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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.125 by root, Tue Jul 4 23:44:23 2006 UTC vs.
Revision 1.255 by root, Sun Jan 6 18:25:59 2008 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
12#include <math.h> 30#include <math.h>
13#include <string.h> 31#include <string.h>
14#include <stdio.h> 32#include <stdio.h>
15#include <stdlib.h> 33#include <stdlib.h>
16 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
17#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
18#include <SDL_endian.h> 39#include <SDL_endian.h>
19#include <SDL_image.h> 40#include <SDL_image.h>
20#include <SDL_mixer.h> 41#include <SDL_mixer.h>
21#include <SDL_opengl.h> 42#include <SDL_opengl.h>
22 43
24#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
25 46
26#include <glib/gmacros.h> 47#include <glib/gmacros.h>
27 48
28#include <pango/pango.h> 49#include <pango/pango.h>
50
51#ifndef PANGO_VERSION_CHECK
52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
29 61
30#ifndef _WIN32 62#ifndef _WIN32
31# include <sys/types.h> 63# include <sys/types.h>
32# include <sys/socket.h> 64# include <sys/socket.h>
33# include <netinet/in.h> 65# include <netinet/in.h>
34# include <netinet/tcp.h> 66# include <netinet/tcp.h>
35# include <inttypes.h> 67# include <inttypes.h>
36#else
37 typedef unsigned char uint8_t;
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 68#endif
44 69
45#include "glext.h"
46
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ 70#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
48 71
49#define FOW_DARKNESS 32 72#define FOW_DARKNESS 32
50 73
51#define MAP_EXTEND_X 32 74#define MAP_EXTEND_X 32
52#define MAP_EXTEND_Y 512 75#define MAP_EXTEND_Y 512
53 76
54#define MIN_FONT_HEIGHT 10 77#define MIN_FONT_HEIGHT 10
55 78
79/* mask out modifiers we are not interested in */
80#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
81
56#if 1 82#if 0
57# define PARACHUTE SDL_INIT_NOPARACHUTE 83# define PARACHUTE SDL_INIT_NOPARACHUTE
58#else 84#else
59# define PARACHUTE 0 85# define PARACHUTE 0
60#endif 86#endif
61 87
88static AV *texture_av;
89
62static struct 90static struct
63{ 91{
64#define GL_FUNC(ptr,name) ptr name; 92#define GL_FUNC(ptr,name) ptr name;
65#include "glfunc.h" 93#include "glfunc.h"
66#undef GL_FUNC 94#undef GL_FUNC
67} gl; 95} gl;
68 96
97static void
69static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 98gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
70{ 99{
71 if (gl.BlendFuncSeparate) 100 if (gl.BlendFuncSeparate)
72 gl.BlendFuncSeparate (sa, da, saa, daa); 101 gl.BlendFuncSeparate (sa, da, saa, daa);
73 else if (gl.BlendFuncSeparateEXT) 102 else if (gl.BlendFuncSeparateEXT)
74 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 103 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
75 else 104 else
76 glBlendFunc (sa, da); 105 glBlendFunc (sa, da);
77} 106}
78 107
108static GLuint
109gen_texture ()
110{
111 GLuint name;
112
113 if (AvFILL (texture_av) >= 0)
114 name = (GLuint)(size_t)av_pop (texture_av);
115 else
116 glGenTextures (1, &name);
117
118 return name;
119}
120
121static void
122del_texture (GLuint name)
123{
124 /* make a half-assed attempt at returning the memory used by the texture */
125 /* textures are frequently being reused by cfplus anyway */
126 /*glBindTexture (GL_TEXTURE_2D, name);*/
127 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
128 av_push (texture_av, (SV *)(size_t)name);
129 glDeleteTextures (1, &name);
130}
131
79#include "texcache.c" 132#include "texcache.c"
133#include "rendercache.c"
80 134
81#include "pango-font.c" 135#include "pango-font.c"
82#include "pango-fontmap.c" 136#include "pango-fontmap.c"
83#include "pango-render.c" 137#include "pango-render.c"
84 138
139typedef IV DC__Channel;
140typedef SDL_RWops *DC__RW;
85typedef Mix_Chunk *CFClient__MixChunk; 141typedef Mix_Chunk *DC__MixChunk;
86typedef Mix_Music *CFClient__MixMusic; 142typedef Mix_Music *DC__MixMusic;
87 143
88typedef PangoFontDescription *CFClient__Font; 144typedef PangoFontDescription *DC__Font;
89 145
90static int 146static int
91shape_attr_p (PangoLayoutRun *run) 147shape_attr_p (PangoLayoutRun *run)
92{ 148{
93 GSList *attrs = run->item->analysis.extra_attrs; 149 GSList *attrs = run->item->analysis.extra_attrs;
107 163
108typedef struct cf_layout { 164typedef struct cf_layout {
109 PangoLayout *pl; 165 PangoLayout *pl;
110 float r, g, b, a; // default color for rgba mode 166 float r, g, b, a; // default color for rgba mode
111 int base_height; 167 int base_height;
112 CFClient__Font font; 168 DC__Font font;
169 rc_t *rc;
113} *CFClient__Layout; 170} *DC__Layout;
114 171
115static CFClient__Font default_font; 172static DC__Font default_font;
116static PangoContext *opengl_context; 173static PangoContext *opengl_context;
117static PangoFontMap *opengl_fontmap; 174static PangoFontMap *opengl_fontmap;
118 175
119static void 176static void
120substitute_func (FcPattern *pattern, gpointer data) 177substitute_func (FcPattern *pattern, gpointer data)
125#endif 182#endif
126 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 183 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
127} 184}
128 185
129static void 186static void
130layout_update_font (CFClient__Layout self) 187layout_update_font (DC__Layout self)
131{ 188{
132 /* use a random scale factor to account for unknown descenders, 0.8 works 189 /* use a random scale factor to account for unknown descenders, 0.8 works
133 * reasonably well with bitstream vera 190 * reasonably well with bitstream vera
134 */ 191 */
135 PangoFontDescription *font = self->font ? self->font : default_font; 192 PangoFontDescription *font = self->font ? self->font : default_font;
139 196
140 pango_layout_set_font_description (self->pl, font); 197 pango_layout_set_font_description (self->pl, font);
141} 198}
142 199
143static void 200static void
144layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 201layout_get_pixel_size (DC__Layout self, int *w, int *h)
145{ 202{
203 PangoRectangle rect;
204
205 // get_pixel_* wrongly rounds down
146 pango_layout_get_pixel_size (self->pl, w, h); 206 pango_layout_get_extents (self->pl, 0, &rect);
147 207
148 if (!*w) *w = 1; 208 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
149 if (!*h) *h = 1; 209 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
150 210
151 *w = (*w + 3) & ~3; 211 if (!rect.width) rect.width = 1;
152} 212 if (!rect.height) rect.height = 1;
153 213
214 *w = rect.width;
215 *h = rect.height;
216}
217
218typedef uint16_t tileid;
154typedef uint16_t mapface; 219typedef uint16_t faceid;
155 220
156typedef struct { 221typedef struct {
157 GLint name; 222 GLuint name;
158 int w, h; 223 int w, h;
159 float s, t; 224 float s, t;
160 uint8_t r, g, b, a; 225 uint8_t r, g, b, a;
226 tileid smoothtile;
227 uint8_t smoothlevel;
161} maptex; 228} maptex;
162 229
163typedef struct { 230typedef struct {
231 uint32_t player;
232 tileid tile[3];
164 int16_t darkness; 233 uint16_t darkness;
165 mapface face[3]; 234 uint8_t stat_width, stat_hp, flags, smoothmax;
166} mapcell; 235} mapcell;
167 236
168typedef struct { 237typedef struct {
169 int32_t c0, c1; 238 int32_t c0, c1;
170 mapcell *col; 239 mapcell *col;
171} maprow; 240} maprow;
172 241
173typedef struct map { 242typedef struct map {
174 int x, y, w, h; 243 int x, y, w, h;
175 int ox, oy; /* offset to virtual global coordinate system */ 244 int ox, oy; /* offset to virtual global coordinate system */
176 int faces; 245 int faces; tileid *face2tile; // [faceid]
177 mapface *face; 246 int texs; maptex *tex; // [tileid]
178
179 int texs;
180 maptex *tex;
181 247
182 int32_t rows; 248 int32_t rows;
183 maprow *row; 249 maprow *row;
184} *CFClient__Map; 250} *DC__Map;
185 251
186static char * 252static char *
187prepend (char *ptr, int sze, int inc) 253prepend (char *ptr, int sze, int inc)
188{ 254{
189 char *p; 255 char *p;
206} 272}
207 273
208#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 274#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
209#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 275#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
210 276
277static void
278need_facenum (struct map *self, faceid face)
279{
280 while (self->faces <= face)
281 {
282 Append (tileid, self->face2tile, self->faces, self->faces);
283 self->faces *= 2;
284 }
285}
286
287static void
288need_texid (struct map *self, int texid)
289{
290 while (self->texs <= texid)
291 {
292 Append (maptex, self->tex, self->texs, self->texs);
293 self->texs *= 2;
294 }
295}
296
211static maprow * 297static maprow *
212map_get_row (CFClient__Map self, int y) 298map_get_row (DC__Map self, int y)
213{ 299{
214 if (0 > y) 300 if (0 > y)
215 { 301 {
216 int extend = - y + MAP_EXTEND_Y; 302 int extend = - y + MAP_EXTEND_Y;
217 Prepend (maprow, self->row, self->rows, extend); 303 Prepend (maprow, self->row, self->rows, extend);
255 341
256 return row->col + (x - row->c0); 342 return row->col + (x - row->c0);
257} 343}
258 344
259static mapcell * 345static mapcell *
260map_get_cell (CFClient__Map self, int x, int y) 346map_get_cell (DC__Map self, int x, int y)
261{ 347{
262 return row_get_cell (map_get_row (self, y), x); 348 return row_get_cell (map_get_row (self, y), x);
263} 349}
264 350
265static void 351static void
266map_clear (CFClient__Map self) 352map_clear (DC__Map self)
267{ 353{
268 int r; 354 int r;
269 355
270 for (r = 0; r < self->rows; r++) 356 for (r = 0; r < self->rows; r++)
271 Safefree (self->row[r].col); 357 Safefree (self->row[r].col);
279 self->row = 0; 365 self->row = 0;
280 self->rows = 0; 366 self->rows = 0;
281} 367}
282 368
283static void 369static void
284map_blank (CFClient__Map self, int x0, int y0, int w, int h) 370map_blank (DC__Map self, int x0, int y0, int w, int h)
285{ 371{
286 int x, y; 372 int x, y;
287 maprow *row; 373 maprow *row;
374 mapcell *cell;
288 375
289 for (y = y0; y < y0 + h; y++) 376 for (y = y0; y < y0 + h; y++)
290 if (y >= 0) 377 if (y >= 0)
291 { 378 {
292 if (y >= self->rows) 379 if (y >= self->rows)
298 if (x >= row->c0) 385 if (x >= row->c0)
299 { 386 {
300 if (x >= row->c1) 387 if (x >= row->c1)
301 break; 388 break;
302 389
303 row->col[x - row->c0].darkness = -1; 390 cell = row->col + x - row->c0;
391
392 cell->darkness = 0;
393 cell->stat_hp = 0;
394 cell->flags = 0;
395 cell->player = 0;
304 } 396 }
305 } 397 }
398}
399
400typedef struct {
401 tileid tile;
402 uint8_t x, y, level;
403} smooth_key;
404
405static void
406smooth_or_bits (HV *hv, smooth_key *key, IV bits)
407{
408 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
409
410 if (SvIOK (*sv))
411 SvIV_set (*sv, SvIVX (*sv) | bits);
412 else
413 sv_setiv (*sv, bits);
306} 414}
307 415
308static void 416static void
309music_finished (void) 417music_finished (void)
310{ 418{
346 n |= n >> 16; 454 n |= n >> 16;
