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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.56 by root, Thu Apr 20 09:13:31 2006 UTC vs.
Revision 1.125 by root, Tue Jul 4 23:44:23 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 3# include <malloc.h>
4# include <windows.h>
5# pragma warning(disable:4244)
3#endif 6#endif
4 7
5#include "EXTERN.h" 8#include "EXTERN.h"
6#include "perl.h" 9#include "perl.h"
7#include "XSUB.h" 10#include "XSUB.h"
8 11
12#include <math.h>
9#include <string.h> 13#include <string.h>
10#include <stdio.h> 14#include <stdio.h>
15#include <stdlib.h>
11 16
12#include <SDL.h> 17#include <SDL.h>
18#include <SDL_endian.h>
13#include <SDL_image.h> 19#include <SDL_image.h>
14#include <SDL_mixer.h> 20#include <SDL_mixer.h>
15#include <SDL_opengl.h> 21#include <SDL_opengl.h>
16 22
23#define PANGO_ENABLE_BACKEND
24#define G_DISABLE_CAST_CHECKS
25
17#include <glib/gmacros.h> 26#include <glib/gmacros.h>
18 27
19#include <pango/pango.h> 28#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h>
22 29
23#ifndef _WIN32 30#ifndef _WIN32
24# include <sys/types.h> 31# include <sys/types.h>
25# include <sys/socket.h> 32# include <sys/socket.h>
26# include <netinet/in.h> 33# include <netinet/in.h>
33 typedef signed char int8_t; 40 typedef signed char int8_t;
34 typedef signed short int16_t; 41 typedef signed short int16_t;
35 typedef signed int int32_t; 42 typedef signed int int32_t;
36#endif 43#endif
37 44
45#include "glext.h"
46
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
48
38#define FOW_DARKNESS 32 49#define FOW_DARKNESS 32
39 50
40#define MAP_EXTEND_X 32 51#define MAP_EXTEND_X 32
41#define MAP_EXTEND_Y 512 52#define MAP_EXTEND_Y 512
42 53
54#define MIN_FONT_HEIGHT 10
55
56#if 1
57# define PARACHUTE SDL_INIT_NOPARACHUTE
58#else
59# define PARACHUTE 0
60#endif
61
62static struct
63{
64#define GL_FUNC(ptr,name) ptr name;
65#include "glfunc.h"
66#undef GL_FUNC
67} gl;
68
69static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
70{
71 if (gl.BlendFuncSeparate)
72 gl.BlendFuncSeparate (sa, da, saa, daa);
73 else if (gl.BlendFuncSeparateEXT)
74 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
75 else
76 glBlendFunc (sa, da);
77}
78
79#include "texcache.c"
80
81#include "pango-font.c"
82#include "pango-fontmap.c"
83#include "pango-render.c"
84
43typedef Mix_Chunk *CFClient__MixChunk; 85typedef Mix_Chunk *CFClient__MixChunk;
44typedef Mix_Music *CFClient__MixMusic; 86typedef Mix_Music *CFClient__MixMusic;
45 87
46static PangoContext *context; 88typedef PangoFontDescription *CFClient__Font;
47static PangoFontMap *fontmap; 89
90static int
91shape_attr_p (PangoLayoutRun *run)
92{
93 GSList *attrs = run->item->analysis.extra_attrs;
94
95 while (attrs)
96 {
97 PangoAttribute *attr = attrs->data;
98
99 if (attr->klass->type == PANGO_ATTR_SHAPE)
100 return 1;
101
102 attrs = attrs->next;
103 }
104
105 return 0;
106}
48 107
49typedef struct cf_layout { 108typedef struct cf_layout {
50 PangoLayout *pl; 109 PangoLayout *pl;
110 float r, g, b, a; // default color for rgba mode
51 int base_height; 111 int base_height;
112 CFClient__Font font;
52} *CFClient__Layout; 113} *CFClient__Layout;
114
115static CFClient__Font default_font;
116static PangoContext *opengl_context;
117static PangoFontMap *opengl_fontmap;
53 118
54static void 119static void
55substitute_func (FcPattern *pattern, gpointer data) 120substitute_func (FcPattern *pattern, gpointer data)
56{ 121{
57 FcPatternAddBool (pattern, FC_HINTING , 1); 122 FcPatternAddBool (pattern, FC_HINTING, 1);
123#ifdef FC_HINT_STYLE
124 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
125#endif
58 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 126 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
59} 127}
60 128
61static void 129static void
62layout_update (CFClient__Layout self) 130layout_update_font (CFClient__Layout self)
63{ 131{
64 /* use a random scale factor to account for unknown descenders, 0.8 works 132 /* use a random scale factor to account for unknown descenders, 0.8 works
65 * reasonably well with bitstream vera 133 * reasonably well with bitstream vera
66 */ 134 */
67 PangoFontDescription *font = pango_context_get_font_description (context); 135 PangoFontDescription *font = self->font ? self->font : default_font;
68 136
69 int height = self->base_height * (PANGO_SCALE * 8 / 10);
70
71 if (pango_font_description_get_size (font) != height)
72 {
73 pango_font_description_set_absolute_size (font, height); 137 pango_font_description_set_absolute_size (font,
74 pango_layout_context_changed (self->pl); 138 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
75 } 139
140 pango_layout_set_font_description (self->pl, font);
76} 141}
77 142
78static void 143static void
79layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 144layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
80{ 145{
81 layout_update (self);
82
83 pango_layout_get_pixel_size (self->pl, w, h); 146 pango_layout_get_pixel_size (self->pl, w, h);
84 147
85 *w = (*w + 3) & ~3;
86 if (!*w) *w = 1; 148 if (!*w) *w = 1;
87 if (!*h) *h = 1; 149 if (!*h) *h = 1;
150
151 *w = (*w + 3) & ~3;
88} 152}
89 153
90typedef uint16_t mapface; 154typedef uint16_t mapface;
91 155
92typedef struct { 156typedef struct {
240 } 304 }
241 } 305 }
242} 306}
243 307
244static void 308static void
245music_finished () 309music_finished (void)
246{ 310{
