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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.125 by root, Tue Jul 4 23:44:23 2006 UTC vs.
Revision 1.206 by root, Thu Jul 19 23:29:16 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22#endif
23
24#include <assert.h>
12#include <math.h> 25#include <math.h>
13#include <string.h> 26#include <string.h>
14#include <stdio.h> 27#include <stdio.h>
15#include <stdlib.h> 28#include <stdlib.h>
16 29
17#include <SDL.h> 30#include <SDL.h>
31#include <SDL_thread.h>
18#include <SDL_endian.h> 32#include <SDL_endian.h>
19#include <SDL_image.h> 33#include <SDL_image.h>
20#include <SDL_mixer.h> 34#include <SDL_mixer.h>
21#include <SDL_opengl.h> 35#include <SDL_opengl.h>
22 36
31# include <sys/types.h> 45# include <sys/types.h>
32# include <sys/socket.h> 46# include <sys/socket.h>
33# include <netinet/in.h> 47# include <netinet/in.h>
34# include <netinet/tcp.h> 48# include <netinet/tcp.h>
35# include <inttypes.h> 49# include <inttypes.h>
36#else
37 typedef unsigned char uint8_t;
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 50#endif
44 51
45#include "glext.h"
46
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ 52#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
48 53
49#define FOW_DARKNESS 32 54#define FOW_DARKNESS 32
50 55
51#define MAP_EXTEND_X 32 56#define MAP_EXTEND_X 32
52#define MAP_EXTEND_Y 512 57#define MAP_EXTEND_Y 512
53 58
54#define MIN_FONT_HEIGHT 10 59#define MIN_FONT_HEIGHT 10
55 60
56#if 1 61#if 0
57# define PARACHUTE SDL_INIT_NOPARACHUTE 62# define PARACHUTE SDL_INIT_NOPARACHUTE
58#else 63#else
59# define PARACHUTE 0 64# define PARACHUTE 0
60#endif 65#endif
61 66
67static AV *texture_av;
68
62static struct 69static struct
63{ 70{
64#define GL_FUNC(ptr,name) ptr name; 71#define GL_FUNC(ptr,name) ptr name;
65#include "glfunc.h" 72#include "glfunc.h"
66#undef GL_FUNC 73#undef GL_FUNC
67} gl; 74} gl;
68 75
76static void
69static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 77gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
70{ 78{
71 if (gl.BlendFuncSeparate) 79 if (gl.BlendFuncSeparate)
72 gl.BlendFuncSeparate (sa, da, saa, daa); 80 gl.BlendFuncSeparate (sa, da, saa, daa);
73 else if (gl.BlendFuncSeparateEXT) 81 else if (gl.BlendFuncSeparateEXT)
74 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 82 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
75 else 83 else
76 glBlendFunc (sa, da); 84 glBlendFunc (sa, da);
77} 85}
78 86
87static GLuint
88gen_texture ()
89{
90 GLuint name;
91
92 if (AvFILL (texture_av) >= 0)
93 name = (GLuint)(size_t)av_pop (texture_av);
94 else
95 glGenTextures (1, &name);
96
97 return name;
98}
99
100static void
101del_texture (GLuint name)
102{
103 /* make a half-assed attempt at returning the memory used by the texture */
104 /* textures are frequently being reused by cfplus anyway */
105 /*glBindTexture (GL_TEXTURE_2D, name);*/
106 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
107 av_push (texture_av, (SV *)(size_t)name);
108 glDeleteTextures (1, &name);
109}
110
79#include "texcache.c" 111#include "texcache.c"
80 112
81#include "pango-font.c" 113#include "pango-font.c"
82#include "pango-fontmap.c" 114#include "pango-fontmap.c"
83#include "pango-render.c" 115#include "pango-render.c"
84 116
85typedef Mix_Chunk *CFClient__MixChunk; 117typedef Mix_Chunk *CFPlus__MixChunk;
86typedef Mix_Music *CFClient__MixMusic; 118typedef Mix_Music *CFPlus__MixMusic;
87 119
88typedef PangoFontDescription *CFClient__Font; 120typedef PangoFontDescription *CFPlus__Font;
89 121
90static int 122static int
91shape_attr_p (PangoLayoutRun *run) 123shape_attr_p (PangoLayoutRun *run)
92{ 124{
93 GSList *attrs = run->item->analysis.extra_attrs; 125 GSList *attrs = run->item->analysis.extra_attrs;
107 139
108typedef struct cf_layout { 140typedef struct cf_layout {
109 PangoLayout *pl; 141 PangoLayout *pl;
110 float r, g, b, a; // default color for rgba mode 142 float r, g, b, a; // default color for rgba mode
111 int base_height; 143 int base_height;
112 CFClient__Font font; 144 CFPlus__Font font;
113} *CFClient__Layout; 145} *CFPlus__Layout;
114 146
115static CFClient__Font default_font; 147static CFPlus__Font default_font;
116static PangoContext *opengl_context; 148static PangoContext *opengl_context;
117static PangoFontMap *opengl_fontmap; 149static PangoFontMap *opengl_fontmap;
118 150
119static void 151static void
120substitute_func (FcPattern *pattern, gpointer data) 152substitute_func (FcPattern *pattern, gpointer data)
125#endif 157#endif
126 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 158 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
127} 159}
128 160
129static void 161static void
130layout_update_font (CFClient__Layout self) 162layout_update_font (CFPlus__Layout self)
131{ 163{
132 /* use a random scale factor to account for unknown descenders, 0.8 works 164 /* use a random scale factor to account for unknown descenders, 0.8 works
133 * reasonably well with bitstream vera 165 * reasonably well with bitstream vera
134 */ 166 */
135 PangoFontDescription *font = self->font ? self->font : default_font; 167 PangoFontDescription *font = self->font ? self->font : default_font;
139 171
140 pango_layout_set_font_description (self->pl, font); 172 pango_layout_set_font_description (self->pl, font);
141} 173}
142 174
143static void 175static void
144layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 176layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
145{ 177{
178 PangoRectangle rect;
179
180 // get_pixel_* wrongly rounds down
146 pango_layout_get_pixel_size (self->pl, w, h); 181 pango_layout_get_extents (self->pl, 0, &rect);
147 182
148 if (!*w) *w = 1; 183 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
149 if (!*h) *h = 1; 184 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
150 185
151 *w = (*w + 3) & ~3; 186 if (!rect.width) rect.width = 1;
152} 187 if (!rect.height) rect.height = 1;
153 188
189 *w = rect.width;
190 *h = rect.height;
191}
192
193typedef uint16_t tileid;
154typedef uint16_t mapface; 194typedef uint16_t faceid;
155 195
156typedef struct { 196typedef struct {
157 GLint name; 197 int name;
158 int w, h; 198 int w, h;
159 float s, t; 199 float s, t;
160 uint8_t r, g, b, a; 200 uint8_t r, g, b, a;
201 tileid smoothtile;
202 uint8_t smoothlevel;
161} maptex; 203} maptex;
162 204
163typedef struct { 205typedef struct {
206 uint32_t player;
207 tileid tile[3];
164 int16_t darkness; 208 uint16_t darkness;
165 mapface face[3]; 209 uint8_t stat_width, stat_hp, flags, smoothmax;
166} mapcell; 210} mapcell;
167 211
168typedef struct { 212typedef struct {
169 int32_t c0, c1; 213 int32_t c0, c1;
170 mapcell *col; 214 mapcell *col;
171} maprow; 215} maprow;
172 216
173typedef struct map { 217typedef struct map {
174 int x, y, w, h; 218 int x, y, w, h;
175 int ox, oy; /* offset to virtual global coordinate system */ 219 int ox, oy; /* offset to virtual global coordinate system */
176 int faces; 220 int faces; tileid *face2tile; // [faceid]
177 mapface *face; 221 int texs; maptex *tex; // [tileid]
178
179 int texs;
180 maptex *tex;
181 222
182 int32_t rows; 223 int32_t rows;
183 maprow *row; 224 maprow *row;
184} *CFClient__Map; 225} *CFPlus__Map;
185 226
186static char * 227static char *
187prepend (char *ptr, int sze, int inc) 228prepend (char *ptr, int sze, int inc)
188{ 229{
189 char *p; 230 char *p;
206} 247}
207 248
208#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 249#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
209#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 250#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
210 251
252static void
253need_facenum (struct map *self, faceid face)
254{
255 while (self->faces <= face)
256 {
257 Append (tileid, self->face2tile, self->faces, self->faces);
258 self->faces *= 2;
259 }
260}
261
262static void
263need_texid (struct map *self, int texid)
264{
265 while (self->texs <= texid)
266 {
267 Append (maptex, self->tex, self->texs, self->texs);
268 self->texs *= 2;
269 }
270}
271
211static maprow * 272static maprow *
212map_get_row (CFClient__Map self, int y) 273map_get_row (CFPlus__Map self, int y)
213{ 274{
214 if (0 > y) 275 if (0 > y)
215 { 276 {
216 int extend = - y + MAP_EXTEND_Y; 277 int extend = - y + MAP_EXTEND_Y;
217 Prepend (maprow, self->row, self->rows, extend); 278 Prepend (maprow, self->row, self->rows, extend);
255 316
256 return row->col + (x - row->c0); 317 return row->col + (x - row->c0);
257} 318}
258 319
259static mapcell * 320static mapcell *
260map_get_cell (CFClient__Map self, int x, int y) 321map_get_cell (CFPlus__Map self, int x, int y)
261{ 322{
262 return row_get_cell (map_get_row (self, y), x); 323 return row_get_cell (map_get_row (self, y), x);
263} 324}
264 325
265static void 326static void
266map_clear (CFClient__Map self) 327map_clear (CFPlus__Map self)
267{ 328{
268 int r; 329 int r;
269 330
270 for (r = 0; r < self->rows; r++) 331 for (r = 0; r < self->rows; r++)
271 Safefree (self->row[r].col); 332 Safefree (self->row[r].col);
279 self->row = 0; 340 self->row = 0;
280 self->rows = 0; 341 self->rows = 0;
281} 342}
282 343
283static void 344static void
