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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.68 by root, Tue Apr 25 11:48:30 2006 UTC vs.
Revision 1.124 by root, Tue Jul 4 23:23:31 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 3# include <malloc.h>
4# include <windows.h>
5# pragma warning(disable:4244)
3#endif 6#endif
4 7
5#include "EXTERN.h" 8#include "EXTERN.h"
6#include "perl.h" 9#include "perl.h"
7#include "XSUB.h" 10#include "XSUB.h"
8 11
12#include <math.h>
9#include <string.h> 13#include <string.h>
10#include <stdio.h> 14#include <stdio.h>
15#include <stdlib.h>
11 16
12#include <SDL.h> 17#include <SDL.h>
18#include <SDL_endian.h>
13#include <SDL_image.h> 19#include <SDL_image.h>
14#include <SDL_mixer.h> 20#include <SDL_mixer.h>
15#include <SDL_opengl.h> 21#include <SDL_opengl.h>
16 22
23#define PANGO_ENABLE_BACKEND
24#define G_DISABLE_CAST_CHECKS
25
17#include <glib/gmacros.h> 26#include <glib/gmacros.h>
18 27
19#include <pango/pango.h> 28#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h>
22 29
23#ifndef _WIN32 30#ifndef _WIN32
24# include <sys/types.h> 31# include <sys/types.h>
25# include <sys/socket.h> 32# include <sys/socket.h>
26# include <netinet/in.h> 33# include <netinet/in.h>
35 typedef signed int int32_t; 42 typedef signed int int32_t;
36#endif 43#endif
37 44
38#include "glext.h" 45#include "glext.h"
39 46
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
48
40#define FOW_DARKNESS 32 49#define FOW_DARKNESS 32
41 50
42#define MAP_EXTEND_X 32 51#define MAP_EXTEND_X 32
43#define MAP_EXTEND_Y 512 52#define MAP_EXTEND_Y 512
44 53
45#define MIN_FONT_HEIGHT 10 54#define MIN_FONT_HEIGHT 10
46 55
47#define GL_CALL(type,func,args) \ 56#if 1
48 { \ 57# define PARACHUTE SDL_INIT_NOPARACHUTE
49 static int init_; \ 58#else
50 static type fptr_; \ 59# define PARACHUTE 0
51 \ 60#endif
52 if (!init_) \ 61
53 { \ 62static struct
54 init_ = 1; \ 63{
55 fptr_ = (type)SDL_GL_GetProcAddress (# func); \ 64#define GL_FUNC(ptr,name) ptr name;
56 } \ 65#include "glfunc.h"
57 \ 66#undef GL_FUNC
58 if (fptr_) \ 67} gl;
59 fptr_ args; \ 68
60 } 69static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
70{
71 if (gl.BlendFuncSeparate)
72 gl.BlendFuncSeparate (sa, da, saa, daa);
73 else if (gl.BlendFuncSeparateEXT)
74 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
75 else
76 glBlendFunc (sa, da);
77}
78
79#include "texcache.c"
80
81#include "pango-font.c"
82#include "pango-fontmap.c"
83#include "pango-render.c"
61 84
62typedef Mix_Chunk *CFClient__MixChunk; 85typedef Mix_Chunk *CFClient__MixChunk;
63typedef Mix_Music *CFClient__MixMusic; 86typedef Mix_Music *CFClient__MixMusic;
64 87
65typedef PangoFontDescription *CFClient__Font; 88typedef PangoFontDescription *CFClient__Font;
66 89
90static int
91shape_attr_p (PangoLayoutRun *run)
92{
93 GSList *attrs = run->item->analysis.extra_attrs;
94
95 while (attrs)
96 {
97 PangoAttribute *attr = attrs->data;
98
99 if (attr->klass->type == PANGO_ATTR_SHAPE)
100 return 1;
101
102 attrs = attrs->next;
103 }
104
105 return 0;
106}
107
67typedef struct cf_layout { 108typedef struct cf_layout {
68 PangoLayout *pl; 109 PangoLayout *pl;
110 float r, g, b, a; // default color for rgba mode
69 int base_height; 111 int base_height;
70 CFClient__Font font; 112 CFClient__Font font;
71} *CFClient__Layout; 113} *CFClient__Layout;
72 114
73static CFClient__Font default_font; 115static CFClient__Font default_font;
74static PangoContext *context; 116static PangoContext *opengl_context;
75static PangoFontMap *fontmap; 117static PangoFontMap *opengl_fontmap;
76 118
77static void 119static void
78substitute_func (FcPattern *pattern, gpointer data) 120substitute_func (FcPattern *pattern, gpointer data)
79{ 121{
80 FcPatternAddBool (pattern, FC_HINTING , 1); 122 FcPatternAddBool (pattern, FC_HINTING, 1);
123#ifdef FC_HINT_STYLE
124 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
125#endif
126#ifdef _WIN32
127 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
128#else
81 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 129 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
130#endif
82} 131}
83 132
84static void 133static void
85layout_update_font (CFClient__Layout self) 134layout_update_font (CFClient__Layout self)
86{ 135{
98static void 147static void
99layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 148layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
100{ 149{
101 pango_layout_get_pixel_size (self->pl, w, h); 150 pango_layout_get_pixel_size (self->pl, w, h);
102 151
103 *w = (*w + 3) & ~3;
104 if (!*w) *w = 1; 152 if (!*w) *w = 1;
105 if (!*h) *h = 1; 153 if (!*h) *h = 1;
154
155 *w = (*w + 3) & ~3;
106} 156}
107 157
108typedef uint16_t mapface; 158typedef uint16_t mapface;
109 159
110typedef struct { 160typedef struct {
258 } 308 }
259 } 309 }
260} 310}
261 311
262static void 312static void
263music_finished () 313music_finished (void)
264{ 314{
265 SDL_UserEvent ev; 315 SDL_UserEvent ev;
266 316
267 ev.type = SDL_USEREVENT; 317 ev.type = SDL_USEREVENT;
268 ev.code = 0; 318 ev.code = 0;
269 ev.data1 = 0; 319 ev.data1 = 0;
270 ev.data2 = 0; 320 ev.data2 = 0;
271 321
272 SDL_PushEvent ((SDL_Event *)&ev); 322 SDL_PushEvent ((SDL_Event *)&ev);