347 455
348 return n + 1; 456 return n + 1;
349} 457}
350 458
351MODULE = CFClient PACKAGE = CFClient 459static unsigned int
460popcount (unsigned int n)
461{
462 n -= (n >> 1) & 0x55555555U;
463 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
464 n = ((n >> 4) + n) & 0x0f0f0f0fU;
465 n *= 0x01010101U;
466
467 return n >> 24;
468}
469
470/* SDL should provide this, really. */
471#define SDLK_MODIFIER_MIN 300
472#define SDLK_MODIFIER_MAX 314
473
474/******************************************************************************/
475
476static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
477static GV *hover_gv;
478
479static int
480within_widget (SV *widget, NV x, NV y)
481{
482 HV *self;
483 SV **svp;
484 NV wx, ww, wy, wh;
485
486 if (!SvROK (widget))
487 return 0;
488
489 self = (HV *)SvRV (widget);
490
491 if (SvTYPE (self) != SVt_PVHV)
492 return 0;
493
494 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
495 if (y < wy)
496 return 0;
497
498 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
499 if (y >= wy + wh)
500 return 0;
501
502 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
503 if (x < wx)
504 return 0;
505
506 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
507 if (x >= wx + ww)
508 return 0;
509
510 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
511 if (!svp || !SvTRUE (*svp))
512 return 0;
513
514 return 1;
515}
516
517MODULE = Deliantra::Client PACKAGE = DC
352 518
353PROTOTYPES: ENABLE 519PROTOTYPES: ENABLE
354 520
355BOOT: 521BOOT:
356{ 522{
357 HV *stash = gv_stashpv ("CFClient", 1); 523 HV *stash = gv_stashpv ("DC", 1);
358 static const struct { 524 static const struct {
359 const char *name; 525 const char *name;
360 IV iv; 526 IV iv;
361 } *civ, const_iv[] = { 527 } *civ, const_iv[] = {
362# define const_iv(name) { # name, (IV)name } 528# define const_iv(name) { # name, (IV)name }
529 const_iv (SDLK_MODIFIER_MIN),
530 const_iv (SDLK_MODIFIER_MAX),
531
363 const_iv (SDL_ACTIVEEVENT), 532 const_iv (SDL_ACTIVEEVENT),
364 const_iv (SDL_KEYDOWN), 533 const_iv (SDL_KEYDOWN),
365 const_iv (SDL_KEYUP), 534 const_iv (SDL_KEYUP),
366 const_iv (SDL_MOUSEMOTION), 535 const_iv (SDL_MOUSEMOTION),
367 const_iv (SDL_MOUSEBUTTONDOWN), 536 const_iv (SDL_MOUSEBUTTONDOWN),
376 const_iv (SDL_EVENT_RESERVEDA), 545 const_iv (SDL_EVENT_RESERVEDA),
377 const_iv (SDL_EVENT_RESERVEDB), 546 const_iv (SDL_EVENT_RESERVEDB),
378 const_iv (SDL_VIDEORESIZE), 547 const_iv (SDL_VIDEORESIZE),
379 const_iv (SDL_VIDEOEXPOSE), 548 const_iv (SDL_VIDEOEXPOSE),
380 const_iv (SDL_USEREVENT), 549 const_iv (SDL_USEREVENT),
550
551 const_iv (SDL_APPINPUTFOCUS),
552 const_iv (SDL_APPMOUSEFOCUS),
553 const_iv (SDL_APPACTIVE),
554
555 const_iv (SDLK_FIRST),
556 const_iv (SDLK_LAST),
381 const_iv (SDLK_KP0), 557 const_iv (SDLK_KP0),
382 const_iv (SDLK_KP1), 558 const_iv (SDLK_KP1),
383 const_iv (SDLK_KP2), 559 const_iv (SDLK_KP2),
384 const_iv (SDLK_KP3), 560 const_iv (SDLK_KP3),
385 const_iv (SDLK_KP4), 561 const_iv (SDLK_KP4),
440 const_iv (SDLK_BREAK), 616 const_iv (SDLK_BREAK),
441 const_iv (SDLK_MENU), 617 const_iv (SDLK_MENU),
442 const_iv (SDLK_POWER), 618 const_iv (SDLK_POWER),
443 const_iv (SDLK_EURO), 619 const_iv (SDLK_EURO),
444 const_iv (SDLK_UNDO), 620 const_iv (SDLK_UNDO),
621
445 const_iv (KMOD_NONE), 622 const_iv (KMOD_NONE),
623 const_iv (KMOD_SHIFT),
446 const_iv (KMOD_LSHIFT), 624 const_iv (KMOD_LSHIFT),
447 const_iv (KMOD_RSHIFT), 625 const_iv (KMOD_RSHIFT),
626 const_iv (KMOD_CTRL),
448 const_iv (KMOD_LCTRL), 627 const_iv (KMOD_LCTRL),
449 const_iv (KMOD_RCTRL), 628 const_iv (KMOD_RCTRL),
629 const_iv (KMOD_ALT),
450 const_iv (KMOD_LALT), 630 const_iv (KMOD_LALT),
451 const_iv (KMOD_RALT), 631 const_iv (KMOD_RALT),
632 const_iv (KMOD_META),
452 const_iv (KMOD_LMETA), 633 const_iv (KMOD_LMETA),
453 const_iv (KMOD_RMETA), 634 const_iv (KMOD_RMETA),
454 const_iv (KMOD_NUM), 635 const_iv (KMOD_NUM),
455 const_iv (KMOD_CAPS), 636 const_iv (KMOD_CAPS),
456 const_iv (KMOD_MODE), 637 const_iv (KMOD_MODE),
457 const_iv (KMOD_CTRL), 638
458 const_iv (KMOD_SHIFT), 639 const_iv (MIX_DEFAULT_FORMAT),
459 const_iv (KMOD_ALT),
460 const_iv (KMOD_META)
461# undef const_iv 640# undef const_iv
462 }; 641 };
463 642
464 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 643 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
465 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 644 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
645
646 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
647 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
466} 648}
649
650void
651weaken (SV *rv)
652 PROTOTYPE: $
653 CODE:
654 sv_rvweaken (rv);
655
656int
657in_destruct ()
658 CODE:
659 RETVAL = PL_main_cv == Nullcv;
660 OUTPUT:
661 RETVAL
467 662
468NV floor (NV x) 663NV floor (NV x)
469 664
470NV ceil (NV x) 665NV ceil (NV x)
666
667IV minpot (UV n)
668
669IV popcount (UV n)
471 670
472void 671void
473pango_init () 672pango_init ()
474 CODE: 673 CODE:
475{ 674{
476 opengl_fontmap = pango_opengl_font_map_new (); 675 opengl_fontmap = pango_opengl_font_map_new ();
477 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 676 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
478 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 677 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
678#if PANGO_VERSION_CHECK (1, 15, 2)
679 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
680 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
681#endif
479} 682}
683
684char *
685SDL_GetError ()
480 686
481int 687int
482SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) 688SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
483 689
484void 690void
485SDL_Quit () 691SDL_Quit ()
486 692
487void 693void
488SDL_ListModes () 694SDL_ListModes (int rgb, int alpha)
489 PPCODE: 695 PPCODE:
490{ 696{
491 SDL_Rect **m; 697 SDL_Rect **m;
492 698
493 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 699 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
494 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 700 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
495 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 701 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
496 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 702 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
497 703
498 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 704 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
499 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 705 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
500 706
501 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 707 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
502 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 708 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
503 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 709 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
504 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 710 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
505 711
506 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 712 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
507 713#if SDL_VERSION_ATLEAST(1,2,10)
508 SDL_EnableUNICODE (1); 714 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
509 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 715 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
716#endif
510 717
511 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 718 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
512 719
513 if (m && m != (SDL_Rect **)-1) 720 if (m && m != (SDL_Rect **)-1)
514 while (*m) 721 while (*m)
515 { 722 {
723 if ((*m)->w >= 800 && (*m)->h >= 480)
724 {
516 AV *av = newAV (); 725 AV *av = newAV ();
517 av_push (av, newSViv ((*m)->w)); 726 av_push (av, newSViv ((*m)->w));
518 av_push (av, newSViv ((*m)->h)); 727 av_push (av, newSViv ((*m)->h));
728 av_push (av, newSViv (rgb));
729 av_push (av, newSViv (alpha));
519 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 730 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
731 }
520 732
521 ++m; 733 ++m;
522 } 734 }
523} 735}
524 736
525char *
526SDL_GetError ()
527
528int 737int
529SDL_SetVideoMode (int w, int h, int fullscreen) 738SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
530 CODE: 739 CODE:
740{
741 SDL_EnableUNICODE (1);
742 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
743
744 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
745 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
746 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
747 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
748
531 RETVAL = !!SDL_SetVideoMode ( 749 RETVAL = !!SDL_SetVideoMode (
532 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 750 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
533 ); 751 );
752
534 if (RETVAL) 753 if (RETVAL)
535 { 754 {
536 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 755 av_clear (texture_av);
756
757 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
537# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 758#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
538# include "glfunc.h" 759#include "glfunc.h"
539# undef GL_FUNC 760#undef GL_FUNC
540 } 761 }
762}
541 OUTPUT: 763 OUTPUT:
542 RETVAL 764 RETVAL
543 765
544void 766void
545SDL_GL_SwapBuffers () 767SDL_GL_SwapBuffers ()
546 768
547char * 769char *
548SDL_GetKeyName (int sym) 770SDL_GetKeyName (int sym)
549 771
772int
773SDL_GetAppState ()
774
550void 775void
551SDL_PollEvent () 776poll_events ()
552 PPCODE: 777 PPCODE:
553{ 778{
554 SDL_Event ev; 779 SDL_Event ev;
555 780
556 while (SDL_PollEvent (&ev)) 781 SDL_PumpEvents ();
782 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
557 { 783 {
558 HV *hv = newHV (); 784 HV *hv = newHV ();
559 hv_store (hv, "type", 4, newSViv (ev.type), 0); 785 hv_store (hv, "type", 4, newSViv (ev.type), 0);
560 786
561 switch (ev.type) 787 switch (ev.type)
562 { 788 {
563 case SDL_KEYDOWN: 789 case SDL_KEYDOWN:
564 case SDL_KEYUP: 790 case SDL_KEYUP:
565 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 791 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
566 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 792 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
567 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 793 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
794 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
568 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 795 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
569 break; 796 break;
570 797
571 case SDL_ACTIVEEVENT: 798 case SDL_ACTIVEEVENT:
572 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 799 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
