ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/Client.xs
(Generate patch)

Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.47 by root, Mon Apr 17 21:52:42 2006 UTC vs.
Revision 1.127 by root, Wed Jul 5 00:16:44 2006 UTC

1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
3# include <malloc.h>
4# include <windows.h>
5# pragma warning(disable:4244)
6#endif
7
1#include "EXTERN.h" 8#include "EXTERN.h"
2#include "perl.h" 9#include "perl.h"
3#include "XSUB.h" 10#include "XSUB.h"
4 11
12#include <math.h>
5#include <string.h> 13#include <string.h>
6#include <stdio.h> 14#include <stdio.h>
15#include <stdlib.h>
7 16
8#include <SDL.h> 17#include <SDL.h>
18#include <SDL_endian.h>
9#include <SDL_image.h> 19#include <SDL_image.h>
20#include <SDL_mixer.h>
10#include <SDL_opengl.h> 21#include <SDL_opengl.h>
11 22
23#define PANGO_ENABLE_BACKEND
24#define G_DISABLE_CAST_CHECKS
25
12#include <glib/gmacros.h> 26#include <glib/gmacros.h>
13 27
14#include <pango/pango.h> 28#include <pango/pango.h>
15#include <pango/pangofc-fontmap.h>
16#include <pango/pangoft2.h>
17 29
30#ifndef _WIN32
18#include <sys/types.h> 31# include <sys/types.h>
19#include <sys/socket.h> 32# include <sys/socket.h>
20#include <netinet/in.h> 33# include <netinet/in.h>
21#include <netinet/tcp.h> 34# include <netinet/tcp.h>
22
23#include <inttypes.h> 35# include <inttypes.h>
36#else
37 typedef unsigned char uint8_t;
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif
44
45#include "glext.h"
46
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
24 48
25#define FOW_DARKNESS 32 49#define FOW_DARKNESS 32
26 50
27#define MAP_EXTEND_X 32 51#define MAP_EXTEND_X 32
28#define MAP_EXTEND_Y 512 52#define MAP_EXTEND_Y 512
29 53
30static PangoContext *context; 54#define MIN_FONT_HEIGHT 10
31static PangoFontMap *fontmap; 55
56#if 0
57# define PARACHUTE SDL_INIT_NOPARACHUTE
58#else
59# define PARACHUTE 0
60#endif
61
62static struct
63{
64#define GL_FUNC(ptr,name) ptr name;
65#include "glfunc.h"
66#undef GL_FUNC
67} gl;
68
69static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
70{
71 if (gl.BlendFuncSeparate)
72 gl.BlendFuncSeparate (sa, da, saa, daa);
73 else if (gl.BlendFuncSeparateEXT)
74 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
75 else
76 glBlendFunc (sa, da);
77}
78
79#include "texcache.c"
80
81#include "pango-font.c"
82#include "pango-fontmap.c"
83#include "pango-render.c"
84
85typedef Mix_Chunk *CFClient__MixChunk;
86typedef Mix_Music *CFClient__MixMusic;
87
88typedef PangoFontDescription *CFClient__Font;
89
90static int
91shape_attr_p (PangoLayoutRun *run)
92{
93 GSList *attrs = run->item->analysis.extra_attrs;
94
95 while (attrs)
96 {
97 PangoAttribute *attr = attrs->data;
98
99 if (attr->klass->type == PANGO_ATTR_SHAPE)
100 return 1;
101
102 attrs = attrs->next;
103 }
104
105 return 0;
106}
32 107
33typedef struct cf_layout { 108typedef struct cf_layout {
34 PangoLayout *pl; 109 PangoLayout *pl;
110 float r, g, b, a; // default color for rgba mode
35 int base_height; 111 int base_height;
112 CFClient__Font font;
36} *CFClient__Layout; 113} *CFClient__Layout;
114
115static CFClient__Font default_font;
116static PangoContext *opengl_context;
117static PangoFontMap *opengl_fontmap;
37 118
38static void 119static void
39substitute_func (FcPattern *pattern, gpointer data) 120substitute_func (FcPattern *pattern, gpointer data)
40{ 121{
41 FcPatternAddBool (pattern, FC_HINTING , 1); 122 FcPatternAddBool (pattern, FC_HINTING, 1);
123#ifdef FC_HINT_STYLE
124 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
125#endif
42 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 126 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
43} 127}
44 128
45static void 129static void
46layout_update (CFClient__Layout self) 130layout_update_font (CFClient__Layout self)
47{ 131{
48 /* use a random scale factor to account for unknown descenders, 0.8 works 132 /* use a random scale factor to account for unknown descenders, 0.8 works
49 * reasonably well with bitstream vera 133 * reasonably well with bitstream vera
50 */ 134 */
51 PangoFontDescription *font = pango_context_get_font_description (context); 135 PangoFontDescription *font = self->font ? self->font : default_font;
52 136
53 int height = self->base_height * (PANGO_SCALE * 8 / 10);
54
55 if (pango_font_description_get_size (font) != height)
56 {
57 pango_font_description_set_absolute_size (font, height); 137 pango_font_description_set_absolute_size (font,
58 pango_layout_context_changed (self->pl); 138 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
59 } 139
140 pango_layout_set_font_description (self->pl, font);
60} 141}
61 142
62static void 143static void
63layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 144layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
64{ 145{
65 layout_update (self);
66
67 pango_layout_get_pixel_size (self->pl, w, h); 146 pango_layout_get_pixel_size (self->pl, w, h);
68 147
69 *w = (*w + 3) & ~3;
70 if (!*w) *w = 1; 148 if (!*w) *w = 1;
71 if (!*h) *h = 1; 149 if (!*h) *h = 1;
150
151 *w = (*w + 3) & ~3;
72} 152}
73 153
74typedef uint16_t mapface; 154typedef uint16_t mapface;
75 155
76typedef struct { 156typedef struct {
97 mapface *face; 177 mapface *face;
98 178
99 int texs; 179 int texs;
100 maptex *tex; 180 maptex *tex;
101 181
102 uint32_t rows; 182 int32_t rows;
103 maprow *row; 183 maprow *row;
104} *CFClient__Map; 184} *CFClient__Map;
105 185
106static char * 186static char *
107prepend (char *ptr, int sze, int inc) 187prepend (char *ptr, int sze, int inc)
202 282
203static void 283static void
204map_blank (CFClient__Map self, int x0, int y0, int w, int h) 284map_blank (CFClient__Map self, int x0, int y0, int w, int h)
205{ 285{
206 int x, y; 286 int x, y;
287 maprow *row;
207 288
208 for (y = y0; y < y0 + h; y++) 289 for (y = y0; y < y0 + h; y++)
209 if (y >= 0) 290 if (y >= 0)
210 { 291 {
211 if (y >= self->rows) 292 if (y >= self->rows)
212 break; 293 break;
213 294
214 maprow *row = self->row + y; 295 row = self->row + y;
215 296
216 for (x = x0; x < x0 + w; x++) 297 for (x = x0; x < x0 + w; x++)
217 if (x >= row->c0) 298 if (x >= row->c0)
218 { 299 {
219 if (x >= row->c1) 300 if (x >= row->c1)
222 row->col[x - row->c0].darkness = -1; 303 row->col[x - row->c0].darkness = -1;
223 } 304 }
224 } 305 }
225} 306}
226 307
308static void
309music_finished (void)
310{
311 SDL_UserEvent ev;
312
313 ev.type = SDL_USEREVENT;
314 ev.code = 0;
315 ev.data1 = 0;
316 ev.data2 = 0;
317
318 SDL_PushEvent ((SDL_Event *)&ev);
319}
320
