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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.128 by root, Wed Jul 5 03:01:01 2006 UTC vs.
Revision 1.222 by root, Sat Aug 11 06:34:26 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
12#include <math.h> 30#include <math.h>
13#include <string.h> 31#include <string.h>
14#include <stdio.h> 32#include <stdio.h>
15#include <stdlib.h> 33#include <stdlib.h>
16 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
17#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
18#include <SDL_endian.h> 39#include <SDL_endian.h>
19#include <SDL_image.h> 40#include <SDL_image.h>
20#include <SDL_mixer.h> 41#include <SDL_mixer.h>
21#include <SDL_opengl.h> 42#include <SDL_opengl.h>
22 43
31# include <sys/types.h> 52# include <sys/types.h>
32# include <sys/socket.h> 53# include <sys/socket.h>
33# include <netinet/in.h> 54# include <netinet/in.h>
34# include <netinet/tcp.h> 55# include <netinet/tcp.h>
35# include <inttypes.h> 56# include <inttypes.h>
36#else
37 typedef unsigned char uint8_t;
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 57#endif
44 58
45#include "glext.h"
46
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ 59#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
48 60
49#define FOW_DARKNESS 32 61#define FOW_DARKNESS 32
50 62
51#define MAP_EXTEND_X 32 63#define MAP_EXTEND_X 32
52#define MAP_EXTEND_Y 512 64#define MAP_EXTEND_Y 512
57# define PARACHUTE SDL_INIT_NOPARACHUTE 69# define PARACHUTE SDL_INIT_NOPARACHUTE
58#else 70#else
59# define PARACHUTE 0 71# define PARACHUTE 0
60#endif 72#endif
61 73
74static AV *texture_av;
75
62static struct 76static struct
63{ 77{
64#define GL_FUNC(ptr,name) ptr name; 78#define GL_FUNC(ptr,name) ptr name;
65#include "glfunc.h" 79#include "glfunc.h"
66#undef GL_FUNC 80#undef GL_FUNC
67} gl; 81} gl;
68 82
83static void
69static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 84gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
70{ 85{
71 if (gl.BlendFuncSeparate) 86 if (gl.BlendFuncSeparate)
72 gl.BlendFuncSeparate (sa, da, saa, daa); 87 gl.BlendFuncSeparate (sa, da, saa, daa);
73 else if (gl.BlendFuncSeparateEXT) 88 else if (gl.BlendFuncSeparateEXT)
74 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 89 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
75 else 90 else
76 glBlendFunc (sa, da); 91 glBlendFunc (sa, da);
77} 92}
78 93
94static GLuint
95gen_texture ()
96{
97 GLuint name;
98
99 if (AvFILL (texture_av) >= 0)
100 name = (GLuint)(size_t)av_pop (texture_av);
101 else
102 glGenTextures (1, &name);
103
104 return name;
105}
106
107static void
108del_texture (GLuint name)
109{
110 /* make a half-assed attempt at returning the memory used by the texture */
111 /* textures are frequently being reused by cfplus anyway */
112 /*glBindTexture (GL_TEXTURE_2D, name);*/
113 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
114 av_push (texture_av, (SV *)(size_t)name);
115 glDeleteTextures (1, &name);
116}
117
79#include "texcache.c" 118#include "texcache.c"
80 119
81#include "pango-font.c" 120#include "pango-font.c"
82#include "pango-fontmap.c" 121#include "pango-fontmap.c"
83#include "pango-render.c" 122#include "pango-render.c"
84 123
124typedef IV CFPlus__Channel;
125typedef SDL_RWops *CFPlus__RW;
85typedef Mix_Chunk *CFClient__MixChunk; 126typedef Mix_Chunk *CFPlus__MixChunk;
86typedef Mix_Music *CFClient__MixMusic; 127typedef Mix_Music *CFPlus__MixMusic;
87 128
88typedef PangoFontDescription *CFClient__Font; 129typedef PangoFontDescription *CFPlus__Font;
89 130
90static int 131static int
91shape_attr_p (PangoLayoutRun *run) 132shape_attr_p (PangoLayoutRun *run)
92{ 133{
93 GSList *attrs = run->item->analysis.extra_attrs; 134 GSList *attrs = run->item->analysis.extra_attrs;
107 148
108typedef struct cf_layout { 149typedef struct cf_layout {
109 PangoLayout *pl; 150 PangoLayout *pl;
110 float r, g, b, a; // default color for rgba mode 151 float r, g, b, a; // default color for rgba mode
111 int base_height; 152 int base_height;
112 CFClient__Font font; 153 CFPlus__Font font;
113} *CFClient__Layout; 154} *CFPlus__Layout;
114 155
115static CFClient__Font default_font; 156static CFPlus__Font default_font;
116static PangoContext *opengl_context; 157static PangoContext *opengl_context;
117static PangoFontMap *opengl_fontmap; 158static PangoFontMap *opengl_fontmap;
118 159
119static void 160static void
120substitute_func (FcPattern *pattern, gpointer data) 161substitute_func (FcPattern *pattern, gpointer data)
125#endif 166#endif
126 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 167 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
127} 168}
128 169
129static void 170static void
130layout_update_font (CFClient__Layout self) 171layout_update_font (CFPlus__Layout self)
131{ 172{
132 /* use a random scale factor to account for unknown descenders, 0.8 works 173 /* use a random scale factor to account for unknown descenders, 0.8 works
133 * reasonably well with bitstream vera 174 * reasonably well with bitstream vera
134 */ 175 */
135 PangoFontDescription *font = self->font ? self->font : default_font; 176 PangoFontDescription *font = self->font ? self->font : default_font;
139 180
140 pango_layout_set_font_description (self->pl, font); 181 pango_layout_set_font_description (self->pl, font);
141} 182}
142 183
143static void 184static void
144layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 185layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
145{ 186{
187 PangoRectangle rect;
188
189 // get_pixel_* wrongly rounds down
146 pango_layout_get_pixel_size (self->pl, w, h); 190 pango_layout_get_extents (self->pl, 0, &rect);
147 191
148 if (!*w) *w = 1; 192 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
149 if (!*h) *h = 1; 193 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
150 194
151 *w = (*w + 3) & ~3; 195 if (!rect.width) rect.width = 1;
152} 196 if (!rect.height) rect.height = 1;
153 197
198 *w = rect.width;
199 *h = rect.height;
200}
201
202typedef uint16_t tileid;
154typedef uint16_t mapface; 203typedef uint16_t faceid;
155 204
156typedef struct { 205typedef struct {
157 GLint name; 206 int name;
158 int w, h; 207 int w, h;
159 float s, t; 208 float s, t;
160 uint8_t r, g, b, a; 209 uint8_t r, g, b, a;
210 tileid smoothtile;
211 uint8_t smoothlevel;
161} maptex; 212} maptex;
162 213
163typedef struct { 214typedef struct {
215 uint32_t player;
216 tileid tile[3];
164 int16_t darkness; 217 uint16_t darkness;
165 mapface face[3]; 218 uint8_t stat_width, stat_hp, flags, smoothmax;
166} mapcell; 219} mapcell;
167 220
168typedef struct { 221typedef struct {
169 int32_t c0, c1; 222 int32_t c0, c1;
170 mapcell *col; 223 mapcell *col;
171} maprow; 224} maprow;
172 225
173typedef struct map { 226typedef struct map {
174 int x, y, w, h; 227 int x, y, w, h;
175 int ox, oy; /* offset to virtual global coordinate system */ 228 int ox, oy; /* offset to virtual global coordinate system */
176 int faces; 229 int faces; tileid *face2tile; // [faceid]
177 mapface *face; 230 int texs; maptex *tex; // [tileid]
178
179 int texs;
180 maptex *tex;
181 231
182 int32_t rows; 232 int32_t rows;
183 maprow *row; 233 maprow *row;
184} *CFClient__Map; 234} *CFPlus__Map;
185 235
186static char * 236static char *
187prepend (char *ptr, int sze, int inc) 237prepend (char *ptr, int sze, int inc)
188{ 238{
189 char *p; 239 char *p;
206} 256}
207 257
208#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 258#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
209#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 259#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
210 260
261static void
262need_facenum (struct map *self, faceid face)
263{
264 while (self->faces <= face)
265 {
266 Append (tileid, self->face2tile, self->faces, self->faces);
267 self->faces *= 2;
268 }
269}
270
271static void
272need_texid (struct map *self, int texid)
273{
274 while (self->texs <= texid)
275 {
276 Append (maptex, self->tex, self->texs, self->texs);
277 self->texs *= 2;
278 }
279}
280
211static maprow * 281static maprow *
212map_get_row (CFClient__Map self, int y) 282map_get_row (CFPlus__Map self, int y)
213{ 283{
214 if (0 > y) 284 if (0 > y)
215 { 285 {
216 int extend = - y + MAP_EXTEND_Y; 286 int extend = - y + MAP_EXTEND_Y;
217 Prepend (maprow, self->row, self->rows, extend); 287 Prepend (maprow, self->row, self->rows, extend);
255 325
256 return row->col + (x - row->c0); 326 return row->col + (x - row->c0);
257} 327}
258 328
259static mapcell * 329static mapcell *
260map_get_cell (CFClient__Map self, int x, int y) 330map_get_cell (CFPlus__Map self, int x, int y)
261{ 331{
262 return row_get_cell (map_get_row (self, y), x); 332 return row_get_cell (map_get_row (self, y), x);
263} 333}
264 334
265static void 335static void
266map_clear (CFClient__Map self) 336map_clear (CFPlus__Map self)
267{ 337{
268 int r; 338 int r;
269 339
270 for (r = 0; r < self->rows; r++) 340 for (r = 0; r < self->rows; r++)
271 Safefree (self->row[r].col); 341 Safefree (self->row[r].col);
279 self->row = 0; 349 self->row = 0;
280 self->rows = 0; 350 self->rows = 0;
281} 351}
282 352
283static void 353static void
284map_blank (CFClient__Map self, int x0, int y0, int w, int h) 354map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
285{ 355{
286 int x, y; 356 int x, y;
287 maprow *row; 357 maprow *row;
358 mapcell *cell;
288 359
289 for (y = y0; y < y0 + h; y++) 360 for (y = y0; y < y0 + h; y++)
290 if (y >= 0) 361 if (y >= 0)
291 { 362 {
292 if (y >= self->rows) 363 if (y >= self->rows)
298 if (x >= row->c0) 369 if (x >= row->c0)
299 { 370 {
300 if (x >= row->c1) 371 if (x >= row->c1)
301 break; 372 break;
302 373
303 row->col[x - row->c0].darkness = -1; 374 cell = row->col + x - row->c0;
375
376 cell->darkness = 0;
377 cell->stat_hp = 0;
378 cell->flags = 0;
379 cell->player = 0;
304 } 380 }
305 } 381 }
382}
383
384typedef struct {
385 tileid tile;
386 uint8_t x, y, level;
387} smooth_key;
388
389static void
390smooth_or_bits (HV *hv, smooth_key *key, IV bits)
391{
392 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
393
394 if (SvIOK (*sv))
395 SvIV_set (*sv, SvIVX (*sv) | bits);
396 else
397 sv_setiv (*sv, bits);
306} 398}
307 399
308static void 400static void
309music_finished (void) 401music_finished (void)
310{ 402{
346 n |= n >> 16; 438 n |= n >> 16;
347 439
348 return n + 1; 440 return n + 1;
349} 441}
350 442
443/* SDL should provide this, really. */
444#define SDLK_MODIFIER_MIN 300
445#define SDLK_MODIFIER_MAX 314
446
447/******************************************************************************/
448
449static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
450static GV *hover_gv;
451
452static int
453within_widget (SV *widget, NV x, NV y)
454{
455 HV *self;
456 SV **svp;
457 NV wx, ww, wy, wh;
458
459 if (!SvROK (widget))
460 return 0;
461
462 self = (HV *)SvRV (widget);
463