573 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 800 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
574 break; 801 break;
575 802
576 case SDL_MOUSEMOTION: 803 case SDL_MOUSEMOTION:
804 {
805 int state = ev.motion.state;
806 int x = ev.motion.x;
807 int y = ev.motion.y;
808 int xrel = ev.motion.xrel;
809 int yrel = ev.motion.yrel;
810
811 /* do simplistic event compression */
812 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
813 && state == ev.motion.state)
814 {
815 xrel += ev.motion.xrel;
816 yrel += ev.motion.yrel;
817 x = ev.motion.x;
818 y = ev.motion.y;
819 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
820 }
821
577 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 822 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
578
579 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 823 hv_store (hv, "state", 5, newSViv (state), 0);
580 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 824 hv_store (hv, "x", 1, newSViv (x), 0);
581 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 825 hv_store (hv, "y", 1, newSViv (y), 0);
582 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 826 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
583 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 827 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
828 }
584 break; 829 break;
585 830
586 case SDL_MOUSEBUTTONDOWN: 831 case SDL_MOUSEBUTTONDOWN:
587 case SDL_MOUSEBUTTONUP: 832 case SDL_MOUSEBUTTONUP:
588 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 833 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
589 834
590 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 835 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
591 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 836 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
592 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 837 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
593 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 838 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
598 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 843 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
599 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 844 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
600 break; 845 break;
601 } 846 }
602 847
603 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 848 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
604 } 849 }
605} 850}
606 851
607int 852int
608Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 853Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
609 POSTCALL: 854 POSTCALL:
610 Mix_HookMusicFinished (music_finished); 855 Mix_HookMusicFinished (music_finished);
611 Mix_ChannelFinished (channel_finished); 856 Mix_ChannelFinished (channel_finished);
612 857
613void 858void
859Mix_QuerySpec ()
860 PPCODE:
861{
862 int freq, channels;
863 Uint16 format;
864
865 if (Mix_QuerySpec (&freq, &format, &channels))
866 {
867 EXTEND (SP, 3);
868 PUSHs (sv_2mortal (newSViv (freq)));
869 PUSHs (sv_2mortal (newSViv (format)));
870 PUSHs (sv_2mortal (newSViv (channels)));
871 }
872}
873
874void
614Mix_CloseAudio () 875Mix_CloseAudio ()
615 876
616int 877int
617Mix_AllocateChannels (int numchans = -1) 878Mix_AllocateChannels (int numchans = -1)
618 879
880const char *
881Mix_GetError ()
882
619void 883void
620lowdelay (int fd, int val = 1) 884lowdelay (int fd, int val = 1)
621 CODE: 885 CODE:
886 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
887
888void
889win32_proxy_info ()
890 PPCODE:
891{
622#ifndef _WIN32 892#ifdef _WIN32
623 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 893 char buffer[2048];
894 DWORD buflen;
895
896 EXTEND (SP, 3);
897
898 buflen = sizeof (buffer);
899 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
900 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
901 {
902 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
903
904 buflen = sizeof (buffer);
905 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
906 {
907 PUSHs (newSVpv (buffer, 0));
908
909 buflen = sizeof (buffer);
910 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
911 PUSHs (newSVpv (buffer, 0));
912 }
913 }
624#endif 914#endif
915}
625 916
626void 917void
627add_font (char *file) 918add_font (char *file)
628 CODE: 919 CODE:
629 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 920 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
630 921
631void 922void
632load_image_inline (SV *image_) 923load_image_inline (SV *image_)
633 ALIAS: 924 ALIAS:
634 load_image_file = 1 925 load_image_file = 1
637 STRLEN image_len; 928 STRLEN image_len;
638 char *image = (char *)SvPVbyte (image_, image_len); 929 char *image = (char *)SvPVbyte (image_, image_len);
639 SDL_Surface *surface, *surface2; 930 SDL_Surface *surface, *surface2;
640 SDL_PixelFormat fmt; 931 SDL_PixelFormat fmt;
641 SDL_RWops *rw = ix 932 SDL_RWops *rw = ix
642 ? SDL_RWFromFile (image, "r") 933 ? SDL_RWFromFile (image, "rb")
643 : SDL_RWFromConstMem (image, image_len); 934 : SDL_RWFromConstMem (image, image_len);
644 935
645 if (!rw) 936 if (!rw)
646 croak ("load_image: %s", SDL_GetError ()); 937 croak ("load_image: %s", SDL_GetError ());
647 938
676 967
677 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 968 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
678 969
679 assert (surface2->pitch == surface2->w * 4); 970 assert (surface2->pitch == surface2->w * 4);
680 971
972 SDL_LockSurface (surface2);
681 EXTEND (SP, 5); 973 EXTEND (SP, 6);
682 PUSHs (sv_2mortal (newSViv (surface2->w))); 974 PUSHs (sv_2mortal (newSViv (surface2->w)));
683 PUSHs (sv_2mortal (newSViv (surface2->h))); 975 PUSHs (sv_2mortal (newSViv (surface2->h)));
684 SDL_LockSurface (surface2);
685 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 976 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
686 SDL_UnlockSurface (surface2);
687 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 977 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
688 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 978 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
689 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 979 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
980 SDL_UnlockSurface (surface2);
690 981
691 SDL_FreeSurface (surface); 982 SDL_FreeSurface (surface);
692 SDL_FreeSurface (surface2); 983 SDL_FreeSurface (surface2);
693} 984}
694 985
720void 1011void
721error (char *message) 1012error (char *message)
722 CODE: 1013 CODE:
723 fprintf (stderr, "ERROR: %s\n", message); 1014 fprintf (stderr, "ERROR: %s\n", message);
724#ifdef _WIN32 1015#ifdef _WIN32
725 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1016 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
726#endif 1017#endif
727 1018
728void 1019void
729fatal (char *message) 1020fatal (char *message)
730 CODE: 1021 CODE:
731 fprintf (stderr, "FATAL: %s\n", message); 1022 fprintf (stderr, "FATAL: %s\n", message);
732#ifdef _WIN32 1023#ifdef _WIN32
733 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1024 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
734#endif 1025#endif
735 _exit (1); 1026 _exit (1);
736 1027
737void 1028void
738_exit (int retval) 1029_exit (int retval = 0)
739 CODE: 1030 CODE:
1031#ifdef WIN32
1032 ExitThread (retval); // unclean, please beam me up
1033#else
740 _exit (retval); 1034 _exit (retval);
1035#endif
741 1036
1037void
1038debug ()
1039 CODE:
1040{
1041#if DEBUG
1042 VALGRIND_DO_LEAK_CHECK;
1043#endif
1044}
1045
742MODULE = CFClient PACKAGE = CFClient::Font 1046MODULE = Deliantra::Client PACKAGE = DC::Font
743 1047
744CFClient::Font 1048PROTOTYPES: DISABLE
1049
1050DC::Font
745new_from_file (SV *class, char *path, int id = 0) 1051new_from_file (SV *class, char *path, int id = 0)
746 CODE: 1052 CODE:
747{ 1053{
748 int count; 1054 int count;
749 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1055 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
752} 1058}
753 OUTPUT: 1059 OUTPUT:
754 RETVAL 1060 RETVAL
755 1061
756void 1062void
757DESTROY (CFClient::Font self) 1063DESTROY (DC::Font self)
758 CODE: 1064 CODE:
759 pango_font_description_free (self); 1065 pango_font_description_free (self);
760 1066
761void 1067void
762make_default (CFClient::Font self) 1068make_default (DC::Font self)
1069 PROTOTYPE: $
763 CODE: 1070 CODE:
764 default_font = self; 1071 default_font = self;
765 1072
766MODULE = CFClient PACKAGE = CFClient::Layout 1073MODULE = Deliantra::Client PACKAGE = DC::Layout
767 1074
1075PROTOTYPES: DISABLE
1076
768void 1077void
769clear_font_cache () 1078glyph_cache_backup ()
1079 PROTOTYPE:
770 CODE: 1080 CODE:
771 pango_fc_font_map_cache_clear ((PangoFcFontMap *)opengl_fontmap); 1081 tc_backup ();
1082
1083void
1084glyph_cache_restore ()
1085 PROTOTYPE:
1086 CODE:
772 tc_clear (); 1087 tc_restore ();
773 1088
774CFClient::Layout 1089DC::Layout
775new (SV *class, int type = 0) 1090new (SV *class)
776 CODE: 1091 CODE:
777 New (0, RETVAL, 1, struct cf_layout); 1092 New (0, RETVAL, 1, struct cf_layout);
778 1093
779 RETVAL->pl = pango_layout_new (opengl_context); 1094 RETVAL->pl = pango_layout_new (opengl_context);
780 RETVAL->r = 1.; 1095 RETVAL->r = 1.;
781 RETVAL->g = 1.; 1096 RETVAL->g = 1.;
782 RETVAL->b = 1.; 1097 RETVAL->b = 1.;
783 RETVAL->a = 1.; 1098 RETVAL->a = 1.;
784 RETVAL->base_height = MIN_FONT_HEIGHT; 1099 RETVAL->base_height = MIN_FONT_HEIGHT;
785 RETVAL->font = 0; 1100 RETVAL->font = 0;
1101 RETVAL->rc = rc_alloc ();
786 1102
787 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1103 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
788 layout_update_font (RETVAL); 1104 layout_update_font (RETVAL);
789 OUTPUT: 1105 OUTPUT:
790 RETVAL 1106 RETVAL
791 1107
792void 1108void
793DESTROY (CFClient::Layout self) 1109DESTROY (DC::Layout self)
794 CODE: 1110 CODE:
795 g_object_unref (self->pl); 1111 g_object_unref (self->pl);
1112 rc_free (self->rc);
796 Safefree (self); 1113 Safefree (self);
797 1114
798void 1115void
799set_text (CFClient::Layout self, SV *text_) 1116set_text (DC::Layout self, SV *text_)
800 CODE: 1117 CODE:
801{ 1118{
802 STRLEN textlen; 1119 STRLEN textlen;
803 char *text = SvPVutf8 (text_, textlen); 1120 char *text = SvPVutf8 (text_, textlen);
804 1121
805 pango_layout_set_text (self->pl, text, textlen); 1122 pango_layout_set_text (self->pl, text, textlen);
806} 1123}
807 1124
808void 1125void
809set_markup (CFClient::Layout self, SV *text_) 1126set_markup (DC::Layout self, SV *text_)
810 CODE: 1127 CODE:
811{ 1128{
812 STRLEN textlen; 1129 STRLEN textlen;
813 char *text = SvPVutf8 (text_, textlen); 1130 char *text = SvPVutf8 (text_, textlen);
814 1131
815 pango_layout_set_markup (self->pl, text, textlen); 1132 pango_layout_set_markup (self->pl, text, textlen);
816} 1133}
817 1134
818void 1135void
819set_shapes (CFClient::Layout self, ...) 1136set_shapes (DC::Layout self, ...)
