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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.126 by root, Tue Jul 4 23:56:34 2006 UTC vs.
Revision 1.176 by root, Tue Apr 10 09:39:48 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
6#endif 9#endif
7 10
8#include "EXTERN.h" 11#include "EXTERN.h"
9#include "perl.h" 12#include "perl.h"
10#include "XSUB.h" 13#include "XSUB.h"
11 14
15#ifdef _WIN32
16# undef pipe
17#endif
18
19#include <assert.h>
12#include <math.h> 20#include <math.h>
13#include <string.h> 21#include <string.h>
14#include <stdio.h> 22#include <stdio.h>
15#include <stdlib.h> 23#include <stdlib.h>
16 24
31# include <sys/types.h> 39# include <sys/types.h>
32# include <sys/socket.h> 40# include <sys/socket.h>
33# include <netinet/in.h> 41# include <netinet/in.h>
34# include <netinet/tcp.h> 42# include <netinet/tcp.h>
35# include <inttypes.h> 43# include <inttypes.h>
36#else
37 typedef unsigned char uint8_t;
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 44#endif
44 45
45#include "glext.h"
46
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ 46#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
48 47
49#define FOW_DARKNESS 32 48#define FOW_DARKNESS 32
50 49
51#define MAP_EXTEND_X 32 50#define MAP_EXTEND_X 32
52#define MAP_EXTEND_Y 512 51#define MAP_EXTEND_Y 512
53 52
54#define MIN_FONT_HEIGHT 10 53#define MIN_FONT_HEIGHT 10
55 54
56#if 1 55#if 0
57# define PARACHUTE SDL_INIT_NOPARACHUTE 56# define PARACHUTE SDL_INIT_NOPARACHUTE
58#else 57#else
59# define PARACHUTE 0 58# define PARACHUTE 0
60#endif 59#endif
61 60
80 79
81#include "pango-font.c" 80#include "pango-font.c"
82#include "pango-fontmap.c" 81#include "pango-fontmap.c"
83#include "pango-render.c" 82#include "pango-render.c"
84 83
85typedef Mix_Chunk *CFClient__MixChunk; 84typedef Mix_Chunk *CFPlus__MixChunk;
86typedef Mix_Music *CFClient__MixMusic; 85typedef Mix_Music *CFPlus__MixMusic;
87 86
88typedef PangoFontDescription *CFClient__Font; 87typedef PangoFontDescription *CFPlus__Font;
89 88
90static int 89static int
91shape_attr_p (PangoLayoutRun *run) 90shape_attr_p (PangoLayoutRun *run)
92{ 91{
93 GSList *attrs = run->item->analysis.extra_attrs; 92 GSList *attrs = run->item->analysis.extra_attrs;
107 106
108typedef struct cf_layout { 107typedef struct cf_layout {
109 PangoLayout *pl; 108 PangoLayout *pl;
110 float r, g, b, a; // default color for rgba mode 109 float r, g, b, a; // default color for rgba mode
111 int base_height; 110 int base_height;
112 CFClient__Font font; 111 CFPlus__Font font;
113} *CFClient__Layout; 112} *CFPlus__Layout;
114 113
115static CFClient__Font default_font; 114static CFPlus__Font default_font;
116static PangoContext *opengl_context; 115static PangoContext *opengl_context;
117static PangoFontMap *opengl_fontmap; 116static PangoFontMap *opengl_fontmap;
118 117
119static void 118static void
120substitute_func (FcPattern *pattern, gpointer data) 119substitute_func (FcPattern *pattern, gpointer data)
125#endif 124#endif
126 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 125 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
127} 126}
128 127
129static void 128static void
130layout_update_font (CFClient__Layout self) 129layout_update_font (CFPlus__Layout self)
131{ 130{
132 /* use a random scale factor to account for unknown descenders, 0.8 works 131 /* use a random scale factor to account for unknown descenders, 0.8 works
133 * reasonably well with bitstream vera 132 * reasonably well with bitstream vera
134 */ 133 */
135 PangoFontDescription *font = self->font ? self->font : default_font; 134 PangoFontDescription *font = self->font ? self->font : default_font;
139 138
140 pango_layout_set_font_description (self->pl, font); 139 pango_layout_set_font_description (self->pl, font);
141} 140}
142 141
143static void 142static void
144layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 143layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
145{ 144{
145 PangoRectangle rect;
146
147 // get_pixel_* wrongly rounds down
146 pango_layout_get_pixel_size (self->pl, w, h); 148 pango_layout_get_extents (self->pl, 0, &rect);
147 149
148 if (!*w) *w = 1; 150 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
149 if (!*h) *h = 1; 151 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
150 152
151 *w = (*w + 3) & ~3; 153 if (!rect.width) rect.width = 1;
152} 154 if (!rect.height) rect.height = 1;
153 155
156 *w = rect.width;
157 *h = rect.height;
158}
159
160typedef uint16_t tileid;
154typedef uint16_t mapface; 161typedef uint16_t faceid;
155 162
156typedef struct { 163typedef struct {
157 GLint name; 164 int name;
158 int w, h; 165 int w, h;
159 float s, t; 166 float s, t;
160 uint8_t r, g, b, a; 167 uint8_t r, g, b, a;
168 tileid smoothtile;
169 uint8_t smoothlevel;
161} maptex; 170} maptex;
162 171
163typedef struct { 172typedef struct {
173 uint32_t player;
174 tileid tile[3];
164 int16_t darkness; 175 uint16_t darkness;
165 mapface face[3]; 176 uint8_t stat_width, stat_hp, flags, smoothmax;
166} mapcell; 177} mapcell;
167 178
168typedef struct { 179typedef struct {
169 int32_t c0, c1; 180 int32_t c0, c1;
170 mapcell *col; 181 mapcell *col;
171} maprow; 182} maprow;
172 183
173typedef struct map { 184typedef struct map {
174 int x, y, w, h; 185 int x, y, w, h;
175 int ox, oy; /* offset to virtual global coordinate system */ 186 int ox, oy; /* offset to virtual global coordinate system */
176 int faces; 187 int faces; tileid *face2tile; // [faceid]
177 mapface *face; 188 int texs; maptex *tex; // [tileid]
178
179 int texs;
180 maptex *tex;
181 189
182 int32_t rows; 190 int32_t rows;
183 maprow *row; 191 maprow *row;
184} *CFClient__Map; 192} *CFPlus__Map;
185 193
186static char * 194static char *
187prepend (char *ptr, int sze, int inc) 195prepend (char *ptr, int sze, int inc)
188{ 196{
189 char *p; 197 char *p;
206} 214}
207 215
208#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 216#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
209#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 217#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
210 218
219static void
220need_facenum (struct map *self, faceid face)
221{
222 while (self->faces <= face)
223 {
224 Append (tileid, self->face2tile, self->faces, self->faces);
225 self->faces *= 2;
226 }
227}
228
229static void
230need_texid (struct map *self, int texid)
231{
232 while (self->texs <= texid)
233 {
234 Append (maptex, self->tex, self->texs, self->texs);
235 self->texs *= 2;
236 }
237}
238
211static maprow * 239static maprow *
212map_get_row (CFClient__Map self, int y) 240map_get_row (CFPlus__Map self, int y)
213{ 241{
214 if (0 > y) 242 if (0 > y)
215 { 243 {