464 if (SvTYPE (self) != SVt_PVHV)
465 return 0;
466
467 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
468 if (y < wy)
469 return 0;
470
471 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
472 if (y >= wy + wh)
473 return 0;
474
475 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
476 if (x < wx)
477 return 0;
478
479 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
480 if (x >= wx + ww)
481 return 0;
482
483 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
484 if (!svp || !SvTRUE (*svp))
485 return 0;
486
487 return 1;
488}
489
351MODULE = CFClient PACKAGE = CFClient 490MODULE = CFPlus PACKAGE = CFPlus
352 491
353PROTOTYPES: ENABLE 492PROTOTYPES: ENABLE
354 493
355BOOT: 494BOOT:
356{ 495{
357 HV *stash = gv_stashpv ("CFClient", 1); 496 HV *stash = gv_stashpv ("CFPlus", 1);
358 static const struct { 497 static const struct {
359 const char *name; 498 const char *name;
360 IV iv; 499 IV iv;
361 } *civ, const_iv[] = { 500 } *civ, const_iv[] = {
362# define const_iv(name) { # name, (IV)name } 501# define const_iv(name) { # name, (IV)name }
502 const_iv (SDLK_MODIFIER_MIN),
503 const_iv (SDLK_MODIFIER_MAX),
504
363 const_iv (SDL_ACTIVEEVENT), 505 const_iv (SDL_ACTIVEEVENT),
364 const_iv (SDL_KEYDOWN), 506 const_iv (SDL_KEYDOWN),
365 const_iv (SDL_KEYUP), 507 const_iv (SDL_KEYUP),
366 const_iv (SDL_MOUSEMOTION), 508 const_iv (SDL_MOUSEMOTION),
367 const_iv (SDL_MOUSEBUTTONDOWN), 509 const_iv (SDL_MOUSEBUTTONDOWN),
376 const_iv (SDL_EVENT_RESERVEDA), 518 const_iv (SDL_EVENT_RESERVEDA),
377 const_iv (SDL_EVENT_RESERVEDB), 519 const_iv (SDL_EVENT_RESERVEDB),
378 const_iv (SDL_VIDEORESIZE), 520 const_iv (SDL_VIDEORESIZE),
379 const_iv (SDL_VIDEOEXPOSE), 521 const_iv (SDL_VIDEOEXPOSE),
380 const_iv (SDL_USEREVENT), 522 const_iv (SDL_USEREVENT),
523
524 const_iv (SDL_APPINPUTFOCUS),
525 const_iv (SDL_APPMOUSEFOCUS),
526 const_iv (SDL_APPACTIVE),
527
381 const_iv (SDLK_KP0), 528 const_iv (SDLK_KP0),
382 const_iv (SDLK_KP1), 529 const_iv (SDLK_KP1),
383 const_iv (SDLK_KP2), 530 const_iv (SDLK_KP2),
384 const_iv (SDLK_KP3), 531 const_iv (SDLK_KP3),
385 const_iv (SDLK_KP4), 532 const_iv (SDLK_KP4),
440 const_iv (SDLK_BREAK), 587 const_iv (SDLK_BREAK),
441 const_iv (SDLK_MENU), 588 const_iv (SDLK_MENU),
442 const_iv (SDLK_POWER), 589 const_iv (SDLK_POWER),
443 const_iv (SDLK_EURO), 590 const_iv (SDLK_EURO),
444 const_iv (SDLK_UNDO), 591 const_iv (SDLK_UNDO),
592
445 const_iv (KMOD_NONE), 593 const_iv (KMOD_NONE),
594 const_iv (KMOD_SHIFT),
446 const_iv (KMOD_LSHIFT), 595 const_iv (KMOD_LSHIFT),
447 const_iv (KMOD_RSHIFT), 596 const_iv (KMOD_RSHIFT),
597 const_iv (KMOD_CTRL),
448 const_iv (KMOD_LCTRL), 598 const_iv (KMOD_LCTRL),
449 const_iv (KMOD_RCTRL), 599 const_iv (KMOD_RCTRL),
600 const_iv (KMOD_ALT),
450 const_iv (KMOD_LALT), 601 const_iv (KMOD_LALT),
451 const_iv (KMOD_RALT), 602 const_iv (KMOD_RALT),
603 const_iv (KMOD_META),
452 const_iv (KMOD_LMETA), 604 const_iv (KMOD_LMETA),
453 const_iv (KMOD_RMETA), 605 const_iv (KMOD_RMETA),
454 const_iv (KMOD_NUM), 606 const_iv (KMOD_NUM),
455 const_iv (KMOD_CAPS), 607 const_iv (KMOD_CAPS),
456 const_iv (KMOD_MODE), 608 const_iv (KMOD_MODE),
457 const_iv (KMOD_CTRL),
458 const_iv (KMOD_SHIFT),
459 const_iv (KMOD_ALT),
460 const_iv (KMOD_META)
461# undef const_iv 609# undef const_iv
462 }; 610 };
463 611
464 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 612 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
465 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 613 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
614
615 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
616 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
466} 617}
618
619void
620weaken (SV *rv)
621 PROTOTYPE: $
622 CODE:
623 sv_rvweaken (rv);
624
625int
626in_destruct ()
627 CODE:
628 RETVAL = PL_main_cv == Nullcv;
629 OUTPUT:
630 RETVAL
467 631
468NV floor (NV x) 632NV floor (NV x)
469 633
470NV ceil (NV x) 634NV ceil (NV x)
471 635
476 opengl_fontmap = pango_opengl_font_map_new (); 640 opengl_fontmap = pango_opengl_font_map_new ();
477 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 641 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
478 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 642 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
479} 643}
480 644
645char *
646SDL_GetError ()
647
481int 648int
482SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) 649SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
483 650
484void 651void
485SDL_Quit () 652SDL_Quit ()
486 653
487void 654void
488SDL_ListModes () 655SDL_ListModes (int rgb, int alpha)
489 PPCODE: 656 PPCODE:
490{ 657{
491 SDL_Rect **m; 658 SDL_Rect **m;
492 659
493 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 660 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
494 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 661 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
495 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 662 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
496 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 663 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
497 664
498 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 665 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
499 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 666 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
500 667
501 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 668 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
502 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 669 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
503 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 670 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
504 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 671 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
505 672
506 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 673 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
507 674#if SDL_VERSION_ATLEAST(1,2,10)
508 SDL_EnableUNICODE (1); 675 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
509 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 676 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
677#endif
510 678
511 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 679 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
512 680
513 if (m && m != (SDL_Rect **)-1) 681 if (m && m != (SDL_Rect **)-1)
514 while (*m) 682 while (*m)
515 { 683 {
684 if ((*m)->w >= 640 && (*m)->h >= 480)
685 {
516 AV *av = newAV (); 686 AV *av = newAV ();
517 av_push (av, newSViv ((*m)->w)); 687 av_push (av, newSViv ((*m)->w));
518 av_push (av, newSViv ((*m)->h)); 688 av_push (av, newSViv ((*m)->h));
689 av_push (av, newSViv (rgb));
690 av_push (av, newSViv (alpha));
519 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 691 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
692 }
520 693
521 ++m; 694 ++m;
522 } 695 }
523} 696}
524 697
525char *
526SDL_GetError ()
527
528int 698int
529SDL_SetVideoMode (int w, int h, int fullscreen) 699SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
530 CODE: 700 CODE:
701{
702 SDL_EnableUNICODE (1);
703 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
704
705 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
706 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
707 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
708 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
709
531 RETVAL = !!SDL_SetVideoMode ( 710 RETVAL = !!SDL_SetVideoMode (
532 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 711 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
533 ); 712 );
713
534 if (RETVAL) 714 if (RETVAL)
535 { 715 {
716 av_clear (texture_av);
717
536 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 718 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
537# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 719#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
538# include "glfunc.h" 720#include "glfunc.h"
539# undef GL_FUNC 721#undef GL_FUNC
540 } 722 }
723}
541 OUTPUT: 724 OUTPUT:
542 RETVAL 725 RETVAL
543 726
544void 727void
545SDL_GL_SwapBuffers () 728SDL_GL_SwapBuffers ()
546 729
547char * 730char *
548SDL_GetKeyName (int sym) 731SDL_GetKeyName (int sym)
549 732
733int
734SDL_GetAppState ()
735
550void 736void
551SDL_PollEvent () 737poll_events ()
552 PPCODE: 738 PPCODE:
553{ 739{
554 SDL_Event ev; 740 SDL_Event ev;
555 741
556 while (SDL_PollEvent (&ev)) 742 SDL_PumpEvents ();
743 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
557 { 744 {
558 HV *hv = newHV (); 745 HV *hv = newHV ();
559 hv_store (hv, "type", 4, newSViv (ev.type), 0); 746 hv_store (hv, "type", 4, newSViv (ev.type), 0);
560 747
561 switch (ev.type) 748 switch (ev.type)
563 case SDL_KEYDOWN: 750 case SDL_KEYDOWN:
564 case SDL_KEYUP: 751 case SDL_KEYUP:
565 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 752 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
566 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 753 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
567 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 754 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
755 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
568 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 756 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
569 break; 757 break;
570 758
571 case SDL_ACTIVEEVENT: 759 case SDL_ACTIVEEVENT:
572 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 760 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
573 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 761 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
574 break; 762 break;
575 763
576 case SDL_MOUSEMOTION: 764 case SDL_MOUSEMOTION:
765 {
766 int state = ev.motion.state;
767 int x = ev.motion.x;
768 int y = ev.motion.y;
769 int xrel = ev.motion.xrel;
770 int yrel = ev.motion.yrel;
771
772 /* do simplistic event compression */
773 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
774 && state == ev.motion.state)
775 {
776 xrel += ev.motion.xrel;
777 yrel += ev.motion.yrel;
778 x = ev.motion.x;
779 y = ev.motion.y;
780 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
781 }
782
577 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 783 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
578
579 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 784 hv_store (hv, "state", 5, newSViv (state), 0);
580 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 785 hv_store (hv, "x", 1, newSViv (x), 0);
581 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 786 hv_store (hv, "y", 1, newSViv (y), 0);
582 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 787 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
583 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 788 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
789 }