820 CODE: 1137 CODE:
821{ 1138{
822 PangoAttrList *attrs = 0; 1139 PangoAttrList *attrs = 0;
823 const char *text = pango_layout_get_text (self->pl); 1140 const char *text = pango_layout_get_text (self->pl);
824 const char *pos = text; 1141 const char *pos = text;
859 if (attrs) 1176 if (attrs)
860 pango_layout_set_attributes (self->pl, attrs); 1177 pango_layout_set_attributes (self->pl, attrs);
861} 1178}
862 1179
863void 1180void
864get_shapes (CFClient::Layout self) 1181get_shapes (DC::Layout self)
865 PPCODE: 1182 PPCODE:
866{ 1183{
867 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1184 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
868 1185
869 do 1186 do
870 { 1187 {
871 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1188 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
872 1189
873 if (run && shape_attr_p (run)) 1190 if (run && shape_attr_p (run))
874 { 1191 {
875 PangoRectangle extents; 1192 PangoRectangle extents;
876 pango_layout_iter_get_run_extents (iter, 0, &extents); 1193 pango_layout_iter_get_run_extents (iter, 0, &extents);
877 1194
1195 EXTEND (SP, 2);
878 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x)))); 1196 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
879 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y)))); 1197 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
880 } 1198 }
881 } 1199 }
882 while (pango_layout_iter_next_run (iter)); 1200 while (pango_layout_iter_next_run (iter));
883 1201
884 pango_layout_iter_free (iter); 1202 pango_layout_iter_free (iter);
885} 1203}
886 1204
887int 1205int
888has_wrapped (CFClient::Layout self) 1206has_wrapped (DC::Layout self)
889 CODE: 1207 CODE:
890{ 1208{
891 int lines = 1; 1209 int lines = 1;
892 const char *text = pango_layout_get_text (self->pl); 1210 const char *text = pango_layout_get_text (self->pl);
893 1211
898} 1216}
899 OUTPUT: 1217 OUTPUT:
900 RETVAL 1218 RETVAL
901 1219
902SV * 1220SV *
903get_text (CFClient::Layout self) 1221get_text (DC::Layout self)
904 CODE: 1222 CODE:
905 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1223 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
906 sv_utf8_decode (RETVAL); 1224 sv_utf8_decode (RETVAL);
907 OUTPUT: 1225 OUTPUT:
908 RETVAL 1226 RETVAL
909 1227
910void 1228void
911set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1229set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
912 CODE: 1230 CODE:
913 self->r = r; 1231 self->r = r;
914 self->g = g; 1232 self->g = g;
915 self->b = b; 1233 self->b = b;
916 self->a = a; 1234 self->a = a;
917 1235
918void 1236void
919set_font (CFClient::Layout self, CFClient::Font font = 0) 1237set_font (DC::Layout self, DC::Font font = 0)
920 CODE: 1238 CODE:
921 if (self->font != font) 1239 if (self->font != font)
922 { 1240 {
923 self->font = font; 1241 self->font = font;
924 layout_update_font (self); 1242 layout_update_font (self);
925 } 1243 }
926 1244
927void 1245void
928set_height (CFClient::Layout self, int base_height) 1246set_height (DC::Layout self, int base_height)
929 CODE: 1247 CODE:
930 if (self->base_height != base_height) 1248 if (self->base_height != base_height)
931 { 1249 {
932 self->base_height = base_height; 1250 self->base_height = base_height;
933 layout_update_font (self); 1251 layout_update_font (self);
934 } 1252 }
935 1253
936void 1254void
937set_width (CFClient::Layout self, int max_width = -1) 1255set_width (DC::Layout self, int max_width = -1)
938 CODE: 1256 CODE:
939 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1257 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
940 1258
941void 1259void
942set_indent (CFClient::Layout self, int indent) 1260set_indent (DC::Layout self, int indent)
943 CODE: 1261 CODE:
944 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1262 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
945 1263
946void 1264void
947set_spacing (CFClient::Layout self, int spacing) 1265set_spacing (DC::Layout self, int spacing)
948 CODE: 1266 CODE:
949 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1267 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
950 1268
951void 1269void
952set_ellipsise (CFClient::Layout self, int ellipsise) 1270set_ellipsise (DC::Layout self, int ellipsise)
953 CODE: 1271 CODE:
954 pango_layout_set_ellipsize (self->pl, 1272 pango_layout_set_ellipsize (self->pl,
955 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1273 ellipsise == 1 ? PANGO_ELLIPSIZE_START
956 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1274 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
957 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1275 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
958 : PANGO_ELLIPSIZE_NONE 1276 : PANGO_ELLIPSIZE_NONE
959 ); 1277 );
960 1278
961void 1279void
962set_single_paragraph_mode (CFClient::Layout self, int spm) 1280set_single_paragraph_mode (DC::Layout self, int spm)
963 CODE: 1281 CODE:
964 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1282 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
965 1283
966void 1284void
967size (CFClient::Layout self) 1285size (DC::Layout self)
968 PPCODE: 1286 PPCODE:
969{ 1287{
970 int w, h; 1288 int w, h;
971 1289
972 layout_get_pixel_size (self, &w, &h); 1290 layout_get_pixel_size (self, &w, &h);
975 PUSHs (sv_2mortal (newSViv (w))); 1293 PUSHs (sv_2mortal (newSViv (w)));
976 PUSHs (sv_2mortal (newSViv (h))); 1294 PUSHs (sv_2mortal (newSViv (h)));
977} 1295}
978 1296
979int 1297int
980descent (CFClient::Layout self) 1298descent (DC::Layout self)
981 CODE: 1299 CODE:
982{ 1300{
983 PangoRectangle rect; 1301 PangoRectangle rect;
984 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1302 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
985 pango_layout_line_get_pixel_extents (line, 0, &rect); 1303 pango_layout_line_get_pixel_extents (line, 0, &rect);
986 RETVAL = PANGO_DESCENT (rect); 1304 RETVAL = PANGO_DESCENT (rect);
987} 1305}
988 OUTPUT: 1306 OUTPUT:
989 RETVAL 1307 RETVAL
990 1308
991int 1309int
992xy_to_index (CFClient::Layout self, int x, int y) 1310xy_to_index (DC::Layout self, int x, int y)
993 CODE: 1311 CODE:
994{ 1312{
995 int index, trailing; 1313 int index, trailing;
996 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1314 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
997 RETVAL = index; 1315 RETVAL = index + trailing;
998} 1316}
999 OUTPUT: 1317 OUTPUT:
1000 RETVAL 1318 RETVAL
1001 1319
1002void 1320void
1003cursor_pos (CFClient::Layout self, int index) 1321cursor_pos (DC::Layout self, int index)
1004 PPCODE: 1322 PPCODE:
1005{ 1323{
1006 PangoRectangle strong_pos; 1324 PangoRectangle pos;
1007 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1325 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1008 1326
1009 EXTEND (SP, 3); 1327 EXTEND (SP, 3);
1010 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1328 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1011 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1329 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1012 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1330 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1013} 1331}
1014 1332
1015void 1333void
1016render (CFClient::Layout self, float x, float y) 1334index_to_line_x (DC::Layout self, int index, int trailing = 0)
1017 PPCODE: 1335 PPCODE:
1336{
1337 int line, x;
1338
1339 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1340#if !PANGO_VERSION_CHECK (1, 17, 3)
1341 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1342 --line;
1343#endif
1344 EXTEND (SP, 2);
1345 PUSHs (sv_2mortal (newSViv (line)));
1346 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1347}
1348
1349void
1350line_x_to_index (DC::Layout self, int line, int x)
1351 PPCODE:
1352{
1353 PangoLayoutLine *lp;
1354 int index, trailing;
1355
1356 if (line < 0)
1357 XSRETURN_EMPTY;
1358
1359 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1360 XSRETURN_EMPTY; /* do better */
1361
1362 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1363
1364 EXTEND (SP, 2);
1365 if (GIMME_V == G_SCALAR)
1366 PUSHs (sv_2mortal (newSViv (index + trailing)));
1367 else
1368 {
1369 PUSHs (sv_2mortal (newSViv (index)));
1370 PUSHs (sv_2mortal (newSViv (trailing)));
1371 }
1372}
1373
1374void
1375render (DC::Layout self, float x, float y, int flags = 0)
1376 CODE:
1377 rc_clear (self->rc);
1018 pango_opengl_render_layout_subpixel ( 1378 pango_opengl_render_layout_subpixel (
1019 self->pl, 1379 self->pl,
1380 self->rc,
1020 x * PANGO_SCALE, y * PANGO_SCALE, 1381 x * PANGO_SCALE, y * PANGO_SCALE,
1021 self->r, self->g, self->b, self->a 1382 self->r, self->g, self->b, self->a,
1383 flags
1022 ); 1384 );
1385 // we assume that context_change actually clears/frees stuff
1386 // and does not do any recomputation...
1387 pango_layout_context_changed (self->pl);
1023 1388
1389void
1390draw (DC::Layout self)
1391 CODE:
1392{
1393 glEnable (GL_TEXTURE_2D);
1394 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1395 glEnable (GL_BLEND);
1396 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1397 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1398 glEnable (GL_ALPHA_TEST);
1399 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1400
1401 rc_draw (self->rc);
1402
1403 glDisable (GL_ALPHA_TEST);
1404 glDisable (GL_BLEND);
1405 glDisable (GL_TEXTURE_2D);
1406}
1407
1024MODULE = CFClient PACKAGE = CFClient::Texture 1408MODULE = Deliantra::Client PACKAGE = DC::Texture
1025 1409
1026void 1410PROTOTYPES: ENABLE
1027pad2pot (SV *data_, SV *w_, SV *h_)
1028 CODE:
1029{
1030 int ow = SvIV (w_);
1031 int oh = SvIV (h_);
1032 1411
1033 if (ow && oh) 1412void
1413pad (SV *data_, int ow, int oh, int nw, int nh)
1414 CODE:
1415{
1416 if ((nw != ow || nh != oh) && SvOK (data_))
1034 { 1417 {
1035 int nw = minpot (ow);
1036 int nh = minpot (oh);
1037
1038 if (nw != ow || nh != oh)
1039 {
1040 if (SvOK (data_))
1041 {
1042 STRLEN datalen; 1418 STRLEN datalen;
1043 char *data = SvPVbyte (data_, datalen); 1419 char *data = SvPVbyte (data_, datalen);
1044 int bpp = datalen / (ow * oh); 1420 int bpp = datalen / (ow * oh);
1045 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1421 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1046 1422
1047 SvPOK_only (result_); 1423 SvPOK_only (result_);
1048 SvCUR_set (result_, nw * nh * bpp); 1424 SvCUR_set (result_, nw * nh * bpp);
1049 1425
1050 memset (SvPVX (result_), 0, nw * nh * bpp); 1426 memset (SvPVX (result_), 0, nw * nh * bpp);
1051 while (oh--) 1427 while (oh--)
1052 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1428 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1053 1429
1054 sv_setsv (data_, result_); 1430 sv_setsv (data_, result_);
1055 }
1056
1057 sv_setiv (w_, nw);
1058 sv_setiv (h_, nh);
1059 }
1060 } 1431 }
1061} 1432}
1062 1433
1063void 1434void
1064draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1435draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1070{ 1441{
1071 HV *hv = (HV *)SvRV (self); 1442 HV *hv = (HV *)SvRV (self);
1072 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1443 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1073 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1444 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1074 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1445 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1446
1447 if (name <= 0)
1448 XSRETURN_EMPTY;
1075 1449
1076 if (items < 5) 1450 if (items < 5)
1077 { 1451 {
1078 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1452 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1079 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1453 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1107 glDisable (GL_ALPHA_TEST); 1481 glDisable (GL_ALPHA_TEST);
1108 glDisable (GL_BLEND); 1482 glDisable (GL_BLEND);
1109 } 1483 }
1110} 1484}
1111 1485
1486IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1487 CODE:
1488{
1489 GLint width;
1490 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1491 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1492 RETVAL = width > 0;
1493}
1494 OUTPUT:
1495 RETVAL
1496
1112MODULE = CFClient PACKAGE = CFClient::Map 1497MODULE = Deliantra::Client PACKAGE = DC::Map
1113 1498
1114CFClient::Map 1499PROTOTYPES: DISABLE
1115new (SV *class, int map_width, int map_height) 1500
1501DC::Map
1502new (SV *class)
1116 CODE: 1503 CODE:
1117 New (0, RETVAL, 1, struct map); 1504 New (0, RETVAL, 1, struct map);
1118 RETVAL->x = 0; 1505 RETVAL->x = 0;
1119 RETVAL->y = 0; 1506 RETVAL->y = 0;
1120 RETVAL->w = map_width; 1507 RETVAL->w = 0;
1121 RETVAL->h = map_height; 1508 RETVAL->h = 0;
1122 RETVAL->ox = 0; 1509 RETVAL->ox = 0;
1123 RETVAL->oy = 0; 1510 RETVAL->oy = 0;
1124 RETVAL->faces = 8192; 1511 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1125 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1512 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1126 RETVAL->texs = 8192;
1127 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1128 RETVAL->rows = 0; 1513 RETVAL->rows = 0;
1129 RETVAL->row = 0; 1514 RETVAL->row = 0;
1130 OUTPUT: 1515 OUTPUT:
1131 RETVAL 1516 RETVAL
1132 1517
1133void 1518void
1134DESTROY (CFClient::Map self) 1519DESTROY (DC::Map self)
1135 CODE: 1520 CODE:
1136{ 1521{
1137 map_clear (self); 1522 map_clear (self);
1138 Safefree (self->face); 1523 Safefree (self->face2tile);
1139 Safefree (self->tex); 1524 Safefree (self->tex);
1140 Safefree (self); 1525 Safefree (self);
1141} 1526}
1142 1527
1143void 1528void
1529resize (DC::Map self, int map_width, int map_height)
1530 CODE:
1531 self->w = map_width;
1532 self->h = map_height;
1533
1534void
1144clear (CFClient::Map self) 1535clear (DC::Map self)
1145 CODE: 1536 CODE:
1146 map_clear (self); 1537 map_clear (self);
1147 1538
1148void 1539void
1149set_face (CFClient::Map self, int face, int texid) 1540set_tileid (DC::Map self, int face, int tile)
1150 CODE: 1541 CODE:
1151{ 1542{
1152 while (self->faces <= face) 1543 need_facenum (self, face); self->face2tile [face] = tile;
1153 { 1544 need_texid (self, tile);
1154 Append (mapface, self->face, self->faces, self->faces);
1155 self->faces *= 2;
1156 }
1157
1158 self->face [face] = texid;
1159} 1545}
1160 1546
1161void 1547void
1548set_smooth (DC::Map self, int face, int smooth, int level)
1549 CODE:
1550{
1551 tileid texid;
1552 maptex *tex;
1553
1554 if (face < 0 || face >= self->faces)
1555 return;
1556
1557 if (smooth < 0 || smooth >= self->faces)
1558 return;
1559
1560 texid = self->face2tile [face];
1561
1562 if (!texid)
1563 return;
1564
1565 tex = self->tex + texid;
1566 tex->smoothtile = self->face2tile [smooth];
1567 tex->smoothlevel = level;
1568}
1569
1570void
1162set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1571set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1163 CODE: 1572 CODE:
1164{ 1573{
1165 while (self->texs <= texid) 1574 need_texid (self, texid);
1166 {
1167 Append (maptex, self->tex, self->texs, self->texs);
1168 self->texs *= 2;
1169 }
1170 1575
1171 { 1576 {
1172 maptex *tex = self->tex + texid; 1577 maptex *tex = self->tex + texid;
1173 1578
1174 tex->name = name; 1579 tex->name = name;
1191 // from transparent color bleeding and ugly wrapping effects. 1596 // from transparent color bleeding and ugly wrapping effects.
