suffers
1195 // from transparent color bleeding and ugly wrapping effects.
1196 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
871} 1197}
872 1198
873int 1199int
874ox (CFClient::Map self) 1200ox (CFClient::Map self)
875 ALIAS: 1201 ALIAS:
876 oy = 1 1202 oy = 1
1203 x = 2
1204 y = 3
1205 w = 4
1206 h = 5
877 CODE: 1207 CODE:
878 switch (ix) 1208 switch (ix)
879 { 1209 {
880 case 0: RETVAL = self->ox; break; 1210 case 0: RETVAL = self->ox; break;
881 case 1: RETVAL = self->oy; break; 1211 case 1: RETVAL = self->oy; break;
1212 case 2: RETVAL = self->x; break;
1213 case 3: RETVAL = self->y; break;
1214 case 4: RETVAL = self->w; break;
1215 case 5: RETVAL = self->h; break;
882 } 1216 }
883 OUTPUT: 1217 OUTPUT:
884 RETVAL 1218 RETVAL
885 1219
886void 1220void
920 1254
921 while (data < data_end) 1255 while (data < data_end)
922 { 1256 {
923 flags = (data [0] << 8) + data [1]; data += 2; 1257 flags = (data [0] << 8) + data [1]; data += 2;
924 1258
925 x = ((flags >> 10) & 63) + self->x; 1259 x = self->x + ((flags >> 10) & 63);
926 y = ((flags >> 4) & 63) + self->y; 1260 y = self->y + ((flags >> 4) & 63);
927 1261
928 cell = map_get_cell (self, x, y); 1262 cell = map_get_cell (self, x, y);
929 1263
930 if (flags & 15) 1264 if (flags & 15)
931 { 1265 {
1021 OUTPUT: 1355 OUTPUT:
1022 RETVAL 1356 RETVAL
1023 1357
1024void 1358void
1025draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1359draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1026 PPCODE: 1360 CODE:
1027{ 1361{
1028 int vx, vy; 1362 int vx, vy;
1029 int x, y, z; 1363 int x, y, z;
1030 int last_name; 1364 int last_name;
1031 mapface face; 1365 mapface face;
1032 int sw4 = (sw + 3) & ~3;
1033 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1034 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1035 1366
1036 memset (darkness, 255, sw4 * sh);
1037 SvPOK_only (darkness_sv);
1038 SvCUR_set (darkness_sv, sw4 * sh);
1039
1040 vx = self->x + (self->w - sw) / 2 - shift_x; 1367 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1041 vy = self->y + (self->h - sh) / 2 - shift_y; 1368 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1042 1369
1043 /* 1370 /*
1044 int vx = self->vx = self->w >= sw 1371 int vx = self->vx = self->w >= sw
1045 ? self->x + (self->w - sw) / 2 1372 ? self->x + (self->w - sw) / 2
1046 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1373 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1050 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1377 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1051 */ 1378 */
1052 1379
1053 glColor4ub (255, 255, 255, 255); 1380 glColor4ub (255, 255, 255, 255);
1054 1381
1382 glEnable (GL_BLEND);
1055 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1383 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1056 glEnable (GL_BLEND);
1057 glEnable (GL_TEXTURE_2D); 1384 glEnable (GL_TEXTURE_2D);
1058 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1385 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1059 1386
1060 glBegin (GL_QUADS); 1387 glBegin (GL_QUADS);
1061 1388
1069 1396
1070 for (x = 0; x < sw; x++) 1397 for (x = 0; x < sw; x++)
1071 if (row->c0 <= x + vx && x + vx < row->c1) 1398 if (row->c0 <= x + vx && x + vx < row->c1)
1072 { 1399 {