216 int extend = - y + MAP_EXTEND_Y; 244 int extend = - y + MAP_EXTEND_Y;
217 Prepend (maprow, self->row, self->rows, extend); 245 Prepend (maprow, self->row, self->rows, extend);
255 283
256 return row->col + (x - row->c0); 284 return row->col + (x - row->c0);
257} 285}
258 286
259static mapcell * 287static mapcell *
260map_get_cell (CFClient__Map self, int x, int y) 288map_get_cell (CFPlus__Map self, int x, int y)
261{ 289{
262 return row_get_cell (map_get_row (self, y), x); 290 return row_get_cell (map_get_row (self, y), x);
263} 291}
264 292
265static void 293static void
266map_clear (CFClient__Map self) 294map_clear (CFPlus__Map self)
267{ 295{
268 int r; 296 int r;
269 297
270 for (r = 0; r < self->rows; r++) 298 for (r = 0; r < self->rows; r++)
271 Safefree (self->row[r].col); 299 Safefree (self->row[r].col);
279 self->row = 0; 307 self->row = 0;
280 self->rows = 0; 308 self->rows = 0;
281} 309}
282 310
283static void 311static void
284map_blank (CFClient__Map self, int x0, int y0, int w, int h) 312map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
285{ 313{
286 int x, y; 314 int x, y;
287 maprow *row; 315 maprow *row;
316 mapcell *cell;
288 317
289 for (y = y0; y < y0 + h; y++) 318 for (y = y0; y < y0 + h; y++)
290 if (y >= 0) 319 if (y >= 0)
291 { 320 {
292 if (y >= self->rows) 321 if (y >= self->rows)
298 if (x >= row->c0) 327 if (x >= row->c0)
299 { 328 {
300 if (x >= row->c1) 329 if (x >= row->c1)
301 break; 330 break;
302 331
303 row->col[x - row->c0].darkness = -1; 332 cell = row->col + x - row->c0;
333
334 cell->darkness = 0;
335 cell->stat_hp = 0;
336 cell->flags = 0;
337 cell->player = 0;
304 } 338 }
305 } 339 }
340}
341
342typedef struct {
343 tileid tile;
344 uint8_t x, y, level;
345} smooth_key;
346
347static void
348smooth_or_bits (HV *hv, smooth_key *key, IV bits)
349{
350 SV **sv = hv_fetch (hv, (char *)key, sizeof (key), 1);
351
352 if (SvIOK (*sv))
353 SvIV_set (*sv, SvIVX (*sv) | bits);
354 else
355 sv_setiv (*sv, bits);
306} 356}
307 357
308static void 358static void
309music_finished (void) 359music_finished (void)
310{ 360{
346 n |= n >> 16; 396 n |= n >> 16;
347 397
348 return n + 1; 398 return n + 1;
349} 399}
350 400
401/* SDL should provide this, really. */
402#define SDLK_MODIFIER_MIN 300
403#define SDLK_MODIFIER_MAX 314
404
351MODULE = CFClient PACKAGE = CFClient 405MODULE = CFPlus PACKAGE = CFPlus
352 406
353PROTOTYPES: ENABLE 407PROTOTYPES: ENABLE
354 408
355BOOT: 409BOOT:
356{ 410{
357 HV *stash = gv_stashpv ("CFClient", 1); 411 HV *stash = gv_stashpv ("CFPlus", 1);
358 static const struct { 412 static const struct {
359 const char *name; 413 const char *name;
360 IV iv; 414 IV iv;
361 } *civ, const_iv[] = { 415 } *civ, const_iv[] = {
362# define const_iv(name) { # name, (IV)name } 416# define const_iv(name) { # name, (IV)name }
417 const_iv (SDLK_MODIFIER_MIN),
418 const_iv (SDLK_MODIFIER_MAX),
419
363 const_iv (SDL_ACTIVEEVENT), 420 const_iv (SDL_ACTIVEEVENT),
364 const_iv (SDL_KEYDOWN), 421 const_iv (SDL_KEYDOWN),
365 const_iv (SDL_KEYUP), 422 const_iv (SDL_KEYUP),
366 const_iv (SDL_MOUSEMOTION), 423 const_iv (SDL_MOUSEMOTION),
367 const_iv (SDL_MOUSEBUTTONDOWN), 424 const_iv (SDL_MOUSEBUTTONDOWN),
376 const_iv (SDL_EVENT_RESERVEDA), 433 const_iv (SDL_EVENT_RESERVEDA),
377 const_iv (SDL_EVENT_RESERVEDB), 434 const_iv (SDL_EVENT_RESERVEDB),
378 const_iv (SDL_VIDEORESIZE), 435 const_iv (SDL_VIDEORESIZE),
379 const_iv (SDL_VIDEOEXPOSE), 436 const_iv (SDL_VIDEOEXPOSE),
380 const_iv (SDL_USEREVENT), 437 const_iv (SDL_USEREVENT),
438
439 const_iv (SDL_APPINPUTFOCUS),
440 const_iv (SDL_APPMOUSEFOCUS),
441 const_iv (SDL_APPACTIVE),
442
381 const_iv (SDLK_KP0), 443 const_iv (SDLK_KP0),
382 const_iv (SDLK_KP1), 444 const_iv (SDLK_KP1),
383 const_iv (SDLK_KP2), 445 const_iv (SDLK_KP2),
384 const_iv (SDLK_KP3), 446 const_iv (SDLK_KP3),
385 const_iv (SDLK_KP4), 447 const_iv (SDLK_KP4),
440 const_iv (SDLK_BREAK), 502 const_iv (SDLK_BREAK),
441 const_iv (SDLK_MENU), 503 const_iv (SDLK_MENU),
442 const_iv (SDLK_POWER), 504 const_iv (SDLK_POWER),
443 const_iv (SDLK_EURO), 505 const_iv (SDLK_EURO),
444 const_iv (SDLK_UNDO), 506 const_iv (SDLK_UNDO),
507
445 const_iv (KMOD_NONE), 508 const_iv (KMOD_NONE),
509 const_iv (KMOD_SHIFT),
446 const_iv (KMOD_LSHIFT), 510 const_iv (KMOD_LSHIFT),
447 const_iv (KMOD_RSHIFT), 511 const_iv (KMOD_RSHIFT),
512 const_iv (KMOD_CTRL),
448 const_iv (KMOD_LCTRL), 513 const_iv (KMOD_LCTRL),
449 const_iv (KMOD_RCTRL), 514 const_iv (KMOD_RCTRL),
515 const_iv (KMOD_ALT),
450 const_iv (KMOD_LALT), 516 const_iv (KMOD_LALT),
451 const_iv (KMOD_RALT), 517 const_iv (KMOD_RALT),
518 const_iv (KMOD_META),
452 const_iv (KMOD_LMETA), 519 const_iv (KMOD_LMETA),
453 const_iv (KMOD_RMETA), 520 const_iv (KMOD_RMETA),
454 const_iv (KMOD_NUM), 521 const_iv (KMOD_NUM),
455 const_iv (KMOD_CAPS), 522 const_iv (KMOD_CAPS),
456 const_iv (KMOD_MODE), 523 const_iv (KMOD_MODE),
457 const_iv (KMOD_CTRL),
458 const_iv (KMOD_SHIFT),
459 const_iv (KMOD_ALT),
460 const_iv (KMOD_META)
461# undef const_iv 524# undef const_iv
462 }; 525 };
463 526
464 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 527 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
465 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 528 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
529
530 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
531 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
466} 532}
533
534void
535weaken (SV *rv)
536 PROTOTYPE: $
537 CODE:
538 sv_rvweaken (rv);
539
540int
541in_destruct ()
542 CODE:
543 RETVAL = PL_main_cv == Nullcv;
544 OUTPUT:
545 RETVAL
467 546
468NV floor (NV x) 547NV floor (NV x)
469 548
470NV ceil (NV x) 549NV ceil (NV x)
471 550
502 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 581 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
503 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 582 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
504 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 583 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
505 584
506 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 585 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
586#if SDL_VERSION_ATLEAST(1,2,10)
587 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
588 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
589#endif
507 590
508 SDL_EnableUNICODE (1); 591 SDL_EnableUNICODE (1);
509 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 592 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
510 593
511 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 594 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
563 case SDL_KEYDOWN: 646 case SDL_KEYDOWN:
564 case SDL_KEYUP: 647 case SDL_KEYUP:
565 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 648 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
566 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 649 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
567 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 650 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
651 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
568 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 652 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
569 break; 653 break;
570 654
571 case SDL_ACTIVEEVENT: 655 case SDL_ACTIVEEVENT:
572 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 656 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
598 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 682 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
599 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 683 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
600 break; 684 break;
601 } 685 }
602 686
603 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 687 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
604 } 688 }
605} 689}
606 690
607int 691int
608Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 692Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
622#ifndef _WIN32 706#ifndef _WIN32
623 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 707 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
624#endif 708#endif
625 709
626void 710void
711win32_proxy_info ()
712 PPCODE:
713{
714#ifdef _WIN32
715 char buffer[2048];
716 DWORD buflen;
717
718 EXTEND (SP, 3);
719
720 buflen = sizeof (buffer);
721 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
722 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
723 {
724 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
725
726 buflen = sizeof (buffer);
727 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
728 {
729 PUSHs (newSVpv (buffer, 0));
730
731 buflen = sizeof (buffer);
732 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
733 PUSHs (newSVpv (buffer, 0));
734 }
735 }
736#endif
737}
738
739void
627add_font (char *file) 740add_font (char *file)
628 CODE: 741 CODE:
629 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 742 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
630 743
631void 744void
632load_image_inline (SV *image_) 745load_image_inline (SV *image_)
633 ALIAS: 746 ALIAS:
634 load_image_file = 1 747 load_image_file = 1
676 789
677 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 790 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
678 791
679 assert (surface2->pitch == surface2->w * 4); 792 assert (surface2->pitch == surface2->w * 4);
680 793
794 SDL_LockSurface (surface2);
681 EXTEND (SP, 5); 795 EXTEND (SP, 6);
682 PUSHs (sv_2mortal (newSViv (surface2->w))); 796 PUSHs (sv_2mortal (newSViv (surface2->w)));
683 PUSHs (sv_2mortal (newSViv (surface2->h))); 797 PUSHs (sv_2mortal (newSViv (surface2->h)));
684 SDL_LockSurface (surface2);
685 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 798 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
686 SDL_UnlockSurface (surface2);
687 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 799 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
688 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 800 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
689 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 801 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
802 SDL_UnlockSurface (surface2);
690 803
691 SDL_FreeSurface (surface); 804 SDL_FreeSurface (surface);
692 SDL_FreeSurface (surface2); 805 SDL_FreeSurface (surface2);
693} 806}
694 807
733 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 846 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
734#endif 847#endif
735 _exit (1); 848 _exit (1);
736 849
737void 850void
738_exit (int retval) 851_exit (int retval = 0)
739 CODE: 852 CODE:
853#ifdef WIN32
854 ExitThread (retval); // unclean, please beam me up
855#else
740 _exit (retval); 856 _exit (retval);
857#endif
741 858
742MODULE = CFClient PACKAGE = CFClient::Font 859MODULE = CFPlus PACKAGE = CFPlus::Font
743 860
744CFClient::Font 861CFPlus::Font
745new_from_file (SV *class, char *path, int id = 0) 862new_from_file (SV *class, char *path, int id = 0)
746 CODE: 863 CODE:
747{ 864{
748 int count; 865 int count;
749 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 866 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
752} 869}
753 OUTPUT: 870 OUTPUT:
754 RETVAL 871 RETVAL
755 872
756void 873void
757DESTROY (CFClient::Font self) 874DESTROY (CFPlus::Font self)
758 CODE: 875 CODE:
759 pango_font_description_free (self); 876 pango_font_description_free (self);
760 877
761void 878void
762make_default (CFClient::Font self) 879make_default (CFPlus::Font self)
763 CODE: 880 CODE:
764 default_font = self; 881 default_font = self;
765 882
766MODULE = CFClient PACKAGE = CFClient::Layout 883MODULE = CFPlus PACKAGE = CFPlus::Layout
767 884
768void 885void
769clear_font_cache () 886reset_glyph_cache ()
770 CODE: 887 CODE:
771 tc_clear (); 888 tc_clear ();
772 889
773CFClient::Layout 890CFPlus::Layout
774new (SV *class, int type = 0) 891new (SV *class)
775 CODE: 892 CODE:
776 New (0, RETVAL, 1, struct cf_layout); 893 New (0, RETVAL, 1, struct cf_layout);
777 894
778 RETVAL->pl = pango_layout_new (opengl_context); 895 RETVAL->pl = pango_layout_new (opengl_context);
779 RETVAL->r = 1.; 896 RETVAL->r = 1.;
787 layout_update_font (RETVAL); 904 layout_update_font (RETVAL);
788 OUTPUT: 905 OUTPUT:
789 RETVAL 906 RETVAL
790 907
791void 908void
792DESTROY (CFClient::Layout self) 909DESTROY (CFPlus::Layout self)
793 CODE: 910 CODE:
794 g_object_unref (self->pl); 911 g_object_unref (self->pl);
795 Safefree (self); 912 Safefree (self);
796 913
797void 914void
798set_text (CFClient::Layout self, SV *text_) 915set_text (CFPlus::Layout self, SV *text_)
799 CODE: 916 CODE:
800{ 917{
801 STRLEN textlen; 918 STRLEN textlen;
802 char *text = SvPVutf8 (text_, textlen); 919 char *text = SvPVutf8 (text_, textlen);
803 920
804 pango_layout_set_text (self->pl, text, textlen); 921 pango_layout_set_text (self->pl, text, textlen);
805} 922}
806 923
807void 924void
808set_markup (CFClient::Layout self, SV *text_) 925set_markup (CFPlus::Layout self, SV *text_)
809 CODE: 926 CODE:
810{ 927{
811 STRLEN textlen; 928 STRLEN textlen;
812 char *text = SvPVutf8 (text_, textlen); 929 char *text = SvPVutf8 (text_, textlen);
813 930
814 pango_layout_set_markup (self->pl, text, textlen); 931 pango_layout_set_markup (self->pl, text, textlen);
815} 932}
816 933
817void 934void
818set_shapes (CFClient::Layout self, ...) 935set_shapes (CFPlus::Layout self, ...)
