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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.77 by root, Fri May 12 00:16:34 2006 UTC vs.
Revision 1.127 by root, Wed Jul 5 00:16:44 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 3# include <malloc.h>
4# include <windows.h>
3# pragma warning(disable:4244) 5# pragma warning(disable:4244)
4#endif 6#endif
5 7
6#include "EXTERN.h" 8#include "EXTERN.h"
7#include "perl.h" 9#include "perl.h"
8#include "XSUB.h" 10#include "XSUB.h"
9 11
12#include <math.h>
10#include <string.h> 13#include <string.h>
11#include <stdio.h> 14#include <stdio.h>
15#include <stdlib.h>
12 16
13#include <SDL.h> 17#include <SDL.h>
14#include <SDL_endian.h> 18#include <SDL_endian.h>
15#include <SDL_image.h> 19#include <SDL_image.h>
16#include <SDL_mixer.h> 20#include <SDL_mixer.h>
17#include <SDL_opengl.h> 21#include <SDL_opengl.h>
18 22
23#define PANGO_ENABLE_BACKEND
24#define G_DISABLE_CAST_CHECKS
25
19#include <glib/gmacros.h> 26#include <glib/gmacros.h>
20 27
21#include <pango/pango.h> 28#include <pango/pango.h>
22#include <pango/pangofc-fontmap.h>
23#include <pango/pangoft2.h>
24#include <pango/pangocairo.h>
25 29
26#ifndef _WIN32 30#ifndef _WIN32
27# include <sys/types.h> 31# include <sys/types.h>
28# include <sys/socket.h> 32# include <sys/socket.h>
29# include <netinet/in.h> 33# include <netinet/in.h>
38 typedef signed int int32_t; 42 typedef signed int int32_t;
39#endif 43#endif
40 44
41#include "glext.h" 45#include "glext.h"
42 46
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
48
43#define FOW_DARKNESS 32 49#define FOW_DARKNESS 32
44 50
45#define MAP_EXTEND_X 32 51#define MAP_EXTEND_X 32
46#define MAP_EXTEND_Y 512 52#define MAP_EXTEND_Y 512
47 53
48#define MIN_FONT_HEIGHT 10 54#define MIN_FONT_HEIGHT 10
49 55
50#define GL_CALL(type,func,args) \ 56#if 0
51 { \ 57# define PARACHUTE SDL_INIT_NOPARACHUTE
52 static int init_; \ 58#else
53 static type fptr_; \ 59# define PARACHUTE 0
54 \ 60#endif
55 if (!init_) \ 61
56 { \ 62static struct
57 init_ = 1; \ 63{
58 fptr_ = (type)SDL_GL_GetProcAddress (# func); \ 64#define GL_FUNC(ptr,name) ptr name;
59 } \ 65#include "glfunc.h"
60 \ 66#undef GL_FUNC
61 if (fptr_) \ 67} gl;
62 fptr_ args; \ 68
63 } 69static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
70{
71 if (gl.BlendFuncSeparate)
72 gl.BlendFuncSeparate (sa, da, saa, daa);
73 else if (gl.BlendFuncSeparateEXT)
74 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
75 else
76 glBlendFunc (sa, da);
77}
78
79#include "texcache.c"
80
81#include "pango-font.c"
82#include "pango-fontmap.c"
83#include "pango-render.c"
64 84
65typedef Mix_Chunk *CFClient__MixChunk; 85typedef Mix_Chunk *CFClient__MixChunk;
66typedef Mix_Music *CFClient__MixMusic; 86typedef Mix_Music *CFClient__MixMusic;
67 87
68typedef PangoFontDescription *CFClient__Font; 88typedef PangoFontDescription *CFClient__Font;
69 89
90static int
91shape_attr_p (PangoLayoutRun *run)
92{
93 GSList *attrs = run->item->analysis.extra_attrs;
94
95 while (attrs)
96 {
97 PangoAttribute *attr = attrs->data;
98
99 if (attr->klass->type == PANGO_ATTR_SHAPE)
100 return 1;
101
102 attrs = attrs->next;
103 }
104
105 return 0;
106}
107
70typedef struct cf_layout { 108typedef struct cf_layout {
71 PangoLayout *pl; // either derived from a cairo or ft2 context 109 PangoLayout *pl;
72 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
73 float r, g, b, a; // default color for rgba mode 110 float r, g, b, a; // default color for rgba mode
74 int base_height; 111 int base_height;
75 CFClient__Font font; 112 CFClient__Font font;
76} *CFClient__Layout; 113} *CFClient__Layout;
77 114
78static CFClient__Font default_font; 115static CFClient__Font default_font;
79static PangoContext *ft2_context, *cairo_context; 116static PangoContext *opengl_context;
80static PangoFontMap *ft2_fontmap, *cairo_fontmap; 117static PangoFontMap *opengl_fontmap;
81 118
82static void 119static void
83substitute_func (FcPattern *pattern, gpointer data) 120substitute_func (FcPattern *pattern, gpointer data)
84{ 121{
85 FcPatternAddBool (pattern, FC_HINTING , 1); 122 FcPatternAddBool (pattern, FC_HINTING, 1);
123#ifdef FC_HINT_STYLE
124 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
125#endif
86 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 126 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
87} 127}
88 128
89static void 129static void
90layout_update_font (CFClient__Layout self) 130layout_update_font (CFClient__Layout self)
287 ev.code = 1; 327 ev.code = 1;
288 ev.data1 = (void *)(long)channel; 328 ev.data1 = (void *)(long)channel;
289 ev.data2 = 0; 329 ev.data2 = 0;
290 330
291 SDL_PushEvent ((SDL_Event *)&ev); 331 SDL_PushEvent ((SDL_Event *)&ev);
332}
333
334static unsigned int
335minpot (unsigned int n)
336{
337 if (!n)
338 return 0;
339
340 --n;
341
342 n |= n >> 1;
343 n |= n >> 2;
344 n |= n >> 4;
345 n |= n >> 8;
346 n |= n >> 16;
347
348 return n + 1;
292} 349}
293 350
294MODULE = CFClient PACKAGE = CFClient 351MODULE = CFClient PACKAGE = CFClient
295 352
296PROTOTYPES: ENABLE 353PROTOTYPES: ENABLE
404# undef const_iv 461# undef const_iv