284map_blank (CFClient__Map self, int x0, int y0, int w, int h) 345map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
285{ 346{
286 int x, y; 347 int x, y;
287 maprow *row; 348 maprow *row;
349 mapcell *cell;
288 350
289 for (y = y0; y < y0 + h; y++) 351 for (y = y0; y < y0 + h; y++)
290 if (y >= 0) 352 if (y >= 0)
291 { 353 {
292 if (y >= self->rows) 354 if (y >= self->rows)
298 if (x >= row->c0) 360 if (x >= row->c0)
299 { 361 {
300 if (x >= row->c1) 362 if (x >= row->c1)
301 break; 363 break;
302 364
303 row->col[x - row->c0].darkness = -1; 365 cell = row->col + x - row->c0;
366
367 cell->darkness = 0;
368 cell->stat_hp = 0;
369 cell->flags = 0;
370 cell->player = 0;
304 } 371 }
305 } 372 }
373}
374
375typedef struct {
376 tileid tile;
377 uint8_t x, y, level;
378} smooth_key;
379
380static void
381smooth_or_bits (HV *hv, smooth_key *key, IV bits)
382{
383 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
384
385 if (SvIOK (*sv))
386 SvIV_set (*sv, SvIVX (*sv) | bits);
387 else
388 sv_setiv (*sv, bits);
306} 389}
307 390
308static void 391static void
309music_finished (void) 392music_finished (void)
310{ 393{
346 n |= n >> 16; 429 n |= n >> 16;
347 430
348 return n + 1; 431 return n + 1;
349} 432}
350 433
434/* SDL should provide this, really. */
435#define SDLK_MODIFIER_MIN 300
436#define SDLK_MODIFIER_MAX 314
437
351MODULE = CFClient PACKAGE = CFClient 438MODULE = CFPlus PACKAGE = CFPlus
352 439
353PROTOTYPES: ENABLE 440PROTOTYPES: ENABLE
354 441
355BOOT: 442BOOT:
356{ 443{
357 HV *stash = gv_stashpv ("CFClient", 1); 444 HV *stash = gv_stashpv ("CFPlus", 1);
358 static const struct { 445 static const struct {
359 const char *name; 446 const char *name;
360 IV iv; 447 IV iv;
361 } *civ, const_iv[] = { 448 } *civ, const_iv[] = {
362# define const_iv(name) { # name, (IV)name } 449# define const_iv(name) { # name, (IV)name }
450 const_iv (SDLK_MODIFIER_MIN),
451 const_iv (SDLK_MODIFIER_MAX),
452
363 const_iv (SDL_ACTIVEEVENT), 453 const_iv (SDL_ACTIVEEVENT),
364 const_iv (SDL_KEYDOWN), 454 const_iv (SDL_KEYDOWN),
365 const_iv (SDL_KEYUP), 455 const_iv (SDL_KEYUP),
366 const_iv (SDL_MOUSEMOTION), 456 const_iv (SDL_MOUSEMOTION),
367 const_iv (SDL_MOUSEBUTTONDOWN), 457 const_iv (SDL_MOUSEBUTTONDOWN),
376 const_iv (SDL_EVENT_RESERVEDA), 466 const_iv (SDL_EVENT_RESERVEDA),
377 const_iv (SDL_EVENT_RESERVEDB), 467 const_iv (SDL_EVENT_RESERVEDB),
378 const_iv (SDL_VIDEORESIZE), 468 const_iv (SDL_VIDEORESIZE),
379 const_iv (SDL_VIDEOEXPOSE), 469 const_iv (SDL_VIDEOEXPOSE),
380 const_iv (SDL_USEREVENT), 470 const_iv (SDL_USEREVENT),
471
472 const_iv (SDL_APPINPUTFOCUS),
473 const_iv (SDL_APPMOUSEFOCUS),
474 const_iv (SDL_APPACTIVE),
475
381 const_iv (SDLK_KP0), 476 const_iv (SDLK_KP0),
382 const_iv (SDLK_KP1), 477 const_iv (SDLK_KP1),
383 const_iv (SDLK_KP2), 478 const_iv (SDLK_KP2),
384 const_iv (SDLK_KP3), 479 const_iv (SDLK_KP3),
385 const_iv (SDLK_KP4), 480 const_iv (SDLK_KP4),
440 const_iv (SDLK_BREAK), 535 const_iv (SDLK_BREAK),
441 const_iv (SDLK_MENU), 536 const_iv (SDLK_MENU),
442 const_iv (SDLK_POWER), 537 const_iv (SDLK_POWER),
443 const_iv (SDLK_EURO), 538 const_iv (SDLK_EURO),
444 const_iv (SDLK_UNDO), 539 const_iv (SDLK_UNDO),
540
445 const_iv (KMOD_NONE), 541 const_iv (KMOD_NONE),
542 const_iv (KMOD_SHIFT),
446 const_iv (KMOD_LSHIFT), 543 const_iv (KMOD_LSHIFT),
447 const_iv (KMOD_RSHIFT), 544 const_iv (KMOD_RSHIFT),
545 const_iv (KMOD_CTRL),
448 const_iv (KMOD_LCTRL), 546 const_iv (KMOD_LCTRL),
449 const_iv (KMOD_RCTRL), 547 const_iv (KMOD_RCTRL),
548 const_iv (KMOD_ALT),
450 const_iv (KMOD_LALT), 549 const_iv (KMOD_LALT),
451 const_iv (KMOD_RALT), 550 const_iv (KMOD_RALT),
551 const_iv (KMOD_META),
452 const_iv (KMOD_LMETA), 552 const_iv (KMOD_LMETA),
453 const_iv (KMOD_RMETA), 553 const_iv (KMOD_RMETA),
454 const_iv (KMOD_NUM), 554 const_iv (KMOD_NUM),
455 const_iv (KMOD_CAPS), 555 const_iv (KMOD_CAPS),
456 const_iv (KMOD_MODE), 556 const_iv (KMOD_MODE),
457 const_iv (KMOD_CTRL),
458 const_iv (KMOD_SHIFT),
459 const_iv (KMOD_ALT),
460 const_iv (KMOD_META)
461# undef const_iv 557# undef const_iv
462 }; 558 };
463 559
464 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 560 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
465 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 561 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
562
563 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
564 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
466} 565}
566
567void
568weaken (SV *rv)
569 PROTOTYPE: $
570 CODE:
571 sv_rvweaken (rv);
572
573int
574in_destruct ()
575 CODE:
576 RETVAL = PL_main_cv == Nullcv;
577 OUTPUT:
578 RETVAL
467 579
468NV floor (NV x) 580NV floor (NV x)
469 581
470NV ceil (NV x) 582NV ceil (NV x)
471 583
476 opengl_fontmap = pango_opengl_font_map_new (); 588 opengl_fontmap = pango_opengl_font_map_new ();
477 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 589 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
478 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 590 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
479} 591}
480 592
593char *
594SDL_GetError ()
595
481int 596int
482SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) 597SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
483 598
484void 599void
485SDL_Quit () 600SDL_Quit ()
486 601
487void 602void
488SDL_ListModes () 603SDL_ListModes (int rgb, int alpha)
489 PPCODE: 604 PPCODE:
490{ 605{
491 SDL_Rect **m; 606 SDL_Rect **m;
492 607
493 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 608 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
494 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 609 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
495 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 610 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
496 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 611 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
497 612
498 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 613 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
499 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 614 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
500 615
501 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 616 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
502 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 617 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
503 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 618 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
504 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 619 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
505 620
506 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 621 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
507 622#if SDL_VERSION_ATLEAST(1,2,10)
508 SDL_EnableUNICODE (1); 623 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
509 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 624 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
625#endif
510 626
511 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 627 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
512 628
513 if (m && m != (SDL_Rect **)-1) 629 if (m && m != (SDL_Rect **)-1)
514 while (*m) 630 while (*m)
515 { 631 {
632 if ((*m)->w >= 640 && (*m)->h >= 480)
633 {
516 AV *av = newAV (); 634 AV *av = newAV ();
517 av_push (av, newSViv ((*m)->w)); 635 av_push (av, newSViv ((*m)->w));
518 av_push (av, newSViv ((*m)->h)); 636 av_push (av, newSViv ((*m)->h));
637 av_push (av, newSViv (rgb));
638 av_push (av, newSViv (alpha));
519 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 639 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
640 }
520 641
521 ++m; 642 ++m;
522 } 643 }
523} 644}
524 645
525char *
526SDL_GetError ()
527
528int 646int
529SDL_SetVideoMode (int w, int h, int fullscreen) 647SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
530 CODE: 648 CODE:
649{
650 SDL_EnableUNICODE (1);
651 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
652
653 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
654 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
655 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
656 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
657
531 RETVAL = !!SDL_SetVideoMode ( 658 RETVAL = !!SDL_SetVideoMode (
532 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 659 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
533 ); 660 );
661
534 if (RETVAL) 662 if (RETVAL)
535 { 663 {
664 av_clear (texture_av);
665
536 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 666 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
537# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 667#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
538# include "glfunc.h" 668#include "glfunc.h"
539# undef GL_FUNC 669#undef GL_FUNC
540 } 670 }
671}
541 OUTPUT: 672 OUTPUT:
542 RETVAL 673 RETVAL
543 674
544void 675void
545SDL_GL_SwapBuffers () 676SDL_GL_SwapBuffers ()
546 677
547char * 678char *
548SDL_GetKeyName (int sym) 679SDL_GetKeyName (int sym)
549 680
681int
682SDL_GetAppState ()
683
550void 684void
551SDL_PollEvent () 685poll_events ()
552 PPCODE: 686 PPCODE:
553{ 687{
554 SDL_Event ev; 688 SDL_Event ev;
555 689
556 while (SDL_PollEvent (&ev)) 690 SDL_PumpEvents ();
691 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
557 { 692 {
558 HV *hv = newHV (); 693 HV *hv = newHV ();
559 hv_store (hv, "type", 4, newSViv (ev.type), 0); 694 hv_store (hv, "type", 4, newSViv (ev.type), 0);
560 695
561 switch (ev.type) 696 switch (ev.type)
563 case SDL_KEYDOWN: 698 case SDL_KEYDOWN:
564 case SDL_KEYUP: 699 case SDL_KEYUP:
565 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 700 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
566 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 701 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
567 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 702 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
703 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
568 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 704 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
569 break; 705 break;
570 706
571 case SDL_ACTIVEEVENT: 707 case SDL_ACTIVEEVENT:
572 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 708 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
573 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 709 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
574 break; 710 break;
575 711
576 case SDL_MOUSEMOTION: 712 case SDL_MOUSEMOTION:
713 {
714 int state = ev.motion.state;
715 int x = ev.motion.x;
716 int y = ev.motion.y;
717 int xrel = ev.motion.xrel;
718 int yrel = ev.motion.yrel;
719
720 /* do simplistic event compression */
721 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
722 && state == ev.motion.state)
723 {
724 xrel += ev.motion.xrel;
725 yrel += ev.motion.yrel;
726 x = ev.motion.x;
727 y = ev.motion.y;
728 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
729 }
730
577 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 731 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
578
579 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 732 hv_store (hv, "state", 5, newSViv (state), 0);
580 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 733 hv_store (hv, "x", 1, newSViv (x), 0);
581 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 734 hv_store (hv, "y", 1, newSViv (y), 0);
582 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 735 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
583 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 736 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
737 }
584 break; 738 break;
585 739
586 case SDL_MOUSEBUTTONDOWN: 740 case SDL_MOUSEBUTTONDOWN:
587 case SDL_MOUSEBUTTONUP: 741 case SDL_MOUSEBUTTONUP:
588 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 742 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
598 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 752 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
599 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 753 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
600 break; 754 break;
601 } 755 }
602 756
603 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 757 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
604 } 758 }
605} 759}
606 760
607int 761int
608Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 762Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
617Mix_AllocateChannels (int numchans = -1) 771Mix_AllocateChannels (int numchans = -1)
618 772
619void 773void
620lowdelay (int fd, int val = 1) 774lowdelay (int fd, int val = 1)
621 CODE: 775 CODE:
776 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
777
778void
779win32_proxy_info ()
780 PPCODE:
781{
622#ifndef _WIN32 782#ifdef _WIN32
623 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 783 char buffer[2048];
784 DWORD buflen;
785
786 EXTEND (SP, 3);
787
788 buflen = sizeof (buffer);
789 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
790 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
791 {
792 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
793
794 buflen = sizeof (buffer);
795 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
796 {
797 PUSHs (newSVpv (buffer, 0));
798
799 buflen = sizeof (buffer);
800 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
801 PUSHs (newSVpv (buffer, 0));
802 }
803 }
624#endif 804#endif
805}
625 806
626void 807void
627add_font (char *file) 808add_font (char *file)
628 CODE: 809 CODE:
629 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 810 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
630 811
631void 812void
632load_image_inline (SV *image_) 813load_image_inline (SV *image_)
633 ALIAS: 814 ALIAS:
634 load_image_file = 1 815 load_image_file = 1
676 857
677 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 858 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
678 859
679 assert (surface2->pitch == surface2->w * 4); 860 assert (surface2->pitch == surface2->w * 4);
680 861
862 SDL_LockSurface (surface2);
681 EXTEND (SP, 5); 863 EXTEND (SP, 6);
682 PUSHs (sv_2mortal (newSViv (surface2->w))); 864 PUSHs (sv_2mortal (newSViv (surface2->w)));
683 PUSHs (sv_2mortal (newSViv (surface2->h))); 865 PUSHs (sv_2mortal (newSViv (surface2->h)));
684 SDL_LockSurface (surface2);
685 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 866 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
686 SDL_UnlockSurface (surface2);
687 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 867 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
688 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 868 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
689 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 869 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
870 SDL_UnlockSurface (surface2);
690 871
691 SDL_FreeSurface (surface); 872 SDL_FreeSurface (surface);
692 SDL_FreeSurface (surface2); 873 SDL_FreeSurface (surface2);
693} 874}
694 875
733 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 914 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
734#endif 915#endif
735 _exit (1); 916 _exit (1);
736 917
737void 918void
738_exit (int retval) 919_exit (int retval = 0)
739 CODE: 920 CODE:
921#ifdef WIN32
922 ExitThread (retval); // unclean, please beam me up
923#else
740 _exit (retval); 924 _exit (retval);
925#endif
741 926
927void
928debug ()
929 CODE:
930{
931#if DEBUG
932 VALGRIND_DO_LEAK_CHECK;
933#endif
934}
935
742MODULE = CFClient PACKAGE = CFClient::Font 936MODULE = CFPlus PACKAGE = CFPlus::Font
743 937
744CFClient::Font 938PROTOTYPES: DISABLE
939
940CFPlus::Font
745new_from_file (SV *class, char *path, int id = 0) 941new_from_file (SV *class, char *path, int id = 0)
746 CODE: 942 CODE:
747{ 943{
748 int count; 944 int count;
749 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 945 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
752} 948}
753 OUTPUT: 949 OUTPUT:
754 RETVAL 950 RETVAL
755 951
756void 952void
757DESTROY (CFClient::Font self) 953DESTROY (CFPlus::Font self)
758 CODE: 954 CODE:
759 pango_font_description_free (self); 955 pango_font_description_free (self);
760 956
761void 957void
762make_default (CFClient::Font self) 958make_default (CFPlus::Font self)
959 PROTOTYPE: $
763 CODE: 960 CODE:
764 default_font = self; 961 default_font = self;
765 962
766MODULE = CFClient PACKAGE = CFClient::Layout 963MODULE = CFPlus PACKAGE = CFPlus::Layout
767 964
965PROTOTYPES: DISABLE
966
768void 967void
769clear_font_cache () 968reset_glyph_cache ()
969 PROTOTYPE:
770 CODE: 970 CODE:
771 pango_fc_font_map_cache_clear ((PangoFcFontMap *)opengl_fontmap);
772 tc_clear (); 971 tc_clear ();
773 972
774CFClient::Layout 973CFPlus::Layout
775new (SV *class, int type = 0) 974new (SV *class)
776 CODE: 975 CODE:
777 New (0, RETVAL, 1, struct cf_layout); 976 New (0, RETVAL, 1, struct cf_layout);
778 977
779 RETVAL->pl = pango_layout_new (opengl_context); 978 RETVAL->pl = pango_layout_new (opengl_context);
780 RETVAL->r = 1.; 979 RETVAL->r = 1.;
788 layout_update_font (RETVAL); 987 layout_update_font (RETVAL);
789 OUTPUT: 988 OUTPUT:
790 RETVAL 989 RETVAL
791 990
792void 991void
793DESTROY (CFClient::Layout self) 992DESTROY (CFPlus::Layout self)
794 CODE: 993 CODE:
795 g_object_unref (self->pl); 994 g_object_unref (self->pl);
796 Safefree (self); 995 Safefree (self);
797 996
798void 997void
799set_text (CFClient::Layout self, SV *text_) 998set_text (CFPlus::Layout self, SV *text_)
800 CODE: 999 CODE:
801{ 1000{
802 STRLEN textlen; 1001 STRLEN textlen;
803 char *text = SvPVutf8 (text_, textlen); 1002 char *text = SvPVutf8 (text_, textlen);
804 1003
805 pango_layout_set_text (self->pl, text, textlen); 1004 pango_layout_set_text (self->pl, text, textlen);
806} 1005}
807 1006
808void 1007void
809set_markup (CFClient::Layout self, SV *text_) 1008set_markup (CFPlus::Layout self, SV *text_)
810 CODE: 1009 CODE:
811{ 1010{
812 STRLEN textlen; 1011 STRLEN textlen;
813 char *text = SvPVutf8 (text_, textlen); 1012 char *text = SvPVutf8 (text_, textlen);
814 1013
815 pango_layout_set_markup (self->pl, text, textlen); 1014 pango_layout_set_markup (self->pl, text, textlen);
816} 1015}
817 1016
818void 1017void
819set_shapes (CFClient::Layout self, ...) 1018set_shapes (CFPlus::Layout self, ...)