321static void
322channel_finished (int channel)
323{
324 SDL_UserEvent ev;
325
326 ev.type = SDL_USEREVENT;
327 ev.code = 1;
328 ev.data1 = (void *)(long)channel;
329 ev.data2 = 0;
330
331 SDL_PushEvent ((SDL_Event *)&ev);
332}
333
334static unsigned int
335minpot (unsigned int n)
336{
337 if (!n)
338 return 0;
339
340 --n;
341
342 n |= n >> 1;
343 n |= n >> 2;
344 n |= n >> 4;
345 n |= n >> 8;
346 n |= n >> 16;
347
348 return n + 1;
349}
350
227MODULE = CFClient PACKAGE = CFClient 351MODULE = CFClient PACKAGE = CFClient
228 352
229PROTOTYPES: ENABLE 353PROTOTYPES: ENABLE
230 354
231BOOT: 355BOOT:
232{ 356{
233 fontmap = pango_ft2_font_map_new (); 357 HV *stash = gv_stashpv ("CFClient", 1);
358 static const struct {
359 const char *name;
360 IV iv;
361 } *civ, const_iv[] = {
362# define const_iv(name) { # name, (IV)name }
363 const_iv (SDL_ACTIVEEVENT),
364 const_iv (SDL_KEYDOWN),
365 const_iv (SDL_KEYUP),
366 const_iv (SDL_MOUSEMOTION),
367 const_iv (SDL_MOUSEBUTTONDOWN),
368 const_iv (SDL_MOUSEBUTTONUP),
369 const_iv (SDL_JOYAXISMOTION),
370 const_iv (SDL_JOYBALLMOTION),
371 const_iv (SDL_JOYHATMOTION),
372 const_iv (SDL_JOYBUTTONDOWN),
373 const_iv (SDL_JOYBUTTONUP),
374 const_iv (SDL_QUIT),
375 const_iv (SDL_SYSWMEVENT),
376 const_iv (SDL_EVENT_RESERVEDA),
377 const_iv (SDL_EVENT_RESERVEDB),
378 const_iv (SDL_VIDEORESIZE),
379 const_iv (SDL_VIDEOEXPOSE),
380 const_iv (SDL_USEREVENT),
381 const_iv (SDLK_KP0),
382 const_iv (SDLK_KP1),
383 const_iv (SDLK_KP2),
384 const_iv (SDLK_KP3),
385 const_iv (SDLK_KP4),
386 const_iv (SDLK_KP5),
387 const_iv (SDLK_KP6),
388 const_iv (SDLK_KP7),
389 const_iv (SDLK_KP8),
390 const_iv (SDLK_KP9),
391 const_iv (SDLK_KP_PERIOD),
392 const_iv (SDLK_KP_DIVIDE),
393 const_iv (SDLK_KP_MULTIPLY),
394 const_iv (SDLK_KP_MINUS),
395 const_iv (SDLK_KP_PLUS),
396 const_iv (SDLK_KP_ENTER),
397 const_iv (SDLK_KP_EQUALS),
398 const_iv (SDLK_UP),
399 const_iv (SDLK_DOWN),
400 const_iv (SDLK_RIGHT),
401 const_iv (SDLK_LEFT),
402 const_iv (SDLK_INSERT),
403 const_iv (SDLK_HOME),
404 const_iv (SDLK_END),
405 const_iv (SDLK_PAGEUP),
406 const_iv (SDLK_PAGEDOWN),
407 const_iv (SDLK_F1),
408 const_iv (SDLK_F2),
409 const_iv (SDLK_F3),
410 const_iv (SDLK_F4),
411 const_iv (SDLK_F5),
412 const_iv (SDLK_F6),
413 const_iv (SDLK_F7),
414 const_iv (SDLK_F8),
415 const_iv (SDLK_F9),
416 const_iv (SDLK_F10),
417 const_iv (SDLK_F11),
418 const_iv (SDLK_F12),
419 const_iv (SDLK_F13),
420 const_iv (SDLK_F14),
421 const_iv (SDLK_F15),
422 const_iv (SDLK_NUMLOCK),
423 const_iv (SDLK_CAPSLOCK),
424 const_iv (SDLK_SCROLLOCK),
425 const_iv (SDLK_RSHIFT),
426 const_iv (SDLK_LSHIFT),
427 const_iv (SDLK_RCTRL),
428 const_iv (SDLK_LCTRL),
429 const_iv (SDLK_RALT),
430 const_iv (SDLK_LALT),
431 const_iv (SDLK_RMETA),
432 const_iv (SDLK_LMETA),
433 const_iv (SDLK_LSUPER),
434 const_iv (SDLK_RSUPER),
435 const_iv (SDLK_MODE),
436 const_iv (SDLK_COMPOSE),
437 const_iv (SDLK_HELP),
438 const_iv (SDLK_PRINT),
439 const_iv (SDLK_SYSREQ),
440 const_iv (SDLK_BREAK),
441 const_iv (SDLK_MENU),
442 const_iv (SDLK_POWER),
443 const_iv (SDLK_EURO),
444 const_iv (SDLK_UNDO),
445 const_iv (KMOD_NONE),
446 const_iv (KMOD_LSHIFT),
447 const_iv (KMOD_RSHIFT),
448 const_iv (KMOD_LCTRL),
449 const_iv (KMOD_RCTRL),
450 const_iv (KMOD_LALT),
451 const_iv (KMOD_RALT),
452 const_iv (KMOD_LMETA),
453 const_iv (KMOD_RMETA),
454 const_iv (KMOD_NUM),
455 const_iv (KMOD_CAPS),
456 const_iv (KMOD_MODE),
457 const_iv (KMOD_CTRL),
458 const_iv (KMOD_SHIFT),
459 const_iv (KMOD_ALT),
460 const_iv (KMOD_META)
461# undef const_iv
462 };
463
464 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
465 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
466}
467
468NV floor (NV x)
469
470NV ceil (NV x)
471
472void
473pango_init ()
474 CODE:
475{
476 opengl_fontmap = pango_opengl_font_map_new ();
234 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 477 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
235 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 478 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
236} 479}
480
481int
482SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
483
484void
485SDL_Quit ()
486
487void
488SDL_ListModes ()
489 PPCODE:
490{
491 SDL_Rect **m;
492
493 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
494 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
495 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
496 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
497
498 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
499 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
500
501 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
502 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
503 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
504 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
505
506 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
507
508 SDL_EnableUNICODE (1);
509 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
510
511 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
512
513 if (m && m != (SDL_Rect **)-1)
514 while (*m)
515 {
516 AV *av = newAV ();
517 av_push (av, newSViv ((*m)->w));
518 av_push (av, newSViv ((*m)->h));
519 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
520
521 ++m;
522 }
523}
524
525char *
526SDL_GetError ()
527
528int
529SDL_SetVideoMode (int w, int h, int fullscreen)
530 CODE:
531 RETVAL = !!SDL_SetVideoMode (
532 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
533 );
534 if (RETVAL)
535 {
536 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
537# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
538# include "glfunc.h"
539# undef GL_FUNC
540 }
541 OUTPUT:
542 RETVAL
543
544void
545SDL_GL_SwapBuffers ()
546
547char *
548SDL_GetKeyName (int sym)
549
550void
551SDL_PollEvent ()
552 PPCODE:
553{
554 SDL_Event ev;
555
556 while (SDL_PollEvent (&ev))
557 {
558 HV *hv = newHV ();
559 hv_store (hv, "type", 4, newSViv (ev.type), 0);
560
561 switch (ev.type)
562 {
563 case SDL_KEYDOWN:
564 case SDL_KEYUP:
565 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
566 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
567 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
568 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
569 break;
570
571 case SDL_ACTIVEEVENT:
572 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
573 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
574 break;
575
576 case SDL_MOUSEMOTION:
577 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
578