405 }; 462 };
406 463
407 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 464 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
408 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 465 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
466}
409 467
468NV floor (NV x)
469
470NV ceil (NV x)
471
472void
473pango_init ()
474 CODE:
475{
410 ft2_fontmap = pango_ft2_font_map_new (); 476 opengl_fontmap = pango_opengl_font_map_new ();
411 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 477 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
412 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 478 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
413
414 cairo_fontmap = pango_cairo_font_map_get_default ();
415 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
416} 479}
417 480
418int 481int
419SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 482SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
420 483
421void 484void
422SDL_Quit () 485SDL_Quit ()
423 486
424void 487void
430 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 493 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
431 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 494 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
432 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 495 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
433 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 496 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
434 497
498 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
499 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
500
435 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 501 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
436 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 502 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
437 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 503 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
438 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 504 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
439 505
440 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 506 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
441 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
442 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
443 507
444 SDL_EnableUNICODE (1); 508 SDL_EnableUNICODE (1);
445 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 509 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
446 510
447 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 511 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
456 520
457 ++m; 521 ++m;
458 } 522 }
459} 523}
460 524
525char *
526SDL_GetError ()
527
461int 528int
462SDL_SetVideoMode (int w, int h, int fullscreen) 529SDL_SetVideoMode (int w, int h, int fullscreen)
463 CODE: 530 CODE:
464 RETVAL = !!SDL_SetVideoMode ( 531 RETVAL = !!SDL_SetVideoMode (
465 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 532 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
466 ); 533 );
534 if (RETVAL)
535 {
467 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 536 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
537# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
538# include "glfunc.h"
539# undef GL_FUNC
540 }
468 OUTPUT: 541 OUTPUT:
469 RETVAL 542 RETVAL
470 543
471void 544void
472SDL_GL_SwapBuffers () 545SDL_GL_SwapBuffers ()
546
547char *
548SDL_GetKeyName (int sym)
473 549
474void 550void
475SDL_PollEvent () 551SDL_PollEvent ()
476 PPCODE: 552 PPCODE:
477{ 553{
496 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 572 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
497 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 573 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
498 break; 574 break;
499 575
500 case SDL_MOUSEMOTION: 576 case SDL_MOUSEMOTION:
577 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
578
501 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 579 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
502 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 580 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
503 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 581 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
504 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 582 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
505 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 583 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
506 break; 584 break;
507 585
508 case SDL_MOUSEBUTTONDOWN: 586 case SDL_MOUSEBUTTONDOWN:
509 case SDL_MOUSEBUTTONUP: 587 case SDL_MOUSEBUTTONUP:
588 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
589
510 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 590 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
511 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 591 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
512 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 592 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
513 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 593 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