820 CODE: 1019 CODE:
821{ 1020{
822 PangoAttrList *attrs = 0; 1021 PangoAttrList *attrs = 0;
823 const char *text = pango_layout_get_text (self->pl); 1022 const char *text = pango_layout_get_text (self->pl);
824 const char *pos = text; 1023 const char *pos = text;
859 if (attrs) 1058 if (attrs)
860 pango_layout_set_attributes (self->pl, attrs); 1059 pango_layout_set_attributes (self->pl, attrs);
861} 1060}
862 1061
863void 1062void
864get_shapes (CFClient::Layout self) 1063get_shapes (CFPlus::Layout self)
865 PPCODE: 1064 PPCODE:
866{ 1065{
867 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1066 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
868 1067
869 do 1068 do
873 if (run && shape_attr_p (run)) 1072 if (run && shape_attr_p (run))
874 { 1073 {
875 PangoRectangle extents; 1074 PangoRectangle extents;
876 pango_layout_iter_get_run_extents (iter, 0, &extents); 1075 pango_layout_iter_get_run_extents (iter, 0, &extents);
877 1076
1077 EXTEND (SP, 2);
878 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x)))); 1078 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
879 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y)))); 1079 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
880 } 1080 }
881 } 1081 }
882 while (pango_layout_iter_next_run (iter)); 1082 while (pango_layout_iter_next_run (iter));
883 1083
884 pango_layout_iter_free (iter); 1084 pango_layout_iter_free (iter);
885} 1085}
886 1086
887int 1087int
888has_wrapped (CFClient::Layout self) 1088has_wrapped (CFPlus::Layout self)
889 CODE: 1089 CODE:
890{ 1090{
891 int lines = 1; 1091 int lines = 1;
892 const char *text = pango_layout_get_text (self->pl); 1092 const char *text = pango_layout_get_text (self->pl);
893 1093
898} 1098}
899 OUTPUT: 1099 OUTPUT:
900 RETVAL 1100 RETVAL
901 1101
902SV * 1102SV *
903get_text (CFClient::Layout self) 1103get_text (CFPlus::Layout self)
904 CODE: 1104 CODE:
905 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1105 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
906 sv_utf8_decode (RETVAL); 1106 sv_utf8_decode (RETVAL);
907 OUTPUT: 1107 OUTPUT:
908 RETVAL 1108 RETVAL
909 1109
910void 1110void
911set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1111set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
912 CODE: 1112 CODE:
913 self->r = r; 1113 self->r = r;
914 self->g = g; 1114 self->g = g;
915 self->b = b; 1115 self->b = b;
916 self->a = a; 1116 self->a = a;
917 1117
918void 1118void
919set_font (CFClient::Layout self, CFClient::Font font = 0) 1119set_font (CFPlus::Layout self, CFPlus::Font font = 0)
920 CODE: 1120 CODE:
921 if (self->font != font) 1121 if (self->font != font)
922 { 1122 {
923 self->font = font; 1123 self->font = font;
924 layout_update_font (self); 1124 layout_update_font (self);
925 } 1125 }
926 1126
927void 1127void
928set_height (CFClient::Layout self, int base_height) 1128set_height (CFPlus::Layout self, int base_height)
929 CODE: 1129 CODE:
930 if (self->base_height != base_height) 1130 if (self->base_height != base_height)
931 { 1131 {
932 self->base_height = base_height; 1132 self->base_height = base_height;
933 layout_update_font (self); 1133 layout_update_font (self);
934 } 1134 }
935 1135
936void 1136void
937set_width (CFClient::Layout self, int max_width = -1) 1137set_width (CFPlus::Layout self, int max_width = -1)
938 CODE: 1138 CODE:
939 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1139 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
940 1140
941void 1141void
942set_indent (CFClient::Layout self, int indent) 1142set_indent (CFPlus::Layout self, int indent)
943 CODE: 1143 CODE:
944 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1144 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
945 1145
946void 1146void
947set_spacing (CFClient::Layout self, int spacing) 1147set_spacing (CFPlus::Layout self, int spacing)
948 CODE: 1148 CODE:
949 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1149 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
950 1150
951void 1151void
952set_ellipsise (CFClient::Layout self, int ellipsise) 1152set_ellipsise (CFPlus::Layout self, int ellipsise)
953 CODE: 1153 CODE:
954 pango_layout_set_ellipsize (self->pl, 1154 pango_layout_set_ellipsize (self->pl,
955 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1155 ellipsise == 1 ? PANGO_ELLIPSIZE_START
956 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1156 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
957 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1157 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
958 : PANGO_ELLIPSIZE_NONE 1158 : PANGO_ELLIPSIZE_NONE
959 ); 1159 );
960 1160
961void 1161void
962set_single_paragraph_mode (CFClient::Layout self, int spm) 1162set_single_paragraph_mode (CFPlus::Layout self, int spm)
963 CODE: 1163 CODE:
964 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1164 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
965 1165
966void 1166void
967size (CFClient::Layout self) 1167size (CFPlus::Layout self)
968 PPCODE: 1168 PPCODE:
969{ 1169{
970 int w, h; 1170 int w, h;
971 1171
972 layout_get_pixel_size (self, &w, &h); 1172 layout_get_pixel_size (self, &w, &h);
975 PUSHs (sv_2mortal (newSViv (w))); 1175 PUSHs (sv_2mortal (newSViv (w)));
976 PUSHs (sv_2mortal (newSViv (h))); 1176 PUSHs (sv_2mortal (newSViv (h)));
977} 1177}
978 1178
979int 1179int
980descent (CFClient::Layout self) 1180descent (CFPlus::Layout self)
981 CODE: 1181 CODE:
982{ 1182{
983 PangoRectangle rect; 1183 PangoRectangle rect;
984 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1184 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
985 pango_layout_line_get_pixel_extents (line, 0, &rect); 1185 pango_layout_line_get_pixel_extents (line, 0, &rect);
987} 1187}
988 OUTPUT: 1188 OUTPUT:
989 RETVAL 1189 RETVAL
990 1190
991int 1191int
992xy_to_index (CFClient::Layout self, int x, int y) 1192xy_to_index (CFPlus::Layout self, int x, int y)
993 CODE: 1193 CODE:
994{ 1194{
995 int index, trailing; 1195 int index, trailing;
996 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1196 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
997 RETVAL = index; 1197 RETVAL = index + trailing;
998} 1198}
999 OUTPUT: 1199 OUTPUT:
1000 RETVAL 1200 RETVAL
1001 1201
1002void 1202void
1003cursor_pos (CFClient::Layout self, int index) 1203cursor_pos (CFPlus::Layout self, int index)
1004 PPCODE: 1204 PPCODE:
1005{ 1205{
1006 PangoRectangle strong_pos; 1206 PangoRectangle strong_pos;
1007 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1207 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
1008 1208
1011 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1211 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
1012 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1212 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
1013} 1213}
1014 1214
1015void 1215void
1216index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
1217 PPCODE:
1218{
1219 int line, x;
1220
1221 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1222 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1223
1224 EXTEND (SP, 2);
1225 PUSHs (sv_2mortal (newSViv (line - 1)));
1226 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1227}
1228
1229void
1230line_x_to_index (CFPlus::Layout self, int line, int x)
1231 PPCODE:
1232{
1233 PangoLayoutLine *lp;
1234 int index, trailing;
1235
1236 if (line < 0)
1237 XSRETURN_EMPTY;
1238
1239 if (!(lp = pango_layout_get_line (self->pl, line)))
1240 XSRETURN_EMPTY; /* do better */
1241
1242 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1243
1244 EXTEND (SP, 2);
1245 if (GIMME_V == G_SCALAR)
1246 PUSHs (sv_2mortal (newSViv (index + trailing)));
1247 else
1248 {
1249 PUSHs (sv_2mortal (newSViv (index)));
1250 PUSHs (sv_2mortal (newSViv (trailing)));
1251 }
1252}
1253
1254void
1016render (CFClient::Layout self, float x, float y) 1255render (CFPlus::Layout self, float x, float y, int flags = 0)
1017 PPCODE: 1256 PPCODE:
1018 pango_opengl_render_layout_subpixel ( 1257 pango_opengl_render_layout_subpixel (
1019 self->pl, 1258 self->pl,
1020 x * PANGO_SCALE, y * PANGO_SCALE, 1259 x * PANGO_SCALE, y * PANGO_SCALE,
1021 self->r, self->g, self->b, self->a 1260 self->r, self->g, self->b, self->a,
1261 flags
1022 ); 1262 );
1023 1263
1024MODULE = CFClient PACKAGE = CFClient::Texture 1264MODULE = CFPlus PACKAGE = CFPlus::Texture
1025 1265
1026void 1266PROTOTYPES: ENABLE
1027pad2pot (SV *data_, SV *w_, SV *h_)
1028 CODE:
1029{
1030 int ow = SvIV (w_);
1031 int oh = SvIV (h_);
1032 1267
1033 if (ow && oh) 1268int minpot (int n)
1269
1270void
1271pad (SV *data_, int ow, int oh, int nw, int nh)
1272 CODE:
1273{
1274 if ((nw != ow || nh != oh) && SvOK (data_))
1034 { 1275 {
1035 int nw = minpot (ow);
1036 int nh = minpot (oh);
1037
1038 if (nw != ow || nh != oh)
1039 {
1040 if (SvOK (data_))
1041 {
1042 STRLEN datalen; 1276 STRLEN datalen;
1043 char *data = SvPVbyte (data_, datalen); 1277 char *data = SvPVbyte (data_, datalen);
1044 int bpp = datalen / (ow * oh); 1278 int bpp = datalen / (ow * oh);
1045 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1279 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1046 1280
1047 SvPOK_only (result_); 1281 SvPOK_only (result_);
1048 SvCUR_set (result_, nw * nh * bpp); 1282 SvCUR_set (result_, nw * nh * bpp);
1049 1283
1050 memset (SvPVX (result_), 0, nw * nh * bpp); 1284 memset (SvPVX (result_), 0, nw * nh * bpp);
1051 while (oh--) 1285 while (oh--)
1052 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1286 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1053 1287
1054 sv_setsv (data_, result_); 1288 sv_setsv (data_, result_);
1055 }
1056
1057 sv_setiv (w_, nw);
1058 sv_setiv (h_, nh);
1059 }
1060 } 1289 }
1061} 1290}
1062 1291
1063void 1292void
1064draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1293draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1107 glDisable (GL_ALPHA_TEST); 1336 glDisable (GL_ALPHA_TEST);