584 break; 790 break;
585 791
586 case SDL_MOUSEBUTTONDOWN: 792 case SDL_MOUSEBUTTONDOWN:
587 case SDL_MOUSEBUTTONUP: 793 case SDL_MOUSEBUTTONUP:
588 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 794 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
598 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 804 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
599 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 805 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
600 break; 806 break;
601 } 807 }
602 808
603 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 809 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
604 } 810 }
605} 811}
606 812
607int 813int
608Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 814Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 1024)
609 POSTCALL: 815 POSTCALL:
610 Mix_HookMusicFinished (music_finished); 816 Mix_HookMusicFinished (music_finished);
611 Mix_ChannelFinished (channel_finished); 817 Mix_ChannelFinished (channel_finished);
612 818
613void 819void
614Mix_CloseAudio () 820Mix_CloseAudio ()
615 821
616int 822int
617Mix_AllocateChannels (int numchans = -1) 823Mix_AllocateChannels (int numchans = -1)
618 824
825const char *
826Mix_GetError ()
827
619void 828void
620lowdelay (int fd, int val = 1) 829lowdelay (int fd, int val = 1)
621 CODE: 830 CODE:
831 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
832
833void
834win32_proxy_info ()
835 PPCODE:
836{
622#ifndef _WIN32 837#ifdef _WIN32
623 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 838 char buffer[2048];
839 DWORD buflen;
840
841 EXTEND (SP, 3);
842
843 buflen = sizeof (buffer);
844 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
845 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
846 {
847 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
848
849 buflen = sizeof (buffer);
850 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
851 {
852 PUSHs (newSVpv (buffer, 0));
853
854 buflen = sizeof (buffer);
855 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
856 PUSHs (newSVpv (buffer, 0));
857 }
858 }
624#endif 859#endif
860}
625 861
626void 862void
627add_font (char *file) 863add_font (char *file)
628 CODE: 864 CODE:
629 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 865 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
630 866
631void 867void
632load_image_inline (SV *image_) 868load_image_inline (SV *image_)
633 ALIAS: 869 ALIAS:
634 load_image_file = 1 870 load_image_file = 1
637 STRLEN image_len; 873 STRLEN image_len;
638 char *image = (char *)SvPVbyte (image_, image_len); 874 char *image = (char *)SvPVbyte (image_, image_len);
639 SDL_Surface *surface, *surface2; 875 SDL_Surface *surface, *surface2;
640 SDL_PixelFormat fmt; 876 SDL_PixelFormat fmt;
641 SDL_RWops *rw = ix 877 SDL_RWops *rw = ix
642 ? SDL_RWFromFile (image, "r") 878 ? SDL_RWFromFile (image, "rb")
643 : SDL_RWFromConstMem (image, image_len); 879 : SDL_RWFromConstMem (image, image_len);
644 880
645 if (!rw) 881 if (!rw)
646 croak ("load_image: %s", SDL_GetError ()); 882 croak ("load_image: %s", SDL_GetError ());
647 883
676 912
677 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 913 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
678 914
679 assert (surface2->pitch == surface2->w * 4); 915 assert (surface2->pitch == surface2->w * 4);
680 916
917 SDL_LockSurface (surface2);
681 EXTEND (SP, 5); 918 EXTEND (SP, 6);
682 PUSHs (sv_2mortal (newSViv (surface2->w))); 919 PUSHs (sv_2mortal (newSViv (surface2->w)));
683 PUSHs (sv_2mortal (newSViv (surface2->h))); 920 PUSHs (sv_2mortal (newSViv (surface2->h)));
684 SDL_LockSurface (surface2);
685 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 921 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
686 SDL_UnlockSurface (surface2);
687 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 922 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
688 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 923 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
689 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 924 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
925 SDL_UnlockSurface (surface2);
690 926
691 SDL_FreeSurface (surface); 927 SDL_FreeSurface (surface);
692 SDL_FreeSurface (surface2); 928 SDL_FreeSurface (surface2);
693} 929}
694 930
733 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 969 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
734#endif 970#endif
735 _exit (1); 971 _exit (1);
736 972
737void 973void
738_exit (int retval) 974_exit (int retval = 0)
739 CODE: 975 CODE:
976#ifdef WIN32
977 ExitThread (retval); // unclean, please beam me up
978#else
740 _exit (retval); 979 _exit (retval);
980#endif
741 981
982void
983debug ()
984 CODE:
985{
986#if DEBUG
987 VALGRIND_DO_LEAK_CHECK;
988#endif
989}
990
742MODULE = CFClient PACKAGE = CFClient::Font 991MODULE = CFPlus PACKAGE = CFPlus::Font
743 992
744CFClient::Font 993PROTOTYPES: DISABLE
994
995CFPlus::Font
745new_from_file (SV *class, char *path, int id = 0) 996new_from_file (SV *class, char *path, int id = 0)
746 CODE: 997 CODE:
747{ 998{
748 int count; 999 int count;
749 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1000 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
752} 1003}
753 OUTPUT: 1004 OUTPUT:
754 RETVAL 1005 RETVAL
755 1006
756void 1007void
757DESTROY (CFClient::Font self) 1008DESTROY (CFPlus::Font self)
758 CODE: 1009 CODE:
759 pango_font_description_free (self); 1010 pango_font_description_free (self);
760 1011
761void 1012void
762make_default (CFClient::Font self) 1013make_default (CFPlus::Font self)
1014 PROTOTYPE: $
763 CODE: 1015 CODE:
764 default_font = self; 1016 default_font = self;
765 1017
766MODULE = CFClient PACKAGE = CFClient::Layout 1018MODULE = CFPlus PACKAGE = CFPlus::Layout
767 1019
1020PROTOTYPES: DISABLE
1021
768void 1022void
769clear_font_cache () 1023reset_glyph_cache ()
1024 PROTOTYPE:
770 CODE: 1025 CODE:
771 tc_clear (); 1026 tc_clear ();
772 1027
773CFClient::Layout 1028CFPlus::Layout
774new (SV *class) 1029new (SV *class)
775 CODE: 1030 CODE:
776 New (0, RETVAL, 1, struct cf_layout); 1031 New (0, RETVAL, 1, struct cf_layout);
777 1032
778 RETVAL->pl = pango_layout_new (opengl_context); 1033 RETVAL->pl = pango_layout_new (opengl_context);
787 layout_update_font (RETVAL); 1042 layout_update_font (RETVAL);
788 OUTPUT: 1043 OUTPUT:
789 RETVAL 1044 RETVAL
790 1045
791void 1046void
792DESTROY (CFClient::Layout self) 1047DESTROY (CFPlus::Layout self)
793 CODE: 1048 CODE:
794 g_object_unref (self->pl); 1049 g_object_unref (self->pl);
795 Safefree (self); 1050 Safefree (self);
796 1051
797void 1052void
798set_text (CFClient::Layout self, SV *text_) 1053set_text (CFPlus::Layout self, SV *text_)
799 CODE: 1054 CODE:
800{ 1055{
801 STRLEN textlen; 1056 STRLEN textlen;
802 char *text = SvPVutf8 (text_, textlen); 1057 char *text = SvPVutf8 (text_, textlen);
803 1058
804 pango_layout_set_text (self->pl, text, textlen); 1059 pango_layout_set_text (self->pl, text, textlen);
805} 1060}
806 1061
807void 1062void
808set_markup (CFClient::Layout self, SV *text_) 1063set_markup (CFPlus::Layout self, SV *text_)
809 CODE: 1064 CODE:
810{ 1065{
811 STRLEN textlen; 1066 STRLEN textlen;
812 char *text = SvPVutf8 (text_, textlen); 1067 char *text = SvPVutf8 (text_, textlen);
813 1068
814 pango_layout_set_markup (self->pl, text, textlen); 1069 pango_layout_set_markup (self->pl, text, textlen);
815} 1070}
816 1071
817void 1072void
818set_shapes (CFClient::Layout self, ...) 1073set_shapes (CFPlus::Layout self, ...)
819 CODE: 1074 CODE:
820{ 1075{
821 PangoAttrList *attrs = 0; 1076 PangoAttrList *attrs = 0;
822 const char *text = pango_layout_get_text (self->pl); 1077 const char *text = pango_layout_get_text (self->pl);
823 const char *pos = text; 1078 const char *pos = text;
858 if (attrs) 1113 if (attrs)
859 pango_layout_set_attributes (self->pl, attrs); 1114 pango_layout_set_attributes (self->pl, attrs);
860} 1115}
861 1116
862void 1117void
863get_shapes (CFClient::Layout self) 1118get_shapes (CFPlus::Layout self)
864 PPCODE: 1119 PPCODE:
865{ 1120{
866 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1121 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
867 1122
868 do 1123 do
872 if (run && shape_attr_p (run)) 1127 if (run && shape_attr_p (run))
873 { 1128 {
874 PangoRectangle extents; 1129 PangoRectangle extents;
875 pango_layout_iter_get_run_extents (iter, 0, &extents); 1130 pango_layout_iter_get_run_extents (iter, 0, &extents);
876 1131
1132 EXTEND (SP, 2);
877 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x)))); 1133 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
878 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y)))); 1134 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
879 } 1135 }
880 } 1136 }
881 while (pango_layout_iter_next_run (iter)); 1137 while (pango_layout_iter_next_run (iter));
882 1138
883 pango_layout_iter_free (iter); 1139 pango_layout_iter_free (iter);
884} 1140}
885 1141
886int 1142int
887has_wrapped (CFClient::Layout self) 1143has_wrapped (CFPlus::Layout self)
888 CODE: 1144 CODE:
889{ 1145{
890 int lines = 1; 1146 int lines = 1;
891 const char *text = pango_layout_get_text (self->pl); 1147 const char *text = pango_layout_get_text (self->pl);
892 1148
897} 1153}
898 OUTPUT: 1154 OUTPUT:
899 RETVAL 1155 RETVAL
900 1156
901SV * 1157SV *
902get_text (CFClient::Layout self) 1158get_text (CFPlus::Layout self)
903 CODE: 1159 CODE:
904 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1160 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
905 sv_utf8_decode (RETVAL); 1161 sv_utf8_decode (RETVAL);
906 OUTPUT: 1162 OUTPUT:
907 RETVAL 1163 RETVAL
908 1164
909void 1165void
910set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1166set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
911 CODE: 1167 CODE:
912 self->r = r; 1168 self->r = r;
913 self->g = g; 1169 self->g = g;
914 self->b = b; 1170 self->b = b;
915 self->a = a; 1171 self->a = a;
916 1172
917void 1173void
918set_font (CFClient::Layout self, CFClient::Font font = 0) 1174set_font (CFPlus::Layout self, CFPlus::Font font = 0)
919 CODE: 1175 CODE:
920 if (self->font != font) 1176 if (self->font != font)
921 { 1177 {
922 self->font = font; 1178 self->font = font;
923 layout_update_font (self); 1179 layout_update_font (self);
924 } 1180 }
925 1181
926void 1182void
927set_height (CFClient::Layout self, int base_height) 1183set_height (CFPlus::Layout self, int base_height)
928 CODE: 1184 CODE:
929 if (self->base_height != base_height) 1185 if (self->base_height != base_height)
930 { 1186 {
931 self->base_height = base_height; 1187 self->base_height = base_height;
932 layout_update_font (self); 1188 layout_update_font (self);
933 } 1189 }
934 1190
935void 1191void
936set_width (CFClient::Layout self, int max_width = -1) 1192set_width (CFPlus::Layout self, int max_width = -1)
937 CODE: 1193 CODE:
938 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1194 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
939 1195
940void 1196void
941set_indent (CFClient::Layout self, int indent) 1197set_indent (CFPlus::Layout self, int indent)
942 CODE: 1198 CODE:
943 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1199 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
944 1200
945void 1201void
946set_spacing (CFClient::Layout self, int spacing) 1202set_spacing (CFPlus::Layout self, int spacing)
947 CODE: 1203 CODE:
948 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1204 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
949 1205
950void 1206void
951set_ellipsise (CFClient::Layout self, int ellipsise) 1207set_ellipsise (CFPlus::Layout self, int ellipsise)
952 CODE: 1208 CODE:
953 pango_layout_set_ellipsize (self->pl, 1209 pango_layout_set_ellipsize (self->pl,
954 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1210 ellipsise == 1 ? PANGO_ELLIPSIZE_START
955 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1211 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
956 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1212 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
957 : PANGO_ELLIPSIZE_NONE 1213 : PANGO_ELLIPSIZE_NONE
958 ); 1214 );
959 1215
960void 1216void
961set_single_paragraph_mode (CFClient::Layout self, int spm) 1217set_single_paragraph_mode (CFPlus::Layout self, int spm)
962 CODE: 1218 CODE:
963 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1219 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
964 1220
965void 1221void
966size (CFClient::Layout self) 1222size (CFPlus::Layout self)
967 PPCODE: 1223 PPCODE:
968{ 1224{
969 int w, h; 1225 int w, h;
970 1226
971 layout_get_pixel_size (self, &w, &h); 1227 layout_get_pixel_size (self, &w, &h);
974 PUSHs (sv_2mortal (newSViv (w))); 1230 PUSHs (sv_2mortal (newSViv (w)));
975 PUSHs (sv_2mortal (newSViv (h))); 1231 PUSHs (sv_2mortal (newSViv (h)));
976} 1232}
977 1233
978int 1234int
979descent (CFClient::Layout self) 1235descent (CFPlus::Layout self)
980 CODE: 1236 CODE:
981{ 1237{
982 PangoRectangle rect; 1238 PangoRectangle rect;
983 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1239 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
984 pango_layout_line_get_pixel_extents (line, 0, &rect); 1240 pango_layout_line_get_pixel_extents (line, 0, &rect);
986} 1242}
987 OUTPUT: 1243 OUTPUT:
988 RETVAL 1244 RETVAL
989 1245
990int 1246int
991xy_to_index (CFClient::Layout self, int x, int y) 1247xy_to_index (CFPlus::Layout self, int x, int y)
992 CODE: 1248 CODE:
993{ 1249{
994 int index, trailing; 1250 int index, trailing;
995 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1251 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
996 RETVAL = index; 1252 RETVAL = index + trailing;
997} 1253}
998 OUTPUT: 1254 OUTPUT:
999 RETVAL 1255 RETVAL
1000 1256
1001void 1257void
1002cursor_pos (CFClient::Layout self, int index) 1258cursor_pos (CFPlus::Layout self, int index)
1003 PPCODE: 1259 PPCODE:
1004{ 1260{
1005 PangoRectangle strong_pos; 1261 PangoRectangle strong_pos;
1006 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1262 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
1007 1263
1010 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1266 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
1011 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1267 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
1012} 1268}
1013 1269
1014void 1270void
1271index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
1272 PPCODE:
1273{
1274 int line, x;
1275
1276 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1277 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1278
1279 EXTEND (SP, 2);
1280 PUSHs (sv_2mortal (newSViv (line - 1)));
1281 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1282}
1283
1284void
1285line_x_to_index (CFPlus::Layout self, int line, int x)
1286 PPCODE:
1287{
1288 PangoLayoutLine *lp;
1289 int index, trailing;
1290
1291 if (line < 0)
1292 XSRETURN_EMPTY;
1293
1294 if (!(lp = pango_layout_get_line (self->pl, line)))
1295 XSRETURN_EMPTY; /* do better */
1296
1297 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1298
1299 EXTEND (SP, 2);
1300 if (GIMME_V == G_SCALAR)
1301 PUSHs (sv_2mortal (newSViv (index + trailing)));
1302 else
1303 {
1304 PUSHs (sv_2mortal (newSViv (index)));
1305 PUSHs (sv_2mortal (newSViv (trailing)));
1306 }
1307}
1308
1309void
1015render (CFClient::Layout self, float x, float y) 1310render (CFPlus::Layout self, float x, float y, int flags = 0)
1016 PPCODE: 1311 PPCODE:
1017 pango_opengl_render_layout_subpixel ( 1312 pango_opengl_render_layout_subpixel (
1018 self->pl, 1313 self->pl,
1019 x * PANGO_SCALE, y * PANGO_SCALE, 1314 x * PANGO_SCALE, y * PANGO_SCALE,
1020 self->r, self->g, self->b, self->a 1315 self->r, self->g, self->b, self->a,
1316 flags
1021 ); 1317 );
1022 1318
1023MODULE = CFClient PACKAGE = CFClient::Texture 1319MODULE = CFPlus PACKAGE = CFPlus::Texture
1024 1320
1025void 1321PROTOTYPES: ENABLE
1026pad2pot (SV *data_, SV *w_, SV *h_)
1027 CODE:
1028{
1029 int ow = SvIV (w_);
1030 int oh = SvIV (h_);
1031 1322
1032 if (ow && oh) 1323int minpot (int n)
1324
1325void
1326pad (SV *data_, int ow, int oh, int nw, int nh)
1327 CODE:
1328{
1329 if ((nw != ow || nh != oh) && SvOK (data_))
1033 { 1330 {
1034 int nw = minpot (ow);
1035 int nh = minpot (oh);
1036
1037 if (nw != ow || nh != oh)
1038 {
1039 if (SvOK (data_))
1040 {
1041 STRLEN datalen; 1331 STRLEN datalen;
1042 char *data = SvPVbyte (data_, datalen); 1332 char *data = SvPVbyte (data_, datalen);
1043 int bpp = datalen / (ow * oh); 1333 int bpp = datalen / (ow * oh);
1044 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1334 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1045 1335
1046 SvPOK_only (result_); 1336 SvPOK_only (result_);
1047 SvCUR_set (result_, nw * nh * bpp); 1337 SvCUR_set (result_, nw * nh * bpp);
1048 1338
1049 memset (SvPVX (result_), 0, nw * nh * bpp); 1339 memset (SvPVX (result_), 0, nw * nh * bpp);
1050 while (oh--) 1340 while (oh--)
1051 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1341 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1052 1342
1053 sv_setsv (data_, result_); 1343 sv_setsv (data_, result_);
1054 }
1055
1056 sv_setiv (w_, nw);
1057 sv_setiv (h_, nh);
1058 }
1059 } 1344 }
1060} 1345}
1061 1346
1062void 1347void
1063draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1348draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1069{ 1354{
1070 HV *hv = (HV *)SvRV (self); 1355 HV *hv = (HV *)SvRV (self);
1071 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1356 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1072 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1357 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1073 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1358 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1359
1360 if (name <= 0)
1361 XSRETURN_EMPTY;
1074 1362
1075 if (items < 5) 1363 if (items < 5)
1076 { 1364 {
1077 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1365 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1078 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1366 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1106 glDisable (GL_ALPHA_TEST); 1394 glDisable (GL_ALPHA_TEST);
1107 glDisable (GL_BLEND); 1395 glDisable (GL_BLEND);
1108 } 1396 }
1109} 1397}
1110 1398
1399IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1400 CODE:
1401{
1402 GLint width;
1403 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1404 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1405 RETVAL = width > 0;
1406}
1407 OUTPUT:
1408 RETVAL
1409
1111MODULE = CFClient PACKAGE = CFClient::Map 1410MODULE = CFPlus PACKAGE = CFPlus::Map
1112 1411
1113CFClient::Map 1412PROTOTYPES: DISABLE
1114new (SV *class, int map_width, int map_height) 1413
1414CFPlus::Map
1415new (SV *class)
1115 CODE: 1416 CODE:
1116 New (0, RETVAL, 1, struct map); 1417 New (0, RETVAL, 1, struct map);
1117 RETVAL->x = 0; 1418 RETVAL->x = 0;
1118 RETVAL->y = 0; 1419 RETVAL->y = 0;
1119 RETVAL->w = map_width; 1420 RETVAL->w = 0;
1120 RETVAL->h = map_height; 1421 RETVAL->h = 0;
1121 RETVAL->ox = 0; 1422 RETVAL->ox = 0;
1122 RETVAL->oy = 0; 1423 RETVAL->oy = 0;
1123 RETVAL->faces = 8192; 1424 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1124 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1425 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1125 RETVAL->texs = 8192;
1126 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1127 RETVAL->rows = 0; 1426 RETVAL->rows = 0;
1128 RETVAL->row = 0; 1427 RETVAL->row = 0;
1129 OUTPUT: 1428 OUTPUT:
1130 RETVAL 1429 RETVAL
1131 1430
1132void 1431void
1133DESTROY (CFClient::Map self) 1432DESTROY (CFPlus::Map self)
1134 CODE: 1433 CODE:
1135{ 1434{
1136 map_clear (self); 1435 map_clear (self);
1137 Safefree (self->face); 1436 Safefree (self->face2tile);
1138 Safefree (self->tex); 1437 Safefree (self->tex);
1139 Safefree (self); 1438 Safefree (self);
1140} 1439}
1141 1440
1142void 1441void
1442resize (CFPlus::Map self, int map_width, int map_height)
1443 CODE:
1444 self->w = map_width;
1445 self->h = map_height;
1446
1447void
1143clear (CFClient::Map self) 1448clear (CFPlus::Map self)
1144 CODE: 1449 CODE:
1145 map_clear (self); 1450 map_clear (self);
1146 1451
1147void 1452void
1148set_face (CFClient::Map self, int face, int texid) 1453set_tileid (CFPlus::Map self, int face, int tile)
1149 CODE: 1454 CODE:
1150{ 1455{
1151 while (self->faces <= face) 1456 need_facenum (self, face); self->face2tile [face] = tile;
1152 { 1457 need_texid (self, tile);
1153 Append (mapface, self->face, self->faces, self->faces);
1154 self->faces *= 2;
1155 }
1156
1157 self->face [face] = texid;
1158} 1458}
1159 1459
1160void 1460void
1461set_smooth (CFPlus::Map self, int face, int smooth, int level)
1462 CODE:
1463{
1464 tileid texid;
1465 maptex *tex;
1466
1467 if (face < 0 || face >= self->faces)
1468 return;
1469
1470 if (smooth < 0 || smooth >= self->faces)
1471 return;
1472
1473 texid = self->face2tile [face];
1474
1475 if (!texid)
1476 return;
1477
1478 tex = self->tex + texid;
1479 tex->smoothtile = self->face2tile [smooth];
1480 tex->smoothlevel = level;
1481}
1482
1483void
1161set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1484set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1162 CODE: 1485 CODE:
1163{ 1486{
1164 while (self->texs <= texid) 1487 need_texid (self, texid);
1165 {
1166 Append (maptex, self->tex, self->texs, self->texs);
1167 self->texs *= 2;
1168 }
1169 1488
1170 { 1489 {
1171 maptex *tex = self->tex + texid; 1490 maptex *tex = self->tex + texid;
1172 1491
1173 tex->name = name; 1492 tex->name = name;
1190 // from transparent color bleeding and ugly wrapping effects. 1509 // from transparent color bleeding and ugly wrapping effects.