323}
324
325static void
326channel_finished (int channel)
327{
328 SDL_UserEvent ev;
329
330 ev.type = SDL_USEREVENT;
331 ev.code = 1;
332 ev.data1 = (void *)(long)channel;
333 ev.data2 = 0;
334
335 SDL_PushEvent ((SDL_Event *)&ev);
336}
337
338static unsigned int
339minpot (unsigned int n)
340{
341 if (!n)
342 return 0;
343
344 --n;
345
346 n |= n >> 1;
347 n |= n >> 2;
348 n |= n >> 4;
349 n |= n >> 8;
350 n |= n >> 16;
351
352 return n + 1;
273} 353}
274 354
275MODULE = CFClient PACKAGE = CFClient 355MODULE = CFClient PACKAGE = CFClient
276 356
277PROTOTYPES: ENABLE 357PROTOTYPES: ENABLE
385# undef const_iv 465# undef const_iv
386 }; 466 };
387 467
388 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 468 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
389 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 469 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
470}
390 471
472NV floor (NV x)
473
474NV ceil (NV x)
475
476void
477pango_init ()
478 CODE:
479{
391 fontmap = pango_ft2_font_map_new (); 480 opengl_fontmap = pango_opengl_font_map_new ();
392 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 481 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
393 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 482 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
394} 483}
395 484
396int 485int
397SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 486SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
398 487
399void 488void
400SDL_Quit () 489SDL_Quit ()
401 490
402void 491void
408 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 497 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
409 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 498 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
410 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 499 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
411 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 500 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
412 501
502 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
503 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
504
413 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 505 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
414 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 506 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
415 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 507 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
416 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 508 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
417 509
418 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 510 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
419 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
420 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
421 511
422 SDL_EnableUNICODE (1); 512 SDL_EnableUNICODE (1);
423 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 513 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
424 514
425 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 515 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
434 524
435 ++m; 525 ++m;
436 } 526 }
437} 527}
438 528
529char *
530SDL_GetError ()
531
439int 532int
440SDL_SetVideoMode (int w, int h, int fullscreen) 533SDL_SetVideoMode (int w, int h, int fullscreen)
441 CODE: 534 CODE:
442 RETVAL = !!SDL_SetVideoMode ( 535 RETVAL = !!SDL_SetVideoMode (
443 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 536 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
444 ); 537 );
538 if (RETVAL)
539 {
445 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 540 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
541# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
542# include "glfunc.h"
543# undef GL_FUNC
544 }
446 OUTPUT: 545 OUTPUT:
447 RETVAL 546 RETVAL
448 547
449void 548void
450SDL_GL_SwapBuffers () 549SDL_GL_SwapBuffers ()
550
551char *
552SDL_GetKeyName (int sym)
451 553
452void 554void
453SDL_PollEvent () 555SDL_PollEvent ()
454 PPCODE: 556 PPCODE:
455{ 557{
457 559
458 while (SDL_PollEvent (&ev)) 560 while (SDL_PollEvent (&ev))
459 { 561 {
460 HV *hv = newHV (); 562 HV *hv = newHV ();
461 hv_store (hv, "type", 4, newSViv (ev.type), 0); 563 hv_store (hv, "type", 4, newSViv (ev.type), 0);
564
462 switch (ev.type) 565 switch (ev.type)
463 { 566 {
464 case SDL_KEYDOWN: 567 case SDL_KEYDOWN:
465 case SDL_KEYUP: 568 case SDL_KEYUP:
466 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 569 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
473 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 576 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
474 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 577 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
475 break; 578 break;
476 579
477 case SDL_MOUSEMOTION: 580 case SDL_MOUSEMOTION:
581 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
582
478 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 583 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
479 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 584 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
480 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 585 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