1108 glDisable (GL_BLEND); 1337 glDisable (GL_BLEND);
1109 } 1338 }
1110} 1339}
1111 1340
1341IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1342 CODE:
1343{
1344 GLint width;
1345 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1346 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1347 RETVAL = width > 0;
1348}
1349 OUTPUT:
1350 RETVAL
1351
1112MODULE = CFClient PACKAGE = CFClient::Map 1352MODULE = CFPlus PACKAGE = CFPlus::Map
1113 1353
1114CFClient::Map 1354PROTOTYPES: DISABLE
1115new (SV *class, int map_width, int map_height) 1355
1356CFPlus::Map
1357new (SV *class)
1116 CODE: 1358 CODE:
1117 New (0, RETVAL, 1, struct map); 1359 New (0, RETVAL, 1, struct map);
1118 RETVAL->x = 0; 1360 RETVAL->x = 0;
1119 RETVAL->y = 0; 1361 RETVAL->y = 0;
1120 RETVAL->w = map_width; 1362 RETVAL->w = 0;
1121 RETVAL->h = map_height; 1363 RETVAL->h = 0;
1122 RETVAL->ox = 0; 1364 RETVAL->ox = 0;
1123 RETVAL->oy = 0; 1365 RETVAL->oy = 0;
1124 RETVAL->faces = 8192; 1366 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1125 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1367 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1126 RETVAL->texs = 8192;
1127 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1128 RETVAL->rows = 0; 1368 RETVAL->rows = 0;
1129 RETVAL->row = 0; 1369 RETVAL->row = 0;
1130 OUTPUT: 1370 OUTPUT:
1131 RETVAL 1371 RETVAL
1132 1372
1133void 1373void
1134DESTROY (CFClient::Map self) 1374DESTROY (CFPlus::Map self)
1135 CODE: 1375 CODE:
1136{ 1376{
1137 map_clear (self); 1377 map_clear (self);
1138 Safefree (self->face); 1378 Safefree (self->face2tile);
1139 Safefree (self->tex); 1379 Safefree (self->tex);
1140 Safefree (self); 1380 Safefree (self);
1141} 1381}
1142 1382
1143void 1383void
1384resize (CFPlus::Map self, int map_width, int map_height)
1385 CODE:
1386 self->w = map_width;
1387 self->h = map_height;
1388
1389void
1144clear (CFClient::Map self) 1390clear (CFPlus::Map self)
1145 CODE: 1391 CODE:
1146 map_clear (self); 1392 map_clear (self);
1147 1393
1148void 1394void
1149set_face (CFClient::Map self, int face, int texid) 1395set_tileid (CFPlus::Map self, int face, int tile)
1150 CODE: 1396 CODE:
1151{ 1397{
1152 while (self->faces <= face) 1398 need_facenum (self, face); self->face2tile [face] = tile;
1153 { 1399 need_texid (self, tile);
1154 Append (mapface, self->face, self->faces, self->faces);
1155 self->faces *= 2;
1156 }
1157
1158 self->face [face] = texid;
1159} 1400}
1160 1401
1161void 1402void
1403set_smooth (CFPlus::Map self, int face, int smooth, int level)
1404 CODE:
1405{
1406 tileid texid;
1407 maptex *tex;
1408
1409 if (face < 0 || face >= self->faces)
1410 return;
1411
1412 if (smooth < 0 || smooth >= self->faces)
1413 return;
1414
1415 texid = self->face2tile [face];
1416
1417 if (!texid)
1418 return;
1419
1420 tex = self->tex + texid;
1421 tex->smoothtile = self->face2tile [smooth];
1422 tex->smoothlevel = level;
1423}
1424
1425void
1162set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1426set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1163 CODE: 1427 CODE:
1164{ 1428{
1165 while (self->texs <= texid) 1429 need_texid (self, texid);
1166 {
1167 Append (maptex, self->tex, self->texs, self->texs);
1168 self->texs *= 2;
1169 }
1170 1430
1171 { 1431 {
1172 maptex *tex = self->tex + texid; 1432 maptex *tex = self->tex + texid;
1173 1433
1174 tex->name = name; 1434 tex->name = name;
1191 // from transparent color bleeding and ugly wrapping effects. 1451 // from transparent color bleeding and ugly wrapping effects.
1192 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1452 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1193} 1453}
1194 1454
1195int 1455int
1196ox (CFClient::Map self) 1456ox (CFPlus::Map self)
1197 ALIAS: 1457 ALIAS:
1198 oy = 1 1458 oy = 1
1199 x = 2 1459 x = 2
1200 y = 3 1460 y = 3
1201 w = 4 1461 w = 4
1212 } 1472 }
1213 OUTPUT: 1473 OUTPUT:
1214 RETVAL 1474 RETVAL
1215 1475
1216void 1476void
1217scroll (CFClient::Map self, int dx, int dy) 1477scroll (CFPlus::Map self, int dx, int dy)
1218 CODE: 1478 CODE:
1219{ 1479{
1220 if (dx > 0) 1480 if (dx > 0)
1221 map_blank (self, self->x, self->y, dx - 1, self->h); 1481 map_blank (self, self->x, self->y, dx, self->h);
1222 else if (dx < 0) 1482 else if (dx < 0)
1223 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1483 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1224 1484
1225 if (dy > 0) 1485 if (dy > 0)
1226 map_blank (self, self->x, self->y, self->w, dy - 1); 1486 map_blank (self, self->x, self->y, self->w, dy);
1227 else if (dy < 0) 1487 else if (dy < 0)
1228 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1488 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1229 1489
1230 self->ox += dx; self->x += dx; 1490 self->ox += dx; self->x += dx;
1231 self->oy += dy; self->y += dy; 1491 self->oy += dy; self->y += dy;
1232 1492
1233 while (self->y < 0) 1493 while (self->y < 0)
1238 self->y += MAP_EXTEND_Y; 1498 self->y += MAP_EXTEND_Y;
1239 } 1499 }
1240} 1500}
1241 1501
1242void 1502void
1243map1a_update (CFClient::Map self, SV *data_) 1503map1a_update (CFPlus::Map self, SV *data_, int extmap)
1244 CODE: 1504 CODE:
1245{ 1505{
1246 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1506 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1247 uint8_t *data_end = (uint8_t *)SvEND (data_); 1507 uint8_t *data_end = (uint8_t *)SvEND (data_);
1248 mapcell *cell; 1508 mapcell *cell;
1249 int x, y, flags; 1509 int x, y, flags;
1250 1510
1251 while (data < data_end) 1511 while (data < data_end - 1)
1252 { 1512 {
1253 flags = (data [0] << 8) + data [1]; data += 2; 1513 flags = (data [0] << 8) + data [1]; data += 2;
1254 1514
1255 x = self->x + ((flags >> 10) & 63); 1515 x = self->x + ((flags >> 10) & 63);
1256 y = self->y + ((flags >> 4) & 63); 1516 y = self->y + ((flags >> 4) & 63);
1257 1517
1258 cell = map_get_cell (self, x, y); 1518 cell = map_get_cell (self, x, y);
1259 1519
1260 if (flags & 15) 1520 if (flags & 15)
1261 { 1521 {
1262 if (cell->darkness < 0) 1522 if (!cell->darkness)
1263 { 1523 {
1524 memset (cell, 0, sizeof (*cell));
1264 cell->darkness = 0; 1525 cell->darkness = 256;
1265 cell->face [0] = 0;
1266 cell->face [1] = 0;
1267 cell->face [2] = 0;
1268 } 1526 }
1269 1527
1270 cell->darkness = flags & 8 ? *data++ : 255;
1271
1272 //TODO: don't trust server data to be in-range(!) 1528 //TODO: don't trust server data to be in-range(!)
1529
1530 if (flags & 8)
1531 {
1532 if (extmap)
1533 {
1534 uint8_t ext, cmd;
1535
1536 do
1537 {
1538 ext = *data++;
1539 cmd = ext & 0x3f;
1540
1541 if (cmd < 4)
1542 cell->darkness = 255 - ext * 64 + 1;
1543 else if (cmd == 5) // health
1544 {
1545 cell->stat_width = 1;
1546 cell->stat_hp = *data++;
1547 }
1548 else if (cmd == 6) // monster width
1549 cell->stat_width = *data++ + 1;
1550 else if (cmd == 0x47)
1551 {
1552 if (*data == 4)
1553 ; // decode player count
1554
1555 data += *data + 1;
1556 }
1557 else if (cmd == 8) // cell flags
1558 cell->flags = *data++;
1559 else if (ext & 0x40) // unknown, multibyte => skip
1560 data += *data + 1;
1561 else
1562 data++;
1563 }
1564 while (ext & 0x80);
1565 }
1566 else
1567 cell->darkness = *data++ + 1;
1568 }
1273 1569
1274 if (flags & 4) 1570 if (flags & 4)
1275 { 1571 {
1276 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1572 faceid face = (data [0] << 8) + data [1]; data += 2;
1573 need_facenum (self, face);
1574 cell->tile [0] = self->face2tile [face];
1277 } 1575 }
1278 1576
1279 if (flags & 2) 1577 if (flags & 2)
1280 { 1578 {
1281 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1579 faceid face = (data [0] << 8) + data [1]; data += 2;
1580 need_facenum (self, face);
1581 cell->tile [1] = self->face2tile [face];
1282 } 1582 }
1283 1583
1284 if (flags & 1) 1584 if (flags & 1)
1285 { 1585 {
1286 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1586 faceid face = (data [0] << 8) + data [1]; data += 2;
1587 need_facenum (self, face);
1588 cell->tile [2] = self->face2tile [face];
1287 } 1589 }
1288 } 1590 }
1289 else 1591 else
1290 cell->darkness = -1; 1592 cell->darkness = 0;
1291 } 1593 }
1292} 1594}
1293 1595
1294SV * 1596SV *
1295mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1597mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1296 CODE: 1598 CODE:
1297{ 1599{
1298 int x1, x; 1600 int x1, x;
1299 int y1, y; 1601 int y1, y;
1300 int z; 1602 int z;
1321 { 1623 {
1322 mapcell *cell = row->col + (x - row->c0); 1624 mapcell *cell = row->col + (x - row->c0);
1323 1625
1324 for (z = 0; z <= 0; z++) 1626 for (z = 0; z <= 0; z++)
1325 { 1627 {
1326 mapface face = cell->face [z];
1327
1328 if (face)
1329 {
1330 maptex tex = self->tex [face]; 1628 maptex tex = self->tex [cell->tile [z]];
1331 int a0 = 255 - tex.a; 1629 int a0 = 255 - tex.a;
1332 int a1 = tex.a; 1630 int a1 = tex.a;
1333 1631
1334 r = (r * a0 + tex.r * a1) / 255; 1632 r = (r * a0 + tex.r * a1) / 255;
1335 g = (g * a0 + tex.g * a1) / 255; 1633 g = (g * a0 + tex.g * a1) / 255;
1336 b = (b * a0 + tex.b * a1) / 255; 1634 b = (b * a0 + tex.b * a1) / 255;
1337 a = (a * a0 + tex.a * a1) / 255; 1635 a = (a * a0 + tex.a * a1) / 255;
1338 }
1339 } 1636 }
1340 } 1637 }
1341 1638
1342 *map++ = (r ) 1639 *map++ = (r )
1343 | (g << 8) 1640 | (g << 8)
1350} 1647}
1351 OUTPUT: 1648 OUTPUT:
1352 RETVAL 1649 RETVAL
1353 1650
1354void 1651void
1355draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1652draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1356 CODE: 1653 CODE:
1357{ 1654{
1358 int vx, vy; 1655 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1656 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1657 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1658 smooth_key skey;
1359 int x, y, z; 1659 int x, y, z;
1360 int last_name; 1660 int last_name;
1361 mapface face;
1362 1661
1363 vx = self->x + self->w / 2 - sw / 2 - shift_x; 1662 // thats current max. sorry.