514 break; 594 break;
540lowdelay (int fd, int val = 1) 620lowdelay (int fd, int val = 1)
541 CODE: 621 CODE:
542#ifndef _WIN32 622#ifndef _WIN32
543 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 623 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
544#endif 624#endif
545
546char *
547gl_version ()
548 CODE:
549 RETVAL = (char *)glGetString (GL_VERSION);
550 OUTPUT:
551 RETVAL
552
553char *
554gl_extensions ()
555 CODE:
556 RETVAL = (char *)glGetString (GL_EXTENSIONS);
557 OUTPUT:
558 RETVAL
559 625
560void 626void
561add_font (char *file) 627add_font (char *file)
562 CODE: 628 CODE:
563 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 629 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
652} 718}
653 719
654void 720void
655error (char *message) 721error (char *message)
656 CODE: 722 CODE:
723 fprintf (stderr, "ERROR: %s\n", message);
657#ifdef _WIN32 724#ifdef _WIN32
658 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 725 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
659#else
660 fprintf (stderr, "ERROR: %s\n", message);
661#endif 726#endif
662 727
663void 728void
664fatal (char *message) 729fatal (char *message)
665 CODE: 730 CODE:
731 fprintf (stderr, "FATAL: %s\n", message);
666#ifdef _WIN32 732#ifdef _WIN32
667 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 733 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
668#else
669 fprintf (stderr, "FATAL: %s\n", message);
670#endif 734#endif
671 exit (1); 735 _exit (1);
736
737void
738_exit (int retval)
739 CODE:
740 _exit (retval);
672 741
673MODULE = CFClient PACKAGE = CFClient::Font 742MODULE = CFClient PACKAGE = CFClient::Font
674 743
675CFClient::Font 744CFClient::Font
676new_from_file (SV *class, char *path, int id = 0) 745new_from_file (SV *class, char *path, int id = 0)
694 CODE: 763 CODE:
695 default_font = self; 764 default_font = self;
696 765
697MODULE = CFClient PACKAGE = CFClient::Layout 766MODULE = CFClient PACKAGE = CFClient::Layout
698 767
768void
769clear_font_cache ()
770 CODE:
771 tc_clear ();
772
699CFClient::Layout 773CFClient::Layout
700new (SV *class, int rgba = 0) 774new (SV *class, int type = 0)
701 CODE: 775 CODE:
702 New (0, RETVAL, 1, struct cf_layout); 776 New (0, RETVAL, 1, struct cf_layout);
703 777
704 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 778 RETVAL->pl = pango_layout_new (opengl_context);
705 RETVAL->rgba = rgba;
706 RETVAL->r = 1.; 779 RETVAL->r = 1.;
707 RETVAL->g = 1.; 780 RETVAL->g = 1.;
708 RETVAL->b = 1.; 781 RETVAL->b = 1.;
709 RETVAL->a = 1.; 782 RETVAL->a = 1.;
710 RETVAL->base_height = MIN_FONT_HEIGHT; 783 RETVAL->base_height = MIN_FONT_HEIGHT;
719DESTROY (CFClient::Layout self) 792DESTROY (CFClient::Layout self)
720 CODE: 793 CODE:
721 g_object_unref (self->pl); 794 g_object_unref (self->pl);
722 Safefree (self); 795 Safefree (self);
723 796
724int
725is_rgba (CFClient::Layout self)
726 CODE:
727 RETVAL = self->rgba;
728 OUTPUT:
729 RETVAL
730
731void 797void
732set_text (CFClient::Layout self, SV *text_) 798set_text (CFClient::Layout self, SV *text_)
733 CODE: 799 CODE:
734{ 800{
735 STRLEN textlen; 801 STRLEN textlen;
746 char *text = SvPVutf8 (text_, textlen); 812 char *text = SvPVutf8 (text_, textlen);
747 813
748 pango_layout_set_markup (self->pl, text, textlen); 814 pango_layout_set_markup (self->pl, text, textlen);
749} 815}
750 816
817void
818set_shapes (CFClient::Layout self, ...)
819 CODE:
820{
821 PangoAttrList *attrs = 0;
822 const char *text = pango_layout_get_text (self->pl);
823 const char *pos = text;
824 int arg = 4;
825
826 while (arg < items && (pos = strstr (pos, OBJ_STR)))
827 {
828 PangoRectangle inkrect, rect;
829 PangoAttribute *attr;
830
831 int x = SvIV (ST (arg - 3));
832 int y = SvIV (ST (arg - 2));
833 int w = SvIV (ST (arg - 1));
834 int h = SvIV (ST (arg ));
835
836 inkrect.x = 0;
837 inkrect.y = 0;
838 inkrect.width = 0;
839 inkrect.height = 0;
840
841 rect.x = x * PANGO_SCALE;
842 rect.y = y * PANGO_SCALE;
843 rect.width = w * PANGO_SCALE;
844 rect.height = h * PANGO_SCALE;
845
846 if (!attrs)
847 attrs = pango_layout_get_attributes (self->pl);
848
849 attr = pango_attr_shape_new (&inkrect, &rect);
850 attr->start_index = pos - text;
851 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
852 pango_attr_list_insert (attrs, attr);
853
854 arg += 4;
855 pos += sizeof (OBJ_STR) - 1;
856 }
857
858 if (attrs)
859 pango_layout_set_attributes (self->pl, attrs);
860}
861
862void
863get_shapes (CFClient::Layout self)
864 PPCODE:
865{
866 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
867
868 do
869 {
870 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
871
872 if (run && shape_attr_p (run))
873 {
874 PangoRectangle extents;
875 pango_layout_iter_get_run_extents (iter, 0, &extents);
876
877 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
878 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
879 }
880 }
881 while (pango_layout_iter_next_run (iter));
882
883 pango_layout_iter_free (iter);
884}
885
886int
887has_wrapped (CFClient::Layout self)
888 CODE:
889{
890 int lines = 1;