481 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 586 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
482 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 587 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
483 break; 588 break;
484 589
485 case SDL_MOUSEBUTTONDOWN: 590 case SDL_MOUSEBUTTONDOWN:
486 case SDL_MOUSEBUTTONUP: 591 case SDL_MOUSEBUTTONUP:
592 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
593
487 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 594 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
488 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 595 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
489 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 596 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
490 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 597 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
598 break;
599
600 case SDL_USEREVENT:
601 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
602 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
603 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
604 break;
491 } 605 }
492 606
493 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 607 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
494 } 608 }
495} 609}
496 610
497int 611int
498Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 612Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
499 POSTCALL: 613 POSTCALL:
500 Mix_HookMusicFinished (music_finished); 614 Mix_HookMusicFinished (music_finished);
615 Mix_ChannelFinished (channel_finished);
501 616
502void 617void
503Mix_CloseAudio () 618Mix_CloseAudio ()
504 619
505int 620int
509lowdelay (int fd, int val = 1) 624lowdelay (int fd, int val = 1)
510 CODE: 625 CODE:
511#ifndef _WIN32 626#ifndef _WIN32
512 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 627 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
513#endif 628#endif
514
515char *
516gl_version ()
517 CODE:
518 RETVAL = (char *)glGetString (GL_VERSION);
519 OUTPUT:
520 RETVAL
521
522char *
523gl_extensions ()
524 CODE:
525 RETVAL = (char *)glGetString (GL_EXTENSIONS);
526 OUTPUT:
527 RETVAL
528 629
529void 630void
530add_font (char *file) 631add_font (char *file)
531 CODE: 632 CODE:
532 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 633 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
621} 722}
622 723
623void 724void
624error (char *message) 725error (char *message)
625 CODE: 726 CODE:
727 fprintf (stderr, "ERROR: %s\n", message);
626#ifdef _WIN32 728#ifdef _WIN32
627 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 729 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
628#else
629 fprintf (stderr, "ERROR: %s\n", message);
630#endif 730#endif
631 731
632void 732void
633fatal (char *message) 733fatal (char *message)
634 CODE: 734 CODE:
735 fprintf (stderr, "FATAL: %s\n", message);
635#ifdef _WIN32 736#ifdef _WIN32
636 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 737 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
637#else
638 fprintf (stderr, "FATAL: %s\n", message);
639#endif 738#endif
640 exit (1); 739 _exit (1);
740
741void
742_exit (int retval)
743 CODE:
744 _exit (retval);
641 745
642MODULE = CFClient PACKAGE = CFClient::Font 746MODULE = CFClient PACKAGE = CFClient::Font
643 747
644CFClient::Font 748CFClient::Font
645new_from_file (SV *class, char *path) 749new_from_file (SV *class, char *path, int id = 0)
646 CODE: 750 CODE:
647{ 751{
648 int count; 752 int count;
649 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, 0, 0, &count); 753 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
650 RETVAL = pango_fc_font_description_from_pattern (pattern, 0); 754 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
651 FcPatternDestroy (pattern); 755 FcPatternDestroy (pattern);
652} 756}
653 OUTPUT: 757 OUTPUT:
654 RETVAL 758 RETVAL
663 CODE: 767 CODE:
664 default_font = self; 768 default_font = self;
665 769
666MODULE = CFClient PACKAGE = CFClient::Layout 770MODULE = CFClient PACKAGE = CFClient::Layout
667 771
772void
773clear_font_cache ()
774 CODE:
775 pango_fc_font_map_cache_clear ((PangoFcFontMap *)opengl_fontmap);
776 tc_clear ();
777
668CFClient::Layout 778CFClient::Layout
669new (SV *class, int base_height = MIN_FONT_HEIGHT) 779new (SV *class, int type = 0)
670 CODE: 780 CODE:
671 New (0, RETVAL, 1, struct cf_layout); 781 New (0, RETVAL, 1, struct cf_layout);
782
672 RETVAL->pl = pango_layout_new (context); 783 RETVAL->pl = pango_layout_new (opengl_context);
673 RETVAL->base_height = base_height; 784 RETVAL->r = 1.;
785 RETVAL->g = 1.;
786 RETVAL->b = 1.;
787 RETVAL->a = 1.;
788 RETVAL->base_height = MIN_FONT_HEIGHT;
674 RETVAL->font = 0; 789 RETVAL->font = 0;
790
675 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 791 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
676 pango_layout_set_font_description (RETVAL->pl, default_font); 792 layout_update_font (RETVAL);
677 OUTPUT: 793 OUTPUT:
678 RETVAL 794 RETVAL
679 795
680void 796void
681DESTROY (CFClient::Layout self) 797DESTROY (CFClient::Layout self)
701 char *text = SvPVutf8 (text_, textlen); 817 char *text = SvPVutf8 (text_, textlen);