1364 vy = self->y + self->h / 2 - sh / 2 - shift_y; 1663 if (sw > 255) sw = 255;
1664 if (sh > 255) sh = 255;
1365 1665
1366 /* 1666 // clear key, in case of extra padding
1367 int vx = self->vx = self->w >= sw 1667 memset (&skey, 0, sizeof (skey));
1368 ? self->x + (self->w - sw) / 2
1369 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1370
1371 int vy = self->vy = self->h >= sh
1372 ? self->y + (self->h - sh) / 2
1373 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1374 */
1375 1668
1376 glColor4ub (255, 255, 255, 255); 1669 glColor4ub (255, 255, 255, 255);
1377 1670
1378 glEnable (GL_BLEND); 1671 glEnable (GL_BLEND);
1379 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1672 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1382 1675
1383 glBegin (GL_QUADS); 1676 glBegin (GL_QUADS);
1384 1677
1385 last_name = 0; 1678 last_name = 0;
1386 1679
1680 mx += self->x;
1681 my += self->y;
1682
1683 // first pass: determine smooth_max
1684 // rather ugly, if you ask me
1685 // could also be stored inside mapcell and updated on change
1686 memset (smooth_max, 0, sizeof (smooth_max));
1687
1688 for (y = 0; y < sh; y++)
1689 if (0 <= y + my && y + my < self->rows)
1690 {
1691 maprow *row = self->row + (y + my);
1692
1693 for (x = 0; x < sw; x++)
1694 if (row->c0 <= x + mx && x + mx < row->c1)
1695 {
1696 mapcell *cell = row->col + (x + mx - row->c0);
1697
1698 smooth_max[x + 1][y + 1] =
1699 MAX (self->tex [cell->tile [0]].smoothlevel,
1700 MAX (self->tex [cell->tile [1]].smoothlevel,
1701 self->tex [cell->tile [2]].smoothlevel));
1702 }
1703 }
1704
1387 for (z = 0; z < 3; z++) 1705 for (z = 0; z <= 2; z++)
1706 {
1707 memset (smooth_level, 0, sizeof (smooth_level));
1708
1388 for (y = 0; y < sh; y++) 1709 for (y = 0; y < sh; y++)
1389 if (0 <= y + vy && y + vy < self->rows) 1710 if (0 <= y + my && y + my < self->rows)
1390 { 1711 {
1391 maprow *row = self->row + (y + vy); 1712 maprow *row = self->row + (y + my);
1392 1713
1393 for (x = 0; x < sw; x++) 1714 for (x = 0; x < sw; x++)
1394 if (row->c0 <= x + vx && x + vx < row->c1) 1715 if (row->c0 <= x + mx && x + mx < row->c1)
1395 { 1716 {
1396 mapcell *cell = row->col + (x + vx - row->c0); 1717 mapcell *cell = row->col + (x + mx - row->c0);
1397
1398 face = cell->face [z]; 1718 tileid tile = cell->tile [z];
1399 1719
1400 if (face) 1720 if (tile)
1721 {
1722 maptex tex = self->tex [tile];
1723 int px = (x + 1) * T - tex.w;
1724 int py = (y + 1) * T - tex.h;
1725
1726 // suppressing texture state switches here
1727 // is only moderately effective, but worth the extra effort
1728 if (last_name != tex.name)
1729 {
1730 if (!tex.name)
1731 tex = self->tex [2]; /* missing, replace by noface */
1732
1733 glEnd ();
1734 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1735 glBegin (GL_QUADS);
1736 }
1737
1738 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1739 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1740 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1741 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1742
1743 if (cell->flags && z == 2)
1744 {
1745 if (cell->flags & 1)
1746 {
1747 maptex tex = self->tex [1];
1748 int px = x * T + T * 2 / 32;
1749 int py = y * T - T * 6 / 32;
1750
1751 glEnd ();
1752 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1753 glBegin (GL_QUADS);
1754
1755 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1756 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1757 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1758 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1759 }
1760 }
1761
1762 // update smooth hash
1763 if (tex.smoothtile)
1764 {
1765 skey.tile = tex.smoothtile;
1766 skey.level = tex.smoothlevel;
1767
1768 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1769
1770 // add bits to current tile and all neighbours. skey.x|y is
1771 // shifted +1|+1 so we always stay positive.
1772
1773 // bits is ___n cccc CCCC bbbb
1774 // n do not draw borders&corners
1775 // c draw these corners, but...
1776 // C ... not these
1777 // b draw these borders
1778
1779 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1780 // ┃· ·· ·┃ ━━
1781
1782 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1783 // ·· ·· ·┏ ┓·
1784
1785 // full tile
1786 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1787
1788 // borders
1789 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1790 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1791 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1792 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1793
1794 // corners
1795 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1796 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1797 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1798 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1799 }
1800 }
1801 }
1802 }
1803
1804 // go through all smoothlevels, lowest to highest, then draw.
1805 // this is basically counting sort
1806 {
1807 int w, b;
1808
1809 for (w = 0; w < 256 / 32; ++w)
1810 {
1811 uint32_t smask = smooth_level [w];
1812 if (smask)
1813 for (b = 0; b < 32; ++b)
1814 if (smask & (((uint32_t)1) << b))
1401 { 1815 {
1402 maptex tex = self->tex [face]; 1816 int level = (w << 5) | b;
1817 HE *he;
1403 1818
1404 int px = (x + 1) * 32 - tex.w; 1819 hv_iterinit (smooth);
1405 int py = (y + 1) * 32 - tex.h; 1820 while ((he = hv_iternext (smooth)))
1406
1407 if (last_name != tex.name)
1408 { 1821 {
1822 smooth_key *skey = (smooth_key *)HeKEY (he);
1823 IV bits = SvIVX (HeVAL (he));
1824
1825 if (!(bits & 0x1000)
1826 && skey->level == level
1827 && level > smooth_max [skey->x][skey->y])
1828 {
1829 maptex tex = self->tex [skey->tile];
1830 int px = (((int)skey->x) - 1) * T;
1831 int py = (((int)skey->y) - 1) * T;
1832 int border = bits & 15;
1833 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1834 float dx = tex.s * .0625f; // 16 images/row
1835 float dy = tex.t * .5f ; // 2 images/column
1836
1837 // this time naively avoiding texture state changes
1838 // save gobs of state changes.