579 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
580 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
581 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
582 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
583 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
584 break;
585
586 case SDL_MOUSEBUTTONDOWN:
587 case SDL_MOUSEBUTTONUP:
588 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
589
590 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
591 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
592 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
593 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
594 break;
595
596 case SDL_USEREVENT:
597 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
598 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
599 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
600 break;
601 }
602
603 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
604 }
605}
606
607int
608Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
609 POSTCALL:
610 Mix_HookMusicFinished (music_finished);
611 Mix_ChannelFinished (channel_finished);
612
613void
614Mix_CloseAudio ()
615
616int
617Mix_AllocateChannels (int numchans = -1)
237 618
238void 619void
239lowdelay (int fd, int val = 1) 620lowdelay (int fd, int val = 1)
240 CODE: 621 CODE:
622#ifndef _WIN32
241 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 623 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
242 624#endif
243char *
244gl_version ()
245 CODE:
246 RETVAL = (char *)glGetString (GL_VERSION);
247 OUTPUT:
248 RETVAL
249
250char *
251gl_extensions ()
252 CODE:
253 RETVAL = (char *)glGetString (GL_EXTENSIONS);
254 OUTPUT:
255 RETVAL
256 625
257void 626void
258add_font (char *file) 627add_font (char *file)
259 CODE: 628 CODE:
260 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 629 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
261
262void
263set_font (char *file)
264 CODE:
265{
266 int count;
267 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
268 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
269 FcPatternDestroy (pattern);
270 pango_context_set_font_description (context, font);
271}
272 630
273void 631void
274load_image_inline (SV *image_) 632load_image_inline (SV *image_)
275 ALIAS: 633 ALIAS:
276 load_image_file = 1 634 load_image_file = 1
292 croak ("load_image: %s", SDL_GetError ()); 650 croak ("load_image: %s", SDL_GetError ());
293 651
294 fmt.palette = NULL; 652 fmt.palette = NULL;
295 fmt.BitsPerPixel = 32; 653 fmt.BitsPerPixel = 32;
296 fmt.BytesPerPixel = 4; 654 fmt.BytesPerPixel = 4;
655#if SDL_BYTEORDER == SDL_LIL_ENDIAN
297 fmt.Rmask = 0x000000ff; 656 fmt.Rmask = 0x000000ff;
298 fmt.Gmask = 0x0000ff00; 657 fmt.Gmask = 0x0000ff00;
299 fmt.Bmask = 0x00ff0000; 658 fmt.Bmask = 0x00ff0000;
300 fmt.Amask = 0xff000000; 659 fmt.Amask = 0xff000000;
660#else
661 fmt.Rmask = 0xff000000;
662 fmt.Gmask = 0x00ff0000;
663 fmt.Bmask = 0x0000ff00;
664 fmt.Amask = 0x000000ff;
665#endif
301 fmt.Rloss = 0; 666 fmt.Rloss = 0;
302 fmt.Gloss = 0; 667 fmt.Gloss = 0;
303 fmt.Bloss = 0; 668 fmt.Bloss = 0;
304 fmt.Aloss = 0; 669 fmt.Aloss = 0;
305 fmt.Rshift = 0; 670 fmt.Rshift = 0;
319 SDL_LockSurface (surface2); 684 SDL_LockSurface (surface2);
320 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 685 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
321 SDL_UnlockSurface (surface2); 686 SDL_UnlockSurface (surface2);
322 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 687 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
323 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 688 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
324 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_INT_8_8_8_8_REV))); 689 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
325 690
326 SDL_FreeSurface (surface); 691 SDL_FreeSurface (surface);
327 SDL_FreeSurface (surface2); 692 SDL_FreeSurface (surface2);
328} 693}
329 694
351 PUSHs (sv_2mortal (newSViv (b / y))); 716 PUSHs (sv_2mortal (newSViv (b / y)));
352 PUSHs (sv_2mortal (newSViv (a / y))); 717 PUSHs (sv_2mortal (newSViv (a / y)));
353} 718}
354 719
355void 720void
721error (char *message)
722 CODE:
723 fprintf (stderr, "ERROR: %s\n", message);
724#ifdef _WIN32
725 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
726#endif
727
728void
356fatal (char *message) 729fatal (char *message)
357 CODE: 730 CODE:
358#ifdef WIN32
359 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND);
360#else
361 fprintf (stderr, "FATAL: %s\n", message); 731 fprintf (stderr, "FATAL: %s\n", message);
732#ifdef _WIN32
733 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
362#endif 734#endif
363 exit (1); 735 _exit (1);
736
737void
738_exit (int retval)
739 CODE:
740 _exit (retval);
741
742MODULE = CFClient PACKAGE = CFClient::Font
743
744CFClient::Font
745new_from_file (SV *class, char *path, int id = 0)
746 CODE:
747{
748 int count;
749 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
750 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
751 FcPatternDestroy (pattern);
752}
753 OUTPUT:
754 RETVAL
755
756void
757DESTROY (CFClient::Font self)
758 CODE:
759 pango_font_description_free (self);
760
761void
762make_default (CFClient::Font self)
763 CODE:
764 default_font = self;
364 765
365MODULE = CFClient PACKAGE = CFClient::Layout 766MODULE = CFClient PACKAGE = CFClient::Layout
366 767
768void
769clear_font_cache ()
770 CODE:
771 tc_clear ();
772
367CFClient::Layout 773CFClient::Layout
368new (SV *class, int base_height = 10) 774new (SV *class, int type = 0)
369 CODE: 775 CODE:
370 New (0, RETVAL, 1, struct cf_layout); 776 New (0, RETVAL, 1, struct cf_layout);
371 RETVAL->base_height = base_height; 777
372 RETVAL->pl = pango_layout_new (context); 778 RETVAL->pl = pango_layout_new (opengl_context);
779 RETVAL->r = 1.;
780 RETVAL->g = 1.;
781 RETVAL->b = 1.;
782 RETVAL->a = 1.;
783 RETVAL->base_height = MIN_FONT_HEIGHT;
784 RETVAL->font = 0;
785
373 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 786 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
787 layout_update_font (RETVAL);
374 OUTPUT: 788 OUTPUT:
375 RETVAL 789 RETVAL
376 790
377void 791void
378DESTROY (CFClient::Layout self) 792DESTROY (CFClient::Layout self)
398 char *text = SvPVutf8 (text_, textlen); 812 char *text = SvPVutf8 (text_, textlen);
399 813
400 pango_layout_set_markup (self->pl, text, textlen); 814 pango_layout_set_markup (self->pl, text, textlen);
401} 815}
402 816
817void
818set_shapes (CFClient::Layout self, ...)