247 SDL_UserEvent ev; 311 SDL_UserEvent ev;
248 312
249 ev.type = SDL_USEREVENT; 313 ev.type = SDL_USEREVENT;
250 ev.code = 0; 314 ev.code = 0;
251 ev.data1 = 0; 315 ev.data1 = 0;
252 ev.data2 = 0; 316 ev.data2 = 0;
253 317
318 SDL_PushEvent ((SDL_Event *)&ev);
319}
320
321static void
322channel_finished (int channel)
323{
254 SDL_PushEvent (&ev); 324 SDL_UserEvent ev;
325
326 ev.type = SDL_USEREVENT;
327 ev.code = 1;
328 ev.data1 = (void *)(long)channel;
329 ev.data2 = 0;
330
331 SDL_PushEvent ((SDL_Event *)&ev);
332}
333
334static unsigned int
335minpot (unsigned int n)
336{
337 if (!n)
338 return 0;
339
340 --n;
341
342 n |= n >> 1;
343 n |= n >> 2;
344 n |= n >> 4;
345 n |= n >> 8;
346 n |= n >> 16;
347
348 return n + 1;
255} 349}
256 350
257MODULE = CFClient PACKAGE = CFClient 351MODULE = CFClient PACKAGE = CFClient
258 352
259PROTOTYPES: ENABLE 353PROTOTYPES: ENABLE
367# undef const_iv 461# undef const_iv
368 }; 462 };
369 463
370 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 464 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
371 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 465 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
466}
372 467
468NV floor (NV x)
469
470NV ceil (NV x)
471
472void
473pango_init ()
474 CODE:
475{
373 fontmap = pango_ft2_font_map_new (); 476 opengl_fontmap = pango_opengl_font_map_new ();
374 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 477 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
375 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 478 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
376} 479}
377 480
378int 481int
379SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 482SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
380 483
381void 484void
382SDL_Quit () 485SDL_Quit ()
383 486
384void 487void
390 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 493 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
391 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 494 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
392 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 495 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
393 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 496 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
394 497
498 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
499 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
500
395 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 501 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
396 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 502 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
397 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 503 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
398 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 504 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
399 505
400 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 506 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
401 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
402 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
403 507
404 SDL_EnableUNICODE (1); 508 SDL_EnableUNICODE (1);
405 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 509 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
406 510
407 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 511 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
416 520
417 ++m; 521 ++m;
418 } 522 }
419} 523}
420 524
525char *
526SDL_GetError ()
527
421int 528int
422SDL_SetVideoMode (int w, int h, int fullscreen) 529SDL_SetVideoMode (int w, int h, int fullscreen)
423 CODE: 530 CODE:
424 RETVAL = !!SDL_SetVideoMode ( 531 RETVAL = !!SDL_SetVideoMode (
425 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 532 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
426 ); 533 );
534 if (RETVAL)
535 {
427 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 536 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
537# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
538# include "glfunc.h"
539# undef GL_FUNC
540 }
428 OUTPUT: 541 OUTPUT:
429 RETVAL 542 RETVAL
430 543
431void 544void
432SDL_GL_SwapBuffers () 545SDL_GL_SwapBuffers ()
546
547char *
548SDL_GetKeyName (int sym)
433 549
434void 550void
435SDL_PollEvent () 551SDL_PollEvent ()
436 PPCODE: 552 PPCODE:
437{ 553{
439 555
440 while (SDL_PollEvent (&ev)) 556 while (SDL_PollEvent (&ev))
441 { 557 {
442 HV *hv = newHV (); 558 HV *hv = newHV ();
443 hv_store (hv, "type", 4, newSViv (ev.type), 0); 559 hv_store (hv, "type", 4, newSViv (ev.type), 0);
560
444 switch (ev.type) 561 switch (ev.type)
445 { 562 {
446 case SDL_KEYDOWN: 563 case SDL_KEYDOWN:
447 case SDL_KEYUP: 564 case SDL_KEYUP:
448 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 565 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
455 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 572 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
456 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 573 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
457 break; 574 break;
458 575
459 case SDL_MOUSEMOTION: 576 case SDL_MOUSEMOTION:
577 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
578
460 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 579 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
461 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 580 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