819 CODE: 936 CODE:
820{ 937{
821 PangoAttrList *attrs = 0; 938 PangoAttrList *attrs = 0;
822 const char *text = pango_layout_get_text (self->pl); 939 const char *text = pango_layout_get_text (self->pl);
823 const char *pos = text; 940 const char *pos = text;
858 if (attrs) 975 if (attrs)
859 pango_layout_set_attributes (self->pl, attrs); 976 pango_layout_set_attributes (self->pl, attrs);
860} 977}
861 978
862void 979void
863get_shapes (CFClient::Layout self) 980get_shapes (CFPlus::Layout self)
864 PPCODE: 981 PPCODE:
865{ 982{
866 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 983 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
867 984
868 do 985 do
872 if (run && shape_attr_p (run)) 989 if (run && shape_attr_p (run))
873 { 990 {
874 PangoRectangle extents; 991 PangoRectangle extents;
875 pango_layout_iter_get_run_extents (iter, 0, &extents); 992 pango_layout_iter_get_run_extents (iter, 0, &extents);
876 993
994 EXTEND (SP, 2);
877 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x)))); 995 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
878 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y)))); 996 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
879 } 997 }
880 } 998 }
881 while (pango_layout_iter_next_run (iter)); 999 while (pango_layout_iter_next_run (iter));
882 1000
883 pango_layout_iter_free (iter); 1001 pango_layout_iter_free (iter);
884} 1002}
885 1003
886int 1004int
887has_wrapped (CFClient::Layout self) 1005has_wrapped (CFPlus::Layout self)
888 CODE: 1006 CODE:
889{ 1007{
890 int lines = 1; 1008 int lines = 1;
891 const char *text = pango_layout_get_text (self->pl); 1009 const char *text = pango_layout_get_text (self->pl);
892 1010
897} 1015}
898 OUTPUT: 1016 OUTPUT:
899 RETVAL 1017 RETVAL
900 1018
901SV * 1019SV *
902get_text (CFClient::Layout self) 1020get_text (CFPlus::Layout self)
903 CODE: 1021 CODE:
904 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1022 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
905 sv_utf8_decode (RETVAL); 1023 sv_utf8_decode (RETVAL);
906 OUTPUT: 1024 OUTPUT:
907 RETVAL 1025 RETVAL
908 1026
909void 1027void
910set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1028set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
911 CODE: 1029 CODE:
912 self->r = r; 1030 self->r = r;
913 self->g = g; 1031 self->g = g;
914 self->b = b; 1032 self->b = b;
915 self->a = a; 1033 self->a = a;
916 1034
917void 1035void
918set_font (CFClient::Layout self, CFClient::Font font = 0) 1036set_font (CFPlus::Layout self, CFPlus::Font font = 0)
919 CODE: 1037 CODE:
920 if (self->font != font) 1038 if (self->font != font)
921 { 1039 {
922 self->font = font; 1040 self->font = font;
923 layout_update_font (self); 1041 layout_update_font (self);
924 } 1042 }
925 1043
926void 1044void
927set_height (CFClient::Layout self, int base_height) 1045set_height (CFPlus::Layout self, int base_height)
928 CODE: 1046 CODE:
929 if (self->base_height != base_height) 1047 if (self->base_height != base_height)
930 { 1048 {
931 self->base_height = base_height; 1049 self->base_height = base_height;
932 layout_update_font (self); 1050 layout_update_font (self);
933 } 1051 }
934 1052
935void 1053void
936set_width (CFClient::Layout self, int max_width = -1) 1054set_width (CFPlus::Layout self, int max_width = -1)
937 CODE: 1055 CODE:
938 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1056 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
939 1057
940void 1058void
941set_indent (CFClient::Layout self, int indent) 1059set_indent (CFPlus::Layout self, int indent)
942 CODE: 1060 CODE:
943 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1061 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
944 1062
945void 1063void
946set_spacing (CFClient::Layout self, int spacing) 1064set_spacing (CFPlus::Layout self, int spacing)
947 CODE: 1065 CODE:
948 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1066 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
949 1067
950void 1068void
951set_ellipsise (CFClient::Layout self, int ellipsise) 1069set_ellipsise (CFPlus::Layout self, int ellipsise)
952 CODE: 1070 CODE:
953 pango_layout_set_ellipsize (self->pl, 1071 pango_layout_set_ellipsize (self->pl,
954 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1072 ellipsise == 1 ? PANGO_ELLIPSIZE_START
955 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1073 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
956 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1074 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
957 : PANGO_ELLIPSIZE_NONE 1075 : PANGO_ELLIPSIZE_NONE
958 ); 1076 );
959 1077
960void 1078void
961set_single_paragraph_mode (CFClient::Layout self, int spm) 1079set_single_paragraph_mode (CFPlus::Layout self, int spm)
962 CODE: 1080 CODE:
963 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1081 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
964 1082
965void 1083void
966size (CFClient::Layout self) 1084size (CFPlus::Layout self)
967 PPCODE: 1085 PPCODE:
968{ 1086{
969 int w, h; 1087 int w, h;
970 1088
971 layout_get_pixel_size (self, &w, &h); 1089 layout_get_pixel_size (self, &w, &h);
974 PUSHs (sv_2mortal (newSViv (w))); 1092 PUSHs (sv_2mortal (newSViv (w)));
975 PUSHs (sv_2mortal (newSViv (h))); 1093 PUSHs (sv_2mortal (newSViv (h)));
976} 1094}
977 1095
978int 1096int
979descent (CFClient::Layout self) 1097descent (CFPlus::Layout self)
980 CODE: 1098 CODE:
981{ 1099{
982 PangoRectangle rect; 1100 PangoRectangle rect;
983 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1101 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
984 pango_layout_line_get_pixel_extents (line, 0, &rect); 1102 pango_layout_line_get_pixel_extents (line, 0, &rect);
986} 1104}
987 OUTPUT: 1105 OUTPUT:
988 RETVAL 1106 RETVAL
989 1107
990int 1108int
991xy_to_index (CFClient::Layout self, int x, int y) 1109xy_to_index (CFPlus::Layout self, int x, int y)
992 CODE: 1110 CODE:
993{ 1111{
994 int index, trailing; 1112 int index, trailing;
995 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1113 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
996 RETVAL = index; 1114 RETVAL = index + trailing;
997} 1115}
998 OUTPUT: 1116 OUTPUT:
999 RETVAL 1117 RETVAL
1000 1118
1001void 1119void
1002cursor_pos (CFClient::Layout self, int index) 1120cursor_pos (CFPlus::Layout self, int index)
1003 PPCODE: 1121 PPCODE:
1004{ 1122{
1005 PangoRectangle strong_pos; 1123 PangoRectangle strong_pos;
1006 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1124 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
1007 1125
1010 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1128 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
1011 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1129 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
1012} 1130}
1013 1131
1014void 1132void
1133index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
1134 PPCODE:
1135{
1136 int line, x;
1137
1138 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1139 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1140
1141 EXTEND (SP, 2);
1142 PUSHs (sv_2mortal (newSViv (line - 1)));
1143 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1144}
1145
1146void
1147line_x_to_index (CFPlus::Layout self, int line, int x)
1148 PPCODE:
1149{
1150 PangoLayoutLine *lp;