1191 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1510 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1192} 1511}
1193 1512
1194int 1513int
1195ox (CFClient::Map self) 1514ox (CFPlus::Map self)
1196 ALIAS: 1515 ALIAS:
1197 oy = 1 1516 oy = 1
1198 x = 2 1517 x = 2
1199 y = 3 1518 y = 3
1200 w = 4 1519 w = 4
1211 } 1530 }
1212 OUTPUT: 1531 OUTPUT:
1213 RETVAL 1532 RETVAL
1214 1533
1215void 1534void
1216scroll (CFClient::Map self, int dx, int dy) 1535scroll (CFPlus::Map self, int dx, int dy)
1217 CODE: 1536 CODE:
1218{ 1537{
1219 if (dx > 0) 1538 if (dx > 0)
1220 map_blank (self, self->x, self->y, dx - 1, self->h); 1539 map_blank (self, self->x, self->y, dx, self->h);
1221 else if (dx < 0) 1540 else if (dx < 0)
1222 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1541 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1223 1542
1224 if (dy > 0) 1543 if (dy > 0)
1225 map_blank (self, self->x, self->y, self->w, dy - 1); 1544 map_blank (self, self->x, self->y, self->w, dy);
1226 else if (dy < 0) 1545 else if (dy < 0)
1227 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1546 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1228 1547
1229 self->ox += dx; self->x += dx; 1548 self->ox += dx; self->x += dx;
1230 self->oy += dy; self->y += dy; 1549 self->oy += dy; self->y += dy;
1231 1550
1232 while (self->y < 0) 1551 while (self->y < 0)
1236 self->rows += MAP_EXTEND_Y; 1555 self->rows += MAP_EXTEND_Y;
1237 self->y += MAP_EXTEND_Y; 1556 self->y += MAP_EXTEND_Y;
1238 } 1557 }
1239} 1558}
1240 1559
1241void 1560SV *
1242map1a_update (CFClient::Map self, SV *data_) 1561map1a_update (CFPlus::Map self, SV *data_, int extmap)
1243 CODE: 1562 CODE:
1244{ 1563{
1245 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1564 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1246 uint8_t *data_end = (uint8_t *)SvEND (data_); 1565 uint8_t *data_end = (uint8_t *)SvEND (data_);
1247 mapcell *cell; 1566 mapcell *cell;
1248 int x, y, flags; 1567 int x, y, z, flags;
1568 AV *missing = newAV ();
1569 RETVAL = newRV_noinc ((SV *)missing);
1249 1570
1250 while (data < data_end) 1571 while (data < data_end - 1)
1251 { 1572 {
1252 flags = (data [0] << 8) + data [1]; data += 2; 1573 flags = (data [0] << 8) + data [1]; data += 2;
1253 1574
1254 x = self->x + ((flags >> 10) & 63); 1575 x = self->x + ((flags >> 10) & 63);
1255 y = self->y + ((flags >> 4) & 63); 1576 y = self->y + ((flags >> 4) & 63);
1256 1577
1257 cell = map_get_cell (self, x, y); 1578 cell = map_get_cell (self, x, y);
1258 1579
1259 if (flags & 15) 1580 if (flags & 15)
1260 { 1581 {
1261 if (cell->darkness < 0) 1582 if (!cell->darkness)
1262 { 1583 {
1584 memset (cell, 0, sizeof (*cell));
1263 cell->darkness = 0; 1585 cell->darkness = 256;
1264 cell->face [0] = 0;
1265 cell->face [1] = 0;
1266 cell->face [2] = 0;
1267 } 1586 }
1268 1587
1269 cell->darkness = flags & 8 ? *data++ : 255;
1270
1271 //TODO: don't trust server data to be in-range(!) 1588 //TODO: don't trust server data to be in-range(!)
1272 1589
1273 if (flags & 4) 1590 if (flags & 8)
1274 { 1591 {
1275 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1592 if (extmap)
1593 {
1594 uint8_t ext, cmd;
1595
1596 do
1597 {
1598 ext = *data++;
1599 cmd = ext & 0x3f;
1600
1601 if (cmd < 4)
1602 cell->darkness = 255 - ext * 64 + 1;
1603 else if (cmd == 5) // health
1604 {
1605 cell->stat_width = 1;
1606 cell->stat_hp = *data++;
1607 }
1608 else if (cmd == 6) // monster width
1609 cell->stat_width = *data++ + 1;
1610 else if (cmd == 0x47)
1611 {
1612 if (*data == 4)
1613 ; // decode player count
1614
1615 data += *data + 1;
1616 }
1617 else if (cmd == 8) // cell flags
1618 cell->flags = *data++;
1619 else if (ext & 0x40) // unknown, multibyte => skip
1620 data += *data + 1;
1621 else
1622 data++;
1623 }
1624 while (ext & 0x80);
1625 }
1626 else
1627 cell->darkness = *data++ + 1;
1276 } 1628 }
1277 1629
1630 for (z = 0; z <= 2; ++z)
1278 if (flags & 2) 1631 if (flags & (4 >> z))
1279 { 1632 {
1280 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1633 faceid face = (data [0] << 8) + data [1]; data += 2;
1634 need_facenum (self, face);
1635 cell->tile [z] = self->face2tile [face];
1636
1637 if (cell->tile [z])
1638 {
1639 maptex *tex = self->tex + cell->tile [z];
1640 if (!tex->name)
1641 av_push (missing, newSViv (cell->tile [z]));
1642
1643 if (tex->smoothtile)
1644 {
1645 maptex *smooth = self->tex + tex->smoothtile;
1646 if (!smooth->name)
1647 av_push (missing, newSViv (tex->smoothtile));
1648 }
1649 }
1281 } 1650 }
1282
1283 if (flags & 1)
1284 {
1285 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1286 }
1287 } 1651 }
1288 else 1652 else
1289 cell->darkness = -1; 1653 cell->darkness = 0;
1290 } 1654 }
1291} 1655}
1656 OUTPUT:
1657 RETVAL
1292 1658
1293SV * 1659SV *
1294mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1660mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1295 CODE: 1661 CODE:
1296{ 1662{
1297 int x1, x; 1663 int x1, x;
1298 int y1, y; 1664 int y1, y;
1299 int z; 1665 int z;
1320 { 1686 {
1321 mapcell *cell = row->col + (x - row->c0); 1687 mapcell *cell = row->col + (x - row->c0);
1322 1688
1323 for (z = 0; z <= 0; z++) 1689 for (z = 0; z <= 0; z++)
1324 { 1690 {
1325 mapface face = cell->face [z];
1326
1327 if (face)
1328 {
1329 maptex tex = self->tex [face]; 1691 maptex tex = self->tex [cell->tile [z]];
1330 int a0 = 255 - tex.a; 1692 int a0 = 255 - tex.a;
1331 int a1 = tex.a; 1693 int a1 = tex.a;
1332 1694
1333 r = (r * a0 + tex.r * a1) / 255; 1695 r = (r * a0 + tex.r * a1) / 255;
1334 g = (g * a0 + tex.g * a1) / 255; 1696 g = (g * a0 + tex.g * a1) / 255;
1335 b = (b * a0 + tex.b * a1) / 255; 1697 b = (b * a0 + tex.b * a1) / 255;
1336 a = (a * a0 + tex.a * a1) / 255; 1698 a = (a * a0 + tex.a * a1) / 255;
1337 }
1338 } 1699 }
1339 } 1700 }
1340 1701
1341 *map++ = (r ) 1702 *map++ = (r )
1342 | (g << 8) 1703 | (g << 8)
1349} 1710}
1350 OUTPUT: 1711 OUTPUT:
1351 RETVAL 1712 RETVAL
1352 1713
1353void 1714void
1354draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1715draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1355 CODE: 1716 CODE:
1356{ 1717{
1357 int vx, vy; 1718 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1719 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1720 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1721 smooth_key skey;
1358 int x, y, z; 1722 int x, y, z;
1359 int last_name; 1723 int last_name;
1360 mapface face;
1361 1724
1362 vx = self->x + self->w / 2 - sw / 2 - shift_x; 1725 // thats current max. sorry.
1363 vy = self->y + self->h / 2 - sh / 2 - shift_y; 1726 if (sw > 255) sw = 255;
1727 if (sh > 255) sh = 255;
1364 1728
1365 /* 1729 // clear key, in case of extra padding
1366 int vx = self->vx = self->w >= sw 1730 memset (&skey, 0, sizeof (skey));
1367 ? self->x + (self->w - sw) / 2
1368 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1369
1370 int vy = self->vy = self->h >= sh
1371 ? self->y + (self->h - sh) / 2
1372 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1373 */
1374 1731
1375 glColor4ub (255, 255, 255, 255); 1732 glColor4ub (255, 255, 255, 255);
1376 1733
1377 glEnable (GL_BLEND); 1734 glEnable (GL_BLEND);
1378 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1735 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1379 glEnable (GL_TEXTURE_2D); 1736 glEnable (GL_TEXTURE_2D);
1380 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1737 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1381 1738
1382 glBegin (GL_QUADS); 1739 glBegin (GL_QUADS);
1383 1740
1384 last_name = 0; 1741 last_name = -1;
1385 1742
1743 mx += self->x;
1744 my += self->y;
1745
1746 // first pass: determine smooth_max
1747 // rather ugly, if you ask me
1748 // could also be stored inside mapcell and updated on change
1749 memset (smooth_max, 0, sizeof (smooth_max));
1750
1751 for (y = 0; y < sh; y++)
1752 if (0 <= y + my && y + my < self->rows)
1753 {
1754 maprow *row = self->row + (y + my);
1755
1756 for (x = 0; x < sw; x++)
1757 if (row->c0 <= x + mx && x + mx < row->c1)
1758 {
1759 mapcell *cell = row->col + (x + mx - row->c0);
1760
1761 smooth_max[x + 1][y + 1] =
1762 MAX (self->tex [cell->tile [0]].smoothlevel,
1763 MAX (self->tex [cell->tile [1]].smoothlevel,
1764 self->tex [cell->tile [2]].smoothlevel));
1765 }
1766 }
1767
1386 for (z = 0; z < 3; z++) 1768 for (z = 0; z <= 2; z++)
1769 {
1770 memset (smooth_level, 0, sizeof (smooth_level));
1771
1387 for (y = 0; y < sh; y++) 1772 for (y = 0; y < sh; y++)
1388 if (0 <= y + vy && y + vy < self->rows) 1773 if (0 <= y + my && y + my < self->rows)
1389 { 1774 {
1390 maprow *row = self->row + (y + vy); 1775 maprow *row = self->row + (y + my);
1391 1776
1392 for (x = 0; x < sw; x++) 1777 for (x = 0; x < sw; x++)
1393 if (row->c0 <= x + vx && x + vx < row->c1) 1778 if (row->c0 <= x + mx && x + mx < row->c1)
1394 { 1779 {
1395 mapcell *cell = row->col + (x + vx - row->c0); 1780 mapcell *cell = row->col + (x + mx - row->c0);
1396
1397 face = cell->face [z]; 1781 tileid tile = cell->tile [z];
1398 1782
1399 if (face) 1783 if (tile)
1784 {
1785 maptex tex = self->tex [tile];
1786 int px, py;
1787
1788 // suppressing texture state switches here
1789 // is only moderately effective, but worth the extra effort
1790 if (last_name != tex.name)
1791 {
1792 if (!tex.name)
1793 tex = self->tex [2]; /* missing, replace by noface */
1794
1795 glEnd ();
1796 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1797 glBegin (GL_QUADS);
1798 }
1799
1800 px = (x + 1) * T - tex.w;
1801 py = (y + 1) * T - tex.h;
1802
1803 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1804 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1805 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1806 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1807
1808 if (cell->flags && z == 2)
1809 {
1810 if (cell->flags & 1)
1811 {
1812 maptex tex = self->tex [1];
1813 int px = x * T + T * 2 / 32;
1814 int py = y * T - T * 6 / 32;
1815
1816 glEnd ();
1817 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1818 glBegin (GL_QUADS);
1819
1820 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1821 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1822 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1823 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1824 }
1825 }
1826
1827 // update smooth hash
1828 if (tex.smoothtile)
1829 {
1830 skey.tile = tex.smoothtile;
1831 skey.level = tex.smoothlevel;
1832
1833 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1834
1835 // add bits to current tile and all neighbours. skey.x|y is
1836 // shifted +1|+1 so we always stay positive.