819 CODE:
820{
821 PangoAttrList *attrs = 0;
822 const char *text = pango_layout_get_text (self->pl);
823 const char *pos = text;
824 int arg = 4;
825
826 while (arg < items && (pos = strstr (pos, OBJ_STR)))
827 {
828 PangoRectangle inkrect, rect;
829 PangoAttribute *attr;
830
831 int x = SvIV (ST (arg - 3));
832 int y = SvIV (ST (arg - 2));
833 int w = SvIV (ST (arg - 1));
834 int h = SvIV (ST (arg ));
835
836 inkrect.x = 0;
837 inkrect.y = 0;
838 inkrect.width = 0;
839 inkrect.height = 0;
840
841 rect.x = x * PANGO_SCALE;
842 rect.y = y * PANGO_SCALE;
843 rect.width = w * PANGO_SCALE;
844 rect.height = h * PANGO_SCALE;
845
846 if (!attrs)
847 attrs = pango_layout_get_attributes (self->pl);
848
849 attr = pango_attr_shape_new (&inkrect, &rect);
850 attr->start_index = pos - text;
851 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
852 pango_attr_list_insert (attrs, attr);
853
854 arg += 4;
855 pos += sizeof (OBJ_STR) - 1;
856 }
857
858 if (attrs)
859 pango_layout_set_attributes (self->pl, attrs);
860}
861
862void
863get_shapes (CFClient::Layout self)
864 PPCODE:
865{
866 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
867
868 do
869 {
870 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
871
872 if (run && shape_attr_p (run))
873 {
874 PangoRectangle extents;
875 pango_layout_iter_get_run_extents (iter, 0, &extents);
876
877 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
878 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
879 }
880 }
881 while (pango_layout_iter_next_run (iter));
882
883 pango_layout_iter_free (iter);
884}
885
886int
887has_wrapped (CFClient::Layout self)
888 CODE:
889{
890 int lines = 1;
891 const char *text = pango_layout_get_text (self->pl);
892
893 while (*text)
894 lines += *text++ == '\n';
895
896 RETVAL = lines < pango_layout_get_line_count (self->pl);
897}
898 OUTPUT:
899 RETVAL
900
403SV * 901SV *
404get_text (CFClient::Layout self) 902get_text (CFClient::Layout self)
405 CODE: 903 CODE:
406 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 904 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
407 SvUTF8_on (RETVAL); 905 sv_utf8_decode (RETVAL);
408 OUTPUT: 906 OUTPUT:
409 RETVAL 907 RETVAL
908
909void
910set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
911 CODE:
912 self->r = r;
913 self->g = g;
914 self->b = b;
915 self->a = a;
916
917void
918set_font (CFClient::Layout self, CFClient::Font font = 0)
919 CODE:
920 if (self->font != font)
921 {
922 self->font = font;
923 layout_update_font (self);
924 }
410 925
411void 926void
412set_height (CFClient::Layout self, int base_height) 927set_height (CFClient::Layout self, int base_height)
413 CODE: 928 CODE:
929 if (self->base_height != base_height)
930 {
414 self->base_height = base_height; 931 self->base_height = base_height;
932 layout_update_font (self);
933 }
415 934
416void 935void
417set_width (CFClient::Layout self, int max_width = -1) 936set_width (CFClient::Layout self, int max_width = -1)
418 CODE: 937 CODE:
419 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 938 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
939
940void
941set_indent (CFClient::Layout self, int indent)
942 CODE:
943 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
944
945void
946set_spacing (CFClient::Layout self, int spacing)
947 CODE:
948 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
949
950void
951set_ellipsise (CFClient::Layout self, int ellipsise)
952 CODE:
953 pango_layout_set_ellipsize (self->pl,
954 ellipsise == 1 ? PANGO_ELLIPSIZE_START
955 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
956 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
957 : PANGO_ELLIPSIZE_NONE
958 );
959
960void
961set_single_paragraph_mode (CFClient::Layout self, int spm)
962 CODE:
963 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
420 964
421void 965void
422size (CFClient::Layout self) 966size (CFClient::Layout self)
423 PPCODE: 967 PPCODE:
424{ 968{
425 int w, h; 969 int w, h;
426 970
427 layout_update (self);
428 layout_get_pixel_size (self, &w, &h); 971 layout_get_pixel_size (self, &w, &h);
429 972
430 EXTEND (SP, 2); 973 EXTEND (SP, 2);
431 PUSHs (sv_2mortal (newSViv (w))); 974 PUSHs (sv_2mortal (newSViv (w)));
432 PUSHs (sv_2mortal (newSViv (h))); 975 PUSHs (sv_2mortal (newSViv (h)));
433} 976}
434 977
435int 978int
979descent (CFClient::Layout self)
980 CODE:
981{
982 PangoRectangle rect;
983 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
984 pango_layout_line_get_pixel_extents (line, 0, &rect);
985 RETVAL = PANGO_DESCENT (rect);
986}
987 OUTPUT:
988 RETVAL
989
990int
436xy_to_index (CFClient::Layout self, int x, int y) 991xy_to_index (CFClient::Layout self, int x, int y)
437 CODE: 992 CODE:
438{ 993{
439 int index, trailing; 994 int index, trailing;
440
441 layout_update (self);
442 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 995 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
443
444 RETVAL = index; 996 RETVAL = index;
445} 997}
446 OUTPUT: 998 OUTPUT:
447 RETVAL 999 RETVAL
448 1000
449void 1001void
450cursor_pos (CFClient::Layout self, int index) 1002cursor_pos (CFClient::Layout self, int index)
451 PPCODE: 1003 PPCODE:
452{ 1004{
453 PangoRectangle strong_pos; 1005 PangoRectangle strong_pos;
454 layout_update (self);
455 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1006 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
456 1007
457 EXTEND (SP, 3); 1008 EXTEND (SP, 3);
458 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1009 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
459 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1010 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
460 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1011 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
461} 1012}
462 1013
463void 1014void
464render (CFClient::Layout self) 1015render (CFClient::Layout self, float x, float y)
465 PPCODE: 1016 PPCODE:
466{ 1017 pango_opengl_render_layout_subpixel (
467 SV *retval; 1018 self->pl,
468 int w, h; 1019 x * PANGO_SCALE, y * PANGO_SCALE,
469 FT_Bitmap bitmap; 1020 self->r, self->g, self->b, self->a
470 1021 );
471 layout_update (self);