1151 int index, trailing;
1152
1153 if (line < 0)
1154 XSRETURN_EMPTY;
1155
1156 if (!(lp = pango_layout_get_line (self->pl, line)))
1157 XSRETURN_EMPTY; /* do better */
1158
1159 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1160
1161 EXTEND (SP, 2);
1162 if (GIMME_V == G_SCALAR)
1163 PUSHs (sv_2mortal (newSViv (index + trailing)));
1164 else
1165 {
1166 PUSHs (sv_2mortal (newSViv (index)));
1167 PUSHs (sv_2mortal (newSViv (trailing)));
1168 }
1169}
1170
1171void
1015render (CFClient::Layout self, float x, float y) 1172render (CFPlus::Layout self, float x, float y, int flags = 0)
1016 PPCODE: 1173 PPCODE:
1017 pango_opengl_render_layout_subpixel ( 1174 pango_opengl_render_layout_subpixel (
1018 self->pl, 1175 self->pl,
1019 x * PANGO_SCALE, y * PANGO_SCALE, 1176 x * PANGO_SCALE, y * PANGO_SCALE,
1020 self->r, self->g, self->b, self->a 1177 self->r, self->g, self->b, self->a,
1178 flags
1021 ); 1179 );
1022 1180
1023MODULE = CFClient PACKAGE = CFClient::Texture 1181MODULE = CFPlus PACKAGE = CFPlus::Texture
1024 1182
1025void 1183void
1026pad2pot (SV *data_, SV *w_, SV *h_) 1184pad2pot (SV *data_, SV *w_, SV *h_)
1027 CODE: 1185 CODE:
1028{ 1186{
1106 glDisable (GL_ALPHA_TEST); 1264 glDisable (GL_ALPHA_TEST);
1107 glDisable (GL_BLEND); 1265 glDisable (GL_BLEND);
1108 } 1266 }
1109} 1267}
1110 1268
1111MODULE = CFClient PACKAGE = CFClient::Map 1269MODULE = CFPlus PACKAGE = CFPlus::Map
1112 1270
1113CFClient::Map 1271CFPlus::Map
1114new (SV *class, int map_width, int map_height) 1272new (SV *class)
1115 CODE: 1273 CODE:
1116 New (0, RETVAL, 1, struct map); 1274 New (0, RETVAL, 1, struct map);
1117 RETVAL->x = 0; 1275 RETVAL->x = 0;
1118 RETVAL->y = 0; 1276 RETVAL->y = 0;
1119 RETVAL->w = map_width; 1277 RETVAL->w = 0;
1120 RETVAL->h = map_height; 1278 RETVAL->h = 0;
1121 RETVAL->ox = 0; 1279 RETVAL->ox = 0;
1122 RETVAL->oy = 0; 1280 RETVAL->oy = 0;
1123 RETVAL->faces = 8192; 1281 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1124 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1282 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1125 RETVAL->texs = 8192;
1126 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1127 RETVAL->rows = 0; 1283 RETVAL->rows = 0;
1128 RETVAL->row = 0; 1284 RETVAL->row = 0;
1129 OUTPUT: 1285 OUTPUT:
1130 RETVAL 1286 RETVAL
1131 1287
1132void 1288void
1133DESTROY (CFClient::Map self) 1289DESTROY (CFPlus::Map self)
1134 CODE: 1290 CODE:
1135{ 1291{
1136 map_clear (self); 1292 map_clear (self);
1137 Safefree (self->face); 1293 Safefree (self->face2tile);
1138 Safefree (self->tex); 1294 Safefree (self->tex);
1139 Safefree (self); 1295 Safefree (self);
1140} 1296}
1141 1297
1142void 1298void
1299resize (CFPlus::Map self, int map_width, int map_height)
1300 CODE:
1301 self->w = map_width;
1302 self->h = map_height;
1303
1304void
1143clear (CFClient::Map self) 1305clear (CFPlus::Map self)
1144 CODE: 1306 CODE:
1145 map_clear (self); 1307 map_clear (self);
1146 1308
1147void 1309void
1148set_face (CFClient::Map self, int face, int texid) 1310set_tileid (CFPlus::Map self, int face, int tile)
1149 CODE: 1311 CODE:
1150{ 1312{
1151 while (self->faces <= face) 1313 need_facenum (self, face); self->face2tile [face] = tile;
1152 { 1314 need_texid (self, tile);
1153 Append (mapface, self->face, self->faces, self->faces);
1154 self->faces *= 2;
1155 }
1156
1157 self->face [face] = texid;
1158} 1315}
1159 1316
1160void 1317void
1318set_smooth (CFPlus::Map self, int face, int smooth, int level)
1319 CODE:
1320{
1321 tileid texid;
1322 maptex *tex;
1323
1324 if (face < 0 || face >= self->faces)
1325 return;
1326
1327 if (smooth < 0 || smooth >= self->faces)
1328 return;
1329
1330 texid = self->face2tile [face];
1331
1332 if (!texid)
1333 return;
1334
1335 tex = self->tex + texid;
1336 tex->smoothtile = self->face2tile [smooth];
1337 tex->smoothlevel = level;
1338}
1339
1340void
1161set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1341set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1162 CODE: 1342 CODE:
1163{ 1343{
1164 while (self->texs <= texid) 1344 need_texid (self, texid);
1165 {
1166 Append (maptex, self->tex, self->texs, self->texs);
1167 self->texs *= 2;
1168 }
1169 1345
1170 { 1346 {
1171 maptex *tex = self->tex + texid; 1347 maptex *tex = self->tex + texid;
1172 1348
1173 tex->name = name; 1349 tex->name = name;
1190 // from transparent color bleeding and ugly wrapping effects. 1366 // from transparent color bleeding and ugly wrapping effects.
1191 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1367 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1192} 1368}
1193 1369
1194int 1370int
1195ox (CFClient::Map self) 1371ox (CFPlus::Map self)
1196 ALIAS: 1372 ALIAS:
1197 oy = 1 1373 oy = 1
1198 x = 2 1374 x = 2
1199 y = 3 1375 y = 3
1200 w = 4 1376 w = 4
1211 } 1387 }
1212 OUTPUT: 1388 OUTPUT:
1213 RETVAL 1389 RETVAL
1214 1390
1215void 1391void
1216scroll (CFClient::Map self, int dx, int dy) 1392scroll (CFPlus::Map self, int dx, int dy)
1217 CODE: 1393 CODE:
1218{ 1394{
1219 if (dx > 0) 1395 if (dx > 0)
1220 map_blank (self, self->x, self->y, dx - 1, self->h); 1396 map_blank (self, self->x, self->y, dx, self->h);
1221 else if (dx < 0) 1397 else if (dx < 0)
1222 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1398 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
1223 1399
1224 if (dy > 0) 1400 if (dy > 0)
1225 map_blank (self, self->x, self->y, self->w, dy - 1); 1401 map_blank (self, self->x, self->y, self->w, dy);
1226 else if (dy < 0) 1402 else if (dy < 0)
1227 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1403 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
1228 1404
1229 self->ox += dx; self->x += dx; 1405 self->ox += dx; self->x += dx;
1230 self->oy += dy; self->y += dy; 1406 self->oy += dy; self->y += dy;
1231 1407
1232 while (self->y < 0) 1408 while (self->y < 0)
1237 self->y += MAP_EXTEND_Y; 1413 self->y += MAP_EXTEND_Y;
1238 } 1414 }
1239} 1415}
1240 1416
1241void 1417void
1242map1a_update (CFClient::Map self, SV *data_) 1418map1a_update (CFPlus::Map self, SV *data_, int extmap)
1243 CODE: 1419 CODE:
1244{ 1420{
1245 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1421 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1246 uint8_t *data_end = (uint8_t *)SvEND (data_); 1422 uint8_t *data_end = (uint8_t *)SvEND (data_);
1247 mapcell *cell; 1423 mapcell *cell;
1248 int x, y, flags; 1424 int x, y, flags;
1249 1425
1250 while (data < data_end) 1426 while (data < data_end - 1)
1251 { 1427 {
1252 flags = (data [0] << 8) + data [1]; data += 2; 1428 flags = (data [0] << 8) + data [1]; data += 2;
1253 1429
1254 x = self->x + ((flags >> 10) & 63); 1430 x = self->x + ((flags >> 10) & 63);
1255 y = self->y + ((flags >> 4) & 63); 1431 y = self->y + ((flags >> 4) & 63);
1256 1432
1257 cell = map_get_cell (self, x, y); 1433 cell = map_get_cell (self, x, y);
1258 1434
1259 if (flags & 15) 1435 if (flags & 15)
1260 { 1436 {
1261 if (cell->darkness < 0) 1437 if (!cell->darkness)
1262 { 1438 {
1439 memset (cell, 0, sizeof (*cell));
1263 cell->darkness = 0; 1440 cell->darkness = 256;
1264 cell->face [0] = 0;
1265 cell->face [1] = 0;
1266 cell->face [2] = 0;
1267 } 1441 }
1268 1442
1269 cell->darkness = flags & 8 ? *data++ : 255;
1270
1271 //TODO: don't trust server data to be in-range(!) 1443 //TODO: don't trust server data to be in-range(!)
