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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.125 by root, Tue Jul 4 23:44:23 2006 UTC vs.
Revision 1.213 by root, Sun Jul 29 04:14:45 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22#endif
23
24#include <assert.h>
12#include <math.h> 25#include <math.h>
13#include <string.h> 26#include <string.h>
14#include <stdio.h> 27#include <stdio.h>
15#include <stdlib.h> 28#include <stdlib.h>
16 29
30#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
31
17#include <SDL.h> 32#include <SDL.h>
33#include <SDL_thread.h>
18#include <SDL_endian.h> 34#include <SDL_endian.h>
19#include <SDL_image.h> 35#include <SDL_image.h>
20#include <SDL_mixer.h> 36#include <SDL_mixer.h>
21#include <SDL_opengl.h> 37#include <SDL_opengl.h>
22 38
31# include <sys/types.h> 47# include <sys/types.h>
32# include <sys/socket.h> 48# include <sys/socket.h>
33# include <netinet/in.h> 49# include <netinet/in.h>
34# include <netinet/tcp.h> 50# include <netinet/tcp.h>
35# include <inttypes.h> 51# include <inttypes.h>
36#else
37 typedef unsigned char uint8_t;
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 52#endif
44 53
45#include "glext.h"
46
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ 54#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
48 55
49#define FOW_DARKNESS 32 56#define FOW_DARKNESS 32
50 57
51#define MAP_EXTEND_X 32 58#define MAP_EXTEND_X 32
52#define MAP_EXTEND_Y 512 59#define MAP_EXTEND_Y 512
53 60
54#define MIN_FONT_HEIGHT 10 61#define MIN_FONT_HEIGHT 10
55 62
56#if 1 63#if 0
57# define PARACHUTE SDL_INIT_NOPARACHUTE 64# define PARACHUTE SDL_INIT_NOPARACHUTE
58#else 65#else
59# define PARACHUTE 0 66# define PARACHUTE 0
60#endif 67#endif
61 68
69static AV *texture_av;
70
62static struct 71static struct
63{ 72{
64#define GL_FUNC(ptr,name) ptr name; 73#define GL_FUNC(ptr,name) ptr name;
65#include "glfunc.h" 74#include "glfunc.h"
66#undef GL_FUNC 75#undef GL_FUNC
67} gl; 76} gl;
68 77
78static void
69static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 79gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
70{ 80{
71 if (gl.BlendFuncSeparate) 81 if (gl.BlendFuncSeparate)
72 gl.BlendFuncSeparate (sa, da, saa, daa); 82 gl.BlendFuncSeparate (sa, da, saa, daa);
73 else if (gl.BlendFuncSeparateEXT) 83 else if (gl.BlendFuncSeparateEXT)
74 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 84 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
75 else 85 else
76 glBlendFunc (sa, da); 86 glBlendFunc (sa, da);
77} 87}
78 88
89static GLuint
90gen_texture ()
91{
92 GLuint name;
93
94 if (AvFILL (texture_av) >= 0)
95 name = (GLuint)(size_t)av_pop (texture_av);
96 else
97 glGenTextures (1, &name);
98
99 return name;
100}
101
102static void
103del_texture (GLuint name)
104{
105 /* make a half-assed attempt at returning the memory used by the texture */
106 /* textures are frequently being reused by cfplus anyway */
107 /*glBindTexture (GL_TEXTURE_2D, name);*/
108 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
109 av_push (texture_av, (SV *)(size_t)name);
110 glDeleteTextures (1, &name);
111}
112
79#include "texcache.c" 113#include "texcache.c"
80 114
81#include "pango-font.c" 115#include "pango-font.c"
82#include "pango-fontmap.c" 116#include "pango-fontmap.c"
83#include "pango-render.c" 117#include "pango-render.c"
84 118
119typedef IV CFPlus__Channel;
120typedef SDL_RWops *CFPlus__RW;
85typedef Mix_Chunk *CFClient__MixChunk; 121typedef Mix_Chunk *CFPlus__MixChunk;
86typedef Mix_Music *CFClient__MixMusic; 122typedef Mix_Music *CFPlus__MixMusic;
87 123
88typedef PangoFontDescription *CFClient__Font; 124typedef PangoFontDescription *CFPlus__Font;
89 125
90static int 126static int
91shape_attr_p (PangoLayoutRun *run) 127shape_attr_p (PangoLayoutRun *run)
92{ 128{
93 GSList *attrs = run->item->analysis.extra_attrs; 129 GSList *attrs = run->item->analysis.extra_attrs;
107 143
108typedef struct cf_layout { 144typedef struct cf_layout {
109 PangoLayout *pl; 145 PangoLayout *pl;
110 float r, g, b, a; // default color for rgba mode 146 float r, g, b, a; // default color for rgba mode
111 int base_height; 147 int base_height;
112 CFClient__Font font; 148 CFPlus__Font font;
113} *CFClient__Layout; 149} *CFPlus__Layout;
114 150
115static CFClient__Font default_font; 151static CFPlus__Font default_font;
116static PangoContext *opengl_context; 152static PangoContext *opengl_context;
117static PangoFontMap *opengl_fontmap; 153static PangoFontMap *opengl_fontmap;
118 154
119static void 155static void
120substitute_func (FcPattern *pattern, gpointer data) 156substitute_func (FcPattern *pattern, gpointer data)
125#endif 161#endif
126 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 162 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
127} 163}
128 164
129static void 165static void
130layout_update_font (CFClient__Layout self) 166layout_update_font (CFPlus__Layout self)
131{ 167{
132 /* use a random scale factor to account for unknown descenders, 0.8 works 168 /* use a random scale factor to account for unknown descenders, 0.8 works
133 * reasonably well with bitstream vera 169 * reasonably well with bitstream vera
134 */ 170 */
135 PangoFontDescription *font = self->font ? self->font : default_font; 171 PangoFontDescription *font = self->font ? self->font : default_font;
139 175
140 pango_layout_set_font_description (self->pl, font); 176 pango_layout_set_font_description (self->pl, font);
141} 177}
142 178
143static void 179static void
144layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 180layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
145{ 181{
182 PangoRectangle rect;
183
184 // get_pixel_* wrongly rounds down
146 pango_layout_get_pixel_size (self->pl, w, h); 185 pango_layout_get_extents (self->pl, 0, &rect);
147 186
148 if (!*w) *w = 1; 187 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
149 if (!*h) *h = 1; 188 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
150 189
151 *w = (*w + 3) & ~3; 190 if (!rect.width) rect.width = 1;
152} 191 if (!rect.height) rect.height = 1;
153 192
193 *w = rect.width;
194 *h = rect.height;
195}
196
197typedef uint16_t tileid;
154typedef uint16_t mapface; 198typedef uint16_t faceid;
155 199
156typedef struct { 200typedef struct {
157 GLint name; 201 int name;
158 int w, h; 202 int w, h;
159 float s, t; 203 float s, t;
160 uint8_t r, g, b, a; 204 uint8_t r, g, b, a;
205 tileid smoothtile;
206 uint8_t smoothlevel;
161} maptex; 207} maptex;
162 208
163typedef struct { 209typedef struct {
210 uint32_t player;
211 tileid tile[3];
164 int16_t darkness; 212 uint16_t darkness;
165 mapface face[3]; 213 uint8_t stat_width, stat_hp, flags, smoothmax;
166} mapcell; 214} mapcell;
167 215
168typedef struct { 216typedef struct {
169 int32_t c0, c1; 217 int32_t c0, c1;
170 mapcell *col; 218 mapcell *col;
171} maprow; 219} maprow;
172 220
173typedef struct map { 221typedef struct map {
174 int x, y, w, h; 222 int x, y, w, h;
175 int ox, oy; /* offset to virtual global coordinate system */ 223 int ox, oy; /* offset to virtual global coordinate system */
176 int faces; 224 int faces; tileid *face2tile; // [faceid]
177 mapface *face; 225 int texs; maptex *tex; // [tileid]
178
179 int texs;
180 maptex *tex;
181 226
182 int32_t rows; 227 int32_t rows;
183 maprow *row; 228 maprow *row;
184} *CFClient__Map; 229} *CFPlus__Map;
185 230
186static char * 231static char *
187prepend (char *ptr, int sze, int inc) 232prepend (char *ptr, int sze, int inc)
188{ 233{
189 char *p; 234 char *p;
206} 251}
207 252
208#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 253#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
209#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 254#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
210 255
256static void
257need_facenum (struct map *self, faceid face)
258{
259 while (self->faces <= face)
260 {
261 Append (tileid, self->face2tile, self->faces, self->faces);
262 self->faces *= 2;
263 }
264}
265
266static void
267need_texid (struct map *self, int texid)
268{
269 while (self->texs <= texid)
270 {
271 Append (maptex, self->tex, self->texs, self->texs);
272 self->texs *= 2;
273 }
274}
275
211static maprow * 276static maprow *
212map_get_row (CFClient__Map self, int y) 277map_get_row (CFPlus__Map self, int y)
213{ 278{
214 if (0 > y) 279 if (0 > y)
215 { 280 {
216 int extend = - y + MAP_EXTEND_Y; 281 int extend = - y + MAP_EXTEND_Y;
217 Prepend (maprow, self->row, self->rows, extend); 282 Prepend (maprow, self->row, self->rows, extend);
255 320
256 return row->col + (x - row->c0); 321 return row->col + (x - row->c0);
257} 322}
258 323
259static mapcell * 324static mapcell *
260map_get_cell (CFClient__Map self, int x, int y) 325map_get_cell (CFPlus__Map self, int x, int y)
261{ 326{
262 return row_get_cell (map_get_row (self, y), x); 327 return row_get_cell (map_get_row (self, y), x);
263} 328}
264 329
265static void 330static void
266map_clear (CFClient__Map self) 331map_clear (CFPlus__Map self)
267{ 332{
268 int r; 333 int r;
269 334
270 for (r = 0; r < self->rows; r++) 335 for (r = 0; r < self->rows; r++)
271 Safefree (self->row[r].col); 336 Safefree (self->row[r].col);
279 self->row = 0; 344 self->row = 0;
280 self->rows = 0; 345 self->rows = 0;
281} 346}
282 347
283static void 348static void
284map_blank (CFClient__Map self, int x0, int y0, int w, int h) 349map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
285{ 350{
286 int x, y; 351 int x, y;
287 maprow *row; 352 maprow *row;
353 mapcell *cell;
288 354
289 for (y = y0; y < y0 + h; y++) 355 for (y = y0; y < y0 + h; y++)
290 if (y >= 0) 356 if (y >= 0)
291 { 357 {
292 if (y >= self->rows) 358 if (y >= self->rows)
298 if (x >= row->c0) 364 if (x >= row->c0)
299 { 365 {
300 if (x >= row->c1) 366 if (x >= row->c1)
301 break; 367 break;
302 368