462 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 581 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
463 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 582 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
464 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 583 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
465 break; 584 break;
466 585
467 case SDL_MOUSEBUTTONDOWN: 586 case SDL_MOUSEBUTTONDOWN:
468 case SDL_MOUSEBUTTONUP: 587 case SDL_MOUSEBUTTONUP:
588 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
589
469 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 590 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
470 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 591 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
471 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 592 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
472 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 593 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
594 break;
595
596 case SDL_USEREVENT:
597 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
598 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
599 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
600 break;
473 } 601 }
474 602
475 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 603 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
476 } 604 }
477} 605}
478 606
479int 607int
480Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 608Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
481 POSTCALL: 609 POSTCALL:
482 Mix_HookMusicFinished (music_finished); 610 Mix_HookMusicFinished (music_finished);
611 Mix_ChannelFinished (channel_finished);
483 612
484void 613void
485Mix_CloseAudio () 614Mix_CloseAudio ()
486 615
487int 616int
492 CODE: 621 CODE:
493#ifndef _WIN32 622#ifndef _WIN32
494 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 623 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
495#endif 624#endif
496 625
497char *
498gl_version ()
499 CODE:
500 RETVAL = (char *)glGetString (GL_VERSION);
501 OUTPUT:
502 RETVAL
503
504char *
505gl_extensions ()
506 CODE:
507 RETVAL = (char *)glGetString (GL_EXTENSIONS);
508 OUTPUT:
509 RETVAL
510
511void 626void
512add_font (char *file) 627add_font (char *file)
513 CODE: 628 CODE:
514 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 629 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
515
516void
517set_font (char *file)
518 CODE:
519{
520 int count;
521 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
522 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
523 FcPatternDestroy (pattern);
524 pango_context_set_font_description (context, font);
525}
526 630
527void 631void
528load_image_inline (SV *image_) 632load_image_inline (SV *image_)
529 ALIAS: 633 ALIAS:
530 load_image_file = 1 634 load_image_file = 1
612 PUSHs (sv_2mortal (newSViv (b / y))); 716 PUSHs (sv_2mortal (newSViv (b / y)));
613 PUSHs (sv_2mortal (newSViv (a / y))); 717 PUSHs (sv_2mortal (newSViv (a / y)));
614} 718}
615 719
616void 720void
721error (char *message)
722 CODE:
723 fprintf (stderr, "ERROR: %s\n", message);
724#ifdef _WIN32
725 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
726#endif
727
728void
617fatal (char *message) 729fatal (char *message)
618 CODE: 730 CODE:
731 fprintf (stderr, "FATAL: %s\n", message);
619#ifdef _WIN32 732#ifdef _WIN32
620 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 733 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
621#else
622 fprintf (stderr, "FATAL: %s\n", message);
623#endif 734#endif
624 exit (1); 735 _exit (1);
736
737void
738_exit (int retval)
739 CODE:
740 _exit (retval);
741
742MODULE = CFClient PACKAGE = CFClient::Font
743
744CFClient::Font
745new_from_file (SV *class, char *path, int id = 0)
746 CODE:
747{
748 int count;
749 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
750 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
751 FcPatternDestroy (pattern);
752}
753 OUTPUT:
754 RETVAL
755
756void
757DESTROY (CFClient::Font self)
758 CODE:
759 pango_font_description_free (self);
760
761void
762make_default (CFClient::Font self)
763 CODE:
764 default_font = self;
625 765
626MODULE = CFClient PACKAGE = CFClient::Layout 766MODULE = CFClient PACKAGE = CFClient::Layout
627 767
768void
769clear_font_cache ()
770 CODE:
771 pango_fc_font_map_cache_clear ((PangoFcFontMap *)opengl_fontmap);
772 tc_clear ();
773
628CFClient::Layout 774CFClient::Layout
629new (SV *class, int base_height = 10) 775new (SV *class, int type = 0)
630 CODE: 776 CODE:
631 New (0, RETVAL, 1, struct cf_layout); 777 New (0, RETVAL, 1, struct cf_layout);
632 RETVAL->base_height = base_height; 778
633 RETVAL->pl = pango_layout_new (context); 779 RETVAL->pl = pango_layout_new (opengl_context);
780 RETVAL->r = 1.;
781 RETVAL->g = 1.;
782 RETVAL->b = 1.;
783 RETVAL->a = 1.;
784 RETVAL->base_height = MIN_FONT_HEIGHT;
785 RETVAL->font = 0;
786
634 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 787 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
788 layout_update_font (RETVAL);
635 OUTPUT: 789 OUTPUT:
636 RETVAL 790 RETVAL
637 791
638void 792void
639DESTROY (CFClient::Layout self) 793DESTROY (CFClient::Layout self)
659 char *text = SvPVutf8 (text_, textlen); 813 char *text = SvPVutf8 (text_, textlen);
660 814