1073 mapcell *cell = row->col + (x + vx - row->c0); 1400 mapcell *cell = row->col + (x + vx - row->c0);
1074
1075 darkness[y * sw4 + x] = cell->darkness < 0
1076 ? 255 - FOW_DARKNESS
1077 : 255 - cell->darkness;
1078 1401
1079 face = cell->face [z]; 1402 face = cell->face [z];
1080 1403
1081 if (face) 1404 if (face)
1082 { 1405 {
1103 1426
1104 glEnd (); 1427 glEnd ();
1105 1428
1106 glDisable (GL_TEXTURE_2D); 1429 glDisable (GL_TEXTURE_2D);
1107 glDisable (GL_BLEND); 1430 glDisable (GL_BLEND);
1431}
1432
1433void
1434draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data)
1435 CODE:
1436{
1437 static float color[16][3] = {
1438 { 0.00F, 0.00F, 0.00F },
1439 { 1.00F, 1.00F, 1.00F },
1440 { 0.00F, 0.00F, 0.55F },
1441 { 1.00F, 0.00F, 0.00F },
1442
1443 { 1.00F, 0.54F, 0.00F },
1444 { 0.11F, 0.56F, 1.00F },
1445 { 0.93F, 0.46F, 0.00F },
1446 { 0.18F, 0.54F, 0.34F },
1447
1448 { 0.56F, 0.73F, 0.56F },
1449 { 0.80F, 0.80F, 0.80F },
1450 { 0.55F, 0.41F, 0.13F },
1451 { 0.99F, 0.77F, 0.26F },
1452
1453 { 0.74F, 0.65F, 0.41F },
1454
1455 { 0.00F, 1.00F, 1.00F },
1456 { 1.00F, 0.00F, 1.00F },
1457 { 1.00F, 1.00F, 0.00F },
1458 };
1459
1460 int x, y;
1461
1462 glEnable (GL_TEXTURE_2D);
1463 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1464 glEnable (GL_BLEND);
1465 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1466 glBegin (GL_QUADS);
1467
1468 for (y = 0; y < h; y++)
1469 for (x = 0; x < w; x++)
1470 {
1471 unsigned char m = data [x + y * w];
1472
1473 if (m)
1474 {
1475 float *c = color [m & 15];
1476
1477 float tx1 = m & 0x40 ? 0.5 : 0.;
1478 float tx2 = tx1 + 0.5;
1479
1480 glColor4f (c[0], c[1], c[2], 0.75);
1481 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1482 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1483 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1484 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1485 }
1486 }
1487
1488 glEnd ();
1489 glDisable (GL_BLEND);
1490 glDisable (GL_TEXTURE_2D);
1491}
1492
1493void
1494fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1495 PPCODE:
1496{
1497 int vx, vy;
1498 int x, y;
1499 int sw4 = (sw + 3) & ~3;
1500 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1501 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1502
1503 memset (darkness, 255, sw4 * sh);
1504 SvPOK_only (darkness_sv);
1505 SvCUR_set (darkness_sv, sw4 * sh);
1506
1507 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1508 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1509
1510 for (y = 0; y < sh; y++)
1511 if (0 <= y + vy && y + vy < self->rows)
1512 {
1513 maprow *row = self->row + (y + vy);
1514
1515 for (x = 0; x < sw; x++)
1516 if (row->c0 <= x + vx && x + vx < row->c1)
1517 {
1518 mapcell *cell = row->col + (x + vx - row->c0);
1519
1520 darkness[y * sw4 + x] = cell->darkness < 0
1521 ? 255 - FOW_DARKNESS
1522 : 255 - cell->darkness;
1523 }
1524 }
1108 1525
1109 EXTEND (SP, 3); 1526 EXTEND (SP, 3);
1110 PUSHs (sv_2mortal (newSViv (sw4))); 1527 PUSHs (sv_2mortal (newSViv (sw4)));
1111 PUSHs (sv_2mortal (newSViv (sh))); 1528 PUSHs (sv_2mortal (newSViv (sh)));
1112 PUSHs (darkness_sv); 1529 PUSHs (darkness_sv);
1311 } *civ, const_iv[] = { 1728 } *civ, const_iv[] = {
1312# define const_iv(name) { # name, (IV)name } 1729# define const_iv(name) { # name, (IV)name }
1313 const_iv (GL_COLOR_MATERIAL), 1730 const_iv (GL_COLOR_MATERIAL),