303 row->col[x - row->c0].darkness = -1; 369 cell = row->col + x - row->c0;
370
371 cell->darkness = 0;
372 cell->stat_hp = 0;
373 cell->flags = 0;
374 cell->player = 0;
304 } 375 }
305 } 376 }
377}
378
379typedef struct {
380 tileid tile;
381 uint8_t x, y, level;
382} smooth_key;
383
384static void
385smooth_or_bits (HV *hv, smooth_key *key, IV bits)
386{
387 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
388
389 if (SvIOK (*sv))
390 SvIV_set (*sv, SvIVX (*sv) | bits);
391 else
392 sv_setiv (*sv, bits);
306} 393}
307 394
308static void 395static void
309music_finished (void) 396music_finished (void)
310{ 397{
346 n |= n >> 16; 433 n |= n >> 16;
347 434
348 return n + 1; 435 return n + 1;
349} 436}
350 437
438/* SDL should provide this, really. */
439#define SDLK_MODIFIER_MIN 300
440#define SDLK_MODIFIER_MAX 314
441
442/******************************************************************************/
443
444static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
445static GV *hover_gv;
446
447static int
448within_widget (SV *widget, NV x, NV y)
449{
450 HV *self;
451 SV **svp;
452 NV wx, ww, wy, wh;
453
454 if (!SvROK (widget))
455 return 0;
456
457 self = (HV *)SvRV (widget);
458
459 if (SvTYPE (self) != SVt_PVHV)
460 return 0;
461
462 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
463 if (y < wy)
464 return 0;
465
466 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
467 if (y >= wy + wh)
468 return 0;
469
470 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
471 if (x < wx)
472 return 0;
473
474 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
475 if (x >= wx + ww)
476 return 0;
477
478 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
479 if (!svp || !SvTRUE (*svp))
480 return 0;
481
482 return 1;
483}
484
351MODULE = CFClient PACKAGE = CFClient 485MODULE = CFPlus PACKAGE = CFPlus
352 486
353PROTOTYPES: ENABLE 487PROTOTYPES: ENABLE
354 488
355BOOT: 489BOOT:
356{ 490{
357 HV *stash = gv_stashpv ("CFClient", 1); 491 HV *stash = gv_stashpv ("CFPlus", 1);
358 static const struct { 492 static const struct {
359 const char *name; 493 const char *name;
360 IV iv; 494 IV iv;
361 } *civ, const_iv[] = { 495 } *civ, const_iv[] = {
362# define const_iv(name) { # name, (IV)name } 496# define const_iv(name) { # name, (IV)name }
497 const_iv (SDLK_MODIFIER_MIN),
498 const_iv (SDLK_MODIFIER_MAX),
499
363 const_iv (SDL_ACTIVEEVENT), 500 const_iv (SDL_ACTIVEEVENT),
364 const_iv (SDL_KEYDOWN), 501 const_iv (SDL_KEYDOWN),
365 const_iv (SDL_KEYUP), 502 const_iv (SDL_KEYUP),
366 const_iv (SDL_MOUSEMOTION), 503 const_iv (SDL_MOUSEMOTION),
367 const_iv (SDL_MOUSEBUTTONDOWN), 504 const_iv (SDL_MOUSEBUTTONDOWN),
376 const_iv (SDL_EVENT_RESERVEDA), 513 const_iv (SDL_EVENT_RESERVEDA),
377 const_iv (SDL_EVENT_RESERVEDB), 514 const_iv (SDL_EVENT_RESERVEDB),
378 const_iv (SDL_VIDEORESIZE), 515 const_iv (SDL_VIDEORESIZE),
379 const_iv (SDL_VIDEOEXPOSE), 516 const_iv (SDL_VIDEOEXPOSE),
380 const_iv (SDL_USEREVENT), 517 const_iv (SDL_USEREVENT),
518
519 const_iv (SDL_APPINPUTFOCUS),
520 const_iv (SDL_APPMOUSEFOCUS),
521 const_iv (SDL_APPACTIVE),
522
381 const_iv (SDLK_KP0), 523 const_iv (SDLK_KP0),
382 const_iv (SDLK_KP1), 524 const_iv (SDLK_KP1),
383 const_iv (SDLK_KP2), 525 const_iv (SDLK_KP2),
384 const_iv (SDLK_KP3), 526 const_iv (SDLK_KP3),
385 const_iv (SDLK_KP4), 527 const_iv (SDLK_KP4),
440 const_iv (SDLK_BREAK), 582 const_iv (SDLK_BREAK),
441 const_iv (SDLK_MENU), 583 const_iv (SDLK_MENU),
442 const_iv (SDLK_POWER), 584 const_iv (SDLK_POWER),
443 const_iv (SDLK_EURO), 585 const_iv (SDLK_EURO),
444 const_iv (SDLK_UNDO), 586 const_iv (SDLK_UNDO),
587
445 const_iv (KMOD_NONE), 588 const_iv (KMOD_NONE),
589 const_iv (KMOD_SHIFT),
446 const_iv (KMOD_LSHIFT), 590 const_iv (KMOD_LSHIFT),
447 const_iv (KMOD_RSHIFT), 591 const_iv (KMOD_RSHIFT),
592 const_iv (KMOD_CTRL),
448 const_iv (KMOD_LCTRL), 593 const_iv (KMOD_LCTRL),
449 const_iv (KMOD_RCTRL), 594 const_iv (KMOD_RCTRL),
595 const_iv (KMOD_ALT),
450 const_iv (KMOD_LALT), 596 const_iv (KMOD_LALT),
451 const_iv (KMOD_RALT), 597 const_iv (KMOD_RALT),
598 const_iv (KMOD_META),
452 const_iv (KMOD_LMETA), 599 const_iv (KMOD_LMETA),
453 const_iv (KMOD_RMETA), 600 const_iv (KMOD_RMETA),
454 const_iv (KMOD_NUM), 601 const_iv (KMOD_NUM),
455 const_iv (KMOD_CAPS), 602 const_iv (KMOD_CAPS),
456 const_iv (KMOD_MODE), 603 const_iv (KMOD_MODE),
457 const_iv (KMOD_CTRL),
458 const_iv (KMOD_SHIFT),
459 const_iv (KMOD_ALT),
460 const_iv (KMOD_META)
461# undef const_iv 604# undef const_iv
462 }; 605 };
463 606
464 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 607 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
465 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 608 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
609
610 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
611 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
466} 612}
613
614void
615weaken (SV *rv)
616 PROTOTYPE: $
617 CODE:
618 sv_rvweaken (rv);
619
620int
621in_destruct ()
622 CODE:
623 RETVAL = PL_main_cv == Nullcv;
624 OUTPUT:
625 RETVAL
467 626
468NV floor (NV x) 627NV floor (NV x)
469 628
470NV ceil (NV x) 629NV ceil (NV x)
471 630
476 opengl_fontmap = pango_opengl_font_map_new (); 635 opengl_fontmap = pango_opengl_font_map_new ();
477 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 636 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
478 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 637 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
479} 638}
480 639
640char *
641SDL_GetError ()
642
481int 643int
482SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) 644SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
483 645
484void 646void
485SDL_Quit () 647SDL_Quit ()
486 648
487void 649void
488SDL_ListModes () 650SDL_ListModes (int rgb, int alpha)
489 PPCODE: 651 PPCODE:
490{ 652{
491 SDL_Rect **m; 653 SDL_Rect **m;
492 654
493 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 655 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
494 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 656 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
495 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 657 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
496 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 658 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
497 659
498 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 660 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
499 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 661 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
500 662
501 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 663 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
502 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 664 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
503 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 665 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
504 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 666 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
505 667
506 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 668 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
507 669#if SDL_VERSION_ATLEAST(1,2,10)
508 SDL_EnableUNICODE (1); 670 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
509 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 671 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
672#endif
510 673
511 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 674 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
512 675
513 if (m && m != (SDL_Rect **)-1) 676 if (m && m != (SDL_Rect **)-1)
514 while (*m) 677 while (*m)
515 { 678 {
679 if ((*m)->w >= 640 && (*m)->h >= 480)
680 {
516 AV *av = newAV (); 681 AV *av = newAV ();
517 av_push (av, newSViv ((*m)->w)); 682 av_push (av, newSViv ((*m)->w));
518 av_push (av, newSViv ((*m)->h)); 683 av_push (av, newSViv ((*m)->h));
684 av_push (av, newSViv (rgb));
685 av_push (av, newSViv (alpha));
519 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 686 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
687 }
520 688
521 ++m; 689 ++m;
522 } 690 }
523} 691}
524 692
525char *
526SDL_GetError ()
527
528int 693int
529SDL_SetVideoMode (int w, int h, int fullscreen) 694SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
530 CODE: 695 CODE:
696{
697 SDL_EnableUNICODE (1);
698 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
699
700 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
701 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
702 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
703 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
704
531 RETVAL = !!SDL_SetVideoMode ( 705 RETVAL = !!SDL_SetVideoMode (
532 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 706 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
533 ); 707 );
708
534 if (RETVAL) 709 if (RETVAL)
535 { 710 {
711 av_clear (texture_av);
712
536 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 713 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
537# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 714#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
538# include "glfunc.h" 715#include "glfunc.h"
539# undef GL_FUNC 716#undef GL_FUNC
540 } 717 }
718}
541 OUTPUT: 719 OUTPUT:
542 RETVAL 720 RETVAL
543 721
544void 722void
545SDL_GL_SwapBuffers () 723SDL_GL_SwapBuffers ()
546 724
547char * 725char *
548SDL_GetKeyName (int sym) 726SDL_GetKeyName (int sym)
549 727
728int
729SDL_GetAppState ()
730
550void 731void
551SDL_PollEvent () 732poll_events ()
552 PPCODE: 733 PPCODE:
553{ 734{
554 SDL_Event ev; 735 SDL_Event ev;
555 736
556 while (SDL_PollEvent (&ev)) 737 SDL_PumpEvents ();
738 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
557 { 739 {
558 HV *hv = newHV (); 740 HV *hv = newHV ();