661 pango_layout_set_markup (self->pl, text, textlen); 815 pango_layout_set_markup (self->pl, text, textlen);
662} 816}
663 817
818void
819set_shapes (CFClient::Layout self, ...)
820 CODE:
821{
822 PangoAttrList *attrs = 0;
823 const char *text = pango_layout_get_text (self->pl);
824 const char *pos = text;
825 int arg = 4;
826
827 while (arg < items && (pos = strstr (pos, OBJ_STR)))
828 {
829 PangoRectangle inkrect, rect;
830 PangoAttribute *attr;
831
832 int x = SvIV (ST (arg - 3));
833 int y = SvIV (ST (arg - 2));
834 int w = SvIV (ST (arg - 1));
835 int h = SvIV (ST (arg ));
836
837 inkrect.x = 0;
838 inkrect.y = 0;
839 inkrect.width = 0;
840 inkrect.height = 0;
841
842 rect.x = x * PANGO_SCALE;
843 rect.y = y * PANGO_SCALE;
844 rect.width = w * PANGO_SCALE;
845 rect.height = h * PANGO_SCALE;
846
847 if (!attrs)
848 attrs = pango_layout_get_attributes (self->pl);
849
850 attr = pango_attr_shape_new (&inkrect, &rect);
851 attr->start_index = pos - text;
852 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
853 pango_attr_list_insert (attrs, attr);
854
855 arg += 4;
856 pos += sizeof (OBJ_STR) - 1;
857 }
858
859 if (attrs)
860 pango_layout_set_attributes (self->pl, attrs);
861}
862
863void
864get_shapes (CFClient::Layout self)
865 PPCODE:
866{
867 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
868
869 do
870 {
871 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
872
873 if (run && shape_attr_p (run))
874 {
875 PangoRectangle extents;
876 pango_layout_iter_get_run_extents (iter, 0, &extents);
877
878 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
879 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
880 }
881 }
882 while (pango_layout_iter_next_run (iter));
883
884 pango_layout_iter_free (iter);
885}
886
887int
888has_wrapped (CFClient::Layout self)
889 CODE:
890{
891 int lines = 1;
892 const char *text = pango_layout_get_text (self->pl);
893
894 while (*text)
895 lines += *text++ == '\n';
896
897 RETVAL = lines < pango_layout_get_line_count (self->pl);
898}
899 OUTPUT:
900 RETVAL
901
664SV * 902SV *
665get_text (CFClient::Layout self) 903get_text (CFClient::Layout self)
666 CODE: 904 CODE:
667 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 905 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
668 SvUTF8_on (RETVAL); 906 sv_utf8_decode (RETVAL);
669 OUTPUT: 907 OUTPUT:
670 RETVAL 908 RETVAL
909
910void
911set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
912 CODE:
913 self->r = r;
914 self->g = g;
915 self->b = b;
916 self->a = a;
917
918void
919set_font (CFClient::Layout self, CFClient::Font font = 0)
920 CODE:
921 if (self->font != font)
922 {
923 self->font = font;
924 layout_update_font (self);
925 }
671 926
672void 927void
673set_height (CFClient::Layout self, int base_height) 928set_height (CFClient::Layout self, int base_height)
674 CODE: 929 CODE:
930 if (self->base_height != base_height)
931 {
675 self->base_height = base_height; 932 self->base_height = base_height;
933 layout_update_font (self);
934 }
676 935
677void 936void
678set_width (CFClient::Layout self, int max_width = -1) 937set_width (CFClient::Layout self, int max_width = -1)
679 CODE: 938 CODE:
680 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 939 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
940
941void
942set_indent (CFClient::Layout self, int indent)
943 CODE:
944 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
945
946void
947set_spacing (CFClient::Layout self, int spacing)
948 CODE:
949 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
950
951void
952set_ellipsise (CFClient::Layout self, int ellipsise)
953 CODE:
954 pango_layout_set_ellipsize (self->pl,
955 ellipsise == 1 ? PANGO_ELLIPSIZE_START
956 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
957 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
958 : PANGO_ELLIPSIZE_NONE
959 );
960
961void
962set_single_paragraph_mode (CFClient::Layout self, int spm)
963 CODE:
964 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
681 965
682void 966void
683size (CFClient::Layout self) 967size (CFClient::Layout self)
684 PPCODE: 968 PPCODE:
685{ 969{
686 int w, h; 970 int w, h;
687 971
688 layout_update (self);
689 layout_get_pixel_size (self, &w, &h); 972 layout_get_pixel_size (self, &w, &h);
690 973
691 EXTEND (SP, 2); 974 EXTEND (SP, 2);
692 PUSHs (sv_2mortal (newSViv (w))); 975 PUSHs (sv_2mortal (newSViv (w)));
693 PUSHs (sv_2mortal (newSViv (h))); 976 PUSHs (sv_2mortal (newSViv (h)));
694} 977}
695 978
696int 979int
980descent (CFClient::Layout self)
981 CODE:
982{
983 PangoRectangle rect;
984 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
985 pango_layout_line_get_pixel_extents (line, 0, &rect);
986 RETVAL = PANGO_DESCENT (rect);
987}
988 OUTPUT:
989 RETVAL
990
991int
697xy_to_index (CFClient::Layout self, int x, int y) 992xy_to_index (CFClient::Layout self, int x, int y)
698 CODE: 993 CODE:
699{ 994{
700 int index, trailing; 995 int index, trailing;
701
702 layout_update (self);
703 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 996 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
704
705 RETVAL = index; 997 RETVAL = index;
706} 998}
707 OUTPUT: 999 OUTPUT:
708 RETVAL 1000 RETVAL
709 1001
710void 1002void
711cursor_pos (CFClient::Layout self, int index) 1003cursor_pos (CFClient::Layout self, int index)
712 PPCODE: 1004 PPCODE:
713{ 1005{
714 PangoRectangle strong_pos; 1006 PangoRectangle strong_pos;
715 layout_update (self);
