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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.75 by root, Mon May 8 18:28:40 2006 UTC vs.
Revision 1.124 by root, Tue Jul 4 23:23:31 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 3# include <malloc.h>
4# include <windows.h>
3# pragma warning(disable:4244) 5# pragma warning(disable:4244)
4#endif 6#endif
5 7
6#include "EXTERN.h" 8#include "EXTERN.h"
7#include "perl.h" 9#include "perl.h"
8#include "XSUB.h" 10#include "XSUB.h"
9 11
12#include <math.h>
10#include <string.h> 13#include <string.h>
11#include <stdio.h> 14#include <stdio.h>
15#include <stdlib.h>
12 16
13#include <SDL.h> 17#include <SDL.h>
18#include <SDL_endian.h>
14#include <SDL_image.h> 19#include <SDL_image.h>
15#include <SDL_mixer.h> 20#include <SDL_mixer.h>
16#include <SDL_opengl.h> 21#include <SDL_opengl.h>
17 22
23#define PANGO_ENABLE_BACKEND
24#define G_DISABLE_CAST_CHECKS
25
18#include <glib/gmacros.h> 26#include <glib/gmacros.h>
19 27
20#include <pango/pango.h> 28#include <pango/pango.h>
21#include <pango/pangofc-fontmap.h>
22#include <pango/pangoft2.h>
23 29
24#ifndef _WIN32 30#ifndef _WIN32
25# include <sys/types.h> 31# include <sys/types.h>
26# include <sys/socket.h> 32# include <sys/socket.h>
27# include <netinet/in.h> 33# include <netinet/in.h>
36 typedef signed int int32_t; 42 typedef signed int int32_t;
37#endif 43#endif
38 44
39#include "glext.h" 45#include "glext.h"
40 46
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
48
41#define FOW_DARKNESS 32 49#define FOW_DARKNESS 32
42 50
43#define MAP_EXTEND_X 32 51#define MAP_EXTEND_X 32
44#define MAP_EXTEND_Y 512 52#define MAP_EXTEND_Y 512
45 53
46#define MIN_FONT_HEIGHT 10 54#define MIN_FONT_HEIGHT 10
47 55
48#define GL_CALL(type,func,args) \ 56#if 1
49 { \ 57# define PARACHUTE SDL_INIT_NOPARACHUTE
50 static int init_; \ 58#else
51 static type fptr_; \ 59# define PARACHUTE 0
52 \ 60#endif
53 if (!init_) \ 61
54 { \ 62static struct
55 init_ = 1; \ 63{
56 fptr_ = (type)SDL_GL_GetProcAddress (# func); \ 64#define GL_FUNC(ptr,name) ptr name;
57 } \ 65#include "glfunc.h"
58 \ 66#undef GL_FUNC
59 if (fptr_) \ 67} gl;
60 fptr_ args; \ 68
61 } 69static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
70{
71 if (gl.BlendFuncSeparate)
72 gl.BlendFuncSeparate (sa, da, saa, daa);
73 else if (gl.BlendFuncSeparateEXT)
74 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
75 else
76 glBlendFunc (sa, da);
77}
78
79#include "texcache.c"
80
81#include "pango-font.c"
82#include "pango-fontmap.c"
83#include "pango-render.c"
62 84
63typedef Mix_Chunk *CFClient__MixChunk; 85typedef Mix_Chunk *CFClient__MixChunk;
64typedef Mix_Music *CFClient__MixMusic; 86typedef Mix_Music *CFClient__MixMusic;
65 87
66typedef PangoFontDescription *CFClient__Font; 88typedef PangoFontDescription *CFClient__Font;
67 89
90static int
91shape_attr_p (PangoLayoutRun *run)
92{
93 GSList *attrs = run->item->analysis.extra_attrs;
94
95 while (attrs)
96 {
97 PangoAttribute *attr = attrs->data;
98
99 if (attr->klass->type == PANGO_ATTR_SHAPE)
100 return 1;
101
102 attrs = attrs->next;
103 }
104
105 return 0;
106}
107
68typedef struct cf_layout { 108typedef struct cf_layout {
69 PangoLayout *pl; 109 PangoLayout *pl;
110 float r, g, b, a; // default color for rgba mode
70 int base_height; 111 int base_height;
71 CFClient__Font font; 112 CFClient__Font font;
72} *CFClient__Layout; 113} *CFClient__Layout;
73 114
74static CFClient__Font default_font; 115static CFClient__Font default_font;
75static PangoContext *context; 116static PangoContext *opengl_context;
76static PangoFontMap *fontmap; 117static PangoFontMap *opengl_fontmap;
77 118
78static void 119static void
79substitute_func (FcPattern *pattern, gpointer data) 120substitute_func (FcPattern *pattern, gpointer data)
80{ 121{
81 FcPatternAddBool (pattern, FC_HINTING , 1); 122 FcPatternAddBool (pattern, FC_HINTING, 1);
123#ifdef FC_HINT_STYLE
124 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
125#endif
126#ifdef _WIN32
127 FcPatternAddBool (pattern, FC_AUTOHINT, 1);
128#else
82 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 129 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
130#endif
83} 131}
84 132
85static void 133static void
86layout_update_font (CFClient__Layout self) 134layout_update_font (CFClient__Layout self)
87{ 135{
99static void 147static void
100layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 148layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
101{ 149{
102 pango_layout_get_pixel_size (self->pl, w, h); 150 pango_layout_get_pixel_size (self->pl, w, h);
103 151
104 *w = (*w + 3) & ~3;
105 if (!*w) *w = 1; 152 if (!*w) *w = 1;
106 if (!*h) *h = 1; 153 if (!*h) *h = 1;
154
155 *w = (*w + 3) & ~3;
107} 156}
108 157
109typedef uint16_t mapface; 158typedef uint16_t mapface;
110 159
111typedef struct { 160typedef struct {
282 ev.code = 1; 331 ev.code = 1;
283 ev.data1 = (void *)(long)channel; 332 ev.data1 = (void *)(long)channel;