559 hv_store (hv, "type", 4, newSViv (ev.type), 0); 741 hv_store (hv, "type", 4, newSViv (ev.type), 0);
560 742
561 switch (ev.type) 743 switch (ev.type)
563 case SDL_KEYDOWN: 745 case SDL_KEYDOWN:
564 case SDL_KEYUP: 746 case SDL_KEYUP:
565 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 747 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
566 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 748 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
567 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 749 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
750 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
568 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 751 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
569 break; 752 break;
570 753
571 case SDL_ACTIVEEVENT: 754 case SDL_ACTIVEEVENT:
572 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 755 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
573 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 756 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
574 break; 757 break;
575 758
576 case SDL_MOUSEMOTION: 759 case SDL_MOUSEMOTION:
760 {
761 int state = ev.motion.state;
762 int x = ev.motion.x;
763 int y = ev.motion.y;
764 int xrel = ev.motion.xrel;
765 int yrel = ev.motion.yrel;
766
767 /* do simplistic event compression */
768 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
769 && state == ev.motion.state)
770 {
771 xrel += ev.motion.xrel;
772 yrel += ev.motion.yrel;
773 x = ev.motion.x;
774 y = ev.motion.y;
775 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
776 }
777
577 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 778 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
578
579 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 779 hv_store (hv, "state", 5, newSViv (state), 0);
580 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 780 hv_store (hv, "x", 1, newSViv (x), 0);
581 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 781 hv_store (hv, "y", 1, newSViv (y), 0);
582 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 782 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
583 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 783 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
784 }
584 break; 785 break;
585 786
586 case SDL_MOUSEBUTTONDOWN: 787 case SDL_MOUSEBUTTONDOWN:
587 case SDL_MOUSEBUTTONUP: 788 case SDL_MOUSEBUTTONUP:
588 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 789 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
598 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 799 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
599 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 800 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
600 break; 801 break;
601 } 802 }
602 803
603 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 804 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
604 } 805 }
605} 806}
606 807
607int 808int
608Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 809Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
609 POSTCALL: 810 POSTCALL:
610 Mix_HookMusicFinished (music_finished); 811 Mix_HookMusicFinished (music_finished);
611 Mix_ChannelFinished (channel_finished); 812 Mix_ChannelFinished (channel_finished);
612 813
613void 814void
617Mix_AllocateChannels (int numchans = -1) 818Mix_AllocateChannels (int numchans = -1)
618 819
619void 820void
620lowdelay (int fd, int val = 1) 821lowdelay (int fd, int val = 1)
621 CODE: 822 CODE:
823 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
824
825void
826win32_proxy_info ()
827 PPCODE:
828{
622#ifndef _WIN32 829#ifdef _WIN32
623 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 830 char buffer[2048];
831 DWORD buflen;
832
833 EXTEND (SP, 3);
834
835 buflen = sizeof (buffer);
836 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
837 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
838 {
839 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
840
841 buflen = sizeof (buffer);
842 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
843 {
844 PUSHs (newSVpv (buffer, 0));
845
846 buflen = sizeof (buffer);
847 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
848 PUSHs (newSVpv (buffer, 0));
849 }
850 }
624#endif 851#endif
852}
625 853
626void 854void
627add_font (char *file) 855add_font (char *file)
628 CODE: 856 CODE:
629 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 857 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
630 858
631void 859void
632load_image_inline (SV *image_) 860load_image_inline (SV *image_)
633 ALIAS: 861 ALIAS:
634 load_image_file = 1 862 load_image_file = 1
637 STRLEN image_len; 865 STRLEN image_len;
638 char *image = (char *)SvPVbyte (image_, image_len); 866 char *image = (char *)SvPVbyte (image_, image_len);
639 SDL_Surface *surface, *surface2; 867 SDL_Surface *surface, *surface2;
640 SDL_PixelFormat fmt; 868 SDL_PixelFormat fmt;
641 SDL_RWops *rw = ix 869 SDL_RWops *rw = ix
642 ? SDL_RWFromFile (image, "r") 870 ? SDL_RWFromFile (image, "rb")
643 : SDL_RWFromConstMem (image, image_len); 871 : SDL_RWFromConstMem (image, image_len);
644 872
645 if (!rw) 873 if (!rw)
646 croak ("load_image: %s", SDL_GetError ()); 874 croak ("load_image: %s", SDL_GetError ());
647 875
676 904
677 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 905 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
678 906
679 assert (surface2->pitch == surface2->w * 4); 907 assert (surface2->pitch == surface2->w * 4);
680 908
909 SDL_LockSurface (surface2);
681 EXTEND (SP, 5); 910 EXTEND (SP, 6);
682 PUSHs (sv_2mortal (newSViv (surface2->w))); 911 PUSHs (sv_2mortal (newSViv (surface2->w)));
683 PUSHs (sv_2mortal (newSViv (surface2->h))); 912 PUSHs (sv_2mortal (newSViv (surface2->h)));
684 SDL_LockSurface (surface2);
685 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 913 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
686 SDL_UnlockSurface (surface2);
687 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 914 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
688 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 915 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
689 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 916 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
917 SDL_UnlockSurface (surface2);
690 918
691 SDL_FreeSurface (surface); 919 SDL_FreeSurface (surface);
692 SDL_FreeSurface (surface2); 920 SDL_FreeSurface (surface2);
693} 921}
694 922
733 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 961 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
734#endif 962#endif
735 _exit (1); 963 _exit (1);
736 964
737void 965void
738_exit (int retval) 966_exit (int retval = 0)
739 CODE: 967 CODE:
968#ifdef WIN32
969 ExitThread (retval); // unclean, please beam me up
970#else
740 _exit (retval); 971 _exit (retval);
972#endif
741 973
974void
975debug ()
976 CODE:
977{
978#if DEBUG
979 VALGRIND_DO_LEAK_CHECK;
980#endif
981}
982
742MODULE = CFClient PACKAGE = CFClient::Font 983MODULE = CFPlus PACKAGE = CFPlus::Font
743 984
744CFClient::Font 985PROTOTYPES: DISABLE
986
987CFPlus::Font
745new_from_file (SV *class, char *path, int id = 0) 988new_from_file (SV *class, char *path, int id = 0)
746 CODE: 989 CODE:
747{ 990{
748 int count; 991 int count;
749 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 992 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
752} 995}
753 OUTPUT: 996 OUTPUT:
754 RETVAL 997 RETVAL
755 998
756void 999void
757DESTROY (CFClient::Font self) 1000DESTROY (CFPlus::Font self)
758 CODE: 1001 CODE:
759 pango_font_description_free (self); 1002 pango_font_description_free (self);
760 1003
761void 1004void
762make_default (CFClient::Font self) 1005make_default (CFPlus::Font self)
1006 PROTOTYPE: $
763 CODE: 1007 CODE:
764 default_font = self; 1008 default_font = self;
765 1009
766MODULE = CFClient PACKAGE = CFClient::Layout 1010MODULE = CFPlus PACKAGE = CFPlus::Layout
767 1011
1012PROTOTYPES: DISABLE
1013
768void 1014void
769clear_font_cache () 1015reset_glyph_cache ()
1016 PROTOTYPE:
770 CODE: 1017 CODE:
771 pango_fc_font_map_cache_clear ((PangoFcFontMap *)opengl_fontmap);
772 tc_clear (); 1018 tc_clear ();
773 1019
774CFClient::Layout 1020CFPlus::Layout
775new (SV *class, int type = 0) 1021new (SV *class)
776 CODE: 1022 CODE:
777 New (0, RETVAL, 1, struct cf_layout); 1023 New (0, RETVAL, 1, struct cf_layout);
778 1024
779 RETVAL->pl = pango_layout_new (opengl_context); 1025 RETVAL->pl = pango_layout_new (opengl_context);
780 RETVAL->r = 1.; 1026 RETVAL->r = 1.;
788 layout_update_font (RETVAL); 1034 layout_update_font (RETVAL);
789 OUTPUT: 1035 OUTPUT:
790 RETVAL 1036 RETVAL
791 1037
792void 1038void
793DESTROY (CFClient::Layout self) 1039DESTROY (CFPlus::Layout self)
794 CODE: 1040 CODE:
795 g_object_unref (self->pl); 1041 g_object_unref (self->pl);
796 Safefree (self); 1042 Safefree (self);
797 1043
798void 1044void
799set_text (CFClient::Layout self, SV *text_) 1045set_text (CFPlus::Layout self, SV *text_)
800 CODE: 1046 CODE:
801{ 1047{
802 STRLEN textlen; 1048 STRLEN textlen;
803 char *text = SvPVutf8 (text_, textlen); 1049 char *text = SvPVutf8 (text_, textlen);
804 1050
805 pango_layout_set_text (self->pl, text, textlen); 1051 pango_layout_set_text (self->pl, text, textlen);
806} 1052}
807 1053
808void 1054void
809set_markup (CFClient::Layout self, SV *text_) 1055set_markup (CFPlus::Layout self, SV *text_)
810 CODE: 1056 CODE:
811{ 1057{
812 STRLEN textlen; 1058 STRLEN textlen;
813 char *text = SvPVutf8 (text_, textlen); 1059 char *text = SvPVutf8 (text_, textlen);
814 1060
815 pango_layout_set_markup (self->pl, text, textlen); 1061 pango_layout_set_markup (self->pl, text, textlen);
816} 1062}
817 1063
818void 1064void
819set_shapes (CFClient::Layout self, ...) 1065set_shapes (CFPlus::Layout self, ...)