716 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1007 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
717 1008
718 EXTEND (SP, 3); 1009 EXTEND (SP, 3);
719 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1010 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
720 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1011 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
721 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1012 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
722} 1013}
723 1014
724void 1015void
725render (CFClient::Layout self) 1016render (CFClient::Layout self, float x, float y)
726 PPCODE: 1017 PPCODE:
727{ 1018 pango_opengl_render_layout_subpixel (
728 SV *retval; 1019 self->pl,
729 int w, h; 1020 x * PANGO_SCALE, y * PANGO_SCALE,
730 FT_Bitmap bitmap; 1021 self->r, self->g, self->b, self->a
731 1022 );
732 layout_update (self);
733 layout_get_pixel_size (self, &w, &h);
734
735 retval = newSV (w * h);
736 SvPOK_only (retval);
737 SvCUR_set (retval, w * h);
738
739 bitmap.rows = h;
740 bitmap.width = w;
741 bitmap.pitch = w;
742 bitmap.buffer = (unsigned char*)SvPVX (retval);
743 bitmap.num_grays = 256;
744 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
745
746 memset (bitmap.buffer, 0, w * h);
747
748 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
749
750 EXTEND (SP, 3);
751 PUSHs (sv_2mortal (newSViv (w)));
752 PUSHs (sv_2mortal (newSViv (h)));
753 PUSHs (sv_2mortal (retval));
754}
755 1023
756MODULE = CFClient PACKAGE = CFClient::Texture 1024MODULE = CFClient PACKAGE = CFClient::Texture
757 1025
758void 1026void
1027pad2pot (SV *data_, SV *w_, SV *h_)
1028 CODE:
1029{
1030 int ow = SvIV (w_);
1031 int oh = SvIV (h_);
1032
1033 if (ow && oh)
1034 {
1035 int nw = minpot (ow);
1036 int nh = minpot (oh);
1037
1038 if (nw != ow || nh != oh)
1039 {
1040 if (SvOK (data_))
1041 {
1042 STRLEN datalen;
1043 char *data = SvPVbyte (data_, datalen);
1044 int bpp = datalen / (ow * oh);
1045 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1046
1047 SvPOK_only (result_);
1048 SvCUR_set (result_, nw * nh * bpp);
1049
1050 memset (SvPVX (result_), 0, nw * nh * bpp);
1051 while (oh--)
1052 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1053
1054 sv_setsv (data_, result_);
1055 }
1056
1057 sv_setiv (w_, nw);
1058 sv_setiv (h_, nh);
1059 }
1060 }
1061}
1062
1063void
759draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1064draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
760 PROTOTYPE: $$$;$$ 1065 PROTOTYPE: $$$;$$
1066 ALIAS:
1067 draw_quad_alpha = 1
1068 draw_quad_alpha_premultiplied = 2
761 CODE: 1069 CODE:
762{ 1070{
763 HV *hv = (HV *)SvRV (self); 1071 HV *hv = (HV *)SvRV (self);
764 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1072 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
765 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1073 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
766 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1074 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
767 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
768 1075
769 if (items < 5) 1076 if (items < 5)
770 { 1077 {
771 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1078 w = SvNV (*hv_fetch (hv, "w", 1, 1));
772 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1079 h = SvNV (*hv_fetch (hv, "h", 1, 1));
773 } 1080 }
774 1081
1082 if (ix)
1083 {
1084 glEnable (GL_BLEND);
1085
1086 if (ix == 2)
1087 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1088 else
1089 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1090 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1091
1092 glEnable (GL_ALPHA_TEST);
1093 glAlphaFunc (GL_GREATER, 0.01f);
1094 }
1095
775 glBindTexture (GL_TEXTURE_2D, name); 1096 glBindTexture (GL_TEXTURE_2D, name);
776 if (wrap_mode) { 1097
777 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
778 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
779 }
780 glBegin (GL_QUADS); 1098 glBegin (GL_QUADS);
781 glTexCoord2f (0, 0); glVertex2f (x , y ); 1099 glTexCoord2f (0, 0); glVertex2f (x , y );
782 glTexCoord2f (0, t); glVertex2f (x , y + h); 1100 glTexCoord2f (0, t); glVertex2f (x , y + h);
783 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1101 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
784 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1102 glTexCoord2f (s, 0); glVertex2f (x + w, y );
785 glEnd (); 1103 glEnd ();
1104
1105 if (ix)
1106 {
1107 glDisable (GL_ALPHA_TEST);
1108 glDisable (GL_BLEND);
1109 }
786} 1110}
787 1111
788MODULE = CFClient PACKAGE = CFClient::Map 1112MODULE = CFClient PACKAGE = CFClient::Map
789 1113
790CFClient::Map 1114CFClient::Map
810DESTROY (CFClient::Map self) 1134DESTROY (CFClient::Map self)
811 CODE: 1135 CODE:
812{ 1136{
813 map_clear (self); 1137 map_clear (self);
814 Safefree (self->face); 1138 Safefree (self->face);
1139 Safefree (self->tex);
815 Safefree (self); 1140 Safefree (self);
816} 1141}
817 1142
818void 1143void
819clear (CFClient::Map self) 1144clear (CFClient::Map self)
854 tex->r = r; 1179 tex->r = r;
855 tex->g = g; 1180 tex->g = g;
856 tex->b = b; 1181 tex->b = b;
857 tex->a = a; 1182 tex->a = a;
858 } 1183 }
1184
1185 // somewhat hackish, but for textures that require it, it really
1186 // improves the look, and most others don't suffer.
1187 glBindTexture (GL_TEXTURE_2D, name);