891 const char *text = pango_layout_get_text (self->pl);
892
893 while (*text)
894 lines += *text++ == '\n';
895
896 RETVAL = lines < pango_layout_get_line_count (self->pl);
897}
898 OUTPUT:
899 RETVAL
900
751SV * 901SV *
752get_text (CFClient::Layout self) 902get_text (CFClient::Layout self)
753 CODE: 903 CODE:
754 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 904 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
755 SvUTF8_on (RETVAL); 905 sv_utf8_decode (RETVAL);
756 OUTPUT: 906 OUTPUT:
757 RETVAL 907 RETVAL
758 908
759void 909void
760set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 910set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
786set_width (CFClient::Layout self, int max_width = -1) 936set_width (CFClient::Layout self, int max_width = -1)
787 CODE: 937 CODE:
788 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 938 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
789 939
790void 940void
941set_indent (CFClient::Layout self, int indent)
942 CODE:
943 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
944
945void
946set_spacing (CFClient::Layout self, int spacing)
947 CODE:
948 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
949
950void
951set_ellipsise (CFClient::Layout self, int ellipsise)
952 CODE:
953 pango_layout_set_ellipsize (self->pl,
954 ellipsise == 1 ? PANGO_ELLIPSIZE_START
955 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
956 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
957 : PANGO_ELLIPSIZE_NONE
958 );
959
960void
961set_single_paragraph_mode (CFClient::Layout self, int spm)
962 CODE:
963 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
964
965void
791size (CFClient::Layout self) 966size (CFClient::Layout self)
792 PPCODE: 967 PPCODE:
793{ 968{
794 int w, h; 969 int w, h;
795 970
797 972
798 EXTEND (SP, 2); 973 EXTEND (SP, 2);
799 PUSHs (sv_2mortal (newSViv (w))); 974 PUSHs (sv_2mortal (newSViv (w)));
800 PUSHs (sv_2mortal (newSViv (h))); 975 PUSHs (sv_2mortal (newSViv (h)));
801} 976}
977
978int
979descent (CFClient::Layout self)
980 CODE:
981{
982 PangoRectangle rect;
983 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
984 pango_layout_line_get_pixel_extents (line, 0, &rect);
985 RETVAL = PANGO_DESCENT (rect);
986}
987 OUTPUT:
988 RETVAL
802 989
803int 990int
804xy_to_index (CFClient::Layout self, int x, int y) 991xy_to_index (CFClient::Layout self, int x, int y)
805 CODE: 992 CODE:
806{ 993{
823 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1010 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
824 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1011 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
825} 1012}
826 1013
827void 1014void
828render (CFClient::Layout self) 1015render (CFClient::Layout self, float x, float y)
829 PPCODE: 1016 PPCODE:
830{ 1017 pango_opengl_render_layout_subpixel (
831 SV *retval; 1018 self->pl,
832 int w, h; 1019 x * PANGO_SCALE, y * PANGO_SCALE,
1020 self->r, self->g, self->b, self->a
1021 );
833 1022
834 layout_get_pixel_size (self, &w, &h); 1023MODULE = CFClient PACKAGE = CFClient::Texture
835 1024
836 if (self->rgba) 1025void
1026pad2pot (SV *data_, SV *w_, SV *h_)
1027 CODE:
1028{
1029 int ow = SvIV (w_);
1030 int oh = SvIV (h_);
1031
1032 if (ow && oh)
837 { 1033 {
838 cairo_surface_t *surface; 1034 int nw = minpot (ow);
839 cairo_t *cairo; 1035 int nh = minpot (oh);
840 1036
841 retval = newSV (w * h * 4); 1037 if (nw != ow || nh != oh)
842 SvPOK_only (retval);
843 SvCUR_set (retval, w * h * 4);
844
845 memset (SvPVX (retval), 0, w * h * 4);
846
847 surface = cairo_image_surface_create_for_data (
848 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
849 cairo = cairo_create (surface);
850 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
851
852 pango_cairo_show_layout (cairo, self->pl);
853
854 cairo_destroy (cairo);
855 cairo_surface_destroy (surface);
856
857 // what a mess, and its premultiplied, too :(
858 { 1038 {
859 uint32_t *p = (uint32_t *)SvPVX (retval); 1039 if (SvOK (data_))
860 uint32_t *e = p + w * h;
861
862 while (p < e)
863 { 1040 {
864 uint32_t rgba = *p; 1041 STRLEN datalen;
865 rgba = (rgba >> 24) | (rgba << 8); 1042 char *data = SvPVbyte (data_, datalen);
866 rgba = SDL_SwapBE32 (rgba); 1043 int bpp = datalen / (ow * oh);
867 *p++ = rgba; 1044 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1045
1046 SvPOK_only (result_);
1047 SvCUR_set (result_, nw * nh * bpp);
1048
1049 memset (SvPVX (result_), 0, nw * nh * bpp);
1050 while (oh--)
1051 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1052
1053 sv_setsv (data_, result_);
868 } 1054 }
1055
1056 sv_setiv (w_, nw);
1057 sv_setiv (h_, nh);
869 } 1058 }
870
871 EXTEND (SP, 5);
872 PUSHs (sv_2mortal (newSViv (w)));
873 PUSHs (sv_2mortal (newSViv (h)));
874 PUSHs (sv_2mortal (retval));
875 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
876 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
877 } 1059 }
878 else
879 {
880 FT_Bitmap bitmap;
881
882 retval = newSV (w * h);
883 SvPOK_only (retval);
884 SvCUR_set (retval, w * h);
885
886 bitmap.rows = h;
887 bitmap.width = w;
888 bitmap.pitch = w;