820 CODE: 1066 CODE:
821{ 1067{
822 PangoAttrList *attrs = 0; 1068 PangoAttrList *attrs = 0;
823 const char *text = pango_layout_get_text (self->pl); 1069 const char *text = pango_layout_get_text (self->pl);
824 const char *pos = text; 1070 const char *pos = text;
859 if (attrs) 1105 if (attrs)
860 pango_layout_set_attributes (self->pl, attrs); 1106 pango_layout_set_attributes (self->pl, attrs);
861} 1107}
862 1108
863void 1109void
864get_shapes (CFClient::Layout self) 1110get_shapes (CFPlus::Layout self)
865 PPCODE: 1111 PPCODE:
866{ 1112{
867 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1113 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
868 1114
869 do 1115 do
873 if (run && shape_attr_p (run)) 1119 if (run && shape_attr_p (run))
874 { 1120 {
875 PangoRectangle extents; 1121 PangoRectangle extents;
876 pango_layout_iter_get_run_extents (iter, 0, &extents); 1122 pango_layout_iter_get_run_extents (iter, 0, &extents);
877 1123
1124 EXTEND (SP, 2);
878 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x)))); 1125 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
879 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y)))); 1126 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
880 } 1127 }
881 } 1128 }
882 while (pango_layout_iter_next_run (iter)); 1129 while (pango_layout_iter_next_run (iter));
883 1130
884 pango_layout_iter_free (iter); 1131 pango_layout_iter_free (iter);
885} 1132}
886 1133
887int 1134int
888has_wrapped (CFClient::Layout self) 1135has_wrapped (CFPlus::Layout self)
889 CODE: 1136 CODE:
890{ 1137{
891 int lines = 1; 1138 int lines = 1;
892 const char *text = pango_layout_get_text (self->pl); 1139 const char *text = pango_layout_get_text (self->pl);
893 1140
898} 1145}
899 OUTPUT: 1146 OUTPUT:
900 RETVAL 1147 RETVAL
901 1148
902SV * 1149SV *
903get_text (CFClient::Layout self) 1150get_text (CFPlus::Layout self)
904 CODE: 1151 CODE:
905 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1152 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
906 sv_utf8_decode (RETVAL); 1153 sv_utf8_decode (RETVAL);
907 OUTPUT: 1154 OUTPUT:
908 RETVAL 1155 RETVAL
909 1156
910void 1157void
911set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1158set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
912 CODE: 1159 CODE:
913 self->r = r; 1160 self->r = r;
914 self->g = g; 1161 self->g = g;
915 self->b = b; 1162 self->b = b;
916 self->a = a; 1163 self->a = a;
917 1164
918void 1165void
919set_font (CFClient::Layout self, CFClient::Font font = 0) 1166set_font (CFPlus::Layout self, CFPlus::Font font = 0)
920 CODE: 1167 CODE:
921 if (self->font != font) 1168 if (self->font != font)
922 { 1169 {
923 self->font = font; 1170 self->font = font;
924 layout_update_font (self); 1171 layout_update_font (self);
925 } 1172 }
926 1173
927void 1174void
928set_height (CFClient::Layout self, int base_height) 1175set_height (CFPlus::Layout self, int base_height)
929 CODE: 1176 CODE:
930 if (self->base_height != base_height) 1177 if (self->base_height != base_height)
931 { 1178 {
932 self->base_height = base_height; 1179 self->base_height = base_height;
933 layout_update_font (self); 1180 layout_update_font (self);
934 } 1181 }
935 1182
936void 1183void
937set_width (CFClient::Layout self, int max_width = -1) 1184set_width (CFPlus::Layout self, int max_width = -1)
938 CODE: 1185 CODE:
939 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1186 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
940 1187
941void 1188void
942set_indent (CFClient::Layout self, int indent) 1189set_indent (CFPlus::Layout self, int indent)
943 CODE: 1190 CODE:
944 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1191 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
945 1192
946void 1193void
947set_spacing (CFClient::Layout self, int spacing) 1194set_spacing (CFPlus::Layout self, int spacing)
948 CODE: 1195 CODE:
949 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1196 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
950 1197
951void 1198void
952set_ellipsise (CFClient::Layout self, int ellipsise) 1199set_ellipsise (CFPlus::Layout self, int ellipsise)
953 CODE: 1200 CODE:
954 pango_layout_set_ellipsize (self->pl, 1201 pango_layout_set_ellipsize (self->pl,
955 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1202 ellipsise == 1 ? PANGO_ELLIPSIZE_START
956 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1203 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
957 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1204 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
958 : PANGO_ELLIPSIZE_NONE 1205 : PANGO_ELLIPSIZE_NONE
959 ); 1206 );
960 1207
961void 1208void
962set_single_paragraph_mode (CFClient::Layout self, int spm) 1209set_single_paragraph_mode (CFPlus::Layout self, int spm)
963 CODE: 1210 CODE:
964 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1211 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
965 1212
966void 1213void
967size (CFClient::Layout self) 1214size (CFPlus::Layout self)
968 PPCODE: 1215 PPCODE:
969{ 1216{
970 int w, h; 1217 int w, h;
971 1218
972 layout_get_pixel_size (self, &w, &h); 1219 layout_get_pixel_size (self, &w, &h);
975 PUSHs (sv_2mortal (newSViv (w))); 1222 PUSHs (sv_2mortal (newSViv (w)));
976 PUSHs (sv_2mortal (newSViv (h))); 1223 PUSHs (sv_2mortal (newSViv (h)));
977} 1224}
978 1225
979int 1226int
980descent (CFClient::Layout self) 1227descent (CFPlus::Layout self)
981 CODE: 1228 CODE:
982{ 1229{
983 PangoRectangle rect; 1230 PangoRectangle rect;
984 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1231 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
985 pango_layout_line_get_pixel_extents (line, 0, &rect); 1232 pango_layout_line_get_pixel_extents (line, 0, &rect);
987} 1234}
988 OUTPUT: 1235 OUTPUT:
989 RETVAL 1236 RETVAL
990 1237
991int 1238int
992xy_to_index (CFClient::Layout self, int x, int y) 1239xy_to_index (CFPlus::Layout self, int x, int y)
993 CODE: 1240 CODE:
994{ 1241{
995 int index, trailing; 1242 int index, trailing;
996 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1243 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
997 RETVAL = index; 1244 RETVAL = index + trailing;
998} 1245}
999 OUTPUT: 1246 OUTPUT:
1000 RETVAL 1247 RETVAL
1001 1248
1002void 1249void
1003cursor_pos (CFClient::Layout self, int index) 1250cursor_pos (CFPlus::Layout self, int index)
1004 PPCODE: 1251 PPCODE:
1005{ 1252{
1006 PangoRectangle strong_pos; 1253 PangoRectangle strong_pos;
1007 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1254 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
1008 1255
1011 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1258 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
1012 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1259 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
1013} 1260}
1014 1261
1015void 1262void
1263index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
1264 PPCODE:
1265{
1266 int line, x;
1267
1268 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1269 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1270
1271 EXTEND (SP, 2);
1272 PUSHs (sv_2mortal (newSViv (line - 1)));
1273 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1274}
1275
1276void
1277line_x_to_index (CFPlus::Layout self, int line, int x)
1278 PPCODE:
1279{
1280 PangoLayoutLine *lp;
1281 int index, trailing;
1282
1283 if (line < 0)
1284 XSRETURN_EMPTY;
1285
1286 if (!(lp = pango_layout_get_line (self->pl, line)))
1287 XSRETURN_EMPTY; /* do better */
1288
1289 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1290
1291 EXTEND (SP, 2);
1292 if (GIMME_V == G_SCALAR)
1293 PUSHs (sv_2mortal (newSViv (index + trailing)));
1294 else
1295 {
1296 PUSHs (sv_2mortal (newSViv (index)));
1297 PUSHs (sv_2mortal (newSViv (trailing)));
1298 }
1299}
1300
1301void
1016render (CFClient::Layout self, float x, float y) 1302render (CFPlus::Layout self, float x, float y, int flags = 0)
1017 PPCODE: 1303 PPCODE:
1018 pango_opengl_render_layout_subpixel ( 1304 pango_opengl_render_layout_subpixel (
1019 self->pl, 1305 self->pl,
1020 x * PANGO_SCALE, y * PANGO_SCALE, 1306 x * PANGO_SCALE, y * PANGO_SCALE,
1021 self->r, self->g, self->b, self->a 1307 self->r, self->g, self->b, self->a,
1308 flags
1022 ); 1309 );
1023 1310
1024MODULE = CFClient PACKAGE = CFClient::Texture 1311MODULE = CFPlus PACKAGE = CFPlus::Texture
1025 1312
1026void 1313PROTOTYPES: ENABLE
1027pad2pot (SV *data_, SV *w_, SV *h_)
1028 CODE:
1029{
1030 int ow = SvIV (w_);
1031 int oh = SvIV (h_);
1032 1314
1033 if (ow && oh) 1315int minpot (int n)
1316
1317void
1318pad (SV *data_, int ow, int oh, int nw, int nh)
1319 CODE:
1320{
1321 if ((nw != ow || nh != oh) && SvOK (data_))
1034 { 1322 {
1035 int nw = minpot (ow);
1036 int nh = minpot (oh);
1037
1038 if (nw != ow || nh != oh)
1039 {
1040 if (SvOK (data_))
1041 {
1042 STRLEN datalen; 1323 STRLEN datalen;
1043 char *data = SvPVbyte (data_, datalen); 1324 char *data = SvPVbyte (data_, datalen);
1044 int bpp = datalen / (ow * oh); 1325 int bpp = datalen / (ow * oh);
1045 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1326 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1046 1327
1047 SvPOK_only (result_); 1328 SvPOK_only (result_);
1048 SvCUR_set (result_, nw * nh * bpp); 1329 SvCUR_set (result_, nw * nh * bpp);
1049 1330
1050 memset (SvPVX (result_), 0, nw * nh * bpp); 1331 memset (SvPVX (result_), 0, nw * nh * bpp);
1051 while (oh--) 1332 while (oh--)
1052 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1333 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1053 1334
1054 sv_setsv (data_, result_); 1335 sv_setsv (data_, result_);
1055 }
1056
1057 sv_setiv (w_, nw);
1058 sv_setiv (h_, nh);
1059 }
1060 } 1336 }
1061} 1337}
1062 1338
1063void 1339void
1064draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1340draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1107 glDisable (GL_ALPHA_TEST); 1383 glDisable (GL_ALPHA_TEST);
1108 glDisable (GL_BLEND); 1384 glDisable (GL_BLEND);
1109 } 1385 }
1110} 1386}
1111 1387
1388IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1389 CODE:
1390{
1391 GLint width;
1392 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1393 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1394 RETVAL = width > 0;
1395}
1396 OUTPUT:
1397 RETVAL
1398
1112MODULE = CFClient PACKAGE = CFClient::Map 1399MODULE = CFPlus PACKAGE = CFPlus::Map
1113 1400
1114CFClient::Map 1401PROTOTYPES: DISABLE
1115new (SV *class, int map_width, int map_height) 1402
1403CFPlus::Map
1404new (SV *class)
1116 CODE: 1405 CODE:
1117 New (0, RETVAL, 1, struct map); 1406 New (0, RETVAL, 1, struct map);
1118 RETVAL->x = 0; 1407 RETVAL->x = 0;
1119 RETVAL->y = 0; 1408 RETVAL->y = 0;
1120 RETVAL->w = map_width; 1409 RETVAL->w = 0;
1121 RETVAL->h = map_height; 1410 RETVAL->h = 0;
1122 RETVAL->ox = 0; 1411 RETVAL->ox = 0;
1123 RETVAL->oy = 0; 1412 RETVAL->oy = 0;
1124 RETVAL->faces = 8192; 1413 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1125 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1414 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1126 RETVAL->texs = 8192;
1127 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1128 RETVAL->rows = 0; 1415 RETVAL->rows = 0;
1129 RETVAL->row = 0; 1416 RETVAL->row = 0;
1130 OUTPUT: 1417 OUTPUT:
1131 RETVAL 1418 RETVAL
1132 1419
1133void 1420void
1134DESTROY (CFClient::Map self) 1421DESTROY (CFPlus::Map self)
1135 CODE: 1422 CODE:
1136{ 1423{
1137 map_clear (self); 1424 map_clear (self);
1138 Safefree (self->face); 1425 Safefree (self->face2tile);
1139 Safefree (self->tex); 1426 Safefree (self->tex);
1140 Safefree (self); 1427 Safefree (self);
1141} 1428}
1142 1429
1143void 1430void
1431resize (CFPlus::Map self, int map_width, int map_height)
1432 CODE:
1433 self->w = map_width;
1434 self->h = map_height;
1435
1436void
1144clear (CFClient::Map self) 1437clear (CFPlus::Map self)
1145 CODE: 1438 CODE:
1146 map_clear (self); 1439 map_clear (self);
1147 1440
1148void 1441void
1149set_face (CFClient::Map self, int face, int texid) 1442set_tileid (CFPlus::Map self, int face, int tile)
1150 CODE: 1443 CODE:
1151{ 1444{
1152 while (self->faces <= face) 1445 need_facenum (self, face); self->face2tile [face] = tile;
1153 { 1446 need_texid (self, tile);
1154 Append (mapface, self->face, self->faces, self->faces);
1155 self->faces *= 2;
1156 }
1157
1158 self->face [face] = texid;
1159} 1447}
1160 1448
1161void 1449void
1450set_smooth (CFPlus::Map self, int face, int smooth, int level)
1451 CODE:
1452{
1453 tileid texid;
1454 maptex *tex;
1455
1456 if (face < 0 || face >= self->faces)
1457 return;
1458
1459 if (smooth < 0 || smooth >= self->faces)
1460 return;
1461
1462 texid = self->face2tile [face];
1463
1464 if (!texid)
1465 return;
1466
1467 tex = self->tex + texid;
1468 tex->smoothtile = self->face2tile [smooth];
1469 tex->smoothlevel = level;
1470}
1471
1472void
1162set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1473set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1163 CODE: 1474 CODE:
1164{ 1475{
1165 while (self->texs <= texid) 1476 need_texid (self, texid);
1166 {
1167 Append (maptex, self->tex, self->texs, self->texs);
1168 self->texs *= 2;
1169 }
1170 1477
1171 { 1478 {
1172 maptex *tex = self->tex + texid; 1479 maptex *tex = self->tex + texid;
1173 1480
1174 tex->name = name; 1481 tex->name = name;
1191 // from transparent color bleeding and ugly wrapping effects. 1498 // from transparent color bleeding and ugly wrapping effects.