1188 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1189 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1190 // use uglier nearest interpolation because linear suffers
1191 // from transparent color bleeding and ugly wrapping effects.
1192 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
859} 1193}
860 1194
861int 1195int
862ox (CFClient::Map self) 1196ox (CFClient::Map self)
863 ALIAS: 1197 ALIAS:
864 oy = 1 1198 oy = 1
1199 x = 2
1200 y = 3
1201 w = 4
1202 h = 5
865 CODE: 1203 CODE:
866 switch (ix) 1204 switch (ix)
867 { 1205 {
868 case 0: RETVAL = self->ox; break; 1206 case 0: RETVAL = self->ox; break;
869 case 1: RETVAL = self->oy; break; 1207 case 1: RETVAL = self->oy; break;
1208 case 2: RETVAL = self->x; break;
1209 case 3: RETVAL = self->y; break;
1210 case 4: RETVAL = self->w; break;
1211 case 5: RETVAL = self->h; break;
870 } 1212 }
871 OUTPUT: 1213 OUTPUT:
872 RETVAL 1214 RETVAL
873 1215
874void 1216void
908 1250
909 while (data < data_end) 1251 while (data < data_end)
910 { 1252 {
911 flags = (data [0] << 8) + data [1]; data += 2; 1253 flags = (data [0] << 8) + data [1]; data += 2;
912 1254
913 x = ((flags >> 10) & 63) + self->x; 1255 x = self->x + ((flags >> 10) & 63);
914 y = ((flags >> 4) & 63) + self->y; 1256 y = self->y + ((flags >> 4) & 63);
915 1257
916 cell = map_get_cell (self, x, y); 1258 cell = map_get_cell (self, x, y);
917 1259
918 if (flags & 15) 1260 if (flags & 15)
919 { 1261 {
1009 OUTPUT: 1351 OUTPUT:
1010 RETVAL 1352 RETVAL
1011 1353
1012void 1354void
1013draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1355draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1014 PPCODE: 1356 CODE:
1015{ 1357{
1016 int vx, vy; 1358 int vx, vy;
1017 int x, y, z; 1359 int x, y, z;
1018 int last_name; 1360 int last_name;
1019 mapface face; 1361 mapface face;
1020 int sw4 = (sw + 3) & ~3;
1021 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1022 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1023 1362
1024 memset (darkness, 255, sw4 * sh);
1025 SvPOK_only (darkness_sv);
1026 SvCUR_set (darkness_sv, sw4 * sh);
1027
1028 vx = self->x + (self->w - sw) / 2 - shift_x; 1363 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1029 vy = self->y + (self->h - sh) / 2 - shift_y; 1364 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1030 1365
1031 /* 1366 /*
1032 int vx = self->vx = self->w >= sw 1367 int vx = self->vx = self->w >= sw
1033 ? self->x + (self->w - sw) / 2 1368 ? self->x + (self->w - sw) / 2
1034 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1369 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1038 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1373 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1039 */ 1374 */
1040 1375
1041 glColor4ub (255, 255, 255, 255); 1376 glColor4ub (255, 255, 255, 255);
1042 1377
1378 glEnable (GL_BLEND);
1043 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1379 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1044 glEnable (GL_BLEND);
1045 glEnable (GL_TEXTURE_2D); 1380 glEnable (GL_TEXTURE_2D);
1046 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1381 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1047 1382
1048 glBegin (GL_QUADS); 1383 glBegin (GL_QUADS);
1049 1384
1057 1392
1058 for (x = 0; x < sw; x++) 1393 for (x = 0; x < sw; x++)
1059 if (row->c0 <= x + vx && x + vx < row->c1) 1394 if (row->c0 <= x + vx && x + vx < row->c1)
1060 { 1395 {
1061 mapcell *cell = row->col + (x + vx - row->c0); 1396 mapcell *cell = row->col + (x + vx - row->c0);
1062
1063 darkness[y * sw4 + x] = cell->darkness < 0
1064 ? 255 - FOW_DARKNESS
1065 : 255 - cell->darkness;
1066 1397
1067 face = cell->face [z]; 1398 face = cell->face [z];
1068 1399
1069 if (face) 1400 if (face)
1070 { 1401 {
1091 1422
1092 glEnd (); 1423 glEnd ();
1093 1424
1094 glDisable (GL_TEXTURE_2D); 1425 glDisable (GL_TEXTURE_2D);
1095 glDisable (GL_BLEND); 1426 glDisable (GL_BLEND);
1427}
1428
1429void
1430draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data)
1431 CODE:
1432{
1433 static float color[16][3] = {
1434 { 0.00F, 0.00F, 0.00F },
1435 { 1.00F, 1.00F, 1.00F },
1436 { 0.00F, 0.00F, 0.55F },
1437 { 1.00F, 0.00F, 0.00F },
1438
1439 { 1.00F, 0.54F, 0.00F },
1440 { 0.11F, 0.56F, 1.00F },
1441 { 0.93F, 0.46F, 0.00F },
1442 { 0.18F, 0.54F, 0.34F },
1443
1444 { 0.56F, 0.73F, 0.56F },
1445 { 0.80F, 0.80F, 0.80F },
1446 { 0.55F, 0.41F, 0.13F },
1447 { 0.99F, 0.77F, 0.26F },
1448
1449 { 0.74F, 0.65F, 0.41F },
1450
1451 { 0.00F, 1.00F, 1.00F },
1452 { 1.00F, 0.00F, 1.00F },
1453 { 1.00F, 1.00F, 0.00F },
1454 };
1455
1456 int x, y;
1457
1458 glEnable (GL_TEXTURE_2D);
1459 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1460 glEnable (GL_BLEND);
1461 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1462 glBegin (GL_QUADS);
1463
1464 for (y = 0; y < h; y++)
1465 for (x = 0; x < w; x++)
1466 {
1467 unsigned char m = data [x + y * w];
1468
1469 if (m)
1470 {
1471 float *c = color [m & 15];
1472
1473 float tx1 = m & 0x40 ? 0.5 : 0.;
1474 float tx2 = tx1 + 0.5;
1475
1476 glColor4f (c[0], c[1], c[2], 0.75);
1477 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1478 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1479 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1480 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1481 }
1482 }
1483
1484 glEnd ();
1485 glDisable (GL_BLEND);
1486 glDisable (GL_TEXTURE_2D);