1837
1838 // bits is ___n cccc CCCC bbbb
1839 // n do not draw borders&corners
1840 // c draw these corners, but...
1841 // C ... not these
1842 // b draw these borders
1843
1844 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1845 // ┃· ·· ·┃ ━━
1846
1847 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1848 // ·· ·· ·┏ ┓·
1849
1850 // full tile
1851 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1852
1853 // borders
1854 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1855 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1856 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1857 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1858
1859 // corners
1860 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1861 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1862 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1863 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1864 }
1865 }
1866 }
1867 }
1868
1869 // go through all smoothlevels, lowest to highest, then draw.
1870 // this is basically counting sort
1871 {
1872 int w, b;
1873
1874 for (w = 0; w < 256 / 32; ++w)
1875 {
1876 uint32_t smask = smooth_level [w];
1877 if (smask)
1878 for (b = 0; b < 32; ++b)
1879 if (smask & (((uint32_t)1) << b))
1400 { 1880 {
1401 maptex tex = self->tex [face]; 1881 int level = (w << 5) | b;
1882 HE *he;
1402 1883
1403 int px = (x + 1) * 32 - tex.w; 1884 hv_iterinit (smooth);
1404 int py = (y + 1) * 32 - tex.h; 1885 while ((he = hv_iternext (smooth)))
1405
1406 if (last_name != tex.name)
1407 { 1886 {
1887 smooth_key *skey = (smooth_key *)HeKEY (he);
1888 IV bits = SvIVX (HeVAL (he));
1889
1890 if (!(bits & 0x1000)
1891 && skey->level == level
1892 && level > smooth_max [skey->x][skey->y])
1893 {
1894 maptex tex = self->tex [skey->tile];
1895 int px = (((int)skey->x) - 1) * T;
1896 int py = (((int)skey->y) - 1) * T;
1897 int border = bits & 15;
1898 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1899 float dx = tex.s * .0625f; // 16 images/row
1900 float dy = tex.t * .5f ; // 2 images/column
1901
1902 // this time naively avoiding texture state changes
1903 // save gobs of state changes.
1904 if (last_name != tex.name)
1905 {
1906 if (!tex.name)
1907 continue; // smoothing not yet available
1908
1408 glEnd (); 1909 glEnd ();
1409 last_name = tex.name;
1410 glBindTexture (GL_TEXTURE_2D, last_name); 1910 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1411 glBegin (GL_QUADS); 1911 glBegin (GL_QUADS);
1912 }
1913
1914 if (border)
1915 {
1916 float ox = border * dx;
1917
1918 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1919 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1920 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1921 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1922 }
1923
1924 if (corner)
1925 {
1926 float ox = corner * dx;
1927
1928 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1929 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1930 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1931 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1932 }
1933 }
1412 } 1934 }
1413
1414 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1415 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1416 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1417 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1418 } 1935 }
1419 }
1420 } 1936 }
1937 }
1938
1939 hv_clear (smooth);
1940 }
1421 1941
1422 glEnd (); 1942 glEnd ();
1423 1943
1424 glDisable (GL_TEXTURE_2D); 1944 glDisable (GL_TEXTURE_2D);
1425 glDisable (GL_BLEND); 1945 glDisable (GL_BLEND);
1426}
1427 1946
1947 // top layer: overlays such as the health bar
1948 for (y = 0; y < sh; y++)
1949 if (0 <= y + my && y + my < self->rows)
1950 {
1951 maprow *row = self->row + (y + my);
1952
1953 for (x = 0; x < sw; x++)
1954 if (row->c0 <= x + mx && x + mx < row->c1)
1955 {
1956 mapcell *cell = row->col + (x + mx - row->c0);
1957
1958 int px = x * T;
1959 int py = y * T;
1960
1961 if (cell->stat_hp)
1962 {
1963 int width = cell->stat_width * T;
1964 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1965
1966 glColor3ub (0, 0, 0);
1967 glRectf (px + 1, py - thick - 2,
1968 px + width - 1, py);
1969
1970 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1971 glRectf (px + 2,
1972 py - thick - 1,
1973 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1974 }
1975 }
1976 }
1977}
1978
1428void 1979void
1429draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data) 1980draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1430 CODE: 1981 CODE:
1431{ 1982{
1432 static float color[16][3] = { 1983 static float color[16][3] = {
1433 { 0.00F, 0.00F, 0.00F }, 1984 { 0.00F, 0.00F, 0.00F },
1434 { 1.00F, 1.00F, 1.00F }, 1985 { 1.00F, 1.00F, 1.00F },
1484 glDisable (GL_BLEND); 2035 glDisable (GL_BLEND);
1485 glDisable (GL_TEXTURE_2D); 2036 glDisable (GL_TEXTURE_2D);
1486} 2037}
1487 2038
1488void 2039void
1489fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2040fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1490 PPCODE: 2041 PPCODE:
1491{ 2042{
1492 int vx, vy;
1493 int x, y; 2043 int x, y;
2044 int sw1 = sw + 2;
2045 int sh1 = sh + 2;
2046 int sh3 = sh * 3;
1494 int sw4 = (sw + 3) & ~3; 2047 int sw34 = (sw * 3 + 3) & ~3;
2048 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1495 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2049 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1496 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2050 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1497 2051
1498 memset (darkness, 255, sw4 * sh);
1499 SvPOK_only (darkness_sv); 2052 SvPOK_only (darkness3_sv);
1500 SvCUR_set (darkness_sv, sw4 * sh); 2053 SvCUR_set (darkness3_sv, sw34 * sh3);
1501 2054
1502 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 2055 mx += self->x - 1;
1503 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 2056 my += self->y - 1;
1504 2057
2058 memset (darkness1, 255, sw1 * sh1);
2059
1505 for (y = 0; y < sh; y++) 2060 for (y = 0; y < sh1; y++)
1506 if (0 <= y + vy && y + vy < self->rows) 2061 if (0 <= y + my && y + my < self->rows)
1507 { 2062 {
1508 maprow *row = self->row + (y + vy); 2063 maprow *row = self->row + (y + my);
1509 2064
1510 for (x = 0; x < sw; x++) 2065 for (x = 0; x < sw1; x++)
1511 if (row->c0 <= x + vx && x + vx < row->c1) 2066 if (row->c0 <= x + mx && x + mx < row->c1)
1512 { 2067 {
1513 mapcell *cell = row->col + (x + vx - row->c0); 2068 mapcell *cell = row->col + (x + mx - row->c0);
1514 2069
1515 darkness[y * sw4 + x] = cell->darkness < 0 2070 darkness1 [y * sw1 + x] = cell->darkness
2071 ? 255 - (cell->darkness - 1)
1516 ? 255 - FOW_DARKNESS 2072 : 255 - FOW_DARKNESS;
1517 : 255 - cell->darkness;
1518 } 2073 }
1519 } 2074 }
1520 2075
2076 for (y = 0; y < sh; ++y)
2077 for (x = 0; x < sw; ++x)
2078 {
2079 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2080 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2081 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2082 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2083 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2084 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2085 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2086 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2087 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2088
2089 uint8_t r11 = (d11 + d21 + d12) / 3;
2090 uint8_t r21 = d21;
2091 uint8_t r31 = (d21 + d31 + d32) / 3;
2092
2093 uint8_t r12 = d12;
2094 uint8_t r22 = d22;
2095 uint8_t r32 = d32;
2096
2097 uint8_t r13 = (d13 + d23 + d12) / 3;
2098 uint8_t r23 = d23;
2099 uint8_t r33 = (d23 + d33 + d32) / 3;
2100
2101 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2102 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2103 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2104 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2105 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2106 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2107 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2108 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2109 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2110 }
2111
2112 free (darkness1);
2113
1521 EXTEND (SP, 3); 2114 EXTEND (SP, 3);
1522 PUSHs (sv_2mortal (newSViv (sw4))); 2115 PUSHs (sv_2mortal (newSViv (sw34)));
1523 PUSHs (sv_2mortal (newSViv (sh))); 2116 PUSHs (sv_2mortal (newSViv (sh3)));
1524 PUSHs (darkness_sv); 2117 PUSHs (darkness3_sv);
1525} 2118}
1526 2119
1527SV * 2120SV *
1528get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2121get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1529 CODE: 2122 CODE:
1530{ 2123{
1531 int x, y, x1, y1; 2124 int x, y, x1, y1;
1532 SV *data_sv = newSV (w * h * 7 + 5); 2125 SV *data_sv = newSV (w * h * 7 + 5);
1533 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2126 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1558 if (row && row->c0 <= x && x < row->c1) 2151 if (row && row->c0 <= x && x < row->c1)
1559 { 2152 {
1560 mapcell *cell = row->col + (x - row->c0); 2153 mapcell *cell = row->col + (x - row->c0);
1561 uint8_t flags = 0; 2154 uint8_t flags = 0;
1562 2155
1563 if (cell->face [0]) flags |= 1; 2156 if (cell->tile [0]) flags |= 1;
1564 if (cell->face [1]) flags |= 2; 2157 if (cell->tile [1]) flags |= 2;
1565 if (cell->face [2]) flags |= 4; 2158 if (cell->tile [2]) flags |= 4;
1566 2159
1567 *data++ = flags; 2160 *data++ = flags;
1568 2161
1569 if (flags & 1) 2162 if (flags & 1)
1570 { 2163 {
2164 tileid tile = cell->tile [0];
1571 *data++ = cell->face [0] >> 8; 2165 *data++ = tile >> 8;
1572 *data++ = cell->face [0]; 2166 *data++ = tile;
1573 } 2167 }
1574 2168
1575 if (flags & 2) 2169 if (flags & 2)
1576 { 2170 {
2171 tileid tile = cell->tile [1];
1577 *data++ = cell->face [1] >> 8; 2172 *data++ = tile >> 8;