1192 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1499 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1193} 1500}
1194 1501
1195int 1502int
1196ox (CFClient::Map self) 1503ox (CFPlus::Map self)
1197 ALIAS: 1504 ALIAS:
1198 oy = 1 1505 oy = 1
1199 x = 2 1506 x = 2
1200 y = 3 1507 y = 3
1201 w = 4 1508 w = 4
1212 } 1519 }
1213 OUTPUT: 1520 OUTPUT:
1214 RETVAL 1521 RETVAL
1215 1522
1216void 1523void
1217scroll (CFClient::Map self, int dx, int dy) 1524scroll (CFPlus::Map self, int dx, int dy)
1218 CODE: 1525 CODE:
1219{ 1526{
1220 if (dx > 0) 1527 if (dx > 0)
1221 map_blank (self, self->x, self->y, dx - 1, self->h); 1528 map_blank (self, self->x, self->y, dx, self->h);
1222 else if (dx < 0) 1529 else if (dx < 0)
1223 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1530 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1224 1531
1225 if (dy > 0) 1532 if (dy > 0)
1226 map_blank (self, self->x, self->y, self->w, dy - 1); 1533 map_blank (self, self->x, self->y, self->w, dy);
1227 else if (dy < 0) 1534 else if (dy < 0)
1228 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1535 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1229 1536
1230 self->ox += dx; self->x += dx; 1537 self->ox += dx; self->x += dx;
1231 self->oy += dy; self->y += dy; 1538 self->oy += dy; self->y += dy;
1232 1539
1233 while (self->y < 0) 1540 while (self->y < 0)
1238 self->y += MAP_EXTEND_Y; 1545 self->y += MAP_EXTEND_Y;
1239 } 1546 }
1240} 1547}
1241 1548
1242void 1549void
1243map1a_update (CFClient::Map self, SV *data_) 1550map1a_update (CFPlus::Map self, SV *data_, int extmap)
1244 CODE: 1551 CODE:
1245{ 1552{
1246 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1553 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1247 uint8_t *data_end = (uint8_t *)SvEND (data_); 1554 uint8_t *data_end = (uint8_t *)SvEND (data_);
1248 mapcell *cell; 1555 mapcell *cell;
1249 int x, y, flags; 1556 int x, y, flags;
1250 1557
1251 while (data < data_end) 1558 while (data < data_end - 1)
1252 { 1559 {
1253 flags = (data [0] << 8) + data [1]; data += 2; 1560 flags = (data [0] << 8) + data [1]; data += 2;
1254 1561
1255 x = self->x + ((flags >> 10) & 63); 1562 x = self->x + ((flags >> 10) & 63);
1256 y = self->y + ((flags >> 4) & 63); 1563 y = self->y + ((flags >> 4) & 63);
1257 1564
1258 cell = map_get_cell (self, x, y); 1565 cell = map_get_cell (self, x, y);
1259 1566
1260 if (flags & 15) 1567 if (flags & 15)
1261 { 1568 {
1262 if (cell->darkness < 0) 1569 if (!cell->darkness)
1263 { 1570 {
1571 memset (cell, 0, sizeof (*cell));
1264 cell->darkness = 0; 1572 cell->darkness = 256;
1265 cell->face [0] = 0;
1266 cell->face [1] = 0;
1267 cell->face [2] = 0;
1268 } 1573 }
1269 1574
1270 cell->darkness = flags & 8 ? *data++ : 255;
1271
1272 //TODO: don't trust server data to be in-range(!) 1575 //TODO: don't trust server data to be in-range(!)
1576
1577 if (flags & 8)
1578 {
1579 if (extmap)
1580 {
1581 uint8_t ext, cmd;
1582
1583 do
1584 {
1585 ext = *data++;
1586 cmd = ext & 0x3f;
1587
1588 if (cmd < 4)
1589 cell->darkness = 255 - ext * 64 + 1;
1590 else if (cmd == 5) // health
1591 {
1592 cell->stat_width = 1;
1593 cell->stat_hp = *data++;
1594 }
1595 else if (cmd == 6) // monster width
1596 cell->stat_width = *data++ + 1;
1597 else if (cmd == 0x47)
1598 {
1599 if (*data == 4)
1600 ; // decode player count
1601
1602 data += *data + 1;
1603 }
1604 else if (cmd == 8) // cell flags
1605 cell->flags = *data++;
1606 else if (ext & 0x40) // unknown, multibyte => skip
1607 data += *data + 1;
1608 else
1609 data++;
1610 }
1611 while (ext & 0x80);
1612 }
1613 else
1614 cell->darkness = *data++ + 1;
1615 }
1273 1616
1274 if (flags & 4) 1617 if (flags & 4)
1275 { 1618 {
1276 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1619 faceid face = (data [0] << 8) + data [1]; data += 2;
1620 need_facenum (self, face);
1621 cell->tile [0] = self->face2tile [face];
1277 } 1622 }
1278 1623
1279 if (flags & 2) 1624 if (flags & 2)
1280 { 1625 {
1281 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1626 faceid face = (data [0] << 8) + data [1]; data += 2;
1627 need_facenum (self, face);
1628 cell->tile [1] = self->face2tile [face];
1282 } 1629 }
1283 1630
1284 if (flags & 1) 1631 if (flags & 1)
1285 { 1632 {
1286 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1633 faceid face = (data [0] << 8) + data [1]; data += 2;
1634 need_facenum (self, face);
1635 cell->tile [2] = self->face2tile [face];
1287 } 1636 }
1288 } 1637 }
1289 else 1638 else
1290 cell->darkness = -1; 1639 cell->darkness = 0;
1291 } 1640 }
1292} 1641}
1293 1642
1294SV * 1643SV *
1295mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1644mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1296 CODE: 1645 CODE:
1297{ 1646{
1298 int x1, x; 1647 int x1, x;
1299 int y1, y; 1648 int y1, y;
1300 int z; 1649 int z;
1321 { 1670 {
1322 mapcell *cell = row->col + (x - row->c0); 1671 mapcell *cell = row->col + (x - row->c0);
1323 1672
1324 for (z = 0; z <= 0; z++) 1673 for (z = 0; z <= 0; z++)
1325 { 1674 {
1326 mapface face = cell->face [z];
1327
1328 if (face)
1329 {
1330 maptex tex = self->tex [face]; 1675 maptex tex = self->tex [cell->tile [z]];
1331 int a0 = 255 - tex.a; 1676 int a0 = 255 - tex.a;
1332 int a1 = tex.a; 1677 int a1 = tex.a;
1333 1678
1334 r = (r * a0 + tex.r * a1) / 255; 1679 r = (r * a0 + tex.r * a1) / 255;
1335 g = (g * a0 + tex.g * a1) / 255; 1680 g = (g * a0 + tex.g * a1) / 255;
1336 b = (b * a0 + tex.b * a1) / 255; 1681 b = (b * a0 + tex.b * a1) / 255;
1337 a = (a * a0 + tex.a * a1) / 255; 1682 a = (a * a0 + tex.a * a1) / 255;
1338 }
1339 } 1683 }
1340 } 1684 }
1341 1685
1342 *map++ = (r ) 1686 *map++ = (r )
1343 | (g << 8) 1687 | (g << 8)
1350} 1694}
1351 OUTPUT: 1695 OUTPUT:
1352 RETVAL 1696 RETVAL
1353 1697
1354void 1698void
1355draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1699draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1356 CODE: 1700 CODE:
1357{ 1701{
1358 int vx, vy; 1702 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1703 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1704 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1705 smooth_key skey;
1359 int x, y, z; 1706 int x, y, z;
1360 int last_name; 1707 int last_name;
1361 mapface face;
1362 1708
1363 vx = self->x + self->w / 2 - sw / 2 - shift_x; 1709 // thats current max. sorry.
1364 vy = self->y + self->h / 2 - sh / 2 - shift_y; 1710 if (sw > 255) sw = 255;
1711 if (sh > 255) sh = 255;
1365 1712
1366 /* 1713 // clear key, in case of extra padding
1367 int vx = self->vx = self->w >= sw 1714 memset (&skey, 0, sizeof (skey));
1368 ? self->x + (self->w - sw) / 2
1369 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1370
1371 int vy = self->vy = self->h >= sh
1372 ? self->y + (self->h - sh) / 2
1373 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1374 */
1375 1715
1376 glColor4ub (255, 255, 255, 255); 1716 glColor4ub (255, 255, 255, 255);
1377 1717
1378 glEnable (GL_BLEND); 1718 glEnable (GL_BLEND);
1379 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1719 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1382 1722
1383 glBegin (GL_QUADS); 1723 glBegin (GL_QUADS);
1384 1724
1385 last_name = 0; 1725 last_name = 0;
1386 1726
1727 mx += self->x;
1728 my += self->y;
1729
1730 // first pass: determine smooth_max
1731 // rather ugly, if you ask me
1732 // could also be stored inside mapcell and updated on change
1733 memset (smooth_max, 0, sizeof (smooth_max));
1734
1735 for (y = 0; y < sh; y++)
1736 if (0 <= y + my && y + my < self->rows)
1737 {
1738 maprow *row = self->row + (y + my);
1739
1740 for (x = 0; x < sw; x++)
1741 if (row->c0 <= x + mx && x + mx < row->c1)
1742 {
1743 mapcell *cell = row->col + (x + mx - row->c0);
1744
1745 smooth_max[x + 1][y + 1] =
1746 MAX (self->tex [cell->tile [0]].smoothlevel,
1747 MAX (self->tex [cell->tile [1]].smoothlevel,
1748 self->tex [cell->tile [2]].smoothlevel));
1749 }
1750 }
1751
1387 for (z = 0; z < 3; z++) 1752 for (z = 0; z <= 2; z++)
1753 {
1754 memset (smooth_level, 0, sizeof (smooth_level));
1755
1388 for (y = 0; y < sh; y++) 1756 for (y = 0; y < sh; y++)
1389 if (0 <= y + vy && y + vy < self->rows) 1757 if (0 <= y + my && y + my < self->rows)
1390 { 1758 {
1391 maprow *row = self->row + (y + vy); 1759 maprow *row = self->row + (y + my);
1392 1760
1393 for (x = 0; x < sw; x++) 1761 for (x = 0; x < sw; x++)
1394 if (row->c0 <= x + vx && x + vx < row->c1) 1762 if (row->c0 <= x + mx && x + mx < row->c1)
1395 { 1763 {
1396 mapcell *cell = row->col + (x + vx - row->c0); 1764 mapcell *cell = row->col + (x + mx - row->c0);
1397
1398 face = cell->face [z]; 1765 tileid tile = cell->tile [z];
1399 1766
1400 if (face) 1767 if (tile)
1768 {
1769 maptex tex = self->tex [tile];
1770 int px = (x + 1) * T - tex.w;
1771 int py = (y + 1) * T - tex.h;
1772
1773 // suppressing texture state switches here
1774 // is only moderately effective, but worth the extra effort
1775 if (last_name != tex.name)
1776 {
1777 if (!tex.name)
1778 tex = self->tex [2]; /* missing, replace by noface */
1779
1780 glEnd ();
1781 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1782 glBegin (GL_QUADS);
1783 }
1784
1785 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1786 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1787 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1788 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1789
1790 if (cell->flags && z == 2)
1791 {
1792 if (cell->flags & 1)
1793 {
1794 maptex tex = self->tex [1];
1795 int px = x * T + T * 2 / 32;
1796 int py = y * T - T * 6 / 32;
1797
1798 glEnd ();
1799 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1800 glBegin (GL_QUADS);
1801
1802 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1803 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1804 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1805 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1806 }
1807 }
1808
1809 // update smooth hash
1810 if (tex.smoothtile)
1811 {
1812 skey.tile = tex.smoothtile;
1813 skey.level = tex.smoothlevel;
1814
1815 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1816
1817 // add bits to current tile and all neighbours. skey.x|y is
1818 // shifted +1|+1 so we always stay positive.