1192 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1597 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1193} 1598}
1194 1599
1195int 1600int
1196ox (CFClient::Map self) 1601ox (DC::Map self)
1197 ALIAS: 1602 ALIAS:
1198 oy = 1 1603 oy = 1
1199 x = 2 1604 x = 2
1200 y = 3 1605 y = 3
1201 w = 4 1606 w = 4
1212 } 1617 }
1213 OUTPUT: 1618 OUTPUT:
1214 RETVAL 1619 RETVAL
1215 1620
1216void 1621void
1217scroll (CFClient::Map self, int dx, int dy) 1622scroll (DC::Map self, int dx, int dy)
1218 CODE: 1623 CODE:
1219{ 1624{
1220 if (dx > 0) 1625 if (dx > 0)
1221 map_blank (self, self->x, self->y, dx - 1, self->h); 1626 map_blank (self, self->x, self->y, dx, self->h);
1222 else if (dx < 0) 1627 else if (dx < 0)
1223 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1628 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1224 1629
1225 if (dy > 0) 1630 if (dy > 0)
1226 map_blank (self, self->x, self->y, self->w, dy - 1); 1631 map_blank (self, self->x, self->y, self->w, dy);
1227 else if (dy < 0) 1632 else if (dy < 0)
1228 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1633 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1229 1634
1230 self->ox += dx; self->x += dx; 1635 self->ox += dx; self->x += dx;
1231 self->oy += dy; self->y += dy; 1636 self->oy += dy; self->y += dy;
1232 1637
1233 while (self->y < 0) 1638 while (self->y < 0)
1237 self->rows += MAP_EXTEND_Y; 1642 self->rows += MAP_EXTEND_Y;
1238 self->y += MAP_EXTEND_Y; 1643 self->y += MAP_EXTEND_Y;
1239 } 1644 }
1240} 1645}
1241 1646
1242void 1647SV *
1243map1a_update (CFClient::Map self, SV *data_) 1648map1a_update (DC::Map self, SV *data_, int extmap)
1244 CODE: 1649 CODE:
1245{ 1650{
1246 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1651 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1247 uint8_t *data_end = (uint8_t *)SvEND (data_); 1652 uint8_t *data_end = (uint8_t *)SvEND (data_);
1248 mapcell *cell; 1653 mapcell *cell;
1249 int x, y, flags; 1654 int x, y, z, flags;
1655 AV *missing = newAV ();
1656 RETVAL = newRV_noinc ((SV *)missing);
1250 1657
1251 while (data < data_end) 1658 while (data < data_end - 1)
1252 { 1659 {
1253 flags = (data [0] << 8) + data [1]; data += 2; 1660 flags = (data [0] << 8) + data [1]; data += 2;
1254 1661
1255 x = self->x + ((flags >> 10) & 63); 1662 x = self->x + ((flags >> 10) & 63);
1256 y = self->y + ((flags >> 4) & 63); 1663 y = self->y + ((flags >> 4) & 63);
1257 1664
1258 cell = map_get_cell (self, x, y); 1665 cell = map_get_cell (self, x, y);
1259 1666
1260 if (flags & 15) 1667 if (flags & 15)
1261 { 1668 {
1262 if (cell->darkness < 0) 1669 if (!cell->darkness)
1263 { 1670 {
1671 memset (cell, 0, sizeof (*cell));
1264 cell->darkness = 0; 1672 cell->darkness = 256;
1265 cell->face [0] = 0;
1266 cell->face [1] = 0;
1267 cell->face [2] = 0;
1268 } 1673 }
1269 1674
1270 cell->darkness = flags & 8 ? *data++ : 255;
1271
1272 //TODO: don't trust server data to be in-range(!) 1675 //TODO: don't trust server data to be in-range(!)
1273 1676
1274 if (flags & 4) 1677 if (flags & 8)
1275 { 1678 {
1276 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1679 if (extmap)
1680 {
1681 uint8_t ext, cmd;
1682
1683 do
1684 {
1685 ext = *data++;
1686 cmd = ext & 0x3f;
1687
1688 if (cmd < 4)
1689 cell->darkness = 255 - ext * 64 + 1;
1690 else if (cmd == 5) // health
1691 {
1692 cell->stat_width = 1;
1693 cell->stat_hp = *data++;
1694 }
1695 else if (cmd == 6) // monster width
1696 cell->stat_width = *data++ + 1;
1697 else if (cmd == 0x47)
1698 {
1699 if (*data == 4)
1700 ; // decode player count
1701
1702 data += *data + 1;
1703 }
1704 else if (cmd == 8) // cell flags
1705 cell->flags = *data++;
1706 else if (ext & 0x40) // unknown, multibyte => skip
1707 data += *data + 1;
1708 else
1709 data++;
1710 }
1711 while (ext & 0x80);
1712 }
1713 else
1714 cell->darkness = *data++ + 1;
1277 } 1715 }
1278 1716
1717 for (z = 0; z <= 2; ++z)
1279 if (flags & 2) 1718 if (flags & (4 >> z))
1280 { 1719 {
1281 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1720 faceid face = (data [0] << 8) + data [1]; data += 2;
1721 need_facenum (self, face);
1722 cell->tile [z] = self->face2tile [face];
1723
1724 if (cell->tile [z])
1725 {
1726 maptex *tex = self->tex + cell->tile [z];
1727 if (!tex->name)
1728 av_push (missing, newSViv (cell->tile [z]));
1729
1730 if (tex->smoothtile)
1731 {
1732 maptex *smooth = self->tex + tex->smoothtile;
1733 if (!smooth->name)
1734 av_push (missing, newSViv (tex->smoothtile));
1735 }
1736 }
1282 } 1737 }
1283
1284 if (flags & 1)
1285 {
1286 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1287 }
1288 } 1738 }
1289 else 1739 else
1290 cell->darkness = -1; 1740 cell->darkness = 0;
1291 } 1741 }
1292} 1742}
1743 OUTPUT:
1744 RETVAL
1293 1745
1294SV * 1746SV *
1295mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1747mapmap (DC::Map self, int x0, int y0, int w, int h)
1296 CODE: 1748 CODE:
1297{ 1749{
1298 int x1, x; 1750 int x1, x;
1299 int y1, y; 1751 int y1, y;
1300 int z; 1752 int z;
1321 { 1773 {
1322 mapcell *cell = row->col + (x - row->c0); 1774 mapcell *cell = row->col + (x - row->c0);
1323 1775
1324 for (z = 0; z <= 0; z++) 1776 for (z = 0; z <= 0; z++)
1325 { 1777 {
1326 mapface face = cell->face [z];
1327
1328 if (face)
1329 {
1330 maptex tex = self->tex [face]; 1778 maptex tex = self->tex [cell->tile [z]];
1331 int a0 = 255 - tex.a; 1779 int a0 = 255 - tex.a;
1332 int a1 = tex.a; 1780 int a1 = tex.a;
1333 1781
1334 r = (r * a0 + tex.r * a1) / 255; 1782 r = (r * a0 + tex.r * a1) / 255;
1335 g = (g * a0 + tex.g * a1) / 255; 1783 g = (g * a0 + tex.g * a1) / 255;
1336 b = (b * a0 + tex.b * a1) / 255; 1784 b = (b * a0 + tex.b * a1) / 255;
1337 a = (a * a0 + tex.a * a1) / 255; 1785 a = (a * a0 + tex.a * a1) / 255;
1338 }
1339 } 1786 }
1340 } 1787 }
1341 1788
1342 *map++ = (r ) 1789 *map++ = (r )
1343 | (g << 8) 1790 | (g << 8)
1350} 1797}
1351 OUTPUT: 1798 OUTPUT:
1352 RETVAL 1799 RETVAL
1353 1800
1354void 1801void
1355draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1802draw (DC::Map self, int mx, int my, int sw, int sh, int T)
1356 CODE: 1803 CODE:
1357{ 1804{
1358 int vx, vy;
1359 int x, y, z; 1805 int x, y, z;
1360 int last_name;
1361 mapface face;
1362 1806
1363 vx = self->x + self->w / 2 - sw / 2 - shift_x; 1807 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1364 vy = self->y + self->h / 2 - sh / 2 - shift_y; 1808 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1809 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1810 smooth_key skey;
1365 1811
1366 /* 1812 rc_t *rc = rc_alloc ();
1367 int vx = self->vx = self->w >= sw 1813 rc_key_t key;
1368 ? self->x + (self->w - sw) / 2 1814 rc_array_t *arr;
1369 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1370 1815
1371 int vy = self->vy = self->h >= sh 1816 // thats current max. sorry.
1372 ? self->y + (self->h - sh) / 2 1817 if (sw > 255) sw = 255;
1373 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1818 if (sh > 255) sh = 255;
1374 */
1375 1819
1376 glColor4ub (255, 255, 255, 255); 1820 // clear key, in case of extra padding
1821 memset (&skey, 0, sizeof (skey));
1822
1823 memset (&key, 0, sizeof (key));
1824 key.r = 255;
1825 key.g = 255;
1826 key.b = 255;
1827 key.a = 255;
1828 key.mode = GL_QUADS;
1829 key.format = GL_T2F_V3F;
1830 key.texname = -1;
1831
1832 mx += self->x;
1833 my += self->y;
1834
1835 // first pass: determine smooth_max
1836 // rather ugly, if you ask me
1837 // could also be stored inside mapcell and updated on change
1838 memset (smooth_max, 0, sizeof (smooth_max));
1839
1840 for (y = 0; y < sh; y++)
1841 if (0 <= y + my && y + my < self->rows)
1842 {
1843 maprow *row = self->row + (y + my);
1844
1845 for (x = 0; x < sw; x++)
1846 if (row->c0 <= x + mx && x + mx < row->c1)
1847 {
1848 mapcell *cell = row->col + (x + mx - row->c0);
1849
1850 smooth_max[x + 1][y + 1] =
1851 MAX (self->tex [cell->tile [0]].smoothlevel,
1852 MAX (self->tex [cell->tile [1]].smoothlevel,
1853 self->tex [cell->tile [2]].smoothlevel));
1854 }
1855 }
1377 1856
1378 glEnable (GL_BLEND); 1857 glEnable (GL_BLEND);
1379 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1858 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1380 glEnable (GL_TEXTURE_2D);
1381 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1859 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1382 1860
1383 glBegin (GL_QUADS);
1384
1385 last_name = 0;
1386
1387 for (z = 0; z < 3; z++) 1861 for (z = 0; z <= 2; z++)
1862 {
1863 memset (smooth_level, 0, sizeof (smooth_level));
1864
1388 for (y = 0; y < sh; y++) 1865 for (y = 0; y < sh; y++)
1389 if (0 <= y + vy && y + vy < self->rows) 1866 if (0 <= y + my && y + my < self->rows)
1390 { 1867 {
1391 maprow *row = self->row + (y + vy); 1868 maprow *row = self->row + (y + my);
1392 1869
1393 for (x = 0; x < sw; x++) 1870 for (x = 0; x < sw; x++)
1394 if (row->c0 <= x + vx && x + vx < row->c1) 1871 if (row->c0 <= x + mx && x + mx < row->c1)
1395 { 1872 {
1396 mapcell *cell = row->col + (x + vx - row->c0); 1873 mapcell *cell = row->col + (x + mx - row->c0);
1397
1398 face = cell->face [z]; 1874 tileid tile = cell->tile [z];
1399 1875
1400 if (face) 1876 if (tile)
1877 {
1878 maptex tex = self->tex [tile];
1879 int px, py;
1880
1881 if (key.texname != tex.name)
1882 {
1883 if (!tex.name)
1884 tex = self->tex [2]; /* missing, replace by noface */
1885
1886 key.texname = tex.name;
1887 arr = rc_array (rc, &key);
1888 }
1889
1890 px = (x + 1) * T - tex.w;
1891 py = (y + 1) * T - tex.h;
1892
1893 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1894 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1895 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1896 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1897
1898 if (cell->flags && z == 2)
1899 {
1900 // overlays such as the speech bubble, probably more to come
1901 if (cell->flags & 1)
1902 {
1903 maptex tex = self->tex [1];
1904 int px = x * T + T * 2 / 32;
1905 int py = y * T - T * 6 / 32;
1906
1907 if (tex.name)
1908 {
1909 if (key.texname != tex.name)
1910 {
1911 key.texname = tex.name;
1912 arr = rc_array (rc, &key);
1913 }
1914
1915 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1916 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1917 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1918 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1919 }
1920 }
1921 }
1922
1923 // update smooth hash
1924 if (tex.smoothtile)
1925 {
1926 skey.tile = tex.smoothtile;
1927 skey.level = tex.smoothlevel;
1928
1929 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1930
1931 // add bits to current tile and all neighbours. skey.x|y is
1932 // shifted +1|+1 so we always stay positive.