1444
1445 if (flags & 8)
1446 {
1447 if (extmap)
1448 {
1449 uint8_t ext, cmd;
1450
1451 do
1452 {
1453 ext = *data++;
1454 cmd = ext & 0x3f;
1455
1456 if (cmd < 4)
1457 cell->darkness = 255 - ext * 64 + 1;
1458 else if (cmd == 5) // health
1459 {
1460 cell->stat_width = 1;
1461 cell->stat_hp = *data++;
1462 }
1463 else if (cmd == 6) // monster width
1464 cell->stat_width = *data++ + 1;
1465 else if (cmd == 0x47)
1466 {
1467 if (*data == 8)
1468 ; // decode player uuid
1469
1470 data += *data + 1;
1471 }
1472 else if (cmd == 8) // cell flags
1473 cell->flags = *data++;
1474 else if (ext & 0x40) // unknown, multibyte => skip
1475 data += *data + 1;
1476 else
1477 data++;
1478 }
1479 while (ext & 0x80);
1480 }
1481 else
1482 cell->darkness = *data++ + 1;
1483 }
1272 1484
1273 if (flags & 4) 1485 if (flags & 4)
1274 { 1486 {
1275 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1487 faceid face = (data [0] << 8) + data [1]; data += 2;
1488 need_facenum (self, face);
1489 cell->tile [0] = self->face2tile [face];
1276 } 1490 }
1277 1491
1278 if (flags & 2) 1492 if (flags & 2)
1279 { 1493 {
1280 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1494 faceid face = (data [0] << 8) + data [1]; data += 2;
1495 need_facenum (self, face);
1496 cell->tile [1] = self->face2tile [face];
1281 } 1497 }
1282 1498
1283 if (flags & 1) 1499 if (flags & 1)
1284 { 1500 {
1285 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1501 faceid face = (data [0] << 8) + data [1]; data += 2;
1502 need_facenum (self, face);
1503 cell->tile [2] = self->face2tile [face];
1286 } 1504 }
1287 } 1505 }
1288 else 1506 else
1289 cell->darkness = -1; 1507 cell->darkness = 0;
1290 } 1508 }
1291} 1509}
1292 1510
1293SV * 1511SV *
1294mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1512mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1295 CODE: 1513 CODE:
1296{ 1514{
1297 int x1, x; 1515 int x1, x;
1298 int y1, y; 1516 int y1, y;
1299 int z; 1517 int z;
1320 { 1538 {
1321 mapcell *cell = row->col + (x - row->c0); 1539 mapcell *cell = row->col + (x - row->c0);
1322 1540
1323 for (z = 0; z <= 0; z++) 1541 for (z = 0; z <= 0; z++)
1324 { 1542 {
1325 mapface face = cell->face [z];
1326
1327 if (face)
1328 {
1329 maptex tex = self->tex [face]; 1543 maptex tex = self->tex [cell->tile [z]];
1330 int a0 = 255 - tex.a; 1544 int a0 = 255 - tex.a;
1331 int a1 = tex.a; 1545 int a1 = tex.a;
1332 1546
1333 r = (r * a0 + tex.r * a1) / 255; 1547 r = (r * a0 + tex.r * a1) / 255;
1334 g = (g * a0 + tex.g * a1) / 255; 1548 g = (g * a0 + tex.g * a1) / 255;
1335 b = (b * a0 + tex.b * a1) / 255; 1549 b = (b * a0 + tex.b * a1) / 255;
1336 a = (a * a0 + tex.a * a1) / 255; 1550 a = (a * a0 + tex.a * a1) / 255;
1337 }
1338 } 1551 }
1339 } 1552 }
1340 1553
1341 *map++ = (r ) 1554 *map++ = (r )
1342 | (g << 8) 1555 | (g << 8)
1349} 1562}
1350 OUTPUT: 1563 OUTPUT:
1351 RETVAL 1564 RETVAL
1352 1565
1353void 1566void
1354draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1567draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1355 CODE: 1568 CODE:
1356{ 1569{
1357 int vx, vy; 1570 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1571 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1572 uint8_t smooth_max[256][256];
1573 smooth_key skey;
1358 int x, y, z; 1574 int x, y, z;
1359 int last_name; 1575 int last_name;
1360 mapface face;
1361 1576
1362 vx = self->x + self->w / 2 - sw / 2 - shift_x; 1577 // thats current max. sorry.
1363 vy = self->y + self->h / 2 - sh / 2 - shift_y; 1578 if (sw > 255) sw = 255;
1579 if (sh > 255) sh = 255;
1364 1580
1365 /* 1581 // clear key, in case of extra padding
1366 int vx = self->vx = self->w >= sw 1582 memset (&skey, 0, sizeof (skey));
1367 ? self->x + (self->w - sw) / 2
1368 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1369
1370 int vy = self->vy = self->h >= sh
1371 ? self->y + (self->h - sh) / 2
1372 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1373 */
1374 1583
1375 glColor4ub (255, 255, 255, 255); 1584 glColor4ub (255, 255, 255, 255);
1376 1585
1377 glEnable (GL_BLEND); 1586 glEnable (GL_BLEND);
1378 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1587 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1381 1590
1382 glBegin (GL_QUADS); 1591 glBegin (GL_QUADS);
1383 1592
1384 last_name = 0; 1593 last_name = 0;
1385 1594
1595 mx += self->x;
1596 my += self->y;
1597
1598 // first pass: determine smooth_max
1599 // rather ugly, if you ask me
1600 // could also be stored inside mapcell and updated on change
1601 memset (smooth_max, 0, sizeof (smooth_max));
1602
1603 for (y = 0; y < sh; y++)
1604 if (0 <= y + my && y + my < self->rows)
1605 {
1606 maprow *row = self->row + (y + my);
1607
1608 for (x = 0; x < sw; x++)
1609 if (row->c0 <= x + mx && x + mx < row->c1)
1610 {
1611 mapcell *cell = row->col + (x + mx - row->c0);
1612
1613 for (z = 0; z <= 2; z++)
1614 {
1615 uint8_t level = self->tex [cell->tile [z]].smoothlevel;
1616 if (level > smooth_max [x + 1][y + 1])
1617 smooth_max [x + 1][y + 1] = level;
1618 }
1619 }
1620 }
1621
1386 for (z = 0; z < 3; z++) 1622 for (z = 0; z <= 2; z++)
1623 {
1624 memset (smooth_level, 0, sizeof (smooth_level));
1625
1387 for (y = 0; y < sh; y++) 1626 for (y = 0; y < sh; y++)
1388 if (0 <= y + vy && y + vy < self->rows) 1627 if (0 <= y + my && y + my < self->rows)
1389 { 1628 {
1390 maprow *row = self->row + (y + vy); 1629 maprow *row = self->row + (y + my);
1391 1630
1392 for (x = 0; x < sw; x++) 1631 for (x = 0; x < sw; x++)
1393 if (row->c0 <= x + vx && x + vx < row->c1) 1632 if (row->c0 <= x + mx && x + mx < row->c1)
1394 { 1633 {
1395 mapcell *cell = row->col + (x + vx - row->c0); 1634 mapcell *cell = row->col + (x + mx - row->c0);
1396
1397 face = cell->face [z]; 1635 tileid tile = cell->tile [z];
1398 1636
1399 if (face) 1637 if (tile)
1638 {
1639 maptex tex = self->tex [tile];
1640 int px = (x + 1) * T - tex.w;
1641 int py = (y + 1) * T - tex.h;
1642
1643 // suppressing texture state switches here
1644 // is only moderately effective, but worth the extra effort
1645 if (last_name != tex.name)
1646 {
1647 if (!tex.name)
1648 tex = self->tex [2]; /* missing, replace by noface */
1649
1650 glEnd ();
1651 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1652 glBegin (GL_QUADS);
1653 }
1654
1655 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1656 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1657 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1658 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1659
1660 if (cell->flags && z == 2)
1661 {
1662 if (cell->flags & 1)
1663 {
1664 maptex tex = self->tex [1];
1665 int px = x * T + T * 2 / 32;
1666 int py = y * T - T * 6 / 32;
1667
1668 glEnd ();
1669 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1670 glBegin (GL_QUADS);
1671
1672 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1673 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1674 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1675 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1676 }
1677 }
1678
1679 // update smooth hash
1680 if (tex.smoothtile)
1681 {
1682 skey.tile = tex.smoothtile;
1683 skey.level = tex.smoothlevel;
1684
1685 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1686
1687 // add bits to current tile and all neighbours. skey.x|y is
1688 // shifted +1|+1 so we always stay positive.
1689
1690 // full tile
1691 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1692
1693 // borders
1694 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0031);
1695 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0092);
1696 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1697 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1698
1699 // corners
1700 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1701 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1702 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1703 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1704 }
1705 }
1706 }
1707 }
1708
1709 // go through all smoothlevels, lowest to highest, then draw
1710 // this is basically counting sort
1711 {
1712 int w, b;
1713
1714 for (w = 0; w < 256 / 32; ++w)
1715 {
1716 uint32_t smask = smooth_level [w];
1717 if (smask)
1718 for (b = 0; b < 32; ++b)
1719 if (smask & (((uint32_t)1) << b))
1400 { 1720 {
1401 maptex tex = self->tex [face]; 1721 int level = (w << 5) | b;
1722 HE *he;
1402 1723
1403 int px = (x + 1) * 32 - tex.w; 1724 hv_iterinit (smooth);
1404 int py = (y + 1) * 32 - tex.h; 1725 while ((he = hv_iternext (smooth)))
1405
1406 if (last_name != tex.name)
1407 { 1726 {
1727 smooth_key *skey = (smooth_key *)HeKEY (he);
1728 IV bits = SvIVX (HeVAL (he));
1729
1730 // bits is ___n cccc CCCC bbbb
1731 // n do not draw borders&corners
1732 // c draw these corners, but...