1819
1820 // bits is ___n cccc CCCC bbbb
1821 // n do not draw borders&corners
1822 // c draw these corners, but...
1823 // C ... not these
1824 // b draw these borders
1825
1826 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1827 // ┃· ·· ·┃ ━━
1828
1829 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1830 // ·· ·· ·┏ ┓·
1831
1832 // full tile
1833 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1834
1835 // borders
1836 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1837 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1838 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1839 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1840
1841 // corners
1842 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1843 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1844 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1845 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1846 }
1847 }
1848 }
1849 }
1850
1851 // go through all smoothlevels, lowest to highest, then draw.
1852 // this is basically counting sort
1853 {
1854 int w, b;
1855
1856 for (w = 0; w < 256 / 32; ++w)
1857 {
1858 uint32_t smask = smooth_level [w];
1859 if (smask)
1860 for (b = 0; b < 32; ++b)
1861 if (smask & (((uint32_t)1) << b))
1401 { 1862 {
1402 maptex tex = self->tex [face]; 1863 int level = (w << 5) | b;
1864 HE *he;
1403 1865
1404 int px = (x + 1) * 32 - tex.w; 1866 hv_iterinit (smooth);
1405 int py = (y + 1) * 32 - tex.h; 1867 while ((he = hv_iternext (smooth)))
1406
1407 if (last_name != tex.name)
1408 { 1868 {
1869 smooth_key *skey = (smooth_key *)HeKEY (he);
1870 IV bits = SvIVX (HeVAL (he));
1871
1872 if (!(bits & 0x1000)
1873 && skey->level == level
1874 && level > smooth_max [skey->x][skey->y])
1875 {
1876 maptex tex = self->tex [skey->tile];
1877 int px = (((int)skey->x) - 1) * T;
1878 int py = (((int)skey->y) - 1) * T;
1879 int border = bits & 15;
1880 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1881 float dx = tex.s * .0625f; // 16 images/row
1882 float dy = tex.t * .5f ; // 2 images/column
1883
1884 // this time naively avoiding texture state changes
1885 // save gobs of state changes.
1886 if (last_name != tex.name)
1887 {
1888 if (!tex.name)
1889 continue; // smoothing not yet available
1890
1409 glEnd (); 1891 glEnd ();
1410 last_name = tex.name;
1411 glBindTexture (GL_TEXTURE_2D, last_name); 1892 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1412 glBegin (GL_QUADS); 1893 glBegin (GL_QUADS);
1894 }
1895
1896 if (border)
1897 {
1898 float ox = border * dx;
1899
1900 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1901 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1902 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1903 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1904 }
1905
1906 if (corner)
1907 {
1908 float ox = corner * dx;
1909
1910 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1911 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1912 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1913 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1914 }
1915 }
1413 } 1916 }
1414
1415 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1416 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1417 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1418 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1419 } 1917 }
1420 }
1421 } 1918 }
1919 }
1920
1921 hv_clear (smooth);
1922 }
1422 1923
1423 glEnd (); 1924 glEnd ();
1424 1925
1425 glDisable (GL_TEXTURE_2D); 1926 glDisable (GL_TEXTURE_2D);
1426 glDisable (GL_BLEND); 1927 glDisable (GL_BLEND);
1427}
1428 1928
1929 // top layer: overlays such as the health bar
1930 for (y = 0; y < sh; y++)
1931 if (0 <= y + my && y + my < self->rows)
1932 {
1933 maprow *row = self->row + (y + my);
1934
1935 for (x = 0; x < sw; x++)
1936 if (row->c0 <= x + mx && x + mx < row->c1)
1937 {
1938 mapcell *cell = row->col + (x + mx - row->c0);
1939
1940 int px = x * T;
1941 int py = y * T;
1942
1943 if (cell->stat_hp)
1944 {
1945 int width = cell->stat_width * T;
1946 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1947
1948 glColor3ub (0, 0, 0);
1949 glRectf (px + 1, py - thick - 2,
1950 px + width - 1, py);
1951
1952 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1953 glRectf (px + 2,
1954 py - thick - 1,
1955 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1956 }
1957 }
1958 }
1959}
1960
1429void 1961void
1430draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data) 1962draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1431 CODE: 1963 CODE:
1432{ 1964{
1433 static float color[16][3] = { 1965 static float color[16][3] = {
1434 { 0.00F, 0.00F, 0.00F }, 1966 { 0.00F, 0.00F, 0.00F },
1435 { 1.00F, 1.00F, 1.00F }, 1967 { 1.00F, 1.00F, 1.00F },
1485 glDisable (GL_BLEND); 2017 glDisable (GL_BLEND);
1486 glDisable (GL_TEXTURE_2D); 2018 glDisable (GL_TEXTURE_2D);
1487} 2019}
1488 2020
1489void 2021void
1490fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2022fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1491 PPCODE: 2023 PPCODE:
1492{ 2024{
1493 int vx, vy;
1494 int x, y; 2025 int x, y;
2026 int sw1 = sw + 2;
2027 int sh1 = sh + 2;
2028 int sh3 = sh * 3;
1495 int sw4 = (sw + 3) & ~3; 2029 int sw34 = (sw * 3 + 3) & ~3;
2030 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1496 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2031 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1497 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2032 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1498 2033
1499 memset (darkness, 255, sw4 * sh);
1500 SvPOK_only (darkness_sv); 2034 SvPOK_only (darkness3_sv);
1501 SvCUR_set (darkness_sv, sw4 * sh); 2035 SvCUR_set (darkness3_sv, sw34 * sh3);
1502 2036
1503 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 2037 mx += self->x - 1;
1504 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 2038 my += self->y - 1;
1505 2039
2040 memset (darkness1, 255, sw1 * sh1);
2041
1506 for (y = 0; y < sh; y++) 2042 for (y = 0; y < sh1; y++)
1507 if (0 <= y + vy && y + vy < self->rows) 2043 if (0 <= y + my && y + my < self->rows)
1508 { 2044 {
1509 maprow *row = self->row + (y + vy); 2045 maprow *row = self->row + (y + my);
1510 2046
1511 for (x = 0; x < sw; x++) 2047 for (x = 0; x < sw1; x++)
1512 if (row->c0 <= x + vx && x + vx < row->c1) 2048 if (row->c0 <= x + mx && x + mx < row->c1)
1513 { 2049 {
1514 mapcell *cell = row->col + (x + vx - row->c0); 2050 mapcell *cell = row->col + (x + mx - row->c0);
1515 2051
1516 darkness[y * sw4 + x] = cell->darkness < 0 2052 darkness1 [y * sw1 + x] = cell->darkness
2053 ? 255 - (cell->darkness - 1)
1517 ? 255 - FOW_DARKNESS 2054 : 255 - FOW_DARKNESS;
1518 : 255 - cell->darkness;
1519 } 2055 }
1520 } 2056 }
1521 2057
2058 for (y = 0; y < sh; ++y)
2059 for (x = 0; x < sw; ++x)
2060 {
2061 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2062 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2063 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2064 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2065 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2066 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2067 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2068 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2069 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2070
2071 uint8_t r11 = (d11 + d21 + d12) / 3;
2072 uint8_t r21 = d21;
2073 uint8_t r31 = (d21 + d31 + d32) / 3;
2074
2075 uint8_t r12 = d12;
2076 uint8_t r22 = d22;
2077 uint8_t r32 = d32;
2078
2079 uint8_t r13 = (d13 + d23 + d12) / 3;
2080 uint8_t r23 = d23;
2081 uint8_t r33 = (d23 + d33 + d32) / 3;
2082
2083 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2084 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2085 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2086 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2087 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2088 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2089 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2090 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2091 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2092 }
2093
2094 free (darkness1);
2095
1522 EXTEND (SP, 3); 2096 EXTEND (SP, 3);
1523 PUSHs (sv_2mortal (newSViv (sw4))); 2097 PUSHs (sv_2mortal (newSViv (sw34)));
1524 PUSHs (sv_2mortal (newSViv (sh))); 2098 PUSHs (sv_2mortal (newSViv (sh3)));
1525 PUSHs (darkness_sv); 2099 PUSHs (darkness3_sv);
1526} 2100}
1527 2101
1528SV * 2102SV *
1529get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2103get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1530 CODE: 2104 CODE:
1531{ 2105{
1532 int x, y, x1, y1; 2106 int x, y, x1, y1;
1533 SV *data_sv = newSV (w * h * 7 + 5); 2107 SV *data_sv = newSV (w * h * 7 + 5);
1534 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2108 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1559 if (row && row->c0 <= x && x < row->c1) 2133 if (row && row->c0 <= x && x < row->c1)
1560 { 2134 {
1561 mapcell *cell = row->col + (x - row->c0); 2135 mapcell *cell = row->col + (x - row->c0);
1562 uint8_t flags = 0; 2136 uint8_t flags = 0;
1563 2137
1564 if (cell->face [0]) flags |= 1; 2138 if (cell->tile [0]) flags |= 1;
1565 if (cell->face [1]) flags |= 2; 2139 if (cell->tile [1]) flags |= 2;
1566 if (cell->face [2]) flags |= 4; 2140 if (cell->tile [2]) flags |= 4;
1567 2141
1568 *data++ = flags; 2142 *data++ = flags;
1569 2143
1570 if (flags & 1) 2144 if (flags & 1)