284 ev.data2 = 0; 333 ev.data2 = 0;
285 334
286 SDL_PushEvent ((SDL_Event *)&ev); 335 SDL_PushEvent ((SDL_Event *)&ev);
336}
337
338static unsigned int
339minpot (unsigned int n)
340{
341 if (!n)
342 return 0;
343
344 --n;
345
346 n |= n >> 1;
347 n |= n >> 2;
348 n |= n >> 4;
349 n |= n >> 8;
350 n |= n >> 16;
351
352 return n + 1;
287} 353}
288 354
289MODULE = CFClient PACKAGE = CFClient 355MODULE = CFClient PACKAGE = CFClient
290 356
291PROTOTYPES: ENABLE 357PROTOTYPES: ENABLE
399# undef const_iv 465# undef const_iv
400 }; 466 };
401 467
402 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 468 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
403 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 469 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
470}
404 471
472NV floor (NV x)
473
474NV ceil (NV x)
475
476void
477pango_init ()
478 CODE:
479{
405 fontmap = pango_ft2_font_map_new (); 480 opengl_fontmap = pango_opengl_font_map_new ();
406 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 481 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
407 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 482 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
408} 483}
409 484
410int 485int
411SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 486SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
412 487
413void 488void
414SDL_Quit () 489SDL_Quit ()
415 490
416void 491void
422 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 497 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
423 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 498 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
424 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 499 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
425 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 500 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
426 501
502 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
503 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
504
427 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 505 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
428 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 506 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
429 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 507 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
430 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 508 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
431 509
432 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 510 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
433 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
434 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
435 511
436 SDL_EnableUNICODE (1); 512 SDL_EnableUNICODE (1);
437 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 513 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
438 514
439 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 515 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
448 524
449 ++m; 525 ++m;
450 } 526 }
451} 527}
452 528
529char *
530SDL_GetError ()
531
453int 532int
454SDL_SetVideoMode (int w, int h, int fullscreen) 533SDL_SetVideoMode (int w, int h, int fullscreen)
455 CODE: 534 CODE:
456 RETVAL = !!SDL_SetVideoMode ( 535 RETVAL = !!SDL_SetVideoMode (
457 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 536 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
458 ); 537 );
538 if (RETVAL)
539 {
459 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 540 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
541# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
542# include "glfunc.h"
543# undef GL_FUNC
544 }
460 OUTPUT: 545 OUTPUT:
461 RETVAL 546 RETVAL
462 547
463void 548void
464SDL_GL_SwapBuffers () 549SDL_GL_SwapBuffers ()
550
551char *
552SDL_GetKeyName (int sym)
465 553
466void 554void
467SDL_PollEvent () 555SDL_PollEvent ()
468 PPCODE: 556 PPCODE:
469{ 557{
488 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 576 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
489 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 577 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
490 break; 578 break;
491 579
492 case SDL_MOUSEMOTION: 580 case SDL_MOUSEMOTION:
581 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
582
493 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 583 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
494 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 584 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
495 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 585 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
496 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 586 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
497 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 587 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
498 break; 588 break;
499 589
500 case SDL_MOUSEBUTTONDOWN: 590 case SDL_MOUSEBUTTONDOWN:
501 case SDL_MOUSEBUTTONUP: 591 case SDL_MOUSEBUTTONUP:
592 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
593
502 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 594 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
503 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 595 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
504 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 596 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
505 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 597 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
506 break; 598 break;
532lowdelay (int fd, int val = 1) 624lowdelay (int fd, int val = 1)
533 CODE: 625 CODE:
534#ifndef _WIN32 626#ifndef _WIN32
535 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 627 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
536#endif 628#endif
537
538char *
539gl_version ()
540 CODE:
541 RETVAL = (char *)glGetString (GL_VERSION);
542 OUTPUT:
543 RETVAL
544
545char *
546gl_extensions ()
547 CODE:
548 RETVAL = (char *)glGetString (GL_EXTENSIONS);
549 OUTPUT:
550 RETVAL
551 629
552void 630void
553add_font (char *file) 631add_font (char *file)
554 CODE: 632 CODE:
555 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 633 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
644} 722}
645 723
646void 724void
647error (char *message) 725error (char *message)
648 CODE: 726 CODE:
727 fprintf (stderr, "ERROR: %s\n", message);
649#ifdef _WIN32 728#ifdef _WIN32
650 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 729 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
651#else
652 fprintf (stderr, "ERROR: %s\n", message);
653#endif 730#endif
654 731
655void 732void
656fatal (char *message) 733fatal (char *message)
657 CODE: 734 CODE:
735 fprintf (stderr, "FATAL: %s\n", message);
658#ifdef _WIN32 736#ifdef _WIN32
659 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 737 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
660#else
661 fprintf (stderr, "FATAL: %s\n", message);
662#endif 738#endif
663 exit (1); 739 _exit (1);
740
741void
742_exit (int retval)
743 CODE:
744 _exit (retval);
664 745
665MODULE = CFClient PACKAGE = CFClient::Font 746MODULE = CFClient PACKAGE = CFClient::Font
666 747
667CFClient::Font 748CFClient::Font
668new_from_file (SV *class, char *path, int id = 0) 749new_from_file (SV *class, char *path, int id = 0)
686 CODE: 767 CODE:
687 default_font = self; 768 default_font = self;
688 769
689MODULE = CFClient PACKAGE = CFClient::Layout 770MODULE = CFClient PACKAGE = CFClient::Layout
690 771
772void
773clear_font_cache ()
774 CODE:
775 pango_fc_font_map_cache_clear ((PangoFcFontMap *)opengl_fontmap);
776 tc_clear ();
777
691CFClient::Layout 778CFClient::Layout
692new (SV *class, int base_height = MIN_FONT_HEIGHT) 779new (SV *class, int type = 0)
693 CODE: 780 CODE:
694 New (0, RETVAL, 1, struct cf_layout); 781 New (0, RETVAL, 1, struct cf_layout);
782
695 RETVAL->pl = pango_layout_new (context); 783 RETVAL->pl = pango_layout_new (opengl_context);
696 RETVAL->base_height = base_height; 784 RETVAL->r = 1.;
785 RETVAL->g = 1.;
786 RETVAL->b = 1.;
787 RETVAL->a = 1.;
788 RETVAL->base_height = MIN_FONT_HEIGHT;
697 RETVAL->font = 0; 789 RETVAL->font = 0;
790
698 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 791 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
699 pango_layout_set_font_description (RETVAL->pl, default_font); 792 layout_update_font (RETVAL);
700 OUTPUT: 793 OUTPUT:
701 RETVAL 794 RETVAL
702 795
703void 796void
704DESTROY (CFClient::Layout self) 797DESTROY (CFClient::Layout self)
724 char *text = SvPVutf8 (text_, textlen); 817 char *text = SvPVutf8 (text_, textlen);
725 818
726 pango_layout_set_markup (self->pl, text, textlen); 819 pango_layout_set_markup (self->pl, text, textlen);
727} 820}
728 821
822void
823set_shapes (CFClient::Layout self, ...)
824 CODE:
825{
826 PangoAttrList *attrs = 0;
827 const char *text = pango_layout_get_text (self->pl);
828 const char *pos = text;
829 int arg = 4;
830
831 while (arg < items && (pos = strstr (pos, OBJ_STR)))
832 {
833 PangoRectangle inkrect, rect;
834 PangoAttribute *attr;
835
836 int x = SvIV (ST (arg - 3));
837 int y = SvIV (ST (arg - 2));
838 int w = SvIV (ST (arg - 1));
839 int h = SvIV (ST (arg ));
840
841 inkrect.x = 0;
842 inkrect.y = 0;
843 inkrect.width = 0;
844 inkrect.height = 0;
845
846 rect.x = x * PANGO_SCALE;
847 rect.y = y * PANGO_SCALE;
848 rect.width = w * PANGO_SCALE;
849 rect.height = h * PANGO_SCALE;
850
851 if (!attrs)
852 attrs = pango_layout_get_attributes (self->pl);
853
854 attr = pango_attr_shape_new (&inkrect, &rect);
855 attr->start_index = pos - text;
856 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
857 pango_attr_list_insert (attrs, attr);
858
859 arg += 4;
860 pos += sizeof (OBJ_STR) - 1;
861 }
862
863 if (attrs)
864 pango_layout_set_attributes (self->pl, attrs);
865}
866
867void
868get_shapes (CFClient::Layout self)
869 PPCODE:
870{