1733 // C ... not these
1734 // b draw these borders
1735
1736 if (!(bits & 0x1000)
1737 && skey->level == level
1738 && level >= smooth_max [skey->x][skey->y])
1739 {
1740 maptex tex = self->tex [skey->tile];
1741 int px = (((int)skey->x) - 1) * T;
1742 int py = (((int)skey->y) - 1) * T;
1743 int border = bits & 15;
1744 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1745 float dx = tex.s * .0625f; // 16 images/row
1746 float dy = tex.t * .5f ; // 2 images/column
1747
1748 // this time naively avoiding texture state changes
1749 // save gobs of state changes.
1750 if (last_name != tex.name)
1751 {
1752 if (!tex.name)
1753 continue; // smoothing not yet available
1754
1408 glEnd (); 1755 glEnd ();
1409 last_name = tex.name;
1410 glBindTexture (GL_TEXTURE_2D, last_name); 1756 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1411 glBegin (GL_QUADS); 1757 glBegin (GL_QUADS);
1758 }
1759
1760 if (border)
1761 {
1762 float ox = border * dx;
1763
1764 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1765 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1766 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1767 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1768 }
1769
1770 if (corner)
1771 {
1772 float ox = corner * dx;
1773
1774 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1775 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1776 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1777 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1778 }
1779 }
1412 } 1780 }
1413
1414 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1415 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1416 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1417 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1418 } 1781 }
1419 }
1420 } 1782 }
1783 }
1784
1785 hv_clear (smooth);
1786 }
1421 1787
1422 glEnd (); 1788 glEnd ();
1423 1789
1424 glDisable (GL_TEXTURE_2D); 1790 glDisable (GL_TEXTURE_2D);
1425 glDisable (GL_BLEND); 1791 glDisable (GL_BLEND);
1426}
1427 1792
1793 // top layer: overlays such as the health bar
1794 for (y = 0; y < sh; y++)
1795 if (0 <= y + my && y + my < self->rows)
1796 {
1797 maprow *row = self->row + (y + my);
1798
1799 for (x = 0; x < sw; x++)
1800 if (row->c0 <= x + mx && x + mx < row->c1)
1801 {
1802 mapcell *cell = row->col + (x + mx - row->c0);
1803
1804 int px = x * T;
1805 int py = y * T;
1806
1807 if (cell->stat_hp)
1808 {
1809 int width = cell->stat_width * T;
1810 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1811
1812 glColor3ub (0, 0, 0);
1813 glRectf (px + 1, py - thick - 2,
1814 px + width - 1, py);
1815
1816 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1817 glRectf (px + 2,
1818 py - thick - 1,
1819 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1820 }
1821 }
1822 }
1823}
1824
1428void 1825void
1429draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data) 1826draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1430 CODE: 1827 CODE:
1431{ 1828{
1432 static float color[16][3] = { 1829 static float color[16][3] = {
1433 { 0.00F, 0.00F, 0.00F }, 1830 { 0.00F, 0.00F, 0.00F },
1434 { 1.00F, 1.00F, 1.00F }, 1831 { 1.00F, 1.00F, 1.00F },
1484 glDisable (GL_BLEND); 1881 glDisable (GL_BLEND);
1485 glDisable (GL_TEXTURE_2D); 1882 glDisable (GL_TEXTURE_2D);
1486} 1883}
1487 1884
1488void 1885void
1489fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1886fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1490 PPCODE: 1887 PPCODE:
1491{ 1888{
1492 int vx, vy;
1493 int x, y; 1889 int x, y;
1494 int sw4 = (sw + 3) & ~3; 1890 int sw4 = (sw + 3) & ~3;
1495 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1891 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1496 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1892 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1497 1893
1498 memset (darkness, 255, sw4 * sh); 1894 memset (darkness, 255, sw4 * sh);
1499 SvPOK_only (darkness_sv); 1895 SvPOK_only (darkness_sv);
1500 SvCUR_set (darkness_sv, sw4 * sh); 1896 SvCUR_set (darkness_sv, sw4 * sh);
1501 1897
1502 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 1898 mx += self->x;
1503 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 1899 my += self->y;
1504 1900
1505 for (y = 0; y < sh; y++) 1901 for (y = 0; y < sh; y++)
1506 if (0 <= y + vy && y + vy < self->rows) 1902 if (0 <= y + my && y + my < self->rows)
1507 { 1903 {
1508 maprow *row = self->row + (y + vy); 1904 maprow *row = self->row + (y + my);
1509 1905
1510 for (x = 0; x < sw; x++) 1906 for (x = 0; x < sw; x++)
1511 if (row->c0 <= x + vx && x + vx < row->c1) 1907 if (row->c0 <= x + mx && x + mx < row->c1)
1512 { 1908 {
1513 mapcell *cell = row->col + (x + vx - row->c0); 1909 mapcell *cell = row->col + (x + mx - row->c0);
1514 1910
1515 darkness[y * sw4 + x] = cell->darkness < 0 1911 darkness[y * sw4 + x] = cell->darkness
1912 ? 255 - (cell->darkness - 1)
1516 ? 255 - FOW_DARKNESS 1913 : 255 - FOW_DARKNESS;
1517 : 255 - cell->darkness;
1518 } 1914 }
1519 } 1915 }
1520 1916
1521 EXTEND (SP, 3); 1917 EXTEND (SP, 3);
1522 PUSHs (sv_2mortal (newSViv (sw4))); 1918 PUSHs (sv_2mortal (newSViv (sw4)));
1523 PUSHs (sv_2mortal (newSViv (sh))); 1919 PUSHs (sv_2mortal (newSViv (sh)));
1524 PUSHs (darkness_sv); 1920 PUSHs (darkness_sv);
1525} 1921}
1526 1922
1527SV * 1923SV *
1528get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1924get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1529 CODE: 1925 CODE:
1530{ 1926{
1531 int x, y, x1, y1; 1927 int x, y, x1, y1;
1532 SV *data_sv = newSV (w * h * 7 + 5); 1928 SV *data_sv = newSV (w * h * 7 + 5);
1533 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1929 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1558 if (row && row->c0 <= x && x < row->c1) 1954 if (row && row->c0 <= x && x < row->c1)
1559 { 1955 {
1560 mapcell *cell = row->col + (x - row->c0); 1956 mapcell *cell = row->col + (x - row->c0);
1561 uint8_t flags = 0; 1957 uint8_t flags = 0;
1562 1958
1563 if (cell->face [0]) flags |= 1; 1959 if (cell->tile [0]) flags |= 1;
1564 if (cell->face [1]) flags |= 2; 1960 if (cell->tile [1]) flags |= 2;
1565 if (cell->face [2]) flags |= 4; 1961 if (cell->tile [2]) flags |= 4;
1566 1962
1567 *data++ = flags; 1963 *data++ = flags;
1568 1964
1569 if (flags & 1) 1965 if (flags & 1)
1570 { 1966 {
1967 tileid tile = cell->tile [0];
1571 *data++ = cell->face [0] >> 8; 1968 *data++ = tile >> 8;
1572 *data++ = cell->face [0]; 1969 *data++ = tile;
1573 } 1970 }
1574 1971
1575 if (flags & 2) 1972 if (flags & 2)
1576 { 1973 {