1571 { 2145 {
2146 tileid tile = cell->tile [0];
1572 *data++ = cell->face [0] >> 8; 2147 *data++ = tile >> 8;
1573 *data++ = cell->face [0]; 2148 *data++ = tile;
1574 } 2149 }
1575 2150
1576 if (flags & 2) 2151 if (flags & 2)
1577 { 2152 {
2153 tileid tile = cell->tile [1];
1578 *data++ = cell->face [1] >> 8; 2154 *data++ = tile >> 8;
1579 *data++ = cell->face [1]; 2155 *data++ = tile;
1580 } 2156 }
1581 2157
1582 if (flags & 4) 2158 if (flags & 4)
1583 { 2159 {
2160 tileid tile = cell->tile [2];
1584 *data++ = cell->face [2] >> 8; 2161 *data++ = tile >> 8;
1585 *data++ = cell->face [2]; 2162 *data++ = tile;
1586 } 2163 }
1587 } 2164 }
1588 else 2165 else
1589 *data++ = 0; 2166 *data++ = 0;
1590 } 2167 }
1596} 2173}
1597 OUTPUT: 2174 OUTPUT:
1598 RETVAL 2175 RETVAL
1599 2176
1600void 2177void
1601set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2178set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1602 PPCODE: 2179 PPCODE:
1603{ 2180{
1604 int x, y, z; 2181 int x, y, z;
1605 int w, h; 2182 int w, h;
1606 int x1, y1; 2183 int x1, y1;
1630 { 2207 {
1631 uint8_t flags = *data++; 2208 uint8_t flags = *data++;
1632 2209
1633 if (flags) 2210 if (flags)
1634 { 2211 {
1635 mapface face[3] = { 0, 0, 0 };
1636
1637 mapcell *cell = row_get_cell (row, x); 2212 mapcell *cell = row_get_cell (row, x);
2213 tileid tile[3] = { 0, 0, 0 };
1638 2214
1639 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2215 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1640 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2216 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1641 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2217 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1642 2218
1643 if (cell->darkness <= 0) 2219 if (cell->darkness == 0)
1644 { 2220 {
1645 cell->darkness = -1; 2221 cell->darkness = 0;
1646 2222
1647 for (z = 0; z <= 2; z++) 2223 for (z = 0; z <= 2; z++)
1648 { 2224 {
1649 cell->face[z] = face[z]; 2225 tileid t = tile [z];
1650 2226
1651 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2227 if (t >= self->texs || (t && !self->tex [t].name))
2228 {
1652 XPUSHs (sv_2mortal (newSViv (face[z]))); 2229 XPUSHs (sv_2mortal (newSViv (t)));
2230 need_texid (self, t);
2231 }
2232
2233 cell->tile [z] = t;
1653 } 2234 }
1654 } 2235 }
1655 } 2236 }
1656 } 2237 }
1657 } 2238 }
1658} 2239}
1659 2240
1660MODULE = CFClient PACKAGE = CFClient::MixChunk 2241MODULE = CFPlus PACKAGE = CFPlus::RW
1661 2242
1662CFClient::MixChunk 2243CFPlus::RW
1663new_from_file (SV *class, char *path) 2244new (SV *class, SV *data_sv)
1664 CODE: 2245 CODE:
1665 RETVAL = Mix_LoadWAV (path); 2246{
2247 STRLEN datalen;
2248 char *data = SvPVbyte (data_sv, datalen);
2249
2250 RETVAL = SDL_RWFromConstMem (data, datalen);
2251}
1666 OUTPUT: 2252 OUTPUT:
1667 RETVAL 2253 RETVAL
1668 2254
2255CFPlus::RW
2256new_from_file (SV *class, const char *path, const char *mode = "rb")
2257 CODE:
2258 RETVAL = SDL_RWFromFile (path, mode);
2259 OUTPUT:
2260 RETVAL
2261
1669void 2262void
2263close (CFPlus::RW self)
2264 CODE:
2265 SDL_RWclose (self);
2266
2267MODULE = CFPlus PACKAGE = CFPlus::Channel
2268
2269PROTOTYPES: DISABLE
2270
2271void
2272halt (CFPlus::Channel self)
2273 CODE:
2274 Mix_HaltChannel (self);
2275
2276void
2277expire (CFPlus::Channel self, int ticks = -1)
2278 CODE:
2279 Mix_ExpireChannel (self, ticks);
2280
2281void
2282fade_out (CFPlus::Channel self, int ticks = -1)
2283 CODE:
2284 Mix_FadeOutChannel (self, ticks);
2285
2286int
2287volume (CFPlus::Channel self, int volume)
2288 CODE:
2289 RETVAL = Mix_Volume (self, volume);
2290 OUTPUT:
2291 RETVAL
2292
2293void
2294unregister_all_effects (CFPlus::Channel self)
2295 CODE:
2296 Mix_UnregisterAllEffects (self);
2297
2298void
2299set_panning (CFPlus::Channel self, int left, int right)
2300 CODE:
2301 Mix_SetPanning (self, left, right);
2302
2303void
2304set_distance (CFPlus::Channel self, int distance)
2305 CODE:
2306 Mix_SetDistance (self, distance);
2307
2308void
2309set_position (CFPlus::Channel self, int angle, int distance)
2310 CODE:
2311 Mix_SetPosition (self, angle, distance);
2312
2313void
2314set_reverse_stereo (CFPlus::Channel self, int flip)
2315 CODE:
2316 Mix_SetReverseStereo (self, flip);
2317
2318MODULE = CFPlus PACKAGE = CFPlus::MixChunk
2319
2320PROTOTYPES: DISABLE
2321
2322CFPlus::MixChunk
2323new (SV *class, CFPlus::RW rwops)
2324 CODE:
2325 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2326 OUTPUT:
2327 RETVAL
2328
2329void
1670DESTROY (CFClient::MixChunk self) 2330DESTROY (CFPlus::MixChunk self)
1671 CODE: 2331 CODE:
1672 Mix_FreeChunk (self); 2332 Mix_FreeChunk (self);
1673 2333
1674int 2334int
1675volume (CFClient::MixChunk self, int volume = -1) 2335volume (CFPlus::MixChunk self, int volume = -1)
1676 CODE: 2336 CODE:
1677 RETVAL = Mix_VolumeChunk (self, volume); 2337 RETVAL = Mix_VolumeChunk (self, volume);
1678 OUTPUT: 2338 OUTPUT:
1679 RETVAL 2339 RETVAL
1680 2340
1681int 2341CFPlus::Channel
1682play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2342play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1683 CODE: 2343 CODE:
1684 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2344 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2345 Mix_UnregisterAllEffects (RETVAL);
1685 OUTPUT: 2346 OUTPUT:
1686 RETVAL 2347 RETVAL
1687 2348
1688MODULE = CFClient PACKAGE = CFClient::MixMusic 2349MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1689 2350
1690int 2351int
1691volume (int volume = -1) 2352volume (int volume = -1)
2353 PROTOTYPE: ;$
1692 CODE: 2354 CODE:
1693 RETVAL = Mix_VolumeMusic (volume); 2355 RETVAL = Mix_VolumeMusic (volume);
1694 OUTPUT: 2356 OUTPUT:
1695 RETVAL 2357 RETVAL
1696 2358
2359void
2360fade_out (int ms)
2361 CODE:
2362 Mix_FadeOutMusic (ms);
2363
2364void
2365halt ()
2366 CODE:
2367 Mix_HaltMusic ();
2368
1697CFClient::MixMusic 2369CFPlus::MixMusic
1698new_from_file (SV *class, char *path) 2370new (SV *class, CFPlus::RW rwops)
1699 CODE: 2371 CODE:
1700 RETVAL = Mix_LoadMUS (path); 2372 RETVAL = Mix_LoadMUS_RW (rwops);
1701 OUTPUT: 2373 OUTPUT:
1702 RETVAL 2374 RETVAL
1703 2375
1704void 2376void
1705DESTROY (CFClient::MixMusic self) 2377DESTROY (CFPlus::MixMusic self)
1706 CODE: 2378 CODE:
1707 Mix_FreeMusic (self); 2379 Mix_FreeMusic (self);
1708 2380
1709int 2381int
1710play (CFClient::MixMusic self, int loops = -1) 2382play (CFPlus::MixMusic self, int loops = -1)
1711 CODE: 2383 CODE:
1712 RETVAL = Mix_PlayMusic (self, loops); 2384 RETVAL = Mix_PlayMusic (self, loops);
1713 OUTPUT: 2385 OUTPUT:
1714 RETVAL 2386 RETVAL
1715 2387
2388void
2389fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2390 CODE:
2391 Mix_FadeInMusicPos (self, loops, ms, position);
2392
1716MODULE = CFClient PACKAGE = CFClient::OpenGL 2393MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2394
2395PROTOTYPES: ENABLE
1717 2396
1718BOOT: 2397BOOT:
1719{ 2398{
1720 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2399 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1721 static const struct { 2400 static const struct {
1722 const char *name; 2401 const char *name;
1723 IV iv; 2402 IV iv;
1724 } *civ, const_iv[] = { 2403 } *civ, const_iv[] = {
1725# define const_iv(name) { # name, (IV)name } 2404# define const_iv(name) { # name, (IV)name }
2405 const_iv (GL_VENDOR),
2406 const_iv (GL_VERSION),
2407 const_iv (GL_EXTENSIONS),
1726 const_iv (GL_COLOR_MATERIAL), 2408 const_iv (GL_COLOR_MATERIAL),
1727 const_iv (GL_SMOOTH), 2409 const_iv (GL_SMOOTH),
1728 const_iv (GL_FLAT), 2410 const_iv (GL_FLAT),
1729 const_iv (GL_DITHER), 2411 const_iv (GL_DITHER),
1730 const_iv (GL_BLEND), 2412 const_iv (GL_BLEND),
1734 const_iv (GL_ALPHA_TEST), 2416 const_iv (GL_ALPHA_TEST),
1735 const_iv (GL_NORMALIZE), 2417 const_iv (GL_NORMALIZE),
1736 const_iv (GL_RESCALE_NORMAL), 2418 const_iv (GL_RESCALE_NORMAL),
1737 const_iv (GL_FRONT), 2419 const_iv (GL_FRONT),
1738 const_iv (GL_BACK), 2420 const_iv (GL_BACK),
2421 const_iv (GL_AUX0),
1739 const_iv (GL_AND), 2422 const_iv (GL_AND),
1740 const_iv (GL_ONE), 2423 const_iv (GL_ONE),
1741 const_iv (GL_ZERO), 2424 const_iv (GL_ZERO),
1742 const_iv (GL_SRC_ALPHA), 2425 const_iv (GL_SRC_ALPHA),
1743 const_iv (GL_DST_ALPHA), 2426 const_iv (GL_DST_ALPHA),
1757 const_iv (GL_LUMINANCE), 2440 const_iv (GL_LUMINANCE),
1758 const_iv (GL_LUMINANCE_ALPHA), 2441 const_iv (GL_LUMINANCE_ALPHA),
1759 const_iv (GL_FLOAT), 2442 const_iv (GL_FLOAT),
1760 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2443 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1761 const_iv (GL_COMPILE), 2444 const_iv (GL_COMPILE),
2445 const_iv (GL_PROXY_TEXTURE_1D),
2446 const_iv (GL_PROXY_TEXTURE_2D),
1762 const_iv (GL_TEXTURE_1D), 2447 const_iv (GL_TEXTURE_1D),
1763 const_iv (GL_TEXTURE_2D), 2448 const_iv (GL_TEXTURE_2D),
1764 const_iv (GL_TEXTURE_ENV), 2449 const_iv (GL_TEXTURE_ENV),
1765 const_iv (GL_TEXTURE_MAG_FILTER), 2450 const_iv (GL_TEXTURE_MAG_FILTER),
1766 const_iv (GL_TEXTURE_MIN_FILTER), 2451 const_iv (GL_TEXTURE_MIN_FILTER),
1787 const_iv (GL_COLOR_LOGIC_OP), 2472 const_iv (GL_COLOR_LOGIC_OP),
1788 const_iv (GL_SEPARABLE_2D), 2473 const_iv (GL_SEPARABLE_2D),
1789 const_iv (GL_CONVOLUTION_2D), 2474 const_iv (GL_CONVOLUTION_2D),
1790 const_iv (GL_CONVOLUTION_BORDER_MODE), 2475 const_iv (GL_CONVOLUTION_BORDER_MODE),
1791 const_iv (GL_CONSTANT_BORDER), 2476 const_iv (GL_CONSTANT_BORDER),
2477 const_iv (GL_POINTS),
1792 const_iv (GL_LINES), 2478 const_iv (GL_LINES),
2479 const_iv (GL_LINE_STRIP),
1793 const_iv (GL_LINE_LOOP), 2480 const_iv (GL_LINE_LOOP),