889 bitmap.buffer = (unsigned char*)SvPVX (retval);
890 bitmap.num_grays = 256;
891 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
892
893 memset (bitmap.buffer, 0, w * h);
894
895 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
896
897 EXTEND (SP, 5);
898 PUSHs (sv_2mortal (newSViv (w)));
899 PUSHs (sv_2mortal (newSViv (h)));
900 PUSHs (sv_2mortal (retval));
901 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
902 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
903 }
904} 1060}
905 1061
906MODULE = CFClient PACKAGE = CFClient::Texture
907
908void 1062void
909draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1063draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
910 PROTOTYPE: $$$;$$ 1064 PROTOTYPE: $$$;$$
911 ALIAS: 1065 ALIAS:
912 draw_quad_alpha = 1 1066 draw_quad_alpha = 1
913 draw_quad_alpha_premultiplied = 2 1067 draw_quad_alpha_premultiplied = 2
914 CODE: 1068 CODE:
915{ 1069{
916 HV *hv = (HV *)SvRV (self); 1070 HV *hv = (HV *)SvRV (self);
917 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1071 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
918 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1072 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
919 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1073 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
920 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
921 1074
922 if (items < 5) 1075 if (items < 5)
923 { 1076 {
924 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1077 w = SvNV (*hv_fetch (hv, "w", 1, 1));
925 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1078 h = SvNV (*hv_fetch (hv, "h", 1, 1));
926 } 1079 }
927 1080
928 if (ix) 1081 if (ix)
929 { 1082 {
930 glEnable (GL_BLEND); 1083 glEnable (GL_BLEND);
1084
1085 if (ix == 2)
931 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1086 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1087 else
1088 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1089 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1090
1091 glEnable (GL_ALPHA_TEST);
1092 glAlphaFunc (GL_GREATER, 0.01f);
932 } 1093 }
933 1094
934 glBindTexture (GL_TEXTURE_2D, name); 1095 glBindTexture (GL_TEXTURE_2D, name);
935
936 if (wrap_mode)
937 {
938 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
939 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
940 }
941 1096
942 glBegin (GL_QUADS); 1097 glBegin (GL_QUADS);
943 glTexCoord2f (0, 0); glVertex2f (x , y ); 1098 glTexCoord2f (0, 0); glVertex2f (x , y );
944 glTexCoord2f (0, t); glVertex2f (x , y + h); 1099 glTexCoord2f (0, t); glVertex2f (x , y + h);
945 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1100 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
946 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1101 glTexCoord2f (s, 0); glVertex2f (x + w, y );
947 glEnd (); 1102 glEnd ();
948 1103
949 if (ix) 1104 if (ix)
1105 {
1106 glDisable (GL_ALPHA_TEST);
950 glDisable (GL_BLEND); 1107 glDisable (GL_BLEND);
1108 }
951} 1109}
952 1110
953MODULE = CFClient PACKAGE = CFClient::Map 1111MODULE = CFClient PACKAGE = CFClient::Map
954 1112
955CFClient::Map 1113CFClient::Map
975DESTROY (CFClient::Map self) 1133DESTROY (CFClient::Map self)
976 CODE: 1134 CODE:
977{ 1135{
978 map_clear (self); 1136 map_clear (self);
979 Safefree (self->face); 1137 Safefree (self->face);
1138 Safefree (self->tex);
980 Safefree (self); 1139 Safefree (self);
981} 1140}
982 1141
983void 1142void
984clear (CFClient::Map self) 1143clear (CFClient::Map self)
1019 tex->r = r; 1178 tex->r = r;
1020 tex->g = g; 1179 tex->g = g;
1021 tex->b = b; 1180 tex->b = b;
1022 tex->a = a; 1181 tex->a = a;
1023 } 1182 }
1183
1184 // somewhat hackish, but for textures that require it, it really
1185 // improves the look, and most others don't suffer.
1186 glBindTexture (GL_TEXTURE_2D, name);
1187 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1188 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1189 // use uglier nearest interpolation because linear suffers
1190 // from transparent color bleeding and ugly wrapping effects.
1191 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1024} 1192}
1025 1193
1026int 1194int
1027ox (CFClient::Map self) 1195ox (CFClient::Map self)
1028 ALIAS: 1196 ALIAS:
1029 oy = 1 1197 oy = 1
1198 x = 2
1199 y = 3
1200 w = 4
1201 h = 5
1030 CODE: 1202 CODE:
1031 switch (ix) 1203 switch (ix)
1032 { 1204 {
1033 case 0: RETVAL = self->ox; break; 1205 case 0: RETVAL = self->ox; break;
1034 case 1: RETVAL = self->oy; break; 1206 case 1: RETVAL = self->oy; break;
1207 case 2: RETVAL = self->x; break;
1208 case 3: RETVAL = self->y; break;
1209 case 4: RETVAL = self->w; break;
1210 case 5: RETVAL = self->h; break;
1035 } 1211 }
1036 OUTPUT: 1212 OUTPUT:
1037 RETVAL 1213 RETVAL
1038 1214
1039void 1215void
1073 1249
1074 while (data < data_end) 1250 while (data < data_end)
1075 { 1251 {
1076 flags = (data [0] << 8) + data [1]; data += 2; 1252 flags = (data [0] << 8) + data [1]; data += 2;
1077 1253
1078 x = ((flags >> 10) & 63) + self->x; 1254 x = self->x + ((flags >> 10) & 63);
1079 y = ((flags >> 4) & 63) + self->y; 1255 y = self->y + ((flags >> 4) & 63);