472 layout_get_pixel_size (self, &w, &h);
473
474 retval = newSV (w * h);
475 SvPOK_only (retval);
476 SvCUR_set (retval, w * h);
477
478 bitmap.rows = h;
479 bitmap.width = w;
480 bitmap.pitch = w;
481 bitmap.buffer = (unsigned char*)SvPVX (retval);
482 bitmap.num_grays = 256;
483 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
484
485 memset (bitmap.buffer, 0, w * h);
486
487 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
488
489 EXTEND (SP, 3);
490 PUSHs (sv_2mortal (newSViv (w)));
491 PUSHs (sv_2mortal (newSViv (h)));
492 PUSHs (sv_2mortal (retval));
493}
494 1022
495MODULE = CFClient PACKAGE = CFClient::Texture 1023MODULE = CFClient PACKAGE = CFClient::Texture
496 1024
497void 1025void
1026pad2pot (SV *data_, SV *w_, SV *h_)
1027 CODE:
1028{
1029 int ow = SvIV (w_);
1030 int oh = SvIV (h_);
1031
1032 if (ow && oh)
1033 {
1034 int nw = minpot (ow);
1035 int nh = minpot (oh);
1036
1037 if (nw != ow || nh != oh)
1038 {
1039 if (SvOK (data_))
1040 {
1041 STRLEN datalen;
1042 char *data = SvPVbyte (data_, datalen);
1043 int bpp = datalen / (ow * oh);
1044 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1045
1046 SvPOK_only (result_);
1047 SvCUR_set (result_, nw * nh * bpp);
1048
1049 memset (SvPVX (result_), 0, nw * nh * bpp);
1050 while (oh--)
1051 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1052
1053 sv_setsv (data_, result_);
1054 }
1055
1056 sv_setiv (w_, nw);
1057 sv_setiv (h_, nh);
1058 }
1059 }
1060}
1061
1062void
498draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1063draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
499 PROTOTYPE: $$$;$$ 1064 PROTOTYPE: $$$;$$
1065 ALIAS:
1066 draw_quad_alpha = 1
1067 draw_quad_alpha_premultiplied = 2
500 CODE: 1068 CODE:
501{ 1069{
502 HV *hv = (HV *)SvRV (self); 1070 HV *hv = (HV *)SvRV (self);
503 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1071 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
504 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1072 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
505 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1073 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
506 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
507 1074
508 if (items < 5) 1075 if (items < 5)
509 { 1076 {
510 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1077 w = SvNV (*hv_fetch (hv, "w", 1, 1));
511 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1078 h = SvNV (*hv_fetch (hv, "h", 1, 1));
512 } 1079 }
513 1080
1081 if (ix)
1082 {
1083 glEnable (GL_BLEND);
1084
1085 if (ix == 2)
1086 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1087 else
1088 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1089 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1090
1091 glEnable (GL_ALPHA_TEST);
1092 glAlphaFunc (GL_GREATER, 0.01f);
1093 }
1094
514 glBindTexture (GL_TEXTURE_2D, name); 1095 glBindTexture (GL_TEXTURE_2D, name);
515 if (wrap_mode) { 1096
516 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
517 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
518 }
519 glBegin (GL_QUADS); 1097 glBegin (GL_QUADS);
520 glTexCoord2f (0, 0); glVertex2f (x , y ); 1098 glTexCoord2f (0, 0); glVertex2f (x , y );
521 glTexCoord2f (0, t); glVertex2f (x , y + h); 1099 glTexCoord2f (0, t); glVertex2f (x , y + h);
522 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1100 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
523 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1101 glTexCoord2f (s, 0); glVertex2f (x + w, y );
524 glEnd (); 1102 glEnd ();
1103
1104 if (ix)
1105 {
1106 glDisable (GL_ALPHA_TEST);
1107 glDisable (GL_BLEND);
1108 }
525} 1109}
526 1110
527MODULE = CFClient PACKAGE = CFClient::Map 1111MODULE = CFClient PACKAGE = CFClient::Map
528 1112
529CFClient::Map 1113CFClient::Map
549DESTROY (CFClient::Map self) 1133DESTROY (CFClient::Map self)
550 CODE: 1134 CODE:
551{ 1135{
552 map_clear (self); 1136 map_clear (self);
553 Safefree (self->face); 1137 Safefree (self->face);
1138 Safefree (self->tex);
554 Safefree (self); 1139 Safefree (self);
555} 1140}
556 1141
557void 1142void
558clear (CFClient::Map self) 1143clear (CFClient::Map self)
580 { 1165 {
581 Append (maptex, self->tex, self->texs, self->texs); 1166 Append (maptex, self->tex, self->texs, self->texs);
582 self->texs *= 2; 1167 self->texs *= 2;
583 } 1168 }
584 1169
1170 {
585 maptex *tex = self->tex + texid; 1171 maptex *tex = self->tex + texid;
586 1172
587 tex->name = name; 1173 tex->name = name;
588 tex->w = w; 1174 tex->w = w;
589 tex->h = h; 1175 tex->h = h;
590 tex->s = s; 1176 tex->s = s;
591 tex->t = t; 1177 tex->t = t;
592 tex->r = r; 1178 tex->r = r;
593 tex->g = g; 1179 tex->g = g;
594 tex->b = b; 1180 tex->b = b;
595 tex->a = a; 1181 tex->a = a;
1182 }
1183
1184 // somewhat hackish, but for textures that require it, it really
1185 // improves the look, and most others don't suffer.
1186 glBindTexture (GL_TEXTURE_2D, name);
1187 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1188 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1189 // use uglier nearest interpolation because linear suffers
1190 // from transparent color bleeding and ugly wrapping effects.
1191 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
596} 1192}
597 1193
598int 1194int
599ox (CFClient::Map self) 1195ox (CFClient::Map self)
600 ALIAS: 1196 ALIAS:
601 oy = 1 1197 oy = 1
1198 x = 2
1199 y = 3
1200 w = 4
1201 h = 5
602 CODE: 1202 CODE:
603 switch (ix) 1203 switch (ix)
604 { 1204 {
605 case 0: RETVAL = self->ox; break; 1205 case 0: RETVAL = self->ox; break;
606 case 1: RETVAL = self->oy; break; 1206 case 1: RETVAL = self->oy; break;
1207 case 2: RETVAL = self->x; break;
1208 case 3: RETVAL = self->y; break;
1209 case 4: RETVAL = self->w; break;
1210 case 5: RETVAL = self->h; break;
607 } 1211 }
608 OUTPUT: 1212 OUTPUT:
609 RETVAL 1213 RETVAL
610 1214
611void 1215void
638map1a_update (CFClient::Map self, SV *data_) 1242map1a_update (CFClient::Map self, SV *data_)
639 CODE: 1243 CODE:
640{ 1244{
641 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1245 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