871 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
872
873 do
874 {
875 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
876
877 if (run && shape_attr_p (run))
878 {
879 PangoRectangle extents;
880 pango_layout_iter_get_run_extents (iter, 0, &extents);
881
882 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
883 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
884 }
885 }
886 while (pango_layout_iter_next_run (iter));
887
888 pango_layout_iter_free (iter);
889}
890
891int
892has_wrapped (CFClient::Layout self)
893 CODE:
894{
895 int lines = 1;
896 const char *text = pango_layout_get_text (self->pl);
897
898 while (*text)
899 lines += *text++ == '\n';
900
901 RETVAL = lines < pango_layout_get_line_count (self->pl);
902}
903 OUTPUT:
904 RETVAL
905
729SV * 906SV *
730get_text (CFClient::Layout self) 907get_text (CFClient::Layout self)
731 CODE: 908 CODE:
732 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 909 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
733 SvUTF8_on (RETVAL); 910 sv_utf8_decode (RETVAL);
734 OUTPUT: 911 OUTPUT:
735 RETVAL 912 RETVAL
913
914void
915set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
916 CODE:
917 self->r = r;
918 self->g = g;
919 self->b = b;
920 self->a = a;
736 921
737void 922void
738set_font (CFClient::Layout self, CFClient::Font font = 0) 923set_font (CFClient::Layout self, CFClient::Font font = 0)
739 CODE: 924 CODE:
740 if (self->font != font) 925 if (self->font != font)
756set_width (CFClient::Layout self, int max_width = -1) 941set_width (CFClient::Layout self, int max_width = -1)
757 CODE: 942 CODE:
758 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 943 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
759 944
760void 945void
946set_indent (CFClient::Layout self, int indent)
947 CODE:
948 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
949
950void
951set_spacing (CFClient::Layout self, int spacing)
952 CODE:
953 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
954
955void
956set_ellipsise (CFClient::Layout self, int ellipsise)
957 CODE:
958 pango_layout_set_ellipsize (self->pl,
959 ellipsise == 1 ? PANGO_ELLIPSIZE_START
960 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
961 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
962 : PANGO_ELLIPSIZE_NONE
963 );
964
965void
966set_single_paragraph_mode (CFClient::Layout self, int spm)
967 CODE:
968 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
969
970void
761size (CFClient::Layout self) 971size (CFClient::Layout self)
762 PPCODE: 972 PPCODE:
763{ 973{
764 int w, h; 974 int w, h;
765 975
767 977
768 EXTEND (SP, 2); 978 EXTEND (SP, 2);
769 PUSHs (sv_2mortal (newSViv (w))); 979 PUSHs (sv_2mortal (newSViv (w)));
770 PUSHs (sv_2mortal (newSViv (h))); 980 PUSHs (sv_2mortal (newSViv (h)));
771} 981}
982
983int
984descent (CFClient::Layout self)
985 CODE:
986{
987 PangoRectangle rect;
988 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
989 pango_layout_line_get_pixel_extents (line, 0, &rect);
990 RETVAL = PANGO_DESCENT (rect);
991}
992 OUTPUT:
993 RETVAL
772 994
773int 995int
774xy_to_index (CFClient::Layout self, int x, int y) 996xy_to_index (CFClient::Layout self, int x, int y)
775 CODE: 997 CODE:
776{ 998{
793 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1015 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
794 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1016 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
795} 1017}
796 1018
797void 1019void
798render (CFClient::Layout self) 1020render (CFClient::Layout self, float x, float y)
799 PPCODE: 1021 PPCODE:
800{ 1022 pango_opengl_render_layout_subpixel (
801 SV *retval; 1023 self->pl,
802 int w, h; 1024 x * PANGO_SCALE, y * PANGO_SCALE,
803 FT_Bitmap bitmap; 1025 self->r, self->g, self->b, self->a
804 1026 );
805 layout_get_pixel_size (self, &w, &h);
806
807 retval = newSV (w * h);
808 SvPOK_only (retval);
809 SvCUR_set (retval, w * h);
810
811 bitmap.rows = h;
812 bitmap.width = w;
813 bitmap.pitch = w;
814 bitmap.buffer = (unsigned char*)SvPVX (retval);
815 bitmap.num_grays = 256;
816 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
817
818 memset (bitmap.buffer, 0, w * h);
819
820 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
821
822 EXTEND (SP, 3);
823 PUSHs (sv_2mortal (newSViv (w)));
824 PUSHs (sv_2mortal (newSViv (h)));
825 PUSHs (sv_2mortal (retval));
826}
827 1027
828MODULE = CFClient PACKAGE = CFClient::Texture 1028MODULE = CFClient PACKAGE = CFClient::Texture
829 1029
830void 1030void
1031pad2pot (SV *data_, SV *w_, SV *h_)
1032 CODE:
1033{
1034 int ow = SvIV (w_);
1035 int oh = SvIV (h_);
1036
1037 if (ow && oh)
1038 {
1039 int nw = minpot (ow);
1040 int nh = minpot (oh);
1041
1042 if (nw != ow || nh != oh)
1043 {
1044 if (SvOK (data_))
1045 {
1046 STRLEN datalen;
1047 char *data = SvPVbyte (data_, datalen);
1048 int bpp = datalen / (ow * oh);
1049 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1050
1051 SvPOK_only (result_);