1080 1256
1081 cell = map_get_cell (self, x, y); 1257 cell = map_get_cell (self, x, y);
1082 1258
1083 if (flags & 15) 1259 if (flags & 15)
1084 { 1260 {
1174 OUTPUT: 1350 OUTPUT:
1175 RETVAL 1351 RETVAL
1176 1352
1177void 1353void
1178draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1354draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1179 PPCODE: 1355 CODE:
1180{ 1356{
1181 int vx, vy; 1357 int vx, vy;
1182 int x, y, z; 1358 int x, y, z;
1183 int last_name; 1359 int last_name;
1184 mapface face; 1360 mapface face;
1185 int sw4 = (sw + 3) & ~3;
1186 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1187 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1188 1361
1189 memset (darkness, 255, sw4 * sh);
1190 SvPOK_only (darkness_sv);
1191 SvCUR_set (darkness_sv, sw4 * sh);
1192
1193 vx = self->x + (self->w - sw) / 2 - shift_x; 1362 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1194 vy = self->y + (self->h - sh) / 2 - shift_y; 1363 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1195 1364
1196 /* 1365 /*
1197 int vx = self->vx = self->w >= sw 1366 int vx = self->vx = self->w >= sw
1198 ? self->x + (self->w - sw) / 2 1367 ? self->x + (self->w - sw) / 2
1199 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1368 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1203 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1372 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1204 */ 1373 */
1205 1374
1206 glColor4ub (255, 255, 255, 255); 1375 glColor4ub (255, 255, 255, 255);
1207 1376
1377 glEnable (GL_BLEND);
1208 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1378 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1209 glEnable (GL_BLEND);
1210 glEnable (GL_TEXTURE_2D); 1379 glEnable (GL_TEXTURE_2D);
1211 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1380 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1212 1381
1213 glBegin (GL_QUADS); 1382 glBegin (GL_QUADS);
1214 1383
1222 1391
1223 for (x = 0; x < sw; x++) 1392 for (x = 0; x < sw; x++)
1224 if (row->c0 <= x + vx && x + vx < row->c1) 1393 if (row->c0 <= x + vx && x + vx < row->c1)
1225 { 1394 {
1226 mapcell *cell = row->col + (x + vx - row->c0); 1395 mapcell *cell = row->col + (x + vx - row->c0);
1227
1228 darkness[y * sw4 + x] = cell->darkness < 0
1229 ? 255 - FOW_DARKNESS
1230 : 255 - cell->darkness;
1231 1396
1232 face = cell->face [z]; 1397 face = cell->face [z];
1233 1398
1234 if (face) 1399 if (face)
1235 { 1400 {
1256 1421
1257 glEnd (); 1422 glEnd ();
1258 1423
1259 glDisable (GL_TEXTURE_2D); 1424 glDisable (GL_TEXTURE_2D);
1260 glDisable (GL_BLEND); 1425 glDisable (GL_BLEND);
1426}
1427
1428void
1429draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data)
1430 CODE:
1431{
1432 static float color[16][3] = {
1433 { 0.00F, 0.00F, 0.00F },
1434 { 1.00F, 1.00F, 1.00F },
1435 { 0.00F, 0.00F, 0.55F },
1436 { 1.00F, 0.00F, 0.00F },
1437
1438 { 1.00F, 0.54F, 0.00F },
1439 { 0.11F, 0.56F, 1.00F },
1440 { 0.93F, 0.46F, 0.00F },
1441 { 0.18F, 0.54F, 0.34F },
1442
1443 { 0.56F, 0.73F, 0.56F },
1444 { 0.80F, 0.80F, 0.80F },
1445 { 0.55F, 0.41F, 0.13F },
1446 { 0.99F, 0.77F, 0.26F },
1447
1448 { 0.74F, 0.65F, 0.41F },
1449
1450 { 0.00F, 1.00F, 1.00F },
1451 { 1.00F, 0.00F, 1.00F },
1452 { 1.00F, 1.00F, 0.00F },
1453 };
1454
1455 int x, y;
1456
1457 glEnable (GL_TEXTURE_2D);
1458 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1459 glEnable (GL_BLEND);
1460 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1461 glBegin (GL_QUADS);
1462
1463 for (y = 0; y < h; y++)
1464 for (x = 0; x < w; x++)
1465 {
1466 unsigned char m = data [x + y * w];
1467
1468 if (m)
1469 {
1470 float *c = color [m & 15];
1471
1472 float tx1 = m & 0x40 ? 0.5 : 0.;
1473 float tx2 = tx1 + 0.5;
1474
1475 glColor4f (c[0], c[1], c[2], 0.75);
1476 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1477 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1478 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1479 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1480 }
1481 }
1482
1483 glEnd ();
1484 glDisable (GL_BLEND);
1485 glDisable (GL_TEXTURE_2D);
1486}
1487
1488void
1489fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1490 PPCODE:
1491{
1492 int vx, vy;
1493 int x, y;
1494 int sw4 = (sw + 3) & ~3;
1495 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1496 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1497
1498 memset (darkness, 255, sw4 * sh);
1499 SvPOK_only (darkness_sv);
1500 SvCUR_set (darkness_sv, sw4 * sh);
1501
1502 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1503 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1504
1505 for (y = 0; y < sh; y++)
1506 if (0 <= y + vy && y + vy < self->rows)
1507 {
1508 maprow *row = self->row + (y + vy);
1509
1510 for (x = 0; x < sw; x++)
1511 if (row->c0 <= x + vx && x + vx < row->c1)
1512 {
1513 mapcell *cell = row->col + (x + vx - row->c0);
1514
1515 darkness[y * sw4 + x] = cell->darkness < 0
1516 ? 255 - FOW_DARKNESS
1517 : 255 - cell->darkness;
1518 }
1519 }
1261 1520
1262 EXTEND (SP, 3); 1521 EXTEND (SP, 3);