1487}
1488
1489void
1490fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1491 PPCODE:
1492{
1493 int vx, vy;
1494 int x, y;
1495 int sw4 = (sw + 3) & ~3;
1496 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1497 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1498
1499 memset (darkness, 255, sw4 * sh);
1500 SvPOK_only (darkness_sv);
1501 SvCUR_set (darkness_sv, sw4 * sh);
1502
1503 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1504 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1505
1506 for (y = 0; y < sh; y++)
1507 if (0 <= y + vy && y + vy < self->rows)
1508 {
1509 maprow *row = self->row + (y + vy);
1510
1511 for (x = 0; x < sw; x++)
1512 if (row->c0 <= x + vx && x + vx < row->c1)
1513 {
1514 mapcell *cell = row->col + (x + vx - row->c0);
1515
1516 darkness[y * sw4 + x] = cell->darkness < 0
1517 ? 255 - FOW_DARKNESS
1518 : 255 - cell->darkness;
1519 }
1520 }
1096 1521
1097 EXTEND (SP, 3); 1522 EXTEND (SP, 3);
1098 PUSHs (sv_2mortal (newSViv (sw4))); 1523 PUSHs (sv_2mortal (newSViv (sw4)));
1099 PUSHs (sv_2mortal (newSViv (sh))); 1524 PUSHs (sv_2mortal (newSViv (sh)));
1100 PUSHs (darkness_sv); 1525 PUSHs (darkness_sv);
1299 } *civ, const_iv[] = { 1724 } *civ, const_iv[] = {
1300# define const_iv(name) { # name, (IV)name } 1725# define const_iv(name) { # name, (IV)name }
1301 const_iv (GL_COLOR_MATERIAL), 1726 const_iv (GL_COLOR_MATERIAL),
1302 const_iv (GL_SMOOTH), 1727 const_iv (GL_SMOOTH),
1303 const_iv (GL_FLAT), 1728 const_iv (GL_FLAT),
1729 const_iv (GL_DITHER),
1304 const_iv (GL_BLEND), 1730 const_iv (GL_BLEND),
1731 const_iv (GL_CULL_FACE),
1732 const_iv (GL_SCISSOR_TEST),
1733 const_iv (GL_DEPTH_TEST),
1734 const_iv (GL_ALPHA_TEST),
1735 const_iv (GL_NORMALIZE),
1736 const_iv (GL_RESCALE_NORMAL),
1737 const_iv (GL_FRONT),
1738 const_iv (GL_BACK),
1305 const_iv (GL_AND), 1739 const_iv (GL_AND),
1740 const_iv (GL_ONE),
1741 const_iv (GL_ZERO),
1306 const_iv (GL_SRC_ALPHA), 1742 const_iv (GL_SRC_ALPHA),
1743 const_iv (GL_DST_ALPHA),
1307 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1744 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1745 const_iv (GL_ONE_MINUS_DST_ALPHA),
1746 const_iv (GL_SRC_ALPHA_SATURATE),
1308 const_iv (GL_RGB), 1747 const_iv (GL_RGB),
1309 const_iv (GL_RGBA), 1748 const_iv (GL_RGBA),
1749 const_iv (GL_RGBA4),
1750 const_iv (GL_RGBA8),
1751 const_iv (GL_RGB5_A1),
1310 const_iv (GL_UNSIGNED_BYTE), 1752 const_iv (GL_UNSIGNED_BYTE),
1311 const_iv (GL_ALPHA4), 1753 const_iv (GL_UNSIGNED_SHORT),
1754 const_iv (GL_UNSIGNED_INT),
1312 const_iv (GL_ALPHA), 1755 const_iv (GL_ALPHA),
1756 const_iv (GL_INTENSITY),
1757 const_iv (GL_LUMINANCE),
1758 const_iv (GL_LUMINANCE_ALPHA),
1313 const_iv (GL_FLOAT), 1759 const_iv (GL_FLOAT),
1314 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1760 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1315 const_iv (GL_COMPILE), 1761 const_iv (GL_COMPILE),
1316 const_iv (GL_TEXTURE_1D), 1762 const_iv (GL_TEXTURE_1D),
1317 const_iv (GL_TEXTURE_2D), 1763 const_iv (GL_TEXTURE_2D),
1319 const_iv (GL_TEXTURE_MAG_FILTER), 1765 const_iv (GL_TEXTURE_MAG_FILTER),
1320 const_iv (GL_TEXTURE_MIN_FILTER), 1766 const_iv (GL_TEXTURE_MIN_FILTER),
1321 const_iv (GL_TEXTURE_ENV_MODE), 1767 const_iv (GL_TEXTURE_ENV_MODE),
1322 const_iv (GL_TEXTURE_WRAP_S), 1768 const_iv (GL_TEXTURE_WRAP_S),
1323 const_iv (GL_TEXTURE_WRAP_T), 1769 const_iv (GL_TEXTURE_WRAP_T),
1770 const_iv (GL_REPEAT),
1324 const_iv (GL_CLAMP), 1771 const_iv (GL_CLAMP),
1325 const_iv (GL_REPEAT), 1772 const_iv (GL_CLAMP_TO_EDGE),
1326 const_iv (GL_NEAREST), 1773 const_iv (GL_NEAREST),
1327 const_iv (GL_LINEAR), 1774 const_iv (GL_LINEAR),
1775 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1776 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1777 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1778 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1779 const_iv (GL_GENERATE_MIPMAP),
1328 const_iv (GL_MODULATE), 1780 const_iv (GL_MODULATE),
1781 const_iv (GL_DECAL),
1329 const_iv (GL_REPLACE), 1782 const_iv (GL_REPLACE),
1783 const_iv (GL_DEPTH_BUFFER_BIT),
1330 const_iv (GL_COLOR_BUFFER_BIT), 1784 const_iv (GL_COLOR_BUFFER_BIT),
1331 const_iv (GL_PROJECTION), 1785 const_iv (GL_PROJECTION),
1332 const_iv (GL_MODELVIEW), 1786 const_iv (GL_MODELVIEW),
1333 const_iv (GL_COLOR_LOGIC_OP), 1787 const_iv (GL_COLOR_LOGIC_OP),
1788 const_iv (GL_SEPARABLE_2D),
1334 const_iv (GL_CONVOLUTION_2D), 1789 const_iv (GL_CONVOLUTION_2D),
1335 const_iv (GL_CONVOLUTION_BORDER_MODE), 1790 const_iv (GL_CONVOLUTION_BORDER_MODE),
1336 const_iv (GL_CONSTANT_BORDER), 1791 const_iv (GL_CONSTANT_BORDER),
1337 const_iv (GL_LINES), 1792 const_iv (GL_LINES),
1793 const_iv (GL_LINE_LOOP),
1338 const_iv (GL_QUADS), 1794 const_iv (GL_QUADS),
1339 const_iv (GL_LINE_LOOP), 1795 const_iv (GL_QUAD_STRIP),
1796 const_iv (GL_TRIANGLES),
1797 const_iv (GL_TRIANGLE_STRIP),
1798 const_iv (GL_TRIANGLE_FAN),
1340 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1799 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1341 const_iv (GL_FASTEST), 1800 const_iv (GL_FASTEST),
1801 const_iv (GL_V2F),
1802 const_iv (GL_V3F),
1803 const_iv (GL_T2F_V3F),
1804 const_iv (GL_T2F_N3F_V3F),
1342# undef const_iv 1805# undef const_iv
1343 }; 1806 };
1344 1807
1345 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1808 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1346 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1809 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1347} 1810}