1933
1934 // bits is ___n cccc CCCC bbbb
1935 // n do not draw borders&corners
1936 // c draw these corners, but...
1937 // C ... not these
1938 // b draw these borders
1939
1940 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1941 // ┃· ·· ·┃ ━━
1942
1943 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1944 // ·· ·· ·┏ ┓·
1945
1946 // full tile
1947 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1948
1949 // borders
1950 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1951 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1952 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1953 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1954
1955 // corners
1956 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1957 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1958 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1959 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1960 }
1961 }
1962 }
1963 }
1964
1965 rc_draw (rc);
1966 rc_clear (rc);
1967
1968 // go through all smoothlevels, lowest to highest, then draw.
1969 // this is basically counting sort
1970 {
1971 int w, b;
1972
1973 glEnable (GL_TEXTURE_2D);
1974 glBegin (GL_QUADS);
1975 for (w = 0; w < 256 / 32; ++w)
1976 {
1977 uint32_t smask = smooth_level [w];
1978 if (smask)
1979 for (b = 0; b < 32; ++b)
1980 if (smask & (((uint32_t)1) << b))
1401 { 1981 {
1402 maptex tex = self->tex [face]; 1982 int level = (w << 5) | b;
1983 HE *he;
1403 1984
1404 int px = (x + 1) * 32 - tex.w; 1985 hv_iterinit (smooth);
1405 int py = (y + 1) * 32 - tex.h; 1986 while ((he = hv_iternext (smooth)))
1406
1407 if (last_name != tex.name)
1408 { 1987 {
1988 smooth_key *skey = (smooth_key *)HeKEY (he);
1989 IV bits = SvIVX (HeVAL (he));
1990
1991 if (!(bits & 0x1000)
1992 && skey->level == level
1993 && level > smooth_max [skey->x][skey->y])
1994 {
1995 maptex tex = self->tex [skey->tile];
1996 int px = (((int)skey->x) - 1) * T;
1997 int py = (((int)skey->y) - 1) * T;
1998 int border = bits & 15;
1999 int corner = (bits >> 8) & ~(bits >> 4) & 15;
2000 float dx = tex.s * .0625f; // 16 images/row
2001 float dy = tex.t * .5f ; // 2 images/column
2002
2003 if (tex.name)
2004 {
2005 // this time avoiding texture state changes
2006 // save gobs of state changes.
2007 if (key.texname != tex.name)
2008 {
1409 glEnd (); 2009 glEnd ();
1410 last_name = tex.name;
1411 glBindTexture (GL_TEXTURE_2D, last_name); 2010 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1412 glBegin (GL_QUADS); 2011 glBegin (GL_QUADS);
2012 }
2013
2014 if (border)
2015 {
2016 float ox = border * dx;
2017
2018 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
2019 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
2020 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
2021 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
2022 }
2023
2024 if (corner)
2025 {
2026 float ox = corner * dx;
2027
2028 glTexCoord2f (ox , dy ); glVertex2i (px , py );
2029 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
2030 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
2031 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2032 }
2033 }
2034 }
1413 } 2035 }
1414
1415 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1416 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1417 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1418 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1419 } 2036 }
1420 }
1421 } 2037 }
1422 2038
1423 glEnd (); 2039 glEnd ();
1424
1425 glDisable (GL_TEXTURE_2D); 2040 glDisable (GL_TEXTURE_2D);
2041 key.texname = -1;
2042 }
2043
2044 hv_clear (smooth);
2045 }
2046
1426 glDisable (GL_BLEND); 2047 glDisable (GL_BLEND);
1427} 2048 rc_free (rc);
1428 2049
2050 // top layer: overlays such as the health bar
2051 for (y = 0; y < sh; y++)
2052 if (0 <= y + my && y + my < self->rows)
2053 {
2054 maprow *row = self->row + (y + my);
2055
2056 for (x = 0; x < sw; x++)
2057 if (row->c0 <= x + mx && x + mx < row->c1)
2058 {
2059 mapcell *cell = row->col + (x + mx - row->c0);
2060
2061 int px = x * T;
2062 int py = y * T;
2063
2064 if (cell->stat_hp)
2065 {
2066 int width = cell->stat_width * T;
2067 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2068
2069 glColor3ub (0, 0, 0);
2070 glRectf (px + 1, py - thick - 2,
2071 px + width - 1, py);
2072
2073 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
2074 glRectf (px + 2,
2075 py - thick - 1,
2076 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
2077 }
2078 }
2079 }
2080}
2081
1429void 2082void
1430draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data) 2083draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1431 CODE: 2084 CODE:
1432{ 2085{
1433 static float color[16][3] = { 2086 static float color[16][3] = {
1434 { 0.00F, 0.00F, 0.00F }, 2087 { 0.00F, 0.00F, 0.00F },
1435 { 1.00F, 1.00F, 1.00F }, 2088 { 1.00F, 1.00F, 1.00F },
1485 glDisable (GL_BLEND); 2138 glDisable (GL_BLEND);
1486 glDisable (GL_TEXTURE_2D); 2139 glDisable (GL_TEXTURE_2D);
1487} 2140}
1488 2141
1489void 2142void
1490fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2143fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1491 PPCODE: 2144 PPCODE:
1492{ 2145{
1493 int vx, vy;
1494 int x, y; 2146 int x, y;
2147 int sw1 = sw + 2;
2148 int sh1 = sh + 2;
2149 int sh3 = sh * 3;
1495 int sw4 = (sw + 3) & ~3; 2150 int sw34 = (sw * 3 + 3) & ~3;
2151 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1496 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2152 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1497 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2153 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1498 2154
1499 memset (darkness, 255, sw4 * sh);
1500 SvPOK_only (darkness_sv); 2155 SvPOK_only (darkness3_sv);
1501 SvCUR_set (darkness_sv, sw4 * sh); 2156 SvCUR_set (darkness3_sv, sw34 * sh3);
1502 2157
1503 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 2158 mx += self->x - 1;
1504 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 2159 my += self->y - 1;
1505 2160
2161 memset (darkness1, 255, sw1 * sh1);
2162
1506 for (y = 0; y < sh; y++) 2163 for (y = 0; y < sh1; y++)
1507 if (0 <= y + vy && y + vy < self->rows) 2164 if (0 <= y + my && y + my < self->rows)
1508 { 2165 {
1509 maprow *row = self->row + (y + vy); 2166 maprow *row = self->row + (y + my);
1510 2167
1511 for (x = 0; x < sw; x++) 2168 for (x = 0; x < sw1; x++)
1512 if (row->c0 <= x + vx && x + vx < row->c1) 2169 if (row->c0 <= x + mx && x + mx < row->c1)
1513 { 2170 {
1514 mapcell *cell = row->col + (x + vx - row->c0); 2171 mapcell *cell = row->col + (x + mx - row->c0);
1515 2172
1516 darkness[y * sw4 + x] = cell->darkness < 0 2173 darkness1 [y * sw1 + x] = cell->darkness
2174 ? 255 - (cell->darkness - 1)
1517 ? 255 - FOW_DARKNESS 2175 : 255 - FOW_DARKNESS;
1518 : 255 - cell->darkness;
1519 } 2176 }
1520 } 2177 }
1521 2178
2179 for (y = 0; y < sh; ++y)
2180 for (x = 0; x < sw; ++x)
2181 {
2182 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2183 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2184 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2185 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2186 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2187 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2188 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2189 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2190 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2191
2192 uint8_t r11 = (d11 + d21 + d12) / 3;
2193 uint8_t r21 = d21;
2194 uint8_t r31 = (d21 + d31 + d32) / 3;
2195
2196 uint8_t r12 = d12;
2197 uint8_t r22 = d22;
2198 uint8_t r32 = d32;
2199
2200 uint8_t r13 = (d13 + d23 + d12) / 3;
2201 uint8_t r23 = d23;
2202 uint8_t r33 = (d23 + d33 + d32) / 3;
2203
2204 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2205 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2206 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2207 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2208 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2209 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2210 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2211 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2212 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2213 }
2214
2215 free (darkness1);
2216
1522 EXTEND (SP, 3); 2217 EXTEND (SP, 3);
1523 PUSHs (sv_2mortal (newSViv (sw4))); 2218 PUSHs (sv_2mortal (newSViv (sw34)));
1524 PUSHs (sv_2mortal (newSViv (sh))); 2219 PUSHs (sv_2mortal (newSViv (sh3)));
1525 PUSHs (darkness_sv); 2220 PUSHs (darkness3_sv);
1526} 2221}
1527 2222
1528SV * 2223SV *
1529get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2224get_rect (DC::Map self, int x0, int y0, int w, int h)
1530 CODE: 2225 CODE:
1531{ 2226{
1532 int x, y, x1, y1; 2227 int x, y, x1, y1;
1533 SV *data_sv = newSV (w * h * 7 + 5); 2228 SV *data_sv = newSV (w * h * 7 + 5);
1534 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2229 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1559 if (row && row->c0 <= x && x < row->c1) 2254 if (row && row->c0 <= x && x < row->c1)
1560 { 2255 {
1561 mapcell *cell = row->col + (x - row->c0); 2256 mapcell *cell = row->col + (x - row->c0);
1562 uint8_t flags = 0; 2257 uint8_t flags = 0;
1563 2258
1564 if (cell->face [0]) flags |= 1; 2259 if (cell->tile [0]) flags |= 1;
1565 if (cell->face [1]) flags |= 2; 2260 if (cell->tile [1]) flags |= 2;
1566 if (cell->face [2]) flags |= 4; 2261 if (cell->tile [2]) flags |= 4;
1567 2262
1568 *data++ = flags; 2263 *data++ = flags;
1569 2264
1570 if (flags & 1) 2265 if (flags & 1)
1571 { 2266 {
2267 tileid tile = cell->tile [0];
1572 *data++ = cell->face [0] >> 8; 2268 *data++ = tile >> 8;
1573 *data++ = cell->face [0]; 2269 *data++ = tile;
1574 } 2270 }
1575 2271
1576 if (flags & 2) 2272 if (flags & 2)
1577 { 2273 {
2274 tileid tile = cell->tile [1];
1578 *data++ = cell->face [1] >> 8; 2275 *data++ = tile >> 8;
1579 *data++ = cell->face [1]; 2276 *data++ = tile;
1580 } 2277 }
1581 2278
1582 if (flags & 4) 2279 if (flags & 4)
1583 { 2280 {
2281 tileid tile = cell->tile [2];
1584 *data++ = cell->face [2] >> 8; 2282 *data++ = tile >> 8;
1585 *data++ = cell->face [2]; 2283 *data++ = tile;
1586 } 2284 }
1587 } 2285 }
1588 else 2286 else
1589 *data++ = 0; 2287 *data++ = 0;
1590 } 2288 }
1596} 2294}
1597 OUTPUT: 2295 OUTPUT:
1598 RETVAL 2296 RETVAL
1599 2297
1600void 2298void