1263 PUSHs (sv_2mortal (newSViv (sw4))); 1522 PUSHs (sv_2mortal (newSViv (sw4)));
1264 PUSHs (sv_2mortal (newSViv (sh))); 1523 PUSHs (sv_2mortal (newSViv (sh)));
1265 PUSHs (darkness_sv); 1524 PUSHs (darkness_sv);
1466 const_iv (GL_COLOR_MATERIAL), 1725 const_iv (GL_COLOR_MATERIAL),
1467 const_iv (GL_SMOOTH), 1726 const_iv (GL_SMOOTH),
1468 const_iv (GL_FLAT), 1727 const_iv (GL_FLAT),
1469 const_iv (GL_DITHER), 1728 const_iv (GL_DITHER),
1470 const_iv (GL_BLEND), 1729 const_iv (GL_BLEND),
1730 const_iv (GL_CULL_FACE),
1471 const_iv (GL_SCISSOR_TEST), 1731 const_iv (GL_SCISSOR_TEST),
1732 const_iv (GL_DEPTH_TEST),
1733 const_iv (GL_ALPHA_TEST),
1734 const_iv (GL_NORMALIZE),
1735 const_iv (GL_RESCALE_NORMAL),
1736 const_iv (GL_FRONT),
1737 const_iv (GL_BACK),
1472 const_iv (GL_AND), 1738 const_iv (GL_AND),
1473 const_iv (GL_ONE), 1739 const_iv (GL_ONE),
1474 const_iv (GL_ZERO), 1740 const_iv (GL_ZERO),
1475 const_iv (GL_SRC_ALPHA), 1741 const_iv (GL_SRC_ALPHA),
1476 const_iv (GL_SRC_ALPHA_SATURATE), 1742 const_iv (GL_DST_ALPHA),
1477 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1743 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1478 const_iv (GL_ONE_MINUS_DST_ALPHA), 1744 const_iv (GL_ONE_MINUS_DST_ALPHA),
1745 const_iv (GL_SRC_ALPHA_SATURATE),
1479 const_iv (GL_RGB), 1746 const_iv (GL_RGB),
1480 const_iv (GL_RGBA), 1747 const_iv (GL_RGBA),
1748 const_iv (GL_RGBA4),
1749 const_iv (GL_RGBA8),
1750 const_iv (GL_RGB5_A1),
1481 const_iv (GL_UNSIGNED_BYTE), 1751 const_iv (GL_UNSIGNED_BYTE),
1752 const_iv (GL_UNSIGNED_SHORT),
1753 const_iv (GL_UNSIGNED_INT),
1482 const_iv (GL_ALPHA), 1754 const_iv (GL_ALPHA),
1755 const_iv (GL_INTENSITY),
1483 const_iv (GL_LUMINANCE), 1756 const_iv (GL_LUMINANCE),
1757 const_iv (GL_LUMINANCE_ALPHA),
1484 const_iv (GL_FLOAT), 1758 const_iv (GL_FLOAT),
1485 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1759 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1486 const_iv (GL_COMPILE), 1760 const_iv (GL_COMPILE),
1487 const_iv (GL_TEXTURE_1D), 1761 const_iv (GL_TEXTURE_1D),
1488 const_iv (GL_TEXTURE_2D), 1762 const_iv (GL_TEXTURE_2D),
1490 const_iv (GL_TEXTURE_MAG_FILTER), 1764 const_iv (GL_TEXTURE_MAG_FILTER),
1491 const_iv (GL_TEXTURE_MIN_FILTER), 1765 const_iv (GL_TEXTURE_MIN_FILTER),
1492 const_iv (GL_TEXTURE_ENV_MODE), 1766 const_iv (GL_TEXTURE_ENV_MODE),
1493 const_iv (GL_TEXTURE_WRAP_S), 1767 const_iv (GL_TEXTURE_WRAP_S),
1494 const_iv (GL_TEXTURE_WRAP_T), 1768 const_iv (GL_TEXTURE_WRAP_T),
1769 const_iv (GL_REPEAT),
1495 const_iv (GL_CLAMP), 1770 const_iv (GL_CLAMP),
1496 const_iv (GL_REPEAT), 1771 const_iv (GL_CLAMP_TO_EDGE),
1497 const_iv (GL_NEAREST), 1772 const_iv (GL_NEAREST),
1498 const_iv (GL_LINEAR), 1773 const_iv (GL_LINEAR),
1499 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1774 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1500 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1775 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1501 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1776 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1502 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1777 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1503 const_iv (GL_GENERATE_MIPMAP), 1778 const_iv (GL_GENERATE_MIPMAP),
1504 const_iv (GL_MODULATE), 1779 const_iv (GL_MODULATE),
1505 const_iv (GL_DECAL), 1780 const_iv (GL_DECAL),
1506 const_iv (GL_REPLACE), 1781 const_iv (GL_REPLACE),
1782 const_iv (GL_DEPTH_BUFFER_BIT),
1507 const_iv (GL_COLOR_BUFFER_BIT), 1783 const_iv (GL_COLOR_BUFFER_BIT),
1508 const_iv (GL_PROJECTION), 1784 const_iv (GL_PROJECTION),
1509 const_iv (GL_MODELVIEW), 1785 const_iv (GL_MODELVIEW),
1510 const_iv (GL_COLOR_LOGIC_OP), 1786 const_iv (GL_COLOR_LOGIC_OP),
1511 const_iv (GL_SEPARABLE_2D), 1787 const_iv (GL_SEPARABLE_2D),
1512 const_iv (GL_CONVOLUTION_2D), 1788 const_iv (GL_CONVOLUTION_2D),
1513 const_iv (GL_CONVOLUTION_BORDER_MODE), 1789 const_iv (GL_CONVOLUTION_BORDER_MODE),
1514 const_iv (GL_CONSTANT_BORDER), 1790 const_iv (GL_CONSTANT_BORDER),
1515 const_iv (GL_LINES), 1791 const_iv (GL_LINES),
1792 const_iv (GL_LINE_LOOP),
1516 const_iv (GL_QUADS), 1793 const_iv (GL_QUADS),
1517 const_iv (GL_LINE_LOOP), 1794 const_iv (GL_QUAD_STRIP),
1795 const_iv (GL_TRIANGLES),
1796 const_iv (GL_TRIANGLE_STRIP),
1797 const_iv (GL_TRIANGLE_FAN),
1518 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1798 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1519 const_iv (GL_FASTEST), 1799 const_iv (GL_FASTEST),
1800 const_iv (GL_V2F),
1801 const_iv (GL_V3F),
1802 const_iv (GL_T2F_V3F),
1803 const_iv (GL_T2F_N3F_V3F),
1520# undef const_iv 1804# undef const_iv
1521 }; 1805 };
1522 1806
1523 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1807 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1524 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1808 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1525} 1809}
1526 1810
1811char *
1812gl_vendor ()
1813 CODE:
1814 RETVAL = (char *)glGetString (GL_VENDOR);
1815 OUTPUT:
1816 RETVAL
1817
1818char *
1819gl_version ()
1820 CODE:
1821 RETVAL = (char *)glGetString (GL_VERSION);