642 uint8_t *data_end = (uint8_t *)SvEND (data_); 1246 uint8_t *data_end = (uint8_t *)SvEND (data_);
1247 mapcell *cell;
1248 int x, y, flags;
643 1249
644 while (data < data_end) 1250 while (data < data_end)
645 { 1251 {
646 int flags = (data [0] << 8) + data [1]; data += 2; 1252 flags = (data [0] << 8) + data [1]; data += 2;
647 1253
648 int x = ((flags >> 10) & 63) + self->x; 1254 x = self->x + ((flags >> 10) & 63);
649 int y = ((flags >> 4) & 63) + self->y; 1255 y = self->y + ((flags >> 4) & 63);
650 1256
651 mapcell *cell = map_get_cell (self, x, y); 1257 cell = map_get_cell (self, x, y);
652 1258
653 if (flags & 15) 1259 if (flags & 15)
654 { 1260 {
655 if (cell->darkness < 0) 1261 if (cell->darkness < 0)
656 { 1262 {
683 cell->darkness = -1; 1289 cell->darkness = -1;
684 } 1290 }
685} 1291}
686 1292
687SV * 1293SV *
688mapmap (CFClient::Map self, int w, int h) 1294mapmap (CFClient::Map self, int x0, int y0, int w, int h)
689 CODE: 1295 CODE:
690{ 1296{
691 int x0, x1, x; 1297 int x1, x;
692 int y0, y1, y; 1298 int y1, y;
693 int z; 1299 int z;
694 SV *map_sv = newSV (w * h * sizeof (uint32_t)); 1300 SV *map_sv = newSV (w * h * sizeof (uint32_t));
695 uint32_t *map = (uint32_t *)SvPVX (map_sv); 1301 uint32_t *map = (uint32_t *)SvPVX (map_sv);
696 1302
697 SvPOK_only (map_sv); 1303 SvPOK_only (map_sv);
698 SvCUR_set (map_sv, w * h * sizeof (uint32_t)); 1304 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
699 1305
700 x0 = self->x - w / 2; x1 = x0 + w; 1306 x0 += self->x; x1 = x0 + w;
701 y0 = self->y - h / 2; y1 = y0 + h; 1307 y0 += self->y; y1 = y0 + h;
702 1308
703 for (y = y0; y < y1; y++) 1309 for (y = y0; y < y1; y++)
704 { 1310 {
705 maprow *row = 0 <= y && y < self->rows 1311 maprow *row = 0 <= y && y < self->rows
706 ? self->row + y 1312 ? self->row + y
744 OUTPUT: 1350 OUTPUT:
745 RETVAL 1351 RETVAL
746 1352
747void 1353void
748draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1354draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
749 PPCODE: 1355 CODE:
750{ 1356{
751 int sw4 = (sw + 3) & ~3; 1357 int vx, vy;
752 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1358 int x, y, z;
753 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1359 int last_name;
754 memset (darkness, 255, sw4 * sh); 1360 mapface face;
755 SvPOK_only (darkness_sv);
756 SvCUR_set (darkness_sv, sw4 * sh);
757 1361
758 int vx = self->x + (self->w - sw) / 2 - shift_x; 1362 vx = self->x + self->w / 2 - sw / 2 - shift_x;
759 int vy = self->y + (self->h - sh) / 2 - shift_y; 1363 vy = self->y + self->h / 2 - sh / 2 - shift_y;
760 1364
761 /* 1365 /*
762 int vx = self->vx = self->w >= sw 1366 int vx = self->vx = self->w >= sw
763 ? self->x + (self->w - sw) / 2 1367 ? self->x + (self->w - sw) / 2
764 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1368 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
768 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1372 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
769 */ 1373 */
770 1374
771 glColor4ub (255, 255, 255, 255); 1375 glColor4ub (255, 255, 255, 255);
772 1376
1377 glEnable (GL_BLEND);
773 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1378 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
774 glEnable (GL_BLEND);
775 glEnable (GL_TEXTURE_2D); 1379 glEnable (GL_TEXTURE_2D);
776 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1380 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
777 1381
778 int x, y, z;
779
780 int last_name = 0;
781
782 glBegin (GL_QUADS); 1382 glBegin (GL_QUADS);
1383
1384 last_name = 0;
783 1385
784 for (z = 0; z < 3; z++) 1386 for (z = 0; z < 3; z++)
785 for (y = 0; y < sh; y++) 1387 for (y = 0; y < sh; y++)
786 if (0 <= y + vy && y + vy < self->rows) 1388 if (0 <= y + vy && y + vy < self->rows)
787 { 1389 {
790 for (x = 0; x < sw; x++) 1392 for (x = 0; x < sw; x++)
791 if (row->c0 <= x + vx && x + vx < row->c1) 1393 if (row->c0 <= x + vx && x + vx < row->c1)
792 { 1394 {
793 mapcell *cell = row->col + (x + vx - row->c0); 1395 mapcell *cell = row->col + (x + vx - row->c0);
794 1396
795 darkness[y * sw4 + x] = cell->darkness < 0
796 ? 255 - FOW_DARKNESS
797 : 255 - cell->darkness;
798
799 mapface face = cell->face [z]; 1397 face = cell->face [z];
800 1398
801 if (face) 1399 if (face)
802 { 1400 {
803 maptex tex = self->tex [face]; 1401 maptex tex = self->tex [face];
804 1402
823 1421
824 glEnd (); 1422 glEnd ();
825 1423
826 glDisable (GL_TEXTURE_2D); 1424 glDisable (GL_TEXTURE_2D);
827 glDisable (GL_BLEND); 1425 glDisable (GL_BLEND);
1426}
1427
1428void
1429draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data)
1430 CODE:
1431{
1432 static float color[16][3] = {
1433 { 0.00F, 0.00F, 0.00F },
1434 { 1.00F, 1.00F, 1.00F },
1435 { 0.00F, 0.00F, 0.55F },
1436 { 1.00F, 0.00F, 0.00F },
1437
1438 { 1.00F, 0.54F, 0.00F },
1439 { 0.11F, 0.56F, 1.00F },
1440 { 0.93F, 0.46F, 0.00F },
1441 { 0.18F, 0.54F, 0.34F },
1442
1443 { 0.56F, 0.73F, 0.56F },
1444 { 0.80F, 0.80F, 0.80F },
1445 { 0.55F, 0.41F, 0.13F },
1446 { 0.99F, 0.77F, 0.26F },
1447
1448 { 0.74F, 0.65F, 0.41F },
1449
1450 { 0.00F, 1.00F, 1.00F },
1451 { 1.00F, 0.00F, 1.00F },
1452 { 1.00F, 1.00F, 0.00F },
1453 };
1454
1455 int x, y;
1456
1457 glEnable (GL_TEXTURE_2D);
1458 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1459 glEnable (GL_BLEND);
1460 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1461 glBegin (GL_QUADS);
1462
1463 for (y = 0; y < h; y++)
1464 for (x = 0; x < w; x++)
1465 {
1466 unsigned char m = data [x + y * w];
1467
1468 if (m)
1469 {
1470 float *c = color [m & 15];
1471
1472 float tx1 = m & 0x40 ? 0.5 : 0.;
1473 float tx2 = tx1 + 0.5;
1474
1475 glColor4f (c[0], c[1], c[2], 0.75);
1476 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1477 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1478 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1479 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1480 }
1481 }
1482
1483 glEnd ();
1484 glDisable (GL_BLEND);
1485 glDisable (GL_TEXTURE_2D);
1486}
1487
1488void
1489fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1490 PPCODE:
1491{
1492 int vx, vy;
1493 int x, y;
1494 int sw4 = (sw + 3) & ~3;