1314 const_iv (GL_SMOOTH), 1731 const_iv (GL_SMOOTH),
1315 const_iv (GL_FLAT), 1732 const_iv (GL_FLAT),
1733 const_iv (GL_DITHER),
1316 const_iv (GL_BLEND), 1734 const_iv (GL_BLEND),
1735 const_iv (GL_CULL_FACE),
1736 const_iv (GL_SCISSOR_TEST),
1737 const_iv (GL_DEPTH_TEST),
1738 const_iv (GL_ALPHA_TEST),
1739 const_iv (GL_NORMALIZE),
1740 const_iv (GL_RESCALE_NORMAL),
1741 const_iv (GL_FRONT),
1742 const_iv (GL_BACK),
1317 const_iv (GL_AND), 1743 const_iv (GL_AND),
1744 const_iv (GL_ONE),
1745 const_iv (GL_ZERO),
1318 const_iv (GL_SRC_ALPHA), 1746 const_iv (GL_SRC_ALPHA),
1747 const_iv (GL_DST_ALPHA),
1319 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1748 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1749 const_iv (GL_ONE_MINUS_DST_ALPHA),
1750 const_iv (GL_SRC_ALPHA_SATURATE),
1320 const_iv (GL_RGB), 1751 const_iv (GL_RGB),
1321 const_iv (GL_RGBA), 1752 const_iv (GL_RGBA),
1753 const_iv (GL_RGBA4),
1754 const_iv (GL_RGBA8),
1755 const_iv (GL_RGB5_A1),
1322 const_iv (GL_UNSIGNED_BYTE), 1756 const_iv (GL_UNSIGNED_BYTE),
1323 const_iv (GL_ALPHA4), 1757 const_iv (GL_UNSIGNED_SHORT),
1758 const_iv (GL_UNSIGNED_INT),
1324 const_iv (GL_ALPHA), 1759 const_iv (GL_ALPHA),
1760 const_iv (GL_INTENSITY),
1761 const_iv (GL_LUMINANCE),
1762 const_iv (GL_LUMINANCE_ALPHA),
1325 const_iv (GL_FLOAT), 1763 const_iv (GL_FLOAT),
1326 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1764 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1327 const_iv (GL_COMPILE), 1765 const_iv (GL_COMPILE),
1328 const_iv (GL_TEXTURE_1D), 1766 const_iv (GL_TEXTURE_1D),
1329 const_iv (GL_TEXTURE_2D), 1767 const_iv (GL_TEXTURE_2D),
1331 const_iv (GL_TEXTURE_MAG_FILTER), 1769 const_iv (GL_TEXTURE_MAG_FILTER),
1332 const_iv (GL_TEXTURE_MIN_FILTER), 1770 const_iv (GL_TEXTURE_MIN_FILTER),
1333 const_iv (GL_TEXTURE_ENV_MODE), 1771 const_iv (GL_TEXTURE_ENV_MODE),
1334 const_iv (GL_TEXTURE_WRAP_S), 1772 const_iv (GL_TEXTURE_WRAP_S),
1335 const_iv (GL_TEXTURE_WRAP_T), 1773 const_iv (GL_TEXTURE_WRAP_T),
1774 const_iv (GL_REPEAT),
1336 const_iv (GL_CLAMP), 1775 const_iv (GL_CLAMP),
1337 const_iv (GL_REPEAT), 1776 const_iv (GL_CLAMP_TO_EDGE),
1338 const_iv (GL_NEAREST), 1777 const_iv (GL_NEAREST),
1339 const_iv (GL_LINEAR), 1778 const_iv (GL_LINEAR),
1340 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1779 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1341 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1780 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1342 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1781 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1343 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1782 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1344 const_iv (GL_GENERATE_MIPMAP), 1783 const_iv (GL_GENERATE_MIPMAP),
1345 const_iv (GL_LINEAR),
1346 const_iv (GL_MODULATE), 1784 const_iv (GL_MODULATE),
1785 const_iv (GL_DECAL),
1347 const_iv (GL_REPLACE), 1786 const_iv (GL_REPLACE),
1787 const_iv (GL_DEPTH_BUFFER_BIT),
1348 const_iv (GL_COLOR_BUFFER_BIT), 1788 const_iv (GL_COLOR_BUFFER_BIT),
1349 const_iv (GL_PROJECTION), 1789 const_iv (GL_PROJECTION),
1350 const_iv (GL_MODELVIEW), 1790 const_iv (GL_MODELVIEW),
1351 const_iv (GL_COLOR_LOGIC_OP), 1791 const_iv (GL_COLOR_LOGIC_OP),
1792 const_iv (GL_SEPARABLE_2D),