1052 SvCUR_set (result_, nw * nh * bpp);
1053
1054 memset (SvPVX (result_), 0, nw * nh * bpp);
1055 while (oh--)
1056 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1057
1058 sv_setsv (data_, result_);
1059 }
1060
1061 sv_setiv (w_, nw);
1062 sv_setiv (h_, nh);
1063 }
1064 }
1065}
1066
1067void
831draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1068draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
832 PROTOTYPE: $$$;$$ 1069 PROTOTYPE: $$$;$$
1070 ALIAS:
1071 draw_quad_alpha = 1
1072 draw_quad_alpha_premultiplied = 2
833 CODE: 1073 CODE:
834{ 1074{
835 HV *hv = (HV *)SvRV (self); 1075 HV *hv = (HV *)SvRV (self);
836 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1076 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
837 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1077 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
838 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1078 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
839 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
840 1079
841 if (items < 5) 1080 if (items < 5)
842 { 1081 {
843 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1082 w = SvNV (*hv_fetch (hv, "w", 1, 1));
844 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1083 h = SvNV (*hv_fetch (hv, "h", 1, 1));
845 } 1084 }
846 1085
1086 if (ix)
1087 {
1088 glEnable (GL_BLEND);
1089
1090 if (ix == 2)
1091 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1092 else
1093 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1094 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1095
1096 glEnable (GL_ALPHA_TEST);
1097 glAlphaFunc (GL_GREATER, 0.01f);
1098 }
1099
847 glBindTexture (GL_TEXTURE_2D, name); 1100 glBindTexture (GL_TEXTURE_2D, name);
848 if (wrap_mode) { 1101
849 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
850 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
851 }
852 glBegin (GL_QUADS); 1102 glBegin (GL_QUADS);
853 glTexCoord2f (0, 0); glVertex2f (x , y ); 1103 glTexCoord2f (0, 0); glVertex2f (x , y );
854 glTexCoord2f (0, t); glVertex2f (x , y + h); 1104 glTexCoord2f (0, t); glVertex2f (x , y + h);
855 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1105 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
856 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1106 glTexCoord2f (s, 0); glVertex2f (x + w, y );
857 glEnd (); 1107 glEnd ();
1108
1109 if (ix)
1110 {
1111 glDisable (GL_ALPHA_TEST);
1112 glDisable (GL_BLEND);
1113 }
858} 1114}
859 1115
860MODULE = CFClient PACKAGE = CFClient::Map 1116MODULE = CFClient PACKAGE = CFClient::Map
861 1117
862CFClient::Map 1118CFClient::Map
882DESTROY (CFClient::Map self) 1138DESTROY (CFClient::Map self)
883 CODE: 1139 CODE:
884{ 1140{
885 map_clear (self); 1141 map_clear (self);
886 Safefree (self->face); 1142 Safefree (self->face);
1143 Safefree (self->tex);
887 Safefree (self); 1144 Safefree (self);
888} 1145}
889 1146
890void 1147void
891clear (CFClient::Map self) 1148clear (CFClient::Map self)
926 tex->r = r; 1183 tex->r = r;
927 tex->g = g; 1184 tex->g = g;
928 tex->b = b; 1185 tex->b = b;
929 tex->a = a; 1186 tex->a = a;
930 } 1187 }
1188
1189 // somewhat hackish, but for textures that require it, it really
1190 // improves the look, and most others don't suffer.
1191 glBindTexture (GL_TEXTURE_2D, name);
1192 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1193 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1194 // use uglier nearest interpolation because linear suffers
1195 // from transparent color bleeding and ugly wrapping effects.
1196 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
931} 1197}
932 1198
933int 1199int
934ox (CFClient::Map self) 1200ox (CFClient::Map self)
935 ALIAS: 1201 ALIAS:
936 oy = 1 1202 oy = 1
1203 x = 2
1204 y = 3
1205 w = 4
1206 h = 5
937 CODE: 1207 CODE:
938 switch (ix) 1208 switch (ix)
939 { 1209 {
940 case 0: RETVAL = self->ox; break; 1210 case 0: RETVAL = self->ox; break;
941 case 1: RETVAL = self->oy; break; 1211 case 1: RETVAL = self->oy; break;
1212 case 2: RETVAL = self->x; break;
1213 case 3: RETVAL = self->y; break;
1214 case 4: RETVAL = self->w; break;
1215 case 5: RETVAL = self->h; break;
942 } 1216 }
943 OUTPUT: 1217 OUTPUT:
944 RETVAL 1218 RETVAL
945 1219
946void 1220void
980 1254
981 while (data < data_end) 1255 while (data < data_end)
982 { 1256 {
983 flags = (data [0] << 8) + data [1]; data += 2; 1257 flags = (data [0] << 8) + data [1]; data += 2;
984 1258
985 x = ((flags >> 10) & 63) + self->x; 1259 x = self->x + ((flags >> 10) & 63);
986 y = ((flags >> 4) & 63) + self->y; 1260 y = self->y + ((flags >> 4) & 63);
987 1261
988 cell = map_get_cell (self, x, y); 1262 cell = map_get_cell (self, x, y);
989 1263
990 if (flags & 15) 1264 if (flags & 15)
991 { 1265 {
1081 OUTPUT: 1355 OUTPUT:
1082 RETVAL 1356 RETVAL
1083 1357
1084void 1358void
1085draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1359draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1086 PPCODE: 1360 CODE:
1087{ 1361{
1088 int vx, vy; 1362 int vx, vy;
1089 int x, y, z; 1363 int x, y, z;
1090 int last_name; 1364 int last_name;
1091 mapface face; 1365 mapface face;
1092 int sw4 = (sw + 3) & ~3;
1093 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1094 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1095 1366
1096 memset (darkness, 255, sw4 * sh);
1097 SvPOK_only (darkness_sv);
1098 SvCUR_set (darkness_sv, sw4 * sh);
1099
1100 vx = self->x + (self->w - sw) / 2 - shift_x; 1367 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1101 vy = self->y + (self->h - sh) / 2 - shift_y; 1368 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1102 1369
1103 /* 1370 /*
1104 int vx = self->vx = self->w >= sw 1371 int vx = self->vx = self->w >= sw
1105 ? self->x + (self->w - sw) / 2 1372 ? self->x + (self->w - sw) / 2
1106 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1373 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1110 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1377 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1111 */ 1378 */
1112 1379
1113 glColor4ub (255, 255, 255, 255); 1380 glColor4ub (255, 255, 255, 255);
1114 1381
1382 glEnable (GL_BLEND);
1115 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1383 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1116 glEnable (GL_BLEND);
1117 glEnable (GL_TEXTURE_2D); 1384 glEnable (GL_TEXTURE_2D);
1118 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1385 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1119 1386
1120 glBegin (GL_QUADS); 1387 glBegin (GL_QUADS);
1121 1388
1129 1396
1130 for (x = 0; x < sw; x++) 1397 for (x = 0; x < sw; x++)
1131 if (row->c0 <= x + vx && x + vx < row->c1) 1398 if (row->c0 <= x + vx && x + vx < row->c1)
1132 { 1399 {
1133 mapcell *cell = row->col + (x + vx - row->c0); 1400 mapcell *cell = row->col + (x + vx - row->c0);
1134
1135 darkness[y * sw4 + x] = cell->darkness < 0
1136 ? 255 - FOW_DARKNESS
1137 : 255 - cell->darkness;
1138 1401
1139 face = cell->face [z]; 1402 face = cell->face [z];
1140 1403
1141 if (face) 1404 if (face)
1142 { 1405 {
1163 1426
1164 glEnd (); 1427 glEnd ();
1165 1428
1166 glDisable (GL_TEXTURE_2D); 1429 glDisable (GL_TEXTURE_2D);
1167 glDisable (GL_BLEND); 1430 glDisable (GL_BLEND);
1431}
1432
1433void
1434draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data)
1435 CODE:
1436{
1437 static float color[16][3] = {
1438 { 0.00F, 0.00F, 0.00F },
1439 { 1.00F, 1.00F, 1.00F },
1440 { 0.00F, 0.00F, 0.55F },
1441 { 1.00F, 0.00F, 0.00F },
1442
1443 { 1.00F, 0.54F, 0.00F },
1444 { 0.11F, 0.56F, 1.00F },
1445 { 0.93F, 0.46F, 0.00F },
1446 { 0.18F, 0.54F, 0.34F },
1447
1448 { 0.56F, 0.73F, 0.56F },
1449 { 0.80F, 0.80F, 0.80F },
1450 { 0.55F, 0.41F, 0.13F },
1451 { 0.99F, 0.77F, 0.26F },
1452
1453 { 0.74F, 0.65F, 0.41F },
1454
1455 { 0.00F, 1.00F, 1.00F },
1456 { 1.00F, 0.00F, 1.00F },
1457 { 1.00F, 1.00F, 0.00F },
1458 };
1459
1460 int x, y;
1461
1462 glEnable (GL_TEXTURE_2D);
1463 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1464 glEnable (GL_BLEND);
1465 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1466 glBegin (GL_QUADS);
1467
1468 for (y = 0; y < h; y++)
1469 for (x = 0; x < w; x++)
1470 {
1471 unsigned char m = data [x + y * w];
1472
1473 if (m)
1474 {
1475 float *c = color [m & 15];
1476
1477 float tx1 = m & 0x40 ? 0.5 : 0.;
1478 float tx2 = tx1 + 0.5;
1479
1480 glColor4f (c[0], c[1], c[2], 0.75);
1481 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1482 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1483 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1484 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1485 }
1486 }
1487
1488 glEnd ();
1489 glDisable (GL_BLEND);
1490 glDisable (GL_TEXTURE_2D);
1491}
1492
1493void
1494fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1495 PPCODE:
1496{
1497 int vx, vy;
1498 int x, y;
1499 int sw4 = (sw + 3) & ~3;
1500 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1501 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1502
1503 memset (darkness, 255, sw4 * sh);
1504 SvPOK_only (darkness_sv);
1505 SvCUR_set (darkness_sv, sw4 * sh);
1506
1507 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1508 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1509
1510 for (y = 0; y < sh; y++)
1511 if (0 <= y + vy && y + vy < self->rows)
1512 {
1513 maprow *row = self->row + (y + vy);
1514
1515 for (x = 0; x < sw; x++)
1516 if (row->c0 <= x + vx && x + vx < row->c1)
1517 {
1518 mapcell *cell = row->col + (x + vx - row->c0);
1519
1520 darkness[y * sw4 + x] = cell->darkness < 0
1521 ? 255 - FOW_DARKNESS
1522 : 255 - cell->darkness;
1523 }
1524 }
1168 1525
1169 EXTEND (SP, 3); 1526 EXTEND (SP, 3);
1170 PUSHs (sv_2mortal (newSViv (sw4))); 1527 PUSHs (sv_2mortal (newSViv (sw4)));
1171 PUSHs (sv_2mortal (newSViv (sh))); 1528 PUSHs (sv_2mortal (newSViv (sh)));
1172 PUSHs (darkness_sv); 1529 PUSHs (darkness_sv);
1373 const_iv (GL_COLOR_MATERIAL), 1730 const_iv (GL_COLOR_MATERIAL),