1822 OUTPUT:
1823 RETVAL
1824
1825char *
1826gl_extensions ()
1827 CODE:
1828 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1829 OUTPUT:
1830 RETVAL
1831
1527int glGetError () 1832int glGetError ()
1833
1834void glFinish ()
1528 1835
1529void glClear (int mask) 1836void glClear (int mask)
1530 1837
1531void glClearColor (float r, float g, float b, float a = 1.0) 1838void glClearColor (float r, float g, float b, float a = 1.0)
1532 PROTOTYPE: @ 1839 PROTOTYPE: @
1539 1846
1540void glHint (int target, int mode) 1847void glHint (int target, int mode)
1541 1848
1542void glBlendFunc (int sfactor, int dfactor) 1849void glBlendFunc (int sfactor, int dfactor)
1543 1850
1851void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1852 CODE:
1853 gl_BlendFuncSeparate (sa, da, saa, daa);
1854
1855void glDepthMask (int flag)
1856
1544void glLogicOp (int opcode) 1857void glLogicOp (int opcode)
1545 1858
1546void glColorMask (int red, int green, int blue, int alpha) 1859void glColorMask (int red, int green, int blue, int alpha)
1547 1860
1548void glMatrixMode (int mode) 1861void glMatrixMode (int mode)
1551 1864
1552void glPopMatrix () 1865void glPopMatrix ()
1553 1866
1554void glLoadIdentity () 1867void glLoadIdentity ()
1555 1868
1869void glDrawBuffer (int buffer)
1870
1871void glReadBuffer (int buffer)
1872
1556# near and far are due to microsofts buggy c compiler 1873# near_ and far_ are due to microsofts buggy "c" compiler
1874void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1875
1876# near_ and far_ are due to microsofts buggy "c" compiler
1557void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 1877void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1558 1878
1559void glViewport (int x, int y, int width, int height) 1879void glViewport (int x, int y, int width, int height)
1560 1880
1561void glScissor (int x, int y, int width, int height) 1881void glScissor (int x, int y, int width, int height)
1576 1896
1577void glEnd () 1897void glEnd ()
1578 1898
1579void glColor (float r, float g, float b, float a = 1.0) 1899void glColor (float r, float g, float b, float a = 1.0)
1580 PROTOTYPE: @ 1900 PROTOTYPE: @
1901 ALIAS:
1902 glColor_premultiply = 1
1581 CODE: 1903 CODE:
1582 glColor4ub (r * 255.999, g * 255.999, b * 255.999, a * 255.999); 1904 if (ix)
1905 {
1906 r *= a;
1907 g *= a;
1908 b *= a;
1909 }
1910 // microsoft visual "c" rounds instead of truncating...
1911 glColor4ub (MIN ((int)(r * 256.f), 255),
1912 MIN ((int)(g * 256.f), 255),
1913 MIN ((int)(b * 256.f), 255),
1914 MIN ((int)(a * 256.f), 255));
1915
1916void glInterleavedArrays (int format, int stride, char *data)
1917
1918void glDrawElements (int mode, int count, int type, char *indices)
1919
1920# 1.2 void glDrawRangeElements (int mode, int start, int end
1921
1922void glRasterPos (float x, float y, float z = 0.)
1923 CODE:
1924 glRasterPos3f (0, 0, z);
1925 glBitmap (0, 0, 0, 0, x, y, 0);
1583 1926
1584void glVertex (float x, float y, float z = 0.) 1927void glVertex (float x, float y, float z = 0.)
1585 CODE: 1928 CODE:
1586 glVertex3f (x, y, z); 1929 glVertex3f (x, y, z);
1587 1930
1599 1942
1600void glBindTexture (int target, int name) 1943void glBindTexture (int target, int name)
1601 1944
1602void glConvolutionParameter (int target, int pname, float params) 1945void glConvolutionParameter (int target, int pname, float params)
1603 CODE: 1946 CODE:
1604 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 1947 if (gl.ConvolutionParameterf)
1948 gl.ConvolutionParameterf (target, pname, params);
1605 1949
1606void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 1950void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1607 CODE: 1951 CODE:
1608 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 1952 if (gl.ConvolutionFilter2D)
1609 (target, internalformat, width, height, format, type, data)); 1953 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1610 1954
1611void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 1955void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1612 CODE: 1956 CODE:
1613 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 1957 if (gl.SeparableFilter2D)
1614 (target, internalformat, width, height, format, type, row, column)); 1958 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1615 1959
1616void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 1960void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1617 1961
1618void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 1962void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1619 1963
1620void glRasterPos (int x, int y) 1964void glDrawPixels (int width, int height, int format, int type, char *pixels)
1621 CODE:
1622 glRasterPos2i (x, y);
1623 1965
1624void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 1966void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1625 1967
1626int glGenTexture () 1968int glGenTexture ()
1627 CODE: 1969 CODE:
1654 1996
1655void glEndList () 1997void glEndList ()
1656 1998
1657void glCallList (int list) 1999void glCallList (int list)
1658 2000
2001

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