1352 const_iv (GL_CONVOLUTION_2D), 1793 const_iv (GL_CONVOLUTION_2D),
1353 const_iv (GL_CONVOLUTION_BORDER_MODE), 1794 const_iv (GL_CONVOLUTION_BORDER_MODE),
1354 const_iv (GL_CONSTANT_BORDER), 1795 const_iv (GL_CONSTANT_BORDER),
1355 const_iv (GL_LINES), 1796 const_iv (GL_LINES),
1797 const_iv (GL_LINE_LOOP),
1356 const_iv (GL_QUADS), 1798 const_iv (GL_QUADS),
1357 const_iv (GL_LINE_LOOP), 1799 const_iv (GL_QUAD_STRIP),
1800 const_iv (GL_TRIANGLES),
1801 const_iv (GL_TRIANGLE_STRIP),
1802 const_iv (GL_TRIANGLE_FAN),
1358 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1803 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1359 const_iv (GL_FASTEST), 1804 const_iv (GL_FASTEST),
1805 const_iv (GL_V2F),
1806 const_iv (GL_V3F),
1807 const_iv (GL_T2F_V3F),
1808 const_iv (GL_T2F_N3F_V3F),
1360# undef const_iv 1809# undef const_iv
1361 }; 1810 };
1362 1811
1363 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1812 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1364 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1813 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1365} 1814}
1366 1815
1816char *
1817gl_vendor ()
1818 CODE:
1819 RETVAL = (char *)glGetString (GL_VENDOR);
1820 OUTPUT:
1821 RETVAL
1822
1823char *
1824gl_version ()
1825 CODE:
1826 RETVAL = (char *)glGetString (GL_VERSION);
1827 OUTPUT:
1828 RETVAL
1829
1830char *
1831gl_extensions ()
1832 CODE:
1833 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1834 OUTPUT:
1835 RETVAL
1836
1367int glGetError () 1837int glGetError ()
1838
1839void glFinish ()
1368 1840
1369void glClear (int mask) 1841void glClear (int mask)
1370 1842
1371void glClearColor (float r, float g, float b, float a = 1.0) 1843void glClearColor (float r, float g, float b, float a = 1.0)
1372 PROTOTYPE: @ 1844 PROTOTYPE: @
1379 1851
1380void glHint (int target, int mode) 1852void glHint (int target, int mode)
1381 1853
1382void glBlendFunc (int sfactor, int dfactor) 1854void glBlendFunc (int sfactor, int dfactor)
1383 1855
1856void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1857 CODE:
1858 gl_BlendFuncSeparate (sa, da, saa, daa);
1859
1860void glDepthMask (int flag)
1861
1384void glLogicOp (int opcode) 1862void glLogicOp (int opcode)
1385 1863
1864void glColorMask (int red, int green, int blue, int alpha)
1865
1386void glMatrixMode (int mode) 1866void glMatrixMode (int mode)
1387 1867
1388void glPushMatrix () 1868void glPushMatrix ()
1389 1869
1390void glPopMatrix () 1870void glPopMatrix ()
1391 1871
1392void glLoadIdentity () 1872void glLoadIdentity ()
1393 1873
1874void glDrawBuffer (int buffer)
1875
1876void glReadBuffer (int buffer)
1877
1878# near_ and far_ are due to microsofts buggy "c" compiler
1879void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1880
1881# near_ and far_ are due to microsofts buggy "c" compiler
1394void glOrtho (double left, double right, double bottom, double top, double near, double far) 1882void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1395 1883
1396void glViewport (int x, int y, int width, int height) 1884void glViewport (int x, int y, int width, int height)
1885
1886void glScissor (int x, int y, int width, int height)
1397 1887
1398void glTranslate (float x, float y, float z = 0.) 1888void glTranslate (float x, float y, float z = 0.)