1974 tileid tile = cell->tile [1];
1577 *data++ = cell->face [1] >> 8; 1975 *data++ = tile >> 8;
1578 *data++ = cell->face [1]; 1976 *data++ = tile;
1579 } 1977 }
1580 1978
1581 if (flags & 4) 1979 if (flags & 4)
1582 { 1980 {
1981 tileid tile = cell->tile [2];
1583 *data++ = cell->face [2] >> 8; 1982 *data++ = tile >> 8;
1584 *data++ = cell->face [2]; 1983 *data++ = tile;
1585 } 1984 }
1586 } 1985 }
1587 else 1986 else
1588 *data++ = 0; 1987 *data++ = 0;
1589 } 1988 }
1595} 1994}
1596 OUTPUT: 1995 OUTPUT:
1597 RETVAL 1996 RETVAL
1598 1997
1599void 1998void
1600set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1999set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1601 PPCODE: 2000 PPCODE:
1602{ 2001{
1603 int x, y, z; 2002 int x, y, z;
1604 int w, h; 2003 int w, h;
1605 int x1, y1; 2004 int x1, y1;
1629 { 2028 {
1630 uint8_t flags = *data++; 2029 uint8_t flags = *data++;
1631 2030
1632 if (flags) 2031 if (flags)
1633 { 2032 {
1634 mapface face[3] = { 0, 0, 0 };
1635
1636 mapcell *cell = row_get_cell (row, x); 2033 mapcell *cell = row_get_cell (row, x);
2034 tileid tile[3] = { 0, 0, 0 };
1637 2035
1638 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2036 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1639 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2037 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1640 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2038 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1641 2039
1642 if (cell->darkness <= 0) 2040 if (cell->darkness == 0)
1643 { 2041 {
1644 cell->darkness = -1; 2042 cell->darkness = 0;
1645 2043
1646 for (z = 0; z <= 2; z++) 2044 for (z = 0; z <= 2; z++)
1647 { 2045 {
1648 cell->face[z] = face[z]; 2046 tileid t = tile [z];
1649 2047
1650 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2048 if (t >= self->texs || (t && !self->tex [t].name))
2049 {
1651 XPUSHs (sv_2mortal (newSViv (face[z]))); 2050 XPUSHs (sv_2mortal (newSViv (t)));
2051 need_texid (self, t);
2052 }
2053
2054 cell->tile [z] = t;
1652 } 2055 }
1653 } 2056 }
1654 } 2057 }
1655 } 2058 }
1656 } 2059 }
1657} 2060}
1658 2061
1659MODULE = CFClient PACKAGE = CFClient::MixChunk 2062MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1660 2063
1661CFClient::MixChunk 2064CFPlus::MixChunk
1662new_from_file (SV *class, char *path) 2065new_from_file (SV *class, char *path)
1663 CODE: 2066 CODE:
1664 RETVAL = Mix_LoadWAV (path); 2067 RETVAL = Mix_LoadWAV (path);
1665 OUTPUT: 2068 OUTPUT:
1666 RETVAL 2069 RETVAL
1667 2070
1668void 2071void
1669DESTROY (CFClient::MixChunk self) 2072DESTROY (CFPlus::MixChunk self)
1670 CODE: 2073 CODE:
1671 Mix_FreeChunk (self); 2074 Mix_FreeChunk (self);
1672 2075
1673int 2076int
1674volume (CFClient::MixChunk self, int volume = -1) 2077volume (CFPlus::MixChunk self, int volume = -1)
1675 CODE: 2078 CODE:
1676 RETVAL = Mix_VolumeChunk (self, volume); 2079 RETVAL = Mix_VolumeChunk (self, volume);
1677 OUTPUT: 2080 OUTPUT:
1678 RETVAL 2081 RETVAL
1679 2082
1680int 2083int
1681play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2084play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1682 CODE: 2085 CODE:
1683 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2086 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1684 OUTPUT: 2087 OUTPUT:
1685 RETVAL 2088 RETVAL
1686 2089
1687MODULE = CFClient PACKAGE = CFClient::MixMusic 2090MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1688 2091
1689int 2092int
1690volume (int volume = -1) 2093volume (int volume = -1)
1691 CODE: 2094 CODE:
1692 RETVAL = Mix_VolumeMusic (volume); 2095 RETVAL = Mix_VolumeMusic (volume);
1693 OUTPUT: 2096 OUTPUT:
1694 RETVAL 2097 RETVAL
1695 2098
1696CFClient::MixMusic 2099CFPlus::MixMusic
1697new_from_file (SV *class, char *path) 2100new_from_file (SV *class, char *path)
1698 CODE: 2101 CODE:
1699 RETVAL = Mix_LoadMUS (path); 2102 RETVAL = Mix_LoadMUS (path);
1700 OUTPUT: 2103 OUTPUT:
1701 RETVAL 2104 RETVAL
1702 2105
1703void 2106void
1704DESTROY (CFClient::MixMusic self) 2107DESTROY (CFPlus::MixMusic self)
1705 CODE: 2108 CODE:
1706 Mix_FreeMusic (self); 2109 Mix_FreeMusic (self);
1707 2110
1708int 2111int
1709play (CFClient::MixMusic self, int loops = -1) 2112play (CFPlus::MixMusic self, int loops = -1)
1710 CODE: 2113 CODE:
1711 RETVAL = Mix_PlayMusic (self, loops); 2114 RETVAL = Mix_PlayMusic (self, loops);
1712 OUTPUT: 2115 OUTPUT:
1713 RETVAL 2116 RETVAL
1714 2117
1715MODULE = CFClient PACKAGE = CFClient::OpenGL 2118MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1716 2119
1717BOOT: 2120BOOT:
1718{ 2121{
1719 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2122 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1720 static const struct { 2123 static const struct {
1721 const char *name; 2124 const char *name;
1722 IV iv; 2125 IV iv;
1723 } *civ, const_iv[] = { 2126 } *civ, const_iv[] = {
1724# define const_iv(name) { # name, (IV)name } 2127# define const_iv(name) { # name, (IV)name }
1787 const_iv (GL_SEPARABLE_2D), 2190 const_iv (GL_SEPARABLE_2D),
1788 const_iv (GL_CONVOLUTION_2D), 2191 const_iv (GL_CONVOLUTION_2D),
1789 const_iv (GL_CONVOLUTION_BORDER_MODE), 2192 const_iv (GL_CONVOLUTION_BORDER_MODE),
1790 const_iv (GL_CONSTANT_BORDER), 2193 const_iv (GL_CONSTANT_BORDER),
1791 const_iv (GL_LINES), 2194 const_iv (GL_LINES),
2195 const_iv (GL_LINE_STRIP),
1792 const_iv (GL_LINE_LOOP), 2196 const_iv (GL_LINE_LOOP),
1793 const_iv (GL_QUADS), 2197 const_iv (GL_QUADS),
1794 const_iv (GL_QUAD_STRIP), 2198 const_iv (GL_QUAD_STRIP),
1795 const_iv (GL_TRIANGLES), 2199 const_iv (GL_TRIANGLES),
1796 const_iv (GL_TRIANGLE_STRIP), 2200 const_iv (GL_TRIANGLE_STRIP),
1906 r *= a; 2310 r *= a;
1907 g *= a; 2311 g *= a;
1908 b *= a; 2312 b *= a;
1909 } 2313 }
1910 // microsoft visual "c" rounds instead of truncating... 2314 // microsoft visual "c" rounds instead of truncating...
1911 glColor4ub (MIN ((int)(r * 256.f), 255), 2315 glColor4f (r, g, b, a);
1912 MIN ((int)(g * 256.f), 255),
1913 MIN ((int)(b * 256.f), 255),
1914 MIN ((int)(a * 256.f), 255));
1915 2316
1916void glInterleavedArrays (int format, int stride, char *data) 2317void glInterleavedArrays (int format, int stride, char *data)
1917 2318
1918void glDrawElements (int mode, int count, int type, char *indices) 2319void glDrawElements (int mode, int count, int type, char *indices)
1919 2320
1996 2397
1997void glEndList () 2398void glEndList ()
1998 2399
1999void glCallList (int list) 2400void glCallList (int list)
2000 2401
2001

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