1578 *data++ = cell->face [1]; 2173 *data++ = tile;
1579 } 2174 }
1580 2175
1581 if (flags & 4) 2176 if (flags & 4)
1582 { 2177 {
2178 tileid tile = cell->tile [2];
1583 *data++ = cell->face [2] >> 8; 2179 *data++ = tile >> 8;
1584 *data++ = cell->face [2]; 2180 *data++ = tile;
1585 } 2181 }
1586 } 2182 }
1587 else 2183 else
1588 *data++ = 0; 2184 *data++ = 0;
1589 } 2185 }
1595} 2191}
1596 OUTPUT: 2192 OUTPUT:
1597 RETVAL 2193 RETVAL
1598 2194
1599void 2195void
1600set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2196set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1601 PPCODE: 2197 PPCODE:
1602{ 2198{
1603 int x, y, z; 2199 int x, y, z;
1604 int w, h; 2200 int w, h;
1605 int x1, y1; 2201 int x1, y1;
1629 { 2225 {
1630 uint8_t flags = *data++; 2226 uint8_t flags = *data++;
1631 2227
1632 if (flags) 2228 if (flags)
1633 { 2229 {
1634 mapface face[3] = { 0, 0, 0 };
1635
1636 mapcell *cell = row_get_cell (row, x); 2230 mapcell *cell = row_get_cell (row, x);
2231 tileid tile[3] = { 0, 0, 0 };
1637 2232
1638 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2233 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1639 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2234 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1640 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2235 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1641 2236
1642 if (cell->darkness <= 0) 2237 if (cell->darkness == 0)
1643 { 2238 {
1644 cell->darkness = -1; 2239 cell->darkness = 0;
1645 2240
1646 for (z = 0; z <= 2; z++) 2241 for (z = 0; z <= 2; z++)
1647 { 2242 {
1648 cell->face[z] = face[z]; 2243 tileid t = tile [z];
1649 2244
1650 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2245 if (t >= self->texs || (t && !self->tex [t].name))
2246 {
1651 XPUSHs (sv_2mortal (newSViv (face[z]))); 2247 XPUSHs (sv_2mortal (newSViv (t)));
2248 need_texid (self, t);
2249 }
2250
2251 cell->tile [z] = t;
1652 } 2252 }
1653 } 2253 }
1654 } 2254 }
1655 } 2255 }
1656 } 2256 }
1657} 2257}
1658 2258
1659MODULE = CFClient PACKAGE = CFClient::MixChunk 2259MODULE = CFPlus PACKAGE = CFPlus::RW
1660 2260
1661CFClient::MixChunk 2261CFPlus::RW
1662new_from_file (SV *class, char *path) 2262new (SV *class, SV *data_sv)
2263 CODE:
2264{
2265 STRLEN datalen;
2266 char *data = SvPVbyte (data_sv, datalen);
2267
2268 RETVAL = SDL_RWFromConstMem (data, datalen);
2269}
2270 OUTPUT:
2271 RETVAL
2272
2273CFPlus::RW
2274new_from_file (SV *class, const char *path, const char *mode = "rb")
2275 CODE:
2276 RETVAL = SDL_RWFromFile (path, mode);
2277 OUTPUT:
2278 RETVAL
2279
2280# fails on win32:
2281# CFPlus.xs(2268) : error C2059: syntax error : '('
2282#void
2283#close (CFPlus::RW self)
1663 CODE: 2284# CODE:
2285# (self->(close)) (self);
2286
2287MODULE = CFPlus PACKAGE = CFPlus::Channel
2288
2289PROTOTYPES: DISABLE
2290
2291CFPlus::Channel
2292find ()
2293 CODE:
2294{
2295 RETVAL = Mix_GroupAvailable (-1);
2296
2297 if (RETVAL < 0)
2298 {
2299 RETVAL = Mix_GroupOldest (-1);
2300
2301 if (RETVAL < 0)
2302 XSRETURN_UNDEF;
2303
2304 Mix_HaltChannel (RETVAL);
2305 }
2306
2307 Mix_UnregisterAllEffects (RETVAL);
2308 Mix_Volume (RETVAL, 128);
2309}
2310 OUTPUT:
2311 RETVAL
2312
2313void
2314halt (CFPlus::Channel self)
2315 CODE:
2316 Mix_HaltChannel (self);
2317
2318void
2319expire (CFPlus::Channel self, int ticks = -1)
2320 CODE:
2321 Mix_ExpireChannel (self, ticks);
2322
2323void
2324fade_out (CFPlus::Channel self, int ticks = -1)
2325 CODE:
2326 Mix_FadeOutChannel (self, ticks);
2327
2328int
2329volume (CFPlus::Channel self, int volume)
2330 CODE:
2331 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2332 OUTPUT:
2333 RETVAL
2334
2335void
2336unregister_all_effects (CFPlus::Channel self)
2337 CODE:
2338 Mix_UnregisterAllEffects (self);
2339
2340void
2341set_panning (CFPlus::Channel self, int left, int right)
2342 CODE:
2343 left = CLAMP (left , 0, 255);
2344 right = CLAMP (right, 0, 255);
2345 Mix_SetPanning (self, left, right);
2346
2347void
2348set_distance (CFPlus::Channel self, int distance)
2349 CODE:
2350 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2351
2352void
2353set_position (CFPlus::Channel self, int angle, int distance)
2354 CODE:
2355
2356void
2357set_position_r (CFPlus::Channel self, int dx, int dy, int maxdistance)
2358 CODE:
2359{
2360 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2361 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2362 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2363}
2364
2365void
2366set_reverse_stereo (CFPlus::Channel self, int flip)
2367 CODE:
2368 Mix_SetReverseStereo (self, flip);
2369
2370MODULE = CFPlus PACKAGE = CFPlus::MixChunk
2371
2372PROTOTYPES: DISABLE
2373
2374CFPlus::MixChunk
2375new (SV *class, CFPlus::RW rwops)
2376 CODE:
1664 RETVAL = Mix_LoadWAV (path); 2377 RETVAL = Mix_LoadWAV_RW (rwops, 1);
1665 OUTPUT: 2378 OUTPUT:
1666 RETVAL 2379 RETVAL
1667 2380
1668void 2381void
1669DESTROY (CFClient::MixChunk self) 2382DESTROY (CFPlus::MixChunk self)
1670 CODE: 2383 CODE:
1671 Mix_FreeChunk (self); 2384 Mix_FreeChunk (self);
1672 2385
1673int 2386int
1674volume (CFClient::MixChunk self, int volume = -1) 2387volume (CFPlus::MixChunk self, int volume = -1)
1675 CODE: 2388 CODE:
2389 if (items > 1)
2390 volume = CLAMP (volume, 0, 128);
1676 RETVAL = Mix_VolumeChunk (self, volume); 2391 RETVAL = Mix_VolumeChunk (self, volume);
1677 OUTPUT: 2392 OUTPUT:
1678 RETVAL 2393 RETVAL
1679 2394
1680int 2395CFPlus::Channel
1681play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2396play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1)
1682 CODE: 2397 CODE:
2398{
1683 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2399 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1684 OUTPUT: 2400
1685 RETVAL 2401 if (RETVAL < 0)
2402 XSRETURN_UNDEF;
1686 2403
2404 if (channel < 0)
2405 {
2406 Mix_UnregisterAllEffects (RETVAL);
2407 Mix_Volume (RETVAL, 128);
2408 }
2409}
2410 OUTPUT:
2411 RETVAL
2412
1687MODULE = CFClient PACKAGE = CFClient::MixMusic 2413MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1688 2414
1689int 2415int
1690volume (int volume = -1) 2416volume (int volume = -1)
2417 PROTOTYPE: ;$
1691 CODE: 2418 CODE:
2419 if (items > 0)
2420 volume = CLAMP (volume, 0, 128);
1692 RETVAL = Mix_VolumeMusic (volume); 2421 RETVAL = Mix_VolumeMusic (volume);
1693 OUTPUT: 2422 OUTPUT:
1694 RETVAL 2423 RETVAL
1695 2424
2425void
2426fade_out (int ms)
2427 CODE:
2428 Mix_FadeOutMusic (ms);
2429
2430void
2431halt ()
2432 CODE:
2433 Mix_HaltMusic ();
2434
1696CFClient::MixMusic 2435CFPlus::MixMusic
1697new_from_file (SV *class, char *path) 2436new (SV *class, CFPlus::RW rwops)
1698 CODE: 2437 CODE:
1699 RETVAL = Mix_LoadMUS (path); 2438 RETVAL = Mix_LoadMUS_RW (rwops);
1700 OUTPUT: 2439 OUTPUT:
1701 RETVAL 2440 RETVAL
1702 2441
1703void 2442void
1704DESTROY (CFClient::MixMusic self) 2443DESTROY (CFPlus::MixMusic self)
1705 CODE: 2444 CODE:
1706 Mix_FreeMusic (self); 2445 Mix_FreeMusic (self);
1707 2446
1708int 2447int
1709play (CFClient::MixMusic self, int loops = -1) 2448play (CFPlus::MixMusic self, int loops = -1)
1710 CODE: 2449 CODE:
1711 RETVAL = Mix_PlayMusic (self, loops); 2450 RETVAL = Mix_PlayMusic (self, loops);
1712 OUTPUT: 2451 OUTPUT:
1713 RETVAL 2452 RETVAL
1714 2453
2454void
2455fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2456 CODE:
2457 Mix_FadeInMusicPos (self, loops, ms, position);
2458
1715MODULE = CFClient PACKAGE = CFClient::OpenGL 2459MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2460
2461PROTOTYPES: ENABLE
1716 2462
1717BOOT: 2463BOOT:
1718{ 2464{
1719 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2465 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1720 static const struct { 2466 static const struct {
1721 const char *name; 2467 const char *name;
1722 IV iv; 2468 IV iv;
1723 } *civ, const_iv[] = { 2469 } *civ, const_iv[] = {
1724# define const_iv(name) { # name, (IV)name } 2470# define const_iv(name) { # name, (IV)name }
2471 const_iv (GL_VENDOR),
2472 const_iv (GL_VERSION),
2473 const_iv (GL_EXTENSIONS),
1725 const_iv (GL_COLOR_MATERIAL), 2474 const_iv (GL_COLOR_MATERIAL),
1726 const_iv (GL_SMOOTH), 2475 const_iv (GL_SMOOTH),
1727 const_iv (GL_FLAT), 2476 const_iv (GL_FLAT),
1728 const_iv (GL_DITHER), 2477 const_iv (GL_DITHER),
1729 const_iv (GL_BLEND), 2478 const_iv (GL_BLEND),
1733 const_iv (GL_ALPHA_TEST), 2482 const_iv (GL_ALPHA_TEST),
1734 const_iv (GL_NORMALIZE), 2483 const_iv (GL_NORMALIZE),
1735 const_iv (GL_RESCALE_NORMAL), 2484 const_iv (GL_RESCALE_NORMAL),
1736 const_iv (GL_FRONT), 2485 const_iv (GL_FRONT),
1737 const_iv (GL_BACK), 2486 const_iv (GL_BACK),
2487 const_iv (GL_AUX0),
1738 const_iv (GL_AND), 2488 const_iv (GL_AND),
1739 const_iv (GL_ONE), 2489 const_iv (GL_ONE),
1740 const_iv (GL_ZERO), 2490 const_iv (GL_ZERO),
1741 const_iv (GL_SRC_ALPHA), 2491 const_iv (GL_SRC_ALPHA),
1742 const_iv (GL_DST_ALPHA), 2492 const_iv (GL_DST_ALPHA),
1756 const_iv (GL_LUMINANCE), 2506 const_iv (GL_LUMINANCE),
1757 const_iv (GL_LUMINANCE_ALPHA), 2507 const_iv (GL_LUMINANCE_ALPHA),
1758 const_iv (GL_FLOAT), 2508 const_iv (GL_FLOAT),
1759 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2509 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1760 const_iv (GL_COMPILE), 2510 const_iv (GL_COMPILE),
2511 const_iv (GL_PROXY_TEXTURE_1D),
2512 const_iv (GL_PROXY_TEXTURE_2D),
1761 const_iv (GL_TEXTURE_1D), 2513 const_iv (GL_TEXTURE_1D),
1762 const_iv (GL_TEXTURE_2D), 2514 const_iv (GL_TEXTURE_2D),
1763 const_iv (GL_TEXTURE_ENV), 2515 const_iv (GL_TEXTURE_ENV),
1764 const_iv (GL_TEXTURE_MAG_FILTER), 2516 const_iv (GL_TEXTURE_MAG_FILTER),
1765 const_iv (GL_TEXTURE_MIN_FILTER), 2517 const_iv (GL_TEXTURE_MIN_FILTER),
1786 const_iv (GL_COLOR_LOGIC_OP), 2538 const_iv (GL_COLOR_LOGIC_OP),
1787 const_iv (GL_SEPARABLE_2D), 2539 const_iv (GL_SEPARABLE_2D),