1601set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2299set_rect (DC::Map self, int x0, int y0, uint8_t *data)
1602 PPCODE: 2300 PPCODE:
1603{ 2301{
1604 int x, y, z; 2302 int x, y, z;
1605 int w, h; 2303 int w, h;
1606 int x1, y1; 2304 int x1, y1;
1607 2305
1608 if (*data++ != 0) 2306 if (*data++ != 0)
1609 return; /* version mismatch */ 2307 XSRETURN_EMPTY; /* version mismatch */
1610 2308
1611 w = *data++ << 8; w |= *data++; 2309 w = *data++ << 8; w |= *data++;
1612 h = *data++ << 8; h |= *data++; 2310 h = *data++ << 8; h |= *data++;
1613 2311
1614 // we need to do this 'cause we don't keep an absolute coord system for rows 2312 // we need to do this 'cause we don't keep an absolute coord system for rows
1630 { 2328 {
1631 uint8_t flags = *data++; 2329 uint8_t flags = *data++;
1632 2330
1633 if (flags) 2331 if (flags)
1634 { 2332 {
1635 mapface face[3] = { 0, 0, 0 };
1636
1637 mapcell *cell = row_get_cell (row, x); 2333 mapcell *cell = row_get_cell (row, x);
2334 tileid tile[3] = { 0, 0, 0 };
1638 2335
1639 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2336 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1640 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2337 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1641 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2338 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1642 2339
1643 if (cell->darkness <= 0) 2340 if (cell->darkness == 0)
1644 { 2341 {
1645 cell->darkness = -1; 2342 cell->darkness = 0;
1646 2343
1647 for (z = 0; z <= 2; z++) 2344 for (z = 0; z <= 2; z++)
1648 { 2345 {
1649 cell->face[z] = face[z]; 2346 tileid t = tile [z];
1650 2347
1651 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2348 if (t >= self->texs || (t && !self->tex [t].name))
2349 {
1652 XPUSHs (sv_2mortal (newSViv (face[z]))); 2350 XPUSHs (sv_2mortal (newSViv (t)));
2351 need_texid (self, t);
2352 }
2353
2354 cell->tile [z] = t;
1653 } 2355 }
1654 } 2356 }
1655 } 2357 }
1656 } 2358 }
1657 } 2359 }
1658} 2360}
1659 2361
1660MODULE = CFClient PACKAGE = CFClient::MixChunk 2362MODULE = Deliantra::Client PACKAGE = DC::RW
1661 2363
1662CFClient::MixChunk 2364DC::RW
1663new_from_file (SV *class, char *path) 2365new (SV *class, SV *data_sv)
1664 CODE: 2366 CODE:
1665 RETVAL = Mix_LoadWAV (path); 2367{
2368 STRLEN datalen;
2369 char *data = SvPVbyte (data_sv, datalen);
2370
2371 RETVAL = SDL_RWFromConstMem (data, datalen);
2372}
1666 OUTPUT: 2373 OUTPUT:
1667 RETVAL 2374 RETVAL
1668 2375
2376DC::RW
2377new_from_file (SV *class, const char *path, const char *mode = "rb")
2378 CODE:
2379 RETVAL = SDL_RWFromFile (path, mode);
2380 OUTPUT:
2381 RETVAL
2382
2383# fails on win32:
2384# dc.xs(2268) : error C2059: syntax error : '('
1669void 2385#void
2386#close (DC::RW self)
2387# CODE:
2388# (self->(close)) (self);
2389
2390MODULE = Deliantra::Client PACKAGE = DC::Channel
2391
2392PROTOTYPES: DISABLE
2393
2394DC::Channel
2395find ()
2396 CODE:
2397{
2398 RETVAL = Mix_GroupAvailable (-1);
2399
2400 if (RETVAL < 0)
2401 {
2402 RETVAL = Mix_GroupOldest (-1);
2403
2404 if (RETVAL < 0)
2405 XSRETURN_UNDEF;
2406
2407 Mix_HaltChannel (RETVAL);
2408 }
2409
2410 Mix_UnregisterAllEffects (RETVAL);
2411 Mix_Volume (RETVAL, 128);
2412}
2413 OUTPUT:
2414 RETVAL
2415
2416void
2417halt (DC::Channel self)
2418 CODE:
2419 Mix_HaltChannel (self);
2420
2421void
2422expire (DC::Channel self, int ticks = -1)
2423 CODE:
2424 Mix_ExpireChannel (self, ticks);
2425
2426void
2427fade_out (DC::Channel self, int ticks = -1)
2428 CODE:
2429 Mix_FadeOutChannel (self, ticks);
2430
2431int
2432volume (DC::Channel self, int volume)
2433 CODE:
2434 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2435 OUTPUT:
2436 RETVAL
2437
2438void
2439unregister_all_effects (DC::Channel self)
2440 CODE:
2441 Mix_UnregisterAllEffects (self);
2442
2443void
2444set_panning (DC::Channel self, int left, int right)
2445 CODE:
2446 left = CLAMP (left , 0, 255);
2447 right = CLAMP (right, 0, 255);
2448 Mix_SetPanning (self, left, right);
2449
2450void
2451set_distance (DC::Channel self, int distance)
2452 CODE:
2453 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2454
2455void
2456set_position (DC::Channel self, int angle, int distance)
2457 CODE:
2458
2459void
2460set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2461 CODE:
2462{
2463 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2464 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2465 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2466}
2467
2468void
2469set_reverse_stereo (DC::Channel self, int flip)
2470 CODE:
2471 Mix_SetReverseStereo (self, flip);
2472
2473MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2474
2475PROTOTYPES: DISABLE
2476
2477DC::MixChunk
2478new (SV *class, DC::RW rwops)
2479 CODE:
2480 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2481 OUTPUT:
2482 RETVAL
2483
2484void
1670DESTROY (CFClient::MixChunk self) 2485DESTROY (DC::MixChunk self)
1671 CODE: 2486 CODE:
1672 Mix_FreeChunk (self); 2487 Mix_FreeChunk (self);
1673 2488
1674int 2489int
1675volume (CFClient::MixChunk self, int volume = -1) 2490volume (DC::MixChunk self, int volume = -1)
1676 CODE: 2491 CODE:
2492 if (items > 1)
2493 volume = CLAMP (volume, 0, 128);
1677 RETVAL = Mix_VolumeChunk (self, volume); 2494 RETVAL = Mix_VolumeChunk (self, volume);
1678 OUTPUT: 2495 OUTPUT:
1679 RETVAL 2496 RETVAL
1680 2497
1681int 2498DC::Channel
1682play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2499play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
1683 CODE: 2500 CODE:
2501{
1684 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2502 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2503
2504 if (RETVAL < 0)
2505 XSRETURN_UNDEF;
2506
2507 if (channel < 0)
2508 {
2509 Mix_UnregisterAllEffects (RETVAL);
2510 Mix_Volume (RETVAL, 128);
2511 }
2512}
1685 OUTPUT: 2513 OUTPUT:
1686 RETVAL 2514 RETVAL
1687 2515
1688MODULE = CFClient PACKAGE = CFClient::MixMusic 2516MODULE = Deliantra::Client PACKAGE = DC::MixMusic
1689 2517
1690int 2518int
1691volume (int volume = -1) 2519volume (int volume = -1)
2520 PROTOTYPE: ;$
1692 CODE: 2521 CODE:
2522 if (items > 0)
2523 volume = CLAMP (volume, 0, 128);
1693 RETVAL = Mix_VolumeMusic (volume); 2524 RETVAL = Mix_VolumeMusic (volume);
1694 OUTPUT: 2525 OUTPUT:
1695 RETVAL 2526 RETVAL
1696 2527
1697CFClient::MixMusic 2528void
1698new_from_file (SV *class, char *path) 2529fade_out (int ms)
1699 CODE: 2530 CODE:
2531 Mix_FadeOutMusic (ms);
2532
2533void
2534halt ()
2535 CODE:
2536 Mix_HaltMusic ();
2537
2538DC::MixMusic
2539new (SV *class, DC::RW rwops)
2540 CODE:
1700 RETVAL = Mix_LoadMUS (path); 2541 RETVAL = Mix_LoadMUS_RW (rwops);
1701 OUTPUT: 2542 OUTPUT:
1702 RETVAL 2543 RETVAL
1703 2544
1704void 2545void
1705DESTROY (CFClient::MixMusic self) 2546DESTROY (DC::MixMusic self)
1706 CODE: 2547 CODE:
1707 Mix_FreeMusic (self); 2548 Mix_FreeMusic (self);
1708 2549
1709int 2550int
1710play (CFClient::MixMusic self, int loops = -1) 2551play (DC::MixMusic self, int loops = -1)
1711 CODE: 2552 CODE:
1712 RETVAL = Mix_PlayMusic (self, loops); 2553 RETVAL = Mix_PlayMusic (self, loops);
1713 OUTPUT: 2554 OUTPUT:
1714 RETVAL 2555 RETVAL
1715 2556
2557void
2558fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2559 CODE:
2560 Mix_FadeInMusicPos (self, loops, ms, position);
2561
1716MODULE = CFClient PACKAGE = CFClient::OpenGL 2562MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2563
2564PROTOTYPES: ENABLE
1717 2565
1718BOOT: 2566BOOT:
1719{ 2567{
1720 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2568 HV *stash = gv_stashpv ("DC::OpenGL", 1);
1721 static const struct { 2569 static const struct {
1722 const char *name; 2570 const char *name;
1723 IV iv; 2571 IV iv;
1724 } *civ, const_iv[] = { 2572 } *civ, const_iv[] = {
1725# define const_iv(name) { # name, (IV)name } 2573# define const_iv(name) { # name, (IV)name }
2574 const_iv (GL_VENDOR),
2575 const_iv (GL_VERSION),
2576 const_iv (GL_EXTENSIONS),
1726 const_iv (GL_COLOR_MATERIAL), 2577 const_iv (GL_COLOR_MATERIAL),
1727 const_iv (GL_SMOOTH), 2578 const_iv (GL_SMOOTH),
1728 const_iv (GL_FLAT), 2579 const_iv (GL_FLAT),
1729 const_iv (GL_DITHER), 2580 const_iv (GL_DITHER),
1730 const_iv (GL_BLEND), 2581 const_iv (GL_BLEND),
1734 const_iv (GL_ALPHA_TEST), 2585 const_iv (GL_ALPHA_TEST),
1735 const_iv (GL_NORMALIZE), 2586 const_iv (GL_NORMALIZE),
1736 const_iv (GL_RESCALE_NORMAL), 2587 const_iv (GL_RESCALE_NORMAL),
1737 const_iv (GL_FRONT), 2588 const_iv (GL_FRONT),
1738 const_iv (GL_BACK), 2589 const_iv (GL_BACK),
2590 const_iv (GL_AUX0),
1739 const_iv (GL_AND), 2591 const_iv (GL_AND),
1740 const_iv (GL_ONE), 2592 const_iv (GL_ONE),
1741 const_iv (GL_ZERO), 2593 const_iv (GL_ZERO),
1742 const_iv (GL_SRC_ALPHA), 2594 const_iv (GL_SRC_ALPHA),
1743 const_iv (GL_DST_ALPHA), 2595 const_iv (GL_DST_ALPHA),
1756 const_iv (GL_INTENSITY), 2608 const_iv (GL_INTENSITY),
1757 const_iv (GL_LUMINANCE), 2609 const_iv (GL_LUMINANCE),
1758 const_iv (GL_LUMINANCE_ALPHA), 2610 const_iv (GL_LUMINANCE_ALPHA),
1759 const_iv (GL_FLOAT), 2611 const_iv (GL_FLOAT),
1760 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2612 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2613 const_iv (GL_COMPRESSED_ALPHA_ARB),
2614 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2615 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2616 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2617 const_iv (GL_COMPRESSED_RGB_ARB),
2618 const_iv (GL_COMPRESSED_RGBA_ARB),
1761 const_iv (GL_COMPILE), 2619 const_iv (GL_COMPILE),
2620 const_iv (GL_PROXY_TEXTURE_1D),
2621 const_iv (GL_PROXY_TEXTURE_2D),
1762 const_iv (GL_TEXTURE_1D), 2622 const_iv (GL_TEXTURE_1D),
1763 const_iv (GL_TEXTURE_2D), 2623 const_iv (GL_TEXTURE_2D),
1764 const_iv (GL_TEXTURE_ENV), 2624 const_iv (GL_TEXTURE_ENV),
1765 const_iv (GL_TEXTURE_MAG_FILTER), 2625 const_iv (GL_TEXTURE_MAG_FILTER),
1766 const_iv (GL_TEXTURE_MIN_FILTER), 2626 const_iv (GL_TEXTURE_MIN_FILTER),
1787 const_iv (GL_COLOR_LOGIC_OP), 2647 const_iv (GL_COLOR_LOGIC_OP),
1788 const_iv (GL_SEPARABLE_2D), 2648 const_iv (GL_SEPARABLE_2D),
1789 const_iv (GL_CONVOLUTION_2D), 2649 const_iv (GL_CONVOLUTION_2D),
1790 const_iv (GL_CONVOLUTION_BORDER_MODE), 2650 const_iv (GL_CONVOLUTION_BORDER_MODE),
1791 const_iv (GL_CONSTANT_BORDER), 2651 const_iv (GL_CONSTANT_BORDER),
2652 const_iv (GL_POINTS),
1792 const_iv (GL_LINES), 2653 const_iv (GL_LINES),