1495 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1496 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1497
1498 memset (darkness, 255, sw4 * sh);
1499 SvPOK_only (darkness_sv);
1500 SvCUR_set (darkness_sv, sw4 * sh);
1501
1502 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1503 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1504
1505 for (y = 0; y < sh; y++)
1506 if (0 <= y + vy && y + vy < self->rows)
1507 {
1508 maprow *row = self->row + (y + vy);
1509
1510 for (x = 0; x < sw; x++)
1511 if (row->c0 <= x + vx && x + vx < row->c1)
1512 {
1513 mapcell *cell = row->col + (x + vx - row->c0);
1514
1515 darkness[y * sw4 + x] = cell->darkness < 0
1516 ? 255 - FOW_DARKNESS
1517 : 255 - cell->darkness;
1518 }
1519 }
828 1520
829 EXTEND (SP, 3); 1521 EXTEND (SP, 3);
830 PUSHs (sv_2mortal (newSViv (sw4))); 1522 PUSHs (sv_2mortal (newSViv (sw4)));
831 PUSHs (sv_2mortal (newSViv (sh))); 1523 PUSHs (sv_2mortal (newSViv (sh)));
832 PUSHs (darkness_sv); 1524 PUSHs (darkness_sv);
843 *data++ = 0; /* version 0 format */ 1535 *data++ = 0; /* version 0 format */
844 *data++ = w >> 8; *data++ = w; 1536 *data++ = w >> 8; *data++ = w;
845 *data++ = h >> 8; *data++ = h; 1537 *data++ = h >> 8; *data++ = h;
846 1538
847 // we need to do this 'cause we don't keep an absolute coord system for rows 1539 // we need to do this 'cause we don't keep an absolute coord system for rows
848 // TODO: treat rows as we treat 1540 // TODO: treat rows as we treat columns
849 map_get_row (self, y0 + self->y - self->oy);//D 1541 map_get_row (self, y0 + self->y - self->oy);//D
850 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1542 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
851 1543
852 x0 += self->x - self->ox; 1544 x0 += self->x - self->ox;
853 y0 += self->y - self->oy; 1545 y0 += self->y - self->oy;
864 for (x = x0; x < x1; x++) 1556 for (x = x0; x < x1; x++)
865 { 1557 {
866 if (row && row->c0 <= x && x < row->c1) 1558 if (row && row->c0 <= x && x < row->c1)
867 { 1559 {
868 mapcell *cell = row->col + (x - row->c0); 1560 mapcell *cell = row->col + (x - row->c0);
869
870 uint8_t flags = 0; 1561 uint8_t flags = 0;
871 1562
872 if (cell->face [0]) flags |= 1; 1563 if (cell->face [0]) flags |= 1;
873 if (cell->face [1]) flags |= 2; 1564 if (cell->face [1]) flags |= 2;
874 if (cell->face [2]) flags |= 4; 1565 if (cell->face [2]) flags |= 4;
908void 1599void
909set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1600set_rect (CFClient::Map self, int x0, int y0, uint8_t *data)
910 PPCODE: 1601 PPCODE:
911{ 1602{
912 int x, y, z; 1603 int x, y, z;
1604 int w, h;
913 int x1, y1; 1605 int x1, y1;
914 1606
915 if (*data++ != 0) 1607 if (*data++ != 0)
916 return; /* version mismatch */ 1608 return; /* version mismatch */
917 1609
918 int w = *data++ << 8; w |= *data++; 1610 w = *data++ << 8; w |= *data++;
919 int h = *data++ << 8; h |= *data++; 1611 h = *data++ << 8; h |= *data++;
920 1612
921 // we need to do this 'cause we don't keep an absolute coord system for rows 1613 // we need to do this 'cause we don't keep an absolute coord system for rows
922 // TODO: treat rows as we treat 1614 // TODO: treat rows as we treat columns
923 map_get_row (self, y0 + self->y - self->oy);//D 1615 map_get_row (self, y0 + self->y - self->oy);//D
924 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1616 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
925 1617
926 x0 += self->x - self->ox; 1618 x0 += self->x - self->ox;
927 y0 += self->y - self->oy; 1619 y0 += self->y - self->oy;
962 } 1654 }
963 } 1655 }
964 } 1656 }
965} 1657}
966 1658
1659MODULE = CFClient PACKAGE = CFClient::MixChunk
1660
1661CFClient::MixChunk
1662new_from_file (SV *class, char *path)
1663 CODE:
1664 RETVAL = Mix_LoadWAV (path);
1665 OUTPUT:
1666 RETVAL
1667
1668void
1669DESTROY (CFClient::MixChunk self)
1670 CODE:
1671 Mix_FreeChunk (self);
1672
1673int
1674volume (CFClient::MixChunk self, int volume = -1)
1675 CODE:
1676 RETVAL = Mix_VolumeChunk (self, volume);
1677 OUTPUT:
1678 RETVAL
1679
1680int
1681play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1682 CODE:
1683 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1684 OUTPUT:
1685 RETVAL
1686
1687MODULE = CFClient PACKAGE = CFClient::MixMusic
1688
1689int
1690volume (int volume = -1)
1691 CODE:
1692 RETVAL = Mix_VolumeMusic (volume);
1693 OUTPUT:
1694 RETVAL
1695
1696CFClient::MixMusic
1697new_from_file (SV *class, char *path)
1698 CODE:
1699 RETVAL = Mix_LoadMUS (path);
1700 OUTPUT:
1701 RETVAL
1702
1703void
1704DESTROY (CFClient::MixMusic self)
1705 CODE:
1706 Mix_FreeMusic (self);
1707
1708int
1709play (CFClient::MixMusic self, int loops = -1)
1710 CODE:
1711 RETVAL = Mix_PlayMusic (self, loops);
1712 OUTPUT:
1713 RETVAL
1714
1715MODULE = CFClient PACKAGE = CFClient::OpenGL
1716
1717BOOT:
1718{
1719 HV *stash = gv_stashpv ("CFClient::OpenGL", 1);
1720 static const struct {
1721 const char *name;
1722 IV iv;
1723 } *civ, const_iv[] = {
1724# define const_iv(name) { # name, (IV)name }
1725 const_iv (GL_COLOR_MATERIAL),
1726 const_iv (GL_SMOOTH),
1727 const_iv (GL_FLAT),
1728 const_iv (GL_DITHER),
1729 const_iv (GL_BLEND),
1730 const_iv (GL_CULL_FACE),
1731 const_iv (GL_SCISSOR_TEST),
1732 const_iv (GL_DEPTH_TEST),
1733 const_iv (GL_ALPHA_TEST),
1734 const_iv (GL_NORMALIZE),
1735 const_iv (GL_RESCALE_NORMAL),
1736 const_iv (GL_FRONT),
1737 const_iv (GL_BACK),
1738 const_iv (GL_AND),
1739 const_iv (GL_ONE),
1740 const_iv (GL_ZERO),
1741 const_iv (GL_SRC_ALPHA),
1742 const_iv (GL_DST_ALPHA),
1743 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1744 const_iv (GL_ONE_MINUS_DST_ALPHA),
1745 const_iv (GL_SRC_ALPHA_SATURATE),
1746 const_iv (GL_RGB),
1747 const_iv (GL_RGBA),
1748 const_iv (GL_RGBA4),
1749 const_iv (GL_RGBA8),
1750 const_iv (GL_RGB5_A1),
1751 const_iv (GL_UNSIGNED_BYTE),
1752 const_iv (GL_UNSIGNED_SHORT),
1753 const_iv (GL_UNSIGNED_INT),
1754 const_iv (GL_ALPHA),
1755 const_iv (GL_INTENSITY),
1756 const_iv (GL_LUMINANCE),
1757 const_iv (GL_LUMINANCE_ALPHA),
1758 const_iv (GL_FLOAT),
1759 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1760 const_iv (GL_COMPILE),
1761 const_iv (GL_TEXTURE_1D),
1762 const_iv (GL_TEXTURE_2D),
1763 const_iv (GL_TEXTURE_ENV),