702 818
703 pango_layout_set_markup (self->pl, text, textlen); 819 pango_layout_set_markup (self->pl, text, textlen);
704} 820}
705 821
822void
823set_shapes (CFClient::Layout self, ...)
824 CODE:
825{
826 PangoAttrList *attrs = 0;
827 const char *text = pango_layout_get_text (self->pl);
828 const char *pos = text;
829 int arg = 4;
830
831 while (arg < items && (pos = strstr (pos, OBJ_STR)))
832 {
833 PangoRectangle inkrect, rect;
834 PangoAttribute *attr;
835
836 int x = SvIV (ST (arg - 3));
837 int y = SvIV (ST (arg - 2));
838 int w = SvIV (ST (arg - 1));
839 int h = SvIV (ST (arg ));
840
841 inkrect.x = 0;
842 inkrect.y = 0;
843 inkrect.width = 0;
844 inkrect.height = 0;
845
846 rect.x = x * PANGO_SCALE;
847 rect.y = y * PANGO_SCALE;
848 rect.width = w * PANGO_SCALE;
849 rect.height = h * PANGO_SCALE;
850
851 if (!attrs)
852 attrs = pango_layout_get_attributes (self->pl);
853
854 attr = pango_attr_shape_new (&inkrect, &rect);
855 attr->start_index = pos - text;
856 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
857 pango_attr_list_insert (attrs, attr);
858
859 arg += 4;
860 pos += sizeof (OBJ_STR) - 1;
861 }
862
863 if (attrs)
864 pango_layout_set_attributes (self->pl, attrs);
865}
866
867void
868get_shapes (CFClient::Layout self)
869 PPCODE:
870{
871 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
872
873 do
874 {
875 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
876
877 if (run && shape_attr_p (run))
878 {
879 PangoRectangle extents;
880 pango_layout_iter_get_run_extents (iter, 0, &extents);
881
882 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
883 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
884 }
885 }
886 while (pango_layout_iter_next_run (iter));
887
888 pango_layout_iter_free (iter);
889}
890
891int
892has_wrapped (CFClient::Layout self)
893 CODE:
894{
895 int lines = 1;
896 const char *text = pango_layout_get_text (self->pl);
897
898 while (*text)
899 lines += *text++ == '\n';
900
901 RETVAL = lines < pango_layout_get_line_count (self->pl);
902}
903 OUTPUT:
904 RETVAL
905
706SV * 906SV *
707get_text (CFClient::Layout self) 907get_text (CFClient::Layout self)
708 CODE: 908 CODE:
709 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 909 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
710 SvUTF8_on (RETVAL); 910 sv_utf8_decode (RETVAL);
711 OUTPUT: 911 OUTPUT:
712 RETVAL 912 RETVAL
913
914void
915set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
916 CODE:
917 self->r = r;
918 self->g = g;
919 self->b = b;
920 self->a = a;
713 921
714void 922void
715set_font (CFClient::Layout self, CFClient::Font font = 0) 923set_font (CFClient::Layout self, CFClient::Font font = 0)
716 CODE: 924 CODE:
717 if (self->font != font) 925 if (self->font != font)
733set_width (CFClient::Layout self, int max_width = -1) 941set_width (CFClient::Layout self, int max_width = -1)
734 CODE: 942 CODE:
735 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 943 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
736 944
737void 945void
946set_indent (CFClient::Layout self, int indent)
947 CODE:
948 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
949
950void
951set_spacing (CFClient::Layout self, int spacing)
952 CODE:
953 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
954
955void
956set_ellipsise (CFClient::Layout self, int ellipsise)
957 CODE:
958 pango_layout_set_ellipsize (self->pl,
959 ellipsise == 1 ? PANGO_ELLIPSIZE_START
960 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
961 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
962 : PANGO_ELLIPSIZE_NONE
963 );
964
965void
966set_single_paragraph_mode (CFClient::Layout self, int spm)
967 CODE:
968 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
969
970void
738size (CFClient::Layout self) 971size (CFClient::Layout self)
739 PPCODE: 972 PPCODE:
740{ 973{
741 int w, h; 974 int w, h;
742 975
744 977
745 EXTEND (SP, 2); 978 EXTEND (SP, 2);
746 PUSHs (sv_2mortal (newSViv (w))); 979 PUSHs (sv_2mortal (newSViv (w)));
747 PUSHs (sv_2mortal (newSViv (h))); 980 PUSHs (sv_2mortal (newSViv (h)));
748} 981}
982
983int
984descent (CFClient::Layout self)
985 CODE:
986{
987 PangoRectangle rect;
988 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
989 pango_layout_line_get_pixel_extents (line, 0, &rect);
990 RETVAL = PANGO_DESCENT (rect);
991}
992 OUTPUT:
993 RETVAL
749 994
750int 995int
751xy_to_index (CFClient::Layout self, int x, int y) 996xy_to_index (CFClient::Layout self, int x, int y)
752 CODE: 997 CODE:
753{ 998{
770 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1015 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
771 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1016 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
772} 1017}
773 1018
774void 1019void
775render (CFClient::Layout self) 1020render (CFClient::Layout self, float x, float y)
776 PPCODE: 1021 PPCODE:
777{ 1022 pango_opengl_render_layout_subpixel (
778 SV *retval; 1023 self->pl,
779 int w, h; 1024 x * PANGO_SCALE, y * PANGO_SCALE,
780 FT_Bitmap bitmap; 1025 self->r, self->g, self->b, self->a
781 1026 );
782 layout_get_pixel_size (self, &w, &h);
783
784 retval = newSV (w * h);
785 SvPOK_only (retval);
786 SvCUR_set (retval, w * h);