1788 const_iv (GL_CONVOLUTION_2D), 2540 const_iv (GL_CONVOLUTION_2D),
1789 const_iv (GL_CONVOLUTION_BORDER_MODE), 2541 const_iv (GL_CONVOLUTION_BORDER_MODE),
1790 const_iv (GL_CONSTANT_BORDER), 2542 const_iv (GL_CONSTANT_BORDER),
2543 const_iv (GL_POINTS),
1791 const_iv (GL_LINES), 2544 const_iv (GL_LINES),
2545 const_iv (GL_LINE_STRIP),
1792 const_iv (GL_LINE_LOOP), 2546 const_iv (GL_LINE_LOOP),
1793 const_iv (GL_QUADS), 2547 const_iv (GL_QUADS),
1794 const_iv (GL_QUAD_STRIP), 2548 const_iv (GL_QUAD_STRIP),
1795 const_iv (GL_TRIANGLES), 2549 const_iv (GL_TRIANGLES),
1796 const_iv (GL_TRIANGLE_STRIP), 2550 const_iv (GL_TRIANGLE_STRIP),
1797 const_iv (GL_TRIANGLE_FAN), 2551 const_iv (GL_TRIANGLE_FAN),
2552 const_iv (GL_POLYGON),
1798 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2553 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2554 const_iv (GL_POINT_SMOOTH_HINT),
2555 const_iv (GL_LINE_SMOOTH_HINT),
2556 const_iv (GL_POLYGON_SMOOTH_HINT),
2557 const_iv (GL_GENERATE_MIPMAP_HINT),
1799 const_iv (GL_FASTEST), 2558 const_iv (GL_FASTEST),
2559 const_iv (GL_DONT_CARE),
2560 const_iv (GL_NICEST),
1800 const_iv (GL_V2F), 2561 const_iv (GL_V2F),
1801 const_iv (GL_V3F), 2562 const_iv (GL_V3F),
1802 const_iv (GL_T2F_V3F), 2563 const_iv (GL_T2F_V3F),
1803 const_iv (GL_T2F_N3F_V3F), 2564 const_iv (GL_T2F_N3F_V3F),
1804# undef const_iv 2565# undef const_iv
1805 }; 2566 };
1806 2567
1807 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2568 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1808 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2569 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2570
2571 texture_av = newAV ();
2572 AvREAL_off (texture_av);
1809} 2573}
1810 2574
1811char * 2575char *
1812gl_vendor () 2576gl_vendor ()
1813 CODE: 2577 CODE:
1827 CODE: 2591 CODE:
1828 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2592 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1829 OUTPUT: 2593 OUTPUT:
1830 RETVAL 2594 RETVAL
1831 2595
2596const char *glGetString (GLenum pname)
2597
2598GLint glGetInteger (GLenum pname)
2599 CODE:
2600 glGetIntegerv (pname, &RETVAL);
2601 OUTPUT:
2602 RETVAL
2603
2604GLdouble glGetDouble (GLenum pname)
2605 CODE:
2606 glGetDoublev (pname, &RETVAL);
2607 OUTPUT:
2608 RETVAL
2609
1832int glGetError () 2610int glGetError ()
1833 2611
1834void glFinish () 2612void glFinish ()
1835 2613
1836void glClear (int mask) 2614void glClear (int mask)
1873# near_ and far_ are due to microsofts buggy "c" compiler 2651# near_ and far_ are due to microsofts buggy "c" compiler
1874void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2652void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1875 2653
1876# near_ and far_ are due to microsofts buggy "c" compiler 2654# near_ and far_ are due to microsofts buggy "c" compiler
1877void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2655void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2656
2657PROTOTYPES: DISABLE
1878 2658
1879void glViewport (int x, int y, int width, int height) 2659void glViewport (int x, int y, int width, int height)
1880 2660
1881void glScissor (int x, int y, int width, int height) 2661void glScissor (int x, int y, int width, int height)
1882 2662
1890 2670
1891void glRotate (float angle, float x, float y, float z) 2671void glRotate (float angle, float x, float y, float z)
1892 CODE: 2672 CODE:
1893 glRotatef (angle, x, y, z); 2673 glRotatef (angle, x, y, z);
1894 2674
1895void glBegin (int mode)
1896
1897void glEnd ()
1898
1899void glColor (float r, float g, float b, float a = 1.0) 2675void glColor (float r, float g, float b, float a = 1.0)
1900 PROTOTYPE: @
1901 ALIAS: 2676 ALIAS:
1902 glColor_premultiply = 1 2677 glColor_premultiply = 1
1903 CODE: 2678 CODE:
1904 if (ix) 2679 if (ix)
1905 { 2680 {
1906 r *= a; 2681 r *= a;
1907 g *= a; 2682 g *= a;
1908 b *= a; 2683 b *= a;
1909 } 2684 }
1910 // microsoft visual "c" rounds instead of truncating... 2685 // microsoft visual "c" rounds instead of truncating...
1911 glColor4ub (MIN ((int)(r * 256.f), 255), 2686 glColor4f (r, g, b, a);
1912 MIN ((int)(g * 256.f), 255),
1913 MIN ((int)(b * 256.f), 255),
1914 MIN ((int)(a * 256.f), 255));
1915
1916void glInterleavedArrays (int format, int stride, char *data)
1917
1918void glDrawElements (int mode, int count, int type, char *indices)
1919
1920# 1.2 void glDrawRangeElements (int mode, int start, int end
1921 2687
1922void glRasterPos (float x, float y, float z = 0.) 2688void glRasterPos (float x, float y, float z = 0.)
1923 CODE: 2689 CODE:
1924 glRasterPos3f (0, 0, z); 2690 glRasterPos3f (0, 0, z);
1925 glBitmap (0, 0, 0, 0, x, y, 0); 2691 glBitmap (0, 0, 0, 0, x, y, 0);
1930 2696
1931void glTexCoord (float s, float t) 2697void glTexCoord (float s, float t)
1932 CODE: 2698 CODE:
1933 glTexCoord2f (s, t); 2699 glTexCoord2f (s, t);
1934 2700
2701void glRect (float x1, float y1, float x2, float y2)
2702 CODE:
2703 glRectf (x1, y1, x2, y2);
2704
2705PROTOTYPES: ENABLE
2706
2707void glBegin (int mode)
2708
2709void glEnd ()
2710
2711void glPointSize (GLfloat size)
2712
2713void glLineWidth (GLfloat width)
2714
2715void glInterleavedArrays (int format, int stride, char *data)
2716
2717void glDrawElements (int mode, int count, int type, char *indices)
2718
2719# 1.2 void glDrawRangeElements (int mode, int start, int end
2720
1935void glTexEnv (int target, int pname, float param) 2721void glTexEnv (int target, int pname, float param)
1936 CODE: 2722 CODE:
1937 glTexEnvf (target, pname, param); 2723 glTexEnvf (target, pname, param);
1938 2724
1939void glTexParameter (int target, int pname, float param) 2725void glTexParameter (int target, int pname, float param)
1961 2747
1962void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2748void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1963 2749
1964void glDrawPixels (int width, int height, int format, int type, char *pixels) 2750void glDrawPixels (int width, int height, int format, int type, char *pixels)
1965 2751
2752void glPixelZoom (float x, float y)
2753
1966void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2754void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1967 2755
1968int glGenTexture () 2756int glGenTexture ()
1969 CODE: 2757 CODE:
1970{ 2758 RETVAL = gen_texture ();
1971 GLuint name;
1972 glGenTextures (1, &name);
1973 RETVAL = name;
1974}
1975 OUTPUT: 2759 OUTPUT:
1976 RETVAL 2760 RETVAL
1977 2761
1978void glDeleteTexture (int name) 2762void glDeleteTexture (int name)
1979 CODE: 2763 CODE:
1980{
1981 GLuint name_ = name;
1982 glDeleteTextures (1, &name_); 2764 del_texture (name);
1983} 2765
1984
1985int glGenList () 2766int glGenList ()
1986 CODE: 2767 CODE:
1987 RETVAL = glGenLists (1); 2768 RETVAL = glGenLists (1);
1988 OUTPUT: 2769 OUTPUT:
1989 RETVAL 2770 RETVAL
1996 2777
1997void glEndList () 2778void glEndList ()
1998 2779
1999void glCallList (int list) 2780void glCallList (int list)
2000 2781
2782MODULE = CFPlus PACKAGE = CFPlus::UI::Base
2001 2783
2784PROTOTYPES: DISABLE
2785
2786void
2787find_widget (SV *self, NV x, NV y)
2788 PPCODE:
2789{
2790 if (within_widget (self, x, y))
2791 XPUSHs (self);
2792}
2793
2794BOOT:
2795{
2796 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV);
2797
2798 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV);
2799 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV);
2800 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV);
2801 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV);
2802}
2803
2804void
2805draw (SV *self)
2806 CODE:
2807{
2808 HV *hv;
2809 SV **svp;
2810 NV x, y, w, h;
2811 SV *draw_x_sv = GvSV (draw_x_gv);
2812 SV *draw_y_sv = GvSV (draw_y_gv);
2813 SV *draw_w_sv = GvSV (draw_w_gv);
2814 SV *draw_h_sv = GvSV (draw_h_gv);
2815 SV *hover;
2816 double draw_x, draw_y, draw_w, draw_h;
2817
2818 if (!SvROK (self))
2819 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self));
2820
2821 hv = (HV *)SvRV (self);
2822
2823 if (SvTYPE (hv) != SVt_PVHV)
2824 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self));
2825
2826 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2827 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2828
2829 if (!h || !w)
2830 XSRETURN_EMPTY;
2831
2832 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2833 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2834
2835 draw_x = SvNV (draw_x_sv) + x;
2836 draw_y = SvNV (draw_y_sv) + y;
2837
2838 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2839 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2840 XSRETURN_EMPTY;
2841
2842 sv_setnv (draw_x_sv, draw_x);
2843 sv_setnv (draw_y_sv, draw_y);
2844
2845 glPushMatrix ();
2846 glTranslated (x, y, 0);
2847
2848 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2849 {
2850 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2851
2852 if (svp && SvTRUE (*svp))
2853 {
2854 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f);
2855 glEnable (GL_BLEND);
2856 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2857 glBegin (GL_QUADS);
2858 glVertex2f (0, 0);
2859 glVertex2f (w, 0);
2860 glVertex2f (w, h);
2861 glVertex2f (0, h);
2862 glEnd ();
2863 glDisable (GL_BLEND);
2864 }
2865 }
2866#if 0
2867 if ($ENV{CFPLUS_DEBUG} & 1) {
2868 glPushMatrix;
2869 glColor 1, 1, 0, 1;
2870 glTranslate 0.375, 0.375;
2871 glBegin GL_LINE_LOOP;
2872 glVertex 0 , 0;
2873 glVertex $self->{w} - 1, 0;
2874 glVertex $self->{w} - 1, $self->{h} - 1;
2875 glVertex 0 , $self->{h} - 1;
2876 glEnd;
2877 glPopMatrix;
2878 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2879 }
2880#endif
2881 PUSHMARK (SP);
2882 XPUSHs (self);
2883 PUTBACK;
2884 call_method ("_draw", G_VOID | G_DISCARD);
2885 SPAGAIN;
2886
2887 glPopMatrix ();
2888
2889 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2890 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2891}
2892

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