1374 const_iv (GL_SMOOTH), 1731 const_iv (GL_SMOOTH),
1375 const_iv (GL_FLAT), 1732 const_iv (GL_FLAT),
1376 const_iv (GL_DITHER), 1733 const_iv (GL_DITHER),
1377 const_iv (GL_BLEND), 1734 const_iv (GL_BLEND),
1735 const_iv (GL_CULL_FACE),
1378 const_iv (GL_SCISSOR_TEST), 1736 const_iv (GL_SCISSOR_TEST),
1737 const_iv (GL_DEPTH_TEST),
1738 const_iv (GL_ALPHA_TEST),
1739 const_iv (GL_NORMALIZE),
1740 const_iv (GL_RESCALE_NORMAL),
1741 const_iv (GL_FRONT),
1742 const_iv (GL_BACK),
1379 const_iv (GL_AND), 1743 const_iv (GL_AND),
1380 const_iv (GL_ONE), 1744 const_iv (GL_ONE),
1381 const_iv (GL_ZERO), 1745 const_iv (GL_ZERO),
1382 const_iv (GL_SRC_ALPHA), 1746 const_iv (GL_SRC_ALPHA),
1383 const_iv (GL_SRC_ALPHA_SATURATE), 1747 const_iv (GL_DST_ALPHA),
1384 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1748 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1385 const_iv (GL_ONE_MINUS_DST_ALPHA), 1749 const_iv (GL_ONE_MINUS_DST_ALPHA),
1750 const_iv (GL_SRC_ALPHA_SATURATE),
1386 const_iv (GL_RGB), 1751 const_iv (GL_RGB),
1387 const_iv (GL_RGBA), 1752 const_iv (GL_RGBA),
1753 const_iv (GL_RGBA4),
1754 const_iv (GL_RGBA8),
1755 const_iv (GL_RGB5_A1),
1388 const_iv (GL_UNSIGNED_BYTE), 1756 const_iv (GL_UNSIGNED_BYTE),
1757 const_iv (GL_UNSIGNED_SHORT),
1758 const_iv (GL_UNSIGNED_INT),
1389 const_iv (GL_ALPHA), 1759 const_iv (GL_ALPHA),
1760 const_iv (GL_INTENSITY),
1761 const_iv (GL_LUMINANCE),
1762 const_iv (GL_LUMINANCE_ALPHA),
1390 const_iv (GL_FLOAT), 1763 const_iv (GL_FLOAT),
1391 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1764 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1392 const_iv (GL_COMPILE), 1765 const_iv (GL_COMPILE),
1393 const_iv (GL_TEXTURE_1D), 1766 const_iv (GL_TEXTURE_1D),
1394 const_iv (GL_TEXTURE_2D), 1767 const_iv (GL_TEXTURE_2D),
1396 const_iv (GL_TEXTURE_MAG_FILTER), 1769 const_iv (GL_TEXTURE_MAG_FILTER),
1397 const_iv (GL_TEXTURE_MIN_FILTER), 1770 const_iv (GL_TEXTURE_MIN_FILTER),
1398 const_iv (GL_TEXTURE_ENV_MODE), 1771 const_iv (GL_TEXTURE_ENV_MODE),
1399 const_iv (GL_TEXTURE_WRAP_S), 1772 const_iv (GL_TEXTURE_WRAP_S),
1400 const_iv (GL_TEXTURE_WRAP_T), 1773 const_iv (GL_TEXTURE_WRAP_T),
1774 const_iv (GL_REPEAT),
1401 const_iv (GL_CLAMP), 1775 const_iv (GL_CLAMP),
1402 const_iv (GL_REPEAT), 1776 const_iv (GL_CLAMP_TO_EDGE),
1403 const_iv (GL_NEAREST), 1777 const_iv (GL_NEAREST),
1404 const_iv (GL_LINEAR), 1778 const_iv (GL_LINEAR),
1405 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1779 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1406 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1780 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1407 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1781 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1408 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1782 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1409 const_iv (GL_GENERATE_MIPMAP), 1783 const_iv (GL_GENERATE_MIPMAP),
1410 const_iv (GL_MODULATE), 1784 const_iv (GL_MODULATE),
1411 const_iv (GL_DECAL), 1785 const_iv (GL_DECAL),
1412 const_iv (GL_REPLACE), 1786 const_iv (GL_REPLACE),
1787 const_iv (GL_DEPTH_BUFFER_BIT),
1413 const_iv (GL_COLOR_BUFFER_BIT), 1788 const_iv (GL_COLOR_BUFFER_BIT),
1414 const_iv (GL_PROJECTION), 1789 const_iv (GL_PROJECTION),
1415 const_iv (GL_MODELVIEW), 1790 const_iv (GL_MODELVIEW),
1416 const_iv (GL_COLOR_LOGIC_OP), 1791 const_iv (GL_COLOR_LOGIC_OP),
1417 const_iv (GL_SEPARABLE_2D), 1792 const_iv (GL_SEPARABLE_2D),
1418 const_iv (GL_CONVOLUTION_2D), 1793 const_iv (GL_CONVOLUTION_2D),
1419 const_iv (GL_CONVOLUTION_BORDER_MODE), 1794 const_iv (GL_CONVOLUTION_BORDER_MODE),
1420 const_iv (GL_CONSTANT_BORDER), 1795 const_iv (GL_CONSTANT_BORDER),
1421 const_iv (GL_LINES), 1796 const_iv (GL_LINES),
1797 const_iv (GL_LINE_LOOP),
1422 const_iv (GL_QUADS), 1798 const_iv (GL_QUADS),
1423 const_iv (GL_LINE_LOOP), 1799 const_iv (GL_QUAD_STRIP),
1800 const_iv (GL_TRIANGLES),
1801 const_iv (GL_TRIANGLE_STRIP),
1802 const_iv (GL_TRIANGLE_FAN),
1424 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1803 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1425 const_iv (GL_FASTEST), 1804 const_iv (GL_FASTEST),
1805 const_iv (GL_V2F),
1806 const_iv (GL_V3F),
1807 const_iv (GL_T2F_V3F),
1808 const_iv (GL_T2F_N3F_V3F),
1426# undef const_iv 1809# undef const_iv
1427 }; 1810 };
1428 1811
1429 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1812 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1430 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1813 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1431} 1814}
1432 1815
1816char *
1817gl_vendor ()
1818 CODE:
1819 RETVAL = (char *)glGetString (GL_VENDOR);
1820 OUTPUT:
1821 RETVAL
1822
1823char *
1824gl_version ()
1825 CODE:
1826 RETVAL = (char *)glGetString (GL_VERSION);
1827 OUTPUT:
1828 RETVAL
1829
1830char *
1831gl_extensions ()
1832 CODE:
1833 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1834 OUTPUT:
1835 RETVAL
1836
1433int glGetError () 1837int glGetError ()
1838
1839void glFinish ()
1434 1840
1435void glClear (int mask) 1841void glClear (int mask)
1436 1842
1437void glClearColor (float r, float g, float b, float a = 1.0) 1843void glClearColor (float r, float g, float b, float a = 1.0)
1438 PROTOTYPE: @ 1844 PROTOTYPE: @
1445 1851
1446void glHint (int target, int mode) 1852void glHint (int target, int mode)
1447 1853
1448void glBlendFunc (int sfactor, int dfactor) 1854void glBlendFunc (int sfactor, int dfactor)
1449 1855
1856void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1857 CODE:
1858 gl_BlendFuncSeparate (sa, da, saa, daa);
1859
1860void glDepthMask (int flag)
1861
1450void glLogicOp (int opcode) 1862void glLogicOp (int opcode)
1451 1863
1452void glColorMask (int red, int green, int blue, int alpha) 1864void glColorMask (int red, int green, int blue, int alpha)
1453 1865
1454void glMatrixMode (int mode) 1866void glMatrixMode (int mode)
1457 1869
1458void glPopMatrix () 1870void glPopMatrix ()
1459 1871
1460void glLoadIdentity () 1872void glLoadIdentity ()
1461 1873
1874void glDrawBuffer (int buffer)
1875
1876void glReadBuffer (int buffer)
1877
1462# near and far are due to microsofts buggy c compiler 1878# near_ and far_ are due to microsofts buggy "c" compiler
1879void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1880
1881# near_ and far_ are due to microsofts buggy "c" compiler
1463void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 1882void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1464 1883
1465void glViewport (int x, int y, int width, int height) 1884void glViewport (int x, int y, int width, int height)
1466 1885
1467void glScissor (int x, int y, int width, int height) 1886void glScissor (int x, int y, int width, int height)
1482 1901
1483void glEnd () 1902void glEnd ()
1484 1903
1485void glColor (float r, float g, float b, float a = 1.0) 1904void glColor (float r, float g, float b, float a = 1.0)
1486 PROTOTYPE: @ 1905 PROTOTYPE: @
1906 ALIAS:
1907 glColor_premultiply = 1
1487 CODE: 1908 CODE:
1488 glColor4ub (r * 255., g * 255., b * 255., a * 255.); 1909 if (ix)
1910 {
1911 r *= a;
1912 g *= a;
1913 b *= a;
1914 }
1915 // microsoft visual "c" rounds instead of truncating...
1916 glColor4ub (MIN ((int)(r * 256.f), 255),
1917 MIN ((int)(g * 256.f), 255),
1918 MIN ((int)(b * 256.f), 255),
1919 MIN ((int)(a * 256.f), 255));
1920
1921void glInterleavedArrays (int format, int stride, char *data)
1922
1923void glDrawElements (int mode, int count, int type, char *indices)
1924
1925# 1.2 void glDrawRangeElements (int mode, int start, int end
1926
1927void glRasterPos (float x, float y, float z = 0.)
1928 CODE:
1929 glRasterPos3f (0, 0, z);
1930 glBitmap (0, 0, 0, 0, x, y, 0);
1489 1931
1490void glVertex (float x, float y, float z = 0.) 1932void glVertex (float x, float y, float z = 0.)
1491 CODE: 1933 CODE:
1492 glVertex3f (x, y, z); 1934 glVertex3f (x, y, z);
1493 1935
1505 1947
1506void glBindTexture (int target, int name) 1948void glBindTexture (int target, int name)
1507 1949
1508void glConvolutionParameter (int target, int pname, float params) 1950void glConvolutionParameter (int target, int pname, float params)
1509 CODE: 1951 CODE:
1510 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 1952 if (gl.ConvolutionParameterf)
1953 gl.ConvolutionParameterf (target, pname, params);
1511 1954
1512void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 1955void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1513 CODE: 1956 CODE:
1514 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 1957 if (gl.ConvolutionFilter2D)
1515 (target, internalformat, width, height, format, type, data)); 1958 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1516 1959
1517void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 1960void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1518 CODE: 1961 CODE:
1519 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 1962 if (gl.SeparableFilter2D)
1520 (target, internalformat, width, height, format, type, row, column)); 1963 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1521 1964
1522void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 1965void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1523 1966
1524void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 1967void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1525 1968
1526void glRasterPos (int x, int y) 1969void glDrawPixels (int width, int height, int format, int type, char *pixels)
1527 CODE:
1528 glRasterPos2i (x, y);
1529 1970
1530void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 1971void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1531 1972
1532int glGenTexture () 1973int glGenTexture ()
1533 CODE: 1974 CODE:
1560 2001
1561void glEndList () 2002void glEndList ()
1562 2003
1563void glCallList (int list) 2004void glCallList (int list)
1564 2005
2006

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