787
788 bitmap.rows = h;
789 bitmap.width = w;
790 bitmap.pitch = w;
791 bitmap.buffer = (unsigned char*)SvPVX (retval);
792 bitmap.num_grays = 256;
793 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
794
795 memset (bitmap.buffer, 0, w * h);
796
797 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
798
799 EXTEND (SP, 3);
800 PUSHs (sv_2mortal (newSViv (w)));
801 PUSHs (sv_2mortal (newSViv (h)));
802 PUSHs (sv_2mortal (retval));
803}
804 1027
805MODULE = CFClient PACKAGE = CFClient::Texture 1028MODULE = CFClient PACKAGE = CFClient::Texture
806 1029
807void 1030void
1031pad2pot (SV *data_, SV *w_, SV *h_)
1032 CODE:
1033{
1034 int ow = SvIV (w_);
1035 int oh = SvIV (h_);
1036
1037 if (ow && oh)
1038 {
1039 int nw = minpot (ow);
1040 int nh = minpot (oh);
1041
1042 if (nw != ow || nh != oh)
1043 {
1044 if (SvOK (data_))
1045 {
1046 STRLEN datalen;
1047 char *data = SvPVbyte (data_, datalen);
1048 int bpp = datalen / (ow * oh);
1049 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1050
1051 SvPOK_only (result_);
1052 SvCUR_set (result_, nw * nh * bpp);
1053
1054 memset (SvPVX (result_), 0, nw * nh * bpp);
1055 while (oh--)
1056 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1057
1058 sv_setsv (data_, result_);
1059 }
1060
1061 sv_setiv (w_, nw);
1062 sv_setiv (h_, nh);
1063 }
1064 }
1065}
1066
1067void
808draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1068draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
809 PROTOTYPE: $$$;$$ 1069 PROTOTYPE: $$$;$$
1070 ALIAS:
1071 draw_quad_alpha = 1
1072 draw_quad_alpha_premultiplied = 2
810 CODE: 1073 CODE:
811{ 1074{
812 HV *hv = (HV *)SvRV (self); 1075 HV *hv = (HV *)SvRV (self);
813 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1076 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
814 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1077 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
815 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1078 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
816 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
817 1079
818 if (items < 5) 1080 if (items < 5)
819 { 1081 {
820 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1082 w = SvNV (*hv_fetch (hv, "w", 1, 1));
821 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1083 h = SvNV (*hv_fetch (hv, "h", 1, 1));
822 } 1084 }
823 1085
1086 if (ix)
1087 {
1088 glEnable (GL_BLEND);
1089
1090 if (ix == 2)
1091 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1092 else
1093 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1094 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1095
1096 glEnable (GL_ALPHA_TEST);
1097 glAlphaFunc (GL_GREATER, 0.01f);
1098 }
1099
824 glBindTexture (GL_TEXTURE_2D, name); 1100 glBindTexture (GL_TEXTURE_2D, name);
825 if (wrap_mode) { 1101
826 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
827 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
828 }
829 glBegin (GL_QUADS); 1102 glBegin (GL_QUADS);
830 glTexCoord2f (0, 0); glVertex2f (x , y ); 1103 glTexCoord2f (0, 0); glVertex2f (x , y );
831 glTexCoord2f (0, t); glVertex2f (x , y + h); 1104 glTexCoord2f (0, t); glVertex2f (x , y + h);
832 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1105 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
833 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1106 glTexCoord2f (s, 0); glVertex2f (x + w, y );
834 glEnd (); 1107 glEnd ();
1108
1109 if (ix)
1110 {
1111 glDisable (GL_ALPHA_TEST);
1112 glDisable (GL_BLEND);
1113 }
835} 1114}
836 1115
837MODULE = CFClient PACKAGE = CFClient::Map 1116MODULE = CFClient PACKAGE = CFClient::Map
838 1117
839CFClient::Map 1118CFClient::Map
859DESTROY (CFClient::Map self) 1138DESTROY (CFClient::Map self)
860 CODE: 1139 CODE:
861{ 1140{
862 map_clear (self); 1141 map_clear (self);
863 Safefree (self->face); 1142 Safefree (self->face);
1143 Safefree (self->tex);
864 Safefree (self); 1144 Safefree (self);
865} 1145}
866 1146
867void 1147void
868clear (CFClient::Map self) 1148clear (CFClient::Map self)
903 tex->r = r; 1183 tex->r = r;
904 tex->g = g; 1184 tex->g = g;
905 tex->b = b; 1185 tex->b = b;
906 tex->a = a; 1186 tex->a = a;
907 } 1187 }
1188
1189 // somewhat hackish, but for textures that require it, it really
1190 // improves the look, and most others don't suffer.
1191 glBindTexture (GL_TEXTURE_2D, name);
1192 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1193 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1194 // use uglier nearest interpolation because linear suffers
1195 // from transparent color bleeding and ugly wrapping effects.
1196 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
908} 1197}
909 1198
910int 1199int
911ox (CFClient::Map self) 1200ox (CFClient::Map self)
912 ALIAS: 1201 ALIAS:
913 oy = 1 1202 oy = 1
1203 x = 2
1204 y = 3
1205 w = 4
1206 h = 5
914 CODE: 1207 CODE:
915 switch (ix) 1208 switch (ix)
916 { 1209 {
917 case 0: RETVAL = self->ox; break; 1210 case 0: RETVAL = self->ox; break;
918 case 1: RETVAL = self->oy; break; 1211 case 1: RETVAL = self->oy; break;
1212 case 2: RETVAL = self->x; break;
1213 case 3: RETVAL = self->y; break;
1214 case 4: RETVAL = self->w; break;
1215 case 5: RETVAL = self->h; break;