2654 const_iv (GL_LINE_STRIP),
1793 const_iv (GL_LINE_LOOP), 2655 const_iv (GL_LINE_LOOP),
1794 const_iv (GL_QUADS), 2656 const_iv (GL_QUADS),
1795 const_iv (GL_QUAD_STRIP), 2657 const_iv (GL_QUAD_STRIP),
1796 const_iv (GL_TRIANGLES), 2658 const_iv (GL_TRIANGLES),
1797 const_iv (GL_TRIANGLE_STRIP), 2659 const_iv (GL_TRIANGLE_STRIP),
1798 const_iv (GL_TRIANGLE_FAN), 2660 const_iv (GL_TRIANGLE_FAN),
2661 const_iv (GL_POLYGON),
1799 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2662 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2663 const_iv (GL_POINT_SMOOTH_HINT),
2664 const_iv (GL_LINE_SMOOTH_HINT),
2665 const_iv (GL_POLYGON_SMOOTH_HINT),
2666 const_iv (GL_GENERATE_MIPMAP_HINT),
2667 const_iv (GL_TEXTURE_COMPRESSION_HINT),
1800 const_iv (GL_FASTEST), 2668 const_iv (GL_FASTEST),
2669 const_iv (GL_DONT_CARE),
2670 const_iv (GL_NICEST),
1801 const_iv (GL_V2F), 2671 const_iv (GL_V2F),
1802 const_iv (GL_V3F), 2672 const_iv (GL_V3F),
1803 const_iv (GL_T2F_V3F), 2673 const_iv (GL_T2F_V3F),
1804 const_iv (GL_T2F_N3F_V3F), 2674 const_iv (GL_T2F_N3F_V3F),
1805# undef const_iv 2675# undef const_iv
1806 }; 2676 };
1807 2677
1808 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2678 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1809 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2679 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2680
2681 texture_av = newAV ();
2682 AvREAL_off (texture_av);
1810} 2683}
2684
2685void
2686disable_GL_EXT_blend_func_separate ()
2687 CODE:
2688 gl.BlendFuncSeparate = 0;
2689 gl.BlendFuncSeparateEXT = 0;
1811 2690
1812char * 2691char *
1813gl_vendor () 2692gl_vendor ()
1814 CODE: 2693 CODE:
1815 RETVAL = (char *)glGetString (GL_VENDOR); 2694 RETVAL = (char *)glGetString (GL_VENDOR);
1828 CODE: 2707 CODE:
1829 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2708 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1830 OUTPUT: 2709 OUTPUT:
1831 RETVAL 2710 RETVAL
1832 2711
2712const char *glGetString (GLenum pname)
2713
2714GLint glGetInteger (GLenum pname)
2715 CODE:
2716 glGetIntegerv (pname, &RETVAL);
2717 OUTPUT:
2718 RETVAL
2719
2720GLdouble glGetDouble (GLenum pname)
2721 CODE:
2722 glGetDoublev (pname, &RETVAL);
2723 OUTPUT:
2724 RETVAL
2725
1833int glGetError () 2726int glGetError ()
1834 2727
1835void glFinish () 2728void glFinish ()
1836 2729
1837void glClear (int mask) 2730void glClear (int mask)
1874# near_ and far_ are due to microsofts buggy "c" compiler 2767# near_ and far_ are due to microsofts buggy "c" compiler
1875void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2768void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1876 2769
1877# near_ and far_ are due to microsofts buggy "c" compiler 2770# near_ and far_ are due to microsofts buggy "c" compiler
1878void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2771void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2772
2773PROTOTYPES: DISABLE
1879 2774
1880void glViewport (int x, int y, int width, int height) 2775void glViewport (int x, int y, int width, int height)
1881 2776
1882void glScissor (int x, int y, int width, int height) 2777void glScissor (int x, int y, int width, int height)
1883 2778
1891 2786
1892void glRotate (float angle, float x, float y, float z) 2787void glRotate (float angle, float x, float y, float z)
1893 CODE: 2788 CODE:
1894 glRotatef (angle, x, y, z); 2789 glRotatef (angle, x, y, z);
1895 2790
1896void glBegin (int mode)
1897
1898void glEnd ()
1899
1900void glColor (float r, float g, float b, float a = 1.0) 2791void glColor (float r, float g, float b, float a = 1.0)
1901 PROTOTYPE: @
1902 ALIAS: 2792 ALIAS:
1903 glColor_premultiply = 1 2793 glColor_premultiply = 1
1904 CODE: 2794 CODE:
1905 if (ix) 2795 if (ix)
1906 { 2796 {
1907 r *= a; 2797 r *= a;
1908 g *= a; 2798 g *= a;
1909 b *= a; 2799 b *= a;
1910 } 2800 }
1911 // microsoft visual "c" rounds instead of truncating... 2801 // microsoft visual "c" rounds instead of truncating...
1912 glColor4ub (MIN ((int)(r * 256.f), 255), 2802 glColor4f (r, g, b, a);
1913 MIN ((int)(g * 256.f), 255),
1914 MIN ((int)(b * 256.f), 255),
1915 MIN ((int)(a * 256.f), 255));
1916
1917void glInterleavedArrays (int format, int stride, char *data)
1918
1919void glDrawElements (int mode, int count, int type, char *indices)
1920
1921# 1.2 void glDrawRangeElements (int mode, int start, int end
1922 2803
1923void glRasterPos (float x, float y, float z = 0.) 2804void glRasterPos (float x, float y, float z = 0.)
1924 CODE: 2805 CODE:
1925 glRasterPos3f (0, 0, z); 2806 glRasterPos3f (0, 0, z);
1926 glBitmap (0, 0, 0, 0, x, y, 0); 2807 glBitmap (0, 0, 0, 0, x, y, 0);
1931 2812
1932void glTexCoord (float s, float t) 2813void glTexCoord (float s, float t)
1933 CODE: 2814 CODE:
1934 glTexCoord2f (s, t); 2815 glTexCoord2f (s, t);
1935 2816
2817void glRect (float x1, float y1, float x2, float y2)
2818 CODE:
2819 glRectf (x1, y1, x2, y2);
2820
2821void glRect_lineloop (float x1, float y1, float x2, float y2)
2822 CODE:
2823 glBegin (GL_LINE_LOOP);
2824 glVertex2f (x1, y1);
2825 glVertex2f (x2, y1);
2826 glVertex2f (x2, y2);
2827 glVertex2f (x1, y2);
2828 glEnd ();
2829
2830PROTOTYPES: ENABLE
2831
2832void glBegin (int mode)
2833
2834void glEnd ()
2835
2836void glPointSize (GLfloat size)
2837
2838void glLineWidth (GLfloat width)
2839
2840void glInterleavedArrays (int format, int stride, char *data)
2841
2842void glDrawElements (int mode, int count, int type, char *indices)
2843
2844# 1.2 void glDrawRangeElements (int mode, int start, int end
2845
1936void glTexEnv (int target, int pname, float param) 2846void glTexEnv (int target, int pname, float param)
1937 CODE: 2847 CODE:
1938 glTexEnvf (target, pname, param); 2848 glTexEnvf (target, pname, param);
1939 2849
1940void glTexParameter (int target, int pname, float param) 2850void glTexParameter (int target, int pname, float param)
1956void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2866void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1957 CODE: 2867 CODE:
1958 if (gl.SeparableFilter2D) 2868 if (gl.SeparableFilter2D)
1959 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2869 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1960 2870
1961void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2871void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
1962 2872
1963void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2873void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1964 2874
1965void glDrawPixels (int width, int height, int format, int type, char *pixels) 2875void glDrawPixels (int width, int height, int format, int type, char *pixels)
2876
2877void glPixelZoom (float x, float y)
1966 2878
1967void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2879void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1968 2880
1969int glGenTexture () 2881int glGenTexture ()
1970 CODE: 2882 CODE:
1971{ 2883 RETVAL = gen_texture ();
1972 GLuint name;
1973 glGenTextures (1, &name);
1974 RETVAL = name;
1975}
1976 OUTPUT: 2884 OUTPUT:
1977 RETVAL 2885 RETVAL
1978 2886
1979void glDeleteTexture (int name) 2887void glDeleteTexture (int name)
1980 CODE: 2888 CODE:
1981{
1982 GLuint name_ = name;
1983 glDeleteTextures (1, &name_); 2889 del_texture (name);
1984} 2890
1985
1986int glGenList () 2891int glGenList ()
1987 CODE: 2892 CODE:
1988 RETVAL = glGenLists (1); 2893 RETVAL = glGenLists (1);
1989 OUTPUT: 2894 OUTPUT:
1990 RETVAL 2895 RETVAL
1997 2902
1998void glEndList () 2903void glEndList ()
1999 2904
2000void glCallList (int list) 2905void glCallList (int list)
2001 2906
2907MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2002 2908
2909PROTOTYPES: DISABLE
2910
2911void
2912find_widget (SV *self, NV x, NV y)
2913 PPCODE:
2914{
2915 if (within_widget (self, x, y))
2916 XPUSHs (self);
2917}
2918
2919BOOT:
2920{
2921 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2922
2923 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2924 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2925 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2926 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2927}
2928
2929void
2930draw (SV *self)
2931 CODE:
2932{
2933 HV *hv;
2934 SV **svp;
2935 NV x, y, w, h;
2936 SV *draw_x_sv = GvSV (draw_x_gv);
2937 SV *draw_y_sv = GvSV (draw_y_gv);
2938 SV *draw_w_sv = GvSV (draw_w_gv);
2939 SV *draw_h_sv = GvSV (draw_h_gv);
2940 double draw_x, draw_y;
2941
2942 if (!SvROK (self))
2943 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2944
2945 hv = (HV *)SvRV (self);
2946
2947 if (SvTYPE (hv) != SVt_PVHV)
2948 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2949
2950 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2951 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2952
2953 if (!h || !w)
2954 XSRETURN_EMPTY;
2955
2956 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2957 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2958
2959 draw_x = SvNV (draw_x_sv) + x;
2960 draw_y = SvNV (draw_y_sv) + y;
2961
2962 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2963 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2964 XSRETURN_EMPTY;
2965
2966 sv_setnv (draw_x_sv, draw_x);
2967 sv_setnv (draw_y_sv, draw_y);
2968
2969 glPushMatrix ();
2970 glTranslated (x, y, 0);
2971
2972 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2973 {
2974 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2975
2976 if (svp && SvTRUE (*svp))
2977 {
2978 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2979 glEnable (GL_BLEND);
2980 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2981 glBegin (GL_QUADS);
2982 glVertex2f (0, 0);
2983 glVertex2f (w, 0);
2984 glVertex2f (w, h);
2985 glVertex2f (0, h);
2986 glEnd ();
2987 glDisable (GL_BLEND);
2988 }
2989 }
2990#if 0
2991 // draw borders, for debugging
2992 glPushMatrix ();
2993 glColor4f (1., 1., 0., 1.);
2994 glTranslatef (.5, .5, 0.);
2995 glBegin (GL_LINE_LOOP);
2996 glVertex2f (0 , 0);
2997 glVertex2f (w - 1, 0);
2998 glVertex2f (w - 1, h - 1);
2999 glVertex2f (0 , h - 1);
3000 glEnd ();
3001 glPopMatrix ();
3002#endif
3003 PUSHMARK (SP);
3004 XPUSHs (self);
3005 PUTBACK;
3006 call_method ("_draw", G_VOID | G_DISCARD);
3007 SPAGAIN;
3008
3009 glPopMatrix ();
3010
3011 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3012 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3013}
3014

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