1839 if (last_name != tex.name)
1840 {
1841 if (!tex.name)
1842 continue; // smoothing not yet available
1843
1409 glEnd (); 1844 glEnd ();
1410 last_name = tex.name;
1411 glBindTexture (GL_TEXTURE_2D, last_name); 1845 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1412 glBegin (GL_QUADS); 1846 glBegin (GL_QUADS);
1847 }
1848
1849 if (border)
1850 {
1851 float ox = border * dx;
1852
1853 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1854 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1855 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1856 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1857 }
1858
1859 if (corner)
1860 {
1861 float ox = corner * dx;
1862
1863 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1864 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1865 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1866 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1867 }
1868 }
1413 } 1869 }
1414
1415 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1416 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1417 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1418 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1419 } 1870 }
1420 }
1421 } 1871 }
1872 }
1873
1874 hv_clear (smooth);
1875 }
1422 1876
1423 glEnd (); 1877 glEnd ();
1424 1878
1425 glDisable (GL_TEXTURE_2D); 1879 glDisable (GL_TEXTURE_2D);
1426 glDisable (GL_BLEND); 1880 glDisable (GL_BLEND);
1427}
1428 1881
1882 // top layer: overlays such as the health bar
1883 for (y = 0; y < sh; y++)
1884 if (0 <= y + my && y + my < self->rows)
1885 {
1886 maprow *row = self->row + (y + my);
1887
1888 for (x = 0; x < sw; x++)
1889 if (row->c0 <= x + mx && x + mx < row->c1)
1890 {
1891 mapcell *cell = row->col + (x + mx - row->c0);
1892
1893 int px = x * T;
1894 int py = y * T;
1895
1896 if (cell->stat_hp)
1897 {
1898 int width = cell->stat_width * T;
1899 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1900
1901 glColor3ub (0, 0, 0);
1902 glRectf (px + 1, py - thick - 2,
1903 px + width - 1, py);
1904
1905 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1906 glRectf (px + 2,
1907 py - thick - 1,
1908 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1909 }
1910 }
1911 }
1912}
1913
1429void 1914void
1430draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data) 1915draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1431 CODE: 1916 CODE:
1432{ 1917{
1433 static float color[16][3] = { 1918 static float color[16][3] = {
1434 { 0.00F, 0.00F, 0.00F }, 1919 { 0.00F, 0.00F, 0.00F },
1435 { 1.00F, 1.00F, 1.00F }, 1920 { 1.00F, 1.00F, 1.00F },
1485 glDisable (GL_BLEND); 1970 glDisable (GL_BLEND);
1486 glDisable (GL_TEXTURE_2D); 1971 glDisable (GL_TEXTURE_2D);
1487} 1972}
1488 1973
1489void 1974void
1490fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1975fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1491 PPCODE: 1976 PPCODE:
1492{ 1977{
1493 int vx, vy;
1494 int x, y; 1978 int x, y;
1979 int sw1 = sw + 2;
1980 int sh1 = sh + 2;
1981 int sh3 = sh * 3;
1495 int sw4 = (sw + 3) & ~3; 1982 int sw34 = (sw * 3 + 3) & ~3;
1983 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1496 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1984 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1497 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1985 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1498 1986
1499 memset (darkness, 255, sw4 * sh);
1500 SvPOK_only (darkness_sv); 1987 SvPOK_only (darkness3_sv);
1501 SvCUR_set (darkness_sv, sw4 * sh); 1988 SvCUR_set (darkness3_sv, sw34 * sh3);
1502 1989
1503 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 1990 mx += self->x - 1;
1504 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 1991 my += self->y - 1;
1505 1992
1993 memset (darkness1, 255, sw1 * sh1);
1994
1506 for (y = 0; y < sh; y++) 1995 for (y = 0; y < sh1; y++)
1507 if (0 <= y + vy && y + vy < self->rows) 1996 if (0 <= y + my && y + my < self->rows)
1508 { 1997 {
1509 maprow *row = self->row + (y + vy); 1998 maprow *row = self->row + (y + my);
1510 1999
1511 for (x = 0; x < sw; x++) 2000 for (x = 0; x < sw1; x++)
1512 if (row->c0 <= x + vx && x + vx < row->c1) 2001 if (row->c0 <= x + mx && x + mx < row->c1)
1513 { 2002 {
1514 mapcell *cell = row->col + (x + vx - row->c0); 2003 mapcell *cell = row->col + (x + mx - row->c0);
1515 2004
1516 darkness[y * sw4 + x] = cell->darkness < 0 2005 darkness1 [y * sw1 + x] = cell->darkness
2006 ? 255 - (cell->darkness - 1)
1517 ? 255 - FOW_DARKNESS 2007 : 255 - FOW_DARKNESS;
1518 : 255 - cell->darkness;
1519 } 2008 }
1520 } 2009 }
1521 2010
2011 for (y = 0; y < sh; ++y)
2012 for (x = 0; x < sw; ++x)
2013 {
2014 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2015 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2016 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2017 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2018 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2019 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2020 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2021 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2022 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2023
2024 uint8_t r11 = (d11 + d21 + d12) / 3;
2025 uint8_t r21 = d21;
2026 uint8_t r31 = (d21 + d31 + d32) / 3;
2027
2028 uint8_t r12 = d12;
2029 uint8_t r22 = d22;
2030 uint8_t r32 = d32;
2031
2032 uint8_t r13 = (d13 + d23 + d12) / 3;
2033 uint8_t r23 = d23;
2034 uint8_t r33 = (d23 + d33 + d32) / 3;
2035
2036 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2037 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2038 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2039 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2040 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2041 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2042 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2043 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2044 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2045 }
2046
2047 free (darkness1);
2048
1522 EXTEND (SP, 3); 2049 EXTEND (SP, 3);
1523 PUSHs (sv_2mortal (newSViv (sw4))); 2050 PUSHs (sv_2mortal (newSViv (sw34)));
1524 PUSHs (sv_2mortal (newSViv (sh))); 2051 PUSHs (sv_2mortal (newSViv (sh3)));
1525 PUSHs (darkness_sv); 2052 PUSHs (darkness3_sv);
1526} 2053}
1527 2054
1528SV * 2055SV *
1529get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2056get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1530 CODE: 2057 CODE:
1531{ 2058{
1532 int x, y, x1, y1; 2059 int x, y, x1, y1;
1533 SV *data_sv = newSV (w * h * 7 + 5); 2060 SV *data_sv = newSV (w * h * 7 + 5);
1534 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2061 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1559 if (row && row->c0 <= x && x < row->c1) 2086 if (row && row->c0 <= x && x < row->c1)
1560 { 2087 {
1561 mapcell *cell = row->col + (x - row->c0); 2088 mapcell *cell = row->col + (x - row->c0);
1562 uint8_t flags = 0; 2089 uint8_t flags = 0;
1563 2090
1564 if (cell->face [0]) flags |= 1; 2091 if (cell->tile [0]) flags |= 1;
1565 if (cell->face [1]) flags |= 2; 2092 if (cell->tile [1]) flags |= 2;
1566 if (cell->face [2]) flags |= 4; 2093 if (cell->tile [2]) flags |= 4;
1567 2094
1568 *data++ = flags; 2095 *data++ = flags;
1569 2096
1570 if (flags & 1) 2097 if (flags & 1)
1571 { 2098 {
2099 tileid tile = cell->tile [0];
1572 *data++ = cell->face [0] >> 8; 2100 *data++ = tile >> 8;
1573 *data++ = cell->face [0]; 2101 *data++ = tile;
1574 } 2102 }
1575 2103
1576 if (flags & 2) 2104 if (flags & 2)
1577 { 2105 {
2106 tileid tile = cell->tile [1];
1578 *data++ = cell->face [1] >> 8; 2107 *data++ = tile >> 8;
1579 *data++ = cell->face [1]; 2108 *data++ = tile;
1580 } 2109 }
1581 2110
1582 if (flags & 4) 2111 if (flags & 4)
1583 { 2112 {
2113 tileid tile = cell->tile [2];
1584 *data++ = cell->face [2] >> 8; 2114 *data++ = tile >> 8;
1585 *data++ = cell->face [2]; 2115 *data++ = tile;
1586 } 2116 }
1587 } 2117 }
1588 else 2118 else
1589 *data++ = 0; 2119 *data++ = 0;
1590 } 2120 }
1596} 2126}
1597 OUTPUT: 2127 OUTPUT:
1598 RETVAL 2128 RETVAL
1599 2129
1600void 2130void
1601set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2131set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1602 PPCODE: 2132 PPCODE:
1603{ 2133{
1604 int x, y, z; 2134 int x, y, z;
1605 int w, h; 2135 int w, h;
1606 int x1, y1; 2136 int x1, y1;
1630 { 2160 {
1631 uint8_t flags = *data++; 2161 uint8_t flags = *data++;
1632 2162
1633 if (flags) 2163 if (flags)
1634 { 2164 {
1635 mapface face[3] = { 0, 0, 0 };
1636
1637 mapcell *cell = row_get_cell (row, x); 2165 mapcell *cell = row_get_cell (row, x);
2166 tileid tile[3] = { 0, 0, 0 };
1638 2167
1639 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2168 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1640 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2169 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1641 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2170 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1642 2171
1643 if (cell->darkness <= 0) 2172 if (cell->darkness == 0)
1644 { 2173 {
1645 cell->darkness = -1; 2174 cell->darkness = 0;
1646 2175
1647 for (z = 0; z <= 2; z++) 2176 for (z = 0; z <= 2; z++)
1648 { 2177 {
1649 cell->face[z] = face[z]; 2178 tileid t = tile [z];
1650 2179
1651 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2180 if (t >= self->texs || (t && !self->tex [t].name))
2181 {
1652 XPUSHs (sv_2mortal (newSViv (face[z]))); 2182 XPUSHs (sv_2mortal (newSViv (t)));