919 } 1216 }
920 OUTPUT: 1217 OUTPUT:
921 RETVAL 1218 RETVAL
922 1219
923void 1220void
957 1254
958 while (data < data_end) 1255 while (data < data_end)
959 { 1256 {
960 flags = (data [0] << 8) + data [1]; data += 2; 1257 flags = (data [0] << 8) + data [1]; data += 2;
961 1258
962 x = ((flags >> 10) & 63) + self->x; 1259 x = self->x + ((flags >> 10) & 63);
963 y = ((flags >> 4) & 63) + self->y; 1260 y = self->y + ((flags >> 4) & 63);
964 1261
965 cell = map_get_cell (self, x, y); 1262 cell = map_get_cell (self, x, y);
966 1263
967 if (flags & 15) 1264 if (flags & 15)
968 { 1265 {
1058 OUTPUT: 1355 OUTPUT:
1059 RETVAL 1356 RETVAL
1060 1357
1061void 1358void
1062draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1359draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1063 PPCODE: 1360 CODE:
1064{ 1361{
1065 int vx, vy; 1362 int vx, vy;
1066 int x, y, z; 1363 int x, y, z;
1067 int last_name; 1364 int last_name;
1068 mapface face; 1365 mapface face;
1069 int sw4 = (sw + 3) & ~3;
1070 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1071 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1072 1366
1073 memset (darkness, 255, sw4 * sh);
1074 SvPOK_only (darkness_sv);
1075 SvCUR_set (darkness_sv, sw4 * sh);
1076
1077 vx = self->x + (self->w - sw) / 2 - shift_x; 1367 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1078 vy = self->y + (self->h - sh) / 2 - shift_y; 1368 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1079 1369
1080 /* 1370 /*
1081 int vx = self->vx = self->w >= sw 1371 int vx = self->vx = self->w >= sw
1082 ? self->x + (self->w - sw) / 2 1372 ? self->x + (self->w - sw) / 2
1083 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1373 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1087 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1377 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1088 */ 1378 */
1089 1379
1090 glColor4ub (255, 255, 255, 255); 1380 glColor4ub (255, 255, 255, 255);
1091 1381
1382 glEnable (GL_BLEND);
1092 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1383 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1093 glEnable (GL_BLEND);
1094 glEnable (GL_TEXTURE_2D); 1384 glEnable (GL_TEXTURE_2D);
1095 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1385 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1096 1386
1097 glBegin (GL_QUADS); 1387 glBegin (GL_QUADS);
1098 1388
1106 1396
1107 for (x = 0; x < sw; x++) 1397 for (x = 0; x < sw; x++)
1108 if (row->c0 <= x + vx && x + vx < row->c1) 1398 if (row->c0 <= x + vx && x + vx < row->c1)
1109 { 1399 {
1110 mapcell *cell = row->col + (x + vx - row->c0); 1400 mapcell *cell = row->col + (x + vx - row->c0);
1111
1112 darkness[y * sw4 + x] = cell->darkness < 0
1113 ? 255 - FOW_DARKNESS
1114 : 255 - cell->darkness;
1115 1401
1116 face = cell->face [z]; 1402 face = cell->face [z];
1117 1403
1118 if (face) 1404 if (face)
1119 { 1405 {
1140 1426
1141 glEnd (); 1427 glEnd ();
1142 1428
1143 glDisable (GL_TEXTURE_2D); 1429 glDisable (GL_TEXTURE_2D);
1144 glDisable (GL_BLEND); 1430 glDisable (GL_BLEND);
1431}
1432
1433void
1434draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data)
1435 CODE:
1436{
1437 static float color[16][3] = {
1438 { 0.00F, 0.00F, 0.00F },
1439 { 1.00F, 1.00F, 1.00F },
1440 { 0.00F, 0.00F, 0.55F },
1441 { 1.00F, 0.00F, 0.00F },
1442
1443 { 1.00F, 0.54F, 0.00F },
1444 { 0.11F, 0.56F, 1.00F },
1445 { 0.93F, 0.46F, 0.00F },
1446 { 0.18F, 0.54F, 0.34F },
1447
1448 { 0.56F, 0.73F, 0.56F },
1449 { 0.80F, 0.80F, 0.80F },
1450 { 0.55F, 0.41F, 0.13F },
1451 { 0.99F, 0.77F, 0.26F },
1452
1453 { 0.74F, 0.65F, 0.41F },
1454
1455 { 0.00F, 1.00F, 1.00F },
1456 { 1.00F, 0.00F, 1.00F },
1457 { 1.00F, 1.00F, 0.00F },
1458 };
1459
1460 int x, y;
1461
1462 glEnable (GL_TEXTURE_2D);
1463 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1464 glEnable (GL_BLEND);
1465 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1466 glBegin (GL_QUADS);
1467
1468 for (y = 0; y < h; y++)
1469 for (x = 0; x < w; x++)
1470 {
1471 unsigned char m = data [x + y * w];
1472
1473 if (m)
1474 {
1475 float *c = color [m & 15];
1476
1477 float tx1 = m & 0x40 ? 0.5 : 0.;
1478 float tx2 = tx1 + 0.5;
1479
1480 glColor4f (c[0], c[1], c[2], 0.75);
1481 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1482 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1483 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1484 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1485 }
1486 }
1487
1488 glEnd ();
1489 glDisable (GL_BLEND);
1490 glDisable (GL_TEXTURE_2D);
1491}
1492
1493void
1494fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1495 PPCODE:
1496{
1497 int vx, vy;
1498 int x, y;
1499 int sw4 = (sw + 3) & ~3;
1500 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1501 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1502
1503 memset (darkness, 255, sw4 * sh);
1504 SvPOK_only (darkness_sv);
1505 SvCUR_set (darkness_sv, sw4 * sh);
1506
1507 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1508 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1509
1510 for (y = 0; y < sh; y++)
1511 if (0 <= y + vy && y + vy < self->rows)
1512 {
1513 maprow *row = self->row + (y + vy);
1514
1515 for (x = 0; x < sw; x++)