1348 1811
1812char *
1813gl_vendor ()
1814 CODE:
1815 RETVAL = (char *)glGetString (GL_VENDOR);
1816 OUTPUT:
1817 RETVAL
1818
1819char *
1820gl_version ()
1821 CODE:
1822 RETVAL = (char *)glGetString (GL_VERSION);
1823 OUTPUT:
1824 RETVAL
1825
1826char *
1827gl_extensions ()
1828 CODE:
1829 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1830 OUTPUT:
1831 RETVAL
1832
1349int glGetError () 1833int glGetError ()
1834
1835void glFinish ()
1350 1836
1351void glClear (int mask) 1837void glClear (int mask)
1352 1838
1353void glClearColor (float r, float g, float b, float a = 1.0) 1839void glClearColor (float r, float g, float b, float a = 1.0)
1354 PROTOTYPE: @ 1840 PROTOTYPE: @
1361 1847
1362void glHint (int target, int mode) 1848void glHint (int target, int mode)
1363 1849
1364void glBlendFunc (int sfactor, int dfactor) 1850void glBlendFunc (int sfactor, int dfactor)
1365 1851
1852void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1853 CODE:
1854 gl_BlendFuncSeparate (sa, da, saa, daa);
1855
1856void glDepthMask (int flag)
1857
1366void glLogicOp (int opcode) 1858void glLogicOp (int opcode)
1367 1859
1860void glColorMask (int red, int green, int blue, int alpha)
1861
1368void glMatrixMode (int mode) 1862void glMatrixMode (int mode)
1369 1863
1370void glPushMatrix () 1864void glPushMatrix ()
1371 1865
1372void glPopMatrix () 1866void glPopMatrix ()
1373 1867
1374void glLoadIdentity () 1868void glLoadIdentity ()
1375 1869
1870void glDrawBuffer (int buffer)
1871
1872void glReadBuffer (int buffer)
1873
1874# near_ and far_ are due to microsofts buggy "c" compiler
1875void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1876
1877# near_ and far_ are due to microsofts buggy "c" compiler
1376void glOrtho (double left, double right, double bottom, double top, double near, double far) 1878void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1377 1879
1378void glViewport (int x, int y, int width, int height) 1880void glViewport (int x, int y, int width, int height)
1881
1882void glScissor (int x, int y, int width, int height)
1379 1883
1380void glTranslate (float x, float y, float z = 0.) 1884void glTranslate (float x, float y, float z = 0.)
1381 CODE: 1885 CODE:
1382 glTranslatef (x, y, z); 1886 glTranslatef (x, y, z);
1383 1887
1384void glScale (float x, float y, float z) 1888void glScale (float x, float y, float z = 1.)
1385 CODE: 1889 CODE:
1386 glScalef (x, y, z); 1890 glScalef (x, y, z);
1387 1891
1388void glRotate (float angle, float x, float y, float z) 1892void glRotate (float angle, float x, float y, float z)
1389 CODE: 1893 CODE:
1393 1897
1394void glEnd () 1898void glEnd ()
1395 1899
1396void glColor (float r, float g, float b, float a = 1.0) 1900void glColor (float r, float g, float b, float a = 1.0)
1397 PROTOTYPE: @ 1901 PROTOTYPE: @
1902 ALIAS:
1903 glColor_premultiply = 1
1398 CODE: 1904 CODE:
1399 glColor4f (r, g, b, a); 1905 if (ix)
1906 {
1907 r *= a;
1908 g *= a;
1909 b *= a;
1910 }
1911 // microsoft visual "c" rounds instead of truncating...
1912 glColor4ub (MIN ((int)(r * 256.f), 255),
1913 MIN ((int)(g * 256.f), 255),
1914 MIN ((int)(b * 256.f), 255),
1915 MIN ((int)(a * 256.f), 255));
1916
1917void glInterleavedArrays (int format, int stride, char *data)
1918
1919void glDrawElements (int mode, int count, int type, char *indices)
1920
1921# 1.2 void glDrawRangeElements (int mode, int start, int end
1922
1923void glRasterPos (float x, float y, float z = 0.)
1924 CODE:
1925 glRasterPos3f (0, 0, z);
1926 glBitmap (0, 0, 0, 0, x, y, 0);
1400 1927
1401void glVertex (float x, float y, float z = 0.) 1928void glVertex (float x, float y, float z = 0.)
1402 CODE: 1929 CODE:
1403 glVertex3f (x, y, z); 1930 glVertex3f (x, y, z);
1404 1931
1416 1943
1417void glBindTexture (int target, int name) 1944void glBindTexture (int target, int name)
1418 1945
1419void glConvolutionParameter (int target, int pname, float params) 1946void glConvolutionParameter (int target, int pname, float params)
1420 CODE: 1947 CODE:
1948 if (gl.ConvolutionParameterf)
1421 glConvolutionParameterf (target, pname, params); 1949 gl.ConvolutionParameterf (target, pname, params);
1422 1950
1423void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 1951void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1952 CODE:
1953 if (gl.ConvolutionFilter2D)
1954 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1955
1956void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1957 CODE:
1958 if (gl.SeparableFilter2D)
1959 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1424 1960
1425void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 1961void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1426 1962
1427void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 1963void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1964
1965void glDrawPixels (int width, int height, int format, int type, char *pixels)
1966
1967void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1428 1968
1429int glGenTexture () 1969int glGenTexture ()
1430 CODE: 1970 CODE:
1431{ 1971{
1432 GLuint name; 1972 GLuint name;
1457 1997
1458void glEndList () 1998void glEndList ()
1459 1999
1460void glCallList (int list) 2000void glCallList (int list)
1461 2001
2002

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