2183 need_texid (self, t);
2184 }
2185
2186 cell->tile [z] = t;
1653 } 2187 }
1654 } 2188 }
1655 } 2189 }
1656 } 2190 }
1657 } 2191 }
1658} 2192}
1659 2193
1660MODULE = CFClient PACKAGE = CFClient::MixChunk 2194MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1661 2195
2196PROTOTYPES: DISABLE
2197
1662CFClient::MixChunk 2198CFPlus::MixChunk
1663new_from_file (SV *class, char *path) 2199new_from_file (SV *class, char *path)
1664 CODE: 2200 CODE:
1665 RETVAL = Mix_LoadWAV (path); 2201 RETVAL = Mix_LoadWAV (path);
1666 OUTPUT: 2202 OUTPUT:
1667 RETVAL 2203 RETVAL
1668 2204
1669void 2205void
1670DESTROY (CFClient::MixChunk self) 2206DESTROY (CFPlus::MixChunk self)
1671 CODE: 2207 CODE:
1672 Mix_FreeChunk (self); 2208 Mix_FreeChunk (self);
1673 2209
1674int 2210int
1675volume (CFClient::MixChunk self, int volume = -1) 2211volume (CFPlus::MixChunk self, int volume = -1)
1676 CODE: 2212 CODE:
1677 RETVAL = Mix_VolumeChunk (self, volume); 2213 RETVAL = Mix_VolumeChunk (self, volume);
1678 OUTPUT: 2214 OUTPUT:
1679 RETVAL 2215 RETVAL
1680 2216
1681int 2217int
1682play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2218play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1683 CODE: 2219 CODE:
1684 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2220 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1685 OUTPUT: 2221 OUTPUT:
1686 RETVAL 2222 RETVAL
1687 2223
1688MODULE = CFClient PACKAGE = CFClient::MixMusic 2224MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1689 2225
1690int 2226int
1691volume (int volume = -1) 2227volume (int volume = -1)
2228 PROTOTYPE: ;$
1692 CODE: 2229 CODE:
1693 RETVAL = Mix_VolumeMusic (volume); 2230 RETVAL = Mix_VolumeMusic (volume);
1694 OUTPUT: 2231 OUTPUT:
1695 RETVAL 2232 RETVAL
1696 2233
2234int
2235fade_out (int ms)
2236 CODE:
2237 RETVAL = Mix_FadeOutMusic (ms);
2238 OUTPUT:
2239 RETVAL
2240
1697CFClient::MixMusic 2241CFPlus::MixMusic
1698new_from_file (SV *class, char *path) 2242new_from_file (SV *class, char *path)
1699 CODE: 2243 CODE:
1700 RETVAL = Mix_LoadMUS (path); 2244 RETVAL = Mix_LoadMUS (path);
1701 OUTPUT: 2245 OUTPUT:
1702 RETVAL 2246 RETVAL
1703 2247
1704void 2248void
1705DESTROY (CFClient::MixMusic self) 2249DESTROY (CFPlus::MixMusic self)
1706 CODE: 2250 CODE:
1707 Mix_FreeMusic (self); 2251 Mix_FreeMusic (self);
1708 2252
1709int 2253int
1710play (CFClient::MixMusic self, int loops = -1) 2254play (CFPlus::MixMusic self, int loops = -1)
1711 CODE: 2255 CODE:
1712 RETVAL = Mix_PlayMusic (self, loops); 2256 RETVAL = Mix_PlayMusic (self, loops);
1713 OUTPUT: 2257 OUTPUT:
1714 RETVAL 2258 RETVAL
1715 2259
2260int
2261fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2262 CODE:
2263 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position);
2264 OUTPUT:
2265 RETVAL
2266
1716MODULE = CFClient PACKAGE = CFClient::OpenGL 2267MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2268
2269PROTOTYPES: ENABLE
1717 2270
1718BOOT: 2271BOOT:
1719{ 2272{
1720 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2273 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1721 static const struct { 2274 static const struct {
1722 const char *name; 2275 const char *name;
1723 IV iv; 2276 IV iv;
1724 } *civ, const_iv[] = { 2277 } *civ, const_iv[] = {
1725# define const_iv(name) { # name, (IV)name } 2278# define const_iv(name) { # name, (IV)name }
2279 const_iv (GL_VENDOR),
2280 const_iv (GL_VERSION),
2281 const_iv (GL_EXTENSIONS),
1726 const_iv (GL_COLOR_MATERIAL), 2282 const_iv (GL_COLOR_MATERIAL),
1727 const_iv (GL_SMOOTH), 2283 const_iv (GL_SMOOTH),
1728 const_iv (GL_FLAT), 2284 const_iv (GL_FLAT),
1729 const_iv (GL_DITHER), 2285 const_iv (GL_DITHER),
1730 const_iv (GL_BLEND), 2286 const_iv (GL_BLEND),
1734 const_iv (GL_ALPHA_TEST), 2290 const_iv (GL_ALPHA_TEST),
1735 const_iv (GL_NORMALIZE), 2291 const_iv (GL_NORMALIZE),
1736 const_iv (GL_RESCALE_NORMAL), 2292 const_iv (GL_RESCALE_NORMAL),
1737 const_iv (GL_FRONT), 2293 const_iv (GL_FRONT),
1738 const_iv (GL_BACK), 2294 const_iv (GL_BACK),
2295 const_iv (GL_AUX0),
1739 const_iv (GL_AND), 2296 const_iv (GL_AND),
1740 const_iv (GL_ONE), 2297 const_iv (GL_ONE),
1741 const_iv (GL_ZERO), 2298 const_iv (GL_ZERO),
1742 const_iv (GL_SRC_ALPHA), 2299 const_iv (GL_SRC_ALPHA),
1743 const_iv (GL_DST_ALPHA), 2300 const_iv (GL_DST_ALPHA),
1757 const_iv (GL_LUMINANCE), 2314 const_iv (GL_LUMINANCE),
1758 const_iv (GL_LUMINANCE_ALPHA), 2315 const_iv (GL_LUMINANCE_ALPHA),
1759 const_iv (GL_FLOAT), 2316 const_iv (GL_FLOAT),
1760 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2317 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1761 const_iv (GL_COMPILE), 2318 const_iv (GL_COMPILE),
2319 const_iv (GL_PROXY_TEXTURE_1D),
2320 const_iv (GL_PROXY_TEXTURE_2D),
1762 const_iv (GL_TEXTURE_1D), 2321 const_iv (GL_TEXTURE_1D),
1763 const_iv (GL_TEXTURE_2D), 2322 const_iv (GL_TEXTURE_2D),
1764 const_iv (GL_TEXTURE_ENV), 2323 const_iv (GL_TEXTURE_ENV),
1765 const_iv (GL_TEXTURE_MAG_FILTER), 2324 const_iv (GL_TEXTURE_MAG_FILTER),
1766 const_iv (GL_TEXTURE_MIN_FILTER), 2325 const_iv (GL_TEXTURE_MIN_FILTER),
1788 const_iv (GL_SEPARABLE_2D), 2347 const_iv (GL_SEPARABLE_2D),
1789 const_iv (GL_CONVOLUTION_2D), 2348 const_iv (GL_CONVOLUTION_2D),
1790 const_iv (GL_CONVOLUTION_BORDER_MODE), 2349 const_iv (GL_CONVOLUTION_BORDER_MODE),
1791 const_iv (GL_CONSTANT_BORDER), 2350 const_iv (GL_CONSTANT_BORDER),
1792 const_iv (GL_LINES), 2351 const_iv (GL_LINES),
2352 const_iv (GL_LINE_STRIP),
1793 const_iv (GL_LINE_LOOP), 2353 const_iv (GL_LINE_LOOP),
1794 const_iv (GL_QUADS), 2354 const_iv (GL_QUADS),
1795 const_iv (GL_QUAD_STRIP), 2355 const_iv (GL_QUAD_STRIP),
1796 const_iv (GL_TRIANGLES), 2356 const_iv (GL_TRIANGLES),
1797 const_iv (GL_TRIANGLE_STRIP), 2357 const_iv (GL_TRIANGLE_STRIP),
1798 const_iv (GL_TRIANGLE_FAN), 2358 const_iv (GL_TRIANGLE_FAN),
1799 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2359 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2360 const_iv (GL_POINT_SMOOTH_HINT),
2361 const_iv (GL_LINE_SMOOTH_HINT),
2362 const_iv (GL_POLYGON_SMOOTH_HINT),
2363 const_iv (GL_GENERATE_MIPMAP_HINT),
1800 const_iv (GL_FASTEST), 2364 const_iv (GL_FASTEST),
2365 const_iv (GL_DONT_CARE),
2366 const_iv (GL_NICEST),
1801 const_iv (GL_V2F), 2367 const_iv (GL_V2F),
1802 const_iv (GL_V3F), 2368 const_iv (GL_V3F),
1803 const_iv (GL_T2F_V3F), 2369 const_iv (GL_T2F_V3F),
1804 const_iv (GL_T2F_N3F_V3F), 2370 const_iv (GL_T2F_N3F_V3F),
1805# undef const_iv 2371# undef const_iv
1806 }; 2372 };
1807 2373
1808 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2374 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1809 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2375 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2376
2377 texture_av = newAV ();
2378 AvREAL_off (texture_av);
1810} 2379}
1811 2380
1812char * 2381char *
1813gl_vendor () 2382gl_vendor ()
1814 CODE: 2383 CODE:
1825 2394
1826char * 2395char *
1827gl_extensions () 2396gl_extensions ()
1828 CODE: 2397 CODE:
1829 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2398 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2399 OUTPUT:
2400 RETVAL
2401
2402const char *glGetString (GLenum pname)
2403
2404GLint glGetInteger (GLenum pname)
2405 CODE:
2406 glGetIntegerv (pname, &RETVAL);
2407 OUTPUT:
2408 RETVAL
2409
2410GLdouble glGetDouble (GLenum pname)
2411 CODE:
2412 glGetDoublev (pname, &RETVAL);
1830 OUTPUT: 2413 OUTPUT:
1831 RETVAL 2414 RETVAL
1832 2415
1833int glGetError () 2416int glGetError ()
1834 2417
1907 r *= a; 2490 r *= a;
1908 g *= a; 2491 g *= a;
1909 b *= a; 2492 b *= a;
1910 } 2493 }
1911 // microsoft visual "c" rounds instead of truncating... 2494 // microsoft visual "c" rounds instead of truncating...
1912 glColor4ub (MIN ((int)(r * 256.f), 255), 2495 glColor4f (r, g, b, a);
1913 MIN ((int)(g * 256.f), 255),
1914 MIN ((int)(b * 256.f), 255),
1915 MIN ((int)(a * 256.f), 255));
1916 2496
1917void glInterleavedArrays (int format, int stride, char *data) 2497void glInterleavedArrays (int format, int stride, char *data)
1918 2498
1919void glDrawElements (int mode, int count, int type, char *indices) 2499void glDrawElements (int mode, int count, int type, char *indices)
1920 2500
1962 2542
1963void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2543void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1964 2544
1965void glDrawPixels (int width, int height, int format, int type, char *pixels) 2545void glDrawPixels (int width, int height, int format, int type, char *pixels)
1966 2546
2547void glPixelZoom (float x, float y)
2548
1967void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2549void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1968 2550
1969int glGenTexture () 2551int glGenTexture ()
1970 CODE: 2552 CODE:
1971{ 2553 RETVAL = gen_texture ();
1972 GLuint name;
1973 glGenTextures (1, &name);
1974 RETVAL = name;
1975}
1976 OUTPUT: 2554 OUTPUT:
1977 RETVAL 2555 RETVAL
1978 2556
1979void glDeleteTexture (int name) 2557void glDeleteTexture (int name)
1980 CODE: 2558 CODE:
1981{
1982 GLuint name_ = name;
1983 glDeleteTextures (1, &name_); 2559 del_texture (name);
1984} 2560
1985
1986int glGenList () 2561int glGenList ()
1987 CODE: 2562 CODE:
1988 RETVAL = glGenLists (1); 2563 RETVAL = glGenLists (1);
1989 OUTPUT: 2564 OUTPUT:
1990 RETVAL 2565 RETVAL
1997 2572
1998void glEndList () 2573void glEndList ()
1999 2574
2000void glCallList (int list) 2575void glCallList (int list)
2001 2576
2002

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