1516 if (row->c0 <= x + vx && x + vx < row->c1)
1517 {
1518 mapcell *cell = row->col + (x + vx - row->c0);
1519
1520 darkness[y * sw4 + x] = cell->darkness < 0
1521 ? 255 - FOW_DARKNESS
1522 : 255 - cell->darkness;
1523 }
1524 }
1145 1525
1146 EXTEND (SP, 3); 1526 EXTEND (SP, 3);
1147 PUSHs (sv_2mortal (newSViv (sw4))); 1527 PUSHs (sv_2mortal (newSViv (sw4)));
1148 PUSHs (sv_2mortal (newSViv (sh))); 1528 PUSHs (sv_2mortal (newSViv (sh)));
1149 PUSHs (darkness_sv); 1529 PUSHs (darkness_sv);
1348 } *civ, const_iv[] = { 1728 } *civ, const_iv[] = {
1349# define const_iv(name) { # name, (IV)name } 1729# define const_iv(name) { # name, (IV)name }
1350 const_iv (GL_COLOR_MATERIAL), 1730 const_iv (GL_COLOR_MATERIAL),
1351 const_iv (GL_SMOOTH), 1731 const_iv (GL_SMOOTH),
1352 const_iv (GL_FLAT), 1732 const_iv (GL_FLAT),
1733 const_iv (GL_DITHER),
1353 const_iv (GL_BLEND), 1734 const_iv (GL_BLEND),
1735 const_iv (GL_CULL_FACE),
1736 const_iv (GL_SCISSOR_TEST),
1737 const_iv (GL_DEPTH_TEST),
1738 const_iv (GL_ALPHA_TEST),
1739 const_iv (GL_NORMALIZE),
1740 const_iv (GL_RESCALE_NORMAL),
1741 const_iv (GL_FRONT),
1742 const_iv (GL_BACK),
1354 const_iv (GL_AND), 1743 const_iv (GL_AND),
1355 const_iv (GL_ONE), 1744 const_iv (GL_ONE),
1356 const_iv (GL_ZERO), 1745 const_iv (GL_ZERO),
1357 const_iv (GL_SRC_ALPHA), 1746 const_iv (GL_SRC_ALPHA),
1358 const_iv (GL_SRC_ALPHA_SATURATE), 1747 const_iv (GL_DST_ALPHA),
1359 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1748 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1360 const_iv (GL_ONE_MINUS_DST_ALPHA), 1749 const_iv (GL_ONE_MINUS_DST_ALPHA),
1750 const_iv (GL_SRC_ALPHA_SATURATE),
1361 const_iv (GL_RGB), 1751 const_iv (GL_RGB),
1362 const_iv (GL_RGBA), 1752 const_iv (GL_RGBA),
1753 const_iv (GL_RGBA4),
1754 const_iv (GL_RGBA8),
1755 const_iv (GL_RGB5_A1),
1363 const_iv (GL_UNSIGNED_BYTE), 1756 const_iv (GL_UNSIGNED_BYTE),
1757 const_iv (GL_UNSIGNED_SHORT),
1758 const_iv (GL_UNSIGNED_INT),
1364 const_iv (GL_ALPHA), 1759 const_iv (GL_ALPHA),
1760 const_iv (GL_INTENSITY),
1761 const_iv (GL_LUMINANCE),
1762 const_iv (GL_LUMINANCE_ALPHA),
1365 const_iv (GL_FLOAT), 1763 const_iv (GL_FLOAT),
1366 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1764 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1367 const_iv (GL_COMPILE), 1765 const_iv (GL_COMPILE),
1368 const_iv (GL_TEXTURE_1D), 1766 const_iv (GL_TEXTURE_1D),
1369 const_iv (GL_TEXTURE_2D), 1767 const_iv (GL_TEXTURE_2D),
1371 const_iv (GL_TEXTURE_MAG_FILTER), 1769 const_iv (GL_TEXTURE_MAG_FILTER),
1372 const_iv (GL_TEXTURE_MIN_FILTER), 1770 const_iv (GL_TEXTURE_MIN_FILTER),
1373 const_iv (GL_TEXTURE_ENV_MODE), 1771 const_iv (GL_TEXTURE_ENV_MODE),
1374 const_iv (GL_TEXTURE_WRAP_S), 1772 const_iv (GL_TEXTURE_WRAP_S),
1375 const_iv (GL_TEXTURE_WRAP_T), 1773 const_iv (GL_TEXTURE_WRAP_T),
1774 const_iv (GL_REPEAT),
1376 const_iv (GL_CLAMP), 1775 const_iv (GL_CLAMP),
1377 const_iv (GL_REPEAT), 1776 const_iv (GL_CLAMP_TO_EDGE),
1378 const_iv (GL_NEAREST), 1777 const_iv (GL_NEAREST),
1379 const_iv (GL_LINEAR), 1778 const_iv (GL_LINEAR),
1380 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1779 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1381 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1780 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1382 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1781 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1383 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1782 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1384 const_iv (GL_GENERATE_MIPMAP), 1783 const_iv (GL_GENERATE_MIPMAP),
1385 const_iv (GL_MODULATE), 1784 const_iv (GL_MODULATE),
1785 const_iv (GL_DECAL),
1386 const_iv (GL_REPLACE), 1786 const_iv (GL_REPLACE),
1787 const_iv (GL_DEPTH_BUFFER_BIT),
1387 const_iv (GL_COLOR_BUFFER_BIT), 1788 const_iv (GL_COLOR_BUFFER_BIT),
1388 const_iv (GL_PROJECTION), 1789 const_iv (GL_PROJECTION),
1389 const_iv (GL_MODELVIEW), 1790 const_iv (GL_MODELVIEW),
1390 const_iv (GL_COLOR_LOGIC_OP), 1791 const_iv (GL_COLOR_LOGIC_OP),
1792 const_iv (GL_SEPARABLE_2D),
1391 const_iv (GL_CONVOLUTION_2D), 1793 const_iv (GL_CONVOLUTION_2D),
1392 const_iv (GL_CONVOLUTION_BORDER_MODE), 1794 const_iv (GL_CONVOLUTION_BORDER_MODE),
1393 const_iv (GL_CONSTANT_BORDER), 1795 const_iv (GL_CONSTANT_BORDER),
1394 const_iv (GL_LINES), 1796 const_iv (GL_LINES),
1797 const_iv (GL_LINE_LOOP),
1395 const_iv (GL_QUADS), 1798 const_iv (GL_QUADS),
1396 const_iv (GL_LINE_LOOP), 1799 const_iv (GL_QUAD_STRIP),
1800 const_iv (GL_TRIANGLES),
1801 const_iv (GL_TRIANGLE_STRIP),
1802 const_iv (GL_TRIANGLE_FAN),
1397 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1803 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1398 const_iv (GL_FASTEST), 1804 const_iv (GL_FASTEST),
1805 const_iv (GL_V2F),
1806 const_iv (GL_V3F),
1807 const_iv (GL_T2F_V3F),
1808 const_iv (GL_T2F_N3F_V3F),
1399# undef const_iv 1809# undef const_iv
1400 }; 1810 };
1401 1811
1402 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1812 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1403 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1813 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1404} 1814}
1405 1815
1816char *
1817gl_vendor ()
1818 CODE:
1819 RETVAL = (char *)glGetString (GL_VENDOR);
1820 OUTPUT:
1821 RETVAL
1822
1823char *
1824gl_version ()
1825 CODE:
1826 RETVAL = (char *)glGetString (GL_VERSION);
1827 OUTPUT:
1828 RETVAL
1829
1830char *
1831gl_extensions ()
1832 CODE:
1833 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1834 OUTPUT:
1835 RETVAL
1836
1406int glGetError () 1837int glGetError ()
1838
1839void glFinish ()
1407 1840
1408void glClear (int mask) 1841void glClear (int mask)
1409 1842
1410void glClearColor (float r, float g, float b, float a = 1.0) 1843void glClearColor (float r, float g, float b, float a = 1.0)
1411 PROTOTYPE: @ 1844 PROTOTYPE: @
1418 1851
1419void glHint (int target, int mode) 1852void glHint (int target, int mode)
1420 1853
1421void glBlendFunc (int sfactor, int dfactor) 1854void glBlendFunc (int sfactor, int dfactor)
1422 1855
1856void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1857 CODE:
1858 gl_BlendFuncSeparate (sa, da, saa, daa);
1859
1860void glDepthMask (int flag)
1861
1423void glLogicOp (int opcode) 1862void glLogicOp (int opcode)
1424 1863
1425void glColorMask (int red, int green, int blue, int alpha) 1864void glColorMask (int red, int green, int blue, int alpha)
1426 1865
1427void glMatrixMode (int mode) 1866void glMatrixMode (int mode)
1430 1869
1431void glPopMatrix () 1870void glPopMatrix ()
1432 1871
1433void glLoadIdentity () 1872void glLoadIdentity ()
1434 1873
1874void glDrawBuffer (int buffer)
1875
1876void glReadBuffer (int buffer)
1877
1435# near and far are due to microsofts buggy c compiler 1878# near_ and far_ are due to microsofts buggy "c" compiler
1879void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1880
1881# near_ and far_ are due to microsofts buggy "c" compiler
1436void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 1882void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1437 1883
1438void glViewport (int x, int y, int width, int height) 1884void glViewport (int x, int y, int width, int height)
1885
1886void glScissor (int x, int y, int width, int height)
1439 1887
1440void glTranslate (float x, float y, float z = 0.) 1888void glTranslate (float x, float y, float z = 0.)
1441 CODE: 1889 CODE:
1442 glTranslatef (x, y, z); 1890 glTranslatef (x, y, z);
1443 1891
1453 1901
1454void glEnd () 1902void glEnd ()
1455 1903
1456void glColor (float r, float g, float b, float a = 1.0) 1904void glColor (float r, float g, float b, float a = 1.0)
1457 PROTOTYPE: @ 1905 PROTOTYPE: @
1906 ALIAS:
1907 glColor_premultiply = 1
1458 CODE: 1908 CODE:
1459 glColor4f (r, g, b, a); 1909 if (ix)
1910 {
1911 r *= a;
1912 g *= a;
1913 b *= a;
1914 }
1915 // microsoft visual "c" rounds instead of truncating...
1916 glColor4ub (MIN ((int)(r * 256.f), 255),
1917 MIN ((int)(g * 256.f), 255),
1918 MIN ((int)(b * 256.f), 255),
1919 MIN ((int)(a * 256.f), 255));
1920
1921void glInterleavedArrays (int format, int stride, char *data)
1922
1923void glDrawElements (int mode, int count, int type, char *indices)
1924
1925# 1.2 void glDrawRangeElements (int mode, int start, int end
1926
1927void glRasterPos (float x, float y, float z = 0.)
1928 CODE:
1929 glRasterPos3f (0, 0, z);
1930 glBitmap (0, 0, 0, 0, x, y, 0);
1460 1931
1461void glVertex (float x, float y, float z = 0.) 1932void glVertex (float x, float y, float z = 0.)
1462 CODE: 1933 CODE:
1463 glVertex3f (x, y, z); 1934 glVertex3f (x, y, z);
1464 1935
1476 1947
1477void glBindTexture (int target, int name) 1948void glBindTexture (int target, int name)
1478 1949
1479void glConvolutionParameter (int target, int pname, float params) 1950void glConvolutionParameter (int target, int pname, float params)
1480 CODE: 1951 CODE:
1481 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 1952 if (gl.ConvolutionParameterf)
1953 gl.ConvolutionParameterf (target, pname, params);
1482 1954
1483void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 1955void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1484 CODE: 1956 CODE:
1485 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 1957 if (gl.ConvolutionFilter2D)
1486 (target, internalformat, width, height, format, type, data)); 1958 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1959
1960void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1961 CODE:
1962 if (gl.SeparableFilter2D)
1963 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1487 1964
1488void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 1965void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1489 1966
1490void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 1967void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1491 1968
1492void glRasterPos (int x, int y) 1969void glDrawPixels (int width, int height, int format, int type, char *pixels)
1493 CODE:
1494 glRasterPos2i (x, y);
1495 1970
1496void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 1971void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1497 1972
1498int glGenTexture () 1973int glGenTexture ()
1499 CODE: 1974 CODE:
1526 2001
1527void glEndList () 2002void glEndList ()
1528 2003
1529void glCallList (int list) 2004void glCallList (int list)
1530 2005
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