1794 const_iv (GL_QUADS), 2481 const_iv (GL_QUADS),
1795 const_iv (GL_QUAD_STRIP), 2482 const_iv (GL_QUAD_STRIP),
1796 const_iv (GL_TRIANGLES), 2483 const_iv (GL_TRIANGLES),
1797 const_iv (GL_TRIANGLE_STRIP), 2484 const_iv (GL_TRIANGLE_STRIP),
1798 const_iv (GL_TRIANGLE_FAN), 2485 const_iv (GL_TRIANGLE_FAN),
2486 const_iv (GL_POLYGON),
1799 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2487 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2488 const_iv (GL_POINT_SMOOTH_HINT),
2489 const_iv (GL_LINE_SMOOTH_HINT),
2490 const_iv (GL_POLYGON_SMOOTH_HINT),
2491 const_iv (GL_GENERATE_MIPMAP_HINT),
1800 const_iv (GL_FASTEST), 2492 const_iv (GL_FASTEST),
2493 const_iv (GL_DONT_CARE),
2494 const_iv (GL_NICEST),
1801 const_iv (GL_V2F), 2495 const_iv (GL_V2F),
1802 const_iv (GL_V3F), 2496 const_iv (GL_V3F),
1803 const_iv (GL_T2F_V3F), 2497 const_iv (GL_T2F_V3F),
1804 const_iv (GL_T2F_N3F_V3F), 2498 const_iv (GL_T2F_N3F_V3F),
1805# undef const_iv 2499# undef const_iv
1806 }; 2500 };
1807 2501
1808 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2502 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1809 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2503 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2504
2505 texture_av = newAV ();
2506 AvREAL_off (texture_av);
1810} 2507}
1811 2508
1812char * 2509char *
1813gl_vendor () 2510gl_vendor ()
1814 CODE: 2511 CODE:
1828 CODE: 2525 CODE:
1829 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2526 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1830 OUTPUT: 2527 OUTPUT:
1831 RETVAL 2528 RETVAL
1832 2529
2530const char *glGetString (GLenum pname)
2531
2532GLint glGetInteger (GLenum pname)
2533 CODE:
2534 glGetIntegerv (pname, &RETVAL);
2535 OUTPUT:
2536 RETVAL
2537
2538GLdouble glGetDouble (GLenum pname)
2539 CODE:
2540 glGetDoublev (pname, &RETVAL);
2541 OUTPUT:
2542 RETVAL
2543
1833int glGetError () 2544int glGetError ()
1834 2545
1835void glFinish () 2546void glFinish ()
1836 2547
1837void glClear (int mask) 2548void glClear (int mask)
1874# near_ and far_ are due to microsofts buggy "c" compiler 2585# near_ and far_ are due to microsofts buggy "c" compiler
1875void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2586void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1876 2587
1877# near_ and far_ are due to microsofts buggy "c" compiler 2588# near_ and far_ are due to microsofts buggy "c" compiler
1878void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2589void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2590
2591PROTOTYPES: DISABLE
1879 2592
1880void glViewport (int x, int y, int width, int height) 2593void glViewport (int x, int y, int width, int height)
1881 2594
1882void glScissor (int x, int y, int width, int height) 2595void glScissor (int x, int y, int width, int height)
1883 2596
1891 2604
1892void glRotate (float angle, float x, float y, float z) 2605void glRotate (float angle, float x, float y, float z)
1893 CODE: 2606 CODE:
1894 glRotatef (angle, x, y, z); 2607 glRotatef (angle, x, y, z);
1895 2608
1896void glBegin (int mode)
1897
1898void glEnd ()
1899
1900void glColor (float r, float g, float b, float a = 1.0) 2609void glColor (float r, float g, float b, float a = 1.0)
1901 PROTOTYPE: @
1902 ALIAS: 2610 ALIAS:
1903 glColor_premultiply = 1 2611 glColor_premultiply = 1
1904 CODE: 2612 CODE:
1905 if (ix) 2613 if (ix)
1906 { 2614 {
1907 r *= a; 2615 r *= a;
1908 g *= a; 2616 g *= a;
1909 b *= a; 2617 b *= a;
1910 } 2618 }
1911 // microsoft visual "c" rounds instead of truncating... 2619 // microsoft visual "c" rounds instead of truncating...
1912 glColor4ub (MIN ((int)(r * 256.f), 255), 2620 glColor4f (r, g, b, a);
1913 MIN ((int)(g * 256.f), 255),
1914 MIN ((int)(b * 256.f), 255),
1915 MIN ((int)(a * 256.f), 255));
1916
1917void glInterleavedArrays (int format, int stride, char *data)
1918
1919void glDrawElements (int mode, int count, int type, char *indices)
1920
1921# 1.2 void glDrawRangeElements (int mode, int start, int end
1922 2621
1923void glRasterPos (float x, float y, float z = 0.) 2622void glRasterPos (float x, float y, float z = 0.)
1924 CODE: 2623 CODE:
1925 glRasterPos3f (0, 0, z); 2624 glRasterPos3f (0, 0, z);
1926 glBitmap (0, 0, 0, 0, x, y, 0); 2625 glBitmap (0, 0, 0, 0, x, y, 0);
1931 2630
1932void glTexCoord (float s, float t) 2631void glTexCoord (float s, float t)
1933 CODE: 2632 CODE:
1934 glTexCoord2f (s, t); 2633 glTexCoord2f (s, t);
1935 2634
2635void glRect (float x1, float y1, float x2, float y2)
2636 CODE:
2637 glRectf (x1, y1, x2, y2);
2638
2639PROTOTYPES: ENABLE
2640
2641void glBegin (int mode)
2642
2643void glEnd ()
2644
2645void glPointSize (GLfloat size)
2646
2647void glLineWidth (GLfloat width)
2648
2649void glInterleavedArrays (int format, int stride, char *data)
2650
2651void glDrawElements (int mode, int count, int type, char *indices)
2652
2653# 1.2 void glDrawRangeElements (int mode, int start, int end
2654
1936void glTexEnv (int target, int pname, float param) 2655void glTexEnv (int target, int pname, float param)
1937 CODE: 2656 CODE:
1938 glTexEnvf (target, pname, param); 2657 glTexEnvf (target, pname, param);
1939 2658
1940void glTexParameter (int target, int pname, float param) 2659void glTexParameter (int target, int pname, float param)
1962 2681
1963void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2682void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1964 2683
1965void glDrawPixels (int width, int height, int format, int type, char *pixels) 2684void glDrawPixels (int width, int height, int format, int type, char *pixels)
1966 2685
2686void glPixelZoom (float x, float y)
2687
1967void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2688void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1968 2689
1969int glGenTexture () 2690int glGenTexture ()
1970 CODE: 2691 CODE:
1971{ 2692 RETVAL = gen_texture ();
1972 GLuint name;
1973 glGenTextures (1, &name);
1974 RETVAL = name;
1975}
1976 OUTPUT: 2693 OUTPUT:
1977 RETVAL 2694 RETVAL
1978 2695
1979void glDeleteTexture (int name) 2696void glDeleteTexture (int name)
1980 CODE: 2697 CODE:
1981{
1982 GLuint name_ = name;
1983 glDeleteTextures (1, &name_); 2698 del_texture (name);
1984} 2699
1985
1986int glGenList () 2700int glGenList ()
1987 CODE: 2701 CODE:
1988 RETVAL = glGenLists (1); 2702 RETVAL = glGenLists (1);
1989 OUTPUT: 2703 OUTPUT:
1990 RETVAL 2704 RETVAL
1997 2711
1998void glEndList () 2712void glEndList ()
1999 2713
2000void glCallList (int list) 2714void glCallList (int list)
2001 2715
2716MODULE = CFPlus PACKAGE = CFPlus::UI::Base
2002 2717
2718PROTOTYPES: DISABLE
2719
2720void
2721find_widget (SV *self, NV x, NV y)
2722 PPCODE:
2723{
2724 if (within_widget (self, x, y))
2725 XPUSHs (self);
2726}
2727
2728BOOT:
2729{
2730 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV);
2731
2732 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV);
2733 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV);
2734 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV);
2735 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV);
2736}
2737
2738void
2739draw (SV *self)
2740 CODE:
2741{
2742 HV *hv;
2743 SV **svp;
2744 NV x, y, w, h;
2745 SV *draw_x_sv = GvSV (draw_x_gv);
2746 SV *draw_y_sv = GvSV (draw_y_gv);
2747 SV *draw_w_sv = GvSV (draw_w_gv);
2748 SV *draw_h_sv = GvSV (draw_h_gv);
2749 SV *hover;
2750 double draw_x, draw_y, draw_w, draw_h;
2751
2752 if (!SvROK (self))
2753 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self));
2754
2755 hv = (HV *)SvRV (self);
2756
2757 if (SvTYPE (hv) != SVt_PVHV)
2758 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self));
2759
2760 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2761 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2762
2763 if (!h || !w)
2764 XSRETURN_EMPTY;
2765
2766 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2767 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2768
2769 draw_x = SvNV (draw_x_sv) + x;
2770 draw_y = SvNV (draw_y_sv) + y;
2771
2772 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2773 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2774 XSRETURN_EMPTY;
2775
2776 sv_setnv (draw_x_sv, draw_x);
2777 sv_setnv (draw_y_sv, draw_y);
2778
2779 glPushMatrix ();
2780 glTranslated (x, y, 0);
2781
2782 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2783 {
2784 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2785
2786 if (svp && SvTRUE (*svp))
2787 {
2788 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f);
2789 glEnable (GL_BLEND);
2790 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2791 glBegin (GL_QUADS);
2792 glVertex2f (0, 0);
2793 glVertex2f (w, 0);
2794 glVertex2f (w, h);
2795 glVertex2f (0, h);
2796 glEnd ();
2797 glDisable (GL_BLEND);
2798 }
2799 }
2800#if 0
2801 if ($ENV{CFPLUS_DEBUG} & 1) {
2802 glPushMatrix;
2803 glColor 1, 1, 0, 1;
2804 glTranslate 0.375, 0.375;
2805 glBegin GL_LINE_LOOP;
2806 glVertex 0 , 0;
2807 glVertex $self->{w} - 1, 0;
2808 glVertex $self->{w} - 1, $self->{h} - 1;
2809 glVertex 0 , $self->{h} - 1;
2810 glEnd;
2811 glPopMatrix;
2812 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2813 }
2814#endif
2815 PUSHMARK (SP);
2816 XPUSHs (self);
2817 PUTBACK;
2818 call_method ("_draw", G_VOID | G_DISCARD);
2819 SPAGAIN;
2820
2821 glPopMatrix ();
2822
2823 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2824 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2825}
2826

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