1399 CODE: 1889 CODE:
1400 glTranslatef (x, y, z); 1890 glTranslatef (x, y, z);
1401 1891
1402void glScale (float x, float y, float z) 1892void glScale (float x, float y, float z = 1.)
1403 CODE: 1893 CODE:
1404 glScalef (x, y, z); 1894 glScalef (x, y, z);
1405 1895
1406void glRotate (float angle, float x, float y, float z) 1896void glRotate (float angle, float x, float y, float z)
1407 CODE: 1897 CODE:
1411 1901
1412void glEnd () 1902void glEnd ()
1413 1903
1414void glColor (float r, float g, float b, float a = 1.0) 1904void glColor (float r, float g, float b, float a = 1.0)
1415 PROTOTYPE: @ 1905 PROTOTYPE: @
1906 ALIAS:
1907 glColor_premultiply = 1
1416 CODE: 1908 CODE:
1417 glColor4f (r, g, b, a); 1909 if (ix)
1910 {
1911 r *= a;
1912 g *= a;
1913 b *= a;
1914 }
1915 // microsoft visual "c" rounds instead of truncating...
1916 glColor4ub (MIN ((int)(r * 256.f), 255),
1917 MIN ((int)(g * 256.f), 255),
1918 MIN ((int)(b * 256.f), 255),
1919 MIN ((int)(a * 256.f), 255));
1920
1921void glInterleavedArrays (int format, int stride, char *data)
1922
1923void glDrawElements (int mode, int count, int type, char *indices)
1924
1925# 1.2 void glDrawRangeElements (int mode, int start, int end
1926
1927void glRasterPos (float x, float y, float z = 0.)
1928 CODE:
1929 glRasterPos3f (0, 0, z);
1930 glBitmap (0, 0, 0, 0, x, y, 0);
1418 1931
1419void glVertex (float x, float y, float z = 0.) 1932void glVertex (float x, float y, float z = 0.)
1420 CODE: 1933 CODE:
1421 glVertex3f (x, y, z); 1934 glVertex3f (x, y, z);
1422 1935
1434 1947
1435void glBindTexture (int target, int name) 1948void glBindTexture (int target, int name)
1436 1949
1437void glConvolutionParameter (int target, int pname, float params) 1950void glConvolutionParameter (int target, int pname, float params)
1438 CODE: 1951 CODE:
1952 if (gl.ConvolutionParameterf)
1439 glConvolutionParameterf (target, pname, params); 1953 gl.ConvolutionParameterf (target, pname, params);
1440 1954
1441void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 1955void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1956 CODE:
1957 if (gl.ConvolutionFilter2D)
1958 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1959
1960void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1961 CODE:
1962 if (gl.SeparableFilter2D)
1963 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1442 1964
1443void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 1965void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1444 1966
1445void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 1967void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1968
1969void glDrawPixels (int width, int height, int format, int type, char *pixels)
1970
1971void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1446 1972
1447int glGenTexture () 1973int glGenTexture ()
1448 CODE: 1974 CODE:
1449{ 1975{
1450 GLuint name; 1976 GLuint name;
1475 2001
1476void glEndList () 2002void glEndList ()
1477 2003
1478void glCallList (int list) 2004void glCallList (int list)
1479 2005
2006

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