1764 const_iv (GL_TEXTURE_MAG_FILTER),
1765 const_iv (GL_TEXTURE_MIN_FILTER),
1766 const_iv (GL_TEXTURE_ENV_MODE),
1767 const_iv (GL_TEXTURE_WRAP_S),
1768 const_iv (GL_TEXTURE_WRAP_T),
1769 const_iv (GL_REPEAT),
1770 const_iv (GL_CLAMP),
1771 const_iv (GL_CLAMP_TO_EDGE),
1772 const_iv (GL_NEAREST),
1773 const_iv (GL_LINEAR),
1774 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1775 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1776 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1777 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1778 const_iv (GL_GENERATE_MIPMAP),
1779 const_iv (GL_MODULATE),
1780 const_iv (GL_DECAL),
1781 const_iv (GL_REPLACE),
1782 const_iv (GL_DEPTH_BUFFER_BIT),
1783 const_iv (GL_COLOR_BUFFER_BIT),
1784 const_iv (GL_PROJECTION),
1785 const_iv (GL_MODELVIEW),
1786 const_iv (GL_COLOR_LOGIC_OP),
1787 const_iv (GL_SEPARABLE_2D),
1788 const_iv (GL_CONVOLUTION_2D),
1789 const_iv (GL_CONVOLUTION_BORDER_MODE),
1790 const_iv (GL_CONSTANT_BORDER),
1791 const_iv (GL_LINES),
1792 const_iv (GL_LINE_LOOP),
1793 const_iv (GL_QUADS),
1794 const_iv (GL_QUAD_STRIP),
1795 const_iv (GL_TRIANGLES),
1796 const_iv (GL_TRIANGLE_STRIP),
1797 const_iv (GL_TRIANGLE_FAN),
1798 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1799 const_iv (GL_FASTEST),
1800 const_iv (GL_V2F),
1801 const_iv (GL_V3F),
1802 const_iv (GL_T2F_V3F),
1803 const_iv (GL_T2F_N3F_V3F),
1804# undef const_iv
1805 };
1806
1807 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1808 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1809}
1810
1811char *
1812gl_vendor ()
1813 CODE:
1814 RETVAL = (char *)glGetString (GL_VENDOR);
1815 OUTPUT:
1816 RETVAL
1817
1818char *
1819gl_version ()
1820 CODE:
1821 RETVAL = (char *)glGetString (GL_VERSION);
1822 OUTPUT:
1823 RETVAL
1824
1825char *
1826gl_extensions ()
1827 CODE:
1828 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1829 OUTPUT:
1830 RETVAL
1831
1832int glGetError ()
1833
1834void glFinish ()
1835
1836void glClear (int mask)
1837
1838void glClearColor (float r, float g, float b, float a = 1.0)
1839 PROTOTYPE: @
1840
1841void glEnable (int cap)
1842
1843void glDisable (int cap)
1844
1845void glShadeModel (int mode)
1846
1847void glHint (int target, int mode)
1848
1849void glBlendFunc (int sfactor, int dfactor)
1850
1851void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1852 CODE:
1853 gl_BlendFuncSeparate (sa, da, saa, daa);
1854
1855void glDepthMask (int flag)
1856
1857void glLogicOp (int opcode)
1858
1859void glColorMask (int red, int green, int blue, int alpha)
1860
1861void glMatrixMode (int mode)
1862
1863void glPushMatrix ()
1864
1865void glPopMatrix ()
1866
1867void glLoadIdentity ()
1868
1869void glDrawBuffer (int buffer)
1870
1871void glReadBuffer (int buffer)
1872
1873# near_ and far_ are due to microsofts buggy "c" compiler
1874void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1875
1876# near_ and far_ are due to microsofts buggy "c" compiler
1877void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1878
1879void glViewport (int x, int y, int width, int height)
1880
1881void glScissor (int x, int y, int width, int height)
1882
1883void glTranslate (float x, float y, float z = 0.)
1884 CODE:
1885 glTranslatef (x, y, z);
1886
1887void glScale (float x, float y, float z = 1.)
1888 CODE:
1889 glScalef (x, y, z);
1890
1891void glRotate (float angle, float x, float y, float z)
1892 CODE:
1893 glRotatef (angle, x, y, z);
1894
1895void glBegin (int mode)
1896
1897void glEnd ()
1898
1899void glColor (float r, float g, float b, float a = 1.0)
1900 PROTOTYPE: @
1901 ALIAS:
1902 glColor_premultiply = 1
1903 CODE:
1904 if (ix)
1905 {
1906 r *= a;
1907 g *= a;
1908 b *= a;
1909 }
1910 // microsoft visual "c" rounds instead of truncating...
1911 glColor4ub (MIN ((int)(r * 256.f), 255),
1912 MIN ((int)(g * 256.f), 255),
1913 MIN ((int)(b * 256.f), 255),
1914 MIN ((int)(a * 256.f), 255));
1915
1916void glInterleavedArrays (int format, int stride, char *data)
1917
1918void glDrawElements (int mode, int count, int type, char *indices)
1919
1920# 1.2 void glDrawRangeElements (int mode, int start, int end
1921
1922void glRasterPos (float x, float y, float z = 0.)
1923 CODE:
1924 glRasterPos3f (0, 0, z);
1925 glBitmap (0, 0, 0, 0, x, y, 0);
1926
1927void glVertex (float x, float y, float z = 0.)
1928 CODE:
1929 glVertex3f (x, y, z);
1930
1931void glTexCoord (float s, float t)
1932 CODE:
1933 glTexCoord2f (s, t);
1934
1935void glTexEnv (int target, int pname, float param)
1936 CODE:
1937 glTexEnvf (target, pname, param);
1938
1939void glTexParameter (int target, int pname, float param)
1940 CODE:
1941 glTexParameterf (target, pname, param);
1942
1943void glBindTexture (int target, int name)
1944
1945void glConvolutionParameter (int target, int pname, float params)
1946 CODE:
1947 if (gl.ConvolutionParameterf)
1948 gl.ConvolutionParameterf (target, pname, params);
1949
1950void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1951 CODE:
1952 if (gl.ConvolutionFilter2D)
1953 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1954
1955void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1956 CODE:
1957 if (gl.SeparableFilter2D)
1958 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1959
1960void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1961
1962void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1963
1964void glDrawPixels (int width, int height, int format, int type, char *pixels)
1965
1966void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1967
1968int glGenTexture ()
1969 CODE:
1970{
1971 GLuint name;
1972 glGenTextures (1, &name);
1973 RETVAL = name;
1974}
1975 OUTPUT:
1976 RETVAL
1977
1978void glDeleteTexture (int name)
1979 CODE:
1980{
1981 GLuint name_ = name;
1982 glDeleteTextures (1, &name_);
1983}
1984
1985int glGenList ()
1986 CODE:
1987 RETVAL = glGenLists (1);
1988 OUTPUT:
1989 RETVAL
1990
1991void glDeleteList (int list)
1992 CODE:
1993 glDeleteLists (list, 1);
1994
1995void glNewList (int list, int mode = GL_COMPILE)
1996
1997void glEndList ()
1998
1999void glCallList (int list)
2000
2001

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines